Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Lossy file format for images.






2. Lossy file format for video.






3. Licensing system for authors who wish to distribute their work freely.






4. File format that stores characters using ASCII or Unicode encoding.






5. General name for operations performed on an image using graphics software.






6. Exceptions to copyright law that allow copying in certain limited circumstances.






7. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






8. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






9. Technique used to replace part of a video image matching a certain colour with computer graphics.






10. Lossless file format for audio.






11. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






12. Number of samples taken each second when recording sound.






13. Refers to the number of colours in an image.






14. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






15. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






16. Lossy file format for audio.






17. Graphics created entirely on a computer - using 2D or 3D graphics software.






18. Image effect found in most graphics software.






19. Refers to the number of colours in an image.






20. Number of pixels displayed in each inch of screen output.






21. Taking a small part (subset) of an image.






22. Lossless file format for images.






23. Tools in graphics software for selecting only a subset of an image.






24. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






25. Lossy file format for video.






26. Lossless file format for audio.






27. Graphics composed of rectangular grids of pixels.






28. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






29. Changing the size of an image.






30. Graphics composed of rectangular grids of pixels.






31. Lossy file format for audio.






32. Video or audio data that is played while it is downloading.






33. Graphics technique which copies one part of an image to another - often to remove something from the image.






34. Graphics created entirely on a computer - using 2D or 3D graphics software.






35. The process of converting analog data into digital computer data.






36. File format for documents - which can store text and some basic formatting information.






37. Technical graphics software used to design products for manufacture.






38. Compression technique in which some file data is sacrificed in order to reduce file size.






39. Individual dots which make up bitmap graphics.






40. Lossy file format for video.






41. File format that stores characters using ASCII or Unicode encoding.






42. Lossless file format for audio.






43. Animated characters used in films - created entirely using computer graphics software.






44. Software used to create or edit bitmap graphics.






45. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






46. Ensuring printed output colours accurately match those on the screen.






47. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






48. File format for documents - used by LibreOffice.






49. Reduction in the amount of data used to store a file.






50. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.