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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Coverage
Cutaway Shot
Script Breakdown Sheet
2. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Headroom
Rule of Thirds
Low-Key Lighting
Reverberation
3. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Cold Reading
Sound Recordist
Location Scouting
4. Shooting a scene from various angles
Elliptical Editing
Blocking
Rim Light
Coverage
5. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
Audition
Shot Size
Cutaway Shot
6. Closely scrutinizing the location for its technical and aesthetic capabilities
Setting Levels
Key Light
Location Technical Survey
Cutaway Shot
7. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Unmotivated Move
Treatment
Five Ways to Create a Parallel Action Sequence
Cover-Set
8. Another name for backlight because of the effect it gives the actor
Setting Levels
Wild Sound (Non-Sync Sound)
Rim Light
Rule of Thirds
9. Shooting Script - Overheads - and Storyboards
Pick-Ups
Three Pre-Visualization Tools
Cutaway Shot
Zooming In
10. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Zoom Lens (Variable Focal Length Lens)
Overheads
Rule of Thirds
Motivated Lighting
11. A shot in which the subject looks directly at the camera
Rule of Thirds
Direct Address
Levels
Motivated Move
12. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Low-Key Lighting
High-Key Lighting
Three Pre-Visualization Tools
13. List of all the shots that make up the film in the order in which they will be shot
Cold Reading
Shot List
Focus Puller
Headroom
14. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Camera Setup
Three Pre-Visualization Tools
Setting Levels
15. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Sound Recordist
Call Sheets
Setting Levels
High-Key Lighting
16. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Blocking
Five Ways to Create a Parallel Action Sequence
Rule of Thirds
17. The range of apparent focus along the z-axis
Call Sheets
Focus Puller
Depth of Field
Location Scouting
18. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Automatic Dialogue Replacement
Key Light
Rule of Thirds
Peak Meter
19. Lens that offers a continuous range of focal lengths in one lens housing
Plot
Media File Indicators
Three Pre-Visualization Tools
Zoom Lens (Variable Focal Length Lens)
20. Lighting unit that is position 90
Prime Lens
Overheads
Side Light
Narrative Films
21. A shot of a detail within your scene other than the characters' faces
'In the Mud'
Assistant Camera
Lens Speed
Cutaway Shot
22. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Five Ways to Create a Parallel Action Sequence
Green Room
'In the Mud'
Zooming Out
23. Process of combining the video and audio with the applied effect to create a new media file
Four Basic Properties of Sound
Rendering
Peak Meter
Zoom Lens (Variable Focal Length Lens)
24. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Overheads
Green Room
Side Light
25. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Circle of Confusion
Key Light
Audition
26. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Camera Setup
Cable Wrangler
Rendering
Narrative Films
27. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
1/3 - 2/3 Rule
Dramatization
Assistant Camera
28. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Four Basic Properties of Sound
Four Basic Properties of Sound
Talent Release
Combination Move
29. Transforming what is vague and internal into a series of viewable and audible actions and events
1/3 - 2/3 Rule
Cable Wrangler
Dramatization
Narrative Films
30. The things that our characters actually handle in a scene
Call Sheets
Props
Unmotivated Move
Prime Lens
31. Lighting unit that is 45
Fine Cut
3/4 Back Light
Pulling Focus
Zooming In
32. Loud - sudden sound that exceeds 0dB
Fill Light
Headshot/Bio
Spike
Sound Recordist
33. Form used in film production to keep track of all the mise-en-sc
Location Scouting
Script Breakdown Sheet
Zooming Out
Four Basic Properties of Sound
34. Responsible for the proper use and actual placement of the microphones for optimal quality
Three Essential Elements of Drama
Green Room
Cable Wrangler
Boom Operator
35. Simple but comprehensive prose description of a film's plot
Unmotivated Move
Peak Meter
Spike
Treatment
36. Simple but comprehensive prose description of a film's plot
T-Stops
Treatment
'In the Mud'
Wild Sound (Non-Sync Sound)
37. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Narrative Films
Zooming In
Master Shot
Nonlinear Editing System
38. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cross Cutting
Unmotivated Move
Cable Wrangler
Nondestructive Editing
39. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Focus Puller
Four Basic Elements in the Visual Language of Cinema
Back Light
Narrative Films
40. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Three Essential Elements of Drama
Zooming In
Green Room
Lens Speed
41. This type of move breaks the promise of showing something else to the viewer
Overheads
Unmotivated Move
Nonlinear Editing System
Pick-Ups
42. Lighting unit that is position 90
Low-Key Lighting
Coverage
Side Light
Cutaway Shot
43. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Motivated Move
Motivated Lighting
Reverse Shots
Audition
44. Executing more than one move at a time
Spike
Combination Move
Unmotivated Move
Shot Size
45. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Cross Cutting
Wild Sound (Non-Sync Sound)
Four Basic Elements in the Visual Language of Cinema
46. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Shot List
Assistant Camera
Focus Puller
Automatic Dialogue Replacement
47. The movement of characters in the space
High-Key Lighting
Levels
Elliptical Editing
Blocking
48. Primary source of illumination in your scene. Usually it is a motivated light source.
Unmotivated Move
Four Basic Elements in the Visual Language of Cinema
Key Light
High-Key Lighting
49. The person who pulls focus
Focus Puller
Pick-Ups
Sound Recordist
Elliptical Editing
50. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Zooming Out
Location Scouting
Levels
Master Shot
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