Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Acknowledge to a piece of work used as a source.






2. Refers to the number of pixels in an image.






3. Lossless file format for audio.






4. Lossy file format for video.






5. Lossy file format for audio.






6. Graphics filtering for altering the tones and intensities of colours in an image.






7. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






8. A system used to capture human movement into a computer by attaching sensors to an actor and tracking their location.






9. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






10. Ensuring printed output colours accurately match those on the screen.






11. Lossless file format for images.






12. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.






13. Graphics technique which copies one part of an image to another - often to remove something from the image.






14. File format that stores characters using ASCII or Unicode encoding.






15. Individual dots which make up bitmap graphics.






16. Image with 24 bit colour depth.






17. A page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






18. Licensing system for authors who wish to distribute their work freely.






19. Lossless file format for audio.






20. General name for operations performed on an image using graphics software.






21. Changing the size of an image.






22. File format for documents - which can store text and some basic formatting information.






23. Standard file format for vector image data.






24. Image which was created from several separate images.






25. File format for documents - which can store text and some basic formatting information.






26. Image effect found in most graphics software.






27. Graphics composed of rectangular grids of pixels.






28. Lossless file format for audio.






29. Graphics created entirely on a computer - using 2D or 3D graphics software.






30. Video or audio data that is played while it is downloading.






31. Ensuring printed output colours accurately match those on the screen.






32. Refers to the number of colours in an image.






33. Software which restricts the actions a user can perform with a file - such as copying or printing.






34. Lossy file format for audio.






35. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






36. Lossless file format for images.






37. General name for operations performed on an image using graphics software.






38. Number of samples taken each second when recording sound.






39. File format that stores characters using ASCII or Unicode encoding.






40. Used as part of colour synchronisation to specify how a device represents colour.






41. Temporary storage area used to store video or audio data ready for playing.






42. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






43. File format for documents - used by Microsoft Office.






44. File format that stores characters using ASCII or Unicode encoding.






45. Tools to control placement of objects in presentation or DTP software.






46. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






47. Animated characters used in films - created entirely using computer graphics software.






48. The process of converting analog data into digital computer data.






49. Lossy file format for images.






50. Technical graphics software used to design products for manufacture.







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