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Test your basic knowledge |
SWA - Software Architecture
Start Test
Study First
Subjects
:
certifications
,
swa
,
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Current line that is executing.
Unresolved External Symbol
Execution Pointer
Export
Index
2. Connection between a local brand and a remote branch.
Track
Checkout
0x00000000
0xCDCDCDCD
3. Meetings at the beginning of each iteration to produce a plan of programming tasks.
Delegation
Iteration Planning
Master
Autos
4. A group of code. unnamed can only be accessed within that translation unit - name can be accessed anywhere
Optimization Last
Namespaces
Association
extern "C"
5. Try to find the flaws in your code.
Coupling
Watch
Coding Standards
Testing
6. Valid input that the program is designed to process.
Navigability
Continuous Integration
Watch
Positive Test Case
7. Do not optimize until the very end.
Export
Optimization Last
Autos
Coupling
8. Encapsulates a request as an object - thereby letting you parameterize clients with different requests - queue or log requests - and support undoable operations.
Command
Autos
name mangling
CRC Cards
9. Use this to find a memory address or signiture in a dll
GetProcAddress
0x00000000
Aggregation
User Stories
10. A type of library that is used by the code
Static
Watch
Optimization Last
0x00000000
11. Makes a copy of your repository.
Pull
Precompiled Header
Export
Clone
12. Classes build off of each other.
Modularity
.dll implicit linking
Execution Pointer
Checkout
13. Create a test and then create a function.
Unit Test First
Release Planning
Generalization
Singleton
14. When a .cpp file is compiled - the header files are first included (recursively) by the pre-processor. This block of code is called a ______________.
Translation Unit
Coding Standards
const
.lib - project dependices
15. Portioning your changes to commit by inserting them into the index.
Cherry Pick
Association
Precompiled Header
Revert
16. Stops when memory changes.
Data Breakpoint
Robustness
External Linkage
Export
17. A reference. Has and delete dynamic memory. implies ownership (Association does not).
.dll import library
Data Breakpoint
Aggregation
0x00000000
18. Uploads changes to your current branch.
Pair Programming
Dynamic Binding
Move People Around
Push
19. No more than 40 hours to stop burnouts.
Dynamic Binding
40 Hour Work Week
Controller
Simplicity
20. When you type in an object - you can see its attributes.
Watch
Function Object
Fa
Aggregation
21. Downloads your changes and then merges.
White-Box
Refactoring
Pull
.lib - code generate
22. No man's land. Guard bytes before the after allocated heap memory.
0xCCCCCCCC
0xFDFDFDFD
.lib - code generate
Watch
23. You have to tell it to link
.dll explicit linking
Law of Demeter
Association
Undeclared Identifier
24. Plan out your code.
Revert
Design
0xFEEEFEEE
Static
25. One of the linking methods (pragma comment)
Robustness
Export
Coupling
.lib - preprocessor directive
26. Whats displayed to the screen
Revert
.lib - preprocessor directive
Export
View
27. Will execute all code paths and boundary conditions.
Structural
Export
Remove
Dynamic Binding
28. Fix any problems and then repeat the process.
Execution Pointer
Maintenance
Factory Method
Breakpoint
29. When doing a - precise task.
Forward Declaration
CRC Cards
Cohesion
Namespaces
30. Creates a copy of your current branch into a remote branch.
Hierarchy
Show Log
Export
Pair Programming
31. Function doesn't exist.
Unresolved External Symbol
CRC Cards
Cherry Pick
Clone
32. 2 Eyes + 2 Minds = AWESOME!
Pair Programming
Navigability
Revert
Delegation
33. Taking code and moving it to a function that usually returns an object. They are always virtual functions.
Fa
Observer
Stash
Factory Method
34. Separating out a section of code into a reusable function or class.
Realization
Abstraction
Track
Optimization Last
35. Italicized in UML.
White-Box
Abstract Function
Negative Test Case
.dll implicit linking
36. When a class is defined within another class.
Merge
Encapsulation
Internal Linkage
Nesting
37. How many objects that a source object can legitimately reference.
Master
Multiplicity
Black-Box
Functional
38. Bookmark of a revised set with a title. For easy checkouts.
GetProcAddress
Coding Standards
Tag
Abstraction
39. The default nickname for the remote repository.
Optimization Last
.dll import library
Origin
Ignore
40. NULL memory.
Generalization
0x00000000
Simplicity
Master
41. Adds files to the repository.
Abstraction
Navigability
Flexibility
Add
42. Put this before a function name in a dll - and the function name will avoid name mangling
name mangling
Robustness
Virtual Function Table
extern "C"
43. Black Box - The way the program works is internally unknown.
Functional
Precompiled Header
Negative Test Case
0x00000000
44. The linking is already done internally
Stand Up Meetings
Requirements
Testing
.dll implicit linking
45. Meetings used to create a release plan - which will lay out the overall project.
Namespaces
Execution Pointer
Resolved
Release Planning
46. Invalid or unexpected input that the program is not designed to process.
Delegation
Aggregation
.dll explicit linking
Negative Test Case
47. Takes information in the index and pushes it onto the stack.
Cohesion
Edit Conflict
Stash
Generalization
48. Figure out what is feasible. Decide whether to use API's or to write from scratch.
Analysis
Delegation
.dll implicit linking
Branch
49. Symbols that can not be accessed by code in other units have __________. These symbols are usually static non-member functions/variables defined within.c/.cpp or defined in an anonymous namespace.
Internal Linkage
Virtual Function Table
Iteration Planning
Analysis
50. Define a one-to-many dependency between objects so that when one object changes state - all its dependents are notified and updated automatically
Coding
Structural
.dll implicit linking
Observer