Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to state a parameter as specifics - (float)






2. Draw everything to the screen






3. A type of Accessibility (C#)






4. Access limited to this class






5. Problems in code that prevent code from running or returns the wrong values






6. sybte - short - int - long






7. Ahorthand for longer code






8. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






9. Predefined - reserved identifiers that have special meanings






10. A data type(C#)






11. Obtain a resource - execute a statement and then dispose of that resource






12. Repeatedly execute the statement {while - do - for - foreach}






13. Actual things such as images or videos or pictures or music






14. Mark code or phrases that aren't read by program - marked with // or / and /






15. constructed from operand and operators






16. Evaluate expression






17. Unload anything that's not part of the ContentManager






18. Programs must describe two things... what data the program works on & what ______ the program does on the data






19. A list of instructions that tell a computer what to do






20. Set up anything related to your game that's not content related






21. Members that belong to objects






22. Specifics of methods






23. Members that belong to classes






24. Block of C# with particular name






25. Analyzes specific parts of code while running






26. Access not limited






27. Access limited to this program or classes derived from this class






28. The testing of the code - computer's ability to make decisions based on variables






29. A Reference types (C#)






30. Access limited to this program






31. Used to transfer control {goto - return}






32. Computer memory from 0 - 255 - each one composed of 8 bits






33. Data structure that combines fields and methods in a single unit (may be user defined)






34. Select one of a number of possible statements for execution {if}






35. Represent something programs need to work with - instances of classes






36. byte - ushort - uint - ulong






37. Visual Studio is an _________.






38. Used to modify declarations of types and type members






39. Declare local variables and constants - type followed by identifier






40. Holds content and programming code






41. A types of operator






42. Consists of a list of statements written between delimiters { and }.






43. The action of the code - single step in program ends with ;






44. Access limited to this class or classes derived from this class






45. A value of 0 or 1






46. Calls true or false for a code






47. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






48. Holds numbers with decimal places






49. Like a template for objects






50. Specify the declared accessibility of types an type members (private or public)