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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. More accuracy in low amplitudes and less in higher amplitudes
Quantization Intervals
AES3
Buffering Locations
Amplitude Accuracy
2. Discrete incremental distinctions made between the value of one sample and the next; Breaks down bit depth into a series of evenly spaced intervals
Quantization Intervals
Zero-Latency Monitoring
Anti-Imaging Filter
DVD-9
3. High Pressure - Part of a longitudinal wave where the particles of the medium are close together
Headroom Bits
Compression
Quantization Intervals
Lossy Formats
4. AAC (Advanced Audio Coding); MP3; RA; WMA; OGG Vorbis; Dolby Digital/AC-3; DTS; ADPCM
Spectra
Lossy Formats
Y-Axis Terminology
Adaptive Pulse Code Modulation
5. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
Non -Compressed Audio Data Rate Formula
I/O Connection Buffering
Index of Reflectivity
Lightpipe
6. A time regulator that makes all samples and bits to align when working with interconnected digital devices; Basically a signal that all of the digital devices refer to when operating.
Subbands
Word Clock
Morse Code
Algorithm
7. Sony and Philips optical disc format; Utilizes sigma delta DSD to offer higher resolution; 1- bit; 2.8224 MHz; 6-Channel
SACD
Storage Conversion Steps
Constant Bit Rate
X-Axis Terminology
8. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
Fourier Series
Blu-Ray
Sampling (Samples)
Quantization Intervals
9. A drive that can read and write on optical media that hold up to 50 GB on two layers; 24- bit/96 kHz for 8-Channel; 24- bit/192 kHz for 6-Channel
Blu-Ray
Speed of Sound
Frames
Headroom Bits
10. Used as the main disc from which other discs are made; Composed of ground glass with a very fine photoresistor layer; An imaging laser burns pit and land patterns in preparation for duplication
Direct Monitoring
2 Dimensions of Sound
Glass Master
Lossy Formats
11. How Loud (Y-Axis) & How Fast (X-Axis)
Buffer Size
2 Dimensions of Sound
Word Clock
Multichannel Audio Digital Interface (MADI)
12. Sample Rate x Bit Depth x # of Channels
Stapedes Reflex
Interleaved
D/A Conversion Signal Flow
Non -Compressed Audio Data Rate Formula
13. Industry Standards: -6 dB Peak = -20 RMS Meter
Non -Compressed Audio Data Rate Formula
Recording Levels
Subbands
Direct Stream Digital
14. Computer program or device capable of encoding and/or decoding a digital data stream with the end result being a reduced file size
Entropy Coding
CobraNet
Codec
Square Wave
15. Smallest interval measurable by a scientific instrument; Defined by bit rate (sample rate x bit depth)
Buffer Size
Acoustics
Convolution
Resolution
16. High channel count; 64 channels on one cable; Coaxial cable with BNC connector or fiber optic with ST1 connector
Multichannel Audio Digital Interface (MADI)
Playback Buffering
Peak Level
Low-Latency Monitoring
17. The act of a frequency swinging back and forth with a steady - uninterrupted rhythm
Morse Code
Significand
Oscillation
Voltage
18. (Time Based) Frequency: Aliasing; Anti-Aliasing Filter; Sample Rate; Nyquist Limit
Floating Point
X-Axis Terminology
Glass Master
Square Wave
19. Twice as many samples as the highest frequency at minimum; Sampling rate totally controls frequency response
X-Axis Terminology
Sampling Rule
Bit Rate
PCM
20. The continuous loss of signal strengths as a signal travels through a medium
Spectrum Multiplication
Bit Depth Effect on Dynamic Range
Playback Buffering
Attenuation
21. Allowance of noise floor below that which is required for the final product
Footroom
Intensity Stereo
Glass Master
Photoreceptor
22. EDL; Final list of samples used in the audio editing process; Identified by time code
Edit Decision List
Oversampling
Codec
Threshold of Pain
23. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
Signal- to- Noise Ratio
Tascam Digital Interface Format (TDIF)
Sampling (Samples)
Requirements for CD Audio
24. Eight channel digital surround sound system by Dolby
SCMS
Dolby 7.1
D/A Conversion
Headroom Bits
25. Signal conversions are mixed with playback tracks resulting in near-zero latency
Direct Monitoring
DVD-14
Equal Loudness Contour
6 dB
