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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The group of people you imagine will watch the end product that you create.
Audience
Script
Graphic Symbols
Device Central
2. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Props
Nesting
Timeline
3. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Anticipation
Movie clip symbol
Norman Mclaren
Tween(ing)
4. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Emile Cohl
Hanna -Barbera
Animation
String variable
5. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Number variable
Rotoscoping
Ray Harryhausen
Tween(ing)
6. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Instance
String variable
Check syntax
Function
7. One of a series of still photographs on a strip of film used in making movies or animations
Stream sound
Otto Messmer
Frame
Event sounds
8. The process of turning a bitmap image into vector paths for animation and other purposes.
Function
Snow White and the Seven Dwarfs
Zoopraxiscope
Trace
9. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Zoopraxiscope
Squash and Stretch
Flash Lite
Onion Skin
10. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Appeal
String variable
Winsor McCay
Code snippets
11. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Norman Mclaren
Components
Actions panel
Event sounds
12. Fantasmagorie
Emile Cohl
Magic Lantern
Flipbook
Rotoscoping
13. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Graphic Symbols
Publish
Import to library
Code snippets
14. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Schlesinger Studios
Storyboard
Graphic Symbols
Break apart
15. The process of smoothing the edges of a graphic so they appear less jagged.
Conditional Actions
Max and Dave Fleischer
Anti-aliasing
Bitmap (Raster) graphic
16. A container that holds information and is used in ActionScript code.
Variable
Bray Studios
Zoetrope
Claymation
17. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Norman Mclaren
Zoetrope
Animated graphic symbol
Conditional Actions
18. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Broadband
Bray Studios
Movie clip symbol
Max and Dave Fleischer
19. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Pixar
Casting
Magic Lantern
Code snippets
20. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
T1
Ease In and Ease out
Check syntax
Squash and Stretch
21. Indicates the class used to populate the variable.
Bray Studios
Data type
Import to library
Loop
22. A broadband Internet connection speed that is available through phone lines.
Break apart
Praxinoscope
Expressions
DSL
23. ActionScript 3.0 code that defines the attributes and functionality of an object.
Classes
Number variable
Pixilation
Scene
24. King Kong
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
25. A small part of the overall story such as the introduction of a character or conflict.
Scene
Peg Bar
AddChild
Frame
26. Scenery hung at back of stage
Art Clokey
Emile Reynaud
Background
Multiplane Camera
27. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Multiplane Camera
Storyboard
Timing
Crossbar
28. Brings graphics into the library
Bitmap (Raster) graphic
Import to library
Walt Disney
Rotoscoping
29. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Data type
Schlesinger Studios
Bitmap (Raster) graphic
Crossbar
30. Shows where the key (most important) action occurs.
Keyframe
Ease In and Ease out
Storyboard
Publish
31. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Broadband
Timeline
Publish
Parent-child relationship
32. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
HTML alignment
Edit
Magic Lantern
Import
33. A written version of a play or other dramatic composition
Persistance of Vision
Script
Flash Lite
Property
34. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Max and Dave Fleischer
Winsor McCay
Phenakistoscope
Break apart
35. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Tex Avery
Peter Jackson
Norman Mclaren
Publish
36. It occurs after an action - and is the direct physical result of it
Flash Lite
Storyboard
Anticipation
String variable
37. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Stream sound
Property
Crossbar
Tim Burton
38. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Flash Lite
Script
Number variable
Praxinoscope
39. The group of people you imagine will watch the end product that you create.
Audience
Art Clokey
Zoetrope
Walt Disney
40. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
James Cameron
Casting
Ease In and Ease out
Walt Disney
41. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Otto Messmer
String variable
Import to library
Event sounds
42. Tool for planning visual media like animation - video and even websites.
Storyboard
Norman Mclaren
Button symbol
Import to library
43. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Expressions
Pixar
Tween(ing)
Claymation
44. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Flash Lite
Art Clokey
Publish
Function
45. Nick Park - The Wrong Trousers - and Chicken Run.
Willis O'Brien
Flash Lite
Methods
Aardman Studios
46. Created theatre optique - hand cranked projectable device
Break apart
Scene
Publish
Emile Reynaud
47. Sequence of images drawn page-by-page
Praxinoscope
Nesting
Title
Flipbook
48. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Onion Skin
Pixar
Title
Claymation
49. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Button symbol
Limited Animation
Cel
Flash Lite
50. Indicators on the video timeline that can be used in ActionScript.
Cue points
Squash and Stretch
Tim Burton
Property