Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Technical graphics software used to design products for manufacture.






2. Lossy file format for video.






3. The process of converting analog data into digital computer data.






4. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






5. Used as part of colour synchronisation to specify how a device represents colour.






6. File format for documents - used by Microsoft Office.






7. Individual dots which make up bitmap graphics.






8. Lossless file format for images.






9. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






10. Compression technique in which the original file is completely recoverable - with no loss of quality. Compare lossy compression.






11. Lossless file format for images.






12. Tools to control placement of objects in presentation or DTP software.






13. Number of pixels displayed in each inch of screen output.






14. Refers to the number of colours in an image.






15. Graphics created entirely on a computer - using 2D or 3D graphics software.






16. File format for documents - which can store text and some basic formatting information.






17. Graphics composed of rectangular grids of pixels.






18. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






19. Also known as printer resolution. The number of dots of colour a printer is capable of producing in a certain amount of space.






20. Software required to view certain compressed video and audio formats.






21. Lossless file format for audio.






22. Number of samples taken each second when recording sound.






23. Animated characters used in films - created entirely using computer graphics software.






24. Licensing system for authors who wish to distribute their work freely.






25. Lossless file format for audio.






26. File format that stores characters using ASCII or Unicode encoding.






27. Musical Instrument Digital Interface. System for communication between musical hardware and software applications.






28. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






29. Standard file format for vector image data.






30. Lossy file format for audio.






31. Lossy file format for video.






32. Temporary storage area used to store video or audio data ready for playing.






33. Technical graphics software used to design products for manufacture.






34. Licensing system for authors who wish to distribute their work freely.






35. Number of pixels displayed in each inch of screen output.






36. Image with 24 bit colour depth.






37. Video or audio data that is played while it is downloading.






38. Effect that transforms one image into another over a series of frames.






39. Compression technique in which some file data is sacrificed in order to reduce file size.






40. File format for documents - which can store text and some basic formatting information.






41. Technique used to replace part of a video image matching a certain colour with computer graphics.






42. Ensuring printed output colours accurately match those on the screen.






43. Lossy file format for video.






44. Common file format for the exchange of documents - which appears on screen exactly as it will appear on the printer.






45. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






46. Compressed file format for general data.






47. Image effect found in most graphics software.






48. Amount of data used to represent a single sample in a video or audio file.






49. Legal concept which protects intellectual property from authorised copying - alteration - or use.






50. Software used for laying out text and images on pages. Commonly used for books - magazines - and brochures.