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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Values that are reflected in entertainment messages include what?
The company that owns the platform also develops the games and distributes them
Required broadcasters to serve the public's interest & convenience & & necessity
Flow
Happiness is found in having things
2. When did the innovation stage for interactive media games begin?
65+ years of age
Explorers & socializers & achievers & controllers
1950s
Immediate and long-term
3. What two types of information is cognitive made up of?
Factual and social
Conglomerate
Opportunities vs addictions & goals
Psychological & emotional & cognitive
4. example: when Ryan listened to patriotic music & he got shivers up his spine. This is an example of what?
Emotional
High paid
Physiological
Create successful products
5. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?
Media content
Emotional
Vertical and lateral
Advertisers manipulating us into buying things we don't need
6. What is WOW?
World of Warcraft & $15 per month & an online game & most successful video game in the world
Typical level of risk for an event
Field independency
Print vs tv news
7. What does the term telescoping refer to?
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8. The pattern of the population of television characters is ______ the pattern of people in the real world
Different from
Promotes
More married women
Crysalline and fluid
9. What are the three parts of efficiency?
Regulate
Concentration & consolidation & centralization
The company that owns the platform also develops the games and distributes them
Broadcasters to serve the public interest & convenience & and necessity
10. What is the ability to memorize facts?
Field independency
We keep asking for more products
Deceptive
Crystalline intelligence
11. What are the four genres in the formula?
Psychological & emotional & cognitive
Shared commons & need for social contact & attraction of advertisers
Temporary
Drama & comedy & romance & reality series
12. what 2 major effects did the telecommunications competition and deregulation act of 1996 have?
World of Warcraft & $15 per month & an online game & most successful video game in the world
Media concentration & media deregulation
Social and economic
They eliminated the legal barrier to competition across markets
13. The video industry has 'a good deal of vertical integration'. What does this mean?
The company that owns the platform also develops the games and distributes them
Conflict & climax & resolution
Localism
Influence of automatic bodily systems & beyond our conscious control
14. Like other media & the internet is now mature enough to suffer from...
Text & television
African Americans
Concentration
Content of messages & context of portrayals & cognitive complexity of content
15. Values that are reflected in entertainment messages include what?
Good vs evil
Happiness is found in having things
Small
Required broadcasters to serve the public's interest & convenience & & necessity
16. What is localism?
Intentional
The control of important institutions in the hads of all people
Arcade games
Cognitive & emotional & moral
17. according to the textbook & fewer than one in every _____ television shows that present sexual content will have any mention of risks or responsibilities of unprotected sex.
Text & television
6
When you focus on the steps in the process
Federal Communications Commission
18. What is localism?
The control of important institutions in the hads of all people
Intentional
Create successful products
Process effects
19. The pattern of the population of television characters is ______ the pattern of people in the real world
Different from
Vertical
Determines a person's media exposure habits
Concentration
20. What is telescoping?
Richer
Focus on steps in the process
Media concentration
When fewer people control the media& there's a narrow range of voices
21. What are some fluctuation factors?
State of mind & motivation & & degree of identification
Localism
Male
Physiological
22. What is tragedy used for?
Drama & comedy & romance & reality series
Antisocial vs prosocial
Pay for placement
To compare the tragic characters & make the audience feel better
23. What was the first form of media games?
Immediate
Manifest effect
Arcade games
Sex & violence & language & sexual orientation
24. what types of audiences have marketers of digital games identified as?
People have control and control is decentralized
Confusing to the audience
Condition audiences for repeat exposures
Explorers & socializers & achievers & controllers
25. The intended effects of ads include what?
Stereotypes
Establish awareness of products & existence of products
African Americans
Small
26. What are the three states of personal factors in fluctuation?
Psychological & emotional & cognitive
Hawaiian word wikiwiki
High paid
Developmental maturity & knowledge structures & media exposure habits
27. When a media company buys a combination of other media or non media businesses & This is what type of concentration?
Small
Manifest and process
Conglomerate
Public interest & prevention of monopolies & promoting diversity
28. What gender is more popular on tv?
Horizontal
Male
Create successful products
Viacom & CBS
29. In the formula & What are the 2 constraints?
Typical level of risk for an event
Governed by the FCC & includes racial slurs & includes gender slurs & can lead to severe and immediate consequences
By medium & society
Crystalline & fluid
30. The intended effects of ads include what?
60%
Ownership rules are relaxed
Localism
Establish awareness of products & existence of products
31. to end up at the top of a Google search & a website must what?
We keep asking for more products
Drama & comedy & romance & reality series
Pay for placement
When game developers market their game code to other game developers
32. What eliminated the legal barrier to competition across markets?
Media deregulation
Largest amount of knowledge
Can be at risk & shaped by media & own life factors
Motivations & states & degree of identification
33. What age is more represented on tv?
Telescoping
60%
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
Younger age
34. What are the four cognitive abilities?
Goals & drives
Concentration & consolidation & centralization
Localism
Field independency & type of intelligence & type of thinking & conceptual differentiation
35. What are the two main components in the demographics pattern?
Concentration
Influences
Stereotypes
Real world vs media world
36. What are the two timing factors?
Advertisers manipulating us into buying things we don't need
Immediate and long-term
Media deregulation
When game developers market their game code to other game developers
37. In order to become media literate in interactive media & what do we need to establish?
Field independency & type of intelligence & type of thinking & conceptual differentation
Opportunities vs addictions & goals
Concentration & consolidation & centralization
Crystalline & fluid
38. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?
Cognitive
An informed decision
Good vs evil
Media and messages
39. Describe manifest effects?
Broadcasters to serve the public interest & convenience & and necessity
Process effects
Easily noticable
Physiological
40. What are the two types of thinking?
Vertical and lateral
Arcade games
Media concentration & media deregulation
Goals & drives
41. what type of health patterns are there?
Motivations & states & degree of identification
People have control and control is decentralized
Deceptive
More married women
42. People who have a ________________ have more awareness of the effects process
Strong personal locus
Horizontal & vertical & conglomerate
Physiological
Massively Multiplayer Online Role Playing Game
43. What are the 3 media factors in fluctuation?
Content of messages & context of portrayals & cognitive complexity of content
Niche audiences
Can be addictive
Richer
44. The business trend to consolidate has grown stronger than the government's impulse to...
Regulate
Action must build up
Conceptual differentiation
Automaticy
45. The three forces that have shaped the development of the interactive mass media
Factual and social
Massively Multiplayer Online Role Playing Game
Happiness is found in having things
Shared commons & need for social networking & attraction of advertising support
46. What is telescoping?
Drama & comedy & romance & reality series
Whites
When you focus on the steps in the process
Influence of automatic bodily systems & beyond our conscious control
47. Creators use the formula to do what?
Penetration
Focus on steps in the process
Create successful products
Positive because they are easy for viewers to recognize
48. What are the two types of process effects?
Massively Multiplayer Online Role Playing Game
Baseline and fluctuation
Ownership rules are relaxed
Richer
49. What are the two main components in the demographics pattern?
Conglomerate
Antisocial vs prosocial
Real world vs media world
Cognitive
50. What is baseline effects?
Easily noticable
World of Warcraft & $15 per month & an online game & most successful video game in the world
Harder
Typical level of risk for an effect