SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Lens that offers a continuous range of focal lengths in one lens housing
Zooming In
Pulling Focus
Zoom Lens (Variable Focal Length Lens)
Boom Operator
2. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Narrative Films
Five Ways to Create a Parallel Action Sequence
Zooming Out
Director of Photography
3. The physical placement of the camera on the set necessary to get each shot in your shooting script
'In the Mud'
Location Technical Survey
Camera Setup
Cable Wrangler
4. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Prime Lens
Automatic Dialogue Replacement
Zooming In
Call Sheets
5. Shot - Shot Sequence - Scene - and Dramatic Sequence
Treatment
Four Basic Elements in the Visual Language of Cinema
Location Technical Survey
Rim Light
6. Lighting unit that is 45
Dramatization
3/4 Back Light
Side Light
Rim Light
7. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Nonlinear Editing System
Director of Photography
Back Light
Plot
8. The things that our characters actually handle in a scene
Props
Cold Reading
Setting Levels
Back Light
9. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Call Sheets
Wild Sound (Non-Sync Sound)
Five Ways to Create a Parallel Action Sequence
10. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Shooting (Lined) Script
Gaffer
Script Breakdown Sheet
Shot List
11. Measures the strength of the incoming signal.
Setting Levels
Sound Recordist
Shot List
Peak Meter
12. A shot of a detail within your scene other than the characters' faces
Setting Levels
Cutaway Shot
3/4 Back Light
Spike
13. The order of events in your film
Focus Puller
Cutaway Shot
Plot
Fill Light
14. Soft light that fills in the shadows created by the Key Light
Props
Motivated Lighting
Fill Light
Rim Light
15. Lens that offers a continuous range of focal lengths in one lens housing
Boom Operator
Low-Key Lighting
Plot
Zoom Lens (Variable Focal Length Lens)
16. Process of combining the video and audio with the applied effect to create a new media file
Zoom Lens (Variable Focal Length Lens)
Assistant Camera
Rendering
Talent Release
17. Sound that includes both room acoustics and background noise
Ambient Sound
Plot
Side Light
Parallel Action
18. Controlling the strength of the signal
Lens Speed
Four Basic Elements in the Visual Language of Cinema
Author's Draft
Setting Levels
19. The person who pulls focus
Parallel Action
Focus Puller
Shot List
Protagonist
20. Form used in film production to keep track of all the mise-en-sc
Direct Address
Zooming In
Back Light
Script Breakdown Sheet
21. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Zooming Out
Zoom Lens (Variable Focal Length Lens)
Levels
22. All camera moves need to be...
Green Room
Motivated Move
Call Sheets
Assistant Camera
23. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal
Circle of Confusion
Author's Draft
Protagonist
Call Sheets
24. Lighting unit that is position 90
Side Light
Peak Meter
Camera Setup
Coverage
25. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shot Size
Shooting (Lined) Script
Side Light
Treatment
26. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Boom Operator
Talent Release
Three Pre-Visualization Tools
27. Drawings of shots - arranged on paper in the order they appear in a sequence
Storyboards
Media File Indicators
Prime Lens
Shot List
28. Changing the plane of critical focus during a take while the camera is running
Dramatization
Media File Indicators
Pulling Focus
Storyboards
29. Frequency - Amplitude - Timbre - and Velocity
Coverage
High-Key Lighting
Headroom
Four Basic Properties of Sound
30. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Nondestructive Editing
Depth of Field
Green Room
High-Key Lighting
31. Executing more than one move at a time
Circle of Confusion
Overheads
Combination Move
Reverse Shots
32. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Director of Photography
High-Key Lighting
Zooming In
Blocking
33. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
Fine Cut
Shot List
Sound Recordist
Cold Reading
34. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Shot Size
Four Basic Properties of Sound
Pick-Ups
35. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Nondestructive Editing
Spike
Motivated Lighting
36. Removing extraneous time and territory
Elliptical Editing
Art Direction
Cover-Set
Cold Reading
37. The strategy of using movie lights to duplicate where light would logically be emanating from
Director of Photography
Automatic Dialogue Replacement
3/4 Back Light
Motivated Lighting
38. This type of move breaks the promise of showing something else to the viewer
Rendering
Unmotivated Move
Camera Setup
'In the Mud'
39. The person who pulls focus
Focus Puller
Narrative Films
Storyboards
Cross Cutting
40. Standard calling card. 8x10 photograph on one side and a resume on the other.
Peak Meter
Headshot/Bio
Shooting (Lined) Script
Shot List
41. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Setting Levels
Levels
Ambient Sound
Plot
42. Shooting a scene from various angles
Motivated Move
Coverage
Motivated Move
Rim Light
43. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Protagonist
High-Key Lighting
Shot Size
44. Point to the original data without altering the media file
Key Light
Props
Media File Indicators
Cross Cutting
45. Lens that has one fixed focal length for more precise manipulation of image quality
Prime Lens
Spike
Dramatization
Rim Light
46. Primary source of illumination in your scene. Usually it is a motivated light source.
Key Light
Back Light
Script Breakdown Sheet
Low-Key Lighting
47. Narrative technique that involves intercutting between two or more separate areas of action in such a way that the viewer assumes the scenes are occurring simulataneously
Narrative Films
Dramatization
Treatment
Parallel Action
48. Sound bouncing off surfaces. Results in a booming or echo-y sound as the signal duplicates itself over and over again which is refereed to as 'acoustically live.'
Automatic Dialogue Replacement
Wild Sound (Non-Sync Sound)
Reverberation
Overheads
49. Loud - sudden sound that exceeds 0dB
Spike
Audition
Levels
Location Technical Survey
50. Controlling the strength of the signal
Setting Levels
Combination Move
Cover-Set
Media File Indicators