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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Reverberation
Five Ways to Create a Parallel Action Sequence
Assistant Camera
Fill Light
2. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Wild Sound (Non-Sync Sound)
Nonlinear Editing System
Setting Levels
Four Basic Elements in the Visual Language of Cinema
3. Responsible for the proper use and actual placement of the microphones for optimal quality
Master Shot
Props
Script Breakdown Sheet
Boom Operator
4. The things that our characters actually handle in a scene
Props
Circle of Confusion
Motivated Lighting
Headshot/Bio
5. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Three Essential Elements of Drama
Parallel Action
Assistant Camera
Automatic Dialogue Replacement
6. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Boom Operator
Levels
Fine Cut
Audition
7. Changing the plane of critical focus during a take while the camera is running
Assistant Camera
Pulling Focus
Setting Levels
Back Light
8. Refers to the size of your subject in the frame
Dramatization
Shot Size
Cover-Set
Automatic Dialogue Replacement
9. Controlling the strength of the signal
Four Basic Properties of Sound
Blocking
Setting Levels
Coverage
10. The strategy of using movie lights to duplicate where light would logically be emanating from
Master Shot
Coverage
Motivated Lighting
Low-Key Lighting
11. The recording of sync dialogue in a studio in cases where the production sound is not usable
Assistant Camera
Script Breakdown Sheet
Automatic Dialogue Replacement
Reverse Shots
12. Sound that includes both room acoustics and background noise
Ambient Sound
Reverse Shots
Call Sheets
Art Direction
13. Standard calling card. 8x10 photograph on one side and a resume on the other.
Three Essential Elements of Drama
Headshot/Bio
Spike
Script Breakdown Sheet
14. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Protagonist
T-Stops
Reverse Shots
Boom Operator
15. Point to the original data without altering the media file
Media File Indicators
Script Breakdown Sheet
Nondestructive Editing
Motivated Move
16. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Master Shot
Camera Setup
Combination Move
17. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Lens Speed
Headshot/Bio
Five Ways to Create a Parallel Action Sequence
Elliptical Editing
18. Refers to the size of your subject in the frame
Spike
Narrative Films
Shot Size
Art Direction
19. This type of move breaks the promise of showing something else to the viewer
Four Basic Properties of Sound
Nonlinear Editing System
Unmotivated Move
Media File Indicators
20. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Plot
Shot List
Elliptical Editing
21. The range of apparent focus along the z-axis
Nonlinear Editing System
Spike
Pick-Ups
Depth of Field
22. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Narrative Films
Key Light
Call Sheets
Back Light
23. List of all the shots that make up the film in the order in which they will be shot
Dramatization
Author's Draft
Shot List
Shooting (Lined) Script
24. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Direct Address
Gaffer
Green Room
25. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Direct Address
Pick-Ups
Back Light
26. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Director of Photography
Reverberation
Peak Meter
Rim Light
27. Lighting unit that is position 90
3/4 Back Light
Side Light
Lens Speed
Script Breakdown Sheet
28. Recording is too low
29. The order of events in your film
Plot
Headroom
Reverberation
Rule of Thirds
30. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
High-Key Lighting
Author's Draft
Ambient Sound
31. Changing the plane of critical focus during a take while the camera is running
Location Scouting
Pulling Focus
Headshot/Bio
High-Key Lighting
32. To alternate between two or more scenes when editing a sequence
Reverberation
Four Basic Elements in the Visual Language of Cinema
Zooming In
Cross Cutting
33. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
3/4 Back Light
Three Essential Elements of Drama
Script Breakdown Sheet
34. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Blocking
Three Essential Elements of Drama
Pick-Ups
Back Light
35. A shot of a detail within your scene other than the characters' faces
Fill Light
Cutaway Shot
Elliptical Editing
'In the Mud'
36. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Lens Speed
Motivated Lighting
Green Room
Rendering
37. Primary source of illumination in your scene. Usually it is a motivated light source.
Focus Puller
Talent Release
Plot
Key Light
38. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Cover-Set
Storyboards
Location Technical Survey
Headroom
39. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
1/3 - 2/3 Rule
Art Direction
Cable Wrangler
Director of Photography
40. Frequency - Amplitude - Timbre - and Velocity
Sound Recordist
Four Basic Properties of Sound
Rendering
Green Room
41. Finessing all of the edits one-by-one
Fine Cut
Fill Light
Shooting (Lined) Script
3/4 Back Light
42. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Side Light
Author's Draft
Director of Photography
Rule of Thirds
43. The physical placement of the camera on the set necessary to get each shot in your shooting script
Storyboards
Camera Setup
Spike
Wild Sound (Non-Sync Sound)
44. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Prime Lens
Four Basic Elements in the Visual Language of Cinema
Five Ways to Create a Parallel Action Sequence
Media File Indicators
45. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Zoom Lens (Variable Focal Length Lens)
1/3 - 2/3 Rule
Location Scouting
Four Basic Properties of Sound
46. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Location Scouting
Props
Call Sheets
Peak Meter
47. Process of combining the video and audio with the applied effect to create a new media file
Media File Indicators
Rendering
Gaffer
Low-Key Lighting
48. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Call Sheets
Pick-Ups
Headroom
Focus Puller
49. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Spike
Ambient Sound
Dramatization
Master Shot
50. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Cold Reading
Media File Indicators
Cold Reading