Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Access limited to this class or classes derived from this class






2. Used to modify declarations of types and type members






3. sybte - short - int - long






4. Data structure that combines fields and methods in a single unit (may be user defined)






5. Programs must describe two things... what data the program works on & what ______ the program does on the data






6. Represent something programs need to work with - instances of classes






7. Declare local variables and constants - type followed by identifier






8. Specify the declared accessibility of types an type members (private or public)






9. Access limited to this program






10. Like a template for objects






11. Evaluate expression






12. Ahorthand for longer code






13. Mark code or phrases that aren't read by program - marked with // or / and /






14. Members that belong to classes






15. Load sounds or music or graphics or fonts or anything else






16. Members that belong to objects






17. Used to state a parameter as specifics - (float)






18. Obtain a resource - execute a statement and then dispose of that resource






19. Actual things such as images or videos or pictures or music






20. The testing of the code - computer's ability to make decisions based on variables






21. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






22. Draw everything to the screen






23. Computer memory from 0 - 255 - each one composed of 8 bits






24. Problems in code that prevent code from running or returns the wrong values






25. Repeatedly execute the statement {while - do - for - foreach}






26. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






27. A list of instructions that tell a computer what to do






28. A types of operator






29. Consists of a list of statements written between delimiters { and }.






30. Used to transfer control {goto - return}






31. A data type(C#)






32. Specifics of methods






33. Select one of a number of possible statements for execution {if}






34. Access not limited






35. Predefined - reserved identifiers that have special meanings






36. Calls true or false for a code






37. constructed from operand and operators






38. Unload anything that's not part of the ContentManager






39. A value of 0 or 1






40. A type of Accessibility (C#)






41. Visual Studio is an _________.






42. A Reference types (C#)






43. Analyzes specific parts of code while running






44. The action of the code - single step in program ends with ;






45. Access limited to this class






46. Holds numbers with decimal places






47. Holds content and programming code






48. Block of C# with particular name






49. Access limited to this program or classes derived from this class






50. Set up anything related to your game that's not content related