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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In cognitive load theory - the use of working memory that results in productive - engaged learning






2. First released in 2002 - a scripting language that must be installed on a server to be used in web development; a scripting language that generates HTML source code to create dynamic web pages






3. An individual who gains access to computer systems without authorization.






4. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products






5. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform






6. Software that protects a school's or company's entire computer system from attempts by others to gain unauthorized access to it and also prevents access by users to certain sites; or set up to prevent someone from going to certain locations on the In






7. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)






8. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)






9. Term coined in 1984 by the president of the Aldus Corporation to refer to the activity of using software to produce documents that gives users a high degree of control over the composition and layout of material on a printed page - including both tex






10. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






11. A computer language that contains instructions that resemble natural language and that does not require knowledge of the inner workings of the computer to use successfully.






12. The process of selectively receiving information from the environment.






13. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.






14. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.






15. Subject matter expert who volunteers to work closely with students online






16. A series of steps needed to solve a particular problem or perform a particular task; a methodical - logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier -- but also more error-prone -- use of heu






17. A response made by an individual.






18. A graphical means of illustrating the logical flow of a computer program.






19. A filter of an electronic database program allows application of a set of selection criteria or sorting instructions to the records in a table. When a database is closed - the selection criteria and/or sorting instructions will be wiped out. In contr






20. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to






21. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG






22. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.






23. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe






24. Feedback that tells students specifically what they can do to correct their performance.






25. Also known as a web browser - software designed to allow a computer user to go to Internet websites that are connected to each other via the World Wide Web (WWW)






26. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly






27. The process of determining which digital tools and which methods for implementing them are the most appropriate responses to given educational needs and problems






28. Pre-developed applications created with the Java programming language; make possible web page features such as animations and special effects - graphics and buttons - interactive displays -web data collection forms - and chatrooms






29. The process of translating principles of learning and instruction into plans for instructional materials and activities.






30. A term used on the Twitter system for a prefix to a message (Tweet)consisting of a pound sign (#)and a topic name (e.g. - #ripstevejobs). Users begin a Tweet with a hash tag to allow others to identify posts and create their own messages on that topi






31. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet






32. A worldwide radio-navigation system made possible by a bank of orbiting satellites and their ground stations to pinpoint exact geographic locations on earth; a device that cross-references a GPS signal with mapping software and shows the location to






33. A file format for storing and sending video sequences on a network






34. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.






35. A portion of the instructional objective that indicates the standards that define acceptable performance.






36. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task






37. A video or computer display device. The most common output device for personal computers.






38. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc






39. A set of instructions that tells the computer how to do something.






40. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers






41. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).






42. A measure of how much learners achieve per unit of time or dollar spent; for example - (Posttest - Pretest)/Time - or (Posttest - Pretest)/Cost.






43. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.






44. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl






45. Activity when students submit their written or artistic products to a website






46. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.






47. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.






48. A committee composed of the parent - administrator - assessment personnel - regular education teacher - special education teacher - and other pertinent representatives who meet on a regular basis to make decisions in regard to admission - services -






49. Compression is the process to reduce file size through 'zipping' or 'archiving'. The compressed or zipped file can be from a large file or can contain several files that have been squeezed into a single file. After compression - the extraction proces






50. One of several digital formats for video that are able to be used with video editing software







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