Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The name of a work of art or movie etc.






2. A feature that enables you to view the contents of multiple frames onscreen at the same time.






3. Brings graphics into the library






4. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






5. 1 second (default)






6. ActionScript 3.0 code that defines the attributes and functionality of an object.






7. The name of a work of art or movie etc.






8. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






9. The panel where you create and edit Action Scrip code for an object or a frame.






10. Gumby - Davey and Goliath






11. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






12. Indicators on the video timeline that can be used in ActionScript.






13. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






14. Brings graphics directly onto the stage






15. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






16. 1 second (default)






17. A written version of a play or other dramatic composition






18. An attribute of an object such as its size or color.






19. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






20. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






21. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






22. Indicates the class used to populate the variable.






23. Fantasmagorie






24. King Kong

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25. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






26. Circle with string attached to each slide with different images on each side. When spun it would created one image.






27. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






28. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






29. An animation stored as a single - reusable symbol in the library panel






30. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






31. Allows you to test Flash movies on various models of mobile devices.






32. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






33. One of a series of still photographs on a strip of film used in making movies or animations






34. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






35. Brings graphics into the library






36. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






37. A program specifically developed to optimize the playing of Flash movies using mobile devices.






38. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






39. Formulas for manipulating or evaluating the information in variables.






40. Circle with string attached to each slide with different images on each side. When spun it would created one image.






41. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






42. The panel that contains the objects that are used in a Flash movie.






43. A three-footed stand often used to balance a camera






44. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






45. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






46. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






47. Feline Follies - Felix Turns the Tide






48. Checks for any errors in the syntax of the coding.






49. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






50. Tool for planning visual media like animation - video and even websites.