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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 8.75 GB; DS/SL
European Broadcasting Union
DVD-10
Lightpipe
Overflow
2. Toshiba developed digital audio interface utilizes fiber optics as a transmission medium.
Constant Bit Rate
Frames
TOSLINK
Base 2 System
3. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
Logical Format
CobraNet
Ethernet
DVD-10
4. Method of representing an acoustic quantity with a series of binary numbers; Can have only specific individually distinct values
Morse Code
Digital
Direct Monitoring
Y-Axis Terminology
5. Method of sampling data at a higher resolution (higher sample rate) as a means of reducing harmonic content during D/A conversion; (x2) oversampling gets rid of all odd harmonic content
Oversampling
Aliasing
Redither
Micron
6. A digital filter's time domain output sequence when the input is a single sample is input
SACD
Glass Master
Additive Synthesis...
Impulse Response
7. Channels are processed one at a time and the results are stored on multiple CPU buffers that alternately send data as DAW requests the data for playback; First few seconds are relayed to the buffer prior to processing and playback and it continuously
AES3
CPU Buffering
Delta-Sigma Modulation
Pulse Code Modulation
8. CobraNet; EtherSound; Dante; AVB (currently under development)
Oversampling
AoE Formats
Acoustics
Footroom
9. ADAT Optcal; 8- in/8- out on two cables; Fiber- optic - TOSLINK connector
Transfer Protocol
Lightpipe
Requirements for A/D Conversion
Morse Code
10. Allowance of noise floor below that which is required for the final product
Footroom
Speed of Sound
X-Axis Terminology
Digital
11. Describes various optical disc characteristics including the size and shape of the disc - the size of pits - the speed at which the disc spins - and a multitude of aspects regarding the specifications of the player itself
I/O Connection Buffering
Physical Disc Format
Pulse Density Modulation
Morse Code
12. A drive that can read and write on optical media that hold up to 50 GB on two layers; 24- bit/96 kHz for 8-Channel; 24- bit/192 kHz for 6-Channel
European Broadcasting Union
Aliasing
Blu-Ray
Bit Depth Effect on Dynamic Range
13. Twice as many samples as the highest frequency at minimum; Sampling rate totally controls frequency response
Sampling Rule
Harmonic Content
Quantization
Internal Resolution
14. Roughly around 1 -130 ft/s
Speed of Sound
AoE Formats
PCM
Decimal- to-Binary Conversion
15. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Additive Synthesis...
Variable Bit Rate
Floating Point
Sine Wave
16. Data is transmitted over fiber optic lines; Uses a TOSLINK connecter instead of an RCA type; Can transmit multi- channel audio; Not susceptible to ground hum and loops; Able to support far higher rates of data transfer over greater distances than coa
Lightpipe
Optical Cable
Speed of Sound
Buffering Locations
17. Occurs as data is assembled into meaningful bits or information and as left & right channels are separated
I/O Connection Buffering
Masking Analysis...
Resolution
Red Book
18. Contains all even and odd harmonics associated with a fundamental tone - making it a rich source for modeling other sounds; Amplitude of each overtone decreases exponentially as a ratio of the harmonic's frequency to that of the fundamental
Masking Analysis...
