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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Moveable objects used on the set of a play or a movie
Cue points
AddChild
Props
Import to stage
2. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Appeal
Anti-aliasing
Components
Rotoscoping
3. Indicates the class used to populate the variable.
Emile Cohl
Function
Data type
Stream sound
4. Brings graphics into the library
Graphic Symbols
Import to library
24 frames
Vector graphic
5. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Scene
Praxinoscope
Schlesinger Studios
Rotoscoping
6. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Multiplane Camera
Storyboard
Rotoscoping
Limited Animation
7. Indicators on the video timeline that can be used in ActionScript.
Cue points
Ease In and Ease out
Cel
Phenakistoscope
8. Is a made by tracing over live-action film movement frame by frame
HTML alignment
Multiplane Camera
Rotoscoping
Claymation
9. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Zoopraxiscope
Flipbook
Winsor McCay
Broadband
10. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Animation
Walt Disney
Function
Timing
11. A container that holds information and is used in ActionScript code.
Variable
UPA
Loader Component
Tween(ing)
12. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Broadband
Library panel
Bray Studios
Winsor McCay
13. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Peg Bar
Winsor McCay
Classes
Property
14. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Anti-aliasing
Tex Avery
Cel
Peg Bar
15. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Broadband
Tween(ing)
Storyboard
Parent-child relationship
16. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Classes
DSL
Pre-loader
Movie clip symbol
17. Shows where the key (most important) action occurs.
Claymation
Multiplane Camera
DSL
Keyframe
18. An extremely fast Internet connection that is widely used by businesses.
Storyboard
T1
Device Central
Import to library
19. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Peter Jackson
Trace
Number variable
Loader Component
20. King Kong
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21. Brings graphics directly onto the stage
Button symbol
Pre-loader
Import to stage
J. Stuart Blackton
22. Feline Follies - Felix Turns the Tide
Button symbol
Thaumatrope
Title
Otto Messmer
23. An attribute of an object such as its size or color.
Property
Limited Animation
Snow White and the Seven Dwarfs
Flipbook
24. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Parent-child relationship
Function
Onion Skin
Edit
25. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Library panel
Tween(ing)
Code snippets
26. A three-footed stand often used to balance a camera
Stop-Motion
Script
Tripod
Onion Skin
27. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Object
Onion Skin
Edit
Animation
28. Flattens out and elongate slightly
Onion Skin
Nesting
Squash and Stretch
DSL
29. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Components
Snow White and the Seven Dwarfs
Tex Avery
James Cameron
30. Graphic based on pixels
Classes
Snow White and the Seven Dwarfs
Variable
Bitmap (Raster) graphic
31. James and the Giant Peach - The Nightmare Before Christmas
Publish
Tim Burton
Script
Expressions
32. Allows you to test Flash movies on various models of mobile devices.
Components
Nesting
Claymation
Device Central
33. Gumby - Davey and Goliath
Art Clokey
Zoetrope
Methods
HTML alignment
34. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Nesting
Theatre Optique
Scene
Stop-Motion
35. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
DSL
Anti-aliasing
Edit
Persistance of Vision
36. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Squash and Stretch
Actions panel
Stream sound
Snow White and the Seven Dwarfs
37. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Thaumatrope
Pixilation
Decrement Action
Object
38. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Timeline
Movie clip symbol
Pixar
Limited Animation
39. Flattens out and elongate slightly
Decrement Action
Object
Squash and Stretch
UPA
40. 1 second (default)
HTML alignment
Animation
24 frames
Break apart
41. A small part of the overall story such as the introduction of a character or conflict.
Onion Skin
Animation
Parent-child relationship
Scene
42. This cursor symbol means you can click to select as click and hold to MOVE the object.
Function
Crossbar
Cel
Object
43. Shows where the key (most important) action occurs.
Norman Mclaren
Keyframe
Background
Storyboard
44. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Willis O'Brien
Actions panel
Import
Claymation
45. Fantasmagorie
Emile Cohl
Pre-loader
Conditional Actions
Limited Animation
46. Is the rapid display of images in a specific order that give the illusion of movement.
Pre-loader
Animation
Art Clokey
Methods
47. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Thaumatrope
Magic Lantern
Button symbol
Winsor McCay
48. Terminator 2
James Cameron
Frame
Walt Disney
Art Clokey
49. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Exaggeration
Walt Disney
Multiplane Camera
50. To bring information into a computer or computer program
Code snippets
Import
Increment Action
Persistance of Vision