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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Cable Wrangler
Art Direction
Rule of Thirds
Pulling Focus
2. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Reverberation
Direct Address
Levels
Four Basic Elements in the Visual Language of Cinema
3. Frequency - Amplitude - Timbre - and Velocity
Key Light
Headroom
Motivated Lighting
Four Basic Properties of Sound
4. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Unmotivated Move
Location Scouting
Five Ways to Create a Parallel Action Sequence
Shot List
5. Lighting unit that is position 90
Sound Recordist
Media File Indicators
Peak Meter
Side Light
6. Process of combining the video and audio with the applied effect to create a new media file
Green Room
Cutaway Shot
Call Sheets
Rendering
7. Another name for backlight because of the effect it gives the actor
Rim Light
Director of Photography
T-Stops
Coverage
8. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Sound Recordist
Spike
Headroom
Master Shot
9. Soft light that fills in the shadows created by the Key Light
Ambient Sound
Treatment
Protagonist
Fill Light
10. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Direct Address
Prime Lens
Nonlinear Editing System
Focus Puller
11. Standard calling card. 8x10 photograph on one side and a resume on the other.
Four Basic Elements in the Visual Language of Cinema
Headshot/Bio
Shot Size
Peak Meter
12. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Storyboards
Back Light
Sound Recordist
Call Sheets
13. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cutaway Shot
Treatment
Narrative Films
Cable Wrangler
14. List of all the shots that make up the film in the order in which they will be shot
Shot List
Elliptical Editing
Props
Headshot/Bio
15. To alternate between two or more scenes when editing a sequence
Spike
Key Light
Cross Cutting
Audition
16. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Treatment
Protagonist
Key Light
17. Closely scrutinizing the location for its technical and aesthetic capabilities
Storyboards
Art Direction
Location Technical Survey
Cable Wrangler
18. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Circle of Confusion
Nonlinear Editing System
Combination Move
19. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Five Ways to Create a Parallel Action Sequence
Direct Address
High-Key Lighting
Back Light
20. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
High-Key Lighting
Art Direction
1/3 - 2/3 Rule
Four Basic Properties of Sound
21. All camera moves need to be...
Zooming Out
Fine Cut
Motivated Move
Circle of Confusion
22. First complete version of the narrative in proper screenplay format
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23. The movement of characters in the space
Blocking
Talent Release
Sound Recordist
Motivated Lighting
24. Simple but comprehensive prose description of a film's plot
Shooting (Lined) Script
Shot Size
Treatment
Coverage
25. Standard calling card. 8x10 photograph on one side and a resume on the other.
Cold Reading
Director of Photography
Headshot/Bio
Location Technical Survey
26. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Green Room
Combination Move
Motivated Move
27. The range of apparent focus along the z-axis
Focus Puller
Zooming In
Depth of Field
Zoom Lens (Variable Focal Length Lens)
28. Changing the plane of critical focus during a take while the camera is running
Overheads
Pick-Ups
Ambient Sound
Pulling Focus
29. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Cold Reading
Sound Recordist
Three Pre-Visualization Tools
Spike
30. Another name for backlight because of the effect it gives the actor
Three Pre-Visualization Tools
Boom Operator
Call Sheets
Rim Light
31. To alternate between two or more scenes when editing a sequence
Camera Setup
Shot Size
Cross Cutting
High-Key Lighting
32. The measurement of acceptable diameter which creates the appearance of focus
Author's Draft
Circle of Confusion
Talent Release
Lens Speed
33. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Media File Indicators
T-Stops
Low-Key Lighting
Boom Operator
34. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Overheads
Rim Light
Cutaway Shot
Zooming Out
35. The recording of sync dialogue in a studio in cases where the production sound is not usable
Treatment
Location Scouting
Automatic Dialogue Replacement
Rule of Thirds
36. The physical placement of the camera on the set necessary to get each shot in your shooting script
Prime Lens
Shooting (Lined) Script
Location Scouting
Camera Setup
37. The person who pulls focus
Nonlinear Editing System
Levels
Focus Puller
Reverberation
38. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Four Basic Elements in the Visual Language of Cinema
Call Sheets
T-Stops
39. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Gaffer
Nonlinear Editing System
Low-Key Lighting
Pulling Focus
40. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Peak Meter
Cold Reading
Plot
41. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Art Direction
Director of Photography
Reverse Shots
Combination Move
42. Executing more than one move at a time
Combination Move
Rule of Thirds
Headshot/Bio
Cover-Set
43. Form used in film production to keep track of all the mise-en-sc
Cable Wrangler
Location Technical Survey
Headroom
Script Breakdown Sheet
44. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Shot List
Nondestructive Editing
Cover-Set
Key Light
45. The order of events in your film
Plot
T-Stops
Location Scouting
Nonlinear Editing System
46. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Focus Puller
Call Sheets
Reverberation
Cutaway Shot
47. Recording is too low
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48. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Peak Meter
Gaffer
Green Room
3/4 Back Light
49. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Shooting (Lined) Script
Blocking
Motivated Move
50. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Call Sheets
Overheads
Nonlinear Editing System
Shot Size