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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Tween(ing)
Stop-Motion
Norman Mclaren
Loop
2. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Methods
Winsor McCay
Ease In and Ease out
Loop
3. A broadband Internet connection speed that is available through phone lines.
Hanna -Barbera
Phenakistoscope
DSL
Crossbar
4. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Walt Disney
Max and Dave Fleischer
Anti-aliasing
Chuck Jones
5. Formulas for manipulating or evaluating the information in variables.
Parent-child relationship
Expressions
Audience
Snow White and the Seven Dwarfs
6. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Snow White and the Seven Dwarfs
Casting
Exaggeration
Button symbol
7. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Persistance of Vision
Animated graphic symbol
String variable
Timing
8. The panel where you create and edit Action Scrip code for an object or a frame.
Graphic Symbols
Actions panel
Rotoscoping
Tween(ing)
9. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Parent-child relationship
Ease In and Ease out
Vector graphic
Anticipation
10. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Claymation
Broadband
Title
Appeal
11. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Methods
Appeal
Peter Jackson
Publish
12. A small part of the overall story such as the introduction of a character or conflict.
Scene
Nesting
Phenakistoscope
Persistance of Vision
13. King Kong
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183
14. An animation stored as a single - reusable symbol in the library panel
AddChild
Squash and Stretch
T1
Animated graphic symbol
15. An attribute of an object such as its size or color.
UPA
Library panel
Property
Pre-loader
16. Indicates the class used to populate the variable.
Data type
Audience
Device Central
Animated graphic symbol
17. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Rotoscoping
Winsor McCay
Claymation
Timing
18. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Casting
Zoopraxiscope
UPA
Credits
19. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Library panel
Timing
AddChild
String variable
20. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Phenakistoscope
Chuck Jones
Parent-child relationship
Vector graphic
21. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Number variable
Max and Dave Fleischer
Willis O'Brien
Magic Lantern
22. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Device Central
Title
Exaggeration
Pixilation
23. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Stop-Motion
Classes
Schlesinger Studios
Flash Lite
24. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Frame
T1
Art Clokey
Multiplane Camera
25. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Break apart
Frame
Emile Cohl
Methods
26. Nick Park - The Wrong Trousers - and Chicken Run.
Otto Messmer
Snow White and the Seven Dwarfs
Object
Aardman Studios
27. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Praxinoscope
Limited Animation
Check syntax
28. Shows where the key (most important) action occurs.
Emile Cohl
Flipbook
Keyframe
Crossbar
29. James and the Giant Peach - The Nightmare Before Christmas
Tim Burton
HTML alignment
Increment Action
Otto Messmer
30. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Data type
Number variable
Phenakistoscope
Function
31. One of a series of still photographs on a strip of film used in making movies or animations
Keyframe
Frame
Event Listener
Loader Component
32. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Exaggeration
Max and Dave Fleischer
Event Listener
Script
33. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
UPA
Peg Bar
Credits
34. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Theatre Optique
Data type
Nesting
Scene
35. The panel that contains the objects that are used in a Flash movie.
Edit
Frame
Appeal
Library panel
36. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Flipbook
Increment Action
Tex Avery
Peter Jackson
37. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Praxinoscope
Conditional Actions
Multiplane Camera
Library panel
38. Flattens out and elongate slightly
Conditional Actions
Squash and Stretch
Import
Library panel
39. Fantasmagorie
Thaumatrope
Audience
Emile Cohl
Loop
40. Graphic based on pixels
Actions panel
Flash Lite
Bitmap (Raster) graphic
Movie clip symbol
41. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Data type
Zoopraxiscope
Timeline
Device Central
42. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Limited Animation
Cue points
Number variable
Cue points
43. Editable copies of symbols that are placed on the Stage.
AddChild
Instance
Code snippets
Pre-loader
44. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Anticipation
Onion Skin
Flipbook
45. Fantasmagorie
Import to stage
Tween(ing)
Thaumatrope
Emile Cohl
46. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Broadband
Zoopraxiscope
Peg Bar
Rotoscoping
47. Is a made by tracing over live-action film movement frame by frame
Winsor McCay
Rotoscoping
Cue points
Background
48. A text box created on the Stage with the Text tool that displays information derived from variables.
Peg Bar
String variable
Dynamic text field
Squash and Stretch
49. One of a series of still photographs on a strip of film used in making movies or animations
Credits
Number variable
Data type
Frame
50. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Casting
Magic Lantern
Emile Cohl
Event sounds