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Test your basic knowledge |
Media Literacy
Start Test
Study First
Subjects
:
literacy
,
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. You are asked to serve on a jury for a civil trial. because you have been watching CSI for years & you are thrilled to get to be a part of the trial. during the trial & there is no DNA evidence & like you expected there to be that convinces you of th
Whites
More likely to appear in comedies than dramas
Long-term
Explorers & socializers & achievers & controllers
2. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...
Localism
Easily noticable
Macro-level effects
Medical workers
3. After regularly consuming media & if you believe that the world is a mean place & you are experiencing what type of effect?
Attitudinal
Immediate and long-term
Individuals and society
By medium & society
4. What are some fluctuation factors?
A temporary effect
3%
Public interest & prevention of monopolies & promoting diversity
State of mind & motivation & & degree of identification
5. What does the term telescoping refer to?
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6. What was significant about the Communications Act 1934?
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7. Example: Chris read a book about an incredible romance. the characters were beautiful & they never fought & and the weather was always perfect. after reading the book & chris's romantic relationship seemed lousy. What is this an example of?
The control of important institutions in the hads of all people
An attitudinal-type effect
Male
Richer
8. What is action/horror?
Being immersed deeply in a task that they lose track of time and place
Emotional
Good vs evil
Media deregulation
9. What happens in the media deregulation?
Public interest & prevention of monopolies & promoting diversity
They eliminated the legal barrier to competition across markets
Shared commons & need for social connection & & attraction of advertisers
65+ years of age
10. The intended effects of ads include what?
Media and personal
Establish awareness of products & existence of products
Typical level of risk for an effect
Websites that allow users to add & edit material
11. When does visible stereotyping occur?
Simplistic and objectionable ways
Can be addictive
Typical level of risk for an event
Physiological
12. What is a belief that control of important institutions should be in the hands of many through decentralization?
Required broadcasters to serve the public's interest & convenience & & necessity
Cognitive
Localism
Establish awareness of products & existence of products
13. What do interactive games have the power to do?
Condition audiences for repeat exposures
Try to solve the plot
Unintentional effects
Vertical and lateral
14. What is the most prevalent media effect?
Invisible & visible
Prescription drugs
Crystalline & fluid
Cognitive
15. When people 'blame the media' for causing a tragic event & they are not taking into account all the factors that influence behavior and are not making...
Localism and efficiency
1980s & 1990s
An informed decision
Crysalline and fluid
16. Popular criticism about advertising includes what?
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17. The pattern of the population of television characters is ______ the pattern of people in the real world
Media concentration
Niche audiences
Focus on steps in the process
Different from
18. Where does the term wiki come from?
Manipulates us into buying unnecessary items & makes us too materialistic & deceptive & manipulates us through subliminal advertising & excessive & perpetuates stereotypes
Hawaiian word wikiwiki
3%
6
19. When a digital game has been designed well & it delivers an experience to players through what?
Pay for placement
Flow & telescoping
Media deregulation
Concentrated
20. What did the Communications Act of 1934 require?
Broadcasters to serve the public interest & convenience & and necessity
Crystalline & fluid
Wikis
Crysalline and fluid
21. _______________ are societal changes that occur over a long period of time.
Macro-level effects
Psychological & emotional & cognitive
Desensitization
Sex & violence & language & sexual orientation
22. What are the two types of responsibilites in advertising?
Social and economic
Different from
Explorers & socializers & achievers & controllers
Long-term
23. Describe baseline effects.
More married women
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
Largest amount of knowledge
Typical level of risk for an event
24. what type of health patterns are there?
Deceptive
When game developers market their game code to other game developers
Typical level of risk for an effect
More married women
25. What eliminated the legal barrier to competition across markets?
Text & television
Small
Media deregulation
Immediate
26. What are the two types of process effects?
Deceptive
Baseline and fluctuation
Toilets & schools & video games & etc.
