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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Exit Traffic
Social media
Social ads
Buying Cycle
2. Websites that host regularly updated content
Core games
Medium (or channel)
Herding behavior
Blogs
3. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
Pay-Per-Inclusion
Pay-Per-Lead
Earned media
Role of social media in the consumer purchase process
4. Content that offers a claim about something of interest
Digital Body Language
Product placement
Bases of social power
Research hook
5. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Advergaming
Casual games
Cost Per Click (CPC)
API (Application Programming Interface)
6. The way the game world is experienced
Mode
Culture of participation
Authority building content
Filler content
7. The visible - clickable text in a hyperlink typically used to indicate subject matter.
Contrary hook
Black Hat SEO
Anchor Text
Opinion leader
8. Host content but also typically feature video - photo etc. other than text
Landing Page
AJAX (Asynchronous Java Script and XML)
Media Sharing sites
Strategy games
9. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Cloud computing
In-game advertising
Casual games
Earned media
10. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Folksonomies
Meme
Different forms of social media
Network effect
11. Popular term for SEO tactics that attempt to gain higher search engine rankings for a particular website through unethical means - such as stuffing keywords - or tricking web spiders in other ways.
Black Hat SEO
Tagging
Landing Page
Conformity
12. Typically educational content that readers use over time - save and share
Resource hook
Pillar content
Social news communities
Action games
13. Assessments with detailed comments about the object in question
Reviews
Forums
Scalability
Landing Page
14. The degree to which the data in a database is accurate and consistent according to a data model and data type.
Data Hygiene
EPV (Earnings Per Visitor)
Recommendations and referrals
Pay-Per-Inclusion
15. Stay informed - raise your profile - level the playing field - Influence the influencers - Nurture brand advocacy-pass it on - the wisdom of the crowd
Benefits of engaging with your customers through online social channels
Profiling
Feed
Role playing games
16. Save your bookmarks online so they are always available wherever you have online access
Word of mouse
Social bookmarking sites
Tags
Social Publishing
17. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Folksonomies
Social Commerce
Digital native
Rich-Media
18. Persuades with the opinion or recommendation of an expert in the field
Social Media Marketing
Advergaming
Pay-Per-Impression
Authority
19. This ad buying option places ads on several networked websites.
Exit Traffic
RON (Run of Network)
Meme
AIDA
20. Automated software that combs through web sites to index web pages for search engines.
Spider
Action games
Cost Per Click (CPC)
Paid media
21. Do not require all participants to immediately respond
Asynchronous interactions
Split-Run
When we are more likely to conform
Dynamic Content
22. A small text file on the user's PC that identifies the user's browser (and hence the user) so they're 'recognized' when they re-visit a site. Allows usernames to be stored and websites to personalise their offering.
Medium (or channel)
Cost Per Click (CPC)
Marketing Qualified Lead (MQL)
Cookie
23. Within each medium - marketers can choose these specifically to place a message
Media
Inbound Link
Social media
Vehicles
24. A custom web page designed to convert visitors into leads or sales. Email - banner ads and even offline outbound marketing campaigns drive traffic to a landing page to capture information or trigger a sale; also called a destination page - splash p
Data Hygiene
Landing Page
Filler content
Opinion leader
25. Scores that people acting in the role of critics assign to something as an indicator
Ratings
Split-Run
Buying Cycle
Culture of participation
26. Method of game play:
Asynchronous interactions
Genre
Network effect
Response Attribution
27. Avg number of times someone is exposed to your message
Inbound Link
FTP (file transfer protocol)
Frequency
AJAX (Asynchronous Java Script and XML)
28. The process by which display ads get placed on websites.
FTP (file transfer protocol)
Ad Serving
Pay-Per-Impression
Social communities
29. Acronym representing a way to create real-time Web applications.
Perpetual beta
AJAX (Asynchronous Java Script and XML)
Network effect
Pay-Per-Lead
30. Occurs when people follow the behaviors of others
Research hook
Ad Tracking
Herding behavior
Web 2.0
31. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
Pillar content
Pay-Per-Click
Hover/Floating Ads
Exit Traffic
32. Text inserted into the source code of a web page that includes key words in order to provide information to a search engine about the contents of the page for search engine optimization.
Meta Tag
Social customer relationship management (crm)
Network effect
Vehicles
33. The ability to attribute prospect behavior to the media that triggered the response.
Feed
Cloud computing
Strategy games
Response Attribution
34. The means by which files are transferred from your computer directly to your website.
Strategy games
Adsense
FTP (file transfer protocol)
Forums
35. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Handle squatting
Bases of social power
Owned media
Personal media
36. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Social capital
Search Engine Marketing (SEM)
Role playing games
Reputation economy
37. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
When we are more likely to conform
Response Attribution
Social news communities
Conformity
38. Cost of advertising based on a visitor taking some specifically defined action in response to an ad. 'Actions' include such things as a sales transaction - a customer acquisition - or a click.
Inbound Link
Cost Per Action (CPA)
Herding behavior
Response Attribution
39. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Cross Selling
Opinion leader
Recommendations and referrals
Pay-Per-Inclusion
40. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Cost Per Thousand (CPM)
Best practices to leverage social reviews and ratings
Hover/Floating Ads
Expandable Ads
41. Content that refutes an accepted belief
Profiling
Role playing games
Personal media
Contrary hook
42. May include text graphics video and sound but on a website
Display ads
Social customer relationship management (crm)
When we are more likely to conform
Pay-Per-Click
43. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
ASP (Active Server Pages):
Conformity
RSS (Really Simple Syndication)
Genre
44. Those others view as knowledgeable sources of information
Power users
Reviews
AIDA
Culture of participation
45. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Action games
Web 2.0
Earned media
Churn Rate
46. Social bookmarking - Social media submission sites - forums and discussion sites - media sharing sites-reviews and rating sites-social network sites - blogs - micro-blogging - wikis - social media dashboards
Affinity
Strategy games
Different forms of social media
Milieu
47. Careful crafting of a title that markets the content
Pay-Per-Impression
Exit Traffic
Title linkbaiting
Direct Response
48. Online word of mouth and very strong influence on consumer decision making
Other referral tools
Cost Per Action (CPA)
Social ads
Word of mouse
49. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
Media Sharing sites
FTP (file transfer protocol)
Aggregation
Other referral tools
50. The RSS or Atom feeds used by news aggregators.
Digital native
Skyscraper
Simulation games
Feed