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Test your basic knowledge |
Digital Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Anytime bit depth is reduced the gap gets bigger so more dithering is required
Redither
Masking Analysis...
Ethernet
Anti-Imaging Filter
2. Unit of measurement that is equal to one millionth of a meter
Micron
Dithering
Jitter
Low-Latency Monitoring
3. The frequency range that is allowed through a filter
DVD-10
Audio over Ethernet (AoE)
Pass Band
Index of Reflectivity
4. Eight channel digital surround sound system by Dolby
Dolby 7.1
Quantization Intervals
DVD-18
Speed of Sound
5. The amount of energy at each wavelength
Speed of Sound
Direct Monitoring
Frequency
Spectra
6. MPEG; Standardizing body of audio coding
Motion Pictures Experts Group
Joint Stereo
Voltage
SACD
7. Leaving space at beginning and ending of song for data crunching during mastering; Last step in mastering process
Anti-Imaging Filter
Frequency
Pad Head & Tail
Index of Reflectivity
8. Same as 'aliasing'
Threshold of Pain
Dithering
Digital
Foldover
9. Eliminates frequencies above the Nyquist limit from becoming samples; Occurs prior to quantization
Anti-Aliasing Filter
dB/FS
Bit Depth Effect on Dynamic Range
Edit Decision List
10. 7.95 GB; SS/DL
DVD-9
Impulse Response
Word Clock
SCMS
11. Apple Lossless; Windows Media Lossless; DTS HD Master Audio; Dolby True HD; FLAC
TOSLINK
Dithering
EtherSound
Lossless Formats
12. Method of sampling data at a higher resolution (higher sample rate) as a means of reducing harmonic content during D/A conversion; (x2) oversampling gets rid of all odd harmonic content
Oversampling
M-S Stereo
Bit Depth
Footroom
13. CobraNet; EtherSound; Dante; AVB (currently under development)
Floating Point
AoE Formats
Significand
Inter-Channel Redundancy
14. Very selective method of lowering buffer levels by halting different levels of audio processing
Blu-Ray
Buffering Locations
Low-Latency Monitoring
Amplitude Accuracy
15. Mixing data and control characters in a single operation
Interleaved
Masking Analysis...
6 dB
Latency
16. Low Pressure; Part in a longitudinal wave where the particles are spread apart
Data Packing
DVD-9
Buffering
Rarefaction
17. Sum of all harmonics; Sum of sine and cosine waves which have frequencies f - 2f - 3f - 4f...
Fourier Series
Speed of Sound
Amplitude Accuracy
CobraNet
18. Increases or decreases the digital signal so that the loudest sample is brought up to 0dBfs; Uses all bits from dynamic range and makes it even from track to track
SACD
Multichannel Audio Digital Interface (MADI)
Normalizing
Acoustics
19. Fractional part of a floating- point number; Also called the mantissa; Defines precision
Pad Head & Tail
Frequency
Photoreceptor
Significand
20. Uses entropy coding as the basis; Computer data compression algorithm that packages files such as .ZIP & .RAR
DVD-10
Audio Engineering Society
DVD-14
Data Packing
21. Measurement at regular intervals of the amplitude of a varying waveform (in order to convert it to digital form); There must be a minimum of 2 samples for each cycle in a waveform
Interleaved
Redither
Sampling (Samples)
Ethernet
22. As sample rate is increased more room is created for a smoother slope of the attenuation band because Nyquist limit extends well beyond range of hearing with each increase
Sample Rate Effect on Anti-Aliasing
Lossy Formats
Adaptive Pulse Code Modulation
Threshold of Pain
23. Process of building a complex tone by starting with the fundamental frequency and adding pure tone harmonics
Sampling Rule
Buffering Locations
D/A Conversion Signal Flow
Additive Synthesis...
24. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path
Sony-Philips Digital Interface Format (S/PDIF)
Buffer Size
Gain Staging
DVD-14
25. Pertaining to hearing or sound; Combination of the intensity of air pressure molecules with amplitude
Signal- to- Noise Ratio
Stapedes Reflex
Threshold of Pain
Acoustics
26. Decibels Full Scale
Signal- to- Noise Ratio
dBFS
Morse Code
Acoustics
27. EDL; Final list of samples used in the audio editing process; Identified by time code
Decimation Filter
Data Packing
Edit Decision List
Aliasing
28. Each bit in the bit depth is equal to a _____ increase in dynamic range
Logical Format
6 dB
Sony-Philips Digital Interface Format (S/PDIF)
Decimal- to-Binary Conversion
29. The continuous loss of signal strengths as a signal travels through a medium
AES3
Delta-Sigma Modulation
Blu-Ray
Attenuation
30. Serial Copy Management System; main difference between AES3 & S/PIDF
Footroom
SCMS
Ethernet
Low-Latency Monitoring
31. Psychoacoustic model of data reduction used for general audio compression that aims to transmit only features perceptible to the human ear; Useful for mastering streaming media
Analog
Perceptual Coding
Audio over Ethernet (AoE)
Lightpipe
32. Level above which audible sounds are painful (125 - 130 db)
Threshold of Pain
Harry Nyquist
Cutoff Frequency
Playback Buffering
33. Reduces the percieved distortion due to quantization error; Low level white noise source is introduced to make the profile of the quantization 'noise' more irregular; Useful when reducing the number of bits per word in a signal (i.e. when converting
Blu-Ray
EtherSound
Square Wave
Dithering
34. 'Capturing' part of digital audio; Never captures a signal perfectly
Additive Synthesis...
A/D Conversion
Morse Code
CobraNet
35. Process that begins with a fast FFT analysis of the spectra of two input signals - then the multiplication of like frequencies - and IFFT to finalize the process
AES3
dB/SPL
Entropy Coding
Spectrum Multiplication
36. Samples are duplicated and the playback sampling rate correspondingly increased; Significantly raises the Nyquist limit to a range well beyond human hearing; Processing 'pushes' the distortion resulting from quantization error into these higher frequ
Significand
Compression
Psychoacoustics
Noise Shaping
37. Deviation from a normal - steady pulse or tick of a clock that contributes to misrepresentation of a signal; Result of small timing irregularities that become magnified during the transmission of digital signals as the signals are passed from one dev
CobraNet
Jitter
Fidelity
Y-Axis Terminology
38. Based on Full Scale (dB/FS); -6dB represents a loss of one bit so account for this when calculating
Anti-Imaging Filter
Pulse Density Modulation
Effective Bit Depth
Spectra
39. Digital Word -> Series of Resistors (each with assigned charges) -> Sample- and-Hold Circuit -> Anti-Imaging Filter (Smoothing Filter) -> Reconstructed Sample
D/A Conversion Signal Flow
Redither
Buffering Locations
Y-Axis Terminology
40. CBR; Codecs encodes data at a constant rate regardless of density of the audio file
Micron
Dolby 7.1
Constant Bit Rate
Significand
41. Number or variable that represents the number of times the base of a power is used as a factor; Defines magnitude
Foldover
Fletcher- Munson Curve
Oversampling
Exponent
42. Digital (binary) measurements of how long each pulse is either on or off; Width of increasing voltage or decreasing voltage is assigned a 1 or 0 respectively
Bit Depth
MONO
Pulse Width Modulation
Pad Head & Tail
43. Measures the highest levels of a signal being recorded or mixed; Monitors for clipping - which occurs at 0dBFS); Does not always reflect perceived volume of signal
Perceptual Coding
Peak Level
Y-Axis Terminology
Inter-Channel Redundancy
44. The difference in volume between the loudest and quietest sounds of a source
Bit Rate
Conversion Buffering
Quantization Error
Dynamic Range
45. RAM holds in memory audio data before it is transferred to the memory controller; Certain amount of data is processed before large amounts of data are streamed to prevent latency
DVD-9
Buffering
AoE Formats
Floating Point
46. Playback; I/O Connections; CPU (Streaming); Conversion from DAW or Software
DVD-14
Square Wave
Resolution
Buffering Locations
47. Sony sigma- delta modulation based technology that bypasses the decimation and interpolation steps found in PCM converters
Headroom Bits
Direct Stream Digital
Requirements for A/D Conversion
EtherSound
48. A sample- by- sample operation on two signals
Footroom
Quantization Intervals
Audio over Ethernet (AoE)
Convolution
49. Rate at which energy is drawn from a source that produces a flow of electricity in a circuit; Expressed in volts
Exponent
Voltage
Bit Rate
Direct Stream Digital
50. Discrete incremental distinctions made between the value of one sample and the next; Breaks down bit depth into a series of evenly spaced intervals
Compression
Lossless
DVD-18
Quantization Intervals