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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. VBR; Most common & best data reduction technique; Codecs that encode data by determining how dense or sparse areas of the audio are; Can result in buffering issues
M-S Stereo
Resolution
Variable Bit Rate
Dynamic Range
2. Also known as equal loudness curves; Graph that indicates the average ear sensitivity to different frequencies at different SPL levels (as volume increases - these curves flatten out)
Resolution
Fletcher- Munson Curve
Ethernet
DVD-Audio
3. Represents the amplitude component of the digital sampling process; Technique of incrementing a continuous analog event into a discrete set of binary digits (bits)
Speed of Sound
Sampling (Samples)
Foldover
Quantization
4. 4.38 GB; SS/SL
DVD-5
Bit Depth Effect on Dynamic Range
Constant Bit Rate
dBFS
5. 'Capturing' part of digital audio; Never captures a signal perfectly
Sony-Philips Digital Interface Format (S/PDIF)
A/D Conversion
Joseph Fourier
Decimation Filter
6. The more bits allocated during quantization - the more accurate the measurement
Square Wave
Bit Depth Effect on Dynamic Range
Convolution
Headroom Bits
7. The frequency above or below which attenuation begins in a filter circuit
Digital Signal Processing
Transfer Protocol
I/O Connection Buffering
Cutoff Frequency
8. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Average Bit Rate
Stapedes Reflex
Additive Synthesis...
Successive Approximation
9. EDL; Final list of samples used in the audio editing process; Identified by time code
Edit Decision List
D/A Conversion Signal Flow
Harry Nyquist
Sony-Philips Digital Interface Format (S/PDIF)
10. A method of representing real numbers using a mantissa and an exponent
Threshold of Pain
Transfer Protocol
Acoustics
Floating Point
11. The process of reducing the space required to store data by efficiently encoding the content.
Compression
Square Wave
Cutoff Frequency
Threshold of Hearing
12. Cable used to transmit data; Inner cable is surrounded by a plastic insulator - which is surrounded by a wire mesh conductor that insulates the internal signal wire from external interference and an outer casing that functions as a ground
Interleaved
Logical Format
Coaxial
Pulse Code Modulation
13. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Coaxial
Requirements for A/D Conversion
Pass Band
A/D Conversion
14. The continuous loss of signal strengths as a signal travels through a medium
Attenuation
Resolution
Subbands
Aliasing
15. Used when the reference pressure of a sound is 20 microPa (0.00002); Sound Pressure Level; Measure of amplitude
Pad Head & Tail
Quantizer
dB/SPL
Interleaved
16. High channel count; 64 channels on one cable; Coaxial cable with BNC connector or fiber optic with ST1 connector
Harry Nyquist
Harmonic Content
Floating Point
Multichannel Audio Digital Interface (MADI)
17. Reference voltage determined by summing the voltage values of a predetermined number of previous samples; Numbers of 1 in row = waveform peak; Numbers of 0 in row = waveform trough; Basis of Sony's Direct Stream Digital (DSD)
Oversampling
Significand
Pulse Density Modulation
Attenuation
18. Digital (binary) measurements of how long each pulse is either on or off; Width of increasing voltage or decreasing voltage is assigned a 1 or 0 respectively
Pulse Width Modulation
Blu-Ray
Square Wave
Signal- to- Noise Ratio
19. AAC (Advanced Audio Coding); MP3; RA; WMA; OGG Vorbis; Dolby Digital/AC-3; DTS; ADPCM
Direct Stream Digital
Requirements for CD Audio
Lossy Formats
Acoustics
20. Improper (false) sampling of high frequencies that cause much lower frequencies to be produced when the audio is reconstructed; Foldover happens at higher frequencies as harmonics reach levels that exceed the Nyquist limit.
