SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Addressable communications that are significantly more response measured than traditional broadcast measures
Narrowcast Messages
Instrumental (operant) Conditioning
Positive Reinforcement
Source Credibility
2. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Functional Approach
Exposure Effects
Neo-Pavlovian Conditioning
Mixed Strategies
3. Measures concerned with consumers' overall feelings about the product and the brand and their purchase intentions
Attitudinal Measures
Addressable Advertising
Socialization of Family Members
Modeling (observational/vicarious learning)
4. The number of consumers exposed to a message and how they react
Chunking
Exploitive Targeting
Exposure Effects
Advertising Resonance
5. A form of retraction or clarification a company must issue when it makes false or misleading claims in its advertising
Corrective Advertising
Neo-Pavlovian Conditioning
Ego-Defensive Function
Global Strategy
6. Others behave in response to certain situations (stimuli) and the ensuing results (reinforcement) that occur - and they imitate (model) the positively reinforced behavior when faced with similar situations
Retrieval
Modeling (observational/vicarious learning)
Tricomponent Attitude Model
Comparative Advertising
7. A theory of learning based on mental information processing - often in response to problem solving
Class Consciousness
Modeling (observational/vicarious learning)
Co-Branding
Cognitive Learning
8. Aka product placement - a marketing technique in which a product is integrated into a TV show or film through its use by the characters
Attitudinal Measures
Branded Entertainment
Global Strategy
Persuasion Effects
9. Unethical marketing directed to groups that are especially vulnerable to undue influence by advertising - such as children and persons of lesser education
Medium
Core Values
Exploitive Targeting
Attitudinal Measures
10. A theory that suggest the memory of a negative cue simply decays faster than the message itself - leaving behind the primary message content
Composite-Variable Indexes
Elaboration Likelihood Model (ELM)
Differential Decay
Theory of Planned Behavior
11. A self-administered inventory consisting of 18 "terminal" values (personal goals) and 18 "instrumental" values (wasy of reaching personal goals
Attitudinal Measures
Recognition and Recall Tests
Encoding
Rokeach Value Survey
12. Originally defined as a person whom the message receiver knows personally - such as a parent or friend who gives product information or advice - today it includes people who influence one's consumption via online social networks
Content Analysis
Internal Attributions
Participant Observers
Informal Communication Source
13. Messages that can be customized and addressed to various receivers. different receivers can get varied renderings of the same basic message
Differential Decay
Tricomponent Attitude Model
Addressable Messages
Addressable Advertising
14. The approximately 71 million Americans who were born between the years of 1977 and 1994 (the children of the baby boomers)
Product Standardization
Generation Y
Comparative Advertising
Source Amnesia
15. A component of the functional approach to attitude-change theory that suggest that consumers have a strong need to know and understand the people and products with which they come into contact
Theory-of-Reasoned-Action (TRA) Model
Elaboration Likelihood Model (ELM)
Knowledge Function
Physiological Measures
16. The practice of encouraging individuals to pass on an email message to others - thus creating the potential for exponential growth in the message's exposure and infuence
Generation Y
Core Values
Local Strategy
Viral Marketing
17. Caused by confusion with competing ads - and make informational retrieval difficult
Attitude-Toward-Object Model
Licensing
Interference Effects
Societal Marketing Concept
18. Observational research by anthropologists of the behaviors of a small sample of people from a particular society
Source Amnesia
Consumer Fieldwork
Theory-of-Reasoned-Action (TRA) Model
Positive Reinforcement
19. A situation in which a large - costly - or high first request that is probably refused is followed by a second - more realistic - less costly request
Knowledge Function
Door-In-The-Face Technique
Negative Reinforcement
Theory of Trying to Consume
20. A theory of attitude change that suggests individuals form attitudes that are consistent with their own prior behavior
Attribution Theory
Megabrands
Multiattribute Attitude Models
Foot-In-The-Door Technique
21. According to Pavlovian theory - conditioned learning results when a stimulus paired with another stimulus that elicits a known response serves to product the same response by itself
Classical Conditioning
Central Route to Persuasion
Attitudinal Measures
Differential Decay
22. Without active involvement - individuals process and store right-brain (non-verbal - pictorial) information
Passive Learning
Attitude-Toward-Behavior Model
Medium
Sale Effects
23. Consists of events that strengthen the likelihood of a specific response
Single-Variable Indexes
Co-Branding
Positive Reinforcement
Attitude-Toward-Behavior Model
24. The amount of status members of one social class have in comparison with members of other social classes
Advertising Wearout
Product Standardization
Aided Recall
Social Status
25. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Informal Communication Source
Classical Conditioning
PRIZM NE
Social Class
26. Researchers who participate in the environment that they are studying without notifying those who are being observed
PRIZM NE
Participant Observers
Cognitive Learning
Single-Variable Indexes
27. Individuals whose influence stems from a general knowledge and market expertise that lead to an early awareness of new products and services
Exploitive Targeting
Market Maven
Baby Boomers
Foot-In-The-Door Technique
28. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
Attribution Theory
Licensing
Consumer Socialization
Knowledge Function
29. A person or organization involved in passing along the basic values and behaviors of a group - mainly because they are in close proximity and control the means to reward and/or punish actions
Socialization Agent
Market Maven
Information Processing
Tricomponent Attitude Model
30. A theory that suggest consumers are likely to accept credit for successful outcomes (internal attribution) and to blame other persons or products for failure (external attribution)
Defensive Attribution
Core Values
Composite-Variable Indexes
Mixed Strategies
31. A cognitive theory of human learning patterned after a computer information processing that focuses on how information is stored in human memory and how it is retrieved
Information Processing
Tricomponent Attitude Model
Subjective Measures
Local Strategy
32. Customizing both product and communications programs by area or country when conducting business on a global basis
Corrective Advertising
Formal Communication Source
Local Strategy
Attribution Theory
33. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
Corrective Advertising
Covert - Masked or Stealth Marketing
Peripheral Route to Persuasion
Source Amnesia
34. Moral rules that apply to consumers - such as the choices to return a used item for a refund - shoplift - and engages in software piracy - as well as the steps the company takes to counter these actions - such as charging restocking fees and lim
Cross-Cultural Consumer Analysis
Consumer Ethics
Attributions Toward Others
Buzz Agents
35. Attribution theory suggests that some people attribute their success in performing certain tasks to their own skills
Internal Attributions
Foot-In-The-Door Technique
Core Values
Passive Learning
36. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Single-Variable Indexes
Media Strategy
Knowledge Function
Sex Roles
37. When consumers feel that another person is responsible for either positive or negative product performance
Content Analysis
Attributions Toward Others
Medium
Country-of-Origin Effects
38. Allowing a well-known brand name to be affixed to products of another manufacturer
Foot-In-The-Door Technique
Theory of Planned Behavior
Licensing
Exploitive Targeting
39. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Geodemographic Clusters
Buzz Agents
Source Amnesia
Market Maven
40. A series of personal evaluations an individual uses to put himself or herself into a social class
New Media
Stimulus Discrimination
Subjective Measures
Social Class
41. A component of the functional approach to attitude-change that suggests that consumers want to protect their self-concepts from inner feelings of doubt
Passive Learning
Stimulus Discrimination
Ego-Defensive Function
Source Amnesia
42. Traits and tendencies often associated with a particular gender; for example - masculine traits include aggressiveness and competitiveness - whereas feminine traits include neatness - tactfulness - gentleness and talkativeness
Broadcast Model
Stimulus Generalization
Sex Roles
Attributions Toward Things
43. The practice of marketing a whole line of company products under the same brand name
Family Branding
Attributions Toward Things
Ego-Defensive Function
Retrieval
44. Individuals born between 1946 and 1964 (approx. 40% of the adult population)
Culture
Attitude-Toward-the-Ad Models
Baby Boomers
Subjective Measures
45. Mostly refers to advertising by premier online merchants who analyze the purchase behaviors of their users and utilize this data to make customized recommendations to individual users about future offerings.
Rehearsal
Knowledge Function
Narrowcast Messages
Addressable Advertising
46. Advertising that explicitly names or otherwise identifies one or more competitors of the advertised brand for the purpose of claiming superiority - either on an overall basis or on selected product groupings
Comparative Advertising
Attributions Toward Others
Shaping
Retrieval
47. Reinforcement performed before the desired consumer behavior actually takes place - increases the probabilities that certain desired customers behavior will occur
New Media
Persuasion Effects
Shaping
Socialization of Family Members
48. Individuals inferences or judgements as to the causes of their own behavior
Advertising Wearout
Self-Perception Theory
Modeling (observational/vicarious learning)
Co-Branding
49. An orientation for assessing whether to use a global versus local marketing strategy concentration on high-tech to high-touch continuum
Product Standardization
Differential Decay
Family Branding
Aided Recall
50. Focused on the degree of personal relevance that the product or purchase holds for the consumer
Index of Status Characteristics
Communication Feedback
Interference Effects
Consumer Involvement