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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The panel that contains the objects that are used in a Flash movie.
Library panel
Chuck Jones
UPA
Norman Mclaren
2. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.
Loader Component
Components
Peg Bar
Nesting
3. Created theatre optique - hand cranked projectable device
Emile Reynaud
Object
Title
Winsor McCay
4. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Background
Emile Cohl
Dynamic text field
5. Indicates the class used to populate the variable.
Data type
Import
Methods
Flash Lite
6. Is a made by tracing over live-action film movement frame by frame
Rotoscoping
Instance
Peg Bar
Variable
7. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Bray Studios
Phenakistoscope
Animation
Tween(ing)
8. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)
Credits
Ease In and Ease out
DSL
Hanna -Barbera
9. The name of a work of art or movie etc.
Title
Check syntax
Break apart
Publish
10. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.
James Cameron
Peg Bar
Actions panel
Object
11. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Max and Dave Fleischer
Stream sound
Stop-Motion
Pixilation
12. King Kong
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13. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Emile Cohl
Claymation
Script
Crossbar
14. A spinning disc mounted vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation; around its circumference was a series of radial slits. The user would spin the disc and look throug
Tripod
Phenakistoscope
Event sounds
Pixilation
15. A feature that enables you to view the contents of multiple frames onscreen at the same time.
Willis O'Brien
Flash Lite
Function
Onion Skin
16. Brings graphics into the library
Import to library
Stream sound
Expressions
Crossbar
17. Checks for any errors in the syntax of the coding.
Loader Component
Check syntax
Increment Action
Theatre Optique
18. Editable copies of symbols that are placed on the Stage.
Instance
Credits
Event sounds
Hanna -Barbera
19. ActionScript 3.0 code that defines the attributes and functionality of an object.
Classes
HTML alignment
AddChild
Claymation
20. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Keyframe
UPA
Data type
Schlesinger Studios
21. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Flash Lite
Peter Jackson
Limited Animation
UPA
22. The process of changing one data type to another.
Audience
Casting
Number variable
Instance
23. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Phenakistoscope
Bitmap (Raster) graphic
J. Stuart Blackton
24 frames
24. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Data type
Nesting
Timing
Willis O'Brien
25. Scenery hung at back of stage
Storyboard
Stream sound
Background
Button symbol
26. A text box created on the Stage with the Text tool that displays information derived from variables.
Dynamic text field
J. Stuart Blackton
Zoopraxiscope
Stream sound
27. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
DSL
T1
Stream sound
Parent-child relationship
28. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Aardman Studios
Cel
Art Clokey
Nesting
29. Spins images on paper in rotating drum; 1834; early motion-picture machine
Zoetrope
Tex Avery
Expressions
Components
30. Brings graphics into the library
Script
Import to library
Claymation
Bray Studios
31. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Variable
Vector graphic
Increment Action
Background
32. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion
Zoopraxiscope
Decrement Action
Graphic Symbols
Conditional Actions
33. This cursor symbol means you can click to select as click and hold to MOVE the object.
Keyframe
Crossbar
Animation
Property
34. This cursor symbol means you can click to select as click and hold to MOVE the object.
Library panel
Crossbar
Object
Animation
35. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Bray Studios
Pixilation
Data type
Praxinoscope
36. A program specifically developed to optimize the playing of Flash movies using mobile devices.
Emile Reynaud
Willis O'Brien
Flash Lite
Timeline
37. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
String variable
Number variable
Instance
Variable
38. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
J. Stuart Blackton
Props
Credits
39. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Limited Animation
Exaggeration
Keyframe
Components
40. Formulas for manipulating or evaluating the information in variables.
Willis O'Brien
Import to library
Storyboard
Expressions
41. James and the Giant Peach - The Nightmare Before Christmas
Schlesinger Studios
Broadband
Publish
Tim Burton
42. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Anti-aliasing
Norman Mclaren
Thaumatrope
Conditional Actions
43. Sequence of images drawn page-by-page
Snow White and the Seven Dwarfs
Peter Jackson
Conditional Actions
Flipbook
44. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Peg Bar
Magic Lantern
Otto Messmer
Appeal
45. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Casting
Persistance of Vision
Cue points
Otto Messmer
46. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.
Schlesinger Studios
Loop
Claymation
Norman Mclaren
47. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Persistance of Vision
Peter Jackson
Movie clip symbol
Rotoscoping
48. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Loader Component
Increment Action
Limited Animation
Bitmap (Raster) graphic
49. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.
Snow White and the Seven Dwarfs
Max and Dave Fleischer
Code snippets
Stream sound
50. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th
Parent-child relationship
Broadband
Bitmap (Raster) graphic
Increment Action