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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
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2. First complete version of the narrative in proper screenplay format
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3. Drawings of shots - arranged on paper in the order they appear in a sequence
Cutaway Shot
Storyboards
Zooming In
Peak Meter
4. This type of move breaks the promise of showing something else to the viewer
Unmotivated Move
Call Sheets
Zooming Out
Side Light
5. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Nonlinear Editing System
Depth of Field
Zoom Lens (Variable Focal Length Lens)
6. Standard calling card. 8x10 photograph on one side and a resume on the other.
Prime Lens
Headshot/Bio
Combination Move
Cutaway Shot
7. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Cutaway Shot
Plot
Author's Draft
Shooting (Lined) Script
8. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Combination Move
Treatment
Rule of Thirds
Circle of Confusion
9. Drawings of shots - arranged on paper in the order they appear in a sequence
Cable Wrangler
Setting Levels
Storyboards
3/4 Back Light
10. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Boom Operator
Talent Release
Three Pre-Visualization Tools
11. Primary source of illumination in your scene. Usually it is a motivated light source.
Ambient Sound
Key Light
T-Stops
Pick-Ups
12. Sound that includes both room acoustics and background noise
Assistant Camera
Ambient Sound
Talent Release
Back Light
13. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Rendering
Cable Wrangler
Five Ways to Create a Parallel Action Sequence
Script Breakdown Sheet
14. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Automatic Dialogue Replacement
Location Technical Survey
Coverage
T-Stops
15. The range of apparent focus along the z-axis
Storyboards
1/3 - 2/3 Rule
Depth of Field
Reverberation
16. Removing extraneous time and territory
Call Sheets
Boom Operator
Elliptical Editing
Circle of Confusion
17. Lens that offers a continuous range of focal lengths in one lens housing
Zoom Lens (Variable Focal Length Lens)
Author's Draft
Unmotivated Move
Four Basic Elements in the Visual Language of Cinema
18. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Director of Photography
Green Room
Art Direction
19. Shot - Shot Sequence - Scene - and Dramatic Sequence
Blocking
1/3 - 2/3 Rule
Four Basic Elements in the Visual Language of Cinema
Boom Operator
20. Closely scrutinizing the location for its technical and aesthetic capabilities
Boom Operator
Overheads
Talent Release
Location Technical Survey
21. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Treatment
Shot List
Combination Move
22. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Rendering
Automatic Dialogue Replacement
Sound Recordist
Cover-Set
23. Measures the strength of the incoming signal.
Peak Meter
Art Direction
Motivated Lighting
Zoom Lens (Variable Focal Length Lens)
24. Frequency - Amplitude - Timbre - and Velocity
Automatic Dialogue Replacement
Headshot/Bio
Four Basic Properties of Sound
Sound Recordist
25. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headroom
1/3 - 2/3 Rule
Rule of Thirds
Direct Address
26. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Audition
Dramatization
Talent Release
Spike
27. Refers to the size of your subject in the frame
Shot Size
Back Light
Three Essential Elements of Drama
Location Technical Survey
28. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Protagonist
Camera Setup
Parallel Action
29. The measurement of acceptable diameter which creates the appearance of focus
'In the Mud'
Circle of Confusion
Location Scouting
Setting Levels
30. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Nonlinear Editing System
1/3 - 2/3 Rule
Three Pre-Visualization Tools
Reverberation
31. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Protagonist
Unmotivated Move
Script Breakdown Sheet
Setting Levels
32. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Boom Operator
Pick-Ups
Parallel Action
Protagonist
33. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Boom Operator
Plot
Location Technical Survey
34. Closely scrutinizing the location for its technical and aesthetic capabilities
Lens Speed
Author's Draft
Location Technical Survey
Parallel Action
35. Process of combining the video and audio with the applied effect to create a new media file
Prime Lens
Props
Cutaway Shot
Rendering
36. Standard calling card. 8x10 photograph on one side and a resume on the other.
Elliptical Editing
Headshot/Bio
Fine Cut
Assistant Camera
37. Transforming what is vague and internal into a series of viewable and audible actions and events
Setting Levels
Dramatization
Depth of Field
Combination Move
38. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Fill Light
Headroom
Props
'In the Mud'
39. To alternate between two or more scenes when editing a sequence
Treatment
Reverse Shots
Cross Cutting
Focus Puller
40. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
'In the Mud'
Overheads
Author's Draft
41. The recording of sync dialogue in a studio in cases where the production sound is not usable
Director of Photography
Direct Address
Automatic Dialogue Replacement
Pick-Ups
42. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Nondestructive Editing
Fill Light
Plot
43. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Protagonist
Blocking
Audition
1/3 - 2/3 Rule
44. Simple but comprehensive prose description of a film's plot
Cable Wrangler
Circle of Confusion
Nondestructive Editing
Treatment
45. Changing the plane of critical focus during a take while the camera is running
Zooming In
Nonlinear Editing System
Pulling Focus
Call Sheets
46. Lighting unit that is position 90
Lens Speed
High-Key Lighting
Side Light
Narrative Films
47. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Narrative Films
Master Shot
Levels
Location Scouting
48. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Elliptical Editing
Treatment
Nonlinear Editing System
3/4 Back Light
49. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Prime Lens
Ambient Sound
Cable Wrangler
Zooming In
50. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Back Light
Direct Address
Wild Sound (Non-Sync Sound)