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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Loud - sudden sound that exceeds 0dB
Master Shot
Key Light
Spike
Shot List
2. Character - Goal - and Conflict or Obstacles
Depth of Field
Blocking
Three Essential Elements of Drama
Talent Release
3. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Peak Meter
Combination Move
Reverberation
Audition
4. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Shot Size
Headroom
High-Key Lighting
Nondestructive Editing
5. Refers to the size of your subject in the frame
Shot Size
Location Scouting
Protagonist
T-Stops
6. The physical placement of the camera on the set necessary to get each shot in your shooting script
High-Key Lighting
Camera Setup
Lens Speed
Three Pre-Visualization Tools
7. The recording of sync dialogue in a studio in cases where the production sound is not usable
Depth of Field
Setting Levels
Unmotivated Move
Automatic Dialogue Replacement
8. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Reverberation
Storyboards
Cover-Set
9. Process of combining the video and audio with the applied effect to create a new media file
Fill Light
Cover-Set
Rendering
Media File Indicators
10. Lighting unit that is position 90
Side Light
Shot List
Author's Draft
Location Scouting
11. Camera and lens expert. They are responsible for the proper functioning of the camera - which includes setting it up - cleaning the gate - checking and pulling focus - and selecting filters and lenses. They know precise details about what various
Wild Sound (Non-Sync Sound)
High-Key Lighting
Peak Meter
Assistant Camera
12. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal
Location Scouting
Media File Indicators
Levels
Peak Meter
13. Controlling the strength of the signal
Four Basic Elements in the Visual Language of Cinema
Master Shot
Location Scouting
Setting Levels
14. Removing extraneous time and territory
Back Light
Peak Meter
Elliptical Editing
Rim Light
15. The strategy of using movie lights to duplicate where light would logically be emanating from
Motivated Lighting
Four Basic Properties of Sound
Motivated Move
Reverberation
16. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Zooming In
Rendering
Storyboards
Circle of Confusion
17. Simple but comprehensive prose description of a film's plot
Shooting (Lined) Script
Shot List
Treatment
Circle of Confusion
18. Recording is too low
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19. Dramatic Structure Matches - Content and Activity Matches - Matched Action Cuts - Graphic Matches - and Sound Bridges
Five Ways to Create a Parallel Action Sequence
Spike
Props
Peak Meter
20. The order of events in your film
Zooming In
Plot
Location Scouting
Focus Puller
21. Refers to the size of your subject in the frame
Combination Move
Director of Photography
Props
Shot Size
22. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Setting Levels
Sound Recordist
Master Shot
Shooting (Lined) Script
23. Point to the original data without altering the media file
Green Room
Media File Indicators
Gaffer
Treatment
24. Lighting unit that is 45
Rendering
Blocking
Circle of Confusion
3/4 Back Light
25. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)
Storyboards
Blocking
Nondestructive Editing
Storyboards
26. Another name for backlight because of the effect it gives the actor
Pulling Focus
T-Stops
Rim Light
Fill Light
27. A shot in which the subject looks directly at the camera
Four Basic Elements in the Visual Language of Cinema
Parallel Action
Zooming In
Direct Address
28. Often used as a guide for framing human subjects and for composition in general. The frame is divided into thirds with imaginary lines along the horizontal and vertical axes and then place significant objects - focus points - and elements of intere
T-Stops
Rule of Thirds
Narrative Films
Motivated Lighting
29. This type of move breaks the promise of showing something else to the viewer
Location Scouting
Five Ways to Create a Parallel Action Sequence
Pick-Ups
Unmotivated Move
30. Drawings of each scene from a bird's eye perspective. They help figure out important details like the axis of action - camera placement - and blocking.
Storyboards
Overheads
Five Ways to Create a Parallel Action Sequence
Four Basic Elements in the Visual Language of Cinema
31. Point to the original data without altering the media file
Audition
Treatment
Green Room
Media File Indicators
32. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.
Art Direction
Spike
Coverage
Cable Wrangler
33. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.
'In the Mud'
Zooming Out
Parallel Action
Sound Recordist
34. The person who pulls focus
Three Essential Elements of Drama
Focus Puller
Props
Automatic Dialogue Replacement
35. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.
Shooting (Lined) Script
Zooming Out
Four Basic Properties of Sound
Depth of Field
36. Recording is too low
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37. Closer shots of the subjects in the scene from and angle that includes a portion of the other person's shoulder or head. This is also called and over-the-shoulder shot.
Overheads
Cover-Set
Reverse Shots
Rendering
38. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film
Location Scouting
Audition
Nondestructive Editing
Location Technical Survey
39. A shot of a detail within your scene other than the characters' faces
Low-Key Lighting
Cover-Set
Cutaway Shot
Protagonist
40. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Wild Sound (Non-Sync Sound)
Cutaway Shot
Nonlinear Editing System
Coverage
41. Controlling the strength of the signal
High-Key Lighting
Nondestructive Editing
Prime Lens
Setting Levels
42. Finessing all of the edits one-by-one
Peak Meter
Fine Cut
Fill Light
'In the Mud'
43. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film
Motivated Move
Talent Release
Depth of Field
Focus Puller
44. The range of apparent focus along the z-axis
T-Stops
Treatment
Depth of Field
Five Ways to Create a Parallel Action Sequence
45. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Director of Photography
Green Room
Narrative Films
Parallel Action
46. Adjusting the optical center away from the focal plane and therefore increasing the magnification power of the lens (telephoto)
Three Essential Elements of Drama
Overheads
High-Key Lighting
Zooming In
47. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Reverse Shots
Setting Levels
High-Key Lighting
Plot
48. Works closely with the director on the visual interprataino of the script and the photographic look of the movie (cinematography). This involves lighting - film stocks - video format - expressive camera angles - compositions - exposures - and f
Director of Photography
Protagonist
Camera Setup
Parallel Action
49. The strategy of using movie lights to duplicate where light would logically be emanating from
Props
Motivated Lighting
1/3 - 2/3 Rule
Call Sheets
50. Shooting Script - Overheads - and Storyboards
Three Pre-Visualization Tools
Low-Key Lighting
Storyboards
Media File Indicators