SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Formulas for manipulating or evaluating the information in variables.
Zoetrope
Theatre Optique
Expressions
Property
2. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Appeal
Max and Dave Fleischer
Otto Messmer
Pre-loader
3. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Broadband
Emile Cohl
Graphic Symbols
Peg Bar
4. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
HTML alignment
Conditional Actions
Multiplane Camera
Property
5. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Flash Lite
Stop-Motion
Ray Harryhausen
Import to stage
6. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Audience
Code snippets
Cel
Tripod
7. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Audience
Aardman Studios
Movie clip symbol
Limited Animation
8. An animation stored as a single - reusable symbol in the library panel
Nesting
Animated graphic symbol
Loader Component
Import
9. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Zoetrope
Bandwidth Profiler
Movie clip symbol
Nesting
10. Formulas for manipulating or evaluating the information in variables.
Broadband
Expressions
Audience
Props
11. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Stop-Motion
Import
Keyframe
24 frames
12. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
Tripod
Frame
Movie clip symbol
13. Tool for planning visual media like animation - video and even websites.
Tween(ing)
Cel
Loop
Storyboard
14. Shows where the key (most important) action occurs.
Persistance of Vision
Keyframe
Movie clip symbol
Import
15. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Stream sound
Vector graphic
Ease In and Ease out
Magic Lantern
16. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Willis O'Brien
Credits
String variable
17. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Flipbook
Persistance of Vision
Broadband
Decrement Action
18. A small part of the overall story such as the introduction of a character or conflict.
Scene
Number variable
Max and Dave Fleischer
Anti-aliasing
19. A small part of the overall story such as the introduction of a character or conflict.
Emile Reynaud
Scene
Squash and Stretch
Check syntax
20. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Snow White and the Seven Dwarfs
Norman Mclaren
Bitmap (Raster) graphic
James Cameron
21. A written version of a play or other dramatic composition
Otto Messmer
Ray Harryhausen
Script
Cue points
22. Sequence of images drawn page-by-page
Tween(ing)
Flipbook
Emile Reynaud
Walt Disney
23. 1 second (default)
Tim Burton
T1
24 frames
Anti-aliasing
24. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Onion Skin
Cue points
Phenakistoscope
Scene
25. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Vector graphic
Norman Mclaren
James Cameron
Claymation
26. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Phenakistoscope
Check syntax
Dynamic text field
Title
27. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Event sounds
Parent-child relationship
Aardman Studios
Snow White and the Seven Dwarfs
28. Nick Park - The Wrong Trousers - and Chicken Run.
Snow White and the Seven Dwarfs
Thaumatrope
Stream sound
Aardman Studios
29. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Tex Avery
Bandwidth Profiler
Data type
Exaggeration
30. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Code snippets
Theatre Optique
Check syntax
31. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Casting
Multiplane Camera
Event Listener
Data type
32. This cursor symbol means you can click to select as click and hold to MOVE the object.
Props
Timing
Decrement Action
Crossbar
33. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Art Clokey
Animation
Zoopraxiscope
Pixilation
34. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Otto Messmer
Schlesinger Studios
Components
Exaggeration
35. The process of smoothing the edges of a graphic so they appear less jagged.
Schlesinger Studios
Anti-aliasing
UPA
Phenakistoscope
36. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
DSL
Exaggeration
Theatre Optique
Peg Bar
37. Flattens out and elongate slightly
Squash and Stretch
Code snippets
Otto Messmer
Pre-loader
38. Shows where the key (most important) action occurs.
Animated graphic symbol
Animated graphic symbol
Keyframe
Squash and Stretch
39. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Event Listener
Persistance of Vision
Magic Lantern
Import to stage
40. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Tim Burton
String variable
Movie clip symbol
Dynamic text field
41. Graphic based on pixels
Storyboard
Pixar
Bitmap (Raster) graphic
Casting
42. Checks for any errors in the syntax of the coding.
Check syntax
Emile Cohl
Event Listener
Hanna -Barbera
43. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Check syntax
Number variable
Timeline
Zoopraxiscope
44. The group of people you imagine will watch the end product that you create.
Persistance of Vision
Audience
Peg Bar
Device Central
45. Brings graphics into the library
Anti-aliasing
Property
Scene
Import to library
46. Something that should cause people to want to watch the movie
Ray Harryhausen
Appeal
Otto Messmer
Device Central
47. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Pre-loader
Variable
Ease In and Ease out
Number variable
48. Scenery hung at back of stage
Publish
Background
Trace
Scene
49. A three-footed stand often used to balance a camera
String variable
Loader Component
J. Stuart Blackton
Tripod
50. The process of turning a bitmap image into vector paths for animation and other purposes.
Trace
Pixar
Ease In and Ease out
James Cameron