SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer
50
questions in
15 minutes
.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Original cntent that positions the sponsoring entity as a authority
Your social brand
Vehicles
Authority building content
Earned media
2. Classifications that experts create
Vehicles
Digital Body Language
Taxonomies
RON (Run of Network)
3. Content that promises something for free
Social games
Giveaway hook
Anchor Text
Advergaming
4. The shortcuts our brains take when we process information
Conformity
Social news communities
Impression:
Cognitive bias
5. Channels capable of two way communication on a small scale
Personal media
RON (Run of Network)
Cost Per Thousand (CPM)
Cognitive bias
6. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Casual games
Owned media
Frequency
Social Publishing
7. Refers to situations where consumers interact with others during a shopping event
Action games
Pay-Per-Click
Social shopping
Rich-Media
8. Google's pay-per-click advertiser program.
Social Media Marketing
Humor hook
Profiling
Adwords
9. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Conversion
Anchor Text
Earned media
EPV (Earnings Per Visitor)
10. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Your social brand
Recommendations and referrals
Casual games
RON (Run of Network)
11. Scores that people acting in the role of critics assign to something as an indicator
Landing Page
Ratings
Interstitial Ads
Role playing games
12. Google's pay-per-click - context-relevant program available to blog and web publishers as a way to create revenue.
Culture of participation
Strategy games
Adsense
Tags
13. A link that leads people to a different website from the one they are visiting.
Outbound Link
Steps in a shopping decision
Search Engine Optimization (SEO)
Frequency
14. Performative in that the player chooses an action that the game executes
Meta Tag
Action games
Search Engine Optimization (SEO)
URL Tracking
15. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
In game immersive advertising
Authority building content
Social communities
Bases of social power
16. Placement of a branded item in an entertainment property such as a television program - movie - or game.
Owned media
Personal media
Product placement
Expandable Ads
17. Method of game play:
Genre
Adwords
Level of participation
Mass media
18. Website measurement that records unique IP addresses as individual visitors.
Unique Visitor
Profiling
Landing Page
Adsense
19. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Best practices to leverage social reviews and ratings
Search Engine Optimization (SEO)
Split-Run
FTP (file transfer protocol)
20. The RSS or Atom feeds used by news aggregators.
Synchronous interactions
Bases of social power
Herding behavior
Feed
21. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
In-game advertising
Level of participation
Social Commerce
Social bookmarking sites
22. Information that people copy from other sources
Core games
Share tools
Reach
Filler content
23. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Reviews
URL Tracking
Flagship content
CGI (Common Gateway Interface)
24. A measure of the success of online advertising achieved by dividing the number of clicks on a web page or online ad by the number of appearances of that web page/online ad (i.e. - number of impressions).
Churn Rate
Click-Through-Rate (CTR)
URL Tracking
Landing Page
25. The means by which files are transferred from your computer directly to your website.
Above The Fold
Social Media Marketing
Media
FTP (file transfer protocol)
26. Websites that host regularly updated content
Network effect
FTP (file transfer protocol)
Blogs
Profiling
27. Occurs when people follow the behaviors of others
Opinion leader
Research hook
Herding behavior
Feed
28. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Above The Fold
Benefits of engaging with your customers through online social channels
Research hook
Expandable Ads
29. Sites with aid in the dissemination of content to an audience:
Social Publishing
Cost Per Action (CPA)
Display ads
Conformity
30. The use of a digital brand name by someone who does not have legit claim to the name
Paid media
Authority building content
Handle squatting
RSS (Really Simple Syndication)
31. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Advergaming
Personal media
Different forms of social media
Landing Page
32. Those others view as knowledgeable sources of information
Power users
Blogs
Level of participation
Folksonomies
33. Save your bookmarks online so they are always available wherever you have online access
Feed
Churn Rate
Social networking sites
Social bookmarking sites
34. Acronym representing a way to create real-time Web applications.
Culture of participation
Social media
Power users
AJAX (Asynchronous Java Script and XML)
35. The visual nature of the game such as science fiction - fantasy horror and retro
Adsense
Interstitial Ads
AJAX (Asynchronous Java Script and XML)
Milieu
36. Host content but also typically feature video - photo etc. other than text
API (Application Programming Interface)
Aggregation
Media Sharing sites
Mode
37. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Spider
Digital native
Reach
Social communities
38. Consumers are happy/ unhappy posting about you with reviews of anysort
Reputation economy
Split-Run
Media Sharing sites
API (Application Programming Interface)
39. Online advertising where an advertiser pays a pre-agreed price each time a user clicks on their advertisement. The cost for the click is often negotiated via an auction - with ad placement determined by the relative size of the bid - as well as oth
HTML (HyperText Markup Language)
Forums
Pay-Per-Click
Cloud computing
40. This ad buying option places ads on several networked websites.
Pay-Per-Inclusion
Giveaway hook
RON (Run of Network)
Reputation economy
41. Problem recognition - info search - alternative eval - purchase - post purchase eval
Level of participation
Steps in a shopping decision
Pay-Per-Lead
Filler content
42. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
Split-Run
Word of mouse
Hover/Floating Ads
Meta Tag
43. The way the game world is experienced
Media
Ad Tracking
Profiling
Mode
44. Belief that when a lot of people select one option then it must be the right option
Social proof
Skyscraper
Direct Response
Mode
45. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
Role of social media in the consumer purchase process
Demographics
Platforms
Churn Rate
46. A custom web page designed to convert visitors into leads or sales. Email - banner ads and even offline outbound marketing campaigns drive traffic to a landing page to capture information or trigger a sale; also called a destination page - splash p
Landing Page
Reputation capital
Simulation games
Asynchronous interactions
47. Content that refutes an accepted belief
Contrary hook
Frequency
Impression:
Social ads
48. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Organic Search
ROS (Run of Site)
Web 2.0
Digital native
49. Attention - Interest - Desire - and Action
AIDA
Inbound Link
Share tools
Ad Serving
50. Anything that involves delivering hosted services online
Culture of participation
Simulation games
Cloud computing
Social media