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Animation Basics

Subjects : it-skills, arts
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1 second (default)






2. Spins images on paper in rotating drum; 1834; early motion-picture machine






3. This cursor symbol means you can click to select as click and hold to MOVE the object.






4. Gumby - Davey and Goliath






5. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






6. Objects - such as drawings - that are converted to symbols and stored in the Library panel. The original object.






7. A sound that is tied to the Timeline. No matter its length - a streaming sound stops at the end of the movie. Can start palying as they download.






8. A feature that enables you to view the contents of multiple frames onscreen at the same time.






9. ActionScript 3.0 code that defines the attributes and functionality of an object.






10. Brings graphics into the library






11. Circle with string attached to each slide with different images on each side. When spun it would created one image.






12. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.






13. Indicates the class used to populate the variable.






14. Complex Bugs and Daffy work - created Pepe LePeu - Road Runner - Wile E. Coyote - What's Opera Doc?






15. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






16. The name of a work of art or movie etc.






17. Projection device consisting of a light source and a magnifying lens. Used with still transparencies.






18. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






19. Is a made by tracing over live-action film movement frame by frame






20. Sequence of images drawn page-by-page






21. Editable copies of symbols that are placed on the Stage.






22. Pre-developed movie clips that can quickly add functionality to a movie by dragging and dropping them from the Components panel to the stage. Commonly used for creating forms with boxes for entering user data.






23. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






24. An ActionScript operator - indicated by two minus signs - that subtracts 1 unit from a variable or expression.






25. Circle with string attached to each slide with different images on each side. When spun it would created one image.






26. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.






27. Is mounted above a series of cells - each containing separate elements of the scene.. Because the cells are mounted at varying distances from the camera - if it pans or moves toward them - an effect of motion perspective is created. This was invented






28. A program specifically developed to optimize the playing of Flash movies using mobile devices.






29. Two Towers (Gollum) - King Kong remake (2005)






30. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic






31. Is a type of animation made by drawing pictures on to a clear plastic sheet one by one.






32. Checks for any errors in the syntax of the coding.






33. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.






34. Tool for planning visual media like animation - video and even websites.






35. A moving picture show presented by Charles-Emile Reynaud in 1892. It was the first presentation of projected moving images to an audience.






36. An ActionScript operator - indicated by ++ that adds 1 unit to a variable or expression.






37. Scooby Doo -The Jetsons -and The Flintstones






38. James and the Giant Peach - The Nightmare Before Christmas






39. Including another symbol within a symbol - such as nesting a graphic symbol - button or another movie clip symbol within a movie clip symbol.






40. A list of acknowledgements of those who contributed to the creation of a film (usually run at the end of the film)






41. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






42. An action or set of actions that repeat as long as a condition exists.






43. Is a type of animation made by taking photos of any objects - moving the objects slightly between each shot.






44. A three-footed stand often used to balance a camera






45. A description of the hierarchical relationship that develops between nested symbols - especially nested movie clip symbols. When you insert a movie clip inside another movie clip - the inserted clip is considered the child and the original clip is th






46. Bugs Bunny - Daffy Duck - Droopy - Screwy Squirrel - Porky Pig - Chilly Willy - Red Hot Riding Hood






47. The group of people you imagine will watch the end product that you create.






48. Scenery hung at back of stage






49. Brings graphics directly onto the stage






50. Is a type of stop-motion animation that photographs people to give the illusion of seemingly impossible actions.







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