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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Brings graphics directly onto the stage
Exaggeration
Import to stage
Object
Conditional Actions
2. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
24 frames
Event sounds
Decrement Action
Conditional Actions
3. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Peg Bar
Phenakistoscope
Ease In and Ease out
Multiplane Camera
4. The panel that contains the objects that are used in a Flash movie.
Bandwidth Profiler
Library panel
Walt Disney
Timing
5. An attribute of an object such as its size or color.
Animated graphic symbol
Property
Pre-loader
DSL
6. Formulas for manipulating or evaluating the information in variables.
Graphic Symbols
Flipbook
Methods
Expressions
7. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Praxinoscope
Phenakistoscope
Background
8. The process of changing one data type to another.
Animated graphic symbol
Casting
String variable
Tween(ing)
9. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Cel
Stream sound
Peg Bar
UPA
10. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Nesting
Bray Studios
Emile Cohl
Bitmap (Raster) graphic
11. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Cue points
Vector graphic
Pre-loader
Button symbol
12. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Title
Object
Movie clip symbol
Appeal
13. James and the Giant Peach - The Nightmare Before Christmas
Ease In and Ease out
Tim Burton
Cue points
Appeal
14. Created theatre optique - hand cranked projectable device
Emile Reynaud
T1
Schlesinger Studios
Chuck Jones
15. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Theatre Optique
Script
Claymation
Conditional Actions
16. The name of a work of art or movie etc.
Tim Burton
Title
Event sounds
Classes
17. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Snow White and the Seven Dwarfs
Nesting
Anticipation
Casting
18. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Flash Lite
Pixilation
Publish
Tripod
19. Something that should cause people to want to watch the movie
Edit
Stop-Motion
Appeal
Aardman Studios
20. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Expressions
Keyframe
Loop
21. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Storyboard
Tim Burton
Methods
22. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Anti-aliasing
Otto Messmer
Thaumatrope
Pre-loader
23. An attribute of an object such as its size or color.
Trace
Flash Lite
Property
Dynamic text field
24. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Magic Lantern
Graphic Symbols
Winsor McCay
Import
25. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Cel
Import to stage
Zoopraxiscope
Timing
26. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Function
Hanna -Barbera
Trace
Limited Animation
27. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Instance
Code snippets
DSL
Expressions
28. Indicators on the video timeline that can be used in ActionScript.
Cue points
Event Listener
HTML alignment
Pixar
29. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
AddChild
Data type
Props
30. A three-footed stand often used to balance a camera
Peter Jackson
Emile Reynaud
Tripod
Trace
31. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Squash and Stretch
Button symbol
Cel
Stream sound
32. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Graphic Symbols
Movie clip symbol
Schlesinger Studios
Peg Bar
33. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Onion Skin
Frame
J. Stuart Blackton
Conditional Actions
34. Created theatre optique - hand cranked projectable device
Break apart
Thaumatrope
Emile Cohl
Emile Reynaud
35. Flattens out and elongate slightly
Onion Skin
Squash and Stretch
Otto Messmer
Exaggeration
36. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Movie clip symbol
Frame
Button symbol
Event Listener
37. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Rotoscoping
Cel
Zoopraxiscope
Number variable
38. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Peter Jackson
Scene
Parent-child relationship
Phenakistoscope
39. Tool for planning visual media like animation - video and even websites.
Pixilation
Otto Messmer
Storyboard
AddChild
40. A broadband Internet connection speed that is available through phone lines.
Multiplane Camera
DSL
Phenakistoscope
Peter Jackson
41. Checks for any errors in the syntax of the coding.
Bitmap (Raster) graphic
Audience
Function
Check syntax
42. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
UPA
Phenakistoscope
Norman Mclaren
Ray Harryhausen
43. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Loop
Norman Mclaren
Flash Lite
Increment Action
44. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Bandwidth Profiler
Device Central
Emile Reynaud
45. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Methods
Dynamic text field
Classes
Hanna -Barbera
46. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Schlesinger Studios
Claymation
Trace
Edit
47. Terminator 2
Background
Frame
Theatre Optique
James Cameron
48. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Event Listener
Movie clip symbol
Snow White and the Seven Dwarfs
AddChild
49. Scooby Doo -The Jetsons -and The Flintstones
Script
Variable
Hanna -Barbera
Actions panel
50. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Phenakistoscope
Decrement Action
Exaggeration
Stop-Motion