Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






2. ActionScript 3.0 code that defines the attributes and functionality of an object.






3. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






4. Gumby - Davey and Goliath






5. It occurs after an action - and is the direct physical result of it






6. An animation stored as a single - reusable symbol in the library panel






7. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






8. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






9. Flattens out and elongate slightly






10. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






11. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






12. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






13. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






14. Scenery hung at back of stage






15. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






16. Shows where the key (most important) action occurs.






17. A container that holds information and is used in ActionScript code.






18. Is the rapid display of images in a specific order that give the illusion of movement.






19. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






20. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






21. A small part of the overall story such as the introduction of a character or conflict.






22. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






23. Brings graphics into the library






24. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






25. This cursor symbol means you can click to select as click and hold to MOVE the object.






26. A three-footed stand often used to balance a camera






27. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






28. Sequence of images drawn page-by-page






29. This cursor symbol means you can click to select as click and hold to MOVE the object.






30. One of a series of still photographs on a strip of film used in making movies or animations






31. An Action Scrip 3.0 statement that executes a block of code in response to the event.






32. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






33. The group of people you imagine will watch the end product that you create.






34. An animation stored as a single - reusable symbol in the library panel






35. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






36. Flattens out and elongate slightly






37. A component that can load external jpg graphic files and swf movie files






38. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






39. Two Towers (Gollum) - King Kong remake (2005)






40. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






41. Nick Park - The Wrong Trousers - and Chicken Run.






42. An attribute of an object such as its size or color.






43. Allows you to test Flash movies on various models of mobile devices.






44. The process of changing one data type to another.






45. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






46. The group of people you imagine will watch the end product that you create.






47. The panel where you create and edit Action Scrip code for an object or a frame.






48. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






49. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






50. An action or set of actions that repeat as long as a condition exists.