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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






2. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






3. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






4. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






5. Shows where the key (most important) action occurs.






6. In ActionScript 3.0 the functionality of an object - that is - what it can do.






7. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






8. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






9. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






10. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






11. Terminator 2






12. Nick Park - The Wrong Trousers - and Chicken Run.






13. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






14. A container that holds information and is used in ActionScript code.






15. Graphic based on pixels






16. An action or set of actions that repeat as long as a condition exists.






17. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






18. Is the rapid display of images in a specific order that give the illusion of movement.






19. A small part of the overall story such as the introduction of a character or conflict.






20. A text box created on the Stage with the Text tool that displays information derived from variables.






21. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story






22. An extremely fast Internet connection that is widely used by businesses.






23. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






24. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






25. The process of turning a bitmap image into vector paths for animation and other purposes.






26. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






27. Two Towers (Gollum) - King Kong remake (2005)






28. A written version of a play or other dramatic composition






29. Circle with string attached to each slide with different images on each side. When spun it would created one image.






30. Checks for any errors in the syntax of the coding.






31. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






32. Fantasmagorie






33. An extremely fast Internet connection that is widely used by businesses.






34. ActionScript 3.0 code that defines the attributes and functionality of an object.






35. Moveable objects used on the set of a play or a movie






36. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






37. The process of changing one data type to another.






38. An action or set of actions that repeat as long as a condition exists.






39. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






40. A small part of the overall story such as the introduction of a character or conflict.






41. Created theatre optique - hand cranked projectable device






42. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






43. James and the Giant Peach - The Nightmare Before Christmas






44. Indicators on the video timeline that can be used in ActionScript.






45. A feature that enables you to view the contents of multiple frames onscreen at the same time.






46. Checks for any errors in the syntax of the coding.






47. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






48. A broadband Internet connection speed that is available through phone lines.






49. The group of people you imagine will watch the end product that you create.






50. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud







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