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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Baby Boomers
Buzz Agents
World Brand
Objective Measures
2. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Sex Roles
Stimulus Discrimination
Chunking
Consumer Generated Media
3. A comprehensive theory of the interrelationship among attitudes - intentions and behavior
Theory-of-Reasoned-Action (TRA) Model
Tricomponent Attitude Model
Covert - Masked or Stealth Marketing
Socialization of Family Members
4. Discomfort or dissonance occurs when a consumer holds conflicting thoughts about a belief or an attitude object
Cognitive Dissonance Theory
Consumer Ethics
External Attributions
Hemispheric Lateralizatio
5. Standardizing both product and communications programs when conducting business on a global basis
Multiattribute Attitude Models
Objective Measures
Source Credibility
Global Strategy
6. Individuals born between 1946 and 1964 (approx. 40% of the adult population)
Neo-Pavlovian Conditioning
Family Branding
Attributions Toward Others
Baby Boomers
7. An extension of the TRA model which includes an additional factor leading to intention - a customer's perception whether a behavior is within his or her control
World Brand
Door-In-The-Face Technique
Theory of Planned Behavior
Cognitive Learning
8. Focused on the degree of personal relevance that the product or purchase holds for the consumer
Physiological Measures
Consumer Involvement
Attitude-Toward-the-Ad Models
Subjective Measures
9. The process - started in childhood - by which an individual learns the skills and attitudes relevant to consumer purchase behavior
Consumer Socialization
Country-of-Origin Effects
Media Strategy
Mixed Strategies
10. The learning of associations among events through classical conditioning that allows the organism to anticipate and represent its environment
Cognitive Associative Learning
Shaping
Addressable Messages
Participant Observers
11. A theory of learning based on mental information processing - often in response to problem solving
Socialization of Family Members
Cognitive Learning
Single-Variable Indexes
Global Strategy
12. An individual's perceived age (usually 10 to 15 years younger than his chronological age)
Comparative Advertising
Advertising Wearout
Addressable Messages
Cognitive Ages
13. A series of personal evaluations an individual uses to put himself or herself into a social class
Instrumental (operant) Conditioning
Institutional Advertising
Baby Boomers
Subjective Measures
14. Used to assess the likelihood of a consumer purchasing a product or behaving in a certain way
Intention-to-Buy Scales
Negative Reinforcement
Foot-In-The-Door Technique
Functional Approach
15. Reinforcement performed before the desired consumer behavior actually takes place - increases the probabilities that certain desired customers behavior will occur
Functional Approach
Shaping
Buzz Agents
Socialization Agent
16. Individuals inferences or judgements as to the causes of their own behavior
Self-Perception Theory
Formal Communication Source
Marketing Ethics
Country-of-Origin Effects
17. A revision of the traditional marketing concept that suggests that marketers adhere to principles of social responsibility in the marketing of their goods and services; that is - they must endeavor to satisfy the needs and wants of their target mark
Behavioral Learning
Central Route to Persuasion
Societal Marketing Concept
Classical Conditioning
18. The ability to select a specific stimulus from among similar stimuli because of perceived differences
Modeling (observational/vicarious learning)
Medium
Stimulus Discrimination
Source Amnesia
19. The practice of marketing a whole line of company products under the same brand name
Family Branding
Central Route to Persuasion
Negative Reinforcement
Country-of-Origin Effects
20. Products that are manufactured - packaged - and positioned the same way regardless of the country in which they are sold
Class Consciousness
Socialization Agent
World Brand
Objective Measures
21. Psychographic/demographic descriptions of the audience of a specific medium
Formal Communication Source
Country-of-Origin Effects
Audience Profile
Advertising Resonance
22. A model that proposes that a consumer's attitude toward a product or brand is a function of the presence of certain attributes and the consumer's evaluation of those attributes
Exploitive Targeting
Attitude-Toward-Object Model
Cognitive Associative Learning
World Brand
23. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Neo-Pavlovian Conditioning
Mixed Strategies
Theory of Trying to Consume
Stimulus-Response Learning
24. The creation of a strong association between conditional stimulus and the unconditional stimulu requiring (1) forward conditioning; (2) repeated pairings of the CS and US; (3) a CS and US that logically belong together; (4) a CS that is novel and unf
Traditional Family Life Cycle
Neo-Pavlovian Conditioning
Information Processing
New Media
25. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Defensive Attribution
Media Strategy
Neo-Pavlovian Conditioning
Cognitive Ages
26. Persistent critics of marketers who initiate bad publicity online
Self-Perception Theory
