Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Audio Toolbox Framework






2. Describe the Media Services.






3. What are Leader Boards?






4. Most important Cocoa frameworks for building iOS apps?






5. What is the HIG?






6. What was the Cocoa library originally called?


7. What does the Foundation framework provide?






8. What is in-game voice chat?






9. Name some items you should include in the specification document of your game.






10. What does the Core OS contain?






11. Open-AL Framework






12. Ways to prototype your game






13. What is the iPhone screen resolution?






14. What does the UIKit framework contain?






15. Define Cocoa






16. Layers of 2D Drawing in iOS.






17. What are some features of Game Center?






18. Explain the Cocoa Touch layer.






19. Functions of Game Kit






20. Ways to handle user interaction?






21. What does the Core Services contain?






22. What is an Accelerometer used for?






23. Some attributes of a successful iOS Game






24. What is important when selling your games on iTunes?






25. What is OpenGL?






26. Audio Unit Framework






27. System Sound Services






28. What is Peer-to-peer networking?






29. Give an example of using GPS?






30. What is the GLKit?






31. AV Foundation framework






32. What are Achievements?






33. How does Core Graphics extend the capabilities of UIKit?






34. Layers of 3D Drawing in iOS.






35. What is the View?


36. What is the iPad screen resolution?






37. What is Core Animation?






38. What is Turn-Based Gaming?






39. Describe the iOS environment.






40. Give some examples of how to make your game fun


41. What do you use to handle user interactions in iOS?