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Test your basic knowledge |
Data Structures
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A linked list in which each elements has both forward and backward pointers
procedural abstraction
root
leaf
doubly linked list
2. Implementation of complex ADTs. Physical representation of how data is stored - organized - and manipulated
data structure
filter
recursion
garbage
3. A linked list in which the last element points back to the first element
stack
complex data type
complex ADT
circularly linked list
4. A data structure that can be identified at runtime as being a member of a class
state
type
object
garbage
5. First-child/next-sibling
big o
interior node
union
fair
6. A problem that is so hard that it cannot be solved unless the problem is small
big o
link
intractable
queue
7. To look through a data structure until a goal object is found
successor
search
merge
array
8. A pointer to data
quadratic
descendants
reference
class
9. In object oriented programming - a description of a set of similar objects
depth
inorder
search
class
10. A process that removes unwanted elements from a collection
filter
big o
boxed number
inorder
11. Separation of the properties of a data type from its implementation
data abstraction
tail recursive
parent
reference type
12. An abstracted function that describes the amount of computer time or memory space required by an algorithm - as a function of problem size. for problems larger than a certain size - the actual time or space required will be less than the Big O multip
runtime stack
binary search tree (bst)
doubly linked list
big o
13. Any effect of a procedure other than returning a value - e.g. printing or modifying a data structure
side-effect
complex data type
set difference
reference
14. Describes a data structure that cannot be changed once it has been created - such as Integer or String in Java
random access
tail recursive
reference type
immutable
15. A pattern that describes a set of similar programs
design pattern
data type
inorder
destructive
16. A case where tow data structures share some elements
amortized Analysis
binary tree
DFS
structure sharing
17. Describes a though experiment or view of an entity
doubly linked list
data structure
gedanken
shadow
18. Given two sets - the intersection is the set of elements that are members of both sets
simple data type
shadow
intersection
structure sharing
19. A queue implemented within an array - where the first elements of the array logically follows the last elements
circular queue
DFS
grammar
constructive
20. A sequence of clear and precise step-by-step instructions for solving a problem in a finite amount of time
alias
algorithm
depth
root
21. A type in which variables of that type are pointers to objects. in the code integer i = 3 - the variable i holds a pointer to the integer object that contains the value. in in j = 3 - the variable j contains the value. in java - only reference types
root
grammar
reference type
amortized Analysis
22. Describes a function that makes a new data structure but does not modify its arguments
destructive
constructive
filter
simple ADT
23. In a tree - a node pointed to by a parent node
complex ADT
child
side-effect
filter
24. A given collection of values along with a collection of operations for use on those values
dictionary
side-effect
immutable
data type
25. A runtime error that occurs when an operation such as method call is attempted on a null pointer
parent
goal
grammar
null dereference
26. A case where a program calls itself
set difference
complex ADT
recursion
array
27. To hide similar items with the same name
shadow
runtime stack
preorder
goal
28. The top node of a tree - from which all other nodes can be reached
root
null dereference
queue
reference
29. The number of links between the root of a tree and the leaves
object
root
reference
depth
30. Any container with linear ordering
ancestors
goal
general list
complex ADT
31. In a search tree - the number of children of a given node. often - the branching factors of individual nodes will vary - so an average value may be used
null dereference
gedanken
association list
branching factor
32. To modify the order of a set of elements so that a desired ordering holds between them - e.g. alphabetic order
successor
array
sort
parent
33. An elements of a linked list - tree - or graph - often represented by a data structure
node
scope
circularly linked list
ontology
34. A pointer to the next element in a linked list
complex data type
link
fair
boxed number
35. A list of pairs - where each pair has a key and a value associated with the key
scope
data structure
association list
stack
36. A stack containing a stack frame of variable value for each active invocation of procedure
array
runtime stack
LIFO
shadow
37. A data structure representing a sequence of items - which are removed in the same order as they were inserted.
queue
ancestors
null dereference
garbage
38. Composed of a collection of data values; implemented with a data structure
array
linear O(n)
reference type
complex ADT
39. The next element in a linked list
complex data type
general list
pointer
successor
40. The area of program text over which a variable can be referenced
intersection
parent
scope
amortized Analysis
41. A formal description of a language in terms of vocabulary and rules for writing phrases and sentences
pointer
grammar
dictionary
fair
42. A section of the runtime stack holding the values of all variables for one invocation
backtrack
stack frame
linear O(n)
preorder
43. A search in which children of a node are considered before siblings are considered
depth-first search
random access
boxed number
association list
44. storage that is no longer pointed to by any variable and therefore can no longer be accessed
merge
garbage
fifo
stack space
45. A simple case that can be solved easily - without recursion
taxonomy
simple data type
base case
grammar
46. A number that is defined as an object so that it has a runtime type and methods that can be used - e.g. Integer in Java
boxed number
reference type
class
LIFO
47. To combine two ordered linear structures into one
merge
base case
side-effect
entinel
48. A problem whose solution requires a linear amount of time or space if the problem is size n
simple ADT
reference
dereference
linear O(n)
49. The process of collecting garbage for recycling
leaf
garbage collection
depth-first search
destructive
50. binary tree that is ordered such that each node has contents - and all of its left descendants are less than the contents - an all of its right descendants are greater than the contents
state
binary search tree (bst)
inorder
link