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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Hanna -Barbera
Decrement Action
Number variable
Parent-child relationship
2. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Event sounds
Components
Exaggeration
Pixar
3. Graphic based on pixels
Bitmap (Raster) graphic
Loader Component
Rotoscoping
Library panel
4. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Pixilation
Parent-child relationship
Import to library
5. To bring information into a computer or computer program
Tex Avery
Import
Number variable
Vector graphic
6. Flattens out and elongate slightly
Pixilation
Squash and Stretch
Trace
Pixar
7. A three-footed stand often used to balance a camera
Phenakistoscope
Winsor McCay
Tripod
Theatre Optique
8. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Peter Jackson
Event Listener
Trace
Movie clip symbol
9. Is the rapid display of images in a specific order that give the illusion of movement.
Import to stage
Anti-aliasing
Animation
Snow White and the Seven Dwarfs
10. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
T1
Timeline
Multiplane Camera
Tex Avery
11. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Credits
J. Stuart Blackton
Methods
Peter Jackson
12. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Title
AddChild
Anti-aliasing
13. Allows you to position the Flash movie window in the browser window.
Import to library
Components
HTML alignment
Timing
14. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Crossbar
Peg Bar
Flipbook
Function
15. The group of people you imagine will watch the end product that you create.
Animation
Audience
Hanna -Barbera
Pre-loader
16. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Event sounds
T1
Casting
Animated graphic symbol
17. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Tripod
Claymation
Frame
Flipbook
18. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Broadband
Anti-aliasing
Code snippets
Keyframe
19. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Function
Cel
Timeline
Appeal
20. 1 second (default)
Break apart
Snow White and the Seven Dwarfs
24 frames
Thaumatrope
21. Terminator 2
Claymation
James Cameron
Willis O'Brien
Crossbar
22. The group of people you imagine will watch the end product that you create.
Audience
Animation
Stream sound
Magic Lantern
23. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Graphic Symbols
Scene
Dynamic text field
Theatre Optique
24. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Actions panel
Timing
Publish
Loop
25. Allows you to test Flash movies on various models of mobile devices.
Stop-Motion
Max and Dave Fleischer
Device Central
Onion Skin
26. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Norman Mclaren
Praxinoscope
Components
Zoopraxiscope
27. Created theatre optique - hand cranked projectable device
Emile Reynaud
Background
Zoetrope
Chuck Jones
28. Feline Follies - Felix Turns the Tide
DSL
Phenakistoscope
Loop
Otto Messmer
29. Is a made by tracing over live-action film movement frame by frame
Parent-child relationship
Rotoscoping
Increment Action
Break apart
30. Moveable objects used on the set of a play or a movie
Import to stage
Props
Graphic Symbols
Phenakistoscope
31. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
Decrement Action
Pre-loader
Zoetrope
32. A written version of a play or other dramatic composition
Flipbook
Pre-loader
Script
Norman Mclaren
33. A small part of the overall story such as the introduction of a character or conflict.
Bandwidth Profiler
Flash Lite
Scene
Pixilation
34. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Graphic Symbols
Timing
Peg Bar
Instance
35. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Chuck Jones
Ease In and Ease out
Flash Lite
Ease In and Ease out
36. Allows you to test Flash movies on various models of mobile devices.
Device Central
Event Listener
Hanna -Barbera
Storyboard
37. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Norman Mclaren
Max and Dave Fleischer
Peg Bar
Expressions
38. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Pixilation
String variable
Emile Cohl
39. This cursor symbol means you can click to select as click and hold to MOVE the object.
Bitmap (Raster) graphic
Crossbar
Norman Mclaren
Thaumatrope
40. Is the rapid display of images in a specific order that give the illusion of movement.
Aardman Studios
Device Central
Animation
Number variable
41. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Schlesinger Studios
Decrement Action
HTML alignment
Chuck Jones
42. Indicates the class used to populate the variable.
Instance
Object
Timing
Data type
43. A written version of a play or other dramatic composition
Button symbol
Break apart
Script
Increment Action
44. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Squash and Stretch
James Cameron
Code snippets
Timeline
45. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Broadband
Pre-loader
Onion Skin
Title
46. Formulas for manipulating or evaluating the information in variables.
Title
Audience
Expressions
Property
47. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Nesting
Praxinoscope
Stream sound
48. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Flash Lite
Casting
Art Clokey
Frame
49. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
String variable
Exaggeration
Credits
Script
50. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Exaggeration
Norman Mclaren
Methods
Thaumatrope