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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Is the rapid display of images in a specific order that give the illusion of movement.
DSL
Event sounds
Components
Animation
2. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Device Central
Cel
Schlesinger Studios
Norman Mclaren
3. Indicators on the video timeline that can be used in ActionScript.
Storyboard
Appeal
Import
Cue points
4. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Chuck Jones
Credits
Thaumatrope
Art Clokey
5. Created theatre optique - hand cranked projectable device
Emile Reynaud
Animation
Instance
Increment Action
6. A text box created on the Stage with the Text tool that displays information derived from variables.
Vector graphic
Norman Mclaren
Walt Disney
Dynamic text field
7. The process of smoothing the edges of a graphic so they appear less jagged.
Anti-aliasing
Chuck Jones
Data type
Library panel
8. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Data type
Timing
Emile Reynaud
Parent-child relationship
9. 1 second (default)
Check syntax
Trace
Keyframe
24 frames
10. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Anti-aliasing
Thaumatrope
Onion Skin
Storyboard
11. A program specifically developed to optimize the playing of Flash movies using mobile devices.
DSL
Flash Lite
Scene
Multiplane Camera
12. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Data type
Chuck Jones
Ease In and Ease out
Event Listener
13. Graphic based on pixels
Ray Harryhausen
Components
Bitmap (Raster) graphic
Loop
14. The panel where you create and edit Action Scrip code for an object or a frame.
Audience
Exaggeration
Actions panel
Art Clokey
15. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Classes
Theatre Optique
Scene
16. Something that should cause people to want to watch the movie
Appeal
Tween(ing)
Max and Dave Fleischer
Title
17. Scooby Doo -The Jetsons -and The Flintstones
Credits
Flipbook
Pixilation
Hanna -Barbera
18. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Ease In and Ease out
Button symbol
Chuck Jones
24 frames
19. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Anticipation
Audience
Limited Animation
Instance
20. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Graphic Symbols
James Cameron
Timing
Function
21. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Data type
Stream sound
Function
Property
22. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.
Stream sound
Peg Bar
Hanna -Barbera
Decrement Action
23. Sequence of images drawn page-by-page
Components
Loop
Flipbook
Limited Animation
24. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Variable
Emile Reynaud
Aardman Studios
Snow White and the Seven Dwarfs
25. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Otto Messmer
Max and Dave Fleischer
Stop-Motion
Tim Burton
26. A written version of a play or other dramatic composition
Button symbol
Pre-loader
Script
Vector graphic
27. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Classes
Increment Action
Persistance of Vision
Max and Dave Fleischer
28. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Schlesinger Studios
Storyboard
Storyboard
Magic Lantern
29. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Squash and Stretch
Background
Tripod
Event sounds
30. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Squash and Stretch
Pre-loader
Property
Phenakistoscope
31. Indicators on the video timeline that can be used in ActionScript.
Crossbar
Cue points
Code snippets
Rotoscoping
32. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Flipbook
UPA
Storyboard
Timeline
33. Tool for planning visual media like animation - video and even websites.
Flash Lite
Number variable
Function
Storyboard
34. The panel where you create and edit Action Scrip code for an object or a frame.
Edit
Actions panel
Peg Bar
String variable
35. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Cel
Cue points
Animated graphic symbol
Squash and Stretch
36. The name of a work of art or movie etc.
Tween(ing)
Otto Messmer
Title
Actions panel
37. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Storyboard
Object
Zoetrope
Background
38. Is a made by tracing over live-action film movement frame by frame
Aardman Studios
Rotoscoping
Bandwidth Profiler
Zoetrope
39. Graphic based on pixels
Bitmap (Raster) graphic
Background
Keyframe
Appeal
40. Fantasmagorie
Emile Reynaud
Title
Theatre Optique
Emile Cohl
41. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Ray Harryhausen
Event sounds
Exaggeration
Emile Cohl
42. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Broadband
String variable
AddChild
Stop-Motion
43. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Number variable
Library panel
Methods
Vector graphic
44. Allows you to position the Flash movie window in the browser window.
HTML alignment
24 frames
Willis O'Brien
Classes
45. Something that should cause people to want to watch the movie
Appeal
Norman Mclaren
Exaggeration
Theatre Optique
46. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Snow White and the Seven Dwarfs
Snow White and the Seven Dwarfs
Exaggeration
Peter Jackson
47. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Import to library
Timing
Event Listener
Chuck Jones
48. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Button symbol
Components
Parent-child relationship
Peg Bar
49. This cursor symbol means you can click to select as click and hold to MOVE the object.
Keyframe
Timing
Crossbar
Scene
50. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.
Variable
Title
Broadband
AddChild
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