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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Headroom
Call Sheets
3/4 Back Light
High-Key Lighting
2. Closely scrutinizing the location for its technical and aesthetic capabilities
Location Technical Survey
Back Light
Four Basic Elements in the Visual Language of Cinema
Combination Move
3. List of all the shots that make up the film in the order in which they will be shot
Dramatization
Coverage
Shot List
Zooming In
4. A shot of a detail within your scene other than the characters' faces
Peak Meter
Pick-Ups
Rim Light
Cutaway Shot
5. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Prime Lens
Circle of Confusion
Low-Key Lighting
T-Stops
6. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
'In the Mud'
Cable Wrangler
1/3 - 2/3 Rule
7. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Author's Draft
Levels
Location Scouting
Cover-Set
8. The range of apparent focus along the z-axis
Spike
Focus Puller
Depth of Field
Focus Puller
9. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Setting Levels
Dramatization
Narrative Films
Zooming Out
10. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Combination Move
Rendering
Zooming Out
Rim Light
11. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Unmotivated Move
Storyboards
Nondestructive Editing
Rule of Thirds
12. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Prime Lens
Prime Lens
Talent Release
13. First complete version of the narrative in proper screenplay format
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14. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Wild Sound (Non-Sync Sound)
Treatment
Four Basic Elements in the Visual Language of Cinema
T-Stops
15. Drawings of shots - arranged on paper in the order they appear in a sequence
1/3 - 2/3 Rule
Storyboards
Rim Light
Shot Size
16. Controlling the strength of the signal
Three Essential Elements of Drama
Setting Levels
Dramatization
Shot Size
17. Executing more than one move at a time
Shot List
Combination Move
Assistant Camera
Nondestructive Editing
18. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Cover-Set
Four Basic Properties of Sound
Reverse Shots
Coverage
19. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Elliptical Editing
Media File Indicators
Props
Low-Key Lighting
20. The movement of characters in the space
Four Basic Properties of Sound
Director of Photography
Shooting (Lined) Script
Blocking
21. A shot in which the subject looks directly at the camera
Rendering
Direct Address
Setting Levels
Audition
22. The strategy of using movie lights to duplicate where light would logically be emanating from
Master Shot
Motivated Lighting
Low-Key Lighting
Elliptical Editing
23. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Direct Address
Zooming In
Headroom
3/4 Back Light
24. Shooting Script - Overheads - and Storyboards
Script Breakdown Sheet
Three Pre-Visualization Tools
Headroom
Peak Meter
25. Standard calling card. 8x10 photograph on one side and a resume on the other.
Setting Levels
Plot
Headshot/Bio
Master Shot
26. Refers to the size of your subject in the frame
Sound Recordist
Overheads
Storyboards
Shot Size
27. Controlling the strength of the signal
Setting Levels
Location Technical Survey
Elliptical Editing
Depth of Field
28. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Location Scouting
Low-Key Lighting
Cutaway Shot
29. Process of combining the video and audio with the applied effect to create a new media file
Shooting (Lined) Script
Four Basic Properties of Sound
Rendering
Cutaway Shot
30. Lens that offers a continuous range of focal lengths in one lens housing
Cold Reading
Rule of Thirds
Zoom Lens (Variable Focal Length Lens)
Back Light
31. Measures the strength of the incoming signal.
Pick-Ups
Zooming In
Boom Operator
Peak Meter
32. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Art Direction
Rendering
1/3 - 2/3 Rule
33. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Parallel Action
Circle of Confusion
Boom Operator
3/4 Back Light
34. All camera moves need to be...
Motivated Move
Dramatization
Plot
Assistant Camera
35. The order of events in your film
Four Basic Elements in the Visual Language of Cinema
Plot
Sound Recordist
T-Stops
36. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Headroom
Combination Move
Pick-Ups
Location Scouting
37. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Rendering
Direct Address
Audition
38. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Pulling Focus
Shooting (Lined) Script
Nonlinear Editing System
Cable Wrangler
39. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Cutaway Shot
Coverage
Pulling Focus
Rule of Thirds
40. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Protagonist
1/3 - 2/3 Rule
Reverse Shots
Master Shot
41. Responsible for the proper use and actual placement of the microphones for optimal quality
Nonlinear Editing System
Boom Operator
Rule of Thirds
Focus Puller
42. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Wild Sound (Non-Sync Sound)
Zooming In
Art Direction
Blocking
43. The range of apparent focus along the z-axis
Levels
Director of Photography
High-Key Lighting
Depth of Field
44. Finessing all of the edits one-by-one
Green Room
Plot
Fine Cut
1/3 - 2/3 Rule
45. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Headshot/Bio
Depth of Field
Three Pre-Visualization Tools
Nonlinear Editing System
46. List of all the shots that make up the film in the order in which they will be shot
High-Key Lighting
Circle of Confusion
Nondestructive Editing
Shot List
47. Lighting unit that is 45
Author's Draft
Rule of Thirds
Direct Address
3/4 Back Light
48. Lighting unit that is position 90
Gaffer
Side Light
Audition
Ambient Sound
49. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
T-Stops
Gaffer
Sound Recordist
Three Essential Elements of Drama
50. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Pulling Focus
Zooming Out
Low-Key Lighting