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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Graphic based on pixels
Increment Action
Animated graphic symbol
Bitmap (Raster) graphic
Bandwidth Profiler
2. Scooby Doo -The Jetsons -and The Flintstones
Hanna -Barbera
HTML alignment
Dynamic text field
Code snippets
3. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Number variable
Title
Bandwidth Profiler
Methods
4. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Import to stage
Library panel
Components
Ray Harryhausen
5. Formulas for manipulating or evaluating the information in variables.
Expressions
Vector graphic
Anticipation
Claymation
6. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Data type
UPA
Exaggeration
Loop
7. The group of people you imagine will watch the end product that you create.
Publish
Anti-aliasing
Increment Action
Audience
8. A small part of the overall story such as the introduction of a character or conflict.
Loader Component
Bitmap (Raster) graphic
Scene
Phenakistoscope
9. The process of changing one data type to another.
Casting
Magic Lantern
Animated graphic symbol
Nesting
10. Flattens out and elongate slightly
Squash and Stretch
Tween(ing)
Timing
Event sounds
11. Editable copies of symbols that are placed on the Stage.
Instance
Crossbar
Hanna -Barbera
Actions panel
12. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Praxinoscope
Exaggeration
HTML alignment
Event Listener
13. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Graphic Symbols
Number variable
Exaggeration
Claymation
14. Indicates the class used to populate the variable.
Limited Animation
Data type
Publish
Zoopraxiscope
15. Scenery hung at back of stage
Background
Walt Disney
Publish
Flipbook
16. Indicators on the video timeline that can be used in ActionScript.
Cue points
Audience
Broadband
Keyframe
17. The name of a work of art or movie etc.
Appeal
Thaumatrope
Data type
Title
18. Something that should cause people to want to watch the movie
Exaggeration
Zoetrope
Animated graphic symbol
Appeal
19. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Property
Tripod
Timeline
Object
20. A container that holds information and is used in ActionScript code.
Max and Dave Fleischer
Anti-aliasing
Variable
James Cameron
21. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Frame
Hanna -Barbera
Timing
Broadband
22. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Classes
String variable
Loop
Decrement Action
23. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Increment Action
T1
Tex Avery
Tween(ing)
24. One of a series of still photographs on a strip of film used in making movies or animations
Import to stage
Check syntax
Frame
Code snippets
25. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Props
HTML alignment
Tex Avery
26. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Claymation
Button symbol
Ray Harryhausen
Tim Burton
27. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Number variable
HTML alignment
Number variable
Tween(ing)
28. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Walt Disney
Cel
Decrement Action
29. The process of smoothing the edges of a graphic so they appear less jagged.
Emile Reynaud
Check syntax
Anti-aliasing
Anticipation
30. Scenery hung at back of stage
Crossbar
Library panel
Magic Lantern
Background
31. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Persistance of Vision
Winsor McCay
UPA
AddChild
32. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Event sounds
Schlesinger Studios
Vector graphic
Increment Action
33. King Kong
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
34. Checks for any errors in the syntax of the coding.
Tween(ing)
Check syntax
Snow White and the Seven Dwarfs
Phenakistoscope
35. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Pre-loader
Object
Actions panel
Break apart
36. King Kong
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
37. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Stop-Motion
Break apart
Cue points
Instance
38. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Variable
Flash Lite
Device Central
39. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Tim Burton
Device Central
Thaumatrope
Flash Lite
40. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Increment Action
Function
Praxinoscope
Stream sound
41. Is a made by tracing over live-action film movement frame by frame
Rotoscoping
Scene
James Cameron
Edit
42. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Pre-loader
Crossbar
Chuck Jones
Ray Harryhausen
43. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Zoopraxiscope
Increment Action
Pre-loader
T1
44. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Thaumatrope
Stream sound
Aardman Studios
Max and Dave Fleischer
45. An action or set of actions that repeat as long as a condition exists.
Import to stage
Limited Animation
Credits
Loop
46. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
String variable
Vector graphic
Frame
Graphic Symbols
47. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixilation
Pixar
Crossbar
Tripod
48. Is the rapid display of images in a specific order that give the illusion of movement.
Magic Lantern
Animation
Squash and Stretch
Loader Component
49. The method for adding objects to be visible on the screen in ActionScript.
Willis O'Brien
Methods
AddChild
J. Stuart Blackton
50. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Scene
Norman Mclaren
Device Central
Cel