Test your basic knowledge |

iOS 5 App Development Basics

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Precondition repetition structure syntax






2. A fully transparent image has an _____ property value of _____






3. Allows you to easily track multiple versions of your project






4. A virtual 'box' for organizing related projects






5. Combining two messages into a single line of code






6. Used to receive an event in code and trigger something






7. An _______ is used to 'advertise' a method in your code that should be called when a certain event takes place






8. Formatting placeholder for integers






9. Key sequence to hide/show Utilities View






10. UI






11. Key sequence to hide/show Navigator View






12. Character used to show an element as a literal string






13. Implements a logical OR condition






14. Extension for implementation file






15. Write a statement to declare and initialize a label object called 'myLabel' to 'GO!'

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16. In the US - the '#' symbol is often called the ____ symbol






17. Name of the '|' symbol






18. NS stands for...






19. Key sequence to hide/show the Assistant Editor






20. This keyword in the property directive is related to the concept of mutability and basically asks Apple to handle the details. This is the more 'relaxed' - less 'powerful' setting of two possibilities






21. Implements a logical AND condition






22. These define to which messages the datasource and delegate respond






23. Framework used to write iPhone apps






24. Denotes an instance method






25. This type of app is mostly custom controllers and graphics






26. Defines what an object can do






27. Used to indicate any type of object






28. Data type for whole numbers






29. Beginning with iOS4 - applications no longer terminate when the user presses the...






30. Syntax for declaring a variable






31. Tests to see whether two values are not equal






32. Syntax to include the fictitious user-created file 'myFile.h'

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33. Although it is possible to declare an instance variable and then define a corresponding property - you may also use @property alone to...






34. Defines the functional building blocks (classes) that make iOS devices perform certain actions






35. Development approach (design pattern) to structure iOS applications






36. Collection of interface elements and data storage elements etc you can access from your applications






37. Negation symbol






38. Purpose of the 'Auto-enable Return Key' attribute for text fields






39. An integrated web browser component






40. Consider: int x = 6;int y = 7;float quotient = (float) x/y;The statement that creates the variable 'quotient' is an example of ...






41. Size of iPhone retina icon image in pixels






42. Data type for numbers with 'tame' numbers of decimal points






43. Recommended image type for button graphics






44. Language used to write iOS apps






45. How do you get rid of an onscreen keyboard?

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46. Class of collection data type which stores information as object/key pairs






47. You are creating an app for a company whose URL is http://www.basicversity.com . What should be the company identifier for the app when you begin the project?






48. A skeleton (holding place) or framework of code that will be completed in the future; provided initially so code will compile (but it may not function)






49. Another name for a 'button bar'






50. ______ and ______ define the connections between scenes.