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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.
Absolute address or absolute positioning
Haptic Interface
microcomputer
Model
2. The practice of collecting data from all the information available and searching it to see relationships among the data elements
Hypermedia
Constructivism
Highlighting
Data Mining
3. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses
Copyright
Contingencies Of Reinforcement
Digital Literacy
Hypermedia
4. Software that provides on-screen blank musical bars on which the user enters the musical key - time - and individual notes that constitute a piece of sheet music
Distractors
Computer
Handheld Technologies
music editor
5. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.
Image Capture
Computer-Based Instruction (CBI)
Inclusion
Datafile
6. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.
EPS (Encapsulated PostScript)
Lossy compression
information literacy
Avatar Spaces
7. Calculator with probes or sensors connected to it to allow gathering of numerical data
Lossy compression
Browser
Calculator-Based Lab (CBL)
Body Composition Analyzer
8. A compact disc format for storing motion video and computer data. Sometimes called digital video disc or digital versatile disc; a standard single-layer - single-sided DVD can store 4.7GB of data. These high-capacity optical discs can store large fil
multimedia
DVD
Icon
Database
9. According to learning theorist Howard Gardner - nine different and relatively independent types of intelligence that may be fostered by differentiated instruction and assessment
mastery learning
Alternative Keyboard
Formula
multiple intelligences theory
10. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
Learning
imagemap
Crowdsourcing
Hypertext Markup Language (HTML)
11. Software that enables the user to enter - edit - store - retrieve - sort - and search through computer databases.
Blu-Ray Disc
Database Management System (DBMS)
Mass storage
Educational Technology
12. A type of instructional activity designed to help students understand - remember - and apply new information.
Information activity
Electronic Mail (email)
interactive whiteboard
Accommodation
13. An object-oriented scripting language that - like Java - is used to create dynamic websites
Instructional effectiveness
Handheld Technologies
Electronic Slide Shows
Javascript
14. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill
Full Immersion Systems
learning hierarchies
Drop cap
Ethnicity
15. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc
Computer Adaptive Testing (CAT)
CRT
Intelligence
Dithering
16. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions
Evaluation
Blog
Local-area network (LAN)
joystick
17. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Concept Map
Backbone
Designing Instruction
Instructional method
18. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh
Logo
Image Editing Programs
Instructional design
Artificial intelligence (AI)
19. A collection of components that includes the computer and all of the devices used with it.
Computer System
Blended Intercultural Collaborations
Motivation
Java
20. One of the first browser programs designed to allow Internet resources to be displayed graphically rather than just in text
Interactive media
malware
Mosaic
Intelligent tutoring system
21. Multimedia that allows user interactions so that the user can determine the direction of the program or presentation.
DVD
Absolute address or absolute positioning
Interactive multimedia
Culture
22. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.
CD-ROM (Compact Disc-Read-Only Memory)
Instructional effectiveness
Absolute address or absolute positioning
Keyboard
23. A machine that processes information according to a set of instructions.
multiple intelligences theory
Heart Rate Monitor
Computer
Attention
24. A school specialist who helps students and teachers to become effective users of ideas and information by providing access to materials - providing instruction - and working with teachers to design learning strategies to meet the needs of individual
interactive whiteboard
Halftone
Logo
Library/media specialist
25. The process of translating information into some meaningful form that can be remembered.
EPS (Encapsulated PostScript)
Chat
learner-centered instruction
Encoding
26. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment
interactive or dynamic geometry software
Compression and extraction tools
Learning in context
Head-Mounted Display (HMD)
27. Information provided to students regarding how well they are doing during practice.
Individuals with Disabilities Education Act (IDEA)
Feedback
Instructional design
Blu-Ray Disc
28. An instructional plan for an individual student (usually one with special needs) that describes the student's current level of proficiency and also establishes short- and long-term goals for future focus. An IEP is typically developed through a confe
Database Management System (DBMS)
Individualized education program (IEP)
Iris
Hard Disk
29. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
Blog
Computer-Mediated Communication (CMC)
Modem
Disability
30. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.
Key word
Animation - path
Auto-tuning
link
31. Inhibited functioning created by excessive demands being placed on memory and/or other cognitive processes.
Compression and extraction tools
multimedia
LCD screen
Cognitive Overload
32. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet
Internet
Closed Circuit Television (CCTV)
Groupware
microcomputer-based lab (MBL)
33. Software that protects a school's or company's entire computer system from attempts by others to gain unauthorized access to it and also prevents access by users to certain sites; or set up to prevent someone from going to certain locations on the In
Learning style
Inclusion
Firewall
High-Level Language
34. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic
Instructional efficiency
Foreign Language (FL)
Computer Algebra System (CAS)
Aptitude-Treatment Interaction (ATI)
35. The use of graphical symbols instead of text commands to control common computer functions such as copying programs and disks; a GUI is where the user clicks on a visual screen that has icons - windows and menus - by using a pointing device - such as
learning communities
Browser
ASCII format
Graphical User Interface (GUI)
36. In desktop publishing - the first letter of a paragraph that is enlarged to 'drop' down two or more line. Drop caps are often seen at the beginning of newsletter article - where the top of the first letter of the first word lines up with the top of t
interactive whiteboard
Drop cap
Aptitude-Treatment Interaction (ATI)
Mug shots
37. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.
Learning environment
Input/Output Device
Audio Teleconferencing
Hardware
38. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform
Displayed Visuals
Electronic Publishing
ActionScript
Bulletin Board (BB)
39. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan
Blu-Ray Disc
IEP Generator
Geographic Information System (GIS)
Hypermedia
40. A set of instructions that tells the computer how to do something.
Harmony
Assessment
Halftone
Computer Program
41. Media formats that allow or require some level of physical activity from the user - which in some way alters the sequence of presentation.
Desktop Publishing (DTP)
Instruction
Interactive media
Enactive Learning
42. High definition DVD format
IEP Generator
Blu-Ray Disc
Attitudes
Digital Literacy
43. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.
Hypertext Markup Language (HTML)
Artificial intelligence (AI)
Database Management System (DBMS)
Directory File Structure
44. Email additions; may be documents - graphics - or software.
Content expert
High-Level Language
Charting/Graphing Tool
Attachments
45. Term coined in 1984 by the president of the Aldus Corporation to refer to the activity of using software to produce documents that gives users a high degree of control over the composition and layout of material on a printed page - including both tex
Desktop Publishing (DTP)
music editor
Discovery Learning
LCD screen
46. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o
Instructional effectiveness
Modem
inquiry-based learning
Model
47. Stands for 'Joint Photographic Experts Group -' an image format used for photographs; it is a format for encoding photographs that uses fewer bytes than the pixel-by-pixel approaches of GIF. It supports many colors and it is possible to obtain good q
JPEG (also JPG)
meta-analysis
Implementation
Displayed Visuals
48. In education - academic dishonesty in which someone uses another's work obtained from the Internet as his/her own - also known as online cheating
Equilibration
Cybercheating
Generative Processing
Computer Gradebook
49. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre
Image Formats
Designing Instruction
mastery learning
Mouse
50. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to
Focusing Question
Inclusion
Cooperative Learning
Electronic Portfolio (e-portfolio)