Test your basic knowledge |

C# Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The member type of a Class that performs an action.






2. Symbols which transform and combine expressions






3. The four major concepts of Object Oriented Programming: Abstraction - Encapsulation - ___________ - Polymorphism






4. Command which runs repeatedly while (some) condition is true.






5. Names used to identify program elements (e.g. namespaces & classes & methods & variables). Must always start with a letter. Always case sensitive. When multiword must be presented in CamelCase. keywords are an example of an identifier.






6. Framework Class Library






7. Code which signifies a carriage return. Symbolises a new line in a text box.






8. Compilation of classes. In C# Usually ends in .dll or .exe






9. System.Char






10. System.UInt16






11. Allows a class to define multiple implementations of a method based on the number and types of arguments passed (Overloading).






12. The .NET run-time environment that enables code to be compiled and executed.






13. The concept of defining subclasses of data objects that share some or all of the parent's class characteristics - enabling the reuse of code.






14. Data Type Built into C#. Built into the XML Schema. Most common are: Int - Long - Float - Double - Decimal - String - Char and Bool.






15. Sits behind GUI (Graphical User Interface) and provides event listeners






16. Calculation whose result is either true or false but cannot be both E.g. == Equal to. != Not Equal too. < Less than. <= Less than of equal to. > Greater than. >= Greaten than or equal to. && AND (Conditional) ->|| OR (Conditional)






17. An abstract container used to hold a logically related group of data and functionality (e.g. System.* or System.Lynq or System.Windows etc.).






18. Runs in a command prompt window rather than a GUI (graphical User Interface) one.






19. The lowest level or fundamental data types needed for representing data.






20. System.Int16






21. Allows a Method to be defined in a separate file (within the same Project). If no definition is found the compiler excludes the Method as an optimization.






22. Un-orderd sequence of elements of the same type. Stores a fixed number of static elements of a particular type.






23. System.Byte






24. Allows the definition of a Class to span multiple files (within the same Project)






25. Specifies that the Method includes no implementation and must be overridden in a deriving class - where it will get its definition. Can only be part of an Abstract Class.






26. The output produced by the C# Compiler - typically a .dll or .exe. Produced by a Project in Visual Studio






27. (&& or || or & or |)






28. Command Language Runtime






29. 32 bit single precision floating point data






30. System.UInt64






31. Indicates that the Method can be overridden.






32. System.Single






33. Mathematical (+ or - or / or %)






34. Field whose value can never change. Declared with 'const' keyword






35. Most common kind of reference type. They define objects. They must have at least one method and one field.






36. count = count+1 or count++ or count__. Both count variables are Unary Operators






37. Word that stores a value. Storage location that holds a value. Type and name of variable must be declared in a statement. Must be explicitly declared before use. Uses CamelCase notation.






38. 8 bit - signed byte (-128 - 127)






39. Used to display text that end user does not need to edit.






40. System.Int32






41. 32 bit integer data






42. 16 bit - unsigned integer data (0 to 65535)






43. Characteristics of an object. Something an object has. Provides a specific access point to data within a field






44. System.Double






45. Groups classes together so that they have a unique identifier






46. System.Int64






47. When a sub class passes down all the behaviours of the original parent class






48. Must have a data type






49. Block of memory where objects live. Whenever a new object is created it is allowed onto the heap. Old objects are regularly deallocate from the heap to save available memory






50. A standardized (ECMA) language for creating Windows .NET applications and services and libraries - with a syntax similar to Java and C++.