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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Focus Puller
Four Basic Elements in the Visual Language of Cinema
Nondestructive Editing
2. To alternate between two or more scenes when editing a sequence
Three Pre-Visualization Tools
Parallel Action
3/4 Back Light
Cross Cutting
3. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Fine Cut
Cover-Set
T-Stops
Audition
4. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Assistant Camera
Cross Cutting
Cable Wrangler
Five Ways to Create a Parallel Action Sequence
5. Responsible for the proper use and actual placement of the microphones for optimal quality
Key Light
Headroom
Boom Operator
Location Scouting
6. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Call Sheets
Zooming In
Automatic Dialogue Replacement
7. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Zoom Lens (Variable Focal Length Lens)
Zoom Lens (Variable Focal Length Lens)
Nondestructive Editing
T-Stops
8. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Location Technical Survey
Pulling Focus
Sound Recordist
Lens Speed
9. To alternate between two or more scenes when editing a sequence
Art Direction
Cross Cutting
Wild Sound (Non-Sync Sound)
Headroom
10. First complete version of the narrative in proper screenplay format
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11. The range of apparent focus along the z-axis
Depth of Field
Director of Photography
Parallel Action
Master Shot
12. A shot of a detail within your scene other than the characters' faces
Four Basic Elements in the Visual Language of Cinema
Cutaway Shot
Setting Levels
Focus Puller
13. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Back Light
Call Sheets
Nondestructive Editing
Three Essential Elements of Drama
14. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Circle of Confusion
Fine Cut
Automatic Dialogue Replacement
15. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Storyboards
Zooming Out
Automatic Dialogue Replacement
Headroom
16. Lens that has one fixed focal length for more precise manipulation of image quality
Zooming Out
Prime Lens
Cutaway Shot
Wild Sound (Non-Sync Sound)
17. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Zooming In
Shot List
Cable Wrangler
Nonlinear Editing System
18. Shooting a scene from various angles
Coverage
Pulling Focus
Author's Draft
Narrative Films
19. Standard calling card. 8x10 photograph on one side and a resume on the other.
Fill Light
Spike
Headshot/Bio
Camera Setup
20. Finessing all of the edits one-by-one
'In the Mud'
Fine Cut
Key Light
Cover-Set
21. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Setting Levels
Green Room
Dramatization
22. Lighting unit that is 45
Cross Cutting
Assistant Camera
Art Direction
3/4 Back Light
23. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Rendering
Nondestructive Editing
Audition
Assistant Camera
24. Point to the original data without altering the media file
Shot Size
Unmotivated Move
Media File Indicators
Motivated Move
25. Reading from the script pages that actors are given minutes before the audition
Three Essential Elements of Drama
Cold Reading
Gaffer
Unmotivated Move
26. Lighting unit that is position 90
Motivated Lighting
Side Light
Reverberation
Nondestructive Editing
27. Controlling the strength of the signal
Back Light
Fine Cut
Five Ways to Create a Parallel Action Sequence
Setting Levels
28. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Boom Operator
Dramatization
Narrative Films
Reverberation
29. Lens that has one fixed focal length for more precise manipulation of image quality
Zooming In
T-Stops
Camera Setup
Prime Lens
30. Loud - sudden sound that exceeds 0dB
Location Technical Survey
Protagonist
Spike
Media File Indicators
31. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Parallel Action
Nonlinear Editing System
Circle of Confusion
Camera Setup
32. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Cross Cutting
Master Shot
Side Light
Motivated Move
33. The measurement of acceptable diameter which creates the appearance of focus
Gaffer
Parallel Action
Overheads
Circle of Confusion
34. The movement of characters in the space
Blocking
Lens Speed
Peak Meter
Treatment
35. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Cutaway Shot
Location Scouting
Prime Lens
Fine Cut
36. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
Coverage
1/3 - 2/3 Rule
Author's Draft
37. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Shooting (Lined) Script
Automatic Dialogue Replacement
Dramatization
38. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Zooming Out
Narrative Films
Four Basic Properties of Sound
Shooting (Lined) Script
39. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Blocking
Cover-Set
Rule of Thirds
40. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Location Scouting
Treatment
Back Light
Motivated Lighting
41. The things that our characters actually handle in a scene
Boom Operator
Props
Levels
3/4 Back Light
42. Refers to the size of your subject in the frame
Protagonist
Shot Size
Pulling Focus
Reverse Shots
43. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
'In the Mud'
Location Scouting
Nonlinear Editing System
Zooming In
44. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Low-Key Lighting
Parallel Action
Nondestructive Editing
Cutaway Shot
45. Primary source of illumination in your scene. Usually it is a motivated light source.
Dramatization
Key Light
Green Room
Parallel Action
46. Soft light that fills in the shadows created by the Key Light
Media File Indicators
Elliptical Editing
Fill Light
Green Room
47. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
T-Stops
1/3 - 2/3 Rule
Art Direction
Rule of Thirds
48. Character - Goal - and Conflict or Obstacles
Green Room
Three Essential Elements of Drama
Cover-Set
Zoom Lens (Variable Focal Length Lens)
49. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Depth of Field
Pick-Ups
Boom Operator
Cross Cutting
50. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Author's Draft
Back Light
Direct Address