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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The consumer is asked whether he or she has read a particular magazine/seen a particular TV show and can recall any of the ads seen in them
Passive Learning
Socialization of Family Members
Unaided Recall
Addressable Advertising
2. The point at which an individual can become satiated with numerous exposures and both attention and retention decline
Advertising Resonance
Advertising Wearout
Internal Attributions
Unaided Recall
3. A model that proposes that a consumer's attitude toward a product or brand is a function of the presence of certain attributes and the consumer's evaluation of those attributes
Institutional Advertising
Ego-Defensive Function
Attitude-Toward-Object Model
Encoding
4. A revision of the traditional marketing concept that suggests that marketers adhere to principles of social responsibility in the marketing of their goods and services; that is - they must endeavor to satisfy the needs and wants of their target mark
Shaping
Utilitarian Function
Stimulus Discrimination
Societal Marketing Concept
5. Wordplay - often used to create a double meaning - used in combination with a relevant picture
Advertising Resonance
Passive Learning
Theory of Trying to Consume
Consumer Fieldwork
6. Individuals whose influence stems from a general knowledge and market expertise that lead to an early awareness of new products and services
Index of Status Characteristics
Attitudinal Measures
Market Maven
Interference Effects
7. A weighted measure of the following socioeconomic variables: occupation - source of income - house type - and dwelling area (quality of neighborhood)
Megabrands
Index of Status Characteristics
Field Observation
Elaboration Likelihood Model (ELM)
8. The consumer is shown an ad and asked whether he or she remembers seeing it and recalls any of its salient points
Encoding
Aided Recall
Instrumental (operant) Conditioning
Differential Decay
9. Reinforcement performed before the desired consumer behavior actually takes place - increases the probabilities that certain desired customers behavior will occur
Shaping
Negative Reinforcement
Multiattribute Attitude Models
Exposure Effects
10. All ads that reach the consumer online and on any mobile communication devices such as PDAs - cell phones and smartphones (aka mobile advertising)
Mixed Strategies
Unaided Recall
Addressable Advertising
Consumer Generated Media
11. Marketing messages and promotional materials that appear to come from independent parties - although they are sent by marketers
Sleeper Effect
World Brand
Covert - Masked or Stealth Marketing
Consumer Socialization
12. Determination if the marketing message was correctly receiver - understood - and interpreted
Product Standardization
Persuasion Effects
Advertising Wearout
Functional Approach
13. A comprehensive theory of the interrelationship among attitudes - intentions and behavior
Stimulus Generalization
Determined Detractors
Theory-of-Reasoned-Action (TRA) Model
External Attributions
14. Developed by the US Bureau of the Census - which combines three basic socioeconomic variables: occupation - family income - and educational attainment
Internal Attributions
Sex Roles
Covert - Masked or Stealth Marketing
Socioeconomic Status Score
15. A component of the functional approach to attitude-change theory that suggests that attitudes express consumers' general values - lifestyles - and outlook
Differential Decay
Socioeconomic Status Score
Country-of-Origin Effects
Value-Expressive Function
16. Born between 1965-1979 - post baby boomer segment
Cognitive Dissonance Theory
Index of Status Characteristics
Generation X
Sex Roles
17. Tests conducted to determine whether consumers remember seeing an ad - the extent to which they have read it or seen it and can recall its content - their resulting attitudes toward the product and the brand - and their purchase intentions
Information Processing
Exploitive Targeting
Source Amnesia
Recognition and Recall Tests
18. Caused by confusion with competing ads - and make informational retrieval difficult
Participant Observers
Megabrands
Interference Effects
Order Effects
19. The perceived honesty and objectivity of the source of the communication
Interference Effects
Source Credibility
Attribution Theory
Tricomponent Attitude Model
20. A situation in which a large - costly - or high first request that is probably refused is followed by a second - more realistic - less costly request
Advertising Wearout
Socialization of Family Members
Socioeconomic Status Score
Door-In-The-Face Technique
21. An orientation for assessing whether to use a global versus local marketing strategy concentration on high-tech to high-touch continuum
Attribution Theory
Consumer Generated Media
Product Standardization
Buzz Agents
22. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Peripheral Route to Persuasion
Order Effects
Socialization Agent
Index of Status Characteristics
23. A composite index of geographic and socioeconomic factors expressed in residential zip-code neighborhoods from which geodemographic consumer segments are formed
Co-Branding
Informal Communication Source
PRIZM NE
Foot-In-The-Door Technique
24. A self-administered inventory consisting of 18 "terminal" values (personal goals) and 18 "instrumental" values (wasy of reaching personal goals
Rokeach Value Survey
Stimulus Generalization
Generation X
Consumer Generated Media
25. An individual's perceived age (usually 10 to 15 years younger than his chronological age)
Encoding
