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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Simple but comprehensive prose description of a film's plot
Zooming In
Protagonist
Lens Speed
Treatment
2. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Zooming In
Zoom Lens (Variable Focal Length Lens)
Headshot/Bio
3. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Coverage
Parallel Action
Sound Recordist
Side Light
4. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
'In the Mud'
Levels
Protagonist
Art Direction
5. Controlling the strength of the signal
Setting Levels
Rule of Thirds
Levels
3/4 Back Light
6. This type of move breaks the promise of showing something else to the viewer
Direct Address
Unmotivated Move
Depth of Field
Blocking
7. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Key Light
Motivated Move
Assistant Camera
Reverberation
8. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Motivated Move
Reverse Shots
Ambient Sound
Nondestructive Editing
9. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Three Essential Elements of Drama
Plot
Depth of Field
1/3 - 2/3 Rule
10. Point to the original data without altering the media file
Media File Indicators
Cross Cutting
Peak Meter
Call Sheets
11. Shot - Shot Sequence - Scene - and Dramatic Sequence
Wild Sound (Non-Sync Sound)
Four Basic Elements in the Visual Language of Cinema
3/4 Back Light
Cover-Set
12. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Gaffer
Low-Key Lighting
Author's Draft
Unmotivated Move
13. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Spike
1/3 - 2/3 Rule
3/4 Back Light
Back Light
14. Character - Goal - and Conflict or Obstacles
Three Essential Elements of Drama
Reverse Shots
Cross Cutting
Shot Size
15. Reading from the script pages that actors are given minutes before the audition
Treatment
Headshot/Bio
Cold Reading
Call Sheets
16. The strategy of using movie lights to duplicate where light would logically be emanating from
Nonlinear Editing System
'In the Mud'
Motivated Lighting
Nonlinear Editing System
17. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Assistant Camera
Rendering
Sound Recordist
Lens Speed
18. Closely scrutinizing the location for its technical and aesthetic capabilities
Props
Lens Speed
Cutaway Shot
Location Technical Survey
19. Finessing all of the edits one-by-one
Dramatization
Direct Address
Protagonist
Fine Cut
20. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Peak Meter
Unmotivated Move
Gaffer
High-Key Lighting
21. Loud - sudden sound that exceeds 0dB
Spike
Prime Lens
Low-Key Lighting
Talent Release
22. Executing more than one move at a time
Reverse Shots
Key Light
Circle of Confusion
Combination Move
23. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Director of Photography
Location Technical Survey
Coverage
Cable Wrangler
24. Lens that offers a continuous range of focal lengths in one lens housing
Reverberation
Peak Meter
Lens Speed
Zoom Lens (Variable Focal Length Lens)
25. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
High-Key Lighting
Headroom
Camera Setup
Rim Light
26. Refers to the size of your subject in the frame
Plot
Shot Size
Sound Recordist
Motivated Lighting
27. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Author's Draft
Camera Setup
Spike
Master Shot
28. Process of combining the video and audio with the applied effect to create a new media file
Rim Light
Blocking
Prime Lens
Rendering
29. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Plot
Key Light
Headshot/Bio
30. Removing extraneous time and territory
Narrative Films
Master Shot
Elliptical Editing
Plot
31. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Shot List
Protagonist
Talent Release
Cutaway Shot
32. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Rim Light
Spike
Narrative Films
Five Ways to Create a Parallel Action Sequence
33. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Levels
Low-Key Lighting
Prime Lens
34. Lighting unit that is position 90
Three Pre-Visualization Tools
Side Light
Elliptical Editing
Author's Draft
35. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Levels
Wild Sound (Non-Sync Sound)
Zoom Lens (Variable Focal Length Lens)
Overheads
36. The things that our characters actually handle in a scene
Key Light
Props
Dramatization
Cross Cutting
37. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Zooming Out
Peak Meter
Fill Light
Gaffer
38. Lighting unit that is position 90
Side Light
Levels
Cutaway Shot
High-Key Lighting
39. Another name for backlight because of the effect it gives the actor
Five Ways to Create a Parallel Action Sequence
Coverage
Rim Light
'In the Mud'
40. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Key Light
Audition
Green Room
Peak Meter
41. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Cold Reading
3/4 Back Light
Sound Recordist
Narrative Films
42. Point to the original data without altering the media file
Boom Operator
Media File Indicators
3/4 Back Light
Cover-Set
43. The strategy of using movie lights to duplicate where light would logically be emanating from
Spike
Zooming Out
Lens Speed
Motivated Lighting
44. All camera moves need to be...
Wild Sound (Non-Sync Sound)
Motivated Move
High-Key Lighting
Assistant Camera
45. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Shot List
Elliptical Editing
Art Direction
Director of Photography
46. Loud - sudden sound that exceeds 0dB
Spike
Art Direction
Levels
Zoom Lens (Variable Focal Length Lens)
47. Refers to the size of your subject in the frame
Shot Size
Five Ways to Create a Parallel Action Sequence
Gaffer
Dramatization
48. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Four Basic Elements in the Visual Language of Cinema
Art Direction
Shot Size
49. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Reverberation
Rendering
Props
Five Ways to Create a Parallel Action Sequence
50. Measures the strength of the incoming signal.
Headshot/Bio
Automatic Dialogue Replacement
Media File Indicators
Peak Meter