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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. ActionScript 3.0 code that defines the attributes and functionality of an object.
Flipbook
Classes
Parent-child relationship
Methods
2. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Norman Mclaren
Vector graphic
Stop-Motion
Instance
3. An extremely fast Internet connection that is widely used by businesses.
T1
Dynamic text field
Methods
AddChild
4. Sequence of images drawn page-by-page
Import
Flipbook
Rotoscoping
Object
5. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Nesting
Animated graphic symbol
Broadband
Peter Jackson
6. Scooby Doo -The Jetsons -and The Flintstones
Object
Hanna -Barbera
Timing
Data type
7. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Phenakistoscope
Hanna -Barbera
J. Stuart Blackton
Animated graphic symbol
8. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Rotoscoping
Timeline
Broadband
Decrement Action
9. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Graphic Symbols
Classes
Tripod
Zoopraxiscope
10. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Appeal
Movie clip symbol
Vector graphic
Tex Avery
11. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Casting
Multiplane Camera
Hanna -Barbera
J. Stuart Blackton
12. Is a made by tracing over live-action film movement frame by frame
Art Clokey
Peter Jackson
Props
Rotoscoping
13. Tool for planning visual media like animation - video and even websites.
Storyboard
Aardman Studios
Emile Reynaud
Function
14. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Credits
Number variable
Bandwidth Profiler
Ease In and Ease out
15. An Action Scrip 3.0 statement that executes a block of code in response to the event.
UPA
Anti-aliasing
UPA
Function
16. Feline Follies - Felix Turns the Tide
Increment Action
Otto Messmer
Cue points
Praxinoscope
17. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Otto Messmer
Casting
Magic Lantern
Flash Lite
18. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Conditional Actions
Nesting
Components
Tim Burton
19. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Stop-Motion
Props
Peter Jackson
Ease In and Ease out
20. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Thaumatrope
Title
Ease In and Ease out
Actions panel
21. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Praxinoscope
Script
Decrement Action
Button symbol
22. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Hanna -Barbera
Frame
Code snippets
Number variable
23. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Tween(ing)
Event sounds
Scene
UPA
24. The group of people you imagine will watch the end product that you create.
Thaumatrope
Script
Bitmap (Raster) graphic
Audience
25. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Credits
Library panel
Stop-Motion
Event Listener
26. Brings graphics directly onto the stage
Storyboard
Import to stage
Expressions
Phenakistoscope
27. Allows you to position the Flash movie window in the browser window.
Aardman Studios
Animation
HTML alignment
Property
28. Checks for any errors in the syntax of the coding.
Data type
Zoopraxiscope
Check syntax
Cue points
29. Scenery hung at back of stage
Background
Methods
Credits
Variable
30. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixar
Loop
Variable
Check syntax
31. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Dynamic text field
Conditional Actions
Thaumatrope
AddChild
32. The name of a work of art or movie etc.
Flipbook
Script
Title
Thaumatrope
33. An action or set of actions that repeat as long as a condition exists.
Loop
Exaggeration
Broadband
Number variable
34. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Credits
Break apart
UPA
Props
35. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Conditional Actions
Thaumatrope
Claymation
UPA
36. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Actions panel
Increment Action
Device Central
Bitmap (Raster) graphic
37. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Squash and Stretch
Button symbol
Theatre Optique
Willis O'Brien
38. Gumby - Davey and Goliath
Import
Art Clokey
UPA
Tween(ing)
39. The name of a work of art or movie etc.
Title
Property
Cue points
Norman Mclaren
40. The process of changing one data type to another.
Pixar
Actions panel
Casting
24 frames
41. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Increment Action
Snow White and the Seven Dwarfs
AddChild
Persistance of Vision
42. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Peter Jackson
Appeal
Willis O'Brien
Schlesinger Studios
43. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Exaggeration
Zoopraxiscope
Animated graphic symbol
Dynamic text field
44. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Crossbar
Tween(ing)
Classes
Button symbol
45. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Methods
Animated graphic symbol
Button symbol
46. An animation stored as a single - reusable symbol in the library panel
Animated graphic symbol
Scene
Data type
Schlesinger Studios
47. The panel that contains the objects that are used in a Flash movie.
Casting
Movie clip symbol
Library panel
Otto Messmer
48. Indicates the class used to populate the variable.
Credits
Squash and Stretch
Data type
Max and Dave Fleischer
49. James and the Giant Peach - The Nightmare Before Christmas
Function
Library panel
Walt Disney
Tim Burton
50. 1 second (default)
Loop
24 frames
Title
Title