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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Online Ads/Banner Ads
Digital Body Language
Response Attribution
Hover/Floating Ads
2. Anything that involves delivering hosted services online
Buying Cycle
Cloud computing
Genre
Search Engine Optimization (SEO)
3. Social bookmarking - Social media submission sites - forums and discussion sites - media sharing sites-reviews and rating sites-social network sites - blogs - micro-blogging - wikis - social media dashboards
Strategy games
Display ads
Role of social media in the consumer purchase process
Different forms of social media
4. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
CGI (Common Gateway Interface)
Research hook
Social proof
Spider
5. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Forums
Alternate reality game
Churn Rate
Social networking sites
6. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Search Engine Marketing (SEM)
Paid media
Pay-Per-Inclusion
Dynamic Content
7. Uses software to fine tune the offer and build intimacy with the customer
Social customer relationship management (crm)
Above The Fold
Product placement
Wikis
8. The value added for all users by each individual user
Personal media
ASP (Active Server Pages):
Network effect
Anchor Text
9. Online ads that contain motion - sounds - or video and usually use Java or Flash to enhance the viewer's experience.
Social proof
Earned media
Rich-Media
Web 2.0
10. Search engine marketing programs that guarantee web site listings for specific keyword search terms for a fee.
AIDA
API (Application Programming Interface)
Pay-Per-Inclusion
Perpetual beta
11. Classifications that experts create
Taxonomies
Cost Per Action (CPA)
Response Attribution
Meta Tag
12. Online word of mouth and very strong influence on consumer decision making
Synchronous interactions
Hover/Floating Ads
Word of mouse
Affinity
13. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Perpetual beta
Demographics
Medium (or channel)
Dynamic Content
14. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Role playing games
Social networking sites
Pillar content
Direct Response
15. Website measurement that records unique IP addresses as individual visitors.
Social news communities
Unique Visitor
Perpetual beta
Digital native
16. The RSS or Atom feeds used by news aggregators.
Feed
Filler content
Personal media
Authority building content
17. Save your bookmarks online so they are always available wherever you have online access
Display ads
Word of mouse
Social bookmarking sites
Network effect
18. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
CGI (Common Gateway Interface)
Reputation capital
Frequency
Blogs
19. Media channels the brand controls
Cost Per Action (CPA)
Owned media
Flagship content
Media Sharing sites
20. Occur in real time
Personal media
Expandable Ads
API (Application Programming Interface)
Synchronous interactions
21. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Herding behavior
Bases of social power
CGI (Common Gateway Interface)
Role playing games
22. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Social news communities
Interstitial Ads
Social games
Ad Serving
23. Sites with aid in the dissemination of content to an audience:
Social Publishing
In-game advertising
Cognitive bias
Network effect
24. The exposure of a clickable ad on a website to one individual person.
Impression:
Genre
Social games
In-game advertising
25. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
Stenography
Role of social media in the consumer purchase process
Core games
Online Ads/Banner Ads
26. Do not require all participants to immediately respond
Direct Response
Digital Body Language
Affinity
Asynchronous interactions
27. Text inserted into the source code of a web page that includes key words in order to provide information to a search engine about the contents of the page for search engine optimization.
FTP (file transfer protocol)
Digital Body Language
Hover/Floating Ads
Meta Tag
28. A custom web page designed to convert visitors into leads or sales. Email - banner ads and even offline outbound marketing campaigns drive traffic to a landing page to capture information or trigger a sale; also called a destination page - splash p
Profiling
Landing Page
Social capital
Ad Serving
29. Acronym representing a way to create real-time Web applications.
Aggregator
Medium (or channel)
AJAX (Asynchronous Java Script and XML)
Synchronous interactions
30. A link to your website from a different website.
Organic Search
Exit Traffic
Inbound Link
Share tools
31. The visual nature of the game such as science fiction - fantasy horror and retro
Cloud computing
Milieu
Social media
Feed
32. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Wikis
Opinion leader
CGI (Common Gateway Interface)
Black Hat SEO
33. The coding language used to create and link together documents and files on the internet.
Strategy games
HTML (HyperText Markup Language)
Network effect
Social communities
34. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Rich-Media
Social communities
Word of mouse
Best practices to leverage social reviews and ratings
35. The shortcuts our brains take when we process information
Culture of participation
Social shopping
Handle squatting
Cognitive bias
36. Accumulated resources whose value flows to people as a result of their access to others
Social Publishing
Social capital
Authority
Mass media
37. Belief that when a lot of people select one option then it must be the right option
Site stickiness
Social proof
Humor hook
API (Application Programming Interface)
38. Organic search results are listings in search engine results pages that appear because of their relevance to the search terms - as opposed to their being advertisements.
Response Attribution
Split-Run
Organic Search
Culture of participation
39. This ad buying option places an ad at various places on one website.
ROS (Run of Site)
Search Engine Marketing (SEM)
Frequency
Forums
40. Automated software that combs through web sites to index web pages for search engines.
In game immersive advertising
Spider
Pay-Per-Inclusion
Social ads
41. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Cloud computing
Social communities
Social games
Conformity
42. This ad buying option places ads on several networked websites.
RON (Run of Network)
Mass media
Blogs
Social proof
43. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Social games
Feed
Alternate reality game
Data Hygiene
44. The hardware systems on which the game is played
Outbound Link
Platforms
HTML (HyperText Markup Language)
Social Commerce
45. Media channels beyond the control of the company (word of mouth)
Paid media
Earned media
FTP (file transfer protocol)
Owned media
46. Games in which the players play a character role with the goal of completing a mission
Reviews
Online Ads/Banner Ads
Best practices to leverage social reviews and ratings
Role playing games
47. Those that involve expert play to organize and value variables in the game system
Spider
Platforms
Strategy games
Social bookmarking sites
48. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
When we are more likely to conform
Conversion
Other referral tools
Demographics
49. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Social communities
Meta Tag
Feed
Marketing Qualified Lead (MQL)
50. The electronic/online activity of prospects
Authority building content
Stenography
Digital Body Language
Site stickiness