Rarefaction
Floating Point
Aliasing
Physical Disc Format
21. 8.75 GB; DS/SL
Transfer Protocol
Decimation Filter
DVD-10
Harry Nyquist
22. Built into DAWs; Bits are added when signals are mixed together to avoid clipping
Headroom Bits
Stapedes Reflex
Buffering Locations
Requirements for A/D Conversion
23. Circuit that seizes voltage values with each tick of an A/D device's internal clock
Adaptive Pulse Code Modulation
0 dB FS
Sample- and-Hold
M-S Stereo
24. Based on psychoacoustics - these are the basis of frequency analysis for a perceptual codec;
Blu-Ray
Subbands
SCMS
Motion Pictures Experts Group
25. Series of dots and dashes representing the letters of the alphabet; Most common letters are represented by the shortest dots and dashes; Example of entropy coding
Morse Code
Speed of Sound
Blu-Ray
Sony-Philips Digital Interface Format (S/PDIF)
26. The loudest point of a Full Scale system
Sampling Rule
0 dB FS
Anti-Imaging Filter
Inter-Channel Redundancy
27. In order to play multiple channels at one time data is buffered as read to disk; Latency happens between play command & beginning of playback
Normalizing
Decimation Filter
DVD-Audio
Playback Buffering
28. 'Reconstructing' part of digital audio
D/A Conversion
Playback Buffering
dB/SPL
Aliasing
29. Algorithm uses matrix of a mid/side microphone pair to determine a side signal & that signal is reduced then distributed as code in stereo
Voltage
Spectrum Multiplication
Zero-Latency Monitoring
M-S Stereo
30. Splits the input signal and mixes it with an analog copy so that no latency is present
Sine Wave
Zero-Latency Monitoring
Overflow
Subbands
31. Leaving space at beginning and ending of song for data crunching during mastering; Last step in mastering process
Sample Rate
Cutoff Frequency
Signal- to- Noise Ratio
Pad Head & Tail
32. A time regulator that makes all samples and bits to align when working with interconnected digital devices; Basically a signal that all of the digital devices refer to when operating.
Photoreceptor
0 dB FS
Word Clock
Sawtooth Wave
33. Stores only one copy of a stereo signal and assigns it to both channels in order to save 50% of original bandwidth
Acoustics
Inter-Channel Redundancy
Algorithm
Sine Wave
34. Sample Rate x Bit Depth x # of Channels
Fidelity
TOSLINK
Attenuation
Non -Compressed Audio Data Rate Formula
35. Serial Copy Management System; main difference between AES3 & S/PIDF
Intensity Stereo
Frequency
Glass Master
SCMS
36. Joint-Stereo Technique; Since the human brain is unable to localize sounds at high frequencies well sounds above 9 kHz threshold are encoded in mono
Y-Axis Terminology
Variable Bit Rate
Buffer Size
Intensity Stereo
37. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
Variable Bit Rate
Amplitude Accuracy
Buffering Locations
Psychoacoustics
38. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
Recording Levels
Fourier Series
Noise Shaping
Logical Format
39. Allows for an internal sample rate at multiples of the input and output rates; Alleviates the need for steep 'brickwall' filters; Often combined with internal '1- bit' processing; Increases smoothing effect
Coaxial
Oversampling
Spectra
Joseph Fourier
40. HD Audio format; Lossless Compression; 24- bit/96 kHz; 5.1 Surround or 24- bit / 192 kHz stereo sound
MONO
Sine Wave
A/D Conversion Signal Flow
DVD-Audio
41. High Pressure - Part of a longitudinal wave where the particles of the medium are close together
Adaptive Pulse Code Modulation
Compression
2 Dimensions of Sound
Quantization Error
42. When recording you want the smallest buffer available; When mixing you want the largest buffer available
Buffer Size
Analog
Audio over Ethernet (AoE)
SCMS
43. Data reduction technique that does not effect quality of original audio; No effect on original quality; Typically around 50% reduction; Exact reconstruction of digital code for the audio signal
Latency
Algorithm
Ethernet
Lossless
44. Pertaining to hearing or sound; Combination of the intensity of air pressure molecules with amplitude
Variable Bit Rate
Blu-Ray
Acoustics
DVD-10
45. Very quiet digital amplifier that produces a series of output pulses with the audio signal coded the same as the width of the output pulses; Pulses are used to represent wave forms and are either on or off; Intense signals have long pulses with short
Base 2 System
Pass Band
Class - D Amplifier
Audio Engineering Society
46. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
I/O Connection Buffering
Compression
DVD-9
Cutoff Frequency
47. A situation where a calculated value cannot fit into the number of digits reserved for it
Overflow
Harry Nyquist
Dithering
Psychoacoustics
48. Digital and analog processing capability is combined on a single microchip allowing for 1- bit resolution at high sample rates
Recording Levels
Blu-Ray
Pulse Density Modulation
Delta-Sigma Modulation
49. A sample- by- sample operation on two signals
Convolution
RMS Meter
Jitter
Pad Head & Tail
50. ADAT Optcal; 8- in/8- out on two cables; Fiber- optic - TOSLINK connector
Sine Wave
Impulse Response
MONO
Lightpipe