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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of smoothing the edges of a graphic so they appear less jagged.
Anti-aliasing
Zoopraxiscope
HTML alignment
Snow White and the Seven Dwarfs
2. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Vector graphic
Import to library
String variable
Limited Animation
3. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Bray Studios
Phenakistoscope
Emile Reynaud
UPA
4. James and the Giant Peach - The Nightmare Before Christmas
Publish
Tim Burton
Props
James Cameron
5. The name of a work of art or movie etc.
Casting
Expressions
Title
J. Stuart Blackton
6. King Kong
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7. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Function
Audience
Nesting
Title
8. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Vector graphic
Decrement Action
J. Stuart Blackton
Stop-Motion
9. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Claymation
Theatre Optique
Magic Lantern
Frame
10. Checks for any errors in the syntax of the coding.
Snow White and the Seven Dwarfs
Check syntax
Schlesinger Studios
Background
11. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Winsor McCay
Theatre Optique
Cel
Increment Action
12. Graphic based on pixels
Theatre Optique
Script
Bitmap (Raster) graphic
Broadband
13. Two Towers (Gollum) - King Kong remake (2005)
Classes
Pre-loader
Anti-aliasing
Peter Jackson
14. 1 second (default)
24 frames
Broadband
Import to stage
Edit
15. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Title
Stop-Motion
Movie clip symbol
Magic Lantern
16. Editable copies of symbols that are placed on the Stage.
Instance
Variable
Nesting
Timeline
17. Sequence of images drawn page-by-page
Flipbook
Audience
Pre-loader
Library panel
18. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Praxinoscope
UPA
Break apart
Cue points
19. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Flash Lite
Limited Animation
Event Listener
Casting
20. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Snow White and the Seven Dwarfs
Flash Lite
Claymation
Bandwidth Profiler
21. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Animation
Flash Lite
Ray Harryhausen
Otto Messmer
22. King Kong
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23. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Function
Conditional Actions
Props
24. A small part of the overall story such as the introduction of a character or conflict.
Publish
Bitmap (Raster) graphic
Scene
Break apart
25. James and the Giant Peach - The Nightmare Before Christmas
Schlesinger Studios
Snow White and the Seven Dwarfs
Actions panel
Tim Burton
26. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Conditional Actions
Scene
Publish
Parent-child relationship
27. The group of people you imagine will watch the end product that you create.
Audience
Aardman Studios
Pixar
Import
28. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
DSL
Audience
Snow White and the Seven Dwarfs
Property
29. The panel where you create and edit Action Scrip code for an object or a frame.
Parent-child relationship
Data type
Actions panel
Animated graphic symbol
30. Sequence of images drawn page-by-page
Thaumatrope
Magic Lantern
Art Clokey
Flipbook
31. Editable copies of symbols that are placed on the Stage.
Peg Bar
Instance
Squash and Stretch
Bray Studios
32. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Peg Bar
AddChild
Vector graphic
Import to library
33. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Object
Emile Reynaud
Otto Messmer
Code snippets
34. An action or set of actions that repeat as long as a condition exists.
Event Listener
Background
Import
Loop
35. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Otto Messmer
Thaumatrope
Script
Theatre Optique
36. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Anti-aliasing
Tripod
Storyboard
37. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Art Clokey
Conditional Actions
Norman Mclaren
Event Listener
38. Allows you to test Flash movies on various models of mobile devices.
Appeal
Device Central
Norman Mclaren
Pre-loader
39. It occurs after an action - and is the direct physical result of it
Walt Disney
Break apart
Anticipation
Squash and Stretch
40. Shows where the key (most important) action occurs.
Cue points
Anticipation
Keyframe
Publish
41. Terminator 2
Ray Harryhausen
James Cameron
Timing
Vector graphic
42. Scenery hung at back of stage
Animated graphic symbol
Emile Reynaud
Background
DSL
43. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Timeline
J. Stuart Blackton
Device Central
Timing
44. The group of people you imagine will watch the end product that you create.
Actions panel
Audience
Broadband
Animated graphic symbol
45. Indicators on the video timeline that can be used in ActionScript.
Pre-loader
Timing
Cue points
Nesting
46. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Movie clip symbol
Anti-aliasing
Number variable
Exaggeration
47. A component that can load external jpg graphic files and swf movie files
Classes
Schlesinger Studios
Credits
Loader Component
48. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Trace
Pixilation
Cel
Number variable
49. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Actions panel
Tween(ing)
Loader Component
24 frames
50. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Persistance of Vision
Trace
Increment Action
Aardman Studios