Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows you to test Flash movies on various models of mobile devices.






2. This cursor symbol means you can click to select as click and hold to MOVE the object.






3. One of a series of still photographs on a strip of film used in making movies or animations






4. Editable copies of symbols that are placed on the Stage.






5. A written version of a play or other dramatic composition






6. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






7. A text box created on the Stage with the Text tool that displays information derived from variables.






8. Checks for any errors in the syntax of the coding.






9. Two Towers (Gollum) - King Kong remake (2005)






10. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






11. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






12. 1 second (default)






13. Flattens out and elongate slightly






14. Scenery hung at back of stage






15. To bring information into a computer or computer program






16. Brings graphics into the library






17. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






18. Terminator 2






19. Scenery hung at back of stage






20. The method for adding objects to be visible on the screen in ActionScript.






21. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






22. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






23. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






24. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






25. The method for adding objects to be visible on the screen in ActionScript.






26. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






27. ActionScript 3.0 code that defines the attributes and functionality of an object.






28. A component that can load external jpg graphic files and swf movie files






29. An attribute of an object such as its size or color.






30. The panel that contains the objects that are used in a Flash movie.






31. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






32. King Kong

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


33. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






34. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






35. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






36. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






37. A text box created on the Stage with the Text tool that displays information derived from variables.






38. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






39. Feline Follies - Felix Turns the Tide






40. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






41. The panel where you create and edit Action Scrip code for an object or a frame.






42. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






43. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






44. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






45. A program specifically developed to optimize the playing of Flash movies using mobile devices.






46. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






47. An Action Scrip 3.0 statement that executes a block of code in response to the event.






48. In ActionScript 3.0 the functionality of an object - that is - what it can do.






49. Indicates the class used to populate the variable.






50. Two Towers (Gollum) - King Kong remake (2005)