Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Name some items you should include in the specification document of your game.






2. What is OpenGL?






3. What is the GLKit?






4. Define Cocoa






5. Functions of Game Kit






6. What is important when selling your games on iTunes?






7. What is an Accelerometer used for?






8. Open-AL Framework






9. What is Core Animation?






10. Ways to handle user interaction?






11. Describe the iOS environment.






12. What was the Cocoa library originally called?

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13. Layers of 3D Drawing in iOS.






14. Some attributes of a successful iOS Game






15. Audio Unit Framework






16. What are Leader Boards?






17. What is the HIG?






18. Give an example of using GPS?






19. System Sound Services






20. What do you use to handle user interactions in iOS?






21. What does the Core Services contain?






22. Ways to prototype your game






23. What are some features of Game Center?






24. Most important Cocoa frameworks for building iOS apps?






25. AV Foundation framework






26. How does Core Graphics extend the capabilities of UIKit?






27. What are Achievements?






28. What does the UIKit framework contain?






29. Audio Toolbox Framework






30. What is the View?

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31. What is the iPhone screen resolution?






32. Layers of 2D Drawing in iOS.






33. What is in-game voice chat?






34. What is Peer-to-peer networking?






35. What is Turn-Based Gaming?






36. What is the iPad screen resolution?






37. What does the Foundation framework provide?






38. Describe the Media Services.






39. Explain the Cocoa Touch layer.






40. Give some examples of how to make your game fun

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41. What does the Core OS contain?