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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The panel that contains the objects that are used in a Flash movie.
Norman Mclaren
Stream sound
Praxinoscope
Library panel
2. Checks for any errors in the syntax of the coding.
Event sounds
Check syntax
Dynamic text field
Stop-Motion
3. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Pre-loader
Ease In and Ease out
Persistance of Vision
UPA
4. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Broadband
Otto Messmer
Thaumatrope
UPA
5. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Conditional Actions
Data type
Tim Burton
Button symbol
6. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Winsor McCay
Timing
Movie clip symbol
Walt Disney
7. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Expressions
HTML alignment
Tex Avery
Flipbook
8. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Background
Number variable
Function
Audience
9. An extremely fast Internet connection that is widely used by businesses.
Pixar
T1
Max and Dave Fleischer
Pixar
10. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Button symbol
Tex Avery
Background
UPA
11. Allows you to test Flash movies on various models of mobile devices.
Device Central
Casting
Animation
Decrement Action
12. Flattens out and elongate slightly
J. Stuart Blackton
Winsor McCay
Willis O'Brien
Squash and Stretch
13. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Chuck Jones
J. Stuart Blackton
Anticipation
Publish
14. Flattens out and elongate slightly
Squash and Stretch
Button symbol
Edit
UPA
15. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
Broadband
Art Clokey
Audience
16. A container that holds information and is used in ActionScript code.
Variable
Property
Theatre Optique
Appeal
17. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Event Listener
Conditional Actions
Methods
Storyboard
18. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Conditional Actions
Tex Avery
Phenakistoscope
Thaumatrope
19. To bring information into a computer or computer program
Import
Keyframe
Object
Peg Bar
20. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Praxinoscope
Components
Conditional Actions
DSL
21. A three-footed stand often used to balance a camera
Loader Component
Multiplane Camera
Stream sound
Tripod
22. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Timeline
Emile Reynaud
Code snippets
Magic Lantern
23. The panel where you create and edit Action Scrip code for an object or a frame.
Script
Import to library
Actions panel
Walt Disney
24. Gumby - Davey and Goliath
Zoopraxiscope
Art Clokey
Limited Animation
Hanna -Barbera
25. ActionScript 3.0 code that defines the attributes and functionality of an object.
Norman Mclaren
Classes
Storyboard
Max and Dave Fleischer
26. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Function
Code snippets
Decrement Action
Bray Studios
27. Spins images on paper in rotating drum; 1834; early motion-picture machine
Art Clokey
Vector graphic
Zoetrope
Tripod
28. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Instance
String variable
Norman Mclaren
24 frames
29. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Components
Nesting
Dynamic text field
Expressions
30. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Timeline
Schlesinger Studios
Onion Skin
Script
31. A written version of a play or other dramatic composition
Actions panel
Script
Dynamic text field
Device Central
32. The group of people you imagine will watch the end product that you create.
Parent-child relationship
Multiplane Camera
Audience
Thaumatrope
33. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Peter Jackson
Stream sound
Flash Lite
Claymation
34. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Number variable
Audience
Praxinoscope
Stop-Motion
35. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Thaumatrope
Object
Publish
Background
36. Allows you to position the Flash movie window in the browser window.
Code snippets
Number variable
HTML alignment
Frame
37. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Timeline
Schlesinger Studios
Audience
Stop-Motion
38. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Edit
Broadband
Otto Messmer
Multiplane Camera
39. The name of a work of art or movie etc.
Otto Messmer
Title
Pixar
Rotoscoping
40. Brings graphics directly onto the stage
Ray Harryhausen
Hanna -Barbera
Praxinoscope
Import to stage
41. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Norman Mclaren
Appeal
Methods
42. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Classes
Event sounds
Number variable
Instance
43. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Cue points
Variable
Trace
Persistance of Vision
44. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Winsor McCay
Onion Skin
Willis O'Brien
Phenakistoscope
45. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Pixilation
Edit
Data type
Library panel
46. A broadband Internet connection speed that is available through phone lines.
Background
Movie clip symbol
DSL
Phenakistoscope
47. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Loop
Theatre Optique
Walt Disney
Ray Harryhausen
48. A small part of the overall story such as the introduction of a character or conflict.
Casting
Scene
Title
Stop-Motion
49. An action or set of actions that repeat as long as a condition exists.
Loop
Code snippets
Schlesinger Studios
Magic Lantern
50. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Library panel
Credits
T1
Ray Harryhausen