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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Nick Park - The Wrong Trousers - and Chicken Run.
Instance
Aardman Studios
Credits
Praxinoscope
2. Editable copies of symbols that are placed on the Stage.
Instance
Credits
Claymation
AddChild
3. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Pre-loader
Loop
Break apart
J. Stuart Blackton
4. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Movie clip symbol
Trace
Import to library
Object
5. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Nesting
James Cameron
Timing
Function
6. Graphic based on pixels
Bitmap (Raster) graphic
Phenakistoscope
Pixilation
Import to library
7. Terminator 2
James Cameron
Casting
Timeline
Dynamic text field
8. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Schlesinger Studios
Tween(ing)
T1
Edit
9. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Decrement Action
Cue points
Magic Lantern
Max and Dave Fleischer
10. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Emile Reynaud
Function
Norman Mclaren
Pixar
11. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Squash and Stretch
Library panel
Magic Lantern
Check syntax
12. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Peter Jackson
Event Listener
Publish
Exaggeration
13. An action or set of actions that repeat as long as a condition exists.
Zoetrope
Loop
Pre-loader
Title
14. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.
Magic Lantern
Props
Publish
Flash Lite
15. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
T1
Praxinoscope
Anti-aliasing
Art Clokey
16. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Peg Bar
Limited Animation
Emile Reynaud
Event Listener
17. Is the rapid display of images in a specific order that give the illusion of movement.
DSL
Object
Keyframe
Animation
18. The name of a work of art or movie etc.
Flipbook
Stream sound
Exaggeration
Title
19. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Graphic Symbols
Bitmap (Raster) graphic
Pre-loader
Casting
20. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
String variable
Pixar
Tim Burton
Timing
21. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Persistance of Vision
Script
Chuck Jones
Loop
22. Brings graphics directly onto the stage
Theatre Optique
Import to stage
Stop-Motion
HTML alignment
23. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Pixar
Event Listener
Publish
Loader Component
24. A text box created on the Stage with the Text tool that displays information derived from variables.
Conditional Actions
Willis O'Brien
Dynamic text field
Event Listener
25. A container that holds information and is used in ActionScript code.
Aardman Studios
Methods
Variable
Pixilation
26. The process of turning a bitmap image into vector paths for animation and other purposes.
Limited Animation
Praxinoscope
Otto Messmer
Trace
27. The method for adding objects to be visible on the screen in ActionScript.
Pre-loader
Classes
Otto Messmer
AddChild
28. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Magic Lantern
Audience
Snow White and the Seven Dwarfs
T1
29. Flattens out and elongate slightly
Squash and Stretch
Nesting
Timing
Props
30. Nick Park - The Wrong Trousers - and Chicken Run.
Chuck Jones
Number variable
HTML alignment
Aardman Studios
31. Something that should cause people to want to watch the movie
Winsor McCay
Event Listener
UPA
Appeal
32. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Variable
Otto Messmer
Cel
Timing
33. An animation stored as a single - reusable symbol in the library panel
Cel
Animated graphic symbol
HTML alignment
Claymation
34. Is a made by tracing over live-action film movement frame by frame
Rotoscoping
Timing
DSL
Library panel
35. Flattens out and elongate slightly
Squash and Stretch
Zoetrope
Trace
Check syntax
36. Fantasmagorie
Flipbook
Script
Emile Cohl
T1
37. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Object
Property
Multiplane Camera
Pixilation
38. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Pixilation
Movie clip symbol
T1
Tim Burton
39. It occurs after an action - and is the direct physical result of it
Multiplane Camera
Peter Jackson
Casting
Anticipation
40. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.
Animated graphic symbol
UPA
Event sounds
Frame
41. Indicators on the video timeline that can be used in ActionScript.
Crossbar
Cue points
Squash and Stretch
Storyboard
42. A broadband Internet connection speed that is available through phone lines.
Graphic Symbols
Claymation
DSL
Nesting
43. The panel where you create and edit Action Scrip code for an object or a frame.
Increment Action
UPA
Import to stage
Actions panel
44. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Willis O'Brien
Thaumatrope
Edit
Casting
45. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Peg Bar
Flipbook
Button symbol
Chuck Jones
46. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Anti-aliasing
Variable
Ray Harryhausen
Stop-Motion
47. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Limited Animation
Nesting
Edit
Increment Action
48. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Hanna -Barbera
Bray Studios
Chuck Jones
Claymation
49. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Decrement Action
Bandwidth Profiler
Number variable
Credits
50. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Bitmap (Raster) graphic
Script
Vector graphic
Variable
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