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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The premise that observable responses to specific external stimuli signal that learning has taken place
Addressable Messages
Stimulus-Response Learning
Defensive Attribution
Attitude-Toward-Behavior Model
2. The process by which the sender (or source) of a communication message selects and assigns words or visual images to represent the message's contents
Recognition and Recall Tests
Information Processing
Encoding
Sleeper Effect
3. Marketing messages and promotional materials that appear to come from independent parties - although they are sent by marketers
Peripheral Route to Persuasion
Single-Variable Indexes
Covert - Masked or Stealth Marketing
Internal Attributions
4. A component of the functional approach to attitude-change that suggests that consumers want to protect their self-concepts from inner feelings of doubt
Ego-Defensive Function
Sleeper Effect
Social Class
Corrective Advertising
5. A source of communication that speaks on behalf of an organization - either a for-profit or a not-for-profit organization
Megabrands
Formal Communication Source
Internal Attributions
Marketing Ethics
6. A progression of stages through which many families pass. the five traditional FLC stages are bachelorhood - honeymooners - parenthood - post-parenthood - and dissolution
Determined Detractors
Traditional Family Life Cycle
Attitudinal Measures
Hemispheric Lateralizatio
7. A situation in which a large - costly - or high first request that is probably refused is followed by a second - more realistic - less costly request
Defensive Attribution
Information Processing
Internal Attributions
Door-In-The-Face Technique
8. Measures concerned with consumers' overall feelings about the product and the brand and their purchase intentions
Attitudinal Measures
Source Amnesia
Door-In-The-Face Technique
Societal Marketing Concept
9. A comprehensive theory of the interrelationship among attitudes - intentions and behavior
Functional Approach
Socioeconomic Status Score
Ego-Defensive Function
Theory-of-Reasoned-Action (TRA) Model
10. A series of personal evaluations an individual uses to put himself or herself into a social class
Subjective Measures
Attitudinal Measures
Field Observation
Covert - Masked or Stealth Marketing
11. A theory that suggest consumers are likely to accept credit for successful outcomes (internal attribution) and to blame other persons or products for failure (external attribution)
Branded Entertainment
Defensive Attribution
Passive Learning
Consumer Involvement
12. The sum total of learned beliefs - values and customs that serve to direct the consumer behavior of members of a particular society
Culture
Recognition and Recall Tests
Addressable Messages
Ego-Defensive Function
13. A component of the functional approach to attitude-change theory that suggests that attitudes express consumers' general values - lifestyles - and outlook
Negative Reinforcement
Traditional Family Life Cycle
Value-Expressive Function
Informal Communication Source
14. Developed by the US Bureau of the Census - which combines three basic socioeconomic variables: occupation - family income - and educational attainment
Information Processing
Composite-Variable Indexes
Attribution Theory
Socioeconomic Status Score
15. The practice of encouraging individuals to pass on an email message to others - thus creating the potential for exponential growth in the message's exposure and infuence
Door-In-The-Face Technique
Viral Marketing
Passive Learning
Persuasion Effects
16. A model that proposes that a consumer forms various feelings (affects) and judgments (cognition) as the result of exposure to an advertisement - which - in turn - affect the consumer's attitude toward the ad and beliefs and attitudes toward the br
Participant Observers
Behavioral Learning
Attitude-Toward-the-Ad Models
Differential Decay
17. Attribution theory suggests that consumers are likely to credit their successes to outside sources
External Attributions
Societal Marketing Concept
Baby Boomers
Consumer Ethics
18. Advertising technique in which all the viewers of a given TV show or readers of a magazine receiver the same advertising content
Broadcast Model
Stimulus Generalization
Family Branding
Field Observation
19. The tendency for persuasive communications to lose the impact of source credibility over time (example - the influence of a message from a high credibility source tends to decrease over time; the influence of a message from a low credibility source
Determined Detractors
Social Status
Attitude-Toward-the-Ad Models
Sleeper Effect
20. Priorities and codes of conduct that both affects and reflects the character of American society
Marketing Ethics
Core Values
Socialization Agent
Ego-Defensive Function
21. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
Media Strategy
Peripheral Route to Persuasion
Class Consciousness
Institutional Advertising
22. The use of a single socioeconomic variable (such as income) to estimate an individual's relative social class
Central Route to Persuasion
Consumer Ethics
Corrective Advertising
Single-Variable Indexes
23. Discomfort or dissonance occurs when a consumer holds conflicting thoughts about a belief or an attitude object
Media Strategy
Exploitive Targeting