Positive Reinforcement
Cognitive Ages
Attitudinal Measures
26. The creation of a strong association between conditional stimulus and the unconditional stimulu requiring (1) forward conditioning; (2) repeated pairings of the CS and US; (3) a CS and US that logically belong together; (4) a CS that is novel and unf
Neo-Pavlovian Conditioning
Tricomponent Attitude Model
Comparative Advertising
Internal Attributions
27. Moral rules that apply to consumers - such as the choices to return a used item for a refund - shoplift - and engages in software piracy - as well as the steps the company takes to counter these actions - such as charging restocking fees and lim
Institutional Advertising
Local Strategy
Consumer Ethics
Stimulus Generalization
28. Advertising designed to promote a favorable company image rather than specific products
Traditional Family Life Cycle
Theory of Trying to Consume
Institutional Advertising
Consumer Generated Media
29. Traits and tendencies often associated with a particular gender; for example - masculine traits include aggressiveness and competitiveness - whereas feminine traits include neatness - tactfulness - gentleness and talkativeness
Advertising Resonance
Recognition and Recall Tests
Sex Roles
Information Processing
30. Priorities and codes of conduct that both affects and reflects the character of American society
New Media
Modeling (observational/vicarious learning)
Core Values
Market Maven
31. An attitude-change theory that classifies attitudes in terms of four functions: utilitarian - ego-defensive - value-expressive - and knowledge functions
Mixed Strategies
Functional Approach
Attributions Toward Things
Consumer Generated Media
32. Originally defined as a person whom the message receiver knows personally - such as a parent or friend who gives product information or advice - today it includes people who influence one's consumption via online social networks
Product Standardization
Order Effects
Informal Communication Source
Cognitive Learning
33. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Persuasion Effects
Country-of-Origin Effects
Aided Recall
Communication Feedback
34. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
PRIZM NE
Consumer Involvement
New Media
Attribution Theory
35. A component of the functional approach to attitude-change theory that suggests consumers hold certain attitudes partly because of the brand's utility
Determined Detractors
Elaboration Likelihood Model (ELM)
Class Consciousness
Utilitarian Function
36. Theories based on the premise that learning takes place as the result of observable responses to external stimuli
New Media
Behavioral Learning
Cognitive Ages
Viral Marketing
37. Allowing a well-known brand name to be affixed to products of another manufacturer
Attitude-Toward-the-Ad Models
Cognitive Learning
Licensing
Attitude-Toward-Object Model
38. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Mixed Strategies
Central Route to Persuasion
Cognitive Ages
Corrective Advertising
39. A composite segmentation strategy that uses both geographic variables (zip codes - neighborhoods or blocks) and demographic variables (income - occupation - value or residence) to identify target markets
Family Branding
Ego-Defensive Function
Geodemographic Clusters
Attributions Toward Things
40. Discomfort or dissonance occurs when a consumer holds conflicting thoughts about a belief or an attitude object
Multiattribute Attitude Models
Cognitive Dissonance Theory
Unaided Recall
Stimulus Generalization
41. The ability to select a specific stimulus from among similar stimuli because of perceived differences
Subjective Measures
Attribution Theory
Stimulus Discrimination
Consumer Socialization
42. The learning of associations among events through classical conditioning that allows the organism to anticipate and represent its environment
Traditional Family Life Cycle
Order Effects
Passive Learning
Cognitive Associative Learning
43. Individuals inferences or judgements as to the causes of their own behavior
Instrumental (operant) Conditioning
Content Analysis
Self-Perception Theory
Culture
44. The practice of marketing a whole line of company products under the same brand name
Attitude-Toward-Behavior Model
Country-of-Origin Effects
Attitude-Toward-the-Ad Models
Family Branding
45. The process - started in childhood - by which an individual learns the skills and attitudes relevant to consumer purchase behavior
Consumer Socialization
Core Values
Retrieval
Passive Learning
46. A method for systematically analyzing the content of verbal and/or pictorial communication. the method is frequently used to determine prevailing social values of a society in a particular era under study
Cognitive Ages
Attributions Toward Things
Peripheral Route to Persuasion
Content Analysis
47. The silent - mental repetition of material
Central Route to Persuasion
Differential Decay
Rehearsal
Exploitive Targeting
48. A way to track bodily responses to stimuli - in an effort to see which products generate the most positive response
Culture
Sleeper Effect
Advertising Wearout
Physiological Measures
49. The process by which the sender (or source) of a communication message selects and assigns words or visual images to represent the message's contents
Elaboration Likelihood Model (ELM)
Stimulus Generalization
Content Analysis
Encoding
50. An index that combines a number of socioeconomic variables (such as education - income - occupation) to form one overall measure of social class standing
Neo-Pavlovian Conditioning
Composite-Variable Indexes
PRIZM NE
Generation X