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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process by which the sender (or source) of a communication message selects and assigns words or visual images to represent the message's contents
Peripheral Route to Persuasion
Information Processing
Encoding
Order Effects
2. Originally defined as a person whom the message receiver knows personally - such as a parent or friend who gives product information or advice - today it includes people who influence one's consumption via online social networks
Chunking
Informal Communication Source
Cognitive Associative Learning
Central Route to Persuasion
3. A person or organization involved in passing along the basic values and behaviors of a group - mainly because they are in close proximity and control the means to reward and/or punish actions
Mixed Strategies
Generation Y
Socialization Agent
Theory of Planned Behavior
4. Others behave in response to certain situations (stimuli) and the ensuing results (reinforcement) that occur - and they imitate (model) the positively reinforced behavior when faced with similar situations
Social Class
Modeling (observational/vicarious learning)
Baby Boomers
Rokeach Value Survey
5. A model that proposes that a consumer's attitude toward a product or brand is a function of the presence of certain attributes and the consumer's evaluation of those attributes
Instrumental (operant) Conditioning
Attitude-Toward-Object Model
Sleeper Effect
Aided Recall
6. Tests conducted to determine whether consumers remember seeing an ad - the extent to which they have read it or seen it and can recall its content - their resulting attitudes toward the product and the brand - and their purchase intentions
Exploitive Targeting
Recognition and Recall Tests
Viral Marketing
Ego-Defensive Function
7. Unethical marketing directed to groups that are especially vulnerable to undue influence by advertising - such as children and persons of lesser education
Persuasion Effects
Exploitive Targeting
PRIZM NE
Aided Recall
8. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Peripheral Route to Persuasion
Licensing
Rokeach Value Survey
Theory of Trying to Consume
9. Addressable communications that are significantly more response measured than traditional broadcast measures
Institutional Advertising
Informal Communication Source
Peripheral Route to Persuasion
Narrowcast Messages
10. Allowing a well-known brand name to be affixed to products of another manufacturer
Stimulus Generalization
Functional Approach
Licensing
Participant Observers
11. An anthropological measurement technique that focuses on observing behavior within a natural environment (often without the subjects awareness)
Unaided Recall
Field Observation
Traditional Family Life Cycle
Central Route to Persuasion
12. According to Pavlovian theory - conditioned learning results when a stimulus paired with another stimulus that elicits a known response serves to product the same response by itself
Class Consciousness
Classical Conditioning
Behavioral Learning
Branded Entertainment
13. The practice of encouraging individuals to pass on an email message to others - thus creating the potential for exponential growth in the message's exposure and infuence
Country-of-Origin Effects
Viral Marketing
Source Amnesia
Mixed Strategies
14. A component of the functional approach to attitude-change theory that suggest that consumers have a strong need to know and understand the people and products with which they come into contact
Positive Reinforcement
Marketing Ethics
Country-of-Origin Effects
Knowledge Function
15. A model that proposes that a consumer forms various feelings (affects) and judgments (cognition) as the result of exposure to an advertisement - which - in turn - affect the consumer's attitude toward the ad and beliefs and attitudes toward the br
Attitude-Toward-the-Ad Models
Culture
Door-In-The-Face Technique
Multiattribute Attitude Models
16. A component of the functional approach to attitude-change theory that suggests consumers hold certain attitudes partly because of the brand's utility
PRIZM NE
Comparative Advertising
Positive Reinforcement
Utilitarian Function
17. An individual's perceived age (usually 10 to 15 years younger than his chronological age)
Marketing Ethics
Attitudinal Measures
Stimulus Discrimination
Cognitive Ages
18. A process that includes imparting to children and other family members the basic values and modes of behavior consistent with the culture
Socialization of Family Members
Sex Roles
Attribution Theory
Co-Branding
19. Attribution theory suggests that consumers are likely to credit their successes to outside sources
Socioeconomic Status Score
Theory of Planned Behavior
External Attributions
Generation X
20. When two brand names are featured on a single product
Co-Branding
Rehearsal
Comparative Advertising
Addressable Advertising
21. The division of members of a society into a hierarchy of distinct status classes - so that members of each class have either higher or lower status than members of other classes
Audience Profile
Class Consciousness
Social Class
Defensive Attribution
22. The amount of status members of one social class have in comparison with members of other social classes
Instrumental (operant) Conditioning
Social Status
Index of Status Characteristics
Recognition and Recall Tests
23. A revision of the traditional marketing concept that suggests that marketers adhere to principles of social responsibility in the marketing of their goods and services; that is - they must endeavor to satisfy the needs and wants of their target mark