Cross-Cultural Consumer Analysis
Cognitive Dissonance Theory
24. A self-administered inventory consisting of 18 "terminal" values (personal goals) and 18 "instrumental" values (wasy of reaching personal goals
Social Class
Central Route to Persuasion
Source Credibility
Rokeach Value Survey
25. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
Attribution Theory
Consumer Involvement
Cognitive Ages
Consumer Ethics
26. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Positive Reinforcement
Order Effects
Marketing Ethics
Comparative Advertising
27. Consumers judge a products performance and attribute its success or failure to the product itself
Consumer Involvement
Institutional Advertising
Addressable Advertising
Attributions Toward Things
28. A theory that suggests that a person's level of involvement during message processing is a critical factor in determining which route to persuasion is likely to be effective
Intention-to-Buy Scales
Elaboration Likelihood Model (ELM)
Consumer Ethics
World Brand
29. The approximately 71 million Americans who were born between the years of 1977 and 1994 (the children of the baby boomers)
Generation Y
Single-Variable Indexes
Social Class
Information Processing
30. A theory that suggest the memory of a negative cue simply decays faster than the message itself - leaving behind the primary message content
Objective Measures
Behavioral Learning
Source Amnesia
Differential Decay
31. A theory of learning based on mental information processing - often in response to problem solving
World Brand
Country-of-Origin Effects
Theory of Planned Behavior
Cognitive Learning
32. Researchers who participate in the environment that they are studying without notifying those who are being observed
Informal Communication Source
Classical Conditioning
Participant Observers
Theory of Trying to Consume
33. Attribution theory suggests that some people attribute their success in performing certain tasks to their own skills
Socialization Agent
Source Amnesia
Internal Attributions
Content Analysis
34. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Theory of Trying to Consume
Retrieval
Advertising Resonance
Local Strategy
35. Selected fact-based demographic or socioeconomic variables (such as occupation - income - education level) that are used to classify individuals in terms of social class
Single-Variable Indexes
Family Branding
Objective Measures
Positive Reinforcement
36. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Marketing Ethics
Geodemographic Clusters
Viral Marketing
Intention-to-Buy Scales
37. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Advertising Wearout
Peripheral Route to Persuasion
Physiological Measures
Global Strategy
38. When consumers recode what they have already encoded to include largest amounts of information
Interference Effects
Physiological Measures
Chunking
Generation Y
39. When consumers feel that another person is responsible for either positive or negative product performance
Exploitive Targeting
Subjective Measures
Socioeconomic Status Score
Attributions Toward Others
40. The process by which we recover information from long-term storage
Viral Marketing
Comparative Advertising
Retrieval
Stimulus Generalization
41. A form of retraction or clarification a company must issue when it makes false or misleading claims in its advertising
Corrective Advertising
Country-of-Origin Effects
Core Values
Chunking
42. A component of the functional approach to attitude-change theory that suggest that consumers have a strong need to know and understand the people and products with which they come into contact
Baby Boomers
Knowledge Function
Attitude-Toward-the-Ad Models
Generation Y
43. Moral rules that apply to consumers - such as the choices to return a used item for a refund - shoplift - and engages in software piracy - as well as the steps the company takes to counter these actions - such as charging restocking fees and lim
Tricomponent Attitude Model
Consumer Ethics
Country-of-Origin Effects
Exposure Effects
44. Standardizing both product and communications programs when conducting business on a global basis
Internal Attributions
Global Strategy
Value-Expressive Function
Viral Marketing
45. Used to assess the likelihood of a consumer purchasing a product or behaving in a certain way
Megabrands
Traditional Family Life Cycle
Intention-to-Buy Scales
Attribution Theory
46. The consumer is asked whether he or she has read a particular magazine/seen a particular TV show and can recall any of the ads seen in them
Unaided Recall
Ego-Defensive Function
Country-of-Origin Effects
Functional Approach
47. Individuals inferences or judgements as to the causes of their own behavior
Formal Communication Source
New Media
Self-Perception Theory
Traditional Family Life Cycle
48. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Information Processing
Institutional Advertising
Core Values
Communication Feedback
49. The amount of status members of one social class have in comparison with members of other social classes
Instrumental (operant) Conditioning
Social Status
Branded Entertainment
Theory of Trying to Consume
50. Theories based on the premise that learning takes place as the result of observable responses to external stimuli
Behavioral Learning
Central Route to Persuasion
Consumer Socialization
Recognition and Recall Tests