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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is flow?
Being immersed deeply in a task that they lose track of time and place
Largest amount of knowledge
Good vs evil
6
2. What do interactive games have the power to do?
Media and personal
State
African Americans
Condition audiences for repeat exposures
3. What is localism?
Baseline & fluctuation
The control of important institutions in the hads of all people
Fluid intelligence
Medical workers
4. What does the term telescoping refer to?
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5. What is our personal locus made up of?
Displacement of other activities
Goals & drives
When fewer people control the media& there's a narrow range of voices
Concentration & consolidation & centralization
6. when does immediate effects occur?
65+ years of age
Stereotypes
Always occurring
During an exposure to a particular message
7. When a digital game has been designed well & it delivers an experience to players through what?
Process effects
Process effects
More married women
Flow & telescoping
8. What was significant about the Communications Act 1934?
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9. What are the 3 subgenres of drama?
Media content
The typical level of risk for an effect
Process effects
Tragedy & mystery & action/horror
10. What does attitudinal effects create and shape?
Richer
Opinions & beliefs & and values
Efficiency
People share their work through open web sites
11. What are characteristics that have shaped the development of interactive media?
Shared commons & need for social connection & & attraction of advertisers
Whites
Public interest & prevention of monopolies & promoting diversity
We keep asking for more products
12. What ethnicity is overrepresented on tv?
Viacom & CBS
Simplistic and objectionable ways
Localism
Whites
13. What is a baseline effect?
Regulate
The typical level of risk for an effect
Being immersed so deeply into a task so they lose track of all time and place
Print vs tv news
14. Where does the term wiki come from?
Hawaiian word wikiwiki
Telescoping
Focus on steps in the process
Being immersed deeply in a task that they lose track of time and place
15. Long-term effects are ________ to notice than immediate effects.
Goals & drives
Harder
State of mind & motivation & & degree of identification
Cognitive & emotional & moral
16. What is the way people group and classify things?
Baseline and fluctuation
Field independency
Conceptual differentiation
Process effects
17. interactive media games are In what stage of development?
Hawaiian word wikiwiki
Penetration
Different from
Invisible & visible
18. What is the long-term emotional effect?
Desensitization
3%
Field independency
Developmental maturity & knowledge structures & media exposure habits
19. according to the textbook & which occupation is the most prevalent in the television world?
Can be at risk & shaped by media & own life factors
Medical workers
Focus on steps in the process
Create successful products
20. What are the two long-term attitudinal effects?
Cultivation & reinforcement
Social and economic
Flow & telescoping
The creation & formulas & & the social values of consumers
21. What is a wiki?
Field independency & type of intelligence & type of thinking & conceptual differentiation
Deceptive
Websites that allow users to add & edit material
Baseline & fluctuation
22. What is an effect that happens during exposure to the media messages?
Physiological
Immediate
Hawaiian word wikiwiki
Influence of automatic bodily systems & beyond our conscious control
23. In the formula & What are the 2 constraints?
Verbal violence
By medium & society
Baseline & fluctuation
We keep asking for more products
24. Explain localism
Focus on steps in the process
Massively Multiplayer Online Role Playing Game
People have control and control is decentralized
Emotional
25. When does invisible stereotyping occur?
Immediate and long-term
When whole segments of the population are ignored
Long-term
Being immersed deeply in a task that they lose track of time and place
26. Over time & the government has been _______________ with regard to who controls the media
Manifest effect
Relaxing regulations
Cognitive
Pay for placement
27. What is the way people group and classify things?
Attitudinal
To compare the tragic characters & make the audience feel better
Conceptual differentiation
Strong personal locus
28. What is the long-term behavioral effect?
6
More married women
Displacement of other activities
Positive because they are easy for viewers to recognize
29. You are asked to serve on a jury for a civil trial. because you have been watching CSI for years & you are thrilled to get to be a part of the trial. during the trial & there is no DNA evidence & like you expected there to be that convinces you of th
Niche audiences
Confusing to the audience
Flow & telescoping
Long-term
30. ________________ are used in entertainment content because it is a way for audience members to access information quickly when introduced to a character
Stereotypes
Conservative
We keep asking for more products
Tragedy & mystery & action/horror
31. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...
A digital game player's focus on steps in the process
Media and personal
Localism
Goals & drives
32. What is the process of flow?
Opportunities vs addictions & goals
Shared commons & need for social connection & & attraction of advertisers
Being immersed so deeply into a task so they lose track of all time and place
Small
33. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?
Sex & violence & language & sexual orientation
Happiness is found in having things
Cognitive
Regulate
34. What are some examples of where advertisements can be found?
Explorers & socializers & achievers & controllers
Verbal violence
Toilets & schools & video games & etc.
Manifest effect
35. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?
Emotional
Concentration
Field independency & type of intelligence & type of thinking & conceptual differentiation
Conflict
36. What are the three personal factors of fluctuation?
Vertical and lateral
Motivations & states & degree of identification
Field independency
Can be at risk & shaped by media & own life factors
37. What is baseline effects?
Process effects
Real world vs media world
Typical level of risk for an effect
Intentional
38. ________ are beneficial because they allow for the creation of collective knowledge
Wikis
Content of messages & context of portrayals & cognitive complexity of content
Establish awareness of products & existence of products
We keep asking for more products
39. What gender is more popular on tv?
Male
Media deregulation
Websites that allow users to add & edit material
Fluid intelligence
40. When does a digital game player get deeply immersed in the game and loses all track of time and place?
1950s
Attitudinal
Flow
1980s & 1990s
41. What is action/horror?
Good vs evil
Websites that allow users to add & edit material
Verbal violence
Real world vs media world
42. What is fluctuation effect?
A temporary effect
Baseline and fluctuation
Harder
Discrimination and poverty impacting their lives
43. What is the most prevalent media effect?
Crystalline & fluid
By medium & society
Relaxing regulations
Cognitive
44. In the formula & What are the 2 constraints?
The media can provide us with information
By medium & society
More married women
Media and personal
45. When one media company buys companies that are buyers or suppliers to create integration in the production and distribution of messages & what type of concentration is this?
Media concentration & media deregulation
Vertical
Efficiency
The typical level of risk for an effect
46. What is our personal locus made up of?
Invisible & visible
Goals & drives
Physiological
Shared commons & need for social contact & attraction of advertisers
47. what types of audiences have marketers of digital games identified as?
Verbal violence
We keep asking for more products
Cognitive & emotional & moral
Explorers & socializers & achievers & controllers
48. According to the _______________ is the most challenging medium for telling stories
Text & television
Horizontal & vertical & conglomerate
Physiological
Deregulation & change in content & lack of access
49. What are some fluctuation factors?
Simplistic and objectionable ways
Efficiency
Media concentration & media deregulation
State of mind & motivation & & degree of identification
50. What was significant about the Communications Act 1934?
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