Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A written version of a play or other dramatic composition






2. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






3. The process of turning a bitmap image into vector paths for animation and other purposes.






4. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






5. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






6. Brings graphics into the library






7. An attribute of an object such as its size or color.






8. Something that should cause people to want to watch the movie






9. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






10. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






11. Formulas for manipulating or evaluating the information in variables.






12. A text box created on the Stage with the Text tool that displays information derived from variables.






13. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






14. Flattens out and elongate slightly






15. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






16. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






17. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.






18. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






19. An attribute of an object such as its size or color.






20. Nick Park - The Wrong Trousers - and Chicken Run.






21. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






22. The panel that contains the objects that are used in a Flash movie.






23. The panel where you create and edit Action Scrip code for an object or a frame.






24. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






25. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






26. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






27. James and the Giant Peach - The Nightmare Before Christmas






28. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






29. The name of a work of art or movie etc.






30. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






31. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.






32. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






33. Indicates the class used to populate the variable.






34. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






35. The process of turning a bitmap image into vector paths for animation and other purposes.






36. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






37. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






38. The method for adding objects to be visible on the screen in ActionScript.






39. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






40. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






41. In ActionScript 3.0 the functionality of an object - that is - what it can do.






42. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






43. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






44. The ability of the human eye to keep an image in view for a split second after the image has been removed from sight.






45. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






46. A program specifically developed to optimize the playing of Flash movies using mobile devices.






47. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps






48. Allows you to position the Flash movie window in the browser window.






49. ActionScript 3.0 code that defines the attributes and functionality of an object.






50. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented