Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The method for adding objects to be visible on the screen in ActionScript.






2. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






3. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






4. Scooby Doo -The Jetsons -and The Flintstones






5. Checks for any errors in the syntax of the coding.






6. The process of changing one data type to another.






7. Allows you to position the Flash movie window in the browser window.






8. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






9. James and the Giant Peach - The Nightmare Before Christmas






10. To bring information into a computer or computer program






11. Scenery hung at back of stage






12. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






13. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






14. The panel where you create and edit Action Scrip code for an object or a frame.






15. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






16. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






17. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






18. Indicates the class used to populate the variable.






19. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






20. Something that should cause people to want to watch the movie






21. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






22. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






23. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






24. Fantasmagorie






25. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






26. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






27. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






28. 1 second (default)






29. This cursor symbol means you can click to select as click and hold to MOVE the object.






30. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






31. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






32. Is a made by tracing over live-action film movement frame by frame






33. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






34. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






35. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






36. Fantasmagorie






37. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






38. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






39. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






40. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






41. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






42. Moveable objects used on the set of a play or a movie






43. An Action Scrip 3.0 statement that executes a block of code in response to the event.






44. An animation stored as a single - reusable symbol in the library panel






45. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






46. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






47. Allows you to position the Flash movie window in the browser window.






48. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






49. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






50. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.