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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Responsible for the proper use and actual placement of the microphones for optimal quality
Fine Cut
Boom Operator
Nonlinear Editing System
Call Sheets
2. Controlling the strength of the signal
Headshot/Bio
Parallel Action
Setting Levels
Nonlinear Editing System
3. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Four Basic Properties of Sound
Peak Meter
Fine Cut
4. The recording of sync dialogue in a studio in cases where the production sound is not usable
Boom Operator
Master Shot
Props
Automatic Dialogue Replacement
5. Form used in film production to keep track of all the mise-en-sc
Script Breakdown Sheet
Spike
Dramatization
Three Essential Elements of Drama
6. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Talent Release
Combination Move
Sound Recordist
Parallel Action
7. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Levels
High-Key Lighting
Rendering
Nondestructive Editing
8. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Location Scouting
Shot Size
Cable Wrangler
9. The person who pulls focus
Treatment
Back Light
Focus Puller
Reverse Shots
10. Refers to the size of your subject in the frame
Shot Size
Director of Photography
Back Light
Nonlinear Editing System
11. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Storyboards
Props
Depth of Field
Master Shot
12. A shot of a detail within your scene other than the characters' faces
Cutaway Shot
Prime Lens
Fill Light
Combination Move
13. Transforming what is vague and internal into a series of viewable and audible actions and events
Zoom Lens (Variable Focal Length Lens)
Dramatization
T-Stops
Side Light
14. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
High-Key Lighting
Rule of Thirds
Talent Release
Location Technical Survey
15. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
T-Stops
Cable Wrangler
Peak Meter
Lens Speed
16. Frequency - Amplitude - Timbre - and Velocity
Four Basic Properties of Sound
Plot
High-Key Lighting
Five Ways to Create a Parallel Action Sequence
17. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Reverse Shots
Direct Address
Overheads
Four Basic Properties of Sound
18. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Setting Levels
Cable Wrangler
Peak Meter
Elliptical Editing
19. Shooting a scene from various angles
Side Light
Back Light
Coverage
Shot Size
20. Standard calling card. 8x10 photograph on one side and a resume on the other.
Cutaway Shot
Cross Cutting
Cable Wrangler
Headshot/Bio
21. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Director of Photography
Reverse Shots
Shooting (Lined) Script
Assistant Camera
22. Recording is too low
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23. Loud - sudden sound that exceeds 0dB
Cable Wrangler
Shooting (Lined) Script
Coverage
Spike
24. List of all the shots that make up the film in the order in which they will be shot
Shot List
Headshot/Bio
Zooming Out
Green Room
25. Lighting unit that is position 90
Zooming In
Cross Cutting
Side Light
Coverage
26. Shot - Shot Sequence - Scene - and Dramatic Sequence
Narrative Films
Zooming In
Four Basic Elements in the Visual Language of Cinema
Peak Meter
27. The measurement of acceptable diameter which creates the appearance of focus
Overheads
Assistant Camera
Five Ways to Create a Parallel Action Sequence
Circle of Confusion
28. Lens that has one fixed focal length for more precise manipulation of image quality
Assistant Camera
Prime Lens
Plot
Cold Reading
29. Measures the strength of the incoming signal.
Spike
Peak Meter
Depth of Field
Headshot/Bio
30. The things that our characters actually handle in a scene
Treatment
Author's Draft
Rendering
Props
31. A shot of a detail within your scene other than the characters' faces
Combination Move
Dramatization
Talent Release
Cutaway Shot
32. To alternate between two or more scenes when editing a sequence
Cross Cutting
Shooting (Lined) Script
Lens Speed
Levels
33. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Talent Release
Cold Reading
Call Sheets
Three Essential Elements of Drama
34. The physical placement of the camera on the set necessary to get each shot in your shooting script
Camera Setup
Fill Light
Zoom Lens (Variable Focal Length Lens)
Peak Meter
35. Shot - Shot Sequence - Scene - and Dramatic Sequence
Spike
Four Basic Elements in the Visual Language of Cinema
Talent Release
Combination Move
36. The movement of characters in the space
Automatic Dialogue Replacement
Media File Indicators
Blocking
Fill Light
37. The order of events in your film
Plot
Storyboards
Unmotivated Move
1/3 - 2/3 Rule
38. All camera moves need to be...
Rim Light
Direct Address
Motivated Move
Storyboards
39. Point to the original data without altering the media file
Treatment
Rule of Thirds
Four Basic Properties of Sound
Media File Indicators
40. The measurement of acceptable diameter which creates the appearance of focus
3/4 Back Light
Unmotivated Move
Circle of Confusion
Four Basic Properties of Sound
41. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Focus Puller
Motivated Move
Art Direction
Elliptical Editing
42. Changing the plane of critical focus during a take while the camera is running
Pulling Focus
Headshot/Bio
T-Stops
Three Essential Elements of Drama
43. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
T-Stops
Location Scouting
Headshot/Bio
Headroom
44. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Direct Address
Sound Recordist
T-Stops
45. Shooting a scene from various angles
Zoom Lens (Variable Focal Length Lens)
Director of Photography
Shot List
Coverage
46. The strategy of using movie lights to duplicate where light would logically be emanating from
Direct Address
Motivated Lighting
Fill Light
Zooming In
47. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Dramatization
Key Light
Five Ways to Create a Parallel Action Sequence
Location Scouting
48. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Depth of Field
Talent Release
Call Sheets
Overheads
49. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Levels
Overheads
Rim Light
Narrative Films
50. Simple but comprehensive prose description of a film's plot
Rule of Thirds
Treatment
Three Pre-Visualization Tools
Wild Sound (Non-Sync Sound)