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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Dynamic text field
T1
Timeline
2. It occurs after an action - and is the direct physical result of it
Classes
Anticipation
Art Clokey
Data type
3. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Decrement Action
Aardman Studios
Trace
J. Stuart Blackton
4. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Event sounds
Check syntax
Break apart
Methods
5. It occurs after an action - and is the direct physical result of it
Dynamic text field
Property
Anticipation
Chuck Jones
6. Shows where the key (most important) action occurs.
Pixilation
James Cameron
Keyframe
Peter Jackson
7. A text box created on the Stage with the Text tool that displays information derived from variables.
Dynamic text field
Import to library
Graphic Symbols
Keyframe
8. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Import to library
Pixar
Praxinoscope
Persistance of Vision
9. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Expressions
Squash and Stretch
Stream sound
Pixilation
10. An action or set of actions that repeat as long as a condition exists.
Stop-Motion
Loop
HTML alignment
Animated graphic symbol
11. The panel that contains the objects that are used in a Flash movie.
Ray Harryhausen
Library panel
Script
Tim Burton
12. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
Anticipation
Timeline
Peg Bar
Thaumatrope
13. Terminator 2
Peg Bar
Object
James Cameron
Conditional Actions
14. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Bandwidth Profiler
Movie clip symbol
Dynamic text field
Exaggeration
15. Indicates the class used to populate the variable.
Bitmap (Raster) graphic
Snow White and the Seven Dwarfs
Data type
Animated graphic symbol
16. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Claymation
Otto Messmer
Credits
Snow White and the Seven Dwarfs
17. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Device Central
Chuck Jones
Keyframe
HTML alignment
18. Moveable objects used on the set of a play or a movie
Chuck Jones
Break apart
Props
AddChild
19. Is the rapid display of images in a specific order that give the illusion of movement.
Peg Bar
Peter Jackson
Animation
Claymation
20. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Anti-aliasing
Vector graphic
Script
Timeline
21. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Max and Dave Fleischer
Cue points
Snow White and the Seven Dwarfs
Schlesinger Studios
22. This cursor symbol means you can click to select as click and hold to MOVE the object.
Max and Dave Fleischer
Crossbar
Expressions
DSL
23. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Limited Animation
Anticipation
Graphic Symbols
Tex Avery
24. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Loader Component
Number variable
Zoopraxiscope
Code snippets
25. A three-footed stand often used to balance a camera
Aardman Studios
Tripod
Art Clokey
Check syntax
26. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
J. Stuart Blackton
Multiplane Camera
Emile Cohl
Bitmap (Raster) graphic
27. Indicators on the video timeline that can be used in ActionScript.
Cue points
Tween(ing)
Title
Script
28. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Rotoscoping
Credits
Emile Cohl
Edit
29. A component that can load external jpg graphic files and swf movie files
Loader Component
Frame
Cue points
Loop
30. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.
Function
Ray Harryhausen
Limited Animation
Object
31. Editable copies of symbols that are placed on the Stage.
Timing
Script
Thaumatrope
Instance
32. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Import to stage
Event Listener
Flipbook
Tripod
33. Created theatre optique - hand cranked projectable device
Storyboard
Emile Reynaud
Audience
Instance
34. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Audience
Flash Lite
Anticipation
Thaumatrope
35. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.
Magic Lantern
Loop
Conditional Actions
Snow White and the Seven Dwarfs
36. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Max and Dave Fleischer
Emile Reynaud
Art Clokey
Ease In and Ease out
37. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
Bray Studios
Emile Cohl
Trace
Import to library
38. An attribute of an object such as its size or color.
Ease In and Ease out
Max and Dave Fleischer
Credits
Property
39. ActionScript 3.0 code that defines the attributes and functionality of an object.
Import to library
Classes
Magic Lantern
DSL
40. Something that should cause people to want to watch the movie
Peg Bar
Flash Lite
Methods
Appeal
41. An extremely fast Internet connection that is widely used by businesses.
T1
Import
Scene
Frame
42. A small part of the overall story such as the introduction of a character or conflict.
Squash and Stretch
Scene
Snow White and the Seven Dwarfs
Import
43. Spins images on paper in rotating drum; 1834; early motion-picture machine
Vector graphic
Zoetrope
Anti-aliasing
Pixar
44. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Flipbook
Snow White and the Seven Dwarfs
Bandwidth Profiler
Anti-aliasing
45. Two Towers (Gollum) - King Kong remake (2005)
Variable
24 frames
Peter Jackson
J. Stuart Blackton
46. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Animation
Actions panel
Crossbar
Graphic Symbols
47. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
J. Stuart Blackton
Bray Studios
Otto Messmer
Zoopraxiscope
48. The group of people you imagine will watch the end product that you create.
Stream sound
Audience
Nesting
Stop-Motion
49. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Nesting
James Cameron
Cue points
Trace
50. Graphic based on pixels
Peter Jackson
Chuck Jones
Bitmap (Raster) graphic
Tween(ing)
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