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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
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study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path
Codec
I/O Connection Buffering
Subbands
Gain Staging
2. The difference between the analog value and the approximated digital value due to the 'rounding' that occurs while converting the analog signal to digital
Quantization Error
AoE Formats
Bit Rate
Audio Engineering Society
3. Unit of measurement that is equal to one millionth of a meter
Micron
Intensity
SACD
Algorithm
4. Data transmission protocol over which computer network traffic travels; Poorly suited to real- time transmission but numerous attempts have been made to harness the technology because of its flexible routing; Uses simple Cat5 cabling; Resists interfe
Speed of Sound
Direct Stream Digital
Audio over Ethernet (AoE)
Quantization Intervals
5. Ultra low- latency - 512- channel (on a gigabit network) - less flexible AoE format; Routed like audio cables...not network cables
EtherSound
Direct Stream Digital
Jitter
Speed of Sound
6. Used when the reference pressure of a sound is 20 microPa (0.00002); Sound Pressure Level; Measure of amplitude
dB/SPL
Y-Axis Terminology
X-Axis Terminology
2 Dimensions of Sound
7. A drive that can read and write on optical media that hold up to 50 GB on two layers; 24- bit/96 kHz for 8-Channel; 24- bit/192 kHz for 6-Channel
Cutoff Frequency
Buffering
Audio Engineering Society
Blu-Ray
8. A network communications protocol that specifies how machines will exchange data; Uses a broadcast system in which one machine transmits its message on the communication medium and the other machines listen for messages directed to them
Zero-Latency Monitoring
Ethernet
Cutoff Frequency
Interpolation Filter
9. A method of representing real numbers using a mantissa and an exponent
Cutoff Frequency
Playback Buffering
Floating Point
Attenuation
10. Measures the highest levels of a signal being recorded or mixed; Monitors for clipping - which occurs at 0dBFS); Does not always reflect perceived volume of signal
Decoder
Dolby 7.1
Fourier Series
Peak Level
11. 15.9 GB; DS/DL
Morse Code
DVD-5
DVD-18
Cutoff Frequency
12. 1.) Bit Rate x Sample Rate (you'll get b/sec) 2.) Multiply by 60 if converting seconds to minutes 3.) Divide by 8 to convert bits to Bytes and get B/min 4.) Divide by 1 -024 to get KB/min and keep doing it until you get desired bit rate specification
Pulse Code Modulation
Storage Conversion Steps
Floating Point
M-S Stereo
13. A frequency specified for a filter (digital or electronic) the marks the point at which the frequency content of a signal is altered +/- 3dB
AoE Formats
Exponent
Cutoff Frequency
DVD-10
14. Circuit that seizes voltage values with each tick of an A/D device's internal clock
Stapedes Reflex
Micron
Sample- and-Hold
Index of Reflectivity
15. Found that aliasing was always a problem no matter how fast you sample; Less data recorded but more accurate; 2 samples per wave length.
Rarefaction
Recording Levels
Harry Nyquist
Motion Pictures Experts Group
16. Rate at which energy is drawn from a source that produces a flow of electricity in a circuit; Expressed in volts
EtherSound
Voltage
Claude Shannon
Blu-Ray
17. Level above which audible sounds are painful (125 - 130 db)
Frequency
I/O Connection Buffering
Variable Bit Rate
Threshold of Pain
18. Method used in digital recording and reproduction in which a signal is sampled at various points and the resulting value is translated into binary numbers
D/A Conversion Signal Flow
Sampling Rule
Normalizing
Pulse Code Modulation
19. AES
Audio over Ethernet (AoE)
Analog
Audio Engineering Society
Oscillation
20. MPEG; Standardizing body of audio coding
Bit Depth Effect on Dynamic Range
Frequency
Motion Pictures Experts Group
Non -Compressed Audio Data Rate Formula
21. 8.75 GB; DS/SL
Direct Monitoring
Dolby 7.1
Effective Bit Depth
DVD-10
22. The more bits allocated during quantization - the more accurate the measurement
Bit Depth Effect on Dynamic Range
Harmonic Content
Compression
Sample Rate
23. Measure of sound pressure over the frequency spectrum - for which a listener perceives a constant loudness when presented with pure steady tones
Equal Loudness Contour
Nyquist Frequency
Lossless
Amplitude Accuracy
24. The elapsed time it takes for a packet of data to arrive at its destination; Lagging or pause of an audio signal as digital processing occurs; Can be managed utilizing several forms of 'audio monitoring'
2 Dimensions of Sound
Conversion Buffering
Latency
Y-Axis Terminology
25. Reduces the percieved distortion due to quantization error; Low level white noise source is introduced to make the profile of the quantization 'noise' more irregular; Useful when reducing the number of bits per word in a signal (i.e. when converting
Codec
Dithering
Constant Bit Rate
Cutoff Frequency
26. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Masking Analysis...
