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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Advanced calculators that can graph equations - as well as perform calculation functions involved in higher-level math and science problems; allows users to enter equations and shows graphs that result from those equations
Graphing Calculator
Computer System
Enactive Learning
Electronic Gradebook
2. A first step in web development that involves planning what the website will look like.
Digital Camera
Intelligent tutoring system
Design
Augmented Reality
3. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet
long-term memory (LTM)
malware
Auto-correct
Flaming - spam - and chain letter
4. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.
Formative Evaluation
Electronic Whiteboard
Motivation
interactive whiteboard activity software
5. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.
Frame
Artificial intelligence (AI)
Assessment Rubric
Attachments
6. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f
Instructional game
Hash Tag
inquiry-based learning
Content expert
7. A committee composed of the parent - administrator - assessment personnel - regular education teacher - special education teacher - and other pertinent representatives who meet on a regular basis to make decisions in regard to admission - services -
ASCII format
Admission Review and Dismissal (ARD)
Instructional technology
Computer-Assisted Language Learning (CALL)
8. Type of virtual reality (VR) system in which i a user places a headset (e.g. - goggles or a helmet) over the eyes to provide a channel through which the wearer 'sees' (i.e. - is immersed in) a computer-generated environment
Heuristic
Graphic Document Makers
Forms Makers
Full Immersion Systems
9. Software products (e.g. - Microsoft Works and AppleWorks) that have several applications in a single package (e.g. - word processing - spreadsheet - presentation functions -database programs)
information literacy
Cropping
Discovery Learning
integrated packages
10. Graphics generally use RGB (Red - Green - and Blue) or CMYK colors. While graphics on the Web or designed for on-screen display are RGB images - both commercial offset printing and inkjet desktop printing utilize CMYK. Dots of cyan (blue) - magenta (
Java applets
CMYK graphics
Computer
Classical Conditioning
11. The process of translating information into some meaningful form that can be remembered.
Encoding
Geospatial Technologies
Flaming - spam - and chain letter
Animation
12. Software that is given away free of charge - but whose author still retains all rights.
Computer-Assisted Instruction (CAI)
FAQ
Learning in context
Freeware
13. A collection of eight bits - equivalent to one alphanumeric character.
long-term memory (LTM)
Hacking
Common Gateway Interface (CGI)
Byte
14. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.
Label
integrating educational technology
Cell
Instructional effectiveness
15. A special education law that requires schools to educate students with disabilities in least restrictive environments to the greatest extent of their abilities using plans tailored to the individual needs of the students.
CPU
Hybrid Learning
Individuals with Disabilities Education Act (IDEA)
Bookmark
16. In cognitive load theory - the use of working memory that results in productive - engaged learning
Generative Processing
Digitizer
Frame
Handheld Technologies
17. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.
Electronic Whiteboard
Freeware
Animation
Flowcharting
18. A machine that processes information according to a set of instructions.
Implementation
Computer
Memory
Imagery
19. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl
inert knowledge
Frame
Copyright
Admission Review and Dismissal (ARD)
20. Piagetian view of how children learn by fitting new experiences into their existing view of the world
Multimedia authoring programs
Computer Platforms
Impairment
Assimilation
21. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.
Harmony
Label
Focusing Question
Email Address
22. Abbreviation for application - software that normally has an extension of .app and refers to any Internet application specifically designed to run on mobile devices such as smartphones
App
Instructional materials
Attention
Computer-Assisted Language Learning (CALL)
23. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma
Assimilation
MP3
Direct Observation
mainstreaming
24. Using a computer system to administer and score assessment measures; also - computer adaptive testing - computer-based testing
Admission Review and Dismissal (ARD)
Auto-correct
Hybrid Learning
Computer-Assisted Testing (CAT)
25. Software designed for groups of students or teachers alike. The computer is viewed by a cooperative group of students or can be projected to the entire class to stimulate discussions and debates.
Authoring Software
Groupware
mastery learning
CPU
26. An activity completed during a lesson to help students learn. There are five types of instructional activities: motivation - orientation - information - application - and evaluation activities.
Instructional activity
Hypermedia
Mosaic
Encoding
27. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME
Content expert
mainstreaming
Learning environment
Database
28. A field of study focusing on the design of technology systems that align with human characteristics - needs - and capabilities.
Ergonomics
Computer Program
Hardware
Essential Processing
29. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.
Key word
Instructional game
Full Immersion Systems
Learning in context
30. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses
Case Study
Contingencies Of Reinforcement
ASCII format
Display Boards
31. A device that allows analog audio or video to be captured in a form that the computer can use.
Design
Assessment Rubric
Essential Processing
Digitizer
32. Software designed to maintain and calculate student grades
Image Editing Programs
Attitudes
Electronic Gradebook
Graphic
33. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location
Absolute address or absolute positioning
Model
Domain
Instructional technology
34. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities
Educational Technology
Directed Instruction
Impairment
mainstreaming
35. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Conditions
Advance Organizer
mobile device
Logo
36. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.
Computer Conferencing
joystick
Course Management System (CMS)
Adventure Learning (AL)
37. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.
Animation - path
Direct Observation
Bulletin Board (BB)
Digitizer
38. Each individual category of information recorded in a database; the smallest unit of information in a database
Drop cap
Field
Digitizer
Motivation activity
39. New term for information technology or educational technology; refers to all technologies used in education and training - as well as strategies for using them; originally in more common use outside the U.S. - but becoming more popular worldwide due
Inclusion
Listserv
information and communication technology (ICT)
Library/media specialist
40. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.
Local-area network (LAN)
ASP.NET
File Server
Digital Storytelling
41. Email additions; may be documents - graphics - or software.
Antecedent
multimedia
Java applets
Attachments
42. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.
music synthesizer
Conditions
Electronic Publishing
Model
43. Information provided to students regarding how well they are doing during practice.
Feedback
Extraneous Processing
inert knowledge
Field
44. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.
Augmented Reality
Highlighting
EPS (Encapsulated PostScript)
Digital Literacy
45. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention
Database Management System (DBMS)
FM Amplification System
Educational Technology
meta-analysis
46. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks
Cursor
Digital Literacy
English Language Learners (ELL)
Electronic Storybooks
47. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic
Aptitude-Treatment Interaction (ATI)
Bitmap and vector graphics
Displayed Visuals
Augmented Reality
48. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.
integrating educational technology
Full Immersion Systems
Attitudes
Accelerometer
49. The selection and arrangement of information - activities - methods - and media to help students meet predetermined learning goals.
Lossless and lossy compressions
MP3
Instruction
Computer-Assisted Language Learning (CALL)
50. A video or computer display device. The most common output device for personal computers.
Monitor
microcomputer-based lab (MBL)
Beta version
Computer System