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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Have odd numbered harmonics
Noise Shaping
Glass Master
A/D Conversion
Square Wave
2. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
Logical Format
X-Axis Terminology
SACD
Decoder
3. Same as 'aliasing'
Joseph Fourier
Square Wave
Fletcher- Munson Curve
Foldover
4. (AES/EBU); 110O - 2- channel balanced digital audio cable with an XLR connection; NOT a mic cable!!
AES3
Anti-Imaging Filter
Blu-Ray
6 dB
5. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Dynamic Range
Physical Disc Format
Morse Code
Sampling Rule
6. Data is transmitted over fiber optic lines; Uses a TOSLINK connecter instead of an RCA type; Can transmit multi- channel audio; Not susceptible to ground hum and loops; Able to support far higher rates of data transfer over greater distances than coa
DVD-10
Glass Master
Optical Cable
Speed of Sound
7. DAW's and software must buffer when converting or bouncing and this latency can add up if not monitored
Dolby 5.1
Lossless Formats
Foldover
Conversion Buffering
8. Defines the number of sample per second taken from a continuous signal to make a discrete signal; Governs the frequency response of digital audio
Micron
Digital
Sample Rate
AES3
9. Accuracy with which an electronic system reproduces the sound or image of its input signal
Delta-Sigma Modulation
Fletcher- Munson Curve
Dolby 7.1
Fidelity
10. Six channel (five speakers and one subwoofer for bass) digital surround sound system by Dolby
Dolby 5.1
Internal Resolution
I/O Connection Buffering
Pass Band
11. More aggressive lossy data reduction techniques that require further manipulation of the stereo field; Examples are 'Intensity' & 'M-S'
Joint Stereo
Average Bit Rate
Psychoacoustics
Jitter
12. Take up half as many bits (50%); Algorithm can keep same quality by lossing the stereo track
Normalizing
Word Clock
Sinusoidal
MONO
13. Inner ear component that attaches to the stapes and helps to decrease the amplitude of vibrations; Causes the masking phenomenon
Y-Axis Terminology
Headroom Bits
Blu-Ray
Stapedes Reflex
14. Governs the frequency response of a digital system; The highest- frequency component that can be captured with a sampling rate; always 1/2 of sampling rate; Also called the limiting frequency
Lossy
Nyquist Frequency
6 dB
Perceptual Coding
15. MPEG; Standardizing body of audio coding
Motion Pictures Experts Group
Requirements for A/D Conversion
A/D Conversion Signal Flow
I/O Connection Buffering
16. The process of reducing the space required to store data by efficiently encoding the content.
Quantization Intervals
Pulse Code Modulation
Coaxial
Compression
17. Computer program or device capable of encoding and/or decoding a digital data stream with the end result being a reduced file size
Codec
Spectrum Multiplication
Audio over Ethernet (AoE)
European Broadcasting Union
18. Allowance of noise floor below that which is required for the final product
Lossless Formats
Bit Depth Effect on Dynamic Range
6 dB
Footroom
19. The mathematics - algorithms - and the techniques used to manipulate signals after they have been converted to digital form
Digital Signal Processing
dB/SPL
Sample- and-Hold
Subbands
20. Number or variable that represents the number of times the base of a power is used as a factor; Defines magnitude
Sample- and-Hold
Exponent
Anti-Imaging Filter
Sample Rate
21. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
A/D Conversion
Buffering
Oversampling
Signal- to- Noise Ratio
22. Amplitude meter that takes the square root of all instantaneous amplitudes and averages them to find a mean and squares that value; Useful with particularly complex waveforms
Variable Bit Rate
Voltage
RMS Meter
Aliasing
23. Difference in brightness between land and pit on a CD Physical Format
Index of Reflectivity
Inter-Channel Redundancy
Average Bit Rate
SACD
24. EDL; Final list of samples used in the audio editing process; Identified by time code
Decimation Filter
Non -Compressed Audio Data Rate Formula
Edit Decision List
Direct Stream Digital
25. Measurement at regular intervals of the amplitude of a varying waveform (in order to convert it to digital form); There must be a minimum of 2 samples for each cycle in a waveform
Sawtooth Wave
Sampling (Samples)
Fletcher- Munson Curve
Sine Wave
26. A situation where a calculated value cannot fit into the number of digits reserved for it
Optical Cable
Amplitude Accuracy
Storage Conversion Steps
Overflow
27. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
dB/SPL
Sawtooth Wave
Peak Level
SCMS
28. The frequency range that is allowed through a filter
Pass Band
Noise Shaping
Recording Levels
Sampling (Samples)
29. The ability of a digital system to perform complex DSP without running into problems with overflow or loss of resolution
Oversampling
Significand
Internal Resolution
dB/SPL
30. Very selective method of lowering buffer levels by halting different levels of audio processing
Low-Latency Monitoring
Sampling Rule
Oversampling
Overflow
31. Removes high frequency images and noise and smoothes the stair case output coming from of the sample and hold circuit; Also called a SMOOTHING FILTER
Anti-Imaging Filter
Digital
Requirements for CD Audio
Latency
32. Ratio of magnitude of the analytical signal to the magnitude of the background noise signal
Successive Approximation
Oscillation
Rarefaction
Signal- to- Noise Ratio
33. Lossless Format; Can hold up to 25GB on a single- layer disc and 50GB on a dual- layer disc
Blu-Ray
Jitter
Fletcher- Munson Curve
Noise Shaping
34. Found that aliasing was always a problem no matter how fast you sample; Less data recorded but more accurate; 2 samples per wave length.
