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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Any container with linear ordering
merge
general list
array
reference type
2. A sequence of records - where each record contains a link to the next one
linked list
destructive
node
postorder
3. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
association list
child
divide and conquer
quadratic
4. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
structure sharing
doubly linked list
null dereference
ontology
5. A pointer to data
gedanken
branching factor
data type
reference
6. A linked list in which each elements has both forward and backward pointers
filter
cons
doubly linked list
link
7. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
well-founded ordering xml
linked list
operator
intractable
8. A data structure that can be identified at runtime as being a member of a class
array
search
operator
object
9. The number of links between the root of a tree and the leaves
operator
big o
procedural abstraction
depth
10. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
DFS
shadow
backtrack
sort
11. In a tree - the union of a node's parent and the parent's ancestors
fifo
general list
recursion
ancestors
12. A runtime error that occurs when an operation such as method call is attempted on a null pointer
queue
ancestors
garbage collection
null dereference
13. In a tree - a node pointed to by a parent node
destructive
postorder
child
alias
14. Separation of the properties of a data type from its implementation
gedanken
array
data abstraction
random access
15. A collection of objects that are inserted and removed according to the LIFO principle
doubly linked list
inorder
stack
circularly linked list
16. An item (or description of items) being sough in a search
goal
constructive
simple data type
stack space
17. Describes a function that modifies its arguments
boxed number
destructive
depth
pointer
18. A description of operations on a data type that could have multiple possible implementations
set difference
linked list
stack frame
abstract data type
19. A node of a tree that has children
shadow
operator
interior node
recursive case
20. An elements of a linked list - tree - or graph - often represented by a data structure
class
data type
garbage collection
node
21. The area of program text over which a variable can be referenced
dictionary
scope
garbage
runtime stack
22. First in first out: describes ordering of a queue
intersection
goal
fifo
preorder
23. A classification of objects into a tree structure that groups related objects
taxonomy
DFS
fair
postorder
24. To combine two ordered linear structures into one
child
DFS
merge
fifo
25. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
boxed number
LIFO
array
root
26. Container for storing a collection of data in unique key/value pairs
dictionary
divide and conquer
well-founded ordering xml
stack
27. A stack containing a stack frame of variable value for each active invocation of procedure
shadow
algorithm
state
runtime stack
28. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
quadratic
simple ADT
big o
fair
29. A description of the state of a process such as a board game
class
base case
fair
state
30. A contiguous block of memory containing elements of the same type - accessed by numeric index
union
procedural abstraction
array
branching factor
31. First-child/next-sibling
dictionary
fair
preorder
association list
32. A variable containing the address of other data
pointer
immutable
link
data structure
33. To look through a data structure until a goal object is found
intractable
DFS
intersection
search
34. The top node of a tree - from which all other nodes can be reached
root
LIFO
DFS
tail recursive
35. In a tree search - to move back from the node currently being examined to its parent
root
side-effect
backtrack
depth
36. A given collection of values along with a collection of operations for use on those values
data type
complex ADT
circular queue
type
37. A section of the runtime stack holding the values of all variables for one invocation
stack frame
recursion
circularly linked list
operator
38. Values are in the most basic form and cannot be decomposed into smaller parts
link
search
circular queue
simple data type
39. storage that is no longer pointed to by any variable and therefore can no longer be accessed
algorithm
garbage
node
simple ADT
40. A pointer to the next element in a linked list
simple ADT
link
general list
operator
41. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
divide and conquer
tail recursive
stack space
association list
42. To hide similar items with the same name
destructive
immutable
shadow
null dereference
43. Given two sets -the union is the set of elements that are members of either set
union
merge
boxed number
design pattern
44. A problem whose solution requires a linear amount of time or space if the problem is size n
immutable
descendants
depth-first search
linear O(n)
45. Composed of a collection of data values; implemented with a data structure
postorder
set difference
complex ADT
base case
46. A linked list in which the last element points back to the first element
circularly linked list
big o
preorder
object
47. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
association list
grammar
inorder
scope
48. A condition of the input data where the data will be handled by call(s) to the same program
data abstraction
abstract data type
complex data type
recursive case
49. An extra record at the start or end of a data structure such as a linked list - to simplify processing
data abstraction
entinel
reference type
side-effect
50. Describes a though experiment or view of an entity
leaf
simple data type
gedanken
data abstraction