Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






2. The process of changing one data type to another.






3. Moveable objects used on the set of a play or a movie






4. Circle with string attached to each slide with different images on each side. When spun it would created one image.






5. Indicators on the video timeline that can be used in ActionScript.






6. James and the Giant Peach - The Nightmare Before Christmas






7. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






8. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






9. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






10. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






11. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






12. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






13. A component that can load external jpg graphic files and swf movie files






14. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






15. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






16. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






17. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






18. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






19. Graphic based on pixels






20. Terminator 2






21. A text box created on the Stage with the Text tool that displays information derived from variables.






22. ActionScript 3.0 code that defines the attributes and functionality of an object.






23. The process of turning a bitmap image into vector paths for animation and other purposes.






24. Is a made by tracing over live-action film movement frame by frame






25. A small part of the overall story such as the introduction of a character or conflict.






26. Circle with string attached to each slide with different images on each side. When spun it would created one image.






27. A written version of a play or other dramatic composition






28. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






29. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






30. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






31. Brings graphics into the library






32. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






33. Terminator 2






34. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






35. An attribute of an object such as its size or color.






36. Sequence of images drawn page-by-page






37. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






38. It occurs after an action - and is the direct physical result of it






39. The method for adding objects to be visible on the screen in ActionScript.






40. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






41. Brings graphics into the library






42. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






43. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






44. Is the rapid display of images in a specific order that give the illusion of movement.






45. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






46. Indicates the class used to populate the variable.






47. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






48. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






49. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






50. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.