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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Meme
Blogs
Cost Per Click (CPC)
Authority
2. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Social proof
Demographics
Dynamic Content
EPV (Earnings Per Visitor)
3. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
Online Ads/Banner Ads
Mass media
Cost Per Action (CPA)
RSS (Really Simple Syndication)
4. Persuades with the opinion or recommendation of an expert in the field
Cost Per Action (CPA)
Medium (or channel)
Pay-Per-Impression
Authority
5. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Exit Traffic
Social communities
Opinion leader
Online Ads/Banner Ads
6. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Conformity
In game immersive advertising
Adwords
Pay-Per-Inclusion
7. Accumulated resources whose value flows to people as a result of their access to others
Word of mouse
Synchronous interactions
Social capital
Reviews
8. The hardware systems on which the game is played
Medium (or channel)
Platforms
Social ads
Cost Per Action (CPA)
9. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Unique Visitor
Cross Selling
Online Ads/Banner Ads
Social Commerce
10. Number of people exposed to your message
Digital native
Level of participation
Synchronous interactions
Reach
11. A link to your website from a different website.
In-game advertising
Inbound Link
Taxonomies
Search Engine Marketing (SEM)
12. Occur in real time
Search Engine Optimization (SEO)
Synchronous interactions
Direct Response
Social capital
13. The exposure of a clickable ad on a website to one individual person.
Alternate reality game
Impression:
API (Application Programming Interface)
Online Ads/Banner Ads
14. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Social Commerce
Vehicles
Spider
Steps in a shopping decision
15. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Level of participation
Aggregator
Mass media
Exit Traffic
16. Refers to situations where consumers interact with others during a shopping event
Reach
Social shopping
Level of participation
ROS (Run of Site)
17. A measure of the success of online advertising achieved by dividing the number of clicks on a web page or online ad by the number of appearances of that web page/online ad (i.e. - number of impressions).
Impression:
Expandable Ads
Share tools
Click-Through-Rate (CTR)
18. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Media Sharing sites
Pillar content
Folksonomies
Churn Rate
19. Ads that appear between web pages (before the browser displays a new page).
Click-Through-Rate (CTR)
Social communities
Core games
Interstitial Ads
20. Media channels beyond the control of the company (word of mouth)
Cost Per Action (CPA)
Power users
Earned media
Owned media
21. Sets of labels (tags) individuals choose in a way that makes sense to them
Folksonomies
Vehicles
Pillar content
Herding behavior
22. Attempt to depict real world sitiuations
Ratings
Unique Visitor
Simulation games
Resource hook
23. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Black Hat SEO
CGI (Common Gateway Interface)
Strategy games
Social Commerce
24. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Medium (or channel)
Owned media
Social capital
Other referral tools
25. Those that involve expert play to organize and value variables in the game system
Filler content
Strategy games
FTP (file transfer protocol)
Research hook
26. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Expandable Ads
Ad Tracking
Advergaming
Authority building content
27. A list of other websites or services online. The directory is often its own website and contains links to various sources - websites - or other information on a variety of topics.
Pay-Per-Click
Direct Response
Anchor Text
Earned media
28. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Split-Run
Alternate reality game
Filler content
Online Ads/Banner Ads
29. Websites that host regularly updated content
Medium (or channel)
Social media
Action games
Blogs
30. Social bookmarking - Social media submission sites - forums and discussion sites - media sharing sites-reviews and rating sites-social network sites - blogs - micro-blogging - wikis - social media dashboards
Anchor Text
Different forms of social media
Cost Per Action (CPA)
Site stickiness
31. Save your bookmarks online so they are always available wherever you have online access
Social ads
Network effect
Blogs
Social bookmarking sites
32. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Social ads
Authority
Conversion
Forums
33. Attention - Interest - Desire - and Action
Flagship content
AIDA
Black Hat SEO
Social games
34. Scores that people acting in the role of critics assign to something as an indicator
Digital Body Language
Role playing games
Pay-Per-Lead
Ratings
35. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Flagship content
Response Attribution
Social capital
Dynamic Content
36. This ad buying option places ads on several networked websites.
RON (Run of Network)
Affinity
Meta Tag
Share tools
37. Media channels the brand controls
Web 2.0
Profiling
Cookie
Owned media
38. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Digital native
Level of participation
Social news communities
Cognitive bias
39. Careful crafting of a title that markets the content
RON (Run of Network)
Title linkbaiting
Reach
In-game advertising
40. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
In-game advertising
Reach
Data Hygiene
Social networking sites
41. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Aggregation
API (Application Programming Interface)
Expandable Ads
Casual games
42. Acronym representing a way to create real-time Web applications.
Feed
Network effect
ASP (Active Server Pages):
AJAX (Asynchronous Java Script and XML)
43. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
Stenography
Flagship content
Strategy games
Meme
44. Stay informed - raise your profile - level the playing field - Influence the influencers - Nurture brand advocacy-pass it on - the wisdom of the crowd
Opinion leader
Benefits of engaging with your customers through online social channels
Display ads
Power users
45. Sites with aid in the dissemination of content to an audience:
Social Publishing
Herding behavior
Medium (or channel)
Social proof
46. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Reputation economy
Platforms
Culture of participation
Social capital
47. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
Perpetual beta
Culture of participation
Synchronous interactions
Other referral tools
48. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
Advergaming
Above The Fold
ASP (Active Server Pages):
EPV (Earnings Per Visitor)
49. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
Authority building content
Humor hook
Advergaming
In game immersive advertising
50. Search engine marketing programs that guarantee web site listings for specific keyword search terms for a fee.
Bases of social power
Ratings
Pay-Per-Inclusion
Pay-Per-Lead