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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Zooming In
Ambient Sound
Boom Operator
2. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Location Scouting
Motivated Lighting
Key Light
3. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Five Ways to Create a Parallel Action Sequence
Fill Light
Talent Release
4. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Zooming Out
Rendering
Pulling Focus
5. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Cutaway Shot
Nonlinear Editing System
Headroom
Pulling Focus
6. Responsible for the proper use and actual placement of the microphones for optimal quality
Prime Lens
Gaffer
Boom Operator
Headshot/Bio
7. Transforming what is vague and internal into a series of viewable and audible actions and events
Cover-Set
Pulling Focus
Headshot/Bio
Dramatization
8. Sound that includes both room acoustics and background noise
Ambient Sound
Three Pre-Visualization Tools
Reverse Shots
Blocking
9. Finessing all of the edits one-by-one
Fine Cut
T-Stops
Audition
Four Basic Elements in the Visual Language of Cinema
10. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Zoom Lens (Variable Focal Length Lens)
Cross Cutting
Assistant Camera
11. The range of apparent focus along the z-axis
Overheads
Depth of Field
Master Shot
Zoom Lens (Variable Focal Length Lens)
12. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Sound Recordist
Levels
Elliptical Editing
Cable Wrangler
13. First complete version of the narrative in proper screenplay format
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14. Process of combining the video and audio with the applied effect to create a new media file
Ambient Sound
Reverberation
Rendering
Cutaway Shot
15. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Rim Light
Reverse Shots
Key Light
Motivated Move
16. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Automatic Dialogue Replacement
Levels
Shooting (Lined) Script
Gaffer
17. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Lens Speed
Key Light
Narrative Films
18. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Combination Move
Camera Setup
Key Light
19. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Cable Wrangler
Levels
Three Essential Elements of Drama
Talent Release
20. Soft light that fills in the shadows created by the Key Light
Fill Light
Director of Photography
Reverse Shots
Media File Indicators
21. Character - Goal - and Conflict or Obstacles
Cutaway Shot
Levels
Back Light
Three Essential Elements of Drama
22. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Shooting (Lined) Script
Master Shot
Narrative Films
23. Lighting unit that is 45
Cross Cutting
Rim Light
Cover-Set
3/4 Back Light
24. A shot of a detail within your scene other than the characters' faces
Parallel Action
Boom Operator
Dramatization
Cutaway Shot
25. Shot - Shot Sequence - Scene - and Dramatic Sequence
Back Light
Boom Operator
Four Basic Elements in the Visual Language of Cinema
Media File Indicators
26. To alternate between two or more scenes when editing a sequence
Cross Cutting
Shot List
Side Light
Blocking
27. Lens that offers a continuous range of focal lengths in one lens housing
Plot
Pulling Focus
Zoom Lens (Variable Focal Length Lens)
T-Stops
28. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
High-Key Lighting
Talent Release
Four Basic Elements in the Visual Language of Cinema
Rendering
29. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Automatic Dialogue Replacement
Shot Size
Headshot/Bio
Headroom
30. Another name for backlight because of the effect it gives the actor
Pick-Ups
Rim Light
Wild Sound (Non-Sync Sound)
Cable Wrangler
31. Sound that includes both room acoustics and background noise
Ambient Sound
Nondestructive Editing
Wild Sound (Non-Sync Sound)
Rendering
32. Shooting Script - Overheads - and Storyboards
Three Pre-Visualization Tools
Author's Draft
Peak Meter
Media File Indicators
33. Simple but comprehensive prose description of a film's plot
Plot
Headroom
'In the Mud'
Treatment
34. A shot of a detail within your scene other than the characters' faces
Gaffer
Script Breakdown Sheet
Fill Light
Cutaway Shot
35. The range of apparent focus along the z-axis
Art Direction
Treatment
Depth of Field
Treatment
36. Frequency - Amplitude - Timbre - and Velocity
Parallel Action
Elliptical Editing
Call Sheets
Four Basic Properties of Sound
37. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Art Direction
Audition
1/3 - 2/3 Rule
Prime Lens
38. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Four Basic Elements in the Visual Language of Cinema
Overheads
Treatment
1/3 - 2/3 Rule
39. Reading from the script pages that actors are given minutes before the audition
Cross Cutting
Plot
Circle of Confusion
Cold Reading
40. Controlling the strength of the signal
T-Stops
Director of Photography
Setting Levels
Sound Recordist
41. All camera moves need to be...
Lens Speed
Motivated Move
Storyboards
Unmotivated Move
42. Frequency - Amplitude - Timbre - and Velocity
Zoom Lens (Variable Focal Length Lens)
Cable Wrangler
Depth of Field
Four Basic Properties of Sound
43. Loud - sudden sound that exceeds 0dB
Three Essential Elements of Drama
3/4 Back Light
Zoom Lens (Variable Focal Length Lens)
Spike
44. Character - Goal - and Conflict or Obstacles
Camera Setup
Cable Wrangler
Three Essential Elements of Drama
Zooming In
45. Reading from the script pages that actors are given minutes before the audition
Reverberation
Pick-Ups
Cold Reading
Key Light
46. List of all the shots that make up the film in the order in which they will be shot
Peak Meter
Author's Draft
Shot List
Rim Light
47. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Low-Key Lighting
Levels
Sound Recordist
Motivated Lighting
48. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Treatment
Rule of Thirds
Sound Recordist
Reverberation
49. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Overheads
Wild Sound (Non-Sync Sound)
Motivated Move
Green Room
50. This type of move breaks the promise of showing something else to the viewer
Combination Move
Unmotivated Move
Motivated Lighting
Props