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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Classifications that experts create
Inbound Link
Display ads
Taxonomies
Strategy games
2. Original cntent that positions the sponsoring entity as a authority
Earned media
Simulation games
Authority building content
Response Attribution
3. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
Word of mouse
Media Sharing sites
Vehicles
When we are more likely to conform
4. Online display ads that incorporate user data in the ad or targeting of the ad - social engagement ad contains ad crative along with option of viewer engagement -social contest ad -organic social ad shared on activity stream
Personal media
Social ads
Social Publishing
Word of mouse
5. The shortcuts our brains take when we process information
Cognitive bias
Asynchronous interactions
Resource hook
Search Engine Optimization (SEO)
6. Host content but also typically feature video - photo etc. other than text
Interstitial Ads
Media
Media Sharing sites
Aggregation
7. Paying to acquire leads from an outside party at a set rate or amount per lead.
Research hook
Pay-Per-Lead
Ratings
Authority
8. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
Demographics
Social communities
Stenography
Cost Per Click (CPC)
9. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
In-game advertising
Dynamic Content
Exit Traffic
Title linkbaiting
10. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Level of participation
Taxonomies
Blogs
Ad Tracking
11. Website measurement that records unique IP addresses as individual visitors.
Authority building content
Unique Visitor
Social media
Social games
12. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Frequency
Wikis
Web 2.0
Advergaming
13. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Tags
Conformity
Conversion
Flagship content
14. The coding language used to create and link together documents and files on the internet.
Spider
Platforms
EPV (Earnings Per Visitor)
HTML (HyperText Markup Language)
15. Sets of labels (tags) individuals choose in a way that makes sense to them
Scalability
Folksonomies
Forums
Online Ads/Banner Ads
16. Ads that appear between web pages (before the browser displays a new page).
Owned media
Profiling
Interstitial Ads
Milieu
17. Share and promote online news
Feed
Adwords
Stenography
Social news communities
18. Assessments with detailed comments about the object in question
Strategy games
Reviews
Share tools
Level of participation
19. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Cloud computing
Social Commerce
Social bookmarking sites
Search Engine Marketing (SEM)
20. Authority building content seminal pieces of work that shape the way people think
Platforms
Title linkbaiting
Flagship content
Digital native
21. Gathering information from multiple web sites - typically via RSS. Aggregation lets web sites remix the information from multiple web sites - for example by republishing all the news related to a particular keyword.
Herding behavior
Aggregation
Genre
Synchronous interactions
22. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
Social proof
Exit Traffic
Asynchronous interactions
API (Application Programming Interface)
23. The visual nature of the game such as science fiction - fantasy horror and retro
Pay-Per-Lead
Inbound Link
Milieu
Spider
24. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Search Engine Marketing (SEM)
Action games
Conformity
Flagship content
25. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Recommendations and referrals
Digital Body Language
Online Ads/Banner Ads
Advergaming
26. Those that involve expert play to organize and value variables in the game system
Recommendations and referrals
Strategy games
Pillar content
Action games
27. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
In game immersive advertising
Synchronous interactions
Media
Organic Search
28. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Reviews
Cost Per Click (CPC)
Dynamic Content
EPV (Earnings Per Visitor)
29. Avg number of times someone is exposed to your message
AIDA
URL Tracking
Frequency
Reputation capital
30. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
CGI (Common Gateway Interface)
Churn Rate
Different forms of social media
Pillar content
31. The hardware systems on which the game is played
Giveaway hook
Platforms
Ad Serving
Personal media
32. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Organic Search
Research hook
Pay-Per-Inclusion
Search Engine Marketing (SEM)
33. Crosses the boundaries of mass and personal media
Social media
Your social brand
Other referral tools
Simulation games
34. A small text file on the user's PC that identifies the user's browser (and hence the user) so they're 'recognized' when they re-visit a site. Allows usernames to be stored and websites to personalise their offering.
Resource hook
Cookie
Paid media
Meme
35. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
Display ads
In-game advertising
Reputation capital
Above The Fold
36. Social bookmarking - Social media submission sites - forums and discussion sites - media sharing sites-reviews and rating sites-social network sites - blogs - micro-blogging - wikis - social media dashboards
Pay-Per-Impression
Asynchronous interactions
Different forms of social media
Platforms
37. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Product placement
Flagship content
Social media
Blogs
38. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
RSS (Really Simple Syndication)
Social media
Social games
Social Media Marketing
39. Person who is frequently able to influence others
Social bookmarking sites
Opinion leader
Steps in a shopping decision
Filler content
40. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Handle squatting
Hover/Floating Ads
Reviews
Split-Run
41. A means of communication
Social Publishing
When we are more likely to conform
Resource hook
Media
42. Refers to situations where consumers interact with others during a shopping event
Scalability
Social shopping
AJAX (Asynchronous Java Script and XML)
Your social brand
43. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Social shopping
Social media
Social communities
Marketing Qualified Lead (MQL)
44. Problem recognition - info search - alternative eval - purchase - post purchase eval
Giveaway hook
Social capital
Steps in a shopping decision
Pillar content
45. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Exit Traffic
URL Tracking
Medium (or channel)
Black Hat SEO
46. A link that leads people to a different website from the one they are visiting.
Alternate reality game
Level of participation
AIDA
Outbound Link
47. Online word of mouth and very strong influence on consumer decision making
Profiling
Other referral tools
Giveaway hook
Word of mouse
48. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Taxonomies
Reputation capital
Network effect
Social customer relationship management (crm)
49. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Other referral tools
Alternate reality game
Reviews
Opinion leader
50. Consumers are happy/ unhappy posting about you with reviews of anysort
Click-Through-Rate (CTR)
Reputation economy
Herding behavior
Split-Run