Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






2. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






3. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






4. The panel that contains the objects that are used in a Flash movie.






5. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






6. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






7. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






8. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






9. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






10. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






11. 1 second (default)






12. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






13. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






14. Gumby - Davey and Goliath






15. A container that holds information and is used in ActionScript code.






16. A text box created on the Stage with the Text tool that displays information derived from variables.






17. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






18. Scenery hung at back of stage






19. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






20. Allows you to test Flash movies on various models of mobile devices.






21. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






22. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






23. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






24. ActionScript 3.0 code that defines the attributes and functionality of an object.






25. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






26. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






27. Sequence of images drawn page-by-page






28. A broadband Internet connection speed that is available through phone lines.






29. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






30. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






31. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






32. Allows you to position the Flash movie window in the browser window.






33. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






34. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






35. Something that should cause people to want to watch the movie






36. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






37. A small part of the overall story such as the introduction of a character or conflict.






38. An extremely fast Internet connection that is widely used by businesses.






39. Created theatre optique - hand cranked projectable device






40. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






41. Checks for any errors in the syntax of the coding.






42. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






43. James and the Giant Peach - The Nightmare Before Christmas






44. Formulas for manipulating or evaluating the information in variables.






45. The method for adding objects to be visible on the screen in ActionScript.






46. Fantasmagorie






47. Two Towers (Gollum) - King Kong remake (2005)






48. A small part of the overall story such as the introduction of a character or conflict.






49. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






50. The panel that contains the objects that are used in a Flash movie.