Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Changing the size of an image.






2. Graphics filtering for altering the tones and intensities of colours in an image.






3. Video or audio data that is played while it is downloading.






4. Used as part of colour synchronisation to specify how a device represents colour.






5. Lossy file format for video.






6. Amount of data used to represent a single sample in a video or audio file.






7. Lossless file format for audio.






8. The process of converting analog data into digital computer data.






9. Technique used to replace part of a video image matching a certain colour with computer graphics.






10. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






11. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






12. File format for documents - which can store text and some basic formatting information.






13. Software which restricts the actions a user can perform with a file - such as copying or printing.






14. Number of pixels displayed in each inch of screen output.






15. Lossy file format for audio.






16. Number of pixels displayed in each inch of screen output.






17. Animated characters used in films - created entirely using computer graphics software.






18. Ensuring printed output colours accurately match those on the screen.






19. Legal concept which protects intellectual property from authorised copying - alteration - or use.






20. File format that stores characters using ASCII or Unicode encoding.






21. File format for documents - which can store text and some basic formatting information.






22. Refers to the number of colours in an image.






23. Effect that transforms one image into another over a series of frames.






24. Lossy file format for audio.






25. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






26. Refers to the number of pixels in an image.






27. Technical graphics software used to design products for manufacture.






28. Standard file format for vector image data.






29. Exceptions to copyright law that allow copying in certain limited circumstances.






30. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






31. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






32. Image with 24 bit colour depth.






33. Lossy file format for video.






34. Image effect found in most graphics software.






35. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






36. Taking a small part (subset) of an image.






37. File format that stores characters using ASCII or Unicode encoding.






38. Graphics composed of rectangular grids of pixels.






39. File format that stores characters using ASCII or Unicode encoding.






40. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






41. Lossless file format for images.






42. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






43. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






44. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






45. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






46. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






47. Number of samples taken each second when recording sound.






48. Individual dots which make up bitmap graphics.






49. Image which was created from several separate images.






50. Graphics created entirely on a computer - using 2D or 3D graphics software.