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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Peak Meter
Low-Key Lighting
Plot
2. Changing the plane of critical focus during a take while the camera is running
Nonlinear Editing System
Depth of Field
Nonlinear Editing System
Pulling Focus
3. The things that our characters actually handle in a scene
Storyboards
Script Breakdown Sheet
Back Light
Props
4. Another name for backlight because of the effect it gives the actor
Automatic Dialogue Replacement
Rim Light
Direct Address
Location Technical Survey
5. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Script Breakdown Sheet
Low-Key Lighting
Props
Camera Setup
6. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Circle of Confusion
Cover-Set
Zooming Out
7. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Cover-Set
Location Technical Survey
Key Light
Call Sheets
8. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Key Light
Shot Size
Camera Setup
Low-Key Lighting
9. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Wild Sound (Non-Sync Sound)
1/3 - 2/3 Rule
Automatic Dialogue Replacement
Combination Move
10. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Ambient Sound
Gaffer
'In the Mud'
Parallel Action
11. Drawings of shots - arranged on paper in the order they appear in a sequence
Key Light
Camera Setup
Storyboards
Narrative Films
12. Frequency - Amplitude - Timbre - and Velocity
Rule of Thirds
Four Basic Properties of Sound
Sound Recordist
Spike
13. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Art Direction
Shot List
Audition
Headroom
14. The measurement of acceptable diameter which creates the appearance of focus
Rendering
Assistant Camera
Circle of Confusion
Audition
15. Reading from the script pages that actors are given minutes before the audition
Ambient Sound
Cable Wrangler
Headroom
Cold Reading
16. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Nonlinear Editing System
High-Key Lighting
Shooting (Lined) Script
Peak Meter
17. Controlling the strength of the signal
Automatic Dialogue Replacement
Key Light
Setting Levels
Headroom
18. Primary source of illumination in your scene. Usually it is a motivated light source.
Low-Key Lighting
Key Light
Ambient Sound
Rim Light
19. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Low-Key Lighting
Assistant Camera
T-Stops
Gaffer
20. Process of combining the video and audio with the applied effect to create a new media file
Rim Light
Zooming Out
Media File Indicators
Rendering
21. To alternate between two or more scenes when editing a sequence
Cross Cutting
Low-Key Lighting
'In the Mud'
Circle of Confusion
22. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Zooming Out
Call Sheets
Depth of Field
Headshot/Bio
23. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
T-Stops
Direct Address
Fine Cut
Zoom Lens (Variable Focal Length Lens)
24. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Spike
Wild Sound (Non-Sync Sound)
Lens Speed
Fine Cut
25. Point to the original data without altering the media file
T-Stops
Blocking
Media File Indicators
Motivated Move
26. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
Green Room
Nonlinear Editing System
Narrative Films
27. The person who pulls focus
Nondestructive Editing
Headroom
Focus Puller
Audition
28. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Setting Levels
Zooming Out
T-Stops
29. Drawings of shots - arranged on paper in the order they appear in a sequence
Talent Release
Setting Levels
Storyboards
Back Light
30. List of all the shots that make up the film in the order in which they will be shot
Pick-Ups
Shot List
Peak Meter
T-Stops
31. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Prime Lens
Script Breakdown Sheet
Protagonist
Headshot/Bio
32. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Gaffer
Setting Levels
Call Sheets
Wild Sound (Non-Sync Sound)
33. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Cable Wrangler
Sound Recordist
Master Shot
Fill Light
34. Standard calling card. 8x10 photograph on one side and a resume on the other.
Three Essential Elements of Drama
Wild Sound (Non-Sync Sound)
Headshot/Bio
Nonlinear Editing System
35. Loud - sudden sound that exceeds 0dB
Spike
Fine Cut
Circle of Confusion
Wild Sound (Non-Sync Sound)
36. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Direct Address
Elliptical Editing
'In the Mud'
Overheads
37. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Rule of Thirds
Narrative Films
Pulling Focus
Three Essential Elements of Drama
38. All camera moves need to be...
Pick-Ups
Author's Draft
Motivated Move
Cold Reading
39. First complete version of the narrative in proper screenplay format
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40. Measures the strength of the incoming signal.
Peak Meter
Fine Cut
Side Light
Props
41. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Elliptical Editing
Protagonist
Cold Reading
1/3 - 2/3 Rule
42. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Levels
Boom Operator
Zooming Out
Location Technical Survey
43. The movement of characters in the space
Sound Recordist
Shooting (Lined) Script
Side Light
Blocking
44. Point to the original data without altering the media file
Unmotivated Move
Narrative Films
Media File Indicators
High-Key Lighting
45. The range of apparent focus along the z-axis
Wild Sound (Non-Sync Sound)
Narrative Films
Unmotivated Move
Depth of Field
46. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Cutaway Shot
Wild Sound (Non-Sync Sound)
Art Direction
Treatment
47. Loud - sudden sound that exceeds 0dB
Spike
Circle of Confusion
Storyboards
Dramatization
48. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
3/4 Back Light
Dramatization
Headshot/Bio
49. Transforming what is vague and internal into a series of viewable and audible actions and events
Dramatization
T-Stops
Wild Sound (Non-Sync Sound)
T-Stops
50. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Master Shot
Assistant Camera
Coverage
Narrative Films