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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
data type
sort
root
interior node
2. Constructed of multiple components (simple or complex types)
type
null dereference
circularly linked list
complex data type
3. A stack containing a stack frame of variable value for each active invocation of procedure
parent
branching factor
base case
runtime stack
4. A contiguous block of memory containing elements of the same type - accessed by numeric index
link
fifo
array
inorder
5. A description of the state of a process such as a board game
state
linked list
structure sharing
destructive
6. A node of a tree that has children
interior node
stack frame
structure sharing
shadow
7. A case where a program calls itself
set difference
quadratic
recursion
cons
8. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
null dereference
stack frame
reference type
gedanken
9. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
entinel
abstract data type
binary search tree (bst)
algorithm
10. An order of processing a tree in which the parent node is processed in between its children
doubly linked list
inorder
grammar
well-founded ordering xml
11. An item (or description of items) being sough in a search
merge
runtime stack
goal
complex ADT
12. To combine two ordered linear structures into one
interior node
garbage collection
entinel
merge
13. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
depth-first search
doubly linked list
amortized Analysis
association list
14. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
intractable
side-effect
set difference
dereference
15. A section of the runtime stack holding the values of all variables for one invocation
type
random access
circularly linked list
stack frame
16. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
boxed number
reference type
merge
stack frame
17. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
algorithm
linked list
amortized Analysis
type
18. Describes a data structure or device in which all accesses have the same cost - O(1)
scope
random access
postorder
procedural abstraction
19. A process that removes unwanted elements from a collection
design pattern
runtime stack
filter
data type
20. A linked list in which each elements has both forward and backward pointers
base case
doubly linked list
garbage collection
stack
21. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
divide and conquer
stack space
child
queue
22. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
grammar
stack
class
cons
23. A list of pairs - where each pair has a key and a value associated with the key
random access
association list
tail recursive
recursive case
24. A problem that is so hard that it cannot be solved unless the problem is small
class
simple ADT
intractable
destructive
25. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
grammar
ancestors
backtrack
well-founded ordering xml
26. Describes a function that makes a new data structure but does not modify its arguments
array
reference type
constructive
quadratic
27. Given two sets - the intersection is the set of elements that are members of both sets
pointer
intersection
inorder
complex ADT
28. To convert from a pointer to the data that is pointed to
algorithm
dereference
cons
garbage collection
29. The area of program text over which a variable can be referenced
quadratic
simple ADT
scope
union
30. A simple case that can be solved easily - without recursion
base case
abstract data type
simple data type
simple ADT
31. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
immutable
data structure
structure sharing
null dereference
32. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
LIFO
linear O(n)
array
branching factor
33. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
successor
binary tree
ontology
DFS
34. The next element in a linked list
shadow
successor
backtrack
queue
35. The process of collecting garbage for recycling
garbage collection
link
pointer
successor
36. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
base case
stack frame
big o
state
37. Separation of the properties of a data type from its implementation
linear O(n)
grammar
data abstraction
parent
38. A data structure that can be identified at runtime as being a member of a class
object
garbage collection
depth-first search
gedanken
39. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
alias
data abstraction
constructive
tail recursive
40. Composed of individually named data fields
inorder
queue
null dereference
simple ADT
41. A variable containing the address of other data
node
runtime stack
pointer
stack
42. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
shadow
complex ADT
doubly linked list
immutable
43. Container for storing a collection of data in unique key/value pairs
array
null dereference
data abstraction
dictionary
44. All nodes below a give node in a tree
set difference
descendants
stack
divide and conquer
45. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
well-founded ordering xml
random access
backtrack
quadratic
46. A pointer to data
reference
preorder
stack
LIFO
47. storage that is no longer pointed to by any variable and therefore can no longer be accessed
garbage
stack space
quadratic
linked list
48. The top node of a tree - from which all other nodes can be reached
boxed number
fair
root
garbage
49. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
algorithm
data type
divide and conquer
side-effect
50. The amount of space on the runtime stack required for execution of a program
stack frame
binary tree
tail recursive
stack space