26. Psychoacoustic model of data reduction used for general audio compression that aims to transmit only features perceptible to the human ear; Useful for mastering streaming media
Perceptual Coding
DVD-18
Class - D Amplifier
Speed of Sound
27. Decibels Full Scale
Dithering
dBFS
Sampling Theorem
Fletcher- Munson Curve
28. The frequency above or below which attenuation begins in a filter circuit
dB/FS
Sample Rate
Cutoff Frequency
DVD-14
29. Measures the highest levels of a signal being recorded or mixed; Monitors for clipping - which occurs at 0dBFS); Does not always reflect perceived volume of signal
Low-Latency Monitoring
Peak Level
European Broadcasting Union
Requirements for A/D Conversion
30. Each bit in the bit depth is equal to a _____ increase in dynamic range
6 dB
Sample- and-Hold
DVD-9
Base 2 System
31. The frequency range that is allowed through a filter
Multichannel Audio Digital Interface (MADI)
Bit Depth
Pass Band
Decoder
32. Subtract place values from the decimal number and place ones or zeros in the correct places
Internal Resolution
Decimal- to-Binary Conversion
Fidelity
Nyquist Frequency
33. A digital filter's time domain output sequence when the input is a single sample is input
Anti-Aliasing Filter
Dolby 5.1
Ethernet
Impulse Response
34. A method of representing real numbers using a mantissa and an exponent
TOSLINK
Floating Point
Class - D Amplifier
Intensity Stereo
35. Softest sound that can be heard by the average human ear (0 dB)
CPU Buffering
Buffering Locations
Bit Rate
Threshold of Hearing
36. Eliminates frequencies above the Nyquist limit from becoming samples; Occurs prior to quantization
Dithering
DVD-5
6 dB
Anti-Aliasing Filter
37. 'Capturing' part of digital audio; Never captures a signal perfectly
Dolby 7.1
A/D Conversion
Bit Depth
Redither
38. The elapsed time it takes for a packet of data to arrive at its destination; Lagging or pause of an audio signal as digital processing occurs; Can be managed utilizing several forms of 'audio monitoring'
Latency
Pulse Code Modulation
Square Wave
Direct Monitoring
39. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
SACD
Foldover
Requirements for A/D Conversion
Noise Shaping
40. Single- pin RCA cable or fiber- optic TOSLINK connector used for digital transfer; 75O coaxial - 2- channel unbalanced; 'Consumer' format of AES3
Sony-Philips Digital Interface Format (S/PDIF)
2 Dimensions of Sound
Significand
Sampling Rule
41. Digital Word -> Series of Resistors (each with assigned charges) -> Sample- and-Hold Circuit -> Anti-Imaging Filter (Smoothing Filter) -> Reconstructed Sample
D/A Conversion Signal Flow
CobraNet
Nyquist Frequency
Coaxial
42. Measure of the amplitude of a longitudinal wave
Pad Head & Tail
Bit Depth
Intensity
X-Axis Terminology
43. Most significant lossless coding technique in current use; Measure of disorder in which long strings of data are represented by short symbols and uses the shortest symbols to represent the most common repetitive audio data maximizing data reduction
Entropy Coding
Audio over Ethernet (AoE)
Lossless
Intensity
44. Unit of measurement that is equal to one millionth of a meter
Micron
AES3
Direct Stream Digital
Dolby 5.1
45. The amount of energy at each wavelength
Additive Synthesis...
Gain Staging
Spectra
Word Clock
46. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Physical Disc Format
European Broadcasting Union
Nanometer
Headroom Bits
47. Defines the number of sample per second taken from a continuous signal to make a discrete signal; Governs the frequency response of digital audio
Sample Rate
Conversion Buffering
Redither
Zero-Latency Monitoring
48. MPEG; Standardizing body of audio coding
Spectrum Multiplication
European Broadcasting Union
Motion Pictures Experts Group
Footroom
49. Represents the amplitude component of the digital sampling process; Technique of incrementing a continuous analog event into a discrete set of binary digits (bits)
Digital Signal Processing
Cutoff Frequency
Y-Axis Terminology
Quantization
50. Root Mean Square; Refers to taking the square root of all instantaneous amplitudes; Takes the average of those squares; (-6 Peak Level is approximately equal to -20 RMS)
RMS
Data Packing
I/O Connection Buffering
Audio over Ethernet (AoE)