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Test your basic knowledge |
Film Vocab
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A technique of intentionally adding scratches in a film's emulsion layer for aesthetic purposes - such as to simulate home movie footage
Minor studios
Hard light
Glass shot
Scratching
2. Cinema verite; a documentary style in which the filmmaker attempts to remain as unobtrusive as possible - recording without obvious editorial comment
Direct cinema
Optical printer
Extreme long-shot
Travelling matte
3. A system for combining two separately filmed images in the same frame that involves create a matte (a black mask that covers a portion of the image) for a live action sequence and using it to block out a portion of the frame when filming the backgrou
Cinerama
Interpellation
Travelling matte
Vertical integration
4. The five vertically integrated corporations that exerted the greatest control over film production in the studio era: MGM - Warner Brothers - RKO - Twentieth Century Fox - and Paramount
Polarizing filters
Major studios
Progressive scanning
Wide-angle lens
5. Color. The strength of a hue is measured by its saturation or desaturation
Hue
Apparatus Theory
Wide-angle lens
Overhead shot
6. Everything audiences hear when they watch a sound film. The soundtrack is the composite of all three elements of film sound: dialogue - music - and sound effects
Soundtrack
Intertextual reference
Progressive scanning
Digital cinema
7. A process of blending the three elements of the sound track (dialogue - music - and effects) in post-production
Mixing
Subtext
Toning
Loose framing
8. A technique of underdeveloping exposed film stock (leaving it in a chemical batch a shorter amount of time than usual) in order to achieve the visual effect of reducing contrast
Diffusion filters
Script supervisor
Pulling
Pushing
9. A screenplay written and submitted to a studio or production company without a prior contract or agreement
Green screen
Tight framing
Spec script
Base
10. An optical effect whereby the human eye fills in gaps between closely spaced objects - so that two light bulbs flashing on and off are understood as one light moving back and forth
Crab dolly
Rotoscope
Soundtrack
Phi phenomenon
11. Also called 'rushes.' Footage exposed and developed quickly so that the director can assess the day's work
Syuzhet
Grain
Mixing
Dailies
12. A shot transition that involves the gradual disappearance of the image at the same time that a new image gradually comes into view
Dissolve
Extradiegetic
Soft light
Matte painting
13. A film that fuses the conventions of two or more genres
Jump cut
Production values
Hybrid
Speed
14. The annotated script - containing information about set-ups used during shooting
Shooting script
Split screen
Jump cut
Backstory
15. A type of documentary film whose purpose is to present the way of life of a culture or subculture
Ethnographic film
Kuleshov effect
Non-diegetic
Overexposure
16. A filter that simply reduces the amount of light entering the lens - without affecting the color characteristics
Reframing
Diegesis
Neutral-density filter
Chiaroscuro
17. A property of older television monitors - where each frame was scanned as two fields: One consisting of all the odd numbered lines - the other all the even lines. If slowed down - the television image would appear to sweep down the screen one line at
Frozen time moment
Interlaced scanning
Star filter
German Expressionism
18. A term that refers to the organization of an industry wherein one type of corporation also owns corporations in allied industries - for example - film production and video games
Figure placement and movement
Fast motion
Frozen time moment
Horizontal integration
19. A film's main characters - one whose conflicts and motives drive the story forward
Hue
Protagonist
Academy Ratio
Denouement
20. A black masking device used to black out a portion of the frame - usually for the insertion of other images
Flashforward
Matte
Speed
Composition in depth
21. The selection and ordering of narrative events presented in a film
Day for night
Parellel editing
Forced perspective
Syuzhet
22. A technique of moving a zoom lens from a wide-angle position to a telephoto position - which results in a magnification of the subject within the frame - and keeps the subject in focus
Scene
Zoom in...
