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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME
Content expert
Image Capture
Data Mining
Corrective Feedback
2. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.
Digital Divide
Icon
Electronic Slide Shows
Modem
3. Type of virtual reality (VR) system in which i a user places a headset (e.g. - goggles or a helmet) over the eyes to provide a channel through which the wearer 'sees' (i.e. - is immersed in) a computer-generated environment
Full Immersion Systems
Harmony
Assimilation
Modem
4. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.
Computer Platforms
Educational Media
Interactive multimedia
Hypertext Markup Language (HTML)
5. A device that assists with analyzing and monitoring physical fitness levels by counting calories
Iris
information visualization
Artificial intelligence (AI)
Accelerometer
6. A video or computer display device. The most common output device for personal computers.
Blog
microcomputer
Blu-Ray Disc
Monitor
7. A type of instructional activity designed to determine how well students have mastered lesson objectives.
Highlighting
English as a Second Language (ESL)
Evaluation Activity
Hypermedia
8. An authoring specification on the Internet for how data will be collected at a website - CGI programs are written in a language such as PERL
Common Gateway Interface (CGI)
Macro
Declarative Information
long-term memory (LTM)
9. For learners of English and foreign languages - activities in which they use computers in language testing - teaching - and learning in and out of class
Formula
Hacking
Computer-Assisted Language Learning (CALL)
LCD projector
10. A network created in 1969 by the U.S. government-funded Advanced Research Projects Agency (ARPA) to enable communications among important defense sites in the event of a worldwide catastrophe such as a nuclear attack; later became the Internet
Instructional technology
ARPAnet
Firewall
JPEG (also JPG)
11. Each individual category of information recorded in a database; the smallest unit of information in a database
Hypermedia
Interface
Field
Haptic Interface
12. An event - object - or circumstance that comes after a behavior and is attributable to the behavior.
long-term memory (LTM)
Cursor
Instructional game
Consequence
13. Receiving information over a network from another computer; to bring information (e.g. - text files -images) to a computer from the Internet or other network or from a computer to a disc
Constructivism
Disability
LCD screen
Downloading
14. A term introduced by Whitehead in 1929 to mean skills that students learn in isolation but do not know how to transfer later to problems that require them
inert knowledge
Advance Organizer
long-term memory (LTM)
CMYK graphics
15. Term for the distribution of applications - processing power - and storage across many computers accessible via the Internet.
Animation - path
inert knowledge
Cloud Computing
Memory
16. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks
Interface
Antecedent
Database
Computer Algebra System (CAS)
17. A computer language that contains instructions that resemble natural language and that does not require knowledge of the inner workings of the computer to use successfully.
Computer-Mediated Communication (CMC)
Forms Makers
integrating educational technology
High-Level Language
18. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli
Blu-Ray Disc
Bulletin Board (BB)
Mailing list
Highlighting
19. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities
Instructional plan
Directed Instruction
Classical Conditioning
Circular reference
20. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.
Attitudes
English as a Second Language (ESL)
Interlacing
Hypertext
21. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein
Essential Processing
Alpha testing
ASCII format
Designing Instruction
22. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.
File Server
Heuristic
morphing
Cycle Of Continuous Improvement
23. Using a computer system to administer and score assessment measures; also - computer adaptive testing - computer-based testing
Instructional designer
Computer-Assisted Testing (CAT)
Cookie
meta-analysis
24. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform
Blog
Aptitude-Treatment Interaction (ATI)
ActionScript
Musical Instrument Digital Interface (MIDI)
25. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.
Digital Divide
Mnemonic
Digital Literacy
Analogy
26. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.
CLI
Instructional appeal
Electronic Mentor
Geospatial Technologies
27. A collection of components that includes the computer and all of the devices used with it.
Handheld Technologies
Computer System
Avatar Spaces
Calculator-Based Lab (CBL)
28. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Geographic Information System (GIS)
Assistive Technology
LCD projector
Listserv
29. Video games that provide physical activity or exercise through interactive play
Exergaming
Database
inert knowledge
instructional software
30. The specific items used in a lesson and delivered through various media formats - such as video - audio - print - and so on.
Listserv
Font
Instructional materials
Interface
31. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.
Cloud Computing
integrating educational technology
Attitudes
learner-centered instruction
32. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses
Artificial intelligence (AI)
Bookmark
Intelligent tutoring system
Contingencies Of Reinforcement
33. Approximately a million bytes - or 1000 kilobytes.
Megabyte
Graphing Calculator
Foreign Language (FL)
Auto-correct
34. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard
Compensation
Hard Disk
Distributed Education
Database Management System (DBMS)
35. A portion of the instructional objective that indicates the standards that define acceptable performance.
Declarative Information
Criteria
inert knowledge
Hands-On/Minds-On Science
36. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location
Extraneous Processing
Absolute address or absolute positioning
Computer-Based Instruction (CBI)
interactive whiteboard
37. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft
Cloud Computing
Assimilation
Hypermedia
Graphic
38. A device that allows analog audio or video to be captured in a form that the computer can use.
interactive whiteboard
Graphical User Interface (GUI)
Alternative Keyboard
Digitizer
39. Originally - the ability to use computer devices and software to locate and use information; now refers to skills in using the information that technological devices carry - in addition to skills in using the devices themselves
Audio Teleconferencing
Digital Literacy
Moving Picture Experts Group (MPEG) format
High-Level Language
40. A device that includes a display screen connected to a computer and digital projector; allows information projected on the screen to be manipulated with special pens or one's hands and also allows drawings or notes from a given session to be saved an
interactive whiteboard
Instructional appeal
Fair Use
Laser printer
41. American Standard Code for Information Interchange; a standard way of representing text - which allows different computer brands to 'talk' to one another. It is sometimes referred to as plain text or unformatted text.
Firewall
Artificial intelligence (AI)
ASCII format
Electronic Storybooks
42. Pages or items listed as results of an Internet or database search
Multimedia authoring programs
Hits
Implementation
Directory File Structure
43. A type of instructional activity that provides students with an opportunity to practice using what they are learning.
Application Activity
File Server
inquiry-based learning
Clip Art
44. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products
Electronic Mentor
Java applets
Image Editing Programs
EPS (Encapsulated PostScript)
45. A level of skill that allows a person to respond immediately (i.e. - automatically) with the correct answer to a problem
long-term memory (LTM)
Graphing Calculator
Automaticity
Common Gateway Interface (CGI)
46. The physical components of the computer system; the mechanical - magnetic - electronic - and electrical components making up a computer system
Consequence
learner-centered instruction
Hardware
Assistive Technology
47. A measurement appraisal process that is ongoing - developmentally appropriate - and dynamic; the process of gathering evidence of learning.
Mosaic
Closed Circuit Television (CCTV)
Assessment
Megabyte
48. Inhibited functioning created by excessive demands being placed on memory and/or other cognitive processes.
Handheld Technologies
Hybrid Learning
Heuristic
Cognitive Overload
49. A printed copy of computer output.
Global Positioning System (GPS)
Admission Review and Dismissal (ARD)
Hard Copy
Electronic Storybooks
50. Either software or devices with software that help carry out complex numeric calculations involved in higher-level math problems (e.g. - Maple)
Computer Algebra System (CAS)
meta-analysis
Attention
Avatar Spaces