Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Indicators on the video timeline that can be used in ActionScript.






2. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






3. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






4. Graphic based on pixels






5. Something that should cause people to want to watch the movie






6. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






7. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






8. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






9. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






10. An extremely fast Internet connection that is widely used by businesses.






11. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






12. The name of a work of art or movie etc.






13. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






14. Is the rapid display of images in a specific order that give the illusion of movement.






15. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






16. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






17. King Kong


18. Fantasmagorie






19. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






20. A small part of the overall story such as the introduction of a character or conflict.






21. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






22. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






23. Nick Park - The Wrong Trousers - and Chicken Run.






24. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






25. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






26. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






27. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






28. The process of turning a bitmap image into vector paths for animation and other purposes.






29. Nick Park - The Wrong Trousers - and Chicken Run.






30. This cursor symbol means you can click to select as click and hold to MOVE the object.






31. James and the Giant Peach - The Nightmare Before Christmas






32. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






33. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






34. Gumby - Davey and Goliath






35. Gumby - Davey and Goliath






36. Flattens out and elongate slightly






37. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






38. James and the Giant Peach - The Nightmare Before Christmas






39. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






40. Two Towers (Gollum) - King Kong remake (2005)






41. A container that holds information and is used in ActionScript code.






42. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






43. Allows you to position the Flash movie window in the browser window.






44. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






45. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






46. In ActionScript 3.0 the functionality of an object - that is - what it can do.






47. A small part of the overall story such as the introduction of a character or conflict.






48. The panel that contains the objects that are used in a Flash movie.






49. Formulas for manipulating or evaluating the information in variables.






50. The process of changing one data type to another.