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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
Your social brand
HTML (HyperText Markup Language)
Paid media
Social proof
2. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Social shopping
Level of participation
Advergaming
Core games
3. Popular term for SEO tactics that attempt to gain higher search engine rankings for a particular website through unethical means - such as stuffing keywords - or tricking web spiders in other ways.
Black Hat SEO
Different forms of social media
Blogs
Cookie
4. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Media Sharing sites
Churn Rate
RSS (Really Simple Syndication)
Culture of participation
5. Cost of advertising based on the number of clicks received.
Giveaway hook
Dynamic Content
Cross Selling
Cost Per Click (CPC)
6. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Giveaway hook
URL Tracking
Culture of participation
Online Ads/Banner Ads
7. The visual nature of the game such as science fiction - fantasy horror and retro
Ad Serving
Social Publishing
Milieu
Mass media
8. Placement of a branded item in an entertainment property such as a television program - movie - or game.
Social Media Marketing
Product placement
Giveaway hook
Different forms of social media
9. Attention - Interest - Desire - and Action
Folksonomies
AIDA
Ad Serving
Owned media
10. Ads that appear between web pages (before the browser displays a new page).
Resource hook
Product placement
Scalability
Interstitial Ads
11. The RSS or Atom feeds used by news aggregators.
Exit Traffic
Bases of social power
Anchor Text
Feed
12. Authority building content seminal pieces of work that shape the way people think
ASP (Active Server Pages):
Page View
Flagship content
Pay-Per-Click
13. Do not require all participants to immediately respond
Asynchronous interactions
RON (Run of Network)
Rich-Media
Response Attribution
14. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
ROS (Run of Site)
Meme
In game immersive advertising
Marketing Qualified Lead (MQL)
15. Occur in real time
Aggregation
Synchronous interactions
Above The Fold
AIDA
16. Assessments with detailed comments about the object in question
EPV (Earnings Per Visitor)
Tags
Digital Body Language
Reviews
17. Belief that when a lot of people select one option then it must be the right option
Conformity
Level of participation
API (Application Programming Interface)
Social proof
18. The value added for all users by each individual user
Product placement
Network effect
Your social brand
Conformity
19. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
In game immersive advertising
Paid media
Search Engine Optimization (SEO)
EPV (Earnings Per Visitor)
20. When an advertiser pays for their online ad based on the number of views.
Pillar content
Pay-Per-Impression
Web 2.0
Churn Rate
21. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Wikis
Culture of participation
Media Sharing sites
Paid media
22. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Humor hook
Affinity
Herding behavior
Unique Visitor
23. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
In-game advertising
Social news communities
AIDA
Alternate reality game
24. Within each medium - marketers can choose these specifically to place a message
Exit Traffic
CGI (Common Gateway Interface)
Handle squatting
Vehicles
25. Number of people exposed to your message
Reach
Organic Search
RON (Run of Network)
Tags
26. Online ads that contain motion - sounds - or video and usually use Java or Flash to enhance the viewer's experience.
Culture of participation
Asynchronous interactions
Social games
Rich-Media
27. Problem recognition - info search - alternative eval - purchase - post purchase eval
Tagging
CGI (Common Gateway Interface)
Steps in a shopping decision
Meme
28. Those that involve expert play to organize and value variables in the game system
Strategy games
ASP (Active Server Pages):
Giveaway hook
Mode
29. Sets of labels (tags) individuals choose in a way that makes sense to them
Contrary hook
Conformity
Folksonomies
Alternate reality game
30. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Giveaway hook
Recommendations and referrals
Level of participation
Contrary hook
31. Persuades with the opinion or recommendation of an expert in the field
Opinion leader
Reach
Authority
Ratings
32. Refers to situations where consumers interact with others during a shopping event
Conformity
Social shopping
ASP (Active Server Pages):
Online Ads/Banner Ads
33. Classifications that experts create
Taxonomies
Unique Visitor
Page View
Blogs
34. A link that leads people to a different website from the one they are visiting.
Unique Visitor
Cognitive bias
Mode
Outbound Link
35. Above the fold refers to banner advertisements which are displayed at the top of a web page. In Internet marketing terms - it refers to information placed at the top of an email or webpage - so that visitors see it first - without scrolling
Tags
Above The Fold
In game immersive advertising
Share tools
36. Method of game play:
Unique Visitor
Black Hat SEO
Genre
Stenography
37. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Social Publishing
Platforms
Medium (or channel)
Conversion
38. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Spider
Marketing Qualified Lead (MQL)
Social communities
Wikis
39. A measure of the success of online advertising achieved by dividing the number of clicks on a web page or online ad by the number of appearances of that web page/online ad (i.e. - number of impressions).
Handle squatting
Split-Run
Social ads
Click-Through-Rate (CTR)
40. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Casual games
Culture of participation
Different forms of social media
Social games
41. Paying to acquire leads from an outside party at a set rate or amount per lead.
Social media
Social shopping
Pay-Per-Lead
Perpetual beta
42. Consumers are happy/ unhappy posting about you with reviews of anysort
Tagging
Share tools
Reputation economy
Organic Search
43. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
When we are more likely to conform
Research hook
Your social brand
Herding behavior
44. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
URL Tracking
Social capital
Social games
Aggregator
45. Performative in that the player chooses an action that the game executes
Power users
Action games
Search Engine Optimization (SEO)
Ad Tracking
46. This ad buying option places an ad at various places on one website.
ROS (Run of Site)
Contrary hook
Buying Cycle
Reach
47. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Organic Search
Opinion leader
Your social brand
Advergaming
48. The interface that allows one computer system or application to communicate and exchange data with another.
API (Application Programming Interface)
Giveaway hook
Network effect
Mode
49. Google's pay-per-click - context-relevant program available to blog and web publishers as a way to create revenue.
Adsense
Adwords
Social Publishing
Herding behavior
50. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Marketing Qualified Lead (MQL)
Best practices to leverage social reviews and ratings
Culture of participation
Medium (or channel)