Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






2. Formulas for manipulating or evaluating the information in variables.






3. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






4. Circle with string attached to each slide with different images on each side. When spun it would created one image.






5. Brings graphics into the library






6. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






7. Indicates the class used to populate the variable.






8. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






9. Checks for any errors in the syntax of the coding.






10. Indicators on the video timeline that can be used in ActionScript.






11. Graphic based on pixels






12. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






13. An extremely fast Internet connection that is widely used by businesses.






14. The panel that contains the objects that are used in a Flash movie.






15. Flattens out and elongate slightly






16. An action or set of actions that repeat as long as a condition exists.






17. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






18. A program specifically developed to optimize the playing of Flash movies using mobile devices.






19. The method for adding objects to be visible on the screen in ActionScript.






20. Is the rapid display of images in a specific order that give the illusion of movement.






21. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






22. The process of changing one data type to another.






23. James and the Giant Peach - The Nightmare Before Christmas






24. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






25. ActionScript 3.0 code that defines the attributes and functionality of an object.






26. Brings graphics into the library






27. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






28. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






29. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






30. The process of smoothing the edges of a graphic so they appear less jagged.






31. Circle with string attached to each slide with different images on each side. When spun it would created one image.






32. Fantasmagorie






33. Created theatre optique - hand cranked projectable device






34. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






35. Two Towers (Gollum) - King Kong remake (2005)






36. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






37. The process of changing one data type to another.






38. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






39. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






40. An animation stored as a single - reusable symbol in the library panel






41. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






42. Scenery hung at back of stage






43. Allows you to test Flash movies on various models of mobile devices.






44. A broadband Internet connection speed that is available through phone lines.






45. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






46. The process of turning a bitmap image into vector paths for animation and other purposes.






47. Brings graphics directly onto the stage






48. Something that should cause people to want to watch the movie






49. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






50. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood