SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Film Vocab
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The camera should move at least 30 degrees any time there is a cut within a scene
30-degree rule
Reverse shot
Line reading
Masking
2. A series of individual drawings that provides a blueprint for the shooting of a scene
Editor
Storyboard
Block booking
Reframing
3. A sound editing technique that links several scenes through parallel and overlapping sounds. Each sound is associated with one scene - unlike a sound bridge - where a sound from one scene bleeds into that of another
Lightning mix
Extra
Cameo
Point-of-view shot
4. The aspect ratio of 1.33:1 - standardized by the Academy of Motion Picture Art and Sciences until the development of widescreen formats in the 1950s
Hard light
Revisionist
Tracking shot
Academy Ratio
5. A crew member whose job is to measure the distance between the subject and the camera lens - marking the ring on the camera lens - and ensuring the ring is turned precisely so that the image is in focus
Anime
Figure placement and movement
Blaxploitation
Focus puller
6. An animation technique that uses a computer program to interpolate frames to produce the effect of an object or creature changing gradually into something different. The program calculates the way the image must change in order for the first image to
Re-establishing shot
Major studios
Hard light
Morphing
7. The measure of intensity or purity of a color. Saturated color is purer than desaturated color - which has more white in it and thus offers a washed-out - less intense version of a color
Saturation
Star system
Actualitas
Subgenre
8. A film that fuses the conventions of two or more genres
Protagonist
Release prints
Average shot length
Hybrid
9. A technique of overdeveloping exposed film stock (leaving it in the chemical bath longer than indicated) in order to increase density and contrast in the image
Plot summary
Deep focus cinematography
Point-of-view shot
Pushing
10. Devices that attach to actors' faces and/or bodies to change their appearance
Prosthesis
Block booking
Composition
Narrative sequencing
11. A shot that appears during or near the end of a scene and reorients viewers to the setting
Fabula
Re-establishing shot
Offscreen space
Shot transition
12. The first step in the process of creating CGI. The wireframe is a three-dimensional computer model of an object - which is then rendered (producing the finished image) and animated (using simulated camera movement frame by frame)
Low-key lighting
Wireframe
Superimposition
Cinerama
13. A glass element on a camera that focuses light rays so that the image of the object appears on the surface of the film
Lens
Matte
Telecine
Close-up
14. The length in minutes for a film to play in its entirety (for example - 120 minutes). Also referred to as 'screen time.'
Turning point
Spec script
Running time
Shutter
15. Light emitted from a larger source that is scattered over a bigger area or reflected off a surface before it strikes the subject. Soft light minimizes facial details - including wrinkles
Blaxploitation
Soft light
ADR
Direct cinema
16. A neutral account of the basic plot and style of a film - a part of a film - or a group of films
Zoom in...
Master positive
Focal length
Descriptive claim
17. A method for producing a widescreen image without special lenses or equipment - using standard film stock and blocking out the top and bottom of the frame to achieve an aspect ration of 1.85:1
Masking
Widescreen
Slow
First-person narration
18. A short segment of film used to promote an upcoming release
Trailer
Major studios
Soundtrack
Long shot
19. A computer-generated actor that some speculate will replace flesh and blood actors in the not so distant future
Split screen
High concept film
Low-angle shot
Synthespian
20. A shot in a sequence that is taken from the reverse angle of the shot previous to it
Exposition
Wipe
First-person narration
Reverse shot
21. The length in minutes for a film to play in its entirety (for example - 120 minutes). Also referred to as 'screen time.'
