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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.






2. Either software or devices with software that help carry out complex numeric calculations involved in higher-level math problems (e.g. - Maple)






3. The smallest amount of information that the CPU can deal with; a single binary digit.






4. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash






5. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.






6. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod






7. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill






8. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f






9. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)






10. A hybrid (online and in-person) distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments






11. A unique vocal distortion technique made possible with vocal-editing software






12. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft






13. According to learning theorist Howard Gardner - nine different and relatively independent types of intelligence that may be fostered by differentiated instruction and assessment






14. Also known as a hot link or hot spot. On the Internet - a piece of text or an image that has been programmed into a web page to send the browser to another Internet location; in a multimedia product - a piece of text or an image that has been program






15. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses






16. Growing problem of online harassment in social networks






17. The process of translating information into some meaningful form that can be remembered.






18. An online activity in which students look at a database of caches listed at a geocaching website (e.g. - http://www.geocaching.com) - decide on a cache to hunt for - use GPSs to help them locate it - and share their experiences with others involved i






19. A small text file transferred to a web browser through an Internet server for the purpose of tracking the Internet usage habits of the person using the browser






20. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered






21. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network






22. A portion of the instructional objective that indicates under what circumstances students are expected to perform.






23. Can be either software that supports the on-screen creation of music scores with several parts or tracks - or a hardware component of a music synthesizer workstation






24. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system






25. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.






26. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.






27. The systematic process of translating principles of learning and instruction into plans for instructional materials and activities.






28. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts






29. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre






30. Also called a mail server - this is the computer or software that operates an e-mail discussion list on the Internet. Interested individuals subscribe to the list and subsequently receive all e-mail that is sent to the listserv; on the Internet - a p






31. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).






32. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in






33. Texts in digital form that may be read on a computer or e-book readers; becoming a popular alternative to printed texts






34. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time






35. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel






36. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc






37. The adaptive use of previously acquired knowledge to analyze and understand new situations.






38. Information provided to students regarding how well they are doing during practice.






39. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.






40. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein






41. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski






42. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe






43. One of several digital formats for video that are able to be used with video editing software






44. Software that is given away free of charge - but whose author still retains all rights.






45. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.






46. A device that assists with analyzing and monitoring physical fitness levels by determining the percent of body fat






47. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task






48. A condition that arises when an individual is unable to fulfill a role due to an impairment or disability






49. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information






50. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization







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