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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A set of instructions that tells the computer how to do something.






2. Term for the distribution of applications - processing power - and storage across many computers accessible via the Internet.






3. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials






4. An instructional software function that presents items for students to work on (usually one at a time) and gives feedback on correctness; a series of practice exercises designed to increase fluency in a new skill or to refresh an existing one. Use of






5. A magnification system in which a video camera is mounted on a frame with a television monitor. Users place materials on the desktop below the camera - set the desired magnification level - move the materials around as necessary - and information app






6. Software available in both CD and the Web formats. Electronic encyclopedia - including not only pictures - but sound and video as well. They also have powerful key word searching capabilities. In addition to electronic encyclopedias - research journa






7. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.






8. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.






9. Computer software that continuously analyzes a student's test responses and presents more or less difficult questions based on the student's performance






10. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.






11. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.






12. A machine that processes information according to a set of instructions.






13. An agreement created by a school or other educational organization that describes the risks involved in Internet use; outlines appropriate - safe student behavior on the Internet; asks students if they agree to use the Internet under these conditions






14. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)






15. A dynamic instructional method in which individuals talk together - share information - and work cooperatively toward a solution or consensus. This method encourages classroom rapport and actively involves students in learning.






16. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.






17. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment






18. The belief system that holds that humans construct all knowledge in their minds by participating in certain experiences; knowledge is the result of constructing both mechanisms for learning and one's own unique version of the knowledge - colored by b






19. A synchronous form of Internet communication in which individuals type messages to one another






20. A form of evaluation that involves having a knowledgeable person come into the classroom to watch a lesson in process - to comment on how well the materials and activities work - and to make suggestions for improvements.






21. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples






22. A device that assists with analyzing and monitoring physical fitness levels by determining the percent of body fat






23. Good lighting consists of three elements: key light - fill light - and back light. The key light is usually located about 45 ° to the right or left of the camera - while the fill light is commonly located 30° to 45 ° from the camera - opposite the ke






24. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.






25. A camera that stores pictures in computer compatible digital format rather than on film.






26. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information






27. Text used to name parts of an electronic spreadsheet.






28. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.






29. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma






30. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)






31. The practice of collecting data from all the information available and searching it to see relationships among the data elements






32. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o






33. A mathematical expression that directs an electronic spreadsheet to perform various kinds of calculations on the numbers entered in it; in a spreadsheet - a command inserted in a cell and used to do calculations on data






34. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly






35. The preliminary or main web page of a particular website.






36. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre






37. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






38. A set of related principles explaining changes in human performance or performance potential in terms of the causes of those changes.






39. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.






40. Professional organization for music educators






41. A form of education in which some means - electronic or otherwise - is used to connect people with instructors and/or resources that can help them acquire knowledge and skills; structured learning that takes place without the physical presence of the






42. An associational information-processing system in the text domain. In a hypertext system - text information is stored in nodes - and nodes are interconnected to other nodes of related information; in 1960 - Ted Nelson coined the term to describe a da






43. Alpha testing is the early testing phase of the project. The full functionality of the alpha version of the software program may not yet be implemented. This early review allows the client to evaluate the project.






44. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet






45. A type of mnemonic in which mental pictures are used to represent new information.






46. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan






47. A highlighted position indicator used on the computer screen.






48. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne






49. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski






50. A small text file transferred to a web browser through an Internet server for the purpose of tracking the Internet usage habits of the person using the browser






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