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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Emile Cohl
Schlesinger Studios
Expressions
2. This cursor symbol means you can click to select as click and hold to MOVE the object.
Crossbar
Theatre Optique
Emile Reynaud
Animation
3. Fantasmagorie
Device Central
Script
Event Listener
Emile Cohl
4. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Squash and Stretch
Keyframe
Button symbol
Bitmap (Raster) graphic
5. ActionScript 3.0 code that defines the attributes and functionality of an object.
Art Clokey
Classes
Frame
Audience
6. Indicates the class used to populate the variable.
Data type
Import to library
Zoopraxiscope
Praxinoscope
7. An attribute of an object such as its size or color.
Animated graphic symbol
Trace
Onion Skin
Property
8. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Zoopraxiscope
Device Central
Movie clip symbol
Pixilation
9. Two Towers (Gollum) - King Kong remake (2005)
Timeline
Peter Jackson
UPA
Device Central
10. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Import to stage
Walt Disney
Device Central
Tripod
11. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Rotoscoping
Event sounds
Stop-Motion
Peg Bar
12. It occurs after an action - and is the direct physical result of it
Winsor McCay
Anticipation
String variable
Animation
13. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Chuck Jones
Code snippets
Function
Onion Skin
14. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Methods
Emile Cohl
Bray Studios
Instance
15. To bring information into a computer or computer program
Animated graphic symbol
Import to stage
Peg Bar
Import
16. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Willis O'Brien
Stop-Motion
Timing
Multiplane Camera
17. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
AddChild
Otto Messmer
Event Listener
Publish
18. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Import to stage
Tripod
Function
Exaggeration
19. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Tex Avery
Audience
Number variable
Increment Action
20. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Zoetrope
J. Stuart Blackton
Title
Art Clokey
21. A text box created on the Stage with the Text tool that displays information derived from variables.
Dynamic text field
J. Stuart Blackton
Storyboard
Zoetrope
22. The process of changing one data type to another.
Casting
Scene
Art Clokey
Peg Bar
23. A text box created on the Stage with the Text tool that displays information derived from variables.
Walt Disney
Crossbar
Dynamic text field
Button symbol
24. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Dynamic text field
Chuck Jones
Methods
Animated graphic symbol
25. Scenery hung at back of stage
Background
Dynamic text field
Credits
Stream sound
26. A component that can load external jpg graphic files and swf movie files
Loader Component
Publish
Props
Walt Disney
27. The name of a work of art or movie etc.
Flash Lite
24 frames
Title
Willis O'Brien
28. An animation stored as a single - reusable symbol in the library panel
Pixar
Loader Component
Animated graphic symbol
Loop
29. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Increment Action
Tex Avery
Trace
Pixilation
30. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Variable
Number variable
Pixilation
Nesting
31. The process of smoothing the edges of a graphic so they appear less jagged.
Anticipation
Anti-aliasing
Walt Disney
Bandwidth Profiler
32. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Edit
Pre-loader
UPA
Stop-Motion
33. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Audience
Max and Dave Fleischer
Storyboard
Timing
34. Moveable objects used on the set of a play or a movie
Number variable
Theatre Optique
Hanna -Barbera
Props
35. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Methods
Frame
Crossbar
Magic Lantern
36. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Multiplane Camera
Edit
Rotoscoping
37. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Object
Multiplane Camera
Persistance of Vision
Timeline
38. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
DSL
Library panel
Theatre Optique
Nesting
39. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Schlesinger Studios
Norman Mclaren
Aardman Studios
Variable
40. Indicators on the video timeline that can be used in ActionScript.
Crossbar
Cue points
Norman Mclaren
Theatre Optique
41. Brings graphics directly onto the stage
Trace
Import to stage
Pixilation
Edit
42. King Kong
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183
43. It occurs after an action - and is the direct physical result of it
Claymation
Anticipation
UPA
Increment Action
44. The panel where you create and edit Action Scrip code for an object or a frame.
Multiplane Camera
Actions panel
Object
24 frames
45. Gumby - Davey and Goliath
Claymation
Art Clokey
T1
Bandwidth Profiler
46. Allows you to position the Flash movie window in the browser window.
Norman Mclaren
Trace
Storyboard
HTML alignment
47. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Ray Harryhausen
Bitmap (Raster) graphic
Tex Avery
Phenakistoscope
48. Formulas for manipulating or evaluating the information in variables.
Classes
Expressions
Increment Action
Stop-Motion
49. A container that holds information and is used in ActionScript code.
Pixilation
Appeal
Variable
Props
50. Scenery hung at back of stage
Crossbar
Multiplane Camera
Pre-loader
Background