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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Lighting unit that is position 90
Call Sheets
Rendering
Combination Move
Side Light
2. Form used in film production to keep track of all the mise-en-sc
Fill Light
T-Stops
Script Breakdown Sheet
Five Ways to Create a Parallel Action Sequence
3. The range of apparent focus along the z-axis
Zooming In
Depth of Field
Fill Light
Spike
4. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Storyboards
Green Room
Audition
Cross Cutting
5. List of all the shots that make up the film in the order in which they will be shot
Protagonist
Three Essential Elements of Drama
Narrative Films
Shot List
6. Frequency - Amplitude - Timbre - and Velocity
High-Key Lighting
Key Light
Four Basic Properties of Sound
Elliptical Editing
7. The movement of characters in the space
Unmotivated Move
Cover-Set
Blocking
Fine Cut
8. All camera moves need to be...
Motivated Move
Protagonist
Headroom
Zooming In
9. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
3/4 Back Light
Gaffer
Props
10. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Low-Key Lighting
Camera Setup
Audition
11. The measurement of acceptable diameter which creates the appearance of focus
3/4 Back Light
Art Direction
Circle of Confusion
Low-Key Lighting
12. This type of move breaks the promise of showing something else to the viewer
Call Sheets
High-Key Lighting
Blocking
Unmotivated Move
13. Simple but comprehensive prose description of a film's plot
Treatment
Storyboards
Fill Light
Camera Setup
14. All camera moves need to be...
Parallel Action
Motivated Move
Camera Setup
Audition
15. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Automatic Dialogue Replacement
Nonlinear Editing System
Wild Sound (Non-Sync Sound)
16. Loud - sudden sound that exceeds 0dB
Rule of Thirds
Rim Light
Spike
Fine Cut
17. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Reverse Shots
Motivated Move
Green Room
Cable Wrangler
18. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
T-Stops
1/3 - 2/3 Rule
Depth of Field
Four Basic Properties of Sound
19. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Rendering
Four Basic Properties of Sound
Protagonist
Narrative Films
20. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Script Breakdown Sheet
Reverse Shots
Call Sheets
21. Executing more than one move at a time
'In the Mud'
Blocking
Shot Size
Combination Move
22. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Master Shot
Lens Speed
Headroom
Coverage
23. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Cold Reading
Nonlinear Editing System
1/3 - 2/3 Rule
Zooming Out
24. Shooting a scene from various angles
Shot List
Coverage
Elliptical Editing
Three Pre-Visualization Tools
25. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Narrative Films
Headshot/Bio
Master Shot
Gaffer
26. Closely scrutinizing the location for its technical and aesthetic capabilities
Location Technical Survey
Depth of Field
Key Light
Combination Move
27. Reading from the script pages that actors are given minutes before the audition
Plot
Spike
Cold Reading
T-Stops
28. List of all the shots that make up the film in the order in which they will be shot
Media File Indicators
Side Light
Audition
Shot List
29. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Rim Light
Levels
Levels
30. Removing extraneous time and territory
Author's Draft
Peak Meter
Elliptical Editing
Nondestructive Editing
31. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Elliptical Editing
Cable Wrangler
Circle of Confusion
Narrative Films
32. Drawings of shots - arranged on paper in the order they appear in a sequence
Cover-Set
Storyboards
Green Room
Dramatization
33. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Dramatization
Reverse Shots
Cross Cutting
34. A shot in which the subject looks directly at the camera
Direct Address
Zooming In
Motivated Lighting
Shot List
35. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Prime Lens
Pulling Focus
Motivated Move
Shooting (Lined) Script
36. Lighting unit that is position 90
Nonlinear Editing System
Levels
Shot Size
Side Light
37. Lighting unit that is 45
3/4 Back Light
Media File Indicators
Blocking
Motivated Move
38. Frequency - Amplitude - Timbre - and Velocity
Treatment
Fine Cut
High-Key Lighting
Four Basic Properties of Sound
39. Changing the plane of critical focus during a take while the camera is running
Call Sheets
Wild Sound (Non-Sync Sound)
Motivated Lighting
Pulling Focus
40. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Master Shot
Green Room
Shot List
Levels
41. Transforming what is vague and internal into a series of viewable and audible actions and events
Location Technical Survey
Dramatization
Three Essential Elements of Drama
Director of Photography
42. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Direct Address
Overheads
Rim Light
Call Sheets
43. Sound that includes both room acoustics and background noise
Fill Light
Ambient Sound
Headroom
Blocking
44. Form used in film production to keep track of all the mise-en-sc
Reverberation
Prime Lens
Script Breakdown Sheet
Headroom
45. The order of events in your film
Zooming In
Zooming Out
Plot
3/4 Back Light
46. Another name for backlight because of the effect it gives the actor
Pick-Ups
Narrative Films
Circle of Confusion
Rim Light
47. To alternate between two or more scenes when editing a sequence
Camera Setup
Cross Cutting
'In the Mud'
Plot
48. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Coverage
Cover-Set
Pulling Focus
Rendering
49. Controlling the strength of the signal
Reverse Shots
Dramatization
Setting Levels
Wild Sound (Non-Sync Sound)
50. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Peak Meter
Wild Sound (Non-Sync Sound)
Shot Size
Plot