Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Lossy file format for video.






2. Area of a document which appears the same on every page.






3. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






4. Technical graphics software used to design products for manufacture.






5. Ensuring printed output colours accurately match those on the screen.






6. Lossy file format for audio.






7. Image effect found in most graphics software.






8. Taking a small part (subset) of an image.






9. Image which was created from several separate images.






10. Lossy file format for audio.






11. Graphics composed of rectangular grids of pixels.






12. Compressed file format for general data.






13. Technical graphics software used to design products for manufacture.






14. Software which restricts the actions a user can perform with a file - such as copying or printing.






15. File format that stores characters using ASCII or Unicode encoding.






16. Graphics composed of rectangular grids of pixels.






17. Lossless file format for audio.






18. Software which restricts the actions a user can perform with a file - such as copying or printing.






19. Refers to the number of colours in an image.






20. Lossy file format for video.






21. File format for documents - which can store text and some basic formatting information.






22. Lossless file format for images.






23. File format that stores characters using ASCII or Unicode encoding.






24. Lossy file format for video.






25. Software required to view certain compressed video and audio formats.






26. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






27. Tools to control placement of objects in presentation or DTP software.






28. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






29. Temporary storage area used to store video or audio data ready for playing.






30. Number of pixels displayed in each inch of screen output.






31. General name for operations performed on an image using graphics software.






32. Legal concept which protects intellectual property from authorised copying - alteration - or use.






33. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






34. Amount of data used to represent a single sample in a video or audio file.






35. Number of samples taken each second when recording sound.






36. Lossy file format for video.






37. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






38. Lossless file format for audio.






39. File format that stores characters using ASCII or Unicode encoding.






40. Used as part of colour synchronisation to specify how a device represents colour.






41. Exceptions to copyright law that allow copying in certain limited circumstances.






42. Acknowledge to a piece of work used as a source.






43. Licensing system for authors who wish to distribute their work freely.






44. File format for documents - used by LibreOffice.






45. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






46. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






47. Image effect found in most graphics software.






48. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






49. Tools in graphics software for selecting only a subset of an image.






50. Graphics created entirely on a computer - using 2D or 3D graphics software.