Test your basic knowledge |

Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What happens in the media deregulation?






2. What occupation is more represented on tv?






3. What does the personal locus do?

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


4. What is telescoping?






5. What are the three states of personal factors in fluctuation?






6. When one media company buys companies that are buyers or suppliers to create integration in the production and distribution of messages & what type of concentration is this?






7. The media can have long and short term effects on what?






8. according to the textbook & _____ are more likely to be represented in the television world than the real world.






9. What government organization monitors tv and radio programming to determine if it is obscene or not?






10. What is Web 2.0?






11. It is clear that the media is completely controlled by what?






12. There is a trend of ______________ of ownership in the media






13. What is flow?






14. The number of ads for _______________ increases each year






15. Give an example of the cognitive complexity of content






16. The internet is considered a viral spiral because it _________ innovation due to its network structure






17. If you cry during a film & you are experiencing what type of effect?






18. Consumers use the formula to do what?






19. if you ever watch a newscast and come away with helpful information & you are experiencing what type of effect?






20. Values that are reflected in entertainment messages include what?






21. What marital status is more represented on tv?






22. Long-term effects are ________ to notice than immediate effects.






23. the rationale for regulation in broadcasting is based on what?






24. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?






25. When a digital game has been designed well & it delivers an experience to players through what?






26. What two types of information is cognitive made up of?






27. ________________ are used in entertainment content because it is a way for audience members to access information quickly when introduced to a character






28. according to the textbook & fewer than one in every _____ television shows that present sexual content will have any mention of risks or responsibilities of unprotected sex.






29. What happens in the media deregulation?






30. In what 6 ways is advertising deceptive?






31. What are the two timing factors?






32. Television programmers are essentially ____________ and fearful of offending viewers & so they present content that they believe reflects mainstream American values






33. What are the two types of process effects?






34. What are some fluctuation factors?






35. ________ are beneficial because they allow for the creation of collective knowledge






36. Popular criticism about advertising includes what?

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


37. What did the Communications Act of 1934 require?






38. What is the long-term behavioral effect?






39. What is it called when a digital game player is focused on steps in a process to a greater accomplishment?






40. Every day & our baseline of media effects what?






41. Describe baseline effects.






42. What is the process of flow?






43. What are the two types of intelligence?






44. What is subliminal advertising






45. Your _______ when you consume media content can alter your perception of and reaction to the content?






46. When does a digital game player get deeply immersed in the game and loses all track of time and place?






47. When did the innovation stage for interactive media games begin?






48. What are the two types of responsibilites in advertising?






49. Like media programming companies & advertising agencies are also...






50. Creators use the formula to do what?