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Educational Psychology Vocab

Subject : teaching
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A change in an individual that results from experience.






2. A person's ability to develop his or her full potential






3. Application of behavioral learning principles to understanding and changing behavior (What is the target behavior and the reinforcer)






4. The goals of students who are motivated primarily by a desire to gain recognition from others and to earn good grades.






5. A critical goal of multicultural education; involves development of positive relationships and tolerant attitudes among students of different backgrounds.






6. Children are taught reading or other subjects in both their native language and English






7. In Piaget's theory of moral development - the stage at which a person understands that people make rules and that punishments are not automatic.






8. Food - water - and other consequence that satisfies a basic need.






9. The expectation - based on experience - that one's actions will ultimately lead to failure.






10. Representing the main points of material in a hierarchical format.






11. Length of time that a teacher waits for a student to answer a question






12. Teaching of a new skill or behavior by means of reinforcement for small steps toward the desired goal.






13. Dual language models teach all students in both English and another language.






14. Teacher's ability to attend to interruptions or behavior problems while continuing a lesson or other instructional activity.






15. A model of effective instruction that focuses on elements teachers can directly control: quality - appropriateness - incentive - and time.






16. Young adulthood (Erikson) Learning how to share their life with another.






17. Students are encouraged to discover principles for themselves






18. Strategies for learning in which initial letters of items to be memorized are made into a more easily remembered word or phrase.






19. A study strategy that requires decisions about what to write.






20. A theory of motivation based on the belief that people's efforts to achieve depend on their expectations of reward






21. Pleasant or unpleasant conditions that follow behaviors and affect the frequency of future behaviors.






22. Bandura states it has four phases: 1. attentional phase-paying attention to a model 2. retention phase-students watch the model and then practice 3. reproduction phase- try to match their behavior to the model's 4. motivational phase- student will co






23. A study strategy that has students preview - question - read - reflect - recite - and review material.






24. Mental networks of related concepts that influence understanding of new information






25. The application of knowledge acquired in one situation to new situations.






26. Wait for students to respond - avoid unnecessary achievement distinctions among students - and treat all students equally.






27. Experiment conducted under realistic conditions in which individuals are assigned by chance to receive different practical treatments or programs.






28. During this period children's continually maturing motor and language skills permit them to be increasingly aggressive and vigorous in the explorations of bot their social and their physical environment. 3 to 6 years (Erikson)






29. Degree to which results of an experiment can be applied to a real-life situations.






30. An abstract idea that is generalized from specific examples






31. Mental visualization of images to improve memory






32. Theories describing human development as occurring through a fixed sequence of distinct - predictable stages governed by inborn factors.






33. Identifies two main types of needs: deficiency needs and growth needs. People are motivated to satisfy needs at the bottom of the hierarchy before seeking to satisfy those at the top. (deficiency needs bottom to top: physiological needs - safety need

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34. Rewarding or punishing one's own behavior.






35. The order in which students are called on by the teacher to answer questions during the course of a lesson.






36. Theories that state that learners must individually discover and transform complex information - checking new information against old rules and revising rules when they no longer work. (student-centered instruction)






37. Stage during which infants learn about their surroundings by using their senses and motor skills. (Piaget: birth to 2 years)






38. Explanation of the relationship between factors - such as the effects of alternative grading systems on student motivation.






39. A strategy for improving memory by using images to link pairs of items.






40. A parts of long-term memory that stores facts and general knowledge






41. Carryover of behaviors - skills - or concepts from one setting or task to another.






42. Believing that everyone views the world as you do.






43. Research approach in which the teaching practices of effective teachers are recorded through classroom observation






44. An adolescent's premature establishment of an identity based on parental choices - not his or her own (Marcia)






45. The value of each of us places on our own characteristics - abilities - and behaviors.






46. Learning strategies that call on students to ask themselves who - what - where - and how questions as they read materials.






47. Group that receives the treatment during an experiment.






48. Withdrawal of a pleasant consequence that is reinforcing a behavior - designed to decrease the chances that the behavior will recur.






49. Important events that a fixed mainly in visual and auditory memory.






50. Play that is much like parallel play but with increased levels of interaction in the form of sharing - turn-taking - and general interest in what others are doing.