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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The consumer is asked whether he or she has read a particular magazine/seen a particular TV show and can recall any of the ads seen in them
Theory of Planned Behavior
Cognitive Ages
Unaided Recall
Addressable Messages
2. When two brand names are featured on a single product
Co-Branding
Stimulus Discrimination
PRIZM NE
Narrowcast Messages
3. Advertising technique in which all the viewers of a given TV show or readers of a magazine receiver the same advertising content
Exposure Effects
Broadcast Model
Viral Marketing
Behavioral Learning
4. A component of the functional approach to attitude-change theory that suggests that attitudes express consumers' general values - lifestyles - and outlook
Differential Decay
Determined Detractors
Attitude-Toward-Behavior Model
Value-Expressive Function
5. Mostly refers to advertising by premier online merchants who analyze the purchase behaviors of their users and utilize this data to make customized recommendations to individual users about future offerings.
Social Status
PRIZM NE
Addressable Advertising
Sale Effects
6. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Addressable Advertising
Exposure Effects
Advertising Wearout
Elaboration Likelihood Model (ELM)
7. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Persuasion Effects
Cognitive Dissonance Theory
Advertising Resonance
Generation Y
8. The silent - mental repetition of material
Market Maven
Field Observation
Tricomponent Attitude Model
Rehearsal
9. Without active involvement - individuals process and store right-brain (non-verbal - pictorial) information
New Media
Passive Learning
Cognitive Ages
Stimulus Discrimination
10. A method for systematically analyzing the content of verbal and/or pictorial communication. the method is frequently used to determine prevailing social values of a society in a particular era under study
Field Observation
Rokeach Value Survey
Content Analysis
Cross-Cultural Consumer Analysis
11. A situation in which a large - costly - or high first request that is probably refused is followed by a second - more realistic - less costly request
Attitudinal Measures
Participant Observers
Door-In-The-Face Technique
Determined Detractors
12. Originally defined as a person whom the message receiver knows personally - such as a parent or friend who gives product information or advice - today it includes people who influence one's consumption via online social networks
Informal Communication Source
PRIZM NE
Rehearsal
Attributions Toward Things
13. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Buzz Agents
Door-In-The-Face Technique
Unaided Recall
Order Effects
14. A component of the functional approach to attitude-change theory that suggests consumers hold certain attitudes partly because of the brand's utility
Core Values
Shaping
Information Processing
Utilitarian Function
15. A theory that suggests that a person's level of involvement during message processing is a critical factor in determining which route to persuasion is likely to be effective
Attitudinal Measures
Socialization of Family Members
Elaboration Likelihood Model (ELM)
Theory of Trying to Consume
16. Tests conducted to determine whether consumers remember seeing an ad - the extent to which they have read it or seen it and can recall its content - their resulting attitudes toward the product and the brand - and their purchase intentions
Recognition and Recall Tests
Cross-Cultural Consumer Analysis
Attitude-Toward-Object Model
Corrective Advertising
17. Priorities and codes of conduct that both affects and reflects the character of American society
Utilitarian Function
Elaboration Likelihood Model (ELM)
Generation X
Core Values
18. Developed by the US Bureau of the Census - which combines three basic socioeconomic variables: occupation - family income - and educational attainment
Order Effects
Socioeconomic Status Score
Socialization Agent
Behavioral Learning
19. A cognitive theory of human learning patterned after a computer information processing that focuses on how information is stored in human memory and how it is retrieved
Covert - Masked or Stealth Marketing
Central Route to Persuasion
Information Processing
Sex Roles
20. Individuals born between 1946 and 1964 (approx. 40% of the adult population)
Baby Boomers
Participant Observers
Cognitive Associative Learning
Consumer Generated Media
21. Born between 1965-1979 - post baby boomer segment
Stimulus Discrimination
Determined Detractors
Formal Communication Source
Generation X
22. Determination if the marketing message was correctly receiver - understood - and interpreted
Licensing
External Attributions
Persuasion Effects
Instrumental (operant) Conditioning
23. Caused by confusion with competing ads - and make informational retrieval difficult
Interference Effects
Positive Reinforcement
Instrumental (operant) Conditioning
Exploitive Targeting
24. Focused on the degree of personal relevance that the product or purchase holds for the consumer
Family Branding
New Media
Utilitarian Function
Consumer Involvement
25. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Cognitive Dissonance Theory
Consumer Ethics
Geodemographic Clusters
Field Observation
26. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Advertising Resonance
Functional Approach
Consumer Generated Media
