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Data Structures
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Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
linked list
intractable
immutable
DFS
2. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
fifo
tail recursive
boxed number
circular queue
3. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
taxonomy
set difference
branching factor
search
4. Given two sets - the intersection is the set of elements that are members of both sets
intersection
preorder
filter
tail recursive
5. A search in which children of a node are considered before siblings are considered
design pattern
depth-first search
pointer
data abstraction
6. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
simple data type
alias
side-effect
grammar
7. A stack containing a stack frame of variable value for each active invocation of procedure
preorder
runtime stack
destructive
recursion
8. Values are in the most basic form and cannot be decomposed into smaller parts
simple data type
boxed number
goal
entinel
9. In a tree - the union of a node's parent and the parent's ancestors
LIFO
intractable
ancestors
sort
10. A collection of values
intractable
stack space
inorder
type
11. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
constructive
successor
sort
grammar
12. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
runtime stack
structure sharing
ontology
search
13. The number of links between the root of a tree and the leaves
recursion
null dereference
base case
depth
14. To convert from a pointer to the data that is pointed to
entinel
linked list
circularly linked list
dereference
15. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
root
big o
linear O(n)
side-effect
16. A data structure that can be identified at runtime as being a member of a class
gedanken
procedural abstraction
data abstraction
object
17. Last in first out: describes the order of a stack
sort
LIFO
class
dereference
18. The top node of a tree - from which all other nodes can be reached
alias
dereference
root
interior node
19. A condition of the input data where the data will be handled by call(s) to the same program
recursive case
pointer
garbage
ontology
20. Describes a data structure or device in which all accesses have the same cost - O(1)
algorithm
garbage collection
type
random access
21. An order of processing a tree in which the parent node is processed before its children
type
data abstraction
preorder
algorithm
22. In object oriented programming - a description of a set of similar objects
boxed number
design pattern
stack
class
23. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
null dereference
fair
inorder
grammar
24. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
amortized Analysis
recursion
binary tree
stack
25. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
backtrack
boxed number
divide and conquer
structure sharing
26. A pattern that describes a set of similar programs
runtime stack
procedural abstraction
design pattern
cons
27. Composed of a collection of data values; implemented with a data structure
reference type
successor
complex ADT
destructive
28. To look through a data structure until a goal object is found
intractable
search
null dereference
LIFO
29. A section of the runtime stack holding the values of all variables for one invocation
child
ontology
simple data type
stack frame
30. A pointer to data
constructive
reference
data abstraction
class
31. A collection of objects that are inserted and removed according to the LIFO principle
tail recursive
big o
well-founded ordering xml
stack
32. In a tree search - to move back from the node currently being examined to its parent
fifo
backtrack
sort
well-founded ordering xml
33. A node of a tree that has children
quadratic
interior node
depth
dictionary
34. Constructed of multiple components (simple or complex types)
recursion
depth-first search
binary tree
complex data type
35. An extra record at the start or end of a data structure such as a linked list - to simplify processing
entinel
runtime stack
inorder
destructive
36. A case where tow data structures share some elements
simple ADT
postorder
structure sharing
complex data type
37. The amount of space on the runtime stack required for execution of a program
null dereference
side-effect
stack space
simple data type
38. Depth first search
tail recursive
DFS
descendants
leaf
39. An order of processing a tree in which the parent node is processed after its children
simple data type
search
parent
postorder
40. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
structure sharing
array
binary tree
recursion
41. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
design pattern
binary search tree (bst)
inorder
algorithm
42. An item (or description of items) being sough in a search
destructive
stack space
root
goal
43. A linked list in which each elements has both forward and backward pointers
doubly linked list
intersection
general list
depth
44. A problem whose solution requires a linear amount of time or space if the problem is size n
garbage collection
DFS
LIFO
linear O(n)
45. A description of operations on a data type that could have multiple possible implementations
fifo
parent
immutable
abstract data type
46. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
intractable
successor
taxonomy
tail recursive
47. Any container with linear ordering
general list
inorder
merge
algorithm
48. A simple case that can be solved easily - without recursion
simple ADT
array
base case
linked list
49. A list of pairs - where each pair has a key and a value associated with the key
recursion
association list
shadow
constructive
50. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
destructive
gedanken
operator
algorithm
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