Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






2. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.






3. Short for 'web log -' a web page that serves as a publicly accessible location for discussing a topic or issue; began as personal journals and expanded to become public discussion forums in which anyone can give opinions on a topic






4. A form of evaluation that involves watching students as they work through some part(s) of the lesson.






5. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin






6. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet






7. Designates a type of learning of English that occurs after a student achieves some level of proficiency in another - native language; more commonly-used term is now English Language Learning or ELL






8. A condition that arises when an individual is unable to fulfill a role due to an impairment or disability






9. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.






10. A type of instructional activity designed to help students understand - remember - and apply new information.






11. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski






12. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods






13. An associational information-processing system in the text domain. In a hypertext system - text information is stored in nodes - and nodes are interconnected to other nodes of related information; in 1960 - Ted Nelson coined the term to describe a da






14. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh






15. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.






16. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products






17. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.






18. A measurement appraisal process that is ongoing - developmentally appropriate - and dynamic; the process of gathering evidence of learning.






19. Term for the distribution of applications - processing power - and storage across many computers accessible via the Internet.






20. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.






21. The set of high-speed data lines connecting the major networks that make up the Internet.






22. A camera that stores pictures in computer compatible digital format rather than on film.






23. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.






24. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -






25. Combinations of type characters that resemble human faces when turned sideways. Used to indicate emotion or intent on e-mail or in chat rooms.






26. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to






27. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.






28. Bitmaps are graphics stored patterns of colored dots (pixels on the screen). Vector graphics are stored as mathematical descriptions of sets of lines - triangles - squares - circles - etc - with defined line widths - line colors and - for polygons -






29. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.






30. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)






31. A synchronous form of Internet communication in which individuals type messages to one another






32. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations






33. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task






34. Each individual category of information recorded in a database; the smallest unit of information in a database






35. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.






36. Approximately a million bytes - or 1000 kilobytes.






37. A level of skill that allows a person to respond immediately (i.e. - automatically) with the correct answer to a problem






38. An instructional approach that provides an appealing environment in which learners invest effort to follow prescribed rules in order to attain a challenging goal; designed to increase motivation by adding game rules to a learning activity






39. Software that provides on-screen blank musical bars on which the user enters the musical key - time - and individual notes that constitute a piece of sheet music






40. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif






41. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network






42. A graphical means of illustrating the logical flow of a computer program.






43. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.






44. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system






45. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO






46. The practice of collecting data from all the information available and searching it to see relationships among the data elements






47. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.






48. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer






49. A form of assessment that indicates whether or not students have learned what they must know before progressing to the next portion of the instruction.






50. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'