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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Props
Key Light
Dramatization
Headroom
2. Soft light that fills in the shadows created by the Key Light
Location Technical Survey
Fill Light
Audition
Fine Cut
3. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Location Technical Survey
Lens Speed
Reverse Shots
4. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Location Scouting
Direct Address
Cover-Set
Media File Indicators
5. Closely scrutinizing the location for its technical and aesthetic capabilities
Storyboards
Location Technical Survey
Director of Photography
Depth of Field
6. A shot of a detail within your scene other than the characters' faces
Zoom Lens (Variable Focal Length Lens)
Boom Operator
Cutaway Shot
Back Light
7. The physical placement of the camera on the set necessary to get each shot in your shooting script
Pick-Ups
Headroom
Camera Setup
Wild Sound (Non-Sync Sound)
8. Shooting a scene from various angles
Coverage
Nonlinear Editing System
Audition
Author's Draft
9. Loud - sudden sound that exceeds 0dB
Peak Meter
Spike
Overheads
Zooming Out
10. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Elliptical Editing
Media File Indicators
Rule of Thirds
Green Room
11. Lighting unit that is 45
'In the Mud'
3/4 Back Light
Art Direction
Unmotivated Move
12. Primary source of illumination in your scene. Usually it is a motivated light source.
Boom Operator
Prime Lens
Storyboards
Key Light
13. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Script Breakdown Sheet
Shot Size
Shot List
Reverse Shots
14. Reading from the script pages that actors are given minutes before the audition
Blocking
Cold Reading
Art Direction
Depth of Field
15. The things that our characters actually handle in a scene
Setting Levels
Props
Focus Puller
Shot List
16. Lens that has one fixed focal length for more precise manipulation of image quality
Media File Indicators
Prime Lens
'In the Mud'
Location Technical Survey
17. First complete version of the narrative in proper screenplay format
18. Shooting Script - Overheads - and Storyboards
Coverage
Props
Three Pre-Visualization Tools
Nonlinear Editing System
19. Shooting a scene from various angles
Overheads
Three Essential Elements of Drama
Levels
Coverage
20. A shot of a detail within your scene other than the characters' faces
Motivated Lighting
Art Direction
Three Pre-Visualization Tools
Cutaway Shot
21. Simple but comprehensive prose description of a film's plot
Nondestructive Editing
Green Room
Call Sheets
Treatment
22. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Motivated Lighting
Elliptical Editing
Narrative Films
Talent Release
23. Another name for backlight because of the effect it gives the actor
Setting Levels
Wild Sound (Non-Sync Sound)
Rim Light
Fill Light
24. Lens that offers a continuous range of focal lengths in one lens housing
Four Basic Elements in the Visual Language of Cinema
Zooming Out
Zoom Lens (Variable Focal Length Lens)
Cable Wrangler
25. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Cold Reading
Nondestructive Editing
Five Ways to Create a Parallel Action Sequence
26. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Coverage
Setting Levels
Nonlinear Editing System
27. Refers to the size of your subject in the frame
Location Scouting
Motivated Move
Shot Size
Back Light
28. The measurement of acceptable diameter which creates the appearance of focus
Props
Circle of Confusion
Call Sheets
Cutaway Shot
29. Executing more than one move at a time
Five Ways to Create a Parallel Action Sequence
Media File Indicators
Combination Move
Props
30. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Fill Light
Setting Levels
Assistant Camera
Elliptical Editing
31. List of all the shots that make up the film in the order in which they will be shot
Shot List
Script Breakdown Sheet
Reverberation
Four Basic Properties of Sound
32. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Art Direction
1/3 - 2/3 Rule
'In the Mud'
Side Light
33. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Ambient Sound
Elliptical Editing
T-Stops
Audition
34. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shot Size
1/3 - 2/3 Rule
Shooting (Lined) Script
Motivated Lighting
35. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Automatic Dialogue Replacement
Low-Key Lighting
Protagonist
Nondestructive Editing
36. Drawings of shots - arranged on paper in the order they appear in a sequence
Depth of Field
Key Light
Location Scouting
Storyboards
37. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Five Ways to Create a Parallel Action Sequence
Protagonist
Gaffer
Location Scouting
38. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Headroom
Fill Light
Rim Light
Reverberation
39. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Shot List
Zooming Out
Nonlinear Editing System
Talent Release
40. Responsible for the proper use and actual placement of the microphones for optimal quality
Script Breakdown Sheet
Parallel Action
Boom Operator
Side Light
41. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Focus Puller
Rule of Thirds
Circle of Confusion
Nondestructive Editing
42. Another name for backlight because of the effect it gives the actor
Rendering
Peak Meter
Rim Light
Boom Operator
43. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
Dramatization
Parallel Action
Narrative Films
44. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Five Ways to Create a Parallel Action Sequence
Narrative Films
Low-Key Lighting
Blocking
45. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Four Basic Properties of Sound
Script Breakdown Sheet
Parallel Action
46. Measures the strength of the incoming signal.
Peak Meter
Location Technical Survey
Cold Reading
Back Light
47. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Cover-Set
Wild Sound (Non-Sync Sound)
Director of Photography
Narrative Films
48. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Pulling Focus
Art Direction
Cold Reading
Location Scouting
49. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Pulling Focus
Headshot/Bio
Pulling Focus
50. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Five Ways to Create a Parallel Action Sequence
Four Basic Properties of Sound
Zoom Lens (Variable Focal Length Lens)
Pick-Ups