Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The group of people you imagine will watch the end product that you create.






2. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






3. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






4. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






5. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






6. An Action Scrip 3.0 statement that executes a block of code in response to the event.






7. One of a series of still photographs on a strip of film used in making movies or animations






8. The process of turning a bitmap image into vector paths for animation and other purposes.






9. A program specifically developed to optimize the playing of Flash movies using mobile devices.






10. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






11. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






12. Fantasmagorie






13. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






14. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






15. The process of smoothing the edges of a graphic so they appear less jagged.






16. A container that holds information and is used in ActionScript code.






17. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






18. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






19. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






20. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






21. Indicates the class used to populate the variable.






22. A broadband Internet connection speed that is available through phone lines.






23. ActionScript 3.0 code that defines the attributes and functionality of an object.






24. King Kong

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25. A small part of the overall story such as the introduction of a character or conflict.






26. Scenery hung at back of stage






27. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






28. Brings graphics into the library






29. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






30. Shows where the key (most important) action occurs.






31. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






32. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






33. A written version of a play or other dramatic composition






34. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






35. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






36. It occurs after an action - and is the direct physical result of it






37. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






38. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






39. The group of people you imagine will watch the end product that you create.






40. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






41. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






42. Tool for planning visual media like animation - video and even websites.






43. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






44. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






45. Nick Park - The Wrong Trousers - and Chicken Run.






46. Created theatre optique - hand cranked projectable device






47. Sequence of images drawn page-by-page






48. A feature that enables you to view the contents of multiple frames onscreen at the same time.






49. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






50. Indicators on the video timeline that can be used in ActionScript.