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Test your basic knowledge |
Data Structures
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Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Last in first out: describes the order of a stack
LIFO
backtrack
child
side-effect
2. In a search tree - a program that changes a state into a child state e.g a move in a game
operator
array
leaf
search
3. An item (or description of items) being sough in a search
successor
simple ADT
goal
node
4. Describes a function that makes a new data structure but does not modify its arguments
intractable
constructive
linear O(n)
complex ADT
5. The number of links between the root of a tree and the leaves
grammar
depth
fair
divide and conquer
6. In a tree - the union of a node's parent and the parent's ancestors
ancestors
depth
binary search tree (bst)
fair
7. An elements of a linked list - tree - or graph - often represented by a data structure
data structure
node
doubly linked list
successor
8. Describes a data structure or device in which all accesses have the same cost - O(1)
binary search tree (bst)
well-founded ordering xml
random access
boxed number
9. A case where a program calls itself
recursion
pointer
complex data type
gedanken
10. A process that removes unwanted elements from a collection
filter
ontology
recursive case
root
11. Values are in the most basic form and cannot be decomposed into smaller parts
interior node
backtrack
stack space
simple data type
12. A section of the runtime stack holding the values of all variables for one invocation
stack frame
structure sharing
side-effect
algorithm
13. Use of a function or method without knowing how it's accomplished
reference type
link
array
procedural abstraction
14. In a tree search - to move back from the node currently being examined to its parent
null dereference
state
union
backtrack
15. In a tree - a node that points to a given node
parent
type
divide and conquer
null dereference
16. A list of pairs - where each pair has a key and a value associated with the key
big o
boxed number
recursion
association list
17. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
cons
depth-first search
queue
stack space
18. A node of a tree that has children
branching factor
interior node
stack frame
fifo
19. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
general list
branching factor
LIFO
sort
20. A stack containing a stack frame of variable value for each active invocation of procedure
search
runtime stack
association list
LIFO
21. To convert from a pointer to the data that is pointed to
dereference
link
leaf
array
22. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
sort
fifo
grammar
search
23. Constructed of multiple components (simple or complex types)
merge
ontology
complex data type
fifo
24. Describes a though experiment or view of an entity
node
gedanken
binary search tree (bst)
structure sharing
25. Composed of a collection of data values; implemented with a data structure
intractable
complex ADT
immutable
taxonomy
26. The process of collecting garbage for recycling
linear O(n)
intractable
garbage collection
entinel
27. The area of program text over which a variable can be referenced
scope
descendants
operator
state
28. All nodes below a give node in a tree
reference type
preorder
descendants
successor
29. A description of operations on a data type that could have multiple possible implementations
abstract data type
child
branching factor
inorder
30. A queue implemented within an array - where the first elements of the array logically follows the last elements
parent
linear O(n)
circular queue
shadow
31. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
general list
reference type
branching factor
amortized Analysis
32. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
binary search tree (bst)
scope
parent
boxed number
33. A problem whose solution requires a linear amount of time or space if the problem is size n
circular queue
linear O(n)
stack frame
boxed number
34. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
null dereference
linked list
well-founded ordering xml
simple ADT
35. Depth first search
simple data type
simple ADT
DFS
intractable
36. Given two sets - the intersection is the set of elements that are members of both sets
random access
stack
stack space
intersection
37. To hide similar items with the same name
type
data abstraction
stack frame
shadow
38. A search in which children of a node are considered before siblings are considered
depth-first search
recursion
boxed number
ancestors
39. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
algorithm
side-effect
divide and conquer
complex ADT
40. A case where tow data structures share some elements
data type
structure sharing
reference type
alias
41. An order of processing a tree in which the parent node is processed after its children
reference
type
random access
postorder
42. First in first out: describes ordering of a queue
tail recursive
intersection
fifo
stack space
43. A linked list in which the last element points back to the first element
circularly linked list
depth-first search
general list
stack frame
44. The top node of a tree - from which all other nodes can be reached
goal
root
garbage collection
branching factor
45. The amount of space on the runtime stack required for execution of a program
type
linked list
grammar
stack space
46. A condition of the input data where the data will be handled by call(s) to the same program
recursive case
base case
queue
grammar
47. A pointer to the next element in a linked list
link
data structure
cons
data abstraction
48. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
binary tree
doubly linked list
alias
preorder
49. A pattern that describes a set of similar programs
descendants
side-effect
branching factor
design pattern
50. Composed of individually named data fields
side-effect
recursion
simple ADT
type
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