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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Spins images on paper in rotating drum; 1834; early motion-picture machine
Animated graphic symbol
Props
Anticipation
Zoetrope
2. The name of a work of art or movie etc.
Props
Classes
Emile Cohl
Title
3. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Stop-Motion
Tim Burton
Tripod
Aardman Studios
4. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Import to library
Otto Messmer
Device Central
Snow White and the Seven Dwarfs
5. An action or set of actions that repeat as long as a condition exists.
Loop
Cue points
AddChild
T1
6. Indicates the class used to populate the variable.
Graphic Symbols
Data type
Persistance of Vision
Increment Action
7. Scenery hung at back of stage
Increment Action
Background
Methods
Praxinoscope
8. Allows you to test Flash movies on various models of mobile devices.
Tween(ing)
Import to library
Device Central
Appeal
9. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Crossbar
Norman Mclaren
Storyboard
Check syntax
10. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Edit
Keyframe
Tim Burton
Max and Dave Fleischer
11. A container that holds information and is used in ActionScript code.
24 frames
Cue points
Variable
Limited Animation
12. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
DSL
Tripod
Classes
Theatre Optique
13. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
HTML alignment
Scene
Ray Harryhausen
Movie clip symbol
14. A broadband Internet connection speed that is available through phone lines.
DSL
Onion Skin
Components
Tween(ing)
15. The process of turning a bitmap image into vector paths for animation and other purposes.
Animated graphic symbol
Stream sound
Trace
J. Stuart Blackton
16. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Ray Harryhausen
Parent-child relationship
Animated graphic symbol
Magic Lantern
17. Created theatre optique - hand cranked projectable device
Frame
Emile Reynaud
Animation
Increment Action
18. Graphic based on pixels
Claymation
Pixar
Bitmap (Raster) graphic
Timing
19. A component that can load external jpg graphic files and swf movie files
Import to library
HTML alignment
Walt Disney
Loader Component
20. A three-footed stand often used to balance a camera
Tween(ing)
Event Listener
Tripod
Instance
21. The panel where you create and edit Action Scrip code for an object or a frame.
Movie clip symbol
Cue points
Chuck Jones
Actions panel
22. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Bitmap (Raster) graphic
24 frames
Tex Avery
Norman Mclaren
23. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
String variable
Credits
Snow White and the Seven Dwarfs
24. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Title
Timeline
Parent-child relationship
AddChild
25. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Bandwidth Profiler
James Cameron
Function
Peg Bar
26. James and the Giant Peach - The Nightmare Before Christmas
Components
Conditional Actions
Phenakistoscope
Tim Burton
27. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Event Listener
UPA
Actions panel
Script
28. The process of smoothing the edges of a graphic so they appear less jagged.
Aardman Studios
Animation
Phenakistoscope
Anti-aliasing
29. Tool for planning visual media like animation - video and even websites.
Storyboard
Import
Crossbar
Instance
30. The process of turning a bitmap image into vector paths for animation and other purposes.
Trace
Dynamic text field
Scene
Expressions
31. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Audience
Winsor McCay
Peter Jackson
Increment Action
32. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixar
Title
Expressions
Pre-loader
33. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Expressions
Script
Onion Skin
Claymation
34. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Movie clip symbol
Props
Nesting
Object
35. King Kong
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
36. The method for adding objects to be visible on the screen in ActionScript.
Event sounds
Props
Max and Dave Fleischer
AddChild
37. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
J. Stuart Blackton
Button symbol
Event sounds
Praxinoscope
38. Two Towers (Gollum) - King Kong remake (2005)
Peter Jackson
Emile Reynaud
Otto Messmer
Thaumatrope
39. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Number variable
Praxinoscope
Ease In and Ease out
Loop
40. Brings graphics into the library
Import to library
Limited Animation
Data type
T1
41. Flattens out and elongate slightly
Stream sound
Timeline
Squash and Stretch
Norman Mclaren
42. Indicators on the video timeline that can be used in ActionScript.
Trace
Anticipation
Conditional Actions
Cue points
43. Spins images on paper in rotating drum; 1834; early motion-picture machine
Decrement Action
Art Clokey
Zoetrope
Break apart
44. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Trace
Onion Skin
Claymation
Increment Action
45. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Dynamic text field
Magic Lantern
Classes
Actions panel
46. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
J. Stuart Blackton
Function
Thaumatrope
Peg Bar
47. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Vector graphic
Timeline
Rotoscoping
Bitmap (Raster) graphic
48. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Aardman Studios
Edit
Nesting
Event sounds
49. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Tex Avery
Device Central
Flipbook
Bray Studios
50. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Frame
Publish
Bandwidth Profiler
Timing