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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Blogs
Conformity
Inbound Link
Contrary hook
2. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Advergaming
Giveaway hook
Social proof
Unique Visitor
3. Attempt to depict real world sitiuations
Medium (or channel)
Affinity
Ratings
Simulation games
4. Sets of labels (tags) individuals choose in a way that makes sense to them
Bases of social power
Folksonomies
Filler content
Spider
5. Media for which you assessed monetary fees
Tags
Response Attribution
Page View
Paid media
6. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Affinity
Aggregation
Steps in a shopping decision
Reputation capital
7. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Demographics
Search Engine Marketing (SEM)
Blogs
Filler content
8. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Organic Search
HTML (HyperText Markup Language)
Best practices to leverage social reviews and ratings
Frequency
9. Avg number of times someone is exposed to your message
Frequency
Role of social media in the consumer purchase process
Contrary hook
API (Application Programming Interface)
10. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
When we are more likely to conform
Your social brand
Network effect
Taxonomies
11. A small text file on the user's PC that identifies the user's browser (and hence the user) so they're 'recognized' when they re-visit a site. Allows usernames to be stored and websites to personalise their offering.
Aggregator
Cookie
Level of participation
Split-Run
12. The hardware systems on which the game is played
Blogs
Cost Per Click (CPC)
Title linkbaiting
Platforms
13. Original cntent that positions the sponsoring entity as a authority
Taxonomies
Authority building content
Ad Serving
Stenography
14. May include text graphics video and sound but on a website
Platforms
Marketing Qualified Lead (MQL)
Site stickiness
Display ads
15. A web-based tool or desktop application that collects syndicated content.
Aggregator
Resource hook
Pay-Per-Impression
Impression:
16. Cost of advertising based on the number of clicks received.
Cost Per Click (CPC)
Impression:
Blogs
Social shopping
17. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Profiling
EPV (Earnings Per Visitor)
Page View
Expandable Ads
18. Save your bookmarks online so they are always available wherever you have online access
Asynchronous interactions
Social bookmarking sites
Stenography
Personal media
19. A link that leads people to a different website from the one they are visiting.
Paid media
Outbound Link
ROS (Run of Site)
Search Engine Optimization (SEO)
20. The way the game world is experienced
HTML (HyperText Markup Language)
Simulation games
Pay-Per-Click
Mode
21. Content that refutes an accepted belief
Online Ads/Banner Ads
Contrary hook
Title linkbaiting
Social shopping
22. Those that involve expert play to organize and value variables in the game system
Power users
Strategy games
Core games
Cloud computing
23. Gathering information from multiple web sites - typically via RSS. Aggregation lets web sites remix the information from multiple web sites - for example by republishing all the news related to a particular keyword.
Aggregation
Pay-Per-Inclusion
Cookie
Spider
24. Typically educational content that readers use over time - save and share
HTML (HyperText Markup Language)
Pillar content
Ratings
Reputation economy
25. Refers to situations where consumers interact with others during a shopping event
Recommendations and referrals
Core games
Role of social media in the consumer purchase process
Social shopping
26. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
Online Ads/Banner Ads
Social Publishing
Pillar content
RSS (Really Simple Syndication)
27. A measure of the success of online advertising achieved by dividing the number of clicks on a web page or online ad by the number of appearances of that web page/online ad (i.e. - number of impressions).
Cross Selling
Click-Through-Rate (CTR)
Title linkbaiting
Feed
28. The degree to which the data in a database is accurate and consistent according to a data model and data type.
Pillar content
Different forms of social media
Data Hygiene
Hover/Floating Ads
29. The interface that allows one computer system or application to communicate and exchange data with another.
Social games
Scalability
Anchor Text
API (Application Programming Interface)
30. Persuades with the opinion or recommendation of an expert in the field
Conformity
HTML (HyperText Markup Language)
Resource hook
Authority
31. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Culture of participation
Aggregator
Marketing Qualified Lead (MQL)
Cost Per Action (CPA)
32. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
ASP (Active Server Pages):
Social capital
Opinion leader
Your social brand
33. Content that will entertain
Synchronous interactions
Cost Per Click (CPC)
Humor hook
Dynamic Content
34. Host content but also typically feature video - photo etc. other than text
Steps in a shopping decision
Media Sharing sites
Social media
Pay-Per-Click
35. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Web 2.0
Tags
Wikis
Pay-Per-Lead
36. Channels capable of two way communication on a small scale
Strategy games
Reach
Personal media
AIDA
37. A technology that enables marketers to determine which media are generating responses and traffic to a landing page or website.
URL Tracking
Milieu
Demographics
Landing Page
38. A means of communication
Word of mouse
Level of participation
Media
Social customer relationship management (crm)
39. Media channels the brand controls
Owned media
Feed
Role of social media in the consumer purchase process
Network effect
40. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Social networking sites
Reputation economy
Social communities
Black Hat SEO
41. Games in which the players play a character role with the goal of completing a mission
Inbound Link
Cloud computing
Reputation capital
Role playing games
42. Term for an online ad format that is tall and narrow. Skyscraper ads are typically run along the right or left margin of a web page.
Blogs
Earned media
Skyscraper
Reach
43. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Social Commerce
Research hook
Split-Run
Skyscraper
44. Crosses the boundaries of mass and personal media
Social media
Your social brand
Bases of social power
Aggregator
45. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Demographics
Split-Run
Data Hygiene
Digital native
46. Media channels beyond the control of the company (word of mouth)
Mass media
Earned media
Aggregation
Cost Per Click (CPC)
47. Occur in real time
Pay-Per-Click
Resource hook
Opinion leader
Synchronous interactions
48. Selling an additional category of products/solutions as a result of a customer's original purchase.
Social Publishing
Anchor Text
Title linkbaiting
Cross Selling
49. A list of other websites or services online. The directory is often its own website and contains links to various sources - websites - or other information on a variety of topics.
Page View
AJAX (Asynchronous Java Script and XML)
Filler content
Direct Response
50. Content that offers a claim about something of interest
Social Publishing
Research hook
Inbound Link
Aggregator