Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Acknowledge to a piece of work used as a source.






2. Software which restricts the actions a user can perform with a file - such as copying or printing.






3. Graphics filtering for altering the tones and intensities of colours in an image.






4. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






5. File format for documents - used by LibreOffice.






6. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






7. Software which restricts the actions a user can perform with a file - such as copying or printing.






8. Lossy file format for video.






9. File format for documents - which can store text and some basic formatting information.






10. General name for operations performed on an image using graphics software.






11. Software used to create or edit bitmap graphics.






12. Lossy file format for video.






13. Lossy file format for audio.






14. Area of a document which appears the same on every page.






15. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






16. File format that stores characters using ASCII or Unicode encoding.






17. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






18. Number of pixels displayed in each inch of screen output.






19. Compression technique in which some file data is sacrificed in order to reduce file size.






20. Lossy file format for video.






21. The process of converting analog data into digital computer data.






22. Video or audio data that is played while it is downloading.






23. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






24. Ensuring printed output colours accurately match those on the screen.






25. Image with 24 bit colour depth.






26. Graphics created entirely on a computer - using 2D or 3D graphics software.






27. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






28. Lossless file format for audio.






29. Lossy file format for video.






30. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






31. Individual dots which make up bitmap graphics.






32. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






33. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






34. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






35. Refers to the number of colours in an image.






36. Image effect found in most graphics software.






37. Lossy file format for images.






38. Amount of data used to represent a single sample in a video or audio file.






39. File format that stores characters using ASCII or Unicode encoding.






40. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






41. Refers to the number of colours in an image.






42. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






43. Reduction in the amount of data used to store a file.






44. Standard file format for vector image data.






45. Image effect found in most graphics software.






46. Refers to the number of pixels in an image.






47. Number of samples taken each second when recording sound.






48. Software required to view certain compressed video and audio formats.






49. Graphics composed of rectangular grids of pixels.






50. Temporary storage area used to store video or audio data ready for playing.