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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows for an internal sample rate at multiples of the input and output rates; Alleviates the need for steep 'brickwall' filters; Often combined with internal '1- bit' processing; Increases smoothing effect
Speed of Sound
Frequency
Oversampling
Direct Monitoring
2. Father of modern information theory; Solidified the Nyquist Theory by adding the concept that bits per second (binary representation of audio signals) must be at equal intervals to accurately represent data
Bit Rate
Spectrum Multiplication
Lossy
Claude Shannon
3. Ultra low- latency - 512- channel (on a gigabit network) - less flexible AoE format; Routed like audio cables...not network cables
EtherSound
Cutoff Frequency
Harmonic Content
Direct Monitoring
4. Reduces the percieved distortion due to quantization error; Low level white noise source is introduced to make the profile of the quantization 'noise' more irregular; Useful when reducing the number of bits per word in a signal (i.e. when converting
dBFS
DVD-Audio
Dithering
Buffering Locations
5. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Harry Nyquist
Speed of Sound
Masking Analysis...
Sampling Theorem
6. Level above which audible sounds are painful (125 - 130 db)
Index of Reflectivity
Threshold of Pain
Threshold of Hearing
Oversampling
7. Lossless Format; Can hold up to 25GB on a single- layer disc and 50GB on a dual- layer disc
Conversion Buffering
Cutoff Frequency
Square Wave
Blu-Ray
8. Method of representing an acoustic quantity with a series of binary numbers; Can have only specific individually distinct values
Digital
Non -Compressed Audio Data Rate Formula
Gain Staging
Psychoacoustics
9. 12cm plastic disc; 1.2mm thick; One- sided; Red Laser; 1.6 microns between tracks; 125 nanometer pits
Pass Band
Low-Latency Monitoring
Red Book
PCM
10. Measures the highest levels of a signal being recorded or mixed; Monitors for clipping - which occurs at 0dBFS); Does not always reflect perceived volume of signal
Frames
Pulse Density Modulation
Peak Level
Claude Shannon
11. Measuring equipment in A/D conversion that processes voltage and provides a value for that voltage
Speed of Sound
D/A Conversion
Quantizer
X-Axis Terminology
12. 'Capturing' part of digital audio; Never captures a signal perfectly
A/D Conversion
Optical Cable
Transfer Protocol
Motion Pictures Experts Group
13. The mathematics - algorithms - and the techniques used to manipulate signals after they have been converted to digital form
Digital Signal Processing
Coaxial
Anti-Aliasing Filter
AoE Formats
14. Computer program or device capable of encoding and/or decoding a digital data stream with the end result being a reduced file size
Sample Rate
Codec
Quantizer
Noise Shaping
15. Softest sound that can be heard by the average human ear (0 dB)
Amplitude Accuracy
Threshold of Hearing
Exponent
Lossy
16. Improper (false) sampling of high frequencies that cause much lower frequencies to be produced when the audio is reconstructed; Foldover happens at higher frequencies as harmonics reach levels that exceed the Nyquist limit.
Aliasing
Significand
Oscillation
Oversampling
17. Measure of sound pressure over the frequency spectrum - for which a listener perceives a constant loudness when presented with pure steady tones
dB/SPL
DVD-10
Codec
Equal Loudness Contour
18. A digital filter's time domain output sequence when the input is a single sample is input
Motion Pictures Experts Group
Sony-Philips Digital Interface Format (S/PDIF)
Impulse Response
Morse Code
19. 12.33 GB; DS/ML
Stapedes Reflex
DVD-14
Overflow
Quantization Intervals
20. Waveform of a pure tone showing simple harmonic motion
Pulse Density Modulation
Photoreceptor
Sine Wave
Lossless Formats
21. Root Mean Square; Refers to taking the square root of all instantaneous amplitudes; Takes the average of those squares; (-6 Peak Level is approximately equal to -20 RMS)
RMS
CPU Buffering
Photoreceptor
Nanometer
22. Reduces A/D sample rate from the oversampled rate to nominal rate by turning series of one- bit samples into a series of multi- bit PCM samples; (ex. => 2.8MHz sample rate converted to 44.1kHz and simultaneously converts 1-Bit samples to multi- bit);
Sampling Rule
Interpolation Filter
Decimation Filter
Physical Disc Format
23. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Red Book
Requirements for A/D Conversion
Quantization Intervals
Fletcher- Munson Curve
