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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Graphic Symbols
Decrement Action
Expressions
Claymation
2. An extremely fast Internet connection that is widely used by businesses.
Variable
Import to stage
T1
Pixilation
3. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Tim Burton
Emile Reynaud
Winsor McCay
Appeal
4. The panel that contains the objects that are used in a Flash movie.
Ray Harryhausen
Zoetrope
Library panel
Bandwidth Profiler
5. An attribute of an object such as its size or color.
Increment Action
Stop-Motion
Art Clokey
Property
6. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Data type
Bandwidth Profiler
Edit
AddChild
7. Editable copies of symbols that are placed on the Stage.
Bandwidth Profiler
Instance
Thaumatrope
Emile Cohl
8. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
String variable
Background
Object
Emile Cohl
9. The process of smoothing the edges of a graphic so they appear less jagged.
Object
Onion Skin
Increment Action
Anti-aliasing
10. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Components
Credits
UPA
Chuck Jones
11. Flattens out and elongate slightly
Scene
Squash and Stretch
Emile Reynaud
Button symbol
12. Created theatre optique - hand cranked projectable device
Winsor McCay
Library panel
Emile Reynaud
Peg Bar
13. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Loop
Animation
Break apart
Bitmap (Raster) graphic
14. To bring information into a computer or computer program
Frame
Bray Studios
Import
Cue points
15. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
T1
UPA
Zoopraxiscope
Appeal
16. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Pre-loader
Phenakistoscope
Squash and Stretch
Willis O'Brien
17. Allows you to position the Flash movie window in the browser window.
Check syntax
HTML alignment
T1
Peg Bar
18. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Conditional Actions
Squash and Stretch
Credits
Frame
19. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Keyframe
Praxinoscope
Conditional Actions
Onion Skin
20. An attribute of an object such as its size or color.
James Cameron
Property
Decrement Action
Bray Studios
21. The process of turning a bitmap image into vector paths for animation and other purposes.
Title
Timeline
Walt Disney
Trace
22. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Willis O'Brien
Trace
Ease In and Ease out
Claymation
23. Moveable objects used on the set of a play or a movie
Keyframe
Movie clip symbol
Device Central
Props
24. The panel that contains the objects that are used in a Flash movie.
Library panel
Variable
Peter Jackson
Claymation
25. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Multiplane Camera
Audience
T1
Classes
26. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Animated graphic symbol
Event Listener
Nesting
Edit
27. The process of turning a bitmap image into vector paths for animation and other purposes.
Zoetrope
Trace
Loop
Onion Skin
28. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Parent-child relationship
Max and Dave Fleischer
Device Central
Rotoscoping
29. A written version of a play or other dramatic composition
Script
Scene
Background
Classes
30. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
HTML alignment
Limited Animation
Increment Action
DSL
31. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Schlesinger Studios
Loader Component
Persistance of Vision
Ease In and Ease out
32. A text box created on the Stage with the Text tool that displays information derived from variables.
Frame
AddChild
Tween(ing)
Dynamic text field
33. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Otto Messmer
Function
Library panel
Casting
34. A three-footed stand often used to balance a camera
Persistance of Vision
Button symbol
Tripod
Claymation
35. A text box created on the Stage with the Text tool that displays information derived from variables.
Dynamic text field
Credits
Import to library
Onion Skin
36. Allows you to test Flash movies on various models of mobile devices.
Device Central
Persistance of Vision
Hanna -Barbera
Winsor McCay
37. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Decrement Action
Number variable
Magic Lantern
Nesting
38. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Flipbook
Data type
Methods
Button symbol
39. The process of smoothing the edges of a graphic so they appear less jagged.
Props
Broadband
Anti-aliasing
Pre-loader
40. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Edit
24 frames
Cel
UPA
41. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Appeal
Multiplane Camera
Theatre Optique
Emile Cohl
42. Sequence of images drawn page-by-page
Tween(ing)
Schlesinger Studios
Thaumatrope
Flipbook
43. Shows where the key (most important) action occurs.
Background
Object
Number variable
Keyframe
44. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Schlesinger Studios
Vector graphic
Pixar
Onion Skin
45. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
DSL
Ray Harryhausen
Publish
Classes
46. Is a made by tracing over live-action film movement frame by frame
Event Listener
Rotoscoping
Art Clokey
Limited Animation
47. ActionScript 3.0 code that defines the attributes and functionality of an object.
Graphic Symbols
Broadband
Classes
Pixar
48. Tool for planning visual media like animation - video and even websites.
Storyboard
Anti-aliasing
Theatre Optique
Nesting
49. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Persistance of Vision
Graphic Symbols
Theatre Optique
Animation
50. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Max and Dave Fleischer
Winsor McCay
Zoetrope
String variable