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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Removing extraneous time and territory
Elliptical Editing
Cross Cutting
Headroom
Green Room
2. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Gaffer
Fine Cut
Assistant Camera
Depth of Field
3. First complete version of the narrative in proper screenplay format
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4. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Boom Operator
Script Breakdown Sheet
Reverberation
5. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Direct Address
Nonlinear Editing System
1/3 - 2/3 Rule
Levels
6. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Five Ways to Create a Parallel Action Sequence
1/3 - 2/3 Rule
Talent Release
Three Essential Elements of Drama
7. A shot in which the subject looks directly at the camera
Spike
Zooming In
Talent Release
Direct Address
8. Primary source of illumination in your scene. Usually it is a motivated light source.
Rule of Thirds
Cover-Set
Key Light
Shot Size
9. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Master Shot
Shot List
Zooming In
Cutaway Shot
10. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Gaffer
Nonlinear Editing System
Location Technical Survey
Zooming Out
11. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
T-Stops
Location Scouting
Coverage
Focus Puller
12. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Pick-Ups
Zooming Out
Rendering
Director of Photography
13. Closely scrutinizing the location for its technical and aesthetic capabilities
Direct Address
Call Sheets
Location Technical Survey
Cross Cutting
14. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Shooting (Lined) Script
Location Scouting
Audition
Fill Light
15. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Props
Rim Light
High-Key Lighting
Storyboards
16. The physical placement of the camera on the set necessary to get each shot in your shooting script
Automatic Dialogue Replacement
Camera Setup
Shooting (Lined) Script
Ambient Sound
17. Shot - Shot Sequence - Scene - and Dramatic Sequence
Plot
Four Basic Elements in the Visual Language of Cinema
Rendering
Shot List
18. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Five Ways to Create a Parallel Action Sequence
Shot Size
Narrative Films
Shooting (Lined) Script
19. Responsible for the proper use and actual placement of the microphones for optimal quality
Master Shot
Boom Operator
Nonlinear Editing System
Lens Speed
20. Controlling the strength of the signal
Setting Levels
Director of Photography
Elliptical Editing
Direct Address
21. The person who pulls focus
Five Ways to Create a Parallel Action Sequence
Cutaway Shot
Focus Puller
Headshot/Bio
22. Removing extraneous time and territory
Cover-Set
Elliptical Editing
Protagonist
Combination Move
23. The things that our characters actually handle in a scene
Parallel Action
Ambient Sound
Motivated Move
Props
24. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Cold Reading
Setting Levels
Depth of Field
25. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Cover-Set
1/3 - 2/3 Rule
Automatic Dialogue Replacement
Cutaway Shot
26. A shot of a detail within your scene other than the characters' faces
Call Sheets
Rule of Thirds
Cutaway Shot
Spike
27. Refers to the size of your subject in the frame
Cutaway Shot
Shot Size
Camera Setup
Setting Levels
28. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Back Light
1/3 - 2/3 Rule
Storyboards
Five Ways to Create a Parallel Action Sequence
29. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Coverage
Pick-Ups
Nondestructive Editing
Ambient Sound
30. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Nonlinear Editing System
Reverberation
Green Room
31. Recording is too low
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32. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Art Direction
Author's Draft
Cross Cutting
Five Ways to Create a Parallel Action Sequence
33. Changing the plane of critical focus during a take while the camera is running
Talent Release
Pulling Focus
Sound Recordist
Rim Light
34. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Elliptical Editing
Parallel Action
Location Scouting
Zoom Lens (Variable Focal Length Lens)
35. Frequency - Amplitude - Timbre - and Velocity
High-Key Lighting
Four Basic Properties of Sound
Reverberation
Pick-Ups
36. Executing more than one move at a time
Zooming Out
Combination Move
Director of Photography
Spike
37. Shooting a scene from various angles
Side Light
'In the Mud'
Coverage
Depth of Field
38. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Unmotivated Move
Pick-Ups
Lens Speed
Back Light
39. A shot in which the subject looks directly at the camera
Dramatization
Fill Light
Four Basic Elements in the Visual Language of Cinema
Direct Address
40. A shot of a detail within your scene other than the characters' faces
Three Essential Elements of Drama
Cutaway Shot
Focus Puller
Plot
41. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Green Room
Key Light
Art Direction
Combination Move
42. The measurement of acceptable diameter which creates the appearance of focus
Narrative Films
Unmotivated Move
Circle of Confusion
Four Basic Properties of Sound
43. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Shooting (Lined) Script
Lens Speed
Wild Sound (Non-Sync Sound)
44. Soft light that fills in the shadows created by the Key Light
Motivated Move
Zooming Out
Fill Light
Rule of Thirds
45. Point to the original data without altering the media file
Media File Indicators
Green Room
Rim Light
Zoom Lens (Variable Focal Length Lens)
46. Primary source of illumination in your scene. Usually it is a motivated light source.
Shooting (Lined) Script
Key Light
Four Basic Elements in the Visual Language of Cinema
Three Essential Elements of Drama
47. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Unmotivated Move
Setting Levels
Lens Speed
Treatment
48. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Parallel Action
Motivated Lighting
Nonlinear Editing System
Nondestructive Editing
49. Lens that has one fixed focal length for more precise manipulation of image quality
Sound Recordist
Prime Lens
Green Room
Shooting (Lined) Script
50. Soft light that fills in the shadows created by the Key Light
Fill Light
Rim Light
Four Basic Properties of Sound
Rim Light