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C# Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A Class that can only have Static Members






2. 64 bit integer data






3. Encapsulation is the process of providing access to an object only through it's messages while keeping the details private. Encapsulation controls the use of a class.






4. The .NET run-time environment that enables code to be compiled and executed.






5. Thing which gives something a value. E.g. Assignment Expression uses the '=' operator to assign a variable value such as x = y * 5






6. The act of generalizing or thinking about an object in general terms. The act of identifying the data members and behavior of a Class.






7. An abstract container used to hold a logically related group of data and functionality (e.g. System.* or System.Lynq or System.Windows etc.).






8. 32 bit - unsigned integer data






9. Mathematical (+ or - or / or %)






10. Syntax of a C# Method






11. 32 bit integer data






12. System.Decimal






13. A Member that cannot be accessed/invoked through an Object Instance.






14. Box which can be typed into at runtime. Can display large amounts of scrollable text for the user. To create a scrollable one in Visual Studio set the multiline property to 'TRUE' and the Scrollbars property to 'VERTICAL'.






15. Allows the definition of a Class to span multiple files (within the same Project)






16. System.Int16






17. true or false






18. Container for one or more Visual Studio Projects.






19. An instance of a class that exists at run-time and is typically referenced via a variable name.






20. Command which runs repeatedly while (some) condition is true.






21. Integrated Development Environment






22. A Class that cannot be instantiated.






23. A standardized (ECMA) language for creating Windows .NET applications and services and libraries - with a syntax similar to Java and C++.






24. The "Type" name of data that is stored on the Stack






25. Allows a class to define multiple implementations of a method based on the number and types of arguments passed (Overloading).






26. Microsoft's generic software framework for application development.






27. Four things common to all software development: _______ - Flow of Control - Identifiers & Arguments - Testing / Debugging






28. Variables defined by a class






29. Access is limited to the current Assembly and Derived Types






30. Symbols which transform and combine expressions






31. System.Int32






32. 128 bit fixed precision (financial)






33. A Class that inherits characteristics from another Class.






34. System.Char






35. A type of statement that produces a value that might be tested or assigned to a variable.






36. Compilation of classes. In C# Usually ends in .dll or .exe






37. System.UInt16






38. Extra information within a method






39. 16 bit - unsigned integer data (0 to 65535)






40. Text as Unicode characters






41. Names used to identify program elements (e.g. namespaces & classes & methods & variables). Must always start with a letter. Always case sensitive. When multiword must be presented in CamelCase. keywords are an example of an identifier.






42. Must have a data type






43. Calculation whose result is either true or false but cannot be both E.g. == Equal to. != Not Equal too. < Less than. <= Less than of equal to. > Greater than. >= Greaten than or equal to. && AND (Conditional) ->|| OR (Conditional)






44. Un-orderd sequence of elements of the same type. Stores a fixed number of static elements of a particular type.






45. The member type of a Class that performs an action.






46. Word that stores a value. Storage location that holds a value. Type and name of variable must be declared in a statement. Must be explicitly declared before use. Uses CamelCase notation.






47. Sits behind GUI (Graphical User Interface) and provides event listeners






48. Series of instructions which tell a computer what to do.






49. When a sub class passes down all the behaviours of the original parent class






50. Access is limited to the current Assembly






Can you answer 50 questions in 15 minutes?



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