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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?
Chuck Jones
Tween(ing)
Zoetrope
Timeline
2. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Property
J. Stuart Blackton
Animation
Max and Dave Fleischer
3. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.
Variable
Nesting
Increment Action
Tripod
4. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Claymation
Cel
Event sounds
5. A text box created on the Stage with the Text tool that displays information derived from variables.
Check syntax
Dynamic text field
Tim Burton
Aardman Studios
6. It occurs after an action - and is the direct physical result of it
AddChild
Exaggeration
Limited Animation
Anticipation
7. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud
DSL
Credits
Zoopraxiscope
Praxinoscope
8. John Lasseter founding member - The Adventures of Andre and Wally B - The Great Mouse Detective (Disney Released) - Luxo Jr - Tin Toy - Toy Story
Data type
Pixar
Instance
AddChild
9. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Vector graphic
Number variable
String variable
Flipbook
10. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Graphic Symbols
HTML alignment
Squash and Stretch
Stream sound
11. Indicators on the video timeline that can be used in ActionScript.
Cue points
Edit
Thaumatrope
DSL
12. In ActionScript 3.0 the functionality of an object - that is - what it can do.
Pixilation
Thaumatrope
Methods
Emile Cohl
13. A written version of a play or other dramatic composition
Storyboard
Loop
Otto Messmer
Script
14. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Tim Burton
Limited Animation
Timeline
Loader Component
15. Something that should cause people to want to watch the movie
Publish
Frame
Appeal
Peter Jackson
16. An animation stored as a single - reusable symbol in the library panel
Credits
Animated graphic symbol
Flash Lite
Cue points
17. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Theatre Optique
Nesting
Expressions
Import to library
18. To bring information into a computer or computer program
Import
Function
J. Stuart Blackton
Bandwidth Profiler
19. The process of changing one data type to another.
Event Listener
Casting
Squash and Stretch
Pixilation
20. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Button symbol
24 frames
String variable
24 frames
21. An action or set of actions that repeat as long as a condition exists.
Magic Lantern
Loop
Number variable
Property
22. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Instance
Loader Component
Check syntax
Max and Dave Fleischer
23. ActionScript 3.0 code that defines the attributes and functionality of an object.
Timeline
Classes
Norman Mclaren
Background
24. Fantasmagorie
Emile Cohl
Onion Skin
Edit
Winsor McCay
25. Is the rapid display of images in a specific order that give the illusion of movement.
Property
Edit
Animation
J. Stuart Blackton
26. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Magic Lantern
Import to stage
Squash and Stretch
Tripod
27. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.
Data type
Onion Skin
Magic Lantern
Ray Harryhausen
28. A broadband Internet connection speed that is available through phone lines.
DSL
Tween(ing)
Bandwidth Profiler
Actions panel
29. King Kong
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
30. Allows you to test Flash movies on various models of mobile devices.
AddChild
Device Central
Graphic Symbols
Willis O'Brien
31. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
Edit
Onion Skin
Device Central
Pixar
32. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Rotoscoping
DSL
Exaggeration
J. Stuart Blackton
33. Allows you to view a graphical representation of the size of each frame and the frame-by-frame download process.
Tex Avery
Bandwidth Profiler
Import
Thaumatrope
34. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.
Tween(ing)
Norman Mclaren
Movie clip symbol
James Cameron
35. Indicates the class used to populate the variable.
Walt Disney
Tim Burton
Rotoscoping
Data type
36. The process of turning a bitmap image into vector paths for animation and other purposes.
Walt Disney
Peter Jackson
Trace
Pixar
37. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.
Decrement Action
Library panel
Components
Persistance of Vision
38. A three-footed stand often used to balance a camera
Tripod
Trace
Number variable
Increment Action
39. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird
Device Central
UPA
Data type
Anticipation
40. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Timeline
Flipbook
Magic Lantern
Button symbol
41. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented
Event sounds
Scene
Multiplane Camera
Code snippets
42. The process of smoothing the edges of a graphic so they appear less jagged.
Frame
Tripod
Onion Skin
Anti-aliasing
43. Scooby Doo -The Jetsons -and The Flintstones
Flipbook
Import to stage
Anticipation
Hanna -Barbera
44. ActionScript 3.0 code that defines the attributes and functionality of an object.
Decrement Action
Emile Reynaud
Otto Messmer
Classes
45. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.
Event sounds
Stream sound
Keyframe
Persistance of Vision
46. This cursor symbol means you can click to select as click and hold to MOVE the object.
Crossbar
Emile Cohl
Animation
Script
47. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Event Listener
Import
Max and Dave Fleischer
Winsor McCay
48. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Props
Number variable
Schlesinger Studios
Loop
49. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.
Thaumatrope
Graphic Symbols
Cue points
Theatre Optique
50. Tool for planning visual media like animation - video and even websites.
Components
Storyboard
AddChild
Anticipation