Test your basic knowledge |

SWA - Software Architecture

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Meetings at the beginning of each iteration to produce a plan of programming tasks.






2. Keeps a team using a similar naming convention for things.






3. Stops when memory changes.






4. Bookmark of a revised set with a title. For easy checkouts.






5. Use this to find a memory address or signiture in a dll






6. Initialized stack memory.






7. 2 Eyes + 2 Minds = AWESOME!






8. Plan out your code.






9. Linking to dynamic libraries is usually handled by linking to an ____________.






10. Ability to withstand change and what the effects are.






11. Valid input that the program is designed to process.






12. How many objects that a source object can legitimately reference.






13. Symbols that can not be accessed by code in other units have __________. These symbols are usually static non-member functions/variables defined within.c/.cpp or defined in an anonymous namespace.






14. The linking is already done internally






15. Breaks encapsulation boundaries.






16. Default branch within your repository.






17. Bad! Don't ever use these types of variables!






18. No more than 40 hours to stop burnouts.






19. Variable doesn't exist.






20. Downloads your changes and then merges.






21. Fix any problems and then repeat the process.






22. Removes files from the repository.






23. The default nickname for the remote repository.






24. A pointer or reference. One object needs to know about the other object to work.






25. A set of creation and initialization steps useful for a set of different related tests.






26. Makes a copy of your repository.






27. When doing a - precise task.






28. One of the linking methods (pragma comment)






29. Code whatever it is you need to code.






30. Developers should be integrated and releasing code into the code repository every few hours.






31. Classes build off of each other.






32. You have to tell it to link






33. Ask questions and obtain the details and requirements given.






34. Undo changes made since your last commit.






35. Ignores files when pushing.






36. Inheritance between object.






37. A reference. Has and delete dynamic memory. implies ownership (Association does not).






38. Application






39. Trying to access a location in memory that your computer cannot access.






40. Functionality Tests.






41. When a .cpp file is compiled - the header files are first included (recursively) by the pre-processor. This block of code is called a ______________.






42. Separating out a section of code into a reusable function or class.






43. Copies all changes from one branch into another branch.






44. Compose objects into tree structures to represent part-whole hierarchies. Lets clients treat individual objects and compositions of objects uniformly.






45. Reusing existing functionality by defining a relationship between two classes : Inheritance or containment.






46. Makes a project compile in order of who is dependent on what






47. When exporting a dll - the names of the functions are changed. This is knwon as ____________.






48. Figure out what is feasible. Decide whether to use API's or to write from scratch.






49. Encapsulates a request as an object - thereby letting you parameterize clients with different requests - queue or log requests - and support undoable operations.






50. Allow an object to alter its behavior when its internal state changes. The object will appear to change its class.