Single-Variable Indexes
Sleeper Effect
Determined Detractors
27. An attitude-change theory that classifies attitudes in terms of four functions: utilitarian - ego-defensive - value-expressive - and knowledge functions
Attitude-Toward-Behavior Model
Class Consciousness
Narrowcast Messages
Functional Approach
28. Selected fact-based demographic or socioeconomic variables (such as occupation - income - education level) that are used to classify individuals in terms of social class
Product Standardization
Persuasion Effects
Objective Measures
Hemispheric Lateralizatio
29. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Advertising Resonance
Modeling (observational/vicarious learning)
Unaided Recall
Retrieval
30. An orientation for assessing whether to use a global versus local marketing strategy concentration on high-tech to high-touch continuum
Source Credibility
Product Standardization
Marketing Ethics
Attitude-Toward-the-Ad Models
31. Research to determine the extent to which consumers of two or more nations are similar in relation to specific consumption behavior
Social Class
Instrumental (operant) Conditioning
Cross-Cultural Consumer Analysis
Value-Expressive Function
32. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Persuasion Effects
Theory of Trying to Consume
Institutional Advertising
Attitude-Toward-Object Model
33. Messages that can be customized and addressed to various receivers. different receivers can get varied renderings of the same basic message
Attributions Toward Others
Retrieval
Addressable Messages
Attitude-Toward-the-Ad Models
34. Attribution theory suggests that some people attribute their success in performing certain tasks to their own skills
Internal Attributions
Attitude-Toward-the-Ad Models
Broadcast Model
Attitude-Toward-Object Model
35. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Door-In-The-Face Technique
Behavioral Learning
Theory of Trying to Consume
Social Class
36. Phenomenon in which people forget the source of a message buy remember the message itself
Source Amnesia
Viral Marketing
Functional Approach
PRIZM NE
37. Traits and tendencies often associated with a particular gender; for example - masculine traits include aggressiveness and competitiveness - whereas feminine traits include neatness - tactfulness - gentleness and talkativeness
Sex Roles
Exposure Effects
Persuasion Effects
Recognition and Recall Tests
38. Advertising designed to promote a favorable company image rather than specific products
Field Observation
Institutional Advertising
Mixed Strategies
Functional Approach
39. Individuals whose influence stems from a general knowledge and market expertise that lead to an early awareness of new products and services
Traditional Family Life Cycle
Market Maven
Corrective Advertising
Attributions Toward Others
40. Marketing messages and promotional materials that appear to come from independent parties - although they are sent by marketers
Covert - Masked or Stealth Marketing
Institutional Advertising
Door-In-The-Face Technique
Consumer Socialization
41. According to Pavlovian theory - conditioned learning results when a stimulus paired with another stimulus that elicits a known response serves to product the same response by itself
Classical Conditioning
Single-Variable Indexes
Addressable Messages
Branded Entertainment
42. A component of the functional approach to attitude-change theory that suggest that consumers have a strong need to know and understand the people and products with which they come into contact
Knowledge Function
Class Consciousness
Attitude-Toward-Behavior Model
Attributions Toward Others
43. A component of the functional approach to attitude-change that suggests that consumers want to protect their self-concepts from inner feelings of doubt
Ego-Defensive Function
Cognitive Associative Learning
Defensive Attribution
Source Credibility
44. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Global Strategy
Communication Feedback
Broadcast Model
Multiattribute Attitude Models
45. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
Informal Communication Source
Peripheral Route to Persuasion
Passive Learning
Theory of Trying to Consume
46. The perceived honesty and objectivity of the source of the communication
Source Credibility
Attributions Toward Others
Comparative Advertising
Participant Observers
47. The number of consumers exposed to a message and how they react
Branded Entertainment
Foot-In-The-Door Technique
Exposure Effects
Negative Reinforcement
48. Others behave in response to certain situations (stimuli) and the ensuing results (reinforcement) that occur - and they imitate (model) the positively reinforced behavior when faced with similar situations
Passive Learning
Modeling (observational/vicarious learning)
Comparative Advertising
World Brand
49. A behavioral theory of learning based on a trial-and-error process - with habits formed as the result of positive experiences resulting from specific behaviors
Sleeper Effect
Instrumental (operant) Conditioning
Product Standardization
PRIZM NE
50. An unpleasant or negative outcome that also serves to encourage a specific behavior
Order Effects
Negative Reinforcement
Cognitive Associative Learning
Media Strategy