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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Depth of Field
Props
Zooming In
Five Ways to Create a Parallel Action Sequence
2. Shooting a scene from various angles
Focus Puller
Four Basic Properties of Sound
Gaffer
Coverage
3. Primary source of illumination in your scene. Usually it is a motivated light source.
3/4 Back Light
Green Room
Unmotivated Move
Key Light
4. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Media File Indicators
Pick-Ups
Headroom
Audition
5. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Assistant Camera
Pick-Ups
Art Direction
Three Essential Elements of Drama
6. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Four Basic Elements in the Visual Language of Cinema
Five Ways to Create a Parallel Action Sequence
Nonlinear Editing System
7. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Boom Operator
Side Light
Sound Recordist
Talent Release
8. First complete version of the narrative in proper screenplay format
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9. Another name for backlight because of the effect it gives the actor
Fill Light
Rim Light
Four Basic Properties of Sound
Props
10. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Coverage
Cold Reading
Talent Release
Five Ways to Create a Parallel Action Sequence
11. Controlling the strength of the signal
Rim Light
Setting Levels
Fine Cut
Headroom
12. Refers to the size of your subject in the frame
Direct Address
Shot Size
Motivated Move
Coverage
13. A shot in which the subject looks directly at the camera
Direct Address
Shot Size
Protagonist
Location Scouting
14. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Narrative Films
Zoom Lens (Variable Focal Length Lens)
Overheads
Ambient Sound
15. The recording of sync dialogue in a studio in cases where the production sound is not usable
Reverberation
Circle of Confusion
Shooting (Lined) Script
Automatic Dialogue Replacement
16. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Zooming In
Levels
Cover-Set
17. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Spike
Coverage
Director of Photography
Overheads
18. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Spike
Back Light
Media File Indicators
Director of Photography
19. Removing extraneous time and territory
Low-Key Lighting
Elliptical Editing
Zooming Out
Circle of Confusion
20. A shot of a detail within your scene other than the characters' faces
Unmotivated Move
Cutaway Shot
Narrative Films
Key Light
21. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Green Room
Sound Recordist
Art Direction
Gaffer
22. The movement of characters in the space
Shooting (Lined) Script
Blocking
Media File Indicators
Zoom Lens (Variable Focal Length Lens)
23. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Cable Wrangler
Protagonist
Rim Light
Audition
24. Executing more than one move at a time
Motivated Move
Elliptical Editing
Gaffer
Combination Move
25. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Direct Address
Storyboards
Gaffer
Boom Operator
26. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Fill Light
Side Light
Nonlinear Editing System
27. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Parallel Action
Zoom Lens (Variable Focal Length Lens)
Low-Key Lighting
Ambient Sound
28. Simple but comprehensive prose description of a film's plot
'In the Mud'
Wild Sound (Non-Sync Sound)
Four Basic Properties of Sound
Treatment
29. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Sound Recordist
Director of Photography
Key Light
Call Sheets
30. The order of events in your film
Plot
Setting Levels
Cold Reading
Levels
31. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Blocking
Art Direction
Peak Meter
Green Room
32. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Boom Operator
1/3 - 2/3 Rule
Assistant Camera
Cable Wrangler
33. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Cable Wrangler
Reverse Shots
Headshot/Bio
T-Stops
34. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Props
Narrative Films
Gaffer
Focus Puller
35. Sound that includes both room acoustics and background noise
Storyboards
Nonlinear Editing System
Headshot/Bio
Ambient Sound
36. Refers to the size of your subject in the frame
Rim Light
Nonlinear Editing System
Assistant Camera
Shot Size
37. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Author's Draft
Talent Release
Levels
Four Basic Elements in the Visual Language of Cinema
38. Reading from the script pages that actors are given minutes before the audition
Script Breakdown Sheet
Automatic Dialogue Replacement
Master Shot
Cold Reading
39. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Pick-Ups
High-Key Lighting
Five Ways to Create a Parallel Action Sequence
Motivated Lighting
40. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
1/3 - 2/3 Rule
Three Essential Elements of Drama
Art Direction
41. The physical placement of the camera on the set necessary to get each shot in your shooting script
Direct Address
Three Pre-Visualization Tools
Wild Sound (Non-Sync Sound)
Camera Setup
42. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Audition
Spike
Camera Setup
43. Soft light that fills in the shadows created by the Key Light
Automatic Dialogue Replacement
Fill Light
Cutaway Shot
Location Technical Survey
44. A shot in which the subject looks directly at the camera
Prime Lens
Spike
Direct Address
Three Pre-Visualization Tools
45. Closely scrutinizing the location for its technical and aesthetic capabilities
3/4 Back Light
Shooting (Lined) Script
Key Light
Location Technical Survey
46. List of all the shots that make up the film in the order in which they will be shot
Shot List
Call Sheets
Direct Address
Location Technical Survey
47. The movement of characters in the space
T-Stops
Blocking
Treatment
Fill Light
48. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
3/4 Back Light
Rendering
'In the Mud'
49. Controlling the strength of the signal
Boom Operator
'In the Mud'
Cable Wrangler
Setting Levels
50. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Cable Wrangler
Master Shot
Master Shot