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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Headroom
Reverse Shots
Nondestructive Editing
Fine Cut
2. The recording of sync dialogue in a studio in cases where the production sound is not usable
Four Basic Properties of Sound
Automatic Dialogue Replacement
Rule of Thirds
Parallel Action
3. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Reverse Shots
Fine Cut
Sound Recordist
Back Light
4. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Cutaway Shot
Location Scouting
1/3 - 2/3 Rule
Art Direction
5. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Key Light
Pick-Ups
Low-Key Lighting
Call Sheets
6. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Rule of Thirds
Overheads
1/3 - 2/3 Rule
7. The strategy of using movie lights to duplicate where light would logically be emanating from
Key Light
Zooming Out
Three Essential Elements of Drama
Motivated Lighting
8. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Fine Cut
Elliptical Editing
Peak Meter
Five Ways to Create a Parallel Action Sequence
9. Simple but comprehensive prose description of a film's plot
Gaffer
Treatment
Lens Speed
Green Room
10. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Camera Setup
Cold Reading
Sound Recordist
Overheads
11. Point to the original data without altering the media file
Media File Indicators
Combination Move
Motivated Move
T-Stops
12. List of all the shots that make up the film in the order in which they will be shot
Boom Operator
Shot List
Automatic Dialogue Replacement
Narrative Films
13. Finessing all of the edits one-by-one
Unmotivated Move
Cutaway Shot
Pick-Ups
Fine Cut
14. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Headroom
Assistant Camera
Rendering
15. A shot of a detail within your scene other than the characters' faces
Storyboards
Cutaway Shot
Boom Operator
Master Shot
16. Another name for backlight because of the effect it gives the actor
Master Shot
Rim Light
Shot List
Three Pre-Visualization Tools
17. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Fine Cut
Audition
Cable Wrangler
Art Direction
18. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Pick-Ups
Motivated Lighting
Shooting (Lined) Script
Elliptical Editing
19. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Zooming Out
Author's Draft
'In the Mud'
20. To alternate between two or more scenes when editing a sequence
Gaffer
Cross Cutting
Overheads
T-Stops
21. The range of apparent focus along the z-axis
Storyboards
Depth of Field
Storyboards
Cover-Set
22. Lighting unit that is 45
Four Basic Properties of Sound
Unmotivated Move
3/4 Back Light
Side Light
23. The measurement of acceptable diameter which creates the appearance of focus
Headroom
Nondestructive Editing
Art Direction
Circle of Confusion
24. Executing more than one move at a time
Combination Move
Rendering
Ambient Sound
Boom Operator
25. Lens that has one fixed focal length for more precise manipulation of image quality
Reverberation
Prime Lens
Levels
Location Technical Survey
26. Loud - sudden sound that exceeds 0dB
Coverage
Spike
Reverberation
Low-Key Lighting
27. The person who pulls focus
Overheads
Zoom Lens (Variable Focal Length Lens)
Back Light
Focus Puller
28. Another name for backlight because of the effect it gives the actor
Side Light
Three Essential Elements of Drama
Rim Light
Focus Puller
29. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Zooming Out
Headroom
Headshot/Bio
Pick-Ups
30. Removing extraneous time and territory
Author's Draft
Elliptical Editing
Low-Key Lighting
Reverse Shots
31. Transforming what is vague and internal into a series of viewable and audible actions and events
Levels
Gaffer
Dramatization
Peak Meter
32. Simple but comprehensive prose description of a film's plot
Narrative Films
T-Stops
Wild Sound (Non-Sync Sound)
Treatment
33. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Gaffer
Ambient Sound
Pulling Focus
34. Executing more than one move at a time
Talent Release
Overheads
Combination Move
Three Essential Elements of Drama
35. Reading from the script pages that actors are given minutes before the audition
Cold Reading
Four Basic Elements in the Visual Language of Cinema
Dramatization
Gaffer
36. Frequency - Amplitude - Timbre - and Velocity
Sound Recordist
Overheads
Camera Setup
Four Basic Properties of Sound
37. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Author's Draft
Motivated Lighting
Focus Puller
38. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Three Essential Elements of Drama
Motivated Move
Prime Lens
39. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Treatment
Location Technical Survey
Circle of Confusion
1/3 - 2/3 Rule
40. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Pulling Focus
Four Basic Properties of Sound
Shot Size
41. Point to the original data without altering the media file
Talent Release
Master Shot
3/4 Back Light
Media File Indicators
42. Measures the strength of the incoming signal.
Back Light
Zoom Lens (Variable Focal Length Lens)
Unmotivated Move
Peak Meter
43. The things that our characters actually handle in a scene
Fine Cut
Author's Draft
Props
Four Basic Properties of Sound
44. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Cutaway Shot
3/4 Back Light
Zoom Lens (Variable Focal Length Lens)
45. Primary source of illumination in your scene. Usually it is a motivated light source.
Direct Address
Shot List
Headshot/Bio
Key Light
46. Shooting Script - Overheads - and Storyboards
High-Key Lighting
Three Pre-Visualization Tools
3/4 Back Light
Pulling Focus
47. Closely scrutinizing the location for its technical and aesthetic capabilities
'In the Mud'
Pulling Focus
Rim Light
Location Technical Survey
48. Shooting a scene from various angles
Prime Lens
Depth of Field
Storyboards
Coverage
49. Loud - sudden sound that exceeds 0dB
Spike
Treatment
Green Room
Coverage
50. Closely scrutinizing the location for its technical and aesthetic capabilities
Props
Setting Levels
Key Light
Location Technical Survey
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