Algorithm
SACD
Spectrum Multiplication
27. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
Physical Disc Format
Zero-Latency Monitoring
Buffering
Morse Code
28. Digital (binary) measurements of how long each pulse is either on or off; Width of increasing voltage or decreasing voltage is assigned a 1 or 0 respectively
Cutoff Frequency
Sine Wave
Logical Format
Pulse Width Modulation
29. How Loud (Y-Axis) & How Fast (X-Axis)
Buffering
Direct Stream Digital
Index of Reflectivity
2 Dimensions of Sound
30. Father of modern information theory; Solidified the Nyquist Theory by adding the concept that bits per second (binary representation of audio signals) must be at equal intervals to accurately represent data
Claude Shannon
Dithering
Red Book
Class - D Amplifier
31. Roughly around 1 -130 ft/s
Spectra
D/A Conversion
D/A Conversion Signal Flow
Speed of Sound
32. Waveform of a pure tone showing simple harmonic motion
Intensity
Sine Wave
Threshold of Pain
dB/SPL
33. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
Amplitude Accuracy
Pulse Width Modulation
Effective Bit Depth
Buffering
34. Pertaining to hearing or sound; Combination of the intensity of air pressure molecules with amplitude
Ethernet
Acoustics
Lossless
EtherSound
35. High channel count; 64 channels on one cable; Coaxial cable with BNC connector or fiber optic with ST1 connector
Lossless
Multichannel Audio Digital Interface (MADI)
Noise Shaping
Rarefaction
36. Number of bits per second processed when sampling sound; (Sampling Rate x Bit Depth) = Resolution
Decimal- to-Binary Conversion
Bit Rate
PCM
Joint Stereo
37. Computer program or device capable of encoding and/or decoding a digital data stream with the end result being a reduced file size
Recording Levels
Codec
Cutoff Frequency
Lightpipe
38. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Additive Synthesis...
Acoustics
Decimation Filter
Conversion Buffering
39. Reduces A/D sample rate from the oversampled rate to nominal rate by turning series of one- bit samples into a series of multi- bit PCM samples; (ex. => 2.8MHz sample rate converted to 44.1kHz and simultaneously converts 1-Bit samples to multi- bit);
Successive Approximation
Aliasing
Base 2 System
Decimation Filter
40. DAW's and software must buffer when converting or bouncing and this latency can add up if not monitored
Multichannel Audio Digital Interface (MADI)
Harmonic Content
Sampling Rule
Conversion Buffering
41. The ability of a digital system to perform complex DSP without running into problems with overflow or loss of resolution
Sampling Rule
Motion Pictures Experts Group
Internal Resolution
Buffer Size
42. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
EtherSound
Codec
Storage Conversion Steps
Fourier Series
43. Inner ear component that attaches to the stapes and helps to decrease the amplitude of vibrations; Causes the masking phenomenon
Audio Engineering Society
Stapedes Reflex
Physical Disc Format
Motion Pictures Experts Group
44. Each bit in the bit depth is equal to a _____ increase in dynamic range
SACD
6 dB
Interpolation Filter
Successive Approximation
45. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
Cutoff Frequency
Direct Stream Digital
Joseph Fourier
I/O Connection Buffering
46. Anytime bit depth is reduced the gap gets bigger so more dithering is required
Foldover
Redither
dB/FS
Psychoacoustics
47. Allows for an internal sample rate at multiples of the input and output rates; Alleviates the need for steep 'brickwall' filters; Often combined with internal '1- bit' processing; Increases smoothing effect
Optical Cable
Sample Rate Effect on Anti-Aliasing
Oversampling
CobraNet
48. In order to play multiple channels at one time data is buffered as read to disk; Latency happens between play command & beginning of playback
Playback Buffering
Audio Engineering Society
Constant Bit Rate
Requirements for A/D Conversion
49. Decibels Full Scale
dBFS
DVD-18
Quantization Error
Entropy Coding
50. Series of dots and dashes representing the letters of the alphabet; Most common letters are represented by the shortest dots and dashes; Example of entropy coding
Quantization
Morse Code
Decoder
SACD
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