Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Image which was created from several separate images.






2. Ensuring printed output colours accurately match those on the screen.






3. File format that stores characters using ASCII or Unicode encoding.






4. Tools to control placement of objects in presentation or DTP software.






5. Refers to the number of pixels in an image.






6. Image effect found in most graphics software.






7. Lossy file format for audio.






8. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






9. Lossy file format for audio.






10. Number of pixels displayed in each inch of screen output.






11. Lossless file format for audio.






12. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






13. Software which restricts the actions a user can perform with a file - such as copying or printing.






14. General name for operations performed on an image using graphics software.






15. Taking a small part (subset) of an image.






16. Image effect found in most graphics software.






17. Graphics created entirely on a computer - using 2D or 3D graphics software.






18. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






19. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






20. Technique used to replace part of a video image matching a certain colour with computer graphics.






21. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






22. Lossy file format for images.






23. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






24. Lossless file format for audio.






25. Area of a document which appears the same on every page.






26. Licensing system for authors who wish to distribute their work freely.






27. Technique used to replace part of a video image matching a certain colour with computer graphics.






28. Software used to create or edit bitmap graphics.






29. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






30. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






31. Compression technique in which some file data is sacrificed in order to reduce file size.






32. Exceptions to copyright law that allow copying in certain limited circumstances.






33. Used as part of colour synchronisation to specify how a device represents colour.






34. Lossy file format for video.






35. Graphics technique which copies one part of an image to another - often to remove something from the image.






36. Acknowledge to a piece of work used as a source.






37. Graphics composed of rectangular grids of pixels.






38. Area of a document which appears the same on every page.






39. Standard file format for vector image data.






40. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






41. Legal concept which protects intellectual property from authorised copying - alteration - or use.






42. Refers to the number of colours in an image.






43. Licensing system for authors who wish to distribute their work freely.






44. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






45. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






46. Technical graphics software used to design products for manufacture.






47. Compressed file format for general data.






48. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






49. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






50. Lossless file format for images.