Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Editable copies of symbols that are placed on the Stage.






2. An Action Scrip 3.0 statement that executes a block of code in response to the event.






3. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






4. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






5. Nick Park - The Wrong Trousers - and Chicken Run.






6. To bring information into a computer or computer program






7. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






8. Terminator 2






9. Formulas for manipulating or evaluating the information in variables.






10. This cursor symbol means you can click to select as click and hold to MOVE the object.






11. Scooby Doo -The Jetsons -and The Flintstones






12. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






13. Moveable objects used on the set of a play or a movie






14. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






15. A small part of the overall story such as the introduction of a character or conflict.






16. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






17. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






18. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






19. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






20. It occurs after an action - and is the direct physical result of it






21. The group of people you imagine will watch the end product that you create.






22. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






23. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






24. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






25. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






26. Fantasmagorie






27. Tool for planning visual media like animation - video and even websites.






28. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






29. A written version of a play or other dramatic composition






30. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






31. The group of people you imagine will watch the end product that you create.






32. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






33. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






34. Allows you to test Flash movies on various models of mobile devices.






35. Sequence of images drawn page-by-page






36. Brings graphics directly onto the stage






37. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






38. ActionScript 3.0 code that defines the attributes and functionality of an object.






39. Editable copies of symbols that are placed on the Stage.






40. Scooby Doo -The Jetsons -and The Flintstones






41. The process of turning a bitmap image into vector paths for animation and other purposes.






42. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






43. An animation stored as a single - reusable symbol in the library panel






44. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






45. Indicates the class used to populate the variable.






46. The name of a work of art or movie etc.






47. An action or set of actions that repeat as long as a condition exists.






48. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






49. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






50. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.