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Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is the way people group and classify things?






2. Long-term effects are ________ to notice than immediate effects.






3. Which type of violence is most prevalent on television?






4. When a digital game has been designed well & it delivers an experience to players through what?






5. example: when Ryan listened to patriotic music & he got shivers up his spine. This is an example of what?






6. There is a trend of ______________ of ownership in the media






7. What are the three elements to a general story formula?






8. What is the long-term emotional effect?






9. Long-term effects are ________ to notice than immediate effects.






10. What is the natural ability to distinguish the signal and the noise in any message?






11. What are examples of baseline factors?






12. People with the ___________________ learn the most from the media






13. Although African Americans are represented on television & portrayals rarely include....






14. what force competes against the ethnic of localism?






15. Many media effects are...






16. What is a belief that control of important institutions should be in the hands of many through decentralization?






17. Television programmers are essentially ____________ and fearful of offending viewers & so they present content that they believe reflects mainstream American values






18. The video industry has 'a good deal of vertical integration'. What does this mean?






19. Name the two types of process effects?






20. When does invisible stereotyping occur?






21. What was it when ownership rules were relaxed?






22. What are some examples of where advertisements can be found?






23. What are the two major effects from the telecommunications competition & deregulation act of 1996?






24. A macro-type media effect refers to what?






25. What are the two timing factors?






26. What are the three parts of efficiency?






27. What is action/horror?






28. What are characteristics that have shaped the development of interactive media?






29. What is baseline effects?






30. What are the two types of media effects?






31. According to the _______________ is the most challenging medium for telling stories






32. according to the textbook & which occupation is the most prevalent in the television world?






33. _______________ are societal changes that occur over a long period of time.






34. When did megamergers become popular?






35. Playing interactive video games & particularly MMORPGs...






36. What is localism?






37. What is subliminal advertising






38. When does a digital game player get deeply immersed in the game and loses all track of time and place?






39. What is the natural ability to distinguish the singal and the noise in any message?






40. What is efficiency?

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41. What is Web 2.0?






42. What are the 3 media factors in fluctuation?






43. What is a physiological effect?






44. What is the most prevalent media effect?






45. When does visible stereotyping occur?






46. Example: Jacob played a video game of crime life. He then joined a gang and pulled a knife on a police officer. What is this an example of?






47. What are some fluctuation factors?






48. What are the 3 developmental maturities?






49. What does MMORPG stand for?






50. The three forces that have shaped the development of the interactive mass media