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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Shooting a scene from various angles
Spike
Coverage
Fine Cut
Shot List
2. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cutaway Shot
Nonlinear Editing System
Cable Wrangler
Side Light
3. Primary source of illumination in your scene. Usually it is a motivated light source.
Zooming In
Setting Levels
Green Room
Key Light
4. Point to the original data without altering the media file
Fill Light
Reverberation
Cutaway Shot
Media File Indicators
5. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Shot Size
Overheads
Three Pre-Visualization Tools
6. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Automatic Dialogue Replacement
Sound Recordist
Cross Cutting
7. Standard calling card. 8x10 photograph on one side and a resume on the other.
Circle of Confusion
Key Light
Key Light
Headshot/Bio
8. Form used in film production to keep track of all the mise-en-sc
Cover-Set
Script Breakdown Sheet
Focus Puller
'In the Mud'
9. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Setting Levels
Talent Release
Nondestructive Editing
Pick-Ups
10. Simple but comprehensive prose description of a film's plot
Treatment
Focus Puller
Key Light
1/3 - 2/3 Rule
11. Finessing all of the edits one-by-one
Location Scouting
Props
Fine Cut
Three Essential Elements of Drama
12. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Assistant Camera
Sound Recordist
High-Key Lighting
Parallel Action
13. A shot in which the subject looks directly at the camera
Automatic Dialogue Replacement
Direct Address
Headshot/Bio
Treatment
14. Standard calling card. 8x10 photograph on one side and a resume on the other.
Headshot/Bio
Zooming In
Four Basic Elements in the Visual Language of Cinema
Pick-Ups
15. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Peak Meter
3/4 Back Light
Wild Sound (Non-Sync Sound)
Call Sheets
16. Shooting Script - Overheads - and Storyboards
Nondestructive Editing
Talent Release
Five Ways to Create a Parallel Action Sequence
Three Pre-Visualization Tools
17. Process of combining the video and audio with the applied effect to create a new media file
Five Ways to Create a Parallel Action Sequence
Rendering
Four Basic Elements in the Visual Language of Cinema
Shot List
18. Drawings of shots - arranged on paper in the order they appear in a sequence
Fill Light
Storyboards
Lens Speed
Reverse Shots
19. Recording is too low
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20. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Ambient Sound
T-Stops
Treatment
Coverage
21. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Green Room
Dramatization
Cold Reading
'In the Mud'
22. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Gaffer
Boom Operator
Fine Cut
23. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Gaffer
Headroom
Ambient Sound
Peak Meter
24. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Gaffer
Protagonist
Protagonist
25. Simple but comprehensive prose description of a film's plot
Plot
Treatment
Camera Setup
Automatic Dialogue Replacement
26. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Four Basic Properties of Sound
Circle of Confusion
Unmotivated Move
27. First complete version of the narrative in proper screenplay format
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28. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Overheads
Sound Recordist
Parallel Action
Nonlinear Editing System
29. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Pick-Ups
Unmotivated Move
Treatment
Spike
30. The measurement of acceptable diameter which creates the appearance of focus
Cable Wrangler
Circle of Confusion
Props
Headroom
31. The range of apparent focus along the z-axis
Elliptical Editing
Location Scouting
Director of Photography
Depth of Field
32. Lens that has one fixed focal length for more precise manipulation of image quality
Four Basic Properties of Sound
Prime Lens
Nondestructive Editing
Shooting (Lined) Script
33. To alternate between two or more scenes when editing a sequence
Cross Cutting
1/3 - 2/3 Rule
Headroom
Location Scouting
34. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Elliptical Editing
Green Room
Rim Light
Gaffer
35. Measures the strength of the incoming signal.
Art Direction
Peak Meter
Nondestructive Editing
Five Ways to Create a Parallel Action Sequence
36. Responsible for the proper use and actual placement of the microphones for optimal quality
Four Basic Elements in the Visual Language of Cinema
Boom Operator
Lens Speed
Low-Key Lighting
37. Changing the plane of critical focus during a take while the camera is running
Shot Size
Pulling Focus
Pick-Ups
Cold Reading
38. Shooting a scene from various angles
Four Basic Elements in the Visual Language of Cinema
Coverage
Author's Draft
Three Pre-Visualization Tools
39. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Coverage
Focus Puller
Zooming Out
Sound Recordist
40. The range of apparent focus along the z-axis
Four Basic Elements in the Visual Language of Cinema
Depth of Field
Circle of Confusion
Motivated Lighting
41. Finessing all of the edits one-by-one
Green Room
Prime Lens
Fine Cut
Shot List
42. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Low-Key Lighting
Combination Move
Zooming In
Depth of Field
43. Character - Goal - and Conflict or Obstacles
Lens Speed
Three Essential Elements of Drama
Parallel Action
Lens Speed
44. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Back Light
Pick-Ups
Sound Recordist
Circle of Confusion
45. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Wild Sound (Non-Sync Sound)
Author's Draft
Narrative Films
Five Ways to Create a Parallel Action Sequence
46. Shot - Shot Sequence - Scene - and Dramatic Sequence
Location Scouting
Depth of Field
Master Shot
Four Basic Elements in the Visual Language of Cinema
47. The person who pulls focus
Focus Puller
Elliptical Editing
Props
Peak Meter
48. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Rendering
Overheads
Four Basic Properties of Sound
Media File Indicators
49. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Automatic Dialogue Replacement
T-Stops
Three Pre-Visualization Tools
Nondestructive Editing
50. Another name for backlight because of the effect it gives the actor
Green Room
Shot List
Rim Light
Depth of Field