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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Cable Wrangler
Cover-Set
Three Pre-Visualization Tools
2. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Author's Draft
Shooting (Lined) Script
Pulling Focus
3. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
1/3 - 2/3 Rule
Five Ways to Create a Parallel Action Sequence
Narrative Films
Blocking
4. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Cutaway Shot
Narrative Films
Three Essential Elements of Drama
5. All camera moves need to be...
Motivated Move
Props
Call Sheets
Parallel Action
6. Finessing all of the edits one-by-one
Narrative Films
Elliptical Editing
Back Light
Fine Cut
7. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Zoom Lens (Variable Focal Length Lens)
Lens Speed
Director of Photography
Key Light
8. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
T-Stops
Boom Operator
Rule of Thirds
High-Key Lighting
9. The strategy of using movie lights to duplicate where light would logically be emanating from
Location Scouting
Motivated Lighting
Location Scouting
Cold Reading
10. Point to the original data without altering the media file
Call Sheets
Three Pre-Visualization Tools
Media File Indicators
Location Scouting
11. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Audition
Protagonist
T-Stops
Wild Sound (Non-Sync Sound)
12. The things that our characters actually handle in a scene
Assistant Camera
Props
Rule of Thirds
Low-Key Lighting
13. Another name for backlight because of the effect it gives the actor
Circle of Confusion
Rim Light
Low-Key Lighting
Props
14. The physical placement of the camera on the set necessary to get each shot in your shooting script
Focus Puller
Key Light
Camera Setup
Shot List
15. The recording of sync dialogue in a studio in cases where the production sound is not usable
Pick-Ups
Zooming Out
Automatic Dialogue Replacement
Five Ways to Create a Parallel Action Sequence
16. Loud - sudden sound that exceeds 0dB
Shooting (Lined) Script
Three Essential Elements of Drama
Protagonist
Spike
17. Point to the original data without altering the media file
Media File Indicators
Cutaway Shot
Location Scouting
T-Stops
18. Sound that includes both room acoustics and background noise
Headroom
Spike
Zooming In
Ambient Sound
19. All camera moves need to be...
Media File Indicators
Depth of Field
Motivated Move
Rim Light
20. Character - Goal - and Conflict or Obstacles
Three Essential Elements of Drama
Ambient Sound
Rule of Thirds
Lens Speed
21. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Back Light
Parallel Action
Five Ways to Create a Parallel Action Sequence
Headshot/Bio
22. Controlling the strength of the signal
Blocking
Protagonist
Audition
Setting Levels
23. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
3/4 Back Light
Rendering
Five Ways to Create a Parallel Action Sequence
Reverse Shots
24. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headshot/Bio
Reverberation
Headroom
Fill Light
25. Executing more than one move at a time
Combination Move
Shot Size
1/3 - 2/3 Rule
Three Essential Elements of Drama
26. To alternate between two or more scenes when editing a sequence
Prime Lens
Zooming In
Cross Cutting
Zoom Lens (Variable Focal Length Lens)
27. Loud - sudden sound that exceeds 0dB
Five Ways to Create a Parallel Action Sequence
Depth of Field
Spike
Setting Levels
28. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Reverberation
Rule of Thirds
Art Direction
Plot
29. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
Shot List
Combination Move
Pulling Focus
30. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Four Basic Elements in the Visual Language of Cinema
Director of Photography
Rim Light
Shot List
31. Measures the strength of the incoming signal.
Peak Meter
Props
Automatic Dialogue Replacement
Depth of Field
32. Refers to the size of your subject in the frame
Shot Size
Three Pre-Visualization Tools
Blocking
Motivated Lighting
33. This type of move breaks the promise of showing something else to the viewer
Talent Release
Peak Meter
Unmotivated Move
Cross Cutting
34. Drawings of shots - arranged on paper in the order they appear in a sequence
Cold Reading
Circle of Confusion
Pick-Ups
Storyboards
35. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Cutaway Shot
T-Stops
Fill Light
Circle of Confusion
36. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Three Essential Elements of Drama
Gaffer
Spike
Cold Reading
37. List of all the shots that make up the film in the order in which they will be shot
Headroom
Pick-Ups
Shot List
Author's Draft
38. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Boom Operator
Sound Recordist
Cable Wrangler
39. Standard calling card. 8x10 photograph on one side and a resume on the other.
Headshot/Bio
Unmotivated Move
Talent Release
Elliptical Editing
40. A shot of a detail within your scene other than the characters' faces
Cutaway Shot
Narrative Films
Green Room
'In the Mud'
41. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Pulling Focus
Motivated Move
Blocking
42. The person who pulls focus
Five Ways to Create a Parallel Action Sequence
Green Room
Focus Puller
Spike
43. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
T-Stops
Props
Unmotivated Move
Five Ways to Create a Parallel Action Sequence
44. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Location Scouting
Sound Recordist
Motivated Lighting
'In the Mud'
45. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
'In the Mud'
Combination Move
Reverberation
Headshot/Bio
46. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Camera Setup
Prime Lens
Cable Wrangler
Green Room
47. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Fine Cut
Cross Cutting
Four Basic Elements in the Visual Language of Cinema
48. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Protagonist
Boom Operator
Fine Cut
49. Another name for backlight because of the effect it gives the actor
1/3 - 2/3 Rule
Elliptical Editing
Coverage
Rim Light
50. Lens that offers a continuous range of focal lengths in one lens housing
Props
Zoom Lens (Variable Focal Length Lens)
Shot List
Nonlinear Editing System
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