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Consumer Behavior
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Subject
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business-skills
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A progression of stages through which many families pass. the five traditional FLC stages are bachelorhood - honeymooners - parenthood - post-parenthood - and dissolution
Comparative Advertising
Consumer Involvement
Traditional Family Life Cycle
Tricomponent Attitude Model
2. Focused on the degree of personal relevance that the product or purchase holds for the consumer
Culture
Global Strategy
Consumer Involvement
Country-of-Origin Effects
3. Well-known brand names; have become global "cultural icons" and enjoy powerful advantages over the competition
Positive Reinforcement
Comparative Advertising
Theory of Planned Behavior
Megabrands
4. A model that proposes that a consumer's attitude toward a product or brand is a function of the presence of certain attributes and the consumer's evaluation of those attributes
Determined Detractors
Knowledge Function
Attitude-Toward-Object Model
Ego-Defensive Function
5. Mostly refers to advertising by premier online merchants who analyze the purchase behaviors of their users and utilize this data to make customized recommendations to individual users about future offerings.
Socialization of Family Members
Media Strategy
Attitude-Toward-Object Model
Addressable Advertising
6. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Country-of-Origin Effects
Branded Entertainment
Consumer Generated Media
Behavioral Learning
7. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Consumer Generated Media
Broadcast Model
Interference Effects
Single-Variable Indexes
8. Others behave in response to certain situations (stimuli) and the ensuing results (reinforcement) that occur - and they imitate (model) the positively reinforced behavior when faced with similar situations
Modeling (observational/vicarious learning)
Functional Approach
Neo-Pavlovian Conditioning
Country-of-Origin Effects
9. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Licensing
Exposure Effects
Attribution Theory
Theory of Trying to Consume
10. Tests conducted to determine whether consumers remember seeing an ad - the extent to which they have read it or seen it and can recall its content - their resulting attitudes toward the product and the brand - and their purchase intentions
Consumer Ethics
Recognition and Recall Tests
Composite-Variable Indexes
Licensing
11. Individuals born between 1946 and 1964 (approx. 40% of the adult population)
Rokeach Value Survey
Baby Boomers
Cognitive Learning
Broadcast Model
12. Advertising that explicitly names or otherwise identifies one or more competitors of the advertised brand for the purpose of claiming superiority - either on an overall basis or on selected product groupings
Persuasion Effects
Social Status
Comparative Advertising
Shaping
13. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Advertising Wearout
Class Consciousness
Buzz Agents
Stimulus Generalization
14. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Communication Feedback
Market Maven
Composite-Variable Indexes
Hemispheric Lateralizatio
15. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Order Effects
Licensing
Class Consciousness
Central Route to Persuasion
16. A behavioral theory of learning based on a trial-and-error process - with habits formed as the result of positive experiences resulting from specific behaviors
Instrumental (operant) Conditioning
Cognitive Learning
Physiological Measures
Tricomponent Attitude Model
17. The sum total of learned beliefs - values and customs that serve to direct the consumer behavior of members of a particular society
Attributions Toward Things
Theory of Planned Behavior
Culture
Advertising Wearout
18. Addressable communications that are significantly more response measured than traditional broadcast measures
Unaided Recall
Marketing Ethics
Participant Observers
Narrowcast Messages
19. A series of personal evaluations an individual uses to put himself or herself into a social class
Chunking
Broadcast Model
Subjective Measures
Elaboration Likelihood Model (ELM)
20. The practice of marketing a whole line of company products under the same brand name
Attitude-Toward-the-Ad Models
Rokeach Value Survey
Global Strategy
Family Branding
21. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Unaided Recall
Viral Marketing
Advertising Resonance
Consumer Socialization
22. A situation in which a large - costly - or high first request that is probably refused is followed by a second - more realistic - less costly request
Door-In-The-Face Technique
Behavioral Learning
Traditional Family Life Cycle
Addressable Advertising
23. Determination if an advertisement increased a product's sales
Attribution Theory
Market Maven
Sale Effects
Social Status
24. Making the same response to a slightly different stimuli
Core Values
Corrective Advertising
Stimulus Generalization
Socialization Agent
25. Born between 1965-1979 - post baby boomer segment
Socialization Agent
