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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A text box created on the Stage with the Text tool that displays information derived from variables.






2. Nick Park - The Wrong Trousers - and Chicken Run.






3. Formulas for manipulating or evaluating the information in variables.






4. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






5. Spins images on paper in rotating drum; 1834; early motion-picture machine






6. Tool for planning visual media like animation - video and even websites.






7. Tool for planning visual media like animation - video and even websites.






8. An extremely fast Internet connection that is widely used by businesses.






9. Created theatre optique - hand cranked projectable device






10. ActionScript 3.0 code that defines the attributes and functionality of an object.






11. Indicates the class used to populate the variable.






12. Created theatre optique - hand cranked projectable device






13. The panel where you create and edit Action Scrip code for an object or a frame.






14. Gumby - Davey and Goliath






15. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






16. The name of a work of art or movie etc.






17. A small part of the overall story such as the introduction of a character or conflict.






18. Scooby Doo -The Jetsons -and The Flintstones






19. Nick Park - The Wrong Trousers - and Chicken Run.






20. A three-footed stand often used to balance a camera






21. An extremely fast Internet connection that is widely used by businesses.






22. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






23. In ActionScript 3.0 the functionality of an object - that is - what it can do.






24. It occurs after an action - and is the direct physical result of it






25. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






26. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






27. Gumby - Davey and Goliath






28. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






29. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






30. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






31. The panel where you create and edit Action Scrip code for an object or a frame.






32. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






33. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






34. A component that can load external jpg graphic files and swf movie files






35. An animation stored as a single - reusable symbol in the library panel






36. Brings graphics directly onto the stage






37. A written version of a play or other dramatic composition






38. A three-footed stand often used to balance a camera






39. Moveable objects used on the set of a play or a movie






40. Moveable objects used on the set of a play or a movie






41. The process of turning a bitmap image into vector paths for animation and other purposes.






42. James and the Giant Peach - The Nightmare Before Christmas






43. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






44. The method for adding objects to be visible on the screen in ActionScript.






45. The group of people you imagine will watch the end product that you create.






46. The process of changing one data type to another.






47. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






48. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






49. Two Towers (Gollum) - King Kong remake (2005)






50. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.







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