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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A shot in which the subject looks directly at the camera
Motivated Move
Direct Address
1/3 - 2/3 Rule
Elliptical Editing
2. The movement of characters in the space
Blocking
Boom Operator
Fill Light
Reverberation
3. Recording is too low
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4. Measures the strength of the incoming signal.
Overheads
Call Sheets
Peak Meter
Media File Indicators
5. A shot of a detail within your scene other than the characters' faces
Zoom Lens (Variable Focal Length Lens)
Cutaway Shot
Setting Levels
Green Room
6. Controlling the strength of the signal
3/4 Back Light
Direct Address
Setting Levels
Rim Light
7. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Prime Lens
Rule of Thirds
Overheads
T-Stops
8. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Pick-Ups
Gaffer
Assistant Camera
Peak Meter
9. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Art Direction
Audition
Back Light
Nonlinear Editing System
10. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Side Light
T-Stops
Director of Photography
Overheads
11. Reading from the script pages that actors are given minutes before the audition
Low-Key Lighting
Cold Reading
Cover-Set
Media File Indicators
12. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Art Direction
Narrative Films
Lens Speed
Zoom Lens (Variable Focal Length Lens)
13. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Protagonist
Master Shot
High-Key Lighting
Rendering
14. Refers to the size of your subject in the frame
Shot List
Gaffer
Shot Size
Pulling Focus
15. Shot - Shot Sequence - Scene - and Dramatic Sequence
1/3 - 2/3 Rule
Shot Size
Four Basic Elements in the Visual Language of Cinema
Art Direction
16. Lighting unit that is position 90
Call Sheets
Motivated Lighting
Side Light
Prime Lens
17. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Peak Meter
Cross Cutting
Wild Sound (Non-Sync Sound)
Zoom Lens (Variable Focal Length Lens)
18. Changing the plane of critical focus during a take while the camera is running
Unmotivated Move
Pulling Focus
'In the Mud'
Boom Operator
19. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Talent Release
Headroom
Blocking
Spike
20. A shot of a detail within your scene other than the characters' faces
Unmotivated Move
1/3 - 2/3 Rule
Cutaway Shot
Assistant Camera
21. The measurement of acceptable diameter which creates the appearance of focus
Zoom Lens (Variable Focal Length Lens)
Circle of Confusion
Focus Puller
Key Light
22. Shooting Script - Overheads - and Storyboards
Pulling Focus
Three Pre-Visualization Tools
Director of Photography
Ambient Sound
23. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Location Technical Survey
Setting Levels
Sound Recordist
24. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Dramatization
Setting Levels
Automatic Dialogue Replacement
25. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Three Essential Elements of Drama
Headshot/Bio
Low-Key Lighting
Cutaway Shot
26. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Call Sheets
Gaffer
Back Light
27. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Camera Setup
Overheads
Sound Recordist
Four Basic Properties of Sound
28. Point to the original data without altering the media file
Script Breakdown Sheet
Media File Indicators
Cable Wrangler
Treatment
29. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Levels
Four Basic Elements in the Visual Language of Cinema
Script Breakdown Sheet
30. Frequency - Amplitude - Timbre - and Velocity
Shooting (Lined) Script
Four Basic Properties of Sound
Peak Meter
Motivated Lighting
31. Another name for backlight because of the effect it gives the actor
Coverage
Plot
Camera Setup
Rim Light
32. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Director of Photography
T-Stops
Back Light
Location Technical Survey
33. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Shot List
'In the Mud'
Cable Wrangler
34. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Master Shot
Author's Draft
Four Basic Elements in the Visual Language of Cinema
35. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Nonlinear Editing System
Rule of Thirds
High-Key Lighting
Lens Speed
36. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Call Sheets
Master Shot
Wild Sound (Non-Sync Sound)
37. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Narrative Films
Spike
Reverse Shots
Protagonist
38. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Director of Photography
Low-Key Lighting
Fine Cut
Cable Wrangler
39. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Rule of Thirds
Spike
Reverberation
Blocking
40. Lighting unit that is 45
Camera Setup
3/4 Back Light
Setting Levels
Boom Operator
41. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Pick-Ups
Nonlinear Editing System
Three Pre-Visualization Tools
Prime Lens
42. The strategy of using movie lights to duplicate where light would logically be emanating from
Side Light
Peak Meter
Motivated Lighting
Reverse Shots
43. List of all the shots that make up the film in the order in which they will be shot
Talent Release
Blocking
Back Light
Shot List
44. The things that our characters actually handle in a scene
Location Scouting
Narrative Films
Zoom Lens (Variable Focal Length Lens)
Props
45. The measurement of acceptable diameter which creates the appearance of focus
Shot List
Circle of Confusion
'In the Mud'
1/3 - 2/3 Rule
46. Drawings of shots - arranged on paper in the order they appear in a sequence
T-Stops
Zooming In
Pulling Focus
Storyboards
47. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Master Shot
Talent Release
Five Ways to Create a Parallel Action Sequence
Call Sheets
48. A shot in which the subject looks directly at the camera
Four Basic Properties of Sound
Levels
Direct Address
Props
49. The movement of characters in the space
Shooting (Lined) Script
Dramatization
Blocking
Lens Speed
50. This type of move breaks the promise of showing something else to the viewer
Four Basic Elements in the Visual Language of Cinema
Pulling Focus
Elliptical Editing
Unmotivated Move