Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Explain the Cocoa Touch layer.






2. AV Foundation framework






3. Audio Toolbox Framework






4. What is important when selling your games on iTunes?






5. Give an example of using GPS?






6. Open-AL Framework






7. What is in-game voice chat?






8. What is Peer-to-peer networking?






9. Describe the iOS environment.






10. What is an Accelerometer used for?






11. What are some features of Game Center?






12. Describe the Media Services.






13. What is Turn-Based Gaming?






14. Audio Unit Framework






15. Layers of 2D Drawing in iOS.






16. What was the Cocoa library originally called?

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17. What does the UIKit framework contain?






18. Most important Cocoa frameworks for building iOS apps?






19. Layers of 3D Drawing in iOS.






20. System Sound Services






21. What is the HIG?






22. What is the GLKit?






23. What is the iPhone screen resolution?






24. What is the iPad screen resolution?






25. What is OpenGL?






26. What does the Core Services contain?






27. Ways to prototype your game






28. What do you use to handle user interactions in iOS?






29. What does the Core OS contain?






30. Define Cocoa






31. Ways to handle user interaction?






32. What are Leader Boards?






33. Name some items you should include in the specification document of your game.






34. What is the View?

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35. Some attributes of a successful iOS Game






36. What does the Foundation framework provide?






37. What are Achievements?






38. How does Core Graphics extend the capabilities of UIKit?






39. Give some examples of how to make your game fun

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40. What is Core Animation?






41. Functions of Game Kit