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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gumby - Davey and Goliath






2. An attribute of an object such as its size or color.






3. Tool for planning visual media like animation - video and even websites.






4. Allows you to position the Flash movie window in the browser window.






5. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






6. Formulas for manipulating or evaluating the information in variables.






7. The process of turning a bitmap image into vector paths for animation and other purposes.






8. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






9. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






10. A text box created on the Stage with the Text tool that displays information derived from variables.






11. The panel where you create and edit Action Scrip code for an object or a frame.






12. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






13. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






14. This cursor symbol means you can click to select as click and hold to MOVE the object.






15. The panel that contains the objects that are used in a Flash movie.






16. James and the Giant Peach - The Nightmare Before Christmas






17. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






18. Is the rapid display of images in a specific order that give the illusion of movement.






19. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






20. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






21. Flattens out and elongate slightly






22. The process of smoothing the edges of a graphic so they appear less jagged.






23. Spins images on paper in rotating drum; 1834; early motion-picture machine






24. The group of people you imagine will watch the end product that you create.






25. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






26. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






27. Graphic based on pixels






28. King Kong

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29. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






30. Sequence of images drawn page-by-page






31. Flattens out and elongate slightly






32. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






33. This cursor symbol means you can click to select as click and hold to MOVE the object.






34. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






35. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






36. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






37. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






38. A program specifically developed to optimize the playing of Flash movies using mobile devices.






39. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






40. Indicators on the video timeline that can be used in ActionScript.






41. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






42. A broadband Internet connection speed that is available through phone lines.






43. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






44. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






45. ActionScript 3.0 code that defines the attributes and functionality of an object.






46. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






47. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






48. The panel that contains the objects that are used in a Flash movie.






49. In ActionScript 3.0 the functionality of an object - that is - what it can do.






50. An animation stored as a single - reusable symbol in the library panel







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