SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Shooting Script - Overheads - and Storyboards
Reverse Shots
Location Scouting
Automatic Dialogue Replacement
Three Pre-Visualization Tools
2. Sound that includes both room acoustics and background noise
Rule of Thirds
Ambient Sound
Unmotivated Move
Rendering
3. Lens that offers a continuous range of focal lengths in one lens housing
Headshot/Bio
Author's Draft
Zoom Lens (Variable Focal Length Lens)
Four Basic Properties of Sound
4. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Green Room
Zooming In
Assistant Camera
Green Room
5. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Dramatization
Lens Speed
Back Light
Boom Operator
6. Simple but comprehensive prose description of a film's plot
Treatment
Camera Setup
Zooming In
Shot List
7. Removing extraneous time and territory
Elliptical Editing
Headroom
Ambient Sound
Direct Address
8. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Three Pre-Visualization Tools
Headroom
Master Shot
9. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Cutaway Shot
Levels
Rim Light
10. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Nondestructive Editing
Reverberation
Circle of Confusion
Levels
11. Another name for backlight because of the effect it gives the actor
Four Basic Elements in the Visual Language of Cinema
Rim Light
Camera Setup
Reverberation
12. This type of move breaks the promise of showing something else to the viewer
Three Essential Elements of Drama
Elliptical Editing
Unmotivated Move
Rendering
13. A shot of a detail within your scene other than the characters' faces
Zooming Out
Media File Indicators
Cable Wrangler
Cutaway Shot
14. Recording is too low
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
15. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Headshot/Bio
Protagonist
Nondestructive Editing
Spike
16. The order of events in your film
Five Ways to Create a Parallel Action Sequence
Plot
Director of Photography
1/3 - 2/3 Rule
17. Refers to the size of your subject in the frame
Shot Size
Location Technical Survey
Motivated Move
Props
18. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Wild Sound (Non-Sync Sound)
Low-Key Lighting
T-Stops
19. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Call Sheets
Headroom
Low-Key Lighting
Cutaway Shot
20. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Three Pre-Visualization Tools
Assistant Camera
Wild Sound (Non-Sync Sound)
Camera Setup
21. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
Low-Key Lighting
Wild Sound (Non-Sync Sound)
Location Scouting
22. Refers to the size of your subject in the frame
Rule of Thirds
Talent Release
Shot Size
Key Light
23. Finessing all of the edits one-by-one
Nonlinear Editing System
Media File Indicators
Direct Address
Fine Cut
24. Executing more than one move at a time
Combination Move
Cutaway Shot
Shooting (Lined) Script
Motivated Move
25. Shooting a scene from various angles
Plot
Coverage
Rendering
Call Sheets
26. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Art Direction
Headshot/Bio
Rule of Thirds
Gaffer
27. Sound that includes both room acoustics and background noise
Overheads
Back Light
Levels
Ambient Sound
28. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Four Basic Elements in the Visual Language of Cinema
Shot List
Ambient Sound
29. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Location Scouting
Depth of Field
Three Pre-Visualization Tools
Back Light
30. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Art Direction
Headroom
Shooting (Lined) Script
31. Process of combining the video and audio with the applied effect to create a new media file
Assistant Camera
Audition
Rendering
Prime Lens
32. Lens that offers a continuous range of focal lengths in one lens housing
Zooming In
Zoom Lens (Variable Focal Length Lens)
Coverage
Nonlinear Editing System
33. All camera moves need to be...
Pulling Focus
Motivated Move
Nonlinear Editing System
Audition
34. Character - Goal - and Conflict or Obstacles
Three Essential Elements of Drama
Shooting (Lined) Script
Prime Lens
Nondestructive Editing
35. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Side Light
Reverse Shots
Treatment
Peak Meter
36. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Shooting (Lined) Script
Three Essential Elements of Drama
Script Breakdown Sheet
37. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Director of Photography
Location Scouting
Prime Lens
Sound Recordist
38. A shot of a detail within your scene other than the characters' faces
Ambient Sound
Motivated Move
Direct Address
Cutaway Shot
39. Frequency - Amplitude - Timbre - and Velocity
3/4 Back Light
Green Room
Rendering
Four Basic Properties of Sound
40. Measures the strength of the incoming signal.
Spike
Peak Meter
Props
Plot
41. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Combination Move
Cold Reading
Assistant Camera
42. Shooting Script - Overheads - and Storyboards
Boom Operator
Three Pre-Visualization Tools
Motivated Move
1/3 - 2/3 Rule
43. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Rim Light
Headroom
Sound Recordist
Green Room
44. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
T-Stops
Low-Key Lighting
Nondestructive Editing
Sound Recordist
45. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Script Breakdown Sheet
Dramatization
Green Room
Five Ways to Create a Parallel Action Sequence
46. The things that our characters actually handle in a scene
Cutaway Shot
Ambient Sound
Props
Shot List
47. The strategy of using movie lights to duplicate where light would logically be emanating from
Audition
Boom Operator
Master Shot
Motivated Lighting
48. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Nonlinear Editing System
Shot Size
Cover-Set
49. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Four Basic Properties of Sound
Combination Move
Camera Setup
50. Soft light that fills in the shadows created by the Key Light
Media File Indicators
Rendering
Fill Light
Wild Sound (Non-Sync Sound)