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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Example: Jacob played a video game of crime life. He then joined a gang and pulled a knife on a police officer. What is this an example of?
Cognitive & emotional & moral
High paid
Manifest effect
Vertical and lateral
2. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?
Developmental maturity & knowledge structures & media exposure habits
They eliminated the legal barrier to competition across markets
Emotional
Sex & violence & language & sexual orientation
3. Describe baseline effects.
Physiological
By medium & society
Typical level of risk for an event
Vertical and lateral
4. Give an example of the content of messages
Being immersed deeply in a task that they lose track of time and place
Antisocial vs prosocial
Psychological & emotional & cognitive
High paid
5. what types of audiences have marketers of digital games identified as?
Explorers & socializers & achievers & controllers
Long-term
Baseline and fluctuation
An attitudinal-type effect
6. What are the two types of media effects?
Manifest and process
The company that owns the platform also develops the games and distributes them
Try to solve the plot
Arcade games
7. According to the _______________ is the most challenging medium for telling stories
Text & television
Opportunities vs addictions & goals
People have control and control is decentralized
Positive because they are easy for viewers to recognize
8. Over time & the government has been _______________ with regard to who controls the media
Factual and social
Conflict
Many companies
Relaxing regulations
9. What is a physiological effect?
Influence of automatic bodily systems & beyond our conscious control
Concentration
Deceptive
Media and personal
10. In tv & gays are what?
When game developers market their game code to other game developers
More likely to appear in comedies than dramas
Viacom & CBS
Simplistic and objectionable ways
11. What is the way people group and classify things?
Concentration
Discrimination and poverty impacting their lives
Flow & telescoping
Conceptual differentiation
12. What are the two types of factors in fluctuation?
Media and personal
Focus on steps in the process
Dramas and situation comedies
Immediate
13. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...
Long-term
Media and personal
Explorers & socializers & achievers & controllers
Localism
14. Values that are reflected in entertainment messages include what?
Typical level of risk for an effect
Easily noticable
Automaticy
Happiness is found in having things
15. What did the Communications Act of 1934 require?
Condition audiences for repeat exposures
Broadcasters to serve the public interest & convenience & and necessity
Intentional
Automaticy
16. The media can have long and short term effects on what?
Condition audiences for repeat exposures
Shared commons & need for social networking & attraction of advertising support
Institutions & society & individuals
Prescription drugs
17. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?
1980s & 1990s
Determines a person's media exposure habits
An attitudinal-type effect
Media content
18. what type of health patterns are there?
Shared commons & need for social networking & attraction of advertising support
Media concentration & media deregulation
Deceptive
By medium & society
19. The number of ads for _______________ increases each year
Male
Fluid intelligence
Conceptual differentiation
Prescription drugs
20. What does attitudinal effects create and shape?
Opinions & beliefs & and values
Concentration
High paid
People have control and control is decentralized
21. according to the textbook & fewer than one in every _____ television shows that present sexual content will have any mention of risks or responsibilities of unprotected sex.
Typical level of risk for an effect
6
Temporary
Text & television
22. Like other media & the internet is now mature enough to suffer from...
Arcade games
Concentration
African Americans
Media and messages
23. When did megamergers become popular?
Temporary
1980s & 1990s
Long-term
Largest amount of knowledge
24. What eliminated the legal barrier to competition across markets?
Ownership rules are relaxed
Deceptive
Media deregulation
Flow
25. People with the ___________________ learn the most from the media
Massively Multiplayer Online Role Playing Game
Media concentration
Ads making implicit claims that cannot be tested for the truth
Largest amount of knowledge
26. You are asked to serve on a jury for a civil trial. because you have been watching CSI for years & you are thrilled to get to be a part of the trial. during the trial & there is no DNA evidence & like you expected there to be that convinces you of th
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
Long-term
Toilets & schools & video games & etc.
Focus on steps in the process
27. What is Web 2.0?
People share their work through open web sites
Developmental maturity & knowledge structures & media exposure habits
Print vs tv news
Can be addictive
28. What are the three elements to a general story formula?
Process effects
Conflict & climax & resolution
Conceptual differentiation
When whole segments of the population are ignored
29. Every day & our baseline of media effects what?
Can be at risk & shaped by media & own life factors
Ownership rules are relaxed
Localism
Horizontal
30. Where does the term wiki come from?
Condition audiences for repeat exposures
Hawaiian word wikiwiki
Simplistic and objectionable ways
Long-term
31. What are the six baseline influencing factors?
Localism and efficiency
60%
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Condition audiences for repeat exposures
32. What is telescoping?
Focus on steps in the process
Fluid intelligence
Typical level of risk for an event
High paid
33. Many media effects are...
Intentional
An attitudinal-type effect
When fewer people control the media& there's a narrow range of voices
Positive because they are easy for viewers to recognize
34. What is localism?
Baseline and fluctuation
The control of important institutions in the hads of all people
Goals & drives
We keep asking for more products
35. What are the two competing values?
Deregulation & change in content & lack of access
Localism and efficiency
1950s
Localism
36. In tv & gays are what?
Websites that allow users to add & edit material
More likely to appear in comedies than dramas
Vertical
Emotional
37. Although African Americans are represented on television & portrayals rarely include....
Medical workers
Emotional
Discrimination and poverty impacting their lives
Fluid intelligence
38. What are the two types of thinking?
Vertical and lateral
Shared commons & need for social connection & & attraction of advertisers
Desensitization
Broadcasters to serve the public interest & convenience & and necessity
39. The internet is considered a viral spiral because it _________ innovation due to its network structure
Institutions
Concentration
Being immersed deeply in a task that they lose track of time and place
Promotes
40. Like other media & the internet is now mature enough to suffer from...
Medical workers
Concentration
Many companies
1980s & 1990s
41. _______________ frequently occur when you are in a state of automaticity.
Unintentional effects
Regulate
Positive because they are easy for viewers to recognize
A digital game player's focus on steps in the process
42. What is one of the characteristics that differentiate mass media games or video games from other mass media?
Arcade games
During an exposure to a particular message
They are interactive
Focus on steps in the process
43. The number of ads for _______________ increases each year
Prescription drugs
Promotes
A digital game player's focus on steps in the process
Conservative
44. What are the three types of concentration?
Massively Multiplayer Online Role Playing Game
Horizontal & vertical & conglomerate
Younger age
A digital game player's focus on steps in the process
45. What do media exposure habits focus its attention on?
Media and messages
Explorers & socializers & achievers & controllers
People share their work through open web sites
Desensitization
46. Long-term effects are ________ to notice than immediate effects.
Conflict
Immediate and long-term
Websites that allow users to add & edit material
Harder
47. What age is more represented on tv?
Conflict
Temporary
Text & television
Younger age
48. In the formula & What are the 2 constraints?
During an exposure to a particular message
By medium & society
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Baseline & fluctuation
49. What is the ability to memorize facts?
6
Crystalline intelligence
Psychological & emotional & cognitive
Discrimination and poverty impacting their lives
50. What are the 3 subgenres of drama?
Tragedy & mystery & action/horror
3%
Younger age
Media content