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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Person who is frequently able to influence others
Social capital
EPV (Earnings Per Visitor)
Opinion leader
Paid media
2. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Site stickiness
Casual games
Your social brand
Affinity
3. Scores that people acting in the role of critics assign to something as an indicator
Ratings
Expandable Ads
Cognitive bias
Different forms of social media
4. Above the fold refers to banner advertisements which are displayed at the top of a web page. In Internet marketing terms - it refers to information placed at the top of an email or webpage - so that visitors see it first - without scrolling
Unique Visitor
Social Publishing
Power users
Above The Fold
5. Typically educational content that readers use over time - save and share
Meta Tag
Cost Per Click (CPC)
Social bookmarking sites
Pillar content
6. The shortcuts our brains take when we process information
Cognitive bias
Reputation economy
Social games
Action games
7. The visual nature of the game such as science fiction - fantasy horror and retro
Dynamic Content
Hover/Floating Ads
Milieu
Black Hat SEO
8. A measure of the success of online advertising achieved by dividing the number of clicks on a web page or online ad by the number of appearances of that web page/online ad (i.e. - number of impressions).
Landing Page
Opinion leader
Hover/Floating Ads
Click-Through-Rate (CTR)
9. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Social media
Mode
Scalability
Network effect
10. Attempt to depict real world sitiuations
In-game advertising
Simulation games
RSS (Really Simple Syndication)
Social media
11. A technology that enables marketers to determine which media are generating responses and traffic to a landing page or website.
URL Tracking
Giveaway hook
Cost Per Thousand (CPM)
Ad Serving
12. Avg number of times someone is exposed to your message
Ratings
FTP (file transfer protocol)
Reviews
Frequency
13. Ability of a site to draw repeat visits and to keep people on a site
Opinion leader
Social proof
Other referral tools
Site stickiness
14. Cost of advertising based on the number of clicks received.
Pay-Per-Click
Cost Per Click (CPC)
Cloud computing
Marketing Qualified Lead (MQL)
15. The hardware systems on which the game is played
Media Sharing sites
Pay-Per-Inclusion
Platforms
Cost Per Thousand (CPM)
16. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Power users
Reputation capital
Culture of participation
Impression:
17. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
RON (Run of Network)
Dynamic Content
Reputation economy
Core games
18. The process by which display ads get placed on websites.
Ad Serving
Herding behavior
Contrary hook
Demographics
19. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Best practices to leverage social reviews and ratings
Social games
Social customer relationship management (crm)
Filler content
20. How much activity can a website handle - can it handle times of large visits
Scalability
Cost Per Click (CPC)
Herding behavior
Profiling
21. Games in which the players play a character role with the goal of completing a mission
Churn Rate
Word of mouse
RSS (Really Simple Syndication)
Role playing games
22. Media channels the brand controls
Marketing Qualified Lead (MQL)
Meta Tag
Owned media
Landing Page
23. Persuades with the opinion or recommendation of an expert in the field
Other referral tools
Wikis
Authority
Aggregation
24. 1) acknowledge the problem/issue - 2) define need(s) - 3) explore solutions - 4) gather vendor information/options - 5) identify finalists - 6) engagement - 7) circulate RFP - 8) evaluate proposals and 9) purchase
Meme
Cost Per Thousand (CPM)
Level of participation
Buying Cycle
25. A link to your website from a different website.
Social media
Cross Selling
Personal media
Inbound Link
26. Content that promises something for free
Giveaway hook
Social news communities
Profiling
Ratings
27. Stay informed - raise your profile - level the playing field - Influence the influencers - Nurture brand advocacy-pass it on - the wisdom of the crowd
Pay-Per-Inclusion
Social proof
Benefits of engaging with your customers through online social channels
Herding behavior
28. Attention - Interest - Desire - and Action
AIDA
Tags
Adsense
Steps in a shopping decision
29. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Ad Serving
API (Application Programming Interface)
Conversion
Meta Tag
30. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
Taxonomies
In-game advertising
Interstitial Ads
Authority
31. Method of game play:
Display ads
Scalability
Tags
Genre
32. Handle: your user name in a social community
Power users
Your social brand
Anchor Text
Social ads
33. Classifications that experts create
FTP (file transfer protocol)
Taxonomies
Cost Per Click (CPC)
Alternate reality game
34. Ads that appear between web pages (before the browser displays a new page).
Interstitial Ads
Title linkbaiting
Bases of social power
Social Commerce
35. Within each medium - marketers can choose these specifically to place a message
When we are more likely to conform
Folksonomies
Expandable Ads
Vehicles
36. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
In-game advertising
CGI (Common Gateway Interface)
Social Commerce
FTP (file transfer protocol)
37. Constantly wired in the network - always online
Digital native
Different forms of social media
Genre
Flagship content
38. Text inserted into the source code of a web page that includes key words in order to provide information to a search engine about the contents of the page for search engine optimization.
Synchronous interactions
RSS (Really Simple Syndication)
Meta Tag
Social Commerce
39. Media for which you assessed monetary fees
Rich-Media
Paid media
Inbound Link
Spider
40. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Exit Traffic
Wikis
Meta Tag
Social shopping
41. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Conformity
Advergaming
Unique Visitor
Action games
42. Content that offers a claim about something of interest
Social Media Marketing
Network effect
Affinity
Research hook
43. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
Power users
Pay-Per-Inclusion
Hover/Floating Ads
Genre
44. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Demographics
Product placement
Level of participation
Your social brand
45. A breakdown of how much a website or Internet company makes on average based on the number of clicks or visitors it receives.
Owned media
Strategy games
EPV (Earnings Per Visitor)
Pay-Per-Impression
46. Refers to situations where consumers interact with others during a shopping event
Cost Per Click (CPC)
Social shopping
Social media
Wikis
47. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
Profiling
Tags
Role of social media in the consumer purchase process
Wikis
48. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Alternate reality game
Churn Rate
Social Media Marketing
Reputation capital
49. When an advertiser pays for their online ad based on the number of views.
Social media
Pay-Per-Impression
Social news communities
Page View
50. Those others view as knowledgeable sources of information
Black Hat SEO
Power users
Network effect
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