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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Boom Operator
Motivated Move
Reverberation
Cover-Set
2. A shot of a detail within your scene other than the characters' faces
Script Breakdown Sheet
Overheads
Nondestructive Editing
Cutaway Shot
3. Standard calling card. 8x10 photograph on one side and a resume on the other.
Headshot/Bio
Prime Lens
Elliptical Editing
Pulling Focus
4. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Parallel Action
Assistant Camera
Art Direction
Rendering
5. To alternate between two or more scenes when editing a sequence
Gaffer
Cross Cutting
Shot Size
Overheads
6. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
High-Key Lighting
Headroom
Focus Puller
'In the Mud'
7. Form used in film production to keep track of all the mise-en-sc
Elliptical Editing
Headroom
Rule of Thirds
Script Breakdown Sheet
8. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Side Light
Setting Levels
Five Ways to Create a Parallel Action Sequence
Back Light
9. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Director of Photography
Script Breakdown Sheet
Cross Cutting
Gaffer
10. The person who pulls focus
Narrative Films
Focus Puller
Headroom
Pick-Ups
11. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Boom Operator
Side Light
Unmotivated Move
Nonlinear Editing System
12. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Nondestructive Editing
Combination Move
Audition
Art Direction
13. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Talent Release
Rule of Thirds
Headroom
Unmotivated Move
14. Lighting unit that is 45
Rim Light
3/4 Back Light
Elliptical Editing
Motivated Move
15. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Author's Draft
T-Stops
Pulling Focus
Circle of Confusion
16. Lens that offers a continuous range of focal lengths in one lens housing
Circle of Confusion
Depth of Field
1/3 - 2/3 Rule
Zoom Lens (Variable Focal Length Lens)
17. Shot - Shot Sequence - Scene - and Dramatic Sequence
Cable Wrangler
Four Basic Elements in the Visual Language of Cinema
Pulling Focus
Motivated Move
18. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Cutaway Shot
Wild Sound (Non-Sync Sound)
Spike
Cover-Set
19. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Fine Cut
Assistant Camera
Talent Release
20. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Unmotivated Move
1/3 - 2/3 Rule
Call Sheets
Plot
21. Standard calling card. 8x10 photograph on one side and a resume on the other.
Headshot/Bio
Key Light
Ambient Sound
Dramatization
22. Another name for backlight because of the effect it gives the actor
Plot
Nonlinear Editing System
Gaffer
Rim Light
23. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Green Room
Camera Setup
Reverse Shots
24. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Spike
Art Direction
Parallel Action
Nondestructive Editing
25. Simple but comprehensive prose description of a film's plot
Treatment
Lens Speed
Rule of Thirds
Setting Levels
26. Refers to the size of your subject in the frame
Shot Size
Overheads
Rim Light
Setting Levels
27. Closely scrutinizing the location for its technical and aesthetic capabilities
Cable Wrangler
Location Technical Survey
Location Scouting
Nonlinear Editing System
28. Loud - sudden sound that exceeds 0dB
Spike
Shot List
Coverage
Cable Wrangler
29. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Elliptical Editing
Lens Speed
Zoom Lens (Variable Focal Length Lens)
Plot
30. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Low-Key Lighting
Prime Lens
Back Light
Pulling Focus
31. The order of events in your film
Plot
Depth of Field
Three Essential Elements of Drama
Levels
32. Shot - Shot Sequence - Scene - and Dramatic Sequence
Circle of Confusion
Elliptical Editing
Setting Levels
Four Basic Elements in the Visual Language of Cinema
33. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Assistant Camera
Nondestructive Editing
Key Light
Treatment
34. Primary source of illumination in your scene. Usually it is a motivated light source.
Levels
Key Light
Four Basic Properties of Sound
Ambient Sound
35. This type of move breaks the promise of showing something else to the viewer
Depth of Field
Key Light
Unmotivated Move
Audition
36. Process of combining the video and audio with the applied effect to create a new media file
Key Light
Rendering
Five Ways to Create a Parallel Action Sequence
T-Stops
37. Sound that includes both room acoustics and background noise
Circle of Confusion
Ambient Sound
Peak Meter
Rendering
38. Reading from the script pages that actors are given minutes before the audition
Depth of Field
Coverage
Cold Reading
Prime Lens
39. The things that our characters actually handle in a scene
Props
Prime Lens
Headshot/Bio
Rule of Thirds
40. List of all the shots that make up the film in the order in which they will be shot
Shot List
Cold Reading
Fine Cut
Peak Meter
41. Soft light that fills in the shadows created by the Key Light
Call Sheets
Fill Light
Focus Puller
Gaffer
42. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Coverage
High-Key Lighting
Reverse Shots
Cable Wrangler
43. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Author's Draft
Low-Key Lighting
3/4 Back Light
Reverberation
44. The movement of characters in the space
Fine Cut
Blocking
Cold Reading
Zooming In
45. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Wild Sound (Non-Sync Sound)
Green Room
Parallel Action
Peak Meter
46. Responsible for the proper use and actual placement of the microphones for optimal quality
Rendering
Camera Setup
Boom Operator
Cold Reading
47. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Motivated Lighting
Cable Wrangler
Pick-Ups
Shooting (Lined) Script
48. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Low-Key Lighting
Script Breakdown Sheet
Combination Move
49. Controlling the strength of the signal
Dramatization
Coverage
Setting Levels
Assistant Camera
50. Recording is too low
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