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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Games in which the players play a character role with the goal of completing a mission
Resource hook
Cost Per Thousand (CPM)
Role playing games
Reach
2. Attention - Interest - Desire - and Action
Mass media
Blogs
Black Hat SEO
AIDA
3. Crosses the boundaries of mass and personal media
FTP (file transfer protocol)
Social media
Other referral tools
Feed
4. Social bookmarking - Social media submission sites - forums and discussion sites - media sharing sites-reviews and rating sites-social network sites - blogs - micro-blogging - wikis - social media dashboards
Social media
Anchor Text
RON (Run of Network)
Different forms of social media
5. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Product placement
RON (Run of Network)
Profiling
When we are more likely to conform
6. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Above The Fold
Stenography
Split-Run
Culture of participation
7. Channels capable of two way communication on a small scale
Personal media
Pay-Per-Lead
Cookie
Other referral tools
8. Occurs when people follow the behaviors of others
Steps in a shopping decision
Marketing Qualified Lead (MQL)
Herding behavior
When we are more likely to conform
9. Means of communication that can reach a large number of individuals
Outbound Link
Filler content
Stenography
Mass media
10. The shortcuts our brains take when we process information
Cross Selling
Core games
Cognitive bias
Dynamic Content
11. A custom web page designed to convert visitors into leads or sales. Email - banner ads and even offline outbound marketing campaigns drive traffic to a landing page to capture information or trigger a sale; also called a destination page - splash p
Web 2.0
Site stickiness
Social communities
Landing Page
12. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Medium (or channel)
Adsense
Scalability
Ratings
13. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Social games
Conversion
Social media
Casual games
14. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Churn Rate
URL Tracking
Platforms
Display ads
15. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Adwords
Handle squatting
Asynchronous interactions
Online Ads/Banner Ads
16. Constantly wired in the network - always online
Steps in a shopping decision
Digital native
Skyscraper
Filler content
17. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Web 2.0
Perpetual beta
Role of social media in the consumer purchase process
Search Engine Marketing (SEM)
18. Google's pay-per-click advertiser program.
Adwords
Cookie
Display ads
Aggregation
19. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Media
Demographics
URL Tracking
Share tools
20. Paying to acquire leads from an outside party at a set rate or amount per lead.
HTML (HyperText Markup Language)
EPV (Earnings Per Visitor)
Pay-Per-Lead
RSS (Really Simple Syndication)
21. Method of game play:
Aggregator
Skyscraper
Milieu
Genre
22. Oldest venue of social media that are ineractive versions of community bulletin boards
Stenography
Forums
Strategy games
Contrary hook
23. The use of a digital brand name by someone who does not have legit claim to the name
Handle squatting
Giveaway hook
Outbound Link
Opinion leader
24. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Scalability
Casual games
Social communities
HTML (HyperText Markup Language)
25. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
Search Engine Optimization (SEO)
Earned media
Share tools
Other referral tools
26. The RSS or Atom feeds used by news aggregators.
Social media
Churn Rate
Feed
Level of participation
27. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Handle squatting
Title linkbaiting
Level of participation
Direct Response
28. This ad buying option places an ad at various places on one website.
Research hook
Mode
Culture of participation
ROS (Run of Site)
29. Software that is routinely updated like an app
Level of participation
Folksonomies
Perpetual beta
Title linkbaiting
30. Above the fold refers to banner advertisements which are displayed at the top of a web page. In Internet marketing terms - it refers to information placed at the top of an email or webpage - so that visitors see it first - without scrolling
API (Application Programming Interface)
Above The Fold
Your social brand
Search Engine Marketing (SEM)
31. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
Rich-Media
Cost Per Thousand (CPM)
CGI (Common Gateway Interface)
When we are more likely to conform
32. Online advertising where an advertiser pays a pre-agreed price each time a user clicks on their advertisement. The cost for the click is often negotiated via an auction - with ad placement determined by the relative size of the bid - as well as oth
Pay-Per-Click
Owned media
Resource hook
Filler content
33. Problem recognition - info search - alternative eval - purchase - post purchase eval
Digital native
Role of social media in the consumer purchase process
Churn Rate
Steps in a shopping decision
34. Anything that involves delivering hosted services online
Recommendations and referrals
Cloud computing
Filler content
ROS (Run of Site)
35. Sites with aid in the dissemination of content to an audience:
Affinity
Social Publishing
Hover/Floating Ads
Mass media
36. Labels or categories that describe the content of a web site - bookmark - photo or blog post. You can assign multiple tags to the same online resource. Tags provide a useful way of organizing - retrieving and discovering information.
Bases of social power
Web 2.0
Tags
Exit Traffic
37. Ads that appear between web pages (before the browser displays a new page).
Conversion
Unique Visitor
Interstitial Ads
Churn Rate
38. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Above The Fold
Taxonomies
Affinity
In-game advertising
39. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Social media
Web 2.0
Exit Traffic
Impression:
40. Websites that host regularly updated content
Blogs
Herding behavior
Conformity
RON (Run of Network)
41. Selling an additional category of products/solutions as a result of a customer's original purchase.
RSS (Really Simple Syndication)
Demographics
Affinity
Cross Selling
42. Refers to the process social media users undergo to categorize content according to their own folksonomy
Medium (or channel)
HTML (HyperText Markup Language)
Cognitive bias
Tagging
43. Assessments with detailed comments about the object in question
FTP (file transfer protocol)
Mass media
Different forms of social media
Reviews
44. Media channels the brand controls
Profiling
Owned media
Adwords
Meta Tag
45. Ability of a site to draw repeat visits and to keep people on a site
Culture of participation
Reviews
Site stickiness
API (Application Programming Interface)
46. Number of people exposed to your message
RON (Run of Network)
Outbound Link
Reach
Aggregator
47. Information that people copy from other sources
Filler content
Meta Tag
RON (Run of Network)
Social Publishing
48. Interactive social system that is available to users 24/7
Forums
Social shopping
Web 2.0
Contrary hook
49. Share and promote online news
Social news communities
Social ads
Display ads
Giveaway hook
50. Person who is frequently able to influence others
Opinion leader
Ratings
Mass media
Network effect