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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Moveable objects used on the set of a play or a movie






2. James and the Giant Peach - The Nightmare Before Christmas






3. It occurs after an action - and is the direct physical result of it






4. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






5. Scenery hung at back of stage






6. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






7. Checks for any errors in the syntax of the coding.






8. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






9. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






10. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






11. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






12. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






13. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






14. Tool for planning visual media like animation - video and even websites.






15. A three-footed stand often used to balance a camera






16. One of a series of still photographs on a strip of film used in making movies or animations






17. Brings graphics into the library






18. King Kong

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19. A text box created on the Stage with the Text tool that displays information derived from variables.






20. Terminator 2






21. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






22. Graphic based on pixels






23. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






24. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






25. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






26. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






27. Tool for planning visual media like animation - video and even websites.






28. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






29. The process of smoothing the edges of a graphic so they appear less jagged.






30. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






31. A written version of a play or other dramatic composition






32. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






33. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






34. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






35. The process of changing one data type to another.






36. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






37. This cursor symbol means you can click to select as click and hold to MOVE the object.






38. Something that should cause people to want to watch the movie






39. In ActionScript 3.0 the functionality of an object - that is - what it can do.






40. The method for adding objects to be visible on the screen in ActionScript.






41. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






42. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






43. Scooby Doo -The Jetsons -and The Flintstones






44. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






45. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






46. In ActionScript 3.0 the functionality of an object - that is - what it can do.






47. An extremely fast Internet connection that is widely used by businesses.






48. Nick Park - The Wrong Trousers - and Chicken Run.






49. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






50. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.







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