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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Ease In and Ease out
Vector graphic
Zoopraxiscope
Audience
2. A three-footed stand often used to balance a camera
Script
Tripod
Broadband
Timeline
3. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Tripod
Instance
Ease In and Ease out
Import to library
4. To bring information into a computer or computer program
Pixar
Import
Movie clip symbol
Import to stage
5. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Anticipation
Pre-loader
24 frames
T1
6. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
24 frames
Keyframe
Graphic Symbols
Stream sound
7. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Peg Bar
Graphic Symbols
Broadband
Button symbol
8. Feline Follies - Felix Turns the Tide
Otto Messmer
24 frames
Props
Library panel
9. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Broadband
Methods
Code snippets
Conditional Actions
10. The process of changing one data type to another.
Storyboard
Limited Animation
Casting
Phenakistoscope
11. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
String variable
Magic Lantern
Scene
Data type
12. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Emile Reynaud
Button symbol
AddChild
Zoopraxiscope
13. It occurs after an action - and is the direct physical result of it
Publish
Anticipation
Property
Loader Component
14. Formulas for manipulating or evaluating the information in variables.
Cue points
Props
Expressions
Conditional Actions
15. ActionScript 3.0 code that defines the attributes and functionality of an object.
Classes
Tween(ing)
Publish
Peg Bar
16. Is the rapid display of images in a specific order that give the illusion of movement.
Check syntax
Ease In and Ease out
Animation
T1
17. Scooby Doo -The Jetsons -and The Flintstones
Ease In and Ease out
Background
Hanna -Barbera
Magic Lantern
18. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Onion Skin
Check syntax
T1
Bandwidth Profiler
19. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Import to stage
Tim Burton
Aardman Studios
String variable
20. Spins images on paper in rotating drum; 1834; early motion-picture machine
Check syntax
24 frames
Ease In and Ease out
Zoetrope
21. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Cue points
Crossbar
Conditional Actions
22. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Bandwidth Profiler
Ray Harryhausen
Flash Lite
Library panel
23. A component that can load external jpg graphic files and swf movie files
Increment Action
Loader Component
Edit
Chuck Jones
24. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Credits
Bray Studios
Trace
String variable
25. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Pixilation
AddChild
Aardman Studios
Bitmap (Raster) graphic
26. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Publish
Multiplane Camera
Background
Art Clokey
27. The panel that contains the objects that are used in a Flash movie.
Onion Skin
T1
Library panel
Multiplane Camera
28. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Pre-loader
Cel
Timeline
Stop-Motion
29. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Tex Avery
Edit
Parent-child relationship
Conditional Actions
30. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Parent-child relationship
Broadband
Storyboard
Magic Lantern
31. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Movie clip symbol
Pre-loader
Cue points
Conditional Actions
32. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Dynamic text field
Movie clip symbol
Flipbook
Animated graphic symbol
33. Allows you to position the Flash movie window in the browser window.
HTML alignment
Data type
Function
Stop-Motion
34. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Aardman Studios
Classes
Pixilation
Import to stage
35. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Thaumatrope
Flash Lite
String variable
Otto Messmer
36. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Aardman Studios
Magic Lantern
T1
Event sounds
37. Graphic based on pixels
Bitmap (Raster) graphic
Components
Import
Walt Disney
38. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Persistance of Vision
Conditional Actions
Number variable
Background
39. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
Winsor McCay
Publish
Walt Disney
40. A text box created on the Stage with the Text tool that displays information derived from variables.
Dynamic text field
24 frames
Vector graphic
Peter Jackson
41. Shows where the key (most important) action occurs.
Bandwidth Profiler
Property
Keyframe
Loop
42. Feline Follies - Felix Turns the Tide
Otto Messmer
Ray Harryhausen
Bandwidth Profiler
Code snippets
43. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Peter Jackson
Walt Disney
Import to stage
44. Brings graphics into the library
String variable
Methods
Import to library
Break apart
45. Something that should cause people to want to watch the movie
Button symbol
Ray Harryhausen
Appeal
Object
46. Shows where the key (most important) action occurs.
Object
Keyframe
Methods
Aardman Studios
47. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Methods
Property
Movie clip symbol
Property
48. Brings graphics directly onto the stage
Import to stage
Background
Art Clokey
Max and Dave Fleischer
49. Allows you to position the Flash movie window in the browser window.
Publish
Anti-aliasing
Credits
HTML alignment
50. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
AddChild
Theatre Optique
Import
Pre-loader