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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
FTP (file transfer protocol)
Search Engine Optimization (SEO)
Skyscraper
In game immersive advertising
2. Online word of mouth and very strong influence on consumer decision making
Word of mouse
Resource hook
Stenography
Black Hat SEO
3. Constantly wired in the network - always online
Landing Page
Digital native
Expandable Ads
Ratings
4. An engagement with online communities to generate exposure - opportunity and sales. The number-one advantage is generating exposure for the business - followed by increasing traffic and building new business partnerships. Common social media market
Handle squatting
In-game advertising
Social Media Marketing
Bases of social power
5. Classifications that experts create
Meme
Taxonomies
Core games
Profiling
6. The coding language used to create and link together documents and files on the internet.
RON (Run of Network)
Authority building content
In-game advertising
HTML (HyperText Markup Language)
7. When an advertiser pays for their online ad based on the number of views.
URL Tracking
Online Ads/Banner Ads
Pay-Per-Impression
In-game advertising
8. Require a great time investment are highly immersive and demand advance skill
Wikis
Core games
Culture of participation
Tagging
9. Attention - Interest - Desire - and Action
Web 2.0
Word of mouse
Alternate reality game
AIDA
10. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Cost Per Thousand (CPM)
Social games
Social ads
Social media
11. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Core games
Profiling
Buying Cycle
RON (Run of Network)
12. Interactive social system that is available to users 24/7
Web 2.0
Skyscraper
Contrary hook
Social Commerce
13. A means of communication
Media
Buying Cycle
Interstitial Ads
Giveaway hook
14. Sites with aid in the dissemination of content to an audience:
Ad Tracking
Social customer relationship management (crm)
Impression:
Social Publishing
15. Anything that involves delivering hosted services online
Cloud computing
Action games
RON (Run of Network)
Asynchronous interactions
16. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Page View
Meme
Churn Rate
Inbound Link
17. Cost of advertising based on the number of clicks received.
Dynamic Content
Conversion
Cost Per Click (CPC)
Role playing games
18. The exposure of a clickable ad on a website to one individual person.
Reputation economy
Alternate reality game
Black Hat SEO
Impression:
19. Text inserted into the source code of a web page that includes key words in order to provide information to a search engine about the contents of the page for search engine optimization.
Meta Tag
Social media
Ratings
Asynchronous interactions
20. Occur in real time
Synchronous interactions
Profiling
Social Media Marketing
Personal media
21. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Impression:
Response Attribution
Social networking sites
Authority
22. The process by which display ads get placed on websites.
Feed
EPV (Earnings Per Visitor)
Scalability
Ad Serving
23. Content that promises something for free
Giveaway hook
Research hook
Ad Tracking
Ad Serving
24. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Platforms
Scalability
Reputation capital
Online Ads/Banner Ads
25. The degree to which the data in a database is accurate and consistent according to a data model and data type.
HTML (HyperText Markup Language)
Stenography
Data Hygiene
Landing Page
26. Do not require all participants to immediately respond
Interstitial Ads
Asynchronous interactions
Web 2.0
Display ads
27. Search engine marketing programs that guarantee web site listings for specific keyword search terms for a fee.
Search Engine Optimization (SEO)
Earned media
Adwords
Pay-Per-Inclusion
28. Online display ads that incorporate user data in the ad or targeting of the ad - social engagement ad contains ad crative along with option of viewer engagement -social contest ad -organic social ad shared on activity stream
Social ads
Online Ads/Banner Ads
Digital Body Language
Buying Cycle
29. Google's pay-per-click - context-relevant program available to blog and web publishers as a way to create revenue.
Search Engine Marketing (SEM)
Adsense
Resource hook
Social Commerce
30. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Adwords
Flagship content
Social capital
Search Engine Marketing (SEM)
31. Save your bookmarks online so they are always available wherever you have online access
Research hook
Social bookmarking sites
Page View
Paid media
32. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Conformity
Earned media
Spider
Split-Run
33. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Search Engine Marketing (SEM)
Level of participation
Role playing games
Scalability
34. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
Pay-Per-Inclusion
When we are more likely to conform
Role playing games
Social Commerce
35. Channels capable of two way communication on a small scale
Social games
Personal media
Click-Through-Rate (CTR)
Cost Per Thousand (CPM)
36. Selling an additional category of products/solutions as a result of a customer's original purchase.
Impression:
Title linkbaiting
Forums
Cross Selling
37. Google's pay-per-click advertiser program.
Adwords
FTP (file transfer protocol)
Social Publishing
Web 2.0
38. Churn Rate is a measure of customer attrition - defined as the number of customers who cease being customers over a specified time period divided by the average total number of customers over that same time period.
Web 2.0
Churn Rate
ASP (Active Server Pages):
Recommendations and referrals
39. May include text graphics video and sound but on a website
Ad Tracking
Display ads
Role playing games
Opinion leader
40. A link that leads people to a different website from the one they are visiting.
Outbound Link
Social bookmarking sites
Aggregation
Social Media Marketing
41. Websites that host regularly updated content
Blogs
Action games
Pay-Per-Inclusion
Level of participation
42. Externally measurable characteristics of potential buyers such as age - gender - race - education and income level.
Humor hook
In game immersive advertising
Demographics
Taxonomies
43. Authority building content seminal pieces of work that shape the way people think
Anchor Text
Research hook
Digital native
Flagship content
44. Oldest venue of social media that are ineractive versions of community bulletin boards
Forums
Dynamic Content
Opinion leader
Action games
45. Those that involve expert play to organize and value variables in the game system
Social news communities
Web 2.0
Profiling
Strategy games
46. Information that people copy from other sources
Forums
URL Tracking
Filler content
Role of social media in the consumer purchase process
47. Stay informed - raise your profile - level the playing field - Influence the influencers - Nurture brand advocacy-pass it on - the wisdom of the crowd
Benefits of engaging with your customers through online social channels
Media
Alternate reality game
Split-Run
48. Promotions within a game that another company develops and sells - can chose from three different methods: display ads - static ads - dynamic ads
Blogs
In-game advertising
Social media
Rich-Media
49. Pick listspopularity filters - share your story - user forums - deal directories - deal feeds - group buy - news feeds - geo location promotions - social media storefronts
Other referral tools
API (Application Programming Interface)
FTP (file transfer protocol)
Authority building content
50. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
Product placement
Marketing Qualified Lead (MQL)
Social Publishing
Stenography