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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Pixilation
Variable
Ray Harryhausen
Cue points
2. The panel where you create and edit Action Scrip code for an object or a frame.
Zoetrope
Conditional Actions
Actions panel
Cue points
3. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Schlesinger Studios
Flash Lite
James Cameron
Function
4. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Cel
Walt Disney
Limited Animation
Timing
5. The panel that contains the objects that are used in a Flash movie.
James Cameron
Max and Dave Fleischer
Loop
Library panel
6. Indicates the class used to populate the variable.
24 frames
Tex Avery
Data type
James Cameron
7. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Max and Dave Fleischer
Parent-child relationship
Flash Lite
Loop
8. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Loader Component
UPA
Edit
Flash Lite
9. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
String variable
Event sounds
Bandwidth Profiler
Frame
10. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Peg Bar
Event sounds
Bandwidth Profiler
Graphic Symbols
11. Sequence of images drawn page-by-page
Flipbook
T1
Winsor McCay
Ray Harryhausen
12. A text box created on the Stage with the Text tool that displays information derived from variables.
Dynamic text field
Magic Lantern
Timeline
Magic Lantern
13. Allows you to position the Flash movie window in the browser window.
Background
HTML alignment
Otto Messmer
Title
14. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Check syntax
Flash Lite
Winsor McCay
Casting
15. 1 second (default)
24 frames
AddChild
Instance
Import to stage
16. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
Ease In and Ease out
Walt Disney
Publish
17. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
String variable
Timing
HTML alignment
Multiplane Camera
18. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Magic Lantern
DSL
Flash Lite
Timeline
19. Created theatre optique - hand cranked projectable device
Code snippets
Script
Emile Reynaud
Walt Disney
20. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Expressions
Import to library
Bray Studios
Publish
21. Allows you to position the Flash movie window in the browser window.
Tim Burton
Pre-loader
Squash and Stretch
HTML alignment
22. Brings graphics into the library
Broadband
Import to library
DSL
Zoetrope
23. Brings graphics directly onto the stage
Broadband
Winsor McCay
Loader Component
Import to stage
24. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Flipbook
T1
Stream sound
Multiplane Camera
25. Terminator 2
Ray Harryhausen
Device Central
Loop
James Cameron
26. Formulas for manipulating or evaluating the information in variables.
Expressions
Anti-aliasing
Conditional Actions
Data type
27. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Chuck Jones
Decrement Action
Function
Bitmap (Raster) graphic
28. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Limited Animation
Components
Snow White and the Seven Dwarfs
Library panel
29. An attribute of an object such as its size or color.
Property
Praxinoscope
Art Clokey
Squash and Stretch
30. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Decrement Action
Snow White and the Seven Dwarfs
Theatre Optique
Cel
31. A text box created on the Stage with the Text tool that displays information derived from variables.
Tex Avery
Chuck Jones
Dynamic text field
Stop-Motion
32. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Tim Burton
Publish
Hanna -Barbera
Dynamic text field
33. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Actions panel
Crossbar
Schlesinger Studios
Peg Bar
34. A component that can load external jpg graphic files and swf movie files
Squash and Stretch
Script
Loader Component
Pixar
35. Is a made by tracing over live-action film movement frame by frame
24 frames
Loop
Theatre Optique
Rotoscoping
36. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Praxinoscope
Props
Crossbar
Event sounds
37. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
DSL
Tex Avery
Decrement Action
Willis O'Brien
38. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Ease In and Ease out
Animation
Peter Jackson
39. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Components
Bray Studios
Persistance of Vision
Import
40. Shows where the key (most important) action occurs.
Max and Dave Fleischer
Schlesinger Studios
Keyframe
Limited Animation
41. Indicates the class used to populate the variable.
Data type
Casting
Publish
Limited Animation
42. Checks for any errors in the syntax of the coding.
Background
Bitmap (Raster) graphic
Conditional Actions
Check syntax
43. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Max and Dave Fleischer
Peg Bar
Winsor McCay
Rotoscoping
44. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Background
Graphic Symbols
Loop
Persistance of Vision
45. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Nesting
Zoopraxiscope
Stop-Motion
Cel
46. Two Towers (Gollum) - King Kong remake (2005)
Theatre Optique
Library panel
UPA
Peter Jackson
47. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Methods
Art Clokey
Magic Lantern
Event sounds
48. 1 second (default)
24 frames
Theatre Optique
Crossbar
Rotoscoping
49. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Aardman Studios
James Cameron
Timeline
Graphic Symbols
50. Indicators on the video timeline that can be used in ActionScript.
Cue points
UPA
Pixilation
Storyboard