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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Number of people exposed to your message
Social proof
Split-Run
Reach
Simulation games
2. Handle: your user name in a social community
Vehicles
Frequency
Your social brand
Core games
3. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Aggregator
Cookie
In game immersive advertising
Alternate reality game
4. Careful crafting of a title that markets the content
Rich-Media
Strategy games
Title linkbaiting
Bases of social power
5. Cost of advertising based on the number of clicks received.
Humor hook
Cost Per Click (CPC)
Aggregator
Tags
6. Assessments with detailed comments about the object in question
FTP (file transfer protocol)
Reviews
Pillar content
Response Attribution
7. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Advergaming
Interstitial Ads
Flagship content
Giveaway hook
8. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Social shopping
Profiling
Flagship content
Social communities
9. A technology that enables marketers to determine which media are generating responses and traffic to a landing page or website.
URL Tracking
Authority building content
AIDA
Authority
10. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
CGI (Common Gateway Interface)
Exit Traffic
In game immersive advertising
Site stickiness
11. The RSS or Atom feeds used by news aggregators.
Taxonomies
Feed
Social networking sites
Display ads
12. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Alternate reality game
Forums
Meme
Landing Page
13. Attention - Interest - Desire - and Action
AIDA
Page View
Black Hat SEO
Contrary hook
14. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Steps in a shopping decision
Reputation capital
Title linkbaiting
Opinion leader
15. Means of communication that can reach a large number of individuals
Role of social media in the consumer purchase process
Buying Cycle
Cost Per Action (CPA)
Mass media
16. Consumers are happy/ unhappy posting about you with reviews of anysort
Reputation economy
Scalability
Social Media Marketing
URL Tracking
17. Gathering information from multiple web sites - typically via RSS. Aggregation lets web sites remix the information from multiple web sites - for example by republishing all the news related to a particular keyword.
Scalability
Click-Through-Rate (CTR)
Benefits of engaging with your customers through online social channels
Aggregation
18. Content that will entertain
Page View
Personal media
Humor hook
ASP (Active Server Pages):
19. Media channels beyond the control of the company (word of mouth)
Earned media
Meta Tag
Opinion leader
Cognitive bias
20. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Recommendations and referrals
Giveaway hook
Expandable Ads
Spider
21. Uses software to fine tune the offer and build intimacy with the customer
Benefits of engaging with your customers through online social channels
RSS (Really Simple Syndication)
Black Hat SEO
Social customer relationship management (crm)
22. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Media Sharing sites
Research hook
Rich-Media
Churn Rate
23. The interface that allows one computer system or application to communicate and exchange data with another.
Earned media
Herding behavior
API (Application Programming Interface)
Reach
24. Those others view as knowledgeable sources of information
Power users
Affinity
Synchronous interactions
Platforms
25. An engagement with online communities to generate exposure - opportunity and sales. The number-one advantage is generating exposure for the business - followed by increasing traffic and building new business partnerships. Common social media market
Simulation games
Social shopping
Social Media Marketing
Affinity
26. The ability to attribute prospect behavior to the media that triggered the response.
Response Attribution
Research hook
ROS (Run of Site)
Spider
27. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Social games
Social customer relationship management (crm)
AIDA
Unique Visitor
28. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Wikis
Cookie
Meme
Direct Response
29. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Social media
Dynamic Content
Data Hygiene
EPV (Earnings Per Visitor)
30. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Exit Traffic
Bases of social power
Organic Search
Buying Cycle
31. Typically educational content that readers use over time - save and share
Pillar content
Humor hook
Data Hygiene
ROS (Run of Site)
32. Plug ins that appear as clicable icons on a website and enable the viewer to bookmark or share the page with others
Share tools
Media Sharing sites
Direct Response
Anchor Text
33. The shortcuts our brains take when we process information
Cognitive bias
Medium (or channel)
Mode
Conformity
34. Stay informed - raise your profile - level the playing field - Influence the influencers - Nurture brand advocacy-pass it on - the wisdom of the crowd
RSS (Really Simple Syndication)
Cognitive bias
Social capital
Benefits of engaging with your customers through online social channels
35. Change in beliefs or actions as a reaction to group pressure (real or imagined)
API (Application Programming Interface)
Conformity
Strategy games
Dynamic Content
36. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
When we are more likely to conform
Dynamic Content
Mode
Page View
37. How much activity can a website handle - can it handle times of large visits
Bases of social power
Scalability
Social shopping
URL Tracking
38. Original cntent that positions the sponsoring entity as a authority
RON (Run of Network)
Authority building content
Scalability
Benefits of engaging with your customers through online social channels
39. Problem recognition - info search - alternative eval - purchase - post purchase eval
Steps in a shopping decision
Unique Visitor
AIDA
Frequency
40. Automated software that combs through web sites to index web pages for search engines.
Spider
Buying Cycle
Synchronous interactions
Exit Traffic
41. Pop up ads that appear on top of the user's active window and often stay on the screen even as the user scrolls down.
Benefits of engaging with your customers through online social channels
Hover/Floating Ads
Pay-Per-Inclusion
Title linkbaiting
42. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Demographics
Research hook
Recommendations and referrals
Media
43. Refers to the process social media users undergo to categorize content according to their own folksonomy
Reputation economy
Tags
Tagging
Cost Per Click (CPC)
44. Website measurement that records unique IP addresses as individual visitors.
Earned media
Cross Selling
Unique Visitor
Opinion leader
45. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
Your social brand
Exit Traffic
Social proof
Flagship content
46. Content that refutes an accepted belief
Product placement
Churn Rate
Word of mouse
Contrary hook
47. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Demographics
RON (Run of Network)
AJAX (Asynchronous Java Script and XML)
Display ads
48. Interactive social system that is available to users 24/7
Asynchronous interactions
Anchor Text
Forums
Web 2.0
49. Channels capable of two way communication on a small scale
Role of social media in the consumer purchase process
ASP (Active Server Pages):
Adwords
Personal media
50. Those that involve expert play to organize and value variables in the game system
Social capital
Resource hook
Cognitive bias
Strategy games