Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What are the two competing values?






2. What are characteristics that have shaped the development of interactive media?






3. What marital status is more represented on tv?






4. What are some examples of where advertisements can be found?






5. Describe baseline effects.






6. When a digital game has been designed well & it delivers an experience to players through what?






7. Long-term effects are ________ to notice than immediate effects.






8. Your _______ when you consume media content can alter your perception of and reaction to the content?






9. Issues of concern regarding merger activity includes what?






10. on television & three-quarters of all characters are between the ages of 20 and 50. which age group is the most imbalanced in terms of representation on television?






11. What are the two types of responsibilites in advertising?






12. What is the way people group and classify things?






13. What are some fluctuation factors?






14. In what way (s) does advertising make us too materialistic?






15. People with the ___________________ learn the most from the media






16. What is localism?






17. interactive media games are In what stage of development?






18. Television programmers are essentially ____________ and fearful of offending viewers & so they present content that they believe reflects mainstream American values






19. When did the innovation stage for interactive media games begin?






20. What does MMORPG stand for?






21. What is the ability to memorize facts?






22. Describe manifest effects?






23. Describe manifest effects?






24. What is Web 2.0?






25. What happens in the media deregulation?






26. What is subliminal advertising






27. What are the three personal factors of fluctuation?






28. What government organization monitors tv and radio programming to determine if it is obscene or not?






29. to end up at the top of a Google search & a website must what?






30. What does the term telescoping refer to?

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31. What eliminated the legal barrier to competition across markets?






32. The number of ads for _______________ increases each year






33. What is telescoping?






34. The three forces that have shaped the development of the interactive mass media






35. What do interactive games have the power to do?






36. according to the textbook & which occupation is the most prevalent in the television world?






37. What is tragedy used for?






38. What does the term telescoping refer to?

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39. What does a cognitive-effect means?






40. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?






41. A macro-type media effect refers to what?






42. What is a physiological effect?






43. What is our personal locus made up of?






44. What are characteristics that have shaped the development of interactive media?






45. what types of audiences have marketers of digital games identified as?






46. What is flow?






47. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?






48. What is the long-term emotional effect?






49. when does immediate effects occur?






50. What are the two main components in the demographics pattern?