Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials






2. Sometimes called paint or raster graphics - in which each pixel directly corresponds to a spot on the display screen. When scaled to larger sizes - this type of graphic looks jagged or aliased; Developed originally for use on Disk Operating System (D






3. Feedback that tells students specifically what they can do to correct their performance.






4. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.






5. For learners of English and foreign languages - activities in which they use computers in language testing - teaching - and learning in and out of class






6. An activity completed during a lesson to help students learn. There are five types of instructional activities: motivation - orientation - information - application - and evaluation activities.






7. A camera that stores pictures in computer compatible digital format rather than on film.






8. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.






9. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia






10. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif






11. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.






12. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual






13. The iris is used to control the opening behind the lens that allows light to enter the camera. When lighting is low the iris may be opened to let in more light. And when the light level is high the iris can be partially closed to let in less light. B






14. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan






15. Coined by a Boeing researcher in 1990 - it refers to a computer-generated environment in which a real-life scene is overlaid with information that enhances our understanding and uses of it






16. A type of instructional activity designed to help students understand - remember - and apply new information.






17. The incorrect or less appropriate alternative answers for a given multiple-choice question. Also called foils.






18. Each individual category of information recorded in a database; the smallest unit of information in a database






19. An event - object - or circumstance that comes after a behavior and is attributable to the behavior.






20. In education - academic dishonesty in which someone uses another's work obtained from the Internet as his/her own - also known as online cheating






21. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks






22. A measure of how much learners achieve per unit of time or dollar spent; for example - (Posttest - Pretest)/Time - or (Posttest - Pretest)/Cost.






23. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -






24. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne






25. A type of mnemonic in which mental pictures are used to represent new information.






26. One of several digital formats for video that are able to be used with video editing software






27. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.






28. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location






29. A type of information that includes facts - concepts - principles - and the relationships among them.






30. Software that uses e-mail to deliver topic specific information to a targeted group of respondents.






31. The products created by a database program; any collection of data stored in a computer or on a computer medium






32. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






33. Piagetian view of how children change their views of the world by incorporating new experiences






34. A graphic representation of a real person in cyberspace; a three dimensional image that a person can choose to represent himself or herself in a virtual reality environment






35. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli






36. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer






37. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f






38. Bitmaps are graphics stored patterns of colored dots (pixels on the screen). Vector graphics are stored as mathematical descriptions of sets of lines - triangles - squares - circles - etc - with defined line widths - line colors and - for polygons -






39. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area






40. A large-capacity magnetic storage medium for computer data. Also called a fixed disk - it remains sealed within the case of most computers to protect it from dust - smoke - and other contaminants.






41. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.






42. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh






43. A first step in web development that involves planning what the website will look like.






44. A file format for storing and sending video sequences on a network






45. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system






46. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME






47. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time






48. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






49. An instructional plan for an individual student (usually one with special needs) that describes the student's current level of proficiency and also establishes short- and long-term goals for future focus. An IEP is typically developed through a confe






50. Programs that allow teachers to author and display lessons for use with interactive whiteboard systems