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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
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This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A first step in web development that involves planning what the website will look like.

2. Can be defined as a pleasing arrangement of parts - whether it be music - poetry - or color. In visual experiences - harmony is something that is pleasing to the eye. It engages the viewer and creates an inner sense of order. There are three formulas

3. The process of determining which digital tools and which methods for implementing them are the most appropriate responses to given educational needs and problems

4. A portion of the instructional objective that indicates the standards that define acceptable performance.

5. A filter of an electronic database program allows application of a set of selection criteria or sorting instructions to the records in a table. When a database is closed - the selection criteria and/or sorting instructions will be wiped out. In contr

6. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in

7. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -

8. Software used by architects and others to aid in the design of structures such as houses and cars

9. Short for malicious software - any software specifically designed to damage - destroy - disrupt operations - or spy on the operation of computers

10. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.

11. The process of selectively receiving information from the environment.

12. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).

13. The set of high-speed data lines connecting the major networks that make up the Internet.

14. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts

15. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -

16. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagn as bein

17. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.

18. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images

19. Pages or items listed as results of an Internet or database search

20. The iris is used to control the opening behind the lens that allows light to enter the camera. When lighting is low the iris may be opened to let in more light. And when the light level is high the iris can be partially closed to let in less light. B

21. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)

22. A blueprint for instructional lessons based on analyses of the learners - the context - and the task to be learned. Planning involves the process of deciding what methods of instruction are best for bringing about desired changes in student knowledge

23. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet

24. The systematic process of translating principles of learning and instruction into plans for instructional materials and activities.

25. Similar to distance education - the notion of supporting learners - who may be situated locally or at a distance - with learning resources that may be distributed in space and time.

26. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials

27. Software designed to maintain and calculate student grades

28. A computer dedicated to managing a computer network and providing resources to other computers on the network (the clients). The file server is usually faster and has larger storage capabilities than the client machines.

29. A printer that combines laser and photocopying technology to produce very high-quality output - comparable to that produced in typesetting. Laser printers can produce text as well as high-quality graphics and can achieve print densities of up to 1 -2

30. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre

31. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening

32. Programs that allow teachers to author and display lessons for use with interactive whiteboard systems

33. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f

34. Software products (e.g. - Microsoft Works and AppleWorks) that have several applications in a single package (e.g. - word processing - spreadsheet - presentation functions -database programs)

35. Software that enables the user to enter - edit - store - retrieve - sort - and search through computer databases.

36. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO

37. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment

38. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma

39. Advanced calculators that can graph equations - as well as perform calculation functions involved in higher-level math and science problems; allows users to enter equations and shows graphs that result from those equations

40. The process of translating principles of learning and instruction into plans for instructional materials and activities.

41. One of the devices (e.g. - a data glove) that allow users to experience a full immersion virtual reality system by providing tactile or touch input

42. An input accessory lets the computer user input data into the computer - whereas an output device allows the computer to communicate its results to the world outside. Input/output devices are also called I/O devices. The computer keyboard - display a

43. A machine that processes information according to a set of instructions.

44. The process of restoring balance between present understanding and new experiences. According to Piaget - learning depends on this process so it is important for teachers to confront students with new experiences or data to advance their cognitive de

45. Refers to the attitudes - values - customs - and behavior patterns that characterize a social group.

46. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods

47. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.

48. A computer database program that can store and manipulate students' grades.

49. A technique that reduces the amount of a graphic that shows or prints.

50. On the Internet - a way of transferring files from one computer to another using common settings and transmission procedures; also - to transfer files; computer users can use a File Transport Protocol (or FTP) client to transfer files to and from com