Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Audio Toolbox Framework






2. What is Turn-Based Gaming?






3. Name some items you should include in the specification document of your game.






4. Most important Cocoa frameworks for building iOS apps?






5. Ways to handle user interaction?






6. What are Achievements?






7. Layers of 3D Drawing in iOS.






8. Give an example of using GPS?






9. What are Leader Boards?






10. AV Foundation framework






11. What is OpenGL?






12. What does the Foundation framework provide?






13. What is important when selling your games on iTunes?






14. What do you use to handle user interactions in iOS?






15. System Sound Services






16. What is an Accelerometer used for?






17. Some attributes of a successful iOS Game






18. What is Peer-to-peer networking?






19. What is the GLKit?






20. What is in-game voice chat?






21. What is the iPad screen resolution?






22. What is the HIG?






23. Define Cocoa






24. Ways to prototype your game






25. Layers of 2D Drawing in iOS.






26. What is the iPhone screen resolution?






27. Describe the Media Services.






28. Audio Unit Framework






29. What does the Core Services contain?






30. What was the Cocoa library originally called?


31. What is Core Animation?






32. Give some examples of how to make your game fun


33. Functions of Game Kit






34. Explain the Cocoa Touch layer.






35. What are some features of Game Center?






36. What does the Core OS contain?






37. How does Core Graphics extend the capabilities of UIKit?






38. What does the UIKit framework contain?






39. Open-AL Framework






40. What is the View?


41. Describe the iOS environment.