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Test your basic knowledge |
Consumer Behavior
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The placement of ads in the specific media read - viewed - or heard by each targeted audience - based on consumer profile
Persuasion Effects
Media Strategy
Core Values
Field Observation
2. Tests conducted to determine whether consumers remember seeing an ad - the extent to which they have read it or seen it and can recall its content - their resulting attitudes toward the product and the brand - and their purchase intentions
Intention-to-Buy Scales
Unaided Recall
Recognition and Recall Tests
Interference Effects
3. The practice of encouraging individuals to pass on an email message to others - thus creating the potential for exponential growth in the message's exposure and infuence
Formal Communication Source
Viral Marketing
Attitude-Toward-Behavior Model
Retrieval
4. A form of retraction or clarification a company must issue when it makes false or misleading claims in its advertising
Determined Detractors
Corrective Advertising
Rokeach Value Survey
Sleeper Effect
5. Designing - packageing - pricing - advertising - and distributing products in such a way that negative consequences to consumers - employees - and society in general are avoided
Marketing Ethics
Internal Attributions
Mixed Strategies
Content Analysis
6. Unethical marketing directed to groups that are especially vulnerable to undue influence by advertising - such as children and persons of lesser education
Attitude-Toward-the-Ad Models
Attribution Theory
Exploitive Targeting
Theory-of-Reasoned-Action (TRA) Model
7. Individuals inferences or judgements as to the causes of their own behavior
Negative Reinforcement
Socialization Agent
Self-Perception Theory
Exploitive Targeting
8. An anthropological measurement technique that focuses on observing behavior within a natural environment (often without the subjects awareness)
Class Consciousness
Field Observation
Baby Boomers
Sleeper Effect
9. A more dynamic communication technology - sometimes called alternative or nontraditional media - characterized by addressibility - interactivity - and response measurability
Stimulus-Response Learning
Encoding
Behavioral Learning
New Media
10. The silent - mental repetition of material
Consumer Ethics
Sleeper Effect
Rehearsal
Field Observation
11. A source of communication that speaks on behalf of an organization - either a for-profit or a not-for-profit organization
Co-Branding
Social Status
Formal Communication Source
Buzz Agents
12. Uninvoled consumers can be attracted through peripheral advertising cues such as the model or the setting
Media Strategy
Geodemographic Clusters
Peripheral Route to Persuasion
Stimulus Discrimination
13. A component of the functional approach to attitude-change theory that suggests consumers hold certain attitudes partly because of the brand's utility
Addressable Advertising
Value-Expressive Function
Class Consciousness
Utilitarian Function
14. A process that includes imparting to children and other family members the basic values and modes of behavior consistent with the culture
Buzz Agents
Medium
Core Values
Socialization of Family Members
15. The consumer is shown an ad and asked whether he or she remembers seeing it and recalls any of its salient points
Traditional Family Life Cycle
Hemispheric Lateralizatio
Medium
Aided Recall
16. A series of personal evaluations an individual uses to put himself or herself into a social class
Subjective Measures
Comparative Advertising
Retrieval
Exposure Effects
17. A theory of learning based on mental information processing - often in response to problem solving
Single-Variable Indexes
Consumer Socialization
Tricomponent Attitude Model
Cognitive Learning
18. A theory that suggest consumers are likely to accept credit for successful outcomes (internal attribution) and to blame other persons or products for failure (external attribution)
Marketing Ethics
Objective Measures
Licensing
Defensive Attribution
19. Attitudes consist of three major components: cognitive component - an affective component - and a conative component
Institutional Advertising
Local Strategy
Tricomponent Attitude Model
Instrumental (operant) Conditioning
20. A theory concerned with how people assign causality to events - and form or alter their attitudes after assessing their own or other people's behaviors
Attribution Theory
Source Amnesia
Socialization Agent
Media Strategy
21. When two brand names are featured on a single product
Differential Decay
Co-Branding
Field Observation
Theory of Trying to Consume
22. The use of a single socioeconomic variable (such as income) to estimate an individual's relative social class
Instrumental (operant) Conditioning
PRIZM NE
Single-Variable Indexes
Informal Communication Source
23. A cognitive theory of human learning patterned after a computer information processing that focuses on how information is stored in human memory and how it is retrieved
Information Processing
Comparative Advertising
Aided Recall
Source Amnesia
24. A theory that suggest the memory of a negative cue simply decays faster than the message itself - leaving behind the primary message content
Differential Decay
Branded Entertainment
Single-Variable Indexes
Consumer Fieldwork
25. Used to assess the likelihood of a consumer purchasing a product or behaving in a certain way
Attitude-Toward-Object Model
Rokeach Value Survey
Intention-to-Buy Scales
Foot-In-The-Door Technique
