Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is the iPad screen resolution?






2. What does the Foundation framework provide?






3. What is the iPhone screen resolution?






4. What is Turn-Based Gaming?






5. What are Leader Boards?






6. Give an example of using GPS?






7. AV Foundation framework






8. What does the UIKit framework contain?






9. Layers of 3D Drawing in iOS.






10. Name some items you should include in the specification document of your game.






11. Describe the iOS environment.






12. What was the Cocoa library originally called?


13. Define Cocoa






14. Ways to prototype your game






15. Most important Cocoa frameworks for building iOS apps?






16. Layers of 2D Drawing in iOS.






17. What is an Accelerometer used for?






18. What is Peer-to-peer networking?






19. Functions of Game Kit






20. Give some examples of how to make your game fun


21. What are Achievements?






22. Some attributes of a successful iOS Game






23. Audio Toolbox Framework






24. System Sound Services






25. What are some features of Game Center?






26. Describe the Media Services.






27. What is the GLKit?






28. Ways to handle user interaction?






29. What is the View?


30. Audio Unit Framework






31. What is Core Animation?






32. What is in-game voice chat?






33. What is OpenGL?






34. What does the Core Services contain?






35. How does Core Graphics extend the capabilities of UIKit?






36. Explain the Cocoa Touch layer.






37. What does the Core OS contain?






38. What is important when selling your games on iTunes?






39. Open-AL Framework






40. What is the HIG?






41. What do you use to handle user interactions in iOS?