Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Formulas for manipulating or evaluating the information in variables.






2. ActionScript 3.0 code that defines the attributes and functionality of an object.






3. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






4. Two Towers (Gollum) - King Kong remake (2005)






5. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






6. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






7. Brings graphics into the library






8. Allows you to test Flash movies on various models of mobile devices.






9. 1 second (default)






10. The panel that contains the objects that are used in a Flash movie.






11. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






12. Created theatre optique - hand cranked projectable device






13. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






14. A container that holds information and is used in ActionScript code.






15. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






16. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






17. An Action Scrip 3.0 statement that executes a block of code in response to the event.






18. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






19. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






20. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






21. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






22. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






23. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






24. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






25. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






26. A component that can load external jpg graphic files and swf movie files






27. Gumby - Davey and Goliath






28. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






29. James and the Giant Peach - The Nightmare Before Christmas






30. The process of changing one data type to another.






31. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






32. Shows where the key (most important) action occurs.






33. Circle with string attached to each slide with different images on each side. When spun it would created one image.






34. King Kong

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35. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






36. 1 second (default)






37. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






38. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






39. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






40. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






41. Brings graphics directly onto the stage






42. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






43. Editable copies of symbols that are placed on the Stage.






44. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






45. A program specifically developed to optimize the playing of Flash movies using mobile devices.






46. Flattens out and elongate slightly






47. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






48. Tool for planning visual media like animation - video and even websites.






49. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






50. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th