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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Research hook
Social games
Cost Per Action (CPA)
Folksonomies
2. The way the game world is experienced
Media
Unique Visitor
Above The Fold
Mode
3. Assessments with detailed comments about the object in question
Skyscraper
Different forms of social media
Reviews
Demographics
4. Games in which the players play a character role with the goal of completing a mission
Perpetual beta
Social networking sites
Adwords
Role playing games
5. Original cntent that positions the sponsoring entity as a authority
In-game advertising
Social news communities
Authority building content
Reputation capital
6. Online word of mouth and very strong influence on consumer decision making
Social games
Word of mouse
Social news communities
Cookie
7. Number of people exposed to your message
Personal media
Perpetual beta
Reach
Social media
8. A method used to check how many hits or clicks an ad receives.Useful tool for discovering where the most revenue comes from - and how to better personalize ads to reach more customers - and encourage more new customers.
Ad Tracking
Affinity
Social bookmarking sites
Ratings
9. Media channels the brand controls
Owned media
Benefits of engaging with your customers through online social channels
Culture of participation
HTML (HyperText Markup Language)
10. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Frequency
Digital native
Social media
Inbound Link
11. The percentage of people whose activity can be tracked from clicking on an ad or visiting a website to actually purchasing a product or service. A high conversion rate indicates that the link - ad - or site was successful.
Cost Per Action (CPA)
Profiling
Platforms
Conversion
12. Plug ins that appear as clicable icons on a website and enable the viewer to bookmark or share the page with others
Skyscraper
Social media
Social ads
Share tools
13. Online display ads that incorporate user data in the ad or targeting of the ad - social engagement ad contains ad crative along with option of viewer engagement -social contest ad -organic social ad shared on activity stream
Recommendations and referrals
Platforms
Social ads
Reputation capital
14. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Social media
Social communities
Level of participation
Owned media
15. A custom web page designed to convert visitors into leads or sales. Email - banner ads and even offline outbound marketing campaigns drive traffic to a landing page to capture information or trigger a sale; also called a destination page - splash p
Landing Page
RSS (Really Simple Syndication)
Aggregation
Taxonomies
16. How communication travels - such as word of mouth - television - radio - newspaper - magazine etc.
Skyscraper
Share tools
Medium (or channel)
Display ads
17. The ability to attribute prospect behavior to the media that triggered the response.
Earned media
Response Attribution
Cost Per Action (CPA)
EPV (Earnings Per Visitor)
18. Placement of a branded item in an entertainment property such as a television program - movie - or game.
Social games
Aggregator
Scalability
Product placement
19. Content that promises something for free
Hover/Floating Ads
Giveaway hook
Churn Rate
Alternate reality game
20. An engagement with online communities to generate exposure - opportunity and sales. The number-one advantage is generating exposure for the business - followed by increasing traffic and building new business partnerships. Common social media market
Social Commerce
Social Media Marketing
Power users
Network effect
21. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Reputation capital
Data Hygiene
Impression:
Best practices to leverage social reviews and ratings
22. The visual nature of the game such as science fiction - fantasy horror and retro
Aggregator
Milieu
Affinity
Direct Response
23. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Culture of participation
Media Sharing sites
Pay-Per-Lead
Search Engine Marketing (SEM)
24. Classifications that experts create
Taxonomies
Social Commerce
Web 2.0
Advergaming
25. Careful crafting of a title that markets the content
Opinion leader
Title linkbaiting
Conformity
Role of social media in the consumer purchase process
26. Person who is frequently able to influence others
Above The Fold
Social customer relationship management (crm)
Opinion leader
Product placement
27. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Affinity
Pillar content
Adsense
Herding behavior
28. Labels or categories that describe the content of a web site - bookmark - photo or blog post. You can assign multiple tags to the same online resource. Tags provide a useful way of organizing - retrieving and discovering information.
Tags
EPV (Earnings Per Visitor)
AIDA
Ad Serving
29. Sites with aid in the dissemination of content to an audience:
Spider
Conformity
Social Publishing
Exit Traffic
30. The value added for all users by each individual user
Power users
Genre
Anchor Text
Network effect
31. Host content but also typically feature video - photo etc. other than text
Cookie
Reviews
Meme
Media Sharing sites
32. Refers to situations where consumers interact with others during a shopping event
Social shopping
Dynamic Content
Mass media
Platforms
33. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Social networking sites
Other referral tools
Genre
Digital native
34. Selling an additional category of products/solutions as a result of a customer's original purchase.
Resource hook
Cost Per Thousand (CPM)
Platforms
Cross Selling
35. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Advergaming
Humor hook
Organic Search
Flagship content
36. Acronym representing a way to create real-time Web applications.
Culture of participation
AJAX (Asynchronous Java Script and XML)
Alternate reality game
Buying Cycle
37. Online advertising where an advertiser pays a pre-agreed price each time a user clicks on their advertisement. The cost for the click is often negotiated via an auction - with ad placement determined by the relative size of the bid - as well as oth
Social bookmarking sites
Data Hygiene
Pay-Per-Click
Power users
38. Occur in real time
Recommendations and referrals
Social bookmarking sites
Synchronous interactions
Social communities
39. The hardware systems on which the game is played
Genre
Display ads
Platforms
Research hook
40. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
ASP (Active Server Pages):
Hover/Floating Ads
Media
Site stickiness
41. Do not require all participants to immediately respond
Bases of social power
Social ads
Perpetual beta
Asynchronous interactions
42. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
Profiling
Other referral tools
Social media
Ad Tracking
43. Attempt to depict real world sitiuations
Simulation games
Flagship content
Social capital
URL Tracking
44. Within each medium - marketers can choose these specifically to place a message
Resource hook
Recommendations and referrals
Skyscraper
Vehicles
45. Media channels beyond the control of the company (word of mouth)
Research hook
Social news communities
Earned media
Scalability
46. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Paid media
Page View
Display ads
Expandable Ads
47. Save your bookmarks online so they are always available wherever you have online access
Social customer relationship management (crm)
Reputation economy
Media
Social bookmarking sites
48. Cost of advertising based on the number of clicks received.
Bases of social power
Web 2.0
Aggregation
Cost Per Click (CPC)
49. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Mass media
Profiling
Strategy games
Dynamic Content
50. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Reputation capital
Vehicles
Split-Run
Role playing games