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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Problem recognition - info search - alternative eval - purchase - post purchase eval
Milieu
Interstitial Ads
Churn Rate
Steps in a shopping decision
2. Ads that appear between web pages (before the browser displays a new page).
HTML (HyperText Markup Language)
Web 2.0
Interstitial Ads
Digital Body Language
3. The exposure of a clickable ad on a website to one individual person.
Meme
Landing Page
Impression:
FTP (file transfer protocol)
4. Occur in real time
Pillar content
RON (Run of Network)
Synchronous interactions
Contrary hook
5. Oldest venue of social media that are ineractive versions of community bulletin boards
Handle squatting
Pay-Per-Inclusion
Social proof
Forums
6. Accumulated resources whose value flows to people as a result of their access to others
Owned media
Adwords
Meta Tag
Social capital
7. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
Click-Through-Rate (CTR)
Share tools
Black Hat SEO
Role of social media in the consumer purchase process
8. Means of communication that can reach a large number of individuals
Media
Mass media
Landing Page
Buying Cycle
9. Term for an online ad format that is tall and narrow. Skyscraper ads are typically run along the right or left margin of a web page.
When we are more likely to conform
Site stickiness
Skyscraper
Social bookmarking sites
10. When an advertiser pays for their online ad based on the number of views.
Split-Run
Media
Inbound Link
Pay-Per-Impression
11. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Reviews
Conversion
Web 2.0
AIDA
12. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Earned media
Marketing Qualified Lead (MQL)
Perpetual beta
In game immersive advertising
13. Change in beliefs or actions as a reaction to group pressure (real or imagined)
In-game advertising
RON (Run of Network)
Conformity
Social customer relationship management (crm)
14. Avg number of times someone is exposed to your message
Frequency
Conformity
Simulation games
Mass media
15. Authority building content seminal pieces of work that shape the way people think
Split-Run
Flagship content
Action games
Milieu
16. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Best practices to leverage social reviews and ratings
CGI (Common Gateway Interface)
Humor hook
Genre
17. Websites that host regularly updated content
Filler content
Reputation capital
Blogs
Page View
18. Share and promote online news
Core games
Social news communities
Level of participation
Search Engine Marketing (SEM)
19. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Medium (or channel)
Ad Serving
API (Application Programming Interface)
Benefits of engaging with your customers through online social channels
20. Media for which you assessed monetary fees
Paid media
RSS (Really Simple Syndication)
ROS (Run of Site)
Social Commerce
21. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Title linkbaiting
Split-Run
Pay-Per-Lead
Bases of social power
22. Acronym representing a way to create real-time Web applications.
AJAX (Asynchronous Java Script and XML)
Taxonomies
HTML (HyperText Markup Language)
Other referral tools
23. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Simulation games
Social Commerce
Social games
Social media
24. Online word of mouth and very strong influence on consumer decision making
Opinion leader
Search Engine Marketing (SEM)
Word of mouse
CGI (Common Gateway Interface)
25. Online advertising where an advertiser pays a pre-agreed price each time a user clicks on their advertisement. The cost for the click is often negotiated via an auction - with ad placement determined by the relative size of the bid - as well as oth
In game immersive advertising
Pay-Per-Click
RON (Run of Network)
Adwords
26. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Bases of social power
Title linkbaiting
Reputation capital
Wikis
27. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
When we are more likely to conform
Impression:
Conversion
RSS (Really Simple Syndication)
28. Handle: your user name in a social community
Social proof
Aggregation
Conversion
Your social brand
29. The means by which files are transferred from your computer directly to your website.
FTP (file transfer protocol)
In game immersive advertising
Media Sharing sites
Title linkbaiting
30. Consumers are happy/ unhappy posting about you with reviews of anysort
Owned media
Recommendations and referrals
Search Engine Optimization (SEO)
Reputation economy
31. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Other referral tools
Marketing Qualified Lead (MQL)
Spider
Social games
32. The ability to attribute prospect behavior to the media that triggered the response.
Profiling
Response Attribution
Digital native
Role playing games
33. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Tagging
Anchor Text
Profiling
Rich-Media
34. This ad buying option places ads on several networked websites.
Buying Cycle
RON (Run of Network)
Scalability
Social media
35. Website measurement that records unique IP addresses as individual visitors.
Humor hook
Unique Visitor
Buying Cycle
Reach
36. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
Social Publishing
Core games
Frequency
Social proof
37. Attention - Interest - Desire - and Action
Action games
AIDA
Churn Rate
Advergaming
38. Plug ins that appear as clicable icons on a website and enable the viewer to bookmark or share the page with others
Medium (or channel)
Authority building content
Share tools
Page View
39. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Scalability
ROS (Run of Site)
Dynamic Content
Aggregator
40. Person who is frequently able to influence others
Opinion leader
Medium (or channel)
Digital native
Ratings
41. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Share tools
Paid media
Level of participation
AIDA
42. A breakdown of how much a website or Internet company makes on average based on the number of clicks or visitors it receives.
Product placement
Reach
EPV (Earnings Per Visitor)
Conformity
43. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
Interstitial Ads
Skyscraper
Adwords
Hover/Floating Ads
44. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Contrary hook
Opinion leader
Social shopping
Alternate reality game
45. Information that people copy from other sources
Perpetual beta
Mass media
Filler content
Opinion leader
46. How much activity can a website handle - can it handle times of large visits
Ad Tracking
Meme
Scalability
Conversion
47. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Organic Search
Bases of social power
Interstitial Ads
Different forms of social media
48. A web-based tool or desktop application that collects syndicated content.
Media
Skyscraper
Buying Cycle
Aggregator
49. Ability of a site to draw repeat visits and to keep people on a site
Site stickiness
Churn Rate
Product placement
Social Publishing
50. Cost of advertising based on a visitor taking some specifically defined action in response to an ad. 'Actions' include such things as a sales transaction - a customer acquisition - or a click.
Cost Per Action (CPA)
Flagship content
Medium (or channel)
Role playing games