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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The ability to attribute prospect behavior to the media that triggered the response.
Media Sharing sites
Response Attribution
Steps in a shopping decision
Cross Selling
2. Save your bookmarks online so they are always available wherever you have online access
Social bookmarking sites
Site stickiness
Above The Fold
Personal media
3. Acronym representing a way to create real-time Web applications.
AJAX (Asynchronous Java Script and XML)
Adwords
Casual games
AIDA
4. Term used to decipher what kind of people or what kind of patterns are taking place when people exit or move away from a website.
Adwords
Social Commerce
Exit Traffic
Social customer relationship management (crm)
5. Stay informed - raise your profile - level the playing field - Influence the influencers - Nurture brand advocacy-pass it on - the wisdom of the crowd
Data Hygiene
Hover/Floating Ads
Pay-Per-Inclusion
Benefits of engaging with your customers through online social channels
6. Accumulated resources whose value flows to people as a result of their access to others
Social capital
Handle squatting
Landing Page
Perpetual beta
7. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Ad Serving
Aggregator
Bases of social power
Reputation capital
8. Search Engine Marketing is the process of marketing your web site via search engines. It includes Search Engine Optimization and directory submissions - as well as paid submission programs like AdWords.
Digital Body Language
Social games
Platforms
Search Engine Marketing (SEM)
9. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Aggregation
Social networking sites
AJAX (Asynchronous Java Script and XML)
Split-Run
10. Consumers are happy/ unhappy posting about you with reviews of anysort
Giveaway hook
Reputation economy
Stenography
Herding behavior
11. The exposure of a clickable ad on a website to one individual person.
Meme
Impression:
Cost Per Thousand (CPM)
Frequency
12. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Social Commerce
Page View
Social news communities
Media
13. Change in beliefs or actions as a reaction to group pressure (real or imagined)
Pillar content
Cross Selling
Conformity
Cookie
14. Those others view as knowledgeable sources of information
Share tools
Landing Page
Profiling
Power users
15. Information that people copy from other sources
ASP (Active Server Pages):
Mode
Conversion
Filler content
16. May include text graphics video and sound but on a website
ROS (Run of Site)
Landing Page
Aggregation
Display ads
17. Oldest venue of social media that are ineractive versions of community bulletin boards
Forums
Frequency
Churn Rate
Cross Selling
18. Term for an online ad format that is tall and narrow. Skyscraper ads are typically run along the right or left margin of a web page.
Pay-Per-Click
Skyscraper
Research hook
RSS (Really Simple Syndication)
19. Forn an online community to thrive a significant proportion of it's memebers must participate otherwise the site traffic will slow
Casual games
Skyscraper
Social bookmarking sites
Level of participation
20. Refers to situations where consumers interact with others during a shopping event
Expandable Ads
Social shopping
Social Publishing
Response Attribution
21. The shortcuts our brains take when we process information
Cognitive bias
Skyscraper
Cross Selling
Social games
22. Means that people tend to follow and emulate those people whom they find attractive or otherwise desirable
Best practices to leverage social reviews and ratings
Cost Per Thousand (CPM)
Conversion
Affinity
23. Cultural pressures -fear of deviance -commitment - group unanimity - size and expertise -susceptibility to interpersonal influence
Social ads
Social news communities
In-game advertising
When we are more likely to conform
24. Google's pay-per-click - context-relevant program available to blog and web publishers as a way to create revenue.
Mass media
Tagging
Network effect
Adsense
25. An engagement with online communities to generate exposure - opportunity and sales. The number-one advantage is generating exposure for the business - followed by increasing traffic and building new business partnerships. Common social media market
Expandable Ads
Split-Run
Social Media Marketing
Vehicles
26. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Social games
Aggregation
Recommendations and referrals
Conversion
27. Number of people exposed to your message
Giveaway hook
Social customer relationship management (crm)
Authority
Reach
28. Do not require all participants to immediately respond
Giveaway hook
Rich-Media
Herding behavior
Asynchronous interactions
29. Media channels the brand controls
Web 2.0
Wikis
Conversion
Owned media
30. A list of other websites or services online. The directory is often its own website and contains links to various sources - websites - or other information on a variety of topics.
When we are more likely to conform
Direct Response
Adwords
Organic Search
31. The use of a digital brand name by someone who does not have legit claim to the name
Handle squatting
Role playing games
Humor hook
Medium (or channel)
32. Occur in real time
Forums
Synchronous interactions
Flagship content
Ad Serving
33. Belief that when a lot of people select one option then it must be the right option
Alternate reality game
Strategy games
Social proof
Direct Response
34. Scores that people acting in the role of critics assign to something as an indicator
Cost Per Action (CPA)
Ratings
Contrary hook
Buying Cycle
35. The value added for all users by each individual user
Milieu
Network effect
Display ads
Ad Serving
36. Increase awareness - influence desire - encourage trial - facilitate purchase - cement brand loyalty
When we are more likely to conform
Buying Cycle
Role of social media in the consumer purchase process
Level of participation
37. An XML-based system that enables people to receive ongoing - constantly updated information collected from many sources through a simple reader.
Anchor Text
RSS (Really Simple Syndication)
Opinion leader
Authority building content
38. The contact and profile information of a lead identified by marketing as a potential buyer due to various explicit and implicit responses/behaviors.
HTML (HyperText Markup Language)
URL Tracking
Marketing Qualified Lead (MQL)
Social Commerce
39. Sites with aid in the dissemination of content to an audience:
Cognitive bias
Power users
Personal media
Social Publishing
40. A web-based tool or desktop application that collects syndicated content.
Social games
Page View
Aggregator
Cross Selling
41. Share and promote online news
Digital native
Authority building content
Stenography
Social news communities
42. Ads that appear between web pages (before the browser displays a new page).
Reviews
Social Media Marketing
Interstitial Ads
Taxonomies
43. The ability to freely interact with other people and companies; open access to venues that allow users to share content
Pay-Per-Inclusion
Perpetual beta
Culture of participation
Expandable Ads
44. A method used to check how many hits or clicks an ad receives.Useful tool for discovering where the most revenue comes from - and how to better personalize ads to reach more customers - and encourage more new customers.
Product placement
Aggregation
Split-Run
Ad Tracking
45. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Digital Body Language
Scalability
Affinity
Bases of social power
46. Interactive social system that is available to users 24/7
Demographics
Web 2.0
Social bookmarking sites
Inbound Link
47. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
Media Sharing sites
Pay-Per-Lead
Impression:
ASP (Active Server Pages):
48. Online hosts that enable sites memebers to construct and maintain profiles - social identity: picture - social presence: status updates - Connections: followers
Conformity
Social networking sites
In-game advertising
Pillar content
49. The standard unit for buying or selling Internet advertising. The 'thousand (or M in Roman numerals in the abbreviation) stands for 'thousand advertising impressions' - or views. To figure out what it costs to reach each individual viewer of an ad -
Folksonomies
Cost Per Thousand (CPM)
Click-Through-Rate (CTR)
Pillar content
50. Cost of advertising based on the number of clicks received.
Reviews
Pay-Per-Inclusion
Cost Per Click (CPC)
Social games