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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The measurement of acceptable diameter which creates the appearance of focus
Sound Recordist
Prime Lens
Low-Key Lighting
Circle of Confusion
2. Lens that offers a continuous range of focal lengths in one lens housing
Circle of Confusion
Storyboards
Assistant Camera
Zoom Lens (Variable Focal Length Lens)
3. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Focus Puller
Ambient Sound
Three Essential Elements of Drama
Location Scouting
4. The order of events in your film
Plot
Prime Lens
Director of Photography
Blocking
5. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Call Sheets
Automatic Dialogue Replacement
Location Scouting
Cable Wrangler
6. Responsible for the proper use and actual placement of the microphones for optimal quality
Headshot/Bio
Shooting (Lined) Script
Boom Operator
1/3 - 2/3 Rule
7. Loud - sudden sound that exceeds 0dB
Rim Light
Gaffer
Author's Draft
Spike
8. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
Rim Light
Setting Levels
Rim Light
9. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Five Ways to Create a Parallel Action Sequence
Audition
Headshot/Bio
Rule of Thirds
10. A shot in which the subject looks directly at the camera
Protagonist
High-Key Lighting
Media File Indicators
Direct Address
11. All camera moves need to be...
Pulling Focus
Props
Nondestructive Editing
Motivated Move
12. To alternate between two or more scenes when editing a sequence
Storyboards
1/3 - 2/3 Rule
Automatic Dialogue Replacement
Cross Cutting
13. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Location Technical Survey
Boom Operator
Direct Address
14. A shot of a detail within your scene other than the characters' faces
Reverse Shots
Green Room
Cold Reading
Cutaway Shot
15. Transforming what is vague and internal into a series of viewable and audible actions and events
Setting Levels
Combination Move
'In the Mud'
Dramatization
16. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Location Technical Survey
3/4 Back Light
Assistant Camera
Location Technical Survey
17. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Parallel Action
Coverage
Talent Release
Wild Sound (Non-Sync Sound)
18. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
3/4 Back Light
Director of Photography
Reverberation
3/4 Back Light
19. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Narrative Films
Motivated Lighting
Nonlinear Editing System
Side Light
20. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Four Basic Properties of Sound
Back Light
Plot
Circle of Confusion
21. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
'In the Mud'
Three Pre-Visualization Tools
Lens Speed
Blocking
22. Process of combining the video and audio with the applied effect to create a new media file
Master Shot
Rendering
High-Key Lighting
Peak Meter
23. Standard calling card. 8x10 photograph on one side and a resume on the other.
Pick-Ups
'In the Mud'
Headshot/Bio
Overheads
24. Frequency - Amplitude - Timbre - and Velocity
Narrative Films
Sound Recordist
Four Basic Properties of Sound
Storyboards
25. Closely scrutinizing the location for its technical and aesthetic capabilities
Narrative Films
Location Technical Survey
Camera Setup
Reverberation
26. Simple but comprehensive prose description of a film's plot
Treatment
Circle of Confusion
Zooming Out
Nonlinear Editing System
27. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Shooting (Lined) Script
Narrative Films
Zooming In
Low-Key Lighting
28. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
'In the Mud'
Props
Dramatization
Headroom
29. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Headshot/Bio
Four Basic Elements in the Visual Language of Cinema
Five Ways to Create a Parallel Action Sequence
Location Scouting
30. Lighting unit that is position 90
Wild Sound (Non-Sync Sound)
Rendering
Side Light
Motivated Lighting
31. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Rule of Thirds
Narrative Films
Location Scouting
Headroom
32. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
T-Stops
Lens Speed
Zoom Lens (Variable Focal Length Lens)
Camera Setup
33. Finessing all of the edits one-by-one
Gaffer
Fine Cut
Reverberation
Protagonist
34. A shot in which the subject looks directly at the camera
Direct Address
Unmotivated Move
Ambient Sound
Spike
35. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Narrative Films
Rim Light
Elliptical Editing
36. Process of combining the video and audio with the applied effect to create a new media file
Side Light
Fine Cut
Rendering
Headroom
37. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Dramatization
Nonlinear Editing System
Zooming In
Low-Key Lighting
38. Character - Goal - and Conflict or Obstacles
Spike
Dramatization
Three Essential Elements of Drama
Shot Size
39. The things that our characters actually handle in a scene
Motivated Lighting
Shooting (Lined) Script
Headshot/Bio
Props
40. Refers to the size of your subject in the frame
Shot Size
Reverberation
Prime Lens
Unmotivated Move
41. The person who pulls focus
Cross Cutting
Narrative Films
Plot
Focus Puller
42. Point to the original data without altering the media file
Cold Reading
Media File Indicators
Circle of Confusion
Focus Puller
43. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Side Light
Fine Cut
Low-Key Lighting
Three Pre-Visualization Tools
44. Another name for backlight because of the effect it gives the actor
Rule of Thirds
Narrative Films
Back Light
Rim Light
45. This type of move breaks the promise of showing something else to the viewer
Reverse Shots
Unmotivated Move
1/3 - 2/3 Rule
Talent Release
46. Form used in film production to keep track of all the mise-en-sc
Assistant Camera
Script Breakdown Sheet
Zooming Out
Back Light
47. Sound that includes both room acoustics and background noise
Ambient Sound
Motivated Lighting
Blocking
Cutaway Shot
48. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Motivated Lighting
Rim Light
Motivated Lighting
1/3 - 2/3 Rule
49. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Cable Wrangler
Back Light
1/3 - 2/3 Rule
Cutaway Shot
50. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Wild Sound (Non-Sync Sound)
Peak Meter
Key Light