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Test your basic knowledge |
iOS Game Development
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 41 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is the iPad screen resolution?
1024 x 768
Deeper then AV Foundation. You can precisely synchronize audio playback with your application.
The most basic components of the iOS operating system including the Kernel - file system - networking components and device drivers.
To determine the orientation of the device.
2. Give some examples of how to make your game fun
3. Explain the Cocoa Touch layer.
Incorporate the location of the player into the game.
Application definition statement (A sentence describing the overall concept of your game and the intended audience) - Game features.
The highest level APIs in the iOS ecosystem. It includes the UIKit framework. On top of this layer you build your game.
By giving you the ability to directly work with line attributes - color spaces - pattern colors - gradients - shadings and image masks.
4. What is an Accelerometer used for?
To determine the orientation of the device.
Allows you to set up an ad hoc network between devices.
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
Allows players of your game to chat with each other during a game.
5. Layers of 2D Drawing in iOS.
Built upon the Core OS layer - it provides access to the hardware features in the Core OS layer and contains the Foundation framework.
By giving you the ability to directly work with line attributes - color spaces - pattern colors - gradients - shadings and image masks.
UIKit - Core Graphics
Awards that you can give to players for completing certain goals in your game.
6. Open-AL Framework
Used to create positional-based stereo sound playback.
Lets you set up a game that your players can play over a period of time.
Many low-level classes that are used in every iOS program.
The UIKit
7. What are Leader Boards?
Shows player scores for your game (encourages competition between people)
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
Objective-C interface with many more options and fewer limitations for playing sounds and video.
Used to create positional-based stereo sound playback.
8. Audio Unit Framework
NeXTSTEP - That is why you'll see so many classes named NS(something)
Objective-C interface with many more options and fewer limitations for playing sounds and video.
Part of the UIKit - it's the canvas on which you will draw your games.
Allows your application to host audio processing plug-ins called audio units.
9. What is the iPhone screen resolution?
Foundations and UIKit
Classes that you use to build the user interface of your program.s
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
960 x 640
10. Ways to prototype your game
The framework behind the animations that you see in the iPhone UI.
Allows your application to host audio processing plug-ins called audio units.
Using pen and paper and cut outs - Using a graphics or layout program.
It is a C-based graphics library that you can use to build high-performance 2D and 3D graphics.
11. What does the Core Services contain?
Built upon the Core OS layer - it provides access to the hardware features in the Core OS layer and contains the Foundation framework.
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
By giving you the ability to directly work with line attributes - color spaces - pattern colors - gradients - shadings and image masks.
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
12. Define Cocoa
A set of object oriented frameworks that provides a runtime environment for apps running in Mac OS X and iOS.
Incorporate the location of the player into the game.
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
13. Give an example of using GPS?
Many low-level classes that are used in every iOS program.
Simple - Easy to learn - Short levels that can be played in minutes - Simple control schemes - Interact directly with the game actors.
Incorporate the location of the player into the game.
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
14. What is important when selling your games on iTunes?
Built upon the Core OS layer - it provides access to the hardware features in the Core OS layer and contains the Foundation framework.
GLKit - OpenGL ES
Design a beautiful icon for your game - 2) Pay close attention to the graphics of your game - Pay close attention to the motif of your game.
Application definition statement (A sentence describing the overall concept of your game and the intended audience) - Game features.
15. What is the GLKit?
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
Lets you set up a game that your players can play over a period of time.
Foundations and UIKit
Incorporate the location of the player into the game.
16. What is Peer-to-peer networking?
UIKit - Core Graphics
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
Allows you to set up an ad hoc network between devices.
Monitor touch events - Using gesture recognizers.
17. What does the Core OS contain?
The most basic components of the iOS operating system including the Kernel - file system - networking components and device drivers.
The highest level APIs in the iOS ecosystem. It includes the UIKit framework. On top of this layer you build your game.
The UIKit
Allows your application to host audio processing plug-ins called audio units.
18. Describe the Media Services.
Design a beautiful icon for your game - 2) Pay close attention to the graphics of your game - Pay close attention to the motif of your game.
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
It is responsible for providing the graphics and sound APIs that you will use to build your games. Includes Core Graphics - Core Animation and Core Audio.
By giving you the ability to directly work with line attributes - color spaces - pattern colors - gradients - shadings and image masks.
19. Functions of Game Kit
A set of object oriented frameworks that provides a runtime environment for apps running in Mac OS X and iOS.
It is responsible for providing the graphics and sound APIs that you will use to build your games. Includes Core Graphics - Core Animation and Core Audio.
Built upon the Core OS layer - it provides access to the hardware features in the Core OS layer and contains the Foundation framework.
Peer-to-peer networking - In-game voice chat - Game Center.
20. What does the UIKit framework contain?
Deeper then AV Foundation. You can precisely synchronize audio playback with your application.
Classes that you use to build the user interface of your program.s
Awards that you can give to players for completing certain goals in your game.
Allows you to set up an ad hoc network between devices.
21. Name some items you should include in the specification document of your game.
Design a beautiful icon for your game - 2) Pay close attention to the graphics of your game - Pay close attention to the motif of your game.
Incorporate the location of the player into the game.
Application definition statement (A sentence describing the overall concept of your game and the intended audience) - Game features.
