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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Side Light
Fill Light
Headshot/Bio
2. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Elliptical Editing
'In the Mud'
Combination Move
3. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Audition
Nondestructive Editing
Sound Recordist
Rim Light
4. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Levels
Location Technical Survey
Director of Photography
Four Basic Elements in the Visual Language of Cinema
5. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)
Reverberation
Spike
Location Scouting
Depth of Field
6. The physical placement of the camera on the set necessary to get each shot in your shooting script
Headshot/Bio
Rule of Thirds
Camera Setup
Low-Key Lighting
7. Form used in film production to keep track of all the mise-en-sc
Combination Move
'In the Mud'
Gaffer
Script Breakdown Sheet
8. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Shot Size
Lens Speed
Five Ways to Create a Parallel Action Sequence
Author's Draft
9. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Master Shot
Five Ways to Create a Parallel Action Sequence
1/3 - 2/3 Rule
Reverse Shots
10. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Wild Sound (Non-Sync Sound)
Fill Light
Author's Draft
11. The things that our characters actually handle in a scene
Props
Nonlinear Editing System
Direct Address
Nondestructive Editing
12. Removing extraneous time and territory
Cross Cutting
Elliptical Editing
Storyboards
T-Stops
13. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Headroom
Parallel Action
Narrative Films
Levels
14. Finessing all of the edits one-by-one
Art Direction
Pick-Ups
Fine Cut
Audition
15. List of all the shots that make up the film in the order in which they will be shot
Setting Levels
Shot List
Boom Operator
Zoom Lens (Variable Focal Length Lens)
16. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Motivated Move
Nondestructive Editing
Spike
Gaffer
17. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Low-Key Lighting
Director of Photography
Cover-Set
Blocking
18. Character - Goal - and Conflict or Obstacles
Unmotivated Move
Talent Release
Wild Sound (Non-Sync Sound)
Three Essential Elements of Drama
19. Frequency - Amplitude - Timbre - and Velocity
Direct Address
Headshot/Bio
Four Basic Properties of Sound
Three Pre-Visualization Tools
20. Shooting Script - Overheads - and Storyboards
Assistant Camera
Three Essential Elements of Drama
Direct Address
Three Pre-Visualization Tools
21. Simple but comprehensive prose description of a film's plot
High-Key Lighting
Media File Indicators
Nonlinear Editing System
Treatment
22. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Gaffer
Lens Speed
Talent Release
Rule of Thirds
23. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Location Technical Survey
Cable Wrangler
Cold Reading
Pick-Ups
24. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Parallel Action
Wild Sound (Non-Sync Sound)
Cable Wrangler
Zooming Out
25. Changing the plane of critical focus during a take while the camera is running
Shooting (Lined) Script
Pulling Focus
Props
Overheads
26. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Media File Indicators
Unmotivated Move
Coverage
High-Key Lighting
27. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Motivated Lighting
Gaffer
Headroom
Focus Puller
28. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Direct Address
Side Light
Levels
Audition
29. Lens that offers a continuous range of focal lengths in one lens housing
Lens Speed
Fine Cut
Cross Cutting
Zoom Lens (Variable Focal Length Lens)
30. Loud - sudden sound that exceeds 0dB
Spike
Focus Puller
Three Pre-Visualization Tools
Back Light
31. Shooting a scene from various angles
Combination Move
Coverage
Treatment
Setting Levels
32. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Cable Wrangler
Low-Key Lighting
Location Technical Survey
Three Essential Elements of Drama
33. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Back Light
Prime Lens
Elliptical Editing
High-Key Lighting
34. A shot of a detail within your scene other than the characters' faces
Master Shot
Low-Key Lighting
Cutaway Shot
Storyboards
35. Drawings of shots - arranged on paper in the order they appear in a sequence
Pulling Focus
Pick-Ups
Automatic Dialogue Replacement
Storyboards
36. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Headroom
Rendering
Nondestructive Editing
Talent Release
37. Removing extraneous time and territory
Rim Light
Elliptical Editing
Gaffer
Cable Wrangler
38. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Unmotivated Move
High-Key Lighting
Three Essential Elements of Drama
1/3 - 2/3 Rule
39. Shot - Shot Sequence - Scene - and Dramatic Sequence
Five Ways to Create a Parallel Action Sequence
Back Light
Four Basic Elements in the Visual Language of Cinema
Spike
40. Changing the plane of critical focus during a take while the camera is running
Nondestructive Editing
Circle of Confusion
Assistant Camera
Pulling Focus
41. Sound that includes both room acoustics and background noise
Side Light
Three Pre-Visualization Tools
Depth of Field
Ambient Sound
42. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Shooting (Lined) Script
Levels
Rule of Thirds
Talent Release
43. To alternate between two or more scenes when editing a sequence
Cross Cutting
1/3 - 2/3 Rule
Rule of Thirds
Cutaway Shot
44. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Focus Puller
Talent Release
Wild Sound (Non-Sync Sound)
Green Room
45. Point to the original data without altering the media file
Talent Release
Media File Indicators
Zoom Lens (Variable Focal Length Lens)
Dramatization
46. Shooting a scene from various angles
Audition
Dramatization
Coverage
Narrative Films
47. Shooting Script - Overheads - and Storyboards
Parallel Action
Three Pre-Visualization Tools
Zooming Out
Master Shot
48. Shot - Shot Sequence - Scene - and Dramatic Sequence
Master Shot
Props
Four Basic Elements in the Visual Language of Cinema
Side Light
49. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Circle of Confusion
Plot
Setting Levels
Zooming Out
50. First complete version of the narrative in proper screenplay format
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