Test your basic knowledge |

Intro To Film Production

Subjects : performing-arts, film
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sound that includes both room acoustics and background noise






2. The things that our characters actually handle in a scene






3. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle






4. Loud - sudden sound that exceeds 0dB






5. Lighting unit that is position 90






6. This type of move breaks the promise of showing something else to the viewer






7. Recording is too low


8. Measures the strength of the incoming signal.






9. A shot of a detail within your scene other than the characters' faces






10. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)






11. Controlling the strength of the signal






12. Finessing all of the edits one-by-one






13. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes






14. Shooting a scene from various angles






15. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.






16. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes






17. Closely scrutinizing the location for its technical and aesthetic capabilities






18. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges






19. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.






20. The strategy of using movie lights to duplicate where light would logically be emanating from






21. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f






22. Recording is too low


23. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal






24. Closely scrutinizing the location for its technical and aesthetic capabilities






25. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film






26. Changing the plane of critical focus during a take while the camera is running






27. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need






28. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)






29. Executing more than one move at a time






30. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them






31. Removing extraneous time and territory






32. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal






33. Shooting Script - Overheads - and Storyboards






34. Changing the plane of critical focus during a take while the camera is running






35. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.






36. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways






37. Responsible for the proper use and actual placement of the microphones for optimal quality






38. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'






39. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'






40. The order of events in your film






41. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.






42. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)






43. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.






44. Another name for backlight because of the effect it gives the actor






45. Reading from the script pages that actors are given minutes before the audition






46. Lens that offers a continuous range of focal lengths in one lens housing






47. Point to the original data without altering the media file






48. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens






49. List of all the shots that make up the film in the order in which they will be shot






50. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.