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Test your basic knowledge |
AP Computer Science
Start Test
Study First
Subjects
:
it-skills
,
ap
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The specifications that define the appearance and movement of a 3D object.
Elements
Visual Storyboard
Dot notation
Class
2. Notes that help other programmers understand what the code in your program does.
Method Signature
Debugging
Method
Comments
3. Series of illustrated images that represent the main scenes in the animation.
Test Cycle
Visual Storyboard
Animation
IDE
4. Defines what all instances of each class are capable of doing. The behavior of each instance is determined by the source code of its class.
Source Code
Orientation
Comments
Data Type
5. Each subclass can use (inherits) the methods from its superclass.
Inheritance
Arithmetic Operators
Orientation
Parameter
6. Errors in the syntax of a computer program.
Bugs
Debug
Variable
Method Call
7. A lexical unit used to express a relation - such as equality or greater than - between two expressions.
Class
Procedure
Relational Operators
Orientation
8. A list of instructions that are required to accomplish a task.
Program
Method
IDE
Visual Storyboard
9. A field used to store information about the class to use immediately or later.
Class
Variable
Conditional Loop
Instance Variable
10. A set of instructions - or programmed code - for how the object should perform a task.
Instance
Procedure
Logic Operators
Inheritance
11. Tell Alice3 how to implement the instructions in a program.
Requirements Analysis
Logic Operators
Control Statement
Subclass
12. An objects sense of direction.
IDE
Orientation
Superclass
Logical Operators
13. A list of actions to perform a task or solve a problem.
Test Case
Infinite Loop
Algorithm
Repetition Control Structure or WHILE loop
14. An object of a class.
Elements
Instructions
Instance
Logic Operators
15. A defined start and end point in a quality assurance program.
Data Type
Inheritance
Test Cycle
Test Case
16. An object that holds multiple variables. An index can be used to access the variables.
Array
Class
Loop
Decision Control Structure
17. A type of item stored in an array - such as a string or integer - accessed using an index.
Method
Functions
Collision
Elements
18. A loop that causes the code to keep executing. The code does not stop because the end to the code isn't established.
Instance
Infinite Loop
IF control statement
Animation
19. Word at the beginning of the method that tells us what type of information a method call will return.
Return Type
Subclass
WHILE control statement
Loop
20. Each subclass receives the methods and properties of its superclass.
Elements
Source Code
Orientation
Inheritance
21. Set of operations or tasks that instances of a class can perform. When a method is invoked - it will perform the operation or task specified in the source code.
Local Variables
Comments
Test Cycle
Method
22. The three dimensional x - y - and z coordinates that each object resides on. They can be manipulated to change the object's position and appearance.
Axes
Orientation
Index
Class
23. Applying the same test case to many parts of a software program.
Method Signature
Variable
Test Execution
Textual Storyboard
24. Describes how to perform the procedure.
Dot notation
Argument
Comments
Object-oriented programming (OOP)
25. A software tool used by computer programmers to develop software applications that includes tools for writing - editing - compiling - deploying - and debugging programs.
Test Execution
Procedure
IDE
State / Behavior
26. A systematic process for determining user expectations.
Data Type
Requirements Analysis
IDE
Instance Variable
27. Answers questions about an object - such as its distance to another object.
Functions
Method Call
Procedure Arguments
IDE
28. Boolean operators (AND - OR and NOT).
Requirements Analysis
Control Statement
Parameter
Logical Operators
29. A loop that will continue until a specific condition occurs; then the loop ends.
Argument
Functions
Conditional Loop
Algorithm
30. This control performs a process while a condition is true; otherwise it will stop the instructions.
Superclass
Class
IF control statement
WHILE control statement
31. A variable declared inside the body of the method to temporarily store values - such as references to objects or integers.
Debugging
Subclass
Local Variables
Conditional Loop
32. A statement that can execute a section of code multiple times.
Object-oriented programming (OOP)
Loop
Infinite Loop
Array
33. The systematic process of checking to see whether a product being developed is meeting specified requirements.
Quality Assurance Testing
Parameter
Abstraction
Test Execution
34. All objects have which two characteristics?
Algorithm
Constructor
State / Behavior
Variable
35. A set of conditions or variables with which a test engineer will determine if a software program is working correctly.
Procedure
Method
Test Case
Return Type
36. Control structure that allows you to select specific sections of code to be executed.
Parameter
Decision Control Structure
Data Type
Inheritance
37. An error or break in a software program.
Algorithm
Method
Bug
Test Execution
38. The general set of instructions and rules that objects will follow.
Class
Instance
Dot notation
Documentation
39. When an object unintentionally overlaps with another.
Collision
Test Cycle
Instance
Infinite Loop
40. An object of the class.
Logic Operators
Test Cycle
Bug
Instance
41. Translates the source code into a machine code that the computer can understand. This ensures that you added the source code or class correctly before you proceed.
State / Behavior
Repetition Control Structure or WHILE loop
IF control statement
Compilation
42. Access - return type - name - and parameters for a method.
Requirements Analysis
Animation
Test Execution
Method Signature
43. This control performs a process if a condition is true; otherwise it performs another process.
Conditional Loop
Array
Argument
IF control statement
44. Process of finding and removing bugs—or errors—in a computer program.
Debug
Orientation
Loop
Source Code
45. Notes that help other programmers understand what your program does.
Functions
Orientation
Comments
new Keyword
46. Called a 'requirements specification' in computing - this is a story in the form of a problem to solve or task to perform.
Instance Variable
Requirements Analysis
Object-oriented programming (OOP)
Scenario
47. A piece of program code that defines how the object should execute a task.
Debug
Variable
Procedure
Conditional Loop
48. A process to identify and remove repetitive programming statements from a main program - and put them into their own procedure.
Method Call
Source Code
Procedural Abstraction
Requirements Analysis
49. An object's sense of direction.
Return Type
Variable
Orientation
Algorithm
50. The process of finding software bugs in a software program
Debugging
Conditional Loop
Compilation
Requirements Analysis