Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






2. ActionScript 3.0 code that defines the attributes and functionality of an object.






3. A container that holds information and is used in ActionScript code.






4. Graphic based on pixels






5. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






6. Spins images on paper in rotating drum; 1834; early motion-picture machine






7. Allows you to position the Flash movie window in the browser window.






8. Two Towers (Gollum) - King Kong remake (2005)






9. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






10. A text box created on the Stage with the Text tool that displays information derived from variables.






11. Feline Follies - Felix Turns the Tide






12. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






13. Two Towers (Gollum) - King Kong remake (2005)






14. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






15. Flattens out and elongate slightly






16. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






17. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






18. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






19. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






20. Indicates the class used to populate the variable.






21. Is the rapid display of images in a specific order that give the illusion of movement.






22. The method for adding objects to be visible on the screen in ActionScript.






23. Brings graphics directly onto the stage






24. Sequence of images drawn page-by-page






25. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






26. The panel where you create and edit Action Scrip code for an object or a frame.






27. A feature that enables you to view the contents of multiple frames onscreen at the same time.






28. Something that should cause people to want to watch the movie






29. A program specifically developed to optimize the playing of Flash movies using mobile devices.






30. An Action Scrip 3.0 statement that executes a block of code in response to the event.






31. An animation stored as a single - reusable symbol in the library panel






32. Scenery hung at back of stage






33. An animation stored as a single - reusable symbol in the library panel






34. A feature that enables you to view the contents of multiple frames onscreen at the same time.






35. Terminator 2






36. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






37. Indicators on the video timeline that can be used in ActionScript.






38. Moveable objects used on the set of a play or a movie






39. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






40. It occurs after an action - and is the direct physical result of it






41. In ActionScript 3.0 the functionality of an object - that is - what it can do.






42. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






43. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






44. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






45. To bring information into a computer or computer program






46. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






47. Formulas for manipulating or evaluating the information in variables.






48. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






49. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






50. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.