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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Full Scale; Type of metering that measures level in digital recording system; Recording and Mixing levels should NEVER exceed 0dB FS in digital audio or clipping will occur
dB/FS
Coaxial
DVD-5
Quantizer
2. Joint-Stereo Technique; Since the human brain is unable to localize sounds at high frequencies well sounds above 9 kHz threshold are encoded in mono
AES3
Lossy Formats
AoE Formats
Intensity Stereo
3. Subtract place values from the decimal number and place ones or zeros in the correct places
AoE Formats
Dolby 7.1
dB/FS
Decimal- to-Binary Conversion
4. 4.38 GB; SS/SL
DVD-5
Square Wave
A/D Conversion
Speed of Sound
5. Uses entropy coding as the basis; Computer data compression algorithm that packages files such as .ZIP & .RAR
Sonogram
Data Packing
Motion Pictures Experts Group
Requirements for CD Audio
6. A digital filter's time domain output sequence when the input is a single sample is input
Dithering
Requirements for A/D Conversion
Bit Rate
Impulse Response
7. (AES/EBU); 110O - 2- channel balanced digital audio cable with an XLR connection; NOT a mic cable!!
Glass Master
AES3
0 dB FS
Subbands
8. Built into DAWs; Bits are added when signals are mixed together to avoid clipping
CPU Buffering
Buffer Size
Requirements for A/D Conversion
Headroom Bits
9. A method of representing real numbers using a mantissa and an exponent
Anti-Aliasing Filter
Constant Bit Rate
Floating Point
Quantizer
10. The act of a frequency swinging back and forth with a steady - uninterrupted rhythm
Dithering
Joint Stereo
Oscillation
Speed of Sound
11. Eliminates frequencies above the Nyquist limit from becoming samples; Occurs prior to quantization
Anti-Aliasing Filter
Noise Shaping
Internal Resolution
EtherSound
12. EDL; Final list of samples used in the audio editing process; Identified by time code
Lossless
EtherSound
Fletcher- Munson Curve
Edit Decision List
13. Softest sound that can be heard by the average human ear (0 dB)
Redither
Threshold of Hearing
SCMS
Foldover
14. Each bit in the bit depth is equal to a _____ increase in dynamic range
6 dB
DVD-18
Average Bit Rate
Frequency
15. Eight channel digital surround sound system by Dolby
Dolby 7.1
Analog
Cutoff Frequency
Micron
16. Have odd numbered harmonics
Nanometer
Stapedes Reflex
Square Wave
Tascam Digital Interface Format (TDIF)
17. Measuring equipment in A/D conversion that processes voltage and provides a value for that voltage
Quantizer
Oversampling
DVD-10
Sonogram
18. 16-Bit; 44.1 kHz; PCM; Stereo
MONO
Requirements for CD Audio
Digital
Sawtooth Wave
19. 'Capturing' part of digital audio; Never captures a signal perfectly
Square Wave
A/D Conversion
Storage Conversion Steps
Peak Level
20. Deviation from a normal - steady pulse or tick of a clock that contributes to misrepresentation of a signal; Result of small timing irregularities that become magnified during the transmission of digital signals as the signals are passed from one dev
Jitter
Attenuation
Joint Stereo
Zero-Latency Monitoring
21. Data transmission protocol over which computer network traffic travels; Poorly suited to real- time transmission but numerous attempts have been made to harness the technology because of its flexible routing; Uses simple Cat5 cabling; Resists interfe
Sample Rate Effect on Anti-Aliasing
Voltage
Decoder
Audio over Ethernet (AoE)
22. MPEG; Standardizing body of audio coding
Square Wave
Interpolation Filter
Impulse Response
Motion Pictures Experts Group
23. Digital Word -> Series of Resistors (each with assigned charges) -> Sample- and-Hold Circuit -> Anti-Imaging Filter (Smoothing Filter) -> Reconstructed Sample
Sample Rate
MONO
D/A Conversion Signal Flow
Sinusoidal
24. How Loud (Y-Axis) & How Fast (X-Axis)
MONO
6 dB
2 Dimensions of Sound
Fletcher- Munson Curve
25. Series of dots and dashes representing the letters of the alphabet; Most common letters are represented by the shortest dots and dashes; Example of entropy coding
Motion Pictures Experts Group
Audio over Ethernet (AoE)
Joseph Fourier
Morse Code
26. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
