Test your basic knowledge |

3d Computer Modeling

Subjects : it-skills, multimedia
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The limitation of measurement that is placed on a part of a product.






2. In the use of a three-dimensional computer software drawing program - the drawing limit refers to the amount of the drawing area.






3. In drawing software - a process used to create a three-dimensional form by moving a drawn profile along a path.






4. The lines or points belonging to the same line or an extension of that line.






5. A special type of quadrilateral with its opposite sides parallel to each other - referred to as a parallelogram - and with all of its angles as right angles.






6. A process used to change details in a drawing after initial creation.






7. The use of computer software applications that allows the user to visualize an idea in a three-dimensional format.






8. A frame of reference or alignment that is usually a position relative to a compass direction.






9. A line type used to show the location of the centers of arcs and circles or a drawn detail.






10. A right angle projection wherein the views on a drawing are drawn at right angles to one another.






11. A three-sided polygon.






12. A line drawn between extension lines where the measurement is noted.






13. A term describing a drawing that has length - width - and depth.






14. A closed curve with coplanar points at the same distance from the center point.






15. A four-sided polygon with equilateral sides and 90-degree interior angles.






16. In drawing software - a term describing the movement of the endpoint of a line to a new location.






17. A helix or conical shape that is found on the external shaft or the internal surface of a cylindrical hole.






18. A process used to change details in a drawing after initial creation.






19. The process of creating a reproduction or likeness of something.






20. In drawing software - a term describing the shortening of a line or removal of material in a drawing.






21. A solid body with six equal square sides or faces.






22. A flat surface with length and width - but no thickness and extends forever.






23. A three-sided geometric figure having all sides equal.






24. The plane that is created in order to slice through a part or assembly to show the interior details.






25. (1) A hole consisting of two depths so that the top of the head of an inserted bolt or screw will be flush with the outside surface. (2) A bit for enlarging the upper part of a hole.






26. A note added to furnish critical or explanatory comments.






27. A term used to describe locking a point to a position relative to the sketch coordinate system.






28. A line that touches a curve at only one point without intersecting the curve.






29. An orderly arrangement of objects in a rectangular shape - such as a table with four columns and five rows that includes vocabulary terms - one in each cell of the table.






30. A detailed statement of a requirement pertaining to a project.






31. A term used to describe the creation of an exact part replicated on the other side of a drawn axes.






32. A line parallel to the horizon.






33. A closed plane figure formed by the plane section of a right angled cone.






34. The lines or points belonging to the same line or an extension of that line.






35. In drawing software - a term describing the reorientation of a drawing.






36. Any physical portion of an object - such as a hole or fillet.






37. A three-dimensional representation of an object.






38. The process of stretching or lengthening the measurement of a detail on a drawing.






39. A three-dimensional representation of an object.






40. A line type used to show the location of the centers of arcs and circles or a drawn detail.






41. The two points that are fixed together with the use of a constraint.






42. A polyhedron with a polygonal base and triangular faces meeting in a common vertex.






43. In the use of a three-dimensional computer software drawing program - the drawing limit refers to the amount of the drawing area.






44. The two points that are fixed together with the use of a constraint.






45. The features of an object projected onto a reference plane - such as the front - top - right and side views.






46. A detail created that forms an angle at the intersection of two planes.






47. (1) Computer Aided Drawing (2) The use of a computer to create drawings.






48. A file in the listing of the files stored in memory usually on a hard disk of a computer.






49. An effective visual means of communication that utilizes freehand drawing. A collection of freehand drawings that communicate an idea. There are three types: program - design - and thumbnail.






50. A process used to change details in a drawing after initial creation.