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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Transforming what is vague and internal into a series of viewable and audible actions and events
Shooting (Lined) Script
Treatment
Wild Sound (Non-Sync Sound)
Dramatization
2. This type of move breaks the promise of showing something else to the viewer
Gaffer
Dramatization
Unmotivated Move
Focus Puller
3. Shot - Shot Sequence - Scene - and Dramatic Sequence
Headshot/Bio
Motivated Move
Headroom
Four Basic Elements in the Visual Language of Cinema
4. Shooting Script - Overheads - and Storyboards
Treatment
Ambient Sound
Circle of Confusion
Three Pre-Visualization Tools
5. Shot - Shot Sequence - Scene - and Dramatic Sequence
Three Pre-Visualization Tools
Fine Cut
Four Basic Elements in the Visual Language of Cinema
Master Shot
6. Form used in film production to keep track of all the mise-en-sc
Camera Setup
Parallel Action
High-Key Lighting
Script Breakdown Sheet
7. Finessing all of the edits one-by-one
Protagonist
Fine Cut
Wild Sound (Non-Sync Sound)
Cover-Set
8. Measures the strength of the incoming signal.
Talent Release
Peak Meter
Script Breakdown Sheet
Side Light
9. Loud - sudden sound that exceeds 0dB
Zooming Out
Green Room
Automatic Dialogue Replacement
Spike
10. Shooting a scene from various angles
Rule of Thirds
Cutaway Shot
Coverage
Side Light
11. Shooting Script - Overheads - and Storyboards
Unmotivated Move
Cover-Set
Three Pre-Visualization Tools
Audition
12. The measurement of acceptable diameter which creates the appearance of focus
Fill Light
Back Light
Art Direction
Circle of Confusion
13. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Low-Key Lighting
Fill Light
Cutaway Shot
Gaffer
14. The movement of characters in the space
Wild Sound (Non-Sync Sound)
3/4 Back Light
Levels
Blocking
15. Responsible for the proper use and actual placement of the microphones for optimal quality
3/4 Back Light
Shot Size
Boom Operator
Author's Draft
16. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Circle of Confusion
Automatic Dialogue Replacement
Zoom Lens (Variable Focal Length Lens)
17. All camera moves need to be...
Shooting (Lined) Script
Motivated Move
Cross Cutting
Art Direction
18. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Zooming In
Call Sheets
Back Light
Author's Draft
19. Executing more than one move at a time
Author's Draft
Circle of Confusion
Combination Move
Cold Reading
20. The order of events in your film
Zoom Lens (Variable Focal Length Lens)
Call Sheets
Plot
Automatic Dialogue Replacement
21. The movement of characters in the space
Media File Indicators
Three Essential Elements of Drama
Blocking
1/3 - 2/3 Rule
22. Primary source of illumination in your scene. Usually it is a motivated light source.
Coverage
Fill Light
Key Light
Talent Release
23. The order of events in your film
Peak Meter
Plot
Ambient Sound
Levels
24. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Spike
Coverage
Assistant Camera
Headshot/Bio
25. Simple but comprehensive prose description of a film's plot
Coverage
Treatment
Art Direction
Wild Sound (Non-Sync Sound)
26. Sound that includes both room acoustics and background noise
Assistant Camera
Motivated Move
Ambient Sound
Master Shot
27. Controlling the strength of the signal
Nonlinear Editing System
Peak Meter
Setting Levels
Overheads
28. The recording of sync dialogue in a studio in cases where the production sound is not usable
Side Light
Talent Release
Fill Light
Automatic Dialogue Replacement
29. The person who pulls focus
Protagonist
Overheads
Back Light
Focus Puller
30. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Circle of Confusion
Blocking
Focus Puller
Talent Release
31. Lighting unit that is 45
3/4 Back Light
Plot
Cable Wrangler
Nonlinear Editing System
32. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Pulling Focus
Wild Sound (Non-Sync Sound)
Protagonist
Gaffer
33. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Audition
Camera Setup
Setting Levels
34. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Overheads
Audition
Protagonist
Direct Address
35. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Wild Sound (Non-Sync Sound)
Nondestructive Editing
Motivated Move
36. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Focus Puller
Cable Wrangler
Combination Move
37. Another name for backlight because of the effect it gives the actor
Low-Key Lighting
Rim Light
Nondestructive Editing
Call Sheets
38. Refers to the size of your subject in the frame
Peak Meter
Shot Size
Fine Cut
3/4 Back Light
39. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Blocking
Wild Sound (Non-Sync Sound)
Shot Size
40. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Script Breakdown Sheet
Motivated Lighting
Location Scouting
Protagonist
41. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Camera Setup
Side Light
Art Direction
42. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Protagonist
Reverse Shots
Blocking
Parallel Action
43. Lighting unit that is position 90
Side Light
Cold Reading
Overheads
Levels
44. Lighting unit that is position 90
Coverage
Combination Move
Side Light
Elliptical Editing
45. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Levels
Zooming In
Cover-Set
Overheads
46. The things that our characters actually handle in a scene
T-Stops
Props
Shot Size
Protagonist
47. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Three Essential Elements of Drama
Cable Wrangler
Low-Key Lighting
Shooting (Lined) Script
48. First complete version of the narrative in proper screenplay format
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49. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Direct Address
Reverberation
Script Breakdown Sheet
Circle of Confusion
50. The strategy of using movie lights to duplicate where light would logically be emanating from
Rim Light
Script Breakdown Sheet
Nondestructive Editing
Motivated Lighting