Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What was it when ownership rules were relaxed?






2. What did the Communications Act of 1934 require?






3. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?






4. What is tragedy used for?






5. In the formula & What are the 2 constraints?






6. What are the six baseline influencing factors?






7. What are the two major effects from the telecommunications competition & deregulation act of 1996?






8. What are the two major effects from the telecommunications competition & deregulation act of 1996?






9. Which type of violence is most prevalent on television?






10. What is the most prevalent media effect?






11. Who does marketing target?






12. Media ownership has big impact on...






13. Playing interactive video games & particularly MMORPGs...






14. What are characteristics that have shaped the development of interactive media?






15. What is efficiency?

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


16. What are the four types of niche audiences?






17. What are the four cognitive abilities?






18. what force competes against the ethnic of localism?






19. What are the six main criticisms of advertising?






20. Name the two types of process effects?






21. What government organization monitors tv and radio programming to determine if it is obscene or not?






22. Over time & the government has been _______________ with regard to who controls the media






23. What are the two competing values?






24. What are the two main components in the demographics pattern?






25. Many media effects are...






26. After regularly consuming media & if you believe that the world is a mean place & you are experiencing what type of effect?






27. What age is more represented on tv?






28. Media ___________ in the same way other institutions do & such as parents & friends & education & or religion.






29. Give an example of the content of messages






30. What is the process of flow?






31. Creators use the formula to do what?






32. What does localism serve the needs of?






33. What is action/horror?






34. What percentage of video games earn a profit?






35. What percent of a typical newspaper is advertising?






36. Describe fluctuation effects.






37. What was significant about the Communications Act 1934?

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


38. What is baseline effects?






39. Like other media & the internet is now mature enough to suffer from...






40. When creating a new tv series & producers must work around various constraints. What are some constraints?






41. What is WOW?






42. When did the innovation stage for interactive media games begin?






43. When does a digital game player get deeply immersed in the game and loses all track of time and place?






44. What are the three personal factors of fluctuation?






45. the two most dominant genres in prime-time television from the 1970s-1990s were what?






46. according to the textbook & fewer than one in every _____ television shows that present sexual content will have any mention of risks or responsibilities of unprotected sex.






47. What must happen during television before commercial break?






48. Describe product claims?






49. What does MMORPG stand for?






50. What is the long-term behavioral effect?