Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Formulas for manipulating or evaluating the information in variables.






2. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






3. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






4. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






5. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






6. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






7. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






8. An animation stored as a single - reusable symbol in the library panel






9. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






10. Formulas for manipulating or evaluating the information in variables.






11. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






12. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






13. Tool for planning visual media like animation - video and even websites.






14. Shows where the key (most important) action occurs.






15. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






16. One of a series of still photographs on a strip of film used in making movies or animations






17. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






18. A small part of the overall story such as the introduction of a character or conflict.






19. A small part of the overall story such as the introduction of a character or conflict.






20. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






21. A written version of a play or other dramatic composition






22. Sequence of images drawn page-by-page






23. 1 second (default)






24. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






25. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






26. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






27. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






28. Nick Park - The Wrong Trousers - and Chicken Run.






29. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






30. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






31. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






32. This cursor symbol means you can click to select as click and hold to MOVE the object.






33. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






34. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






35. The process of smoothing the edges of a graphic so they appear less jagged.






36. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






37. Flattens out and elongate slightly






38. Shows where the key (most important) action occurs.






39. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






40. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






41. Graphic based on pixels






42. Checks for any errors in the syntax of the coding.






43. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






44. The group of people you imagine will watch the end product that you create.






45. Brings graphics into the library






46. Something that should cause people to want to watch the movie






47. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






48. Scenery hung at back of stage






49. A three-footed stand often used to balance a camera






50. The process of turning a bitmap image into vector paths for animation and other purposes.