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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
successor
data structure
binary search tree (bst)
node
2. Composed of multiple sequential elements stored in contiguous bytes of memory
array
boxed number
recursive case
parent
3. The process of collecting garbage for recycling
preorder
garbage collection
branching factor
fifo
4. A pointer to the next element in a linked list
search
parent
link
data structure
5. A case where tow data structures share some elements
destructive
intractable
amortized Analysis
structure sharing
6. In object oriented programming - a description of a set of similar objects
divide and conquer
branching factor
class
complex data type
7. A simple case that can be solved easily - without recursion
amortized Analysis
base case
type
parent
8. A description of the kinds of objects that exist in a computer program - e.g a Java class hierarchy
ontology
general list
queue
merge
9. Describes a data structure or device in which all accesses have the same cost - O(1)
scope
random access
link
quadratic
10. Depth first search
immutable
data type
constructive
DFS
11. First-child/next-sibling
fair
well-founded ordering xml
array
binary tree
12. All nodes below a give node in a tree
intractable
descendants
immutable
simple ADT
13. A linked list in which each elements has both forward and backward pointers
simple data type
descendants
doubly linked list
operator
14. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
immutable
cons
queue
root
15. A node of a tree that has children
data type
interior node
big o
descendants
16. A collection of objects that are inserted and removed according to the LIFO principle
stack
filter
LIFO
successor
17. To look through a data structure until a goal object is found
boxed number
stack
search
depth-first search
18. Container for storing a collection of data in unique key/value pairs
algorithm
root
circular queue
dictionary
19. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
doubly linked list
abstract data type
well-founded ordering xml
state
20. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
child
backtrack
side-effect
entinel
21. An order of processing a tree in which the parent node is processed in between its children
inorder
array
destructive
side-effect
22. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
merge
postorder
array
queue
23. An item (or description of items) being sough in a search
LIFO
complex ADT
grammar
goal
24. In a tree search - to move back from the node currently being examined to its parent
reference
binary tree
union
backtrack
25. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
reference type
ancestors
boxed number
leaf
26. 1. In lisp - the function that constructs a pair of points - or basic elements of list structure. 2. To make a cons data structure 2. a cons data structure
recursive case
parent
cons
procedural abstraction
27. Describes a though experiment or view of an entity
simple data type
leaf
gedanken
constructive
28. A problem whose solution requires a linear amount of time or space if the problem is size n
linear O(n)
simple data type
scope
LIFO
29. Constructed of multiple components (simple or complex types)
complex data type
stack frame
array
general list
30. storage that is no longer pointed to by any variable and therefore can no longer be accessed
garbage
runtime stack
data structure
data abstraction
31. A data structure that can be identified at runtime as being a member of a class
object
immutable
intractable
data structure
32. In a tree - a node that points to a given node
link
parent
intersection
side-effect
33. A problem that is so hard that it cannot be solved unless the problem is small
LIFO
DFS
intractable
garbage
34. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
pointer
branching factor
boxed number
set difference
35. Composed of a collection of data values; implemented with a data structure
cons
complex ADT
recursive case
scope
36. A variable containing the address of other data
pointer
backtrack
constructive
general list
37. A contiguous block of memory containing elements of the same type - accessed by numeric index
depth-first search
array
null dereference
descendants
38. Two variables that reference the same object
branching factor
alias
general list
constructive
39. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
taxonomy
reference type
grammar
leaf
40. A description of the state of a process such as a board game
fifo
abstract data type
parent
state
41. To combine two ordered linear structures into one
association list
base case
constructive
merge
42. A section of the runtime stack holding the values of all variables for one invocation
reference
stack frame
depth-first search
complex ADT
43. A tree node containing a contents value but with no children
queue
procedural abstraction
leaf
pointer
44. Separation of the properties of a data type from its implementation
random access
goal
class
data abstraction
45. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
base case
boxed number
tail recursive
type
46. A linked list in which the last element points back to the first element
circularly linked list
recursive case
tail recursive
type
47. The next element in a linked list
ontology
successor
grammar
postorder
48. A given collection of values along with a collection of operations for use on those values
data type
root
node
reference type
49. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
cons
big o
object
scope
50. The area of program text over which a variable can be referenced
recursive case
object
scope
stack space