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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A first step in web development that involves planning what the website will look like.
Design
Assimilation
Learning style
Information activity
2. Online sites that function like other dictionaries in that they give definitions for words and phrases in common usage - but provide the additional capability of looking up the word or phrase in one language (e.g. - French or German) and get the defi
Macro
Motivation
Design
Foreign Language Dictionaries
3. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area
Assessment
Geographic Information System (GIS)
Electronic Storybooks
Drill And Practice
4. A magnification system in which a video camera is mounted on a frame with a television monitor. Users place materials on the desktop below the camera - set the desired magnification level - move the materials around as necessary - and information app
Copyright
Learning in context
Hacking
Closed Circuit Television (CCTV)
5. A special education law that requires schools to educate students with disabilities in least restrictive environments to the greatest extent of their abilities using plans tailored to the individual needs of the students.
App
File Server
Individuals with Disabilities Education Act (IDEA)
e-books (ebooks)
6. The process of restoring balance between present understanding and new experiences. According to Piaget - learning depends on this process so it is important for teachers to confront students with new experiences or data to advance their cognitive de
integrating educational technology
information visualization
Home Page
Equilibration
7. The use of the computer in the delivery of instruction.
Classical Conditioning
Closed Circuit Television (CCTV)
Heuristic
Computer-Based Instruction (CBI)
8. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic
Aptitude-Treatment Interaction (ATI)
Calculator-Based Lab (CBL)
Constructivism
Email Address
9. Hardware such as a keyboard - mouse - or joystick through which the user sends instructions to the computer.
laptop computer
Input device
Concept Map
Instructional game
10. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
Blu-Ray Disc
Enactive Learning
Learning
Computer-Based Instruction (CBI)
11. Online environments in which users can interact through their graphic representations (i.e. - avatars)
Blog
Avatar Spaces
Hits
Circular reference
12. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.
Learning style
Fair Use
Formula
Handicap
13. The selection and arrangement of information - activities - methods - and media to help students meet predetermined learning goals.
Compensation
inquiry-based learning
Computer Adaptive Testing (CAT)
Instruction
14. Bitmaps are graphics stored patterns of colored dots (pixels on the screen). Vector graphics are stored as mathematical descriptions of sets of lines - triangles - squares - circles - etc - with defined line widths - line colors and - for polygons -
Model
Mug shots
Bitmap and vector graphics
Computer-Assisted Instruction (CAI)
15. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).
Assessment
Interface
Domain
Motor skills
16. The interest - or value - that instructional materials or activities have for the learner.
Instructional appeal
Attitudes
Educational Technology
Foreign Language Dictionaries
17. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.
Evaluation Activity
Hypertext Markup Language (HTML)
Motivation
FM Amplification System
18. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash
Instructional plan
Font
HTML 5
Discussion
19. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual
Internal memory
Heart Rate Monitor
microcomputer
long-term memory (LTM)
20. Receiving information over a network from another computer; to bring information (e.g. - text files -images) to a computer from the Internet or other network or from a computer to a disc
Augmented Reality
Downloading
Compensation
Label
21. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening
morphing
Assimilation
Electronic Publishing
Font
22. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
Instructional designer
Disability
Animation key frame
Computer Gradebook
23. Music-making equipment controlled by a Musical Instrument Digital Interface (MIDI) device
music synthesizer
Megabyte
Handheld Technologies
Integrated learning system (IIS)
24. A school specialist who helps students and teachers to become effective users of ideas and information by providing access to materials - providing instruction - and working with teachers to design learning strategies to meet the needs of individual
Geocaching
Monitor
Library/media specialist
Course Management System (CMS)
25. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms
FAQ
Instructional technology
Display Boards
Computer-Assisted Instruction (CAI)
26. Ancillary feature of word processors that identifies a range of grammatical and format errors such as improper capitalization - lack of subject-verb agreement - split infinitives - and so on.
