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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Father of modern information theory; Solidified the Nyquist Theory by adding the concept that bits per second (binary representation of audio signals) must be at equal intervals to accurately represent data
Redither
Class - D Amplifier
Constant Bit Rate
Claude Shannon
2. HD Audio format; Lossless Compression; 24- bit/96 kHz; 5.1 Surround or 24- bit / 192 kHz stereo sound
Quantization Intervals
DVD-14
Direct Monitoring
DVD-Audio
3. 4.38 GB; SS/SL
PCM
Psychoacoustics
Effective Bit Depth
DVD-5
4. Lossless Format; Can hold up to 25GB on a single- layer disc and 50GB on a dual- layer disc
Adaptive Pulse Code Modulation
Blu-Ray
Delta-Sigma Modulation
CobraNet
5. Based on psychoacoustics - these are the basis of frequency analysis for a perceptual codec;
Intensity Stereo
Subbands
Equal Loudness Contour
Square Wave
6. Digital and analog processing capability is combined on a single microchip allowing for 1- bit resolution at high sample rates
Aliasing
RMS Meter
Delta-Sigma Modulation
M-S Stereo
7. Twice as many samples as the highest frequency at minimum; Sampling rate totally controls frequency response
Lossy
Multichannel Audio Digital Interface (MADI)
Dynamic Range
Sampling Rule
8. The amount of energy at each wavelength
DVD-9
Requirements for CD Audio
Base 2 System
Spectra
9. Decibels Full Scale
PCM
Lossy
Blu-Ray
dBFS
10. 12.33 GB; DS/ML
DVD-Audio
MONO
Dithering
DVD-14
11. Series of dots and dashes representing the letters of the alphabet; Most common letters are represented by the shortest dots and dashes; Example of entropy coding
Constant Bit Rate
Interleaved
Morse Code
Normalizing
12. 12cm plastic disc; 1.2mm thick; One- sided; Red Laser; 1.6 microns between tracks; 125 nanometer pits
Coaxial
Conversion Buffering
Adaptive Pulse Code Modulation
Red Book
13. Anytime bit depth is reduced the gap gets bigger so more dithering is required
European Broadcasting Union
Redither
Equal Loudness Contour
Lossy
14. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Peak Level
Pulse Density Modulation
Masking Analysis...
dBFS
15. Signal conversions are mixed with playback tracks resulting in near-zero latency
D/A Conversion Signal Flow
Direct Monitoring
Attenuation
Frames
16. Apple Lossless; Windows Media Lossless; DTS HD Master Audio; Dolby True HD; FLAC
Claude Shannon
Sample- and-Hold
Bit Depth Effect on Dynamic Range
Lossless Formats
17. Sony and Philips optical disc format; Utilizes sigma delta DSD to offer higher resolution; 1- bit; 2.8224 MHz; 6-Channel
Decimation Filter
Low-Latency Monitoring
Buffering
SACD
18. Psychoacoustic model of data reduction used for general audio compression that aims to transmit only features perceptible to the human ear; Useful for mastering streaming media
Spectra
Perceptual Coding
Footroom
Multichannel Audio Digital Interface (MADI)
19. The difference in volume between the loudest and quietest sounds of a source
Low-Latency Monitoring
Dynamic Range
AoE Formats
Peak Level
20. (AES/EBU); 110O - 2- channel balanced digital audio cable with an XLR connection; NOT a mic cable!!
