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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Flash Lite
Onion Skin
Event Listener
Script
2. The process of smoothing the edges of a graphic so they appear less jagged.
Multiplane Camera
Hanna -Barbera
UPA
Anti-aliasing
3. Indicates the class used to populate the variable.
Script
UPA
Data type
Pre-loader
4. Spins images on paper in rotating drum; 1834; early motion-picture machine
UPA
Otto Messmer
Flash Lite
Zoetrope
5. Allows you to test Flash movies on various models of mobile devices.
Decrement Action
Stream sound
Broadband
Device Central
6. James and the Giant Peach - The Nightmare Before Christmas
AddChild
Otto Messmer
String variable
Tim Burton
7. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Animated graphic symbol
Chuck Jones
Stream sound
Dynamic text field
8. Two Towers (Gollum) - King Kong remake (2005)
Walt Disney
Peter Jackson
Edit
Object
9. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Persistance of Vision
Theatre Optique
Classes
Appeal
10. Graphic based on pixels
Appeal
Bitmap (Raster) graphic
Movie clip symbol
Emile Cohl
11. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Event sounds
Publish
Animated graphic symbol
Art Clokey
12. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Tween(ing)
Timeline
Magic Lantern
Vector graphic
13. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Tim Burton
Components
Graphic Symbols
Thaumatrope
14. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Audience
Zoetrope
Bitmap (Raster) graphic
Edit
15. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Emile Cohl
Art Clokey
Import to library
Praxinoscope
16. A small part of the overall story such as the introduction of a character or conflict.
Tex Avery
Squash and Stretch
Scene
Onion Skin
17. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Magic Lantern
Event Listener
Crossbar
Pixilation
18. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Flipbook
Pixar
Praxinoscope
Willis O'Brien
19. An attribute of an object such as its size or color.
Stop-Motion
Timing
Property
Bray Studios
20. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Crossbar
Tween(ing)
Pixar
Flipbook
21. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Rotoscoping
Movie clip symbol
Anti-aliasing
Emile Reynaud
22. To bring information into a computer or computer program
Parent-child relationship
Persistance of Vision
Import
Device Central
23. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Publish
Vector graphic
Emile Cohl
Number variable
24. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Stream sound
Ray Harryhausen
UPA
Tripod
25. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Keyframe
Background
Library panel
Vector graphic
26. This cursor symbol means you can click to select as click and hold to MOVE the object.
Limited Animation
Crossbar
Cue points
Tex Avery
27. ActionScript 3.0 code that defines the attributes and functionality of an object.
Limited Animation
Exaggeration
Import to stage
Classes
28. Editable copies of symbols that are placed on the Stage.
Bitmap (Raster) graphic
Conditional Actions
Exaggeration
Instance
29. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Decrement Action
Break apart
Increment Action
Phenakistoscope
30. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Edit
Winsor McCay
Casting
Function
31. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Graphic Symbols
Bitmap (Raster) graphic
Variable
Increment Action
32. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Animation
Pixar
Tripod
Bray Studios
33. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Graphic Symbols
Expressions
Flipbook
Claymation
34. Moveable objects used on the set of a play or a movie
Storyboard
Props
Animated graphic symbol
Zoopraxiscope
35. Brings graphics into the library
Willis O'Brien
Instance
Import to library
Squash and Stretch
36. A container that holds information and is used in ActionScript code.
Casting
Tex Avery
Variable
Tex Avery
37. Sequence of images drawn page-by-page
Zoopraxiscope
Flipbook
Bandwidth Profiler
Button symbol
38. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Cue points
Publish
Expressions
Animated graphic symbol
39. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Tripod
Components
Flash Lite
Bray Studios
40. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Max and Dave Fleischer
Props
Import to stage
Code snippets
41. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Edit
Ray Harryhausen
Peter Jackson
Thaumatrope
42. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
HTML alignment
Bandwidth Profiler
Event Listener
Winsor McCay
43. Feline Follies - Felix Turns the Tide
Otto Messmer
Appeal
Emile Reynaud
T1
44. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Stop-Motion
Event Listener
Snow White and the Seven Dwarfs
Bitmap (Raster) graphic
45. Brings graphics into the library
Rotoscoping
Code snippets
Import to library
Zoetrope
46. It occurs after an action - and is the direct physical result of it
Anticipation
Classes
Frame
Schlesinger Studios
47. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Ray Harryhausen
Norman Mclaren
Loop
Flash Lite
48. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Pre-loader
Appeal
Phenakistoscope
49. In ActionScript 3.0 the functionality of an object - that is - what it can do.
UPA
Scene
Methods
Pixilation
50. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Background
Timing
Nesting
Pixar