Test your basic knowledge |

iOS 5 App Development Objective C

Subjects : it-skills, apple
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In object oriented languages - we call methods that get and set instance variables accessors - individually we call them...

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2. Execution of the break statement...






3. Values to be supplied as the parameters to the method






4. A collection object - an ordered list of objects that can be accesed by an index






5. In object oriented languages - we call methods that get and set instance variables

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6. In Objective C arrays can hold only...






7. An instance is a device for maintaining state. It's a box for _ of data.






8. Center and frame are used to _ your view






9. In the last line of an init method...






10. Each _ has a 'designated' initializer method....






11. If you have extra work you want to do on the view...






12. A function in the objective c library that simply displays or logs it's argument






13. What happens when the last owner calls release?

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14. Dynamic binding means that when we call a certain object's method - and there are several _ of that method - the right one is figured out at runtime.






15. Primitives and C Structures...






16. Core foundation classes are prefixed with _ and suffixed with _






17. Designated initializer makes sure that every...






18. Only exists within the statement block there defined - outside of the block is fine






19. Instance Variables by default are called @protected meaning...






20. Property List...






21. Views have three properties related to their location and size: @property _ _;






22. Order of the declarations for methods. _ come first - followed by _ - followed by any other methods...






23. When an object is removed from an NSMutableArray - that object is sent the message release;...






24. Files Owner...






25. class methods...






26. Hold data and know nothing about the user interface






27. The root view controller typically creates the next view controller - and the next _ creates the one after that






28. If a break statement is executed from within a set of nested loops...






29. NSString objects are usually sent _ rather than _...






30. Prefixing a character string with an @ symbol [specific - NSString class]...






31. In general - in Objective-C - a reference to an instance is a _ - and the name of the data type of what's at the far end of that pointer is the name of the instances's _.






32. A view represents a _ area






33. A message is always contained in square brackets - and has three parts






34. super - is used...






35. Use of class methods - there are three...






36. Objective C only allows for single inheritance - so in regards to class you only ever see the following pattern






37. Never access a view controller's view in that...

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38. NSString *s = @'Hello - World'; is an example of...






39. How do I implement my drawRect?






40. NSArray - important methods...






41. id is a...






42. NSNumber - class...






43. When overriding a method - all you need to is _ - you do not need to declare it in the header file because it has already been declared by the superclass....






44. When do we need to release our outlets?

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45. Ready-made instances...






46. Class methods typically either create






47. The class is responsible for what instance variables the instance has - but not the _ of those variables.






48. When an object is added to a NSMutableArray - that object is sent the message to retain;...






49. What does autorelease mean?






50. All objects are accessed using...