Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A program specifically developed to optimize the playing of Flash movies using mobile devices.






2. Allows you to test Flash movies on various models of mobile devices.






3. A broadband Internet connection speed that is available through phone lines.






4. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






5. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






6. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






7. Terminator 2






8. Flattens out and elongate slightly






9. Formulas for manipulating or evaluating the information in variables.






10. An attribute of an object such as its size or color.






11. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






12. Sequence of images drawn page-by-page






13. Something that should cause people to want to watch the movie






14. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






15. This cursor symbol means you can click to select as click and hold to MOVE the object.






16. Indicates the class used to populate the variable.






17. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






18. In ActionScript 3.0 the functionality of an object - that is - what it can do.






19. A small part of the overall story such as the introduction of a character or conflict.






20. A three-footed stand often used to balance a camera






21. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






22. An extremely fast Internet connection that is widely used by businesses.






23. Fantasmagorie






24. Gumby - Davey and Goliath






25. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






26. Is a made by tracing over live-action film movement frame by frame






27. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






28. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






29. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






30. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






31. Brings graphics directly onto the stage






32. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






33. To bring information into a computer or computer program






34. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






35. Something that should cause people to want to watch the movie






36. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






37. The process of changing one data type to another.






38. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






39. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






40. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






41. A component that can load external jpg graphic files and swf movie files






42. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






43. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






44. Editable copies of symbols that are placed on the Stage.






45. This cursor symbol means you can click to select as click and hold to MOVE the object.






46. Terminator 2






47. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






48. Scooby Doo -The Jetsons -and The Flintstones






49. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






50. An animation stored as a single - reusable symbol in the library panel







Sorry!:) No result found.

Can you answer 50 questions in 15 minutes?


Let me suggest you:



Major Subjects



Tests & Exams


AP
CLEP
DSST
GRE
SAT
GMAT

Most popular tests