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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The difference in volume between the loudest and quietest sounds of a source
Acoustics
Subbands
Dynamic Range
Decimation Filter
2. Psychoacoustic model of data reduction used for general audio compression that aims to transmit only features perceptible to the human ear; Useful for mastering streaming media
Foldover
Cutoff Frequency
Signal- to- Noise Ratio
Perceptual Coding
3. Only 2 digits used; The value of each place (ones - hundreds - etc.) are as follows from greatest to least: 128 - 64 - 32 - 16 - 8 - 4 - 2 - 1
Base 2 System
Dolby 7.1
Harmonic Content
Nyquist Frequency
4. Removes high frequency images and noise and smoothes the stair case output coming from of the sample and hold circuit; Also called a SMOOTHING FILTER
Anti-Imaging Filter
Speed of Sound
DVD-5
Analog
5. Unit of measurement that is equal to one millionth of a meter
Effective Bit Depth
Base 2 System
Micron
Sample Rate Effect on Anti-Aliasing
6. Eight channel digital surround sound system by Dolby
Dolby 7.1
Psychoacoustics
Requirements for CD Audio
Pass Band
7. 12cm plastic disc; 1.2mm thick; One- sided; Red Laser; 1.6 microns between tracks; 125 nanometer pits
Photoreceptor
I/O Connection Buffering
Delta-Sigma Modulation
Red Book
8. French mathematician that noted that any complex sound can be broken down into a series of component pure tones
Sample- and-Hold
Joseph Fourier
Spectra
Lossy Formats
9. (AES/EBU); 110O - 2- channel balanced digital audio cable with an XLR connection; NOT a mic cable!!
Acoustics
AES3
Nanometer
Dithering
10. Measuring equipment in A/D conversion that processes voltage and provides a value for that voltage
Sample Rate Effect on Anti-Aliasing
Quantizer
Pulse Density Modulation
Impulse Response
11. VBR; Most common & best data reduction technique; Codecs that encode data by determining how dense or sparse areas of the audio are; Can result in buffering issues
Digital Signal Processing
Coaxial
TOSLINK
Variable Bit Rate
12. Describes acceptable data - performances both offered and essential for a disc player - and the complete user experience
Acoustics
Logical Format
Fourier Series
Attenuation
13. Perceptual coding technique that uses louder sounds of a similar frequency to decide what information is to be saved during data reduction
Cutoff Frequency
Attenuation
Masking Analysis...
Decimal- to-Binary Conversion
14. How Loud (Y-Axis) & How Fast (X-Axis)
2 Dimensions of Sound
Decimal- to-Binary Conversion
Low-Latency Monitoring
Spectra
15. 1.) Taking a series of evenly- spaced measurements 2.) Signal contains no frequency components higher than half the sample rate
Stapedes Reflex
Delta-Sigma Modulation
Requirements for A/D Conversion
Lossy Formats
16. Sony sigma- delta modulation based technology that bypasses the decimation and interpolation steps found in PCM converters
Sawtooth Wave
Direct Stream Digital
Anti-Aliasing Filter
Pad Head & Tail
17. Number of bits used to represent the smallest unit of information in an audio file; Greater bit depth = better quality audio
Jitter
Bit Depth
Delta-Sigma Modulation
Buffering
18. Sony and Philips optical disc format; Utilizes sigma delta DSD to offer higher resolution; 1- bit; 2.8224 MHz; 6-Channel
M-S Stereo
SACD
Cutoff Frequency
Lossy
19. Unit of measurement that is equal to one billionth of a meter
PCM
AES3
Spectra
Nanometer
20. A method of representing real numbers using a mantissa and an exponent
Floating Point
DVD-10
Jitter
Digital
21. Roughly around 1 -130 ft/s
Speed of Sound
DVD-5
Glass Master
Cutoff Frequency
22. Snippets of time in which frequency analysis takes place in a perceptual codec
Lossless Formats
Frames
Bit Depth
A/D Conversion Signal Flow
23. Waveform of a pure tone showing simple harmonic motion
Additive Synthesis...
Fidelity
Exponent
Sine Wave
24. Circuit that seizes voltage values with each tick of an A/D device's internal clock
Average Bit Rate
Storage Conversion Steps
Sample- and-Hold
Attenuation
25. Built into DAWs; Bits are added when signals are mixed together to avoid clipping
Headroom Bits
PCM
Buffer Size
0 dB FS
26. Increases D/A sample rate from nominal rate to oversampling rate by turning series multi- bit PCM samples into 1- bit samples; (ex. => 44.1kHz sample rate converted to 2.8MHz and simultaneously converts multi- bit samples to 1- bit); Low Pass Filter
Physical Disc Format
Additive Synthesis...
