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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Fantasmagorie
Emile Cohl
Number variable
Movie clip symbol
Norman Mclaren
2. An extremely fast Internet connection that is widely used by businesses.
Tripod
Animated graphic symbol
Magic Lantern
T1
3. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Graphic Symbols
Bitmap (Raster) graphic
Methods
String variable
4. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Zoopraxiscope
Tex Avery
Import
Bitmap (Raster) graphic
5. Is a made by tracing over live-action film movement frame by frame
Break apart
Walt Disney
Break apart
Rotoscoping
6. It occurs after an action - and is the direct physical result of it
Anticipation
Tween(ing)
Title
Ease In and Ease out
7. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Tween(ing)
Aardman Studios
Anticipation
Movie clip symbol
8. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Event Listener
Casting
String variable
J. Stuart Blackton
9. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Expressions
Object
Thaumatrope
Timing
10. An animation stored as a single - reusable symbol in the library panel
Tween(ing)
Animated graphic symbol
Art Clokey
Anticipation
11. Scenery hung at back of stage
Keyframe
Loop
Limited Animation
Background
12. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Claymation
Vector graphic
Increment Action
Norman Mclaren
13. Flattens out and elongate slightly
Keyframe
AddChild
Library panel
Squash and Stretch
14. One of a series of still photographs on a strip of film used in making movies or animations
Script
Pixar
Function
Frame
15. An extremely fast Internet connection that is widely used by businesses.
Ray Harryhausen
Import to library
T1
Cue points
16. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Crossbar
Storyboard
Credits
Tex Avery
17. Indicates the class used to populate the variable.
Data type
Cue points
Code snippets
Norman Mclaren
18. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Scene
Methods
Number variable
Stream sound
19. A text box created on the Stage with the Text tool that displays information derived from variables.
Praxinoscope
Dynamic text field
Limited Animation
Credits
20. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Audience
DSL
Anticipation
Bray Studios
21. The panel where you create and edit Action Scrip code for an object or a frame.
Actions panel
Praxinoscope
Keyframe
Bandwidth Profiler
22. The panel that contains the objects that are used in a Flash movie.
Library panel
Frame
Willis O'Brien
Magic Lantern
23. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Import
Cue points
Bitmap (Raster) graphic
Nesting
24. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Timeline
Pixar
Bitmap (Raster) graphic
25. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Chuck Jones
Snow White and the Seven Dwarfs
Zoetrope
Magic Lantern
26. The panel that contains the objects that are used in a Flash movie.
Library panel
Instance
Edit
Data type
27. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Data type
Classes
Bandwidth Profiler
Norman Mclaren
28. Indicators on the video timeline that can be used in ActionScript.
Trace
Event sounds
Persistance of Vision
Cue points
29. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Cel
Pre-loader
Schlesinger Studios
Flash Lite
30. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Loader Component
Pre-loader
Squash and Stretch
Check syntax
31. A component that can load external jpg graphic files and swf movie files
HTML alignment
Loader Component
Otto Messmer
Expressions
32. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Event Listener
Instance
Conditional Actions
Import to library
33. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Exaggeration
Import
Zoopraxiscope
Number variable
34. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Credits
Cel
Praxinoscope
Stream sound
35. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Code snippets
Broadband
Decrement Action
UPA
36. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Import
Import
Persistance of Vision
Thaumatrope
37. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
String variable
Multiplane Camera
Dynamic text field
Exaggeration
38. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Cel
Flipbook
Decrement Action
Magic Lantern
39. Editable copies of symbols that are placed on the Stage.
Chuck Jones
Data type
Instance
Flash Lite
40. 1 second (default)
Thaumatrope
24 frames
Classes
Nesting
41. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Magic Lantern
Limited Animation
Edit
Frame
42. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Components
Peter Jackson
Credits
Zoetrope
43. Shows where the key (most important) action occurs.
Keyframe
Broadband
Praxinoscope
Library panel
44. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Emile Reynaud
UPA
Peter Jackson
Expressions
45. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Break apart
Theatre Optique
Broadband
Components
46. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts
Ray Harryhausen
Otto Messmer
Schlesinger Studios
Number variable
47. Gumby - Davey and Goliath
Art Clokey
Graphic Symbols
Frame
Flash Lite
48. The group of people you imagine will watch the end product that you create.
Audience
Animation
AddChild
Import
49. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Zoopraxiscope
Crossbar
Bandwidth Profiler
Edit
50. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Timing
Ease In and Ease out
Classes
Animated graphic symbol