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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Lighting unit that is 45
Cover-Set
Parallel Action
3/4 Back Light
Direct Address
2. Loud - sudden sound that exceeds 0dB
Spike
Camera Setup
Prime Lens
Four Basic Properties of Sound
3. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Pick-Ups
Blocking
Art Direction
4. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Shot List
Setting Levels
Green Room
5. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Parallel Action
Art Direction
Audition
Overheads
6. Executing more than one move at a time
Combination Move
Rendering
Four Basic Elements in the Visual Language of Cinema
Dramatization
7. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Cover-Set
Direct Address
Levels
Fill Light
8. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Nonlinear Editing System
Rim Light
Elliptical Editing
Rule of Thirds
9. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Three Pre-Visualization Tools
Reverberation
3/4 Back Light
10. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Camera Setup
Wild Sound (Non-Sync Sound)
Elliptical Editing
Prime Lens
11. Transforming what is vague and internal into a series of viewable and audible actions and events
Plot
T-Stops
Dramatization
Fill Light
12. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Four Basic Elements in the Visual Language of Cinema
3/4 Back Light
Blocking
Back Light
13. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Motivated Move
Lens Speed
Author's Draft
Sound Recordist
14. The movement of characters in the space
Director of Photography
Director of Photography
Rim Light
Blocking
15. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Cross Cutting
Location Scouting
Low-Key Lighting
Master Shot
16. Another name for backlight because of the effect it gives the actor
Plot
Focus Puller
Blocking
Rim Light
17. The strategy of using movie lights to duplicate where light would logically be emanating from
1/3 - 2/3 Rule
Motivated Lighting
Side Light
Media File Indicators
18. Sound that includes both room acoustics and background noise
Green Room
Three Pre-Visualization Tools
Ambient Sound
Blocking
19. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Key Light
Low-Key Lighting
T-Stops
Cover-Set
20. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
High-Key Lighting
Camera Setup
Narrative Films
Setting Levels
21. Shooting Script - Overheads - and Storyboards
Cold Reading
Three Pre-Visualization Tools
Coverage
Call Sheets
22. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Rule of Thirds
Zoom Lens (Variable Focal Length Lens)
Art Direction
Headroom
23. All camera moves need to be...
Script Breakdown Sheet
Location Technical Survey
Zooming In
Motivated Move
24. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Ambient Sound
Fine Cut
Pulling Focus
25. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Treatment
Zoom Lens (Variable Focal Length Lens)
Three Essential Elements of Drama
Rule of Thirds
26. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Motivated Move
Wild Sound (Non-Sync Sound)
Protagonist
27. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Depth of Field
Nonlinear Editing System
Call Sheets
Props
28. Measures the strength of the incoming signal.
Four Basic Elements in the Visual Language of Cinema
Levels
Peak Meter
Prime Lens
29. The strategy of using movie lights to duplicate where light would logically be emanating from
Protagonist
Props
T-Stops
Motivated Lighting
30. To alternate between two or more scenes when editing a sequence
Zooming Out
Nonlinear Editing System
'In the Mud'
Cross Cutting
31. The range of apparent focus along the z-axis
Treatment
Depth of Field
Cable Wrangler
Focus Puller
32. Process of combining the video and audio with the applied effect to create a new media file
Low-Key Lighting
Rendering
Treatment
Talent Release
33. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Cover-Set
Four Basic Elements in the Visual Language of Cinema
Boom Operator
Levels
34. A shot of a detail within your scene other than the characters' faces
Peak Meter
Nonlinear Editing System
Cutaway Shot
Reverse Shots
35. Changing the plane of critical focus during a take while the camera is running
Overheads
Author's Draft
Pick-Ups
Pulling Focus
36. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Overheads
Cutaway Shot
Motivated Lighting
37. Lighting unit that is 45
Ambient Sound
Call Sheets
3/4 Back Light
Three Essential Elements of Drama
38. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Depth of Field
Gaffer
Focus Puller
Reverse Shots
39. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Peak Meter
3/4 Back Light
Pick-Ups
40. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Pick-Ups
Wild Sound (Non-Sync Sound)
Four Basic Elements in the Visual Language of Cinema
41. The movement of characters in the space
Levels
Blocking
Call Sheets
Assistant Camera
42. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Ambient Sound
'In the Mud'
Side Light
43. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Three Pre-Visualization Tools
Shot Size
T-Stops
Shooting (Lined) Script
44. The order of events in your film
High-Key Lighting
Wild Sound (Non-Sync Sound)
Side Light
Plot
45. List of all the shots that make up the film in the order in which they will be shot
Cover-Set
Location Technical Survey
Shot List
Script Breakdown Sheet
46. Controlling the strength of the signal
Narrative Films
Pick-Ups
Fine Cut
Setting Levels
47. Removing extraneous time and territory
Elliptical Editing
Motivated Move
Depth of Field
Fine Cut
48. Finessing all of the edits one-by-one
Camera Setup
Script Breakdown Sheet
Fine Cut
Elliptical Editing
49. Lens that has one fixed focal length for more precise manipulation of image quality
Four Basic Elements in the Visual Language of Cinema
Storyboards
Four Basic Properties of Sound
Prime Lens
50. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Treatment
Automatic Dialogue Replacement
1/3 - 2/3 Rule