Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The group of people you imagine will watch the end product that you create.






2. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






3. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






4. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






5. Something that should cause people to want to watch the movie






6. Allows you to test Flash movies on various models of mobile devices.






7. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






8. A broadband Internet connection speed that is available through phone lines.






9. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






10. Fantasmagorie






11. Shows where the key (most important) action occurs.






12. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






13. Is the rapid display of images in a specific order that give the illusion of movement.






14. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






15. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






16. Brings graphics directly onto the stage






17. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






18. 1 second (default)






19. Scenery hung at back of stage






20. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






21. The method for adding objects to be visible on the screen in ActionScript.






22. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






23. A program specifically developed to optimize the playing of Flash movies using mobile devices.






24. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






25. An animation stored as a single - reusable symbol in the library panel






26. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






27. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






28. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






29. It occurs after an action - and is the direct physical result of it






30. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






31. Flattens out and elongate slightly






32. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug






33. Scooby Doo -The Jetsons -and The Flintstones






34. Something that should cause people to want to watch the movie






35. Is a made by tracing over live-action film movement frame by frame






36. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






37. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






38. Formulas for manipulating or evaluating the information in variables.






39. The group of people you imagine will watch the end product that you create.






40. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






41. Gumby - Davey and Goliath






42. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






43. The process of changing one data type to another.






44. Formulas for manipulating or evaluating the information in variables.






45. A feature that enables you to view the contents of multiple frames onscreen at the same time.






46. A text box created on the Stage with the Text tool that displays information derived from variables.






47. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






48. Indicates the class used to populate the variable.






49. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






50. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.