Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A small part of the overall story such as the introduction of a character or conflict.






2. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






3. To make changes by adding - deleting - or modifying text - graphics - or other items in a document






4. A feature that enables you to view the contents of multiple frames onscreen at the same time.






5. A text box created on the Stage with the Text tool that displays information derived from variables.






6. Tool for planning visual media like animation - video and even websites.






7. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






8. An attribute of an object such as its size or color.






9. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






10. Indicates the class used to populate the variable.






11. Graphic based on pixels






12. To bring information into a computer or computer program






13. The name of a work of art or movie etc.






14. Spins images on paper in rotating drum; 1834; early motion-picture machine






15. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






16. Brings graphics into the library






17. Object on the stage that is used to provide interactivity - such as jumping to another frame on the Timeline.






18. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






19. Flattens out and elongate slightly






20. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






21. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






22. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






23. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






24. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






25. A container that holds information and is used in ActionScript code.






26. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






27. One of a series of still photographs on a strip of film used in making movies or animations






28. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






29. Formulas for manipulating or evaluating the information in variables.






30. Gumby - Davey and Goliath






31. A component that can load external jpg graphic files and swf movie files






32. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






33. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






34. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.






35. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






36. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






37. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






38. An attribute of an object such as its size or color.






39. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






40. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






41. A broadband Internet connection speed that is available through phone lines.






42. The panel that contains the objects that are used in a Flash movie.






43. Simple animation that starts in frame 1 and loops until the rest of the movie has been downloaded.






44. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






45. The panel that contains the objects that are used in a Flash movie.






46. The name of a work of art or movie etc.






47. ActionScript 3.0 code that defines the attributes and functionality of an object.






48. Checks for any errors in the syntax of the coding.






49. Shows where the key (most important) action occurs.






50. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th