Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Graphics filtering for altering the tones and intensities of colours in an image.






2. Temporary storage area used to store video or audio data ready for playing.






3. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






4. Graphics created entirely on a computer - using 2D or 3D graphics software.






5. Lossless file format for images.






6. Lossless file format for audio.






7. Lossy file format for audio.






8. Graphics filtering for altering the tones and intensities of colours in an image.






9. File format for documents - used by LibreOffice.






10. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






11. Lossless file format for images.






12. Image with 24 bit colour depth.






13. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






14. Legal concept which protects intellectual property from authorised copying - alteration - or use.






15. File format for documents - which can store text and some basic formatting information.






16. Individual dots which make up bitmap graphics.






17. Technical graphics software used to design products for manufacture.






18. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






19. Video or audio data that is played while it is downloading.






20. Software used to create or edit bitmap graphics.






21. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






22. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






23. Tools to control placement of objects in presentation or DTP software.






24. Taking a small part (subset) of an image.






25. Lossless file format for images.






26. Lossy file format for video.






27. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






28. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






29. Exceptions to copyright law that allow copying in certain limited circumstances.






30. Refers to the number of pixels in an image.






31. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






32. Technique used to replace part of a video image matching a certain colour with computer graphics.






33. Number of pixels displayed in each inch of screen output.






34. Image which was created from several separate images.






35. Standard file format for vector image data.






36. Ensuring printed output colours accurately match those on the screen.






37. File format that stores characters using ASCII or Unicode encoding.






38. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






39. Technical graphics software used to design products for manufacture.






40. Software which restricts the actions a user can perform with a file - such as copying or printing.






41. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






42. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






43. Effect that transforms one image into another over a series of frames.






44. Software required to view certain compressed video and audio formats.






45. Graphics composed of rectangular grids of pixels.






46. File format that stores characters using ASCII or Unicode encoding.






47. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






48. Number of samples taken each second when recording sound.






49. Tools in graphics software for selecting only a subset of an image.






50. Compression technique in which some file data is sacrificed in order to reduce file size.