Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Image with 24 bit colour depth.






2. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






3. Lossless file format for images.






4. Image which was created from several separate images.






5. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






6. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






7. Graphics filtering for altering the tones and intensities of colours in an image.






8. Graphics created entirely on a computer - using 2D or 3D graphics software.






9. The process of converting analog data into digital computer data.






10. Lossy file format for audio.






11. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






12. Number of samples taken each second when recording sound.






13. File format for documents - which can store text and some basic formatting information.






14. Reduction in the amount of data used to store a file.






15. File format for documents - which can store text and some basic formatting information.






16. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






17. Number of pixels displayed in each inch of screen output.






18. Graphics technique which copies one part of an image to another - often to remove something from the image.






19. Area of a document which appears the same on every page.






20. Technique used to replace part of a video image matching a certain colour with computer graphics.






21. Temporary storage area used to store video or audio data ready for playing.






22. Graphics created entirely on a computer - using 2D or 3D graphics software.






23. Changing the size of an image.






24. Used as part of colour synchronisation to specify how a device represents colour.






25. File format that stores characters using ASCII or Unicode encoding.






26. Licensing system for authors who wish to distribute their work freely.






27. Refers to the number of colours in an image.






28. Graphics composed of rectangular grids of pixels.






29. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






30. Compression technique in which some file data is sacrificed in order to reduce file size.






31. Software required to view certain compressed video and audio formats.






32. Acknowledge to a piece of work used as a source.






33. Software used to create or edit bitmap graphics.






34. Ensuring printed output colours accurately match those on the screen.






35. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






36. Lossy file format for images.






37. Taking a small part (subset) of an image.






38. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






39. Software which restricts the actions a user can perform with a file - such as copying or printing.






40. Software which restricts the actions a user can perform with a file - such as copying or printing.






41. Ensuring printed output colours accurately match those on the screen.






42. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






43. Lossy file format for audio.






44. Lossless file format for images.






45. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






46. Lossy file format for audio.






47. Refers to the number of colours in an image.






48. Licensing system for authors who wish to distribute their work freely.






49. Lossless file format for audio.






50. Lossy file format for video.