Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Terminator 2






2. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






3. An action or set of actions that repeat as long as a condition exists.






4. Scenery hung at back of stage






5. A feature that enables you to view the contents of multiple frames onscreen at the same time.






6. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






7. Allows you to test Flash movies on various models of mobile devices.






8. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






9. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






10. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






11. Flattens out and elongate slightly






12. Checks for any errors in the syntax of the coding.






13. A container that holds information and is used in ActionScript code.






14. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.






15. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






16. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






17. The panel where you create and edit Action Scrip code for an object or a frame.






18. Shows where the key (most important) action occurs.






19. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






20. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






21. 1 second (default)






22. Brings graphics directly onto the stage






23. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






24. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






25. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






26. A container that holds information and is used in ActionScript code.






27. A three-footed stand often used to balance a camera






28. An Action Scrip 3.0 statement that executes a block of code in response to the event.






29. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






30. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






31. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






32. The process of turning a bitmap image into vector paths for animation and other purposes.






33. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






34. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






35. Checks for any errors in the syntax of the coding.






36. Circle with string attached to each slide with different images on each side. When spun it would created one image.






37. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






38. Influenced by Jones' The Dover Boys. John Hubley; Gerald McBoing-Boing - Rooty Toot Toot - The Tell-Tale Heart - Moonbird






39. To bring information into a computer or computer program






40. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






41. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






42. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






43. Circle with string attached to each slide with different images on each side. When spun it would created one image.






44. It occurs after an action - and is the direct physical result of it






45. An extremely fast Internet connection that is widely used by businesses.






46. A sound that plays independently of the Timeline. The sound starts in the keyframe to which it is added - but it can continue playing even after a movie ends. Must download completely before it begins playing.






47. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






48. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






49. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






50. An Action Scrip 3.0 statement that executes a block of code in response to the event.