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iOS 5 App Development 2

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is the fundamental design pattern of iOS development?






2. What is a property list?






3. If a method starts with a dash - it's a ___________. If it starts with a plus sign - it's a ______________.






4. What is an example of a reason to write a getter?






5. Talk about NSString






6. What do I use for a bag of bits?






7. Remember that it's cool to...






8. What is the bounds property of a UIView?






9. There is no difference between _____ and _______ at runtime.






10. ________ is the .h file and __________ is the .m file.






11. Class methods are used for ___________ and the call starts with ____________.






12. How many superviews does a view have? How many subviews?






13. Where do I initialize properties?






14. Is it always bad to send messages to id?

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15. How to tell whether an object is of a class or class that inherits from that class? (Write a line of code)






16. How to tell whether an object implements a particular method? (A line of code)






17. How to do enumeration with NSArray - NSDictionary - etc?

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18. What about controller talking to the model?






19. In the initializer methods of objects I create - add what line of code? Why?






20. How about the model talking to the controller?

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21. The basic steps in custom drawing.






22. The single-view template in Xcode does not...






23. What does 'weak' mean?

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24. How to force a redraw of a custom area?






25. What is the base class for most objects in the iOS SDK?






26. Objects in an array: are the pointed to strongly or weakly?






27. When happens when you send a message to nil?






28. How is ARC done?






29. How to create a UIView in code?






30. What if I want to put a scalar into an NSArray or NSSet?






31. All classes should have a __________________ to be called by subclasses.






32. What is the word for checking/verifying the type of an object?

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33. How to access the controller's top view?






34. What is a reason to write our own setter?






35. How can I find out the class of any object? Give a line of code.






36. ______ is a pointer to any object.






37. In synthesize: @synthesize foo = _foo; The __foo_ is the ____________ or also known as the ___________________.

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38. When is it OK to call drawRect: directly?






39. Is NSArray mutable?






40. Are local pointers to objects strong or weak? So what happens at the end of the routine?






41. Some controllers have ____________ as their views.






42. A property is just the combination of _______.






43. What is the name of a property in the controller that it uses to talk to views?






44. What do I use for an ordered collection of objects? And is it mutable?

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45. What does the controller do?






46. What is in the model?






47. How to tell if an object is of a particular class? (Write a line of code)






48. ______ is a pointer






49. Is NSString mutable or not?






50. Talk about BOOL variables.







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