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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Wild Sound (Non-Sync Sound)
Circle of Confusion
Key Light
Narrative Films
2. The person who pulls focus
Rim Light
Focus Puller
Cover-Set
Five Ways to Create a Parallel Action Sequence
3. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Location Technical Survey
Wild Sound (Non-Sync Sound)
Low-Key Lighting
Back Light
4. The things that our characters actually handle in a scene
Location Scouting
Overheads
Props
Assistant Camera
5. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Master Shot
Author's Draft
Cutaway Shot
High-Key Lighting
6. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Cable Wrangler
T-Stops
Audition
Script Breakdown Sheet
7. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Reverse Shots
Prime Lens
Art Direction
Five Ways to Create a Parallel Action Sequence
8. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
Rule of Thirds
Shot List
Script Breakdown Sheet
Pulling Focus
9. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Cable Wrangler
Boom Operator
Back Light
Audition
10. Simple but comprehensive prose description of a film's plot
Setting Levels
Cross Cutting
Rim Light
Treatment
11. The physical placement of the camera on the set necessary to get each shot in your shooting script
Three Essential Elements of Drama
Call Sheets
Sound Recordist
Camera Setup
12. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Coverage
Master Shot
Reverberation
Nondestructive Editing
13. Form used in film production to keep track of all the mise-en-sc
Reverberation
Boom Operator
Script Breakdown Sheet
Direct Address
14. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Ambient Sound
Sound Recordist
Parallel Action
Overheads
15. Lens that offers a continuous range of focal lengths in one lens housing
Zoom Lens (Variable Focal Length Lens)
Talent Release
Protagonist
Rule of Thirds
16. Another name for backlight because of the effect it gives the actor
Narrative Films
Unmotivated Move
Rim Light
Setting Levels
17. Sound that includes both room acoustics and background noise
Direct Address
Ambient Sound
Cross Cutting
Rule of Thirds
18. Reading from the script pages that actors are given minutes before the audition
Media File Indicators
Automatic Dialogue Replacement
Peak Meter
Cold Reading
19. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Nonlinear Editing System
Shot Size
Art Direction
Wild Sound (Non-Sync Sound)
20. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Spike
Spike
Storyboards
21. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Unmotivated Move
Sound Recordist
Key Light
Overheads
22. The strategy of using movie lights to duplicate where light would logically be emanating from
Key Light
Motivated Lighting
Cutaway Shot
Cutaway Shot
23. Frequency - Amplitude - Timbre - and Velocity
Cover-Set
Zoom Lens (Variable Focal Length Lens)
Four Basic Properties of Sound
Levels
24. Finessing all of the edits one-by-one
Back Light
Location Scouting
Fine Cut
Spike
25. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Reverse Shots
Combination Move
Dramatization
Green Room
26. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Nondestructive Editing
Five Ways to Create a Parallel Action Sequence
Call Sheets
Low-Key Lighting
27. The recording of sync dialogue in a studio in cases where the production sound is not usable
T-Stops
Rendering
Cross Cutting
Automatic Dialogue Replacement
28. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Props
Coverage
Prime Lens
29. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Rendering
Wild Sound (Non-Sync Sound)
1/3 - 2/3 Rule
Master Shot
30. Standard calling card. 8x10 photograph on one side and a resume on the other.
Call Sheets
Zoom Lens (Variable Focal Length Lens)
Zooming In
Headshot/Bio
31. Shooting Script - Overheads - and Storyboards
Green Room
Five Ways to Create a Parallel Action Sequence
Three Pre-Visualization Tools
Call Sheets
32. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Lens Speed
Art Direction
Fine Cut
Location Scouting
33. All camera moves need to be...
Pulling Focus
Motivated Move
Pulling Focus
Blocking
34. Finessing all of the edits one-by-one
Unmotivated Move
Ambient Sound
Fine Cut
Spike
35. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Author's Draft
Cover-Set
Headshot/Bio
36. Standard calling card. 8x10 photograph on one side and a resume on the other.
Zooming In
Headshot/Bio
Setting Levels
Reverberation
37. This type of move breaks the promise of showing something else to the viewer
Elliptical Editing
Unmotivated Move
Sound Recordist
Shot List
38. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Depth of Field
Spike
Low-Key Lighting
Parallel Action
39. Measures the strength of the incoming signal.
Peak Meter
Lens Speed
Gaffer
Protagonist
40. Lens that offers a continuous range of focal lengths in one lens housing
Nonlinear Editing System
Rim Light
Script Breakdown Sheet
Zoom Lens (Variable Focal Length Lens)
41. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Talent Release
T-Stops
Director of Photography
42. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Pick-Ups
Assistant Camera
Camera Setup
43. Executing more than one move at a time
Script Breakdown Sheet
Three Essential Elements of Drama
Combination Move
Spike
44. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Reverberation
Combination Move
Motivated Lighting
Cover-Set
45. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Motivated Move
Shot List
Shot Size
46. Shooting a scene from various angles
Five Ways to Create a Parallel Action Sequence
Five Ways to Create a Parallel Action Sequence
Coverage
Focus Puller
47. The order of events in your film
Plot
Media File Indicators
Location Scouting
Cutaway Shot
48. The movement of characters in the space
Side Light
Three Pre-Visualization Tools
Blocking
Protagonist
49. Lighting unit that is position 90
Side Light
Call Sheets
Low-Key Lighting
Protagonist
50. Form used in film production to keep track of all the mise-en-sc
Elliptical Editing
Five Ways to Create a Parallel Action Sequence
Script Breakdown Sheet
Cover-Set
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