Test your basic knowledge |

Intro To Film Production

Subjects : performing-arts, film
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot






2. Process of combining the video and audio with the applied effect to create a new media file






3. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere






4. Lighting unit that is 45






5. Recording is too low

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6. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.






7. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig






8. Lens that has one fixed focal length for more precise manipulation of image quality






9. Process of combining the video and audio with the applied effect to create a new media file






10. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot






11. Refers to the size of your subject in the frame






12. The physical placement of the camera on the set necessary to get each shot in your shooting script






13. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.






14. Responsible for the proper use and actual placement of the microphones for optimal quality






15. This type of move breaks the promise of showing something else to the viewer






16. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges






17. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)






18. The person who pulls focus






19. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)






20. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.






21. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather






22. The measurement of acceptable diameter which creates the appearance of focus






23. Drawings of shots - arranged on paper in the order they appear in a sequence






24. The order of events in your film






25. Executing more than one move at a time






26. Shooting a scene from various angles






27. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.






28. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.






29. Shooting a scene from various angles






30. Another name for backlight because of the effect it gives the actor






31. Closely scrutinizing the location for its technical and aesthetic capabilities






32. The movement of characters in the space






33. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various






34. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point






35. To alternate between two or more scenes when editing a sequence






36. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film






37. A shot in which the subject looks directly at the camera






38. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.






39. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle






40. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need






41. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)






42. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal






43. List of all the shots that make up the film in the order in which they will be shot






44. Primary source of illumination in your scene. Usually it is a motivated light source.






45. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig






46. Lighting unit that is position 90






47. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)






48. Removing extraneous time and territory






49. Loud - sudden sound that exceeds 0dB






50. Measures the strength of the incoming signal.