Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. One of a series of still photographs on a strip of film used in making movies or animations






2. Sequence of images drawn page-by-page






3. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






4. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






5. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






6. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






7. The process of changing one data type to another.






8. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






9. An animation stored as a single - reusable symbol in the library panel






10. A three-footed stand often used to balance a camera






11. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






12. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






13. A feature that enables you to view the contents of multiple frames onscreen at the same time.






14. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






15. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






16. An action or set of actions that repeat as long as a condition exists.






17. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






18. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






19. The panel where you create and edit Action Scrip code for an object or a frame.






20. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






21. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






22. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






23. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






24. Is a made by tracing over live-action film movement frame by frame






25. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






26. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






27. The panel where you create and edit Action Scrip code for an object or a frame.






28. King Kong

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29. An Action Scrip 3.0 statement that executes a block of code in response to the event.






30. Gumby - Davey and Goliath






31. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






32. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






33. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






34. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






35. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






36. A three-footed stand often used to balance a camera






37. ActionScript 3.0 code that defines the attributes and functionality of an object.






38. James and the Giant Peach - The Nightmare Before Christmas






39. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






40. Shows where the key (most important) action occurs.






41. A text box created on the Stage with the Text tool that displays information derived from variables.






42. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






43. A text box created on the Stage with the Text tool that displays information derived from variables.






44. The group of people you imagine will watch the end product that you create.






45. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






46. An extremely fast Internet connection that is widely used by businesses.






47. Scenery hung at back of stage






48. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






49. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






50. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.