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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gumby - Davey and Goliath
Art Clokey
Script
Ray Harryhausen
Magic Lantern
2. An attribute of an object such as its size or color.
Art Clokey
Property
Flash Lite
Theatre Optique
3. Tool for planning visual media like animation - video and even websites.
Otto Messmer
Number variable
Snow White and the Seven Dwarfs
Storyboard
4. Allows you to position the Flash movie window in the browser window.
Norman Mclaren
Instance
HTML alignment
Library panel
5. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Object
Timeline
Pixilation
Thaumatrope
6. Formulas for manipulating or evaluating the information in variables.
HTML alignment
Appeal
24 frames
Expressions
7. The process of turning a bitmap image into vector paths for animation and other purposes.
Bitmap (Raster) graphic
Stream sound
Trace
Expressions
8. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
String variable
Stream sound
Willis O'Brien
Title
9. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Tripod
Broadband
Norman Mclaren
Animated graphic symbol
10. A text box created on the Stage with the Text tool that displays information derived from variables.
HTML alignment
Dynamic text field
Phenakistoscope
Anti-aliasing
11. The panel where you create and edit Action Scrip code for an object or a frame.
T1
HTML alignment
Onion Skin
Actions panel
12. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Peg Bar
Property
Audience
Variable
13. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Anticipation
Norman Mclaren
Aardman Studios
Code snippets
14. This cursor symbol means you can click to select as click and hold to MOVE the object.
Flash Lite
Check syntax
Crossbar
Squash and Stretch
15. The panel that contains the objects that are used in a Flash movie.
Event sounds
Decrement Action
Squash and Stretch
Library panel
16. James and the Giant Peach - The Nightmare Before Christmas
Library panel
Variable
Flash Lite
Tim Burton
17. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Code snippets
Parent-child relationship
Zoetrope
Walt Disney
18. Is the rapid display of images in a specific order that give the illusion of movement.
Bray Studios
Animation
Loop
Expressions
19. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Stream sound
Button symbol
Peg Bar
Import
20. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Classes
Variable
Schlesinger Studios
Increment Action
21. Flattens out and elongate slightly
Broadband
Number variable
Squash and Stretch
AddChild
22. The process of smoothing the edges of a graphic so they appear less jagged.
Expressions
Object
Anti-aliasing
Max and Dave Fleischer
23. Spins images on paper in rotating drum; 1834; early motion-picture machine
Claymation
Property
Peter Jackson
Zoetrope
24. The group of people you imagine will watch the end product that you create.
Appeal
Vector graphic
Peg Bar
Audience
25. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Crossbar
Publish
Praxinoscope
Peter Jackson
26. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
AddChild
Otto Messmer
Cel
Zoopraxiscope
27. Graphic based on pixels
Bitmap (Raster) graphic
Graphic Symbols
Aardman Studios
Hanna -Barbera
28. King Kong
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on line
183
29. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Persistance of Vision
Graphic Symbols
Break apart
Zoopraxiscope
30. Sequence of images drawn page-by-page
Emile Cohl
Winsor McCay
Anticipation
Flipbook
31. Flattens out and elongate slightly
Persistance of Vision
Object
Graphic Symbols
Squash and Stretch
32. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Zoetrope
String variable
Library panel
Graphic Symbols
33. This cursor symbol means you can click to select as click and hold to MOVE the object.
Timeline
Crossbar
Stream sound
Decrement Action
34. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Pixar
Property
Squash and Stretch
Timeline
35. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Vector graphic
Stop-Motion
Frame
Anti-aliasing
36. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Chuck Jones
Crossbar
Tween(ing)
Multiplane Camera
37. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Animation
Thaumatrope
24 frames
Winsor McCay
38. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Ray Harryhausen
Dynamic text field
Flash Lite
Max and Dave Fleischer
39. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Event sounds
Bandwidth Profiler
Storyboard
Chuck Jones
40. Indicators on the video timeline that can be used in ActionScript.
Loop
Scene
Movie clip symbol
Cue points
41. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Cue points
Exaggeration
Event Listener
Broadband
42. A broadband Internet connection speed that is available through phone lines.
Classes
Max and Dave Fleischer
DSL
Peg Bar
43. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Methods
Snow White and the Seven Dwarfs
Publish
Check syntax
44. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Art Clokey
24 frames
Emile Cohl
45. ActionScript 3.0 code that defines the attributes and functionality of an object.
Classes
Claymation
Dynamic text field
Timeline
46. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Frame
Multiplane Camera
Tex Avery
J. Stuart Blackton
47. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Conditional Actions
Code snippets
Anticipation
Chuck Jones
48. The panel that contains the objects that are used in a Flash movie.
Import to stage
Library panel
Edit
Norman Mclaren
49. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Methods
Variable
Loader Component
Event Listener
50. An animation stored as a single - reusable symbol in the library panel
Methods
Animated graphic symbol
Data type
Storyboard
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