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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A case where tow data structures share some elements
structure sharing
class
complex data type
tail recursive
2. An order of processing a tree in which the parent node is processed after its children
class
postorder
well-founded ordering xml
recursive case
3. A data structure that can be identified at runtime as being a member of a class
immutable
object
recursion
gedanken
4. A collection of values
type
depth
data abstraction
ancestors
5. A section of the runtime stack holding the values of all variables for one invocation
preorder
stack frame
data abstraction
root
6. An order of processing a tree in which the parent node is processed before its children
shadow
constructive
preorder
child
7. A pattern that describes a set of similar programs
filter
cons
reference
design pattern
8. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
well-founded ordering xml
side-effect
base case
dictionary
9. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
dereference
immutable
structure sharing
linked list
10. To hide similar items with the same name
search
intersection
shadow
garbage collection
11. In a search tree - a program that changes a state into a child state e.g a move in a game
child
operator
sort
complex data type
12. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
reference type
branching factor
side-effect
state
13. The top node of a tree - from which all other nodes can be reached
simple data type
filter
root
divide and conquer
14. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
operator
root
fair
branching factor
15. Constructed of multiple components (simple or complex types)
binary tree
complex data type
stack space
intractable
16. A pointer to data
successor
amortized Analysis
procedural abstraction
reference
17. An extra record at the start or end of a data structure such as a linked list - to simplify processing
merge
branching factor
complex ADT
entinel
18. A contiguous block of memory containing elements of the same type - accessed by numeric index
array
amortized Analysis
class
grammar
19. A description of operations on a data type that could have multiple possible implementations
destructive
ontology
abstract data type
link
20. An order of processing a tree in which the parent node is processed in between its children
leaf
grammar
inorder
abstract data type
21. A runtime error that occurs when an operation such as method call is attempted on a null pointer
runtime stack
null dereference
simple data type
class
22. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
taxonomy
recursive case
boxed number
algorithm
23. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
recursion
amortized Analysis
entinel
backtrack
24. A linked list in which the last element points back to the first element
gedanken
circularly linked list
ontology
depth-first search
25. In a tree - a node pointed to by a parent node
gedanken
fifo
child
intersection
26. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
array
ancestors
algorithm
descendants
27. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
binary search tree (bst)
gedanken
null dereference
preorder
28. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
quadratic
design pattern
gedanken
intersection
29. Describes a function that modifies its arguments
array
descendants
tail recursive
destructive
30. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
postorder
binary tree
complex data type
intractable
31. The next element in a linked list
successor
garbage
ancestors
DFS
32. Composed of a collection of data values; implemented with a data structure
search
complex ADT
child
depth
33. A node of a tree that has children
association list
interior node
destructive
type
34. A stack containing a stack frame of variable value for each active invocation of procedure
runtime stack
amortized Analysis
simple ADT
data abstraction
35. Last in first out: describes the order of a stack
LIFO
alias
reference type
ontology
36. Given two sets - the intersection is the set of elements that are members of both sets
well-founded ordering xml
dereference
linked list
intersection
37. In a tree - the union of a node's parent and the parent's ancestors
null dereference
class
recursion
ancestors
38. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
fair
side-effect
ancestors
state
39. To look through a data structure until a goal object is found
filter
search
runtime stack
child
40. A simple case that can be solved easily - without recursion
ancestors
random access
base case
circular queue
41. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
root
tail recursive
taxonomy
divide and conquer
42. A collection of objects that are inserted and removed according to the LIFO principle
recursion
root
stack
object
43. A process that removes unwanted elements from a collection
filter
destructive
depth-first search
link
44. A pointer to the next element in a linked list
backtrack
intersection
sort
link
45. A case where a program calls itself
stack
simple data type
dereference
recursion
46. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
stack
data structure
recursive case
base case
47. Describes a though experiment or view of an entity
postorder
search
gedanken
null dereference
48. Separation of the properties of a data type from its implementation
pointer
array
data abstraction
linked list
49. A condition of the input data where the data will be handled by call(s) to the same program
abstract data type
recursive case
type
inorder
50. Describes a function that makes a new data structure but does not modify its arguments
stack
linear O(n)
constructive
destructive