During an exposure to a particular message
27. Media ___________ in the same way other institutions do & such as parents & friends & education & or religion.
Influences
Can be at risk & shaped by media & own life factors
Conglomerate
Media concentration & media deregulation
28. What is tragedy used for?
Shared commons & need for social connection & & attraction of advertisers
Can be addictive
More likely to appear in comedies than dramas
To compare the tragic characters & make the audience feel better
29. on television & three-quarters of all characters are between the ages of 20 and 50. which age group is the most imbalanced in terms of representation on television?
Sex & violence & language & sexual orientation
65+ years of age
Media deregulation
Recognize elements of the story
30. What was it when ownership rules were relaxed?
Harder
Toilets & schools & video games & etc.
Flow
Media concentration
31. What are characteristics that have shaped the development of interactive media?
Fluid intelligence
Shared commons & need for social connection & & attraction of advertisers
Institutions
Can be addictive
32. When does invisible stereotyping occur?
Crystalline & fluid
Male
Crystalline intelligence
When whole segments of the population are ignored
33. _______________ frequently occur when you are in a state of automaticity.
The company that owns the platform also develops the games and distributes them
Deregulation & change in content & lack of access
Displacement of other activities
Unintentional effects
34. What is telescoping?
Motivations & states & degree of identification
Focus on steps in the process
Hawaiian word wikiwiki
Being immersed deeply in a task that they lose track of time and place
35. What are the two timing factors?
Happiness is found in having things
Manipulates us into buying unnecessary items & makes us too materialistic & deceptive & manipulates us through subliminal advertising & excessive & perpetuates stereotypes
Displacement of other activities
Immediate and long-term
36. ______ are the influences we experience constantly from our exposure to media messages?
Influences
Factual and social
Temporary
Process effects
37. What are the six baseline influencing factors?
Medical workers
When whole segments of the population are ignored
Developmental maturities & cognitive abilities & knowledge structures & sociological factors & lifestyle & personal locus & media exposure habits
Media and personal
38. Example: after Dennis went to see a movie about The Holocaust & he became very sad about how inhumane man can be. What is this an example of?
Emotional
State
Pseudo-claims & comparison with unidentified other & comparison of product to its earlier form & irrelevant comparisons & pseudo-survey & juxtaposition
Long-term
39. After regularly consuming media & if you believe that the world is a mean place & you are experiencing what type of effect?
People share their work through open web sites
Attitudinal
Social and economic
Individuals and society
40. Playing interactive video games & particularly MMORPGs...
A digital game player's focus on steps in the process
Dramas and situation comedies
Can be addictive
Text & television
41. on television & three-quarters of all characters are between the ages of 20 and 50. which age group is the most imbalanced in terms of representation on television?
Toilets & schools & video games & etc.
65+ years of age
Vertical
Cognitive & emotional & moral
42. What are some fluctuation factors?
Field independency
Localism
State of mind & motivation & & degree of identification
Toilets & schools & video games & etc.
43. What are the two main components in the demographics pattern?
Vertical and lateral
When you focus on the steps in the process
Social and economic
Real world vs media world
44. Describe fluctuation effects.
Cognitive
Temporary
Conservative
Establish awareness of products & existence of products
45. What does MMORPG stand for?
Automaticy
Opinions & beliefs & and values
Recognize elements of the story
Massively Multiplayer Online Role Playing Game
46. What are the two main forms of stereotyping?
Determines a person's media exposure habits
Invisible & visible
We keep asking for more products
3%
47. Issues of concern regarding merger activity includes what?
Male
Media deregulation
The media can provide us with information
Deregulation & change in content & lack of access
48. Your _______ when you consume media content can alter your perception of and reaction to the content?
Verbal violence
Cultivation & reinforcement
Ads making implicit claims that cannot be tested for the truth
State
49. Give an example of the cognitive complexity of content
World of Warcraft & $15 per month & an online game & most successful video game in the world
Whites
Easily noticable
Print vs tv news
50. What are the 3 subgenres of drama?
Physiological
Tragedy & mystery & action/horror
Arcade games
Concentration