Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Indicates the class used to populate the variable.






2. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






3. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






4. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






5. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






6. A feature that enables you to view the contents of multiple frames onscreen at the same time.






7. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






8. This cursor symbol means you can click to select as click and hold to MOVE the object.






9. The method for adding objects to be visible on the screen in ActionScript.






10. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






11. An action or set of actions that repeat as long as a condition exists.






12. A three-footed stand often used to balance a camera






13. Circle with string attached to each slide with different images on each side. When spun it would created one image.






14. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






15. Is a made by tracing over live-action film movement frame by frame






16. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






17. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






18. The panel where you create and edit Action Scrip code for an object or a frame.






19. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






20. 1 second (default)






21. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






22. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






23. Allows you to position the Flash movie window in the browser window.






24. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






25. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






26. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






27. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






28. The process of smoothing the edges of a graphic so they appear less jagged.






29. A component that can load external jpg graphic files and swf movie files






30. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






31. Created theatre optique - hand cranked projectable device






32. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






33. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






34. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






35. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






36. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






37. King Kong


38. Brings graphics directly onto the stage






39. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






40. An extremely fast Internet connection that is widely used by businesses.






41. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






42. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






43. A small part of the overall story such as the introduction of a character or conflict.






44. Scooby Doo -The Jetsons -and The Flintstones






45. An action or set of actions that repeat as long as a condition exists.






46. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






47. Allows you to position the Flash movie window in the browser window.






48. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






49. In ActionScript 3.0 the functionality of an object - that is - what it can do.






50. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.