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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of instructional activity designed to determine how well students have mastered lesson objectives.
Database Management System (DBMS)
Motivation activity
Evaluation Activity
Classical Conditioning
2. An event - object - or circumstance that prompts a behavior.
Antecedent
Heart Rate Monitor
Google Docs
instant messaging (IM)
3. The central processing unit - or brain - of the computer - which controls the functions of the rest of the system and performs all numeric calculations.
Digital Storytelling
CPU
Intelligent tutoring system
Ethnicity
4. The smallest amount of information that the CPU can deal with; a single binary digit.
Discussion
Likert scale
Bit
File Server
5. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima
Graphics Tablet
Cell
imagemap
Consequence
6. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -
Audio Video Interleave (AVI) Format
Analogy
instant messaging (IM)
Mug shots
7. A highlighted position indicator used on the computer screen.
Dithering
Applications
Cursor
Hardware
8. The use of the computer in the delivery of instruction.
Computer-Based Instruction (CBI)
Cropping
Adventure Learning (AL)
High-Level Language
9. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations
Likert scale
Learning
Disequilibrium
Flash
10. Computer software that continuously analyzes a student's test responses and presents more or less difficult questions based on the student's performance
Haptic Interface
Compression and extraction tools
Blu-Ray Disc
Computer Adaptive Testing (CAT)
11. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information
information literacy
Filtering Software
Groupware
Java
12. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.
Internal memory
Handicap
CLI
Graphical User Interface (GUI)
13. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products
Acceptable Use Policy (AUP)
Blended Intercultural Collaborations
integrated packages
Image Editing Programs
14. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Javascript
Common Gateway Interface (CGI)
Conditions
Key word
15. In cognitive load theory - the use of working memory that results in productive - engaged learning
Cyberbullying
Electronic Storybooks
Generative Processing
Beta version
16. Receiving information over a network from another computer; to bring information (e.g. - text files -images) to a computer from the Internet or other network or from a computer to a disc
Downloading
Assimilation
Application Activity
Instructional game
17. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
Geocaching
Direct Observation
Distractors
Lossless and lossy compressions
18. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl
Auto-tuning
morphing
Frame
Integrated learning system (IIS)
19. Fundamental to most operating systems is the concept of files and directories (or folders). A file system in most operating resembles an inverted tree with the roots at the top and branches at the bottom. This tree structure uses directories or folde
Icon
Instructional technology
Directory File Structure
CLI
20. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.
Essential Processing
Antecedent
Data Mining
Educational Technology
21. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.
Chat Room
interactive whiteboard
Computer Program
Filtering Software
22. A measurement appraisal process that is ongoing - developmentally appropriate - and dynamic; the process of gathering evidence of learning.
MUD
Lossy compression
Assessment
multimedia
23. Short for 'web log -' a web page that serves as a publicly accessible location for discussing a topic or issue; began as personal journals and expanded to become public discussion forums in which anyone can give opinions on a topic
Blog
Knowledge
Keyboard
Graphical User Interface (GUI)
24. New term for information technology or educational technology; refers to all technologies used in education and training - as well as strategies for using them; originally in more common use outside the U.S. - but becoming more popular worldwide due
Avatar
Blog
information and communication technology (ICT)
Inkjet printer
25. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.
ASCII format
Instructional effectiveness
Integrated learning system (IIS)
Graphing Calculator
26. Individuals who are learning English as their majority language for everyday uses - employment - and educational purposes. ELL also stands for English Language Learning
mastery learning
LCD screen
Evaluation Activity
English Language Learners (ELL)
27. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms
CD-ROM (Compact Disc-Read-Only Memory)
Computer-Assisted Instruction (CAI)
Individuals with Disabilities Education Act (IDEA)
Data Mining
28. Type of virtual reality (VR) system in which i a user places a headset (e.g. - goggles or a helmet) over the eyes to provide a channel through which the wearer 'sees' (i.e. - is immersed in) a computer-generated environment
Graphical User Interface (GUI)
Monitor
Digital Camera
Full Immersion Systems
29. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.
Java applets
Declarative Information
Artificial intelligence (AI)
Compensation
30. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Intelligence
Hard Copy
Logo
Automaticity
31. In printing - halftone refers to the technique of simulating shades of gray or color by varying the size of dots in a grid - or the number of pixels in a given area.
meta-analysis
Chat
Halftone
Constructivism
32. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to
Hard Disk
Application Activity
Learning in context
Electronic Portfolio (e-portfolio)
33. A computer language that contains instructions that resemble natural language and that does not require knowledge of the inner workings of the computer to use successfully.
Classical Conditioning
Heuristic
High-Level Language
Case Study
34. Software that enables the user to enter - edit - store - retrieve - sort - and search through computer databases.
Graphing Calculator
Augmented Reality
Database Management System (DBMS)
malware
35. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Interactive media
Assistive Technology
Artificial intelligence (AI)
Desktop Publishing (DTP)
36. Software that uses e-mail to deliver topic specific information to a targeted group of respondents.
Hypermedia
Audio Teleconferencing
Mailing list
Cropping
37. Subject matter expert who volunteers to work closely with students online
Electronic Mentor
Blended Intercultural Collaborations
Clip Art
File Server
38. A type of instructional activity designed to help students understand - remember - and apply new information.
Filtering Software
Information activity
CPU
Auto-correct
39. A collection of components that includes the computer and all of the devices used with it.
Audio Teleconferencing
Cooperative Learning
CPU
Computer System
40. A set of instructions that tells the computer how to do something.
Avatar Spaces
Computer-Managed Instruction
Haptic Interface
Computer Program
41. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel
Icon
Asynchronous
Feedback
Instruction
42. Programs that allow users to create and manipulate geometric constructions and provide environments in which to make discoveries and conjectures related to geometry concepts and objects
Heuristic
Mouse
interactive or dynamic geometry software
Displayed Visuals
43. An abnormality or loss of function in a physical - anatomical - or psychological structure; may be congenital (present at birth) or acquired through accident or disease
Instructional design
Assistive Technology
Impairment
Analogy
44. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet
Educational Media
Modem
Intelligent tutoring system
Extraneous Processing
45. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh
Alternative Keyboard
Chat
Logo
music sequencer
46. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn
Extraneous Processing
Intrinsic motivation
ASP.NET
Google Docs
47. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.
Animation key frame
Motivation activity
FAQ
integrated packages
48. Stands for 'Joint Photographic Experts Group -' an image format used for photographs; it is a format for encoding photographs that uses fewer bytes than the pixel-by-pixel approaches of GIF. It supports many colors and it is possible to obtain good q
JPEG (also JPG)
integrating educational technology
Audiographics
Individualized education program (IEP)
49. Sometimes called paint or raster graphics - in which each pixel directly corresponds to a spot on the display screen. When scaled to larger sizes - this type of graphic looks jagged or aliased; Developed originally for use on Disk Operating System (D
interactive whiteboard
Groupware
Bitmapped (BMP) Graphics
Alternative Keyboard
50. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
Grammar Checker
Filtering Software
long-term memory (LTM)
Learning