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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Aka product placement - a marketing technique in which a product is integrated into a TV show or film through its use by the characters
Branded Entertainment
Co-Branding
Chunking
Index of Status Characteristics
2. A promotional theory that proposes that highly involved consumers are best reached through ads that focus on the specific attributes of the product
Recognition and Recall Tests
Central Route to Persuasion
Persuasion Effects
Global Strategy
3. A theory that suggests that a person's level of involvement during message processing is a critical factor in determining which route to persuasion is likely to be effective
Field Observation
Information Processing
Buzz Agents
Elaboration Likelihood Model (ELM)
4. A more dynamic communication technology - sometimes called alternative or nontraditional media - characterized by addressibility - interactivity - and response measurability
New Media
Core Values
Attributions Toward Things
Attitude-Toward-Behavior Model
5. The practice of marketing a whole line of company products under the same brand name
Viral Marketing
Addressable Messages
Attitude-Toward-the-Ad Models
Family Branding
6. Reinforcement performed before the desired consumer behavior actually takes place - increases the probabilities that certain desired customers behavior will occur
New Media
Shaping
Theory of Planned Behavior
Informal Communication Source
7. Observational research by anthropologists of the behaviors of a small sample of people from a particular society
Comparative Advertising
Viral Marketing
Consumer Fieldwork
Product Standardization
8. Consumers judge a products performance and attribute its success or failure to the product itself
Attributions Toward Things
Attitude-Toward-the-Ad Models
Market Maven
Index of Status Characteristics
9. A theory that suggest the memory of a negative cue simply decays faster than the message itself - leaving behind the primary message content
Differential Decay
Objective Measures
Stimulus Generalization
Door-In-The-Face Technique
10. Attitudes consist of three major components: cognitive component - an affective component - and a conative component
Consumer Socialization
Covert - Masked or Stealth Marketing
Internal Attributions
Tricomponent Attitude Model
11. A feeling of social-group membership that reflects an individual's sense of belonging or identification with others
Class Consciousness
World Brand
Theory of Trying to Consume
Foot-In-The-Door Technique
12. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Advertising Resonance
Communication Feedback
Content Analysis
Audience Profile
13. The learning of associations among events through classical conditioning that allows the organism to anticipate and represent its environment
Cognitive Associative Learning
Source Credibility
Aided Recall
Tricomponent Attitude Model
14. A situation in which a large - costly - or high first request that is probably refused is followed by a second - more realistic - less costly request
Door-In-The-Face Technique
Attitude-Toward-Object Model
Internal Attributions
Institutional Advertising
15. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Single-Variable Indexes
Theory of Trying to Consume
Country-of-Origin Effects
Persuasion Effects
16. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
Attribution Theory
Socialization Agent
Functional Approach
Consumer Involvement
17. Standardizing both product and communications programs when conducting business on a global basis
Generation Y
Attribution Theory
Global Strategy
Cross-Cultural Consumer Analysis
18. A component of the functional approach to attitude-change that suggests that consumers want to protect their self-concepts from inner feelings of doubt
Ego-Defensive Function
PRIZM NE
Information Processing
Subjective Measures
19. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Socioeconomic Status Score
Cognitive Learning
Audience Profile
Media Strategy
20. The process by which we recover information from long-term storage
Order Effects
Retrieval
Consumer Ethics
Persuasion Effects
21. The tendency for persuasive communications to lose the impact of source credibility over time (example - the influence of a message from a high credibility source tends to decrease over time; the influence of a message from a low credibility source
Sleeper Effect
Source Credibility
Local Strategy
Narrowcast Messages
22. A model that proposes that a consumer forms various feelings (affects) and judgments (cognition) as the result of exposure to an advertisement - which - in turn - affect the consumer's attitude toward the ad and beliefs and attitudes toward the br
Positive Reinforcement
Attitude-Toward-the-Ad Models
Licensing
Covert - Masked or Stealth Marketing
23. Determination if the marketing message was correctly receiver - understood - and interpreted
Internal Attributions
Attributions Toward Others
Persuasion Effects
Objective Measures
24. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
New Media
Door-In-The-Face Technique
Knowledge Function
Peripheral Route to Persuasion
25. A component of the functional approach to attitude-change theory that suggests that attitudes express consumers' general values - lifestyles - and outlook
