Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Obtain a resource - execute a statement and then dispose of that resource






2. Programs must describe two things... what data the program works on & what ______ the program does on the data






3. Like a template for objects






4. constructed from operand and operators






5. Problems in code that prevent code from running or returns the wrong values






6. Data structure that combines fields and methods in a single unit (may be user defined)






7. Access limited to this class or classes derived from this class






8. Computer memory from 0 - 255 - each one composed of 8 bits






9. Members that belong to objects






10. Specify the declared accessibility of types an type members (private or public)






11. A list of instructions that tell a computer what to do






12. Holds content and programming code






13. Unload anything that's not part of the ContentManager






14. Represent something programs need to work with - instances of classes






15. Load sounds or music or graphics or fonts or anything else






16. A types of operator






17. Calls true or false for a code






18. Select one of a number of possible statements for execution {if}






19. Mark code or phrases that aren't read by program - marked with // or / and /






20. Predefined - reserved identifiers that have special meanings






21. Declare local variables and constants - type followed by identifier






22. A type of Accessibility (C#)






23. Block of C# with particular name






24. Access limited to this program or classes derived from this class






25. Consists of a list of statements written between delimiters { and }.






26. Used to modify declarations of types and type members






27. Members that belong to classes






28. Used to state a parameter as specifics - (float)






29. Holds numbers with decimal places






30. The testing of the code - computer's ability to make decisions based on variables






31. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






32. Access limited to this program






33. Analyzes specific parts of code while running






34. Access limited to this class






35. Ahorthand for longer code






36. Used to transfer control {goto - return}






37. A data type(C#)






38. byte - ushort - uint - ulong






39. Access not limited






40. The action of the code - single step in program ends with ;






41. Evaluate expression






42. Visual Studio is an _________.






43. A Reference types (C#)






44. Actual things such as images or videos or pictures or music






45. Repeatedly execute the statement {while - do - for - foreach}






46. A value of 0 or 1






47. sybte - short - int - long






48. Set up anything related to your game that's not content related






49. Specifics of methods






50. Draw everything to the screen