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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Social Class
Behavioral Learning
Neo-Pavlovian Conditioning
Exploitive Targeting
2. The consumer is asked whether he or she has read a particular magazine/seen a particular TV show and can recall any of the ads seen in them
Class Consciousness
Aided Recall
Comparative Advertising
Unaided Recall
3. An individual's perceived age (usually 10 to 15 years younger than his chronological age)
Ego-Defensive Function
Cognitive Ages
Consumer Ethics
Differential Decay
4. An attitude-change theory that classifies attitudes in terms of four functions: utilitarian - ego-defensive - value-expressive - and knowledge functions
Door-In-The-Face Technique
Functional Approach
Cognitive Associative Learning
Socialization Agent
5. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Intention-to-Buy Scales
Cognitive Dissonance Theory
Mixed Strategies
Field Observation
6. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Media Strategy
Communication Feedback
Internal Attributions
Self-Perception Theory
7. The learning of associations among events through classical conditioning that allows the organism to anticipate and represent its environment
Cognitive Associative Learning
Branded Entertainment
Elaboration Likelihood Model (ELM)
Attributions Toward Things
8. Making the same response to a slightly different stimuli
Functional Approach
Cognitive Learning
Stimulus Generalization
Global Strategy
9. A form of retraction or clarification a company must issue when it makes false or misleading claims in its advertising
Generation X
Theory-of-Reasoned-Action (TRA) Model
Corrective Advertising
Socioeconomic Status Score
10. An extension of the TRA model which includes an additional factor leading to intention - a customer's perception whether a behavior is within his or her control
Medium
Theory of Planned Behavior
Self-Perception Theory
Peripheral Route to Persuasion
11. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Addressable Advertising
Country-of-Origin Effects
Neo-Pavlovian Conditioning
Stimulus-Response Learning
12. Attribution theory suggests that consumers are likely to credit their successes to outside sources
External Attributions
Cognitive Ages
Institutional Advertising
Generation Y
13. The tendency for persuasive communications to lose the impact of source credibility over time (example - the influence of a message from a high credibility source tends to decrease over time; the influence of a message from a low credibility source
Order Effects
Culture
Sleeper Effect
Medium
14. The approximately 71 million Americans who were born between the years of 1977 and 1994 (the children of the baby boomers)
Rehearsal
Generation Y
Defensive Attribution
Physiological Measures
15. The use of a single socioeconomic variable (such as income) to estimate an individual's relative social class
Local Strategy
Product Standardization
Single-Variable Indexes
Classical Conditioning
16. Individuals born between 1946 and 1964 (approx. 40% of the adult population)
Knowledge Function
Attribution Theory
Baby Boomers
Consumer Involvement
17. Attitudes consist of three major components: cognitive component - an affective component - and a conative component
Tricomponent Attitude Model
Traditional Family Life Cycle
Attribution Theory
Formal Communication Source
18. The practice of marketing a whole line of company products under the same brand name
Culture
Buzz Agents
Family Branding
Attributions Toward Things
19. A theory of attitude change that suggests individuals form attitudes that are consistent with their own prior behavior
Neo-Pavlovian Conditioning
Theory of Trying to Consume
Index of Status Characteristics
Foot-In-The-Door Technique
20. A component of the functional approach to attitude-change that suggests that consumers want to protect their self-concepts from inner feelings of doubt
Consumer Involvement
Covert - Masked or Stealth Marketing
Ego-Defensive Function
Licensing
21. Customizing both product and communications programs by area or country when conducting business on a global basis
Local Strategy
Narrowcast Messages
Single-Variable Indexes
Communication Feedback
22. Originally defined as a person whom the message receiver knows personally - such as a parent or friend who gives product information or advice - today it includes people who influence one's consumption via online social networks
Informal Communication Source
Advertising Wearout
Viral Marketing
Sale Effects
23. A method for systematically analyzing the content of verbal and/or pictorial communication. the method is frequently used to determine prevailing social values of a society in a particular era under study
Content Analysis
Addressable Advertising
Country-of-Origin Effects
Socialization of Family Members
24. The process by which we recover information from long-term storage
Retrieval
Attributions Toward Others
Unaided Recall
Consumer Ethics
25. The creation of a strong association between conditional stimulus and the unconditional stimulu requiring (1) forward conditioning; (2) repeated pairings of the CS and US; (3) a CS and US that logically belong together; (4) a CS that is novel and unf