Heart Rate Monitor
Cycle Of Continuous Improvement
Grammar Checker
Charting/Graphing Tool
27. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks
long-term memory (LTM)
Electronic Storybooks
Electronic Slide Shows
music synthesizer
28. Motivation in which the act itself is the reward.
Intrinsic motivation
Computer-Managed Instruction
Culture
Declarative Information
29. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Integrated learning system (IIS)
Cyberbullying
Intelligence
Input/Output Device
30. Either software or devices with software that help carry out complex numeric calculations involved in higher-level math problems (e.g. - Maple)
Java applets
Hypertext
Computer Algebra System (CAS)
Computer Adaptive Testing (CAT)
31. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.
Computer-Managed Instruction
Bookmark
interactive whiteboard activity software
Common Gateway Interface (CGI)
32. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples
Course Management System (CMS)
Individuals with Disabilities Education Act (IDEA)
Instructional method
Distance Education
33. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.
Groupware
Browser
Instructional design
Macro
34. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time
Motivation
Distractors
logic bomb
Bitmap and vector graphics
35. A worldwide radio-navigation system made possible by a bank of orbiting satellites and their ground stations to pinpoint exact geographic locations on earth; a device that cross-references a GPS signal with mapping software and shows the location to
Evaluation
Global Positioning System (GPS)
Forms Makers
Instructional design
36. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.
Desktop Publishing (DTP)
Analogy
EPS (Encapsulated PostScript)
Internet
37. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations
Flash
learner-centered instruction
Hash Tag
Full Immersion Systems
38. The purpose of interlacing is to have a partial image initially appear on screen rather than having to wait for the entire image to download. The main advantage of interlacing is that end users know what type of graphic image they are about to view a
Interlacing
joystick
Individualized education program (IEP)
Assessment
39. A series of steps needed to solve a particular problem or perform a particular task; a methodical - logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier -- but also more error-prone -- use of heu
Backbone
Computer Algebra System (CAS)
Algorithm
English Language Learners (ELL)
40. Designates a type of learning of English that occurs after a student achieves some level of proficiency in another - native language; more commonly-used term is now English Language Learning or ELL
Hacking
Crowdsourcing
English as a Second Language (ESL)
Admission Review and Dismissal (ARD)
41. Digitally encoded information permanently recorded on a compact disc; Also known as compact disc - read-only memory. It is a compact disc used to store computer data. CD-ROMs have a maximum capacity of 650MB.
CD-ROM (Compact Disc-Read-Only Memory)
Image Editing Programs
Filtering Software
Bitmapped (BMP) Graphics
42. 'Lossless' compression such as the GIF format is generally safer for recompression since it utilizes 'lossless' compression. Meaning when the GIF image is compressed - no information is lost from its contents. On the other hand - formats that utilize
mastery learning
Bulletin Board (BB)
Constructivism
Lossless and lossy compressions
43. Online sites that allow users to input sentences and paragraphs of text in one language and get a translation into another language
Implementation
language translators (machine translation)
Electronic Mentor
Hybrid Learning
44. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.
Common Gateway Interface (CGI)
Hybrid Learning
Designing Instruction
Likert scale
45. The incorrect or less appropriate alternative answers for a given multiple-choice question. Also called foils.
Criteria
Computer
Digital Literacy
Distractors
46. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO
instant messaging (IM)
Electronic Storybooks
inquiry-based learning
MUD
47. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Listserv
Assistive Technology
Forms Makers
Handheld Technologies
48. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as
learning communities
Focusing Question
Equilibration
CPU
49. Can be either software that supports the on-screen creation of music scores with several parts or tracks - or a hardware component of a music synthesizer workstation
Cognitive Overload
Halftone
multiple intelligences theory
music sequencer
50. Device consisting of a transmitter - which senses the heartbeat from the heart's electrical impulses - and a wristwatch receiver - which receives and records each beat through radio transmission from the transmitter
Animation
Heart Rate Monitor
Hacking
Filtering Software