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Media Literacy

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What socioeconomic status is more represented?






2. what type of health patterns are there?






3. What are the six baseline influencing factors?






4. Media ___________ in the same way other institutions do & such as parents & friends & education & or religion.






5. What does a cognitive-effect means?






6. What is one of the characteristics that differentiate mass media games or video games from other mass media?






7. When did megamergers become popular?






8. Playing interactive video games & particularly MMORPGs...






9. What are the two types of responsibilites in advertising?






10. what happens in the media concentration?






11. What is an effect that happens during exposure to the media messages?






12. What is the way people group and classify things?






13. interactive media games are In what stage of development?






14. As advertising agencies become more concentrated & they become more interested in working with a ______ variety of companies and products






15. What is the ability to memorize facts?






16. What did the Communications Act of 1934 require?






17. interactive media games are In what stage of development?






18. What age is more represented on tv?






19. What percent of a typical newspaper is advertising?






20. The media can have long and short term effects on what?






21. Concentration & consolidation & and centralization challenges and potentially retrains the ethnic of...






22. What is efficiency?

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23. _______________ frequently occur when you are in a state of automaticity.






24. What is the way people group and classify things?






25. What are the two main forms of stereotyping?






26. What do megamergers result in?






27. There is a trend of ______________ of ownership in the media






28. What socioeconomic status is more represented?






29. What is subliminal advertising






30. What is a baseline effect?






31. What are the two types of intelligence?






32. What percentage of video games earn a profit?






33. Give an example of the cognitive complexity of content






34. According to the _______________ is the most challenging medium for telling stories






35. on television & three-quarters of all characters are between the ages of 20 and 50. which age group is the most imbalanced in terms of representation on television?






36. In order to appeal to audiences & most stories begin with what?






37. what 2 major effects did the telecommunications competition and deregulation act of 1996 have?






38. You are asked to serve on a jury for a civil trial. because you have been watching CSI for years & you are thrilled to get to be a part of the trial. during the trial & there is no DNA evidence & like you expected there to be that convinces you of th






39. When one media company buys companies that are buyers or suppliers to create integration in the production and distribution of messages & what type of concentration is this?






40. What two types of information is cognitive made up of?






41. What are the three states of personal factors in fluctuation?






42. What is a mystery?






43. Explain localism






44. Give an example of the content of messages






45. 'Bad' language in the media is what?






46. Playing interactive video games & particularly MMORPGs...






47. What is the long-term emotional effect?






48. Television programmers are essentially ____________ and fearful of offending viewers & so they present content that they believe reflects mainstream American values






49. What government organization monitors tv and radio programming to determine if it is obscene or not?






50. ________________ are used in entertainment content because it is a way for audience members to access information quickly when introduced to a character