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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Masking Analysis...
Fletcher- Munson Curve
dBFS
Quantization Intervals
2. Visual graph that shows how loud a sound is at different frequencies
A/D Conversion
Sonogram
Joint Stereo
Compression
3. Have odd numbered harmonics
Square Wave
dBFS
Successive Approximation
Direct Monitoring
4. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
Glass Master
AES3
I/O Connection Buffering
Sample Rate
5. Samples are duplicated and the playback sampling rate correspondingly increased; Significantly raises the Nyquist limit to a range well beyond human hearing; Processing 'pushes' the distortion resulting from quantization error into these higher frequ
Sampling Rule
Buffering
Bit Depth
Noise Shaping
6. Ultra low- latency - 512- channel (on a gigabit network) - less flexible AoE format; Routed like audio cables...not network cables
Pulse Density Modulation
Multichannel Audio Digital Interface (MADI)
Jitter
EtherSound
7. Signal voltage is relayed to a register from sample- and - hold circuit; Holds reference frequencies in binary form that decrease in value; Finds approximated value & assigns binary number accordingly
Footroom
dB/SPL
Anti-Imaging Filter
Successive Approximation
8. More aggressive lossy data reduction techniques that require further manipulation of the stereo field; Examples are 'Intensity' & 'M-S'
Joint Stereo
Bit Depth
Harry Nyquist
Audio Engineering Society
9. Fractional part of a floating- point number; Also called the mantissa; Defines precision
Peak Level
EtherSound
Non -Compressed Audio Data Rate Formula
Significand
10. Subtract place values from the decimal number and place ones or zeros in the correct places
Square Wave
Glass Master
Blu-Ray
Decimal- to-Binary Conversion
11. Used as the main disc from which other discs are made; Composed of ground glass with a very fine photoresistor layer; An imaging laser burns pit and land patterns in preparation for duplication
DVD-14
Fletcher- Munson Curve
Glass Master
PCM
12. Overtones that contribute to the timbre of a sound and make up a complex waveform's physical characteristics
Cutoff Frequency
Harmonic Content
Sample Rate Effect on Anti-Aliasing
Oversampling
13. A frequency specified for a filter (digital or electronic) the marks the point at which the frequency content of a signal is altered +/- 3dB
Cutoff Frequency
Internal Resolution
Decoder
Glass Master
14. Psychoacoustic model of data reduction used for general audio compression that aims to transmit only features perceptible to the human ear; Useful for mastering streaming media
Perceptual Coding
Tascam Digital Interface Format (TDIF)
Dithering
Audio over Ethernet (AoE)
15. Accuracy with which an electronic system reproduces the sound or image of its input signal
Conversion Buffering
Fidelity
Successive Approximation
Sinusoidal
16. AES
dB/FS
Audio Engineering Society
Anti-Imaging Filter
Convolution
17. The mathematics - algorithms - and the techniques used to manipulate signals after they have been converted to digital form
Digital Signal Processing
Playback Buffering
CobraNet
Audio Engineering Society
18. Waveform of a pure tone showing simple harmonic motion
Sampling Theorem
Headroom Bits
Sine Wave
Nyquist Frequency
19. Stores only one copy of a stereo signal and assigns it to both channels in order to save 50% of original bandwidth
Blu-Ray
Dithering
Inter-Channel Redundancy
Algorithm
20. Also known as equal loudness curves; Graph that indicates the average ear sensitivity to different frequencies at different SPL levels (as volume increases - these curves flatten out)
Transfer Protocol
Fletcher- Munson Curve
Oscillation
dB/FS
21. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
dB/SPL
Overflow
Anti-Aliasing Filter
Logical Format
22. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
Quantization Intervals
Anti-Aliasing Filter
Playback Buffering
Fourier Series
23. Cable used to transmit data; Inner cable is surrounded by a plastic insulator - which is surrounded by a wire mesh conductor that insulates the internal signal wire from external interference and an outer casing that functions as a ground
Effective Bit Depth
Perceptual Coding
Coaxial
Dolby 7.1
24. Snippets of time in which frequency analysis takes place in a perceptual codec
Digital Signal Processing
Frames
Joseph Fourier
Playback Buffering
25. Branch of psychology concerned with the subjective perception of sound
Attenuation
Sampling Theorem
Psychoacoustics
Non -Compressed Audio Data Rate Formula
26. ABR; Codecs that encode data by determining how dense or sparse areas of the audio are while also keeping bit rate within specified limits to avoid rebuffering
