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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Rendering
Wild Sound (Non-Sync Sound)
Reverberation
Circle of Confusion
2. Simple but comprehensive prose description of a film's plot
Spike
Back Light
Cutaway Shot
Treatment
3. The person who pulls focus
Headshot/Bio
Focus Puller
Direct Address
Levels
4. The things that our characters actually handle in a scene
Ambient Sound
Unmotivated Move
Props
Shot Size
5. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Script Breakdown Sheet
Peak Meter
Nonlinear Editing System
High-Key Lighting
6. Refers to the size of your subject in the frame
Direct Address
Ambient Sound
Rim Light
Shot Size
7. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Zoom Lens (Variable Focal Length Lens)
Protagonist
Headshot/Bio
8. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Lens Speed
High-Key Lighting
Focus Puller
Direct Address
9. The movement of characters in the space
Reverse Shots
Blocking
Overheads
Combination Move
10. Lens that has one fixed focal length for more precise manipulation of image quality
Circle of Confusion
Prime Lens
Cover-Set
Headroom
11. Loud - sudden sound that exceeds 0dB
Spike
Talent Release
Green Room
Zooming In
12. The order of events in your film
Plot
Audition
Prime Lens
Five Ways to Create a Parallel Action Sequence
13. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headroom
Three Pre-Visualization Tools
Elliptical Editing
Assistant Camera
14. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Peak Meter
Combination Move
Zooming Out
Shot Size
15. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Audition
Reverberation
Side Light
Coverage
16. Shooting Script - Overheads - and Storyboards
Three Pre-Visualization Tools
Pulling Focus
Automatic Dialogue Replacement
Direct Address
17. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Ambient Sound
Location Technical Survey
Focus Puller
18. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Rule of Thirds
Fine Cut
Reverse Shots
Headshot/Bio
19. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Four Basic Properties of Sound
Levels
Talent Release
Zooming In
20. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Media File Indicators
Location Scouting
Shooting (Lined) Script
Direct Address
21. Point to the original data without altering the media file
Cable Wrangler
Media File Indicators
Depth of Field
Wild Sound (Non-Sync Sound)
22. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Plot
Nondestructive Editing
T-Stops
Pick-Ups
23. Lens that offers a continuous range of focal lengths in one lens housing
Levels
Zoom Lens (Variable Focal Length Lens)
Plot
Parallel Action
24. First complete version of the narrative in proper screenplay format
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25. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Author's Draft
Narrative Films
Green Room
Shooting (Lined) Script
26. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Assistant Camera
Coverage
Four Basic Elements in the Visual Language of Cinema
27. Shot - Shot Sequence - Scene - and Dramatic Sequence
Fill Light
Blocking
Headshot/Bio
Four Basic Elements in the Visual Language of Cinema
28. To alternate between two or more scenes when editing a sequence
Cross Cutting
Blocking
Ambient Sound
Combination Move
29. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Narrative Films
Cover-Set
Author's Draft
30. Lighting unit that is position 90
Protagonist
Talent Release
Nonlinear Editing System
Side Light
31. Another name for backlight because of the effect it gives the actor
Rim Light
Location Scouting
Cover-Set
Treatment
32. Primary source of illumination in your scene. Usually it is a motivated light source.
Plot
Cutaway Shot
Key Light
Three Essential Elements of Drama
33. Closely scrutinizing the location for its technical and aesthetic capabilities
Location Technical Survey
Parallel Action
Green Room
Combination Move
34. A shot of a detail within your scene other than the characters' faces
Cutaway Shot
Nondestructive Editing
Pulling Focus
Assistant Camera
35. The physical placement of the camera on the set necessary to get each shot in your shooting script
Storyboards
Props
Prime Lens
Camera Setup
36. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Parallel Action
Location Scouting
Art Direction
Zooming Out
37. List of all the shots that make up the film in the order in which they will be shot
1/3 - 2/3 Rule
Low-Key Lighting
Narrative Films
Shot List
38. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Director of Photography
Storyboards
Location Scouting
Sound Recordist
39. Simple but comprehensive prose description of a film's plot
Coverage
Treatment
Headroom
Media File Indicators
40. The person who pulls focus
Three Pre-Visualization Tools
Location Scouting
Focus Puller
Camera Setup
41. Standard calling card. 8x10 photograph on one side and a resume on the other.
Sound Recordist
Headshot/Bio
Three Essential Elements of Drama
Rule of Thirds
42. All camera moves need to be...
Motivated Move
Automatic Dialogue Replacement
Motivated Lighting
Elliptical Editing
43. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Shot Size
Nonlinear Editing System
Cutaway Shot
Ambient Sound
44. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Peak Meter
High-Key Lighting
Shooting (Lined) Script
Cold Reading
45. Changing the plane of critical focus during a take while the camera is running
Elliptical Editing
Pulling Focus
Back Light
'In the Mud'
46. This type of move breaks the promise of showing something else to the viewer
Media File Indicators
Boom Operator
Back Light
Unmotivated Move
47. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Three Essential Elements of Drama
Dramatization
Side Light
48. Shooting Script - Overheads - and Storyboards
Three Pre-Visualization Tools
Zoom Lens (Variable Focal Length Lens)
Shot Size
Ambient Sound
49. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Pick-Ups
Zooming In
Pulling Focus
50. Shooting a scene from various angles
Three Essential Elements of Drama
Coverage
Three Pre-Visualization Tools
Combination Move