Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of converting analog data into digital computer data.






2. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






3. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






4. Used as part of colour synchronisation to specify how a device represents colour.






5. Animated characters used in films - created entirely using computer graphics software.






6. Lossy file format for video.






7. Lossy file format for audio.






8. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






9. Graphics filtering for altering the tones and intensities of colours in an image.






10. Graphics composed of rectangular grids of pixels.






11. Lossy file format for video.






12. Taking a small part (subset) of an image.






13. Amount of data used to represent a single sample in a video or audio file.






14. File format for documents - used by Microsoft Office.






15. Licensing system for authors who wish to distribute their work freely.






16. File format that stores characters using ASCII or Unicode encoding.






17. Software required to view certain compressed video and audio formats.






18. Tools to control placement of objects in presentation or DTP software.






19. Ensuring printed output colours accurately match those on the screen.






20. Number of pixels displayed in each inch of screen output.






21. Technical graphics software used to design products for manufacture.






22. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






23. Graphics composed of rectangular grids of pixels.






24. Individual dots which make up bitmap graphics.






25. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






26. Lossless file format for images.






27. Image which was created from several separate images.






28. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






29. Standard file format for vector image data.






30. File format for documents - which can store text and some basic formatting information.






31. Reduction in the amount of data used to store a file.






32. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






33. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






34. Software which restricts the actions a user can perform with a file - such as copying or printing.






35. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






36. Lossless file format for audio.






37. Image effect found in most graphics software.






38. File format that stores characters using ASCII or Unicode encoding.






39. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






40. Tools in graphics software for selecting only a subset of an image.






41. Lossy file format for video.






42. Lossless file format for audio.






43. Lossy file format for audio.






44. Number of samples taken each second when recording sound.






45. Graphics technique which copies one part of an image to another - often to remove something from the image.






46. Image with 24 bit colour depth.






47. Video or audio data that is played while it is downloading.






48. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






49. Number of pixels displayed in each inch of screen output.






50. Effect that transforms one image into another over a series of frames.