Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Area of a document which appears the same on every page.






2. Lossy file format for video.






3. Changing the size of an image.






4. Amount of data used to represent a single sample in a video or audio file.






5. Ensuring printed output colours accurately match those on the screen.






6. Animated characters used in films - created entirely using computer graphics software.






7. General name for operations performed on an image using graphics software.






8. File format for documents - used by LibreOffice.






9. Legal concept which protects intellectual property from authorised copying - alteration - or use.






10. File format that stores characters using ASCII or Unicode encoding.






11. Individual dots which make up bitmap graphics.






12. Licensing system for authors who wish to distribute their work freely.






13. Image effect found in most graphics software.






14. Lossy file format for video.






15. Number of samples taken each second when recording sound.






16. File format that stores characters using ASCII or Unicode encoding.






17. Number of pixels displayed in each inch of screen output.






18. Effect that transforms one image into another over a series of frames.






19. Graphics filtering for altering the tones and intensities of colours in an image.






20. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






21. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






22. Ensuring printed output colours accurately match those on the screen.






23. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






24. Standard file format for vector image data.






25. File format for documents - which can store text and some basic formatting information.






26. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






27. Software which restricts the actions a user can perform with a file - such as copying or printing.






28. Software used to create or edit bitmap graphics.






29. Lossless file format for audio.






30. Graphics filtering for altering the tones and intensities of colours in an image.






31. Graphics technique which copies one part of an image to another - often to remove something from the image.






32. Image effect found in most graphics software.






33. Reduction in the amount of data used to store a file.






34. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






35. File format for documents - used by Microsoft Office.






36. Taking a small part (subset) of an image.






37. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






38. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






39. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






40. Graphics created entirely on a computer - using 2D or 3D graphics software.






41. Technical graphics software used to design products for manufacture.






42. File format for documents - which can store text and some basic formatting information.






43. Video or audio data that is played while it is downloading.






44. Software which restricts the actions a user can perform with a file - such as copying or printing.






45. Technique used to replace part of a video image matching a certain colour with computer graphics.






46. Exceptions to copyright law that allow copying in certain limited circumstances.






47. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






48. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






49. Lossy file format for audio.






50. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.