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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Changing the plane of critical focus during a take while the camera is running
Director of Photography
Motivated Move
Pulling Focus
Location Technical Survey
2. The movement of characters in the space
Depth of Field
Nondestructive Editing
Key Light
Blocking
3. Refers to the size of your subject in the frame
Shot Size
Master Shot
'In the Mud'
Wild Sound (Non-Sync Sound)
4. The order of events in your film
Zooming In
Art Direction
Plot
Back Light
5. Executing more than one move at a time
Four Basic Elements in the Visual Language of Cinema
Reverberation
Combination Move
Nondestructive Editing
6. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Location Scouting
Motivated Move
Wild Sound (Non-Sync Sound)
Elliptical Editing
7. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Props
Rule of Thirds
Overheads
Sound Recordist
8. Removing extraneous time and territory
Elliptical Editing
Rendering
'In the Mud'
Focus Puller
9. Another name for backlight because of the effect it gives the actor
Levels
Wild Sound (Non-Sync Sound)
Rim Light
Location Technical Survey
10. Character - Goal - and Conflict or Obstacles
Cold Reading
Cross Cutting
Headroom
Three Essential Elements of Drama
11. Controlling the strength of the signal
Peak Meter
Gaffer
Zoom Lens (Variable Focal Length Lens)
Setting Levels
12. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Rule of Thirds
T-Stops
Audition
Setting Levels
13. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Pick-Ups
T-Stops
Shot List
Talent Release
14. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Talent Release
Low-Key Lighting
Circle of Confusion
Pick-Ups
15. The movement of characters in the space
Protagonist
Four Basic Properties of Sound
Blocking
Direct Address
16. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Parallel Action
Blocking
'In the Mud'
'In the Mud'
17. To alternate between two or more scenes when editing a sequence
Cross Cutting
Zooming In
Combination Move
3/4 Back Light
18. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Script Breakdown Sheet
Props
Reverse Shots
Pick-Ups
19. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Three Essential Elements of Drama
T-Stops
Gaffer
Storyboards
20. Frequency - Amplitude - Timbre - and Velocity
Cable Wrangler
Four Basic Properties of Sound
Levels
Boom Operator
21. A shot in which the subject looks directly at the camera
Treatment
Nondestructive Editing
Automatic Dialogue Replacement
Direct Address
22. Lens that offers a continuous range of focal lengths in one lens housing
Master Shot
Zoom Lens (Variable Focal Length Lens)
Cutaway Shot
Plot
23. Measures the strength of the incoming signal.
Three Essential Elements of Drama
Circle of Confusion
Direct Address
Peak Meter
24. Controlling the strength of the signal
Three Essential Elements of Drama
Direct Address
Setting Levels
Location Technical Survey
25. The things that our characters actually handle in a scene
Coverage
Peak Meter
Five Ways to Create a Parallel Action Sequence
Props
26. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Automatic Dialogue Replacement
Boom Operator
Cutaway Shot
27. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Four Basic Elements in the Visual Language of Cinema
Combination Move
Levels
Fill Light
28. List of all the shots that make up the film in the order in which they will be shot
Shot List
Master Shot
Cross Cutting
Art Direction
29. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Reverse Shots
Ambient Sound
Parallel Action
Motivated Lighting
30. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Rim Light
Back Light
Lens Speed
Audition
31. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
High-Key Lighting
Reverse Shots
Green Room
Rule of Thirds
32. Lens that offers a continuous range of focal lengths in one lens housing
Elliptical Editing
Director of Photography
Zoom Lens (Variable Focal Length Lens)
Rendering
33. Shooting a scene from various angles
Coverage
Boom Operator
Side Light
Props
34. Reading from the script pages that actors are given minutes before the audition
Art Direction
Elliptical Editing
Cold Reading
Levels
35. Process of combining the video and audio with the applied effect to create a new media file
Key Light
Rendering
High-Key Lighting
Motivated Move
36. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Low-Key Lighting
Dramatization
Narrative Films
Art Direction
37. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Protagonist
Five Ways to Create a Parallel Action Sequence
Coverage
Talent Release
38. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Peak Meter
Assistant Camera
Cable Wrangler
Dramatization
39. The recording of sync dialogue in a studio in cases where the production sound is not usable
Boom Operator
Automatic Dialogue Replacement
Setting Levels
Combination Move
40. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Automatic Dialogue Replacement
Script Breakdown Sheet
Pulling Focus
41. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Parallel Action
Director of Photography
Audition
Peak Meter
42. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Combination Move
Shot Size
Zooming Out
Audition
43. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Blocking
Motivated Move
Camera Setup
Nondestructive Editing
44. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Setting Levels
Cold Reading
Script Breakdown Sheet
45. The order of events in your film
Cover-Set
Plot
Four Basic Properties of Sound
1/3 - 2/3 Rule
46. Loud - sudden sound that exceeds 0dB
Levels
Location Scouting
Spike
Nondestructive Editing
47. This type of move breaks the promise of showing something else to the viewer
Location Scouting
Zooming In
Unmotivated Move
Peak Meter
48. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Protagonist
Media File Indicators
Shooting (Lined) Script
Prime Lens
49. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Fine Cut
Parallel Action
Audition
50. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Headshot/Bio
Gaffer
Circle of Confusion
Rim Light
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