Test your basic knowledge |

Multimedia And Digital Media

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Software which restricts the actions a user can perform with a file - such as copying or printing.






2. Lossless file format for audio.






3. Image effect found in most graphics software.






4. Individual dots which make up bitmap graphics.






5. Compressed file format for general data.






6. Number of pixels displayed in each inch of screen output.






7. Lossy file format for video.






8. Lossless file format for audio.






9. File format for documents - used by Microsoft Office.






10. Technical graphics software used to design products for manufacture.






11. Lossy file format for audio.






12. Reduction in the amount of data used to store a file.






13. Effect that transforms one image into another over a series of frames.






14. Lossless file format for images.






15. Lossless file format for audio.






16. Video or audio data that is played while it is downloading.






17. Temporary storage area used to store video or audio data ready for playing.






18. Unit used to measure the resolution of digital cameras. Refers to 1 million pixels.






19. Graphics created entirely on a computer - using 2D or 3D graphics software.






20. The proficient use of fonts - font sizes - and font properties such as leading and kerning to display text in an appropriate manner.






21. File format that stores characters using ASCII or Unicode encoding.






22. File format that stores characters using ASCII or Unicode encoding.






23. The process of adding an author name or logo into an image to identify its owner and prevent intellectual property theft.






24. Technique used in graphics software to place digital images or effects on top of each other to build up a final image.






25. Amount of data used to represent a single sample in a video or audio file.






26. Software required to view certain compressed video and audio formats.






27. A template page which is used to include standard features (such as page numbers or a header) on each page of a document in a consistent manner.






28. Image with 24 bit colour depth.






29. Lossy file format for audio.






30. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.






31. Tools in graphics software for selecting only a subset of an image.






32. Animated characters used in films - created entirely using computer graphics software.






33. Graphics filtering for altering the tones and intensities of colours in an image.






34. Refers to creations of the mind - non-physical property such as photographs - music - stories - and films.






35. Area of a document which appears the same on every page.






36. Standard file format for vector image data.






37. Technical graphics software used to design products for manufacture.






38. File format for documents - used by LibreOffice.






39. What You See Is What You Get. Refers to programs that present their output onscreen exactly as it will appear when printed.






40. General name for operations performed on an image using graphics software.






41. Number of samples taken each second when recording sound.






42. General name for operations performed on an image using graphics software.






43. Used as part of colour synchronisation to specify how a device represents colour.






44. File format for documents - which can store text and some basic formatting information.






45. Lossy file format for images.






46. Refers to the number of colours in an image.






47. Image effect found in most graphics software.






48. Technique used to replace part of a video image matching a certain colour with computer graphics.






49. Software used to create or edit bitmap graphics.






50. Graphics which are stored as a series of mathematical shapes and properties that can be independently manipulated at any time.