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Test your basic knowledge |
C# And Xna Programming Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ahorthand for longer code
Program
Comments (C#)
public (C# Accessibility)
Operators (C#)
2. Specifics of methods
Write and test
Keywords (C#)
Parameters (C#)
Method (C#)
3. Used to modify declarations of types and type members
Modifiers (C#)
instance
Jump (C# statement)
protected (C# Accessibility)
4. Unload anything that's not part of the ContentManager
Using (C# statement)
Iteration (C# statement)
UnloadContent (XNA method)
Program
5. Draw everything to the screen
Write and test
actions
internal (C# Accessibility)
Draw (XNA method)
6. Data structure that combines fields and methods in a single unit (may be user defined)
Class (C# type)
private (C# Accessibility)
Write and test
Access modifiers (C#)
7. Select one of a number of possible statements for execution {if}
Selection (C# statement)
static
Method (C#)
enum
8. Problems in code that prevent code from running or returns the wrong values
Bug (C#)
Expression (C# statement)
Declaration (C# statement)
Boolean (C#)
9. A value of 0 or 1
Jump (C# statement)
Signed Simple types (C#)
Bit
Boolean (C#)
10. Calls true or false for a code
Boolean (C#)
Conditional executions (C#)
Expression (C# statement)
Initialize (XNA method)
11. Visual Studio is an _________.
Bug (C#)
Parameters (C#)
IDE (Integrated Development Environment)
Operators (C#)
12. Members that belong to objects
actions
public (C# Accessibility)
instance
Modifiers (C#)
13. sybte - short - int - long
Signed Simple types (C#)
UnloadContent (XNA method)
internal (C# Accessibility)
Conditional executions (C#)
14. Analyzes specific parts of code while running
Content (C#)
Equality
Breakpoint (C#)
Statement (C#)
15. Mark code or phrases that aren't read by program - marked with // or / and /
Statement (C#)
Byte
Comments (C#)
IDE (Integrated Development Environment)
16. The action of the code - single step in program ends with ;
Statement (C#)
Expression (C# statement)
instance
Parameters (C#)
17. Used to transfer control {goto - return}
Class (C# type)
Jump (C# statement)
Content (C#)
Bug (C#)
18. Consists of a list of statements written between delimiters { and }.
array
Comments (C#)
Class
Block (C# statement)
19. Programs must describe two things... what data the program works on & what ______ the program does on the data
Content (C#)
Unsigned Simple types
actions
enum
20. Access limited to this class
private (C# Accessibility)
Signed Simple types (C#)
Boolean (C#)
Method (C#)
21. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game
Solution
protected (C# Accessibility)
Write and test
Using (C# statement)
22. Holds content and programming code
Selection (C# statement)
Solution
IDE (Integrated Development Environment)
Jump (C# statement)
23. Like a template for objects
Program
Float (C#)
Class
Declaration (C# statement)
24. Used to state a parameter as specifics - (float)
Class (C# type)
protected internal (C# Accessibility)
Solution
Cast (C#)
25. Members that belong to classes
Content (C#)
Expression (C# statement)
static
public (C# Accessibility)
26. A Reference types (C#)
Block (C# statement)
array
Expression (C#)
Write and test
27. A type of Accessibility (C#)
protected internal
Bit
Statement (C#)
Expression (C# statement)
28. Specify the declared accessibility of types an type members (private or public)
Access modifiers (C#)
static
actions
Class (C# type)
29. Actual things such as images or videos or pictures or music
IDE (Integrated Development Environment)
UnloadContent (XNA method)
protected internal (C# Accessibility)
Content (C#)
30. Block of C# with particular name
protected (C# Accessibility)
Keywords (C#)
Declaration (C# statement)
Method (C#)
31. Represent something programs need to work with - instances of classes
Modifiers (C#)
Objects (C#)
Boolean (C#)
array
32. Holds numbers with decimal places
internal (C# Accessibility)
Modifiers (C#)
Float (C#)
Signed Simple types (C#)
33. Obtain a resource - execute a statement and then dispose of that resource
Access modifiers (C#)
Using (C# statement)
Update (XNA method)
array
34. Access limited to this program
IDE (Integrated Development Environment)
Solution
internal (C# Accessibility)
Method (C#)
35. Access limited to this program or classes derived from this class
protected internal (C# Accessibility)
Modifiers (C#)
protected internal
UnloadContent (XNA method)
36. constructed from operand and operators
internal (C# Accessibility)
protected (C# Accessibility)
Cast (C#)
Expression (C#)
37. A types of operator
UnloadContent (XNA method)
Equality
Parameters (C#)
Objects (C#)
38. A data type(C#)
enum
Equality
Draw (XNA method)
Signed Simple types (C#)
39. The testing of the code - computer's ability to make decisions based on variables
Update (XNA method)
Conditional executions (C#)
Bit
Bug (C#)
40. Repeatedly execute the statement {while - do - for - foreach}
Keywords (C#)
Iteration (C# statement)
actions
Draw (XNA method)
41. Load sounds or music or graphics or fonts or anything else
Initialize (XNA method)
Solution
Objects (C#)
LoadContent (XNA method)
42. Declare local variables and constants - type followed by identifier
array
Unsigned Simple types
Declaration (C# statement)
Iteration (C# statement)
43. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.
Update (XNA method)
instance
Keywords (C#)
Iteration (C# statement)
44. Computer memory from 0 - 255 - each one composed of 8 bits
Byte
Expression (C#)
Parameters (C#)
Block (C# statement)
45. A list of instructions that tell a computer what to do
Program
Comments (C#)
instance
LoadContent (XNA method)
46. Access limited to this class or classes derived from this class
protected (C# Accessibility)
array
Objects (C#)
Class (C# type)
47. Predefined - reserved identifiers that have special meanings
Block (C# statement)
Access modifiers (C#)
Bit
Keywords (C#)
48. Access not limited
Signed Simple types (C#)
public (C# Accessibility)
Comments (C#)
Modifiers (C#)
49. Evaluate expression
static
Expression (C# statement)
Class
Breakpoint (C#)
50. byte - ushort - uint - ulong
Class
internal (C# Accessibility)
Keywords (C#)
Unsigned Simple types