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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of smoothing the edges of a graphic so they appear less jagged.
Ray Harryhausen
Stream sound
Anti-aliasing
Nesting
2. King Kong
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3. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Object
Theatre Optique
Property
Movie clip symbol
4. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Walt Disney
Crossbar
Classes
5. A broadband Internet connection speed that is available through phone lines.
Storyboard
DSL
Chuck Jones
Audience
6. An animation stored as a single - reusable symbol in the library panel
Function
Script
Animated graphic symbol
Increment Action
7. This cursor symbol means you can click to select as click and hold to MOVE the object.
Crossbar
T1
Title
Break apart
8. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Publish
Zoopraxiscope
Exaggeration
Praxinoscope
9. A container that holds information and is used in ActionScript code.
Cue points
Increment Action
Property
Variable
10. Moveable objects used on the set of a play or a movie
Props
Schlesinger Studios
Winsor McCay
Tex Avery
11. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Appeal
Data type
Magic Lantern
Thaumatrope
12. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Cue points
Persistance of Vision
Praxinoscope
Timing
13. 1 second (default)
Credits
24 frames
T1
Tween(ing)
14. Terminator 2
Animated graphic symbol
James Cameron
Hanna -Barbera
Persistance of Vision
15. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Emile Reynaud
Magic Lantern
Zoopraxiscope
Thaumatrope
16. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Winsor McCay
Instance
Code snippets
Pre-loader
17. Allows you to position the Flash movie window in the browser window.
HTML alignment
Methods
Parent-child relationship
Zoopraxiscope
18. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Classes
Script
Broadband
Zoopraxiscope
19. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Anti-aliasing
Phenakistoscope
Willis O'Brien
Vector graphic
20. Is the rapid display of images in a specific order that give the illusion of movement.
Animation
Timing
Persistance of Vision
Broadband
21. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Loop
Methods
Onion Skin
Title
22. Two Towers (Gollum) - King Kong remake (2005)
Frame
Peter Jackson
Title
Cel
23. Created theatre optique - hand cranked projectable device
Ray Harryhausen
Emile Reynaud
Trace
Title
24. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Thaumatrope
Edit
Classes
Parent-child relationship
25. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Methods
Norman Mclaren
Audience
Emile Cohl
26. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Chuck Jones
Willis O'Brien
String variable
Event sounds
27. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Import to stage
Aardman Studios
Credits
Timing
28. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Multiplane Camera
Chuck Jones
Anticipation
Movie clip symbol
29. Indicates the class used to populate the variable.
Max and Dave Fleischer
Data type
Timeline
Object
30. Something that should cause people to want to watch the movie
Rotoscoping
Thaumatrope
Appeal
Object
31. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Ray Harryhausen
AddChild
Publish
Max and Dave Fleischer
32. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Limited Animation
Pre-loader
Theatre Optique
Appeal
33. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Cel
Exaggeration
HTML alignment
T1
34. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
AddChild
Chuck Jones
Button symbol
Animated graphic symbol
35. It occurs after an action - and is the direct physical result of it
UPA
Anticipation
Frame
Emile Cohl
36. Editable copies of symbols that are placed on the Stage.
Instance
UPA
Multiplane Camera
Schlesinger Studios
37. The process of changing one data type to another.
Scene
Norman Mclaren
Winsor McCay
Casting
38. The name of a work of art or movie etc.
Title
Pixar
Squash and Stretch
Appeal
39. Sequence of images drawn page-by-page
Flipbook
Keyframe
Code snippets
T1
40. Allows you to test Flash movies on various models of mobile devices.
Decrement Action
Device Central
Praxinoscope
Stop-Motion
41. Is the rapid display of images in a specific order that give the illusion of movement.
Animation
Cel
Trace
Cue points
42. The process of turning a bitmap image into vector paths for animation and other purposes.
Expressions
Publish
Zoopraxiscope
Trace
43. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Pixilation
Variable
Bitmap (Raster) graphic
Exaggeration
44. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Casting
Function
Background
Stream sound
45. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Tex Avery
Event sounds
Ray Harryhausen
46. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Stream sound
Hanna -Barbera
Limited Animation
Check syntax
47. Indicators on the video timeline that can be used in ActionScript.
Otto Messmer
Cue points
Object
Expressions
48. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
String variable
Break apart
Multiplane Camera
Timing
49. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Appeal
Timeline
Graphic Symbols
Art Clokey
50. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
24 frames
Stream sound
Persistance of Vision
Thaumatrope