Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Lossy file format for video.






2. Lossy file format for audio.






3. Number of pixels displayed in each inch of screen output.






4. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






5. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






6. Software used to create or edit bitmap graphics.






7. Technical graphics software used to design products for manufacture.






8. Technique used to replace part of a video image matching a certain colour with computer graphics.






9. Legal concept which protects intellectual property from authorised copying - alteration - or use.






10. Video or audio data that is played while it is downloading.






11. Image effect found in most graphics software.






12. Refers to the number of colours in an image.






13. Licensing system for authors who wish to distribute their work freely.






14. Refers to the number of colours in an image.






15. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






16. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






17. Standard file format for vector image data.






18. Refers to the number of pixels in an image.






19. Technique used to replace part of a video image matching a certain colour with computer graphics.






20. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






21. Reduction in the amount of data used to store a file.






22. Ensuring printed output colours accurately match those on the screen.






23. File format that stores characters using ASCII or Unicode encoding.






24. Compressed file format for general data.






25. Lossy file format for images.






26. Acknowledge to a piece of work used as a source.






27. Lossless file format for images.






28. File format that stores characters using ASCII or Unicode encoding.






29. Image with 24 bit colour depth.






30. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






31. General name for operations performed on an image using graphics software.






32. Lossless file format for images.






33. Lossy file format for video.






34. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






35. File format for documents - which can store text and some basic formatting information.






36. Software which restricts the actions a user can perform with a file - such as copying or printing.






37. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






38. Lossless file format for images.






39. Graphics composed of rectangular grids of pixels.






40. Changing the size of an image.






41. Lossless file format for audio.






42. Used as part of colour synchronisation to specify how a device represents colour.






43. Temporary storage area used to store video or audio data ready for playing.






44. Lossy file format for video.






45. Tools in graphics software for selecting only a subset of an image.






46. Graphics filtering for altering the tones and intensities of colours in an image.






47. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






48. Graphics technique which copies one part of an image to another - often to remove something from the image.






49. Number of samples taken each second when recording sound.






50. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.