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Test your basic knowledge |
Animation Basics
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Subjects
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it-skills
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arts
Instructions:
Answer 50 questions in 15 minutes.
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study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. ActionScript 3.0 code that defines the attributes and functionality of an object.
Peter Jackson
Loader Component
Classes
Bray Studios
2. One of a series of still photographs on a strip of film used in making movies or animations
Methods
Scene
Frame
Expressions
3. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
DSL
UPA
Zoetrope
Number variable
4. Scooby Doo -The Jetsons -and The Flintstones
J. Stuart Blackton
UPA
Norman Mclaren
Hanna -Barbera
5. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Phenakistoscope
Bitmap (Raster) graphic
Chuck Jones
Increment Action
6. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Snow White and the Seven Dwarfs
Pixar
Conditional Actions
Anti-aliasing
7. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Cue points
Variable
Phenakistoscope
Walt Disney
8. Editable copies of symbols that are placed on the Stage.
T1
Bray Studios
Broadband
Instance
9. This cursor symbol means you can click to select as click and hold to MOVE the object.
Crossbar
Conditional Actions
Nesting
Animation
10. Scenery hung at back of stage
Background
Emile Cohl
Pixar
Broadband
11. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
DSL
J. Stuart Blackton
Classes
12. A small part of the overall story such as the introduction of a character or conflict.
Scene
Max and Dave Fleischer
Loop
Number variable
13. Indicators on the video timeline that can be used in ActionScript.
Pre-loader
Background
Cue points
24 frames
14. An animation stored as a single - reusable symbol in the library panel
Animated graphic symbol
Decrement Action
Anti-aliasing
Title
15. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Limited Animation
HTML alignment
Winsor McCay
Import
16. Terminator 2
Import
Appeal
Magic Lantern
James Cameron
17. Gumby - Davey and Goliath
Script
Art Clokey
Parent-child relationship
Loop
18. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Winsor McCay
Increment Action
Hanna -Barbera
Theatre Optique
19. Is the rapid display of images in a specific order that give the illusion of movement.
Pixar
Frame
Animation
Nesting
20. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Norman Mclaren
Stop-Motion
Timing
Animated graphic symbol
21. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Bandwidth Profiler
Tween(ing)
Rotoscoping
Walt Disney
22. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Button symbol
Movie clip symbol
Keyframe
Claymation
23. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Anti-aliasing
Publish
Squash and Stretch
Increment Action
24. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Anti-aliasing
AddChild
Broadband
Bray Studios
25. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Bitmap (Raster) graphic
Movie clip symbol
Tween(ing)
James Cameron
26. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Credits
Parent-child relationship
24 frames
Stop-Motion
27. Brings graphics directly onto the stage
Parent-child relationship
Import to stage
Timeline
Event sounds
28. A broadband Internet connection speed that is available through phone lines.
Cue points
Schlesinger Studios
Graphic Symbols
DSL
29. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Anti-aliasing
Edit
Peg Bar
T1
30. Allows you to position the Flash movie window in the browser window.
Art Clokey
HTML alignment
Storyboard
Methods
31. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Object
Increment Action
Audience
Timing
32. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Limited Animation
Anti-aliasing
Pixar
Casting
33. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Dynamic text field
Trace
String variable
Phenakistoscope
34. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
UPA
Variable
Device Central
Dynamic text field
35. A written version of a play or other dramatic composition
Number variable
Graphic Symbols
Actions panel
Script
36. Something that should cause people to want to watch the movie
Property
Event Listener
Appeal
Audience
37. Spins images on paper in rotating drum; 1834; early motion-picture machine
Aardman Studios
Trace
Edit
Zoetrope
38. A container that holds information and is used in ActionScript code.
Break apart
Rotoscoping
Variable
Thaumatrope
39. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Tex Avery
Magic Lantern
Bray Studios
Variable
40. Editable copies of symbols that are placed on the Stage.
Instance
Casting
Casting
Button symbol
41. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Expressions
String variable
Flipbook
Cel
42. The group of people you imagine will watch the end product that you create.
Graphic Symbols
Tim Burton
Audience
Hanna -Barbera
43. Two Towers (Gollum) - King Kong remake (2005)
Break apart
James Cameron
Frame
Peter Jackson
44. A small part of the overall story such as the introduction of a character or conflict.
Limited Animation
Otto Messmer
Scene
Stream sound
45. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Storyboard
Movie clip symbol
Emile Cohl
Scene
46. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Emile Cohl
Schlesinger Studios
Timeline
Edit
47. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Art Clokey
Emile Cohl
Event sounds
Edit
48. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Appeal
Chuck Jones
Methods
Hanna -Barbera
49. James and the Giant Peach - The Nightmare Before Christmas
Tripod
Bandwidth Profiler
Tim Burton
24 frames
50. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Squash and Stretch
Props
Graphic Symbols
Ease In and Ease out
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