Aided Recall
27. A progression of stages through which many families pass. the five traditional FLC stages are bachelorhood - honeymooners - parenthood - post-parenthood - and dissolution
Socialization Agent
Recognition and Recall Tests
Attitude-Toward-Behavior Model
Traditional Family Life Cycle
28. The learning of associations among events through classical conditioning that allows the organism to anticipate and represent its environment
Modeling (observational/vicarious learning)
Buzz Agents
Physiological Measures
Cognitive Associative Learning
29. The tendency for persuasive communications to lose the impact of source credibility over time (example - the influence of a message from a high credibility source tends to decrease over time; the influence of a message from a low credibility source
Addressable Advertising
Consumer Generated Media
Tricomponent Attitude Model
Sleeper Effect
30. A feeling of social-group membership that reflects an individual's sense of belonging or identification with others
Medium
Physiological Measures
Class Consciousness
Licensing
31. A component of the functional approach to attitude-change theory that suggest that consumers have a strong need to know and understand the people and products with which they come into contact
Knowledge Function
Intention-to-Buy Scales
Consumer Fieldwork
Consumer Involvement
32. Attribution theory suggests that consumers are likely to credit their successes to outside sources
Consumer Fieldwork
Medium
External Attributions
Negative Reinforcement
33. Traits and tendencies often associated with a particular gender; for example - masculine traits include aggressiveness and competitiveness - whereas feminine traits include neatness - tactfulness - gentleness and talkativeness
Sex Roles
Positive Reinforcement
Country-of-Origin Effects
Attributions Toward Others
34. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Mixed Strategies
Single-Variable Indexes
Differential Decay
Co-Branding
35. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Media Strategy
Door-In-The-Face Technique
Persuasion Effects
Theory of Trying to Consume
36. The process by which we recover information from long-term storage
Ego-Defensive Function
Global Strategy
Retrieval
Attitude-Toward-Object Model
37. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Behavioral Learning
Country-of-Origin Effects
Tricomponent Attitude Model
Co-Branding
38. A theory that suggest consumers are likely to accept credit for successful outcomes (internal attribution) and to blame other persons or products for failure (external attribution)
Tricomponent Attitude Model
Chunking
Product Standardization
Defensive Attribution
39. The process - started in childhood - by which an individual learns the skills and attitudes relevant to consumer purchase behavior
Attributions Toward Things
Consumer Socialization
Behavioral Learning
Exposure Effects
40. An attitude-change theory that classifies attitudes in terms of four functions: utilitarian - ego-defensive - value-expressive - and knowledge functions
Source Amnesia
Functional Approach
Consumer Involvement
Corrective Advertising
41. A revision of the traditional marketing concept that suggests that marketers adhere to principles of social responsibility in the marketing of their goods and services; that is - they must endeavor to satisfy the needs and wants of their target mark
Medium
Consumer Involvement
Societal Marketing Concept
Multiattribute Attitude Models
42. Advertising that explicitly names or otherwise identifies one or more competitors of the advertised brand for the purpose of claiming superiority - either on an overall basis or on selected product groupings
Determined Detractors
Value-Expressive Function
Comparative Advertising
Modeling (observational/vicarious learning)
43. Researchers who participate in the environment that they are studying without notifying those who are being observed
Geodemographic Clusters
Participant Observers
Stimulus-Response Learning
Objective Measures
44. When consumers feel that another person is responsible for either positive or negative product performance
Consumer Involvement
Attitude-Toward-the-Ad Models
Subjective Measures
Attributions Toward Others
45. An individual's perceived age (usually 10 to 15 years younger than his chronological age)
Peripheral Route to Persuasion
Sex Roles
Cognitive Ages
Socioeconomic Status Score
46. A process that includes imparting to children and other family members the basic values and modes of behavior consistent with the culture
Socialization of Family Members
Ego-Defensive Function
Peripheral Route to Persuasion
Single-Variable Indexes
47. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Culture
Social Class
Communication Feedback
Baby Boomers
48. Attitudes consist of three major components: cognitive component - an affective component - and a conative component
Informal Communication Source
Tricomponent Attitude Model
Generation Y
Theory-of-Reasoned-Action (TRA) Model
49. The sum total of learned beliefs - values and customs that serve to direct the consumer behavior of members of a particular society
Cognitive Learning
Tricomponent Attitude Model
Co-Branding
Culture
50. A theory of attitude change that suggests individuals form attitudes that are consistent with their own prior behavior
Branded Entertainment
Foot-In-The-Door Technique
New Media
Culture