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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When an advertiser pays for their online ad based on the number of views.
Pay-Per-Impression
Steps in a shopping decision
Scalability
Reputation economy
2. Problem recognition - info search - alternative eval - purchase - post purchase eval
Flagship content
Steps in a shopping decision
Core games
Social networking sites
3. Host content but also typically feature video - photo etc. other than text
Ad Serving
Media Sharing sites
Media
Cookie
4. The hardware systems on which the game is played
Dynamic Content
Platforms
Digital native
Alternate reality game
5. This ad buying option places ads on several networked websites.
Social proof
Pay-Per-Lead
Taxonomies
RON (Run of Network)
6. Labels or categories that describe the content of a web site - bookmark - photo or blog post. You can assign multiple tags to the same online resource. Tags provide a useful way of organizing - retrieving and discovering information.
Advergaming
Reputation economy
Tags
Humor hook
7. Acronym representing a way to create real-time Web applications.
Authority building content
Reputation economy
AJAX (Asynchronous Java Script and XML)
Conversion
8. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Cost Per Action (CPA)
Social Publishing
Dynamic Content
Humor hook
9. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Social networking sites
Feed
Landing Page
Outbound Link
10. Channels capable of two way communication on a small scale
Power users
Personal media
Pay-Per-Inclusion
Landing Page
11. Original cntent that positions the sponsoring entity as a authority
Blogs
Filler content
Exit Traffic
Authority building content
12. Require a great time investment are highly immersive and demand advance skill
Core games
FTP (file transfer protocol)
Word of mouse
AIDA
13. Online ads that contain motion - sounds - or video and usually use Java or Flash to enhance the viewer's experience.
Paid media
Rich-Media
Cost Per Action (CPA)
Level of participation
14. Content that will entertain
Rich-Media
Humor hook
Advergaming
Exit Traffic
15. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Cost Per Thousand (CPM)
EPV (Earnings Per Visitor)
Display ads
Impression:
16. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Meta Tag
Vehicles
Medium (or channel)
When we are more likely to conform
17. A technology that enables marketers to determine which media are generating responses and traffic to a landing page or website.
URL Tracking
Perpetual beta
Unique Visitor
Profiling
18. Attempt to depict real world sitiuations
Platforms
Simulation games
Level of participation
Pay-Per-Lead
19. Ads that appear between web pages (before the browser displays a new page).
Synchronous interactions
ASP (Active Server Pages):
Interstitial Ads
Reviews
20. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Reputation economy
Cost Per Thousand (CPM)
Ad Serving
Search Engine Marketing (SEM)
21. A method used to check how many hits or clicks an ad receives.Useful tool for discovering where the most revenue comes from - and how to better personalize ads to reach more customers - and encourage more new customers.
Social proof
Ad Tracking
Social communities
Perpetual beta
22. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
RSS (Really Simple Syndication)
Site stickiness
Direct Response
Meta Tag
23. 1) acknowledge the problem/issue - 2) define need(s) - 3) explore solutions - 4) gather vendor information/options - 5) identify finalists - 6) engagement - 7) circulate RFP - 8) evaluate proposals and 9) purchase
Simulation games
Buying Cycle
Social news communities
Power users
24. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Casual games
Unique Visitor
Bases of social power
Asynchronous interactions
25. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
In-game advertising
Search Engine Optimization (SEO)
Display ads
Medium (or channel)
26. Within each medium - marketers can choose these specifically to place a message
Cognitive bias
Social Media Marketing
Title linkbaiting
Vehicles
27. Content that refutes an accepted belief
Bases of social power
Mass media
Contrary hook
Adsense
28. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Social news communities
Pillar content
Meme
In-game advertising
29. Media for which you assessed monetary fees
Title linkbaiting
Paid media
Pay-Per-Impression
Demographics
30. Sites with aid in the dissemination of content to an audience:
Medium (or channel)
Social Publishing
Bases of social power
Cognitive bias
31. The visual nature of the game such as science fiction - fantasy horror and retro
Impression:
Social bookmarking sites
Milieu
Digital Body Language
32. Online display ads that incorporate user data in the ad or targeting of the ad - social engagement ad contains ad crative along with option of viewer engagement -social contest ad -organic social ad shared on activity stream
Social ads
Adwords
Social Publishing
Search Engine Marketing (SEM)
33. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
RSS (Really Simple Syndication)
Reputation economy
When we are more likely to conform
Herding behavior
34. Google's pay-per-click - context-relevant program available to blog and web publishers as a way to create revenue.
Black Hat SEO
Adsense
Scalability
Affinity
35. Careful crafting of a title that markets the content
Click-Through-Rate (CTR)
Title linkbaiting
Skyscraper
Cognitive bias
36. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
ASP (Active Server Pages):
Simulation games
Reviews
Rich-Media
37. Games in which the players play a character role with the goal of completing a mission
Role playing games
Scalability
In game immersive advertising
RSS (Really Simple Syndication)
38. An engagement with online communities to generate exposure - opportunity and sales. The number-one advantage is generating exposure for the business - followed by increasing traffic and building new business partnerships. Common social media market
In game immersive advertising
Reputation capital
Social Media Marketing
Buying Cycle
39. A link that leads people to a different website from the one they are visiting.
Owned media
Strategy games
Share tools
Outbound Link
40. Automated software that combs through web sites to index web pages for search engines.
Marketing Qualified Lead (MQL)
Spider
URL Tracking
Reviews
41. Media channels beyond the control of the company (word of mouth)
Media Sharing sites
Earned media
Platforms
Opinion leader
42. Means of communication that can reach a large number of individuals
Social ads
Direct Response
Mass media
Mode
43. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
Interstitial Ads
Cross Selling
Earned media
Stenography
44. Number of people exposed to your message
Social proof
Conversion
Reach
Network effect
45. Persuades with the opinion or recommendation of an expert in the field
Authority
Social customer relationship management (crm)
Anchor Text
Advergaming
46. Authenticity: accept organic word of mouth -advocacy: enable consumers to rate the value of opinions offered on the site -participatory: encourage consumers to contribute posts -reciprocity: acknowledge the value of the opinions customers offer -inf
Best practices to leverage social reviews and ratings
Humor hook
ASP (Active Server Pages):
Conformity
47. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Impression:
Humor hook
Social communities
Recommendations and referrals
48. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Profiling
Opinion leader
RSS (Really Simple Syndication)
Recommendations and referrals
49. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
HTML (HyperText Markup Language)
Profiling
Giveaway hook
When we are more likely to conform
50. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Mass media
Buying Cycle
Cost Per Thousand (CPM)
Churn Rate