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Test your basic knowledge |
Reading And Writing Vocab
Start Test
Study First
Subject
:
english
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Each character in the story is referred by the narrator as 'he' or 'she'
Persuasive Writing
Third Person Point of View
Simile
Hyperbole
2. The action or event - happens first
Cause
Idiom
Genre
Primary Sources
3. To restate the information in your own words
Paraphrase
Persuasive Writing
Inference
Onomatopoeia
4. The introduction of a past event into a story
Cause
Flashback
Inference
Generalization
5. A comparison of two things using like or as
Generalization
Main Idea
Narrative Writing
Simile
6. What someone thinks or feels and can be argued
Opinion
Idiom
Generalization
Persuasive Writing
7. Technical language of a particular group
Primary Sources
Climax
Jargon
Generalization
8. A verse of a poem
Effect
Stanza
Informational Writing
Character Traits
9. A writing piece where the writer is trying to convince or persuade the reader to agree with him or her
Organization
Flashback
Antonym
Persuasive Writing
10. The authors hints or clues about what is going to happen in the story
Cause
Foreshadowing
Author's Viewpoint
Generalization
11. One of the five domains; capitalization - punctuation - complete sentences - spelling - etc.
Conventions
Jargon
Context Clues
Focus
12. The author's central thought; the overall idea in a paragraph or passage
Idiom
Main Idea
Secondary Sources
Organization
13. Words pronounced the same but have a different meaning and spelling
Paraphrase
Poetry
Style
Homophone/Homonym
14. The author's intent: to persuade - to entertain - to inform or teach
15. The effects of rhythm; the use of meter - imagery; examples: haiku - cinquain - etc.
Setting
Rhyme
Genre
Poetry
16. A statement that is true and can be proven
Fact
Paraphrase
Organization
Author's Purpose
17. The result; happens second
Generalization
Effect
Metaphor
Excerpt
18. Using surrounding words or phrases to help you understand the meaning of a word
First Person Point of View
Cause
Context Clues
Poetry
19. The turning point in a story
Climax
Inference
Author's Purpose
Genre
20. The solution in the story
Informational Writing
Resolution
Biography
Third Person Point of View
21. The story is relayed by a narrator who is also a character in the story; uses 'I' throughout the story
Conventions
First Person Point of View
Text Organization
Context Clues
22. A conclusion drawn from specific information that is used to make a broad statement about a topic
Generalization
Resolution
Biography
First Person Point of View
23. Identical or very recurring final sounds in words usually at the end of the lines
Antonym
Rhyme
Content
Compare
24. Text or first-hand account of an event; example: interview
Primary Sources
Genre
Organization
Rhyme
25. How the author organizes the information in the story: by main ideas and details - by sequence of events - or by cause and effect - etc.
Text Organization
Contrast
Conventions
Dialogue
26. One of the five domains of writing: staying on topic
Focus
Bias
Contrast
Metaphor
27. Time and place in which a story unfolds
Excerpt
Setting
Main Idea
Effect
28. Story that is true; a product of factual information
Nonfiction
Jargon
Onomatopoeia
Homophone/Homonym
29. A repetition of beginning sounds of two or more words
Antonym
Alliteration
Organization
Style
30. The similarities
Author's Purpose
Personification
Compare
Poetry
31. An idea - object - or animal given the characteristics of a person
Personification
Bias
Genre
Setting
32. The story of a person's life written by himself or herself
First Person Point of View
Autobiography
Jargon
Author's Viewpoint
33. Sources which are taken from an original work; example: books
Biography
Generalization
Secondary Sources
Persuasive Writing
34. A category used to classify literary works: drama - historical fiction - fantasy - mystery - realistic fiction - etc.
Main Idea
Homophone/Homonym
Genre
Bias
35. Having a similar meaning to the word
Antonym
Resolution
Synonym
Author's Viewpoint
36. A comparison of two things without like or as
Secondary Sources
Effect
Metaphor
Persuasive Writing
37. How the author thinks or feels about a particular topic
38. The components of a narrative story: setting - characters and plot (problem and solution)
Fiction
Genre
Paraphrase
Story Elements
39. One of the five domains of writing: adding figurative language - buzz words - sentence variety and your voice into your writing
Flashback
Style
Third Person Point of View
Persuasive Writing
40. Conversation between two characters in a story
Dialogue
Focus
Antonym
Text Organization
41. A writing piece that informs or explains something
Homophone/Homonym
Informational Writing
Onomatopoeia
Content
42. A story that is not true; a product of imagination
Informational Writing
Fiction
Persuasive Writing
Synonym
43. A passage taken out of a book
Cause
Excerpt
Onomatopoeia
Author's Purpose
44. An exaggeration or overstatement
Fact
Foreshadowing
Hyperbole
Author's Viewpoint
45. A writing piece that tells a story that has a beginning - middle - and end; has characters - setting - problem & solution
Secondary Sources
Personification
Poetry
Narrative Writing
46. The differences
Text Organization
Flashback
Fact
Contrast
47. The structure of a story; includes the problem and solution
Fact
Biography
Plot
Bias
48. A judgment based on reasoning rather than a direct or explicit statement
Metaphor
Content
Onomatopoeia
Inference
49. One of the five domains of writing: detailed examples - sophisticated sentences; etc.
Conventions
Simile
Content
Jargon
50. One of the five domains of writing; transition words - paper has a flow to it; beginning - middle - and end; sequencing
Organization
Genre
Personification
Climax