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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. All camera moves need to be...
Motivated Move
Shooting (Lined) Script
Master Shot
Shooting (Lined) Script
2. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Reverse Shots
Zooming In
Shot Size
3. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Depth of Field
Call Sheets
Prime Lens
4. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Back Light
Overheads
Reverse Shots
Shot List
5. Frequency - Amplitude - Timbre - and Velocity
Sound Recordist
Audition
Four Basic Properties of Sound
Director of Photography
6. Lighting unit that is position 90
Side Light
Fill Light
Automatic Dialogue Replacement
Location Technical Survey
7. Lens that offers a continuous range of focal lengths in one lens housing
Key Light
Cable Wrangler
Zoom Lens (Variable Focal Length Lens)
Cold Reading
8. Measures the strength of the incoming signal.
Peak Meter
Key Light
Shot Size
Author's Draft
9. Lighting unit that is 45
Key Light
3/4 Back Light
Rim Light
Fill Light
10. Point to the original data without altering the media file
Depth of Field
Media File Indicators
Motivated Lighting
Focus Puller
11. Reading from the script pages that actors are given minutes before the audition
Overheads
Gaffer
Cross Cutting
Cold Reading
12. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Setting Levels
Levels
3/4 Back Light
Cover-Set
13. This type of move breaks the promise of showing something else to the viewer
Unmotivated Move
Treatment
Rendering
Cutaway Shot
14. Another name for backlight because of the effect it gives the actor
Unmotivated Move
Five Ways to Create a Parallel Action Sequence
Rim Light
Fine Cut
15. Soft light that fills in the shadows created by the Key Light
Director of Photography
Plot
Side Light
Fill Light
16. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Prime Lens
Zooming In
Cross Cutting
Four Basic Properties of Sound
17. Shooting a scene from various angles
Reverse Shots
Setting Levels
'In the Mud'
Coverage
18. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Location Technical Survey
Camera Setup
Zooming Out
Parallel Action
19. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Boom Operator
Media File Indicators
Overheads
Cable Wrangler
20. The physical placement of the camera on the set necessary to get each shot in your shooting script
Director of Photography
Key Light
Camera Setup
Motivated Move
21. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Headshot/Bio
Media File Indicators
Peak Meter
Gaffer
22. Shooting a scene from various angles
Coverage
Pulling Focus
Zooming Out
Zoom Lens (Variable Focal Length Lens)
23. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Side Light
Storyboards
Nondestructive Editing
Location Technical Survey
24. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Location Technical Survey
Three Pre-Visualization Tools
Three Pre-Visualization Tools
Lens Speed
25. Lens that offers a continuous range of focal lengths in one lens housing
Narrative Films
Zoom Lens (Variable Focal Length Lens)
Talent Release
Camera Setup
26. Shooting Script - Overheads - and Storyboards
Setting Levels
Rendering
Shooting (Lined) Script
Three Pre-Visualization Tools
27. Process of combining the video and audio with the applied effect to create a new media file
Nondestructive Editing
Rendering
Cable Wrangler
Cutaway Shot
28. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Automatic Dialogue Replacement
Call Sheets
Low-Key Lighting
Spike
29. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Rendering
Overheads
Shooting (Lined) Script
Fill Light
30. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Director of Photography
Focus Puller
Setting Levels
31. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Ambient Sound
Boom Operator
Spike
32. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Zooming In
Media File Indicators
Headshot/Bio
33. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Shot List
Rule of Thirds
Cable Wrangler
Cover-Set
34. The order of events in your film
Gaffer
1/3 - 2/3 Rule
Cross Cutting
Plot
35. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Sound Recordist
Reverse Shots
Green Room
Location Scouting
36. Soft light that fills in the shadows created by the Key Light
Back Light
Shot List
Automatic Dialogue Replacement
Fill Light
37. Sound that includes both room acoustics and background noise
Audition
Ambient Sound
Circle of Confusion
Fine Cut
38. The measurement of acceptable diameter which creates the appearance of focus
Five Ways to Create a Parallel Action Sequence
Cutaway Shot
Circle of Confusion
Treatment
39. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Treatment
Camera Setup
Nonlinear Editing System
Art Direction
40. First complete version of the narrative in proper screenplay format
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41. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
'In the Mud'
Pick-Ups
1/3 - 2/3 Rule
Parallel Action
42. The strategy of using movie lights to duplicate where light would logically be emanating from
Protagonist
Motivated Lighting
Zooming Out
Unmotivated Move
43. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
1/3 - 2/3 Rule
Peak Meter
Prime Lens
44. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Rendering
Headroom
Sound Recordist
Cold Reading
45. Responsible for the proper use and actual placement of the microphones for optimal quality
Director of Photography
Green Room
Boom Operator
Pick-Ups
46. The range of apparent focus along the z-axis
Ambient Sound
Depth of Field
Cold Reading
Side Light
47. First complete version of the narrative in proper screenplay format
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48. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Sound Recordist
Headroom
Director of Photography
Direct Address
49. Changing the plane of critical focus during a take while the camera is running
Shot List
Pulling Focus
Green Room
Five Ways to Create a Parallel Action Sequence
50. Recording is too low
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