Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






2. Predefined blocks of ActionScript 3.0 code which provide a quick way to insert AS3 code into the Script pane.






3. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






4. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






5. A small part of the overall story such as the introduction of a character or conflict.






6. Created rotoscoping - The Tantalizing Fly (Koko the Clown) - Dizzy Dishes - Minnie the Moocher(Betty Boop) - Popeye (Popeye Meets Sinbad) - Superman series - Gulliver's Travels (first animated feature not from Disney)






7. Scenery hung at back of stage






8. Formulas for manipulating or evaluating the information in variables.






9. Checks for any errors in the syntax of the coding.






10. Alignment for hand drawings. Standard for holes to line up drawings for an animation. It was invented by Raoul Barre in 1915.






11. Gertie the Dinosaur and Little Nemo (character from a well-known newspaper comic)






12. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






13. A container that holds information and is used in ActionScript code.






14. Flattens out and elongate slightly






15. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






16. Gumby - Davey and Goliath






17. Indicates the class used to populate the variable.






18. Feline Follies - Felix Turns the Tide






19. Indicates the class used to populate the variable.






20. Items - such as drawings and text - that are placed on the Stage and can be edited and manipulated. In ActionScript 3.0 - an instance of a class that inherits the attributes and functionality of a class.






21. The process of turning a bitmap image into vector paths for animation and other purposes.






22. Nick Park - The Wrong Trousers - and Chicken Run.






23. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






24. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






25. Humorous Phases of Funny Faces (the first cartoon using chalk drawing and cut-outs)






26. Scooby Doo -The Jetsons -and The Flintstones






27. Something that should cause people to want to watch the movie






28. King Kong


29. Graphic based on pixels






30. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






31. Circle with string attached to each slide with different images on each side. When spun it would created one image.






32. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






33. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






34. A component that can load external jpg graphic files and swf movie files






35. Checks for any errors in the syntax of the coding.






36. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






37. ActionScript 3.0 code that 'listening' to 'hear' when an event occurs. For example - a button object might listen for a mouse click.






38. Circle with string attached to each slide with different images on each side. When spun it would created one image.






39. A text box created on the Stage with the Text tool that displays information derived from variables.






40. An animation stored as a single - reusable symbol in the Library panel. It has it own Timeline - independent of the main Timeline.






41. Sequence of images drawn page-by-page






42. Editable copies of symbols that are placed on the Stage.






43. An action or set of actions that repeat as long as a condition exists.






44. Created theatre optique - hand cranked projectable device






45. An animation device - the successor to the zoetrope. It was invented in France in 1877 by Charles Reynaud






46. Shows where the key (most important) action occurs.






47. James and the Giant Peach - The Nightmare Before Christmas






48. Nick Park - The Wrong Trousers - and Chicken Run.






49. A component that can load external jpg graphic files and swf movie files






50. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.