Test your basic knowledge |

iOS 5 App Development Objective C

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When do we need to release our outlets?

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2. We can use dot notation to reference...

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3. Each _ has a 'designated' initializer method....






4. When the message endEditing: is sent to a view - if it or any of its subviews or currently the _ - it will resign its first responder statues - and the keyboard will be dismissed.






5. In Cocoa Touch - the table view asks another object _ what it should display...






6. Categories are an Objective C way to add _ to an existing class without subclassing






7. Archiving works by creating an instance of _ - which is essentially just a container for data - and placing objects and their data inside it.






8. UIImageView is used to...






9. At the top of any implementation file...






10. How do I implement my drawRect?






11. A class inherits all _ from its superclass and can add as many as it wants for its own purposes....






12. Order of the declarations for methods. _ come first - followed by _ - followed by any other methods...






13. NSString *s = @'Hello - World'; is an example of...






14. Files Owner...






15. The only reason to temporarily own an object - is...






16. Delegation is an object oriented approach to






17. A method in a _ is required unless its preceded by an @optional.






18. In a class method you cannot access...






19. class methods...






20. UIView - designated initializer...






21. Class methods do not operate on an _ or have any access to _ variables....






22. Just a floating point number - but we always use it for graphics.






23. Why properties?






24. When a view controller presents a modal view controller - the _ of the modal view controller is set to be the parent of the presenting controller






25. To load a Xib file manually - you use _






26. When an object is added to a NSMutableArray - that object is sent the message to retain;...






27. A view represents a _ area






28. NSDictionary...






29. Whenever a UINavigationController is about to swap views - it sends out two messages






30. id is a...






31. Object Oriented based analogue to a function is called a...






32. Each class picks one _ as it's designated initializer....






33. UITableViewController is a subclass of...






34. Origin of a view's coordinate system is _ left






35. An instance is a device for maintaining state. It's a box for _ of data.






36. A _ handles touch events.






37. Objective C only allows for single inheritance - so in regards to class you only ever see the following pattern






38. A UITableViewController can fill all three roles of...






39. A function in the objective c library that simply displays or logs it's argument






40. NSString* s2 = [s uppercase String]; Is an example of what kind of instance?






41. When overriding a method - all you need to is _ - you do not need to declare it in the header file because it has already been declared by the superclass....






42. Proceed through the loop - jump back to the top and check again






43. Dynamic binding means that when we call a certain object's method - and there are several _ of that method - the right one is figured out at runtime.






44. Three ways instances are created...






45. In general - in Objective-C - a reference to an instance is a _ - and the name of the data type of what's at the far end of that pointer is the name of the instances's _.






46. NSSet...






47. @property declares - and _ implements the setter and getter...






48. A view is a subclass of _






49. In object oriented languages - we call methods that get and set instance variables accessors - individually we call them...

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50. Each object does its own job - and presents to the rest of the world - to other objects - and indeed in a sense to the programmer - an opaque wall whose only entrances are the methods to which it promises to respond and the actions it promises to per