Classical Conditioning
Societal Marketing Concept
Tricomponent Attitude Model
Neo-Pavlovian Conditioning
26. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Geodemographic Clusters
Consumer Involvement
Persuasion Effects
Subjective Measures
27. Standardizing both product and communications programs when conducting business on a global basis
Source Amnesia
Interference Effects
Global Strategy
Peripheral Route to Persuasion
28. Portrays consumers' attitudes with regard to an attitude object as a function of consumers perception and assessment of key attributes or beliefs held with regard to the particular attitude object
Consumer Generated Media
World Brand
Multiattribute Attitude Models
Intention-to-Buy Scales
29. The consumer is shown an ad and asked whether he or she remembers seeing it and recalls any of its salient points
Single-Variable Indexes
Knowledge Function
Aided Recall
Advertising Wearout
30. Messages that can be customized and addressed to various receivers. different receivers can get varied renderings of the same basic message
Addressable Messages
Theory of Planned Behavior
Viral Marketing
Door-In-The-Face Technique
31. Marketing messages and promotional materials that appear to come from independent parties - although they are sent by marketers
Consumer Involvement
Covert - Masked or Stealth Marketing
Generation X
PRIZM NE
32. A component of the functional approach to attitude-change theory that suggests consumers hold certain attitudes partly because of the brand's utility
Rehearsal
Attitude-Toward-Behavior Model
Classical Conditioning
Utilitarian Function
33. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Internal Attributions
Buzz Agents
Covert - Masked or Stealth Marketing
External Attributions
34. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Exploitive Targeting
Single-Variable Indexes
Corrective Advertising
Consumer Generated Media
35. Theories based on the premise that learning takes place as the result of observable responses to external stimuli
Attribution Theory
Corrective Advertising
Socialization Agent
Behavioral Learning
36. A more dynamic communication technology - sometimes called alternative or nontraditional media - characterized by addressibility - interactivity - and response measurability
Communication Feedback
Objective Measures
Instrumental (operant) Conditioning
New Media
37. A process that includes imparting to children and other family members the basic values and modes of behavior consistent with the culture
Consumer Socialization
Socialization of Family Members
Attributions Toward Others
Local Strategy
38. Caused by confusion with competing ads - and make informational retrieval difficult
Corrective Advertising
Interference Effects
Broadcast Model
Composite-Variable Indexes
39. Priorities and codes of conduct that both affects and reflects the character of American society
Core Values
External Attributions
Differential Decay
Local Strategy
40. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Elaboration Likelihood Model (ELM)
Social Class
Media Strategy
Ego-Defensive Function
41. A behavioral theory of learning based on a trial-and-error process - with habits formed as the result of positive experiences resulting from specific behaviors
Differential Decay
Instrumental (operant) Conditioning
Defensive Attribution
Country-of-Origin Effects
42. A theory that suggest consumers are likely to accept credit for successful outcomes (internal attribution) and to blame other persons or products for failure (external attribution)
Global Strategy
Defensive Attribution
Formal Communication Source
Consumer Involvement
43. The process by which the sender (or source) of a communication message selects and assigns words or visual images to represent the message's contents
Internal Attributions
Encoding
Exploitive Targeting
Behavioral Learning
44. Individuals inferences or judgements as to the causes of their own behavior
Index of Status Characteristics
Defensive Attribution
Foot-In-The-Door Technique
Self-Perception Theory
45. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Theory of Trying to Consume
Attributions Toward Others
Cognitive Dissonance Theory
Rehearsal
46. The premise that observable responses to specific external stimuli signal that learning has taken place
Consumer Ethics
Interference Effects
Stimulus-Response Learning
Elaboration Likelihood Model (ELM)
47. The amount of status members of one social class have in comparison with members of other social classes
Social Status
Media Strategy
Narrowcast Messages
Consumer Fieldwork
48. Others behave in response to certain situations (stimuli) and the ensuing results (reinforcement) that occur - and they imitate (model) the positively reinforced behavior when faced with similar situations
Socialization of Family Members
Broadcast Model
Composite-Variable Indexes
Modeling (observational/vicarious learning)
49. Allowing a well-known brand name to be affixed to products of another manufacturer
Licensing
Socioeconomic Status Score
Field Observation
Comparative Advertising
50. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
Peripheral Route to Persuasion
Subjective Measures
Geodemographic Clusters
Intention-to-Buy Scales