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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
big o
depth
boxed number
intractable
2. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
pointer
reference
garbage collection
quadratic
3. Composed of a collection of data values; implemented with a data structure
runtime stack
well-founded ordering xml
grammar
complex ADT
4. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
sort
quadratic
stack
structure sharing
5. The next element in a linked list
abstract data type
depth-first search
type
successor
6. A pointer to data
postorder
union
reference
interior node
7. First in first out: describes ordering of a queue
set difference
fifo
amortized Analysis
intersection
8. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
amortized Analysis
sort
object
array
9. To hide similar items with the same name
shadow
circular queue
child
cons
10. Given two sets - the intersection is the set of elements that are members of both sets
linear O(n)
cons
filter
intersection
11. Depth first search
binary search tree (bst)
state
DFS
general list
12. In a search tree - a program that changes a state into a child state e.g a move in a game
operator
shadow
ontology
abstract data type
13. A simple case that can be solved easily - without recursion
dereference
base case
complex data type
linear O(n)
14. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
postorder
DFS
tail recursive
immutable
15. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
procedural abstraction
runtime stack
binary search tree (bst)
garbage collection
16. A collection of objects that are inserted and removed according to the LIFO principle
immutable
stack
null dereference
array
17. A stack containing a stack frame of variable value for each active invocation of procedure
base case
DFS
runtime stack
ancestors
18. The process of collecting garbage for recycling
procedural abstraction
garbage collection
backtrack
interior node
19. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
node
divide and conquer
gedanken
random access
20. To convert from a pointer to the data that is pointed to
dereference
backtrack
stack space
goal
21. A list of pairs - where each pair has a key and a value associated with the key
binary search tree (bst)
descendants
association list
filter
22. A linked list in which each elements has both forward and backward pointers
state
doubly linked list
abstract data type
DFS
23. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
postorder
LIFO
ancestors
binary tree
24. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
branching factor
LIFO
child
successor
25. An item (or description of items) being sough in a search
object
goal
stack
doubly linked list
26. Two variables that reference the same object
alias
design pattern
ancestors
big o
27. A description of the state of a process such as a board game
tail recursive
state
type
intersection
28. In a tree - the union of a node's parent and the parent's ancestors
fair
depth
ancestors
data type
29. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
shadow
DFS
side-effect
garbage
30. In a tree - a node that points to a given node
quadratic
preorder
parent
scope
31. A runtime error that occurs when an operation such as method call is attempted on a null pointer
grammar
null dereference
well-founded ordering xml
binary tree
32. Give two sets - the set difference is the set of elements of the first set that are not members of the second set
complex data type
grammar
set difference
union
33. Composed of multiple sequential elements stored in contiguous bytes of memory
successor
search
stack
array
34. In a tree - a node pointed to by a parent node
child
shadow
complex ADT
set difference
35. In object oriented programming - a description of a set of similar objects
class
interior node
DFS
alias
36. Any container with linear ordering
stack space
general list
set difference
dereference
37. Describes a data structure or device in which all accesses have the same cost - O(1)
intractable
immutable
gedanken
random access
38. Composed of individually named data fields
data type
simple ADT
quadratic
grammar
39. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
null dereference
ontology
recursion
backtrack
40. An order of processing a tree in which the parent node is processed in between its children
set difference
inorder
dereference
recursive case
41. A node of a tree that has children
interior node
intersection
class
array
42. A queue implemented within an array - where the first elements of the array logically follows the last elements
stack frame
circular queue
random access
stack space
43. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
algorithm
destructive
fifo
branching factor
44. A pointer to the next element in a linked list
link
preorder
intractable
structure sharing
45. Container for storing a collection of data in unique key/value pairs
constructive
dictionary
LIFO
ontology
46. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
destructive
type
cons
big o
47. A contiguous block of memory containing elements of the same type - accessed by numeric index
garbage
array
null dereference
dereference
48. The top node of a tree - from which all other nodes can be reached
data abstraction
root
dictionary
branching factor
49. Describes a though experiment or view of an entity
immutable
fifo
gedanken
grammar
50. A sequence of records - where each record contains a link to the next one
linked list
entinel
sort
set difference