Test your basic knowledge |

Social Psychology

Subject : humanities
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Emphasis on how people learn persuasive messages. Researched who says what to whom. Who-the source of the communication. WHat- the nature of the communication.






2. When an expected external incentive such as money or prizes decreases a persons intrinsic motivation to perform a task.






3. Argued we form positive association to the sight of our own name - and are drawn to people and places that resemble this. (Mike from Michigan - Denise the Dentist).






4. After telling subject were asked how much they enjoyed experiment honestly. Those paid $1 to lie rated the task as more enjoyable than those paid $20. Because incentive wasn't high enough those paid only $1 changed attitude toward task. Thus it isnt






5. We are biologically programmed for self preservation - but we are always in fear of our own death. Self-Esteem serves as a buffer for this.






6. Pair neutral objects with stimuli that already bring about desired response. EX Mothballs->Grandparents->Pleasant feelin Mothball-->Pleasant Feeling.






7. Injected males with epinephrine. 1 group told of the true effects of drug - 1 group not told - 1 group received placebo. Then left with confederate who were told was in same situations - he acted either angry or happy. Results showed those not aware






8. High Personal relevance had higher agreement if had strong argument vs weaker - which was also higher for strong arguments.






9. We may often draw inferences from our thoughts - feelings and behaviors.






10. THat increased incentive leads greater likelihood of attitude change.






11. When people do not elaborate on the arguments of a communication but are instead swayed by factors that are peripheral to the message.






12. Most Social Psychologist and Evolutionary psychologist agree. Contemporary social psychologist believe such phenomena results form similar social cognitive.






13. A motive for choosing behaviors that are intended to reflect and express the self concept.






14. The diversity of self aspects people develop for various roles.






15. Behavior toward a social group and its members. The way our attitude influences how we act or behave.






16. Initially played game for 20mins average - when given extra credit played 25mins (ave) - after reward stopped played only for 14min -






17. After telling subject were asked how much they enjoyed experiment honestly. Those paid $1 to lie rated the task as more enjoyable than those paid $20. Because incentive wasn't high enough those paid only $1 changed attitude toward task. Thus it isnt






18. Initially played game for 20mins average - when given extra credit played 25mins (ave) - after reward stopped played only for 14min -






19. An individual difference reflecting the extent which people engage in and effortful cognitive activities. (playing chess)






20. The individual must perceive the action as inconsistent; Must take personal responsibility for the act; Must experience physiological arousal; Must attribute the arousal to the action.






21. 1 week later in the survey showed students were more favorable about the festival if rewarded for being favorable - and less for being unfavorable.






22. Measured in several groups. Results showed blacks had average higher self esteem relative to whites - while other groups had lower self esteem in comparison to whites.`






23. An account of attitude change developed by psychologist Daryl Bem. It asserts that people develop their attitudes by observing their behavior and concluding what attitudes must have caused them.






24. People evaluate themselves against internal 'ideal' and ought standards - producing emotional consequences.






25. Found similar effects as Payne - in a video game simulation. Found all subjects include blacks were more likely to shoot a black holding a tool.`






26. An unpleasant state caused by people's awareness of inconsistency among various beliefs - attitudes or actions. We are motivated to achieve and maintain cognitive consistency to avoid dissonance.






27. The people we want to be.

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


28. Avoid effortful thinking.






29. Superficial Processing.






30. 1 week later in the survey showed students were more favorable about the festival if rewarded for being favorable - and less for being unfavorable.






31. Refers to the performance of the activity in order to obtain an outcome.






32. An unpleasant state caused by people's awareness of inconsistency among various beliefs - attitudes or actions. We are motivated to achieve and maintain cognitive consistency to avoid dissonance.






33. Found that people were frieghtened into thinking they would receive shocks sought others in the same situation- influenced behavior.






34. Gender - Ethnicity - Age.






35. As a ability or motivation is lacking. Similar to relying on stereotypes when not thinking.






36. Memory message content does not always matter in persuasion. Incentive based predictions do not always work.






37. The theory that certain types of direct contact between groups will reduce prejudice. More contact is thought to increase the amount of information learned.






38. Message Learning Approach






39. We have more situational information about ourselves than we do for others. -Also others behavior is salient. -Could also be because we view selves in positive light.






40. People low in self complexity felt better after success and worse after failure than people high in self complexity.






41. Avoid effortful thinking.






42. The individual must perceive the action as inconsistent; Must take personal responsibility for the act; Must experience physiological arousal; Must attribute the arousal to the action.






43. Own Mood States - Message Length - Source Attractiveness - Source Credibility.






44. A non-conscious form of self-enhancement.






45. People don't need to have unpleasant tension and inconsistency to change. People might simply observe their own behaviors.






46. Message Learning Approach - Cognitive Dissonance Theory.






47. Conditional (Classical/Operant) - Mere exposure effect - Self-perception effects.






48. Makes all members of a group seem more similar to each other than if they were not categorized. Also - categorization can also exaggerate differences between groups.






49. A covert computer based measure derived from the speed at which people respond to paring of a concept. (How quickly associate minorities with danger).






50. Any unjustified positive or negative behavior dierected toward a social group and its members.