SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Five Ways to Create a Parallel Action Sequence
Nonlinear Editing System
Wild Sound (Non-Sync Sound)
Location Scouting
2. A shot in which the subject looks directly at the camera
Direct Address
Props
Depth of Field
Script Breakdown Sheet
3. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Parallel Action
Motivated Move
Zoom Lens (Variable Focal Length Lens)
4. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Motivated Move
Headshot/Bio
Assistant Camera
5. List of all the shots that make up the film in the order in which they will be shot
Coverage
Cold Reading
Shot List
3/4 Back Light
6. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Rim Light
Camera Setup
Overheads
Depth of Field
7. Measures the strength of the incoming signal.
Peak Meter
Shooting (Lined) Script
Three Pre-Visualization Tools
Three Essential Elements of Drama
8. The person who pulls focus
Focus Puller
Headroom
Cross Cutting
T-Stops
9. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Zooming Out
Narrative Films
Wild Sound (Non-Sync Sound)
T-Stops
10. Shooting a scene from various angles
Treatment
Coverage
1/3 - 2/3 Rule
Master Shot
11. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
1/3 - 2/3 Rule
Pulling Focus
Overheads
Green Room
12. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Gaffer
Zooming Out
Pulling Focus
Back Light
13. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Elliptical Editing
Wild Sound (Non-Sync Sound)
Narrative Films
Art Direction
14. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Shot List
Prime Lens
Protagonist
Unmotivated Move
15. The measurement of acceptable diameter which creates the appearance of focus
Key Light
Circle of Confusion
Key Light
Plot
16. Sound that includes both room acoustics and background noise
Reverberation
Talent Release
Ambient Sound
Master Shot
17. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Director of Photography
Shot List
Motivated Lighting
18. Shot - Shot Sequence - Scene - and Dramatic Sequence
Storyboards
Side Light
Four Basic Elements in the Visual Language of Cinema
Combination Move
19. Lighting unit that is position 90
Focus Puller
T-Stops
Side Light
Protagonist
20. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Headshot/Bio
Talent Release
Plot
Side Light
21. The order of events in your film
Fine Cut
Plot
Motivated Lighting
Location Scouting
22. Lens that offers a continuous range of focal lengths in one lens housing
Shot List
Cable Wrangler
Focus Puller
Zoom Lens (Variable Focal Length Lens)
23. Soft light that fills in the shadows created by the Key Light
Automatic Dialogue Replacement
Cold Reading
Four Basic Elements in the Visual Language of Cinema
Fill Light
24. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Protagonist
Dramatization
Gaffer
Shooting (Lined) Script
25. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Zooming In
Headshot/Bio
Rule of Thirds
Parallel Action
26. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Motivated Move
Setting Levels
Location Scouting
Three Pre-Visualization Tools
27. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Camera Setup
Author's Draft
Rule of Thirds
Protagonist
28. Lighting unit that is position 90
Headshot/Bio
Nondestructive Editing
Blocking
Side Light
29. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Unmotivated Move
Back Light
Parallel Action
T-Stops
30. The recording of sync dialogue in a studio in cases where the production sound is not usable
Low-Key Lighting
Cover-Set
Automatic Dialogue Replacement
Focus Puller
31. Character - Goal - and Conflict or Obstacles
Media File Indicators
Location Technical Survey
Fine Cut
Three Essential Elements of Drama
32. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Media File Indicators
High-Key Lighting
Ambient Sound
33. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Art Direction
Overheads
1/3 - 2/3 Rule
34. The order of events in your film
Nonlinear Editing System
Camera Setup
Plot
Three Essential Elements of Drama
35. The recording of sync dialogue in a studio in cases where the production sound is not usable
Green Room
Shot List
Automatic Dialogue Replacement
Parallel Action
36. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Focus Puller
Location Technical Survey
Shooting (Lined) Script
Gaffer
37. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Direct Address
Rule of Thirds
Rendering
T-Stops
38. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Lens Speed
Call Sheets
Direct Address
39. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Coverage
Four Basic Elements in the Visual Language of Cinema
Low-Key Lighting
Treatment
40. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Direct Address
1/3 - 2/3 Rule
Call Sheets
Rim Light
41. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Nonlinear Editing System
Motivated Move
Props
Reverse Shots
42. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Green Room
Cable Wrangler
Director of Photography
Spike
43. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Shot List
Wild Sound (Non-Sync Sound)
Zooming Out
'In the Mud'
44. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
T-Stops
Shooting (Lined) Script
Pick-Ups
Reverberation
45. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Motivated Move
Camera Setup
Motivated Lighting
1/3 - 2/3 Rule
46. Changing the plane of critical focus during a take while the camera is running
Circle of Confusion
Focus Puller
Cold Reading
Pulling Focus
47. All camera moves need to be...
Cutaway Shot
Shot Size
Cross Cutting
Motivated Move
48. Lighting unit that is 45
3/4 Back Light
Shot List
Spike
Green Room
49. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Blocking
Rendering
Prime Lens
50. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Nondestructive Editing
Parallel Action
Props
Motivated Lighting