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Test your basic knowledge |
Digital Audio
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Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
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study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
Acoustics
Threshold of Pain
Logical Format
Square Wave
2. Computer program or device capable of encoding and/or decoding a digital data stream with the end result being a reduced file size
Codec
Recording Levels
Quantization Error
Low-Latency Monitoring
3. Increases D/A sample rate from nominal rate to oversampling rate by turning series multi- bit PCM samples into 1- bit samples; (ex. => 44.1kHz sample rate converted to 2.8MHz and simultaneously converts multi- bit samples to 1- bit); Low Pass Filter
Sine Wave
Anti-Imaging Filter
Interpolation Filter
Oscillation
4. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
Buffering Locations
Floating Point
Glass Master
Decoder
5. Removes high frequency images and noise and smoothes the stair case output coming from of the sample and hold circuit; Also called a SMOOTHING FILTER
Bit Depth Effect on Dynamic Range
SCMS
Anti-Imaging Filter
2 Dimensions of Sound
6. Accuracy with which an electronic system reproduces the sound or image of its input signal
Cutoff Frequency
Fidelity
Physical Disc Format
Compression
7. Mixing data and control characters in a single operation
Adaptive Pulse Code Modulation
Interleaved
Acoustics
CobraNet
8. Circuit that seizes voltage values with each tick of an A/D device's internal clock
AoE Formats
Ethernet
Sample- and-Hold
Pulse Width Modulation
9. Difference in brightness between land and pit on a CD Physical Format
Index of Reflectivity
Micron
A/D Conversion
Entropy Coding
10. The continuous loss of signal strengths as a signal travels through a medium
Attenuation
Interpolation Filter
Spectrum Multiplication
Exponent
11. The elapsed time it takes for a packet of data to arrive at its destination; Lagging or pause of an audio signal as digital processing occurs; Can be managed utilizing several forms of 'audio monitoring'
Foldover
Dithering
Latency
Multichannel Audio Digital Interface (MADI)
12. A time regulator that makes all samples and bits to align when working with interconnected digital devices; Basically a signal that all of the digital devices refer to when operating.
Word Clock
dBFS
Requirements for A/D Conversion
Dolby 7.1
13. Inner ear component that attaches to the stapes and helps to decrease the amplitude of vibrations; Causes the masking phenomenon
Blu-Ray
Stapedes Reflex
Effective Bit Depth
A/D Conversion Signal Flow
14. Apple Lossless; Windows Media Lossless; DTS HD Master Audio; Dolby True HD; FLAC
Lossless Formats
Intensity
Lossy
AES3
15. Snippets of time in which frequency analysis takes place in a perceptual codec
Frames
A/D Conversion Signal Flow
dB/FS
Index of Reflectivity
16. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Edit Decision List
Requirements for A/D Conversion
Threshold of Pain
A/D Conversion Signal Flow
17. Low Pressure; Part in a longitudinal wave where the particles are spread apart
Rarefaction
Nyquist Frequency
Red Book
dBFS
18. Level above which audible sounds are painful (125 - 130 db)
Threshold of Pain
Harmonic Content
Harry Nyquist
Dolby 7.1
19. A sample- by- sample operation on two signals
Convolution
RMS Meter
Impulse Response
Dithering
20. Increases or decreases the digital signal so that the loudest sample is brought up to 0dBfs; Uses all bits from dynamic range and makes it even from track to track
Joint Stereo
Exponent
Word Clock
Normalizing
21. Digital (binary) measurements of how long each pulse is either on or off; Width of increasing voltage or decreasing voltage is assigned a 1 or 0 respectively
Intensity Stereo
Quantization Error
Pulse Width Modulation
Cutoff Frequency
22. Measures the highest levels of a signal being recorded or mixed; Monitors for clipping - which occurs at 0dBFS); Does not always reflect perceived volume of signal
Spectra
CobraNet
Overflow
Peak Level
23. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Quantization Error
Foldover
Buffering
Floating Point
24. Method of sampling data at a higher resolution (higher sample rate) as a means of reducing harmonic content during D/A conversion; (x2) oversampling gets rid of all odd harmonic content
Attenuation
DVD-9
Recording Levels
Oversampling
25. Governs the frequency response of a digital system; The highest- frequency component that can be captured with a sampling rate; always 1/2 of sampling rate; Also called the limiting frequency
DVD-Audio
D/A Conversion
A/D Conversion
Nyquist Frequency
26. Based on Full Scale (dB/FS); -6dB represents a loss of one bit so account for this when calculating
MONO
Effective Bit Depth
RMS
Entropy Coding
27. Serial Copy Management System; main difference between AES3 & S/PIDF
Digital Signal Processing
Quantization Error
SCMS
Sine Wave
28. Found that aliasing was always a problem no matter how fast you sample; Less data recorded but more accurate; 2 samples per wave length.
