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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Moveable objects used on the set of a play or a movie
Credits
Tween(ing)
Bandwidth Profiler
Props
2. Fantasmagorie
Emile Cohl
Script
Snow White and the Seven Dwarfs
Casting
3. Feline Follies - Felix Turns the Tide
Credits
Otto Messmer
Flash Lite
Pixar
4. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Publish
Components
Zoetrope
String variable
5. This cursor symbol means you can click to select as click and hold to MOVE the object.
Storyboard
Crossbar
Bray Studios
Data type
6. Fantasmagorie
Emile Cohl
Expressions
Appeal
Aardman Studios
7. The panel that contains the objects that are used in a Flash movie.
Pixar
Dynamic text field
Import
Library panel
8. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Tim Burton
Script
Variable
9. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Nesting
Event Listener
Scene
10. Allows you to test Flash movies on various models of mobile devices.
AddChild
Device Central
James Cameron
Variable
11. It occurs after an action - and is the direct physical result of it
Cue points
Nesting
Anticipation
Emile Reynaud
12. A three-footed stand often used to balance a camera
Tripod
Variable
James Cameron
Credits
13. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Publish
Otto Messmer
Phenakistoscope
Edit
14. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Credits
Timeline
Zoopraxiscope
Otto Messmer
15. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Stop-Motion
Limited Animation
Tex Avery
J. Stuart Blackton
16. Graphic based on pixels
Title
Bitmap (Raster) graphic
Edit
Stream sound
17. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Praxinoscope
Willis O'Brien
Cel
Norman Mclaren
18. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Rotoscoping
Exaggeration
Background
Animation
19. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Scene
Number variable
Magic Lantern
Script
20. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
Instance
Device Central
Emile Reynaud
21. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Library panel
Exaggeration
Squash and Stretch
Timeline
22. Gumby - Davey and Goliath
Art Clokey
Zoetrope
Script
Object
23. A small part of the overall story such as the introduction of a character or conflict.
Peter Jackson
Scene
Tim Burton
Number variable
24. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Snow White and the Seven Dwarfs
Appeal
Zoopraxiscope
Graphic Symbols
25. An attribute of an object such as its size or color.
Stream sound
Chuck Jones
Property
Willis O'Brien
26. An extremely fast Internet connection that is widely used by businesses.
T1
Otto Messmer
Cue points
Publish
27. Tool for planning visual media like animation - video and even websites.
Import to library
Casting
Data type
Storyboard
28. A component that can load external jpg graphic files and swf movie files
Variable
Property
DSL
Loader Component
29. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
AddChild
Pre-loader
Timing
Emile Reynaud
30. ActionScript 3.0 code that defines the attributes and functionality of an object.
Cue points
Limited Animation
Classes
Bray Studios
31. Terminator 2
Animation
James Cameron
Publish
Number variable
32. Indicates the class used to populate the variable.
Break apart
Data type
Cue points
Components
33. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Cel
Button symbol
Cue points
Onion Skin
34. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Otto Messmer
Parent-child relationship
Zoetrope
T1
35. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Theatre Optique
Classes
Graphic Symbols
Actions panel
36. To bring information into a computer or computer program
Hanna -Barbera
Storyboard
Object
Import
37. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Broadband
Snow White and the Seven Dwarfs
Button symbol
Bitmap (Raster) graphic
38. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Emile Cohl
Title
Increment Action
Graphic Symbols
39. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Anticipation
Event Listener
Import to library
Storyboard
40. Terminator 2
Limited Animation
Classes
Animation
James Cameron
41. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Walt Disney
Movie clip symbol
Squash and Stretch
Increment Action
42. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Peg Bar
Anti-aliasing
Expressions
UPA
43. Nick Park - The Wrong Trousers - and Chicken Run.
Timing
Background
Aardman Studios
Emile Cohl
44. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Casting
HTML alignment
Import to stage
Function
45. A component that can load external jpg graphic files and swf movie files
Loader Component
Device Central
Event Listener
Pre-loader
46. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Code snippets
Variable
Rotoscoping
Title
47. The group of people you imagine will watch the end product that you create.
Cel
Aardman Studios
Audience
Magic Lantern
48. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Conditional Actions
Praxinoscope
Keyframe
Phenakistoscope
49. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Edit
Phenakistoscope
Bitmap (Raster) graphic
Frame
50. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Background
Multiplane Camera
Flash Lite
Code snippets
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