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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
D/A Conversion Signal Flow
Buffering Locations
Nyquist Frequency
I/O Connection Buffering
2. Most significant lossless coding technique in current use; Measure of disorder in which long strings of data are represented by short symbols and uses the shortest symbols to represent the most common repetitive audio data maximizing data reduction
Sinusoidal
2 Dimensions of Sound
Entropy Coding
Storage Conversion Steps
3. Digital and analog processing capability is combined on a single microchip allowing for 1- bit resolution at high sample rates
Jitter
Cutoff Frequency
Delta-Sigma Modulation
Normalizing
4. VBR; Most common & best data reduction technique; Codecs that encode data by determining how dense or sparse areas of the audio are; Can result in buffering issues
Variable Bit Rate
Direct Stream Digital
Lossy Formats
Data Packing
5. Same as 'aliasing'
Photoreceptor
Buffer Size
Foldover
Pulse Width Modulation
6. Roughly around 1 -130 ft/s
DVD-5
Speed of Sound
Stapedes Reflex
Spectrum Multiplication
7. Six channel (five speakers and one subwoofer for bass) digital surround sound system by Dolby
Dolby 5.1
Threshold of Hearing
RMS
Impulse Response
8. Snippets of time in which frequency analysis takes place in a perceptual codec
Frames
Compression
Algorithm
Headroom Bits
9. More aggressive lossy data reduction techniques that require further manipulation of the stereo field; Examples are 'Intensity' & 'M-S'
Bit Rate
DVD-9
Joint Stereo
CPU Buffering
10. Subtract place values from the decimal number and place ones or zeros in the correct places
Sony-Philips Digital Interface Format (S/PDIF)
Decimal- to-Binary Conversion
Pad Head & Tail
Bit Depth
11. Eliminates frequencies above the Nyquist limit from becoming samples; Occurs prior to quantization
Anti-Aliasing Filter
Pass Band
Word Clock
PCM
12. HD Audio format; Lossless Compression; 24- bit/96 kHz; 5.1 Surround or 24- bit / 192 kHz stereo sound
DVD-Audio
Equal Loudness Contour
Micron
X-Axis Terminology
13. Measurement at regular intervals of the amplitude of a varying waveform (in order to convert it to digital form); There must be a minimum of 2 samples for each cycle in a waveform
TOSLINK
Sampling (Samples)
Playback Buffering
Footroom
14. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Oversampling
Lossless
Equal Loudness Contour
Physical Disc Format
15. Psychoacoustic model of data reduction used for general audio compression that aims to transmit only features perceptible to the human ear; Useful for mastering streaming media
Successive Approximation
Perceptual Coding
Convolution
Buffer Size
16. In order to play multiple channels at one time data is buffered as read to disk; Latency happens between play command & beginning of playback
Compression
Playback Buffering
Oversampling
Y-Axis Terminology
17. Signal conversions are mixed with playback tracks resulting in near-zero latency
Frequency
Direct Monitoring
Sample- and-Hold
Sony-Philips Digital Interface Format (S/PDIF)
18. Number of bits per second processed when sampling sound; (Sampling Rate x Bit Depth) = Resolution
Dithering
Significand
Blu-Ray
Bit Rate
19. Circuit that interprets the meaning of the symbols as they were chosen and arranged by the encode
Decoder
Quantization Intervals
Blu-Ray
Spectra
20. Sony and Philips optical disc format; Utilizes sigma delta DSD to offer higher resolution; 1- bit; 2.8224 MHz; 6-Channel
SACD
Noise Shaping
Pulse Width Modulation
Perceptual Coding
21. Pertaining to hearing or sound; Combination of the intensity of air pressure molecules with amplitude
Pulse Width Modulation
RMS Meter
Decimation Filter
Acoustics
22. AAC (Advanced Audio Coding); MP3; RA; WMA; OGG Vorbis; Dolby Digital/AC-3; DTS; ADPCM
M-S Stereo
dB/SPL
Sample Rate
Lossy Formats
23. Based on psychoacoustics - these are the basis of frequency analysis for a perceptual codec;
Analog
Subbands
Edit Decision List
Requirements for A/D Conversion
24. Data reduction technique that does not effect quality of original audio; No effect on original quality; Typically around 50% reduction; Exact reconstruction of digital code for the audio signal
Class - D Amplifier
Storage Conversion Steps
Lossy Formats
Lossless
25. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
Anti-Aliasing Filter
Logical Format
Sample Rate
Masking Analysis...
