SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Container for storing a collection of data in unique key/value pairs
dictionary
abstract data type
union
complex data type
2. A list of pairs - where each pair has a key and a value associated with the key
destructive
association list
garbage
random access
3. A collection of objects that are inserted and removed according to the LIFO principle
amortized Analysis
gedanken
reference
stack
4. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
association list
fifo
algorithm
cons
5. Last in first out: describes the order of a stack
branching factor
binary search tree (bst)
design pattern
LIFO
6. A description of the state of a process such as a board game
reference
state
inorder
depth
7. Describes a data structure or device in which all accesses have the same cost - O(1)
well-founded ordering xml
random access
search
merge
8. A queue implemented within an array - where the first elements of the array logically follows the last elements
type
taxonomy
simple ADT
circular queue
9. To convert from a pointer to the data that is pointed to
abstract data type
design pattern
pointer
dereference
10. First-child/next-sibling
fair
null dereference
search
intractable
11. A problem that is so hard that it cannot be solved unless the problem is small
class
data structure
parent
intractable
12. A given collection of values along with a collection of operations for use on those values
data type
constructive
set difference
algorithm
13. A tree node containing a contents value but with no children
state
stack
fair
leaf
14. The area of program text over which a variable can be referenced
scope
quadratic
binary search tree (bst)
grammar
15. Any container with linear ordering
procedural abstraction
linked list
complex ADT
general list
16. Values are in the most basic form and cannot be decomposed into smaller parts
state
simple data type
immutable
recursion
17. A contiguous block of memory containing elements of the same type - accessed by numeric index
entinel
node
recursion
array
18. Given two sets - the intersection is the set of elements that are members of both sets
constructive
binary tree
intersection
filter
19. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
linear O(n)
immutable
big o
null dereference
20. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
queue
null dereference
destructive
stack space
21. In a tree - the union of a node's parent and the parent's ancestors
LIFO
ancestors
class
cons
22. A pointer to data
postorder
reference
LIFO
quadratic
23. In a tree search - to move back from the node currently being examined to its parent
backtrack
operator
link
stack space
24. A section of the runtime stack holding the values of all variables for one invocation
stack frame
fair
dictionary
divide and conquer
25. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
circularly linked list
amortized Analysis
sort
filter
26. storage that is no longer pointed to by any variable and therefore can no longer be accessed
inorder
garbage
alias
pointer
27. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
pointer
node
circular queue
quadratic
28. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
immutable
preorder
constructive
destructive
29. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
entinel
descendants
dereference
well-founded ordering xml
30. Describes a function that makes a new data structure but does not modify its arguments
tail recursive
link
constructive
binary search tree (bst)
31. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
association list
base case
dictionary
data structure
32. In a tree - a node that points to a given node
search
union
constructive
parent
33. To look through a data structure until a goal object is found
grammar
data type
complex ADT
search
34. A description of operations on a data type that could have multiple possible implementations
destructive
tail recursive
abstract data type
pointer
35. An elements of a linked list - tree - or graph - often represented by a data structure
search
operator
node
simple ADT
36. In a search tree - a program that changes a state into a child state e.g a move in a game
runtime stack
operator
data structure
stack frame
37. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
ontology
union
node
recursion
38. The next element in a linked list
pointer
runtime stack
successor
circular queue
39. An order of processing a tree in which the parent node is processed before its children
tail recursive
runtime stack
preorder
complex data type
40. An extra record at the start or end of a data structure such as a linked list - to simplify processing
binary search tree (bst)
big o
entinel
LIFO
41. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
destructive
reference type
alias
child
42. Given two sets -the union is the set of elements that are members of either set
structure sharing
boxed number
destructive
union
43. An order of processing a tree in which the parent node is processed after its children
pointer
postorder
type
node
44. A problem whose solution requires a linear amount of time or space if the problem is size n
circular queue
stack frame
linear O(n)
tail recursive
45. All nodes below a give node in a tree
descendants
grammar
queue
immutable
46. The number of links between the root of a tree and the leaves
doubly linked list
simple data type
inorder
depth
47. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
binary tree
garbage collection
immutable
constructive
48. A case where tow data structures share some elements
operator
DFS
structure sharing
scope
49. Constructed of multiple components (simple or complex types)
complex data type
tail recursive
LIFO
reference type
50. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
postorder
divide and conquer
queue
union