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Test your basic knowledge |
Data Structures
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Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A data structure that can be identified at runtime as being a member of a class
circular queue
inorder
well-founded ordering xml
object
2. An extra record at the start or end of a data structure such as a linked list - to simplify processing
link
state
entinel
amortized Analysis
3. A pointer to the next element in a linked list
taxonomy
operator
link
constructive
4. A classification of objects into a tree structure that groups related objects
shadow
taxonomy
dereference
circularly linked list
5. Two variables that reference the same object
garbage collection
alias
data type
circularly linked list
6. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
pointer
queue
well-founded ordering xml
ancestors
7. A linked list in which each elements has both forward and backward pointers
fifo
doubly linked list
runtime stack
dictionary
8. In object oriented programming - a description of a set of similar objects
class
boxed number
LIFO
recursive case
9. A collection of values
binary tree
type
array
linear O(n)
10. Composed of individually named data fields
LIFO
stack space
simple ADT
successor
11. Any container with linear ordering
general list
union
stack
successor
12. A variable containing the address of other data
data abstraction
search
filter
pointer
13. All nodes below a give node in a tree
tail recursive
descendants
reference type
sort
14. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
association list
simple ADT
reference type
array
15. Composed of a collection of data values; implemented with a data structure
boxed number
complex ADT
array
filter
16. A process that removes unwanted elements from a collection
stack
branching factor
filter
complex data type
17. Describes a function that makes a new data structure but does not modify its arguments
design pattern
constructive
circular queue
pointer
18. A tree node containing a contents value but with no children
immutable
object
link
leaf
19. A description of operations on a data type that could have multiple possible implementations
abstract data type
leaf
pointer
sort
20. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
ancestors
successor
entinel
branching factor
21. Constructed of multiple components (simple or complex types)
complex data type
divide and conquer
ontology
random access
22. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
big o
grammar
operator
state
23. A simple case that can be solved easily - without recursion
base case
fair
data structure
tail recursive
24. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
immutable
descendants
big o
set difference
25. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
simple data type
structure sharing
binary search tree (bst)
quadratic
26. A search in which children of a node are considered before siblings are considered
destructive
depth-first search
object
leaf
27. Given two sets - the intersection is the set of elements that are members of both sets
structure sharing
intersection
association list
random access
28. A pattern that describes a set of similar programs
branching factor
cons
node
design pattern
29. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
linked list
type
boxed number
grammar
30. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
link
linear O(n)
binary tree
cons
31. A case where a program calls itself
random access
linear O(n)
recursion
parent
32. Given two sets -the union is the set of elements that are members of either set
preorder
destructive
union
fair
33. Describes a function that modifies its arguments
fair
destructive
state
preorder
34. Values are in the most basic form and cannot be decomposed into smaller parts
simple data type
object
reference
fair
35. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
amortized Analysis
merge
scope
algorithm
36. In a tree search - to move back from the node currently being examined to its parent
array
backtrack
base case
object
37. In a search tree - a program that changes a state into a child state e.g a move in a game
grammar
successor
operator
postorder
38. An item (or description of items) being sough in a search
goal
stack space
reference
child
39. The area of program text over which a variable can be referenced
grammar
immutable
taxonomy
scope
40. An order of processing a tree in which the parent node is processed after its children
entinel
data type
postorder
stack
41. A problem whose solution requires a linear amount of time or space if the problem is size n
linear O(n)
root
intractable
recursion
42. A section of the runtime stack holding the values of all variables for one invocation
fair
base case
stack frame
big o
43. A case where tow data structures share some elements
circularly linked list
runtime stack
filter
structure sharing
44. An elements of a linked list - tree - or graph - often represented by a data structure
node
ancestors
preorder
recursive case
45. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
binary search tree (bst)
design pattern
data type
data structure
46. A description of the state of a process such as a board game
state
filter
data structure
depth-first search
47. In a tree - the union of a node's parent and the parent's ancestors
filter
quadratic
ancestors
shadow
48. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
child
set difference
ontology
association list
49. A sequence of records - where each record contains a link to the next one
link
garbage
ontology
linked list
50. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
root
fair
procedural abstraction
side-effect
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