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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Affinity
Black Hat SEO
Meta Tag
Scalability
2. Refers to situations where consumers interact with others during a shopping event
FTP (file transfer protocol)
Social shopping
Conversion
Mass media
3. Problem recognition - info search - alternative eval - purchase - post purchase eval
Steps in a shopping decision
Recommendations and referrals
Action games
Ad Serving
4. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
Dynamic Content
Interstitial Ads
Stenography
Tags
5. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Direct Response
Dynamic Content
Web 2.0
Cross Selling
6. Scores that people acting in the role of critics assign to something as an indicator
Mass media
Ratings
FTP (file transfer protocol)
Pay-Per-Click
7. Method of game play:
Mode
Site stickiness
Genre
Direct Response
8. Assessments with detailed comments about the object in question
Page View
FTP (file transfer protocol)
Reviews
Share tools
9. Save your bookmarks online so they are always available wherever you have online access
Research hook
Simulation games
Social bookmarking sites
Product placement
10. Person who is frequently able to influence others
Opinion leader
Giveaway hook
CGI (Common Gateway Interface)
Social Publishing
11. Ability of a site to draw repeat visits and to keep people on a site
Social Publishing
Adwords
Site stickiness
Personal media
12. Sets of labels (tags) individuals choose in a way that makes sense to them
Owned media
Handle squatting
Folksonomies
Benefits of engaging with your customers through online social channels
13. A breakdown of how much a website or Internet company makes on average based on the number of clicks or visitors it receives.
Authority
RSS (Really Simple Syndication)
EPV (Earnings Per Visitor)
Casual games
14. The degree to which the data in a database is accurate and consistent according to a data model and data type.
Data Hygiene
Word of mouse
Contrary hook
Personal media
15. Cost of advertising based on a visitor taking some specifically defined action in response to an ad. 'Actions' include such things as a sales transaction - a customer acquisition - or a click.
Earned media
Cost Per Action (CPA)
Social proof
Inbound Link
16. Popular term for SEO tactics that attempt to gain higher search engine rankings for a particular website through unethical means - such as stuffing keywords - or tricking web spiders in other ways.
Strategy games
Best practices to leverage social reviews and ratings
Alternate reality game
Black Hat SEO
17. The way the game world is experienced
Genre
Milieu
Owned media
Mode
18. A measure of the success of online advertising achieved by dividing the number of clicks on a web page or online ad by the number of appearances of that web page/online ad (i.e. - number of impressions).
Role playing games
Platforms
Research hook
Click-Through-Rate (CTR)
19. Above the fold refers to banner advertisements which are displayed at the top of a web page. In Internet marketing terms - it refers to information placed at the top of an email or webpage - so that visitors see it first - without scrolling
Best practices to leverage social reviews and ratings
Page View
Strategy games
Above The Fold
20. Cost of advertising based on the number of clicks received.
Cost Per Click (CPC)
Social capital
Cloud computing
Meta Tag
21. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
Meta Tag
Online Ads/Banner Ads
In-game advertising
Network effect
22. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Medium (or channel)
Outbound Link
Strategy games
Network effect
23. Placement of a branded item in an entertainment property such as a television program - movie - or game.
Product placement
Display ads
Synchronous interactions
Above The Fold
24. Authenticity: accept organic word of mouth -advocacy: enable consumers to rate the value of opinions offered on the site -participatory: encourage consumers to contribute posts -reciprocity: acknowledge the value of the opinions customers offer -inf
Social customer relationship management (crm)
Profiling
Best practices to leverage social reviews and ratings
Social networking sites
25. The interface that allows one computer system or application to communicate and exchange data with another.
Mass media
Platforms
API (Application Programming Interface)
Folksonomies
26. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Different forms of social media
Search Engine Marketing (SEM)
Profiling
Simulation games
27. A technology that enables marketers to determine which media are generating responses and traffic to a landing page or website.
Social networking sites
Search Engine Marketing (SEM)
URL Tracking
Ad Serving
28. Within each medium - marketers can choose these specifically to place a message
Authority building content
Vehicles
Cross Selling
Handle squatting
29. Accumulated resources whose value flows to people as a result of their access to others
Digital Body Language
Forums
Taxonomies
Social capital
30. A link that leads people to a different website from the one they are visiting.
Outbound Link
Your social brand
Conversion
Casual games
31. Gathering information from multiple web sites - typically via RSS. Aggregation lets web sites remix the information from multiple web sites - for example by republishing all the news related to a particular keyword.
Social games
Media Sharing sites
API (Application Programming Interface)
Aggregation
32. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Conversion
Outbound Link
Data Hygiene
Social communities
33. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Medium (or channel)
Cost Per Thousand (CPM)
Taxonomies
In-game advertising
34. Media channels the brand controls
Contrary hook
Milieu
Resource hook
Owned media
35. A means of communication
Ad Tracking
Social Commerce
Media
Culture of participation
36. The RSS or Atom feeds used by news aggregators.
Media Sharing sites
Conformity
Click-Through-Rate (CTR)
Feed
37. Online advertising where an advertiser pays a pre-agreed price each time a user clicks on their advertisement. The cost for the click is often negotiated via an auction - with ad placement determined by the relative size of the bid - as well as oth
In-game advertising
Pay-Per-Click
Online Ads/Banner Ads
Rich-Media
38. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
In game immersive advertising
Filler content
Social networking sites
Conversion
39. Attempt to depict real world sitiuations
Casual games
Organic Search
Bases of social power
Simulation games
40. Oldest venue of social media that are ineractive versions of community bulletin boards
Pay-Per-Lead
Social networking sites
Medium (or channel)
Forums
41. The use of a digital brand name by someone who does not have legit claim to the name
Meme
Meta Tag
Synchronous interactions
Handle squatting
42. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Exit Traffic
Ad Serving
Herding behavior
Black Hat SEO
43. Constantly wired in the network - always online
Online Ads/Banner Ads
Handle squatting
Digital native
Authority
44. Refers to the process social media users undergo to categorize content according to their own folksonomy
Tagging
Meta Tag
Exit Traffic
Platforms
45. Share and promote online news
Social news communities
Media
Marketing Qualified Lead (MQL)
FTP (file transfer protocol)
46. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Culture of participation
Wikis
Above The Fold
Scalability
47. Host content but also typically feature video - photo etc. other than text
Demographics
Media Sharing sites
Advergaming
Personal media
48. Websites that host regularly updated content
Cookie
Pay-Per-Click
Strategy games
Blogs
49. The ability to attribute prospect behavior to the media that triggered the response.
Bases of social power
Ad Serving
Opinion leader
Response Attribution
50. How much activity can a website handle - can it handle times of large visits
Social shopping
Scalability
Pay-Per-Impression
Bases of social power