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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Reading from the script pages that actors are given minutes before the audition
Cross Cutting
Cold Reading
Boom Operator
Rendering
2. A shot in which the subject looks directly at the camera
Pick-Ups
Zoom Lens (Variable Focal Length Lens)
Prime Lens
Direct Address
3. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Combination Move
Cutaway Shot
Script Breakdown Sheet
4. The order of events in your film
Blocking
Plot
Cutaway Shot
Narrative Films
5. This type of move breaks the promise of showing something else to the viewer
Peak Meter
Unmotivated Move
Elliptical Editing
Motivated Move
6. The measurement of acceptable diameter which creates the appearance of focus
Cover-Set
Circle of Confusion
Camera Setup
Direct Address
7. A shot in which the subject looks directly at the camera
Direct Address
Gaffer
Headroom
Shooting (Lined) Script
8. The range of apparent focus along the z-axis
Unmotivated Move
Depth of Field
Headroom
Four Basic Elements in the Visual Language of Cinema
9. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Combination Move
Fine Cut
Pick-Ups
Five Ways to Create a Parallel Action Sequence
10. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Storyboards
Call Sheets
Wild Sound (Non-Sync Sound)
Shot List
11. Closely scrutinizing the location for its technical and aesthetic capabilities
Rim Light
Cross Cutting
Location Technical Survey
High-Key Lighting
12. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Pulling Focus
Combination Move
Motivated Lighting
13. To alternate between two or more scenes when editing a sequence
Location Technical Survey
Unmotivated Move
Cross Cutting
Motivated Move
14. First complete version of the narrative in proper screenplay format
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15. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Shooting (Lined) Script
Overheads
1/3 - 2/3 Rule
Circle of Confusion
16. Point to the original data without altering the media file
Headroom
Reverberation
Storyboards
Media File Indicators
17. The person who pulls focus
Combination Move
Reverberation
Focus Puller
Blocking
18. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Cover-Set
1/3 - 2/3 Rule
Audition
Zooming In
19. The movement of characters in the space
Blocking
Side Light
Zoom Lens (Variable Focal Length Lens)
Green Room
20. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Shot Size
Three Essential Elements of Drama
Levels
Narrative Films
21. Recording is too low
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22. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Media File Indicators
Prime Lens
Lens Speed
'In the Mud'
23. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Automatic Dialogue Replacement
Protagonist
Cable Wrangler
Green Room
24. Another name for backlight because of the effect it gives the actor
Art Direction
Three Essential Elements of Drama
Rim Light
Headroom
25. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Four Basic Properties of Sound
Unmotivated Move
Pulling Focus
26. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Headroom
Blocking
Wild Sound (Non-Sync Sound)
27. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Boom Operator
Setting Levels
Direct Address
28. Primary source of illumination in your scene. Usually it is a motivated light source.
Overheads
Media File Indicators
T-Stops
Key Light
29. Refers to the size of your subject in the frame
Prime Lens
Three Pre-Visualization Tools
Cable Wrangler
Shot Size
30. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Author's Draft
Location Technical Survey
Rule of Thirds
31. Shooting Script - Overheads - and Storyboards
Call Sheets
1/3 - 2/3 Rule
Three Pre-Visualization Tools
Cold Reading
32. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Setting Levels
Zooming Out
Gaffer
Protagonist
33. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Spike
Cable Wrangler
Media File Indicators
Levels
34. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Camera Setup
Four Basic Properties of Sound
Dramatization
35. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Headroom
Media File Indicators
Depth of Field
36. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Nondestructive Editing
1/3 - 2/3 Rule
Parallel Action
Location Technical Survey
37. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Prime Lens
Zoom Lens (Variable Focal Length Lens)
Low-Key Lighting
Assistant Camera
38. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Camera Setup
Spike
Wild Sound (Non-Sync Sound)
39. Lighting unit that is position 90
Sound Recordist
Storyboards
Side Light
Unmotivated Move
40. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Narrative Films
Four Basic Properties of Sound
Location Scouting
Rim Light
41. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Cover-Set
Three Essential Elements of Drama
Gaffer
42. Removing extraneous time and territory
Author's Draft
Boom Operator
Elliptical Editing
Prime Lens
43. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Low-Key Lighting
Assistant Camera
Three Essential Elements of Drama
44. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Lens Speed
Side Light
Nondestructive Editing
Storyboards
45. Shooting Script - Overheads - and Storyboards
Narrative Films
Plot
Three Pre-Visualization Tools
Master Shot
46. Measures the strength of the incoming signal.
High-Key Lighting
1/3 - 2/3 Rule
Headroom
Peak Meter
47. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Fine Cut
Setting Levels
Depth of Field
Art Direction
48. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Narrative Films
Wild Sound (Non-Sync Sound)
Four Basic Properties of Sound
Pulling Focus
49. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
Media File Indicators
Shot Size
Plot
50. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Cutaway Shot
Rendering
Key Light