Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Programs must describe two things... what data the program works on & what ______ the program does on the data






2. A type of Accessibility (C#)






3. Repeatedly execute the statement {while - do - for - foreach}






4. Consists of a list of statements written between delimiters { and }.






5. Used to transfer control {goto - return}






6. Access limited to this class






7. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






8. Access limited to this class or classes derived from this class






9. Members that belong to objects






10. Obtain a resource - execute a statement and then dispose of that resource






11. Evaluate expression






12. Declare local variables and constants - type followed by identifier






13. A types of operator






14. Predefined - reserved identifiers that have special meanings






15. Block of C# with particular name






16. Set up anything related to your game that's not content related






17. Select one of a number of possible statements for execution {if}






18. Ahorthand for longer code






19. Used to modify declarations of types and type members






20. Access not limited






21. Mark code or phrases that aren't read by program - marked with // or / and /






22. Used to state a parameter as specifics - (float)






23. The testing of the code - computer's ability to make decisions based on variables






24. Access limited to this program






25. Holds numbers with decimal places






26. Unload anything that's not part of the ContentManager






27. Problems in code that prevent code from running or returns the wrong values






28. Represent something programs need to work with - instances of classes






29. byte - ushort - uint - ulong






30. Specifics of methods






31. Draw everything to the screen






32. A Reference types (C#)






33. Computer memory from 0 - 255 - each one composed of 8 bits






34. sybte - short - int - long






35. Analyzes specific parts of code while running






36. Calls true or false for a code






37. constructed from operand and operators






38. Actual things such as images or videos or pictures or music






39. Like a template for objects






40. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






41. Holds content and programming code






42. Specify the declared accessibility of types an type members (private or public)






43. Load sounds or music or graphics or fonts or anything else






44. Access limited to this program or classes derived from this class






45. Data structure that combines fields and methods in a single unit (may be user defined)






46. A value of 0 or 1






47. The action of the code - single step in program ends with ;






48. A data type(C#)






49. A list of instructions that tell a computer what to do






50. Visual Studio is an _________.