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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Formulas for manipulating or evaluating the information in variables.
Conditional Actions
Expressions
Aardman Studios
Loader Component
2. To bring information into a computer or computer program
Pixar
Otto Messmer
Import
Max and Dave Fleischer
3. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
HTML alignment
Nesting
Parent-child relationship
Cel
4. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Classes
Pixar
Components
Hanna -Barbera
5. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Script
Peter Jackson
Cue points
6. Formulas for manipulating or evaluating the information in variables.
T1
AddChild
Ray Harryhausen
Expressions
7. One of a series of still photographs on a strip of film used in making movies or animations
Frame
Broadband
Break apart
Norman Mclaren
8. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Trace
Background
Cel
Ease In and Ease out
9. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Animation
Zoopraxiscope
Increment Action
Background
10. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Loader Component
Flipbook
Onion Skin
Decrement Action
11. Feline Follies - Felix Turns the Tide
James Cameron
Otto Messmer
Property
Persistance of Vision
12. An animation stored as a single - reusable symbol in the library panel
Animated graphic symbol
Event sounds
Import to library
Conditional Actions
13. Brings graphics directly onto the stage
Art Clokey
Flash Lite
Snow White and the Seven Dwarfs
Import to stage
14. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.
Instance
Trace
Peg Bar
Schlesinger Studios
15. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Peg Bar
Casting
Rotoscoping
Loop
16. Nick Park - The Wrong Trousers - and Chicken Run.
Device Central
Aardman Studios
Ray Harryhausen
Pixilation
17. A container that holds information and is used in ActionScript code.
Variable
Praxinoscope
Flash Lite
Art Clokey
18. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Anticipation
Button symbol
Pixilation
Loader Component
19. Indicates the class used to populate the variable.
Function
Tex Avery
Data type
Loader Component
20. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
J. Stuart Blackton
Ease In and Ease out
Claymation
Instance
21. A text box created on the Stage with the Text tool that displays information derived from variables.
Code snippets
Dynamic text field
Script
Rotoscoping
22. Fantasmagorie
Vector graphic
Emile Reynaud
Graphic Symbols
Emile Cohl
23. An action or set of actions that repeat as long as a condition exists.
Schlesinger Studios
Trace
Loop
HTML alignment
24. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.
Library panel
Classes
Button symbol
Pre-loader
25. The name of a work of art or movie etc.
Pixilation
Title
Loop
Check syntax
26. Checks for any errors in the syntax of the coding.
Ease In and Ease out
Check syntax
UPA
Animation
27. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.
Broadband
Stop-Motion
Storyboard
Cel
28. Shows where the key (most important) action occurs.
Expressions
Keyframe
Ray Harryhausen
Actions panel
29. Terminator 2
Crossbar
J. Stuart Blackton
Aardman Studios
James Cameron
30. An Action Scrip 3.0 statement that executes a block of code in response to the event.
HTML alignment
Function
Actions panel
Timing
31. It occurs after an action - and is the direct physical result of it
Pixar
Theatre Optique
Phenakistoscope
Anticipation
32. Is a made by tracing over live-action film movement frame by frame
Anticipation
Rotoscoping
Winsor McCay
Keyframe
33. Scooby Doo -The Jetsons -and The Flintstones
Graphic Symbols
Frame
Hanna -Barbera
Data type
34. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Increment Action
Number variable
Aardman Studios
Tex Avery
35. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Background
Ray Harryhausen
Crossbar
Edit
36. Moveable objects used on the set of a play or a movie
Bandwidth Profiler
Props
Button symbol
Import
37. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -
Emile Reynaud
Event Listener
Norman Mclaren
Expressions
38. Gumby - Davey and Goliath
Rotoscoping
Rotoscoping
Device Central
Art Clokey
39. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Stream sound
Button symbol
Thaumatrope
Art Clokey
40. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Tim Burton
Tex Avery
Casting
Ray Harryhausen
41. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Zoopraxiscope
Otto Messmer
24 frames
Theatre Optique
42. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Button symbol
Thaumatrope
Rotoscoping
43. The process of changing one data type to another.
Casting
Event sounds
Number variable
Zoopraxiscope
44. Editable copies of symbols that are placed on the Stage.
Event sounds
Event Listener
UPA
Instance
45. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Button symbol
Animation
Vector graphic
Graphic Symbols
46. Shows where the key (most important) action occurs.
Peter Jackson
Max and Dave Fleischer
Keyframe
Import to library
47. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Multiplane Camera
Max and Dave Fleischer
Bray Studios
Cue points
48. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Bandwidth Profiler
Loop
Conditional Actions
Keyframe
49. Something that should cause people to want to watch the movie
Import
Object
Number variable
Appeal
50. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Vector graphic
Script
Bitmap (Raster) graphic
Bray Studios