Glass Master
Average Bit Rate
SACD
Headroom Bits
27. Six channel (five speakers and one subwoofer for bass) digital surround sound system by Dolby
Internal Resolution
dB/FS
Fletcher- Munson Curve
Dolby 5.1
28. Unit of measurement that is equal to one millionth of a meter
Quantization
Claude Shannon
Micron
Anti-Aliasing Filter
29. Low Pressure; Part in a longitudinal wave where the particles are spread apart
Nanometer
Bit Depth Effect on Dynamic Range
Rarefaction
Noise Shaping
30. Toshiba developed digital audio interface utilizes fiber optics as a transmission medium.
TOSLINK
A/D Conversion
Red Book
Algorithm
31. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Additive Synthesis...
Oversampling
Normalizing
Ethernet
32. 8.75 GB; DS/SL
Decimation Filter
DVD-10
I/O Connection Buffering
Interpolation Filter
33. 1.) Bit Rate x Sample Rate (you'll get b/sec) 2.) Multiply by 60 if converting seconds to minutes 3.) Divide by 8 to convert bits to Bytes and get B/min 4.) Divide by 1 -024 to get KB/min and keep doing it until you get desired bit rate specification
Edit Decision List
Fourier Series
EtherSound
Storage Conversion Steps
34. The more bits allocated during quantization - the more accurate the measurement
Direct Stream Digital
Sampling (Samples)
Acoustics
Bit Depth Effect on Dynamic Range
35. Eight channel digital surround sound system by Dolby
Interleaved
Requirements for A/D Conversion
Dolby 7.1
Convolution
36. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
DVD-9
Bit Depth
Signal- to- Noise Ratio
Low-Latency Monitoring
37. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
Decimation Filter
Red Book
Requirements for CD Audio
Sawtooth Wave
38. As sample rate is increased more room is created for a smoother slope of the attenuation band because Nyquist limit extends well beyond range of hearing with each increase
Class - D Amplifier
Sample Rate Effect on Anti-Aliasing
Decimation Filter
Convolution
39. The number of compressions or rarefactions in one second; The higher the frequency the more compressions & rarefactions per second; Measured in Hertz
Frequency
TOSLINK
Quantizer
Compression
40. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
Ethernet
Buffering Locations
Claude Shannon
Sample Rate
41. Improper (false) sampling of high frequencies that cause much lower frequencies to be produced when the audio is reconstructed; Foldover happens at higher frequencies as harmonics reach levels that exceed the Nyquist limit.
Equal Loudness Contour
DVD-5
Aliasing
Ethernet
42. Unit of measurement that is equal to one billionth of a meter
Pad Head & Tail
Direct Monitoring
A/D Conversion
Nanometer
43. Found that aliasing was always a problem no matter how fast you sample; Less data recorded but more accurate; 2 samples per wave length.
Joint Stereo
Harry Nyquist
Word Clock
Dolby 7.1
44. Allowance of noise floor below that which is required for the final product
Blu-Ray
Footroom
MONO
Lossy Formats
45. A method of representing real numbers using a mantissa and an exponent
Floating Point
Lightpipe
Additive Synthesis...
Dynamic Range
46. Take up half as many bits (50%); Algorithm can keep same quality by lossing the stereo track
MONO
Multichannel Audio Digital Interface (MADI)
Interleaved
Storage Conversion Steps
47. Measures the highest levels of a signal being recorded or mixed; Monitors for clipping - which occurs at 0dBFS); Does not always reflect perceived volume of signal
Y-Axis Terminology
Frequency
0 dB FS
Peak Level
48. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Delta-Sigma Modulation
Buffering
Significand
Pass Band
49. The difference in volume between the loudest and quietest sounds of a source
Dynamic Range
CPU Buffering
Dithering
Headroom Bits
50. Same as 'aliasing'
CobraNet
Foldover
Perceptual Coding
Word Clock