Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






2. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






3. An extremely fast Internet connection that is widely used by businesses.






4. One of a series of still photographs on a strip of film used in making movies or animations






5. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






6. The panel that contains the objects that are used in a Flash movie.






7. Brings graphics directly onto the stage






8. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






9. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






10. An extremely fast Internet connection that is widely used by businesses.






11. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






12. Brings graphics into the library






13. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






14. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






15. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






16. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






17. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






18. Spins images on paper in rotating drum; 1834; early motion-picture machine






19. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






20. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






21. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






22. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






23. A small part of the overall story such as the introduction of a character or conflict.






24. Indicators on the video timeline that can be used in ActionScript.






25. A broadband Internet connection speed that is available through phone lines.






26. Scooby Doo -The Jetsons -and The Flintstones






27. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






28. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






29. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






30. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






31. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






32. An action or set of actions that repeat as long as a condition exists.






33. Moveable objects used on the set of a play or a movie






34. Fantasmagorie






35. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






36. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






37. A three-footed stand often used to balance a camera






38. An attribute of an object such as its size or color.






39. Checks for any errors in the syntax of the coding.






40. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






41. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






42. The group of people you imagine will watch the end product that you create.






43. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






44. A component that can load external jpg graphic files and swf movie files






45. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






46. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






47. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






48. An Action Scrip 3.0 statement that executes a block of code in response to the event.






49. An attribute of an object such as its size or color.






50. An action or set of actions that repeat as long as a condition exists.