Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Which type of violence is most prevalent on television?






2. What is Web 2.0?






3. What are the two major effects from the telecommunications competition & deregulation act of 1996?






4. What are the three states of personal factors in fluctuation?






5. interactive media games are In what stage of development?






6. In tv & gays are what?






7. Your _______ when you consume media content can alter your perception of and reaction to the content?






8. What does attitudinal effects create and shape?






9. In the formula & What are the 2 constraints?






10. What is baseline effects?






11. What are the three elements to a general story formula?






12. When does invisible stereotyping occur?






13. Where does the term wiki come from?






14. What are the four controversial content elements?






15. What socioeconomic status is more represented?






16. Although African Americans are represented on television & portrayals rarely include....






17. The video industry has 'a good deal of vertical integration'. What does this mean?






18. According to the _______________ is the most challenging medium for telling stories






19. The pattern of the population of television characters is ______ the pattern of people in the real world






20. The three forces that have shaped the development of the interactive mass media






21. Who does marketing target?






22. When did megamergers become popular?






23. Issues of concern regarding merger activity includes what?






24. Give an example of the cognitive complexity of content






25. What are the 3 media factors in fluctuation?






26. What do megamergers result in?






27. When a digital game has been designed well & it delivers an experience to players through what?






28. Television programmers are essentially ____________ and fearful of offending viewers & so they present content that they believe reflects mainstream American values






29. When does visible stereotyping occur?






30. according to the textbook & which occupation is the most prevalent in the television world?






31. In tv & gays are what?






32. the two most dominant genres in prime-time television from the 1970s-1990s were what?






33. Example: Jacob played a video game of crime life. He then joined a gang and pulled a knife on a police officer. What is this an example of?






34. 'Bad' language in the media is what?






35. What are the three parts of efficiency?






36. What is WOW?






37. what 2 major effects did the telecommunications competition and deregulation act of 1996 have?






38. What is the natural ability to distinguish the signal and the noise in any message?






39. what types of audiences have marketers of digital games identified as?






40. In what 6 ways is advertising deceptive?






41. What does MMORPG stand for?






42. What was the biggest deal between any two media companies?






43. There is a trend of ______________ of ownership in the media






44. Every day & our baseline of media effects what?






45. the rationale for regulation in broadcasting is based on what?






46. What is the long-term behavioral effect?






47. Who does marketing target?






48. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...






49. What is the ability to memorize facts?






50. what three forces shape the development of interactive media?