Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






2. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






3. Editable copies of symbols that are placed on the Stage.






4. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






5. The panel that contains the objects that are used in a Flash movie.






6. Allows you to test Flash movies on various models of mobile devices.






7. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






8. Fantasmagorie






9. The name of a work of art or movie etc.






10. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






11. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






12. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






13. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






14. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






15. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






16. Nick Park - The Wrong Trousers - and Chicken Run.






17. Flattens out and elongate slightly






18. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






19. In ActionScript 3.0 the functionality of an object - that is - what it can do.






20. The panel where you create and edit Action Scrip code for an object or a frame.






21. Editable copies of symbols that are placed on the Stage.






22. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






23. A text box created on the Stage with the Text tool that displays information derived from variables.






24. An Action Scrip 3.0 statement that executes a block of code in response to the event.






25. King Kong

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26. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






27. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






28. Two Towers (Gollum) - King Kong remake (2005)






29. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






30. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






31. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






32. An animation stored as a single - reusable symbol in the library panel






33. A feature that enables you to view the contents of multiple frames onscreen at the same time.






34. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






35. Tool for planning visual media like animation - video and even websites.






36. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






37. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






38. The process of turning a bitmap image into vector paths for animation and other purposes.






39. Indicates the class used to populate the variable.






40. A written version of a play or other dramatic composition






41. Something that should cause people to want to watch the movie






42. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






43. The process of changing one data type to another.






44. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






45. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






46. A small part of the overall story such as the introduction of a character or conflict.






47. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






48. Sequence of images drawn page-by-page






49. Graphic based on pixels






50. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.