Nanometer
Interleaved
Sawtooth Wave
19. More accuracy in low amplitudes and less in higher amplitudes
Storage Conversion Steps
Sample Rate Effect on Anti-Aliasing
Amplitude Accuracy
Noise Shaping
20. Leaving space at beginning and ending of song for data crunching during mastering; Last step in mastering process
Intensity
Pad Head & Tail
SACD
Spectrum Multiplication
21. A situation where a calculated value cannot fit into the number of digits reserved for it
Overflow
Peak Level
Buffer Size
Amplitude Accuracy
22. Increases D/A sample rate from nominal rate to oversampling rate by turning series multi- bit PCM samples into 1- bit samples; (ex. => 44.1kHz sample rate converted to 2.8MHz and simultaneously converts multi- bit samples to 1- bit); Low Pass Filter
RMS
MONO
Interpolation Filter
Fourier Series
23. Have odd numbered harmonics
Square Wave
SACD
Variable Bit Rate
Pulse Density Modulation
24. Overtones that contribute to the timbre of a sound and make up a complex waveform's physical characteristics
Codec
Blu-Ray
DVD-9
Harmonic Content
25. The loudest point of a Full Scale system
0 dB FS
Dynamic Range
Normalizing
Variable Bit Rate
26. Deviation from a normal - steady pulse or tick of a clock that contributes to misrepresentation of a signal; Result of small timing irregularities that become magnified during the transmission of digital signals as the signals are passed from one dev
Morse Code
A/D Conversion Signal Flow
Jitter
Successive Approximation
27. Data transmission protocol over which computer network traffic travels; Poorly suited to real- time transmission but numerous attempts have been made to harness the technology because of its flexible routing; Uses simple Cat5 cabling; Resists interfe
DVD-10
Interpolation Filter
Audio over Ethernet (AoE)
Impulse Response
28. MPEG; Standardizing body of audio coding
Dynamic Range
EtherSound
Buffering
Motion Pictures Experts Group
29. Anytime bit depth is reduced the gap gets bigger so more dithering is required
Data Packing
Effective Bit Depth
Redither
Exponent
30. Eliminates frequencies above the Nyquist limit from becoming samples; Occurs prior to quantization
Anti-Aliasing Filter
CobraNet
Pass Band
Significand
31. Measure of the amplitude of a longitudinal wave
Zero-Latency Monitoring
Quantization Error
Intensity
Noise Shaping
32. Subtract place values from the decimal number and place ones or zeros in the correct places
D/A Conversion
Lossy
Redither
Decimal- to-Binary Conversion
33. High Pressure - Part of a longitudinal wave where the particles of the medium are close together
Inter-Channel Redundancy
Overflow
Compression
Pulse Code Modulation
34. Take up half as many bits (50%); Algorithm can keep same quality by lossing the stereo track
SACD
Sonogram
MONO
Convolution
35. 12.33 GB; DS/ML
DVD-14
Buffering Locations
Blu-Ray
Bit Rate
36. Softest sound that can be heard by the average human ear (0 dB)
Threshold of Hearing
Motion Pictures Experts Group
Rarefaction
I/O Connection Buffering
37. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path
Requirements for CD Audio
Voltage
Latency
Gain Staging
38. Very selective method of lowering buffer levels by halting different levels of audio processing
CPU Buffering
Lossless Formats
Low-Latency Monitoring
Sample Rate Effect on Anti-Aliasing
39. Measure of sound pressure over the frequency spectrum - for which a listener perceives a constant loudness when presented with pure steady tones
Multichannel Audio Digital Interface (MADI)
Tascam Digital Interface Format (TDIF)
SCMS
Equal Loudness Contour
40. (Time Based) Frequency: Aliasing; Anti-Aliasing Filter; Sample Rate; Nyquist Limit
X-Axis Terminology
Anti-Imaging Filter
Effective Bit Depth
Edit Decision List
41. Process that begins with a fast FFT analysis of the spectra of two input signals - then the multiplication of like frequencies - and IFFT to finalize the process
Threshold of Hearing
Spectrum Multiplication
Variable Bit Rate
Harmonic Content
42. Fractional part of a floating- point number; Also called the mantissa; Defines precision
Significand
Decimation Filter
D/A Conversion
0 dB FS
43. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Direct Stream Digital
Micron
Masking Analysis...
Joint Stereo
44. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Foldover
RMS Meter
Requirements for A/D Conversion
MONO
45. 4.38 GB; SS/SL
dB/FS
DVD-5
Dolby 5.1
Voltage
46. Amplitude meter that takes the square root of all instantaneous amplitudes and averages them to find a mean and squares that value; Useful with particularly complex waveforms
Joint Stereo
Bit Depth Effect on Dynamic Range
RMS Meter
dB/SPL
47. Data reduction technique that does not effect quality of original audio; No effect on original quality; Typically around 50% reduction; Exact reconstruction of digital code for the audio signal
dBFS
Pass Band
Lossless
Word Clock
48. Accuracy with which an electronic system reproduces the sound or image of its input signal
DVD-18
Fidelity
Exponent
Non -Compressed Audio Data Rate Formula
49. Cable used to transmit data; Inner cable is surrounded by a plastic insulator - which is surrounded by a wire mesh conductor that insulates the internal signal wire from external interference and an outer casing that functions as a ground
Blu-Ray
Average Bit Rate
Decimal- to-Binary Conversion
Coaxial
50. High channel count; 64 channels on one cable; Coaxial cable with BNC connector or fiber optic with ST1 connector
Sampling Rule
Multichannel Audio Digital Interface (MADI)
Noise Shaping
dB/SPL