SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Spike
Call Sheets
Shooting (Lined) Script
Shot Size
2. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Location Technical Survey
Reverberation
Nonlinear Editing System
Lens Speed
3. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Zooming Out
Four Basic Elements in the Visual Language of Cinema
Cable Wrangler
4. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Five Ways to Create a Parallel Action Sequence
Overheads
Zooming Out
Green Room
5. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Protagonist
High-Key Lighting
Script Breakdown Sheet
Rule of Thirds
6. This type of move breaks the promise of showing something else to the viewer
Cable Wrangler
Headroom
Rendering
Unmotivated Move
7. Character - Goal - and Conflict or Obstacles
High-Key Lighting
Shot List
Coverage
Three Essential Elements of Drama
8. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Author's Draft
Setting Levels
Audition
Prime Lens
9. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Location Scouting
Coverage
Cold Reading
Reverse Shots
10. Executing more than one move at a time
Coverage
Shooting (Lined) Script
Motivated Lighting
Combination Move
11. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Four Basic Properties of Sound
Spike
Reverse Shots
Narrative Films
12. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Wild Sound (Non-Sync Sound)
Unmotivated Move
Master Shot
Low-Key Lighting
13. Sound that includes both room acoustics and background noise
Ambient Sound
Assistant Camera
Prime Lens
Nonlinear Editing System
14. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Spike
Reverberation
Low-Key Lighting
15. Lighting unit that is 45
Key Light
Talent Release
Green Room
3/4 Back Light
16. The person who pulls focus
Reverberation
Focus Puller
Five Ways to Create a Parallel Action Sequence
Green Room
17. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Gaffer
Treatment
Ambient Sound
18. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Plot
Spike
Talent Release
Shooting (Lined) Script
19. List of all the shots that make up the film in the order in which they will be shot
Shot List
Script Breakdown Sheet
Parallel Action
3/4 Back Light
20. Refers to the size of your subject in the frame
Rendering
Shot Size
Side Light
Low-Key Lighting
21. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Low-Key Lighting
Reverse Shots
Back Light
22. To alternate between two or more scenes when editing a sequence
Author's Draft
Cross Cutting
Four Basic Elements in the Visual Language of Cinema
Location Technical Survey
23. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Gaffer
Storyboards
1/3 - 2/3 Rule
24. Lighting unit that is 45
Rule of Thirds
3/4 Back Light
Talent Release
Automatic Dialogue Replacement
25. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Green Room
Back Light
Setting Levels
Reverberation
26. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Location Technical Survey
Pick-Ups
Camera Setup
Headroom
27. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Reverse Shots
Overheads
Focus Puller
Gaffer
28. The movement of characters in the space
Director of Photography
Blocking
3/4 Back Light
Three Essential Elements of Drama
29. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Levels
Parallel Action
Fill Light
Art Direction
30. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Boom Operator
Levels
Blocking
Headroom
31. To alternate between two or more scenes when editing a sequence
Zoom Lens (Variable Focal Length Lens)
Reverberation
Motivated Move
Cross Cutting
32. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Green Room
T-Stops
Depth of Field
Director of Photography
33. Loud - sudden sound that exceeds 0dB
Unmotivated Move
Shot List
Zooming In
Spike
34. The physical placement of the camera on the set necessary to get each shot in your shooting script
Pick-Ups
Motivated Lighting
Zooming In
Camera Setup
35. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Five Ways to Create a Parallel Action Sequence
Reverberation
Script Breakdown Sheet
Key Light
36. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Location Scouting
Nondestructive Editing
Peak Meter
Boom Operator
37. The physical placement of the camera on the set necessary to get each shot in your shooting script
Elliptical Editing
Blocking
Script Breakdown Sheet
Camera Setup
38. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Protagonist
Three Pre-Visualization Tools
Four Basic Properties of Sound
Prime Lens
39. The recording of sync dialogue in a studio in cases where the production sound is not usable
Motivated Move
Three Essential Elements of Drama
Four Basic Elements in the Visual Language of Cinema
Automatic Dialogue Replacement
40. Frequency - Amplitude - Timbre - and Velocity
Circle of Confusion
Four Basic Properties of Sound
Cover-Set
Nonlinear Editing System
41. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Storyboards
Motivated Move
Shot List
42. Removing extraneous time and territory
Cutaway Shot
Levels
Rule of Thirds
Elliptical Editing
43. The strategy of using movie lights to duplicate where light would logically be emanating from
Prime Lens
Motivated Move
Motivated Lighting
Treatment
44. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Fill Light
Location Scouting
Plot
45. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Three Essential Elements of Drama
Gaffer
Zooming In
Three Essential Elements of Drama
46. Measures the strength of the incoming signal.
Wild Sound (Non-Sync Sound)
Peak Meter
Unmotivated Move
Low-Key Lighting
47. First complete version of the narrative in proper screenplay format
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
48. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Unmotivated Move
Nondestructive Editing
Elliptical Editing
Blocking
49. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Overheads
Protagonist
Combination Move
Cover-Set
50. Responsible for the proper use and actual placement of the microphones for optimal quality
Lens Speed
Cold Reading
Coverage
Boom Operator