SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In desktop publishing - the first letter of a paragraph that is enlarged to 'drop' down two or more line. Drop caps are often seen at the beginning of newsletter article - where the top of the first letter of the first word lines up with the top of t
Ergonomics
Handicap
LCD screen
Drop cap
2. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -
Font
Lossy compression
Concept Map
Graphic
3. A type of learning that refers to the ability to recall specific information.
Graphics Tablet
Foreign Language Dictionaries
Knowledge
Copyright
4. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.
e-books (ebooks)
Audiographics
laptop computer
information visualization
5. A form of assessment that indicates whether or not students have learned what they must know before progressing to the next portion of the instruction.
Electronic Portfolio (e-portfolio)
Data Loggers
Computer Gradebook
Formative Evaluation
6. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task
Cognitive Load
Instructional appeal
Learning in context
Mug shots
7. Software tools that automatically draw and print desired charts or graphs from data entered by users
Charting/Graphing Tool
Bulletin Board (BB)
Circular reference
Mnemonic
8. The use of the computer as a device for mediating communication between teacher and students and among students - often over distances. Electronic mail and computer conferencing are two types of application software commonly used in CMC.
Computer-Assisted Testing (CAT)
Flowcharting
Haptic Interface
Computer-Mediated Communication (CMC)
9. Email additions; may be documents - graphics - or software.
Body Composition Analyzer
Blended Intercultural Collaborations
Attachments
Auto-tuning
10. High definition DVD format
Graphics Tablet
Computer Platforms
Blu-Ray Disc
Geocaching
11. The products created by a database program; any collection of data stored in a computer or on a computer medium
Motivation activity
Body Composition Analyzer
Moving Picture Experts Group (MPEG) format
Files
12. A school specialist who helps students and teachers to become effective users of ideas and information by providing access to materials - providing instruction - and working with teachers to design learning strategies to meet the needs of individual
Image Editing Programs
Animation
Groupware
Library/media specialist
13. Applying scientific knowledge about human learning to the practical tasks of teaching and learning; the subset of educational technology that deals directly with teaching and learning applications (as opposed to educational administrative application
Javascript
laptop computer
Instructional technology
Cognitive Overload
14. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.
Generative Processing
Internal memory
Cursor
IEP Generator
15. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.
Instructional activity
Gigabyte
Discussion
Attitudes
16. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima
Algorithm
imagemap
Hypertext
Learning style
17. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.
Culture
Demonstration
Mnemonic
Animation key frame
18. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.
Absolute address or absolute positioning
Graphics Tablet
Accommodation
language translators (machine translation)
19. The collection of all related records in a database.
Datafile
Cropping
Bitmap and vector graphics
Bulletin Board (BB)
20. Refers to the attitudes - values - customs - and behavior patterns that characterize a social group.
Handheld Technologies
Culture
learning communities
Fair Use
21. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization
Declarative Information
GIF (Graphics Interchange Format)
Auto-correct
Electronic Slide Shows
22. Pages or items listed as results of an Internet or database search
DVD
Cursor
Hypermedia
Hits
23. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.
Library/media specialist
Artificial intelligence (AI)
learning communities
Foreign Language (FL)
24. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network
ARPAnet
Global Positioning System (GPS)
Bulletin Board (BB)
Graphing Calculator
25. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples
Course Management System (CMS)
Internal memory
Model
Enactive Learning
26. A small text file transferred to a web browser through an Internet server for the purpose of tracking the Internet usage habits of the person using the browser
Directed Instruction
Computer Platforms
Cookie
MP3
27. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms
Computer-Assisted Testing (CAT)
Computer-Assisted Instruction (CAI)
morphing
File Server
28. Applications software that is designed specifically to deliver or assist with student instruction on a topic; software that can be used to enhance teaching and learning in many ways. Drill and practice - educational games - tutorials - simulation - a
Intrinsic motivation
instructional software
Iris
JPEG (also JPG)
29. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products
Antivirus software
Image Editing Programs
Flowcharting
Graphic Document Makers
30. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system
multimedia
ActionScript
Megabyte
learning hierarchies
31. In language learning international class-to-class partnerships in which projects and casks are developed by the partner teachers in the collaborating institutions; students work with students of other cultures to provide authentic writing and researc
High-Level Language
Handicap
Blended Intercultural Collaborations
Essential Processing
32. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.
Electronic Gradebook
Digital Storytelling
Learning environment
interactive whiteboard
33. A camera that stores pictures in computer compatible digital format rather than on film.
Digital Camera
Distributed Education
Culture
Applications
34. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.
Computer-Managed Instruction
Datafile
Hard Disk
interactive whiteboard activity software
35. In education - academic dishonesty in which someone uses another's work obtained from the Internet as his/her own - also known as online cheating
JPEG (also JPG)
Classical Conditioning
Cybercheating
Head-Mounted Display (HMD)
36. A computer dedicated to managing a computer network and providing resources to other computers on the network (the clients). The file server is usually faster and has larger storage capabilities than the client machines.
learning hierarchies
Data Mining
Audiographics
File Server
37. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc
morphing
Handheld Technologies
Dithering
learner-centered instruction
38. A form of evaluation that involves having a knowledgeable person come into the classroom to watch a lesson in process - to comment on how well the materials and activities work - and to make suggestions for improvements.
Likert scale
Multimedia authoring programs
Classroom Observation
Mailing list
39. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.
Dithering
Computer-Based Instruction (CBI)
Computer System
Electronic Whiteboard
40. A level of skill that allows a person to respond immediately (i.e. - automatically) with the correct answer to a problem
Auto-tuning
Automaticity
ARPAnet
Instructional plan
41. The second phase of the Plan - Implement - Evaluate model. Focus is on the use of instructional materials and activities designed to help students achieve the outcomes specified in the instructional plan.
Icon
Backbone
Implementation
Automaticity
42. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.
learner-centered instruction
integrating educational technology
Highlighting
Clip Art
43. An individual who gains access to computer systems without authorization.
Hacker
Audio Video Interleave (AVI) Format
Haptic Interface
Modem
44. Devices that record data over time with sensors
Graphing Calculator
Data Loggers
CRT
Laser printer
45. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts
Halftone
IEP Generator
Megabyte
Hacking
46. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Geospatial Technologies
Conditions
Mouse
Electronic reference software
47. Software tools that simplify the activity of making highly graphic materials such as awards certificates and greeting cards by offering sets of clip art and pre-designed templates to which people add their own content
Graphic Document Makers
Cloze Exercises
Advance Organizer
Learning Theory
48. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan
Case Study
IEP Generator
Electronic Gradebook
Cybercheating
49. Approximately a million bytes - or 1000 kilobytes.
Megabyte
Computer Algebra System (CAS)
Instructional appeal
Input/Output Device
50. Term coined in 1984 by the president of the Aldus Corporation to refer to the activity of using software to produce documents that gives users a high degree of control over the composition and layout of material on a printed page - including both tex
Geocaching
Directory File Structure
Hypermedia
Desktop Publishing (DTP)