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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Formulas for manipulating or evaluating the information in variables.
HTML alignment
Edit
Storyboard
Expressions
2. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
James Cameron
Exaggeration
Crossbar
DSL
3. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Norman Mclaren
Scene
Casting
Theatre Optique
4. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Anticipation
Rotoscoping
Crossbar
5. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Timeline
Variable
Pixilation
Number variable
6. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Willis O'Brien
Persistance of Vision
Stop-Motion
7. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Bray Studios
Pixilation
Title
8. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Button symbol
String variable
Ray Harryhausen
Bitmap (Raster) graphic
9. Moveable objects used on the set of a play or a movie
Props
Edit
Cel
Background
10. Nick Park - The Wrong Trousers - and Chicken Run.
Loop
Crossbar
Aardman Studios
Willis O'Brien
11. The process of turning a bitmap image into vector paths for animation and other purposes.
Graphic Symbols
Casting
Button symbol
Trace
12. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Import to library
Scene
Anti-aliasing
Claymation
13. Created theatre optique - hand cranked projectable device
Trace
Conditional Actions
Crossbar
Emile Reynaud
14. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Loader Component
Timeline
Animated graphic symbol
Schlesinger Studios
15. A container that holds information and is used in ActionScript code.
Appeal
Variable
Snow White and the Seven Dwarfs
Appeal
16. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Ray Harryhausen
Trace
Cel
17. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Onion Skin
Tween(ing)
Edit
18. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Loop
Import to library
Persistance of Vision
Tripod
19. It occurs after an action - and is the direct physical result of it
Movie clip symbol
Anticipation
Tex Avery
Expressions
20. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Credits
Flash Lite
Peg Bar
Schlesinger Studios
21. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Peg Bar
Limited Animation
Exaggeration
Button symbol
22. Gumby - Davey and Goliath
Art Clokey
Walt Disney
Exaggeration
J. Stuart Blackton
23. An attribute of an object such as its size or color.
Hanna -Barbera
Property
Theatre Optique
Movie clip symbol
24. A broadband Internet connection speed that is available through phone lines.
Chuck Jones
Anticipation
DSL
James Cameron
25. Moveable objects used on the set of a play or a movie
Loop
Props
Limited Animation
Max and Dave Fleischer
26. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Aardman Studios
Data type
Onion Skin
Winsor McCay
27. Flattens out and elongate slightly
Stop-Motion
Expressions
Walt Disney
Squash and Stretch
28. A text box created on the Stage with the Text tool that displays information derived from variables.
Bandwidth Profiler
Dynamic text field
Onion Skin
Graphic Symbols
29. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Stop-Motion
Chuck Jones
Animation
Pixar
30. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Cel
Keyframe
Tripod
Import to stage
31. Formulas for manipulating or evaluating the information in variables.
Loop
Flipbook
Anticipation
Expressions
32. Scenery hung at back of stage
Anti-aliasing
Emile Reynaud
Methods
Background
33. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Anticipation
Pixar
Animated graphic symbol
Art Clokey
34. King Kong
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35. Shows where the key (most important) action occurs.
Keyframe
Cue points
Tween(ing)
James Cameron
36. Two Towers (Gollum) - King Kong remake (2005)
Schlesinger Studios
Walt Disney
Casting
Peter Jackson
37. Terminator 2
James Cameron
Loop
Data type
Bray Studios
38. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Import
Zoopraxiscope
Tween(ing)
Walt Disney
39. Checks for any errors in the syntax of the coding.
24 frames
Claymation
Check syntax
Claymation
40. A three-footed stand often used to balance a camera
Flash Lite
Check syntax
Tripod
Timeline
41. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Flash Lite
James Cameron
Norman Mclaren
Variable
42. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Casting
Function
Vector graphic
Instance
43. James and the Giant Peach - The Nightmare Before Christmas
Winsor McCay
Bitmap (Raster) graphic
Tim Burton
Persistance of Vision
44. Is a made by tracing over live-action film movement frame by frame
Onion Skin
Frame
Conditional Actions
Rotoscoping
45. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Decrement Action
Timeline
Broadband
Code snippets
46. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Title
Publish
Event sounds
Decrement Action
47. The process of smoothing the edges of a graphic so they appear less jagged.
Anti-aliasing
Props
Import to library
Import to stage
48. An animation stored as a single - reusable symbol in the library panel
Persistance of Vision
Cue points
Walt Disney
Animated graphic symbol
49. Terminator 2
James Cameron
String variable
Stream sound
Thaumatrope
50. James and the Giant Peach - The Nightmare Before Christmas
Conditional Actions
Tim Burton
Tripod
Peg Bar
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