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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Casual games
Paid media
Data Hygiene
Flagship content
2. Those others view as knowledgeable sources of information
Power users
Landing Page
Your social brand
Meme
3. Crosses the boundaries of mass and personal media
Pay-Per-Lead
Social media
Bases of social power
Conformity
4. Accumulated resources whose value flows to people as a result of their access to others
Social capital
Research hook
Authority building content
Role of social media in the consumer purchase process
5. Refers to the process social media users undergo to categorize content according to their own folksonomy
When we are more likely to conform
Demographics
Social networking sites
Tagging
6. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Direct Response
Other referral tools
Folksonomies
Alternate reality game
7. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Contrary hook
Split-Run
Digital Body Language
Black Hat SEO
8. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Wikis
Conversion
Social ads
Handle squatting
9. Occurs when people follow the behaviors of others
Core games
Simulation games
Strategy games
Herding behavior
10. Online ads that contain motion - sounds - or video and usually use Java or Flash to enhance the viewer's experience.
Rich-Media
Buying Cycle
Tagging
Genre
11. The visual nature of the game such as science fiction - fantasy horror and retro
Milieu
Mode
Word of mouse
Reputation economy
12. The RSS or Atom feeds used by news aggregators.
Feed
Social games
Buying Cycle
Action games
13. This ad buying option places ads on several networked websites.
Simulation games
Inbound Link
RON (Run of Network)
Your social brand
14. Media channels the brand controls
Stenography
Organic Search
Owned media
Search Engine Marketing (SEM)
15. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Taxonomies
Filler content
CGI (Common Gateway Interface)
Power users
16. Social bookmarking - Social media submission sites - forums and discussion sites - media sharing sites-reviews and rating sites-social network sites - blogs - micro-blogging - wikis - social media dashboards
RSS (Really Simple Syndication)
RON (Run of Network)
Different forms of social media
ROS (Run of Site)
17. A method used to check how many hits or clicks an ad receives.Useful tool for discovering where the most revenue comes from - and how to better personalize ads to reach more customers - and encourage more new customers.
Benefits of engaging with your customers through online social channels
Ad Tracking
Personal media
Hover/Floating Ads
18. The coding language used to create and link together documents and files on the internet.
Recommendations and referrals
CGI (Common Gateway Interface)
HTML (HyperText Markup Language)
Rich-Media
19. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Mode
Online Ads/Banner Ads
Advergaming
Pay-Per-Lead
20. A link that leads people to a different website from the one they are visiting.
Expandable Ads
AIDA
Steps in a shopping decision
Outbound Link
21. Handle: your user name in a social community
Medium (or channel)
Digital native
AIDA
Your social brand
22. Online display ads that incorporate user data in the ad or targeting of the ad - social engagement ad contains ad crative along with option of viewer engagement -social contest ad -organic social ad shared on activity stream
Culture of participation
Asynchronous interactions
Social ads
Alternate reality game
23. Within each medium - marketers can choose these specifically to place a message
Casual games
Alternate reality game
Page View
Vehicles
24. A web-based tool or desktop application that collects syndicated content.
Different forms of social media
Aggregator
When we are more likely to conform
Outbound Link
25. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Demographics
Ad Tracking
Exit Traffic
Interstitial Ads
26. Search engine marketing programs that guarantee web site listings for specific keyword search terms for a fee.
Pay-Per-Inclusion
Adsense
Social Media Marketing
Media Sharing sites
27. Original cntent that positions the sponsoring entity as a authority
Platforms
Inbound Link
RSS (Really Simple Syndication)
Authority building content
28. How much activity can a website handle - can it handle times of large visits
Display ads
Scalability
Herding behavior
Aggregator
29. The hardware systems on which the game is played
Taxonomies
Power users
Platforms
Paid media
30. Cost of advertising based on the number of clicks received.
Bases of social power
Cost Per Click (CPC)
Perpetual beta
HTML (HyperText Markup Language)
31. The visible - clickable text in a hyperlink typically used to indicate subject matter.
Skyscraper
Anchor Text
Taxonomies
Interstitial Ads
32. Selling an additional category of products/solutions as a result of a customer's original purchase.
RON (Run of Network)
Black Hat SEO
Cross Selling
Recommendations and referrals
33. Content that refutes an accepted belief
Vehicles
Steps in a shopping decision
Reach
Contrary hook
34. Content written with the intent to be helpful to target audience
Resource hook
Paid media
Reputation economy
Cost Per Click (CPC)
35. This ad buying option places an ad at various places on one website.
Share tools
ROS (Run of Site)
Pay-Per-Inclusion
Contrary hook
36. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Blogs
Churn Rate
Media Sharing sites
Handle squatting
37. Gathering information from multiple web sites - typically via RSS. Aggregation lets web sites remix the information from multiple web sites - for example by republishing all the news related to a particular keyword.
Aggregation
Tagging
Pay-Per-Lead
Folksonomies
38. The process by which display ads get placed on websites.
Social Publishing
Ad Serving
Profiling
AIDA
39. Sites with aid in the dissemination of content to an audience:
Simulation games
Pillar content
Social Publishing
AJAX (Asynchronous Java Script and XML)
40. Share and promote online news
Reputation capital
Media Sharing sites
In game immersive advertising
Social news communities
41. Require a great time investment are highly immersive and demand advance skill
Response Attribution
Ad Tracking
Core games
Cost Per Click (CPC)
42. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
ROS (Run of Site)
Expandable Ads
Best practices to leverage social reviews and ratings
Search Engine Optimization (SEO)
43. Authority building content seminal pieces of work that shape the way people think
RSS (Really Simple Syndication)
Direct Response
Flagship content
ROS (Run of Site)
44. Attention - Interest - Desire - and Action
AIDA
Steps in a shopping decision
Social bookmarking sites
Response Attribution
45. Assessments with detailed comments about the object in question
Your social brand
Organic Search
Reviews
Flagship content
46. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Digital native
Wikis
Interstitial Ads
Giveaway hook
47. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Social shopping
Cost Per Thousand (CPM)
Meme
Culture of participation
48. Automated software that combs through web sites to index web pages for search engines.
Mode
Role of social media in the consumer purchase process
Spider
Social games
49. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Marketing Qualified Lead (MQL)
Social communities
Pay-Per-Click
Rich-Media
50. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Social networking sites
ASP (Active Server Pages):
Search Engine Optimization (SEO)
Demographics