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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
3/4 Back Light
Automatic Dialogue Replacement
Protagonist
2. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Fill Light
Green Room
Circle of Confusion
Author's Draft
3. A shot of a detail within your scene other than the characters' faces
Assistant Camera
Motivated Lighting
Focus Puller
Cutaway Shot
4. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Director of Photography
Levels
Author's Draft
Back Light
5. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Master Shot
Four Basic Elements in the Visual Language of Cinema
Dramatization
Zooming Out
6. Recording is too low
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7. A shot in which the subject looks directly at the camera
Ambient Sound
Five Ways to Create a Parallel Action Sequence
Direct Address
Treatment
8. The strategy of using movie lights to duplicate where light would logically be emanating from
Five Ways to Create a Parallel Action Sequence
Setting Levels
Lens Speed
Motivated Lighting
9. The person who pulls focus
Key Light
Focus Puller
Side Light
Motivated Move
10. Controlling the strength of the signal
Parallel Action
Zooming Out
Setting Levels
Fill Light
11. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Combination Move
Cover-Set
Coverage
Director of Photography
12. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Back Light
1/3 - 2/3 Rule
Blocking
13. Standard calling card. 8x10 photograph on one side and a resume on the other.
Location Scouting
Levels
Spike
Headshot/Bio
14. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Boom Operator
Rim Light
Ambient Sound
Parallel Action
15. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Overheads
Shooting (Lined) Script
Art Direction
Elliptical Editing
16. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Narrative Films
Green Room
Nonlinear Editing System
Shot List
17. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Four Basic Elements in the Visual Language of Cinema
Rim Light
Shot Size
High-Key Lighting
18. Primary source of illumination in your scene. Usually it is a motivated light source.
Direct Address
Key Light
Elliptical Editing
Pick-Ups
19. Responsible for the proper use and actual placement of the microphones for optimal quality
Direct Address
Side Light
Rendering
Boom Operator
20. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Peak Meter
Cutaway Shot
Low-Key Lighting
1/3 - 2/3 Rule
21. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headroom
Boom Operator
1/3 - 2/3 Rule
Plot
22. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Call Sheets
Nondestructive Editing
Director of Photography
Setting Levels
23. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Protagonist
Headroom
Four Basic Elements in the Visual Language of Cinema
24. The order of events in your film
Back Light
Plot
Assistant Camera
1/3 - 2/3 Rule
25. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Headroom
Protagonist
Dramatization
Nondestructive Editing
26. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Motivated Lighting
Nonlinear Editing System
Boom Operator
T-Stops
27. Closely scrutinizing the location for its technical and aesthetic capabilities
Zooming Out
Location Technical Survey
Parallel Action
Assistant Camera
28. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Prime Lens
'In the Mud'
Three Pre-Visualization Tools
29. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Script Breakdown Sheet
Cable Wrangler
Blocking
Green Room
30. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Call Sheets
Director of Photography
Spike
31. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Call Sheets
Automatic Dialogue Replacement
Reverberation
Cold Reading
32. Form used in film production to keep track of all the mise-en-sc
Blocking
Script Breakdown Sheet
Headroom
Rim Light
33. Reading from the script pages that actors are given minutes before the audition
Cold Reading
Motivated Move
Prime Lens
Setting Levels
34. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Author's Draft
Zooming In
Low-Key Lighting
1/3 - 2/3 Rule
35. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Headroom
Four Basic Elements in the Visual Language of Cinema
1/3 - 2/3 Rule
36. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Talent Release
Reverberation
Sound Recordist
Pick-Ups
37. Closely scrutinizing the location for its technical and aesthetic capabilities
Motivated Lighting
Location Technical Survey
Low-Key Lighting
Spike
38. Lighting unit that is 45
3/4 Back Light
Circle of Confusion
Spike
Zooming Out
39. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Plot
Sound Recordist
Rim Light
Shooting (Lined) Script
40. Removing extraneous time and territory
Fine Cut
Elliptical Editing
Five Ways to Create a Parallel Action Sequence
Rim Light
41. Measures the strength of the incoming signal.
Peak Meter
Call Sheets
Ambient Sound
3/4 Back Light
42. Sound that includes both room acoustics and background noise
Wild Sound (Non-Sync Sound)
Ambient Sound
Headroom
Low-Key Lighting
43. A shot in which the subject looks directly at the camera
Shot List
Direct Address
Cable Wrangler
Three Essential Elements of Drama
44. Lens that offers a continuous range of focal lengths in one lens housing
3/4 Back Light
Wild Sound (Non-Sync Sound)
Cable Wrangler
Zoom Lens (Variable Focal Length Lens)
45. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Prime Lens
Storyboards
Combination Move
Levels
46. Standard calling card. 8x10 photograph on one side and a resume on the other.
Headshot/Bio
Storyboards
Motivated Move
Three Essential Elements of Drama
47. This type of move breaks the promise of showing something else to the viewer
Master Shot
Key Light
Unmotivated Move
Wild Sound (Non-Sync Sound)
48. Another name for backlight because of the effect it gives the actor
Rim Light
Combination Move
Zooming In
Depth of Field
49. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
High-Key Lighting
Reverse Shots
Back Light
Parallel Action
50. Refers to the size of your subject in the frame
3/4 Back Light
Shot Size
Reverberation
Setting Levels