Test your basic knowledge |

SWA - Software Architecture

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A function that can load a library






2. Use this to find a memory address or signiture in a dll






3. Set of all pending changes.






4. When a concrete class inherits from a pure interface.






5. Uploads all changes staged in the index list into the repository database.






6. (Door-----Spell) BI_DIRECTIONAL because both classes can reference each other. (Door--->Spell) DIRECTIONAL because only the door knows and can reference Spell.






7. Allows consumers to try a system earlier and give early feedback.






8. When exporting a dll - the names of the functions are changed. This is knwon as ____________.






9. Will execute all code paths and boundary conditions.






10. Meetings used to create a release plan - which will lay out the overall project.






11. Trying to access a location in memory that your computer cannot access.






12. The linking is already done internally






13. A set of creation and initialization steps useful for a set of different related tests.






14. Do not optimize until the very end.






15. When doing a - precise task.






16. Allows you to switch your working copy to another branch.






17. Copies all changes from one branch into another branch.






18. When we remove redundant or obsolete designs and replace them with a new.






19. Ignores files when pushing.






20. A type of library that is used by the code






21. Helps to eliminate unnecessary "include chaining."






22. Makes a copy of your repository.






23. When you type in an object - you can see its attributes.






24. Ensure a class only has one instance - and provide a global point of access to it






25. Initialized stack memory.






26. A reference. Has and delete dynamic memory. implies ownership (Association does not).






27. Create a test and then create a function.






28. Linking to dynamic libraries is usually handled by linking to an ____________.






29. Separating out a section of code into a reusable function or class.






30. Views all previous changes.






31. Provide a unified interface to a set of interfaces in a subsystem. Defines a higher-level interface that makes the subsystem easier to use.






32. A group of code. unnamed can only be accessed within that translation unit - name can be accessed anywhere






33. Input






34. Put this before a function name in a dll - and the function name will avoid name mangling






35. Quick program.






36. NULL memory.






37. STOP!!






38. Static in C++. Can span all instances of a class.






39. Symbols that can not be accessed by code in other units have __________. These symbols are usually static non-member functions/variables defined within.c/.cpp or defined in an anonymous namespace.






40. Makes a project compile in order of who is dependent on what






41. Encapsulates a request as an object - thereby letting you parameterize clients with different requests - queue or log requests - and support undoable operations.






42. No more than 40 hours to stop burnouts.






43. Undo changes made since your last commit.






44. Reusing existing functionality by defining a relationship between two classes : Inheritance or containment.






45. CONSTANT






46. Try to find the flaws in your code.






47. When GIT cannot merge your data.






48. When a conflict is fixed.






49. Function doesn't exist.






50. Developers should be integrated and releasing code into the code repository every few hours.