Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.






2. A portion of the instructional objective that indicates the standards that define acceptable performance.






3. A small text file transferred to a web browser through an Internet server for the purpose of tracking the Internet usage habits of the person using the browser






4. A type of mnemonic in which mental pictures are used to represent new information.






5. A form of education in which some means - electronic or otherwise - is used to connect people with instructors and/or resources that can help them acquire knowledge and skills; structured learning that takes place without the physical presence of the






6. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -






7. In desktop publishing - the first letter of a paragraph that is enlarged to 'drop' down two or more line. Drop caps are often seen at the beginning of newsletter article - where the top of the first letter of the first word lines up with the top of t






8. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic






9. An activity in which students with disabilities participate in one or more selected classes in general education






10. Combinations of type characters that resemble human faces when turned sideways. Used to indicate emotion or intent on e-mail or in chat rooms.






11. A response made by an individual.






12. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.






13. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.






14. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered






15. The specific items used in a lesson and delivered through various media formats - such as video - audio - print - and so on.






16. A portion of the instructional objective that indicates under what circumstances students are expected to perform.






17. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.






18. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.






19. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o






20. Professional organization for music educators






21. Graphics generally use RGB (Red - Green - and Blue) or CMYK colors. While graphics on the Web or designed for on-screen display are RGB images - both commercial offset printing and inkjet desktop printing utilize CMYK. Dots of cyan (blue) - magenta (






22. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia






23. Term coined in 1984 by the president of the Aldus Corporation to refer to the activity of using software to produce documents that gives users a high degree of control over the composition and layout of material on a printed page - including both tex






24. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






25. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks






26. A form of evaluation that involves having a knowledgeable person come into the classroom to watch a lesson in process - to comment on how well the materials and activities work - and to make suggestions for improvements.






27. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.






28. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME






29. A printer that combines laser and photocopying technology to produce very high-quality output - comparable to that produced in typesetting. Laser printers can produce text as well as high-quality graphics and can achieve print densities of up to 1 -2






30. Media formats that allow or require some level of physical activity from the user - which in some way alters the sequence of presentation.






31. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation






32. An object-oriented scripting language that - like Java - is used to create dynamic websites






33. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.






34. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images






35. Compression is the process to reduce file size through 'zipping' or 'archiving'. The compressed or zipped file can be from a large file or can contain several files that have been squeezed into a single file. After compression - the extraction proces






36. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash






37. The smallest amount of information that the CPU can deal with; a single binary digit.






38. A type of learning that refers to the ability to recall specific information.






39. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions






40. Alpha testing is the early testing phase of the project. The full functionality of the alpha version of the software program may not yet be implemented. This early review allows the client to evaluate the project.






41. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






42. Also called a mail server - this is the computer or software that operates an e-mail discussion list on the Internet. Interested individuals subscribe to the list and subsequently receive all e-mail that is sent to the listserv; on the Internet - a p






43. Applying scientific knowledge about human learning to the practical tasks of teaching and learning; the subset of educational technology that deals directly with teaching and learning applications (as opposed to educational administrative application






44. Software that protects a school's or company's entire computer system from attempts by others to gain unauthorized access to it and also prevents access by users to certain sites; or set up to prevent someone from going to certain locations on the In






45. Can be either software that supports the on-screen creation of music scores with several parts or tracks - or a hardware component of a music synthesizer workstation






46. Software tools that automatically draw and print desired charts or graphs from data entered by users






47. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.






48. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations






49. The belief system that holds that humans construct all knowledge in their minds by participating in certain experiences; knowledge is the result of constructing both mechanisms for learning and one's own unique version of the knowledge - colored by b






50. The selection and arrangement of information - activities - methods - and media to help students meet predetermined learning goals.