Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Nick Park - The Wrong Trousers - and Chicken Run.






2. The group of people you imagine will watch the end product that you create.






3. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






4. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






5. Is the rapid display of images in a specific order that give the illusion of movement.






6. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






7. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






8. An animation stored as a single - reusable symbol in the library panel






9. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






10. Indicates the class used to populate the variable.






11. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






12. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






13. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






14. An attribute of an object such as its size or color.






15. Scooby Doo -The Jetsons -and The Flintstones






16. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






17. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






18. Indicates the class used to populate the variable.






19. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






20. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






21. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






22. The process of turning a bitmap image into vector paths for animation and other purposes.






23. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






24. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






25. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






26. King Kong

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27. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






28. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






29. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






30. ActionScript 3.0 code that defines the attributes and functionality of an object.






31. A three-footed stand often used to balance a camera






32. An Action Scrip 3.0 statement that executes a block of code in response to the event.






33. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






34. A broadband Internet connection speed that is available through phone lines.






35. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






36. ActionScript 3.0 code that defines the attributes and functionality of an object.






37. The process of changing one data type to another.






38. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






39. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






40. 1 second (default)






41. Flattens out and elongate slightly






42. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






43. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






44. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






45. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






46. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






47. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






48. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






49. A small part of the overall story such as the introduction of a character or conflict.






50. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.