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SWA - Software Architecture

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Separating out a section of code into a reusable function or class.






2. Formatted code standards.






3. Linking to dynamic libraries is usually handled by linking to an ____________.






4. Symbols that can not be accessed by code in other units have __________. These symbols are usually static non-member functions/variables defined within.c/.cpp or defined in an anonymous namespace.






5. Treating a derived class's data members like it's base class's.






6. A reference. Has and delete dynamic memory. implies ownership (Association does not).






7. Figure out what is feasible. Decide whether to use API's or to write from scratch.






8. Will execute all code paths and boundary conditions.






9. (Door-----Spell) BI_DIRECTIONAL because both classes can reference each other. (Door--->Spell) DIRECTIONAL because only the door knows and can reference Spell.






10. When a class is defined within another class.






11. When GIT cannot merge your data.






12. Functionality Tests.






13. When exporting a dll - the names of the functions are changed. This is knwon as ____________.






14. 2 Eyes + 2 Minds = AWESOME!






15. What is part of the current scope.






16. Downloads without merging.






17. Keeps a team using a similar naming convention for things.






18. Code whatever it is you need to code.






19. Takes information in the index and pushes it onto the stack.






20. Default branch within your repository.






21. Downloads your changes and then merges.






22. STOP!!






23. When we remove redundant or obsolete designs and replace them with a new.






24. Always do the simplest design that could possibly work.






25. When a .cpp file is compiled - the header files are first included (recursively) by the pre-processor. This block of code is called a ______________.






26. Uploads changes to your current branch.






27. Freed heap memory.






28. How many objects that a source object can legitimately reference.






29. Use this to find a memory address or signiture in a dll






30. You have to tell it to link






31. Are what function classes should include.






32. Whats displayed to the screen






33. Weak relationship between two classes. Almost always results in a #include.






34. Link multiple projects together






35. Current view/ previous line.






36. Current line that is executing.






37. Stops when memory changes.






38. Simply a value.






39. Stand up meetings show who will be valuable and needed.






40. One of the linking methods (pragma comment)






41. Trying to access a location in memory that your computer cannot access.






42. Do not optimize until the very end.






43. Creates a copy of your current branch into a remote branch.






44. Meetings at the beginning of each iteration to produce a plan of programming tasks.






45. Having power over inheritance with the flexibility of composition.






46. Makes a project compile in order of who is dependent on what






47. Try to find the flaws in your code.






48. The process of deciding which function definition to link during run-time.






49. A function that can load a library






50. Fix any problems and then repeat the process.






Can you answer 50 questions in 15 minutes?



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