Test your basic knowledge |

GRE Psychology: Social Psychology

Subjects : gre, psychology
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Behaving in ways that might make a good impression






2. Petty and Cacioppo; model of persuasion suggests those involved in an issue listen to strength of arguments rather than more superficial factors






3. Hawthorne effect






4. The tendency that the larger the group - the less likely individuals in the group will act or take responsibility - result of deindividuation (Kitty Genovese care)






5. Overestimating the general frequency of things we are most familiar with






6. The total influences upon individual behavior






7. Lewin; life space; pushes person in the direction of + valence - away from - valence






8. Refusal to conform - may occur as result of blatant attempt to control; will not conform if forewarned that others will try to change them






9. Intense longing for the union with another and a state of profound physiological arousal - biophysiological - can be positive(when love is reciprocal) and negative (when love is unrequited)






10. A positive - negative or neutral evaluation of a person - issue or object






11. Evaluating one'S own actions - abilities - opinions - and ideas and comparing to others; - since others are generally familiar people (own social group) - used for argument against mainstreaming; --> when children with difficulties in classes with no






12. Conformity; change actions and beliefs to conform






13. Illusion of control






14. Person who speaks out against majority






15. Prisoner'S dilemma - trucking company game to illustrate struggle between cooperation and competition






16. Follows from self-perception theory; tendency to assume we must not want to do things we are paid or compensated to do






17. Continued Milgram'S study - --> deindividuated individuals more willing to administer higher levels of shock; --> prison simulation experiments found normal subjects could easily be transformed into sadistic prison guards; --> also found antisocial b






18. Theory of reasoned action






19. Achieved through: self-perception - high-self-monitoring - internality - self-efficacy; experiments facilitate this by having subjects perform tasks while looking in a mirror; deindividuation works against it






20. Cognitive dissonance theory






21. Experiment - people'S descriptions of the autokinetic effect were influenced by others' descriptions; also win/lose game-type competition can trigger conflict in groups - Robbers' cave experiment






22. People are promoted at work until they reach a position of incompetence in which they remain






23. Method of work design - acknowledges interaction between people and technology in the workplace






24. Humans interact in ways that maximize reward and minimize costs






25. How stimuli are rated - the more we see/experience something - the more positively we rate it






26. Elaboration likelihood model






27. Study how to increase worker productivity at Hawthorne Works - reported anything they did increased productivity; because performance changes when people are being observed






28. Assuming most other people think as you do






29. Stoner; group discussion generally serves to strengthen the already dominant point of view; explains risky shift






30. The Kitty Genovese care (murder witnessed by many people) - Why people are less likely to help when others are present






31. Presence of others enhance or hinder performance






32. Set of behaviour norms that seem suitable for a person






33. Expense incurred and cannot be recovered; because money already spent is irrelevant to the future - best to ignore these when making decisions but we often do not






34. It is majority opinion - majority has unanimous position - majority has high status majority or individual is concerned for her own status - situation in public - not previously committed to a position - low self-esteem - scores high on authoritarian






35. Doll preference studies






36. Sometimes attribute excitement or physiological arousal about one thing to something else (e.g. bungee jumping on first date)






37. Showed that we lack awareness for why we do what we do






38. Lewin; life space; + if person thinks region will reduce tension by meeting present needs - - if region with increase tension/ danger






39. One of the first to apply psychology to business - specifically in advertising; also involved in helping military implement psychological testing to aid with personnel selection






40. Just world bias






41. Going along with real or perceived group pressure - compliance - acceptance






42. Had subjects listen to 'opinion' of others of which lines were equal - subjects conformed to clearly incorrect opinion of others 33% of the time; unanimity seemed to be influential






43. Interpreting own actions and motives ina positive way - blaming situations for failures and taking credit for successes; think self as better than average






44. Lewin; life space; block locomotion between regions of person and psychological environment






45. The affection we feel for those with whom our lives are deeply entwined - achieved via mutual trust - respect - and commitment






46. Tendency to work less hard in a group as a result of diffusion of responsibility; guarded against when each individual is closely monitored






47. Studied stres sand coping - - differentiated between problem-focused coping (changing stressor) and emotion-focused coping (changing response)






48. Ellen langer - Belief that you can control things that you actually have no influence on - The driving force behind manipulating the lottery - gambling and superstition






49. Presence of others helps with easy tasks but hinders complex tasks






50. Persuasive communication from a source of low credibility may become more acceptable later; perhaps memory+discounting cue is severed over time - later recalling a source is less available - or differential decay: impact of cue decays faster than mes