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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Anti-aliasing
James Cameron
Claymation
2. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Anticipation
Timing
24 frames
Limited Animation
3. Created theatre optique - hand cranked projectable device
Broadband
Crossbar
Emile Reynaud
Norman Mclaren
4. An extremely fast Internet connection that is widely used by businesses.
Import to stage
Methods
T1
J. Stuart Blackton
5. Is the rapid display of images in a specific order that give the illusion of movement.
Keyframe
Increment Action
Expressions
Animation
6. Scenery hung at back of stage
Break apart
Background
Tex Avery
Peg Bar
7. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Movie clip symbol
Peter Jackson
Appeal
James Cameron
8. Brings graphics into the library
Peg Bar
Import to library
Break apart
Pixilation
9. Moveable objects used on the set of a play or a movie
Max and Dave Fleischer
Graphic Symbols
Props
J. Stuart Blackton
10. The process of changing one data type to another.
Winsor McCay
Button symbol
Casting
Anticipation
11. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Components
Publish
Break apart
AddChild
12. Checks for any errors in the syntax of the coding.
Pixilation
Check syntax
Stop-Motion
Expressions
13. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Praxinoscope
Max and Dave Fleischer
Expressions
Winsor McCay
14. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Multiplane Camera
HTML alignment
James Cameron
Parent-child relationship
15. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Phenakistoscope
Event sounds
Background
Claymation
16. ActionScript 3.0 code that defines the attributes and functionality of an object.
Praxinoscope
DSL
Classes
Theatre Optique
17. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Number variable
Limited Animation
Frame
Pixar
18. To bring information into a computer or computer program
Tween(ing)
Button symbol
Import
Norman Mclaren
19. Scenery hung at back of stage
Background
Magic Lantern
Limited Animation
Object
20. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Timing
Max and Dave Fleischer
Snow White and the Seven Dwarfs
Import to library
21. 1 second (default)
Conditional Actions
Graphic Symbols
Ease In and Ease out
24 frames
22. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixilation
Cel
Stream sound
Pixar
23. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Cel
Chuck Jones
Vector graphic
Credits
24. Indicates the class used to populate the variable.
Emile Cohl
Data type
Audience
Appeal
25. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Audience
Instance
Snow White and the Seven Dwarfs
24 frames
26. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Code snippets
Timeline
Import to library
Increment Action
27. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Audience
Tripod
Broadband
Break apart
28. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Animation
Zoetrope
Import to library
Praxinoscope
29. A written version of a play or other dramatic composition
Stop-Motion
Loop
Script
Function
30. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Trace
Persistance of Vision
Graphic Symbols
Ray Harryhausen
31. Flattens out and elongate slightly
Squash and Stretch
Ray Harryhausen
Frame
Library panel
32. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Magic Lantern
Classes
Code snippets
Otto Messmer
33. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Anti-aliasing
Object
24 frames
Expressions
34. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Button symbol
Loop
T1
J. Stuart Blackton
35. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Aardman Studios
Import
Limited Animation
Flash Lite
36. Scooby Doo -The Jetsons -and The Flintstones
Rotoscoping
Credits
Hanna -Barbera
Broadband
37. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Claymation
Graphic Symbols
Background
Multiplane Camera
38. A three-footed stand often used to balance a camera
Timeline
Tripod
Decrement Action
Onion Skin
39. A small part of the overall story such as the introduction of a character or conflict.
Scene
String variable
Edit
Cel
40. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Movie clip symbol
HTML alignment
Edit
Ease In and Ease out
41. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Max and Dave Fleischer
Conditional Actions
Bandwidth Profiler
42. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Instance
Willis O'Brien
Conditional Actions
Casting
43. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Scene
Chuck Jones
Event Listener
Broadband
44. A three-footed stand often used to balance a camera
24 frames
Tripod
Flash Lite
Timing
45. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Number variable
Timing
Aardman Studios
Winsor McCay
46. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Tex Avery
Anti-aliasing
Emile Reynaud
Tween(ing)
47. Gumby - Davey and Goliath
Art Clokey
Loop
Anticipation
Claymation
48. A component that can load external jpg graphic files and swf movie files
AddChild
Schlesinger Studios
Walt Disney
Loader Component
49. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Stream sound
Bitmap (Raster) graphic
Methods
Dynamic text field
50. A written version of a play or other dramatic composition
Script
Praxinoscope
Background
Increment Action