SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
C# And Xna Programming Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Mark code or phrases that aren't read by program - marked with // or / and /
instance
Equality
Comments (C#)
Boolean (C#)
2. A type of Accessibility (C#)
Breakpoint (C#)
protected internal
IDE (Integrated Development Environment)
Declaration (C# statement)
3. Problems in code that prevent code from running or returns the wrong values
Update (XNA method)
Bug (C#)
Float (C#)
Iteration (C# statement)
4. A Reference types (C#)
array
private (C# Accessibility)
Bit
Initialize (XNA method)
5. Repeatedly execute the statement {while - do - for - foreach}
Iteration (C# statement)
Access modifiers (C#)
Class
Parameters (C#)
6. Block of C# with particular name
Method (C#)
Declaration (C# statement)
UnloadContent (XNA method)
IDE (Integrated Development Environment)
7. Access limited to this program or classes derived from this class
public (C# Accessibility)
Using (C# statement)
protected internal (C# Accessibility)
Modifiers (C#)
8. Holds numbers with decimal places
Statement (C#)
Parameters (C#)
Float (C#)
Class
9. A data type(C#)
Operators (C#)
private (C# Accessibility)
Equality
enum
10. Unload anything that's not part of the ContentManager
static
UnloadContent (XNA method)
LoadContent (XNA method)
Content (C#)
11. Used to modify declarations of types and type members
Byte
Modifiers (C#)
internal (C# Accessibility)
Equality
12. Access limited to this program
internal (C# Accessibility)
Float (C#)
Jump (C# statement)
Draw (XNA method)
13. Draw everything to the screen
Bit
Signed Simple types (C#)
Draw (XNA method)
Byte
14. Visual Studio is an _________.
Modifiers (C#)
IDE (Integrated Development Environment)
protected internal
Block (C# statement)
15. Members that belong to classes
static
Conditional executions (C#)
Program
Initialize (XNA method)
16. The testing of the code - computer's ability to make decisions based on variables
Conditional executions (C#)
Content (C#)
Keywords (C#)
Operators (C#)
17. A types of operator
Equality
Keywords (C#)
Declaration (C# statement)
LoadContent (XNA method)
18. Consists of a list of statements written between delimiters { and }.
Content (C#)
Block (C# statement)
Declaration (C# statement)
Objects (C#)
19. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.
Expression (C# statement)
IDE (Integrated Development Environment)
Update (XNA method)
Expression (C#)
20. Actual things such as images or videos or pictures or music
Block (C# statement)
Conditional executions (C#)
Content (C#)
Expression (C# statement)
21. constructed from operand and operators
Cast (C#)
Write and test
Expression (C#)
internal (C# Accessibility)
22. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game
Bit
private (C# Accessibility)
protected (C# Accessibility)
Write and test
23. Specifics of methods
Statement (C#)
Parameters (C#)
Unsigned Simple types
Byte
24. Select one of a number of possible statements for execution {if}
Boolean (C#)
Keywords (C#)
Block (C# statement)
Selection (C# statement)
25. Evaluate expression
Expression (C# statement)
Class (C# type)
Bit
LoadContent (XNA method)
26. A list of instructions that tell a computer what to do
protected (C# Accessibility)
Program
Boolean (C#)
array
27. Like a template for objects
Class
Bug (C#)
instance
Update (XNA method)
28. Obtain a resource - execute a statement and then dispose of that resource
Content (C#)
Float (C#)
Using (C# statement)
actions
29. Used to state a parameter as specifics - (float)
Expression (C# statement)
private (C# Accessibility)
Cast (C#)
Conditional executions (C#)
30. Holds content and programming code
Class
Solution
Bit
public (C# Accessibility)
31. The action of the code - single step in program ends with ;
Expression (C# statement)
Selection (C# statement)
Modifiers (C#)
Statement (C#)
32. Calls true or false for a code
Boolean (C#)
Solution
protected internal
Class (C# type)
33. Data structure that combines fields and methods in a single unit (may be user defined)
Statement (C#)
internal (C# Accessibility)
Class (C# type)
Breakpoint (C#)
34. Ahorthand for longer code
static
Float (C#)
Solution
Operators (C#)
35. Access limited to this class or classes derived from this class
Write and test
Equality
protected (C# Accessibility)
internal (C# Accessibility)
36. Declare local variables and constants - type followed by identifier
Write and test
Declaration (C# statement)
Cast (C#)
protected internal
37. Computer memory from 0 - 255 - each one composed of 8 bits
Declaration (C# statement)
Access modifiers (C#)
Byte
IDE (Integrated Development Environment)
38. Predefined - reserved identifiers that have special meanings
Statement (C#)
Cast (C#)
Keywords (C#)
Comments (C#)
39. Set up anything related to your game that's not content related
Bit
Initialize (XNA method)
Cast (C#)
Iteration (C# statement)
40. Used to transfer control {goto - return}
LoadContent (XNA method)
Objects (C#)
Breakpoint (C#)
Jump (C# statement)
41. Access not limited
Write and test
public (C# Accessibility)
Comments (C#)
static
42. Members that belong to objects
instance
LoadContent (XNA method)
Block (C# statement)
Boolean (C#)
43. Analyzes specific parts of code while running
internal (C# Accessibility)
Signed Simple types (C#)
Breakpoint (C#)
private (C# Accessibility)
44. sybte - short - int - long
Signed Simple types (C#)
Using (C# statement)
protected (C# Accessibility)
private (C# Accessibility)
45. A value of 0 or 1
instance
Comments (C#)
Bit
Parameters (C#)
46. Programs must describe two things... what data the program works on & what ______ the program does on the data
Objects (C#)
protected internal
actions
Jump (C# statement)
47. Load sounds or music or graphics or fonts or anything else
LoadContent (XNA method)
Block (C# statement)
Signed Simple types (C#)
Solution
48. Specify the declared accessibility of types an type members (private or public)
Access modifiers (C#)
IDE (Integrated Development Environment)
Parameters (C#)
Modifiers (C#)
49. Access limited to this class
Draw (XNA method)
private (C# Accessibility)
Class (C# type)
Block (C# statement)
50. Represent something programs need to work with - instances of classes
Bit
Breakpoint (C#)
Objects (C#)
array