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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Measure of the amplitude of a longitudinal wave
Latency
Photoreceptor
Intensity
Effective Bit Depth
2. Discrete incremental distinctions made between the value of one sample and the next; Breaks down bit depth into a series of evenly spaced intervals
Speed of Sound
Oversampling
Quantization Intervals
X-Axis Terminology
3. Samples are duplicated and the playback sampling rate correspondingly increased; Significantly raises the Nyquist limit to a range well beyond human hearing; Processing 'pushes' the distortion resulting from quantization error into these higher frequ
Noise Shaping
DVD-5
Harmonic Content
Decoder
4. Softest sound that can be heard by the average human ear (0 dB)
DVD-14
Nyquist Frequency
Buffering
Threshold of Hearing
5. Same as 'aliasing'
Speed of Sound
Direct Monitoring
Foldover
Oversampling
6. Number of bits per second processed when sampling sound; (Sampling Rate x Bit Depth) = Resolution
Photoreceptor
Speed of Sound
Harry Nyquist
Bit Rate
7. CobraNet; EtherSound; Dante; AVB (currently under development)
Aliasing
AoE Formats
Pass Band
Exponent
8. Method of representing an acoustic quantity with a series of binary numbers; Can have only specific individually distinct values
Data Packing
Morse Code
MONO
Digital
9. (Time Based) Frequency: Aliasing; Anti-Aliasing Filter; Sample Rate; Nyquist Limit
Normalizing
X-Axis Terminology
Bit Depth
Decimation Filter
10. Digital and analog processing capability is combined on a single microchip allowing for 1- bit resolution at high sample rates
Anti-Aliasing Filter
Equal Loudness Contour
Delta-Sigma Modulation
Playback Buffering
11. ABR; Codecs that encode data by determining how dense or sparse areas of the audio are while also keeping bit rate within specified limits to avoid rebuffering
CobraNet
Perceptual Coding
Average Bit Rate
Dolby 7.1
12. The elapsed time it takes for a packet of data to arrive at its destination; Lagging or pause of an audio signal as digital processing occurs; Can be managed utilizing several forms of 'audio monitoring'
Sample Rate Effect on Anti-Aliasing
X-Axis Terminology
Spectrum Multiplication
Latency
13. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
RMS Meter
DVD-10
Tascam Digital Interface Format (TDIF)
Signal- to- Noise Ratio
14. The mathematics - algorithms - and the techniques used to manipulate signals after they have been converted to digital form
Direct Monitoring
Digital Signal Processing
Bit Rate
Analog
15. Uses entropy coding as the basis; Computer data compression algorithm that packages files such as .ZIP & .RAR
dB/SPL
Data Packing
Attenuation
Photoreceptor
16. The number of compressions or rarefactions in one second; The higher the frequency the more compressions & rarefactions per second; Measured in Hertz
Conversion Buffering
Masking Analysis...
Effective Bit Depth
Frequency
17. Eliminates frequencies above the Nyquist limit from becoming samples; Occurs prior to quantization
Pulse Code Modulation
Lossless Formats
Class - D Amplifier
Anti-Aliasing Filter
18. The frequency above or below which attenuation begins in a filter circuit
Digital Signal Processing
Normalizing
Cutoff Frequency
TOSLINK
19. Root Mean Square; Refers to taking the square root of all instantaneous amplitudes; Takes the average of those squares; (-6 Peak Level is approximately equal to -20 RMS)
Gain Staging
Harry Nyquist
A/D Conversion Signal Flow
RMS
20. Roughly around 1 -130 ft/s
DVD-18
Optical Cable
Speed of Sound
Claude Shannon
21. Based on Full Scale (dB/FS); -6dB represents a loss of one bit so account for this when calculating
Effective Bit Depth
Multichannel Audio Digital Interface (MADI)
Delta-Sigma Modulation
Zero-Latency Monitoring
22. In order to play multiple channels at one time data is buffered as read to disk; Latency happens between play command & beginning of playback
Bit Rate
2 Dimensions of Sound
Playback Buffering
Joint Stereo
23. The difference between the analog value and the approximated digital value due to the 'rounding' that occurs while converting the analog signal to digital
Subbands
I/O Connection Buffering
Joseph Fourier
Quantization Error
24. Found that aliasing was always a problem no matter how fast you sample; Less data recorded but more accurate; 2 samples per wave length.
