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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
Cold Reading
'In the Mud'
Cutaway Shot
2. The measurement of acceptable diameter which creates the appearance of focus
Pick-Ups
Peak Meter
Fill Light
Circle of Confusion
3. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Combination Move
Zooming In
Headshot/Bio
Reverberation
4. Refers to the size of your subject in the frame
Spike
Lens Speed
Assistant Camera
Shot Size
5. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Pick-Ups
Assistant Camera
Script Breakdown Sheet
6. Shooting a scene from various angles
Fine Cut
Boom Operator
Coverage
Director of Photography
7. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Headroom
Four Basic Elements in the Visual Language of Cinema
High-Key Lighting
Circle of Confusion
8. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
'In the Mud'
Shooting (Lined) Script
Headroom
9. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Dramatization
Fine Cut
Gaffer
10. Simple but comprehensive prose description of a film's plot
Location Technical Survey
Plot
Circle of Confusion
Treatment
11. Standard calling card. 8x10 photograph on one side and a resume on the other.
Zoom Lens (Variable Focal Length Lens)
Four Basic Properties of Sound
Headshot/Bio
Reverberation
12. This type of move breaks the promise of showing something else to the viewer
Nonlinear Editing System
Five Ways to Create a Parallel Action Sequence
Unmotivated Move
Prime Lens
13. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Fill Light
Reverse Shots
Boom Operator
Storyboards
14. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Master Shot
Direct Address
T-Stops
15. Loud - sudden sound that exceeds 0dB
Cutaway Shot
Shooting (Lined) Script
Shot Size
Spike
16. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Master Shot
Talent Release
Side Light
17. List of all the shots that make up the film in the order in which they will be shot
Shot List
Reverse Shots
Setting Levels
1/3 - 2/3 Rule
18. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Protagonist
Peak Meter
Author's Draft
Rim Light
19. Shooting Script - Overheads - and Storyboards
Art Direction
Cold Reading
Three Pre-Visualization Tools
Pulling Focus
20. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Three Pre-Visualization Tools
Sound Recordist
Audition
Parallel Action
21. Sound that includes both room acoustics and background noise
Ambient Sound
Pick-Ups
Rendering
Depth of Field
22. A shot in which the subject looks directly at the camera
Automatic Dialogue Replacement
Shot Size
Focus Puller
Direct Address
23. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Protagonist
Back Light
Lens Speed
Protagonist
24. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Dramatization
Rendering
Cable Wrangler
25. The range of apparent focus along the z-axis
Ambient Sound
Shot List
Call Sheets
Depth of Field
26. Changing the plane of critical focus during a take while the camera is running
High-Key Lighting
Pulling Focus
Rendering
Four Basic Elements in the Visual Language of Cinema
27. A shot of a detail within your scene other than the characters' faces
Parallel Action
Assistant Camera
Author's Draft
Cutaway Shot
28. The person who pulls focus
Combination Move
Key Light
Four Basic Elements in the Visual Language of Cinema
Focus Puller
29. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Back Light
Shot Size
Fine Cut
Art Direction
30. Lighting unit that is position 90
Parallel Action
Headroom
Rendering
Side Light
31. Executing more than one move at a time
Motivated Move
Motivated Lighting
T-Stops
Combination Move
32. The order of events in your film
Protagonist
Plot
Coverage
Five Ways to Create a Parallel Action Sequence
33. The physical placement of the camera on the set necessary to get each shot in your shooting script
Gaffer
Camera Setup
Talent Release
Cover-Set
34. Primary source of illumination in your scene. Usually it is a motivated light source.
Spike
Key Light
Storyboards
Storyboards
35. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Storyboards
Shooting (Lined) Script
Motivated Lighting
36. To alternate between two or more scenes when editing a sequence
3/4 Back Light
Motivated Move
Coverage
Cross Cutting
37. The measurement of acceptable diameter which creates the appearance of focus
Narrative Films
Circle of Confusion
Coverage
1/3 - 2/3 Rule
38. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Media File Indicators
High-Key Lighting
Elliptical Editing
Zooming Out
39. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Narrative Films
Rule of Thirds
Fill Light
Author's Draft
40. Process of combining the video and audio with the applied effect to create a new media file
Author's Draft
Media File Indicators
Rendering
Direct Address
41. List of all the shots that make up the film in the order in which they will be shot
Shot List
Storyboards
Motivated Move
Lens Speed
42. First complete version of the narrative in proper screenplay format
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43. Finessing all of the edits one-by-one
Rendering
Cutaway Shot
Fine Cut
Media File Indicators
44. A shot of a detail within your scene other than the characters' faces
Cutaway Shot
Location Technical Survey
Key Light
Shot List
45. Process of combining the video and audio with the applied effect to create a new media file
Headshot/Bio
Rendering
Master Shot
Spike
46. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Lens Speed
Headroom
Headshot/Bio
Shooting (Lined) Script
47. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Peak Meter
Sound Recordist
Four Basic Elements in the Visual Language of Cinema
Headroom
48. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Headroom
Unmotivated Move
Storyboards
49. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Location Technical Survey
Low-Key Lighting
Script Breakdown Sheet
50. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Setting Levels
Lens Speed
Motivated Move