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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Churn Rate
Marketing Qualified Lead (MQL)
Social proof
Mass media
2. Games in which the players play a character role with the goal of completing a mission
Media
ROS (Run of Site)
Role playing games
Alternate reality game
3. Person who is frequently able to influence others
Opinion leader
Alternate reality game
Recommendations and referrals
Rich-Media
4. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Wikis
Reputation capital
Social shopping
Alternate reality game
5. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Search Engine Optimization (SEO)
Split-Run
Medium (or channel)
Cost Per Thousand (CPM)
6. Belief that when a lot of people select one option then it must be the right option
Perpetual beta
Page View
Social proof
Profiling
7. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
Social proof
Perpetual beta
Spider
Mode
8. Selling an additional category of products/solutions as a result of a customer's original purchase.
Opinion leader
Cross Selling
Landing Page
Adwords
9. A link that leads people to a different website from the one they are visiting.
Outbound Link
Contrary hook
Share tools
Demographics
10. Automated software that combs through web sites to index web pages for search engines.
Your social brand
Filler content
Spider
RSS (Really Simple Syndication)
11. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Giveaway hook
RSS (Really Simple Syndication)
Demographics
Display ads
12. Media for which you assessed monetary fees
Exit Traffic
Social ads
Paid media
Title linkbaiting
13. The hardware systems on which the game is played
Core games
Platforms
Profiling
Different forms of social media
14. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Humor hook
Conversion
Social news communities
Social shopping
15. Classifications that experts create
Dynamic Content
Milieu
Social media
Taxonomies
16. Crosses the boundaries of mass and personal media
Aggregator
Social media
Skyscraper
Unique Visitor
17. 1) acknowledge the problem/issue - 2) define need(s) - 3) explore solutions - 4) gather vendor information/options - 5) identify finalists - 6) engagement - 7) circulate RFP - 8) evaluate proposals and 9) purchase
Demographics
Buying Cycle
Web 2.0
Social ads
18. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Social ads
Media
Advergaming
Display ads
19. A breakdown of how much a website or Internet company makes on average based on the number of clicks or visitors it receives.
Reviews
Adwords
EPV (Earnings Per Visitor)
Digital native
20. A custom web page designed to convert visitors into leads or sales. Email - banner ads and even offline outbound marketing campaigns drive traffic to a landing page to capture information or trigger a sale; also called a destination page - splash p
Power users
Steps in a shopping decision
Landing Page
Adsense
21. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
Owned media
Search Engine Marketing (SEM)
RON (Run of Network)
In game immersive advertising
22. Content that refutes an accepted belief
Your social brand
Network effect
Social Publishing
Contrary hook
23. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Filler content
Strategy games
Black Hat SEO
Affinity
24. Sets of labels (tags) individuals choose in a way that makes sense to them
Folksonomies
Adsense
Title linkbaiting
Aggregator
25. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
HTML (HyperText Markup Language)
Medium (or channel)
Social Commerce
URL Tracking
26. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Display ads
When we are more likely to conform
Online Ads/Banner Ads
EPV (Earnings Per Visitor)
27. Those that involve expert play to organize and value variables in the game system
Strategy games
Digital Body Language
Reputation capital
Hover/Floating Ads
28. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
Role of social media in the consumer purchase process
Research hook
Landing Page
Bases of social power
29. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Wikis
Social networking sites
Search Engine Marketing (SEM)
Digital native
30. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Social media
Social proof
Adwords
Landing Page
31. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Conformity
Owned media
Adsense
Social proof
32. The way the game world is experienced
Media
Platforms
Mode
Frequency
33. Original cntent that positions the sponsoring entity as a authority
Platforms
Above The Fold
HTML (HyperText Markup Language)
Authority building content
34. Ability of a site to draw repeat visits and to keep people on a site
RON (Run of Network)
Conversion
Site stickiness
Above The Fold
35. The value added for all users by each individual user
Best practices to leverage social reviews and ratings
Resource hook
Network effect
Reputation capital
36. Accumulated resources whose value flows to people as a result of their access to others
Social capital
Social communities
Response Attribution
Data Hygiene
37. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Data Hygiene
HTML (HyperText Markup Language)
Culture of participation
Dynamic Content
38. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Contrary hook
Alternate reality game
Landing Page
Authority
39. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Social media
Title linkbaiting
Action games
Bases of social power
40. Anything that involves delivering hosted services online
Advergaming
Cloud computing
Dynamic Content
Resource hook
41. The degree to which the data in a database is accurate and consistent according to a data model and data type.
Product placement
Display ads
Data Hygiene
Scalability
42. Google's pay-per-click advertiser program.
Power users
Social news communities
Skyscraper
Adwords
43. Content written with the intent to be helpful to target audience
Resource hook
Advergaming
Reputation economy
Skyscraper
44. Online advertising where an advertiser pays a pre-agreed price each time a user clicks on their advertisement. The cost for the click is often negotiated via an auction - with ad placement determined by the relative size of the bid - as well as oth
Outbound Link
Cookie
Tagging
Pay-Per-Click
45. Plug ins that appear as clicable icons on a website and enable the viewer to bookmark or share the page with others
Resource hook
Social media
Share tools
Reach
46. Sites with aid in the dissemination of content to an audience:
Vehicles
Social Publishing
Adsense
Reach
47. Content that offers a claim about something of interest
HTML (HyperText Markup Language)
Cookie
Research hook
Churn Rate
48. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Handle squatting
Social networking sites
In game immersive advertising
Buying Cycle
49. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Title linkbaiting
Wikis
Blogs
Interstitial Ads
50. Means of communication that can reach a large number of individuals
Reach
Pay-Per-Impression
Mass media
ASP (Active Server Pages):