Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Specifics of methods

2. byte - ushort - uint - ulong

3. Mark code or phrases that aren't read by program - marked with // or / and /

4. constructed from operand and operators

5. Repeatedly execute the statement {while - do - for - foreach}

6. Members that belong to objects

7. Actual things such as images or videos or pictures or music

8. Problems in code that prevent code from running or returns the wrong values

9. Access limited to this program or classes derived from this class

10. Draw everything to the screen

11. A types of operator

12. Access not limited

13. Unload anything that's not part of the ContentManager

14. Ahorthand for longer code

15. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game

16. Used to state a parameter as specifics - (float)

17. Block of C# with particular name

18. Members that belong to classes

19. A value of 0 or 1

20. The action of the code - single step in program ends with ;

21. Like a template for objects

22. Declare local variables and constants - type followed by identifier

23. Access limited to this program

24. Visual Studio is an _________.

25. Analyzes specific parts of code while running

26. Used to modify declarations of types and type members

27. Load sounds or music or graphics or fonts or anything else

28. Represent something programs need to work with - instances of classes

29. Calls true or false for a code

30. A type of Accessibility (C#)

31. A Reference types (C#)

32. Programs must describe two things... what data the program works on & what ______ the program does on the data

33. Select one of a number of possible statements for execution {if}

34. Evaluate expression

35. Access limited to this class or classes derived from this class

36. A data type(C#)

37. Obtain a resource - execute a statement and then dispose of that resource

38. Access limited to this class

39. sybte - short - int - long

40. Set up anything related to your game that's not content related

41. Specify the declared accessibility of types an type members (private or public)

42. Holds content and programming code

43. Used to transfer control {goto - return}

44. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.

45. Consists of a list of statements written between delimiters { and }.

46. Data structure that combines fields and methods in a single unit (may be user defined)

47. Predefined - reserved identifiers that have special meanings

48. A list of instructions that tell a computer what to do

49. Computer memory from 0 - 255 - each one composed of 8 bits

50. Holds numbers with decimal places