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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Media channels the brand controls
Adsense
Cross Selling
Owned media
Folksonomies
2. Typically educational content that readers use over time - save and share
Pillar content
Different forms of social media
Marketing Qualified Lead (MQL)
Forums
3. Means of communication that can reach a large number of individuals
URL Tracking
Demographics
Mass media
Word of mouse
4. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Expandable Ads
Cloud computing
Dynamic Content
Social customer relationship management (crm)
5. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Conformity
Flagship content
Social ads
Benefits of engaging with your customers through online social channels
6. Content written with the intent to be helpful to target audience
Conversion
Resource hook
Social Media Marketing
Display ads
7. Original cntent that positions the sponsoring entity as a authority
Response Attribution
Page View
Web 2.0
Authority building content
8. Uses software to fine tune the offer and build intimacy with the customer
Advergaming
Stenography
Social customer relationship management (crm)
Product placement
9. Search engine marketing programs that guarantee web site listings for specific keyword search terms for a fee.
Strategy games
Authority building content
Steps in a shopping decision
Pay-Per-Inclusion
10. Refers to the process social media users undergo to categorize content according to their own folksonomy
Search Engine Optimization (SEO)
HTML (HyperText Markup Language)
Tagging
AJAX (Asynchronous Java Script and XML)
11. Selling an additional category of products/solutions as a result of a customer's original purchase.
Demographics
Cross Selling
Social media
Milieu
12. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Advergaming
Demographics
Conversion
Response Attribution
13. Software that is routinely updated like an app
Social proof
Contrary hook
Spider
Perpetual beta
14. Occur in real time
Network effect
Synchronous interactions
Demographics
Forums
15. Paying to acquire leads from an outside party at a set rate or amount per lead.
AIDA
Pay-Per-Lead
Ad Tracking
Demographics
16. Method of game play:
Perpetual beta
RSS (Really Simple Syndication)
Genre
Social Publishing
17. Media channels beyond the control of the company (word of mouth)
Earned media
Other referral tools
Social games
Authority building content
18. Text inserted into the source code of a web page that includes key words in order to provide information to a search engine about the contents of the page for search engine optimization.
Unique Visitor
Stenography
Meta Tag
Personal media
19. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Reach
Personal media
EPV (Earnings Per Visitor)
Split-Run
20. Information that people copy from other sources
Filler content
Search Engine Optimization (SEO)
Platforms
In game immersive advertising
21. Online display ads that incorporate user data in the ad or targeting of the ad - social engagement ad contains ad crative along with option of viewer engagement -social contest ad -organic social ad shared on activity stream
Resource hook
Scalability
Social ads
Tagging
22. Google's pay-per-click advertiser program.
Social media
Social shopping
Adwords
Above The Fold
23. This ad buying option places an ad at various places on one website.
ROS (Run of Site)
Anchor Text
Social proof
Mode
24. Games in which the players play a character role with the goal of completing a mission
Earned media
Role playing games
Adwords
Title linkbaiting
25. Problem recognition - info search - alternative eval - purchase - post purchase eval
Steps in a shopping decision
Contrary hook
Network effect
Flagship content
26. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Culture of participation
Skyscraper
Hover/Floating Ads
Pay-Per-Inclusion
27. Content that promises something for free
Social games
Action games
ROS (Run of Site)
Giveaway hook
28. This ad buying option places ads on several networked websites.
Mode
Aggregation
Demographics
RON (Run of Network)
29. Plug ins that appear as clicable icons on a website and enable the viewer to bookmark or share the page with others
Strategy games
Share tools
Casual games
Social capital
30. Cost of advertising based on a visitor taking some specifically defined action in response to an ad. 'Actions' include such things as a sales transaction - a customer acquisition - or a click.
ROS (Run of Site)
Cost Per Action (CPA)
Cost Per Click (CPC)
Culture of participation
31. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Tagging
RON (Run of Network)
Black Hat SEO
Exit Traffic
32. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Reach
Mass media
Digital Body Language
Cost Per Thousand (CPM)
33. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Social bookmarking sites
Anchor Text
Search Engine Marketing (SEM)
Organic Search
34. Ability of a site to draw repeat visits and to keep people on a site
Pay-Per-Lead
Mass media
Different forms of social media
Site stickiness
35. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
Search Engine Optimization (SEO)
Social networking sites
Cloud computing
Social proof
36. The visual nature of the game such as science fiction - fantasy horror and retro
Herding behavior
Handle squatting
Milieu
Cost Per Click (CPC)
37. Online word of mouth and very strong influence on consumer decision making
Earned media
Taxonomies
Word of mouse
Meta Tag
38. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
Skyscraper
Frequency
Aggregator
RSS (Really Simple Syndication)
39. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Product placement
Social media
Tagging
Cost Per Action (CPA)
40. Persuades with the opinion or recommendation of an expert in the field
Strategy games
Paid media
Authority
Milieu
41. A list of other websites or services online. The directory is often its own website and contains links to various sources - websites - or other information on a variety of topics.
RON (Run of Network)
Direct Response
Page View
Social media
42. Sets of labels (tags) individuals choose in a way that makes sense to them
Core games
Cost Per Thousand (CPM)
Folksonomies
Casual games
43. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Search Engine Optimization (SEO)
Filler content
Dynamic Content
Authority
44. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Buying Cycle
Your social brand
Casual games
Social games
45. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Level of participation
Authority
Web 2.0
Your social brand
46. A small text file on the user's PC that identifies the user's browser (and hence the user) so they're 'recognized' when they re-visit a site. Allows usernames to be stored and websites to personalise their offering.
Conversion
Scalability
Title linkbaiting
Cookie
47. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
In-game advertising
Reputation economy
Frequency
Social Publishing
48. A web-based tool or desktop application that collects syndicated content.
Core games
Reviews
Social ads
Aggregator
49. Authenticity: accept organic word of mouth -advocacy: enable consumers to rate the value of opinions offered on the site -participatory: encourage consumers to contribute posts -reciprocity: acknowledge the value of the opinions customers offer -inf
Best practices to leverage social reviews and ratings
Black Hat SEO
Ratings
Ad Tracking
50. May include text graphics video and sound but on a website
Blogs
Feed
Display ads
Steps in a shopping decision