Rokeach Value Survey
Value-Expressive Function
Chunking
Communication Feedback
26. The process - started in childhood - by which an individual learns the skills and attitudes relevant to consumer purchase behavior
Consumer Socialization
Index of Status Characteristics
Licensing
Audience Profile
27. The premise that observable responses to specific external stimuli signal that learning has taken place
Attitude-Toward-Object Model
Rokeach Value Survey
Core Values
Stimulus-Response Learning
28. Designing - packageing - pricing - advertising - and distributing products in such a way that negative consequences to consumers - employees - and society in general are avoided
Marketing Ethics
Cognitive Learning
Tricomponent Attitude Model
Broadcast Model
29. The amount of status members of one social class have in comparison with members of other social classes
Cognitive Associative Learning
Societal Marketing Concept
Attitude-Toward-Object Model
Social Status
30. Customizing both product and communications programs by area or country when conducting business on a global basis
Cognitive Dissonance Theory
Traditional Family Life Cycle
World Brand
Local Strategy
31. An extension of the TRA model which includes an additional factor leading to intention - a customer's perception whether a behavior is within his or her control
Theory of Planned Behavior
Marketing Ethics
Sale Effects
Determined Detractors
32. A series of personal evaluations an individual uses to put himself or herself into a social class
Exploitive Targeting
Attitudinal Measures
Comparative Advertising
Subjective Measures
33. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Buzz Agents
Utilitarian Function
Advertising Wearout
Megabrands
34. Consists of events that strengthen the likelihood of a specific response
Encoding
Order Effects
Addressable Advertising
Positive Reinforcement
35. A model that proposes that a consumer's attitude toward a product or brand is a function of the presence of certain attributes and the consumer's evaluation of those attributes
Local Strategy
Attitude-Toward-Object Model
Culture
Advertising Wearout
36. An index that combines a number of socioeconomic variables (such as education - income - occupation) to form one overall measure of social class standing
Composite-Variable Indexes
Internal Attributions
Consumer Generated Media
Consumer Fieldwork
37. A model that proposes that a consumer's attitude toward a specific behavior is a function of how strongly he or she believes that the action will lead to a specific outcome
Value-Expressive Function
Traditional Family Life Cycle
Attitude-Toward-Behavior Model
Retrieval
38. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Geodemographic Clusters
Social Status
Cognitive Ages
Cognitive Dissonance Theory
39. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Media Strategy
PRIZM NE
Socioeconomic Status Score
Social Class
40. A weighted measure of the following socioeconomic variables: occupation - source of income - house type - and dwelling area (quality of neighborhood)
Source Amnesia
Social Status
Medium
Index of Status Characteristics
41. Mostly refers to advertising by premier online merchants who analyze the purchase behaviors of their users and utilize this data to make customized recommendations to individual users about future offerings.
Attributions Toward Others
Addressable Advertising
Country-of-Origin Effects
Generation X
42. The practice of encouraging individuals to pass on an email message to others - thus creating the potential for exponential growth in the message's exposure and infuence
Communication Feedback
Index of Status Characteristics
Viral Marketing
Shaping
43. An orientation for assessing whether to use a global versus local marketing strategy concentration on high-tech to high-touch continuum
Product Standardization
Passive Learning
Cross-Cultural Consumer Analysis
Negative Reinforcement
44. A theory of attitude change that suggests individuals form attitudes that are consistent with their own prior behavior
Information Processing
Attributions Toward Others
Foot-In-The-Door Technique
Behavioral Learning
45. Advertising technique in which all the viewers of a given TV show or readers of a magazine receiver the same advertising content
Social Status
Consumer Fieldwork
Cognitive Learning
Broadcast Model
46. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Order Effects
Elaboration Likelihood Model (ELM)
Differential Decay
Attribution Theory
47. A communication channel - generally classified as either impersonal (mass medium) and interpersonal (conversations between people)
Sleeper Effect
Classical Conditioning
Consumer Socialization
Medium
48. Without active involvement - individuals process and store right-brain (non-verbal - pictorial) information
Hemispheric Lateralizatio
Intention-to-Buy Scales
Order Effects
Passive Learning
49. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Objective Measures
Communication Feedback
Comparative Advertising
Consumer Generated Media
50. The consumer is shown an ad and asked whether he or she remembers seeing it and recalls any of its salient points
Audience Profile
Consumer Socialization
Core Values
Aided Recall