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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Broadband
Property
Vector graphic
String variable
2. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
J. Stuart Blackton
Norman Mclaren
Tim Burton
Trace
3. Editable copies of symbols that are placed on the Stage.
Pixar
Instance
Animated graphic symbol
Peter Jackson
4. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Break apart
Classes
Tex Avery
Credits
5. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Emile Reynaud
Event sounds
UPA
Persistance of Vision
6. Formulas for manipulating or evaluating the information in variables.
Snow White and the Seven Dwarfs
Expressions
Stop-Motion
Actions panel
7. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Ray Harryhausen
24 frames
Timing
Broadband
8. 1 second (default)
Script
24 frames
Scene
Variable
9. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Props
Animation
Otto Messmer
Magic Lantern
10. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Pixilation
Bandwidth Profiler
Event Listener
Ease In and Ease out
11. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Magic Lantern
Loader Component
Credits
Event sounds
12. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Scene
Ray Harryhausen
Exaggeration
Function
13. A text box created on the Stage with the Text tool that displays information derived from variables.
Max and Dave Fleischer
Event sounds
Willis O'Brien
Dynamic text field
14. Graphic based on pixels
Bitmap (Raster) graphic
Peg Bar
Storyboard
Break apart
15. An action or set of actions that repeat as long as a condition exists.
Loop
Function
Animation
Norman Mclaren
16. ActionScript 3.0 code that defines the attributes and functionality of an object.
Stop-Motion
Device Central
Expressions
Classes
17. An extremely fast Internet connection that is widely used by businesses.
Persistance of Vision
T1
Expressions
Trace
18. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Theatre Optique
Pixilation
Property
Praxinoscope
19. To bring information into a computer or computer program
Import to library
Walt Disney
Willis O'Brien
Import
20. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Frame
Flash Lite
24 frames
Ease In and Ease out
21. Formulas for manipulating or evaluating the information in variables.
Stop-Motion
Expressions
Emile Cohl
Broadband
22. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
James Cameron
Loader Component
Vector graphic
Anticipation
23. Scenery hung at back of stage
Stream sound
Background
Animation
Device Central
24. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
String variable
Import
Expressions
Cel
25. The process of turning a bitmap image into vector paths for animation and other purposes.
Pixar
Trace
Check syntax
J. Stuart Blackton
26. Checks for any errors in the syntax of the coding.
Squash and Stretch
Break apart
Check syntax
Thaumatrope
27. An animation stored as a single - reusable symbol in the library panel
Animated graphic symbol
Emile Cohl
Multiplane Camera
Schlesinger Studios
28. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Flash Lite
Decrement Action
Expressions
T1
29. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Increment Action
Graphic Symbols
Script
30. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event sounds
Event Listener
Device Central
Data type
31. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Casting
Cue points
Praxinoscope
Edit
32. An action or set of actions that repeat as long as a condition exists.
Edit
Storyboard
Loop
Expressions
33. The group of people you imagine will watch the end product that you create.
Credits
Event sounds
Aardman Studios
Audience
34. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Persistance of Vision
Rotoscoping
Timeline
Cel
35. The panel that contains the objects that are used in a Flash movie.
Library panel
DSL
Tex Avery
Tripod
36. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
Frame
Classes
Broadband
37. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Frame
Animated graphic symbol
Claymation
Title
38. Flattens out and elongate slightly
Squash and Stretch
Object
Check syntax
Stream sound
39. A written version of a play or other dramatic composition
Magic Lantern
Crossbar
Script
Emile Reynaud
40. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Broadband
Theatre Optique
Import to stage
AddChild
41. James and the Giant Peach - The Nightmare Before Christmas
Multiplane Camera
Number variable
Parent-child relationship
Tim Burton
42. A broadband Internet connection speed that is available through phone lines.
AddChild
Instance
Edit
DSL
43. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Timeline
Number variable
Trace
J. Stuart Blackton
44. Tool for planning visual media like animation - video and even websites.
Conditional Actions
Check syntax
Storyboard
Vector graphic
45. Created theatre optique - hand cranked projectable device
Emile Reynaud
Winsor McCay
Props
Check syntax
46. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Norman Mclaren
Squash and Stretch
Thaumatrope
Peter Jackson
47. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Methods
Import to stage
Bray Studios
48. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Flash Lite
Import
Nesting
Methods
49. It occurs after an action - and is the direct physical result of it
Bandwidth Profiler
Import
Anticipation
Classes
50. A small part of the overall story such as the introduction of a character or conflict.
HTML alignment
Scene
Code snippets
Schlesinger Studios