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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Pick-Ups
Reverberation
Call Sheets
Protagonist
2. The recording of sync dialogue in a studio in cases where the production sound is not usable
Key Light
Call Sheets
Automatic Dialogue Replacement
Pick-Ups
3. Removing extraneous time and territory
Elliptical Editing
Back Light
Back Light
Low-Key Lighting
4. The things that our characters actually handle in a scene
Art Direction
Setting Levels
Spike
Props
5. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Director of Photography
Back Light
Wild Sound (Non-Sync Sound)
6. Process of combining the video and audio with the applied effect to create a new media file
Motivated Lighting
Rendering
Zooming In
Dramatization
7. The recording of sync dialogue in a studio in cases where the production sound is not usable
Peak Meter
Zooming Out
1/3 - 2/3 Rule
Automatic Dialogue Replacement
8. Soft light that fills in the shadows created by the Key Light
Master Shot
Unmotivated Move
Fill Light
Focus Puller
9. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Back Light
Wild Sound (Non-Sync Sound)
Direct Address
Script Breakdown Sheet
10. Controlling the strength of the signal
Setting Levels
1/3 - 2/3 Rule
Circle of Confusion
Shot List
11. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
T-Stops
Sound Recordist
Plot
Assistant Camera
12. List of all the shots that make up the film in the order in which they will be shot
Wild Sound (Non-Sync Sound)
Shot List
Pick-Ups
Green Room
13. The things that our characters actually handle in a scene
Props
Back Light
Narrative Films
Depth of Field
14. Closely scrutinizing the location for its technical and aesthetic capabilities
Cable Wrangler
Location Technical Survey
Zooming In
Back Light
15. Character - Goal - and Conflict or Obstacles
Three Essential Elements of Drama
Call Sheets
Plot
Nondestructive Editing
16. Standard calling card. 8x10 photograph on one side and a resume on the other.
Unmotivated Move
Cutaway Shot
Headroom
Headshot/Bio
17. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Art Direction
1/3 - 2/3 Rule
Elliptical Editing
Location Technical Survey
18. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Wild Sound (Non-Sync Sound)
Rendering
Zooming In
19. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Headshot/Bio
Sound Recordist
Props
Lens Speed
20. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Ambient Sound
Key Light
Assistant Camera
Back Light
21. Simple but comprehensive prose description of a film's plot
Pulling Focus
Rim Light
Rule of Thirds
Treatment
22. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headroom
Reverberation
Key Light
Boom Operator
23. Measures the strength of the incoming signal.
Four Basic Properties of Sound
Green Room
Headroom
Peak Meter
24. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Shooting (Lined) Script
Levels
Nonlinear Editing System
Call Sheets
25. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Back Light
Shot Size
Props
Shooting (Lined) Script
26. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Cover-Set
Sound Recordist
Depth of Field
Assistant Camera
27. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Reverse Shots
Motivated Lighting
Ambient Sound
28. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Four Basic Properties of Sound
Call Sheets
Reverberation
29. Shot - Shot Sequence - Scene - and Dramatic Sequence
1/3 - 2/3 Rule
Four Basic Elements in the Visual Language of Cinema
Location Scouting
Shot List
30. Lighting unit that is 45
Call Sheets
Props
Fine Cut
3/4 Back Light
31. Form used in film production to keep track of all the mise-en-sc
Shot Size
Script Breakdown Sheet
Low-Key Lighting
Zooming Out
32. Executing more than one move at a time
Combination Move
Cover-Set
Zooming Out
Parallel Action
33. Shooting a scene from various angles
Cable Wrangler
Direct Address
Overheads
Coverage
34. Sound that includes both room acoustics and background noise
Automatic Dialogue Replacement
Cold Reading
Zoom Lens (Variable Focal Length Lens)
Ambient Sound
35. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Coverage
Location Scouting
Rim Light
36. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Back Light
Gaffer
Props
37. All camera moves need to be...
Ambient Sound
Blocking
Fine Cut
Motivated Move
38. The person who pulls focus
Focus Puller
Rule of Thirds
Elliptical Editing
Cover-Set
39. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Motivated Move
Coverage
Fine Cut
40. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Ambient Sound
Spike
Pulling Focus
Pick-Ups
41. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Zoom Lens (Variable Focal Length Lens)
Location Technical Survey
Circle of Confusion
42. A shot in which the subject looks directly at the camera
Assistant Camera
Prime Lens
Fine Cut
Direct Address
43. Lighting unit that is position 90
Wild Sound (Non-Sync Sound)
Side Light
Storyboards
Rim Light
44. To alternate between two or more scenes when editing a sequence
Cross Cutting
Script Breakdown Sheet
Direct Address
Cutaway Shot
45. List of all the shots that make up the film in the order in which they will be shot
1/3 - 2/3 Rule
Shot List
Zoom Lens (Variable Focal Length Lens)
Key Light
46. The range of apparent focus along the z-axis
Depth of Field
Motivated Move
1/3 - 2/3 Rule
Headshot/Bio
47. The order of events in your film
High-Key Lighting
Pick-Ups
Shooting (Lined) Script
Plot
48. Lighting unit that is 45
Unmotivated Move
Camera Setup
3/4 Back Light
Director of Photography
49. To alternate between two or more scenes when editing a sequence
Lens Speed
Cross Cutting
Spike
'In the Mud'
50. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Green Room
Boom Operator
Prime Lens