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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...
Flow & telescoping
Individuals and society
An informed decision
Conceptual differentiation
2. Like other media & the internet is now mature enough to suffer from...
Emotional
Concentration
Flow & telescoping
Vertical and lateral
3. In tv & gays are what?
More likely to appear in comedies than dramas
Conservative
Unintentional effects
Fluid intelligence
4. What is localism?
Whites
Emotional
The control of important institutions in the hads of all people
Vertical
5. Media ___________ in the same way other institutions do & such as parents & friends & education & or religion.
The company that owns the platform also develops the games and distributes them
Influences
An attitudinal-type effect
Whites
6. According to the _______________ is the most challenging medium for telling stories
They are interactive
Tragedy & mystery & action/horror
Crysalline and fluid
Text & television
7. the two most dominant genres in prime-time television from the 1970s-1990s were what?
Macro-level effects
Crystalline intelligence
6
Dramas and situation comedies
8. What is one of the characteristics that differentiate mass media games or video games from other mass media?
Concentration & consolidation & centralization
They are interactive
Simplistic and objectionable ways
Media concentration
9. What are the 3 developmental maturities?
A digital game player's focus on steps in the process
Localism
Cognitive & emotional & moral
African Americans
10. What are the two types of process effects?
Macro-level effects
Baseline and fluctuation
Emotional
Can be addictive
11. What happens in the media deregulation?
Long-term
They are interactive
Shared commons & need for social connection & & attraction of advertisers
They eliminated the legal barrier to competition across markets
12. What two types of information is cognitive made up of?
Baseline & fluctuation
1980s & 1990s
Factual and social
When you focus on the steps in the process
13. What is our personal locus made up of?
Physiological
Goals & drives
Developmental maturity & knowledge structures & media exposure habits
Broadcasters to serve the public interest & convenience & and necessity
14. example: when Ryan listened to patriotic music & he got shivers up his spine. This is an example of what?
Many companies
Physiological
Conservative
Manipulates us into buying unnecessary items & makes us too materialistic & deceptive & manipulates us through subliminal advertising & excessive & perpetuates stereotypes
15. If you cry during a film & you are experiencing what type of effect?
Different from
Localism and efficiency
Institutions
Emotional
16. In what way (s) does advertising make us too materialistic?
African Americans
Media content
We keep asking for more products
Horizontal & vertical & conglomerate
17. The media can have long and short term effects on what?
Explorers & socializers & achievers & controllers
Emotional
Horizontal
Institutions & society & individuals
18. What government organization monitors tv and radio programming to determine if it is obscene or not?
Discrimination and poverty impacting their lives
Federal Communications Commission
Baseline & fluctuation
Happiness is found in having things
19. The video industry has 'a good deal of vertical integration'. What does this mean?
Being immersed so deeply into a task so they lose track of all time and place
Field independency & type of intelligence & type of thinking & conceptual differentiation
The company that owns the platform also develops the games and distributes them
Relaxing regulations
20. What are the three parts of efficiency?
Conservative
Concentration
When you focus on the steps in the process
Concentration & consolidation & centralization
21. In order to appeal to audiences & most stories begin with what?
Crystalline & fluid
Conflict
Sex & violence & language & sexual orientation
The control of important institutions in the hads of all people
22. What is a baseline effect?
Field independency & type of intelligence & type of thinking & conceptual differentation
Required broadcasters to serve the public's interest & convenience & & necessity
Field independency & type of intelligence & type of thinking & conceptual differentiation
The typical level of risk for an effect
23. What is a belief that control of important institutions should be in the hands of many through decentralization?
Unintentional effects
Localism
Media content
Localism and efficiency
24. The intended effects of ads include what?
Typical level of risk for an event
Conflict & climax & resolution
Establish awareness of products & existence of products
More likely to appear in comedies than dramas
25. People who have a ________________ have more awareness of the effects process
Media and personal
Action must build up
Strong personal locus
Ads making implicit claims that cannot be tested for the truth
26. What are examples of baseline factors?
Developmental maturity & knowledge structures & media exposure habits
They eliminated the legal barrier to competition across markets
An attitudinal-type effect
Strong personal locus
27. When does invisible stereotyping occur?
When whole segments of the population are ignored
State of mind & motivation & & degree of identification
Efficiency
Regulate
28. What two types of information is cognitive made up of?
Arcade games
Telescoping
Emotional
Factual and social
29. What are the two competing values?
Localism and efficiency
World of Warcraft & $15 per month & an online game & most successful video game in the world
Immediate
Discrimination and poverty impacting their lives
30. Every day & our baseline of media effects what?
Emotional
Drama & comedy & romance & reality series
Male
Can be at risk & shaped by media & own life factors
31. What are the two major effects from the telecommunications competition & deregulation act of 1996?
Individuals and society
State of mind & motivation & & degree of identification
Physiological
Media concentration & media deregulation
32. Many media effects are...
Intentional
Physiological
The typical level of risk for an effect
1950s
33. interactive media games are In what stage of development?
Crystalline intelligence
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
More likely to appear in comedies than dramas
Penetration
34. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?
Horizontal & vertical & conglomerate
The typical level of risk for an effect
Telescoping
Happiness is found in having things
35. What are the two types of factors in fluctuation?
Emotional
3%
Media and personal
Relaxing regulations
36. In order to become media literate in interactive media & what do we need to establish?
Opportunities vs addictions & goals
Influences
Advertisers manipulating us into buying things we don't need
Influences
37. What does a cognitive-effect means?
The media can provide us with information
Massively Multiplayer Online Role Playing Game
Desensitization
Manifest effect
38. What does MMORPG stand for?
Condition audiences for repeat exposures
Verbal violence
Massively Multiplayer Online Role Playing Game
Text & television
39. When does a digital game player get deeply immersed in the game and loses all track of time and place?
Fluid intelligence
Flow
65+ years of age
Typical level of risk for an effect
40. to end up at the top of a Google search & a website must what?
Good vs evil
Create successful products
Pay for placement
Institutions & society & individuals
41. When does visible stereotyping occur?
Wikis
Simplistic and objectionable ways
Can be addictive
Unintentional effects
42. 'Bad' language in the media is what?
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
Broadcasters to serve the public interest & convenience & and necessity
Field independency & type of intelligence & type of thinking & conceptual differentiation
We keep asking for more products
43. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...
Cognitive
An informed decision
Dramas and situation comedies
Emotional
44. Explain localism
Automaticy
By medium & society
Psychological & emotional & cognitive
People have control and control is decentralized
45. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...
Confusing to the audience
Localism
Displacement of other activities
Conglomerate
46. What are the three states of personal factors in fluctuation?
Conglomerate
Desensitization
Psychological & emotional & cognitive
Hawaiian word wikiwiki
47. Creators use the formula to do what?
Institutions & society & individuals
The typical level of risk for an effect
Broadcasters to serve the public interest & convenience & and necessity
Create successful products
48. What are some fluctuation factors?
More likely to appear in comedies than dramas
State of mind & motivation & & degree of identification
Vertical and lateral
Pay for placement
49. In order to become media literate in interactive media & what do we need to establish?
Federal Communications Commission
Opportunities vs addictions & goals
High paid
Determines a person's media exposure habits
50. What percentage of video games earn a profit?
3%
Concentration & consolidation & centralization
Media concentration
High paid