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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. It occurs after an action - and is the direct physical result of it






2. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






3. An animation stored as a single - reusable symbol in the library panel






4. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






5. A program specifically developed to optimize the playing of Flash movies using mobile devices.






6. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






7. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






8. Gumby - Davey and Goliath






9. Shows where the key (most important) action occurs.






10. Checks for any errors in the syntax of the coding.






11. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






12. This cursor symbol means you can click to select as click and hold to MOVE the object.






13. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






14. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






15. The process of smoothing the edges of a graphic so they appear less jagged.






16. Sequence of images drawn page-by-page






17. Scooby Doo -The Jetsons -and The Flintstones






18. A written version of a play or other dramatic composition






19. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






20. A text box created on the Stage with the Text tool that displays information derived from variables.






21. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






22. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






23. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






24. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






25. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






26. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






27. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






28. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






29. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






30. Indicators on the video timeline that can be used in ActionScript.






31. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






32. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






33. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






34. 1 second (default)






35. Formulas for manipulating or evaluating the information in variables.






36. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






37. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






38. An action or set of actions that repeat as long as a condition exists.






39. The name of a work of art or movie etc.






40. Allows you to position the Flash movie window in the browser window.






41. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






42. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






43. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






44. Spins images on paper in rotating drum; 1834; early motion-picture machine






45. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






46. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






47. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






48. A container that holds information and is used in ActionScript code.






49. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






50. A program specifically developed to optimize the playing of Flash movies using mobile devices.






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