SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Three Essential Elements of Drama
Director of Photography
Nondestructive Editing
2. Measures the strength of the incoming signal.
'In the Mud'
Key Light
Gaffer
Peak Meter
3. The things that our characters actually handle in a scene
1/3 - 2/3 Rule
Automatic Dialogue Replacement
Zooming Out
Props
4. Responsible for the proper use and actual placement of the microphones for optimal quality
Spike
Storyboards
Parallel Action
Boom Operator
5. Recording is too low
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
6. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Nondestructive Editing
Coverage
Direct Address
7. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Combination Move
Spike
Side Light
High-Key Lighting
8. The strategy of using movie lights to duplicate where light would logically be emanating from
Nonlinear Editing System
Rim Light
Low-Key Lighting
Motivated Lighting
9. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Shot Size
Rim Light
Camera Setup
10. Transforming what is vague and internal into a series of viewable and audible actions and events
Three Essential Elements of Drama
Headshot/Bio
Elliptical Editing
Dramatization
11. Shot - Shot Sequence - Scene - and Dramatic Sequence
Script Breakdown Sheet
Automatic Dialogue Replacement
Nonlinear Editing System
Four Basic Elements in the Visual Language of Cinema
12. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Key Light
Zooming Out
Five Ways to Create a Parallel Action Sequence
13. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Coverage
Cross Cutting
Shot List
Call Sheets
14. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Shooting (Lined) Script
Three Essential Elements of Drama
'In the Mud'
Cover-Set
15. The recording of sync dialogue in a studio in cases where the production sound is not usable
Four Basic Properties of Sound
Elliptical Editing
Location Scouting
Automatic Dialogue Replacement
16. This type of move breaks the promise of showing something else to the viewer
Zoom Lens (Variable Focal Length Lens)
Unmotivated Move
3/4 Back Light
Headroom
17. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Script Breakdown Sheet
Rule of Thirds
Reverse Shots
18. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
T-Stops
Ambient Sound
Dramatization
Protagonist
19. Process of combining the video and audio with the applied effect to create a new media file
Parallel Action
Shot Size
Rendering
Wild Sound (Non-Sync Sound)
20. Loud - sudden sound that exceeds 0dB
Spike
Fill Light
'In the Mud'
Assistant Camera
21. All camera moves need to be...
Blocking
Motivated Move
Overheads
Levels
22. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
Cold Reading
Shot Size
Parallel Action
23. Point to the original data without altering the media file
Nonlinear Editing System
'In the Mud'
Talent Release
Media File Indicators
24. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Dramatization
Nonlinear Editing System
Shot List
25. Lighting unit that is position 90
Shot List
Storyboards
Peak Meter
Side Light
26. The person who pulls focus
Spike
Plot
Direct Address
Focus Puller
27. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Zoom Lens (Variable Focal Length Lens)
Plot
Shot Size
28. The movement of characters in the space
Rim Light
Headshot/Bio
Blocking
Focus Puller
29. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Motivated Lighting
Cover-Set
Key Light
30. The order of events in your film
Protagonist
Reverberation
Pick-Ups
Plot
31. A shot of a detail within your scene other than the characters' faces
Cross Cutting
High-Key Lighting
Cutaway Shot
Motivated Lighting
32. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Wild Sound (Non-Sync Sound)
Combination Move
Audition
Shooting (Lined) Script
33. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Overheads
Art Direction
Plot
Talent Release
34. Lighting unit that is 45
3/4 Back Light
Parallel Action
Lens Speed
Location Scouting
35. Responsible for the proper use and actual placement of the microphones for optimal quality
Art Direction
Nondestructive Editing
Narrative Films
Boom Operator
36. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Talent Release
Props
Master Shot
Four Basic Properties of Sound
37. Shooting Script - Overheads - and Storyboards
Back Light
Master Shot
Coverage
Three Pre-Visualization Tools
38. The things that our characters actually handle in a scene
Props
Three Pre-Visualization Tools
Back Light
Pick-Ups
39. Executing more than one move at a time
Combination Move
Protagonist
Coverage
Five Ways to Create a Parallel Action Sequence
40. Lens that offers a continuous range of focal lengths in one lens housing
Prime Lens
Shot List
Three Essential Elements of Drama
Zoom Lens (Variable Focal Length Lens)
41. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Combination Move
Audition
Zooming In
Four Basic Elements in the Visual Language of Cinema
42. Closely scrutinizing the location for its technical and aesthetic capabilities
Sound Recordist
Reverberation
Location Technical Survey
Protagonist
43. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Direct Address
Director of Photography
Fine Cut
44. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Master Shot
Headroom
Cable Wrangler
Treatment
45. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Nonlinear Editing System
Gaffer
Author's Draft
Reverse Shots
46. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Protagonist
Five Ways to Create a Parallel Action Sequence
Wild Sound (Non-Sync Sound)
47. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Automatic Dialogue Replacement
Dramatization
Automatic Dialogue Replacement
Headroom
48. The person who pulls focus
Plot
Boom Operator
Focus Puller
Prime Lens
49. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Boom Operator
Fill Light
Camera Setup
50. Finessing all of the edits one-by-one
Rendering
Lens Speed
Assistant Camera
Fine Cut