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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of changing one data type to another.
Decrement Action
Magic Lantern
Import to library
Casting
2. Brings graphics into the library
Audience
T1
Props
Import to library
3. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Squash and Stretch
Credits
Audience
Chuck Jones
4. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Variable
Methods
Components
Animation
5. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Event sounds
Onion Skin
Zoopraxiscope
Credits
6. This cursor symbol means you can click to select as click and hold to MOVE the object.
Keyframe
Crossbar
Stop-Motion
Conditional Actions
7. Allows you to test Flash movies on various models of mobile devices.
Increment Action
Device Central
Tripod
Rotoscoping
8. Formulas for manipulating or evaluating the information in variables.
Pixar
Onion Skin
Magic Lantern
Expressions
9. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Pixar
Tex Avery
Methods
Bitmap (Raster) graphic
10. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Device Central
Tim Burton
Event sounds
Function
11. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Code snippets
Break apart
Anticipation
Schlesinger Studios
12. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Tween(ing)
Graphic Symbols
String variable
Cel
13. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Tim Burton
Zoopraxiscope
Zoetrope
Library panel
14. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Bitmap (Raster) graphic
Props
Max and Dave Fleischer
Broadband
15. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Persistance of Vision
Praxinoscope
Background
Onion Skin
16. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Anti-aliasing
Credits
Loader Component
Break apart
17. A small part of the overall story such as the introduction of a character or conflict.
Tex Avery
Scene
Ray Harryhausen
Otto Messmer
18. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Stop-Motion
Aardman Studios
Tex Avery
Flipbook
19. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Onion Skin
Chuck Jones
Timeline
Edit
20. Tool for planning visual media like animation - video and even websites.
Pixilation
Parent-child relationship
Parent-child relationship
Storyboard
21. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Claymation
String variable
Norman Mclaren
Stop-Motion
22. Editable copies of symbols that are placed on the Stage.
Instance
Persistance of Vision
Pixilation
Check syntax
23. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Credits
Flipbook
Keyframe
Graphic Symbols
24. Created theatre optique - hand cranked projectable device
Animation
Limited Animation
String variable
Emile Reynaud
25. The process of turning a bitmap image into vector paths for animation and other purposes.
Trace
HTML alignment
Nesting
Multiplane Camera
26. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Zoopraxiscope
Broadband
Rotoscoping
Publish
27. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Actions panel
Methods
Function
Import to stage
28. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Anti-aliasing
Aardman Studios
Increment Action
Theatre Optique
29. Two Towers (Gollum) - King Kong remake (2005)
Limited Animation
Animation
Emile Cohl
Peter Jackson
30. A small part of the overall story such as the introduction of a character or conflict.
Pre-loader
Keyframe
Scene
Persistance of Vision
31. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Vector graphic
Dynamic text field
Event Listener
Schlesinger Studios
32. A component that can load external jpg graphic files and swf movie files
Event sounds
Publish
Loader Component
Zoetrope
33. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Flash Lite
DSL
Timeline
Conditional Actions
34. An attribute of an object such as its size or color.
Property
Props
Credits
Nesting
35. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Otto Messmer
Script
Schlesinger Studios
Praxinoscope
36. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Scene
J. Stuart Blackton
Pre-loader
Broadband
37. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Number variable
Movie clip symbol
Flipbook
Timing
38. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Components
Nesting
Import to stage
Theatre Optique
39. King Kong
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/var/www/html/basicversity.com/show_quiz.php
on line
183
40. The panel where you create and edit Action Scrip code for an object or a frame.
Pre-loader
Actions panel
Zoetrope
Vector graphic
41. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Graphic Symbols
Magic Lantern
Number variable
Crossbar
42. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Snow White and the Seven Dwarfs
Walt Disney
Conditional Actions
Button symbol
43. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
24 frames
Max and Dave Fleischer
Zoetrope
Button symbol
44. Sequence of images drawn page-by-page
Flipbook
Storyboard
Peter Jackson
Anticipation
45. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Property
Flash Lite
Import to stage
Stream sound
46. To bring information into a computer or computer program
T1
Import
Flash Lite
Animation
47. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Timing
Timeline
UPA
Check syntax
48. Flattens out and elongate slightly
Pixar
T1
Object
Squash and Stretch
49. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Keyframe
Chuck Jones
Components
Event sounds
50. The process of smoothing the edges of a graphic so they appear less jagged.
Anti-aliasing
Import
Claymation
Persistance of Vision