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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Responsible for the proper use and actual placement of the microphones for optimal quality
Boom Operator
Lens Speed
1/3 - 2/3 Rule
Shot List
2. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Reverberation
Headshot/Bio
Ambient Sound
Nondestructive Editing
3. The physical placement of the camera on the set necessary to get each shot in your shooting script
Narrative Films
Camera Setup
Pick-Ups
Motivated Move
4. Changing the plane of critical focus during a take while the camera is running
Spike
Low-Key Lighting
Shooting (Lined) Script
Pulling Focus
5. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Nonlinear Editing System
Lens Speed
Rim Light
Three Essential Elements of Drama
6. All camera moves need to be...
Back Light
Rendering
Headroom
Motivated Move
7. Executing more than one move at a time
Combination Move
1/3 - 2/3 Rule
Camera Setup
Reverberation
8. Form used in film production to keep track of all the mise-en-sc
Fine Cut
Script Breakdown Sheet
Circle of Confusion
Boom Operator
9. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Three Essential Elements of Drama
Parallel Action
Wild Sound (Non-Sync Sound)
Media File Indicators
10. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Spike
Nonlinear Editing System
Sound Recordist
Back Light
11. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Pick-Ups
Plot
Protagonist
Combination Move
12. Lens that has one fixed focal length for more precise manipulation of image quality
Zooming Out
Reverberation
Focus Puller
Prime Lens
13. Refers to the size of your subject in the frame
Nonlinear Editing System
Zooming In
Shot Size
Back Light
14. The strategy of using movie lights to duplicate where light would logically be emanating from
Reverberation
Motivated Lighting
Setting Levels
Zooming Out
15. Recording is too low
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16. The range of apparent focus along the z-axis
Rule of Thirds
Sound Recordist
Depth of Field
Zooming In
17. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Storyboards
Pick-Ups
Rule of Thirds
18. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Shot List
Fine Cut
Boom Operator
Gaffer
19. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Fine Cut
1/3 - 2/3 Rule
T-Stops
Cross Cutting
20. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
'In the Mud'
Unmotivated Move
Cutaway Shot
Call Sheets
21. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Motivated Lighting
Protagonist
Levels
Setting Levels
22. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Protagonist
Peak Meter
Motivated Move
Reverse Shots
23. Shooting Script - Overheads - and Storyboards
Three Pre-Visualization Tools
Media File Indicators
Cutaway Shot
Elliptical Editing
24. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Props
Levels
Call Sheets
Shot List
25. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Peak Meter
Master Shot
Four Basic Elements in the Visual Language of Cinema
26. The order of events in your film
Shot Size
Elliptical Editing
Plot
1/3 - 2/3 Rule
27. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Side Light
Shot List
Nonlinear Editing System
Cold Reading
28. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Reverberation
Assistant Camera
T-Stops
Location Scouting
29. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Three Essential Elements of Drama
Wild Sound (Non-Sync Sound)
Cover-Set
Call Sheets
30. Drawings of shots - arranged on paper in the order they appear in a sequence
Gaffer
Zoom Lens (Variable Focal Length Lens)
Location Scouting
Storyboards
31. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Reverberation
Combination Move
Overheads
Side Light
32. Lens that has one fixed focal length for more precise manipulation of image quality
Protagonist
Prime Lens
Media File Indicators
Audition
33. Controlling the strength of the signal
Rule of Thirds
Side Light
Setting Levels
Combination Move
34. First complete version of the narrative in proper screenplay format
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35. Lighting unit that is position 90
3/4 Back Light
Four Basic Elements in the Visual Language of Cinema
Blocking
Side Light
36. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Green Room
Fine Cut
Fill Light
Motivated Move
37. The movement of characters in the space
'In the Mud'
Green Room
Key Light
Blocking
38. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Plot
Motivated Lighting
Location Scouting
Lens Speed
39. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
High-Key Lighting
Depth of Field
Reverberation
Low-Key Lighting
40. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Rendering
Shot List
Sound Recordist
41. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Gaffer
High-Key Lighting
Location Scouting
Shooting (Lined) Script
42. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Three Essential Elements of Drama
Cover-Set
Protagonist
Director of Photography
43. Shot - Shot Sequence - Scene - and Dramatic Sequence
Assistant Camera
Automatic Dialogue Replacement
Four Basic Elements in the Visual Language of Cinema
Side Light
44. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Spike
T-Stops
Zooming In
Fine Cut
45. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
High-Key Lighting
Zooming Out
Reverberation
Back Light
46. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Nondestructive Editing
High-Key Lighting
Wild Sound (Non-Sync Sound)
Ambient Sound
47. The measurement of acceptable diameter which creates the appearance of focus
Focus Puller
Circle of Confusion
Headshot/Bio
Master Shot
48. Frequency - Amplitude - Timbre - and Velocity
Pulling Focus
Four Basic Properties of Sound
Wild Sound (Non-Sync Sound)
Combination Move
49. First complete version of the narrative in proper screenplay format
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50. To alternate between two or more scenes when editing a sequence
Automatic Dialogue Replacement
Cross Cutting
Treatment
Zooming Out