Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






2. Lossy file format for audio.






3. Number of samples taken each second when recording sound.






4. Changing the size of an image.






5. Refers to the number of colours in an image.






6. Graphics created entirely on a computer - using 2D or 3D graphics software.






7. Area of a document which appears the same on every page.






8. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






9. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






10. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






11. Lossless file format for images.






12. Animated characters used in films - created entirely using computer graphics software.






13. Tools in graphics software for selecting only a subset of an image.






14. Software which restricts the actions a user can perform with a file - such as copying or printing.






15. Technical graphics software used to design products for manufacture.






16. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






17. File format that stores characters using ASCII or Unicode encoding.






18. General name for operations performed on an image using graphics software.






19. Temporary storage area used to store video or audio data ready for playing.






20. Lossy file format for video.






21. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






22. Taking a small part (subset) of an image.






23. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






24. Amount of data used to represent a single sample in a video or audio file.






25. Software used to create or edit bitmap graphics.






26. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






27. Acknowledge to a piece of work used as a source.






28. Lossless file format for images.






29. Ensuring printed output colours accurately match those on the screen.






30. Licensing system for authors who wish to distribute their work freely.






31. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






32. Compressed file format for general data.






33. Exceptions to copyright law that allow copying in certain limited circumstances.






34. Lossy file format for audio.






35. Technique used to replace part of a video image matching a certain colour with computer graphics.






36. Lossy file format for video.






37. Lossless file format for audio.






38. Licensing system for authors who wish to distribute their work freely.






39. Lossy file format for images.






40. Number of pixels displayed in each inch of screen output.






41. File format for documents - used by LibreOffice.






42. File format that stores characters using ASCII or Unicode encoding.






43. Video or audio data that is played while it is downloading.






44. Lossy file format for video.






45. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






46. Refers to the number of colours in an image.






47. File format for documents - which can store text and some basic formatting information.






48. Software required to view certain compressed video and audio formats.






49. Refers to the number of pixels in an image.






50. Graphics created entirely on a computer - using 2D or 3D graphics software.