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C# Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Text as Unicode characters






2. Characteristics of an object. Something an object has. Provides a specific access point to data within a field






3. Contains the class definitions that allow access to the functionality provided by .NET.






4. A standardized (ECMA) language for creating Windows .NET applications and services and libraries - with a syntax similar to Java and C++.






5. System.Decimal






6. Block of memory for storing local variables and parameters. Automatically grows and shrinks as function is entered and excited.






7. Extra information within a method






8. Encapsulation is the process of providing access to an object only through it's messages while keeping the details private. Encapsulation controls the use of a class.






9. Specifies that the Method includes no implementation and must be overridden in a deriving class - where it will get its definition. Can only be part of an Abstract Class.






10. Something that has a different number of parameters to it's predecessor






11. The output produced by the C# Compiler - typically a .dll or .exe. Produced by a Project in Visual Studio






12. The concept of defining subclasses of data objects that share some or all of the parent's class characteristics - enabling the reuse of code.






13. The "Type" name of data that is stored on the Heap






14. Names reserved by the compiler that coders are not allowed to use as identifiers.






15. Framework Class Library






16. A type of statement that produces a value that might be tested or assigned to a variable.






17. An abstract container used to hold a logically related group of data and functionality (e.g. System.* or System.Lynq or System.Windows etc.).






18. Integrated Development Environment






19. Syntax of a C# Method






20. The C# command line compiler which transforms C# code into IL code and produces an assembly (.dll or .exe)






21. 64 bit double precision floating point data






22. Used to display text that end user does not need to edit.






23. Just-in-time compilation






24. The lowest level or fundamental data types needed for representing data.






25. An instance of a class that exists at run-time and is typically referenced via a variable name.






26. If (boolean expression) //true -> statement 1 statement1; else //false -> statement2 statement; //else statement2 optional






27. Container for one or more Visual Studio Projects.






28. 32 bit - unsigned integer data






29. 16 bit - unsigned integer data (0 to 65535)






30. Box which can be typed into at runtime. Can display large amounts of scrollable text for the user. To create a scrollable one in Visual Studio set the multiline property to 'TRUE' and the Scrollbars property to 'VERTICAL'.






31. 16 bit- unsigned word (U+0000 to U+ffff)






32. Code which implements GUI (graphical User Interface).






33. 16 bit - signed integer data (-32768 to 32767)






34. Microsoft's generic software framework for application development.






35. Allows the definition of a Class to span multiple files (within the same Project)






36. Object Oriented Programming relies on dot.notation. Dot Notation enables public methods to be fully accessible from outside an object. Member names are separated by a dot (.). Syntax is method-defined-in-class.bject-in-runtime-of-class






37. Names used to identify program elements (e.g. namespaces & classes & methods & variables). Must always start with a letter. Always case sensitive. When multiword must be presented in CamelCase. keywords are an example of an identifier.






38. A combination of language identifiers and data and operators and expressions that constitute a single line of syntactically correct & executable code.






39. Sits behind GUI (Graphical User Interface) and provides event listeners






40. Indicates that the Method can be overridden.






41. Introduces a new class. Marked by curly brackets { }






42. Documentation text embedded within code which is not to be run as code. Two types single and multiple: single // multiline / insert comment here /






43. The .NET run-time environment that enables code to be compiled and executed.






44. System.SByte






45. A Member that cannot be accessed/invoked through an Object Instance.






46. Rules defining or outlining the format and construction of statements. Semantics is what statements actually DO Syntax are RULES for how to lay statements out. Example syntax rule; All statements must end in a semicolon.






47. Implies that the programming language places severe restrictions on the intermixing that is permitted to occur - between objects or data of different types.






48. Access is limited to the current Assembly and Derived Types






49. System.Double






50. 64 bit - unsigned integer data







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