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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Simple but comprehensive prose description of a film's plot
Treatment
'In the Mud'
Protagonist
Three Pre-Visualization Tools
2. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Zooming Out
Overheads
Lens Speed
Nondestructive Editing
3. A shot of a detail within your scene other than the characters' faces
1/3 - 2/3 Rule
High-Key Lighting
Cutaway Shot
Overheads
4. Controlling the strength of the signal
Setting Levels
Headshot/Bio
Elliptical Editing
Sound Recordist
5. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Media File Indicators
Wild Sound (Non-Sync Sound)
Depth of Field
Direct Address
6. List of all the shots that make up the film in the order in which they will be shot
Pick-Ups
Peak Meter
Shot List
Depth of Field
7. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Talent Release
Call Sheets
Talent Release
Lens Speed
8. Responsible for the proper use and actual placement of the microphones for optimal quality
Prime Lens
Back Light
Nonlinear Editing System
Boom Operator
9. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Fill Light
Plot
Nondestructive Editing
10. Reading from the script pages that actors are given minutes before the audition
Cold Reading
Props
Zooming Out
High-Key Lighting
11. Lens that has one fixed focal length for more precise manipulation of image quality
Pulling Focus
Prime Lens
Motivated Move
Back Light
12. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Coverage
Art Direction
Talent Release
Author's Draft
13. A shot of a detail within your scene other than the characters' faces
Shot List
Cutaway Shot
Key Light
Fill Light
14. Closely scrutinizing the location for its technical and aesthetic capabilities
Parallel Action
Location Technical Survey
Shot Size
Headshot/Bio
15. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Storyboards
Gaffer
Side Light
16. The person who pulls focus
Focus Puller
Master Shot
Narrative Films
Author's Draft
17. Changing the plane of critical focus during a take while the camera is running
Setting Levels
Pick-Ups
Pulling Focus
Nondestructive Editing
18. The movement of characters in the space
Treatment
Motivated Lighting
Focus Puller
Blocking
19. The order of events in your film
Reverse Shots
Fill Light
Plot
Key Light
20. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Elliptical Editing
Parallel Action
Rule of Thirds
Rim Light
21. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Protagonist
Overheads
Levels
Media File Indicators
22. Primary source of illumination in your scene. Usually it is a motivated light source.
Nonlinear Editing System
Shooting (Lined) Script
Cable Wrangler
Key Light
23. Executing more than one move at a time
Parallel Action
Plot
Combination Move
Motivated Move
24. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Spike
Zooming In
Automatic Dialogue Replacement
Depth of Field
25. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Headroom
Headroom
Peak Meter
26. All camera moves need to be...
Motivated Move
Narrative Films
Cover-Set
Unmotivated Move
27. Simple but comprehensive prose description of a film's plot
Ambient Sound
Camera Setup
Treatment
Peak Meter
28. The things that our characters actually handle in a scene
Props
Media File Indicators
Motivated Lighting
Call Sheets
29. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Storyboards
Focus Puller
Nonlinear Editing System
30. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Zoom Lens (Variable Focal Length Lens)
Direct Address
Location Technical Survey
Overheads
31. Shot - Shot Sequence - Scene - and Dramatic Sequence
Combination Move
Four Basic Elements in the Visual Language of Cinema
Director of Photography
Location Scouting
32. Shot - Shot Sequence - Scene - and Dramatic Sequence
Plot
Four Basic Elements in the Visual Language of Cinema
Levels
Shooting (Lined) Script
33. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Motivated Lighting
Assistant Camera
Location Scouting
Elliptical Editing
34. Finessing all of the edits one-by-one
Fine Cut
Reverberation
Spike
Automatic Dialogue Replacement
35. Point to the original data without altering the media file
Media File Indicators
Fill Light
Rim Light
Master Shot
36. Sound that includes both room acoustics and background noise
Wild Sound (Non-Sync Sound)
Low-Key Lighting
Master Shot
Ambient Sound
37. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Cross Cutting
Call Sheets
Headroom
Nondestructive Editing
38. A shot in which the subject looks directly at the camera
Direct Address
Boom Operator
T-Stops
Camera Setup
39. Drawings of shots - arranged on paper in the order they appear in a sequence
Props
Storyboards
Key Light
Shot Size
40. Shooting a scene from various angles
Cutaway Shot
Coverage
Pulling Focus
Art Direction
41. Lens that offers a continuous range of focal lengths in one lens housing
Props
Zoom Lens (Variable Focal Length Lens)
Combination Move
'In the Mud'
42. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Lens Speed
Low-Key Lighting
Location Scouting
43. Removing extraneous time and territory
Nondestructive Editing
Elliptical Editing
Rim Light
Combination Move
44. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Wild Sound (Non-Sync Sound)
Green Room
Parallel Action
'In the Mud'
45. The things that our characters actually handle in a scene
Direct Address
Zooming In
Props
Cross Cutting
46. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Cross Cutting
Zooming Out
Location Scouting
Three Pre-Visualization Tools
47. Another name for backlight because of the effect it gives the actor
Rim Light
Protagonist
Prime Lens
Boom Operator
48. The strategy of using movie lights to duplicate where light would logically be emanating from
Spike
Side Light
Motivated Lighting
Four Basic Properties of Sound
49. First complete version of the narrative in proper screenplay format
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50. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Shooting (Lined) Script
Rule of Thirds
Dramatization