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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is telescoping?
65+ years of age
When you focus on the steps in the process
A digital game player's focus on steps in the process
Confusing to the audience
2. The internet is considered a viral spiral because it _________ innovation due to its network structure
Emotional
Promotes
Crystalline intelligence
Public interest & prevention of monopolies & promoting diversity
3. Media ownership has big impact on...
Individuals and society
CEOs holding a greater concentration of power
Invisible & visible
Media content
4. Many media effects are...
Intentional
Websites that allow users to add & edit material
Shared commons & need for social networking & attraction of advertising support
State
5. What are the two major effects from the telecommunications competition & deregulation act of 1996?
Localism and efficiency
Verbal violence
Many companies
Media concentration & media deregulation
6. What eliminated the legal barrier to competition across markets?
Verbal violence
When fewer people control the media& there's a narrow range of voices
Media deregulation
Concentration
7. What is WOW?
Concentration & consolidation & centralization
Condition audiences for repeat exposures
Field independency & type of intelligence & type of thinking & conceptual differentiation
World of Warcraft & $15 per month & an online game & most successful video game in the world
8. The media can have long and short term effects on what?
Institutions & society & individuals
Localism and efficiency
Shared commons & need for social contact & attraction of advertisers
Concentrated
9. Over time & the government has been _______________ with regard to who controls the media
Penetration
Create successful products
Relaxing regulations
Regulate
10. What age is more represented on tv?
High paid
Happiness is found in having things
Younger age
Small
11. What are the 3 subgenres of drama?
Temporary
Conglomerate
Telescoping
Tragedy & mystery & action/horror
12. what 2 major effects did the telecommunications competition and deregulation act of 1996 have?
Media concentration & media deregulation
Massively Multiplayer Online Role Playing Game
Cognitive & emotional & moral
Motivations & states & degree of identification
13. What are the six baseline influencing factors?
Relaxing regulations
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Explorers & socializers & achievers & controllers
Cultivation & reinforcement
14. _______________ frequently occur when you are in a state of automaticity.
Simplistic and objectionable ways
Field independency & type of intelligence & type of thinking & conceptual differentiation
Unintentional effects
When you focus on the steps in the process
15. What occupation is more represented on tv?
High paid
Wikis
Public interest & prevention of monopolies & promoting diversity
The creation & formulas & & the social values of consumers
16. What is a physiological effect?
World of Warcraft & $15 per month & an online game & most successful video game in the world
Unintentional effects
Influence of automatic bodily systems & beyond our conscious control
Media concentration
17. according to the textbook & _____ are more likely to be represented in the television world than the real world.
Emotional
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Baseline and fluctuation
African Americans
18. The internet is considered a viral spiral because it _________ innovation due to its network structure
Media concentration & media deregulation
6
Motivations & states & degree of identification
Promotes
19. In order to appeal to audiences & most stories begin with what?
Drama & comedy & romance & reality series
Goals & drives
Conflict
Displacement of other activities
20. What are the 3 media factors in fluctuation?
Typical level of risk for an event
Content of messages & context of portrayals & cognitive complexity of content
Media and personal
Influences
21. What marital status is more represented on tv?
Media and messages
Cognitive
More married women
Shared commons & need for social contact & attraction of advertisers
22. Values that are reflected in entertainment messages include what?
Media deregulation
Field independency & type of intelligence & type of thinking & conceptual differentiation
Institutions
Happiness is found in having things
23. Creators use the formula to do what?
Cultivation & reinforcement
Create successful products
Federal Communications Commission
Regulate
24. Who does marketing target?
Recognize elements of the story
Niche audiences
CEOs holding a greater concentration of power
The creation & formulas & & the social values of consumers
25. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?
Federal Communications Commission
Younger age
Media concentration & media deregulation
An attitudinal-type effect
26. Give an example of the cognitive complexity of content
Print vs tv news
Automaticy
We keep asking for more products
Flow
27. What is the natural ability to distinguish the signal and the noise in any message?
Field independency
Prescription drugs
Individuals and society
Manifest and process
28. What is the process of flow?
When you focus on the steps in the process
Deregulation & change in content & lack of access
We keep asking for more products
Being immersed so deeply into a task so they lose track of all time and place
29. What do interactive games have the power to do?
Being immersed so deeply into a task so they lose track of all time and place
1950s
Condition audiences for repeat exposures
Crystalline intelligence
30. What does attitudinal effects create and shape?
During an exposure to a particular message
Emotional
Opinions & beliefs & and values
Ownership rules are relaxed
31. In what 6 ways is advertising deceptive?
Stereotypes
They eliminated the legal barrier to competition across markets
Prescription drugs
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
32. Like media programming companies & advertising agencies are also...
Toilets & schools & video games & etc.
Concentrated
African Americans
Regulate
33. What is the natural ability to distinguish the signal and the noise in any message?
Conceptual differentiation
Younger age
Field independency
Institutions & society & individuals
34. Your _______ when you consume media content can alter your perception of and reaction to the content?
Media concentration
State
Discrimination and poverty impacting their lives
Good vs evil
35. In the formula & What are the 2 constraints?
Localism
Media and messages
Massively Multiplayer Online Role Playing Game
By medium & society
36. What are the two types of factors in fluctuation?
Focus on steps in the process
Field independency
Action must build up
Media and personal
37. What are the four types of niche audiences?
Explorers & socializers & achievers & controllers
Strong personal locus
The media can provide us with information
Create successful products
38. What are the three states of personal factors in fluctuation?
Relaxing regulations
Psychological & emotional & cognitive
Desensitization
Focus on steps in the process
39. The three forces that have shaped the development of the interactive mass media
Shared commons & need for social networking & attraction of advertising support
Younger age
We keep asking for more products
Arcade games
40. What is fluctuation effect?
A temporary effect
Individuals and society
When fewer people control the media& there's a narrow range of voices
Prescription drugs
41. In the formula & What are the 2 constraints?
Individuals and society
Always occurring
By medium & society
Telescoping
42. when one media company buys smaller companies of the same type & what type of concentration is this?
Small
Macro-level effects
Invisible & visible
Horizontal
43. When a digital game has been designed well & it delivers an experience to players through what?
Flow & telescoping
Arcade games
Whites
During an exposure to a particular message
44. on television & three-quarters of all characters are between the ages of 20 and 50. which age group is the most imbalanced in terms of representation on television?
65+ years of age
High paid
Social and economic
State of mind & motivation & & degree of identification
45. interactive media games are In what stage of development?
Emotional
Federal Communications Commission
Penetration
Can be addictive
46. What are the two types of intelligence?
Crysalline and fluid
They are interactive
Efficiency
Horizontal & vertical & conglomerate
47. the two most dominant genres in prime-time television from the 1970s-1990s were what?
Largest amount of knowledge
Dramas and situation comedies
Cultivation & reinforcement
State
48. When a digital game has been designed well & it delivers an experience to players through what?
Flow & telescoping
1980s & 1990s
Immediate
During an exposure to a particular message
49. What was the first form of media games?
Manipulates us into buying unnecessary items & makes us too materialistic & deceptive & manipulates us through subliminal advertising & excessive & perpetuates stereotypes
Different from
Arcade games
Shared commons & need for social connection & & attraction of advertisers
50. A macro-type media effect refers to what?
Field independency & type of intelligence & type of thinking & conceptual differentiation
Institutions
Conflict
Deregulation & change in content & lack of access