Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of information that describes the potential usefulness of facts - concepts - and principles.






2. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual






3. Ancillary feature of word processors that identifies a range of grammatical and format errors such as improper capitalization - lack of subject-verb agreement - split infinitives - and so on.






4. A video or computer display device. The most common output device for personal computers.






5. A highlighted position indicator used on the computer screen.






6. An instructional approach that provides an appealing environment in which learners invest effort to follow prescribed rules in order to attain a challenging goal; designed to increase motivation by adding game rules to a learning activity






7. The software capability to copy images from web pages or computer applications and store them on your own computer.






8. A condition that arises when an individual is unable to fulfill a role due to an impairment or disability






9. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o






10. Text used to name parts of an electronic spreadsheet.






11. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions






12. A device that assists with analyzing and monitoring physical fitness levels by counting calories






13. Acronym for 'frequently asked questions.' Used on the Internet to disseminate basic information and to reduce repetitive queries.






14. Originally called OAK - a high-level programming language developed by Sun Microsystems. An object-oriented language similar to C++ - it has become popular for its ability to do interactive graphic and animation activities on web pages; a computer la






15. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet






16. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME






17. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc






18. The process of taking a series of individual pictures -- called frames -- and stringing them together in a timed sequence to give the appearance of continuous motion. Animations are motion files - either in 2-D animation or 3-D animation. On the Web






19. A synchronous form of Internet communication in which individuals type messages to one another






20. Inhibited functioning created by excessive demands being placed on memory and/or other cognitive processes.






21. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.






22. Software that protects a school's or company's entire computer system from attempts by others to gain unauthorized access to it and also prevents access by users to certain sites; or set up to prevent someone from going to certain locations on the In






23. Term coined in 1984 by the president of the Aldus Corporation to refer to the activity of using software to produce documents that gives users a high degree of control over the composition and layout of material on a printed page - including both tex






24. The legal rights to an original work produced in any tangible medium of expression - including written works - works of art - music - photographs - and computer software.






25. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.






26. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network






27. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.






28. Music-making equipment controlled by a Musical Instrument Digital Interface (MIDI) device






29. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment






30. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law






31. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.






32. Applying scientific knowledge about human learning to the practical tasks of teaching and learning; the subset of educational technology that deals directly with teaching and learning applications (as opposed to educational administrative application






33. Small - multi-purpose devices such as cellphones - e-books - and 'smart' pens that make it easy to view - communicate - and share information - regardless of location






34. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images






35. Professional organization for music educators






36. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet






37. Software that enables the user to enter - edit - store - retrieve - sort - and search through computer databases.






38. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.






39. A large-capacity magnetic storage medium for computer data. Also called a fixed disk - it remains sealed within the case of most computers to protect it from dust - smoke - and other contaminants.






40. The specific items used in a lesson and delivered through various media formats - such as video - audio - print - and so on.






41. Piagetian view of how children change their views of the world by incorporating new experiences






42. An activity in which students with disabilities participate in one or more selected classes in general education






43. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel






44. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.






45. The use of graphical symbols instead of text commands to control common computer functions such as copying programs and disks; a GUI is where the user clicks on a visual screen that has icons - windows and menus - by using a pointing device - such as






46. An instructional designer's roles and responsibilities include: researching K-12 educator user requirements for portal development - multi-media tools and video-mediated learning - determining the screen layout - creating the flowcharts - and specify






47. Within a computer - this is an area that stores instructions (programs) and information that can be readily accessed by the processor.






48. Software that provides on-screen blank musical bars on which the user enters the musical key - time - and individual notes that constitute a piece of sheet music






49. A type of instructional activity designed to determine how well students have mastered lesson objectives.






50. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski