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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Stream sound
Button symbol
Import
Break apart
2. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Frame
Stop-Motion
Object
T1
3. A written version of a play or other dramatic composition
Script
Title
Break apart
Hanna -Barbera
4. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Decrement Action
Ease In and Ease out
Publish
Title
5. The process of turning a bitmap image into vector paths for animation and other purposes.
Trace
Function
Timing
Willis O'Brien
6. The process of smoothing the edges of a graphic so they appear less jagged.
Casting
Theatre Optique
HTML alignment
Anti-aliasing
7. One of a series of still photographs on a strip of film used in making movies or animations
Actions panel
Frame
Claymation
Aardman Studios
8. To bring information into a computer or computer program
Tim Burton
Import
Anti-aliasing
Conditional Actions
9. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Components
Persistance of Vision
Stream sound
Function
10. The panel where you create and edit Action Scrip code for an object or a frame.
Flipbook
Rotoscoping
J. Stuart Blackton
Actions panel
11. James and the Giant Peach - The Nightmare Before Christmas
Import
Emile Reynaud
Components
Tim Burton
12. Is a made by tracing over live-action film movement frame by frame
Anticipation
Ease In and Ease out
Rotoscoping
DSL
13. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Bray Studios
Vector graphic
Background
Scene
14. A small part of the overall story such as the introduction of a character or conflict.
String variable
Scene
Device Central
Number variable
15. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Bitmap (Raster) graphic
Exaggeration
Graphic Symbols
Phenakistoscope
16. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Norman Mclaren
Event Listener
Loader Component
Audience
17. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Scene
Praxinoscope
Components
Cel
18. This cursor symbol means you can click to select as click and hold to MOVE the object.
Crossbar
Praxinoscope
Flipbook
Onion Skin
19. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Zoetrope
Loader Component
Number variable
Praxinoscope
20. Checks for any errors in the syntax of the coding.
Event Listener
Art Clokey
Frame
Check syntax
21. Two Towers (Gollum) - King Kong remake (2005)
Thaumatrope
Pre-loader
Peter Jackson
Frame
22. The process of smoothing the edges of a graphic so they appear less jagged.
Onion Skin
Anti-aliasing
Pixar
Limited Animation
23. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Peter Jackson
Multiplane Camera
Persistance of Vision
Stream sound
24. The panel where you create and edit Action Scrip code for an object or a frame.
Zoetrope
Props
Stream sound
Actions panel
25. Allows you to test Flash movies on various models of mobile devices.
Movie clip symbol
Device Central
Emile Reynaud
Timing
26. Scooby Doo -The Jetsons -and The Flintstones
Crossbar
Edit
Data type
Hanna -Barbera
27. This cursor symbol means you can click to select as click and hold to MOVE the object.
Trace
Pixar
Crossbar
Aardman Studios
28. Two Towers (Gollum) - King Kong remake (2005)
Peter Jackson
Onion Skin
Dynamic text field
Tim Burton
29. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Praxinoscope
Timing
Winsor McCay
Walt Disney
30. Allows you to position the Flash movie window in the browser window.
Edit
Classes
Art Clokey
HTML alignment
31. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Magic Lantern
Tween(ing)
Object
Actions panel
32. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Appeal
Credits
Script
Code snippets
33. To bring information into a computer or computer program
Norman Mclaren
Pixilation
Schlesinger Studios
Import
34. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Parent-child relationship
Anticipation
Pixilation
Bray Studios
35. Scenery hung at back of stage
Background
Credits
Flipbook
Tripod
36. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Actions panel
Decrement Action
Tripod
Aardman Studios
37. A component that can load external jpg graphic files and swf movie files
Loader Component
Appeal
Anticipation
Check syntax
38. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Timing
Nesting
Data type
Snow White and the Seven Dwarfs
39. An attribute of an object such as its size or color.
Peter Jackson
DSL
Thaumatrope
Property
40. Tool for planning visual media like animation - video and even websites.
Storyboard
Loop
Event sounds
Conditional Actions
41. The process of changing one data type to another.
Components
Title
Casting
Thaumatrope
42. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Scene
Data type
Pre-loader
Tex Avery
43. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Stream sound
Zoopraxiscope
Emile Reynaud
Squash and Stretch
44. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Publish
Onion Skin
Timing
Rotoscoping
45. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Import to library
Appeal
Break apart
Object
46. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Stop-Motion
Classes
Actions panel
Credits
47. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
Publish
Multiplane Camera
Methods
48. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Graphic Symbols
Stream sound
Expressions
Check syntax
49. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Bray Studios
Zoopraxiscope
Button symbol
Snow White and the Seven Dwarfs
50. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
UPA
Import to library
Timeline
Theatre Optique