Test your basic knowledge |

iOS 5 App Development Objective C

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Name of the new class - it's superclass - the instance variables that each instance of this class has - and any methods this class implements






2. A UITableView usually needs three different pieces...






3. Three ways instances are created...






4. Execution of the break statement...






5. When an object is added to a NSMutableArray - that object is sent the message to retain;...






6. At the top of any implementation file...






7. Objective C only allows for single inheritance - so in regards to class you only ever see the following pattern






8. If a break statement is executed from within a set of nested loops...






9. A class inherits all _ from its superclass and can add as many as it wants for its own purposes....






10. Core foundation classes are prefixed with _ and suffixed with _






11. In Objective C arrays can hold only...






12. NSString* s2 = [s uppercase String]; Is an example of what kind of instance?






13. Categories are an Objective C way to add _ to an existing class without subclassing






14. What happens when the last owner calls release?

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15. NSArray - important methods...






16. Dynamic binding means that when we call a certain object's method - and there are several _ of that method - the right one is figured out at runtime.






17. Files Owner...






18. if you implemented both the setter and getter - the @synthesize method...






19. Any other initializer a class has calls the _ designated initializer....

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20. Order of the declarations for methods. _ come first - followed by _ - followed by any other methods...






21. Whenever a UINavigationController is about to swap views - it sends out two messages






22. In general - in Objective-C - a reference to an instance is a _ - and the name of the data type of what's at the far end of that pointer is the name of the instances's _.






23. Each _ has a 'designated' initializer method....






24. When do we need to release our outlets?

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25. You use _ to implement the view






26. super - is used...






27. For view controllers that are closely related - like a table view controller and its detail view controller - you can simply give them _ that point to each other.






28. NSDictionary...






29. We can use dot notation to reference...

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30. A responder is responsible for...






31. The only reason to temporarily own an object - is...






32. A delegate is a pointer to an object with a set of methods the delegate-holder knows how to call. In other words - it's _ from a later created object






33. Just a floating point number - but we always use it for graphics.






34. Number one use of protocols in iOS...






35. After accessors have been defined in the header file...






36. NSValue - class...






37. The object to which a message is sent - the receiver can be referred to as self from inside the method that is invoked






38. If the view has no subviews - create it programmatically; if it has subviews






39. A view is an...






40. In object oriented languages - we call methods that get and set instance variables accessors - individually we call them...

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41. Ready-made instances...






42. If a class declares a _ that is different from its superclass - you must override the superclass' _ to call the new _...






43. When a view controller presents a modal view controller - the _ of the modal view controller is set to be the parent of the presenting controller






44. All objects are accessed using...






45. Only exists within the statement block there defined - outside of the block is fine






46. Why properties?






47. Inside a method - _ is an implicit local variable. Typically - _ is used so that an object can send a message to itself....






48. NSString objects are usually sent _ rather than _...






49. A callback is a function that is supplied in advance of an event - and...






50. When an object is removed from an NSMutableArray - that object is sent the message release;...