Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. byte - ushort - uint - ulong






2. Access limited to this program or classes derived from this class






3. A Reference types (C#)






4. Mark code or phrases that aren't read by program - marked with // or / and /






5. A type of Accessibility (C#)






6. Programs must describe two things... what data the program works on & what ______ the program does on the data






7. Obtain a resource - execute a statement and then dispose of that resource






8. Members that belong to objects






9. A list of instructions that tell a computer what to do






10. Specify the declared accessibility of types an type members (private or public)






11. Set up anything related to your game that's not content related






12. A types of operator






13. sybte - short - int - long






14. Analyzes specific parts of code while running






15. Predefined - reserved identifiers that have special meanings






16. Used to transfer control {goto - return}






17. Access limited to this class






18. Represent something programs need to work with - instances of classes






19. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






20. Used to modify declarations of types and type members






21. constructed from operand and operators






22. Load sounds or music or graphics or fonts or anything else






23. Actual things such as images or videos or pictures or music






24. Repeatedly execute the statement {while - do - for - foreach}






25. Access limited to this class or classes derived from this class






26. Members that belong to classes






27. Data structure that combines fields and methods in a single unit (may be user defined)






28. The testing of the code - computer's ability to make decisions based on variables






29. Calls true or false for a code






30. Specifics of methods






31. A data type(C#)






32. Like a template for objects






33. Block of C# with particular name






34. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






35. Consists of a list of statements written between delimiters { and }.






36. Evaluate expression






37. Select one of a number of possible statements for execution {if}






38. Computer memory from 0 - 255 - each one composed of 8 bits






39. Unload anything that's not part of the ContentManager






40. Draw everything to the screen






41. Problems in code that prevent code from running or returns the wrong values






42. Ahorthand for longer code






43. Holds content and programming code






44. Holds numbers with decimal places






45. A value of 0 or 1






46. Used to state a parameter as specifics - (float)






47. Visual Studio is an _________.






48. Access limited to this program






49. Access not limited






50. The action of the code - single step in program ends with ;