Test your basic knowledge |

C# Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Integrated Development Environment






2. Microsoft's generic software framework for application development.






3. (< or > or <= or >=)






4. Must have a data type






5. Code which signifies a carriage return. Symbolises a new line in a text box.






6. System.Int16






7. System.UInt32






8. Only requires one operand usually a count+1 or a count++ or a count--






9. (&& or || or & or |)






10. Command Language Runtime






11. Mathematical (+ or - or / or %)






12. 8 bit - signed byte (-128 - 127)






13. The C# command line compiler which transforms C# code into IL code and produces an assembly (.dll or .exe)






14. 32 bit integer data






15. Access is limited to the current Assembly and Derived Types






16. Restricts access to a Member to the current Class.






17. A symbol that specifies an operation to be performed on one or more variables.






18. 16 bit - unsigned integer data (0 to 65535)






19. The output produced by the C# Compiler - typically a .dll or .exe. Produced by a Project in Visual Studio






20. Just-in-time compilation






21. A representation of an area in the computer memory in which a value of a particular data type can be stored.






22. Symbols which transform and combine expressions






23. Allows a class to define multiple implementations of a method based on the number and types of arguments passed (Overloading).






24. Represents date and time data with a 100 ns resolution






25. Allow access to types that exist in outside assemblies.






26. 64 bit - unsigned integer data






27. 32 bit integer data






28. Framework Class Library






29. Access is limited to the current Assembly






30. Command which runs repeatedly while (some) condition is true.






31. Compilation of classes. In C# Usually ends in .dll or .exe






32. Container for one or more Visual Studio Projects.






33. Block of memory for storing local variables and parameters. Automatically grows and shrinks as function is entered and excited.






34. A Member that cannot be accessed/invoked through an Object Instance.






35. 64 bit double precision floating point data






36. A standardized (ECMA) language for creating Windows .NET applications and services and libraries - with a syntax similar to Java and C++.






37. System.Decimal






38. Names reserved by the compiler that coders are not allowed to use as identifiers.






39. The C# directive required to bring a namespace into scope. Eliminates the need to fully qualify a Type.






40. System.UInt16






41. Box which can be typed into at runtime. Can display large amounts of scrollable text for the user. To create a scrollable one in Visual Studio set the multiline property to 'TRUE' and the Scrollbars property to 'VERTICAL'.






42. Always runs left to right on all arithmetic operators. Parenthesis (or brackets () ) override precedence flow.






43. Most common kind of reference type. They define objects. They must have at least one method and one field.






44. 16 bit - signed integer data (-32768 to 32767)






45. Thing which gives something a value. E.g. Assignment Expression uses the '=' operator to assign a variable value such as x = y * 5






46. The lowest level or fundamental data types needed for representing data.






47. Specifies that the Method includes no implementation and must be overridden in a deriving class - where it will get its definition. Can only be part of an Abstract Class.






48. Text as Unicode characters






49. Encapsulation is the process of providing access to an object only through it's messages while keeping the details private. Encapsulation controls the use of a class.






50. System.Single