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Test your basic knowledge |
Intro To Film Production
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. This type of move breaks the promise of showing something else to the viewer
Location Technical Survey
Pick-Ups
Cutaway Shot
Unmotivated Move
2. A shot in which the subject looks directly at the camera
Lens Speed
Direct Address
Plot
Reverberation
3. The physical placement of the camera on the set necessary to get each shot in your shooting script
Key Light
Lens Speed
Camera Setup
3/4 Back Light
4. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot
Cable Wrangler
Pulling Focus
Cross Cutting
Focus Puller
5. A type of location sound that isn't recorded simultaneously with the picture. Two types are Ambient Sound and Location Sound.
Overheads
Fine Cut
Wild Sound (Non-Sync Sound)
Shot Size
6. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.
Location Technical Survey
Key Light
Low-Key Lighting
Zooming Out
7. Reading from the script pages that actors are given minutes before the audition
Cold Reading
Depth of Field
Pulling Focus
Assistant Camera
8. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
'In the Mud'
High-Key Lighting
Nonlinear Editing System
Direct Address
9. Changing the plane of critical focus during a take while the camera is running
Circle of Confusion
Pick-Ups
Pulling Focus
Sound Recordist
10. Two-thirds of the depth range along the z-axis is behind the focus point and one-third is in front of the focus point
Reverberation
Assistant Camera
Spike
1/3 - 2/3 Rule
11. Adjusted to take into account the amount of light that is lost - dissipated - or absorbed by that particular lens
Cable Wrangler
Three Pre-Visualization Tools
T-Stops
Nonlinear Editing System
12. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)
Lens Speed
Gaffer
Elliptical Editing
Low-Key Lighting
13. Primary source of illumination in your scene. Usually it is a motivated light source.
Sound Recordist
Key Light
Sound Recordist
Zooming In
14. Shooting a scene from various angles
Director of Photography
Coverage
Zoom Lens (Variable Focal Length Lens)
Peak Meter
15. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
'In the Mud'
Elliptical Editing
Green Room
'In the Mud'
16. The recording of sync dialogue in a studio in cases where the production sound is not usable
Automatic Dialogue Replacement
Nondestructive Editing
Location Scouting
Spike
17. The range of apparent focus along the z-axis
Audition
Combination Move
Parallel Action
Depth of Field
18. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.
Back Light
Shot Size
Blocking
Nondestructive Editing
19. All camera moves need to be...
Overheads
Master Shot
Motivated Move
Assistant Camera
20. Process of combining the video and audio with the applied effect to create a new media file
Rendering
Motivated Lighting
Props
Gaffer
21. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig
Reverberation
Nonlinear Editing System
Director of Photography
High-Key Lighting
22. Clearly shows both subjects in the scene and defines the spatial relationship of the two to each other and the space around them
Master Shot
Parallel Action
Depth of Field
Cold Reading
23. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes
Headroom
Master Shot
Cable Wrangler
Parallel Action
24. The measurement of acceptable diameter which creates the appearance of focus
Setting Levels
Circle of Confusion
Master Shot
Headroom
25. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Zooming Out
Pick-Ups
Rule of Thirds
Master Shot
26. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need
Headshot/Bio
Narrative Films
Direct Address
Fill Light
27. Finessing all of the edits one-by-one
1/3 - 2/3 Rule
Director of Photography
Headshot/Bio
Fine Cut
28. Lighting unit that is position 90
Overheads
Camera Setup
Author's Draft
Side Light
29. Process of combining the video and audio with the applied effect to create a new media file
T-Stops
Prime Lens
Rendering
Location Scouting
30. Lens that has one fixed focal length for more precise manipulation of image quality
Reverse Shots
Cover-Set
Wild Sound (Non-Sync Sound)
Prime Lens
31. The movement of characters in the space
T-Stops
Blocking
Direct Address
Three Essential Elements of Drama
32. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.
Nonlinear Editing System
High-Key Lighting
Director of Photography
Unmotivated Move
33. The range of apparent focus along the z-axis
Automatic Dialogue Replacement
Shooting (Lined) Script
Depth of Field
3/4 Back Light
34. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.
Assistant Camera
Green Room
Pick-Ups
Motivated Lighting
35. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Gaffer
Storyboards
Shot List
Four Basic Properties of Sound
36. Hands-on lighting person who implements the lighting designs of the Director of Photography. In charge of setup and proper functioning of the lights.
Plot
Prime Lens
Gaffer
Zoom Lens (Variable Focal Length Lens)
37. Closely scrutinizing the location for its technical and aesthetic capabilities
Fill Light
Master Shot
Location Technical Survey
Zoom Lens (Variable Focal Length Lens)
38. Character - Goal - and Conflict or Obstacles
Combination Move
Parallel Action
Three Essential Elements of Drama
1/3 - 2/3 Rule
39. Sound that includes both room acoustics and background noise
Prime Lens
Protagonist
Protagonist
Ambient Sound
40. Shot - Shot Sequence - Scene - and Dramatic Sequence
Four Basic Elements in the Visual Language of Cinema
Four Basic Properties of Sound
Camera Setup
Prime Lens
41. Removing extraneous time and territory
Author's Draft
Circle of Confusion
Elliptical Editing
Spike
42. Sound that includes both room acoustics and background noise
Gaffer
Ambient Sound
Sound Recordist
3/4 Back Light
43. Changing the plane of critical focus during a take while the camera is running
Nondestructive Editing
Fine Cut
Pulling Focus
Audition
44. Sheets for each shooting day; they detail what portion of the script is being shot on a specific day - who needs to be on the set - when they need to be there - and how to get to the set.
Green Room
Call Sheets
Parallel Action
Five Ways to Create a Parallel Action Sequence
45. All camera moves need to be...
Prime Lens
Motivated Move
Reverse Shots
3/4 Back Light
46. A shot in which the subject looks directly at the camera
Shot Size
T-Stops
Nondestructive Editing
Direct Address
47. Simple but comprehensive prose description of a film's plot
Location Scouting
Treatment
Audition
Shot List
48. An interior scene that can be used in case your exterior shoot is cancelled because of bad weather
Rendering
Gaffer
Cover-Set
Cutaway Shot
49. Soft light that fills in the shadows created by the Key Light
Three Pre-Visualization Tools
Ambient Sound
Four Basic Properties of Sound
Fill Light
50. Adjusting the optical center back toward the focal plane causing the image to become more wide-angle
Motivated Move
Zooming Out
Call Sheets
Cable Wrangler