Test your basic knowledge |

Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. NFB - Boogie Doodle - Begone Dull Care - Binkity Blank -






2. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






3. This is a good way to emphasis to certain movements and thereby draw attention where you want it.






4. Scooby Doo -The Jetsons -and The Flintstones






5. Brings graphics directly onto the stage






6. An image calculated and stored according to mathematical formulas rather than pixels - resulting in a smaller file size and the ability to resize the image without a loss in quality.






7. In ActionScript - a sequence of characters including letters - numbers - and punctuation.






8. Created by Eadweard Muybridge. May be considered the first movie projector. Projected images from rotating glass disks in rapid succession to give the impression of motion






9. Brings graphics into the library






10. A three-footed stand often used to balance a camera






11. Scenery hung at back of stage






12. Moveable objects used on the set of a play or a movie






13. Mighty Joe Young - 7th Voyage of Sinbad - Jason and the Argonauts






14. Checks for any errors in the syntax of the coding.






15. Brings graphics directly onto the stage






16. It occurs after an action - and is the direct physical result of it






17. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






18. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






19. It occurs after an action - and is the direct physical result of it






20. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






21. A type of data transmission - such as DSL and cable - in which a wide band of frequencies is available to transmit more information at the same time.






22. ActionScript 3.0 code that defines the attributes and functionality of an object.






23. ActionScript that tests whether or not certain conditions have been met and - if so - can perform other actions.






24. Created theatre optique - hand cranked projectable device






25. The process of turning a bitmap image into vector paths for animation and other purposes.






26. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






27. This cursor symbol means you can click to select as click and hold to MOVE the object.






28. ActionScript 3.0 code that defines the attributes and functionality of an object.






29. An animation stored as a single - reusable symbol in the library panel






30. The process used to generate the files necessary for delivering Flash movies on the web - such as swf and HTML files.






31. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






32. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






33. Is a type of animation made by taking photos of clay characters - moving the characters slightly between each shot.






34. Tool for planning visual media like animation - video and even websites.






35. Is the rapid display of images in a specific order that give the illusion of movement.






36. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






37. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






38. To bring information into a computer or computer program






39. An animation process that does not redraw entire frames of animation but instead variably reuses common parts between frames. This was a quick and cheap way to produce animations for Saturday morning cartoons.






40. A written version of a play or other dramatic composition






41. The process of turning a bitmap image into vector paths for animation and other purposes.






42. Feline Follies - Felix Turns the Tide






43. A component that can load external jpg graphic files and swf movie files






44. Something that should cause people to want to watch the movie






45. Nick Park - The Wrong Trousers - and Chicken Run.






46. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






47. An animation stored as a single - reusable symbol in the library panel






48. Gumby - Davey and Goliath






49. James and the Giant Peach - The Nightmare Before Christmas






50. Circle with string attached to each slide with different images on each side. When spun it would created one image.