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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Developed by the US Bureau of the Census - which combines three basic socioeconomic variables: occupation - family income - and educational attainment
Social Class
Attitudinal Measures
Socioeconomic Status Score
Mixed Strategies
2. Selected fact-based demographic or socioeconomic variables (such as occupation - income - education level) that are used to classify individuals in terms of social class
Consumer Ethics
New Media
Objective Measures
PRIZM NE
3. Used to assess the likelihood of a consumer purchasing a product or behaving in a certain way
Value-Expressive Function
Cognitive Associative Learning
Intention-to-Buy Scales
Attitude-Toward-Object Model
4. The consumer is asked whether he or she has read a particular magazine/seen a particular TV show and can recall any of the ads seen in them
Participant Observers
Unaided Recall
Addressable Messages
Attitude-Toward-Object Model
5. A promotional theory that proposes that highly involved consumers are best reached through ads that focus on the specific attributes of the product
Consumer Fieldwork
Viral Marketing
Central Route to Persuasion
External Attributions
6. The perceived honesty and objectivity of the source of the communication
Socioeconomic Status Score
Attributions Toward Things
Co-Branding
Source Credibility
7. A communication channel - generally classified as either impersonal (mass medium) and interpersonal (conversations between people)
Medium
Ego-Defensive Function
Classical Conditioning
Objective Measures
8. Determination if the marketing message was correctly receiver - understood - and interpreted
Attitude-Toward-Object Model
Instrumental (operant) Conditioning
Persuasion Effects
New Media
9. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Buzz Agents
Knowledge Function
Mixed Strategies
Advertising Wearout
10. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Persuasion Effects
Advertising Resonance
Core Values
Media Strategy
11. A weighted measure of the following socioeconomic variables: occupation - source of income - house type - and dwelling area (quality of neighborhood)
Chunking
Index of Status Characteristics
Unaided Recall
External Attributions
12. An anthropological measurement technique that focuses on observing behavior within a natural environment (often without the subjects awareness)
Field Observation
Theory-of-Reasoned-Action (TRA) Model
Licensing
Communication Feedback
13. When two brand names are featured on a single product
Attributions Toward Things
Co-Branding
Megabrands
Tricomponent Attitude Model
14. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Country-of-Origin Effects
Baby Boomers
Megabrands
New Media
15. Allowing a well-known brand name to be affixed to products of another manufacturer
Stimulus Generalization
Market Maven
Socialization Agent
Licensing
16. An index that combines a number of socioeconomic variables (such as education - income - occupation) to form one overall measure of social class standing
Rokeach Value Survey
Attributions Toward Things
Composite-Variable Indexes
Subjective Measures
17. Priorities and codes of conduct that both affects and reflects the character of American society
Passive Learning
Core Values
Consumer Socialization
Audience Profile
18. A model that proposes that a consumer's attitude toward a product or brand is a function of the presence of certain attributes and the consumer's evaluation of those attributes
Index of Status Characteristics
Rehearsal
Attitude-Toward-Object Model
Addressable Messages
19. A process that includes imparting to children and other family members the basic values and modes of behavior consistent with the culture
Megabrands
Information Processing
Narrowcast Messages
Socialization of Family Members
20. Mostly refers to advertising by premier online merchants who analyze the purchase behaviors of their users and utilize this data to make customized recommendations to individual users about future offerings.
