Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The intended effects of ads include what?






2. What do interactive games have the power to do?






3. Although African Americans are represented on television & portrayals rarely include....






4. When a digital game has been designed well & it delivers an experience to players through what?






5. ________ are beneficial because they allow for the creation of collective knowledge






6. What gender is more popular on tv?






7. Consumers use the formula to do what?






8. What is subliminal advertising






9. There is a trend of ______________ of ownership in the media






10. What does the personal locus do?

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


11. Issues of concern regarding merger activity includes what?






12. In what 6 ways is advertising deceptive?






13. What are the two competing values?






14. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...






15. When a media company buys a combination of other media or non media businesses & This is what type of concentration?






16. What are the two types of thinking?






17. In order to appeal to audiences & most stories begin with what?






18. What was it when ownership rules were relaxed?






19. What percentage of video games earn a profit?






20. Who does marketing target?






21. Consumers use the formula to do what?






22. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?






23. Unintentional effects often occur when we are in a state of...






24. What are the six main criticisms of advertising?






25. interactive media games are In what stage of development?






26. What percent of a typical newspaper is advertising?






27. Over time & the government has been _______________ with regard to who controls the media






28. the two most dominant genres in prime-time television from the 1970s-1990s were what?






29. What must happen during television before commercial break?






30. Describe fluctuation effects.






31. Many media effects are...






32. What are the four controversial content elements?






33. Example: Jacob played a video game of crime life. He then joined a gang and pulled a knife on a police officer. What is this an example of?






34. What is the middleware market?






35. What are the 3 developmental maturities?






36. What are the two types of responsibilites in advertising?






37. People with the ___________________ learn the most from the media






38. What is fluctuation effect?






39. 'Bad' language in the media is what?






40. What is a physiological effect?






41. Media ___________ in the same way other institutions do & such as parents & friends & education & or religion.






42. What are the three elements to a general story formula?






43. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?






44. What are the 3 subgenres of drama?






45. What does localism serve the needs of?






46. What does the term telescoping refer to?

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


47. What do megamergers result in?






48. What is a mystery?






49. What are the two long-term attitudinal effects?






50. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?