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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The order of events in your film
Location Technical Survey
Plot
Back Light
Assistant Camera
2. Another name for backlight because of the effect it gives the actor
Call Sheets
Rendering
Rim Light
Treatment
3. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Elliptical Editing
Assistant Camera
Automatic Dialogue Replacement
Three Pre-Visualization Tools
4. Responsible for the proper use and actual placement of the microphones for optimal quality
Location Scouting
Spike
Boom Operator
Headshot/Bio
5. Another name for backlight because of the effect it gives the actor
Zoom Lens (Variable Focal Length Lens)
Rim Light
Plot
Director of Photography
6. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways
Four Basic Elements in the Visual Language of Cinema
Pick-Ups
Fine Cut
Boom Operator
7. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Reverse Shots
Setting Levels
Five Ways to Create a Parallel Action Sequence
Motivated Move
8. Lighting unit that is 45
Sound Recordist
Focus Puller
3/4 Back Light
Treatment
9. A shot in which the subject looks directly at the camera
Coverage
Media File Indicators
Direct Address
Props
10. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Parallel Action
Boom Operator
Art Direction
Fill Light
11. Shooting a scene from various angles
Rule of Thirds
Coverage
Nondestructive Editing
Zoom Lens (Variable Focal Length Lens)
12. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Blocking
Fine Cut
Motivated Move
Levels
13. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Unmotivated Move
Gaffer
Four Basic Properties of Sound
Zooming Out
14. Controlling the strength of the signal
Setting Levels
Three Pre-Visualization Tools
Focus Puller
Overheads
15. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Setting Levels
Props
High-Key Lighting
16. Transforming what is vague and internal into a series of viewable and audible actions and events
Cable Wrangler
Reverse Shots
Dramatization
Rim Light
17. The movement of characters in the space
Blocking
Nondestructive Editing
Pulling Focus
Shot List
18. Drawings of shots - arranged on paper in the order they appear in a sequence
Parallel Action
Storyboards
Automatic Dialogue Replacement
Assistant Camera
19. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Pick-Ups
Peak Meter
Cover-Set
Plot
20. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Prime Lens
Master Shot
Zooming Out
Side Light
21. Lighting unit that is 45
Depth of Field
Overheads
3/4 Back Light
Five Ways to Create a Parallel Action Sequence
22. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Four Basic Elements in the Visual Language of Cinema
Side Light
Cable Wrangler
23. Lens that offers a continuous range of focal lengths in one lens housing
Levels
Audition
Zoom Lens (Variable Focal Length Lens)
Camera Setup
24. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Fill Light
Zoom Lens (Variable Focal Length Lens)
Director of Photography
3/4 Back Light
25. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Side Light
Nonlinear Editing System
Rim Light
Combination Move
26. Standard calling card. 8x10 photograph on one side and a resume on the other.
Headshot/Bio
Reverberation
Wild Sound (Non-Sync Sound)
Elliptical Editing
27. Primary source of illumination in your scene. Usually it is a motivated light source.
Fine Cut
Motivated Lighting
Three Pre-Visualization Tools
Key Light
28. All camera moves need to be...
Director of Photography
Headshot/Bio
Motivated Move
Zoom Lens (Variable Focal Length Lens)
29. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
1/3 - 2/3 Rule
Dramatization
Nondestructive Editing
Props
30. To alternate between two or more scenes when editing a sequence
Cross Cutting
Green Room
Peak Meter
Rim Light
31. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Art Direction
Location Technical Survey
Master Shot
Levels
32. Executing more than one move at a time
Four Basic Properties of Sound
Reverse Shots
Combination Move
Props
33. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Headshot/Bio
Storyboards
Sound Recordist
Dramatization
34. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Key Light
Location Scouting
Cable Wrangler
Plot
35. The physical placement of the camera on the set necessary to get each shot in your shooting script
Focus Puller
Camera Setup
Gaffer
Boom Operator
36. A shot in which the subject looks directly at the camera
Audition
Props
High-Key Lighting
Direct Address
37. This type of move breaks the promise of showing something else to the viewer
Overheads
Reverberation
Unmotivated Move
Five Ways to Create a Parallel Action Sequence
38. The strategy of using movie lights to duplicate where light would logically be emanating from
Low-Key Lighting
Cover-Set
Script Breakdown Sheet
Motivated Lighting
39. To alternate between two or more scenes when editing a sequence
Setting Levels
Cross Cutting
High-Key Lighting
Media File Indicators
40. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Setting Levels
Shooting (Lined) Script
Circle of Confusion
Headshot/Bio
41. Sound that includes both room acoustics and background noise
Ambient Sound
Rim Light
Circle of Confusion
Depth of Field
42. Shot - Shot Sequence - Scene - and Dramatic Sequence
Low-Key Lighting
Three Pre-Visualization Tools
Overheads
Four Basic Elements in the Visual Language of Cinema
43. The measurement of acceptable diameter which creates the appearance of focus
Plot
Location Scouting
Audition
Circle of Confusion
44. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Coverage
Green Room
Media File Indicators
45. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Focus Puller
Treatment
Rule of Thirds
46. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Author's Draft
Location Technical Survey
T-Stops
47. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Storyboards
Location Technical Survey
Focus Puller
48. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Narrative Films
Green Room
Peak Meter
Four Basic Properties of Sound
49. Finessing all of the edits one-by-one
Coverage
Automatic Dialogue Replacement
Fine Cut
Camera Setup
50. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Lens Speed
Overheads
Call Sheets
Protagonist