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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Constantly wired in the network - always online
Word of mouse
Digital native
Online Ads/Banner Ads
Ad Serving
2. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Authority building content
Alternate reality game
Pillar content
Exit Traffic
3. Content that refutes an accepted belief
Black Hat SEO
Platforms
Contrary hook
Cost Per Click (CPC)
4. Information in web pages - Flash movies - email - enewsletters - etc. - that changes automatically based on database or user information. When used effectively - this content targets users' specific needs - providing what they are looking for
Asynchronous interactions
Dynamic Content
Action games
Alternate reality game
5. Channels of social media focusing on relationships and the common activities people participate in with others who share the same interest or idenification Ex: Social networking sites - messages boards - forums - wikis
Your social brand
Pay-Per-Click
Steps in a shopping decision
Social communities
6. Accumulated resources whose value flows to people as a result of their access to others
Social media
ASP (Active Server Pages):
Role playing games
Social capital
7. How much activity can a website handle - can it handle times of large visits
Meta Tag
Resource hook
Exit Traffic
Scalability
8. Online ads that contain motion - sounds - or video and usually use Java or Flash to enhance the viewer's experience.
Social media
Rich-Media
Social news communities
Conformity
9. Uses software to fine tune the offer and build intimacy with the customer
Marketing Qualified Lead (MQL)
Ad Serving
Interstitial Ads
Social customer relationship management (crm)
10. The RSS or Atom feeds used by news aggregators.
Feed
In game immersive advertising
Advergaming
Tagging
11. Automated software that combs through web sites to index web pages for search engines.
Simulation games
Handle squatting
Spider
Wikis
12. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Power users
AIDA
Social shopping
Cost Per Thousand (CPM)
13. Save your bookmarks online so they are always available wherever you have online access
Culture of participation
Response Attribution
Social bookmarking sites
Flagship content
14. Number of people exposed to your message
Reviews
Reach
Network effect
Your social brand
15. Sets of labels (tags) individuals choose in a way that makes sense to them
RSS (Really Simple Syndication)
Impression:
Folksonomies
Social networking sites
16. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Forums
Marketing Qualified Lead (MQL)
Social Media Marketing
Casual games
17. The interface that allows one computer system or application to communicate and exchange data with another.
Reviews
API (Application Programming Interface)
EPV (Earnings Per Visitor)
Pay-Per-Lead
18. Oldest venue of social media that are ineractive versions of community bulletin boards
Giveaway hook
Forums
Response Attribution
Ad Serving
19. The hardware systems on which the game is played
Demographics
Platforms
Casual games
Mass media
20. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Personal media
Digital native
Black Hat SEO
Affinity
21. Person who is frequently able to influence others
Opinion leader
Recommendations and referrals
Taxonomies
Medium (or channel)
22. A means of communication
Role of social media in the consumer purchase process
Response Attribution
Display ads
Media
23. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Reputation capital
Level of participation
Social Publishing
Hover/Floating Ads
24. Avg number of times someone is exposed to your message
Data Hygiene
Affinity
Skyscraper
Frequency
25. Online word of mouth and very strong influence on consumer decision making
Word of mouse
Giveaway hook
Steps in a shopping decision
ASP (Active Server Pages):
26. Content that offers a claim about something of interest
Meme
Aggregation
Research hook
Opinion leader
27. Information that people copy from other sources
Earned media
Filler content
Authority
Ad Serving
28. The visual nature of the game such as science fiction - fantasy horror and retro
Medium (or channel)
Above The Fold
Milieu
FTP (file transfer protocol)
29. Works by encouraging consumers to make decisions that mimic those of people in thier social networks
AIDA
Social proof
When we are more likely to conform
Core games
30. Cost of advertising based on the number of clicks received.
FTP (file transfer protocol)
Online Ads/Banner Ads
Cost Per Click (CPC)
Social communities
31. Collaborative online workspaces that enable community memebers to contribute to the creation of useful and shared resource
Impression:
URL Tracking
Wikis
Online Ads/Banner Ads
32. The online means of communication - conveyance - collaboration and cultivation among interconnected people - communities and organizations.
Giveaway hook
Social media
Steps in a shopping decision
Level of participation
33. Occurs when people follow the behaviors of others
In-game advertising
RON (Run of Network)
Contrary hook
Herding behavior
34. An engagement with online communities to generate exposure - opportunity and sales. The number-one advantage is generating exposure for the business - followed by increasing traffic and building new business partnerships. Common social media market
Pay-Per-Impression
When we are more likely to conform
Ratings
Social Media Marketing
35. Content written with the intent to be helpful to target audience
Resource hook
Tagging
Cost Per Action (CPA)
RSS (Really Simple Syndication)
36. A user interacts with an ad by clicking or mouse-over - the ad enlarges to reveal additional information.
Search Engine Marketing (SEM)
Cost Per Click (CPC)
Social media
Expandable Ads
37. Refers to a way for a web server to pass information along through a particular application program. Used in many different web programming applications including Perl and Java.
CGI (Common Gateway Interface)
AJAX (Asynchronous Java Script and XML)
Cost Per Thousand (CPM)
RON (Run of Network)
38. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Recommendations and referrals
Feed
Social proof
Cost Per Action (CPA)
39. The value added for all users by each individual user
Folksonomies
Recommendations and referrals
Network effect
Aggregator
40. Refers to situations where consumers interact with others during a shopping event
Outbound Link
Humor hook
Social shopping
Role of social media in the consumer purchase process
41. The exposure of a clickable ad on a website to one individual person.
Recommendations and referrals
Pay-Per-Click
Cross Selling
Impression:
42. Paying to acquire leads from an outside party at a set rate or amount per lead.
Opinion leader
Personal media
Pay-Per-Impression
Pay-Per-Lead
43. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Marketing Qualified Lead (MQL)
Skyscraper
EPV (Earnings Per Visitor)
Meme
44. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Social shopping
ASP (Active Server Pages):
Demographics
Culture of participation
45. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
Medium (or channel)
Other referral tools
Exit Traffic
Marketing Qualified Lead (MQL)
46. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Alternate reality game
Casual games
Churn Rate
Reputation economy
47. Media channels the brand controls
Social Commerce
Cloud computing
Media Sharing sites
Owned media
48. The term used when people have clicked on or viewed a web page.
Page View
Action games
Share tools
Tags
49. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Filler content
In game immersive advertising
Digital Body Language
Social games
50. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
RSS (Really Simple Syndication)
Folksonomies
Cloud computing
HTML (HyperText Markup Language)