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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows you to test Flash movies on various models of mobile devices.
Willis O'Brien
Device Central
Check syntax
Peter Jackson
2. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
UPA
Praxinoscope
Break apart
Timing
3. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Timeline
Norman Mclaren
Zoopraxiscope
Peg Bar
4. A text box created on the Stage with the Text tool that displays information derived from variables.
Function
Hanna -Barbera
Frame
Dynamic text field
5. An attribute of an object such as its size or color.
Credits
Property
Multiplane Camera
Hanna -Barbera
6. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Credits
Ray Harryhausen
Audience
Code snippets
7. Sequence of images drawn page-by-page
Aardman Studios
Phenakistoscope
Property
Flipbook
8. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Otto Messmer
Movie clip symbol
Script
Theatre Optique
9. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Property
Event sounds
Anti-aliasing
Multiplane Camera
10. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Props
Tim Burton
Import to library
Bray Studios
11. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Appeal
Variable
Publish
12. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Parent-child relationship
Actions panel
Winsor McCay
Willis O'Brien
13. A broadband Internet connection speed that is available through phone lines.
Import to stage
Conditional Actions
Scene
DSL
14. A written version of a play or other dramatic composition
Script
Persistance of Vision
Rotoscoping
Event sounds
15. Sequence of images drawn page-by-page
Flipbook
Crossbar
Movie clip symbol
Ray Harryhausen
16. The panel where you create and edit Action Scrip code for an object or a frame.
Animated graphic symbol
Actions panel
Decrement Action
Increment Action
17. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Flash Lite
Ray Harryhausen
Components
Limited Animation
18. A written version of a play or other dramatic composition
Emile Reynaud
Function
Conditional Actions
Script
19. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
String variable
Persistance of Vision
Walt Disney
Event Listener
20. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Event Listener
Ease In and Ease out
Import
Otto Messmer
21. A component that can load external jpg graphic files and swf movie files
Norman Mclaren
Loader Component
Classes
Timeline
22. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Bitmap (Raster) graphic
Edit
Schlesinger Studios
Appeal
23. Indicates the class used to populate the variable.
Data type
Bandwidth Profiler
Scene
Willis O'Brien
24. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Ray Harryhausen
Frame
Instance
25. Feline Follies - Felix Turns the Tide
Aardman Studios
Otto Messmer
Trace
Expressions
26. Indicators on the video timeline that can be used in ActionScript.
Conditional Actions
Cue points
Check syntax
Timing
27. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Conditional Actions
Max and Dave Fleischer
Multiplane Camera
J. Stuart Blackton
28. The process of turning a bitmap image into vector paths for animation and other purposes.
Code snippets
Multiplane Camera
Trace
Bitmap (Raster) graphic
29. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Event sounds
Keyframe
Rotoscoping
Function
30. 1 second (default)
Methods
Pixar
24 frames
Zoetrope
31. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Vector graphic
Peg Bar
Snow White and the Seven Dwarfs
Property
32. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Tim Burton
Function
Multiplane Camera
Edit
33. James and the Giant Peach - The Nightmare Before Christmas
Peg Bar
Pixar
Graphic Symbols
Tim Burton
34. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Storyboard
Event Listener
J. Stuart Blackton
Dynamic text field
35. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Decrement Action
UPA
Pixilation
Bandwidth Profiler
36. Gumby - Davey and Goliath
24 frames
Art Clokey
Schlesinger Studios
Credits
37. Shows where the key (most important) action occurs.
Decrement Action
Stop-Motion
Storyboard
Keyframe
38. Graphic based on pixels
UPA
Tim Burton
Import to library
Bitmap (Raster) graphic
39. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Methods
Conditional Actions
Loader Component
Code snippets
40. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Magic Lantern
Squash and Stretch
Actions panel
Object
41. Nick Park - The Wrong Trousers - and Chicken Run.
Tex Avery
Aardman Studios
Timeline
Theatre Optique
42. Brings graphics into the library
Anticipation
Methods
Tim Burton
Import to library
43. Feline Follies - Felix Turns the Tide
Otto Messmer
Pre-loader
UPA
Break apart
44. A container that holds information and is used in ActionScript code.
Casting
Vector graphic
Multiplane Camera
Variable
45. Brings graphics directly onto the stage
Bandwidth Profiler
Phenakistoscope
Aardman Studios
Import to stage
46. Tool for planning visual media like animation - video and even websites.
Bitmap (Raster) graphic
Rotoscoping
UPA
Storyboard
47. Checks for any errors in the syntax of the coding.
String variable
Peter Jackson
Data type
Check syntax
48. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Magic Lantern
Check syntax
Schlesinger Studios
Claymation
49. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Chuck Jones
Appeal
Check syntax
50. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Magic Lantern
Pixilation
Limited Animation