Test your basic knowledge |

C# And Xna Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A Reference types (C#)






2. Used to modify declarations of types and type members






3. A value of 0 or 1






4. byte - ushort - uint - ulong






5. A types of operator






6. Access limited to this class or classes derived from this class






7. Specify the declared accessibility of types an type members (private or public)






8. Access not limited






9. Repeatedly execute the statement {while - do - for - foreach}






10. Like a template for objects






11. Holds numbers with decimal places






12. Consists of a list of statements written between delimiters { and }.






13. Specifics of methods






14. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.






15. Access limited to this program






16. Obtain a resource - execute a statement and then dispose of that resource






17. Load sounds or music or graphics or fonts or anything else






18. Set up anything related to your game that's not content related






19. Unload anything that's not part of the ContentManager






20. Programs must describe two things... what data the program works on & what ______ the program does on the data






21. Select one of a number of possible statements for execution {if}






22. constructed from operand and operators






23. A list of instructions that tell a computer what to do






24. The testing of the code - computer's ability to make decisions based on variables






25. Analyzes specific parts of code while running






26. A data type(C#)






27. Members that belong to objects






28. Computer memory from 0 - 255 - each one composed of 8 bits






29. Used to transfer control {goto - return}






30. A type of Accessibility (C#)






31. Mark code or phrases that aren't read by program - marked with // or / and /






32. sybte - short - int - long






33. Declare local variables and constants - type followed by identifier






34. Calls true or false for a code






35. Block of C# with particular name






36. Predefined - reserved identifiers that have special meanings






37. Evaluate expression






38. Access limited to this program or classes derived from this class






39. Data structure that combines fields and methods in a single unit (may be user defined)






40. Ahorthand for longer code






41. Members that belong to classes






42. Visual Studio is an _________.






43. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game






44. Draw everything to the screen






45. Represent something programs need to work with - instances of classes






46. Access limited to this class






47. Used to state a parameter as specifics - (float)






48. The action of the code - single step in program ends with ;






49. Actual things such as images or videos or pictures or music






50. Problems in code that prevent code from running or returns the wrong values