dB/SPL
Harry Nyquist
Oversampling
Anti-Aliasing Filter
35. The difference in volume between the loudest and quietest sounds of a source
Nyquist Frequency
CPU Buffering
Index of Reflectivity
Dynamic Range
36. Built into DAWs; Bits are added when signals are mixed together to avoid clipping
Adaptive Pulse Code Modulation
Headroom Bits
Buffering Locations
Subbands
37. Digital (binary) measurements of how long each pulse is either on or off; Width of increasing voltage or decreasing voltage is assigned a 1 or 0 respectively
RMS
Decimation Filter
Anti-Aliasing Filter
Pulse Width Modulation
38. Anytime bit depth is reduced the gap gets bigger so more dithering is required
Bit Rate
Redither
Jitter
Codec
39. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path
DVD-9
Sampling Theorem
Dolby 5.1
Gain Staging
40. Represents the amplitude component of the digital sampling process; Technique of incrementing a continuous analog event into a discrete set of binary digits (bits)
Speed of Sound
X-Axis Terminology
Quantization
Delta-Sigma Modulation
41. CobraNet; EtherSound; Dante; AVB (currently under development)
Blu-Ray
A/D Conversion
Dolby 7.1
AoE Formats
42. When recording you want the smallest buffer available; When mixing you want the largest buffer available
Bit Depth Effect on Dynamic Range
Exponent
Impulse Response
Buffer Size
43. Voltage -> Dither -> Anti-Aliasing (Low Pass Filter) -> Sample & Hold Circuit -> Successive Approximation/Quantizer --) 100111010 (PCM Audio File)
A/D Conversion Signal Flow
Lightpipe
Physical Disc Format
Signal- to- Noise Ratio
44. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Redither
Class - D Amplifier
Quantization Error
Masking Analysis...
45. Based on Full Scale (dB/FS); -6dB represents a loss of one bit so account for this when calculating
Sample- and-Hold
Effective Bit Depth
Dithering
DVD-10
46. Specific set of instructions for carrying out a data reduction technique that determines how to 'save' binary data information efficiently
Headroom Bits
Sampling Theorem
Sonogram
Algorithm
47. A frequency specified for a filter (digital or electronic) the marks the point at which the frequency content of a signal is altered +/- 3dB
Logical Format
Claude Shannon
Cutoff Frequency
Spectra
48. Very quiet digital amplifier that produces a series of output pulses with the audio signal coded the same as the width of the output pulses; Pulses are used to represent wave forms and are either on or off; Intense signals have long pulses with short
Signal- to- Noise Ratio
Class - D Amplifier
Adaptive Pulse Code Modulation
DVD-14
49. Reference voltage determined by summing the voltage values of a predetermined number of previous samples; Numbers of 1 in row = waveform peak; Numbers of 0 in row = waveform trough; Basis of Sony's Direct Stream Digital (DSD)
Sine Wave
Photoreceptor
Pulse Density Modulation
Analog
50. Process that begins with a fast FFT analysis of the spectra of two input signals - then the multiplication of like frequencies - and IFFT to finalize the process
Data Packing
Fletcher- Munson Curve
Threshold of Hearing
Spectrum Multiplication