Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Compression technique in which some file data is sacrificed in order to reduce file size.






2. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






3. Image which was created from several separate images.






4. File format that stores characters using ASCII or Unicode encoding.






5. Area of a document which appears the same on every page.






6. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






7. Image effect found in most graphics software.






8. Licensing system for authors who wish to distribute their work freely.






9. File format for documents - used by LibreOffice.






10. Number of pixels displayed in each inch of screen output.






11. Graphics created entirely on a computer - using 2D or 3D graphics software.






12. Individual dots which make up bitmap graphics.






13. Lossy file format for video.






14. Video or audio data that is played while it is downloading.






15. Technical graphics software used to design products for manufacture.






16. Tools in graphics software for selecting only a subset of an image.






17. Lossy file format for audio.






18. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






19. General name for operations performed on an image using graphics software.






20. General name for operations performed on an image using graphics software.






21. Standard file format for vector image data.






22. Refers to the number of colours in an image.






23. Technical graphics software used to design products for manufacture.






24. Graphics composed of rectangular grids of pixels.






25. Taking a small part (subset) of an image.






26. Lossy file format for video.






27. Animated characters used in films - created entirely using computer graphics software.






28. Lossy file format for audio.






29. Lossy file format for audio.






30. Temporary storage area used to store video or audio data ready for playing.






31. Licensing system for authors who wish to distribute their work freely.






32. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






33. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






34. Used as part of colour synchronisation to specify how a device represents colour.






35. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






36. Ensuring printed output colours accurately match those on the screen.






37. Exceptions to copyright law that allow copying in certain limited circumstances.






38. Area of a document which appears the same on every page.






39. Reduction in the amount of data used to store a file.






40. Lossy file format for video.






41. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






42. Software required to view certain compressed video and audio formats.






43. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






44. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






45. Number of samples taken each second when recording sound.






46. Changing the size of an image.






47. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






48. Number of pixels displayed in each inch of screen output.






49. Graphics filtering for altering the tones and intensities of colours in an image.






50. Software used to create or edit bitmap graphics.