Test your basic knowledge |

Intro To Film Production

Subjects : performing-arts, film
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. To alternate between two or more scenes when editing a sequence






2. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'






3. A shot in which the subject looks directly at the camera






4. Lens that has one fixed focal length for more precise manipulation of image quality






5. List of all the shots that make up the film in the order in which they will be shot






6. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film






7. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various






8. Transforming what is vague and internal into a series of viewable and audible actions and events






9. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.






10. Another name for backlight because of the effect it gives the actor






11. Lighting unit that is position 90






12. Sound that includes both room acoustics and background noise






13. Character - Goal - and Conflict or Obstacles






14. Standard calling card. 8x10 photograph on one side and a resume on the other.






15. All camera moves need to be...






16. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously






17. Primary source of illumination in your scene. Usually it is a motivated light source.






18. The order of events in your film






19. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'






20. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.






21. The person who pulls focus






22. Drawings of shots - arranged on paper in the order they appear in a sequence






23. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.






24. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.






25. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot






26. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them






27. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.






28. The measurement of acceptable diameter which creates the appearance of focus






29. Loud - sudden sound that exceeds 0dB






30. Removing extraneous time and territory






31. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point






32. Recording is too low

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33. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.






34. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)






35. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.






36. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film






37. Frequency - Amplitude - Timbre - and Velocity






38. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.






39. This type of move breaks the promise of showing something else to the viewer






40. Point to the original data without altering the media file






41. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need






42. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens






43. The things that our characters actually handle in a scene






44. Shooting a scene from various angles






45. Process of combining the video and audio with the applied effect to create a new media file






46. The order of events in your film






47. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film






48. Responsible for the proper use and actual placement of the microphones for optimal quality






49. Lens that offers a continuous range of focal lengths in one lens housing






50. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.