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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Texts in digital form that may be read on a computer or e-book readers; becoming a popular alternative to printed texts
Hypertext Markup Language (HTML)
Electronic Portfolio (e-portfolio)
language translators (machine translation)
e-books (ebooks)
2. A device that allows analog audio or video to be captured in a form that the computer can use.
Individualized education program (IEP)
Digitizer
Compensation
Digital Camera
3. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.
Displayed Visuals
Label
Criteria
Individualized education program (IEP)
4. The legal rights to an original work produced in any tangible medium of expression - including written works - works of art - music - photographs - and computer software.
Copyright
Alpha testing
Firewall
Interlacing
5. A term introduced by Whitehead in 1929 to mean skills that students learn in isolation but do not know how to transfer later to problems that require them
Grammar Checker
Electronic Whiteboard
Hands-On/Minds-On Science
inert knowledge
6. The process of translating principles of learning and instruction into plans for instructional materials and activities.
Learning style
Instructional plan
Mosaic
Designing Instruction
7. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)
Classical Conditioning
Musical Educators National Conference (MENC)
Disequilibrium
Cloud Computing
8. A collection of components that includes the computer and all of the devices used with it.
Library/media specialist
Computer System
Image Capture
Digital Camera
9. Customized keyboards created for users with special needs (e.g. - enlarging the keys to provide more space for the student to press a key; removing keys that are not relevant for a given software; programming multi-step functions like save - print -
Animation - path
music sequencer
Alternative Keyboard
Electronic Storybooks
10. Information provided to students regarding how well they are doing during practice.
Evaluation Activity
Local-area network (LAN)
Feedback
Attention
11. A type of instructional activity designed to determine how well students have mastered lesson objectives.
Evaluation Activity
Fair Use
Calculator-Based Lab (CBL)
CRT
12. A video or computer display device. The most common output device for personal computers.
Integrated learning system (IIS)
Frame
Monitor
Compensation
13. One of several digital formats for video that are able to be used with video editing software
Animation - path
Byte
Audio Video Interleave (AVI) Format
Harmony
14. A type of mnemonic in which mental pictures are used to represent new information.
Image Formats
Imagery
learning communities
Compact Disc (CD)
15. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein
Essential Processing
Acceptable Use Policy (AUP)
Electronic Storybooks
Icon
16. The iris is used to control the opening behind the lens that allows light to enter the camera. When lighting is low the iris may be opened to let in more light. And when the light level is high the iris can be partially closed to let in less light. B
Disequilibrium
Geocaching
Iris
Criteria
17. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area
Geographic Information System (GIS)
Calculator-Based Lab (CBL)
Adventure Learning (AL)
Generative Processing
18. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards
Image Capture
Antivirus software
Handicap
intranet
19. Piagetian view of condition children experience when they confront new and unfamiliar features of their environment that do not fit with their current views of the world
Clip Art
Cooperative Learning
Disequilibrium
Distractors
20. The use of the computer as a device for mediating communication between teacher and students and among students - often over distances. Electronic mail and computer conferencing are two types of application software commonly used in CMC.
Model
Font
Computer-Mediated Communication (CMC)
Ergonomics
21. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.
Hash Tag
Hypertext
Bookmark
Animation - path
22. Text used to name parts of an electronic spreadsheet.
Label
Common Gateway Interface (CGI)
Input device
Artificial intelligence (AI)
23. Abbreviation for application - software that normally has an extension of .app and refers to any Internet application specifically designed to run on mobile devices such as smartphones
Digital Divide
Contingencies Of Reinforcement
Logo
App
24. In cognitive load theory - the use of working memory that results in productive - engaged learning
Generative Processing
Cycle Of Continuous Improvement
Bookmark
Local-area network (LAN)
25. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill
Electronic Slide Shows
Implementation
learning hierarchies
Motivation
26. A first step in web development that involves planning what the website will look like.
Chat Room
English Language Learners (ELL)
Asynchronous
Design
27. An abnormality or loss of function in a physical - anatomical - or psychological structure; may be congenital (present at birth) or acquired through accident or disease
Auto-correct
Information activity
Computer Conferencing
Impairment
28. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
Electronic reference software
Direct Observation
Input device
Impairment
29. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.
Motivation activity
Cursor
HTML 5
Motor skills
30. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks
Electronic Storybooks
Instructional effectiveness
Mailing list
Audiographics
31. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.
CD-ROM (Compact Disc-Read-Only Memory)
Learning style
Firewall
Adventure Learning (AL)
32. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME
Interface
Content expert
Individualized education program (IEP)
Asynchronous
33. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.
Assessment
Interactive multimedia
Haptic Interface
Hybrid Learning
34. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.
Drill And Practice
Chat Room
Absolute address or absolute positioning
Freeware
35. The primary authoring language used to develop webpages; Its codes are document formatting codes that tell Web browsers how to display the page on the screen. Its files contain the text to be displayed on the Web page embedded in its unique 'tag' lan
Case Study
Knowledge
Graphic
Hypertext Markup Language (HTML)
36. Originally called OAK - a high-level programming language developed by Sun Microsystems. An object-oriented language similar to C++ - it has become popular for its ability to do interactive graphic and animation activities on web pages; a computer la
multimedia
Hands-On/Minds-On Science
Electronic reference software
Java
37. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Flash
Formative Evaluation
Instructional method
Lossy compression
38. A common term in science education reform - synonymous with immersing students in authentic learning experiences
Hands-On/Minds-On Science
Learning
Criteria
Electronic Mail (email)
39. Originally - the ability to use computer devices and software to locate and use information; now refers to skills in using the information that technological devices carry - in addition to skills in using the devices themselves
Auto-tuning
malware
Digital Literacy
ASCII format
40. Input/output devices that provide for storage and retrieval of programs and other types of data that must be stored over a long period of time. Also referred to as external or auxiliary memory.
interactive whiteboard
Displayed Visuals
Mass storage
Model
41. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.
LCD screen
Authoring Software
learner-centered instruction
Constructivism
42. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.
Body Composition Analyzer
Individuals with Disabilities Education Act (IDEA)
Demonstration
Assessment Rubric
43. A way to store addresses of frequently used websites on your computer; in a browser - a set of Internet locations or URLs organized so that a user can return to them quickly
Bookmark
Frame
MP3
Digital Storytelling
44. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.
Contingencies Of Reinforcement
Macro
Extraneous Processing
Electronic Whiteboard
45. Software tools that simplify the activity of making highly graphic materials such as awards certificates and greeting cards by offering sets of clip art and pre-designed templates to which people add their own content
Logo
Electronic Gradebook
Graphic Document Makers
Equilibration
46. A printed copy of computer output.
Hard Copy
Direct Observation
Inkjet printer
Icon
47. Piagetian view of how children learn by fitting new experiences into their existing view of the world
Directed Instruction
Assimilation
Mug shots
Instructional efficiency
48. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)
Blended Intercultural Collaborations
mobile device
Key word
Aptitude-Treatment Interaction (ATI)
49. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.
Instructional method
Firewall
LCD screen
Constructivism
50. A form of education in which some means - electronic or otherwise - is used to connect people with instructors and/or resources that can help them acquire knowledge and skills; structured learning that takes place without the physical presence of the
Avatar
Distance Education
Digitizer
interactive whiteboard