Social Class
Differential Decay
Societal Marketing Concept
Passive Learning
24. A promotional theory that proposes that highly involved consumers are best reached through ads that focus on the specific attributes of the product
Instrumental (operant) Conditioning
Knowledge Function
Classical Conditioning
Central Route to Persuasion
25. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Self-Perception Theory
Sleeper Effect
Consumer Generated Media
Generation X
26. The learning of associations among events through classical conditioning that allows the organism to anticipate and represent its environment
Information Processing
Addressable Advertising
Socioeconomic Status Score
Cognitive Associative Learning
27. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Encoding
Social Status
Modeling (observational/vicarious learning)
Buzz Agents
28. Developed by the US Bureau of the Census - which combines three basic socioeconomic variables: occupation - family income - and educational attainment
Formal Communication Source
Narrowcast Messages
Societal Marketing Concept
Socioeconomic Status Score
29. Individuals whose influence stems from a general knowledge and market expertise that lead to an early awareness of new products and services
Market Maven
Culture
Co-Branding
Addressable Advertising
30. Making the same response to a slightly different stimuli
Internal Attributions
Stimulus Generalization
Institutional Advertising
Cognitive Ages
31. A progression of stages through which many families pass. the five traditional FLC stages are bachelorhood - honeymooners - parenthood - post-parenthood - and dissolution
Medium
Source Credibility
Traditional Family Life Cycle
Audience Profile
32. A component of the functional approach to attitude-change theory that suggests that attitudes express consumers' general values - lifestyles - and outlook
Internal Attributions
Value-Expressive Function
Instrumental (operant) Conditioning
Attribution Theory
33. Without active involvement - individuals process and store right-brain (non-verbal - pictorial) information
Passive Learning
Hemispheric Lateralizatio
Foot-In-The-Door Technique
Generation X
34. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Geodemographic Clusters
Source Amnesia
Unaided Recall
Socialization of Family Members
35. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Utilitarian Function
Theory of Trying to Consume
Mixed Strategies
Generation Y
36. The process - started in childhood - by which an individual learns the skills and attitudes relevant to consumer purchase behavior
Consumer Socialization
Viral Marketing
Global Strategy
Passive Learning
37. A source of communication that speaks on behalf of an organization - either a for-profit or a not-for-profit organization
Cognitive Ages
Content Analysis
Formal Communication Source
Class Consciousness
38. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Ego-Defensive Function
Licensing
Advertising Wearout
Passive Learning
39. Marketing messages and promotional materials that appear to come from independent parties - although they are sent by marketers
Covert - Masked or Stealth Marketing
Internal Attributions
Recognition and Recall Tests
Source Credibility
40. An attitude-change theory that classifies attitudes in terms of four functions: utilitarian - ego-defensive - value-expressive - and knowledge functions
Branded Entertainment
Co-Branding
Functional Approach
Instrumental (operant) Conditioning
41. Individuals born between 1946 and 1964 (approx. 40% of the adult population)
Baby Boomers
Positive Reinforcement
Attitude-Toward-Object Model
Licensing
42. An unpleasant or negative outcome that also serves to encourage a specific behavior
Negative Reinforcement
Stimulus Discrimination
Narrowcast Messages
Social Status
43. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Single-Variable Indexes
Branded Entertainment
Chunking
Country-of-Origin Effects
44. Research to determine the extent to which consumers of two or more nations are similar in relation to specific consumption behavior
Cross-Cultural Consumer Analysis
Rokeach Value Survey
Classical Conditioning
New Media
45. Designing - packageing - pricing - advertising - and distributing products in such a way that negative consequences to consumers - employees - and society in general are avoided
Marketing Ethics
Market Maven
Social Class
Chunking
46. An index that combines a number of socioeconomic variables (such as education - income - occupation) to form one overall measure of social class standing
Positive Reinforcement
Baby Boomers
Knowledge Function
Composite-Variable Indexes
47. Standardizing both product and communications programs when conducting business on a global basis
Theory of Planned Behavior
Cognitive Associative Learning
Branded Entertainment
Global Strategy
48. Attribution theory suggests that some people attribute their success in performing certain tasks to their own skills
Internal Attributions
Unaided Recall
Single-Variable Indexes
Socialization Agent
49. The practice of marketing a whole line of company products under the same brand name
Corrective Advertising
Rehearsal
Family Branding
Advertising Wearout
50. Messages that can be customized and addressed to various receivers. different receivers can get varied renderings of the same basic message
Exposure Effects
Market Maven
Addressable Messages
Marketing Ethics