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Test your basic knowledge |
Technology Applications: General Concepts 1
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Subjects
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it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
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study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.
Computer-Managed Instruction
Instructional design
Learning in context
information literacy
2. Either software or devices with software that help carry out complex numeric calculations involved in higher-level math problems (e.g. - Maple)
mobile device
Hypertext
Computer Algebra System (CAS)
Mouse
3. The smallest amount of information that the CPU can deal with; a single binary digit.
Bit
Imagery
Motor skills
Lossless and lossy compressions
4. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash
High-Level Language
Musical Instrument Digital Interface (MIDI)
Electronic Portfolio (e-portfolio)
HTML 5
5. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.
Database
Flaming - spam - and chain letter
Evaluation
Alpha testing
6. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod
Email Address
ADDIE model
laptop computer
Data Loggers
7. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill
Gesture-Recognition System
learning hierarchies
mainstreaming
Interface
8. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f
Handheld Technologies
inquiry-based learning
Authoring Software
Mass storage
9. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)
Intelligence
Electronic Slide Shows
Groupware
Declarative Information
10. A hybrid (online and in-person) distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments
Computer-Assisted Design (CAD)
logic bomb
Blended Intercultural Collaborations
Adventure Learning (AL)
11. A unique vocal distortion technique made possible with vocal-editing software
Avatar Spaces
Focusing Question
ASCII format
Auto-tuning
12. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft
Memory
Mosaic
Hypermedia
Acceptable Use Policy (AUP)
13. According to learning theorist Howard Gardner - nine different and relatively independent types of intelligence that may be fostered by differentiated instruction and assessment
Library/media specialist
Aptitude-Treatment Interaction (ATI)
Firewall
multiple intelligences theory
14. Also known as a hot link or hot spot. On the Internet - a piece of text or an image that has been programmed into a web page to send the browser to another Internet location; in a multimedia product - a piece of text or an image that has been program
link
Knowledge
Artificial intelligence (AI)
Circular reference
15. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses
Formative Evaluation
Encoding
Contingencies Of Reinforcement
intranet
16. Growing problem of online harassment in social networks
Display Boards
Input/Output Device
FM Amplification System
Cyberbullying
17. The process of translating information into some meaningful form that can be remembered.
Gesture-Recognition System
Encoding
Copyright
Input/Output Device
18. An online activity in which students look at a database of caches listed at a geocaching website (e.g. - http://www.geocaching.com) - decide on a cache to hunt for - use GPSs to help them locate it - and share their experiences with others involved i
Encoding
Event Driven
Electronic Publishing
Geocaching
19. A small text file transferred to a web browser through an Internet server for the purpose of tracking the Internet usage habits of the person using the browser
Application Activity
Focusing Question
language translators (machine translation)
Cookie
20. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered
Home Page
Chat
mastery learning
Moving Picture Experts Group (MPEG) format
21. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network
Augmented Reality
Bulletin Board (BB)
Direct Observation
Digital Camera
22. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Hard Disk
Automaticity
Conditions
Likert scale
23. Can be either software that supports the on-screen creation of music scores with several parts or tracks - or a hardware component of a music synthesizer workstation
Direct Observation
Directed Instruction
Cell
music sequencer
24. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system
Keyboard
Backbone
Accelerometer
multimedia
25. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.
Constructivist Learning
Educational Technology
inquiry-based learning
Alpha testing
26. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.
Heuristic
Educational Technology
Demonstration
music synthesizer
27. The systematic process of translating principles of learning and instruction into plans for instructional materials and activities.
Cognitive Load
inquiry-based learning
Instructional design
Criteria
28. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts
Hacking
Instructional activity
Aptitude-Treatment Interaction (ATI)
Ergonomics
29. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre
Cycle Of Continuous Improvement
Flaming - spam - and chain letter
Mouse
Bit
30. Also called a mail server - this is the computer or software that operates an e-mail discussion list on the Internet. Interested individuals subscribe to the list and subsequently receive all e-mail that is sent to the listserv; on the Internet - a p
Exergaming
information visualization
e-books (ebooks)
Listserv
31. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Digital Camera
English as a Second Language (ESL)
LCD screen
Instructional method
32. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in
Graphics Tablet
Declarative Information
long-term memory (LTM)
Avatar Spaces
33. Texts in digital form that may be read on a computer or e-book readers; becoming a popular alternative to printed texts
information literacy
instructional software
e-books (ebooks)
Byte
34. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time
logic bomb
Evaluation
Geocaching
Motivation
35. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel
Individualized education program (IEP)
Hypertext Markup Language (HTML)
Asynchronous
Aptitude-Treatment Interaction (ATI)
36. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc
interactive whiteboard
High-Level Language
Datafile
Dithering
37. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Intelligence
Learning style
malware
Hacking
38. Information provided to students regarding how well they are doing during practice.
Domain Name
malware
Instructional activity
Feedback
39. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.
Educational Technology
Heuristic
Classroom Observation
Geospatial Technologies
40. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein
Essential Processing
High-Level Language
Internet
Image Formats
41. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski
Cooperative Learning
Cognitive Overload
Cyberbullying
Firewall
42. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe
Musical Instrument Digital Interface (MIDI)
EPS (Encapsulated PostScript)
Directory File Structure
Computer
43. One of several digital formats for video that are able to be used with video editing software
Avatar
Flowcharting
Learning style
Audio Video Interleave (AVI) Format
44. Software that is given away free of charge - but whose author still retains all rights.
Java applets
Cognitive Overload
Freeware
Motivation activity
45. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.
CD-ROM (Compact Disc-Read-Only Memory)
Instructional designer
Clip Art
Foreign Language Dictionaries
46. A device that assists with analyzing and monitoring physical fitness levels by determining the percent of body fat
Browser
Ergonomics
Compact Disc (CD)
Body Composition Analyzer
47. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task
Hacking
Cognitive Load
Advance Organizer
Bit
48. A condition that arises when an individual is unable to fulfill a role due to an impairment or disability
Compact Disc (CD)
music synthesizer
Assessment Rubric
Handicap
49. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information
malware
Feedback
information literacy
Learning Theory
50. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization
Computer System
Musical Educators National Conference (MENC)
Auto-correct
Criteria
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