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iOS 5 App Development Objective C

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Reducing details to focus on the core concepts






2. You use _ to implement the view






3. If the view has no subviews - create it programmatically; if it has subviews






4. A pointer to the object being asked to execute a method






5. Defining variables - three parts...






6. Also if you send the NSObject the _ message - you own that object.






7. In object oriented languages - we call methods that get and set instance variables

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8. Designated initializer makes sure that every...






9. Proceed through the loop - jump back to the top and check again






10. In Objective C - the name of a setter method is set plus the name of the instance variable it is changing - for example PossessionName would be...






11. After accessors have been defined in the header file...






12. @property - is using methods...






13. SomeClass* aVariable = [[SomeClass alloc] init]; is an example of what kind of instance?






14. A view exists within a hierarchy. The window (an instance of UIWindow) is a view and the root of the hierarchy. It has _ (that appear on the window). Those views can also have _.






15. Each object does its own job - and presents to the rest of the world - to other objects - and indeed in a sense to the programmer - an opaque wall whose only entrances are the methods to which it promises to respond and the actions it promises to per






16. Typically the designated initializer has parameters for the most important and frequently used _ of an object






17. NSString* s2 = [s uppercase String]; Is an example of what kind of instance?






18. A view represents a _ area






19. initWithFrame: the designated initializer for UIView gives the view






20. If you have extra work you want to do on the view...






21. The integer prefix is...






22. Class methods do not operate on an _ or have any access to _ variables....






23. At the top of any implementation file...






24. How do I implement my drawRect?






25. A method in a _ is required unless its preceded by an @optional.






26. NSString *s = @'Hello - World'; is an example of...






27. Name of the new class - it's superclass - the instance variables that each instance of this class has - and any methods this class implements






28. The designated initializer calls the _ designated initializer....

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29. NSString objects are usually sent _ rather than _...






30. Use of class methods - there are three...






31. The class is responsible for what instance variables the instance has - but not the _ of those variables.






32. NSArray - important methods...






33. A message is always contained in square brackets - and has three parts






34. UITableViewController is a subclass of...






35. In any application with UINavigationController - the navigation controller...






36. When the message endEditing: is sent to a view - if it or any of its subviews or currently the _ - it will resign its first responder statues - and the keyboard will be dismissed.






37. Order of the declarations for methods. _ come first - followed by _ - followed by any other methods...






38. A block of statements identified by a name that can accept one or more arguments passed to it by value and can optionally return a value






39. NSDictionary...






40. C struct with a CGPoint origin and a CGSize size - in other words two c structs.






41. NSArray - class...






42. In a class method you cannot access...






43. Only exists within the statement block there defined - outside of the block is fine






44. Archiving works by creating an instance of _ - which is essentially just a container for data - and placing objects and their data inside it.






45. A function in the objective c library that simply displays or logs it's argument






46. Hold data and know nothing about the user interface






47. Never access a view controller's view in that...

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48. Three ways instances are created...






49. A command directed to an object is called an...






50. Also - because arrays only hold a pointer to an object...







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