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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The measurement of acceptable diameter which creates the appearance of focus
Zooming In
Lens Speed
Circle of Confusion
Motivated Move
2. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Treatment
Blocking
Master Shot
3. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Low-Key Lighting
Low-Key Lighting
Call Sheets
Gaffer
4. All camera moves need to be...
Motivated Move
Shot List
3/4 Back Light
T-Stops
5. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Motivated Move
Rule of Thirds
Talent Release
Assistant Camera
6. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Depth of Field
Protagonist
Cover-Set
Cutaway Shot
7. Recording is too low
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8. Finessing all of the edits one-by-one
Cold Reading
Fine Cut
Sound Recordist
Reverberation
9. The movement of characters in the space
Fill Light
Setting Levels
Audition
Blocking
10. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Zooming Out
Fill Light
Shot Size
11. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Dramatization
Coverage
Narrative Films
Headroom
12. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Parallel Action
3/4 Back Light
Cold Reading
Reverse Shots
13. Frequency - Amplitude - Timbre - and Velocity
Reverse Shots
Three Pre-Visualization Tools
Reverberation
Four Basic Properties of Sound
14. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Direct Address
Fine Cut
Overheads
Lens Speed
15. Finessing all of the edits one-by-one
Reverse Shots
Props
Shot Size
Fine Cut
16. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Sound Recordist
Zooming Out
Circle of Confusion
Direct Address
17. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
3/4 Back Light
Levels
Three Pre-Visualization Tools
Fill Light
18. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Lens Speed
Parallel Action
Dramatization
Cross Cutting
19. Removing extraneous time and territory
Coverage
Art Direction
Location Technical Survey
Elliptical Editing
20. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Script Breakdown Sheet
Circle of Confusion
Blocking
21. Form used in film production to keep track of all the mise-en-sc
Nondestructive Editing
Assistant Camera
Script Breakdown Sheet
Location Technical Survey
22. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Cover-Set
Low-Key Lighting
Overheads
23. Controlling the strength of the signal
Unmotivated Move
Setting Levels
Nondestructive Editing
Zooming Out
24. Shooting a scene from various angles
Reverse Shots
Coverage
Three Pre-Visualization Tools
Pulling Focus
25. Character - Goal - and Conflict or Obstacles
Lens Speed
Peak Meter
Three Essential Elements of Drama
Rendering
26. Responsible for the proper use and actual placement of the microphones for optimal quality
Overheads
Props
Boom Operator
Spike
27. This type of move breaks the promise of showing something else to the viewer
High-Key Lighting
Setting Levels
Talent Release
Unmotivated Move
28. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Master Shot
Protagonist
Fine Cut
Sound Recordist
29. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Rule of Thirds
Zooming In
Boom Operator
Narrative Films
30. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Elliptical Editing
Unmotivated Move
T-Stops
Ambient Sound
31. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverse Shots
Three Essential Elements of Drama
Shooting (Lined) Script
Reverberation
32. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
High-Key Lighting
Motivated Lighting
Camera Setup
33. Transforming what is vague and internal into a series of viewable and audible actions and events
Assistant Camera
Location Technical Survey
Dramatization
Wild Sound (Non-Sync Sound)
34. Point to the original data without altering the media file
Zoom Lens (Variable Focal Length Lens)
Cutaway Shot
Media File Indicators
Director of Photography
35. A shot in which the subject looks directly at the camera
Direct Address
Location Technical Survey
Lens Speed
Media File Indicators
36. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Direct Address
Sound Recordist
Reverse Shots
37. All camera moves need to be...
High-Key Lighting
Motivated Move
Zooming Out
Media File Indicators
38. Soft light that fills in the shadows created by the Key Light
Dramatization
Media File Indicators
Fill Light
Cutaway Shot
39. Simple but comprehensive prose description of a film's plot
Treatment
Cross Cutting
Art Direction
Peak Meter
40. The physical placement of the camera on the set necessary to get each shot in your shooting script
Spike
Peak Meter
Camera Setup
Coverage
41. Measures the strength of the incoming signal.
Peak Meter
Green Room
Media File Indicators
Elliptical Editing
42. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Camera Setup
Gaffer
Levels
Fine Cut
43. First complete version of the narrative in proper screenplay format
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44. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Plot
Headroom
Gaffer
Sound Recordist
45. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Circle of Confusion
Wild Sound (Non-Sync Sound)
Talent Release
Green Room
46. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Call Sheets
Gaffer
Rule of Thirds
Zooming In
47. The order of events in your film
Props
Plot
Key Light
1/3 - 2/3 Rule
48. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Assistant Camera
Location Scouting
Camera Setup
Location Technical Survey
49. A shot of a detail within your scene other than the characters' faces
Combination Move
Cutaway Shot
Cover-Set
Media File Indicators
50. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Four Basic Properties of Sound
Nondestructive Editing
Art Direction
Four Basic Elements in the Visual Language of Cinema
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