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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Ambient Sound
1/3 - 2/3 Rule
Assistant Camera
Wild Sound (Non-Sync Sound)
2. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Master Shot
Rim Light
Sound Recordist
Four Basic Elements in the Visual Language of Cinema
3. The order of events in your film
Headshot/Bio
Pulling Focus
Plot
Overheads
4. Shooting Script - Overheads - and Storyboards
Cutaway Shot
Five Ways to Create a Parallel Action Sequence
Script Breakdown Sheet
Three Pre-Visualization Tools
5. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Coverage
Script Breakdown Sheet
Narrative Films
Cold Reading
6. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Assistant Camera
Levels
Overheads
7. Lens that has one fixed focal length for more precise manipulation of image quality
Overheads
Shot Size
Prime Lens
Nondestructive Editing
8. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Storyboards
Cable Wrangler
Wild Sound (Non-Sync Sound)
Location Scouting
9. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Elliptical Editing
Location Scouting
Cross Cutting
10. The range of apparent focus along the z-axis
Cable Wrangler
Protagonist
Four Basic Properties of Sound
Depth of Field
11. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Protagonist
Circle of Confusion
Four Basic Properties of Sound
Nonlinear Editing System
12. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Shot List
Low-Key Lighting
Zooming In
Direct Address
13. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Cross Cutting
Location Scouting
Five Ways to Create a Parallel Action Sequence
Rim Light
14. Finessing all of the edits one-by-one
Boom Operator
Treatment
Fine Cut
Camera Setup
15. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Reverse Shots
Treatment
Zooming In
Shot Size
16. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
Narrative Films
Script Breakdown Sheet
Combination Move
17. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Narrative Films
Zoom Lens (Variable Focal Length Lens)
Automatic Dialogue Replacement
High-Key Lighting
18. The strategy of using movie lights to duplicate where light would logically be emanating from
Rule of Thirds
Cable Wrangler
Motivated Lighting
High-Key Lighting
19. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Motivated Move
Cable Wrangler
Narrative Films
Reverse Shots
20. Sound that includes both room acoustics and background noise
Cable Wrangler
Unmotivated Move
Ambient Sound
Fine Cut
21. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Spike
T-Stops
Cable Wrangler
Back Light
22. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Elliptical Editing
Blocking
Levels
Three Pre-Visualization Tools
23. Recording is too low
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24. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Reverse Shots
Treatment
Cable Wrangler
25. Responsible for the proper use and actual placement of the microphones for optimal quality
Cable Wrangler
Boom Operator
Side Light
Rim Light
26. Character - Goal - and Conflict or Obstacles
Three Essential Elements of Drama
Boom Operator
Nondestructive Editing
Cross Cutting
27. Lens that has one fixed focal length for more precise manipulation of image quality
Reverberation
Nonlinear Editing System
Protagonist
Prime Lens
28. Executing more than one move at a time
Cold Reading
Dramatization
1/3 - 2/3 Rule
Combination Move
29. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Shot List
Director of Photography
Location Scouting
Audition
30. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Key Light
Zooming Out
Low-Key Lighting
Overheads
31. This type of move breaks the promise of showing something else to the viewer
Side Light
Talent Release
Unmotivated Move
Spike
32. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Back Light
Call Sheets
Automatic Dialogue Replacement
Zooming Out
33. The recording of sync dialogue in a studio in cases where the production sound is not usable
Circle of Confusion
Headshot/Bio
Spike
Automatic Dialogue Replacement
34. Frequency - Amplitude - Timbre - and Velocity
Wild Sound (Non-Sync Sound)
Four Basic Properties of Sound
Sound Recordist
Reverberation
35. Point to the original data without altering the media file
Talent Release
Audition
Media File Indicators
Shooting (Lined) Script
36. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Cold Reading
Shot List
Script Breakdown Sheet
37. The movement of characters in the space
Back Light
1/3 - 2/3 Rule
'In the Mud'
Blocking
38. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Four Basic Properties of Sound
Green Room
Nonlinear Editing System
Reverberation
39. Refers to the size of your subject in the frame
Direct Address
Motivated Lighting
Shot Size
Zooming In
40. Simple but comprehensive prose description of a film's plot
Reverberation
Treatment
Shooting (Lined) Script
Combination Move
41. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Cross Cutting
Five Ways to Create a Parallel Action Sequence
Automatic Dialogue Replacement
Props
42. Primary source of illumination in your scene. Usually it is a motivated light source.
Nonlinear Editing System
Key Light
Script Breakdown Sheet
Narrative Films
43. List of all the shots that make up the film in the order in which they will be shot
Shot List
Call Sheets
Media File Indicators
1/3 - 2/3 Rule
44. Form used in film production to keep track of all the mise-en-sc
Cable Wrangler
Art Direction
Script Breakdown Sheet
Location Scouting
45. Lighting unit that is position 90
Side Light
Zooming Out
Headroom
Storyboards
46. Lens that offers a continuous range of focal lengths in one lens housing
Zoom Lens (Variable Focal Length Lens)
Key Light
Parallel Action
Camera Setup
47. Transforming what is vague and internal into a series of viewable and audible actions and events
Shot Size
Assistant Camera
Plot
Dramatization
48. Character - Goal - and Conflict or Obstacles
Green Room
Three Essential Elements of Drama
Low-Key Lighting
Cutaway Shot
49. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Wild Sound (Non-Sync Sound)
Five Ways to Create a Parallel Action Sequence
Reverse Shots
Headroom
50. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Zooming Out
Storyboards
Overheads
Sound Recordist