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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Measures the strength of the incoming signal.
3/4 Back Light
Media File Indicators
Peak Meter
Overheads
2. The measurement of acceptable diameter which creates the appearance of focus
Narrative Films
Cross Cutting
Direct Address
Circle of Confusion
3. Reading from the script pages that actors are given minutes before the audition
Cold Reading
Coverage
Cover-Set
Script Breakdown Sheet
4. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Pick-Ups
Art Direction
Fill Light
5. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
Direct Address
Overheads
Headroom
6. Responsible for the proper use and actual placement of the microphones for optimal quality
Setting Levels
Art Direction
Boom Operator
Cutaway Shot
7. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Spike
Five Ways to Create a Parallel Action Sequence
Nonlinear Editing System
Gaffer
8. The recording of sync dialogue in a studio in cases where the production sound is not usable
Shot Size
Assistant Camera
Cutaway Shot
Automatic Dialogue Replacement
9. Finessing all of the edits one-by-one
Pick-Ups
Cold Reading
Circle of Confusion
Fine Cut
10. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Circle of Confusion
Rendering
Nonlinear Editing System
Headroom
11. A shot in which the subject looks directly at the camera
Direct Address
Shot List
Dramatization
Pulling Focus
12. The physical placement of the camera on the set necessary to get each shot in your shooting script
Parallel Action
Blocking
Rendering
Camera Setup
13. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Four Basic Properties of Sound
1/3 - 2/3 Rule
Reverberation
Four Basic Elements in the Visual Language of Cinema
14. Shot - Shot Sequence - Scene - and Dramatic Sequence
Zoom Lens (Variable Focal Length Lens)
Four Basic Elements in the Visual Language of Cinema
Shot List
Treatment
15. The range of apparent focus along the z-axis
Depth of Field
Four Basic Elements in the Visual Language of Cinema
Motivated Move
'In the Mud'
16. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Prime Lens
Three Pre-Visualization Tools
Nondestructive Editing
Side Light
17. Lighting unit that is position 90
Prime Lens
Camera Setup
Fine Cut
Side Light
18. Controlling the strength of the signal
Setting Levels
Cover-Set
Cold Reading
Script Breakdown Sheet
19. Soft light that fills in the shadows created by the Key Light
Camera Setup
Fill Light
Camera Setup
Shot Size
20. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Focus Puller
Director of Photography
Three Pre-Visualization Tools
3/4 Back Light
21. A shot in which the subject looks directly at the camera
Direct Address
Rendering
Motivated Lighting
Script Breakdown Sheet
22. Another name for backlight because of the effect it gives the actor
Parallel Action
Back Light
Audition
Rim Light
23. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Overheads
3/4 Back Light
Shot Size
Levels
24. All camera moves need to be...
Boom Operator
Script Breakdown Sheet
Zoom Lens (Variable Focal Length Lens)
Motivated Move
25. Lighting unit that is position 90
Headroom
Audition
Side Light
Pulling Focus
26. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Elliptical Editing
Green Room
Combination Move
Gaffer
27. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Unmotivated Move
Lens Speed
Focus Puller
Low-Key Lighting
28. Another name for backlight because of the effect it gives the actor
3/4 Back Light
Rim Light
Side Light
Overheads
29. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Five Ways to Create a Parallel Action Sequence
Coverage
Master Shot
Reverberation
30. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Blocking
Four Basic Elements in the Visual Language of Cinema
Assistant Camera
Elliptical Editing
31. Simple but comprehensive prose description of a film's plot
Depth of Field
Nondestructive Editing
Treatment
Zooming In
32. To alternate between two or more scenes when editing a sequence
Nondestructive Editing
Shot Size
Cross Cutting
Cover-Set
33. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Audition
Nondestructive Editing
Location Scouting
Props
34. Executing more than one move at a time
High-Key Lighting
Three Essential Elements of Drama
Combination Move
Cutaway Shot
35. Reading from the script pages that actors are given minutes before the audition
Media File Indicators
'In the Mud'
Cold Reading
Talent Release
36. Drawings of shots - arranged on paper in the order they appear in a sequence
Setting Levels
Storyboards
Shooting (Lined) Script
Reverberation
37. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Narrative Films
Key Light
Parallel Action
Wild Sound (Non-Sync Sound)
38. This type of move breaks the promise of showing something else to the viewer
Location Scouting
Four Basic Elements in the Visual Language of Cinema
Unmotivated Move
Setting Levels
39. Standard calling card. 8x10 photograph on one side and a resume on the other.
Motivated Move
Headshot/Bio
Rim Light
Plot
40. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Script Breakdown Sheet
Cable Wrangler
Rim Light
Narrative Films
41. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Headroom
Zooming In
Location Scouting
Props
42. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Media File Indicators
Nonlinear Editing System
Art Direction
Overheads
43. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Circle of Confusion
1/3 - 2/3 Rule
Zooming In
44. Shooting a scene from various angles
Automatic Dialogue Replacement
Coverage
Author's Draft
Parallel Action
45. The order of events in your film
Location Scouting
Plot
Media File Indicators
Coverage
46. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Shooting (Lined) Script
Reverse Shots
Boom Operator
47. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Pick-Ups
Gaffer
Master Shot
48. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Setting Levels
Spike
Nondestructive Editing
49. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Motivated Move
Audition
Cover-Set
Back Light
50. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Back Light
Rule of Thirds
Overheads
Zooming Out