Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...






2. What are the 3 media factors in fluctuation?






3. What are the three parts of efficiency?






4. Many media effects are...






5. What was the biggest deal between any two media companies?






6. What is the ability to memorize facts?






7. What are the six baseline influencing factors?






8. _______________ are societal changes that occur over a long period of time.






9. according to the textbook & _____ are more likely to be represented in the television world than the real world.






10. 'Bad' language in the media is what?






11. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?






12. What was it when ownership rules were relaxed?






13. What marital status is more represented on tv?






14. What is a mystery?






15. What are examples of baseline factors?






16. What do media exposure habits focus its attention on?






17. What is WOW?






18. What is the natural ability to distinguish the singal and the noise in any message?






19. What are the two main forms of stereotyping?






20. What are the 3 subgenres of drama?






21. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?






22. What is a wiki?






23. ________ are beneficial because they allow for the creation of collective knowledge






24. When did the innovation stage for interactive media games begin?






25. What is one of the characteristics that differentiate mass media games or video games from other mass media?






26. The number of ads for _______________ increases each year






27. What do interactive games have the power to do?






28. What percentage of video games earn a profit?






29. the two most dominant genres in prime-time television from the 1970s-1990s were what?






30. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?






31. What government organization monitors tv and radio programming to determine if it is obscene or not?






32. What is a wiki?






33. When a digital game has been designed well & it delivers an experience to players through what?






34. What are the two types of responsibilites in advertising?






35. When does invisible stereotyping occur?






36. What is flow?






37. In the formula & What are the 2 constraints?






38. What is the way people group and classify things?






39. what type of health patterns are there?






40. Describe fluctuation effects.






41. What is the middleware market?






42. Where does the term wiki come from?






43. What is WOW?






44. The video industry has 'a good deal of vertical integration'. What does this mean?






45. The media can have long and short term effects on what?






46. Describe product claims?






47. What are the two competing values?






48. What is action/horror?






49. When does visible stereotyping occur?






50. What does attitudinal effects create and shape?