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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Boom Operator
1/3 - 2/3 Rule
Three Essential Elements of Drama
Zoom Lens (Variable Focal Length Lens)
2. To alternate between two or more scenes when editing a sequence
Headroom
Spike
Cross Cutting
Four Basic Properties of Sound
3. A shot of a detail within your scene other than the characters' faces
Automatic Dialogue Replacement
Cutaway Shot
Director of Photography
Assistant Camera
4. This type of move breaks the promise of showing something else to the viewer
Gaffer
Unmotivated Move
Rim Light
Assistant Camera
5. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Cover-Set
Gaffer
Reverse Shots
Storyboards
6. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Rendering
Low-Key Lighting
Shooting (Lined) Script
Motivated Lighting
7. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
3/4 Back Light
Art Direction
Three Essential Elements of Drama
Wild Sound (Non-Sync Sound)
8. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Side Light
Sound Recordist
Overheads
Unmotivated Move
9. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Rendering
Ambient Sound
Shot List
Reverberation
10. To alternate between two or more scenes when editing a sequence
Location Technical Survey
Cable Wrangler
Cross Cutting
Motivated Lighting
11. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Three Essential Elements of Drama
Reverberation
Setting Levels
Blocking
12. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Narrative Films
High-Key Lighting
1/3 - 2/3 Rule
Gaffer
13. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Headroom
Zooming In
Spike
Director of Photography
14. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Key Light
Direct Address
Talent Release
15. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Shot List
Director of Photography
Blocking
Parallel Action
16. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Shot List
Narrative Films
High-Key Lighting
Five Ways to Create a Parallel Action Sequence
17. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Talent Release
Key Light
Focus Puller
Nondestructive Editing
18. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Treatment
Cold Reading
Protagonist
Sound Recordist
19. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Zooming In
Three Pre-Visualization Tools
Levels
20. Sound that includes both room acoustics and background noise
Key Light
Director of Photography
Ambient Sound
Automatic Dialogue Replacement
21. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Gaffer
Peak Meter
Unmotivated Move
22. Standard calling card. 8x10 photograph on one side and a resume on the other.
Focus Puller
Boom Operator
Rim Light
Headshot/Bio
23. Finessing all of the edits one-by-one
Cutaway Shot
Combination Move
Fine Cut
Setting Levels
24. The movement of characters in the space
Wild Sound (Non-Sync Sound)
Talent Release
Blocking
Cutaway Shot
25. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Setting Levels
Direct Address
Motivated Lighting
26. Process of combining the video and audio with the applied effect to create a new media file
Three Essential Elements of Drama
Rendering
Author's Draft
Sound Recordist
27. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headroom
Coverage
Five Ways to Create a Parallel Action Sequence
T-Stops
28. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Blocking
Location Scouting
Unmotivated Move
Setting Levels
29. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Three Essential Elements of Drama
Nonlinear Editing System
Script Breakdown Sheet
Motivated Move
30. Point to the original data without altering the media file
Media File Indicators
Cutaway Shot
Shooting (Lined) Script
Master Shot
31. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Parallel Action
1/3 - 2/3 Rule
Overheads
Parallel Action
32. Reading from the script pages that actors are given minutes before the audition
Depth of Field
Cold Reading
Automatic Dialogue Replacement
1/3 - 2/3 Rule
33. Closely scrutinizing the location for its technical and aesthetic capabilities
Script Breakdown Sheet
Nondestructive Editing
Location Technical Survey
Director of Photography
34. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Boom Operator
Motivated Move
Director of Photography
Nonlinear Editing System
35. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Shot Size
High-Key Lighting
Cold Reading
Art Direction
36. This type of move breaks the promise of showing something else to the viewer
Camera Setup
Unmotivated Move
Motivated Move
Protagonist
37. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Storyboards
High-Key Lighting
Media File Indicators
Location Technical Survey
38. The strategy of using movie lights to duplicate where light would logically be emanating from
Cold Reading
Motivated Lighting
Rule of Thirds
Automatic Dialogue Replacement
39. Closely scrutinizing the location for its technical and aesthetic capabilities
Location Technical Survey
Cross Cutting
Five Ways to Create a Parallel Action Sequence
Fill Light
40. Shot - Shot Sequence - Scene - and Dramatic Sequence
Overheads
Circle of Confusion
Four Basic Elements in the Visual Language of Cinema
Three Pre-Visualization Tools
41. Lighting unit that is 45
3/4 Back Light
Zooming In
Fine Cut
Camera Setup
42. Shooting Script - Overheads - and Storyboards
Nonlinear Editing System
Three Pre-Visualization Tools
Storyboards
Focus Puller
43. A shot in which the subject looks directly at the camera
Nonlinear Editing System
Sound Recordist
Author's Draft
Direct Address
44. Drawings of shots - arranged on paper in the order they appear in a sequence
Audition
Motivated Move
Rule of Thirds
Storyboards
45. Measures the strength of the incoming signal.
Peak Meter
Three Pre-Visualization Tools
Three Essential Elements of Drama
Sound Recordist
46. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Circle of Confusion
Parallel Action
Cutaway Shot
47. Form used in film production to keep track of all the mise-en-sc
Ambient Sound
Elliptical Editing
Fine Cut
Script Breakdown Sheet
48. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Four Basic Properties of Sound
Audition
Script Breakdown Sheet
49. The physical placement of the camera on the set necessary to get each shot in your shooting script
Media File Indicators
Headshot/Bio
Camera Setup
Blocking
50. Lens that offers a continuous range of focal lengths in one lens housing
'In the Mud'
Zoom Lens (Variable Focal Length Lens)
Focus Puller
Side Light