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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A text box created on the Stage with the Text tool that displays information derived from variables.
Onion Skin
Dynamic text field
Event sounds
Chuck Jones
2. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Art Clokey
Classes
Limited Animation
Pre-loader
3. The group of people you imagine will watch the end product that you create.
Button symbol
Scene
Components
Audience
4. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Edit
Magic Lantern
Broadband
Increment Action
5. King Kong
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6. A container that holds information and is used in ActionScript code.
Variable
Dynamic text field
T1
Flash Lite
7. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Publish
Pixilation
Code snippets
Expressions
8. Feline Follies - Felix Turns the Tide
Edit
Crossbar
Otto Messmer
Frame
9. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Praxinoscope
Property
Variable
Claymation
10. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Credits
Event Listener
Pixar
Claymation
11. The panel that contains the objects that are used in a Flash movie.
Graphic Symbols
Tim Burton
Onion Skin
Library panel
12. Terminator 2
James Cameron
Decrement Action
Audience
Parent-child relationship
13. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Break apart
Edit
24 frames
14. A three-footed stand often used to balance a camera
Loader Component
Actions panel
Onion Skin
Tripod
15. Brings graphics into the library
Import to library
HTML alignment
Tween(ing)
Cel
16. ActionScript 3.0 code that defines the attributes and functionality of an object.
Casting
Classes
Object
Movie clip symbol
17. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Pre-loader
Audience
Import to stage
Stop-Motion
18. The process of smoothing the edges of a graphic so they appear less jagged.
Ease In and Ease out
Anti-aliasing
Decrement Action
Winsor McCay
19. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Movie clip symbol
Timing
Parent-child relationship
Cue points
20. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Persistance of Vision
Willis O'Brien
Storyboard
Increment Action
21. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Number variable
Script
Break apart
22. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Emile Cohl
Cel
Willis O'Brien
Movie clip symbol
23. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
Norman Mclaren
Title
Flash Lite
24. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Import
Number variable
Ease In and Ease out
Zoopraxiscope
25. Graphic based on pixels
Bitmap (Raster) graphic
Max and Dave Fleischer
Praxinoscope
Cel
26. Spins images on paper in rotating drum; 1834; early motion-picture machine
Vector graphic
Pixar
Zoetrope
String variable
27. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
Frame
DSL
Import to stage
28. An animation stored as a single - reusable symbol in the library panel
Conditional Actions
Title
Animated graphic symbol
Script
29. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
String variable
Tex Avery
Methods
Phenakistoscope
30. A broadband Internet connection speed that is available through phone lines.
AddChild
DSL
Script
Magic Lantern
31. Allows you to position the Flash movie window in the browser window.
Edit
Animation
HTML alignment
Onion Skin
32. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
HTML alignment
Stop-Motion
24 frames
Vector graphic
33. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Bray Studios
Emile Reynaud
T1
Graphic Symbols
34. Is the rapid display of images in a specific order that give the illusion of movement.
Animation
AddChild
Bandwidth Profiler
Variable
35. Scenery hung at back of stage
Background
Bitmap (Raster) graphic
Phenakistoscope
Expressions
36. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Timeline
Norman Mclaren
Aardman Studios
Credits
37. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Dynamic text field
Praxinoscope
String variable
Components
38. 1 second (default)
Ease In and Ease out
Nesting
24 frames
Actions panel
39. Shows where the key (most important) action occurs.
Tim Burton
Property
T1
Keyframe
40. Formulas for manipulating or evaluating the information in variables.
Appeal
Claymation
Components
Expressions
41. A text box created on the Stage with the Text tool that displays information derived from variables.
Art Clokey
Dynamic text field
Check syntax
Anticipation
42. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Props
Variable
Stream sound
Bray Studios
43. Formulas for manipulating or evaluating the information in variables.
Zoetrope
Expressions
Exaggeration
Exaggeration
44. This cursor symbol means you can click to select as click and hold to MOVE the object.
Crossbar
Button symbol
24 frames
Claymation
45. An attribute of an object such as its size or color.
Property
Zoopraxiscope
Object
Peg Bar
46. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Zoopraxiscope
Nesting
Edit
Animation
47. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Max and Dave Fleischer
Title
Willis O'Brien
48. Brings graphics into the library
Ray Harryhausen
Audience
Zoopraxiscope
Import to library
49. Indicators on the video timeline that can be used in ActionScript.
Cue points
Classes
Thaumatrope
Expressions
50. Moveable objects used on the set of a play or a movie
Props
Walt Disney
Thaumatrope
Ease In and Ease out