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Film Vocab

Subjects : performing-arts, film
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Squeezes the image at a ratio of 2:1 horizontally onto a standard film frame. On the projector - it unsqueezes the image - creating a widescreen aspect ratio during presentation






2. A marketing strategy of screening a blockbuster prior to general release only in premier theaters






3. A film style that - in contrast to the classical and formalist styles - focuses characters - place - and the spontaneity and digressiveness of life - rather than on highly structured stories or aesthetic abstraction






4. A property of older television monitors - where each frame was scanned as two fields: One consisting of all the odd numbered lines - the other all the even lines. If slowed down - the television image would appear to sweep down the screen one line at






5. The measure of intensity or purity of a color. Saturated color is purer than desaturated color - which has more white in it and thus offers a washed-out - less intense version of a color






6. A technique of intentionally adding scratches in a film's emulsion layer for aesthetic purposes - such as to simulate home movie footage






7. The annotated script - containing information about set-ups used during shooting






8. An early color process that replaced silver halide grains with colored salts






9. A screenplay written and submitted to a studio or production company without a prior contract or agreement






10. A crew member whose job is to maintain consistency in visual details from one shot to the next






11. A narrative moment that signals an important shift of some kind in character or situation






12. (Automatic dialogue replacement) recording synchronized dialogue in post-production - cutting several identical lengths of developed film and having actors record the dialogue repeatedly






13. A painting used on the set as a portion of the background






14. A non-standard narrative organization that assumes 'day in the life' quality rather than the highly structured three-act or four part narrative - and that features loose or indirect cause-effect relationships






15. A technique of underdeveloping exposed film stock (leaving it in a chemical batch a shorter amount of time than usual) in order to achieve the visual effect of reducing contrast






16. Creating an image by combining several elements created separately using computer graphics rather than photographic means






17. Louis Althusser's term for the way in which a society creates its subjects/citizens through ideological (as opposed to repressive) state apparatuses - which include education - media - religion - and the family






18. A technique of filming at a speed faster than projection - the projecting the footage at normal speed of 24 frames per second. Because fewer frames were recorded per second - the action appears to be speeded up






19. A shot that focuses audience attention on precise details that may or may not be the focus of characters






20. A musical in which some or all musical numbers are not motivated by the narrative; for example - characters sing and dance throughout the film but at least some performances are not staged for an onscreen audience. Examples include Oklahoma - The umb






21. Assists the editor with various tasks - including taking footage to the lab - checking the condition of the negative - cataloguing footage - and supervising optical effects - often produced by an outside company






22. A platform on wheels - used for mobile camera shots






23. The central cause(s) behind a character's actions






24. A term that refers to the organization of an industry wherein one type of corporation also owns corporations in allied industries - for example - film production and video games






25. Glass filters whose surface is etched with spots that refract light - so they create the appearance of water droplets in the air






26. A technician responsible for splicing and assembling the film negative to the editor's specifications






27. Reels of film that are shipped to movie theaters for exhibition. Digital cinema - which can be distributed via satellite - broadband - or on media such as DVDs - may soon replace film prints because the latter are expensive to create - copy - and dis






28. A crew member who reports to the Director of Photography (DP) and is in charge of tasks involving lighting and electrical needs






29. A visual effect created when the subject in the frame is restricted by the objects or the physical properties of the set






30. Also called 'd-cinema.' Not to be confused with digital cinematography (shooting movies on digital video) - this term refers to using digital technologies for exhibition






31. A shot that depicts a human body from the feet up






32. A story narrated by one of the characters within the story - using the 'I' voice






33. The central cause(s) behind a character's actions






34. An effect created when too little light strikes the film during shooting. As a result the image will contain dark areas that appear very dense and dark (including shadows) and the overall contrast will be less than with a properly exposed image






35. A technique of 'pushing' the film (overdeveloping it) to correct problems of underexposure (resulting from insufficient light during shooting) by increasing image contrast






36. A specialist who monitors the processing of color on the se and in the film lab






37. Public identity created by marketing a film actor's performances - press coverage - and 'personal' information to fans as the star's personality






38. A specialist who monitors the processing of color on the se and in the film lab






39. A statement that asserts a judgment that a given film or group of films is good or bad - based on specific criteria - Which may or may not be stated






40. A narrative approach that limits the audience's view of events to that of the main character(s) in the film. Occasional moments of omniscient narration may give viewers more information than the character shave at specific points in the narrative






41. A black masking device used to black out a portion of the frame - usually for the insertion of other images






42. The reverse of Iris in: an iris expands outward until the next shot takes up the entire screen






43. A technique of 'pushing' the film (overdeveloping it) to correct problems of underexposure (resulting from insufficient light during shooting) by increasing image contrast






44. The term for a film's spoken dialogue - as opposed to the underlying meaning contained in the subtext






45. A system for combining two separately filmed images in the same frame that involves create a matte (a black mask that covers a portion of the image) for a live action sequence and using it to block out a portion of the frame when filming the backgrou






46. Recording images at a slower speed than the speed of projection (24 frames per second). Before cameras were motorized - this was called undercranking. Fewer frames are exposed in one minute - so - when projected at 24 f.p.s. - that action takes less






47. A part of the story world implied by visual or sound techniques rather than being revealed by the camera






48. A technique of depicting two layered images simultaneously. Images from one frame or several frames of film are added to pre-existing images - using an optical printer - to produce the same effect as a double exposure






49. A single take that contains an entire scene






50. The first step in the process of creating CGI. The wireframe is a three-dimensional computer model of an object - which is then rendered (producing the finished image) and animated (using simulated camera movement frame by frame)







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