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iOS 5 App Development Objective C

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. NSArray - important methods...






2. What does autorelease mean?






3. Reducing details to focus on the core concepts






4. In object oriented languages - we call methods that get and set instance variables

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5. Variable names tend to start with a _ letter; class names tend to start with an _ letter.






6. NSValue - class...






7. What happens when the last owner calls release?

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8. A UITableView usually needs three different pieces...






9. Core foundation classes are prefixed with _ and suffixed with _






10. Dynamic binding means that when we call a certain object's method - and there are several _ of that method - the right one is figured out at runtime.






11. Class methods typically either create






12. A responder is responsible for...






13. A view is a subclass of _






14. Inside a method - _ is an implicit local variable. Typically - _ is used so that an object can send a message to itself....






15. The class is responsible for what instance variables the instance has - but not the _ of those variables.






16. How do I implement my drawRect?






17. Name of the new class - it's superclass - the instance variables that each instance of this class has - and any methods this class implements






18. class methods...






19. To get the full path for a directory in the sandbox - you use the _ NSSearchPathForDirectoriesInDomains.






20. NSString* s2 = [s uppercase String]; Is an example of what kind of instance?






21. After accessors have been defined in the header file...






22. Defining variables - three parts...






23. Also if you send the NSObject the _ message - you own that object.






24. When do we need to release our outlets?

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25. A set of variables and associated methods. An object can be sent messages to cause one of its methods to be executed.






26. UITableViewController is a subclass of...






27. A class inherits all _ from its superclass and can add as many as it wants for its own purposes....






28. When the message endEditing: is sent to a view - if it or any of its subviews or currently the _ - it will resign its first responder statues - and the keyboard will be dismissed.






29. If a break statement is executed from within a set of nested loops...






30. Designated initializer makes sure that every...






31. A message is always contained in square brackets - and has three parts






32. Asking a class or object to execute a method






33. The integer prefix is...






34. @property - is using methods...






35. Each individual instance is a bundle of data that it maintains. Typically that data is private - which means that it's encapsulated as well; no other object knows what that data is or in what form it is kept. The only way to discover from outside wha






36. A view exists within a hierarchy. The window (an instance of UIWindow) is a view and the root of the hierarchy. It has _ (that appear on the window). Those views can also have _.






37. In object oriented languages - we call methods that get and set instance variables accessors - individually we call them...

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38. Delegation is an object oriented approach to






39. An instance is a device for maintaining state. It's a box for _ of data.






40. When an object is added to a NSMutableArray - that object is sent the message to retain;...






41. Typically the designated initializer has parameters for the most important and frequently used _ of an object






42. The root view controller typically creates the next view controller - and the next _ creates the one after that






43. [Instance Variables] The code it gets from its class and in a sense is shared with all other instances of that class - but the _ belong to it alone.






44. Property List...






45. A block of statements identified by a name that can accept one or more arguments passed to it by value and can optionally return a value






46. A _ handles touch events.






47. We can use dot notation to reference...

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48. A method in a _ is required unless its preceded by an @optional.






49. super - is used...






50. Object Oriented based analogue to a function is called a...







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