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Test your basic knowledge |
Animation Basics
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Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Something that should cause people to want to watch the movie
Animated graphic symbol
Appeal
Keyframe
Zoopraxiscope
2. A three-footed stand often used to balance a camera
Tripod
Flipbook
Stop-Motion
Actions panel
3. The panel where you create and edit Action Scrip code for an object or a frame.
Increment Action
Squash and Stretch
J. Stuart Blackton
Actions panel
4. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Import to library
Tim Burton
Timeline
Timing
5. An animation stored as a single - reusable symbol in the library panel
Tex Avery
Movie clip symbol
Zoetrope
Animated graphic symbol
6. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Tex Avery
Import to stage
Storyboard
Actions panel
7. The name of a work of art or movie etc.
Title
Publish
Pixar
Tex Avery
8. It occurs after an action - and is the direct physical result of it
Claymation
Snow White and the Seven Dwarfs
Anticipation
Animated graphic symbol
9. Moveable objects used on the set of a play or a movie
Props
Casting
Import
Import to stage
10. Shows where the key (most important) action occurs.
Keyframe
Import to library
Vector graphic
Rotoscoping
11. An extremely fast Internet connection that is widely used by businesses.
Zoopraxiscope
T1
Property
J. Stuart Blackton
12. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Timing
Bray Studios
Cel
Winsor McCay
13. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Phenakistoscope
Stream sound
Increment Action
Pixar
14. Terminator 2
James Cameron
Object
Pixar
Rotoscoping
15. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Check syntax
Event sounds
James Cameron
Ray Harryhausen
16. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Snow White and the Seven Dwarfs
Property
Credits
Pixar
17. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Pixilation
Stream sound
Import to stage
Graphic Symbols
18. Sequence of images drawn page-by-page
Ease In and Ease out
Cel
Flipbook
Exaggeration
19. A container that holds information and is used in ActionScript code.
Zoetrope
Data type
Variable
Thaumatrope
20. Tool for planning visual media like animation - video and even websites.
Methods
Willis O'Brien
Storyboard
Loop
21. The group of people you imagine will watch the end product that you create.
Vector graphic
Classes
Timing
Audience
22. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Bandwidth Profiler
Thaumatrope
UPA
Publish
23. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Pixar
Variable
J. Stuart Blackton
Snow White and the Seven Dwarfs
24. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
24 frames
Background
J. Stuart Blackton
25. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Timeline
Anti-aliasing
Flipbook
Pre-loader
26. Two Towers (Gollum) - King Kong remake (2005)
Otto Messmer
Peter Jackson
Expressions
Import to library
27. Graphic based on pixels
Bitmap (Raster) graphic
Winsor McCay
Loop
Anticipation
28. Moveable objects used on the set of a play or a movie
Nesting
J. Stuart Blackton
Props
Frame
29. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Title
Props
AddChild
30. The process of smoothing the edges of a graphic so they appear less jagged.
Chuck Jones
Broadband
DSL
Anti-aliasing
31. A text box created on the Stage with the Text tool that displays information derived from variables.
HTML alignment
Scene
Dynamic text field
Check syntax
32. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Movie clip symbol
Bray Studios
Ease In and Ease out
Bitmap (Raster) graphic
33. The process of smoothing the edges of a graphic so they appear less jagged.
Stop-Motion
Expressions
Data type
Anti-aliasing
34. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
HTML alignment
Praxinoscope
Phenakistoscope
DSL
35. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Walt Disney
String variable
Bandwidth Profiler
Script
36. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Appeal
Check syntax
Rotoscoping
Components
37. A written version of a play or other dramatic composition
Broadband
Winsor McCay
Event sounds
Script
38. A broadband Internet connection speed that is available through phone lines.
Schlesinger Studios
Tex Avery
DSL
Methods
39. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Persistance of Vision
Instance
Snow White and the Seven Dwarfs
Import
40. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Pixilation
Parent-child relationship
Increment Action
T1
41. ActionScript 3.0 code that defines the attributes and functionality of an object.
Increment Action
Max and Dave Fleischer
Classes
Bray Studios
42. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Library panel
Tim Burton
Tween(ing)
Animation
43. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
T1
Graphic Symbols
Stream sound
Edit
44. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Walt Disney
Chuck Jones
Event Listener
Rotoscoping
45. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Magic Lantern
Import to stage
Stream sound
Anticipation
46. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Variable
Peter Jackson
T1
47. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Casting
Data type
Tween(ing)
Vector graphic
48. 1 second (default)
Schlesinger Studios
Animation
24 frames
Zoopraxiscope
49. A component that can load external jpg graphic files and swf movie files
Tween(ing)
Object
Tim Burton
Loader Component
50. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Script
Nesting
Claymation
Number variable
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