Interpolation Filter
0 dB FS
27. Circuit that interprets the meaning of the symbols as they were chosen and arranged by the encode
Threshold of Hearing
Pulse Density Modulation
Decimation Filter
Decoder
28. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Additive Synthesis...
Lossy Formats
Significand
A/D Conversion
29. Have odd numbered harmonics
Square Wave
A/D Conversion Signal Flow
Pass Band
Amplitude Accuracy
30. The number of compressions or rarefactions in one second; The higher the frequency the more compressions & rarefactions per second; Measured in Hertz
Frequency
Signal- to- Noise Ratio
Pulse Density Modulation
Latency
31. Algorithm uses matrix of a mid/side microphone pair to determine a side signal & that signal is reduced then distributed as code in stereo
Dithering
Buffer Size
Red Book
M-S Stereo
32. A network communications protocol that specifies how machines will exchange data; Uses a broadcast system in which one machine transmits its message on the communication medium and the other machines listen for messages directed to them
Ethernet
Glass Master
Signal- to- Noise Ratio
Perceptual Coding
33. EDL; Final list of samples used in the audio editing process; Identified by time code
Gain Staging
Edit Decision List
Sonogram
Multichannel Audio Digital Interface (MADI)
34. Multi-Bit Words; (Pulse Code Modulation)
Pulse Width Modulation
Motion Pictures Experts Group
PCM
Square Wave
35. Method of representing an acoustic quantity with a series of binary numbers; Can have only specific individually distinct values
Digital
Decimation Filter
Fletcher- Munson Curve
Word Clock
36. ADAT Optcal; 8- in/8- out on two cables; Fiber- optic - TOSLINK connector
Lightpipe
Harmonic Content
Word Clock
Recording Levels
37. Serial Copy Management System; main difference between AES3 & S/PIDF
SCMS
Attenuation
Codec
Compression
38. 'Reconstructing' part of digital audio
Frequency
Interpolation Filter
D/A Conversion
Equal Loudness Contour
39. The act of a frequency swinging back and forth with a steady - uninterrupted rhythm
Word Clock
Dolby 7.1
Oscillation
Fidelity
40. Stores only one copy of a stereo signal and assigns it to both channels in order to save 50% of original bandwidth
Overflow
Average Bit Rate
Anti-Imaging Filter
Inter-Channel Redundancy
41. Data transmission protocol over which computer network traffic travels; Poorly suited to real- time transmission but numerous attempts have been made to harness the technology because of its flexible routing; Uses simple Cat5 cabling; Resists interfe
Zero-Latency Monitoring
Lossy Formats
Audio over Ethernet (AoE)
Latency
42. Very quiet digital amplifier that produces a series of output pulses with the audio signal coded the same as the width of the output pulses; Pulses are used to represent wave forms and are either on or off; Intense signals have long pulses with short
Oversampling
Noise Shaping
Class - D Amplifier
Playback Buffering
43. Allowance of noise floor below that which is required for the final product
Footroom
Sample Rate
Buffer Size
Joint Stereo
44. A time regulator that makes all samples and bits to align when working with interconnected digital devices; Basically a signal that all of the digital devices refer to when operating.
Threshold of Hearing
Word Clock
Coaxial
Bit Depth
45. DAW's and software must buffer when converting or bouncing and this latency can add up if not monitored
Sawtooth Wave
2 Dimensions of Sound
Conversion Buffering
Compression
46. Level above which audible sounds are painful (125 - 130 db)
Sample Rate Effect on Anti-Aliasing
Word Clock
Sampling Theorem
Threshold of Pain
47. A digital filter's time domain output sequence when the input is a single sample is input
Impulse Response
Joseph Fourier
Noise Shaping
Quantizer
48. Reduces the percieved distortion due to quantization error; Low level white noise source is introduced to make the profile of the quantization 'noise' more irregular; Useful when reducing the number of bits per word in a signal (i.e. when converting
Physical Disc Format
Blu-Ray
Sawtooth Wave
Dithering
49. Very selective method of lowering buffer levels by halting different levels of audio processing
Fletcher- Munson Curve
Low-Latency Monitoring
Additive Synthesis...
Threshold of Pain
50. Cable used to transmit data; Inner cable is surrounded by a plastic insulator - which is surrounded by a wire mesh conductor that insulates the internal signal wire from external interference and an outer casing that functions as a ground
Lossless Formats
Coaxial
Sample Rate Effect on Anti-Aliasing
Nyquist Frequency