Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A text box created on the Stage with the Text tool that displays information derived from variables.






2. It occurs after an action - and is the direct physical result of it






3. Scenery hung at back of stage






4. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






5. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






6. A container that holds information and is used in ActionScript code.






7. A three-footed stand often used to balance a camera






8. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






9. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






10. Nick Park - The Wrong Trousers - and Chicken Run.






11. Scooby Doo -The Jetsons -and The Flintstones






12. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






13. The name of a work of art or movie etc.






14. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






15. Spins images on paper in rotating drum; 1834; early motion-picture machine






16. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






17. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






18. In ActionScript 3.0 the functionality of an object - that is - what it can do.






19. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






20. ActionScript 3.0 code that defines the attributes and functionality of an object.






21. Brings graphics directly onto the stage






22. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






23. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






24. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






25. A feature that enables you to view the contents of multiple frames onscreen at the same time.






26. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






27. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






28. 1 second (default)






29. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






30. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






31. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






32. Allows you to test Flash movies on various models of mobile devices.






33. Scooby Doo -The Jetsons -and The Flintstones






34. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






35. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






36. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






37. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






38. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






39. ActionScript 3.0 code that defines the attributes and functionality of an object.






40. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






41. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






42. Something that should cause people to want to watch the movie






43. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






44. The method for adding objects to be visible on the screen in ActionScript.






45. This cursor symbol means you can click to select as click and hold to MOVE the object.






46. One of a series of still photographs on a strip of film used in making movies or animations






47. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






48. Allows you to position the Flash movie window in the browser window.






49. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






50. Checks for any errors in the syntax of the coding.