Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Area of a document which appears the same on every page.






2. Lossy file format for audio.






3. Lossy file format for video.






4. Lossless file format for audio.






5. File format for documents - which can store text and some basic formatting information.






6. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






7. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






8. File format that stores characters using ASCII or Unicode encoding.






9. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






10. Licensing system for authors who wish to distribute their work freely.






11. Software which restricts the actions a user can perform with a file - such as copying or printing.






12. File format for documents - used by Microsoft Office.






13. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






14. Lossy file format for audio.






15. Amount of data used to represent a single sample in a video or audio file.






16. Image with 24 bit colour depth.






17. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






18. Compression technique in which some file data is sacrificed in order to reduce file size.






19. Video or audio data that is played while it is downloading.






20. Technique used to replace part of a video image matching a certain colour with computer graphics.






21. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






22. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






23. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






24. Effect that transforms one image into another over a series of frames.






25. File format that stores characters using ASCII or Unicode encoding.






26. Lossless file format for audio.






27. Number of samples taken each second when recording sound.






28. Software which restricts the actions a user can perform with a file - such as copying or printing.






29. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






30. Technique used to replace part of a video image matching a certain colour with computer graphics.






31. Individual dots which make up bitmap graphics.






32. Image effect found in most graphics software.






33. Lossy file format for video.






34. Graphics filtering for altering the tones and intensities of colours in an image.






35. Lossy file format for audio.






36. Lossless file format for audio.






37. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






38. Ensuring printed output colours accurately match those on the screen.






39. Exceptions to copyright law that allow copying in certain limited circumstances.






40. Ensuring printed output colours accurately match those on the screen.






41. Compressed file format for general data.






42. Reduction in the amount of data used to store a file.






43. Graphics technique which copies one part of an image to another - often to remove something from the image.






44. General name for operations performed on an image using graphics software.






45. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






46. The process of converting analog data into digital computer data.






47. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






48. Graphics created entirely on a computer - using 2D or 3D graphics software.






49. Used as part of colour synchronisation to specify how a device represents colour.






50. Graphics created entirely on a computer - using 2D or 3D graphics software.