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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Drawings of shots - arranged on paper in the order they appear in a sequence
Four Basic Properties of Sound
Storyboards
Call Sheets
Cross Cutting
2. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Dramatization
Peak Meter
Zooming Out
Three Essential Elements of Drama
3. Simple but comprehensive prose description of a film's plot
Green Room
Rule of Thirds
Three Pre-Visualization Tools
Treatment
4. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Cable Wrangler
Cold Reading
Automatic Dialogue Replacement
High-Key Lighting
5. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Back Light
Shot List
Combination Move
6. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Treatment
Spike
Wild Sound (Non-Sync Sound)
7. The measurement of acceptable diameter which creates the appearance of focus
Circle of Confusion
Three Pre-Visualization Tools
Cross Cutting
Location Technical Survey
8. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Treatment
Overheads
Script Breakdown Sheet
Headroom
9. Closely scrutinizing the location for its technical and aesthetic capabilities
Plot
Location Technical Survey
Protagonist
Audition
10. Lens that has one fixed focal length for more precise manipulation of image quality
Depth of Field
Peak Meter
Low-Key Lighting
Prime Lens
11. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Reverberation
Talent Release
T-Stops
Combination Move
12. The things that our characters actually handle in a scene
Storyboards
3/4 Back Light
Nonlinear Editing System
Props
13. The measurement of acceptable diameter which creates the appearance of focus
Spike
Unmotivated Move
Overheads
Circle of Confusion
14. Refers to the size of your subject in the frame
Motivated Lighting
Shot Size
Parallel Action
Master Shot
15. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Green Room
Depth of Field
Plot
Prime Lens
16. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Director of Photography
Master Shot
Key Light
Zoom Lens (Variable Focal Length Lens)
17. Responsible for the proper use and actual placement of the microphones for optimal quality
Elliptical Editing
Boom Operator
Blocking
Five Ways to Create a Parallel Action Sequence
18. Primary source of illumination in your scene. Usually it is a motivated light source.
Elliptical Editing
Key Light
Location Technical Survey
High-Key Lighting
19. All camera moves need to be...
Motivated Move
Peak Meter
Parallel Action
Pulling Focus
20. Shooting a scene from various angles
Fill Light
Unmotivated Move
Coverage
Script Breakdown Sheet
21. Shooting Script - Overheads - and Storyboards
Automatic Dialogue Replacement
Three Pre-Visualization Tools
Cutaway Shot
Four Basic Properties of Sound
22. Drawings of shots - arranged on paper in the order they appear in a sequence
T-Stops
Narrative Films
Parallel Action
Storyboards
23. A shot in which the subject looks directly at the camera
Four Basic Properties of Sound
Five Ways to Create a Parallel Action Sequence
Boom Operator
Direct Address
24. Closely scrutinizing the location for its technical and aesthetic capabilities
Reverse Shots
Coverage
Location Technical Survey
Four Basic Elements in the Visual Language of Cinema
25. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Five Ways to Create a Parallel Action Sequence
Back Light
Three Pre-Visualization Tools
Motivated Move
26. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Director of Photography
Three Pre-Visualization Tools
Headshot/Bio
27. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Motivated Move
Storyboards
Levels
Dramatization
28. To alternate between two or more scenes when editing a sequence
Focus Puller
Blocking
Cross Cutting
Shot Size
29. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Zoom Lens (Variable Focal Length Lens)
Gaffer
Nondestructive Editing
Parallel Action
30. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
T-Stops
Three Essential Elements of Drama
Five Ways to Create a Parallel Action Sequence
Master Shot
31. Character - Goal - and Conflict or Obstacles
Rendering
T-Stops
Levels
Three Essential Elements of Drama
32. Form used in film production to keep track of all the mise-en-sc
Pulling Focus
Cutaway Shot
Side Light
Script Breakdown Sheet
33. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Cold Reading
Art Direction
High-Key Lighting
34. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Cover-Set
Low-Key Lighting
Art Direction
Fill Light
35. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Camera Setup
High-Key Lighting
Overheads
Wild Sound (Non-Sync Sound)
36. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Combination Move
Zooming Out
Boom Operator
Reverberation
37. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Side Light
Script Breakdown Sheet
Narrative Films
1/3 - 2/3 Rule
38. The recording of sync dialogue in a studio in cases where the production sound is not usable
Depth of Field
Automatic Dialogue Replacement
Assistant Camera
Cutaway Shot
39. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Peak Meter
Reverse Shots
Side Light
Circle of Confusion
40. Point to the original data without altering the media file
Cross Cutting
Location Technical Survey
Side Light
Media File Indicators
41. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Protagonist
Location Technical Survey
1/3 - 2/3 Rule
Nondestructive Editing
42. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Assistant Camera
Five Ways to Create a Parallel Action Sequence
Circle of Confusion
43. The physical placement of the camera on the set necessary to get each shot in your shooting script
Shooting (Lined) Script
Cross Cutting
Camera Setup
Plot
44. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Master Shot
Fine Cut
Nondestructive Editing
Protagonist
45. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Call Sheets
Motivated Move
Nonlinear Editing System
Reverberation
46. Soft light that fills in the shadows created by the Key Light
Fill Light
Spike
Storyboards
Media File Indicators
47. Transforming what is vague and internal into a series of viewable and audible actions and events
Headroom
Dramatization
Art Direction
3/4 Back Light
48. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Cross Cutting
Zooming In
Art Direction
Levels
49. Responsible for the proper use and actual placement of the microphones for optimal quality
Nondestructive Editing
Circle of Confusion
Boom Operator
Parallel Action
50. Changing the plane of critical focus during a take while the camera is running
Pick-Ups
Pulling Focus
Call Sheets
Cover-Set
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