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Test your basic knowledge |
Important Digital Marketing Vocab
Start Test
Study First
Subjects
:
business-skills
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A link that leads people to a different website from the one they are visiting.
Outbound Link
Social capital
Social proof
Culture of participation
2. Anything that involves delivering hosted services online
Cloud computing
When we are more likely to conform
Marketing Qualified Lead (MQL)
Buying Cycle
3. A link to your website from a different website.
Product placement
CGI (Common Gateway Interface)
Inbound Link
Cross Selling
4. Number of people exposed to your message
Reach
Earned media
Benefits of engaging with your customers through online social channels
CGI (Common Gateway Interface)
5. Online ads are generally clickable - linking to a landing page - and may include banners - skyscrapers - buttons and other formats; often animated in some way.
Unique Visitor
Opinion leader
Outbound Link
Online Ads/Banner Ads
6. Oldest venue of social media that are ineractive versions of community bulletin boards
Site stickiness
Forums
Herding behavior
Perpetual beta
7. Those others view as knowledgeable sources of information
Platforms
Power users
Aggregation
Social communities
8. Search engine marketing programs that guarantee web site listings for specific keyword search terms for a fee.
Data Hygiene
Different forms of social media
Social media
Pay-Per-Inclusion
9. Is based on the shared beliefs - realtionships - and actions of those in the community such that norms behaviors and values held and shared by individuals ultimately support a community reputation
Tags
Reputation capital
Cost Per Action (CPA)
Social communities
10. Paying to acquire leads from an outside party at a set rate or amount per lead.
Impression:
Level of participation
Social capital
Pay-Per-Lead
11. Within each medium - marketers can choose these specifically to place a message
Vehicles
Owned media
Tagging
Digital native
12. Those that involve expert play to organize and value variables in the game system
Marketing Qualified Lead (MQL)
Culture of participation
Web 2.0
Strategy games
13. Scores that people acting in the role of critics assign to something as an indicator
Spider
Cost Per Click (CPC)
Ratings
Social proof
14. Save your bookmarks online so they are always available wherever you have online access
Hover/Floating Ads
Steps in a shopping decision
Social bookmarking sites
Landing Page
15. Change in beliefs or actions as a reaction to group pressure (real or imagined)
ROS (Run of Site)
Opinion leader
Buying Cycle
Conformity
16. Accumulated resources whose value flows to people as a result of their access to others
Cross Selling
Pillar content
Power users
Social capital
17. Assessments with detailed comments about the object in question
Social shopping
Click-Through-Rate (CTR)
Outbound Link
Reviews
18. Originate from the recipients social graphs thus making them more influential - can be simple or integrated in execution
Bases of social power
Recommendations and referrals
Pay-Per-Click
ASP (Active Server Pages):
19. Reward power: ability to provide what others desire - coercive power: ability to punish others - legit power: authority based rights - referent power: authority through motivation to identify - expert power: recognition of ones knowledge skills and a
Bases of social power
Network effect
Churn Rate
Digital Body Language
20. The means by which files are transferred from your computer directly to your website.
Flagship content
Asynchronous interactions
Social proof
FTP (file transfer protocol)
21. Content that offers a claim about something of interest
Social networking sites
HTML (HyperText Markup Language)
Organic Search
Research hook
22. Cross media genre of interactive fiction using multiple delivery and communications media including television radio newspapers etc. - also known as transmedia social games
Alternate reality game
Owned media
Authority
Personal media
23. Refers to the process social media users undergo to categorize content according to their own folksonomy
AIDA
Authority building content
Pay-Per-Lead
Tagging
24. This ad buying option places ads on several networked websites.
RON (Run of Network)
Social customer relationship management (crm)
Digital Body Language
Split-Run
25. Person who is frequently able to influence others
Display ads
Simulation games
Opinion leader
Interstitial Ads
26. Persuades with the opinion or recommendation of an expert in the field
Authority
Your social brand
Pay-Per-Impression
Other referral tools
27. Require only a small amount of time are easy to learn and are readily available 55% female for casual social games
Media Sharing sites
Tags
Casual games
Social ads
28. Tactic of hiding messages within another medium so that the message is undetectable for those who do not know to look for it
ROS (Run of Site)
Cross Selling
Stenography
Marketing Qualified Lead (MQL)
29. Constantly wired in the network - always online
Power users
Mode
Digital native
Personal media
30. The game itself is a form of branded entertainment. it is designed by the brand to reflect the brands positioning statement
Cost Per Click (CPC)
Advergaming
Giveaway hook
Core games
31. Cost of advertising based on the number of clicks received.
Expandable Ads
Folksonomies
Cost Per Click (CPC)
URL Tracking
32. Google's pay-per-click advertiser program.
Cross Selling
Social bookmarking sites
AJAX (Asynchronous Java Script and XML)
Adwords
33. A Microsoft technology that allows scripts to be integrated into web pages - most often to collect information using forms.
Medium (or channel)
ASP (Active Server Pages):
Reputation economy
Social Commerce
34. The shortcuts our brains take when we process information
Inbound Link
Cognitive bias
Click-Through-Rate (CTR)
Role of social media in the consumer purchase process
35. How much activity can a website handle - can it handle times of large visits
Paid media
Churn Rate
Social capital
Scalability
36. When two versions of the same ad are sent to different websites (or different publications) for testing purposes - this is known as a split-run.
Pay-Per-Impression
Affinity
Other referral tools
Split-Run
37. To build a picture of a target customer based on information from various sources including customer transactions - completed forms and demographic data.
Different forms of social media
Reviews
Profiling
Ratings
38. The hardware systems on which the game is played
Word of mouse
Platforms
Share tools
In-game advertising
39. A snippet of cultural information that spreads person to person until eventually it enters the general consciousness
Scalability
Platforms
Handle squatting
Meme
40. A web-based tool or desktop application that collects syndicated content.
Meta Tag
Blogs
Aggregator
Share tools
41. Selling an additional category of products/solutions as a result of a customer's original purchase.
Churn Rate
Cross Selling
In game immersive advertising
Steps in a shopping decision
42. The visible - clickable text in a hyperlink typically used to indicate subject matter.
Meme
Pay-Per-Impression
Anchor Text
Perpetual beta
43. Attention - Interest - Desire - and Action
AIDA
Simulation games
Social games
Handle squatting
44. Opportunites include interactive product placement - branded ingame experiences - and game integration between the game and the brand
Response Attribution
AJAX (Asynchronous Java Script and XML)
In game immersive advertising
Folksonomies
45. Modifying web pages and web sites so that they rank as highly as possible in search results with the objective of attracting traffic from web searchers looking for vendors - solutions - products or services. This is achieved through thematic page d
Online Ads/Banner Ads
Search Engine Optimization (SEO)
Demographics
Level of participation
46. Encompasses channels and vehicles that offer opportunities for play and enjoyment - reviews and ratings - deal sites - social shopping markets - social storefronts
Your social brand
Cross Selling
Churn Rate
Social Commerce
47. The way the game world is experienced
Core games
Anchor Text
Mode
RON (Run of Network)
48. The RSS or Atom feeds used by news aggregators.
Feed
Demographics
Response Attribution
Strategy games
49. Handle: your user name in a social community
Network effect
Rich-Media
Your social brand
Anchor Text
50. A multiplayer - competitive goal oriented activity with defined rules of engagement and online connectivity among a community of players -leader boards: listing of leaders in the game competition -achievement badges: symbols awarded to show game l
Social games
URL Tracking
Platforms
Demographics