Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






2. A text box created on the Stage with the Text tool that displays information derived from variables.






3. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






4. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






5. The panel that contains the objects that are used in a Flash movie.






6. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






7. Fantasmagorie






8. Checks for any errors in the syntax of the coding.






9. The panel where you create and edit Action Scrip code for an object or a frame.






10. Brings graphics directly onto the stage






11. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






12. The name of a work of art or movie etc.






13. Sequence of images drawn page-by-page






14. A small part of the overall story such as the introduction of a character or conflict.






15. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






16. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






17. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






18. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






19. Looney Tunes (Hugh Harman - Rudy Ising - Fritz Freling) - Sinkin in the Bathtub (Bosko) It is now known as Warner Brothers.






20. Shows where the key (most important) action occurs.






21. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






22. Nick Park - The Wrong Trousers - and Chicken Run.






23. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






24. Two Towers (Gollum) - King Kong remake (2005)






25. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






26. Terminator 2






27. An extremely fast Internet connection that is widely used by businesses.






28. Feline Follies - Felix Turns the Tide






29. A component that can load external jpg graphic files and swf movie files






30. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






31. Fantasmagorie






32. Flattens out and elongate slightly






33. The process of changing one data type to another.






34. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)






35. An Action Scrip 3.0 statement that executes a block of code in response to the event.






36. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






37. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






38. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






39. Graphic based on pixels






40. Is a made by tracing over live-action film movement frame by frame






41. Flattens out and elongate slightly






42. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






43. Is the rapid display of images in a specific order that give the illusion of movement.






44. Circle with string attached to each slide with different images on each side. When spun it would created one image.






45. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






46. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






47. ActionScript 3.0 code that defines the attributes and functionality of an object.






48. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






49. 1 second (default)






50. Gumby - Davey and Goliath