Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Scooby Doo -The Jetsons -and The Flintstones






2. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






3. In ActionScript 3.0 the functionality of an object - that is - what it can do.






4. Circle with string attached to each slide with different images on each side. When spun it would created one image.






5. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






6. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






7. Allows you to test Flash movies on various models of mobile devices.






8. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






9. Brings graphics directly onto the stage






10. Scenery hung at back of stage






11. Two Towers (Gollum) - King Kong remake (2005)






12. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






13. A container that holds information and is used in ActionScript code.






14. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






15. A component that can load external jpg graphic files and swf movie files






16. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






17. The method for adding objects to be visible on the screen in ActionScript.






18. Is a made by tracing over live-action film movement frame by frame






19. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






20. An attribute of an object such as its size or color.






21. The name of a work of art or movie etc.






22. Is the rapid display of images in a specific order that give the illusion of movement.






23. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






24. Indicators on the video timeline that can be used in ActionScript.






25. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






26. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






27. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






28. ActionScript 3.0 code that defines the attributes and functionality of an object.






29. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






30. A three-footed stand often used to balance a camera






31. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






32. Nick Park - The Wrong Trousers - and Chicken Run.






33. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






34. A text box created on the Stage with the Text tool that displays information derived from variables.






35. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






36. Nick Park - The Wrong Trousers - and Chicken Run.






37. The method for adding objects to be visible on the screen in ActionScript.






38. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






39. Spins images on paper in rotating drum; 1834; early motion-picture machine






40. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






41. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






42. To bring information into a computer or computer program






43. Terminator 2






44. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






45. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






46. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






47. James and the Giant Peach - The Nightmare Before Christmas






48. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






49. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






50. Allows you to test Flash movies on various models of mobile devices.