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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Most significant lossless coding technique in current use; Measure of disorder in which long strings of data are represented by short symbols and uses the shortest symbols to represent the most common repetitive audio data maximizing data reduction
Amplitude Accuracy
Entropy Coding
Optical Cable
Rarefaction
2. A situation where a calculated value cannot fit into the number of digits reserved for it
Lossless Formats
Overflow
Fletcher- Munson Curve
Transfer Protocol
3. Electromagnetic receptor that detects the radiation known as visible light
Photoreceptor
Data Packing
Lossless
Latency
4. Voltage -> Dither -> Anti-Aliasing (Low Pass Filter) -> Sample & Hold Circuit -> Successive Approximation/Quantizer --) 100111010 (PCM Audio File)
Buffering Locations
Additive Synthesis...
Oversampling
A/D Conversion Signal Flow
5. Difference in brightness between land and pit on a CD Physical Format
Intensity Stereo
Sample- and-Hold
Index of Reflectivity
DVD-14
6. Increases or decreases the digital signal so that the loudest sample is brought up to 0dBfs; Uses all bits from dynamic range and makes it even from track to track
Normalizing
Oversampling
Quantizer
X-Axis Terminology
7. Having a repeated succession of waves or curves as in a sound waveform
Resolution
Conversion Buffering
Claude Shannon
Sinusoidal
8. Overtones that contribute to the timbre of a sound and make up a complex waveform's physical characteristics
Entropy Coding
Motion Pictures Experts Group
Harmonic Content
Zero-Latency Monitoring
9. Subtract place values from the decimal number and place ones or zeros in the correct places
Decimal- to-Binary Conversion
Red Book
EtherSound
Overflow
10. 7.95 GB; SS/DL
Sampling (Samples)
Dynamic Range
DVD-9
MONO
11. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Threshold of Hearing
Speed of Sound
Sonogram
Masking Analysis...
12. The loudest point of a Full Scale system
Tascam Digital Interface Format (TDIF)
Audio over Ethernet (AoE)
0 dB FS
DVD-10
13. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path
Dolby 7.1
Pulse Width Modulation
6 dB
Gain Staging
14. A sample- by- sample operation on two signals
Convolution
Stapedes Reflex
Quantization Error
Perceptual Coding
15. As sample rate is increased more room is created for a smoother slope of the attenuation band because Nyquist limit extends well beyond range of hearing with each increase
Additive Synthesis...
Attenuation
Quantizer
Sample Rate Effect on Anti-Aliasing
16. CobraNet; EtherSound; Dante; AVB (currently under development)
RMS
AoE Formats
Transfer Protocol
Decoder
17. 1st commercially successful AoE format for the transmission of digital audio - video - and control signals over 64- channel 100Mbps Ethernet networks
Headroom Bits
0 dB FS
CobraNet
Jitter
18. CBR; Codecs encodes data at a constant rate regardless of density of the audio file
Glass Master
Blu-Ray
Threshold of Hearing
Constant Bit Rate
19. ABR; Codecs that encode data by determining how dense or sparse areas of the audio are while also keeping bit rate within specified limits to avoid rebuffering
Variable Bit Rate
Aliasing
Acoustics
Average Bit Rate
20. Smallest interval measurable by a scientific instrument; Defined by bit rate (sample rate x bit depth)
Cutoff Frequency
Overflow
Effective Bit Depth
Resolution
21. More aggressive lossy data reduction techniques that require further manipulation of the stereo field; Examples are 'Intensity' & 'M-S'
AES3
A/D Conversion
Joint Stereo
Lightpipe
22. Based on psychoacoustics - these are the basis of frequency analysis for a perceptual codec;
Oversampling
Subbands
Audio Engineering Society
Interpolation Filter
23. (AES/EBU); 110O - 2- channel balanced digital audio cable with an XLR connection; NOT a mic cable!!
