SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What percent of a typical newspaper is advertising?
Vertical and lateral
Localism and efficiency
60%
Arcade games
2. when one media company buys smaller companies of the same type & what type of concentration is this?
Content of messages & context of portrayals & cognitive complexity of content
Cognitive & emotional & moral
Horizontal
Happiness is found in having things
3. the two most dominant genres in prime-time television from the 1970s-1990s were what?
Dramas and situation comedies
Field independency & type of intelligence & type of thinking & conceptual differentation
Conflict & climax & resolution
People have control and control is decentralized
4. The internet is considered a viral spiral because it _________ innovation due to its network structure
Promotes
Media deregulation
Temporary
Different from
5. What is a mystery?
Try to solve the plot
Whites
To compare the tragic characters & make the audience feel better
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
6. What socioeconomic status is more represented?
Richer
Toilets & schools & video games & etc.
Print vs tv news
The creation & formulas & & the social values of consumers
7. Consumers use the formula to do what?
Recognize elements of the story
Explorers & socializers & achievers & controllers
Developmental maturity & knowledge structures & media exposure habits
A digital game player's focus on steps in the process
8. Explain localism
People have control and control is decentralized
Largest amount of knowledge
An attitudinal-type effect
Deceptive
9. What is the natural ability to distinguish the signal and the noise in any message?
Field independency
Massively Multiplayer Online Role Playing Game
Displacement of other activities
Ads making implicit claims that cannot be tested for the truth
10. to end up at the top of a Google search & a website must what?
Action must build up
Individuals and society
Pay for placement
Arcade games
11. What was it when ownership rules were relaxed?
Factual and social
Media concentration
Hawaiian word wikiwiki
Conflict & climax & resolution
12. When a media company buys a combination of other media or non media businesses & This is what type of concentration?
Crysalline and fluid
Conglomerate
Print vs tv news
Stereotypes
13. A macro-type media effect refers to what?
Institutions
The creation & formulas & & the social values of consumers
Localism and efficiency
Crystalline & fluid
14. What is WOW?
Penetration
Concentration
Manifest and process
World of Warcraft & $15 per month & an online game & most successful video game in the world
15. When one media company buys companies that are buyers or suppliers to create integration in the production and distribution of messages & what type of concentration is this?
Fluid intelligence
Vertical
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
More married women
16. What is a mystery?
1950s
Localism
Try to solve the plot
Field independency & type of intelligence & type of thinking & conceptual differentiation
17. What are the two types of factors in fluctuation?
A digital game player's focus on steps in the process
Flow & telescoping
Media and personal
Media concentration
18. 'Bad' language in the media is what?
Action must build up
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
Richer
Massively Multiplayer Online Role Playing Game
19. when one media company buys smaller companies of the same type & what type of concentration is this?
The media can provide us with information
Websites that allow users to add & edit material
The creation & formulas & & the social values of consumers
Horizontal
20. Popular criticism about advertising includes what?
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
21. It is clear that the media is completely controlled by what?
Attitudinal
Manifest and process
During an exposure to a particular message
Many companies
22. People with the ___________________ learn the most from the media
Largest amount of knowledge
Institutions & society & individuals
Opportunities vs addictions & goals
Flow & telescoping
23. As advertising agencies become more concentrated & they become more interested in working with a ______ variety of companies and products
A temporary effect
Explorers & socializers & achievers & controllers
Small
CEOs holding a greater concentration of power
24. Consumers use the formula to do what?
Social and economic
A temporary effect
Desensitization
Recognize elements of the story
25. what type of health patterns are there?
Niche audiences
Deceptive
Emotional
Simplistic and objectionable ways
26. When does visible stereotyping occur?
Simplistic and objectionable ways
Media concentration
Field independency & type of intelligence & type of thinking & conceptual differentiation
Can be at risk & shaped by media & own life factors
27. What are the two major effects from the telecommunications competition & deregulation act of 1996?
Typical level of risk for an effect
Media concentration & media deregulation
Crysalline and fluid
Viacom & CBS
28. What is a baseline effect?
The typical level of risk for an effect
Conflict
Localism and efficiency
Manifest and process
29. what three forces shape the development of interactive media?
Cultivation & reinforcement
Largest amount of knowledge
Websites that allow users to add & edit material
Shared commons & need for social contact & attraction of advertisers
30. What was it when ownership rules were relaxed?
Media concentration
Factual and social
Being immersed deeply in a task that they lose track of time and place
Younger age
31. What do interactive games have the power to do?
Physiological
Different from
Field independency & type of intelligence & type of thinking & conceptual differentiation
Condition audiences for repeat exposures
32. What are the two types of media effects?
Manifest and process
Conglomerate
Crysalline and fluid
Field independency & type of intelligence & type of thinking & conceptual differentiation
33. What are the two main components in the demographics pattern?
Real world vs media world
Stereotypes
They are interactive
Influence of automatic bodily systems & beyond our conscious control
34. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...
Influence of automatic bodily systems & beyond our conscious control
6
An informed decision
Typical level of risk for an event
35. What is baseline effects?
Influences
Being immersed deeply in a task that they lose track of time and place
Concentrated
Typical level of risk for an effect
36. In order to appeal to audiences & most stories begin with what?
Conflict
Displacement of other activities
Relaxing regulations
Localism
37. What is a wiki?
Confusing to the audience
Websites that allow users to add & edit material
Toilets & schools & video games & etc.
Niche audiences
38. What are the two long-term attitudinal effects?
Relaxing regulations
Cultivation & reinforcement
65+ years of age
Media concentration & media deregulation
39. The pattern of the population of television characters is ______ the pattern of people in the real world
Physiological
Shared commons & need for social connection & & attraction of advertisers
1950s
Different from
40. interactive media games are In what stage of development?
Verbal violence
Condition audiences for repeat exposures
Vertical and lateral
Penetration
41. In the formula & What are the 2 constraints?
Ownership rules are relaxed
Can be at risk & shaped by media & own life factors
Always occurring
By medium & society
42. What does MMORPG stand for?
People have control and control is decentralized
Massively Multiplayer Online Role Playing Game
Macro-level effects
Stereotypes
43. Name the two types of process effects?
Simplistic and objectionable ways
Explorers & socializers & achievers & controllers
Websites that allow users to add & edit material
Baseline & fluctuation
44. People with the ___________________ learn the most from the media
Media content
Largest amount of knowledge
Different from
Broadcasters to serve the public interest & convenience & and necessity
45. What are the six baseline influencing factors?
Media concentration & media deregulation
Horizontal
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Localism and efficiency
46. Describe fluctuation effects.
Temporary
Relates to the unconscious effects of advertising
Dramas and situation comedies
Manifest and process
47. What must happen during television before commercial break?
Explorers & socializers & achievers & controllers
Manipulates us into buying unnecessary items & makes us too materialistic & deceptive & manipulates us through subliminal advertising & excessive & perpetuates stereotypes
Real world vs media world
Action must build up
48. What does the personal locus do?
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
49. What are the four controversial content elements?
They are interactive
Physiological
Sex & violence & language & sexual orientation
3%
50. The number of ads for _______________ increases each year
Prescription drugs
Broadcasters to serve the public interest & convenience & and necessity
Shared commons & need for social contact & attraction of advertisers
Ownership rules are relaxed