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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






2. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






3. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






4. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






5. Sequence of images drawn page-by-page






6. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






7. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






8. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






9. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






10. The group of people you imagine will watch the end product that you create.






11. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






12. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






13. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






14. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






15. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






16. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






17. An Action Scrip 3.0 statement that executes a block of code in response to the event.






18. Something that should cause people to want to watch the movie






19. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






20. Allows you to position the Flash movie window in the browser window.






21. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






22. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






23. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






24. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






25. One of a series of still photographs on a strip of film used in making movies or animations






26. Scenery hung at back of stage






27. The panel that contains the objects that are used in a Flash movie.






28. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






29. Graphic based on pixels






30. An action or set of actions that repeat as long as a condition exists.






31. Circle with string attached to each slide with different images on each side. When spun it would created one image.






32. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






33. 1 second (default)






34. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






35. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






36. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






37. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






38. Allows you to test Flash movies on various models of mobile devices.






39. The process of turning a bitmap image into vector paths for animation and other purposes.






40. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






41. The process of turning a bitmap image into vector paths for animation and other purposes.






42. Fantasmagorie






43. Formulas for manipulating or evaluating the information in variables.






44. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






45. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.






46. A feature that enables you to view the contents of multiple frames onscreen at the same time.






47. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






48. It occurs after an action - and is the direct physical result of it






49. An animation stored as a single - reusable symbol in the library panel






50. Formulas for manipulating or evaluating the information in variables.







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