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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The panel where you create and edit Action Scrip code for an object or a frame.
Broadband
Keyframe
Casting
Actions panel
2. The process of turning a bitmap image into vector paths for animation and other purposes.
Limited Animation
Trace
Audience
String variable
3. The process of changing one data type to another.
Max and Dave Fleischer
Pixar
Casting
Frame
4. Fantasmagorie
Emile Cohl
Multiplane Camera
Components
Casting
5. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Tween(ing)
Cel
J. Stuart Blackton
Persistance of Vision
6. Is a made by tracing over live-action film movement frame by frame
Broadband
Winsor McCay
Pixar
Rotoscoping
7. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
AddChild
Broadband
Stream sound
Appeal
8. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Squash and Stretch
Schlesinger Studios
Rotoscoping
Emile Cohl
9. Created theatre optique - hand cranked projectable device
Pixar
Peter Jackson
Ray Harryhausen
Emile Reynaud
10. Feline Follies - Felix Turns the Tide
Import to library
Nesting
Edit
Otto Messmer
11. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Break apart
Property
Timeline
Expressions
12. The name of a work of art or movie etc.
Hanna -Barbera
Methods
Ray Harryhausen
Title
13. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Object
Pixar
Credits
UPA
14. The process of turning a bitmap image into vector paths for animation and other purposes.
Decrement Action
Thaumatrope
Trace
Data type
15. An action or set of actions that repeat as long as a condition exists.
Loop
String variable
Otto Messmer
AddChild
16. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Scene
Thaumatrope
Otto Messmer
Flipbook
17. An extremely fast Internet connection that is widely used by businesses.
T1
Expressions
Limited Animation
Import
18. King Kong
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
19. A container that holds information and is used in ActionScript code.
Variable
Import to library
Props
Pre-loader
20. The panel that contains the objects that are used in a Flash movie.
Willis O'Brien
Stop-Motion
Library panel
Stream sound
21. A text box created on the Stage with the Text tool that displays information derived from variables.
Crossbar
Ease In and Ease out
Dynamic text field
Instance
22. Something that should cause people to want to watch the movie
Anti-aliasing
Device Central
Appeal
Timeline
23. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
T1
Magic Lantern
Conditional Actions
24. James and the Giant Peach - The Nightmare Before Christmas
Onion Skin
Function
Casting
Tim Burton
25. Two Towers (Gollum) - King Kong remake (2005)
Storyboard
Bandwidth Profiler
Multiplane Camera
Peter Jackson
26. Formulas for manipulating or evaluating the information in variables.
Expressions
Snow White and the Seven Dwarfs
Frame
Data type
27. The method for adding objects to be visible on the screen in ActionScript.
Number variable
Credits
AddChild
Zoopraxiscope
28. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Keyframe
Data type
Tim Burton
Movie clip symbol
29. Graphic based on pixels
Increment Action
Break apart
Bitmap (Raster) graphic
Animated graphic symbol
30. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Function
Button symbol
Animation
Bray Studios
31. Tool for planning visual media like animation - video and even websites.
Animated graphic symbol
Flash Lite
Variable
Storyboard
32. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bitmap (Raster) graphic
Bray Studios
Snow White and the Seven Dwarfs
Parent-child relationship
33. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Anti-aliasing
Onion Skin
Bandwidth Profiler
Theatre Optique
34. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Flash Lite
Import to stage
Claymation
Animated graphic symbol
35. 1 second (default)
Anti-aliasing
Stream sound
Function
24 frames
36. Tool for planning visual media like animation - video and even websites.
Crossbar
Check syntax
Aardman Studios
Storyboard
37. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Loader Component
Bitmap (Raster) graphic
Loop
38. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Appeal
Import to library
Magic Lantern
Onion Skin
39. It occurs after an action - and is the direct physical result of it
Snow White and the Seven Dwarfs
Anticipation
Instance
Persistance of Vision
40. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
24 frames
Bitmap (Raster) graphic
Phenakistoscope
Nesting
41. Is the rapid display of images in a specific order that give the illusion of movement.
Broadband
Number variable
Animation
Parent-child relationship
42. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Multiplane Camera
Tex Avery
Phenakistoscope
Import
43. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Casting
Check syntax
Vector graphic
Graphic Symbols
44. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
24 frames
Ray Harryhausen
Pixilation
45. A broadband Internet connection speed that is available through phone lines.
Conditional Actions
Emile Reynaud
DSL
Tim Burton
46. A written version of a play or other dramatic composition
Background
Script
Flipbook
Keyframe
47. Editable copies of symbols that are placed on the Stage.
Chuck Jones
Tween(ing)
String variable
Instance
48. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Animated graphic symbol
Import to library
Credits
49. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
Flash Lite
Graphic Symbols
Timing
50. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Timeline
Claymation
Check syntax