Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tools in graphics software for selecting only a subset of an image.






2. The process of converting analog data into digital computer data.






3. Graphics filtering for altering the tones and intensities of colours in an image.






4. Lossless file format for images.






5. File format for documents - used by Microsoft Office.






6. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






7. File format for documents - which can store text and some basic formatting information.






8. Lossy file format for video.






9. Image effect found in most graphics software.






10. File format for documents - which can store text and some basic formatting information.






11. Taking a small part (subset) of an image.






12. Lossless file format for images.






13. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






14. Lossy file format for video.






15. Effect that transforms one image into another over a series of frames.






16. Number of pixels displayed in each inch of screen output.






17. Ensuring printed output colours accurately match those on the screen.






18. Graphics created entirely on a computer - using 2D or 3D graphics software.






19. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






20. Video or audio data that is played while it is downloading.






21. Number of pixels displayed in each inch of screen output.






22. Standard file format for vector image data.






23. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






24. General name for operations performed on an image using graphics software.






25. Lossless file format for images.






26. Refers to the number of pixels in an image.






27. Licensing system for authors who wish to distribute their work freely.






28. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






29. File format that stores characters using ASCII or Unicode encoding.






30. File format for documents - used by LibreOffice.






31. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






32. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






33. Lossless file format for audio.






34. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






35. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






36. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






37. Image with 24 bit colour depth.






38. Image effect found in most graphics software.






39. Amount of data used to represent a single sample in a video or audio file.






40. Area of a document which appears the same on every page.






41. Refers to the number of colours in an image.






42. Graphics filtering for altering the tones and intensities of colours in an image.






43. Licensing system for authors who wish to distribute their work freely.






44. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






45. Reduction in the amount of data used to store a file.






46. Refers to the number of colours in an image.






47. File format that stores characters using ASCII or Unicode encoding.






48. Ensuring printed output colours accurately match those on the screen.






49. Changing the size of an image.






50. Lossy file format for audio.