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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Theories based on the premise that learning takes place as the result of observable responses to external stimuli
Behavioral Learning
Institutional Advertising
Comparative Advertising
Intention-to-Buy Scales
2. A cognitive theory of human learning patterned after a computer information processing that focuses on how information is stored in human memory and how it is retrieved
Attributions Toward Others
Social Status
Social Class
Information Processing
3. The silent - mental repetition of material
Core Values
Subjective Measures
Rehearsal
Covert - Masked or Stealth Marketing
4. Attribution theory suggests that some people attribute their success in performing certain tasks to their own skills
Communication Feedback
Comparative Advertising
Internal Attributions
Passive Learning
5. The sum total of learned beliefs - values and customs that serve to direct the consumer behavior of members of a particular society
Consumer Socialization
Culture
Foot-In-The-Door Technique
Cognitive Dissonance Theory
6. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Order Effects
Multiattribute Attitude Models
Interference Effects
Index of Status Characteristics
7. The approximately 71 million Americans who were born between the years of 1977 and 1994 (the children of the baby boomers)
Broadcast Model
Cognitive Ages
Generation Y
Field Observation
8. Observational research by anthropologists of the behaviors of a small sample of people from a particular society
Consumer Fieldwork
Comparative Advertising
Institutional Advertising
Socialization of Family Members
9. A model that proposes that a consumer's attitude toward a specific behavior is a function of how strongly he or she believes that the action will lead to a specific outcome
Attitude-Toward-Behavior Model
Comparative Advertising
Covert - Masked or Stealth Marketing
Local Strategy
10. The process by which the sender (or source) of a communication message selects and assigns words or visual images to represent the message's contents
Encoding
Exposure Effects
Unaided Recall
Market Maven
11. Phenomenon in which people forget the source of a message buy remember the message itself
Negative Reinforcement
Attributions Toward Things
Viral Marketing
Source Amnesia
12. When consumers feel that another person is responsible for either positive or negative product performance
Source Amnesia
External Attributions
Consumer Generated Media
Attributions Toward Others
13. The practice of encouraging individuals to pass on an email message to others - thus creating the potential for exponential growth in the message's exposure and infuence
Content Analysis
Utilitarian Function
Viral Marketing
Participant Observers
14. A theory that suggest consumers are likely to accept credit for successful outcomes (internal attribution) and to blame other persons or products for failure (external attribution)
PRIZM NE
Source Amnesia
Defensive Attribution
Mixed Strategies
15. The process - started in childhood - by which an individual learns the skills and attitudes relevant to consumer purchase behavior
Peripheral Route to Persuasion
Consumer Socialization
Audience Profile
Determined Detractors
16. A revision of the traditional marketing concept that suggests that marketers adhere to principles of social responsibility in the marketing of their goods and services; that is - they must endeavor to satisfy the needs and wants of their target mark
Societal Marketing Concept
Interference Effects
Socialization Agent
Advertising Resonance
17. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Theory of Trying to Consume
Functional Approach
Corrective Advertising
Core Values
18. A model that proposes that a consumer forms various feelings (affects) and judgments (cognition) as the result of exposure to an advertisement - which - in turn - affect the consumer's attitude toward the ad and beliefs and attitudes toward the br
Content Analysis
Consumer Ethics
Stimulus Discrimination
Attitude-Toward-the-Ad Models
19. A form of retraction or clarification a company must issue when it makes false or misleading claims in its advertising
Corrective Advertising
Door-In-The-Face Technique
Shaping
Exposure Effects
20. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
Attribution Theory
Field Observation
Marketing Ethics
Exposure Effects
21. Used to assess the likelihood of a consumer purchasing a product or behaving in a certain way
Field Observation
Intention-to-Buy Scales
Buzz Agents
Sale Effects
22. Well-known brand names; have become global "cultural icons" and enjoy powerful advantages over the competition
Internal Attributions
Core Values
Megabrands
Global Strategy
23. According to Pavlovian theory - conditioned learning results when a stimulus paired with another stimulus that elicits a known response serves to product the same response by itself
Addressable Advertising
Chunking
Cognitive Ages
Classical Conditioning
24. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
Source Amnesia
Peripheral Route to Persuasion
Co-Branding
Exposure Effects
