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Test your basic knowledge |
Film Vocab
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Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Exposed and developed film stock from which the master positive is struck. If projected - the negative would produce a reverse of the image - with dark areas appearing white and vice versa or - if color film - areas of color appearing as their comple
Negative
Composition in depth
Subtext
Pixilation
2. The camera does not move across an imagined line drawn between two characters
Visual effects
Flashforward
180-degree rule
Speed
3. A type of matte shot - created by positioning a pane of optically flawless glass with a painting on it between the camera and the scene to be photographed. This combines the painting on the glass with the set or location - seen through the glass - be
Extradiegetic
Kuleshov effect
Reverse shot
Glass shot
4. A measure of the visual and sound quality of a film. Low-budget films tend to have lower production values because they lack the resources to devote to expensive pre- and post-production activities
Selective focus
Direct sound
Extreme wide-angle lens
Production values
5. A shot taken from a camera position below the subject
Third-person narration
Low-angle shot
Three-act structure
Lens
6. A shot transition that emphasizes the visual similarities between two consecutive shots
Blaxploitation
Digital video
Natural-key lighting
Graphic match
7. A technique of shifting the camera angle - height - or distance to take into account the motion of actors or objects within the frame
Script supervisor
Director
Reframing
Block booking
8. The imagined world of the story
Cameo
Episodic
Kuleshov effect
Diegesis
9. The artful use of light and dark areas in the composition in black and white filmmaking
Chiaroscuro
Three-point lighting
Production values
Negative
10. The space between the camera and subject it is filming.
Newsreel
Prosthesis
Camera distance
Soundtrack
11. A videotape system that records images onto magnetic tape - using electronic signals
Analog Video
Exposure latitude
Non-diegetic
Narrative sequencing
12. A technique in which the audience temporarily shares the visual perspective of a character or a group of characters. The camera points in the directions the character looks - simulating the character's field of vision
Star persona
Point-of-view shot
Brechtian distanciation
Negative
13. A musical film in which each song and dance number is narratively motivated by a plot that situates characters in performance contexts
Vista Vision
Open-ended
Runaway production
Backstage musical
14. A rule in continuity editing - which dictates that if a cut occurs while a character is in the midst of an action - the subsequent shot must begin so that audiences see the completion of that action
High concept film
Phi phenomenon
Match on action
Vista Vision
15. A technician responsible for splicing and assembling the film negative to the editor's specifications
Overhead shot
Standard shot pattern
Negative cutter
Continuity editor
16. Public identity created by marketing a film actor's performances - press coverage - and 'personal' information to fans as the star's personality
Normal lens
Genre conventions
Star persona
Set-up
17. Lighting design that provides an even illumination of the subject - with many facial details washed out. High-key lighting tends to create a hopeful mood - in contrast to low-key lighting
Frozen time moment
High-key lighting
Formalist style
Tinting
18. Dense accumulation of detail conveyed in the opening moments of a film
Pre-production
Exposition
High-angle shot
B-roll
19. A rule in continuity editing - which dictates that if a cut occurs while a character is in the midst of an action - the subsequent shot must begin so that audiences see the completion of that action
Match on action
Compositing
Closure
Blocking
20. Assists the gaffer in managing lighting crews
Best boy
Four-part structure
Selective focus
Descriptive claim
21. The building block of a scene; an uninterrupted sequence of frames that viewers experience as they watch a film - ending with a cut - fade - dissolve - etc. See also Take
Hybrid
Hollywood Blacklist
Cut
Shot
22. The film medium's technological apparatus is inherently ideological
Apparatus Theory
Four-part structure
Telecine
Star system
23. Leaving the silver grains in the emulsion rather than bleaching them out - which produces desaturated color
Anamorphic lens
Release prints
Zoom lens
Bleach bypass
24. The plotline that surrounds an embedded tale. The frame narration may or may not be as fully developed as the embedded tale
