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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What are the four controversial content elements?
Explorers & socializers & achievers & controllers
Content of messages & context of portrayals & cognitive complexity of content
Sex & violence & language & sexual orientation
Concentrated
2. What is a belief that control of important institutions should be in the hands of many through decentralization?
Media and personal
1980s & 1990s
During an exposure to a particular message
Localism
3. In what way (s) does advertising make us too materialistic?
We keep asking for more products
Manipulates us into buying unnecessary items & makes us too materialistic & deceptive & manipulates us through subliminal advertising & excessive & perpetuates stereotypes
Federal Communications Commission
Intentional
4. When a media company buys a combination of other media or non media businesses & This is what type of concentration?
Crystalline & fluid
Conglomerate
Viacom & CBS
Websites that allow users to add & edit material
5. What do megamergers result in?
Influence of automatic bodily systems & beyond our conscious control
CEOs holding a greater concentration of power
Media concentration
A temporary effect
6. What is a physiological effect?
Displacement of other activities
Influence of automatic bodily systems & beyond our conscious control
Media and personal
Conceptual differentiation
7. What is the long-term behavioral effect?
65+ years of age
Displacement of other activities
Localism
Real world vs media world
8. In what way (s) does advertising make us too materialistic?
We keep asking for more products
Medical workers
Individuals and society
Small
9. Many media effects are...
Institutions
Try to solve the plot
Media concentration & media deregulation
Intentional
10. What was the biggest deal between any two media companies?
Viacom & CBS
Social and economic
Regulate
Being immersed deeply in a task that they lose track of time and place
11. What are characteristics that have shaped the development of interactive media?
Shared commons & need for social connection & & attraction of advertisers
Emotional
Toilets & schools & video games & etc.
Verbal violence
12. Explain localism
Emotional
Focus on steps in the process
Media content
People have control and control is decentralized
13. What is a physiological effect?
Arcade games
Efficiency
Influence of automatic bodily systems & beyond our conscious control
Motivations & states & degree of identification
14. When does visible stereotyping occur?
Temporary
Fluid intelligence
Simplistic and objectionable ways
Cultivation & reinforcement
15. In order to become media literate in interactive media & what do we need to establish?
Male
Opportunities vs addictions & goals
Field independency & type of intelligence & type of thinking & conceptual differentiation
1950s
16. What are the three parts of efficiency?
Vertical and lateral
Cognitive & emotional & moral
Media deregulation
Concentration & consolidation & centralization
17. What is a baseline effect?
The typical level of risk for an effect
Immediate and long-term
Crystalline & fluid
Can be at risk & shaped by media & own life factors
18. After regularly consuming media & if you believe that the world is a mean place & you are experiencing what type of effect?
Attitudinal
Federal Communications Commission
Websites that allow users to add & edit material
Penetration
19. Describe manifest effects?
Easily noticable
Create successful products
Vertical and lateral
Simplistic and objectionable ways
20. There is a trend of ______________ of ownership in the media
Concentration
Attitudinal
Hawaiian word wikiwiki
Conflict
21. What percentage of video games earn a profit?
High paid
CEOs holding a greater concentration of power
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
3%
22. What are the four cognitive abilities?
Displacement of other activities
Field independency & type of intelligence & type of thinking & conceptual differentiation
Crystalline intelligence
Efficiency
23. The video industry has 'a good deal of vertical integration'. What does this mean?
State
State of mind & motivation & & degree of identification
The company that owns the platform also develops the games and distributes them
Influences
24. What eliminated the legal barrier to competition across markets?
Media deregulation
Intentional
When you focus on the steps in the process
Goals & drives
25. What does MMORPG stand for?
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Conflict & climax & resolution
Efficiency
Massively Multiplayer Online Role Playing Game
26. What are the three states of personal factors in fluctuation?
They eliminated the legal barrier to competition across markets
When whole segments of the population are ignored
Psychological & emotional & cognitive
Media concentration
27. What is tragedy used for?
Required broadcasters to serve the public's interest & convenience & & necessity
Desensitization
To compare the tragic characters & make the audience feel better
Public interest & prevention of monopolies & promoting diversity
28. What are the four types of niche audiences?
Create successful products
Explorers & socializers & achievers & controllers
More likely to appear in comedies than dramas
Desensitization
29. What are the two types of intelligence?
Baseline & fluctuation
Crystalline & fluid
Media deregulation
We keep asking for more products
30. What is fluctuation effect?
A temporary effect
A digital game player's focus on steps in the process
Deregulation & change in content & lack of access
65+ years of age
31. Which type of violence is most prevalent on television?
Flow & telescoping
Verbal violence
Happiness is found in having things
Media and messages
32. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?
Telescoping
The control of important institutions in the hads of all people
Federal Communications Commission
CEOs holding a greater concentration of power
33. What is a baseline effect?
Antisocial vs prosocial
Immediate and long-term
The typical level of risk for an effect
65+ years of age
34. What are the two types of media effects?
Conflict
Manifest and process
Social and economic
The media can provide us with information
35. _______________ are societal changes that occur over a long period of time.
Being immersed so deeply into a task so they lose track of all time and place
Ads making implicit claims that cannot be tested for the truth
Social and economic
Macro-level effects
36. ________________ are used in entertainment content because it is a way for audience members to access information quickly when introduced to a character
Being immersed deeply in a task that they lose track of time and place
Stereotypes
Determines a person's media exposure habits
Tragedy & mystery & action/horror
37. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?
Institutions & society & individuals
Arcade games
Strong personal locus
Telescoping
38. What are the three types of concentration?
Horizontal & vertical & conglomerate
World of Warcraft & $15 per month & an online game & most successful video game in the world
When whole segments of the population are ignored
Websites that allow users to add & edit material
39. What occupation is more represented on tv?
Manifest effect
Whites
Unintentional effects
High paid
40. As advertising agencies become more concentrated & they become more interested in working with a ______ variety of companies and products
Being immersed deeply in a task that they lose track of time and place
Flow
Small
Wikis
41. Where does the term wiki come from?
Concentration
Hawaiian word wikiwiki
Flow & telescoping
Penetration
42. As advertising agencies become more concentrated & they become more interested in working with a ______ variety of companies and products
Small
Can be at risk & shaped by media & own life factors
Cultivation & reinforcement
Discrimination and poverty impacting their lives
43. What marital status is more represented on tv?
Print vs tv news
More married women
Media concentration & media deregulation
Can be at risk & shaped by media & own life factors
44. What happens in the media deregulation?
Being immersed deeply in a task that they lose track of time and place
Determines a person's media exposure habits
By medium & society
They eliminated the legal barrier to competition across markets
45. When a media company buys a combination of other media or non media businesses & This is what type of concentration?
Long-term
Conglomerate
Many companies
Temporary
46. What is flow?
Being immersed deeply in a task that they lose track of time and place
State of mind & motivation & & degree of identification
Focus on steps in the process
Hawaiian word wikiwiki
47. When does invisible stereotyping occur?
Emotional
When whole segments of the population are ignored
Hawaiian word wikiwiki
Baseline & fluctuation
48. What is action/horror?
Try to solve the plot
6
Good vs evil
Flow & telescoping
49. What is puffery?
Ads making implicit claims that cannot be tested for the truth
Unintentional effects
Websites that allow users to add & edit material
Media and personal
50. What is the process of flow?
Being immersed so deeply into a task so they lose track of all time and place
Establish awareness of products & existence of products
Desensitization
Can be at risk & shaped by media & own life factors