Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Animated characters used in films - created entirely using computer graphics software.






2. Standard file format for vector image data.






3. Licensing system for authors who wish to distribute their work freely.






4. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






5. Lossy file format for images.






6. Taking a small part (subset) of an image.






7. Area of a document which appears the same on every page.






8. Graphics filtering for altering the tones and intensities of colours in an image.






9. Technique used to replace part of a video image matching a certain colour with computer graphics.






10. Lossy file format for video.






11. Individual dots which make up bitmap graphics.






12. Graphics composed of rectangular grids of pixels.






13. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






14. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






15. Lossless file format for images.






16. Lossless file format for audio.






17. Amount of data used to represent a single sample in a video or audio file.






18. Number of pixels displayed in each inch of screen output.






19. Lossy file format for audio.






20. File format that stores characters using ASCII or Unicode encoding.






21. Software which restricts the actions a user can perform with a file - such as copying or printing.






22. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






23. Graphics created entirely on a computer - using 2D or 3D graphics software.






24. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






25. Number of pixels displayed in each inch of screen output.






26. Exceptions to copyright law that allow copying in certain limited circumstances.






27. Lossy file format for audio.






28. Changing the size of an image.






29. Acknowledge to a piece of work used as a source.






30. Refers to the number of pixels in an image.






31. Number of samples taken each second when recording sound.






32. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






33. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






34. Temporary storage area used to store video or audio data ready for playing.






35. Graphics technique which copies one part of an image to another - often to remove something from the image.






36. Image which was created from several separate images.






37. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






38. Licensing system for authors who wish to distribute their work freely.






39. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






40. Tools to control placement of objects in presentation or DTP software.






41. Image with 24 bit colour depth.






42. Area of a document which appears the same on every page.






43. Ensuring printed output colours accurately match those on the screen.






44. Graphics created entirely on a computer - using 2D or 3D graphics software.






45. Lossless file format for audio.






46. Lossless file format for audio.






47. File format for documents - which can store text and some basic formatting information.






48. Reduction in the amount of data used to store a file.






49. Lossless file format for images.






50. Lossless file format for images.