26. Rate at which energy is drawn from a source that produces a flow of electricity in a circuit; Expressed in volts
Frequency
Voltage
Aliasing
Digital Signal Processing
27. Each bit in the bit depth is equal to a _____ increase in dynamic range
Requirements for CD Audio
Amplitude Accuracy
6 dB
Speed of Sound
28. Data transmission protocol over which computer network traffic travels; Poorly suited to real- time transmission but numerous attempts have been made to harness the technology because of its flexible routing; Uses simple Cat5 cabling; Resists interfe
Acoustics
2 Dimensions of Sound
Decimation Filter
Audio over Ethernet (AoE)
29. The continuous loss of signal strengths as a signal travels through a medium
Requirements for CD Audio
Bit Depth
Attenuation
Peak Level
30. Lossless Format; Can hold up to 25GB on a single- layer disc and 50GB on a dual- layer disc
A/D Conversion Signal Flow
Masking Analysis...
Pass Band
Blu-Ray
31. Visual graph that shows how loud a sound is at different frequencies
Sonogram
Coaxial
Speed of Sound
Fidelity
32. High Pressure - Part of a longitudinal wave where the particles of the medium are close together
Compression
Signal- to- Noise Ratio
Algorithm
Speed of Sound
33. The set of rules that computers use to move files from one computer to another on an internet
Sony-Philips Digital Interface Format (S/PDIF)
Fletcher- Munson Curve
AoE Formats
Transfer Protocol
34. A digital filter's time domain output sequence when the input is a single sample is input
Sampling Rule
Dynamic Range
Impulse Response
Audio Engineering Society
35. The number of compressions or rarefactions in one second; The higher the frequency the more compressions & rarefactions per second; Measured in Hertz
Frequency
Quantizer
Red Book
Pad Head & Tail
36. Based on Full Scale (dB/FS); -6dB represents a loss of one bit so account for this when calculating
Effective Bit Depth
Latency
Y-Axis Terminology
Optical Cable
37. Governs the frequency response of a digital system; The highest- frequency component that can be captured with a sampling rate; always 1/2 of sampling rate; Also called the limiting frequency
Nyquist Frequency
Bit Depth
Entropy Coding
Digital
38. 1.) Bit Rate x Sample Rate (you'll get b/sec) 2.) Multiply by 60 if converting seconds to minutes 3.) Divide by 8 to convert bits to Bytes and get B/min 4.) Divide by 1 -024 to get KB/min and keep doing it until you get desired bit rate specification
Sample Rate
Sampling Rule
Storage Conversion Steps
Threshold of Pain
39. The frequency range that is allowed through a filter
Bit Depth
Normalizing
Dolby 5.1
Pass Band
40. Take up half as many bits (50%); Algorithm can keep same quality by lossing the stereo track
Redither
MONO
Word Clock
Constant Bit Rate
41. The more bits allocated during quantization - the more accurate the measurement
Bit Depth Effect on Dynamic Range
Resolution
2 Dimensions of Sound
Adaptive Pulse Code Modulation
42. Single- pin RCA cable or fiber- optic TOSLINK connector used for digital transfer; 75O coaxial - 2- channel unbalanced; 'Consumer' format of AES3
Redither
Threshold of Pain
Sony-Philips Digital Interface Format (S/PDIF)
SCMS
43. ADPCM; Pulse code modulation that produces a digital signal with a lower bit rate than standard PCM; Records only the difference between samples
Fletcher- Munson Curve
Adaptive Pulse Code Modulation
Compression
Successive Approximation
44. (AES/EBU); 110O - 2- channel balanced digital audio cable with an XLR connection; NOT a mic cable!!
Fourier Series
AES3
Audio Engineering Society
Perceptual Coding
45. Discrete incremental distinctions made between the value of one sample and the next; Breaks down bit depth into a series of evenly spaced intervals
I/O Connection Buffering
RMS
Quantization Intervals
Audio Engineering Society
46. The loudest point of a Full Scale system
Lightpipe
0 dB FS
Impulse Response
Harry Nyquist
47. Channels are processed one at a time and the results are stored on multiple CPU buffers that alternately send data as DAW requests the data for playback; First few seconds are relayed to the buffer prior to processing and playback and it continuously
Sine Wave
PCM
CPU Buffering
Noise Shaping
48. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
Motion Pictures Experts Group
Sawtooth Wave
MONO
Constant Bit Rate
49. Very quiet digital amplifier that produces a series of output pulses with the audio signal coded the same as the width of the output pulses; Pulses are used to represent wave forms and are either on or off; Intense signals have long pulses with short
dB/FS
Convolution
SACD
Class - D Amplifier
50. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
AoE Formats
I/O Connection Buffering
Perceptual Coding
Bit Rate