Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Software required to view certain compressed video and audio formats.






2. Image effect found in most graphics software.






3. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






4. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






5. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






6. Used as part of colour synchronisation to specify how a device represents colour.






7. Animated characters used in films - created entirely using computer graphics software.






8. Reduction in the amount of data used to store a file.






9. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






10. Graphics technique which copies one part of an image to another - often to remove something from the image.






11. File format that stores characters using ASCII or Unicode encoding.






12. Lossless file format for images.






13. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






14. Standard file format for vector image data.






15. Lossy file format for video.






16. Effect that transforms one image into another over a series of frames.






17. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






18. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






19. Graphics filtering for altering the tones and intensities of colours in an image.






20. Ensuring printed output colours accurately match those on the screen.






21. Taking a small part (subset) of an image.






22. Image which was created from several separate images.






23. General name for operations performed on an image using graphics software.






24. Lossy file format for video.






25. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






26. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






27. Amount of data used to represent a single sample in a video or audio file.






28. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






29. Temporary storage area used to store video or audio data ready for playing.






30. Image effect found in most graphics software.






31. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






32. Lossless file format for audio.






33. Number of samples taken each second when recording sound.






34. Changing the size of an image.






35. Lossy file format for audio.






36. Licensing system for authors who wish to distribute their work freely.






37. Lossy file format for video.






38. Licensing system for authors who wish to distribute their work freely.






39. Refers to the number of colours in an image.






40. Area of a document which appears the same on every page.






41. General name for operations performed on an image using graphics software.






42. File format for documents - used by LibreOffice.






43. Technique used to replace part of a video image matching a certain colour with computer graphics.






44. Ensuring printed output colours accurately match those on the screen.






45. Graphics composed of rectangular grids of pixels.






46. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






47. Technique used to replace part of a video image matching a certain colour with computer graphics.






48. Compression technique in which some file data is sacrificed in order to reduce file size.






49. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






50. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.