SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
C# And Xna Programming Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to transfer control {goto - return}
Unsigned Simple types
Jump (C# statement)
Cast (C#)
array
2. The testing of the code - computer's ability to make decisions based on variables
Class
Float (C#)
Conditional executions (C#)
Write and test
3. Programs must describe two things... what data the program works on & what ______ the program does on the data
Boolean (C#)
actions
LoadContent (XNA method)
Expression (C# statement)
4. Used to state a parameter as specifics - (float)
public (C# Accessibility)
Cast (C#)
Breakpoint (C#)
Signed Simple types (C#)
5. Specify the declared accessibility of types an type members (private or public)
Parameters (C#)
Access modifiers (C#)
array
Unsigned Simple types
6. Ahorthand for longer code
Initialize (XNA method)
Operators (C#)
Keywords (C#)
public (C# Accessibility)
7. Predefined - reserved identifiers that have special meanings
Conditional executions (C#)
Using (C# statement)
Keywords (C#)
Class (C# type)
8. Specifics of methods
Modifiers (C#)
LoadContent (XNA method)
Unsigned Simple types
Parameters (C#)
9. Evaluate expression
Program
protected (C# Accessibility)
Boolean (C#)
Expression (C# statement)
10. Access not limited
Statement (C#)
Update (XNA method)
public (C# Accessibility)
private (C# Accessibility)
11. constructed from operand and operators
Solution
Expression (C#)
Iteration (C# statement)
protected internal (C# Accessibility)
12. A types of operator
protected internal (C# Accessibility)
Initialize (XNA method)
Equality
Breakpoint (C#)
13. Set up anything related to your game that's not content related
Update (XNA method)
Initialize (XNA method)
private (C# Accessibility)
Block (C# statement)
14. Problems in code that prevent code from running or returns the wrong values
Breakpoint (C#)
actions
Method (C#)
Bug (C#)
15. A type of Accessibility (C#)
Class
protected internal
Access modifiers (C#)
Modifiers (C#)
16. Select one of a number of possible statements for execution {if}
private (C# Accessibility)
Selection (C# statement)
public (C# Accessibility)
Modifiers (C#)
17. Used to modify declarations of types and type members
Modifiers (C#)
Draw (XNA method)
Update (XNA method)
IDE (Integrated Development Environment)
18. byte - ushort - uint - ulong
Expression (C#)
Unsigned Simple types
protected internal (C# Accessibility)
Breakpoint (C#)
19. Data structure that combines fields and methods in a single unit (may be user defined)
Parameters (C#)
Content (C#)
Class (C# type)
IDE (Integrated Development Environment)
20. A Reference types (C#)
array
Class (C# type)
Operators (C#)
Keywords (C#)
21. Members that belong to objects
Write and test
instance
Statement (C#)
Signed Simple types (C#)
22. Access limited to this program
protected internal (C# Accessibility)
Update (XNA method)
IDE (Integrated Development Environment)
internal (C# Accessibility)
23. Calls true or false for a code
IDE (Integrated Development Environment)
Statement (C#)
Boolean (C#)
Modifiers (C#)
24. Access limited to this class or classes derived from this class
Bit
protected (C# Accessibility)
static
public (C# Accessibility)
25. Mark code or phrases that aren't read by program - marked with // or / and /
Comments (C#)
private (C# Accessibility)
Update (XNA method)
Solution
26. Game Content Pipeline: 1. Create content 2. Build into game 3. ______ game 4. Package game
Equality
array
Write and test
internal (C# Accessibility)
27. A data type(C#)
LoadContent (XNA method)
enum
Class (C# type)
instance
28. sybte - short - int - long
Signed Simple types (C#)
protected internal (C# Accessibility)
Breakpoint (C#)
Statement (C#)
29. Consists of a list of statements written between delimiters { and }.
Unsigned Simple types
Boolean (C#)
internal (C# Accessibility)
Block (C# statement)
30. Holds numbers with decimal places
LoadContent (XNA method)
Float (C#)
Solution
Bug (C#)
31. Actual things such as images or videos or pictures or music
Initialize (XNA method)
Selection (C# statement)
Method (C#)
Content (C#)
32. Block of C# with particular name
Method (C#)
Parameters (C#)
Byte
Equality
33. Obtain a resource - execute a statement and then dispose of that resource
actions
protected internal
protected internal (C# Accessibility)
Using (C# statement)
34. Draw everything to the screen
Draw (XNA method)
Bug (C#)
Access modifiers (C#)
Solution
35. Computer memory from 0 - 255 - each one composed of 8 bits
Equality
Method (C#)
internal (C# Accessibility)
Byte
36. A value of 0 or 1
static
Objects (C#)
Iteration (C# statement)
Bit
37. Access limited to this class
Bug (C#)
Comments (C#)
Class (C# type)
private (C# Accessibility)
38. Holds content and programming code
Comments (C#)
public (C# Accessibility)
Solution
Expression (C#)
39. Unload anything that's not part of the ContentManager
UnloadContent (XNA method)
Unsigned Simple types
Jump (C# statement)
Class
40. Repeatedly execute the statement {while - do - for - foreach}
Byte
Iteration (C# statement)
actions
static
41. Access limited to this program or classes derived from this class
Method (C#)
protected (C# Accessibility)
protected internal (C# Accessibility)
Expression (C#)
42. Like a template for objects
Class
Equality
Solution
Objects (C#)
43. Load sounds or music or graphics or fonts or anything else
Iteration (C# statement)
LoadContent (XNA method)
protected internal
array
44. Members that belong to classes
private (C# Accessibility)
static
public (C# Accessibility)
Boolean (C#)
45. A list of instructions that tell a computer what to do
Conditional executions (C#)
Program
Iteration (C# statement)
protected (C# Accessibility)
46. The action of the code - single step in program ends with ;
Iteration (C# statement)
Statement (C#)
Bug (C#)
Initialize (XNA method)
47. Analyzes specific parts of code while running
Write and test
instance
Breakpoint (C#)
LoadContent (XNA method)
48. Visual Studio is an _________.
Solution
Conditional executions (C#)
IDE (Integrated Development Environment)
protected internal
49. Represent something programs need to work with - instances of classes
Objects (C#)
Operators (C#)
Conditional executions (C#)
Comments (C#)
50. Handle any game logic - such as reading the keyboard or controllers or moving sprites or etc.
LoadContent (XNA method)
Update (XNA method)
Comments (C#)
Using (C# statement)