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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Low Pressure; Part in a longitudinal wave where the particles are spread apart
Intensity
2 Dimensions of Sound
Jitter
Rarefaction
2. How Loud (Y-Axis) & How Fast (X-Axis)
Pass Band
Physical Disc Format
2 Dimensions of Sound
Buffering
3. Computer program or device capable of encoding and/or decoding a digital data stream with the end result being a reduced file size
Codec
Threshold of Pain
Headroom Bits
Sample Rate Effect on Anti-Aliasing
4. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Conversion Buffering
Buffer Size
dB/FS
Buffering
5. Algorithm uses matrix of a mid/side microphone pair to determine a side signal & that signal is reduced then distributed as code in stereo
Word Clock
Variable Bit Rate
M-S Stereo
Codec
6. Samples are duplicated and the playback sampling rate correspondingly increased; Significantly raises the Nyquist limit to a range well beyond human hearing; Processing 'pushes' the distortion resulting from quantization error into these higher frequ
Claude Shannon
Noise Shaping
Recording Levels
Sine Wave
7. Same as 'aliasing'
Multichannel Audio Digital Interface (MADI)
PCM
Physical Disc Format
Foldover
8. (Amplitude Based) Amplitude: Voltage; Quantization; Bit Depth; Quantization Intervals; Quantization Noise; [Signal:Quantization Noise Ratio]; Dither; Dynamic Range
Direct Stream Digital
0 dB FS
Y-Axis Terminology
Latency
9. The process of reducing the space required to store data by efficiently encoding the content.
TOSLINK
Lossy Formats
Optical Cable
Compression
10. As sample rate is increased more room is created for a smoother slope of the attenuation band because Nyquist limit extends well beyond range of hearing with each increase
Amplitude Accuracy
Sample Rate Effect on Anti-Aliasing
Lightpipe
Pad Head & Tail
11. Circuit that interprets the meaning of the symbols as they were chosen and arranged by the encode
0 dB FS
Decoder
Requirements for A/D Conversion
Sampling Theorem
12. Root Mean Square; Refers to taking the square root of all instantaneous amplitudes; Takes the average of those squares; (-6 Peak Level is approximately equal to -20 RMS)
Photoreceptor
RMS
Word Clock
Subbands
13. Each bit in the bit depth is equal to a _____ increase in dynamic range
6 dB
Lossy
Edit Decision List
Sony-Philips Digital Interface Format (S/PDIF)
14. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
Fidelity
Joint Stereo
I/O Connection Buffering
Entropy Coding
15. Apple Lossless; Windows Media Lossless; DTS HD Master Audio; Dolby True HD; FLAC
DVD-5
Lossless Formats
Pulse Density Modulation
Subbands
16. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Physical Disc Format
Buffer Size
Codec
Fletcher- Munson Curve
17. Subtract place values from the decimal number and place ones or zeros in the correct places
Bit Depth
DVD-18
Sine Wave
Decimal- to-Binary Conversion
18. Unit of measurement that is equal to one millionth of a meter
Nyquist Frequency
Micron
Oscillation
DVD-9
19. Only 2 digits used; The value of each place (ones - hundreds - etc.) are as follows from greatest to least: 128 - 64 - 32 - 16 - 8 - 4 - 2 - 1
Class - D Amplifier
Base 2 System
Buffering Locations
AES3
20. Data is transmitted over fiber optic lines; Uses a TOSLINK connecter instead of an RCA type; Can transmit multi- channel audio; Not susceptible to ground hum and loops; Able to support far higher rates of data transfer over greater distances than coa
Y-Axis Terminology
Amplitude Accuracy
Optical Cable
DVD-Audio
21. Method of sampling data at a higher resolution (higher sample rate) as a means of reducing harmonic content during D/A conversion; (x2) oversampling gets rid of all odd harmonic content
0 dB FS
Sawtooth Wave
Bit Rate
Oversampling
22. Number of bits per second processed when sampling sound; (Sampling Rate x Bit Depth) = Resolution
Bit Rate
Amplitude Accuracy
Floating Point
Dynamic Range
23. Anytime bit depth is reduced the gap gets bigger so more dithering is required
Nanometer
Redither
Interpolation Filter
Claude Shannon
24. Sample Rate x Bit Depth x # of Channels
Average Bit Rate
Non -Compressed Audio Data Rate Formula
Overflow
Stapedes Reflex
25. Method of representing an acoustic quantity with a series of binary numbers; Can have only specific individually distinct values
