Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Advanced calculators that can graph equations - as well as perform calculation functions involved in higher-level math and science problems; allows users to enter equations and shows graphs that result from those equations






2. A first step in web development that involves planning what the website will look like.






3. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet






4. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.






5. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.






6. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f






7. A committee composed of the parent - administrator - assessment personnel - regular education teacher - special education teacher - and other pertinent representatives who meet on a regular basis to make decisions in regard to admission - services -






8. Type of virtual reality (VR) system in which i a user places a headset (e.g. - goggles or a helmet) over the eyes to provide a channel through which the wearer 'sees' (i.e. - is immersed in) a computer-generated environment






9. Software products (e.g. - Microsoft Works and AppleWorks) that have several applications in a single package (e.g. - word processing - spreadsheet - presentation functions -database programs)






10. Graphics generally use RGB (Red - Green - and Blue) or CMYK colors. While graphics on the Web or designed for on-screen display are RGB images - both commercial offset printing and inkjet desktop printing utilize CMYK. Dots of cyan (blue) - magenta (






11. The process of translating information into some meaningful form that can be remembered.






12. Software that is given away free of charge - but whose author still retains all rights.






13. A collection of eight bits - equivalent to one alphanumeric character.






14. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.






15. A special education law that requires schools to educate students with disabilities in least restrictive environments to the greatest extent of their abilities using plans tailored to the individual needs of the students.






16. In cognitive load theory - the use of working memory that results in productive - engaged learning






17. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.






18. A machine that processes information according to a set of instructions.






19. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl






20. Piagetian view of how children learn by fitting new experiences into their existing view of the world






21. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.






22. Abbreviation for application - software that normally has an extension of .app and refers to any Internet application specifically designed to run on mobile devices such as smartphones






23. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma






24. Using a computer system to administer and score assessment measures; also - computer adaptive testing - computer-based testing






25. Software designed for groups of students or teachers alike. The computer is viewed by a cooperative group of students or can be projected to the entire class to stimulate discussions and debates.






26. An activity completed during a lesson to help students learn. There are five types of instructional activities: motivation - orientation - information - application - and evaluation activities.






27. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME






28. A field of study focusing on the design of technology systems that align with human characteristics - needs - and capabilities.






29. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.






30. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses






31. A device that allows analog audio or video to be captured in a form that the computer can use.






32. Software designed to maintain and calculate student grades






33. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location






34. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






35. A portion of the instructional objective that indicates under what circumstances students are expected to perform.






36. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.






37. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.






38. Each individual category of information recorded in a database; the smallest unit of information in a database






39. New term for information technology or educational technology; refers to all technologies used in education and training - as well as strategies for using them; originally in more common use outside the U.S. - but becoming more popular worldwide due






40. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.






41. Email additions; may be documents - graphics - or software.






42. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.






43. Information provided to students regarding how well they are doing during practice.






44. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.






45. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention






46. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks






47. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic






48. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.






49. The selection and arrangement of information - activities - methods - and media to help students meet predetermined learning goals.






50. A video or computer display device. The most common output device for personal computers.