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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Executing more than one move at a time
Combination Move
Motivated Lighting
Sound Recordist
Elliptical Editing
2. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Boom Operator
Art Direction
T-Stops
1/3 - 2/3 Rule
3. The physical placement of the camera on the set necessary to get each shot in your shooting script
Reverse Shots
Camera Setup
Assistant Camera
Low-Key Lighting
4. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
3/4 Back Light
Art Direction
Four Basic Elements in the Visual Language of Cinema
Overheads
5. The movement of characters in the space
Blocking
Zooming In
Cold Reading
Ambient Sound
6. Shooting a scene from various angles
Ambient Sound
Coverage
Focus Puller
Direct Address
7. Drawings of shots - arranged on paper in the order they appear in a sequence
Rim Light
Blocking
Storyboards
Automatic Dialogue Replacement
8. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Blocking
T-Stops
High-Key Lighting
Five Ways to Create a Parallel Action Sequence
9. Lighting unit that is 45
T-Stops
3/4 Back Light
Dramatization
Media File Indicators
10. Point to the original data without altering the media file
Headshot/Bio
Green Room
Media File Indicators
Cross Cutting
11. Shooting a scene from various angles
Coverage
Pulling Focus
Cover-Set
Wild Sound (Non-Sync Sound)
12. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Five Ways to Create a Parallel Action Sequence
Shooting (Lined) Script
Narrative Films
Nonlinear Editing System
13. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Storyboards
Rule of Thirds
Cover-Set
Treatment
14. Removing extraneous time and territory
Fill Light
Shot List
Elliptical Editing
Rendering
15. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Cable Wrangler
Zooming Out
Five Ways to Create a Parallel Action Sequence
Zooming In
16. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Zoom Lens (Variable Focal Length Lens)
High-Key Lighting
Location Scouting
Direct Address
17. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
'In the Mud'
Pulling Focus
Storyboards
Low-Key Lighting
18. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Coverage
Storyboards
Peak Meter
19. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Camera Setup
Levels
Overheads
Nondestructive Editing
20. List of all the shots that make up the film in the order in which they will be shot
Narrative Films
Shot List
Director of Photography
Talent Release
21. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
T-Stops
Director of Photography
Rendering
22. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Four Basic Elements in the Visual Language of Cinema
Cable Wrangler
Wild Sound (Non-Sync Sound)
23. Shot - Shot Sequence - Scene - and Dramatic Sequence
Assistant Camera
3/4 Back Light
Focus Puller
Four Basic Elements in the Visual Language of Cinema
24. Controlling the strength of the signal
Setting Levels
Treatment
Master Shot
Director of Photography
25. Measures the strength of the incoming signal.
Peak Meter
Three Pre-Visualization Tools
Storyboards
Depth of Field
26. Recording is too low
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27. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Pulling Focus
Reverberation
Pick-Ups
High-Key Lighting
28. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Audition
Sound Recordist
Storyboards
Focus Puller
29. Lighting unit that is 45
Four Basic Properties of Sound
Peak Meter
Master Shot
3/4 Back Light
30. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Treatment
Ambient Sound
Sound Recordist
31. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Treatment
Peak Meter
Four Basic Properties of Sound
32. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Location Technical Survey
Five Ways to Create a Parallel Action Sequence
Rendering
'In the Mud'
33. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Three Essential Elements of Drama
Sound Recordist
Master Shot
Reverberation
34. List of all the shots that make up the film in the order in which they will be shot
Rim Light
Key Light
Shot List
Headroom
35. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Sound Recordist
T-Stops
Setting Levels
Talent Release
36. Shooting Script - Overheads - and Storyboards
Shot Size
Levels
Three Pre-Visualization Tools
Overheads
37. The person who pulls focus
Focus Puller
Peak Meter
Storyboards
Setting Levels
38. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Script Breakdown Sheet
Rendering
Motivated Move
Sound Recordist
39. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Overheads
Motivated Lighting
Circle of Confusion
40. Lens that offers a continuous range of focal lengths in one lens housing
Back Light
Zoom Lens (Variable Focal Length Lens)
Cold Reading
Director of Photography
41. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Pick-Ups
Fine Cut
Motivated Move
42. Primary source of illumination in your scene. Usually it is a motivated light source.
Author's Draft
Key Light
Storyboards
Assistant Camera
43. The order of events in your film
Plot
Three Pre-Visualization Tools
Assistant Camera
Four Basic Properties of Sound
44. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Wild Sound (Non-Sync Sound)
Unmotivated Move
Location Technical Survey
Media File Indicators
45. Finessing all of the edits one-by-one
Fine Cut
Author's Draft
Shot Size
Master Shot
46. Loud - sudden sound that exceeds 0dB
Rendering
Reverberation
Cutaway Shot
Spike
47. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Camera Setup
Call Sheets
Three Essential Elements of Drama
Three Pre-Visualization Tools
48. Simple but comprehensive prose description of a film's plot
Rule of Thirds
Art Direction
Treatment
Headshot/Bio
49. First complete version of the narrative in proper screenplay format
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50. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Headshot/Bio
Cover-Set
Overheads
Talent Release