Montage sequence
Tracking shot
23. Invisible editing; a system devised to minimize the audience's awareness of shot transitions - especially cuts - in order to improve the flow of the story and avoid interrupting the viewer's immersion it in
Wireframe
Score
Continuity editing
Wireframe
24. A statement that presents an argument about a film's meaning and significance
Mixing
Interpretive claim
Star filter
Foley artist
25. A sound editing technique that links several scenes through parallel and overlapping sounds. Each sound is associated with one scene - unlike a sound bridge - where a sound from one scene bleeds into that of another
Day for night
Green screen
Best boy
Lightning mix
26. A technique of moving the camera - on a specially built track. Such shots often trace character movement laterally across the frame or in and out of the depth of the frame
Narrative sequencing
Natural-key lighting
Narrative
Tracking shot
27. An attribute of newer television monitors - where each frame is scanned by the electron beam as a single field. If slowed down - each frame would appear on the monitor in its entirety on the screen - rather than line by line - as is the case with int
Progressive scanning
Shot transition
Wireframe
Focal length
28. The first step in the process of creating CGI. The wireframe is a three-dimensional computer model of an object - which is then rendered (producing the finished image) and animated (using simulated camera movement frame by frame)
Tableau shot
Wireframe
Genre
Handheld shot
29. A shot taken from a camera position above the subject - looking down at it
Take
Exposition
Narrative sequencing
High-angle shot
30. Smaller corporations that did not own distribution and/or exhibition companies in the studio era - including Universal - Columbia - and United Artists
Minor studios
Best boy
Matte painting
First-person narration
31. A story narrated by one of the characters within the story - using the 'I' voice
First-person narration
Matte painting
Split screen
Insert
32. A long shot in which the film frame resembles the proscenium arch of the stage - distancing the audience
Take
Tableau shot
Auteur
Selective focus
33. A lens with a variable focal length that allows changes of focal length while keeping the subject in focus
Zoom lens
Hollywood Ten
Digital set extension
Undercranking
34. Devices that attach to actors' faces and/or bodies to change their appearance
Prosthesis
Studio system
Low-key lighting
B-roll
35. A character who in some way opposes the protagonist - leading to protracted conflict
Genre conventions
Offscreen space
Eye-level shot
Antagonist
36. Also called 'd-cinema.' Not to be confused with digital cinematography (shooting movies on digital video) - this term refers to using digital technologies for exhibition
Two-shot
Digital cinema
Analog Video
Underexposure
37. The reverse of Iris in: an iris expands outward until the next shot takes up the entire screen
Iris out
Kuleshov effect
Aspect Ratio
Compositing
38. A business model adopted by the major studios during the Hollywood studio era - in which studios controlled all aspects of the film business - from production to distribution and exhibition
Vertical integration
Orthochromatic
Forced perspective
Digital cinema
39. A part of the story world implied by visual or sound techniques rather than being revealed by the camera
Scene
Widescreen
Offscreen space
Normal lens
40. A consistent style - theme - and subject matter developed over the course of a director's body of work
Cinerama
Trailer
Oeuvre
Tinting
41. Images that originate from computer graphics technology - rather than photography
Restricted narration
Special visual effects
Computer-generated imagery (CGI)
Wireframe
42. Non-diegetic; any element in the film that is not part of the imagined story world
Propaganda film
Running time
Extradiegetic
Optical printer
43. A style associated with Hollywood filmmaking of the studio and post-studio era - in which efficient storytelling - rather than gritty realism or aesthetic innovation - is of paramount importance
Negative cutter
Classical style
Horizontal integration
Normal lens
44. A scene transition in which the first frame of the incoming scene appears to push the last frame of the previous scene off the screen horizontally
Wipe
Closure
Descriptive claim
Camera distance
45. A production term denoting a single uninterrupted series of frames exposed by a motion picture or video camera between the time it is turned on and the time it is turned off. Filmmakers shoot several takes of any scene and the film editor selects the
Subgenre
Newsreel
Take
Glass shot
46. Film productions shot outside the U.S. for economic reasons
High concept film
Runaway production
Soviet montage
Masking
47. Any noticeable but unintended discrepancy from one shot to the next in costume - props - hairstyle - posture - etc.
Fabula
Polarizing filters
Hard light
Continuity error
48. A group of films within a given genre that share their own specific set of conventions that differentiate them from other films in the genre. For example - the slasher film is a subgenre of the horror genre
Continuity editor
Subgenre
Double exposure
Panning and scanning
49. An abrupt - inexplicable shift in time and place of an action not signaled by an appropriate shot transition
Jump cut
Front projection
Take
Base
50. A technique of arranging the actors on the set to take advantage of deep focus cinematography - which allows for many planes of depth in the film frame to remain in focus
Color filter
Composition in depth
Forced development
Persistence of vision