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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Boom Operator
Assistant Camera
Key Light
Plot
2. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Shot Size
Reverse Shots
Director of Photography
Green Room
3. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
T-Stops
Levels
Nondestructive Editing
1/3 - 2/3 Rule
4. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Rendering
Overheads
Plot
5. First complete version of the narrative in proper screenplay format
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6. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Art Direction
Pick-Ups
Direct Address
Rule of Thirds
7. First complete version of the narrative in proper screenplay format
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8. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Motivated Move
Zoom Lens (Variable Focal Length Lens)
Green Room
Gaffer
9. Closely scrutinizing the location for its technical and aesthetic capabilities
Location Technical Survey
Art Direction
Cold Reading
Peak Meter
10. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Art Direction
Pulling Focus
Talent Release
Headroom
11. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
3/4 Back Light
Four Basic Elements in the Visual Language of Cinema
T-Stops
Sound Recordist
12. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Elliptical Editing
Nondestructive Editing
Shooting (Lined) Script
13. Soft light that fills in the shadows created by the Key Light
Three Pre-Visualization Tools
Shot List
Spike
Fill Light
14. The range of apparent focus along the z-axis
Depth of Field
Cold Reading
Location Scouting
Zooming In
15. Sound that includes both room acoustics and background noise
Ambient Sound
Overheads
Direct Address
Fill Light
16. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Cold Reading
Location Scouting
Headshot/Bio
Protagonist
17. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Levels
Back Light
Boom Operator
Zooming In
18. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Green Room
T-Stops
Cable Wrangler
Art Direction
19. Lighting unit that is 45
Lens Speed
3/4 Back Light
Master Shot
Rule of Thirds
20. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Cover-Set
Levels
Boom Operator
Nonlinear Editing System
21. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Spike
Audition
Side Light
1/3 - 2/3 Rule
22. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Dramatization
Motivated Move
Nonlinear Editing System
Props
23. All camera moves need to be...
Lens Speed
Treatment
Motivated Move
Cold Reading
24. Removing extraneous time and territory
Key Light
3/4 Back Light
Camera Setup
Elliptical Editing
25. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Spike
Wild Sound (Non-Sync Sound)
Coverage
26. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Depth of Field
Shooting (Lined) Script
Three Essential Elements of Drama
Headroom
27. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Combination Move
Reverse Shots
3/4 Back Light
Sound Recordist
28. The measurement of acceptable diameter which creates the appearance of focus
Props
Circle of Confusion
Spike
Automatic Dialogue Replacement
29. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Direct Address
T-Stops
Shot List
Call Sheets
30. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Master Shot
Location Scouting
Author's Draft
Wild Sound (Non-Sync Sound)
31. Lens that offers a continuous range of focal lengths in one lens housing
Key Light
Zoom Lens (Variable Focal Length Lens)
Gaffer
Storyboards
32. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Storyboards
Shooting (Lined) Script
Parallel Action
33. Standard calling card. 8x10 photograph on one side and a resume on the other.
Narrative Films
Shot List
Headshot/Bio
Side Light
34. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Director of Photography
Headshot/Bio
Protagonist
Wild Sound (Non-Sync Sound)
35. Closely scrutinizing the location for its technical and aesthetic capabilities
High-Key Lighting
Location Technical Survey
Wild Sound (Non-Sync Sound)
Three Pre-Visualization Tools
36. This type of move breaks the promise of showing something else to the viewer
Shooting (Lined) Script
Unmotivated Move
Media File Indicators
Props
37. List of all the shots that make up the film in the order in which they will be shot
High-Key Lighting
Plot
Shot List
Four Basic Properties of Sound
38. To alternate between two or more scenes when editing a sequence
Cross Cutting
Shot List
Location Technical Survey
Parallel Action
39. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
T-Stops
Dramatization
Narrative Films
Rim Light
40. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Elliptical Editing
Focus Puller
Fine Cut
41. Refers to the size of your subject in the frame
Talent Release
Zooming In
Circle of Confusion
Shot Size
42. Controlling the strength of the signal
Zooming In
Cold Reading
Setting Levels
Boom Operator
43. The person who pulls focus
Pulling Focus
Prime Lens
Four Basic Elements in the Visual Language of Cinema
Focus Puller
44. The recording of sync dialogue in a studio in cases where the production sound is not usable
Setting Levels
Five Ways to Create a Parallel Action Sequence
Script Breakdown Sheet
Automatic Dialogue Replacement
45. Lighting unit that is position 90
Side Light
Green Room
Shooting (Lined) Script
Coverage
46. The order of events in your film
Setting Levels
Plot
Back Light
Cover-Set
47. The movement of characters in the space
Lens Speed
Setting Levels
Blocking
Unmotivated Move
48. Lens that has one fixed focal length for more precise manipulation of image quality
Nondestructive Editing
Prime Lens
Zoom Lens (Variable Focal Length Lens)
Nonlinear Editing System
49. Responsible for the proper use and actual placement of the microphones for optimal quality
Direct Address
Rule of Thirds
Circle of Confusion
Boom Operator
50. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Automatic Dialogue Replacement
Motivated Move
Three Essential Elements of Drama