Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






2. The name of a work of art or movie etc.






3. A text box created on the Stage with the Text tool that displays information derived from variables.






4. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






5. A program specifically developed to optimize the playing of Flash movies using mobile devices.






6. Two Towers (Gollum) - King Kong remake (2005)






7. The group of people you imagine will watch the end product that you create.






8. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






9. Gumby - Davey and Goliath






10. An Action Scrip 3.0 statement that executes a block of code in response to the event.






11. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






12. An attribute of an object such as its size or color.






13. Feline Follies - Felix Turns the Tide






14. Two Towers (Gollum) - King Kong remake (2005)






15. Checks for any errors in the syntax of the coding.






16. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






17. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






18. An Action Scrip 3.0 statement that executes a block of code in response to the event.






19. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






20. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






21. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






22. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






23. Tool for planning visual media like animation - video and even websites.






24. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






25. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






26. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






27. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






28. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






29. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






30. Indicators on the video timeline that can be used in ActionScript.






31. The process of turning a bitmap image into vector paths for animation and other purposes.






32. Gumby - Davey and Goliath






33. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






34. A broadband Internet connection speed that is available through phone lines.






35. A small part of the overall story such as the introduction of a character or conflict.






36. Brings graphics directly onto the stage






37. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






38. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






39. The panel that contains the objects that are used in a Flash movie.






40. The process of smoothing the edges of a graphic so they appear less jagged.






41. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






42. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






43. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






44. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






45. Indicates the class used to populate the variable.






46. Scenery hung at back of stage






47. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






48. Moveable objects used on the set of a play or a movie






49. Shows where the key (most important) action occurs.






50. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.