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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 'Capturing' part of digital audio; Never captures a signal perfectly
Equal Loudness Contour
Algorithm
A/D Conversion
I/O Connection Buffering
2. Full Scale; Type of metering that measures level in digital recording system; Recording and Mixing levels should NEVER exceed 0dB FS in digital audio or clipping will occur
2 Dimensions of Sound
dB/FS
Latency
Transfer Protocol
3. 12.33 GB; DS/ML
DVD-14
Buffering
Harmonic Content
SACD
4. Specific set of instructions for carrying out a data reduction technique that determines how to 'save' binary data information efficiently
Equal Loudness Contour
Threshold of Hearing
Algorithm
Floating Point
5. Difference in brightness between land and pit on a CD Physical Format
Oscillation
Fourier Series
Index of Reflectivity
Compression
6. 8- in/8- out on one cable; 25- pin D- sub connector
Frequency
Tascam Digital Interface Format (TDIF)
Sample Rate
Entropy Coding
7. Only 2 digits used; The value of each place (ones - hundreds - etc.) are as follows from greatest to least: 128 - 64 - 32 - 16 - 8 - 4 - 2 - 1
Base 2 System
Constant Bit Rate
Dolby 5.1
MONO
8. Stores only one copy of a stereo signal and assigns it to both channels in order to save 50% of original bandwidth
DVD-14
Dolby 7.1
Inter-Channel Redundancy
Successive Approximation
9. Data reduction technique that does not effect quality of original audio; No effect on original quality; Typically around 50% reduction; Exact reconstruction of digital code for the audio signal
Significand
RMS Meter
Lossless
Bit Depth
10. 'Reconstructing' part of digital audio
D/A Conversion
Coaxial
Subbands
Sampling Rule
11. Pertaining to hearing or sound; Combination of the intensity of air pressure molecules with amplitude
Acoustics
Convolution
Non -Compressed Audio Data Rate Formula
Interpolation Filter
12. Based on Full Scale (dB/FS); -6dB represents a loss of one bit so account for this when calculating
Effective Bit Depth
Recording Levels
Exponent
Spectra
13. Removes high frequency images and noise and smoothes the stair case output coming from of the sample and hold circuit; Also called a SMOOTHING FILTER
Frequency
DVD-18
Anti-Imaging Filter
Pad Head & Tail
14. ADAT Optcal; 8- in/8- out on two cables; Fiber- optic - TOSLINK connector
Digital Signal Processing
Lightpipe
Bit Depth
Y-Axis Terminology
15. 12cm plastic disc; 1.2mm thick; One- sided; Red Laser; 1.6 microns between tracks; 125 nanometer pits
Quantization Error
Red Book
Sine Wave
Nyquist Frequency
16. Leaving space at beginning and ending of song for data crunching during mastering; Last step in mastering process
X-Axis Terminology
Pad Head & Tail
Conversion Buffering
MONO
17. A method of representing real numbers using a mantissa and an exponent
Requirements for A/D Conversion
A/D Conversion Signal Flow
Floating Point
Average Bit Rate
18. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Cutoff Frequency
Psychoacoustics
European Broadcasting Union
Requirements for A/D Conversion
19. Process that begins with a fast FFT analysis of the spectra of two input signals - then the multiplication of like frequencies - and IFFT to finalize the process
Spectrum Multiplication
Redither
Class - D Amplifier
Fletcher- Munson Curve
20. Data transmission protocol over which computer network traffic travels; Poorly suited to real- time transmission but numerous attempts have been made to harness the technology because of its flexible routing; Uses simple Cat5 cabling; Resists interfe
Rarefaction
Audio over Ethernet (AoE)
CPU Buffering
Nyquist Frequency
21. Softest sound that can be heard by the average human ear (0 dB)
Threshold of Pain
Sampling Theorem
Threshold of Hearing
X-Axis Terminology
22. Used as the main disc from which other discs are made; Composed of ground glass with a very fine photoresistor layer; An imaging laser burns pit and land patterns in preparation for duplication
Psychoacoustics
Multichannel Audio Digital Interface (MADI)
Constant Bit Rate
Glass Master
23. A situation where a calculated value cannot fit into the number of digits reserved for it
Joint Stereo
Audio over Ethernet (AoE)
Overflow
Latency
24. EBU
Acoustics
Adaptive Pulse Code Modulation
Base 2 System
European Broadcasting Union
25. Channels are processed one at a time and the results are stored on multiple CPU buffers that alternately send data as DAW requests the data for playback; First few seconds are relayed to the buffer prior to processing and playback and it continuously
Foldover
European Broadcasting Union
DVD-10
CPU Buffering
26. How Loud (Y-Axis) & How Fast (X-Axis)
2 Dimensions of Sound
Dolby 5.1
Equal Loudness Contour
Constant Bit Rate
27. Most significant lossless coding technique in current use; Measure of disorder in which long strings of data are represented by short symbols and uses the shortest symbols to represent the most common repetitive audio data maximizing data reduction
Requirements for CD Audio
Aliasing
Entropy Coding
Perceptual Coding
28. Splits the input signal and mixes it with an analog copy so that no latency is present
Zero-Latency Monitoring
Adaptive Pulse Code Modulation
Buffering Locations
Entropy Coding
29. When recording you want the smallest buffer available; When mixing you want the largest buffer available
Harry Nyquist
Buffer Size
Fourier Series
Quantization Error
30. The frequency above or below which attenuation begins in a filter circuit
Foldover
RMS Meter
Recording Levels
Cutoff Frequency
31. The ability of a digital system to perform complex DSP without running into problems with overflow or loss of resolution
Speed of Sound
Internal Resolution
Masking Analysis...
