Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






2. Lossless file format for images.






3. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






4. Changing the size of an image.






5. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






6. Taking a small part (subset) of an image.






7. Video or audio data that is played while it is downloading.






8. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






9. Acknowledge to a piece of work used as a source.






10. Graphics technique which copies one part of an image to another - often to remove something from the image.






11. Ensuring printed output colours accurately match those on the screen.






12. Software which restricts the actions a user can perform with a file - such as copying or printing.






13. Software which restricts the actions a user can perform with a file - such as copying or printing.






14. Licensing system for authors who wish to distribute their work freely.






15. Number of samples taken each second when recording sound.






16. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






17. Lossy file format for audio.






18. Graphics filtering for altering the tones and intensities of colours in an image.






19. Image effect found in most graphics software.






20. Amount of data used to represent a single sample in a video or audio file.






21. Animated characters used in films - created entirely using computer graphics software.






22. Technical graphics software used to design products for manufacture.






23. Lossless file format for audio.






24. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






25. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






26. Lossy file format for video.






27. Technical graphics software used to design products for manufacture.






28. Lossy file format for audio.






29. Graphics filtering for altering the tones and intensities of colours in an image.






30. Lossy file format for audio.






31. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






32. Number of pixels displayed in each inch of screen output.






33. Lossless file format for audio.






34. Area of a document which appears the same on every page.






35. Reduction in the amount of data used to store a file.






36. Lossless file format for images.






37. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






38. Image with 24 bit colour depth.






39. General name for operations performed on an image using graphics software.






40. Refers to the number of colours in an image.






41. Lossless file format for images.






42. Lossy file format for images.






43. Number of pixels displayed in each inch of screen output.






44. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






45. Technique used to replace part of a video image matching a certain colour with computer graphics.






46. File format for documents - used by LibreOffice.






47. The process of converting analog data into digital computer data.






48. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






49. Software used to create or edit bitmap graphics.






50. Lossless file format for audio.