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iOS 5 App Development Basics

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Class used for image manipulations such as scaling - rotation and translation. Its data structure represents a matrix used for affine transformations.






2. The files that contain all the scenes you will use in a project.






3. Which Apple project template creates a simple view/view controller application






4. Property affecting an element's transparency






5. Code fragment for echo printing the name of a function as it loads (for tracing the sequence of code in a project...leaving breadcrumbs)

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6. Used to set up an outgoing connection from the implementation code to the view






7. Key sequence to hide/show Navigator View






8. In the US - the '#' symbol is often called the ____ symbol






9. A unique combination of view controller and view






10. What do the Autosizing settings of the Size Inspector do?






11. What type of object does a web view expect as a parameter when loading a remote URL?






12. Extension for MainStoryboard






13. You have an instance variable called 'myLabel' that is a member of UILabel. In an app - you set it's text property to 'Howdy' with the correctly-written command: myLabel.text = @'Howdy'; Re-write this command using [ ] message-sending syntax

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14. Class used to work with dates as objects






15. For a text field - what does the 'Clear Button' look like?

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16. Symbol often denoting a 'pointer'






17. This type of app is typically one screen - and gives you the basics with minimal interaction






18. A class that manages the user's interaction with the iDevice






19. Syntax for reserving memory and initializing an object






20. Key sequence to hide/show the Assistant Editor






21. You are creating an app for a company whose URL is http://www.basicversity.com . What should be the company identifier for the app when you begin the project?






22. In your implementation file - the _____ method (provided in stub form by Apple) runs after machine language code reserves some space in memory for your View. This method is often used to create a 'clean slate' as an app opens.






23. This file contains the code that makes everything 'work'






24. Key sequence on a Mac to select between open application






25. What are data detectors?






26. Symbol used for inheritance






27. Another name for format specification






28. An example of a common collection data type






29. Syntax to include the fictitious user-created file 'myFile.h'

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30. The Round Rect Button is found in this library






31. Name of the drop-down menu in Xcode that lets you select the device used with the iOS Simulator






32. A virtual 'box' for organizing related projects






33. This type of app is mostly custom controllers and graphics






34. The first method called when a user taps an application icon






35. Extension for interface file






36. Class that allows URL management






37. UI






38. To zoom between an overview of the entire storyboard and the actual size view - ______ the storyboard background.






39. Precondition repetition structure syntax






40. An app has boolean variables 'hasShrunk' and 'hasMoved'. Write a boolean condition that checks if each are true






41. Document Apple uses to evaluate apps for the App Store






42. Files used to create a class






43. Key sequence to open the Attributes Inspector






44. NS stands for...






45. Scaling - rotation - and translation are the most commonly used manipulations supported by _____ transforms - but skewing is also possible.






46. Key sequence to open the Standard Editor






47. 'plist' stands for...






48. Return type indicating a method returns nothing






49. The '@' symbol is shorthand for creating one of these






50. Denotes an instance method







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