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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
T-Stops
Reverberation
Headroom
Nondestructive Editing
2. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Four Basic Elements in the Visual Language of Cinema
Peak Meter
Master Shot
Call Sheets
3. Reading from the script pages that actors are given minutes before the audition
Talent Release
Rule of Thirds
Rim Light
Cold Reading
4. Soft light that fills in the shadows created by the Key Light
Rendering
Fill Light
Automatic Dialogue Replacement
Nonlinear Editing System
5. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
Pulling Focus
Location Technical Survey
Combination Move
6. Point to the original data without altering the media file
Media File Indicators
Location Scouting
Ambient Sound
Shooting (Lined) Script
7. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Sound Recordist
Props
Spike
8. Changing the plane of critical focus during a take while the camera is running
Lens Speed
Fill Light
Pulling Focus
Levels
9. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Rendering
Spike
Assistant Camera
Shot List
10. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Reverberation
Rule of Thirds
Rendering
T-Stops
11. Removing extraneous time and territory
'In the Mud'
Elliptical Editing
Dramatization
Depth of Field
12. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
3/4 Back Light
Direct Address
Levels
Dramatization
13. The strategy of using movie lights to duplicate where light would logically be emanating from
Parallel Action
3/4 Back Light
Blocking
Motivated Lighting
14. The order of events in your film
Plot
Nonlinear Editing System
Cutaway Shot
Protagonist
15. Lighting unit that is position 90
Blocking
Side Light
Sound Recordist
Green Room
16. Executing more than one move at a time
Combination Move
Headshot/Bio
Ambient Sound
Author's Draft
17. Form used in film production to keep track of all the mise-en-sc
Rendering
Zooming Out
Script Breakdown Sheet
Reverberation
18. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Peak Meter
Gaffer
Director of Photography
Three Essential Elements of Drama
19. Lighting unit that is 45
Master Shot
Assistant Camera
Cross Cutting
3/4 Back Light
20. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Pulling Focus
Rule of Thirds
Low-Key Lighting
Setting Levels
21. Another name for backlight because of the effect it gives the actor
Setting Levels
Rim Light
Audition
Zoom Lens (Variable Focal Length Lens)
22. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Reverberation
Setting Levels
Assistant Camera
23. Point to the original data without altering the media file
1/3 - 2/3 Rule
Media File Indicators
Low-Key Lighting
Assistant Camera
24. The movement of characters in the space
Script Breakdown Sheet
Camera Setup
Blocking
Plot
25. Recording is too low
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26. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Unmotivated Move
High-Key Lighting
Rim Light
27. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Headroom
Nondestructive Editing
Overheads
Camera Setup
28. Refers to the size of your subject in the frame
Shot Size
'In the Mud'
Shooting (Lined) Script
Assistant Camera
29. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Talent Release
Zooming In
Back Light
Art Direction
30. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Green Room
Pulling Focus
Direct Address
31. Loud - sudden sound that exceeds 0dB
Spike
Props
Blocking
Headshot/Bio
32. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Boom Operator
Call Sheets
Props
Headroom
33. Closely scrutinizing the location for its technical and aesthetic capabilities
Motivated Lighting
Location Technical Survey
Three Pre-Visualization Tools
Levels
34. Form used in film production to keep track of all the mise-en-sc
Director of Photography
Unmotivated Move
Headroom
Script Breakdown Sheet
35. Removing extraneous time and territory
Plot
Storyboards
Elliptical Editing
Cold Reading
36. Simple but comprehensive prose description of a film's plot
Boom Operator
Sound Recordist
Treatment
Lens Speed
37. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Unmotivated Move
Parallel Action
Sound Recordist
Storyboards
38. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Audition
Automatic Dialogue Replacement
Sound Recordist
'In the Mud'
39. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Three Essential Elements of Drama
Back Light
Spike
Wild Sound (Non-Sync Sound)
40. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Spike
Overheads
Nonlinear Editing System
41. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Five Ways to Create a Parallel Action Sequence
Author's Draft
Depth of Field
42. Measures the strength of the incoming signal.
Peak Meter
Motivated Lighting
Call Sheets
Talent Release
43. Refers to the size of your subject in the frame
Shot Size
Back Light
Levels
Lens Speed
44. The order of events in your film
Three Pre-Visualization Tools
Headshot/Bio
Plot
Narrative Films
45. A shot of a detail within your scene other than the characters' faces
'In the Mud'
Side Light
Script Breakdown Sheet
Cutaway Shot
46. The range of apparent focus along the z-axis
3/4 Back Light
Direct Address
Key Light
Depth of Field
47. Lens that offers a continuous range of focal lengths in one lens housing
Spike
Zoom Lens (Variable Focal Length Lens)
'In the Mud'
Boom Operator
48. Transforming what is vague and internal into a series of viewable and audible actions and events
Shot Size
Pulling Focus
Master Shot
Dramatization
49. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Storyboards
Overheads
Side Light
50. All camera moves need to be...
Call Sheets
Rule of Thirds
Cover-Set
Motivated Move