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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A graphical representation of modules connected in a way that illustrates their relationship to one another






2. A storage location in memory represented by a name






3. Used to write a dual alternative decision structure






4. Statements execute in the order in which they appear






5. The execution of the body of a loop






6. Pieces of data that are sent into a module






7. A special variable that receives an argument when a module is called






8. Variable that has been declared but has not been assigned a value






9. The identifying number assigned to each element in an array






10. A message that asks the user to enter a specific value






11. Iterates a specific number of times






12. Functions that are built into the programming language






13. Data generated and displayed by a program






14. A group of statements that perform a specific task






15. Pieces of data that are sent into a module






16. Data that a program receives while it is running






17. A variable that is accessible to every module in a program






18. A special value that marks the end of a list of values






19. Tests its condition before performing an iteration






20. Variable that has been declared but has not been assigned a value






21. Uses a true/false condition to control the number of times that it repeats






22. Storage locations in an array






23. Procedures and subroutines and subprograms and methods and functions






24. Tests its condition before performing an iteration






25. Expressions that can be evaluated as either True of False






26. Sets a variable to a specified value






27. A loop that iterates until a condition is true






28. AND-OR-NOT






29. Data generated and displayed by a program






30. Sets a variable to a specified value






31. Another name for a repetition structure






32. A storage location in memory represented by a name






33. Expressions that can be evaluated as either True of False






34. Procedures and subroutines and subprograms and methods and functions






35. Variables that can hold a group of values of the same data type






36. Allows a program to perform actions only if certain conditions are met






37. Specifies variable's name and data type






38. Specifies variable's name and data type






39. Statements execute in the order in which they appear






40. Has two possible paths of execution






41. Repeats a specific number of times






42. A string that appears in the actual code of a program






43. A sequence of characters used as data






44. Causes a set of statements to execute repeatedly






45. Used to write a single alternative decision structure






46. Iterates a specific number of times






47. Another name for a repetition structure






48. Performs a specified task while a condition is true






49. A string that appears in the actual code of a program






50. A logical design that controls the order in which a group of statements execute