Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






2. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






3. An animation stored as a single - reusable symbol in the library panel






4. A written version of a play or other dramatic composition






5. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






6. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






7. Indicators on the video timeline that can be used in ActionScript.






8. An action or set of actions that repeat as long as a condition exists.






9. This cursor symbol means you can click to select as click and hold to MOVE the object.






10. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






11. In ActionScript 3.0 the functionality of an object - that is - what it can do.






12. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






13. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






14. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






15. Checks for any errors in the syntax of the coding.






16. Graphic based on pixels






17. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






18. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






19. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






20. Nick Park - The Wrong Trousers - and Chicken Run.






21. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






22. A program specifically developed to optimize the playing of Flash movies using mobile devices.






23. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






24. The process of turning a bitmap image into vector paths for animation and other purposes.






25. Tool for planning visual media like animation - video and even websites.






26. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






27. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






28. In ActionScript 3.0 the functionality of an object - that is - what it can do.






29. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






30. Spins images on paper in rotating drum; 1834; early motion-picture machine






31. A program specifically developed to optimize the playing of Flash movies using mobile devices.






32. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






33. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






34. Graphic based on pixels






35. Brings graphics directly onto the stage






36. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






37. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






38. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






39. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






40. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






41. A text box created on the Stage with the Text tool that displays information derived from variables.






42. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






43. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






44. Is a made by tracing over live-action film movement frame by frame






45. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






46. To bring information into a computer or computer program






47. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






48. The method for adding objects to be visible on the screen in ActionScript.






49. Gumby - Davey and Goliath






50. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.