Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






2. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






3. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






4. Acknowledge to a piece of work used as a source.






5. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






6. Lossy file format for video.






7. Effect that transforms one image into another over a series of frames.






8. General name for operations performed on an image using graphics software.






9. Tools in graphics software for selecting only a subset of an image.






10. Image with 24 bit colour depth.






11. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






12. File format that stores characters using ASCII or Unicode encoding.






13. File format for documents - which can store text and some basic formatting information.






14. Software which restricts the actions a user can perform with a file - such as copying or printing.






15. Refers to the number of pixels in an image.






16. Image effect found in most graphics software.






17. File format for documents - used by LibreOffice.






18. File format for documents - used by Microsoft Office.






19. Lossy file format for audio.






20. Used as part of colour synchronisation to specify how a device represents colour.






21. Taking a small part (subset) of an image.






22. Animated characters used in films - created entirely using computer graphics software.






23. Changing the size of an image.






24. Legal concept which protects intellectual property from authorised copying - alteration - or use.






25. Reduction in the amount of data used to store a file.






26. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






27. Tools to control placement of objects in presentation or DTP software.






28. Individual dots which make up bitmap graphics.






29. Graphics filtering for altering the tones and intensities of colours in an image.






30. Graphics created entirely on a computer - using 2D or 3D graphics software.






31. Number of pixels displayed in each inch of screen output.






32. The process of converting analog data into digital computer data.






33. Technique used to replace part of a video image matching a certain colour with computer graphics.






34. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






35. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






36. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






37. Image effect found in most graphics software.






38. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






39. Lossy file format for video.






40. File format that stores characters using ASCII or Unicode encoding.






41. Licensing system for authors who wish to distribute their work freely.






42. Number of samples taken each second when recording sound.






43. Temporary storage area used to store video or audio data ready for playing.






44. Lossless file format for audio.






45. Compression technique in which some file data is sacrificed in order to reduce file size.






46. Technical graphics software used to design products for manufacture.






47. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






48. Lossless file format for audio.






49. Lossless file format for audio.






50. Lossless file format for images.