Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Audio Unit Framework






2. What is Peer-to-peer networking?






3. Describe the iOS environment.






4. Ways to handle user interaction?






5. System Sound Services






6. What is the GLKit?






7. What is the iPad screen resolution?






8. What is Turn-Based Gaming?






9. What does the UIKit framework contain?






10. Layers of 2D Drawing in iOS.






11. Some attributes of a successful iOS Game






12. What does the Core Services contain?






13. What does the Core OS contain?






14. Name some items you should include in the specification document of your game.






15. What are Achievements?






16. Give some examples of how to make your game fun


17. Open-AL Framework






18. Ways to prototype your game






19. What does the Foundation framework provide?






20. What do you use to handle user interactions in iOS?






21. Describe the Media Services.






22. What was the Cocoa library originally called?


23. What is in-game voice chat?






24. Most important Cocoa frameworks for building iOS apps?






25. What is the iPhone screen resolution?






26. What is important when selling your games on iTunes?






27. What is an Accelerometer used for?






28. Give an example of using GPS?






29. Define Cocoa






30. Explain the Cocoa Touch layer.






31. What are Leader Boards?






32. AV Foundation framework






33. Functions of Game Kit






34. What is Core Animation?






35. What is the HIG?






36. Audio Toolbox Framework






37. What are some features of Game Center?






38. Layers of 3D Drawing in iOS.






39. What is the View?


40. How does Core Graphics extend the capabilities of UIKit?






41. What is OpenGL?