Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...






2. Like other media & the internet is now mature enough to suffer from...






3. In tv & gays are what?






4. What is localism?






5. Media ___________ in the same way other institutions do & such as parents & friends & education & or religion.






6. According to the _______________ is the most challenging medium for telling stories






7. the two most dominant genres in prime-time television from the 1970s-1990s were what?






8. What is one of the characteristics that differentiate mass media games or video games from other mass media?






9. What are the 3 developmental maturities?






10. What are the two types of process effects?






11. What happens in the media deregulation?






12. What two types of information is cognitive made up of?






13. What is our personal locus made up of?






14. example: when Ryan listened to patriotic music & he got shivers up his spine. This is an example of what?






15. If you cry during a film & you are experiencing what type of effect?






16. In what way (s) does advertising make us too materialistic?






17. The media can have long and short term effects on what?






18. What government organization monitors tv and radio programming to determine if it is obscene or not?






19. The video industry has 'a good deal of vertical integration'. What does this mean?






20. What are the three parts of efficiency?






21. In order to appeal to audiences & most stories begin with what?






22. What is a baseline effect?






23. What is a belief that control of important institutions should be in the hands of many through decentralization?






24. The intended effects of ads include what?






25. People who have a ________________ have more awareness of the effects process






26. What are examples of baseline factors?






27. When does invisible stereotyping occur?






28. What two types of information is cognitive made up of?






29. What are the two competing values?






30. Every day & our baseline of media effects what?






31. What are the two major effects from the telecommunications competition & deregulation act of 1996?






32. Many media effects are...






33. interactive media games are In what stage of development?






34. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?






35. What are the two types of factors in fluctuation?






36. In order to become media literate in interactive media & what do we need to establish?






37. What does a cognitive-effect means?






38. What does MMORPG stand for?






39. When does a digital game player get deeply immersed in the game and loses all track of time and place?






40. to end up at the top of a Google search & a website must what?






41. When does visible stereotyping occur?






42. 'Bad' language in the media is what?






43. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...






44. Explain localism






45. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...






46. What are the three states of personal factors in fluctuation?






47. Creators use the formula to do what?






48. What are some fluctuation factors?






49. In order to become media literate in interactive media & what do we need to establish?






50. What percentage of video games earn a profit?