Quantization
Pulse Density Modulation
AES3
RMS Meter
21. The frequency range that is allowed through a filter
Pass Band
Edit Decision List
0 dB FS
Interleaved
22. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
A/D Conversion
DVD-5
I/O Connection Buffering
PCM
23. Waveform of a pure tone showing simple harmonic motion
Footroom
Delta-Sigma Modulation
Sine Wave
CobraNet
24. Only 2 digits used; The value of each place (ones - hundreds - etc.) are as follows from greatest to least: 128 - 64 - 32 - 16 - 8 - 4 - 2 - 1
Convolution
Oversampling
Base 2 System
Direct Stream Digital
25. 'Reconstructing' part of digital audio
Oscillation
Sonogram
D/A Conversion
Dynamic Range
26. High Pressure - Part of a longitudinal wave where the particles of the medium are close together
Sampling (Samples)
Successive Approximation
X-Axis Terminology
Compression
27. Number of bits used to represent the smallest unit of information in an audio file; Greater bit depth = better quality audio
DVD-9
Digital Signal Processing
Bit Depth
Gain Staging
28. The elapsed time it takes for a packet of data to arrive at its destination; Lagging or pause of an audio signal as digital processing occurs; Can be managed utilizing several forms of 'audio monitoring'
Voltage
Latency
Optical Cable
Transfer Protocol
29. Improper (false) sampling of high frequencies that cause much lower frequencies to be produced when the audio is reconstructed; Foldover happens at higher frequencies as harmonics reach levels that exceed the Nyquist limit.
Headroom Bits
Buffering
Lossy
Aliasing
30. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Footroom
Physical Disc Format
Nyquist Frequency
Morse Code
31. The loudest point of a Full Scale system
AoE Formats
0 dB FS
Interpolation Filter
dB/SPL
32. 16-Bit; 44.1 kHz; PCM; Stereo
Pulse Width Modulation
Bit Depth
Requirements for CD Audio
Data Packing
33. EBU
European Broadcasting Union
Anti-Aliasing Filter
Normalizing
Buffering Locations
34. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
dB/SPL
Signal- to- Noise Ratio
Recording Levels
Decimal- to-Binary Conversion
35. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Logical Format
Interpolation Filter
Frequency
Additive Synthesis...
36. Reduces A/D sample rate from the oversampled rate to nominal rate by turning series of one- bit samples into a series of multi- bit PCM samples; (ex. => 2.8MHz sample rate converted to 44.1kHz and simultaneously converts 1-Bit samples to multi- bit);
Decimation Filter
Interleaved
Variable Bit Rate
Joint Stereo
37. Built into DAWs; Bits are added when signals are mixed together to avoid clipping
CPU Buffering
Headroom Bits
Frames
Foldover
38. (Time Based) Frequency: Aliasing; Anti-Aliasing Filter; Sample Rate; Nyquist Limit
Micron
Exponent
X-Axis Terminology
Sinusoidal
39. Level above which audible sounds are painful (125 - 130 db)
Threshold of Pain
Delta-Sigma Modulation
Effective Bit Depth
Aliasing
40. Splits the input signal and mixes it with an analog copy so that no latency is present
Red Book
Digital
Zero-Latency Monitoring
X-Axis Terminology
41. Overtones that contribute to the timbre of a sound and make up a complex waveform's physical characteristics
Harmonic Content
Fletcher- Munson Curve
Direct Monitoring
Sampling (Samples)
42. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
Sawtooth Wave
Sampling Theorem
Convolution
Sample- and-Hold
43. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Codec
Decimation Filter
Requirements for A/D Conversion
Threshold of Pain
44. Same as 'aliasing'
Intensity
Foldover
Oscillation
DVD-Audio
45. Defines the number of sample per second taken from a continuous signal to make a discrete signal; Governs the frequency response of digital audio
Claude Shannon
Sample Rate
Threshold of Hearing
Nyquist Frequency
46. Very quiet digital amplifier that produces a series of output pulses with the audio signal coded the same as the width of the output pulses; Pulses are used to represent wave forms and are either on or off; Intense signals have long pulses with short
Quantization
Class - D Amplifier
Interpolation Filter
Data Packing
47. A situation where a calculated value cannot fit into the number of digits reserved for it
Variable Bit Rate
DVD-14
Overflow
Cutoff Frequency
48. VBR; Most common & best data reduction technique; Codecs that encode data by determining how dense or sparse areas of the audio are; Can result in buffering issues
Zero-Latency Monitoring
Normalizing
Sample Rate
Variable Bit Rate
49. 'Capturing' part of digital audio; Never captures a signal perfectly
Constant Bit Rate
0 dB FS
A/D Conversion
Dithering
50. Roughly around 1 -130 ft/s
MONO
Multichannel Audio Digital Interface (MADI)
X-Axis Terminology
Speed of Sound