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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An extremely fast Internet connection that is widely used by businesses.
AddChild
T1
Limited Animation
Ray Harryhausen
2. Flattens out and elongate slightly
Squash and Stretch
Button symbol
Number variable
Bitmap (Raster) graphic
3. The process of smoothing the edges of a graphic so they appear less jagged.
Script
Anti-aliasing
Components
Audience
4. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
J. Stuart Blackton
Rotoscoping
Ray Harryhausen
Timing
5. The panel where you create and edit Action Scrip code for an object or a frame.
Storyboard
Actions panel
Zoetrope
Squash and Stretch
6. An animation stored as a single - reusable symbol in the library panel
Otto Messmer
Object
Animated graphic symbol
Animation
7. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Loop
Pre-loader
Winsor McCay
Phenakistoscope
8. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Squash and Stretch
Methods
Appeal
Claymation
9. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Graphic Symbols
Zoopraxiscope
Walt Disney
Aardman Studios
10. Checks for any errors in the syntax of the coding.
Timeline
Pixilation
Appeal
Check syntax
11. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Ease In and Ease out
Onion Skin
Library panel
12. A three-footed stand often used to balance a camera
Event Listener
Background
Animation
Tripod
13. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Object
Data type
Chuck Jones
Bitmap (Raster) graphic
14. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Dynamic text field
Flipbook
Code snippets
Tripod
15. Two Towers (Gollum) - King Kong remake (2005)
Peter Jackson
Tex Avery
Property
Number variable
16. One of a series of still photographs on a strip of film used in making movies or animations
Hanna -Barbera
Multiplane Camera
Actions panel
Frame
17. The name of a work of art or movie etc.
Timing
Broadband
24 frames
Title
18. Graphic based on pixels
Art Clokey
J. Stuart Blackton
Bitmap (Raster) graphic
Emile Cohl
19. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Tex Avery
Persistance of Vision
Parent-child relationship
Stream sound
20. Moveable objects used on the set of a play or a movie
Object
Bray Studios
Audience
Props
21. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Winsor McCay
Data type
Publish
22. Spins images on paper in rotating drum; 1834; early motion-picture machine
Keyframe
Import to stage
Zoetrope
James Cameron
23. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Check syntax
Timing
Device Central
Snow White and the Seven Dwarfs
24. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Winsor McCay
Persistance of Vision
Publish
Rotoscoping
25. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Background
Stop-Motion
Object
Praxinoscope
26. Is a made by tracing over live-action film movement frame by frame
Casting
Rotoscoping
Graphic Symbols
Emile Reynaud
27. Brings graphics into the library
Norman Mclaren
Vector graphic
24 frames
Import to library
28. Sequence of images drawn page-by-page
Flipbook
Hanna -Barbera
Movie clip symbol
Script
29. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Timeline
Willis O'Brien
Props
Persistance of Vision
30. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Magic Lantern
Pre-loader
Loop
Tween(ing)
31. Fantasmagorie
Emile Cohl
Anticipation
Thaumatrope
Graphic Symbols
32. The process of changing one data type to another.
Button symbol
Casting
Stop-Motion
Stream sound
33. To bring information into a computer or computer program
Ray Harryhausen
Import
Animated graphic symbol
Multiplane Camera
34. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Casting
Tex Avery
Broadband
String variable
35. Gumby - Davey and Goliath
Dynamic text field
Property
Art Clokey
Peg Bar
36. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Vector graphic
Timeline
Break apart
Movie clip symbol
37. Graphic based on pixels
Publish
Bitmap (Raster) graphic
Function
HTML alignment
38. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Nesting
Willis O'Brien
Anti-aliasing
Magic Lantern
39. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Claymation
Timing
Storyboard
AddChild
40. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Peter Jackson
Walt Disney
Bray Studios
41. Tool for planning visual media like animation - video and even websites.
Actions panel
Zoopraxiscope
Storyboard
Stop-Motion
42. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Thaumatrope
Phenakistoscope
Ray Harryhausen
Stop-Motion
43. Feline Follies - Felix Turns the Tide
Bandwidth Profiler
Emile Reynaud
Otto Messmer
Snow White and the Seven Dwarfs
44. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Claymation
Cel
Function
Emile Reynaud
45. Created theatre optique - hand cranked projectable device
Emile Reynaud
Limited Animation
Property
Onion Skin
46. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Flash Lite
Check syntax
Instance
Event sounds
47. Scenery hung at back of stage
Norman Mclaren
Increment Action
Background
Ease In and Ease out
48. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Decrement Action
Classes
Increment Action
49. Something that should cause people to want to watch the movie
Animation
James Cameron
Appeal
Increment Action
50. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Dynamic text field
Instance
Anti-aliasing
Multiplane Camera