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Test your basic knowledge |
Data Structures
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Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A linked list in which each elements has both forward and backward pointers
doubly linked list
link
immutable
big o
2. A section of the runtime stack holding the values of all variables for one invocation
reference
class
immutable
stack frame
3. A stack containing a stack frame of variable value for each active invocation of procedure
runtime stack
procedural abstraction
well-founded ordering xml
ontology
4. A tree node containing a contents value but with no children
class
leaf
pointer
merge
5. A problem that is so hard that it cannot be solved unless the problem is small
intractable
linked list
cons
scope
6. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
set difference
immutable
depth
circular queue
7. A function whose value either does not involve a recursive call - or is exactly the value of a recursive call
big o
scope
depth-first search
tail recursive
8. A process that removes unwanted elements from a collection
filter
child
gedanken
type
9. Given two sets -the union is the set of elements that are members of either set
postorder
branching factor
structure sharing
union
10. A problem-solving strategy in which a problem is broken down into sub-problems - until simple subproblems are reached
linear O(n)
recursion
circularly linked list
divide and conquer
11. To hide similar items with the same name
binary search tree (bst)
search
structure sharing
shadow
12. A problem whose solution requires a linear amount of time or space if the problem is size n
linear O(n)
goal
random access
backtrack
13. The next element in a linked list
union
pointer
side-effect
successor
14. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
big o
binary search tree (bst)
fair
search
15. In object oriented programming - a description of a set of similar objects
class
preorder
algorithm
LIFO
16. Given two sets - the intersection is the set of elements that are members of both sets
leaf
procedural abstraction
LIFO
intersection
17. In a tree - the union of a node's parent and the parent's ancestors
abstract data type
DFS
amortized Analysis
ancestors
18. To answer the question - "If the algorithm is run several times - what is the average time per run - given the worst possible sequence of runs?"
type
amortized Analysis
big o
array
19. A sequence of records - where each record contains a link to the next one
linked list
quadratic
simple data type
taxonomy
20. An order of processing a tree in which the parent node is processed after its children
filter
depth
postorder
merge
21. A classification of objects into a tree structure that groups related objects
taxonomy
merge
goal
branching factor
22. An order of processing a tree in which the parent node is processed before its children
preorder
binary search tree (bst)
shadow
simple data type
23. To look through a data structure until a goal object is found
search
doubly linked list
null dereference
gedanken
24. A runtime error that occurs when an operation such as method call is attempted on a null pointer
pointer
leaf
null dereference
simple ADT
25. Composed of a collection of data values; implemented with a data structure
union
complex ADT
structure sharing
reference type
26. A search in which children of a node are considered before siblings are considered
cons
garbage collection
depth-first search
array
27. Two variables that reference the same object
alias
null dereference
object
gedanken
28. Composed of individually named data fields
divide and conquer
simple ADT
linear O(n)
amortized Analysis
29. To convert from a pointer to the data that is pointed to
dereference
immutable
divide and conquer
amortized Analysis
30. o(n^2) - a problem whose solution requires a quadratic amount of time or space if the problem is of size n
linear O(n)
quadratic
node
merge
31. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
destructive
algorithm
fair
filter
32. The process of collecting garbage for recycling
data structure
operator
algorithm
garbage collection
33. A collection of objects that are inserted and removed according to the LIFO principle
inorder
stack
intractable
linear O(n)
34. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
queue
leaf
algorithm
abstract data type
35. A condition of the input data where the data will be handled by call(s) to the same program
dereference
ancestors
recursive case
data abstraction
36. The number of links between the root of a tree and the leaves
depth
linear O(n)
sort
pointer
37. A case where tow data structures share some elements
recursion
circular queue
structure sharing
depth
38. A description of operations on a data type that could have multiple possible implementations
intersection
abstract data type
backtrack
random access
39. An ordering that can be guaranteed to terminate - e.g. starting at a positive integer and counting down
well-founded ordering xml
array
operator
child
40. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
filter
doubly linked list
data structure
side-effect
41. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
destructive
tail recursive
reference type
grammar
42. A node of a tree that has children
backtrack
alias
interior node
circularly linked list
43. Values are in the most basic form and cannot be decomposed into smaller parts
dictionary
intersection
procedural abstraction
simple data type
44. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
data type
procedural abstraction
linear O(n)
side-effect
45. Constructed of multiple components (simple or complex types)
complex data type
parent
linear O(n)
reference type
46. An extra record at the start or end of a data structure such as a linked list - to simplify processing
entinel
recursive case
dereference
stack space
47. A pointer to the next element in a linked list
interior node
descendants
link
stack
48. A description of the state of a process such as a board game
dictionary
association list
search
state
49. In a search tree - a program that changes a state into a child state e.g a move in a game
operator
pointer
circularly linked list
inorder
50. First in first out: describes ordering of a queue
fifo
stack
structure sharing
linked list
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