Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A container that holds information and is used in ActionScript code.






2. Is a made by tracing over live-action film movement frame by frame






3. King Kong


4. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






5. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






6. The process of smoothing the edges of a graphic so they appear less jagged.






7. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






8. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






9. A container that holds information and is used in ActionScript code.






10. 1 second (default)






11. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






12. Spins images on paper in rotating drum; 1834; early motion-picture machine






13. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






14. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






15. Is the rapid display of images in a specific order that give the illusion of movement.






16. Graphic based on pixels






17. ActionScript 3.0 code that defines the attributes and functionality of an object.






18. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






19. Brings graphics into the library






20. Created theatre optique - hand cranked projectable device






21. Nick Park - The Wrong Trousers - and Chicken Run.






22. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






23. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






24. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






25. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






26. Circle with string attached to each slide with different images on each side. When spun it would created one image.






27. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






28. Scenery hung at back of stage






29. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






30. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






31. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






32. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






33. Terminator 2






34. It occurs after an action - and is the direct physical result of it






35. Gumby - Davey and Goliath






36. It occurs after an action - and is the direct physical result of it






37. The panel that contains the objects that are used in a Flash movie.






38. A text box created on the Stage with the Text tool that displays information derived from variables.






39. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






40. A broadband Internet connection speed that is available through phone lines.






41. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






42. One of a series of still photographs on a strip of film used in making movies or animations






43. Created theatre optique - hand cranked projectable device






44. Allows you to position the Flash movie window in the browser window.






45. Sequence of images drawn page-by-page






46. Allows you to test Flash movies on various models of mobile devices.






47. This cursor symbol means you can click to select as click and hold to MOVE the object.






48. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






49. ActionScript 3.0 code that defines the attributes and functionality of an object.






50. In ActionScript 3.0 the functionality of an object - that is - what it can do.