Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






2. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






3. An attribute of an object such as its size or color.






4. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






5. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






6. Gumby - Davey and Goliath






7. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






8. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






9. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






10. The panel that contains the objects that are used in a Flash movie.






11. Feline Follies - Felix Turns the Tide






12. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






13. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






14. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






15. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






16. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






17. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






18. Is the rapid display of images in a specific order that give the illusion of movement.






19. The process of changing one data type to another.






20. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






21. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






22. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






23. 1 second (default)






24. Scooby Doo -The Jetsons -and The Flintstones






25. Spins images on paper in rotating drum; 1834; early motion-picture machine






26. Shows where the key (most important) action occurs.






27. King Kong

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28. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






29. Checks for any errors in the syntax of the coding.






30. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






31. The process of turning a bitmap image into vector paths for animation and other purposes.






32. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






33. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






34. Circle with string attached to each slide with different images on each side. When spun it would created one image.






35. Editable copies of symbols that are placed on the Stage.






36. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






37. ActionScript 3.0 code that defines the attributes and functionality of an object.






38. A component that can load external jpg graphic files and swf movie files






39. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






40. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






41. Something that should cause people to want to watch the movie






42. The process of turning a bitmap image into vector paths for animation and other purposes.






43. Terminator 2






44. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






45. A three-footed stand often used to balance a camera






46. In ActionScript 3.0 the functionality of an object - that is - what it can do.






47. Nick Park - The Wrong Trousers - and Chicken Run.






48. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






49. A feature that enables you to view the contents of multiple frames onscreen at the same time.






50. Feline Follies - Felix Turns the Tide