26. Recasts the theory-of-reasoned-action model by replacing actual behavior with trying to behave as the variable to be explained and/or predicted
Licensing
Broadcast Model
New Media
Theory of Trying to Consume
27. The response given to a communicated message - whether a spoken reply - nonverbal communication - or some other variant
Stimulus Generalization
Communication Feedback
Market Maven
Branded Entertainment
28. The ability to select a specific stimulus from among similar stimuli because of perceived differences
Consumer Generated Media
Traditional Family Life Cycle
Stimulus Discrimination
Socioeconomic Status Score
29. The creation of a strong association between conditional stimulus and the unconditional stimulu requiring (1) forward conditioning; (2) repeated pairings of the CS and US; (3) a CS and US that logically belong together; (4) a CS that is novel and unf
Social Status
Neo-Pavlovian Conditioning
Sale Effects
Physiological Measures
30. A revision of the traditional marketing concept that suggests that marketers adhere to principles of social responsibility in the marketing of their goods and services; that is - they must endeavor to satisfy the needs and wants of their target mark
Consumer Involvement
Covert - Masked or Stealth Marketing
Stimulus Discrimination
Societal Marketing Concept
31. Researchers who participate in the environment that they are studying without notifying those who are being observed
Stimulus-Response Learning
Buzz Agents
Global Strategy
Participant Observers
32. When consumers recode what they have already encoded to include largest amounts of information
Attributions Toward Things
Attitude-Toward-the-Ad Models
Chunking
Theory-of-Reasoned-Action (TRA) Model
33. Products that are manufactured - packaged - and positioned the same way regardless of the country in which they are sold
World Brand
Attitude-Toward-the-Ad Models
Social Class
Cognitive Learning
34. Observational research by anthropologists of the behaviors of a small sample of people from a particular society
Buzz Agents
Medium
Consumer Fieldwork
Passive Learning
35. A self-administered inventory consisting of 18 "terminal" values (personal goals) and 18 "instrumental" values (wasy of reaching personal goals
Rokeach Value Survey
Classical Conditioning
Co-Branding
Cognitive Dissonance Theory
36. Without active involvement - individuals process and store right-brain (non-verbal - pictorial) information
Utilitarian Function
Consumer Involvement
Passive Learning
Persuasion Effects
37. The perception a consumer has of a product based on where it is manufactured - due to reputation or personal biases
Rokeach Value Survey
Exploitive Targeting
Consumer Involvement
Country-of-Origin Effects
38. An evaluation of how the order that advertisements are viewed affects how consumers respond to them; for example - TV commercials shown in the middle of a sequence are recalled less than those at the beginning or end
Consumer Generated Media
Order Effects
Mixed Strategies
Attribution Theory
39. Determination if an advertisement increased a product's sales
Attitude-Toward-the-Ad Models
Institutional Advertising
Sale Effects
Consumer Socialization
40. A weighted measure of the following socioeconomic variables: occupation - source of income - house type - and dwelling area (quality of neighborhood)
Consumer Involvement
Self-Perception Theory
Index of Status Characteristics
Communication Feedback
41. Consumers who agree to promote products by bringing them to family gatherings - suggesting to store owners that they stock the items - reading certain books in public - and finding other ways to create "buzz" about a product
Megabrands
Product Standardization
Buzz Agents
Geodemographic Clusters
42. Reinforcement performed before the desired consumer behavior actually takes place - increases the probabilities that certain desired customers behavior will occur
Social Class
Intention-to-Buy Scales
Shaping
Knowledge Function
43. The process by which we recover information from long-term storage
Addressable Advertising
Rokeach Value Survey
Retrieval
Composite-Variable Indexes
44. A marketing strategy that combines elements of the global and local marketing strategies - offering either a customized message and uniform product - or a uniform message and customized product
Local Strategy
Mixed Strategies
Formal Communication Source
Field Observation
45. According to Pavlovian theory - conditioned learning results when a stimulus paired with another stimulus that elicits a known response serves to product the same response by itself
Market Maven
Classical Conditioning
Core Values
Attitude-Toward-Behavior Model
46. An unpleasant or negative outcome that also serves to encourage a specific behavior
Baby Boomers
Negative Reinforcement
Sleeper Effect
Narrowcast Messages
47. Selected fact-based demographic or socioeconomic variables (such as occupation - income - education level) that are used to classify individuals in terms of social class
Rokeach Value Survey
Passive Learning
Consumer Generated Media
Objective Measures
48. Making the same response to a slightly different stimuli
Self-Perception Theory
Stimulus Generalization
Addressable Advertising
Exploitive Targeting
49. The approximately 71 million Americans who were born between the years of 1977 and 1994 (the children of the baby boomers)
Core Values
Social Status
Generation Y
Multiattribute Attitude Models
50. An orientation for assessing whether to use a global versus local marketing strategy concentration on high-tech to high-touch continuum
Product Standardization
Door-In-The-Face Technique
Order Effects
Theory of Trying to Consume