Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






2. Flattens out and elongate slightly






3. Editable copies of symbols that are placed on the Stage.






4. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






5. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






6. The name of a work of art or movie etc.






7. James and the Giant Peach - The Nightmare Before Christmas






8. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






9. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






10. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






11. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






12. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






13. Indicators on the video timeline that can be used in ActionScript.






14. In ActionScript 3.0 the functionality of an object - that is - what it can do.






15. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






16. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






17. Two Towers (Gollum) - King Kong remake (2005)






18. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






19. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






20. Two Towers (Gollum) - King Kong remake (2005)






21. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






22. One of a series of still photographs on a strip of film used in making movies or animations






23. An animation stored as a single - reusable symbol in the library panel






24. A text box created on the Stage with the Text tool that displays information derived from variables.






25. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






26. Circle with string attached to each slide with different images on each side. When spun it would created one image.






27. Spins images on paper in rotating drum; 1834; early motion-picture machine






28. A program specifically developed to optimize the playing of Flash movies using mobile devices.






29. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






30. Is a made by tracing over live-action film movement frame by frame






31. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






32. The process of smoothing the edges of a graphic so they appear less jagged.






33. An attribute of an object such as its size or color.






34. Is the rapid display of images in a specific order that give the illusion of movement.






35. Scenery hung at back of stage






36. Circle with string attached to each slide with different images on each side. When spun it would created one image.






37. Gumby - Davey and Goliath






38. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






39. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






40. The process of turning a bitmap image into vector paths for animation and other purposes.






41. In ActionScript 3.0 the functionality of an object - that is - what it can do.






42. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






43. One of a series of still photographs on a strip of film used in making movies or animations






44. Brings graphics into the library






45. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






46. Flattens out and elongate slightly






47. A feature that enables you to view the contents of multiple frames onscreen at the same time.






48. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






49. Is the rapid display of images in a specific order that give the illusion of movement.






50. Allows you to test Flash movies on various models of mobile devices.