Vertical integration
Double exposure
Blockbuster
Running time
22. The practice of shooting during the day but using filters and underexposure to create the illusion of nighttime
Telephoto lens
Day for night
Available light
Extradiegetic
23. A type of matte shot - created by positioning a pane of optically flawless glass with a painting on it between the camera and the scene to be photographed. This combines the painting on the glass with the set or location - seen through the glass - be
Zoom out
Glass shot
Filter
Editor
24. A group of films within a given genre that share their own specific set of conventions that differentiate them from other films in the genre. For example - the slasher film is a subgenre of the horror genre
Blocking
Line reading
Subgenre
Production values
25. A method for producing a widescreen image without special lenses or equipment - using standard film stock and blocking out the top and bottom of the frame to achieve an aspect ration of 1.85:1
Masking
Turning point
Shutter
Aerial Shot
26. Smaller corporations that did not own distribution and/or exhibition companies in the studio era - including Universal - Columbia - and United Artists
Soviet montage
Negative cutter
Backstage musical
Minor studios
27. A fiction film (often a comedy) that uses documentary conventions on fictional rather than real-world subject matter
Pushing
Mockumentary
Dye coupler
Progressive scanning
28. A shot combining two kinds of movement: the camera tracks in toward the subject wile the lens zooms out
Trombone shot
Color filter
Actualitas
Scene
29. An uncredited actor - usually hired for crowd scenes
Subtext
Synthespian
Extra
Shutter
30. The practice of Hollywood studios contracting out post-production work to individuals or firms outside the U.S.
Star system
Toning
Graphic match
Outsourcing
31. Film productions shot outside the U.S. for economic reasons
Re-establishing shot
Major studios
Runaway production
High-angle shot
32. A form of shot transition - generally concluding a scene - where a circular mask constricts around the image until the entire frame is black
Star filter
Iris in...
Mixing
Canted angle
33. Literary narration from a viewpoint beyond that of any one individual character
Genre conventions
Dissolve
Third-person narration
Apparatus Theory
34. Light emitted from a relatively small source positioned close to the subject. It tends to be unflattering because it creates deep shadows and emphasizes surface imperfections
Loose framing
Shot
Hard light
Underexposure
35. An early color process that replaced silver halide grains with colored salts
Subgenre
Composition in depth
Negative cutter
Toning
36. Cinema verite; a documentary style in which the filmmaker attempts to remain as unobtrusive as possible - recording without obvious editorial comment
Direct cinema
Overexposure
Video assist
High-angle shot
37. Experimental film; Underground cinema;
Avant-garde film
Academy Ratio
Dailies
Master shot
38. A term applied to film stock that is relatively insensitive to light. This stock will not yield acceptable images unless the amount of light can be carefully controlled
Subgenre
Production values
Motif
Slow
39. A film style that - in contrast to the classical and formalist styles - focuses characters - place - and the spontaneity and digressiveness of life - rather than on highly structured stories or aesthetic abstraction
Subgenre
Realist style
Cinerama
Take
40. Exposed and developed film stock from which the master positive is struck. If projected - the negative would produce a reverse of the image - with dark areas appearing white and vice versa or - if color film - areas of color appearing as their comple
Zoom lens
Negative
Dailies
Subgenre
41. A story narrated by one of the characters within the story - using the 'I' voice
Hard light
Day for night
First-person narration
Fabula
42. A technique of moving a zoom lens from a wide-angle position to a telephoto position - which results in a magnification of the subject within the frame - and keeps the subject in focus
Continuity editing
Realist style
Zoom in...
Direct sound
43. Optical illusions created during post-production
Visual effects
Dissolve
Jump cut
Dolly
44. A non-standard narrative organization that assumes 'day in the life' quality rather than the highly structured three-act or four part narrative - and that features loose or indirect cause-effect relationships
Episodic
Star filter
Overhead shot
Telecine
45. A device that projects photographs or footage onto glass so that images can be traced by hand to create animated images
Motif
30-degree rule
Blockbuster
Rotoscope
46. A technique used to join live action with pre-recorded background images. A projector is aimed at a half-silvered mirror that reflects the background - which the camera records as being located behind the actors
Montage sequence
Integrated musical
Reframing
Front projection
47. The rules of character - setting - and narrative that films that belong to a genre - such as Westerns - horror films - and screwball comedies - generally obey.
Soundtrack
Pixel
Depth of field
Genre conventions
48. The chronological accounting of all events presented and suggested
Three-point lighting
Fabula
Tracking shot
Score
49. The individual arrangement of lighting and camera placement used for each shot
Ethnographic film
High-key lighting
Set-up
Overhead shot
50. A term that refers to the organization of an industry wherein one type of corporation also owns corporations in allied industries - for example - film production and video games
Horizontal integration
Canted angle
Flashforward
Turning point