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Test your basic knowledge |
Data Structures
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Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
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.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A collection of objects that are inserted and removed according to the LIFO principle
quadratic
dereference
union
stack
2. In a tree - a node pointed to by a parent node
queue
child
doubly linked list
node
3. A description of operations on a data type that could have multiple possible implementations
inorder
fair
abstract data type
simple ADT
4. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
quadratic
intersection
intractable
leaf
5. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
filter
circularly linked list
dereference
binary search tree (bst)
6. Depth first search
amortized Analysis
linear O(n)
DFS
preorder
7. Last in first out: describes the order of a stack
dictionary
LIFO
operator
design pattern
8. A linked list in which each elements has both forward and backward pointers
doubly linked list
descendants
child
simple ADT
9. In object oriented programming - a description of a set of similar objects
class
boxed number
simple ADT
shadow
10. A list of pairs - where each pair has a key and a value associated with the key
reference
association list
operator
preorder
11. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
grammar
taxonomy
type
runtime stack
12. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
sort
cons
constructive
backtrack
13. A sequence of records - where each record contains a link to the next one
type
postorder
array
linked list
14. A section of the runtime stack holding the values of all variables for one invocation
stack frame
operator
state
array
15. Describes a though experiment or view of an entity
gedanken
data abstraction
search
depth-first search
16. All nodes below a give node in a tree
circular queue
descendants
divide and conquer
filter
17. A search in which children of a node are considered before siblings are considered
depth-first search
linear O(n)
type
array
18. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
quadratic
divide and conquer
side-effect
garbage
19. Composed of multiple sequential elements stored in contiguous bytes of memory
association list
node
data abstraction
array
20. Given two sets -the union is the set of elements that are members of either set
branching factor
garbage collection
union
inorder
21. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
boxed number
reference type
algorithm
depth-first search
22. An order of processing a tree in which the parent node is processed after its children
postorder
doubly linked list
boxed number
simple ADT
23. The process of collecting garbage for recycling
garbage collection
depth-first search
LIFO
array
24. An order of processing a tree in which the parent node is processed before its children
structure sharing
preorder
recursive case
circular queue
25. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
leaf
ontology
stack
recursive case
26. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
immutable
data structure
set difference
sort
27. A case where tow data structures share some elements
structure sharing
null dereference
big o
simple ADT
28. The number of links between the root of a tree and the leaves
well-founded ordering xml
merge
boxed number
depth
29. A queue implemented within an array - where the first elements of the array logically follows the last elements
null dereference
circular queue
branching factor
dereference
30. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
big o
abstract data type
fair
complex ADT
31. Give two sets - the set difference is the set of elements of the first set that are not members of the second set
dereference
interior node
set difference
class
32. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
destructive
simple data type
runtime stack
branching factor
33. storage that is no longer pointed to by any variable and therefore can no longer be accessed
general list
type
garbage
depth
34. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
algorithm
operator
cons
class
35. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
boxed number
entinel
DFS
binary search tree (bst)
36. A contiguous block of memory containing elements of the same type - accessed by numeric index
merge
array
parent
branching factor
37. To combine two ordered linear structures into one
stack frame
linked list
merge
association list
38. A problem that is so hard that it cannot be solved unless the problem is small
depth-first search
intractable
intersection
quadratic
39. A condition of the input data where the data will be handled by call(s) to the same program
preorder
intersection
garbage
recursive case
40. An order of processing a tree in which the parent node is processed in between its children
state
side-effect
inorder
tail recursive
41. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
queue
child
quadratic
backtrack
42. A stack containing a stack frame of variable value for each active invocation of procedure
root
runtime stack
depth-first search
shadow
43. A simple case that can be solved easily - without recursion
merge
backtrack
recursion
base case
44. Separation of the properties of a data type from its implementation
array
ontology
interior node
data abstraction
45. Describes a data structure or device in which all accesses have the same cost - O(1)
node
procedural abstraction
null dereference
random access
46. A runtime error that occurs when an operation such as method call is attempted on a null pointer
base case
null dereference
node
garbage
47. A case where a program calls itself
backtrack
stack
recursion
class
48. Describes a function that makes a new data structure but does not modify its arguments
constructive
data abstraction
destructive
backtrack
49. An extra record at the start or end of a data structure such as a linked list - to simplify processing
preorder
well-founded ordering xml
doubly linked list
entinel
50. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
algorithm
simple data type
grammar
filter
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