Harry Nyquist
Sample Rate
Internal Resolution
Algorithm
29. The set of rules that computers use to move files from one computer to another on an internet
Transfer Protocol
Data Packing
Lossless Formats
Codec
30. CBR; Codecs encodes data at a constant rate regardless of density of the audio file
Dithering
Overflow
Lightpipe
Constant Bit Rate
31. Splits the input signal and mixes it with an analog copy so that no latency is present
Interleaved
Zero-Latency Monitoring
Spectrum Multiplication
Harry Nyquist
32. The more bits allocated during quantization - the more accurate the measurement
Compression
Bit Depth Effect on Dynamic Range
DVD-10
Requirements for CD Audio
33. Algorithm uses matrix of a mid/side microphone pair to determine a side signal & that signal is reduced then distributed as code in stereo
Constant Bit Rate
Requirements for A/D Conversion
Buffering
M-S Stereo
34. The ability of a digital system to perform complex DSP without running into problems with overflow or loss of resolution
Dynamic Range
Joint Stereo
Pad Head & Tail
Internal Resolution
35. Roughly around 1 -130 ft/s
Speed of Sound
Fidelity
Decoder
Word Clock
36. If a signal is sampled at a rate higher than twice the highest significant signal frequency and at evenly spaced intervals - then the samples contain all the information of the original signal
SACD
Dolby 7.1
A/D Conversion
Sampling Theorem
37. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
Gain Staging
Signal- to- Noise Ratio
DVD-10
Analog
38. Digital Word -> Series of Resistors (each with assigned charges) -> Sample- and-Hold Circuit -> Anti-Imaging Filter (Smoothing Filter) -> Reconstructed Sample
DVD-Audio
D/A Conversion Signal Flow
European Broadcasting Union
Successive Approximation
39. Joint-Stereo Technique; Since the human brain is unable to localize sounds at high frequencies well sounds above 9 kHz threshold are encoded in mono
Joseph Fourier
Intensity Stereo
Fidelity
Bit Depth Effect on Dynamic Range
40. Data is transmitted over fiber optic lines; Uses a TOSLINK connecter instead of an RCA type; Can transmit multi- channel audio; Not susceptible to ground hum and loops; Able to support far higher rates of data transfer over greater distances than coa
Sample- and-Hold
DVD-Audio
Footroom
Optical Cable
41. Leaving space at beginning and ending of song for data crunching during mastering; Last step in mastering process
Pad Head & Tail
Compression
Resolution
Multichannel Audio Digital Interface (MADI)
42. Samples are duplicated and the playback sampling rate correspondingly increased; Significantly raises the Nyquist limit to a range well beyond human hearing; Processing 'pushes' the distortion resulting from quantization error into these higher frequ
Noise Shaping
Algorithm
Successive Approximation
dBFS
43. Waveform of a pure tone showing simple harmonic motion
Sine Wave
Glass Master
Foldover
DVD-10
44. Visual graph that shows how loud a sound is at different frequencies
Headroom Bits
Sonogram
Logical Format
Rarefaction
45. Measurement at regular intervals of the amplitude of a varying waveform (in order to convert it to digital form); There must be a minimum of 2 samples for each cycle in a waveform
Redither
Sampling (Samples)
Algorithm
Analog
46. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
Headroom Bits
dB/FS
Pulse Width Modulation
Sawtooth Wave
47. Very selective method of lowering buffer levels by halting different levels of audio processing
Direct Stream Digital
Effective Bit Depth
Low-Latency Monitoring
Joseph Fourier
48. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Class - D Amplifier
Quantizer
Additive Synthesis...
Codec
49. Measure of the amplitude of a longitudinal wave
Pad Head & Tail
Intensity
SCMS
Sawtooth Wave
50. Improper (false) sampling of high frequencies that cause much lower frequencies to be produced when the audio is reconstructed; Foldover happens at higher frequencies as harmonics reach levels that exceed the Nyquist limit.
Sampling Rule
Aliasing
Storage Conversion Steps
Digital Signal Processing
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