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C# Programming Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. System.UInt16






2. Specifies that a Class cannot be instantiated but can only be used as the Base Class from which other Classes are derived.






3. 128 bit fixed precision (financial)






4. A symbol that specifies an operation to be performed on one or more variables.






5. The four major concepts of Object Oriented Programming: Abstraction - Encapsulation - ___________ - Polymorphism






6. 16 bit - signed integer data (-32768 to 32767)






7. A standardized (ECMA) language for creating Windows .NET applications and services and libraries - with a syntax similar to Java and C++.






8. 16 bit - unsigned integer data (0 to 65535)






9. System.Int16






10. Object Oriented Programming relies on dot.notation. Dot Notation enables public methods to be fully accessible from outside an object. Member names are separated by a dot (.). Syntax is method-defined-in-class.bject-in-runtime-of-class






11. (== or !=)






12. Series of instructions which tell a computer what to do.






13. Something that has a different number of parameters to it's predecessor






14. Implies that the programming language places severe restrictions on the intermixing that is permitted to occur - between objects or data of different types.






15. 64 bit double precision floating point data






16. An abstract container used to hold a logically related group of data and functionality (e.g. System.* or System.Lynq or System.Windows etc.).






17. A Class that cannot be Inherited






18. Names used to identify program elements (e.g. namespaces & classes & methods & variables). Must always start with a letter. Always case sensitive. When multiword must be presented in CamelCase. keywords are an example of an identifier.






19. When a sub class passes down all the behaviours of the original parent class






20. Extra information within a method






21. true or false






22. System.Byte






23. Restricts access to a Member to the current Class and any Derived Class.






24. Allows the definition of a Class to span multiple files (within the same Project)






25. Command which runs repeatedly while (some) condition is true.






26. The member type of a Class that performs an action.






27. Runs in a command prompt window rather than a GUI (graphical User Interface) one.






28. 32 bit - unsigned integer data






29. Word that stores a value. Storage location that holds a value. Type and name of variable must be declared in a statement. Must be explicitly declared before use. Uses CamelCase notation.






30. Indicates that the Method can be overridden.






31. Four things common to all software development: _______ - Flow of Control - Identifiers & Arguments - Testing / Debugging






32. Allows a class to define multiple implementations of a method based on the number and types of arguments passed (Overloading).






33. 64 bit integer data






34. The "Type" name of data that is stored on the Heap






35. (= or += or -= or = or /=)






36. The CLR tool used for just-in-time compilation which converts IL code to CPU specific code.






37. Box which can be typed into at runtime. Can display large amounts of scrollable text for the user. To create a scrollable one in Visual Studio set the multiline property to 'TRUE' and the Scrollbars property to 'VERTICAL'.






38. 8 bit - signed byte (-128 - 127)






39. System.Int32






40. Sits behind GUI (Graphical User Interface) and provides event listeners






41. The act of generalizing or thinking about an object in general terms. The act of identifying the data members and behavior of a Class.






42. Only requires one operand usually a count+1 or a count++ or a count--






43. System.Char






44. Windows Presentation Foundation






45. If (boolean expression) //true -> statement 1 statement1; else //false -> statement2 statement; //else statement2 optional






46. The "Type" name of data that is stored on the Stack






47. Represents date and time data with a 100 ns resolution






48. 64 bit - unsigned integer data






49. System.Decimal






50. The lowest level or fundamental data types needed for representing data.






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