Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






2. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






3. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






4. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






5. Checks for any errors in the syntax of the coding.






6. Editable copies of symbols that are placed on the Stage.






7. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






8. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






9. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






10. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






11. A program specifically developed to optimize the playing of Flash movies using mobile devices.






12. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






13. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






14. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






15. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






16. A broadband Internet connection speed that is available through phone lines.






17. Brings graphics into the library






18. Editable copies of symbols that are placed on the Stage.






19. Allows you to test Flash movies on various models of mobile devices.






20. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






21. Gumby - Davey and Goliath






22. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






23. King Kong

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24. Scenery hung at back of stage






25. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






26. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






27. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






28. A container that holds information and is used in ActionScript code.






29. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






30. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






31. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






32. Indicators on the video timeline that can be used in ActionScript.






33. The panel that contains the objects that are used in a Flash movie.






34. Spins images on paper in rotating drum; 1834; early motion-picture machine






35. The panel where you create and edit Action Scrip code for an object or a frame.






36. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






37. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






38. This cursor symbol means you can click to select as click and hold to MOVE the object.






39. An attribute of an object such as its size or color.






40. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






41. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






42. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






43. Spins images on paper in rotating drum; 1834; early motion-picture machine






44. The process of turning a bitmap image into vector paths for animation and other purposes.






45. Allows you to position the Flash movie window in the browser window.






46. Scenery hung at back of stage






47. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






48. Checks for any errors in the syntax of the coding.






49. Feline Follies - Felix Turns the Tide






50. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)