Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.






2. Short for malicious software - any software specifically designed to damage - destroy - disrupt operations - or spy on the operation of computers






3. An electronic go-between by which the computer communicates with a peripheral device.






4. A set of instructions that tells the computer how to do something.






5. The process of restoring balance between present understanding and new experiences. According to Piaget - learning depends on this process so it is important for teachers to confront students with new experiences or data to advance their cognitive de






6. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.






7. A type of instructional activity designed to determine how well students have mastered lesson objectives.






8. A collection of eight bits - equivalent to one alphanumeric character.






9. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






10. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.






11. A type of learning that refers to the ability to recall specific information.






12. A device that assists with analyzing and monitoring physical fitness levels by counting calories






13. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.






14. Bitmaps are graphics stored patterns of colored dots (pixels on the screen). Vector graphics are stored as mathematical descriptions of sets of lines - triangles - squares - circles - etc - with defined line widths - line colors and - for polygons -






15. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information






16. Using a computer system to administer and score assessment measures; also - computer adaptive testing - computer-based testing






17. Designates a type of learning of English that occurs after a student achieves some level of proficiency in another - native language; more commonly-used term is now English Language Learning or ELL






18. American Standard Code for Information Interchange; a standard way of representing text - which allows different computer brands to 'talk' to one another. It is sometimes referred to as plain text or unformatted text.






19. Device consisting of a transmitter - which senses the heartbeat from the heart's electrical impulses - and a wristwatch receiver - which receives and records each beat through radio transmission from the transmitter






20. An internal network or a subset of the Internet - usually available only to the members of the organization that set it up; as a provision for security - some technical department set up Intranets which are parts of the Internet used internally withi






21. The products created by a database program; any collection of data stored in a computer or on a computer medium






22. A mathematical expression that directs an electronic spreadsheet to perform various kinds of calculations on the numbers entered in it; in a spreadsheet - a command inserted in a cell and used to do calculations on data






23. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.






24. Any pictorial representation of information such as charts - graphs - animated figures - or photographic reproductions.






25. A term used on the Twitter system for a prefix to a message (Tweet)consisting of a pound sign (#)and a topic name (e.g. - #ripstevejobs). Users begin a Tweet with a hash tag to allow others to identify posts and create their own messages on that topi






26. A single silicon chip that contains all of the CPU circuits for a computer system.






27. Subject matter expert who volunteers to work closely with students online






28. The belief system that holds that humans construct all knowledge in their minds by participating in certain experiences; knowledge is the result of constructing both mechanisms for learning and one's own unique version of the knowledge - colored by b






29. The process of selectively receiving information from the environment.






30. Devices that assist with analyzing and monitoring physical fitness levels by monitoring and reporting blood pressure






31. Information provided to students regarding how well they are doing during practice.






32. The use of the computer as a device for mediating communication between teacher and students and among students - often over distances. Electronic mail and computer conferencing are two types of application software commonly used in CMC.






33. Comprehension exercises with certain words removed to require students to fill in the blanks






34. The practice of collecting data from all the information available and searching it to see relationships among the data elements






35. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)






36. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in






37. A dynamic instructional method in which individuals talk together - share information - and work cooperatively toward a solution or consensus. This method encourages classroom rapport and actively involves students in learning.






38. The interest - or value - that instructional materials or activities have for the learner.






39. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






40. Coined by a Boeing researcher in 1990 - it refers to a computer-generated environment in which a real-life scene is overlaid with information that enhances our understanding and uses of it






41. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft






42. Pages or items listed as results of an Internet or database search






43. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl






44. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG






45. Applications software that is designed specifically to deliver or assist with student instruction on a topic; software that can be used to enhance teaching and learning in many ways. Drill and practice - educational games - tutorials - simulation - a






46. A field of study focusing on the design of technology systems that align with human characteristics - needs - and capabilities.






47. Classroom surfaces used for writing and displaying information - including chalkboards - multipurpose boards - bulletin boards - magnetic boards - and flip charts.






48. An agreement created by a school or other educational organization that describes the risks involved in Internet use; outlines appropriate - safe student behavior on the Internet; asks students if they agree to use the Internet under these conditions






49. High definition DVD format






50. The most common input device; resembles the key layout of a typewriter.