Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is the iPad screen resolution?






2. Give some examples of how to make your game fun


3. Explain the Cocoa Touch layer.






4. What is an Accelerometer used for?






5. Layers of 2D Drawing in iOS.






6. Open-AL Framework






7. What are Leader Boards?






8. Audio Unit Framework






9. What is the iPhone screen resolution?






10. Ways to prototype your game






11. What does the Core Services contain?






12. Define Cocoa






13. Give an example of using GPS?






14. What is important when selling your games on iTunes?






15. What is the GLKit?






16. What is Peer-to-peer networking?






17. What does the Core OS contain?






18. Describe the Media Services.






19. Functions of Game Kit






20. What does the UIKit framework contain?






21. Name some items you should include in the specification document of your game.






22. What is Turn-Based Gaming?






23. Ways to handle user interaction?






24. What is in-game voice chat?






25. Most important Cocoa frameworks for building iOS apps?






26. What is the View?


27. Layers of 3D Drawing in iOS.






28. Audio Toolbox Framework






29. What is Core Animation?






30. Some attributes of a successful iOS Game






31. What was the Cocoa library originally called?


32. AV Foundation framework






33. How does Core Graphics extend the capabilities of UIKit?






34. What are some features of Game Center?






35. What does the Foundation framework provide?






36. What are Achievements?






37. What is the HIG?






38. Describe the iOS environment.






39. What do you use to handle user interactions in iOS?






40. What is OpenGL?






41. System Sound Services