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Test your basic knowledge |
Animation Basics
Start Test
Study First
Subjects
:
it-skills
,
arts
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. It occurs after an action - and is the direct physical result of it
Claymation
Tex Avery
Casting
Anticipation
2. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
Emile Cohl
Movie clip symbol
Cel
Casting
3. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Zoopraxiscope
HTML alignment
String variable
Cue points
4. Editable copies of symbols that are placed on the Stage.
Import
Property
Instance
Loop
5. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Parent-child relationship
Loader Component
Scene
Pixilation
6. A small part of the overall story such as the introduction of a character or conflict.
Stop-Motion
Scene
Function
Exaggeration
7. A text box created on the Stage with the Text tool that displays information derived from variables.
Frame
Dynamic text field
Timeline
Cue points
8. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.
Number variable
Pixilation
Bitmap (Raster) graphic
Library panel
9. A three-footed stand often used to balance a camera
Edit
Flash Lite
Instance
Tripod
10. Scooby Doo -The Jetsons -and The Flintstones
Stop-Motion
Button symbol
Winsor McCay
Hanna -Barbera
11. An action or set of actions that repeat as long as a condition exists.
Loop
Tween(ing)
Event Listener
Flipbook
12. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Nesting
Credits
Object
13. In ActionScript - a sequence of characters including letters - numbers - and punctuation.
Cue points
Hanna -Barbera
String variable
Max and Dave Fleischer
14. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.
James Cameron
Cel
Zoetrope
Theatre Optique
15. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.
Vector graphic
Object
Stop-Motion
Casting
16. Two Towers (Gollum) - King Kong remake (2005)
Cel
DSL
Peter Jackson
Animation
17. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)
Schlesinger Studios
Squash and Stretch
Max and Dave Fleischer
Tween(ing)
18. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Loop
Storyboard
Event Listener
19. This cursor symbol means you can click to select as click and hold to MOVE the object.
Check syntax
Classes
Crossbar
Praxinoscope
20. Gumby - Davey and Goliath
Art Clokey
Break apart
Peg Bar
Storyboard
21. One of a series of still photographs on a strip of film used in making movies or animations
Check syntax
Import to library
Variable
Frame
22. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood
Publish
Tex Avery
Art Clokey
Squash and Stretch
23. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.
Credits
Vector graphic
Otto Messmer
Event Listener
24. The method for adding objects to be visible on the screen in ActionScript.
AddChild
Walt Disney
Scene
Flipbook
25. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.
Persistance of Vision
Storyboard
Increment Action
Bitmap (Raster) graphic
26. Is a made by tracing over live-action film movement frame by frame
Schlesinger Studios
Rotoscoping
Pre-loader
Instance
27. King Kong
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28. Allows you to test Flash movies on various models of mobile devices.
Device Central
Pixar
Components
Data type
29. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Norman Mclaren
Parent-child relationship
Background
Ease In and Ease out
30. One of a series of still photographs on a strip of film used in making movies or animations
Praxinoscope
Magic Lantern
Break apart
Frame
31. In ActionScript - a variable type that contains a number with which you can use arithmetic operators - such as addition and subtraction.
Broadband
Stream sound
Stream sound
Number variable
32. Allows you to test Flash movies on various models of mobile devices.
Device Central
Persistance of Vision
Library panel
Audience
33. Editable copies of symbols that are placed on the Stage.
Methods
Art Clokey
Instance
Onion Skin
34. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Stop-Motion
Bandwidth Profiler
Pre-loader
Graphic Symbols
35. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)
Winsor McCay
Aardman Studios
Code snippets
Props
36. Colonel Heeza Liar - Krazy Kat - and Bobby Bumps
DSL
Props
Graphic Symbols
Bray Studios
37. A container that holds information and is used in ActionScript code.
Stop-Motion
Variable
Property
Trace
38. Something that should cause people to want to watch the movie
Pre-loader
Data type
Appeal
James Cameron
39. First full lengthed animated picture and color cartoon - 1937. It was produced by Walt Disney.
Trace
Bandwidth Profiler
Snow White and the Seven Dwarfs
Squash and Stretch
40. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)
Device Central
Edit
J. Stuart Blackton
Theatre Optique
41. Created theatre optique - hand cranked projectable device
Check syntax
Exaggeration
Art Clokey
Emile Reynaud
42. Circle with string attached to each slide with different images on each side. When spun it would created one image.
Broadband
Flash Lite
Thaumatrope
Max and Dave Fleischer
43. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.
Walt Disney
Claymation
Event Listener
Peg Bar
44. The panel where you create and edit Action Scrip code for an object or a frame.
Trace
Actions panel
Magic Lantern
Schlesinger Studios
45. 1 second (default)
24 frames
Import to stage
Tripod
Storyboard
46. Oswald the Lucky Rabbit (Trolley Troubles) - end up abandoning Oswald - becomes Mickey (created by Iwerks)
Walt Disney
Emile Cohl
Edit
Movie clip symbol
47. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.
Willis O'Brien
Graphic Symbols
Phenakistoscope
Casting
48. To make changes by adding - deleting - or modifying text - graphics - or other items in a document
UPA
Peter Jackson
Ease In and Ease out
Edit
49. The process of breaking apart text to place each character in a separate text block. The process of separating groups - instances - and bitmaps into ungrouped - of editable elements.
Bitmap (Raster) graphic
Break apart
Tex Avery
Scene
50. An attribute of an object such as its size or color.
AddChild
Property
Winsor McCay
Import to stage