Sine Wave
Jitter
Harry Nyquist
Blu-Ray
25. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
Anti-Aliasing Filter
Y-Axis Terminology
Photoreceptor
Sawtooth Wave
26. A drive that can read and write on optical media that hold up to 50 GB on two layers; 24- bit/96 kHz for 8-Channel; 24- bit/192 kHz for 6-Channel
Blu-Ray
Quantization
A/D Conversion Signal Flow
Conversion Buffering
27. Level above which audible sounds are painful (125 - 130 db)
Threshold of Pain
Anti-Imaging Filter
Normalizing
Successive Approximation
28. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Physical Disc Format
Analog
Sinusoidal
Recording Levels
29. Very quiet digital amplifier that produces a series of output pulses with the audio signal coded the same as the width of the output pulses; Pulses are used to represent wave forms and are either on or off; Intense signals have long pulses with short
Class - D Amplifier
Buffering
Playback Buffering
Zero-Latency Monitoring
30. The act of a frequency swinging back and forth with a steady - uninterrupted rhythm
Oscillation
Photoreceptor
Sawtooth Wave
6 dB
31. Overtones that contribute to the timbre of a sound and make up a complex waveform's physical characteristics
Edit Decision List
Acoustics
Direct Stream Digital
Harmonic Content
32. Stores only one copy of a stereo signal and assigns it to both channels in order to save 50% of original bandwidth
Interpolation Filter
Noise Shaping
Inter-Channel Redundancy
D/A Conversion Signal Flow
33. 15.9 GB; DS/DL
Exponent
Codec
DVD-18
Lossy Formats
34. Have odd numbered harmonics
Overflow
Square Wave
SCMS
Optical Cable
35. Accuracy with which an electronic system reproduces the sound or image of its input signal
Frequency
Fidelity
Sine Wave
D/A Conversion Signal Flow
36. 'Reconstructing' part of digital audio
Signal- to- Noise Ratio
D/A Conversion
Interleaved
Frames
37. A situation where a calculated value cannot fit into the number of digits reserved for it
CobraNet
Overflow
Conversion Buffering
Lossy Formats
38. A network communications protocol that specifies how machines will exchange data; Uses a broadcast system in which one machine transmits its message on the communication medium and the other machines listen for messages directed to them
Fourier Series
Threshold of Hearing
Transfer Protocol
Ethernet
39. Number of bits used to represent the smallest unit of information in an audio file; Greater bit depth = better quality audio
Sinusoidal
Algorithm
Analog
Bit Depth
40. The continuous loss of signal strengths as a signal travels through a medium
Attenuation
Pass Band
Gain Staging
Sampling (Samples)
41. Reference voltage determined by summing the voltage values of a predetermined number of previous samples; Numbers of 1 in row = waveform peak; Numbers of 0 in row = waveform trough; Basis of Sony's Direct Stream Digital (DSD)
Pulse Density Modulation
RMS
Spectra
Floating Point
42. Eight channel digital surround sound system by Dolby
European Broadcasting Union
Overflow
Dolby 7.1
Decimation Filter
43. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Buffering
Fourier Series
Threshold of Hearing
Harry Nyquist
44. A digital filter's time domain output sequence when the input is a single sample is input
Decimation Filter
SACD
Impulse Response
Fidelity
45. The ability of a digital system to perform complex DSP without running into problems with overflow or loss of resolution
Sample Rate
Nyquist Frequency
Internal Resolution
Threshold of Hearing
46. More aggressive lossy data reduction techniques that require further manipulation of the stereo field; Examples are 'Intensity' & 'M-S'
Intensity Stereo
Joint Stereo
Internal Resolution
Word Clock
47. VBR; Most common & best data reduction technique; Codecs that encode data by determining how dense or sparse areas of the audio are; Can result in buffering issues
Acoustics
Variable Bit Rate
Lossy
Claude Shannon
48. Measure of sound pressure over the frequency spectrum - for which a listener perceives a constant loudness when presented with pure steady tones
DVD-Audio
Low-Latency Monitoring
Equal Loudness Contour
Index of Reflectivity
49. Visual graph that shows how loud a sound is at different frequencies
Zero-Latency Monitoring
6 dB
Sonogram
Anti-Aliasing Filter
50. Apple Lossless; Windows Media Lossless; DTS HD Master Audio; Dolby True HD; FLAC
Decimal- to-Binary Conversion
dBFS
Lossless Formats
Codec