Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What was the Cocoa library originally called?

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2. System Sound Services






3. What is the iPhone screen resolution?






4. What are Achievements?






5. What do you use to handle user interactions in iOS?






6. What does the Core OS contain?






7. What is Peer-to-peer networking?






8. What is OpenGL?






9. What are Leader Boards?






10. AV Foundation framework






11. Most important Cocoa frameworks for building iOS apps?






12. Ways to prototype your game






13. Open-AL Framework






14. Layers of 3D Drawing in iOS.






15. What is the GLKit?






16. Audio Unit Framework






17. What is Core Animation?






18. Functions of Game Kit






19. Give some examples of how to make your game fun

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20. What is in-game voice chat?






21. Ways to handle user interaction?






22. What is the iPad screen resolution?






23. Some attributes of a successful iOS Game






24. What is the View?

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25. What does the UIKit framework contain?






26. What is important when selling your games on iTunes?






27. Define Cocoa






28. What does the Core Services contain?






29. Explain the Cocoa Touch layer.






30. Audio Toolbox Framework






31. Name some items you should include in the specification document of your game.






32. How does Core Graphics extend the capabilities of UIKit?






33. What does the Foundation framework provide?






34. Give an example of using GPS?






35. What is the HIG?






36. What is an Accelerometer used for?






37. What are some features of Game Center?






38. Layers of 2D Drawing in iOS.






39. What is Turn-Based Gaming?






40. Describe the Media Services.






41. Describe the iOS environment.