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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Moveable objects used on the set of a play or a movie






2. Fantasmagorie






3. Feline Follies - Felix Turns the Tide






4. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






5. This cursor symbol means you can click to select as click and hold to MOVE the object.






6. Fantasmagorie






7. The panel that contains the objects that are used in a Flash movie.






8. Spins images on paper in rotating drum; 1834; early motion-picture machine






9. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






10. Allows you to test Flash movies on various models of mobile devices.






11. It occurs after an action - and is the direct physical result of it






12. A three-footed stand often used to balance a camera






13. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






14. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






15. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






16. Graphic based on pixels






17. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






18. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






19. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






20. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






21. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






22. Gumby - Davey and Goliath






23. A small part of the overall story such as the introduction of a character or conflict.






24. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






25. An attribute of an object such as its size or color.






26. An extremely fast Internet connection that is widely used by businesses.






27. Tool for planning visual media like animation - video and even websites.






28. A component that can load external jpg graphic files and swf movie files






29. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






30. ActionScript 3.0 code that defines the attributes and functionality of an object.






31. Terminator 2






32. Indicates the class used to populate the variable.






33. A feature that enables you to view the contents of multiple frames onscreen at the same time.






34. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






35. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






36. To bring information into a computer or computer program






37. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






38. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






39. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






40. Terminator 2






41. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






42. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






43. Nick Park - The Wrong Trousers - and Chicken Run.






44. An Action Scrip 3.0 statement that executes a block of code in response to the event.






45. A component that can load external jpg graphic files and swf movie files






46. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






47. The group of people you imagine will watch the end product that you create.






48. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






49. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






50. A program specifically developed to optimize the playing of Flash movies using mobile devices.






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