Blu-Ray
32. Discrete incremental distinctions made between the value of one sample and the next; Breaks down bit depth into a series of evenly spaced intervals
Claude Shannon
Amplitude Accuracy
DVD-14
Quantization Intervals
33. Unit of measurement that is equal to one millionth of a meter
Micron
Interpolation Filter
Additive Synthesis...
Intensity
34. French mathematician that noted that any complex sound can be broken down into a series of component pure tones
Word Clock
Anti-Imaging Filter
Joseph Fourier
European Broadcasting Union
35. Industry Standards: -6 dB Peak = -20 RMS Meter
Y-Axis Terminology
Lossless
Recording Levels
dB/FS
36. Measure of the amplitude of a longitudinal wave
Intensity
Digital
European Broadcasting Union
Entropy Coding
37. Serial Copy Management System; main difference between AES3 & S/PIDF
Impulse Response
Interleaved
SCMS
Tascam Digital Interface Format (TDIF)
38. MPEG; Standardizing body of audio coding
Requirements for A/D Conversion
Intensity
Motion Pictures Experts Group
Pulse Width Modulation
39. Measuring equipment in A/D conversion that processes voltage and provides a value for that voltage
Equal Loudness Contour
Amplitude Accuracy
Oversampling
Quantizer
40. Subtract place values from the decimal number and place ones or zeros in the correct places
Decimal- to-Binary Conversion
6 dB
Data Packing
Index of Reflectivity
41. Anytime bit depth is reduced the gap gets bigger so more dithering is required
Redither
DVD-18
Class - D Amplifier
Quantizer
42. The process of reducing the space required to store data by efficiently encoding the content.
Decoder
Compression
SCMS
Frames
43. The difference between the analog value and the approximated digital value due to the 'rounding' that occurs while converting the analog signal to digital
Coaxial
Quantization Error
Sample Rate Effect on Anti-Aliasing
Anti-Imaging Filter
44. Six channel (five speakers and one subwoofer for bass) digital surround sound system by Dolby
Playback Buffering
TOSLINK
Dolby 5.1
Redither
45. 1.) Bit Rate x Sample Rate (you'll get b/sec) 2.) Multiply by 60 if converting seconds to minutes 3.) Divide by 8 to convert bits to Bytes and get B/min 4.) Divide by 1 -024 to get KB/min and keep doing it until you get desired bit rate specification
Anti-Imaging Filter
Significand
Storage Conversion Steps
Requirements for A/D Conversion
46. Found that aliasing was always a problem no matter how fast you sample; Less data recorded but more accurate; 2 samples per wave length.
Micron
Algorithm
Harry Nyquist
TOSLINK
47. The mathematics - algorithms - and the techniques used to manipulate signals after they have been converted to digital form
Peak Level
Normalizing
Digital Signal Processing
Spectra
48. Joint-Stereo Technique; Since the human brain is unable to localize sounds at high frequencies well sounds above 9 kHz threshold are encoded in mono
dB/FS
Digital Signal Processing
Intensity Stereo
SACD
49. The loudest point of a Full Scale system
Delta-Sigma Modulation
0 dB FS
Threshold of Pain
Blu-Ray
50. High channel count; 64 channels on one cable; Coaxial cable with BNC connector or fiber optic with ST1 connector
Sony-Philips Digital Interface Format (S/PDIF)
Multichannel Audio Digital Interface (MADI)
I/O Connection Buffering
Y-Axis Terminology