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Test your basic knowledge |
Data Structures
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Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A contiguous block of memory containing elements of the same type - accessed by numeric index
recursive case
linked list
DFS
array
2. In a tree search - to move back from the node currently being examined to its parent
merge
operator
reference type
backtrack
3. A node of a tree that has children
interior node
data structure
quadratic
array
4. A linked list in which the last element points back to the first element
linear O(n)
circularly linked list
preorder
successor
5. A runtime error that occurs when an operation such as method call is attempted on a null pointer
null dereference
recursion
successor
complex ADT
6. Two variables that reference the same object
cons
union
parent
alias
7. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
array
intractable
side-effect
dereference
8. Use of a function or method without knowing how it's accomplished
procedural abstraction
fair
null dereference
successor
9. Give two sets - the set difference is the set of elements of the first set that are not members of the second set
set difference
reference type
binary search tree (bst)
null dereference
10. Constructed of multiple components (simple or complex types)
doubly linked list
simple ADT
general list
complex data type
11. The process of collecting garbage for recycling
complex data type
garbage collection
type
gedanken
12. First in first out: describes ordering of a queue
fifo
recursion
merge
binary tree
13. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
merge
stack
tail recursive
association list
14. A description of the state of a process such as a board game
recursion
complex data type
state
parent
15. A sequence of records - where each record contains a link to the next one
node
linked list
design pattern
class
16. A classification of objects into a tree structure that groups related objects
depth-first search
null dereference
successor
taxonomy
17. In a tree - the union of a node's parent and the parent's ancestors
cons
ancestors
set difference
sort
18. In a tree - a node that points to a given node
fair
branching factor
grammar
parent
19. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
stack frame
ontology
simple ADT
gedanken
20. All nodes below a give node in a tree
descendants
cons
intersection
side-effect
21. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
general list
quadratic
filter
stack frame
22. A given collection of values along with a collection of operations for use on those values
data type
successor
branching factor
postorder
23. First-child/next-sibling
garbage
ontology
filter
fair
24. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
immutable
LIFO
tail recursive
complex ADT
25. To hide similar items with the same name
postorder
inorder
interior node
shadow
26. A stack containing a stack frame of variable value for each active invocation of procedure
merge
data structure
runtime stack
linear O(n)
27. A pointer to data
reference
scope
simple ADT
array
28. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
data type
union
grammar
abstract data type
29. An item (or description of items) being sough in a search
complex ADT
random access
goal
branching factor
30. An order of processing a tree in which the parent node is processed in between its children
cons
inorder
class
algorithm
31. A case where tow data structures share some elements
structure sharing
shadow
gedanken
branching factor
32. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
operator
divide and conquer
goal
well-founded ordering xml
33. A tree node containing a contents value but with no children
root
leaf
doubly linked list
dictionary
34. Values are in the most basic form and cannot be decomposed into smaller parts
queue
root
link
simple data type
35. A description of operations on a data type that could have multiple possible implementations
operator
abstract data type
side-effect
root
36. A condition of the input data where the data will be handled by call(s) to the same program
simple data type
doubly linked list
recursive case
interior node
37. A pattern that describes a set of similar programs
search
garbage
gedanken
design pattern
38. An elements of a linked list - tree - or graph - often represented by a data structure
node
class
entinel
taxonomy
39. An order of processing a tree in which the parent node is processed before its children
pointer
postorder
preorder
data structure
40. Describes a function that makes a new data structure but does not modify its arguments
constructive
goal
reference
parent
41. Describes a function that modifies its arguments
circular queue
destructive
garbage
complex data type
42. A process that removes unwanted elements from a collection
filter
preorder
state
stack space
43. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
intractable
data structure
shadow
link
44. A search in which children of a node are considered before siblings are considered
ancestors
garbage collection
simple data type
depth-first search
45. In a tree - a node pointed to by a parent node
reference type
child
stack
node
46. A simple case that can be solved easily - without recursion
reference type
base case
sort
object
47. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
boxed number
sort
general list
recursion
48. The number of links between the root of a tree and the leaves
array
procedural abstraction
depth
association list
49. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
divide and conquer
goal
big o
ancestors
50. Given two sets - the intersection is the set of elements that are members of both sets
depth
filter
branching factor
intersection
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