Covert - Masked or Stealth Marketing
Generation X
Elaboration Likelihood Model (ELM)
26. Consumers judge a products performance and attribute its success or failure to the product itself
Attributions Toward Things
Licensing
Aided Recall
Sex Roles
27. When consumers recode what they have already encoded to include largest amounts of information
Chunking
Attitude-Toward-Behavior Model
New Media
Composite-Variable Indexes
28. A theory that suggests that a person's level of involvement during message processing is a critical factor in determining which route to persuasion is likely to be effective
Elaboration Likelihood Model (ELM)
Product Standardization
Advertising Resonance
Viral Marketing
29. Portrays consumers' attitudes with regard to an attitude object as a function of consumers perception and assessment of key attributes or beliefs held with regard to the particular attitude object
Licensing
Unaided Recall
Exposure Effects
Multiattribute Attitude Models
30. Caused by confusion with competing ads - and make informational retrieval difficult
Interference Effects
Cross-Cultural Consumer Analysis
Cognitive Associative Learning
Peripheral Route to Persuasion
31. Determination if the marketing message was correctly receiver - understood - and interpreted
Broadcast Model
Attributions Toward Others
Persuasion Effects
Modeling (observational/vicarious learning)
32. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Behavioral Learning
Social Class
Chunking
Self-Perception Theory
33. The creation of a strong association between conditional stimulus and the unconditional stimulu requiring (1) forward conditioning; (2) repeated pairings of the CS and US; (3) a CS and US that logically belong together; (4) a CS that is novel and unf
Attitudinal Measures
Self-Perception Theory
Source Credibility
Neo-Pavlovian Conditioning
34. Allowing a well-known brand name to be affixed to products of another manufacturer
Attributions Toward Others
Positive Reinforcement
Consumer Fieldwork
Licensing
35. A way to track bodily responses to stimuli - in an effort to see which products generate the most positive response
Cognitive Learning
Foot-In-The-Door Technique
Country-of-Origin Effects
Physiological Measures
36. A component of the functional approach to attitude-change theory that suggests that attitudes express consumers' general values - lifestyles - and outlook
New Media
Value-Expressive Function
Global Strategy
Classical Conditioning
37. Theories based on the premise that learning takes place as the result of observable responses to external stimuli
Unaided Recall
Mixed Strategies
Behavioral Learning
Addressable Advertising
38. An anthropological measurement technique that focuses on observing behavior within a natural environment (often without the subjects awareness)
Field Observation
Aided Recall
Culture
Theory of Planned Behavior
39. The number of consumers exposed to a message and how they react
Exposure Effects
Elaboration Likelihood Model (ELM)
Knowledge Function
Social Status
40. Individuals whose influence stems from a general knowledge and market expertise that lead to an early awareness of new products and services
Market Maven
Branded Entertainment
Stimulus-Response Learning
Interference Effects
41. An index that combines a number of socioeconomic variables (such as education - income - occupation) to form one overall measure of social class standing
Exploitive Targeting
Knowledge Function
Composite-Variable Indexes
Broadcast Model
42. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
Attribution Theory
Cognitive Dissonance Theory
Classical Conditioning
Societal Marketing Concept
43. When two brand names are featured on a single product
Co-Branding
Socialization Agent
Market Maven
Elaboration Likelihood Model (ELM)
44. A source of communication that speaks on behalf of an organization - either a for-profit or a not-for-profit organization
Formal Communication Source
PRIZM NE
Audience Profile
Tricomponent Attitude Model
45. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Class Consciousness
Hemispheric Lateralizatio
Stimulus Generalization
Geodemographic Clusters
46. The process by which we recover information from long-term storage
Retrieval
Communication Feedback
Source Credibility
Subjective Measures
47. Messages that can be customized and addressed to various receivers. different receivers can get varied renderings of the same basic message
Comparative Advertising
Megabrands
Addressable Messages
Retrieval
48. A theory of learning based on mental information processing - often in response to problem solving
Cognitive Learning
PRIZM NE
Behavioral Learning
Country-of-Origin Effects
49. A comprehensive theory of the interrelationship among attitudes - intentions and behavior
Advertising Resonance
Theory-of-Reasoned-Action (TRA) Model
Corrective Advertising
Broadcast Model
50. A promotional theory that proposes that highly involved consumers are best reached through ads that focus on the specific attributes of the product
Neo-Pavlovian Conditioning
Central Route to Persuasion
Consumer Generated Media
Source Credibility
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