Camera distance
Diegesis
Frame narration
Storyboard
25. Assists the editor with various tasks - including taking footage to the lab - checking the condition of the negative - cataloguing footage - and supervising optical effects - often produced by an outside company
Anime
Direct sound
Interpretive claim
Assistant Editor
26. Sound design that blends the speech of several characters talking simultaneously - used to create spontaneity - although it may also confuse the audience
Overlapping dialogue
Fade-out
Front projection
Vista Vision
27. A term describing a conclusion that does not answer all the questions raised regarding characters or storylines - nor tie up all loose ends
Low-angle shot
Underexposure
Open-ended
Typecasting
28. Projecting a series of frames of film with the same image - which appears to stop the action
Long take
Front projection
Turning point
Freeze frame
29. The person in charge of planning the style and look of the film with the production designer and director of photography - working with actors during principal photography - and collaborating with the editor on the final version
Director
Jump cut
Genre conventions
Handheld shot
30. A shot in a sequence that is taken from the reverse angle of the shot previous to it
Insert
Restricted narration
Reverse shot
Exposure
31. The central cause(s) behind a character's actions
Compositing
Motivation
Editor
Pixilation
32. Dense accumulation of detail conveyed in the opening moments of a film
Exposition
Telecine
Optical printer
Fade-out
33. Drawing attention to the process of representation (including narrative and characterization) to break the theatrical illusion and elicit a distanced - intellectual response in the audience
Recursive action
Shutter
Figure placement and movement
Brechtian distanciation
34. The chronological accounting of all events presented and suggested
Fabula
Desaturated
High-key lighting
Available light
35. A series of related scene joined through elliptical editing that indicates the passage of time
Zoom lens
Animation
Syuzhet
Montage sequence
36. A short screen appearance by a celebrity - playing himself or herself
Three-point lighting
Flashback
Cameo
ADR
37. The individual arrangement of lighting and camera placement used for each shot
Set-up
Motivation
Long take
Match on action
38. Also called 'd-cinema.' Not to be confused with digital cinematography (shooting movies on digital video) - this term refers to using digital technologies for exhibition
Overexposure
Evaluative claim
Soft light
Digital cinema
39. A film that fuses the conventions of two or more genres
Desaturated
Wide film
Hybrid
Master positive
40. An early color process - involving bathing lengths of processed film in dye one scene at a time
Extradiegetic
Fog filter
Roadshowing
Tinting
41. A story narrated by one of the characters within the story - using the 'I' voice
Master positive
Computer-generated imagery (CGI)
Trailer
First-person narration
42. A shot depicting the human body from the waist up
Medium shot
Focal length
Subgenre
Line of action
43. An agreement made between filmmakers and those who license the use of commercial products to feature those products in films - generally as props used by characters
Production values
Product placement
Wireframe
Cel
44. A style of Japanese animation - distinguished primarily by the fact that it is not all geared for young audiences
Non-diegetic
Shot
Anime
Blue screen
45. The classical model of narrative form. The first act introduces characters and conflicts; the second act offers complication leading to a climax; the third act contains the danouement and resolution
Cameo
Three-act structure
Glass shot
Grain
46. A system for combining two separately filmed images in the same frame that involves create a matte (a black mask that covers a portion of the image) for a live action sequence and using it to block out a portion of the frame when filming the backgrou
Pan
Pulling
Travelling matte
Forced development
47. A series of individual drawings that provides a blueprint for the shooting of a scene
Evaluative claim
Normal lens
Storyboard
Fast
48. A computer-generated actor that some speculate will replace flesh and blood actors in the not so distant future
Extreme long-shot
Charge coupler device
Synthespian
Re-establishing shot
49. The film medium's technological apparatus is inherently ideological
Apparatus Theory
Dye coupler
Character actor
Backstage musical
50. A series of related scene joined through elliptical editing that indicates the passage of time
Vista Vision
Montage sequence
Go-motion
Wide film
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