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Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is flow?






2. What do interactive games have the power to do?






3. What is localism?






4. What does the term telescoping refer to?

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5. What is our personal locus made up of?






6. when does immediate effects occur?






7. When a digital game has been designed well & it delivers an experience to players through what?






8. What was significant about the Communications Act 1934?

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9. What are the 3 subgenres of drama?






10. What does attitudinal effects create and shape?






11. What are characteristics that have shaped the development of interactive media?






12. What ethnicity is overrepresented on tv?






13. What is a baseline effect?






14. Where does the term wiki come from?






15. Long-term effects are ________ to notice than immediate effects.






16. What is the way people group and classify things?






17. interactive media games are In what stage of development?






18. What is the long-term emotional effect?






19. according to the textbook & which occupation is the most prevalent in the television world?






20. What are the two long-term attitudinal effects?






21. What is a wiki?






22. What is an effect that happens during exposure to the media messages?






23. In the formula & What are the 2 constraints?






24. Explain localism






25. When does invisible stereotyping occur?






26. Over time & the government has been _______________ with regard to who controls the media






27. What is the way people group and classify things?






28. What is the long-term behavioral effect?






29. You are asked to serve on a jury for a civil trial. because you have been watching CSI for years & you are thrilled to get to be a part of the trial. during the trial & there is no DNA evidence & like you expected there to be that convinces you of th






30. ________________ are used in entertainment content because it is a way for audience members to access information quickly when introduced to a character






31. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...






32. What is the process of flow?






33. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?






34. What are some examples of where advertisements can be found?






35. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?






36. What are the three personal factors of fluctuation?






37. What is baseline effects?






38. ________ are beneficial because they allow for the creation of collective knowledge






39. What gender is more popular on tv?






40. When does a digital game player get deeply immersed in the game and loses all track of time and place?






41. What is action/horror?






42. What is fluctuation effect?






43. What is the most prevalent media effect?






44. In the formula & What are the 2 constraints?






45. When one media company buys companies that are buyers or suppliers to create integration in the production and distribution of messages & what type of concentration is this?






46. What is our personal locus made up of?






47. what types of audiences have marketers of digital games identified as?






48. According to the _______________ is the most challenging medium for telling stories






49. What are some fluctuation factors?






50. What was significant about the Communications Act 1934?

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