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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer
50
questions in
15 minutes
.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows you to test Flash movies on various models of mobile devices.
Max and Dave Fleischer
Pixilation
Dynamic text field
Device Central
2. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Device Central
Walt Disney
Ease In and Ease out
Loop
3. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Rotoscoping
Decrement Action
Object
Increment Action
4. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
James Cameron
Expressions
Bray Studios
Keyframe
5. Moveable objects used on the set of a play or a movie
Peg Bar
Props
Otto Messmer
Animated graphic symbol
6. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Pre-loader
HTML alignment
Conditional Actions
Props
7. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Otto Messmer
Stream sound
Phenakistoscope
Loader Component
8. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Stop-Motion
Magic Lantern
Multiplane Camera
Keyframe
9. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Max and Dave Fleischer
Movie clip symbol
Peter Jackson
Otto Messmer
10. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.
Praxinoscope
Trace
Magic Lantern
Pre-loader
11. The panel that contains the objects that are used in a Flash movie.
Storyboard
Library panel
Timeline
Max and Dave Fleischer
12. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Pixar
Import
Instance
Device Central
13. James and the Giant Peach - The Nightmare Before Christmas
Onion Skin
Library panel
Tim Burton
Schlesinger Studios
14. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Publish
Break apart
Graphic Symbols
Props
15. The panel that contains the objects that are used in a Flash movie.
Animation
Casting
Anti-aliasing
Library panel
16. Is the rapid display of images in a specific order that give the illusion of movement.
Credits
Pixilation
Animation
Increment Action
17. Scooby Doo -The Jetsons -and The Flintstones
Hanna -Barbera
Casting
Credits
Zoetrope
18. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Magic Lantern
AddChild
Flash Lite
Praxinoscope
19. Two Towers (Gollum) - King Kong remake (2005)
Button symbol
Peter Jackson
Bandwidth Profiler
Max and Dave Fleischer
20. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Pixilation
Parent-child relationship
Peter Jackson
Persistance of Vision
21. Nick Park - The Wrong Trousers - and Chicken Run.
Zoetrope
Aardman Studios
Persistance of Vision
Object
22. An action or set of actions that repeat as long as a condition exists.
Graphic Symbols
Loop
Import
Otto Messmer
23. ActionScript 3.0 code that defines the attributes and functionality of an object.
Classes
Claymation
Storyboard
UPA
24. The process of smoothing the edges of a graphic so they appear less jagged.
Stream sound
Squash and Stretch
Anti-aliasing
Norman Mclaren
25. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Stop-Motion
Persistance of Vision
AddChild
Stream sound
26. King Kong
27. An attribute of an object such as its size or color.
Script
Break apart
Property
Publish
28. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Code snippets
Pixilation
String variable
Vector graphic
29. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Keyframe
Theatre Optique
Snow White and the Seven Dwarfs
Thaumatrope
30. Shows where the key (most important) action occurs.
Keyframe
Tripod
Onion Skin
Code snippets
31. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Hanna -Barbera
Limited Animation
Flipbook
Anticipation
32. Brings graphics into the library
Onion Skin
Background
Import to library
Vector graphic
33. Sequence of images drawn page-by-page
Flipbook
Import to library
Multiplane Camera
Snow White and the Seven Dwarfs
34. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Credits
Methods
Schlesinger Studios
35. It occurs after an action - and is the direct physical result of it
Anticipation
Claymation
Code snippets
Decrement Action
36. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
AddChild
Walt Disney
Theatre Optique
Art Clokey
37. The panel where you create and edit Action Scrip code for an object or a frame.
Conditional Actions
Object
Ease In and Ease out
Actions panel
38. An Action Scrip 3.0 statement that executes a block of code in response to the event.
Function
Event Listener
T1
Animation
39. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Increment Action
Nesting
Zoetrope
Crossbar
40. Editable copies of symbols that are placed on the Stage.
Broadband
Instance
T1
Winsor McCay
41. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Parent-child relationship
Components
Multiplane Camera
42. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Hanna -Barbera
Vector graphic
Break apart
Vector graphic
43. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Object
Bandwidth Profiler
Hanna -Barbera
Ease In and Ease out
44. A small part of the overall story such as the introduction of a character or conflict.
Credits
Classes
Scene
Chuck Jones
45. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Number variable
Limited Animation
HTML alignment
Norman Mclaren
46. Terminator 2
Onion Skin
Edit
James Cameron
Storyboard
47. Fantasmagorie
Emile Cohl
Limited Animation
Number variable
Claymation
48. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
Praxinoscope
Theatre Optique
Import
J. Stuart Blackton
49. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Instance
Tripod
Chuck Jones
Classes
50. An animation stored as a single - reusable symbol in the library panel
Praxinoscope
Flash Lite
Ease In and Ease out
Animated graphic symbol