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Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is Cocoa Touch Static Library Template used for?
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Building libraries of code that you can share amongst multiple projects.
2. What does 'Use Storyboard' in Xcode allow you to do?
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
It allows you to create an application that runs both on the iPhone and iPad devices.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
3. How do you turn on more search options in the search tab of Xcode?
4. What is the Universal Device Family for?
It allows you to create an application that runs both on the iPhone and iPad devices.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
It informs you (and links you to) any issues in your code.
5. What is the Issue Navigator in Xcode?
Building libraries of code that you can share amongst multiple projects.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The IDE used to code iPhone and iPad (and Mac) applications.
It informs you (and links you to) any issues in your code.
6. Interface Builder?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
It contains the user interface for the view that displays your application.
Click on the magnifying glass in the search field and select 'Show Find Options'.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
7. How do you get quick help on your code?
Building libraries of code that you can share amongst multiple projects.
Press CTRL+CMD+? over any code.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The location in Xcode where your code is organized by class.
8. Why use a real device vs. the simulator for testing your game?
9. Actions
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Click on the magnifying glass in the search field and select 'Show Find Options'.
The IDE used to code iPhone and iPad (and Mac) applications.
10. Symbol Navigator
Press CTRL+CMD+? over any code.
It informs you (and links you to) any issues in your code.
Building libraries of code that you can share amongst multiple projects.
The location in Xcode where your code is organized by class.
11. Xcode
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Click on the magnifying glass in the search field and select 'Show Find Options'.
The IDE used to code iPhone and iPad (and Mac) applications.
It contains the user interface for the view that displays your application.
12. Outlets
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Building libraries of code that you can share amongst multiple projects.
Click on the magnifying glass in the search field and select 'Show Find Options'.
13. How do you force Xcode to re-indent your code?
14. .xib file
Highlight your code - Click on 'Editor->Structure->Re-indent'.
It contains the user interface for the view that displays your application.
It informs you (and links you to) any issues in your code.
The IDE used to code iPhone and iPad (and Mac) applications.
15. Some Xcode Project Types
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Click on the magnifying glass in the search field and select 'Show Find Options'.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Highlight your code - Click on 'Editor->Structure->Re-indent'.