Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Flattens out and elongate slightly






2. Gumby - Davey and Goliath






3. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






4. To bring information into a computer or computer program






5. Checks for any errors in the syntax of the coding.






6. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






7. The process of changing one data type to another.






8. A written version of a play or other dramatic composition






9. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






10. An extremely fast Internet connection that is widely used by businesses.






11. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






12. Moveable objects used on the set of a play or a movie






13. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






14. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






15. The process of changing one data type to another.






16. An action or set of actions that repeat as long as a condition exists.






17. Feline Follies - Felix Turns the Tide






18. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






19. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






20. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






21. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






22. ActionScript 3.0 code that defines the attributes and functionality of an object.






23. Allows you to position the Flash movie window in the browser window.






24. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






25. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






26. Gumby - Davey and Goliath






27. Checks for any errors in the syntax of the coding.






28. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






29. Indicates the class used to populate the variable.






30. A three-footed stand often used to balance a camera






31. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






32. Fantasmagorie






33. The group of people you imagine will watch the end product that you create.






34. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






35. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






36. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






37. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






38. A small part of the overall story such as the introduction of a character or conflict.






39. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






40. In ActionScript 3.0 the functionality of an object - that is - what it can do.






41. A three-footed stand often used to balance a camera






42. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






43. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






44. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






45. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






46. An action or set of actions that repeat as long as a condition exists.






47. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






48. Editable copies of symbols that are placed on the Stage.






49. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






50. An Action Scrip 3.0 statement that executes a block of code in response to the event.