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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1 second (default)
Vector graphic
24 frames
Code snippets
Classes
2. Something that should cause people to want to watch the movie
Code snippets
Snow White and the Seven Dwarfs
Thaumatrope
Appeal
3. The method for adding objects to be visible on the screen in ActionScript.
Edit
Stop-Motion
AddChild
Function
4. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Zoopraxiscope
Limited Animation
Loop
Edit
5. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
24 frames
Edit
Credits
Decrement Action
6. A written version of a play or other dramatic composition
Peg Bar
Timing
Hanna -Barbera
Script
7. James and the Giant Peach - The Nightmare Before Christmas
Decrement Action
Tim Burton
T1
Peter Jackson
8. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Flipbook
Norman Mclaren
Tim Burton
Exaggeration
9. A text box created on the Stage with the Text tool that displays information derived from variables.
Event Listener
Tim Burton
Dynamic text field
Tex Avery
10. This cursor symbol means you can click to select as click and hold to MOVE the object.
Flash Lite
Thaumatrope
Storyboard
Crossbar
11. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Trace
Check syntax
Credits
Decrement Action
12. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Loader Component
DSL
Rotoscoping
Schlesinger Studios
13. Terminator 2
Casting
Persistance of Vision
Stream sound
James Cameron
14. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Edit
Function
Publish
15. Created theatre optique - hand cranked projectable device
Event sounds
Code snippets
Emile Reynaud
Tween(ing)
16. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Cel
DSL
Event Listener
Walt Disney
17. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Onion Skin
Object
Publish
Aardman Studios
18. A three-footed stand often used to balance a camera
Emile Reynaud
Praxinoscope
Tripod
Vector graphic
19. The process of smoothing the edges of a graphic so they appear less jagged.
Anti-aliasing
Nesting
HTML alignment
HTML alignment
20. Fantasmagorie
Emile Cohl
Theatre Optique
Data type
Snow White and the Seven Dwarfs
21. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Function
Rotoscoping
Import to library
Persistance of Vision
22. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Keyframe
Trace
Background
Flash Lite
23. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixar
Schlesinger Studios
Multiplane Camera
Script
24. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Peg Bar
Classes
Graphic Symbols
Stop-Motion
25. A written version of a play or other dramatic composition
Timing
Script
Flipbook
Graphic Symbols
26. Is the rapid display of images in a specific order that give the illusion of movement.
Squash and Stretch
Animation
Import
Graphic Symbols
27. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Stop-Motion
Check syntax
Object
Broadband
28. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Pre-loader
24 frames
Cue points
Library panel
29. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Max and Dave Fleischer
Expressions
Script
Props
30. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Magic Lantern
Max and Dave Fleischer
Ray Harryhausen
Otto Messmer
31. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Magic Lantern
Stream sound
Claymation
Winsor McCay
32. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Tripod
Claymation
Norman Mclaren
Code snippets
33. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Squash and Stretch
Movie clip symbol
Graphic Symbols
Event Listener
34. Tool for planning visual media like animation - video and even websites.
Storyboard
Pixilation
UPA
Frame
35. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Variable
Bandwidth Profiler
Event Listener
Code snippets
36. Sequence of images drawn page-by-page
Flipbook
Variable
Vector graphic
Walt Disney
37. Formulas for manipulating or evaluating the information in variables.
Expressions
Data type
Decrement Action
Phenakistoscope
38. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Stream sound
Bray Studios
Classes
Animation
39. A text box created on the Stage with the Text tool that displays information derived from variables.
James Cameron
Parent-child relationship
Dynamic text field
Credits
40. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Nesting
Anti-aliasing
Conditional Actions
Expressions
41. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Praxinoscope
Parent-child relationship
Tween(ing)
Animation
42. Graphic based on pixels
HTML alignment
Peter Jackson
Winsor McCay
Bitmap (Raster) graphic
43. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Phenakistoscope
24 frames
Art Clokey
T1
44. Checks for any errors in the syntax of the coding.
Check syntax
Rotoscoping
Flash Lite
Cue points
45. It occurs after an action - and is the direct physical result of it
Emile Cohl
Cue points
Loop
Anticipation
46. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Pixilation
T1
String variable
James Cameron
47. The process of changing one data type to another.
Device Central
Aardman Studios
Casting
Import
48. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Components
Claymation
Thaumatrope
Object
49. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Tex Avery
Edit
Aardman Studios
Methods
50. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
J. Stuart Blackton
Phenakistoscope
Parent-child relationship
Variable
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