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Test your basic knowledge |
C# And Xna Programming Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A data type(C#)
Float (C#)
enum
Statement (C#)
actions
2. A value of 0 or 1
Bit
Update (XNA method)
protected internal (C# Accessibility)
Unsigned Simple types
3. Set up anything related to your game that's not content related
Initialize (XNA method)
Statement (C#)
Float (C#)
Write and test
4. Data structure that combines fields and methods in a single unit (may be user defined)
Byte
Solution
Class (C# type)
Breakpoint (C#)
5. Evaluate expression
Expression (C# statement)
Draw (XNA method)
Selection (C# statement)
Class
6. Draw everything to the screen
Method (C#)
Objects (C#)
Draw (XNA method)
Class (C# type)
7. sybte - short - int - long
Draw (XNA method)
IDE (Integrated Development Environment)
Float (C#)
Signed Simple types (C#)
8. byte - ushort - uint - ulong
Statement (C#)
Unsigned Simple types
Class (C# type)
Content (C#)
9. Programs must describe two things... what data the program works on & what ______ the program does on the data
actions
Content (C#)
public (C# Accessibility)
private (C# Accessibility)
10. Used to transfer control {goto - return}
Unsigned Simple types
Conditional executions (C#)
Jump (C# statement)
IDE (Integrated Development Environment)
11. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.
Update (XNA method)
protected (C# Accessibility)
array
Method (C#)
12. Used to modify declarations of types and type members
Byte
Modifiers (C#)
UnloadContent (XNA method)
Iteration (C# statement)
13. A types of operator
LoadContent (XNA method)
Equality
Selection (C# statement)
Cast (C#)
14. Consists of a list of statements written between delimiters { and }.
Block (C# statement)
Draw (XNA method)
Expression (C# statement)
private (C# Accessibility)
15. Used to state a parameter as specifics - (float)
public (C# Accessibility)
array
Cast (C#)
Unsigned Simple types
16. A list of instructions that tell a computer what to do
Program
Expression (C# statement)
Bit
Initialize (XNA method)
17. Access limited to this class or classes derived from this class
protected (C# Accessibility)
Initialize (XNA method)
Conditional executions (C#)
Expression (C#)
18. constructed from operand and operators
Expression (C#)
Unsigned Simple types
Signed Simple types (C#)
protected (C# Accessibility)
19. Members that belong to classes
Statement (C#)
Operators (C#)
Content (C#)
static
20. Predefined - reserved identifiers that have special meanings
Keywords (C#)
protected (C# Accessibility)
Selection (C# statement)
Class (C# type)
21. Holds content and programming code
Iteration (C# statement)
Solution
private (C# Accessibility)
Signed Simple types (C#)
22. Like a template for objects
enum
protected internal (C# Accessibility)
Class
Access modifiers (C#)
23. Access limited to this class
actions
private (C# Accessibility)
protected internal (C# Accessibility)
static
24. Access limited to this program or classes derived from this class
Solution
protected internal (C# Accessibility)
Iteration (C# statement)
instance
25. The action of the code - single step in program ends with ;
IDE (Integrated Development Environment)
Program
Statement (C#)
Solution
26. Calls true or false for a code
Initialize (XNA method)
Boolean (C#)
UnloadContent (XNA method)
protected (C# Accessibility)
27. Members that belong to objects
instance
protected internal (C# Accessibility)
Signed Simple types (C#)
Byte
28. Analyzes specific parts of code while running
Breakpoint (C#)
Draw (XNA method)
Using (C# statement)
Statement (C#)
29. Declare local variables and constants - type followed by identifier
Declaration (C# statement)
instance
Breakpoint (C#)
Signed Simple types (C#)
30. Visual Studio is an _________.
Draw (XNA method)
actions
Using (C# statement)
IDE (Integrated Development Environment)
31. Mark code or phrases that aren't read by program - marked with // or / and /
Initialize (XNA method)
Write and test
Draw (XNA method)
Comments (C#)
32. Actual things such as images or videos or pictures or music
instance
actions
Content (C#)
protected (C# Accessibility)
33. A type of Accessibility (C#)
public (C# Accessibility)
protected internal
Access modifiers (C#)
private (C# Accessibility)
34. Access not limited
Access modifiers (C#)
Byte
public (C# Accessibility)
Parameters (C#)
35. Specify the declared accessibility of types an type members (private or public)
protected internal (C# Accessibility)
Access modifiers (C#)
Class
public (C# Accessibility)
36. Access limited to this program
static
actions
internal (C# Accessibility)
UnloadContent (XNA method)
37. Repeatedly execute the statement {while - do - for - foreach}
Modifiers (C#)
Iteration (C# statement)
protected (C# Accessibility)
Conditional executions (C#)
38. Obtain a resource - execute a statement and then dispose of that resource
Draw (XNA method)
Using (C# statement)
Byte
Content (C#)
39. Problems in code that prevent code from running or returns the wrong values
Jump (C# statement)
Initialize (XNA method)
Class
Bug (C#)
40. Select one of a number of possible statements for execution {if}
Selection (C# statement)
Write and test
Content (C#)
private (C# Accessibility)
41. Load sounds or music or graphics or fonts or anything else
Declaration (C# statement)
Using (C# statement)
Access modifiers (C#)
LoadContent (XNA method)
42. A Reference types (C#)
Parameters (C#)
Draw (XNA method)
internal (C# Accessibility)
array
43. Holds numbers with decimal places
Bug (C#)
Float (C#)
Expression (C# statement)
Solution
44. Represent something programs need to work with - instances of classes
Breakpoint (C#)
Boolean (C#)
instance
Objects (C#)
45. Block of C# with particular name
Conditional executions (C#)
Method (C#)
Boolean (C#)
Statement (C#)
46. Ahorthand for longer code
public (C# Accessibility)
Solution
protected internal (C# Accessibility)
Operators (C#)
47. Unload anything that's not part of the ContentManager
Solution
UnloadContent (XNA method)
Content (C#)
Signed Simple types (C#)
48. Computer memory from 0 - 255 - each one composed of 8 bits
Draw (XNA method)
Byte
Bug (C#)
IDE (Integrated Development Environment)
49. The testing of the code - computer's ability to make decisions based on variables
actions
Update (XNA method)
Conditional executions (C#)
Write and test
50. Specifics of methods
Parameters (C#)
Comments (C#)
Expression (C# statement)
Objects (C#)