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SWA - Software Architecture

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Set of all pending changes.






2. Do not optimize until the very end.






3. Allows you to switch your working copy to another branch.






4. A measure of logical dependency.






5. (Door-----Spell) BI_DIRECTIONAL because both classes can reference each other. (Door--->Spell) DIRECTIONAL because only the door knows and can reference Spell.






6. Developers should be integrated and releasing code into the code repository every few hours.






7. Create a test and then create a function.






8. When a conflict is fixed.






9. Bookmark of a revised set with a title. For easy checkouts.






10. Current line that is executing.






11. A set of creation and initialization steps useful for a set of different related tests.






12. Formatted code standards.






13. Having power over inheritance with the flexibility of composition.






14. Connection between a local brand and a remote branch.






15. Whats displayed to the screen






16. Ability to treat a class object as a function by overloading the () operator.






17. No more than 40 hours to stop burnouts.






18. STOP!!






19. Ability to accept different types of parameters to bind to different implementations at run-time.






20. You have to tell it to link






21. Compose objects into tree structures to represent part-whole hierarchies. Lets clients treat individual objects and compositions of objects uniformly.






22. Try to find the flaws in your code.






23. Inheritance between object.






24. Downloads your changes and then merges.






25. NULL memory.






26. Code whatever it is you need to code.






27. Fix any problems and then repeat the process.






28. Symbols that can be invoked or used by other code in a different unit. All non inline class member functions and variables - non-static non-member functions and variables defined within a .cpp file






29. Invalid or unexpected input that the program is not designed to process.






30. When doing a - precise task.






31. When you type in an object - you can see its attributes.






32. Views all previous changes.






33. When a .cpp file is compiled - the header files are first included (recursively) by the pre-processor. This block of code is called a ______________.






34. Trying to access a location in memory that your computer cannot access.






35. Meetings at the beginning of each iteration to produce a plan of programming tasks.






36. Reusing existing functionality by defining a relationship between two classes : Inheritance or containment.






37. Uploads changes to your current branch.






38. Linking to dynamic libraries is usually handled by linking to an ____________.






39. A function that can load a library






40. Cross training is an important consideration to try and prevent islands of knowledge - which can cause loss.






41. Portioning your changes to commit by inserting them into the index.






42. Creates a copy of your current branch into a remote branch.






43. The process of deciding which function definition to link during run-time.






44. Adds files to the repository.






45. Removes files from the repository.






46. Allow an object to alter its behavior when its internal state changes. The object will appear to change its class.






47. Allows consumers to try a system earlier and give early feedback.






48. No man's land. Guard bytes before the after allocated heap memory.






49. When GIT cannot merge your data.






50. Initialized heap memory.







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