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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The term used when people have clicked on or viewed a web page.
Filler content
Direct Response
Page View
Best practices to leverage social reviews and ratings
2. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Impression:
Mode
Casual games
Web 2.0
3. Media channels the brand controls
Pay-Per-Inclusion
Response Attribution
Data Hygiene
Owned media
4. Attempt to depict real world sitiuations
Simulation games
Earned media
Media Sharing sites
Social Commerce
5. The degree to which the data in a database is accurate and consistent according to a data model and data type.
Flagship content
In-game advertising
Data Hygiene
Reputation economy
6. A method used to check how many hits or clicks an ad receives.Useful tool for discovering where the most revenue comes from - and how to better personalize ads to reach more customers - and encourage more new customers.
Aggregation
Reach
Buying Cycle
Ad Tracking
7. Number of people exposed to your message
Direct Response
Pillar content
Reach
Word of mouse
8. Google's pay-per-click advertiser program.
Culture of participation
Recommendations and referrals
Action games
Adwords
9. The RSS or Atom feeds used by news aggregators.
Social capital
Feed
FTP (file transfer protocol)
Best practices to leverage social reviews and ratings
10. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Culture of participation
Advergaming
Paid media
Site stickiness
11. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
Hover/Floating Ads
AJAX (Asynchronous Java Script and XML)
Role playing games
Cloud computing
12. Problem recognition - info search - alternative eval - purchase - post purchase eval
Media
Role playing games
Direct Response
Steps in a shopping decision
13. Means of communication that can reach a large number of individuals
Mass media
Rich-Media
Taxonomies
Research hook
14. Cost of advertising based on a visitor taking some specifically defined action in response to an ad. 'Actions' include such things as a sales transaction - a customer acquisition - or a click.
Online Ads/Banner Ads
Conformity
Resource hook
Cost Per Action (CPA)
15. Require a great time investment are highly immersive and demand advance skill
Core games
Profiling
AJAX (Asynchronous Java Script and XML)
ASP (Active Server Pages):
16. The visual nature of the game such as science fiction - fantasy horror and retro
Dynamic Content
Milieu
ROS (Run of Site)
Meme
17. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
Mass media
Different forms of social media
Reputation capital
In-game advertising
18. Automated software that combs through web sites to index web pages for search engines.
Spider
Ad Tracking
Giveaway hook
Taxonomies
19. Plug ins that appear as clicable icons on a website and enable the viewer to bookmark or share the page with others
Share tools
Cost Per Click (CPC)
Synchronous interactions
Skyscraper
20. Do not require all participants to immediately respond
Ratings
Paid media
Asynchronous interactions
Social networking sites
21. The use of a digital brand name by someone who does not have legit claim to the name
Outbound Link
Handle squatting
Churn Rate
Exit Traffic
22. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Organic Search
Social games
Meme
Above The Fold
23. Above the fold refers to banner advertisements which are displayed at the top of a web page. In Internet marketing terms - it refers to information placed at the top of an email or webpage - so that visitors see it first - without scrolling
Social games
Above The Fold
Perpetual beta
Opinion leader
24. Selling an additional category of products/solutions as a result of a customer's original purchase.
Social networking sites
Social games
Dynamic Content
Cross Selling
25. This ad buying option places ads on several networked websites.
RON (Run of Network)
Vehicles
Ad Serving
Social Commerce
26. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Best practices to leverage social reviews and ratings
Perpetual beta
Digital Body Language
Social Commerce
27. 1) acknowledge the problem/issue - 2) define need(s) - 3) explore solutions - 4) gather vendor information/options - 5) identify finalists - 6) engagement - 7) circulate RFP - 8) evaluate proposals and 9) purchase
Herding behavior
Buying Cycle
API (Application Programming Interface)
Meme
28. Online ads that contain motion - sounds - or video and usually use Java or Flash to enhance the viewer's experience.
Click-Through-Rate (CTR)
Benefits of engaging with your customers through online social channels
Rich-Media
Exit Traffic
29. Refers to situations where consumers interact with others during a shopping event
Data Hygiene
When we are more likely to conform
Social shopping
Mass media
30. Interactive social system that is available to users 24/7
Web 2.0
Social customer relationship management (crm)
Meme
Blogs
31. This ad buying option places an ad at various places on one website.
Culture of participation
Authority building content
ROS (Run of Site)
Word of mouse
32. Website measurement that records unique IP addresses as individual visitors.
Unique Visitor
Different forms of social media
RSS (Really Simple Syndication)
Handle squatting
33. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Cloud computing
Churn Rate
Stenography
Authority
34. The ability to attribute prospect behavior to the media that triggered the response.
Platforms
Pay-Per-Lead
Response Attribution
Interstitial Ads
35. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Social games
Conformity
Hover/Floating Ads
Cookie
36. Uses software to fine tune the offer and build intimacy with the customer
Cost Per Action (CPA)
Ad Serving
Social customer relationship management (crm)
RON (Run of Network)
37. Occurs when people follow the behaviors of others
Network effect
URL Tracking
Herding behavior
Demographics
38. Handle: your user name in a social community
Direct Response
Tagging
Your social brand
Strategy games
39. Refers to the process social media users undergo to categorize content according to their own folksonomy
Page View
Tagging
Role of social media in the consumer purchase process
In-game advertising
40. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Ad Serving
Role playing games
Inbound Link
Exit Traffic
41. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
Recommendations and referrals
Simulation games
Stenography
Opinion leader
42. A breakdown of how much a website or Internet company makes on average based on the number of clicks or visitors it receives.
Skyscraper
EPV (Earnings Per Visitor)
Social ads
Social games
43. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Social networking sites
AJAX (Asynchronous Java Script and XML)
Bases of social power
Simulation games
44. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Social games
FTP (file transfer protocol)
Marketing Qualified Lead (MQL)
Advergaming
45. Channels capable of two way communication on a small scale
Tags
Flagship content
Reputation economy
Personal media
46. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Meta Tag
Affinity
Contrary hook
Social games
47. Authority building content seminal pieces of work that shape the way people think
Resource hook
Bases of social power
CGI (Common Gateway Interface)
Flagship content
48. Accumulated resources whose value flows to people as a result of their access to others
Platforms
Cost Per Click (CPC)
Social capital
Reach
49. Crosses the boundaries of mass and personal media
Pillar content
Advergaming
Social media
Profiling
50. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Handle squatting
Bases of social power
Casual games
CGI (Common Gateway Interface)