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Important Digital Marketing Vocab
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Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Digital native
Mass media
Stenography
Social networking sites
2. Popular term for SEO tactics that attempt to gain higher search engine rankings for a particular website through unethical means - such as stuffing keywords - or tricking web spiders in other ways.
Black Hat SEO
Above The Fold
Benefits of engaging with your customers through online social channels
Best practices to leverage social reviews and ratings
3. A link to your website from a different website.
Inbound Link
Affinity
Pay-Per-Lead
Ad Serving
4. A small text file on the user's PC that identifies the user's browser (and hence the user) so they're 'recognized' when they re-visit a site. Allows usernames to be stored and websites to personalise their offering.
Marketing Qualified Lead (MQL)
Cookie
RON (Run of Network)
Level of participation
5. Content that offers a claim about something of interest
Cloud computing
Research hook
Social Publishing
Your social brand
6. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Social games
Split-Run
Marketing Qualified Lead (MQL)
Data Hygiene
7. Host content but also typically feature video - photo etc. other than text
Power users
Social networking sites
Benefits of engaging with your customers through online social channels
Media Sharing sites
8. Those that involve expert play to organize and value variables in the game system
Strategy games
Research hook
RON (Run of Network)
Your social brand
9. A link that leads people to a different website from the one they are visiting.
Profiling
Hover/Floating Ads
Outbound Link
Forums
10. Above the fold refers to banner advertisements which are displayed at the top of a web page. In Internet marketing terms - it refers to information placed at the top of an email or webpage - so that visitors see it first - without scrolling
Earned media
Above The Fold
Flagship content
Affinity
11. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
Frequency
In-game advertising
Rich-Media
Network effect
12. Media channels beyond the control of the company (word of mouth)
Ad Tracking
Interstitial Ads
Earned media
Skyscraper
13. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Click-Through-Rate (CTR)
AIDA
Recommendations and referrals
Benefits of engaging with your customers through online social channels
14. Websites that host regularly updated content
Blogs
Paid media
Herding behavior
Social ads
15. Means of communication that can reach a large number of individuals
Humor hook
Social networking sites
Click-Through-Rate (CTR)
Mass media
16. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Rich-Media
Synchronous interactions
Black Hat SEO
Level of participation
17. Content that promises something for free
Giveaway hook
In-game advertising
Best practices to leverage social reviews and ratings
Filler content
18. Google's pay-per-click advertiser program.
Adwords
Milieu
Social networking sites
Media
19. Typically educational content that readers use over time - save and share
Stenography
Pillar content
Bases of social power
Search Engine Marketing (SEM)
20. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Medium (or channel)
Expandable Ads
AIDA
CGI (Common Gateway Interface)
21. The coding language used to create and link together documents and files on the internet.
Giveaway hook
HTML (HyperText Markup Language)
RON (Run of Network)
Perpetual beta
22. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Spider
Reputation capital
Black Hat SEO
Cost Per Click (CPC)
23. A technology that enables marketers to determine which media are generating responses and traffic to a landing page or website.
URL Tracking
Digital native
Recommendations and referrals
Dynamic Content
24. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Conversion
Role playing games
Marketing Qualified Lead (MQL)
Buying Cycle
25. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Forums
Demographics
Social capital
Social bookmarking sites
26. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
Social capital
Your social brand
Search Engine Optimization (SEO)
Media Sharing sites
27. Placement of a branded item in an entertainment property such as a television program - movie - or game.
Product placement
Research hook
Social news communities
Social media
28. The way the game world is experienced
Stenography
Steps in a shopping decision
Social ads
Mode
29. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Word of mouse
Advergaming
Landing Page
Action games
30. The degree to which the data in a database is accurate and consistent according to a data model and data type.
Network effect
Data Hygiene
Unique Visitor
Contrary hook
31. Attention - Interest - Desire - and Action
Social Commerce
AIDA
Mode
Cost Per Click (CPC)
32. Media channels the brand controls
Meta Tag
Owned media
Bases of social power
Tags
33. Avg number of times someone is exposed to your message
Giveaway hook
Ad Serving
Exit Traffic
Frequency
34. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Alternate reality game
Culture of participation
Core games
Rich-Media
35. Crosses the boundaries of mass and personal media
Social media
Simulation games
Blogs
Response Attribution
36. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
Aggregator
Media Sharing sites
Social Media Marketing
RSS (Really Simple Syndication)
37. Selling an additional category of products/solutions as a result of a customer's original purchase.
Cross Selling
Social Commerce
Owned media
Earned media
38. Website measurement that records unique IP addresses as individual visitors.
Hover/Floating Ads
Unique Visitor
Filler content
Search Engine Optimization (SEO)
39. The electronic/online activity of prospects
Digital Body Language
Authority
Platforms
Culture of participation
40. Text inserted into the source code of a web page that includes key words in order to provide information to a search engine about the contents of the page for search engine optimization.
Meta Tag
Core games
Social news communities
Stenography
41. 1) acknowledge the problem/issue - 2) define need(s) - 3) explore solutions - 4) gather vendor information/options - 5) identify finalists - 6) engagement - 7) circulate RFP - 8) evaluate proposals and 9) purchase
Cost Per Thousand (CPM)
Buying Cycle
Organic Search
Your social brand
42. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Hover/Floating Ads
Social games
Humor hook
Conformity
43. Share and promote online news
Milieu
Media Sharing sites
Social news communities
EPV (Earnings Per Visitor)
44. Accumulated resources whose value flows to people as a result of their access to others
Social proof
Perpetual beta
Social capital
Churn Rate
45. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
FTP (file transfer protocol)
Spider
Cost Per Thousand (CPM)
Bases of social power
46. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
ASP (Active Server Pages):
Exit Traffic
Resource hook
Feed
47. Authority building content seminal pieces of work that shape the way people think
Platforms
Site stickiness
When we are more likely to conform
Flagship content
48. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Profiling
Reach
Research hook
Organic Search
49. Scores that people acting in the role of critics assign to something as an indicator
Page View
AIDA
Social customer relationship management (crm)
Ratings
50. Online word of mouth and very strong influence on consumer decision making
Filler content
Word of mouse
Action games
Response Attribution
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