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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. To alternate between two or more scenes when editing a sequence
Plot
Levels
Cross Cutting
Direct Address
2. The movement of characters in the space
Back Light
Depth of Field
Five Ways to Create a Parallel Action Sequence
Blocking
3. The movement of characters in the space
Blocking
3/4 Back Light
Spike
Headshot/Bio
4. Recording is too low
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5. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Peak Meter
Fine Cut
Zooming Out
Wild Sound (Non-Sync Sound)
6. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Wild Sound (Non-Sync Sound)
Reverberation
Focus Puller
Five Ways to Create a Parallel Action Sequence
7. Sound that includes both room acoustics and background noise
Location Technical Survey
Combination Move
Ambient Sound
Plot
8. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Prime Lens
Green Room
Key Light
Four Basic Elements in the Visual Language of Cinema
9. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
1/3 - 2/3 Rule
Pick-Ups
Location Scouting
Cable Wrangler
10. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Author's Draft
Direct Address
Unmotivated Move
Call Sheets
11. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Author's Draft
Four Basic Properties of Sound
Gaffer
Audition
12. Reading from the script pages that actors are given minutes before the audition
Cold Reading
Boom Operator
Shooting (Lined) Script
Art Direction
13. Drawings of shots - arranged on paper in the order they appear in a sequence
Plot
Wild Sound (Non-Sync Sound)
Storyboards
Overheads
14. Refers to the size of your subject in the frame
Props
Director of Photography
Shot Size
Talent Release
15. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Overheads
Dramatization
Parallel Action
Author's Draft
16. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Three Essential Elements of Drama
Direct Address
Overheads
Plot
17. Finessing all of the edits one-by-one
Shot Size
Script Breakdown Sheet
Combination Move
Fine Cut
18. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Audition
Dramatization
Dramatization
Zooming Out
19. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
'In the Mud'
Reverberation
Focus Puller
Cable Wrangler
20. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Rim Light
Rim Light
Location Technical Survey
Reverse Shots
21. Transforming what is vague and internal into a series of viewable and audible actions and events
Direct Address
Parallel Action
Wild Sound (Non-Sync Sound)
Dramatization
22. Character - Goal - and Conflict or Obstacles
Ambient Sound
Cold Reading
T-Stops
Three Essential Elements of Drama
23. A shot of a detail within your scene other than the characters' faces
Zooming In
Circle of Confusion
Cutaway Shot
Nondestructive Editing
24. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
Ambient Sound
Spike
Motivated Move
25. The things that our characters actually handle in a scene
Call Sheets
Props
Parallel Action
Overheads
26. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Headshot/Bio
Focus Puller
Nondestructive Editing
Location Scouting
27. To alternate between two or more scenes when editing a sequence
Cross Cutting
Motivated Lighting
Sound Recordist
Zoom Lens (Variable Focal Length Lens)
28. Lighting unit that is 45
Reverberation
Three Essential Elements of Drama
Cover-Set
3/4 Back Light
29. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Location Technical Survey
Fill Light
Sound Recordist
30. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Three Essential Elements of Drama
Shooting (Lined) Script
Four Basic Properties of Sound
Author's Draft
31. Controlling the strength of the signal
Setting Levels
Five Ways to Create a Parallel Action Sequence
Location Technical Survey
Narrative Films
32. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Pulling Focus
Focus Puller
Sound Recordist
Levels
33. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Rim Light
1/3 - 2/3 Rule
Props
Green Room
34. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Call Sheets
T-Stops
Plot
35. The order of events in your film
Protagonist
Combination Move
Plot
1/3 - 2/3 Rule
36. Shooting a scene from various angles
Three Essential Elements of Drama
Coverage
Back Light
Low-Key Lighting
37. First complete version of the narrative in proper screenplay format
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38. Lighting unit that is 45
Zoom Lens (Variable Focal Length Lens)
Location Technical Survey
Three Essential Elements of Drama
3/4 Back Light
39. The order of events in your film
Plot
Assistant Camera
Blocking
Coverage
40. Shooting a scene from various angles
Rule of Thirds
Zooming In
Depth of Field
Coverage
41. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Five Ways to Create a Parallel Action Sequence
Cutaway Shot
Director of Photography
Back Light
42. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Storyboards
Rule of Thirds
Camera Setup
Cold Reading
43. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Location Technical Survey
Master Shot
Wild Sound (Non-Sync Sound)
Back Light
44. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Protagonist
T-Stops
Headroom
45. Measures the strength of the incoming signal.
Unmotivated Move
Peak Meter
Protagonist
1/3 - 2/3 Rule
46. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Rendering
High-Key Lighting
Shot Size
1/3 - 2/3 Rule
47. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Five Ways to Create a Parallel Action Sequence
Parallel Action
Key Light
48. The things that our characters actually handle in a scene
Protagonist
Three Essential Elements of Drama
Props
Storyboards
49. Standard calling card. 8x10 photograph on one side and a resume on the other.
Three Pre-Visualization Tools
Headshot/Bio
Cutaway Shot
Audition
50. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Setting Levels
High-Key Lighting
Sound Recordist
Pick-Ups