Test your basic knowledge |

iOS Game Development

Subjects : it-skills, apple
Instructions:
  • Answer 41 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is Turn-Based Gaming?






2. What is the iPad screen resolution?






3. What is Core Animation?






4. Describe the Media Services.






5. Ways to prototype your game






6. What does the Foundation framework provide?






7. What is the View?


8. Some attributes of a successful iOS Game






9. Name some items you should include in the specification document of your game.






10. What is an Accelerometer used for?






11. Define Cocoa






12. What is the GLKit?






13. What do you use to handle user interactions in iOS?






14. Layers of 3D Drawing in iOS.






15. Explain the Cocoa Touch layer.






16. Audio Unit Framework






17. What does the Core OS contain?






18. Functions of Game Kit






19. Describe the iOS environment.






20. What is important when selling your games on iTunes?






21. What are some features of Game Center?






22. Most important Cocoa frameworks for building iOS apps?






23. What is Peer-to-peer networking?






24. What was the Cocoa library originally called?


25. Give an example of using GPS?






26. What does the UIKit framework contain?






27. What does the Core Services contain?






28. What is in-game voice chat?






29. Layers of 2D Drawing in iOS.






30. What is OpenGL?






31. What is the HIG?






32. What are Achievements?






33. How does Core Graphics extend the capabilities of UIKit?






34. System Sound Services






35. Audio Toolbox Framework






36. Ways to handle user interaction?






37. AV Foundation framework






38. What is the iPhone screen resolution?






39. What are Leader Boards?






40. Give some examples of how to make your game fun


41. Open-AL Framework