25. Unethical marketing directed to groups that are especially vulnerable to undue influence by advertising - such as children and persons of lesser education
Negative Reinforcement
Interference Effects
Exploitive Targeting
Family Branding
26. Determination if an advertisement increased a product's sales
Family Branding
PRIZM NE
Sale Effects
World Brand
27. When consumers recode what they have already encoded to include largest amounts of information
Chunking
Behavioral Learning
Utilitarian Function
Index of Status Characteristics
28. A way to track bodily responses to stimuli - in an effort to see which products generate the most positive response
Recognition and Recall Tests
Knowledge Function
Baby Boomers
Physiological Measures
29. A theory that suggest the memory of a negative cue simply decays faster than the message itself - leaving behind the primary message content
Cognitive Learning
Differential Decay
Exploitive Targeting
New Media
30. Caused by confusion with competing ads - and make informational retrieval difficult
Classical Conditioning
Mixed Strategies
Interference Effects
Value-Expressive Function
31. A series of personal evaluations an individual uses to put himself or herself into a social class
Subjective Measures
Megabrands
Attitude-Toward-Object Model
Addressable Messages
32. The consumer is shown an ad and asked whether he or she remembers seeing it and recalls any of its salient points
Participant Observers
Unaided Recall
Consumer Socialization
Aided Recall
33. Selected fact-based demographic or socioeconomic variables (such as occupation - income - education level) that are used to classify individuals in terms of social class
Objective Measures
Central Route to Persuasion
Societal Marketing Concept
Branded Entertainment
34. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Baby Boomers
Consumer Ethics
Co-Branding
Advertising Resonance
35. Determination if the marketing message was correctly receiver - understood - and interpreted
Persuasion Effects
Ego-Defensive Function
Exposure Effects
Cognitive Ages
36. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Advertising Resonance
Advertising Wearout
Modeling (observational/vicarious learning)
Negative Reinforcement
37. Psychographic/demographic descriptions of the audience of a specific medium
Cognitive Learning
Content Analysis
Audience Profile
Attitudinal Measures
38. Tests conducted to determine whether consumers remember seeing an ad - the extent to which they have read it or seen it and can recall its content - their resulting attitudes toward the product and the brand - and their purchase intentions
Recognition and Recall Tests
Advertising Resonance
Elaboration Likelihood Model (ELM)
Attitude-Toward-Behavior Model
39. Portrays consumers' attitudes with regard to an attitude object as a function of consumers perception and assessment of key attributes or beliefs held with regard to the particular attitude object
Generation X
Aided Recall
Multiattribute Attitude Models
Marketing Ethics
40. Mostly refers to advertising by premier online merchants who analyze the purchase behaviors of their users and utilize this data to make customized recommendations to individual users about future offerings.
Medium
Addressable Advertising
Physiological Measures
Buzz Agents
41. An attitude-change theory that classifies attitudes in terms of four functions: utilitarian - ego-defensive - value-expressive - and knowledge functions
Branded Entertainment
Attributions Toward Others
Functional Approach
Index of Status Characteristics
42. Reinforcement performed before the desired consumer behavior actually takes place - increases the probabilities that certain desired customers behavior will occur
Rehearsal
Shaping
Medium
Information Processing
43. A source of communication that speaks on behalf of an organization - either a for-profit or a not-for-profit organization
Viral Marketing
Co-Branding
Formal Communication Source
Megabrands
44. Making the same response to a slightly different stimuli
Single-Variable Indexes
Stimulus Generalization
Formal Communication Source
Determined Detractors
45. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Buzz Agents
New Media
Social Class
Rehearsal
46. Priorities and codes of conduct that both affects and reflects the character of American society
Source Credibility
Core Values
Medium
Generation X
47. The ability to select a specific stimulus from among similar stimuli because of perceived differences
Stimulus Discrimination
Attitude-Toward-Behavior Model
Megabrands
Corrective Advertising
48. A promotional theory that proposes that highly involved consumers are best reached through ads that focus on the specific attributes of the product
Stimulus Generalization
Central Route to Persuasion
Field Observation
Classical Conditioning
49. A weighted measure of the following socioeconomic variables: occupation - source of income - house type - and dwelling area (quality of neighborhood)
Hemispheric Lateralizatio
Comparative Advertising
Attitude-Toward-the-Ad Models
Index of Status Characteristics
50. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Buzz Agents
Field Observation
Chunking
Traditional Family Life Cycle