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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Pulling Focus
Levels
Location Scouting
Rim Light
2. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Reverberation
Peak Meter
3/4 Back Light
3. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Circle of Confusion
Narrative Films
Art Direction
4. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Cutaway Shot
Zooming Out
Four Basic Properties of Sound
Parallel Action
5. The strategy of using movie lights to duplicate where light would logically be emanating from
Three Essential Elements of Drama
Four Basic Elements in the Visual Language of Cinema
Ambient Sound
Motivated Lighting
6. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Zooming In
Ambient Sound
Dramatization
Protagonist
7. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Combination Move
Zooming Out
Cross Cutting
Prime Lens
8. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Talent Release
Elliptical Editing
Wild Sound (Non-Sync Sound)
9. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Media File Indicators
Elliptical Editing
Reverse Shots
Sound Recordist
10. First complete version of the narrative in proper screenplay format
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11. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Circle of Confusion
Audition
Headshot/Bio
12. Measures the strength of the incoming signal.
Peak Meter
Audition
Headshot/Bio
Cutaway Shot
13. The order of events in your film
Plot
Master Shot
Headroom
Shot List
14. The physical placement of the camera on the set necessary to get each shot in your shooting script
Headshot/Bio
Zooming In
Camera Setup
Sound Recordist
15. Lighting unit that is position 90
T-Stops
Coverage
Side Light
Cover-Set
16. Finessing all of the edits one-by-one
Rim Light
Ambient Sound
Dramatization
Fine Cut
17. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Cover-Set
Rim Light
Sound Recordist
18. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
'In the Mud'
Reverse Shots
T-Stops
19. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Cover-Set
Depth of Field
Back Light
Gaffer
20. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Talent Release
Reverse Shots
Pulling Focus
21. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Unmotivated Move
Master Shot
Location Scouting
T-Stops
22. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
High-Key Lighting
Rim Light
Levels
Depth of Field
23. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Master Shot
Media File Indicators
Peak Meter
Parallel Action
24. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Camera Setup
Call Sheets
'In the Mud'
Audition
25. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Reverberation
Nondestructive Editing
Treatment
Four Basic Properties of Sound
26. Executing more than one move at a time
Reverberation
Unmotivated Move
Call Sheets
Combination Move
27. The range of apparent focus along the z-axis
Storyboards
Nonlinear Editing System
Depth of Field
Cross Cutting
28. Another name for backlight because of the effect it gives the actor
Shot List
Rim Light
3/4 Back Light
Camera Setup
29. Shooting Script - Overheads - and Storyboards
Cover-Set
Three Pre-Visualization Tools
Zooming In
Shooting (Lined) Script
30. Drawings of shots - arranged on paper in the order they appear in a sequence
Ambient Sound
Cable Wrangler
Four Basic Properties of Sound
Storyboards
31. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Media File Indicators
Master Shot
Rendering
Wild Sound (Non-Sync Sound)
32. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Shot Size
Cover-Set
Five Ways to Create a Parallel Action Sequence
Rendering
33. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Audition
Gaffer
Sound Recordist
Parallel Action
34. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Three Pre-Visualization Tools
Wild Sound (Non-Sync Sound)
Four Basic Elements in the Visual Language of Cinema
Gaffer
35. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Narrative Films
Lens Speed
Pulling Focus
Ambient Sound
36. First complete version of the narrative in proper screenplay format
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37. All camera moves need to be...
Motivated Move
Protagonist
Three Essential Elements of Drama
Plot
38. Lens that offers a continuous range of focal lengths in one lens housing
Elliptical Editing
Shooting (Lined) Script
Protagonist
Zoom Lens (Variable Focal Length Lens)
39. Closely scrutinizing the location for its technical and aesthetic capabilities
Location Technical Survey
Combination Move
Spike
Gaffer
40. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Talent Release
Three Pre-Visualization Tools
Audition
Art Direction
41. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Master Shot
High-Key Lighting
Rule of Thirds
Three Pre-Visualization Tools
42. Sound that includes both room acoustics and background noise
Storyboards
Ambient Sound
Zooming In
Sound Recordist
43. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Rendering
Green Room
Zoom Lens (Variable Focal Length Lens)
Director of Photography
44. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Gaffer
Director of Photography
Cutaway Shot
45. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Shot Size
Narrative Films
Coverage
Nondestructive Editing
46. The physical placement of the camera on the set necessary to get each shot in your shooting script
Five Ways to Create a Parallel Action Sequence
Lens Speed
Cable Wrangler
Camera Setup
47. Shot - Shot Sequence - Scene - and Dramatic Sequence
Script Breakdown Sheet
Three Essential Elements of Drama
Four Basic Elements in the Visual Language of Cinema
Depth of Field
48. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Location Scouting
Prime Lens
Coverage
Headroom
49. Standard calling card. 8x10 photograph on one side and a resume on the other.
Protagonist
Elliptical Editing
Headshot/Bio
Props
50. Shooting a scene from various angles
Blocking
Dramatization
Coverage
Cutaway Shot
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