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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
ROS (Run of Site)
Demographics
Simulation games
In-game advertising
2. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Social Commerce
Split-Run
Social capital
Affinity
3. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Response Attribution
Blogs
Search Engine Marketing (SEM)
Social communities
4. Games in which the players play a character role with the goal of completing a mission
When we are more likely to conform
Role playing games
Rich-Media
Earned media
5. Gathering information from multiple web sites - typically via RSS. Aggregation lets web sites remix the information from multiple web sites - for example by republishing all the news related to a particular keyword.
Aggregation
Social news communities
Page View
Ratings
6. Term for an online ad format that is tall and narrow. Skyscraper ads are typically run along the right or left margin of a web page.
Skyscraper
Ad Serving
Conformity
Inbound Link
7. The interface that allows one computer system or application to communicate and exchange data with another.
EPV (Earnings Per Visitor)
Mass media
FTP (file transfer protocol)
API (Application Programming Interface)
8. Labels or categories that describe the content of a web site - bookmark - photo or blog post. You can assign multiple tags to the same online resource. Tags provide a useful way of organizing - retrieving and discovering information.
Site stickiness
Paid media
Alternate reality game
Tags
9. Problem recognition - info search - alternative eval - purchase - post purchase eval
Filler content
Genre
Steps in a shopping decision
Resource hook
10. Refers to situations where consumers interact with others during a shopping event
Social shopping
Social communities
Social capital
Adwords
11. The coding language used to create and link together documents and files on the internet.
HTML (HyperText Markup Language)
Cost Per Click (CPC)
Search Engine Optimization (SEO)
Impression:
12. A link to your website from a different website.
Social proof
Organic Search
Online Ads/Banner Ads
Inbound Link
13. Performative in that the player chooses an action that the game executes
Skyscraper
Action games
When we are more likely to conform
Profiling
14. A link that leads people to a different website from the one they are visiting.
Spider
Pillar content
Authority building content
Outbound Link
15. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
Resource hook
Stenography
Media Sharing sites
HTML (HyperText Markup Language)
16. Crosses the boundaries of mass and personal media
Social media
Handle squatting
Media Sharing sites
Social communities
17. Scores that people acting in the role of critics assign to something as an indicator
Simulation games
Ratings
Network effect
Demographics
18. Attempt to depict real world sitiuations
Taxonomies
Resource hook
Simulation games
Filler content
19. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
Page View
Adsense
Genre
Search Engine Optimization (SEO)
20. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Word of mouse
Role of social media in the consumer purchase process
Alternate reality game
Rich-Media
21. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
In game immersive advertising
EPV (Earnings Per Visitor)
Role of social media in the consumer purchase process
Exit Traffic
22. Method of game play:
Platforms
Reviews
Genre
Pay-Per-Lead
23. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Expandable Ads
Social ads
Share tools
Page View
24. Authenticity: accept organic word of mouth -advocacy: enable consumers to rate the value of opinions offered on the site -participatory: encourage consumers to contribute posts -reciprocity: acknowledge the value of the opinions customers offer -inf
Flagship content
Best practices to leverage social reviews and ratings
Role of social media in the consumer purchase process
Ratings
25. This ad buying option places ads on several networked websites.
In-game advertising
RON (Run of Network)
Product placement
Strategy games
26. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
FTP (file transfer protocol)
Social Publishing
Social proof
Herding behavior
27. Website measurement that records unique IP addresses as individual visitors.
Unique Visitor
Cost Per Action (CPA)
Authority building content
Personal media
28. Content that refutes an accepted belief
Churn Rate
Affinity
Contrary hook
Exit Traffic
29. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
ASP (Active Server Pages):
Stenography
Organic Search
Pay-Per-Lead
30. Online word of mouth and very strong influence on consumer decision making
Medium (or channel)
HTML (HyperText Markup Language)
Word of mouse
Conformity
31. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Online Ads/Banner Ads
Adwords
Vehicles
Other referral tools
32. The term used when people have clicked on or viewed a web page.
Page View
Display ads
Black Hat SEO
Network effect
33. The visual nature of the game such as science fiction - fantasy horror and retro
Forums
Synchronous interactions
Folksonomies
Milieu
34. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Exit Traffic
Casual games
Taxonomies
Core games
35. The ability to attribute prospect behavior to the media that triggered the response.
Skyscraper
Power users
Benefits of engaging with your customers through online social channels
Response Attribution
36. Those others view as knowledgeable sources of information
Landing Page
Social media
Social Media Marketing
Power users
37. Cost of advertising based on the number of clicks received.
Cost Per Click (CPC)
Social bookmarking sites
Click-Through-Rate (CTR)
Social customer relationship management (crm)
38. Anything that involves delivering hosted services online
Social media
Adsense
Scalability
Cloud computing
39. May include text graphics video and sound but on a website
Vehicles
Display ads
Benefits of engaging with your customers through online social channels
Demographics
40. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Digital native
Ad Tracking
Affinity
Cost Per Thousand (CPM)
41. Refers to the process social media users undergo to categorize content according to their own folksonomy
Best practices to leverage social reviews and ratings
Online Ads/Banner Ads
Hover/Floating Ads
Tagging
42. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Marketing Qualified Lead (MQL)
Cookie
Reputation capital
Response Attribution
43. Placement of a branded item in an entertainment property such as a television program - movie - or game.
Aggregator
Dynamic Content
Interstitial Ads
Product placement
44. The exposure of a clickable ad on a website to one individual person.
Social Publishing
Frequency
Impression:
Simulation games
45. Save your bookmarks online so they are always available wherever you have online access
In game immersive advertising
Flagship content
Site stickiness
Social bookmarking sites
46. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
Profiling
Expandable Ads
Product placement
CGI (Common Gateway Interface)
47. Cost of advertising based on a visitor taking some specifically defined action in response to an ad. 'Actions' include such things as a sales transaction - a customer acquisition - or a click.
Reputation economy
Cost Per Thousand (CPM)
Cost Per Action (CPA)
Exit Traffic
48. The hardware systems on which the game is played
Social Media Marketing
Exit Traffic
Platforms
Social shopping
49. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Medium (or channel)
Meta Tag
URL Tracking
Response Attribution
50. Authority building content seminal pieces of work that shape the way people think
Flagship content
Perpetual beta
Search Engine Optimization (SEO)
Social Publishing