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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Parallel Action
Reverberation
Fine Cut
Cover-Set
2. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Rim Light
Focus Puller
Four Basic Properties of Sound
Nonlinear Editing System
3. Loud - sudden sound that exceeds 0dB
Direct Address
Spike
Plot
Author's Draft
4. Character - Goal - and Conflict or Obstacles
Three Essential Elements of Drama
Camera Setup
Assistant Camera
Four Basic Elements in the Visual Language of Cinema
5. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Rendering
Overheads
Green Room
Three Essential Elements of Drama
6. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Headshot/Bio
Wild Sound (Non-Sync Sound)
Props
Fine Cut
7. Simple but comprehensive prose description of a film's plot
Shooting (Lined) Script
Treatment
Dramatization
Camera Setup
8. Executing more than one move at a time
Combination Move
Four Basic Properties of Sound
Overheads
Cutaway Shot
9. Reading from the script pages that actors are given minutes before the audition
Headshot/Bio
Cold Reading
Motivated Move
Reverberation
10. A shot in which the subject looks directly at the camera
Direct Address
Reverberation
Director of Photography
Four Basic Elements in the Visual Language of Cinema
11. Shot - Shot Sequence - Scene - and Dramatic Sequence
Rim Light
Four Basic Properties of Sound
Four Basic Elements in the Visual Language of Cinema
Five Ways to Create a Parallel Action Sequence
12. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Green Room
Location Scouting
High-Key Lighting
13. A shot of a detail within your scene other than the characters' faces
'In the Mud'
Cold Reading
Side Light
Cutaway Shot
14. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Assistant Camera
Fine Cut
Direct Address
15. A shot in which the subject looks directly at the camera
Direct Address
Headshot/Bio
Props
Script Breakdown Sheet
16. Closely scrutinizing the location for its technical and aesthetic capabilities
Four Basic Properties of Sound
Location Technical Survey
Motivated Move
Lens Speed
17. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Green Room
Circle of Confusion
Location Scouting
18. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Master Shot
Nonlinear Editing System
Props
Rendering
19. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
'In the Mud'
Blocking
High-Key Lighting
20. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Master Shot
Circle of Confusion
Assistant Camera
21. Shooting Script - Overheads - and Storyboards
Unmotivated Move
Three Pre-Visualization Tools
Combination Move
Five Ways to Create a Parallel Action Sequence
22. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Cutaway Shot
Reverse Shots
Five Ways to Create a Parallel Action Sequence
Call Sheets
23. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Media File Indicators
Parallel Action
Green Room
24. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
Fill Light
Unmotivated Move
Green Room
25. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Coverage
Back Light
Parallel Action
26. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Director of Photography
Ambient Sound
Side Light
27. Finessing all of the edits one-by-one
Cold Reading
Five Ways to Create a Parallel Action Sequence
T-Stops
Fine Cut
28. Process of combining the video and audio with the applied effect to create a new media file
Peak Meter
Rendering
Pick-Ups
Cover-Set
29. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Key Light
Sound Recordist
1/3 - 2/3 Rule
Cutaway Shot
30. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
3/4 Back Light
Director of Photography
Parallel Action
Zooming In
31. Another name for backlight because of the effect it gives the actor
Spike
Zooming Out
Pick-Ups
Rim Light
32. Simple but comprehensive prose description of a film's plot
Treatment
Setting Levels
Author's Draft
Narrative Films
33. Lens that offers a continuous range of focal lengths in one lens housing
Zoom Lens (Variable Focal Length Lens)
Protagonist
Cross Cutting
Location Technical Survey
34. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Props
Fill Light
Reverse Shots
35. Refers to the size of your subject in the frame
Author's Draft
Automatic Dialogue Replacement
Rim Light
Shot Size
36. Shot - Shot Sequence - Scene - and Dramatic Sequence
Sound Recordist
Cross Cutting
Four Basic Elements in the Visual Language of Cinema
Rendering
37. Shooting Script - Overheads - and Storyboards
'In the Mud'
Fill Light
Direct Address
Three Pre-Visualization Tools
38. Another name for backlight because of the effect it gives the actor
Rim Light
Elliptical Editing
Art Direction
1/3 - 2/3 Rule
39. Loud - sudden sound that exceeds 0dB
'In the Mud'
Reverse Shots
Spike
Cold Reading
40. The things that our characters actually handle in a scene
Spike
Props
Shot Size
Rule of Thirds
41. List of all the shots that make up the film in the order in which they will be shot
Key Light
Shot List
Rim Light
Gaffer
42. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Dramatization
Zooming In
Assistant Camera
43. Removing extraneous time and territory
Elliptical Editing
3/4 Back Light
'In the Mud'
Rendering
44. Sound that includes both room acoustics and background noise
Overheads
Ambient Sound
Unmotivated Move
Cold Reading
45. Frequency - Amplitude - Timbre - and Velocity
Coverage
Dramatization
Blocking
Four Basic Properties of Sound
46. Recording is too low
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47. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Four Basic Properties of Sound
Elliptical Editing
1/3 - 2/3 Rule
Overheads
48. Measures the strength of the incoming signal.
High-Key Lighting
Lens Speed
Peak Meter
Setting Levels
49. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Blocking
Three Essential Elements of Drama
Overheads
50. The physical placement of the camera on the set necessary to get each shot in your shooting script
Shooting (Lined) Script
Parallel Action
Camera Setup
Script Breakdown Sheet