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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
goal
backtrack
queue
abstract data type
2. Constructed of multiple components (simple or complex types)
abstract data type
data type
procedural abstraction
complex data type
3. The process of collecting garbage for recycling
fair
garbage collection
data type
scope
4. A description of the state of a process such as a board game
gedanken
grammar
state
null dereference
5. To combine two ordered linear structures into one
merge
side-effect
pointer
divide and conquer
6. The next element in a linked list
successor
tail recursive
doubly linked list
boxed number
7. A simple case that can be solved easily - without recursion
successor
base case
set difference
procedural abstraction
8. To hide similar items with the same name
stack
shadow
stack space
filter
9. An order of processing a tree in which the parent node is processed in between its children
reference
destructive
circularly linked list
inorder
10. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
object
sort
successor
divide and conquer
11. The number of links between the root of a tree and the leaves
root
depth
DFS
reference
12. Composed of individually named data fields
reference type
circular queue
simple ADT
depth-first search
13. Values are in the most basic form and cannot be decomposed into smaller parts
descendants
design pattern
simple data type
filter
14. A linked list in which the last element points back to the first element
garbage collection
garbage
null dereference
circularly linked list
15. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
association list
cons
abstract data type
object
16. A collection of values
object
type
simple ADT
merge
17. Composed of multiple sequential elements stored in contiguous bytes of memory
array
root
sort
descendants
18. An extra record at the start or end of a data structure such as a linked list - to simplify processing
successor
structure sharing
entinel
node
19. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
circularly linked list
successor
design pattern
divide and conquer
20. A classification of objects into a tree structure that groups related objects
descendants
search
taxonomy
doubly linked list
21. Last in first out: describes the order of a stack
simple ADT
LIFO
runtime stack
doubly linked list
22. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
constructive
algorithm
boxed number
intractable
23. storage that is no longer pointed to by any variable and therefore can no longer be accessed
recursion
LIFO
garbage
tail recursive
24. An order of processing a tree in which the parent node is processed after its children
queue
postorder
abstract data type
fifo
25. Given two sets -the union is the set of elements that are members of either set
runtime stack
array
data structure
union
26. Given two sets - the intersection is the set of elements that are members of both sets
intersection
branching factor
simple data type
general list
27. In a tree - a node that points to a given node
depth
general list
parent
simple data type
28. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
dereference
well-founded ordering xml
quadratic
binary search tree (bst)
29. The area of program text over which a variable can be referenced
scope
backtrack
union
inorder
30. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
binary search tree (bst)
merge
linked list
state
31. Describes a though experiment or view of an entity
algorithm
sort
object
gedanken
32. A case where tow data structures share some elements
structure sharing
tail recursive
queue
stack space
33. A given collection of values along with a collection of operations for use on those values
circularly linked list
data type
recursion
side-effect
34. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
complex data type
state
queue
algorithm
35. A contiguous block of memory containing elements of the same type - accessed by numeric index
array
goal
union
divide and conquer
36. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
depth
runtime stack
branching factor
parent
37. A data structure that implements a complete binary tree within an array - such that every parent node has a value that is less than the value of either of its children
tail recursive
linked list
scope
binary tree
38. A node of a tree that has children
state
merge
simple ADT
interior node
39. First in first out: describes ordering of a queue
fifo
branching factor
fair
data abstraction
40. An item (or description of items) being sough in a search
root
goal
reference type
state
41. A collection of objects that are inserted and removed according to the LIFO principle
leaf
immutable
stack
null dereference
42. Describes a function that modifies its arguments
destructive
alias
DFS
postorder
43. Two variables that reference the same object
alias
linked list
intractable
interior node
44. A problem that is so hard that it cannot be solved unless the problem is small
grammar
intractable
boxed number
alias
45. First-child/next-sibling
dereference
gedanken
garbage collection
fair
46. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
immutable
quadratic
procedural abstraction
postorder
47. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
grammar
object
gedanken
link
48. Use of a function or method without knowing how it's accomplished
procedural abstraction
reference type
gedanken
tail recursive
49. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
goal
circular queue
ontology
garbage collection
50. Composed of a collection of data values; implemented with a data structure
reference
linear O(n)
link
complex ADT