The game should be easily approachable - Use a simple set of rules - Don't make it too hard or too easy - Start with easy levels and gradually make them harder - 5) Reward the player.
22. What is Turn-Based Gaming?
Many low-level classes that are used in every iOS program.
Allows you to set up an ad hoc network between devices.
By giving you the ability to directly work with line attributes - color spaces - pattern colors - gradients - shadings and image masks.
Lets you set up a game that your players can play over a period of time.
23. Ways to handle user interaction?
Monitor touch events - Using gesture recognizers.
Deeper then AV Foundation. You can precisely synchronize audio playback with your application.
Using pen and paper and cut outs - Using a graphics or layout program.
Lets you set up a game that your players can play over a period of time.
24. What is in-game voice chat?
Allows players of your game to chat with each other during a game.
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
GLKit - OpenGL ES
It is responsible for providing the graphics and sound APIs that you will use to build your games. Includes Core Graphics - Core Animation and Core Audio.
25. Most important Cocoa frameworks for building iOS apps?
GLKit - OpenGL ES
The most basic components of the iOS operating system including the Kernel - file system - networking components and device drivers.
Deeper then AV Foundation. You can precisely synchronize audio playback with your application.
Foundations and UIKit
26. What is the View?
27. Layers of 3D Drawing in iOS.
The most basic components of the iOS operating system including the Kernel - file system - networking components and device drivers.
GLKit - OpenGL ES
Classes that you use to build the user interface of your program.s
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
28. Audio Toolbox Framework
Deeper then AV Foundation. You can precisely synchronize audio playback with your application.
The most basic components of the iOS operating system including the Kernel - file system - networking components and device drivers.
Awards that you can give to players for completing certain goals in your game.
Part of the AudioToolBox framework. Plays notifications for UI events (button clicks). Designed to play sounds that are 30 seconds or shorter.
29. What is Core Animation?
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
Peer-to-peer networking - In-game voice chat - Game Center.
The framework behind the animations that you see in the iPhone UI.
Part of the UIKit - it's the canvas on which you will draw your games.
30. Some attributes of a successful iOS Game
Application definition statement (A sentence describing the overall concept of your game and the intended audience) - Game features.
The framework behind the animations that you see in the iPhone UI.
Simple - Easy to learn - Short levels that can be played in minutes - Simple control schemes - Interact directly with the game actors.
The highest level APIs in the iOS ecosystem. It includes the UIKit framework. On top of this layer you build your game.
31. What was the Cocoa library originally called?
32. AV Foundation framework
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
Lets you set up a game that your players can play over a period of time.
Objective-C interface with many more options and fewer limitations for playing sounds and video.
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
33. How does Core Graphics extend the capabilities of UIKit?
Design a beautiful icon for your game - 2) Pay close attention to the graphics of your game - Pay close attention to the motif of your game.
Used to create positional-based stereo sound playback.
By giving you the ability to directly work with line attributes - color spaces - pattern colors - gradients - shadings and image masks.
UIKit - Core Graphics
34. What are some features of Game Center?
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
UIKit - Core Graphics
Used to create positional-based stereo sound playback.
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
35. What does the Foundation framework provide?
A set of object oriented frameworks that provides a runtime environment for apps running in Mac OS X and iOS.
Peer-to-peer networking - In-game voice chat - Game Center.
Many low-level classes that are used in every iOS program.
Incorporate the location of the player into the game.
36. What are Achievements?
Used to create positional-based stereo sound playback.
Awards that you can give to players for completing certain goals in your game.
It is a C-based graphics library that you can use to build high-performance 2D and 3D graphics.
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
37. What is the HIG?
Allows you to set up an ad hoc network between devices.
UIKit - Core Graphics
Human Interface Guide from Apple.
Part of the AudioToolBox framework. Plays notifications for UI events (button clicks). Designed to play sounds that are 30 seconds or shorter.
38. Describe the iOS environment.
Your game - Cocoa Touch (UIKit) - Media Services - Core Services (Foundation) - Core OS
It is a C-based graphics library that you can use to build high-performance 2D and 3D graphics.
A set of object oriented frameworks that provides a runtime environment for apps running in Mac OS X and iOS.
GLKit - OpenGL ES
39. What do you use to handle user interactions in iOS?
Shows player scores for your game (encourages competition between people)
A set of object oriented frameworks that provides a runtime environment for apps running in Mac OS X and iOS.
Simple - Easy to learn - Short levels that can be played in minutes - Simple control schemes - Interact directly with the game actors.
The UIKit
40. What is OpenGL?
Lets you set up a game that your players can play over a period of time.
It is a C-based graphics library that you can use to build high-performance 2D and 3D graphics.
UIKit - Core Graphics
It sits atop the Open GL ES Layer and promises to simplify certain aspects of 3D development in iOS.
41. System Sound Services
Adds social functions to your game - Leader Boards - Achievements - Friends Lists - Turn-based Gaming - Auto matching to anonymous players
Design a beautiful icon for your game - 2) Pay close attention to the graphics of your game - Pay close attention to the motif of your game.
Incorporate the location of the player into the game.
Part of the AudioToolBox framework. Plays notifications for UI events (button clicks). Designed to play sounds that are 30 seconds or shorter.