Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The adaptive use of previously acquired knowledge to analyze and understand new situations.






2. The physical components of the computer system; the mechanical - magnetic - electronic - and electrical components making up a computer system






3. One of several digital formats for video that are able to be used with video editing software






4. Software used by architects and others to aid in the design of structures such as houses and cars






5. A hybrid (online and in-person) distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments






6. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet






7. A synchronous form of Internet communication in which individuals type messages to one another






8. First released in 2002 - a scripting language that must be installed on a server to be used in web development; a scripting language that generates HTML source code to create dynamic web pages






9. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers






10. Software designed to maintain and calculate student grades






11. Short for malicious software - any software specifically designed to damage - destroy - disrupt operations - or spy on the operation of computers






12. Originally called OAK - a high-level programming language developed by Sun Microsystems. An object-oriented language similar to C++ - it has become popular for its ability to do interactive graphic and animation activities on web pages; a computer la






13. The collection of all related records in a database.






14. Software designed for groups of students or teachers alike. The computer is viewed by a cooperative group of students or can be projected to the entire class to stimulate discussions and debates.






15. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment






16. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.






17. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.






18. Small - stand-alone - portable personal computer system






19. Pre-developed applications created with the Java programming language; make possible web page features such as animations and special effects - graphics and buttons - interactive displays -web data collection forms - and chatrooms






20. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.






21. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.






22. Systems that allow individuals to view and examine the world through multiple layering of geographic data within a spatial environment; use of technology for visualization - analysis - and measurement of features and phenomena






23. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to






24. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in






25. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.






26. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe






27. Inhibited functioning created by excessive demands being placed on memory and/or other cognitive processes.






28. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.






29. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft






30. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization






31. Designates a type of learning of English that occurs after a student achieves some level of proficiency in another - native language; more commonly-used term is now English Language Learning or ELL






32. A term introduced by Whitehead in 1929 to mean skills that students learn in isolation but do not know how to transfer later to problems that require them






33. A worldwide radio-navigation system made possible by a bank of orbiting satellites and their ground stations to pinpoint exact geographic locations on earth; a device that cross-references a GPS signal with mapping software and shows the location to






34. Sometimes called paint or raster graphics - in which each pixel directly corresponds to a spot on the display screen. When scaled to larger sizes - this type of graphic looks jagged or aliased; Developed originally for use on Disk Operating System (D






35. The process of restoring balance between present understanding and new experiences. According to Piaget - learning depends on this process so it is important for teachers to confront students with new experiences or data to advance their cognitive de






36. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses






37. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill






38. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'






39. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.






40. One of the first browser programs designed to allow Internet resources to be displayed graphically rather than just in text






41. Approximately a billion bytes - or 1 -000 megabytes.






42. Television-like display screen that uses a cathode ray tube.






43. The preliminary or main web page of a particular website.






44. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation






45. Approximately a million bytes - or 1000 kilobytes.






46. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f






47. A set of guidelines used to reliably appraise or judge products or performances.






48. Software tools that automatically draw and print desired charts or graphs from data entered by users






49. An agreement created by a school or other educational organization that describes the risks involved in Internet use; outlines appropriate - safe student behavior on the Internet; asks students if they agree to use the Internet under these conditions






50. An electronic go-between by which the computer communicates with a peripheral device.