Test your basic knowledge |

SWA - Software Architecture

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Bad! Don't ever use these types of variables!






2. Uploads all changes staged in the index list into the repository database.






3. Ability to withstand change and what the effects are.






4. Cross training is an important consideration to try and prevent islands of knowledge - which can cause loss.






5. Simply a value.






6. Use this to find a memory address or signiture in a dll






7. Written by the customers as things that the system needs to do for them.






8. Current view/ previous line.






9. Plan out your code.






10. Ensure a class only has one instance - and provide a global point of access to it






11. No man's land. Guard bytes before the after allocated heap memory.






12. The default nickname for the remote repository.






13. Put this before a function name in a dll - and the function name will avoid name mangling






14. Functionality Tests.






15. Whats displayed to the screen






16. Taking code and moving it to a function that usually returns an object. They are always virtual functions.






17. When a concrete class inherits from a pure interface.






18. Black Box - The way the program works is internally unknown.






19. What is part of the current scope.






20. STOP!!






21. Concept based on limiting the scope of modules to provide better structures.






22. Portioning your changes to commit by inserting them into the index.






23. Static in C++. Can span all instances of a class.






24. Stops when memory changes.






25. The linking is already done internally






26. Italicized in UML.






27. A group of code. unnamed can only be accessed within that translation unit - name can be accessed anywhere






28. Figure out what is feasible. Decide whether to use API's or to write from scratch.






29. Symbols that can be invoked or used by other code in a different unit. All non inline class member functions and variables - non-static non-member functions and variables defined within a .cpp file






30. Treating a derived class's data members like it's base class's.






31. (Door-----Spell) BI_DIRECTIONAL because both classes can reference each other. (Door--->Spell) DIRECTIONAL because only the door knows and can reference Spell.






32. A collection of memory addresses for all virtual functions in an objects class hierarchy.






33. Provide a unified interface to a set of interfaces in a subsystem. Defines a higher-level interface that makes the subsystem easier to use.






34. When exporting a dll - the names of the functions are changed. This is knwon as ____________.






35. 2 Eyes + 2 Minds = AWESOME!






36. Inheritance between object.






37. Define a one-to-many dependency between objects so that when one object changes state - all its dependents are notified and updated automatically






38. Puts all headers into a master header.






39. Reusing existing functionality by defining a relationship between two classes : Inheritance or containment.






40. Create a test and then create a function.






41. Initialized heap memory.






42. Allows you to switch your working copy to another branch.






43. Input






44. Ask questions and obtain the details and requirements given.






45. Always do the simplest design that could possibly work.






46. Copies all changes from one branch into another branch.






47. A reference. Has and delete dynamic memory. implies ownership (Association does not).






48. Creates a copy of your current branch into a remote branch.






49. Trying to access a location in memory that your computer cannot access.






50. Bookmark of a revised set with a title. For easy checkouts.