Interpolation Filter
Buffering Locations
D/A Conversion
Frequency
27. Circuit that interprets the meaning of the symbols as they were chosen and arranged by the encode
Nyquist Frequency
Decoder
Equal Loudness Contour
Pulse Density Modulation
28. Very selective method of lowering buffer levels by halting different levels of audio processing
Coaxial
0 dB FS
Morse Code
Low-Latency Monitoring
29. Only 2 digits used; The value of each place (ones - hundreds - etc.) are as follows from greatest to least: 128 - 64 - 32 - 16 - 8 - 4 - 2 - 1
Base 2 System
M-S Stereo
Codec
Acoustics
30. Sample Rate x Bit Depth x # of Channels
Word Clock
Non -Compressed Audio Data Rate Formula
Harmonic Content
Pulse Width Modulation
31. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Sample Rate Effect on Anti-Aliasing
Buffering
Foldover
Headroom Bits
32. Allows for an internal sample rate at multiples of the input and output rates; Alleviates the need for steep 'brickwall' filters; Often combined with internal '1- bit' processing; Increases smoothing effect
Direct Stream Digital
Oversampling
Photoreceptor
Overflow
33. 7.95 GB; SS/DL
DVD-9
Bit Depth Effect on Dynamic Range
Sample Rate Effect on Anti-Aliasing
Sawtooth Wave
34. The frequency range that is allowed through a filter
Pass Band
European Broadcasting Union
Jitter
Spectrum Multiplication
35. (Time Based) Frequency: Aliasing; Anti-Aliasing Filter; Sample Rate; Nyquist Limit
Conversion Buffering
MONO
X-Axis Terminology
Attenuation
36. Signal conversions are mixed with playback tracks resulting in near-zero latency
Direct Monitoring
Storage Conversion Steps
EtherSound
A/D Conversion
37. Signal voltage is relayed to a register from sample- and - hold circuit; Holds reference frequencies in binary form that decrease in value; Finds approximated value & assigns binary number accordingly
Successive Approximation
Dolby 7.1
Significand
Speed of Sound
38. 8.75 GB; DS/SL
Compression
Threshold of Pain
DVD-10
Lightpipe
39. Rate at which energy is drawn from a source that produces a flow of electricity in a circuit; Expressed in volts
Voltage
Buffer Size
Digital Signal Processing
Direct Monitoring
40. Having a repeated succession of waves or curves as in a sound waveform
Floating Point
Lossless Formats
Sinusoidal
Overflow
41. Difference in brightness between land and pit on a CD Physical Format
Micron
I/O Connection Buffering
Index of Reflectivity
A/D Conversion
42. Most significant lossless coding technique in current use; Measure of disorder in which long strings of data are represented by short symbols and uses the shortest symbols to represent the most common repetitive audio data maximizing data reduction
Entropy Coding
Harry Nyquist
Buffering Locations
Acoustics
43. The set of rules that computers use to move files from one computer to another on an internet
Algorithm
Transfer Protocol
Speed of Sound
Normalizing
44. A sample- by- sample operation on two signals
Convolution
Motion Pictures Experts Group
Digital Signal Processing
Digital
45. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
6 dB
SACD
Fourier Series
Compression
46. The number of compressions or rarefactions in one second; The higher the frequency the more compressions & rarefactions per second; Measured in Hertz
Anti-Aliasing Filter
Blu-Ray
Frequency
Foldover
47. Lossless Format; Can hold up to 25GB on a single- layer disc and 50GB on a dual- layer disc
AoE Formats
Morse Code
Blu-Ray
Direct Monitoring
48. The elapsed time it takes for a packet of data to arrive at its destination; Lagging or pause of an audio signal as digital processing occurs; Can be managed utilizing several forms of 'audio monitoring'
Voltage
Interleaved
Latency
Acoustics
49. Based on psychoacoustics - these are the basis of frequency analysis for a perceptual codec;
0 dB FS
Subbands
Optical Cable
Fourier Series
50. Data is transmitted over fiber optic lines; Uses a TOSLINK connecter instead of an RCA type; Can transmit multi- channel audio; Not susceptible to ground hum and loops; Able to support far higher rates of data transfer over greater distances than coa
Quantization Intervals
Peak Level
Optical Cable
Harmonic Content