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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






2. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






3. Spins images on paper in rotating drum; 1834; early motion-picture machine






4. An extremely fast Internet connection that is widely used by businesses.






5. A component that can load external jpg graphic files and swf movie files






6. Moveable objects used on the set of a play or a movie






7. Indicators on the video timeline that can be used in ActionScript.






8. Allows you to position the Flash movie window in the browser window.






9. Terminator 2






10. To bring information into a computer or computer program






11. Something that should cause people to want to watch the movie






12. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






13. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






14. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






15. A three-footed stand often used to balance a camera






16. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






17. Editable copies of symbols that are placed on the Stage.






18. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






19. The process of changing one data type to another.






20. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






21. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






22. One of a series of still photographs on a strip of film used in making movies or animations






23. Shows where the key (most important) action occurs.






24. A broadband Internet connection speed that is available through phone lines.






25. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






26. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






27. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






28. Circle with string attached to each slide with different images on each side. When spun it would created one image.






29. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






30. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






31. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






32. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






33. Checks for any errors in the syntax of the coding.






34. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






35. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






36. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






37. Graphic based on pixels






38. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






39. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






40. An animation stored as a single - reusable symbol in the library panel






41. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






42. A small part of the overall story such as the introduction of a character or conflict.






43. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






44. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






45. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






46. Shows where the key (most important) action occurs.






47. Flattens out and elongate slightly






48. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






49. A component that can load external jpg graphic files and swf movie files






50. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.







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