24. Used as the main disc from which other discs are made; Composed of ground glass with a very fine photoresistor layer; An imaging laser burns pit and land patterns in preparation for duplication
Inter-Channel Redundancy
Glass Master
Interpolation Filter
Transfer Protocol
25. 1.) Bit Rate x Sample Rate (you'll get b/sec) 2.) Multiply by 60 if converting seconds to minutes 3.) Divide by 8 to convert bits to Bytes and get B/min 4.) Divide by 1 -024 to get KB/min and keep doing it until you get desired bit rate specification
Adaptive Pulse Code Modulation
MONO
Storage Conversion Steps
Coaxial
26. The difference between the analog value and the approximated digital value due to the 'rounding' that occurs while converting the analog signal to digital
European Broadcasting Union
Fourier Series
Physical Disc Format
Quantization Error
27. ABR; Codecs that encode data by determining how dense or sparse areas of the audio are while also keeping bit rate within specified limits to avoid rebuffering
Adaptive Pulse Code Modulation
Sampling (Samples)
Average Bit Rate
Joseph Fourier
28. Removes high frequency images and noise and smoothes the stair case output coming from of the sample and hold circuit; Also called a SMOOTHING FILTER
Micron
Anti-Imaging Filter
Nyquist Frequency
Interpolation Filter
29. Leaving space at beginning and ending of song for data crunching during mastering; Last step in mastering process
Sampling Rule
Floating Point
I/O Connection Buffering
Pad Head & Tail
30. Number of bits used to represent the smallest unit of information in an audio file; Greater bit depth = better quality audio
Square Wave
Overflow
Bit Depth
Entropy Coding
31. Having a repeated succession of waves or curves as in a sound waveform
Quantizer
Decoder
Oversampling
Sinusoidal
32. Six channel (five speakers and one subwoofer for bass) digital surround sound system by Dolby
Square Wave
Dolby 5.1
Index of Reflectivity
Sample Rate
33. Fractional part of a floating- point number; Also called the mantissa; Defines precision
Significand
Cutoff Frequency
Decimation Filter
Buffering Locations
34. Subtract place values from the decimal number and place ones or zeros in the correct places
D/A Conversion
Stapedes Reflex
Intensity
Decimal- to-Binary Conversion
35. A method of representing real numbers using a mantissa and an exponent
Conversion Buffering
Micron
Intensity
Floating Point
36. Full Scale; Type of metering that measures level in digital recording system; Recording and Mixing levels should NEVER exceed 0dB FS in digital audio or clipping will occur
SACD
dB/FS
DVD-14
Harmonic Content
37. Same as 'aliasing'
A/D Conversion
Compression
Foldover
dB/SPL
38. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Glass Master
Quantization
Joseph Fourier
Buffering
39. Have odd numbered harmonics
Requirements for A/D Conversion
Internal Resolution
Square Wave
Harmonic Content
40. Twice as many samples as the highest frequency at minimum; Sampling rate totally controls frequency response
Perceptual Coding
Quantization
Sampling Rule
Speed of Sound
41. Signal conversions are mixed with playback tracks resulting in near-zero latency
Direct Monitoring
Y-Axis Terminology
Buffer Size
Resolution
42. The difference in volume between the loudest and quietest sounds of a source
Speed of Sound
Dynamic Range
Decimal- to-Binary Conversion
Rarefaction
43. Digital (binary) measurements of how long each pulse is either on or off; Width of increasing voltage or decreasing voltage is assigned a 1 or 0 respectively
Bit Depth
DVD-5
Pulse Width Modulation
Lossless
44. The act of a frequency swinging back and forth with a steady - uninterrupted rhythm
Quantization Intervals
Threshold of Hearing
Frequency
Oscillation
45. 15.9 GB; DS/DL
DVD-18
MONO
CobraNet
Fidelity
46. 4.38 GB; SS/SL
DVD-5
Pad Head & Tail
Equal Loudness Contour
Amplitude Accuracy
47. The more bits allocated during quantization - the more accurate the measurement
Y-Axis Terminology
Significand
Bit Depth Effect on Dynamic Range
Index of Reflectivity
48. The number of compressions or rarefactions in one second; The higher the frequency the more compressions & rarefactions per second; Measured in Hertz
Square Wave
Sinusoidal
Frequency
Bit Depth
49. 8- in/8- out on one cable; 25- pin D- sub connector
Tascam Digital Interface Format (TDIF)
Sony-Philips Digital Interface Format (S/PDIF)
dBFS
Digital
50. CobraNet; EtherSound; Dante; AVB (currently under development)
Sonogram
Subbands
Quantization Intervals
AoE Formats