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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Dynamic text field
24 frames
Object
Snow White and the Seven Dwarfs
2. Gumby - Davey and Goliath
Import to library
Instance
Animation
Art Clokey
3. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Phenakistoscope
Keyframe
Bray Studios
Emile Cohl
4. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Aardman Studios
Pixar
Loop
5. It occurs after an action - and is the direct physical result of it
Crossbar
Loop
Anticipation
Norman Mclaren
6. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Import
String variable
Library panel
Thaumatrope
7. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Zoopraxiscope
Code snippets
Appeal
Stop-Motion
8. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Event Listener
Multiplane Camera
Methods
Pre-loader
9. A broadband Internet connection speed that is available through phone lines.
Zoopraxiscope
Props
Increment Action
DSL
10. Created theatre optique - hand cranked projectable device
Chuck Jones
Emile Reynaud
Script
Import
11. Something that should cause people to want to watch the movie
AddChild
Edit
Flash Lite
Appeal
12. The panel that contains the objects that are used in a Flash movie.
Property
Appeal
Library panel
Import
13. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Edit
James Cameron
Data type
Classes
14. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
J. Stuart Blackton
Instance
Tripod
Broadband
15. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Schlesinger Studios
AddChild
Button symbol
Bitmap (Raster) graphic
16. Flattens out and elongate slightly
Function
Cue points
Squash and Stretch
Conditional Actions
17. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Magic Lantern
Parent-child relationship
Crossbar
Background
18. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Break apart
Willis O'Brien
Expressions
Schlesinger Studios
19. A container that holds information and is used in ActionScript code.
Classes
Peg Bar
Chuck Jones
Variable
20. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Multiplane Camera
Props
Event sounds
Schlesinger Studios
21. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Zoopraxiscope
Praxinoscope
Timeline
Loader Component
22. The process of smoothing the edges of a graphic so they appear less jagged.
Onion Skin
Anti-aliasing
Bandwidth Profiler
Claymation
23. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
T1
Tween(ing)
Methods
Winsor McCay
24. An extremely fast Internet connection that is widely used by businesses.
Phenakistoscope
String variable
T1
Graphic Symbols
25. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Vector graphic
Cue points
Tween(ing)
Appeal
26. An action or set of actions that repeat as long as a condition exists.
Claymation
Loop
Library panel
Winsor McCay
27. Gumby - Davey and Goliath
Cel
Appeal
Art Clokey
Edit
28. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Onion Skin
Components
Crossbar
Methods
29. Scooby Doo -The Jetsons -and The Flintstones
Hanna -Barbera
Loader Component
Anti-aliasing
Import
30. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Stop-Motion
Scene
Pre-loader
Components
31. Tool for planning visual media like animation - video and even websites.
Number variable
Storyboard
Library panel
Tween(ing)
32. Feline Follies - Felix Turns the Tide
Movie clip symbol
Praxinoscope
Otto Messmer
T1
33. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Norman Mclaren
Code snippets
Button symbol
Variable
34. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Event sounds
Peter Jackson
Flash Lite
Decrement Action
35. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Conditional Actions
Import to stage
Stream sound
24 frames
36. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Event sounds
Tex Avery
Import to stage
Graphic Symbols
37. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Ease In and Ease out
Tween(ing)
Increment Action
Vector graphic
38. A text box created on the Stage with the Text tool that displays information derived from variables.
Cel
Cue points
Tween(ing)
Dynamic text field
39. A three-footed stand often used to balance a camera
Peter Jackson
Art Clokey
Tripod
Parent-child relationship
40. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Button symbol
Background
Thaumatrope
Pixar
41. The panel that contains the objects that are used in a Flash movie.
Props
Library panel
Limited Animation
Winsor McCay
42. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Walt Disney
Bray Studios
UPA
43. Terminator 2
Event sounds
James Cameron
Audience
Property
44. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Stop-Motion
James Cameron
Stop-Motion
45. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Button symbol
Device Central
Ray Harryhausen
Vector graphic
46. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Broadband
UPA
Anticipation
Classes
47. Brings graphics directly onto the stage
Event Listener
Import to stage
Tripod
AddChild
48. Indicators on the video timeline that can be used in ActionScript.
Anti-aliasing
UPA
Cue points
Title
49. A small part of the overall story such as the introduction of a character or conflict.
Tween(ing)
Scene
Art Clokey
Object
50. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Number variable
Flash Lite
Hanna -Barbera
Script