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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The method for adding objects to be visible on the screen in ActionScript.






2. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






3. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






4. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






5. Gumby - Davey and Goliath






6. The name of a work of art or movie etc.






7. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






8. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






9. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






10. Sequence of images drawn page-by-page






11. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






12. ActionScript 3.0 code that defines the attributes and functionality of an object.






13. Formulas for manipulating or evaluating the information in variables.






14. Brings graphics directly onto the stage






15. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






16. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






17. Scenery hung at back of stage






18. Fantasmagorie






19. 1 second (default)






20. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






21. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






22. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






23. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






24. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






25. One of a series of still photographs on a strip of film used in making movies or animations






26. Scenery hung at back of stage






27. This cursor symbol means you can click to select as click and hold to MOVE the object.






28. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






29. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






30. Nick Park - The Wrong Trousers - and Chicken Run.






31. Indicators on the video timeline that can be used in ActionScript.






32. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






33. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






34. A three-footed stand often used to balance a camera






35. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






36. Moveable objects used on the set of a play or a movie






37. Flattens out and elongate slightly






38. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






39. Indicators on the video timeline that can be used in ActionScript.






40. A component that can load external jpg graphic files and swf movie files






41. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






42. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






43. Tool for planning visual media like animation - video and even websites.






44. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






45. Graphic based on pixels






46. Sequence of images drawn page-by-page






47. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






48. Is the rapid display of images in a specific order that give the illusion of movement.






49. Fantasmagorie






50. The process of smoothing the edges of a graphic so they appear less jagged.







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