Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Represent something programs need to work with - instances of classes






2. Obtain a resource - execute a statement and then dispose of that resource






3. Specify the declared accessibility of types an type members (private or public)






4. Holds content and programming code






5. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






6. Computer memory from 0 - 255 - each one composed of 8 bits






7. Access not limited






8. Used to transfer control {goto - return}






9. Mark code or phrases that aren't read by program - marked with // or / and /






10. Evaluate expression






11. Load sounds or music or graphics or fonts or anything else






12. Ahorthand for longer code






13. Access limited to this class






14. Unload anything that's not part of the ContentManager






15. constructed from operand and operators






16. Used to modify declarations of types and type members






17. Like a template for objects






18. The action of the code - single step in program ends with ;






19. A Reference types (C#)






20. Consists of a list of statements written between delimiters { and }.






21. Members that belong to objects






22. byte - ushort - uint - ulong






23. Analyzes specific parts of code while running






24. Problems in code that prevent code from running or returns the wrong values






25. Specifics of methods






26. Calls true or false for a code






27. A value of 0 or 1






28. Access limited to this program






29. Block of C# with particular name






30. Repeatedly execute the statement {while - do - for - foreach}






31. Draw everything to the screen






32. Set up anything related to your game that's not content related






33. Access limited to this program or classes derived from this class






34. A data type(C#)






35. Programs must describe two things... what data the program works on & what ______ the program does on the data






36. Declare local variables and constants - type followed by identifier






37. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






38. A list of instructions that tell a computer what to do






39. Actual things such as images or videos or pictures or music






40. Holds numbers with decimal places






41. Predefined - reserved identifiers that have special meanings






42. Used to state a parameter as specifics - (float)






43. The testing of the code - computer's ability to make decisions based on variables






44. Select one of a number of possible statements for execution {if}






45. Data structure that combines fields and methods in a single unit (may be user defined)






46. A type of Accessibility (C#)






47. sybte - short - int - long






48. Visual Studio is an _________.






49. Access limited to this class or classes derived from this class






50. Members that belong to classes