Addressable Advertising
Socialization of Family Members
Medium
Order Effects
21. The number of consumers exposed to a message and how they react
Subjective Measures
Communication Feedback
Exposure Effects
Knowledge Function
22. Individuals inferences or judgements as to the causes of their own behavior
Self-Perception Theory
Source Amnesia
Single-Variable Indexes
Participant Observers
23. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Socioeconomic Status Score
Narrowcast Messages
Cross-Cultural Consumer Analysis
Media Strategy
24. A theory that suggests that a person's level of involvement during message processing is a critical factor in determining which route to persuasion is likely to be effective
Comparative Advertising
Narrowcast Messages
Elaboration Likelihood Model (ELM)
Utilitarian Function
25. The approximately 71 million Americans who were born between the years of 1977 and 1994 (the children of the baby boomers)
Field Observation
Generation Y
Covert - Masked or Stealth Marketing
Advertising Wearout
26. A way to track bodily responses to stimuli - in an effort to see which products generate the most positive response
Physiological Measures
Consumer Ethics
Stimulus Generalization
Socialization of Family Members
27. Aka product placement - a marketing technique in which a product is integrated into a TV show or film through its use by the characters
Branded Entertainment
Attributions Toward Things
Behavioral Learning
World Brand
28. Designing - packageing - pricing - advertising - and distributing products in such a way that negative consequences to consumers - employees - and society in general are avoided
Subjective Measures
Marketing Ethics
Theory of Trying to Consume
Information Processing
29. According to Pavlovian theory - conditioned learning results when a stimulus paired with another stimulus that elicits a known response serves to product the same response by itself
Unaided Recall
Consumer Fieldwork
Corrective Advertising
Classical Conditioning
30. Attribution theory suggests that consumers are likely to credit their successes to outside sources
Theory of Planned Behavior
Product Standardization
Socioeconomic Status Score
External Attributions
31. The creation of a strong association between conditional stimulus and the unconditional stimulu requiring (1) forward conditioning; (2) repeated pairings of the CS and US; (3) a CS and US that logically belong together; (4) a CS that is novel and unf
Co-Branding
Sleeper Effect
Consumer Generated Media
Neo-Pavlovian Conditioning
32. Well-known brand names; have become global "cultural icons" and enjoy powerful advantages over the competition
Broadcast Model
Megabrands
Sleeper Effect
Composite-Variable Indexes
33. The sum total of learned beliefs - values and customs that serve to direct the consumer behavior of members of a particular society
Internal Attributions
Theory of Planned Behavior
Culture
Physiological Measures
34. Portrays consumers' attitudes with regard to an attitude object as a function of consumers perception and assessment of key attributes or beliefs held with regard to the particular attitude object
Self-Perception Theory
Multiattribute Attitude Models
Theory-of-Reasoned-Action (TRA) Model
Media Strategy
35. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Socioeconomic Status Score
Advertising Wearout
Attitude-Toward-Behavior Model
Passive Learning
36. Observational research by anthropologists of the behaviors of a small sample of people from a particular society
Participant Observers
Cognitive Dissonance Theory
Socialization of Family Members
Consumer Fieldwork
37. Discomfort or dissonance occurs when a consumer holds conflicting thoughts about a belief or an attitude object
Cognitive Dissonance Theory
Attitudinal Measures
Foot-In-The-Door Technique
Attributions Toward Things
38. Consumers judge a products performance and attribute its success or failure to the product itself
Defensive Attribution
Attributions Toward Things
Hemispheric Lateralizatio
Value-Expressive Function
39. The amount of status members of one social class have in comparison with members of other social classes
Defensive Attribution
Retrieval
Social Status
Peripheral Route to Persuasion
40. A source of communication that speaks on behalf of an organization - either a for-profit or a not-for-profit organization
Functional Approach
Hemispheric Lateralizatio
Cross-Cultural Consumer Analysis
Formal Communication Source
41. Advertising designed to promote a favorable company image rather than specific products
Audience Profile
Theory of Trying to Consume
Institutional Advertising
Consumer Ethics
42. The consumer is shown an ad and asked whether he or she remembers seeing it and recalls any of its salient points
Attitude-Toward-Behavior Model
Aided Recall
Subjective Measures
Corrective Advertising
43. Without active involvement - individuals process and store right-brain (non-verbal - pictorial) information
Consumer Fieldwork
Classical Conditioning
Passive Learning
Source Credibility
44. Measures concerned with consumers' overall feelings about the product and the brand and their purchase intentions
Attitudinal Measures
Aided Recall
Cognitive Associative Learning
Broadcast Model
45. Moral rules that apply to consumers - such as the choices to return a used item for a refund - shoplift - and engages in software piracy - as well as the steps the company takes to counter these actions - such as charging restocking fees and lim
Instrumental (operant) Conditioning
Audience Profile
Consumer Ethics
Sex Roles
46. A cognitive theory of human learning patterned after a computer information processing that focuses on how information is stored in human memory and how it is retrieved
Information Processing
Societal Marketing Concept
Socialization of Family Members
Culture
47. A method for systematically analyzing the content of verbal and/or pictorial communication. the method is frequently used to determine prevailing social values of a society in a particular era under study
Content Analysis
Behavioral Learning
Family Branding
Unaided Recall
48. A series of personal evaluations an individual uses to put himself or herself into a social class
Single-Variable Indexes
Viral Marketing
Social Class
Subjective Measures
49. Advertising that explicitly names or otherwise identifies one or more competitors of the advertised brand for the purpose of claiming superiority - either on an overall basis or on selected product groupings
Medium
Comparative Advertising
Central Route to Persuasion
Corrective Advertising
50. Attribution theory suggests that some people attribute their success in performing certain tasks to their own skills
Country-of-Origin Effects
Medium
Internal Attributions
Recognition and Recall Tests