Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Technical graphics software used to design products for manufacture.






2. Effect that transforms one image into another over a series of frames.






3. General name for operations performed on an image using graphics software.






4. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






5. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






6. Ensuring printed output colours accurately match those on the screen.






7. Technical graphics software used to design products for manufacture.






8. Compressed file format for general data.






9. Area of a document which appears the same on every page.






10. File format for documents - used by Microsoft Office.






11. Used as part of colour synchronisation to specify how a device represents colour.






12. File format that stores characters using ASCII or Unicode encoding.






13. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






14. Number of pixels displayed in each inch of screen output.






15. The process of converting analog data into digital computer data.






16. Image with 24 bit colour depth.






17. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






18. Lossy file format for video.






19. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






20. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






21. Lossless file format for images.






22. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






23. Lossy file format for video.






24. Tools in graphics software for selecting only a subset of an image.






25. Lossy file format for video.






26. Graphics composed of rectangular grids of pixels.






27. Lossy file format for audio.






28. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






29. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






30. Software required to view certain compressed video and audio formats.






31. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






32. Area of a document which appears the same on every page.






33. Reduction in the amount of data used to store a file.






34. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






35. File format for documents - which can store text and some basic formatting information.






36. Number of samples taken each second when recording sound.






37. Taking a small part (subset) of an image.






38. Lossless file format for audio.






39. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






40. Compression technique in which some file data is sacrificed in order to reduce file size.






41. Lossless file format for audio.






42. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






43. Temporary storage area used to store video or audio data ready for playing.






44. Exceptions to copyright law that allow copying in certain limited circumstances.






45. Graphics filtering for altering the tones and intensities of colours in an image.






46. Graphics filtering for altering the tones and intensities of colours in an image.






47. Amount of data used to represent a single sample in a video or audio file.






48. Ensuring printed output colours accurately match those on the screen.






49. Software which restricts the actions a user can perform with a file - such as copying or printing.






50. Acknowledge to a piece of work used as a source.