Test your basic knowledge |

Intro To Film Production

Subjects : performing-arts, film
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The strategy of using movie lights to duplicate where light would logically be emanating from






2. First complete version of the narrative in proper screenplay format

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3. Primary source of illumination in your scene. Usually it is a motivated light source.






4. Legal document - signed before cameras roll - simply stating that the performer gives you the right to use his image and voice in your film






5. Soft light that fills in the shadows created by the Key Light






6. Another name for backlight because of the effect it gives the actor






7. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.






8. Organized process by which you schedule and work with a number of potential performers to determine their suitability to your film






9. Shots that don't require any actors to be present like landscapes - location-establishing shots - and shots of objects and cutaways






10. Refers to the loudness of a signal as it enters the audio recorder which determines the strength of the recorded audio signal






11. Lighting unit that is position 90






12. Drawings of shots - arranged on paper in the order they appear in a sequence






13. Yields very dark and prominent shadow areas. Occurs when the fill light is considerable lower than the key - allowing areas to be submerged in shadows.






14. Closely scrutinizing the location for its technical and aesthetic capabilities






15. The movement of characters in the space






16. Frequency - Amplitude - Timbre - and Velocity






17. This type of move breaks the promise of showing something else to the viewer






18. The subject of the story - the central character whom the audience will follow as they attempt to achieve their goal






19. The range of apparent focus along the z-axis






20. Removing extraneous time and territory






21. The ability of a lens to gather light is determined by the largest possible f-stop of that particular lens (a fast lens can open up to allow more light than a slow lens)






22. The measurement of acceptable diameter which creates the appearance of focus






23. Recording is too low

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24. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need






25. The head of the sound department responsible for recording the best possible quality sound. Chooses the appropriate microphones and mic placement for each and every scene that requires sound. They also monitor and maintain proper recording levels.






26. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)






27. The recording of sync dialogue in a studio in cases where the production sound is not usable






28. Refers to the size of your subject in the frame






29. Drawings of shots - arranged on paper in the order they appear in a sequence






30. Sets up cables - holds second boom when necessary - and wrangles the cables when the boom operator follows a moving shot






31. Separate comfortable waiting space to put the next-in line actor. A place where actors can relax - drink some water - and go over their lines.






32. List of all the shots that make up the film in the order in which they will be shot






33. Ensures visibility in all parts of your scene with overall bright and even illumination. Minimizes shadows - texture and dimensionality.






34. Simple but comprehensive prose description of a film's plot






35. Deciding where you want to shoot (the look - the access - the logistics - the sound - and securing it)






36. Process of combining the video and audio with the applied effect to create a new media file






37. Shot - Shot Sequence - Scene - and Dramatic Sequence






38. Changing the plane of critical focus during a take while the camera is running






39. Expresses the director's visual strategy for every scene in the film. It shows you what shots are used to cover a scene and in how they connect together as an edited scene. Camera angles - shot sizes - camera moves - etc. are all marked.






40. Any cutting - arranging - trimming - corrections - or effects you might perform occur only virtually - in a preview mode. Original media files are not altered in any way. (Digital NLE is an example)






41. The things that our characters actually handle in a scene






42. Responsible for the proper use and actual placement of the microphones for optimal quality






43. Light that separates the subject from the background by positioning a somewhat lower intensity light at a high angle and behind the subject. It traces the edges of the figure and creates depth.






44. Lighting unit that is 45






45. Revolve around conflict - and express ideas and cocepts through stories in which a character who needs to accomplish something encounters obastacles and much struggle to get what they need






46. The look of the environment in which your scenes take place - and the choice and design of the objects and costumes employed in the film have a profound impact on the tone - the characterizations - and the meaning of your movie.






47. The movement of characters in the space






48. Controlling the strength of the signal






49. Not limited by the linear characteristics of video tape. We can move around in the footage in any direction - instantaneously. All film projects - whether shot on film of DV are edited on NLE. All visual and aural components must be turned into dig






50. The range between -12dB and 0dB that gives a buffer for any unforeseen audio spikes