Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is Peer-to-peer networking?






2. How does Core Graphics extend the capabilities of UIKit?






3. Give an example of using GPS?






4. What is Core Animation?






5. Layers of 3D Drawing in iOS.






6. Layers of 2D Drawing in iOS.






7. Name some items you should include in the specification document of your game.






8. What is in-game voice chat?






9. What is the iPad screen resolution?






10. Open-AL Framework






11. What is the iPhone screen resolution?






12. Describe the iOS environment.






13. Audio Unit Framework






14. What is the HIG?






15. Audio Toolbox Framework






16. Most important Cocoa frameworks for building iOS apps?






17. Functions of Game Kit






18. AV Foundation framework






19. Define Cocoa






20. What is the GLKit?






21. What was the Cocoa library originally called?

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22. What does the Core Services contain?






23. Give some examples of how to make your game fun

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24. What is important when selling your games on iTunes?






25. What is an Accelerometer used for?






26. What does the Core OS contain?






27. What do you use to handle user interactions in iOS?






28. Describe the Media Services.






29. What are some features of Game Center?






30. What are Achievements?






31. Ways to handle user interaction?






32. What is the View?

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33. Explain the Cocoa Touch layer.






34. Ways to prototype your game






35. What is OpenGL?






36. System Sound Services






37. What is Turn-Based Gaming?






38. What does the UIKit framework contain?






39. Some attributes of a successful iOS Game






40. What are Leader Boards?






41. What does the Foundation framework provide?