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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Dramatization
'In the Mud'
Unmotivated Move
Sound Recordist
2. Simple but comprehensive prose description of a film's plot
Treatment
Gaffer
Rendering
Side Light
3. The person who pulls focus
Focus Puller
Spike
Master Shot
Cold Reading
4. Frequency - Amplitude - Timbre - and Velocity
Motivated Move
Four Basic Properties of Sound
Automatic Dialogue Replacement
Spike
5. Soft light that fills in the shadows created by the Key Light
Assistant Camera
Fill Light
Blocking
Media File Indicators
6. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Cutaway Shot
Reverberation
Pick-Ups
Cross Cutting
7. Measures the strength of the incoming signal.
Peak Meter
Script Breakdown Sheet
Unmotivated Move
Reverberation
8. The movement of characters in the space
Protagonist
Blocking
Cutaway Shot
Nonlinear Editing System
9. All camera moves need to be...
Pulling Focus
T-Stops
Motivated Move
Props
10. The physical placement of the camera on the set necessary to get each shot in your shooting script
Automatic Dialogue Replacement
Zoom Lens (Variable Focal Length Lens)
Camera Setup
Four Basic Elements in the Visual Language of Cinema
11. The order of events in your film
Script Breakdown Sheet
Elliptical Editing
Call Sheets
Plot
12. Shooting a scene from various angles
T-Stops
Talent Release
Coverage
Direct Address
13. Measures the strength of the incoming signal.
Overheads
Peak Meter
Focus Puller
Setting Levels
14. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Rendering
Director of Photography
Author's Draft
Call Sheets
15. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Green Room
Setting Levels
'In the Mud'
Four Basic Elements in the Visual Language of Cinema
16. Controlling the strength of the signal
Media File Indicators
Side Light
Setting Levels
Low-Key Lighting
17. Loud - sudden sound that exceeds 0dB
Props
Author's Draft
Spike
Automatic Dialogue Replacement
18. The strategy of using movie lights to duplicate where light would logically be emanating from
Art Direction
Assistant Camera
Motivated Lighting
Unmotivated Move
19. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Peak Meter
Plot
Lens Speed
Five Ways to Create a Parallel Action Sequence
20. Shooting Script - Overheads - and Storyboards
Blocking
Three Pre-Visualization Tools
Location Scouting
Assistant Camera
21. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Treatment
Master Shot
Low-Key Lighting
22. Soft light that fills in the shadows created by the Key Light
Audition
Fill Light
Audition
Narrative Films
23. Simple but comprehensive prose description of a film's plot
3/4 Back Light
Treatment
Reverse Shots
Reverberation
24. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Headshot/Bio
Wild Sound (Non-Sync Sound)
Master Shot
Boom Operator
25. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Headroom
Levels
Media File Indicators
Focus Puller
26. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Coverage
Rim Light
Director of Photography
27. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Boom Operator
Key Light
Cold Reading
Headroom
28. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Coverage
Headroom
Depth of Field
Levels
29. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Dramatization
Zooming In
Reverberation
Director of Photography
30. Changing the plane of critical focus during a take while the camera is running
Audition
Gaffer
Script Breakdown Sheet
Pulling Focus
31. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Treatment
Zoom Lens (Variable Focal Length Lens)
Four Basic Elements in the Visual Language of Cinema
32. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Location Technical Survey
Nonlinear Editing System
Treatment
Shot List
33. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
High-Key Lighting
Protagonist
Assistant Camera
Director of Photography
34. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
'In the Mud'
Overheads
Author's Draft
35. First complete version of the narrative in proper screenplay format
36. All camera moves need to be...
Motivated Lighting
Direct Address
Nonlinear Editing System
Motivated Move
37. The measurement of acceptable diameter which creates the appearance of focus
Elliptical Editing
Zooming In
Circle of Confusion
T-Stops
38. To alternate between two or more scenes when editing a sequence
Peak Meter
Back Light
Cross Cutting
Script Breakdown Sheet
39. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Location Scouting
Combination Move
Cable Wrangler
Props
40. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Key Light
Art Direction
Cover-Set
Elliptical Editing
41. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Rim Light
'In the Mud'
Setting Levels
Nondestructive Editing
42. Executing more than one move at a time
Three Essential Elements of Drama
Camera Setup
Protagonist
Combination Move
43. Changing the plane of critical focus during a take while the camera is running
Protagonist
Pulling Focus
Gaffer
Three Pre-Visualization Tools
44. Transforming what is vague and internal into a series of viewable and audible actions and events
Rim Light
Direct Address
Dramatization
Shooting (Lined) Script
45. Primary source of illumination in your scene. Usually it is a motivated light source.
Master Shot
Motivated Move
Key Light
Storyboards
46. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Zooming Out
Back Light
Script Breakdown Sheet
47. Responsible for the proper use and actual placement of the microphones for optimal quality
Focus Puller
Motivated Move
Green Room
Boom Operator
48. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Back Light
Pulling Focus
Nondestructive Editing
Ambient Sound
49. Standard calling card. 8x10 photograph on one side and a resume on the other.
Zooming In
Headshot/Bio
Depth of Field
Three Essential Elements of Drama
50. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
T-Stops
Direct Address
Levels
Overheads