Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Block of C# with particular name






2. Obtain a resource - execute a statement and then dispose of that resource






3. Data structure that combines fields and methods in a single unit (may be user defined)






4. Used to transfer control {goto - return}






5. A types of operator






6. Draw everything to the screen






7. Members that belong to classes






8. Calls true or false for a code






9. sybte - short - int - long






10. Unload anything that's not part of the ContentManager






11. Ahorthand for longer code






12. Mark code or phrases that aren't read by program - marked with // or / and /






13. Visual Studio is an _________.






14. Specifics of methods






15. Represent something programs need to work with - instances of classes






16. Like a template for objects






17. Access limited to this program or classes derived from this class






18. Members that belong to objects






19. Problems in code that prevent code from running or returns the wrong values






20. Evaluate expression






21. Analyzes specific parts of code while running






22. The action of the code - single step in program ends with ;






23. Access limited to this class






24. Predefined - reserved identifiers that have special meanings






25. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






26. Set up anything related to your game that's not content related






27. constructed from operand and operators






28. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






29. Computer memory from 0 - 255 - each one composed of 8 bits






30. Select one of a number of possible statements for execution {if}






31. A value of 0 or 1






32. Holds numbers with decimal places






33. Access limited to this program






34. Programs must describe two things... what data the program works on & what ______ the program does on the data






35. Holds content and programming code






36. Load sounds or music or graphics or fonts or anything else






37. Repeatedly execute the statement {while - do - for - foreach}






38. A list of instructions that tell a computer what to do






39. byte - ushort - uint - ulong






40. The testing of the code - computer's ability to make decisions based on variables






41. Used to state a parameter as specifics - (float)






42. A data type(C#)






43. Consists of a list of statements written between delimiters { and }.






44. Used to modify declarations of types and type members






45. Access limited to this class or classes derived from this class






46. Specify the declared accessibility of types an type members (private or public)






47. A Reference types (C#)






48. A type of Accessibility (C#)






49. Access not limited






50. Declare local variables and constants - type followed by identifier