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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A contiguous block of memory containing elements of the same type - accessed by numeric index
side-effect
array
intractable
complex ADT
2. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
binary tree
successor
search
link
3. A collection of objects that are inserted and removed according to the LIFO principle
abstract data type
taxonomy
dictionary
stack
4. A problem that is so hard that it cannot be solved unless the problem is small
inorder
recursion
intractable
array
5. Last in first out: describes the order of a stack
descendants
LIFO
entinel
array
6. A pointer to the next element in a linked list
inorder
link
abstract data type
data type
7. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
quadratic
divide and conquer
abstract data type
gedanken
8. A case where a program calls itself
gedanken
array
divide and conquer
recursion
9. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
quadratic
filter
cons
stack frame
10. An order of processing a tree in which the parent node is processed before its children
queue
child
preorder
null dereference
11. Describes a though experiment or view of an entity
stack
gedanken
successor
stack frame
12. All nodes below a give node in a tree
merge
descendants
LIFO
constructive
13. Constructed of multiple components (simple or complex types)
parent
branching factor
fair
complex data type
14. Describes a function that modifies its arguments
goal
data abstraction
destructive
array
15. A problem whose solution requires a linear amount of time or space if the problem is size n
leaf
binary search tree (bst)
base case
linear O(n)
16. The top node of a tree - from which all other nodes can be reached
binary tree
simple ADT
circularly linked list
root
17. The amount of space on the runtime stack required for execution of a program
stack space
linked list
object
DFS
18. Two variables that reference the same object
garbage collection
postorder
merge
alias
19. A runtime error that occurs when an operation such as method call is attempted on a null pointer
garbage collection
recursion
null dereference
base case
20. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
scope
big o
descendants
side-effect
21. Use of a function or method without knowing how it's accomplished
procedural abstraction
merge
depth-first search
general list
22. storage that is no longer pointed to by any variable and therefore can no longer be accessed
garbage collection
well-founded ordering xml
ancestors
garbage
23. A linked list in which the last element points back to the first element
merge
circularly linked list
class
simple data type
24. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
data structure
random access
union
linear O(n)
25. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
simple data type
constructive
reference type
union
26. In a tree - a node pointed to by a parent node
constructive
binary search tree (bst)
simple ADT
child
27. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
grammar
branching factor
queue
postorder
28. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
search
entinel
ontology
leaf
29. First-child/next-sibling
filter
fair
merge
link
30. The next element in a linked list
successor
parent
array
inorder
31. Any container with linear ordering
general list
binary search tree (bst)
circular queue
depth-first search
32. To convert from a pointer to the data that is pointed to
dereference
garbage
set difference
recursion
33. Composed of multiple sequential elements stored in contiguous bytes of memory
boxed number
runtime stack
big o
array
34. A condition of the input data where the data will be handled by call(s) to the same program
recursive case
filter
stack
boxed number
35. An order of processing a tree in which the parent node is processed after its children
intractable
postorder
stack
LIFO
36. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
branching factor
association list
complex ADT
algorithm
37. Give two sets - the set difference is the set of elements of the first set that are not members of the second set
class
base case
immutable
set difference
38. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
garbage
divide and conquer
null dereference
recursive case
39. A description of the state of a process such as a board game
state
postorder
binary search tree (bst)
sort
40. A given collection of values along with a collection of operations for use on those values
circularly linked list
child
structure sharing
data type
41. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
linked list
binary tree
tail recursive
linear O(n)
42. In a search tree - a program that changes a state into a child state e.g a move in a game
operator
big o
grammar
parent
43. Container for storing a collection of data in unique key/value pairs
amortized Analysis
big o
dictionary
runtime stack
44. Describes a function that makes a new data structure but does not modify its arguments
shadow
constructive
garbage
array
45. Values are in the most basic form and cannot be decomposed into smaller parts
complex ADT
procedural abstraction
simple data type
pointer
46. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
queue
set difference
array
random access
47. An item (or description of items) being sough in a search
preorder
descendants
complex ADT
goal
48. Given two sets - the intersection is the set of elements that are members of both sets
garbage collection
garbage
object
intersection
49. In a tree search - to move back from the node currently being examined to its parent
base case
backtrack
complex data type
procedural abstraction
50. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
sort
postorder
pointer
type