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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods
Authoring Software
CD-ROM (Compact Disc-Read-Only Memory)
Label
meta-analysis
2. Approximately a billion bytes - or 1 -000 megabytes.
Gigabyte
Alternative Keyboard
Motivation activity
Learning style
3. For learners of English and foreign languages - activities in which they use computers in language testing - teaching - and learning in and out of class
Electronic Gradebook
Computer-Assisted Language Learning (CALL)
Freeware
Behavior
4. Software programs designed to perform a specific function for the user - such as processing text - performing calculations - and presenting content lessons.
Applications
interactive whiteboard
Animation
Avatar
5. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Alpha testing
Intelligence
GIF (Graphics Interchange Format)
Knowledge
6. An agreement created by a school or other educational organization that describes the risks involved in Internet use; outlines appropriate - safe student behavior on the Internet; asks students if they agree to use the Internet under these conditions
Mass storage
Head-Mounted Display (HMD)
Instruction
Acceptable Use Policy (AUP)
7. An instructional software function that presents items for students to work on (usually one at a time) and gives feedback on correctness; a series of practice exercises designed to increase fluency in a new skill or to refresh an existing one. Use of
Favorites File
Internet
Data Mining
Drill And Practice
8. A measure of how much learners achieve per unit of time or dollar spent; for example - (Posttest - Pretest)/Time - or (Posttest - Pretest)/Cost.
Groupware
Avatar Spaces
Interactive media
Instructional efficiency
9. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as
learning communities
Digital Literacy
Hypertext Markup Language (HTML)
Consequence
10. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers
Label
Constructivist Learning
Java
Electronic Gradebook
11. Piagetian view of how children learn by fitting new experiences into their existing view of the world
Assimilation
Listserv
Automaticity
Cell
12. Email additions; may be documents - graphics - or software.
IEP Generator
Attachments
Evaluation Activity
Handheld Technologies
13. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic
Lossy compression
Digital Literacy
Aptitude-Treatment Interaction (ATI)
CPU
14. One of the first browser programs designed to allow Internet resources to be displayed graphically rather than just in text
Domain
Digital Camera
Mosaic
Megabyte
15. Online environments in which users can interact through their graphic representations (i.e. - avatars)
Avatar Spaces
Computer
Common Gateway Interface (CGI)
Data Loggers
16. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne
Bulletin Board (BB)
Cell
Integrated learning system (IIS)
Bandwidth
17. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.
Distractors
Digital Divide
Authoring Software
Google Docs
18. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia
Demonstration
Acceptable Use Policy (AUP)
Generative Processing
Authoring Software
19. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.
ASP.NET
Animation - path
Hybrid Learning
Cybercheating
20. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study
Library/media specialist
Case Study
Heuristic
Cloze Exercises
21. Devices that record data over time with sensors
Automaticity
Augmented Reality
Data Loggers
Digital Literacy
22. Video games that provide physical activity or exercise through interactive play
Automaticity
Cropping
Exergaming
Hard Disk
23. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples
interactive whiteboard
Course Management System (CMS)
Hybrid Learning
Harmony
24. Computer actions or programs - such as hypermedia software - that respond to events in the environment; for example - a mouse action event that occurs when the user clicks on a button.
Accelerometer
Electronic reference software
Event Driven
Interlacing
25. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly
Favorites File
ASCII format
ActionScript
IEP Generator
26. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations
Constructivist Learning
Flash
Geospatial Technologies
Enactive Learning
27. Calculator with probes or sensors connected to it to allow gathering of numerical data
Calculator-Based Lab (CBL)
Listserv
Bandwidth
Essential Processing
28. One of several digital formats for video that are able to be used with video editing software
Audiographics
Hypertext
Audio Video Interleave (AVI) Format
information visualization
29. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.
Motivation
Motor skills
Classroom Observation
Files
30. An activity in which students with disabilities participate in one or more selected classes in general education
mainstreaming
Computer-Managed Instruction
Drop cap
Cybercheating
31. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.
Digital Storytelling
Geocaching
Bookmark
Directed Instruction
32. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.
Computer-Managed Instruction
Macro
Keyboard
Motor skills
33. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.
Concept Map
Heuristic
Constructivist Learning
integrated packages
34. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.
Cursor
Evaluation
Halftone
Impairment
35. Tools offered through a special Google site that provide users access to online programs for word processing - spreadsheets - and presentations; the site offers storage of documents on a Google server and allows for sharing of documents among multipl
Classroom Observation
Google Docs
Content expert
Computer Conferencing
36. Digitally encoded information permanently recorded on a compact disc; Also known as compact disc - read-only memory. It is a compact disc used to store computer data. CD-ROMs have a maximum capacity of 650MB.
CD-ROM (Compact Disc-Read-Only Memory)
intranet
DVD
Event Driven
37. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)
mobile device
Assessment Rubric
link
Files
38. Short for 'web log -' a web page that serves as a publicly accessible location for discussing a topic or issue; began as personal journals and expanded to become public discussion forums in which anyone can give opinions on a topic
Mnemonic
multimedia
Drop cap
Blog
39. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein
Monitor
Essential Processing
Learning style
logic bomb
40. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill
Database
Augmented Reality
Blood Pressure Devices
learning hierarchies
41. Small - multi-purpose devices such as cellphones - e-books - and 'smart' pens that make it easy to view - communicate - and share information - regardless of location
FAQ
Closed Circuit Television (CCTV)
Handheld Technologies
Cursor
42. Can be defined as a pleasing arrangement of parts - whether it be music - poetry - or color. In visual experiences - harmony is something that is pleasing to the eye. It engages the viewer and creates an inner sense of order. There are three formulas
Harmony
Musical Instrument Digital Interface (MIDI)
Application Activity
English as a Second Language (ESL)
43. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn
morphing
Audio Teleconferencing
Extraneous Processing
Automaticity
44. Individuals who are learning English as their majority language for everyday uses - employment - and educational purposes. ELL also stands for English Language Learning
English Language Learners (ELL)
Highlighting
English as a Second Language (ESL)
Cloud Computing
45. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
File Transfer Protocol (FTP)
Hardware
Culture
Learning
46. Software designed to maintain and calculate student grades
Concept Map
multiple intelligences theory
Electronic Gradebook
Flaming - spam - and chain letter
47. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening
morphing
joystick
Audio Teleconferencing
Motor skills
48. A highlighted position indicator used on the computer screen.
Cursor
Artificial intelligence (AI)
Megabyte
Antivirus software
49. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
Mouse
ASCII format
Disability
Megabyte
50. The smallest amount of information that the CPU can deal with; a single binary digit.
Instructional effectiveness
Bit
Halftone
Computer Conferencing