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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A text box created on the Stage with the Text tool that displays information derived from variables.
AddChild
Squash and Stretch
Cel
Dynamic text field
2. Indicates the class used to populate the variable.
Event Listener
Cel
Data type
Tripod
3. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Zoopraxiscope
Conditional Actions
Theatre Optique
4. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Phenakistoscope
Import to library
Trace
Aardman Studios
5. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
J. Stuart Blackton
Pre-loader
Object
Bray Studios
6. Gumby - Davey and Goliath
Actions panel
Classes
Zoetrope
Art Clokey
7. Nick Park - The Wrong Trousers - and Chicken Run.
Aardman Studios
Frame
Casting
Tim Burton
8. The panel that contains the objects that are used in a Flash movie.
Pre-loader
DSL
Aardman Studios
Library panel
9. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Pixilation
Norman Mclaren
Snow White and the Seven Dwarfs
Timeline
10. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Variable
Emile Reynaud
Praxinoscope
Loader Component
11. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Thaumatrope
AddChild
Pixilation
Broadband
12. Editable copies of symbols that are placed on the Stage.
Instance
Loader Component
Timing
Squash and Stretch
13. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Willis O'Brien
Onion Skin
Storyboard
Snow White and the Seven Dwarfs
14. The method for adding objects to be visible on the screen in ActionScript.
Components
AddChild
Otto Messmer
Rotoscoping
15. The panel that contains the objects that are used in a Flash movie.
Library panel
Methods
Object
Animation
16. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Otto Messmer
Bray Studios
Decrement Action
Tex Avery
17. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Ray Harryhausen
Background
Button symbol
Timeline
18. Is a made by tracing over live-action film movement frame by frame
Code snippets
Increment Action
Title
Rotoscoping
19. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Event Listener
Winsor McCay
Parent-child relationship
Anticipation
20. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Keyframe
Schlesinger Studios
Import
Praxinoscope
21. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Ray Harryhausen
Import to stage
Phenakistoscope
DSL
22. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Bitmap (Raster) graphic
Hanna -Barbera
Timing
AddChild
23. Terminator 2
Stream sound
James Cameron
Chuck Jones
Art Clokey
24. ActionScript 3.0 code that defines the attributes and functionality of an object.
Schlesinger Studios
Number variable
Tripod
Classes
25. One of a series of still photographs on a strip of film used in making movies or animations
Background
Phenakistoscope
Frame
Loop
26. Fantasmagorie
Credits
Classes
Increment Action
Emile Cohl
27. Indicates the class used to populate the variable.
Hanna -Barbera
Keyframe
Data type
Aardman Studios
28. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Graphic Symbols
Methods
Credits
Cel
29. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Methods
24 frames
Phenakistoscope
24 frames
30. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Peter Jackson
Import
Trace
String variable
31. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Timeline
String variable
Expressions
Timeline
32. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Emile Reynaud
Movie clip symbol
Pre-loader
Tween(ing)
33. Scenery hung at back of stage
Trace
Device Central
Background
Tripod
34. Flattens out and elongate slightly
Onion Skin
Squash and Stretch
Dynamic text field
Art Clokey
35. Brings graphics directly onto the stage
Magic Lantern
Nesting
Import to stage
Tex Avery
36. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Pre-loader
Pixar
Parent-child relationship
Publish
37. Shows where the key (most important) action occurs.
Cel
Function
Keyframe
Emile Cohl
38. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Aardman Studios
Script
Background
39. Allows you to test Flash movies on various models of mobile devices.
String variable
Device Central
Import to library
Expressions
40. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Magic Lantern
Zoopraxiscope
Methods
41. This cursor symbol means you can click to select as click and hold to MOVE the object.
Classes
Walt Disney
Thaumatrope
Crossbar
42. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Publish
Import
Phenakistoscope
43. King Kong
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44. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Schlesinger Studios
Event sounds
Loop
Peg Bar
45. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Property
Movie clip symbol
Aardman Studios
Casting
46. Feline Follies - Felix Turns the Tide
Function
UPA
Otto Messmer
Pixilation
47. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Chuck Jones
Check syntax
Limited Animation
Movie clip symbol
48. Checks for any errors in the syntax of the coding.
Publish
Animation
Ease In and Ease out
Check syntax
49. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Chuck Jones
Phenakistoscope
Flash Lite
Script
50. Is the rapid display of images in a specific order that give the illusion of movement.
Actions panel
Animation
Emile Reynaud
Tween(ing)