Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






2. File format that stores characters using ASCII or Unicode encoding.






3. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






4. Refers to the number of pixels in an image.






5. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






6. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






7. Number of pixels displayed in each inch of screen output.






8. Lossy file format for video.






9. Lossy file format for video.






10. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






11. Lossy file format for images.






12. Ensuring printed output colours accurately match those on the screen.






13. The process of converting analog data into digital computer data.






14. Lossy file format for audio.






15. Lossless file format for audio.






16. Compressed file format for general data.






17. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






18. Graphics filtering for altering the tones and intensities of colours in an image.






19. Graphics filtering for altering the tones and intensities of colours in an image.






20. Lossless file format for images.






21. File format that stores characters using ASCII or Unicode encoding.






22. General name for operations performed on an image using graphics software.






23. File format for documents - which can store text and some basic formatting information.






24. Lossless file format for images.






25. Lossless file format for audio.






26. General name for operations performed on an image using graphics software.






27. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






28. Licensing system for authors who wish to distribute their work freely.






29. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






30. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






31. Amount of data used to represent a single sample in a video or audio file.






32. Tools in graphics software for selecting only a subset of an image.






33. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






34. Graphics composed of rectangular grids of pixels.






35. Number of pixels displayed in each inch of screen output.






36. Refers to the number of colours in an image.






37. File format for documents - which can store text and some basic formatting information.






38. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






39. Effect that transforms one image into another over a series of frames.






40. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






41. File format for documents - used by LibreOffice.






42. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






43. Temporary storage area used to store video or audio data ready for playing.






44. Video or audio data that is played while it is downloading.






45. Taking a small part (subset) of an image.






46. Lossless file format for audio.






47. Compression technique in which some file data is sacrificed in order to reduce file size.






48. Number of samples taken each second when recording sound.






49. Graphics technique which copies one part of an image to another - often to remove something from the image.






50. Image with 24 bit colour depth.