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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Bandwidth Profiler
Device Central
Script
Break apart
2. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Keyframe
Vector graphic
String variable
T1
3. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Peter Jackson
24 frames
Stop-Motion
James Cameron
4. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Credits
Button symbol
Vector graphic
Emile Cohl
5. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Classes
Pixilation
Pre-loader
Dynamic text field
6. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Appeal
Actions panel
Pixilation
Actions panel
7. ActionScript 3.0 code that defines the attributes and functionality of an object.
Claymation
UPA
Pre-loader
Classes
8. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Components
Scene
Flipbook
Conditional Actions
9. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Cel
Onion Skin
Movie clip symbol
Methods
10. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Snow White and the Seven Dwarfs
Tex Avery
Property
Check syntax
11. This cursor symbol means you can click to select as click and hold to MOVE the object.
Limited Animation
Zoopraxiscope
Appeal
Crossbar
12. Flattens out and elongate slightly
Background
Squash and Stretch
Tex Avery
Hanna -Barbera
13. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Cel
Max and Dave Fleischer
Tween(ing)
Phenakistoscope
14. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
UPA
Zoetrope
Magic Lantern
Decrement Action
15. Fantasmagorie
Object
Conditional Actions
Broadband
Emile Cohl
16. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Appeal
Components
Dynamic text field
Bray Studios
17. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
James Cameron
Praxinoscope
Actions panel
Cue points
18. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Variable
UPA
Button symbol
Tween(ing)
19. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Zoetrope
Bitmap (Raster) graphic
Zoopraxiscope
Parent-child relationship
20. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixar
AddChild
Device Central
Pre-loader
21. The method for adding objects to be visible on the screen in ActionScript.
Movie clip symbol
Props
AddChild
Bitmap (Raster) graphic
22. Is a made by tracing over live-action film movement frame by frame
Peg Bar
Flash Lite
Praxinoscope
Rotoscoping
23. Fantasmagorie
Pre-loader
AddChild
Publish
Emile Cohl
24. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Multiplane Camera
Conditional Actions
24 frames
Trace
25. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Animated graphic symbol
Snow White and the Seven Dwarfs
Pixilation
Appeal
26. 1 second (default)
24 frames
Nesting
Pixilation
Keyframe
27. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Peg Bar
Expressions
Pixar
Max and Dave Fleischer
28. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Multiplane Camera
Keyframe
Emile Cohl
HTML alignment
29. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Stream sound
Snow White and the Seven Dwarfs
Timing
Loop
30. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Peg Bar
Persistance of Vision
Ray Harryhausen
Parent-child relationship
31. The panel that contains the objects that are used in a Flash movie.
Library panel
J. Stuart Blackton
Object
Audience
32. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Nesting
HTML alignment
T1
Multiplane Camera
33. Brings graphics into the library
DSL
Import to library
Instance
Components
34. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Credits
Casting
Willis O'Brien
AddChild
35. Brings graphics directly onto the stage
Stream sound
Methods
Import to stage
Device Central
36. Allows you to position the Flash movie window in the browser window.
Animation
Magic Lantern
HTML alignment
Emile Reynaud
37. Something that should cause people to want to watch the movie
Appeal
Function
Import to stage
Norman Mclaren
38. Is a made by tracing over live-action film movement frame by frame
Art Clokey
Rotoscoping
Library panel
Ease In and Ease out
39. James and the Giant Peach - The Nightmare Before Christmas
Persistance of Vision
Cel
Variable
Tim Burton
40. An attribute of an object such as its size or color.
Property
Nesting
Casting
Frame
41. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Snow White and the Seven Dwarfs
Tween(ing)
Claymation
Cue points
42. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
DSL
Emile Cohl
James Cameron
Tex Avery
43. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Chuck Jones
Check syntax
Limited Animation
Emile Reynaud
44. Flattens out and elongate slightly
Loop
Break apart
Squash and Stretch
Publish
45. A container that holds information and is used in ActionScript code.
Variable
Chuck Jones
Parent-child relationship
Function
46. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Flipbook
Number variable
Check syntax
Stop-Motion
47. A text box created on the Stage with the Text tool that displays information derived from variables.
Components
Property
J. Stuart Blackton
Dynamic text field
48. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Pixilation
Magic Lantern
Nesting
Number variable
49. Scooby Doo -The Jetsons -and The Flintstones
Hanna -Barbera
Winsor McCay
Timeline
Broadband
50. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Ray Harryhausen
24 frames
Event Listener
Magic Lantern