2 Dimensions of Sound
Pulse Width Modulation
Tascam Digital Interface Format (TDIF)
Digital
26. French mathematician that noted that any complex sound can be broken down into a series of component pure tones
Anti-Imaging Filter
Joseph Fourier
TOSLINK
Harry Nyquist
27. Governs the frequency response of a digital system; The highest- frequency component that can be captured with a sampling rate; always 1/2 of sampling rate; Also called the limiting frequency
Pulse Density Modulation
Foldover
Sawtooth Wave
Nyquist Frequency
28. Branch of psychology concerned with the subjective perception of sound
Threshold of Hearing
Psychoacoustics
Pad Head & Tail
Pulse Density Modulation
29. Inner ear component that attaches to the stapes and helps to decrease the amplitude of vibrations; Causes the masking phenomenon
Claude Shannon
SCMS
Stapedes Reflex
SACD
30. Number or variable that represents the number of times the base of a power is used as a factor; Defines magnitude
Exponent
EtherSound
Decimal- to-Binary Conversion
Convolution
31. Allowance of noise floor below that which is required for the final product
Spectrum Multiplication
Footroom
Optical Cable
Constant Bit Rate
32. Very selective method of lowering buffer levels by halting different levels of audio processing
Spectrum Multiplication
Zero-Latency Monitoring
Delta-Sigma Modulation
Low-Latency Monitoring
33. Level above which audible sounds are painful (125 - 130 db)
Additive Synthesis...
Threshold of Pain
Speed of Sound
Redither
34. Snippets of time in which frequency analysis takes place in a perceptual codec
Overflow
Footroom
Frames
Bit Depth
35. Digital and analog processing capability is combined on a single microchip allowing for 1- bit resolution at high sample rates
Glass Master
Delta-Sigma Modulation
Dynamic Range
0 dB FS
36. Based on psychoacoustics - these are the basis of frequency analysis for a perceptual codec;
Glass Master
Subbands
Quantization
Acoustics
37. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
Bit Depth Effect on Dynamic Range
Lossy Formats
CPU Buffering
Buffering Locations
38. Splits the input signal and mixes it with an analog copy so that no latency is present
Quantization
Constant Bit Rate
Multichannel Audio Digital Interface (MADI)
Zero-Latency Monitoring
39. Multi-Bit Words; (Pulse Code Modulation)
Adaptive Pulse Code Modulation
PCM
Storage Conversion Steps
Recording Levels
40. The more bits allocated during quantization - the more accurate the measurement
Dolby 7.1
A/D Conversion
MONO
Bit Depth Effect on Dynamic Range
41. Measurement at regular intervals of the amplitude of a varying waveform (in order to convert it to digital form); There must be a minimum of 2 samples for each cycle in a waveform
Transfer Protocol
Decimal- to-Binary Conversion
Sampling (Samples)
Harmonic Content
42. Twice as many samples as the highest frequency at minimum; Sampling rate totally controls frequency response
Floating Point
Sampling Rule
PCM
Bit Depth
43. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
Direct Stream Digital
Floating Point
Normalizing
Fourier Series
44. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
Logical Format
Perceptual Coding
Recording Levels
Sampling (Samples)
45. Rate at which energy is drawn from a source that produces a flow of electricity in a circuit; Expressed in volts
Delta-Sigma Modulation
Threshold of Pain
Sine Wave
Voltage
46. Lossless Format; Can hold up to 25GB on a single- layer disc and 50GB on a dual- layer disc
Motion Pictures Experts Group
D/A Conversion Signal Flow
Speed of Sound
Blu-Ray
47. Serial Copy Management System; main difference between AES3 & S/PIDF
Algorithm
SCMS
Fidelity
Digital
48. Measure of sound pressure over the frequency spectrum - for which a listener perceives a constant loudness when presented with pure steady tones
Equal Loudness Contour
Buffer Size
Digital
Decimal- to-Binary Conversion
49. If a signal is sampled at a rate higher than twice the highest significant signal frequency and at evenly spaced intervals - then the samples contain all the information of the original signal
Sampling Theorem
Blu-Ray
Voltage
Logical Format
50. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
Signal- to- Noise Ratio
Sony-Philips Digital Interface Format (S/PDIF)
RMS
Motion Pictures Experts Group