Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of smoothing the edges of a graphic so they appear less jagged.






2. An attribute of an object such as its size or color.






3. Flattens out and elongate slightly






4. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






5. Gumby - Davey and Goliath






6. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






7. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






8. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






9. Is a made by tracing over live-action film movement frame by frame






10. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






11. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






12. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






13. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






14. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






15. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






16. A three-footed stand often used to balance a camera






17. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






18. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






19. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






20. One of a series of still photographs on a strip of film used in making movies or animations






21. The process of smoothing the edges of a graphic so they appear less jagged.






22. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






23. Moveable objects used on the set of a play or a movie






24. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






25. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






26. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






27. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






28. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






29. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






30. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






31. Tool for planning visual media like animation - video and even websites.






32. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






33. The process of turning a bitmap image into vector paths for animation and other purposes.






34. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






35. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






36. Terminator 2






37. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






38. Fantasmagorie






39. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






40. This cursor symbol means you can click to select as click and hold to MOVE the object.






41. Is the rapid display of images in a specific order that give the illusion of movement.






42. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






43. Allows you to test Flash movies on various models of mobile devices.






44. A container that holds information and is used in ActionScript code.






45. Two Towers (Gollum) - King Kong remake (2005)






46. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






47. Editable copies of symbols that are placed on the Stage.






48. A text box created on the Stage with the Text tool that displays information derived from variables.






49. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






50. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.