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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Automatic Dialogue Replacement
Wild Sound (Non-Sync Sound)
Reverse Shots
Nonlinear Editing System
2. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Master Shot
Ambient Sound
Call Sheets
3. A shot of a detail within your scene other than the characters' faces
Cutaway Shot
Rendering
Sound Recordist
Three Essential Elements of Drama
4. Lens that has one fixed focal length for more precise manipulation of image quality
Lens Speed
Automatic Dialogue Replacement
Prime Lens
Shooting (Lined) Script
5. Point to the original data without altering the media file
Nondestructive Editing
Storyboards
Rule of Thirds
Media File Indicators
6. Standard calling card. 8x10 photograph on one side and a resume on the other.
Parallel Action
Cover-Set
Motivated Move
Headshot/Bio
7. All camera moves need to be...
Reverberation
Motivated Move
Zoom Lens (Variable Focal Length Lens)
Fill Light
8. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Lens Speed
Author's Draft
Nondestructive Editing
9. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Script Breakdown Sheet
Prime Lens
Sound Recordist
Author's Draft
10. The range of apparent focus along the z-axis
Sound Recordist
Depth of Field
Three Essential Elements of Drama
Four Basic Elements in the Visual Language of Cinema
11. Another name for backlight because of the effect it gives the actor
Reverberation
Script Breakdown Sheet
Spike
Rim Light
12. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Green Room
Storyboards
Three Pre-Visualization Tools
13. Responsible for the proper use and actual placement of the microphones for optimal quality
Plot
Location Technical Survey
Boom Operator
Rule of Thirds
14. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
1/3 - 2/3 Rule
Overheads
Boom Operator
Pulling Focus
15. Refers to the size of your subject in the frame
Shot Size
Fine Cut
Assistant Camera
3/4 Back Light
16. A shot in which the subject looks directly at the camera
Protagonist
Zoom Lens (Variable Focal Length Lens)
Key Light
Direct Address
17. The range of apparent focus along the z-axis
Cover-Set
Shot List
Art Direction
Depth of Field
18. Loud - sudden sound that exceeds 0dB
Spike
Four Basic Properties of Sound
Cross Cutting
Coverage
19. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Cross Cutting
Audition
Rim Light
Peak Meter
20. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Blocking
Shooting (Lined) Script
Reverberation
21. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Low-Key Lighting
Key Light
Lens Speed
Rule of Thirds
22. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Elliptical Editing
Call Sheets
Cable Wrangler
Script Breakdown Sheet
23. List of all the shots that make up the film in the order in which they will be shot
Location Scouting
Shot List
Call Sheets
Protagonist
24. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Shot List
Zooming Out
Call Sheets
25. Frequency - Amplitude - Timbre - and Velocity
Elliptical Editing
Four Basic Properties of Sound
Cutaway Shot
Spike
26. To alternate between two or more scenes when editing a sequence
Low-Key Lighting
Camera Setup
Setting Levels
Cross Cutting
27. Lens that offers a continuous range of focal lengths in one lens housing
Camera Setup
Talent Release
Zoom Lens (Variable Focal Length Lens)
Prime Lens
28. List of all the shots that make up the film in the order in which they will be shot
Zoom Lens (Variable Focal Length Lens)
Shot List
Master Shot
Master Shot
29. Reading from the script pages that actors are given minutes before the audition
Call Sheets
1/3 - 2/3 Rule
Cold Reading
Headroom
30. The physical placement of the camera on the set necessary to get each shot in your shooting script
Unmotivated Move
Key Light
Camera Setup
Five Ways to Create a Parallel Action Sequence
31. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Blocking
Sound Recordist
Unmotivated Move
Nondestructive Editing
32. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Rule of Thirds
Plot
Shooting (Lined) Script
Headroom
33. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Location Technical Survey
Ambient Sound
Green Room
34. Soft light that fills in the shadows created by the Key Light
Levels
Fill Light
Director of Photography
Five Ways to Create a Parallel Action Sequence
35. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
Master Shot
Author's Draft
Cable Wrangler
36. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Pulling Focus
Art Direction
Pick-Ups
Talent Release
37. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Low-Key Lighting
Wild Sound (Non-Sync Sound)
Rendering
Elliptical Editing
38. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Rendering
Location Technical Survey
Narrative Films
39. Character - Goal - and Conflict or Obstacles
Peak Meter
Sound Recordist
Combination Move
Three Essential Elements of Drama
40. The measurement of acceptable diameter which creates the appearance of focus
Gaffer
Circle of Confusion
Zooming In
Automatic Dialogue Replacement
41. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Audition
Parallel Action
Shooting (Lined) Script
T-Stops
42. Lighting unit that is position 90
Storyboards
Call Sheets
Side Light
Five Ways to Create a Parallel Action Sequence
43. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Nondestructive Editing
Four Basic Properties of Sound
Three Pre-Visualization Tools
Zooming In
44. Simple but comprehensive prose description of a film's plot
Reverse Shots
Treatment
Zoom Lens (Variable Focal Length Lens)
Pick-Ups
45. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cross Cutting
Four Basic Elements in the Visual Language of Cinema
Cover-Set
Green Room
46. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Rim Light
Nondestructive Editing
Assistant Camera
47. Removing extraneous time and territory
Circle of Confusion
Storyboards
Elliptical Editing
T-Stops
48. Point to the original data without altering the media file
Call Sheets
Media File Indicators
Direct Address
Elliptical Editing
49. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Setting Levels
Cross Cutting
Storyboards
50. The order of events in your film
Side Light
Unmotivated Move
Back Light
Plot