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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. As advertising agencies become more concentrated & they become more interested in working with a ______ variety of companies and products
Small
Dramas and situation comedies
World of Warcraft & $15 per month & an online game & most successful video game in the world
Many companies
2. Example: Jacob played a video game of crime life. He then joined a gang and pulled a knife on a police officer. What is this an example of?
Broadcasters to serve the public interest & convenience & and necessity
More likely to appear in comedies than dramas
Concentration & consolidation & centralization
Manifest effect
3. What occupation is more represented on tv?
Influences
High paid
Confusing to the audience
Try to solve the plot
4. What is baseline effects?
Shared commons & need for social networking & attraction of advertising support
High paid
Typical level of risk for an effect
Emotional
5. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?
Real world vs media world
Telescoping
Stereotypes
Promotes
6. What is a physiological effect?
Influence of automatic bodily systems & beyond our conscious control
Crystalline intelligence
Arcade games
By medium & society
7. What does attitudinal effects create and shape?
Immediate
6
Physiological
Opinions & beliefs & and values
8. What is the ability to be creative?
Horizontal & vertical & conglomerate
Fluid intelligence
Telescoping
Field independency & type of intelligence & type of thinking & conceptual differentation
9. What is a baseline effect?
Manifest and process
Institutions
Relates to the unconscious effects of advertising
The typical level of risk for an effect
10. What are the two major effects from the telecommunications competition & deregulation act of 1996?
Media concentration & media deregulation
Print vs tv news
Field independency
More married women
11. The intended effects of ads include what?
Vertical
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
Localism
Establish awareness of products & existence of products
12. If you watch an action packed movie and your heart races & you are experiencing what type of emotion?
Physiological
Male
Easily noticable
Whites
13. People who have a ________________ have more awareness of the effects process
Strong personal locus
Field independency & type of intelligence & type of thinking & conceptual differentiation
Media and personal
State of mind & motivation & & degree of identification
14. Who does marketing target?
Niche audiences
Younger age
Conflict & climax & resolution
Developmental maturity & knowledge structures & media exposure habits
15. What are the two types of process effects?
More married women
Arcade games
Media concentration
Baseline and fluctuation
16. What are the three states of personal factors in fluctuation?
Psychological & emotional & cognitive
Viacom & CBS
Motivations & states & degree of identification
Localism
17. What marital status is more represented on tv?
Explorers & socializers & achievers & controllers
Antisocial vs prosocial
The control of important institutions in the hads of all people
More married women
18. When creating a new tv series & producers must work around various constraints. What are some constraints?
The creation & formulas & & the social values of consumers
CEOs holding a greater concentration of power
Emotional
An informed decision
19. Give an example of the content of messages
Happiness is found in having things
Wikis
Antisocial vs prosocial
African Americans
20. When did the innovation stage for interactive media games begin?
Displacement of other activities
Concentration
A temporary effect
1950s
21. What happens in the media deregulation?
Concentration & consolidation & centralization
Typical level of risk for an event
They eliminated the legal barrier to competition across markets
Small
22. Consumers use the formula to do what?
Localism and efficiency
The control of important institutions in the hads of all people
Recognize elements of the story
Conglomerate
23. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...
Can be at risk & shaped by media & own life factors
Localism
Create successful products
Media deregulation
24. What is the process of flow?
When whole segments of the population are ignored
By medium & society
Being immersed so deeply into a task so they lose track of all time and place
Shared commons & need for social networking & attraction of advertising support
25. What are the two competing values?
Localism and efficiency
Strong personal locus
Harder
Penetration
26. Describe fluctuation effects.
Media concentration & media deregulation
Temporary
Different from
Telescoping
27. _______________ frequently occur when you are in a state of automaticity.
They eliminated the legal barrier to competition across markets
Unintentional effects
3%
Shared commons & need for social networking & attraction of advertising support
28. Describe manifest effects?
Sex & violence & language & sexual orientation
Easily noticable
Whites
Baseline & fluctuation
29. What was the first form of media games?
Determines a person's media exposure habits
Establish awareness of products & existence of products
Arcade games
Regulate
30. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?
Required broadcasters to serve the public's interest & convenience & & necessity
Action must build up
Cognitive
Strong personal locus
31. When did the innovation stage for interactive media games begin?
1950s
Social and economic
Viacom & CBS
An attitudinal-type effect
32. A macro-type media effect refers to what?
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
Websites that allow users to add & edit material
Typical level of risk for an event
Institutions
33. What are the three personal factors of fluctuation?
Automaticy
Motivations & states & degree of identification
Intentional
When fewer people control the media& there's a narrow range of voices
34. What is Web 2.0?
Broadcasters to serve the public interest & convenience & and necessity
Toilets & schools & video games & etc.
The company that owns the platform also develops the games and distributes them
People share their work through open web sites
35. If you watch an action packed movie and your heart races & you are experiencing what type of emotion?
Physiological
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Invisible & visible
Relates to the unconscious effects of advertising
36. Issues of concern regarding merger activity includes what?
Can be at risk & shaped by media & own life factors
Deregulation & change in content & lack of access
Prescription drugs
65+ years of age
37. What are the two long-term attitudinal effects?
Pay for placement
African Americans
Cultivation & reinforcement
They are interactive
38. Unintentional effects often occur when we are in a state of...
Automaticy
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
Drama & comedy & romance & reality series
Conflict & climax & resolution
39. In order to become media literate in interactive media & what do we need to establish?
Can be at risk & shaped by media & own life factors
Concentration & consolidation & centralization
Relates to the unconscious effects of advertising
Opportunities vs addictions & goals
40. What is WOW?
State
Richer
World of Warcraft & $15 per month & an online game & most successful video game in the world
The media can provide us with information
41. What are the three parts of efficiency?
Manifest effect
Field independency & type of intelligence & type of thinking & conceptual differentation
Concentration & consolidation & centralization
Relaxing regulations
42. When does invisible stereotyping occur?
Dramas and situation comedies
Opportunities vs addictions & goals
When whole segments of the population are ignored
Media concentration & media deregulation
43. What does attitudinal effects create and shape?
Factual and social
Telescoping
Opinions & beliefs & and values
Websites that allow users to add & edit material
44. According to the _______________ is the most challenging medium for telling stories
Flow & telescoping
Text & television
Localism
Concentrated
45. Playing interactive video games & particularly MMORPGs...
Explorers & socializers & achievers & controllers
Developmental maturity & knowledge structures & media exposure habits
Horizontal & vertical & conglomerate
Can be addictive
46. What are the two main components in the demographics pattern?
Drama & comedy & romance & reality series
Drama & comedy & romance & reality series
Real world vs media world
Conglomerate
47. What is puffery?
Ads making implicit claims that cannot be tested for the truth
When you focus on the steps in the process
Manifest effect
The control of important institutions in the hads of all people
48. What are the four cognitive abilities?
Manifest and process
Websites that allow users to add & edit material
Flow & telescoping
Field independency & type of intelligence & type of thinking & conceptual differentation
49. What are the two timing factors?
Immediate and long-term
Create successful products
1950s
Deregulation & change in content & lack of access
50. What does localism serve the needs of?
Text & television
Individuals and society
Crysalline and fluid
Websites that allow users to add & edit material