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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Reading from the script pages that actors are given minutes before the audition
Reverse Shots
Cold Reading
Combination Move
Location Technical Survey
2. Measures the strength of the incoming signal.
Three Pre-Visualization Tools
Peak Meter
Cutaway Shot
Props
3. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Audition
Location Technical Survey
Circle of Confusion
Motivated Move
4. The order of events in your film
Blocking
Motivated Lighting
Plot
Location Scouting
5. Loud - sudden sound that exceeds 0dB
Green Room
Zoom Lens (Variable Focal Length Lens)
Spike
Cold Reading
6. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Combination Move
Automatic Dialogue Replacement
Nondestructive Editing
Reverberation
7. Transforming what is vague and internal into a series of viewable and audible actions and events
Cable Wrangler
Peak Meter
Dramatization
Parallel Action
8. Lighting unit that is position 90
Pick-Ups
Script Breakdown Sheet
Side Light
Script Breakdown Sheet
9. Lighting unit that is 45
Five Ways to Create a Parallel Action Sequence
Pick-Ups
3/4 Back Light
Location Scouting
10. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Cable Wrangler
1/3 - 2/3 Rule
Motivated Lighting
Reverberation
11. To alternate between two or more scenes when editing a sequence
Cross Cutting
Unmotivated Move
Sound Recordist
Cutaway Shot
12. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Zoom Lens (Variable Focal Length Lens)
Circle of Confusion
Gaffer
Zooming In
13. Finessing all of the edits one-by-one
Master Shot
Circle of Confusion
Reverberation
Fine Cut
14. Controlling the strength of the signal
Gaffer
Talent Release
Setting Levels
Unmotivated Move
15. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Zooming Out
Lens Speed
Reverse Shots
Audition
16. The range of apparent focus along the z-axis
Call Sheets
Pick-Ups
Depth of Field
Motivated Lighting
17. This type of move breaks the promise of showing something else to the viewer
Side Light
Unmotivated Move
Fine Cut
Nondestructive Editing
18. This type of move breaks the promise of showing something else to the viewer
Unmotivated Move
Pulling Focus
1/3 - 2/3 Rule
Peak Meter
19. The movement of characters in the space
Back Light
Boom Operator
Zoom Lens (Variable Focal Length Lens)
Blocking
20. First complete version of the narrative in proper screenplay format
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21. Closely scrutinizing the location for its technical and aesthetic capabilities
Fill Light
Master Shot
Location Technical Survey
Talent Release
22. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Parallel Action
Setting Levels
Spike
23. Frequency - Amplitude - Timbre - and Velocity
Cover-Set
Unmotivated Move
Four Basic Properties of Sound
Five Ways to Create a Parallel Action Sequence
24. To alternate between two or more scenes when editing a sequence
Four Basic Properties of Sound
Master Shot
Cross Cutting
Cutaway Shot
25. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Director of Photography
Plot
Motivated Lighting
26. Lighting unit that is position 90
Headroom
Side Light
Peak Meter
Rendering
27. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
1/3 - 2/3 Rule
Setting Levels
Nondestructive Editing
Automatic Dialogue Replacement
28. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Reverberation
Director of Photography
Circle of Confusion
Cutaway Shot
29. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Low-Key Lighting
Fill Light
Three Pre-Visualization Tools
30. Process of combining the video and audio with the applied effect to create a new media file
Key Light
Nonlinear Editing System
Camera Setup
Rendering
31. Responsible for the proper use and actual placement of the microphones for optimal quality
T-Stops
Boom Operator
Lens Speed
Circle of Confusion
32. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Motivated Move
Low-Key Lighting
High-Key Lighting
Peak Meter
33. First complete version of the narrative in proper screenplay format
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34. The things that our characters actually handle in a scene
Props
Elliptical Editing
Sound Recordist
Ambient Sound
35. The person who pulls focus
Focus Puller
Protagonist
Zooming In
Peak Meter
36. A shot in which the subject looks directly at the camera
Narrative Films
Depth of Field
Plot
Direct Address
37. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Wild Sound (Non-Sync Sound)
Zooming Out
Treatment
Levels
38. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
High-Key Lighting
Narrative Films
Talent Release
Props
39. Sound that includes both room acoustics and background noise
Cold Reading
Ambient Sound
Call Sheets
Prime Lens
40. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Nondestructive Editing
Master Shot
T-Stops
Fine Cut
41. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Reverse Shots
Fine Cut
Script Breakdown Sheet
Sound Recordist
42. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Peak Meter
Art Direction
Three Pre-Visualization Tools
Reverse Shots
43. Simple but comprehensive prose description of a film's plot
Treatment
Rule of Thirds
Four Basic Properties of Sound
Back Light
44. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Depth of Field
Art Direction
Zooming In
45. A shot of a detail within your scene other than the characters' faces
Call Sheets
Director of Photography
Reverse Shots
Cutaway Shot
46. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Pulling Focus
Assistant Camera
Headroom
Shot Size
47. Primary source of illumination in your scene. Usually it is a motivated light source.
Reverberation
Location Technical Survey
T-Stops
Key Light
48. Point to the original data without altering the media file
Prime Lens
Pick-Ups
Storyboards
Media File Indicators
49. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Script Breakdown Sheet
Depth of Field
Protagonist
Overheads
50. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Motivated Lighting
Nonlinear Editing System
Lens Speed
Combination Move