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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Shooting (Lined) Script
Five Ways to Create a Parallel Action Sequence
Headroom
Cross Cutting
2. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
T-Stops
Focus Puller
Elliptical Editing
3. Another name for backlight because of the effect it gives the actor
Script Breakdown Sheet
Talent Release
Rim Light
Four Basic Properties of Sound
4. Finessing all of the edits one-by-one
Master Shot
Fine Cut
Headroom
Green Room
5. Removing extraneous time and territory
Master Shot
Elliptical Editing
Fill Light
Audition
6. Responsible for the proper use and actual placement of the microphones for optimal quality
Author's Draft
Storyboards
Art Direction
Boom Operator
7. The movement of characters in the space
Rendering
Blocking
Zooming In
Storyboards
8. The order of events in your film
Peak Meter
Plot
Levels
Author's Draft
9. Soft light that fills in the shadows created by the Key Light
Dramatization
Focus Puller
Cutaway Shot
Fill Light
10. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Blocking
Headroom
Setting Levels
11. All camera moves need to be...
Depth of Field
Pick-Ups
Headshot/Bio
Motivated Move
12. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Unmotivated Move
Setting Levels
Depth of Field
13. Shot - Shot Sequence - Scene - and Dramatic Sequence
Motivated Move
Three Pre-Visualization Tools
Four Basic Elements in the Visual Language of Cinema
Gaffer
14. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Shot List
Audition
Assistant Camera
15. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Prime Lens
High-Key Lighting
Director of Photography
Nonlinear Editing System
16. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Protagonist
Plot
T-Stops
Props
17. The things that our characters actually handle in a scene
Blocking
Four Basic Elements in the Visual Language of Cinema
Media File Indicators
Props
18. To alternate between two or more scenes when editing a sequence
3/4 Back Light
Green Room
Direct Address
Cross Cutting
19. Lighting unit that is position 90
Parallel Action
Talent Release
Side Light
Fill Light
20. This type of move breaks the promise of showing something else to the viewer
Unmotivated Move
Fine Cut
Peak Meter
Talent Release
21. Controlling the strength of the signal
Location Scouting
Headshot/Bio
Media File Indicators
Setting Levels
22. Lighting unit that is 45
Pulling Focus
Four Basic Elements in the Visual Language of Cinema
Circle of Confusion
3/4 Back Light
23. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Pick-Ups
Three Pre-Visualization Tools
Setting Levels
T-Stops
24. List of all the shots that make up the film in the order in which they will be shot
Automatic Dialogue Replacement
Call Sheets
Shot List
Fill Light
25. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Back Light
Wild Sound (Non-Sync Sound)
Spike
Low-Key Lighting
26. Lighting unit that is 45
Talent Release
3/4 Back Light
Setting Levels
Headshot/Bio
27. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Three Pre-Visualization Tools
Peak Meter
Pick-Ups
Zooming Out
28. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Dramatization
Headshot/Bio
Zooming Out
Elliptical Editing
29. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Four Basic Elements in the Visual Language of Cinema
Coverage
Levels
Cover-Set
30. Executing more than one move at a time
Overheads
Combination Move
Shot List
Author's Draft
31. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Peak Meter
Master Shot
Green Room
Plot
32. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Depth of Field
Rule of Thirds
Blocking
Cable Wrangler
33. The physical placement of the camera on the set necessary to get each shot in your shooting script
Combination Move
Camera Setup
Treatment
Depth of Field
34. Simple but comprehensive prose description of a film's plot
Treatment
Five Ways to Create a Parallel Action Sequence
Wild Sound (Non-Sync Sound)
Elliptical Editing
35. Character - Goal - and Conflict or Obstacles
Motivated Lighting
Four Basic Elements in the Visual Language of Cinema
Three Essential Elements of Drama
Blocking
36. Closely scrutinizing the location for its technical and aesthetic capabilities
Camera Setup
Low-Key Lighting
Location Technical Survey
Headshot/Bio
37. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Master Shot
Shooting (Lined) Script
Direct Address
Director of Photography
38. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Prime Lens
Zooming Out
Green Room
Reverse Shots
39. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
3/4 Back Light
Rule of Thirds
Elliptical Editing
40. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Unmotivated Move
Reverse Shots
Nondestructive Editing
Shot Size
41. Closely scrutinizing the location for its technical and aesthetic capabilities
Dramatization
Zooming Out
Location Technical Survey
'In the Mud'
42. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Cable Wrangler
Nondestructive Editing
Call Sheets
Spike
43. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Levels
Gaffer
Assistant Camera
Shot Size
44. Character - Goal - and Conflict or Obstacles
Rule of Thirds
T-Stops
Location Technical Survey
Three Essential Elements of Drama
45. The recording of sync dialogue in a studio in cases where the production sound is not usable
Blocking
Headroom
Lens Speed
Automatic Dialogue Replacement
46. A shot in which the subject looks directly at the camera
Direct Address
Coverage
Assistant Camera
Assistant Camera
47. Changing the plane of critical focus during a take while the camera is running
'In the Mud'
Pulling Focus
Author's Draft
Rule of Thirds
48. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Prime Lens
T-Stops
Location Scouting
Camera Setup
49. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Art Direction
Cable Wrangler
Storyboards
Automatic Dialogue Replacement
50. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Audition
Reverse Shots
Direct Address
Zooming In
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