Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples






2. A computer language that contains instructions that resemble natural language and that does not require knowledge of the inner workings of the computer to use successfully.






3. A type of learning that refers to the ability to recall specific information.






4. A field of study focusing on the design of technology systems that align with human characteristics - needs - and capabilities.






5. A computer network covering a limited geographical area - such as a single building or even a single room within a building; in a typical local area network (or LAN) configuration - one computer is designated as the file server which stores all of th






6. A single silicon chip that contains all of the CPU circuits for a computer system.






7. In desktop publishing - the first letter of a paragraph that is enlarged to 'drop' down two or more line. Drop caps are often seen at the beginning of newsletter article - where the top of the first letter of the first word lines up with the top of t






8. Piagetian view of condition children experience when they confront new and unfamiliar features of their environment that do not fit with their current views of the world






9. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks






10. An instructional approach that provides an appealing environment in which learners invest effort to follow prescribed rules in order to attain a challenging goal; designed to increase motivation by adding game rules to a learning activity






11. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG






12. A device that assists with analyzing and monitoring physical fitness levels by determining the percent of body fat






13. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention






14. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation






15. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma






16. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.






17. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl






18. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod






19. A type of outsourcing in which many people are asked to give their input online to solve a problem that has proven resistant to efforts of single individuals or organizations






20. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms






21. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer






22. A form of assessment that indicates whether or not students have learned what they must know before progressing to the next portion of the instruction.






23. Also known as a hot link or hot spot. On the Internet - a piece of text or an image that has been programmed into a web page to send the browser to another Internet location; in a multimedia product - a piece of text or an image that has been program






24. Tools offered through a special Google site that provide users access to online programs for word processing - spreadsheets - and presentations; the site offers storage of documents on a Google server and allows for sharing of documents among multipl






25. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif






26. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet






27. A device that includes a display screen connected to a computer and digital projector; allows information projected on the screen to be manipulated with special pens or one's hands and also allows drawings or notes from a given session to be saved an






28. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in






29. A printed copy of computer output.






30. Either software or devices with software that help carry out complex numeric calculations involved in higher-level math problems (e.g. - Maple)






31. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.






32. A type of information that describes the potential usefulness of facts - concepts - and principles.






33. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual






34. Originally - the ability to use computer devices and software to locate and use information; now refers to skills in using the information that technological devices carry - in addition to skills in using the devices themselves






35. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn






36. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.






37. The preliminary or main web page of a particular website.






38. Information provided to students regarding how well they are doing during practice.






39. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.






40. American Standard Code for Information Interchange; a standard way of representing text - which allows different computer brands to 'talk' to one another. It is sometimes referred to as plain text or unformatted text.






41. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.






42. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.






43. An outline - preview - or other such pre-instructional cue used to promote retention of content to be learned.






44. Applications software that is designed specifically to deliver or assist with student instruction on a topic; software that can be used to enhance teaching and learning in many ways. Drill and practice - educational games - tutorials - simulation - a






45. Devices that record data over time with sensors






46. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






47. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods






48. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).






49. An instructional software function that presents items for students to work on (usually one at a time) and gives feedback on correctness; a series of practice exercises designed to increase fluency in a new skill or to refresh an existing one. Use of






50. A type of instructional activity designed to help students understand - remember - and apply new information.