AoE Formats
Foldover
AES3
Recording Levels
24. Very selective method of lowering buffer levels by halting different levels of audio processing
Low-Latency Monitoring
Entropy Coding
Ethernet
Oversampling
25. Rate at which energy is drawn from a source that produces a flow of electricity in a circuit; Expressed in volts
Storage Conversion Steps
Joseph Fourier
Voltage
dB/FS
26. Uses entropy coding as the basis; Computer data compression algorithm that packages files such as .ZIP & .RAR
AES3
Data Packing
Morse Code
Normalizing
27. Inner ear component that attaches to the stapes and helps to decrease the amplitude of vibrations; Causes the masking phenomenon
Quantization Error
Blu-Ray
Stapedes Reflex
Quantization
28. ADPCM; Pulse code modulation that produces a digital signal with a lower bit rate than standard PCM; Records only the difference between samples
Adaptive Pulse Code Modulation
Compression
Sine Wave
Quantization Intervals
29. Six channel (five speakers and one subwoofer for bass) digital surround sound system by Dolby
Acoustics
Lightpipe
Buffering Locations
Dolby 5.1
30. Method of representing an acoustic quantity with a series of binary numbers; Can have only specific individually distinct values
Lossy Formats
Variable Bit Rate
DVD-10
Digital
31. Digital and analog processing capability is combined on a single microchip allowing for 1- bit resolution at high sample rates
Delta-Sigma Modulation
Pass Band
Voltage
Aliasing
32. The frequency above or below which attenuation begins in a filter circuit
Signal- to- Noise Ratio
Cutoff Frequency
Adaptive Pulse Code Modulation
Data Packing
33. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
CobraNet
Requirements for A/D Conversion
Conversion Buffering
Algorithm
34. Twice as many samples as the highest frequency at minimum; Sampling rate totally controls frequency response
Sampling Rule
Frames
Conversion Buffering
Headroom Bits
35. 'Reconstructing' part of digital audio
D/A Conversion
Audio over Ethernet (AoE)
Psychoacoustics
Anti-Aliasing Filter
36. Full Scale; Type of metering that measures level in digital recording system; Recording and Mixing levels should NEVER exceed 0dB FS in digital audio or clipping will occur
Nyquist Frequency
Motion Pictures Experts Group
dB/FS
Edit Decision List
37. Deviation from a normal - steady pulse or tick of a clock that contributes to misrepresentation of a signal; Result of small timing irregularities that become magnified during the transmission of digital signals as the signals are passed from one dev
Jitter
Gain Staging
Algorithm
Perceptual Coding
38. The difference in volume between the loudest and quietest sounds of a source
M-S Stereo
Sampling Rule
Bit Rate
Dynamic Range
39. More accuracy in low amplitudes and less in higher amplitudes
Pulse Code Modulation
Requirements for CD Audio
Pulse Density Modulation
Amplitude Accuracy
40. Defines the number of sample per second taken from a continuous signal to make a discrete signal; Governs the frequency response of digital audio
Sample Rate
Sinusoidal
DVD-9
RMS
41. AES
Inter-Channel Redundancy
Audio Engineering Society
Index of Reflectivity
Lossless Formats
42. 12cm plastic disc; 1.2mm thick; One- sided; Red Laser; 1.6 microns between tracks; 125 nanometer pits
Sony-Philips Digital Interface Format (S/PDIF)
Harmonic Content
Delta-Sigma Modulation
Red Book
43. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
dB/FS
Pass Band
Logical Format
Intensity
44. Ultra low- latency - 512- channel (on a gigabit network) - less flexible AoE format; Routed like audio cables...not network cables
EtherSound
Significand
Direct Monitoring
Requirements for A/D Conversion
45. Decibels Full Scale
0 dB FS
Stapedes Reflex
Dolby 5.1
dBFS
46. In order to play multiple channels at one time data is buffered as read to disk; Latency happens between play command & beginning of playback
Playback Buffering
Blu-Ray
Constant Bit Rate
Sampling Rule
47. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Photoreceptor
Noise Shaping
Dolby 7.1
Additive Synthesis...
48. Represents the amplitude component of the digital sampling process; Technique of incrementing a continuous analog event into a discrete set of binary digits (bits)
Stapedes Reflex
Coaxial
Quantization
X-Axis Terminology
49. Reduces A/D sample rate from the oversampled rate to nominal rate by turning series of one- bit samples into a series of multi- bit PCM samples; (ex. => 2.8MHz sample rate converted to 44.1kHz and simultaneously converts 1-Bit samples to multi- bit);
CobraNet
Decimation Filter
Lossy Formats
Quantizer
50. If a signal is sampled at a rate higher than twice the highest significant signal frequency and at evenly spaced intervals - then the samples contain all the information of the original signal
Fourier Series
Y-Axis Terminology
Signal- to- Noise Ratio
Sampling Theorem