SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Five Ways to Create a Parallel Action Sequence
Pulling Focus
Sound Recordist
Pulling Focus
2. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Cold Reading
Parallel Action
Three Pre-Visualization Tools
Shooting (Lined) Script
3. Soft light that fills in the shadows created by the Key Light
Spike
Fill Light
Three Essential Elements of Drama
Key Light
4. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Camera Setup
Boom Operator
Cover-Set
5. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Blocking
1/3 - 2/3 Rule
T-Stops
Levels
6. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Back Light
Reverberation
Cover-Set
Motivated Lighting
7. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Zooming In
Green Room
Pulling Focus
Cross Cutting
8. The range of apparent focus along the z-axis
Depth of Field
Coverage
Blocking
Green Room
9. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Nondestructive Editing
Talent Release
Five Ways to Create a Parallel Action Sequence
Treatment
10. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
3/4 Back Light
Motivated Lighting
Blocking
Assistant Camera
11. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Automatic Dialogue Replacement
Low-Key Lighting
Location Scouting
Audition
12. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Four Basic Elements in the Visual Language of Cinema
Reverse Shots
Zooming In
13. Shooting a scene from various angles
1/3 - 2/3 Rule
Wild Sound (Non-Sync Sound)
Rim Light
Coverage
14. The recording of sync dialogue in a studio in cases where the production sound is not usable
Zooming In
Automatic Dialogue Replacement
Cutaway Shot
Ambient Sound
15. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Combination Move
Headroom
Nondestructive Editing
16. The recording of sync dialogue in a studio in cases where the production sound is not usable
Green Room
Automatic Dialogue Replacement
Direct Address
Treatment
17. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Reverse Shots
Props
Motivated Move
18. This type of move breaks the promise of showing something else to the viewer
Headshot/Bio
Unmotivated Move
Five Ways to Create a Parallel Action Sequence
Art Direction
19. A shot of a detail within your scene other than the characters' faces
Cutaway Shot
Focus Puller
Master Shot
Treatment
20. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Boom Operator
Back Light
Three Pre-Visualization Tools
21. Transforming what is vague and internal into a series of viewable and audible actions and events
Plot
Dramatization
Location Technical Survey
Three Essential Elements of Drama
22. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Parallel Action
Nondestructive Editing
Art Direction
Reverberation
23. Sound that includes both room acoustics and background noise
Protagonist
Ambient Sound
Three Essential Elements of Drama
Motivated Lighting
24. First complete version of the narrative in proper screenplay format
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
25. Character - Goal - and Conflict or Obstacles
Reverberation
Peak Meter
Three Essential Elements of Drama
Nondestructive Editing
26. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Four Basic Elements in the Visual Language of Cinema
Headroom
1/3 - 2/3 Rule
Peak Meter
27. Lighting unit that is position 90
Side Light
Location Technical Survey
Props
Prime Lens
28. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Side Light
Zoom Lens (Variable Focal Length Lens)
Parallel Action
29. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Rendering
Cross Cutting
1/3 - 2/3 Rule
Rim Light
30. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Ambient Sound
Talent Release
Location Scouting
Unmotivated Move
31. Responsible for the proper use and actual placement of the microphones for optimal quality
Headshot/Bio
Low-Key Lighting
Boom Operator
Elliptical Editing
32. Controlling the strength of the signal
Lens Speed
Setting Levels
Storyboards
Side Light
33. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Nondestructive Editing
Elliptical Editing
Low-Key Lighting
34. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Location Technical Survey
Camera Setup
Art Direction
Motivated Move
35. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
1/3 - 2/3 Rule
Master Shot
High-Key Lighting
Three Essential Elements of Drama
36. Changing the plane of critical focus during a take while the camera is running
Zooming In
Master Shot
Pulling Focus
Protagonist
37. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Low-Key Lighting
1/3 - 2/3 Rule
Assistant Camera
Parallel Action
38. Shot - Shot Sequence - Scene - and Dramatic Sequence
Storyboards
Four Basic Elements in the Visual Language of Cinema
Author's Draft
Three Essential Elements of Drama
39. First complete version of the narrative in proper screenplay format
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
40. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Four Basic Properties of Sound
Motivated Move
Reverse Shots
41. Recording is too low
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
42. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Automatic Dialogue Replacement
Storyboards
Rule of Thirds
1/3 - 2/3 Rule
43. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Focus Puller
Reverberation
Director of Photography
Audition
44. Measures the strength of the incoming signal.
Side Light
Peak Meter
1/3 - 2/3 Rule
Zooming Out
45. Refers to the size of your subject in the frame
Shot Size
Camera Setup
Parallel Action
Spike
46. Point to the original data without altering the media file
Protagonist
Treatment
Media File Indicators
Fine Cut
47. Loud - sudden sound that exceeds 0dB
3/4 Back Light
Spike
Headshot/Bio
Rendering
48. A shot of a detail within your scene other than the characters' faces
Nondestructive Editing
Motivated Lighting
Cutaway Shot
Nondestructive Editing
49. Removing extraneous time and territory
Rule of Thirds
Elliptical Editing
Levels
Zooming Out
50. The strategy of using movie lights to duplicate where light would logically be emanating from
Protagonist
Back Light
Motivated Lighting
Overheads