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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Also known as a web browser - software designed to allow a computer user to go to Internet websites that are connected to each other via the World Wide Web (WWW)
Browser
Content expert
Cycle Of Continuous Improvement
Consequence
2. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.
Instructional materials
Cycle Of Continuous Improvement
Analogy
Exergaming
3. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o
Concept Map
Circular reference
Modem
Animation key frame
4. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)
Font
mobile device
Bitmap and vector graphics
Cognitive Load
5. Television-like display screen that uses a cathode ray tube.
LCD screen
CRT
ASCII format
Hacking
6. A magnification system in which a video camera is mounted on a frame with a television monitor. Users place materials on the desktop below the camera - set the desired magnification level - move the materials around as necessary - and information app
Internet
Closed Circuit Television (CCTV)
Graphical User Interface (GUI)
Asynchronous
7. A synchronous form of Internet communication in which individuals type messages to one another
Chat
Intelligent tutoring system
Input/Output Device
Cooperative Learning
8. The process of selectively receiving information from the environment.
Attention
Image Editing Programs
Extraneous Processing
language translators (machine translation)
9. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.
mobile device
Instructional activity
Cycle Of Continuous Improvement
Macro
10. The use of graphical symbols instead of text commands to control common computer functions such as copying programs and disks; a GUI is where the user clicks on a visual screen that has icons - windows and menus - by using a pointing device - such as
Graphical User Interface (GUI)
LCD projector
Firewall
Bookmark
11. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening
morphing
Foreign Language Dictionaries
Digital Literacy
Attention
12. 'Lossless' compression such as the GIF format is generally safer for recompression since it utilizes 'lossless' compression. Meaning when the GIF image is compressed - no information is lost from its contents. On the other hand - formats that utilize
Gesture-Recognition System
Electronic Portfolio (e-portfolio)
Lossless and lossy compressions
Applications
13. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods
Information activity
Graphing Calculator
meta-analysis
Hardware
14. A collection of components that includes the computer and all of the devices used with it.
Computer System
Educational Media
Instructional game
Electronic Mail (email)
15. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli
Highlighting
Image Editing Programs
Flash
Encoding
16. A response made by an individual.
Behavior
Hard Copy
Discovery Learning
Alpha testing
17. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.
Heuristic
Intelligent tutoring system
Calculator-Based Lab (CBL)
Favorites File
18. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions
CLI
joystick
Instructional method
Attention
19. American Standard Code for Information Interchange; a standard way of representing text - which allows different computer brands to 'talk' to one another. It is sometimes referred to as plain text or unformatted text.
Heart Rate Monitor
Displayed Visuals
ASCII format
Audiographics
20. A type of instructional activity designed to determine how well students have mastered lesson objectives.
Modem
Instructional materials
Display Boards
Evaluation Activity
21. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.
CD-ROM (Compact Disc-Read-Only Memory)
Computer Gradebook
Inclusion
information and communication technology (ICT)
22. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.
Analogy
Haptic Interface
English Language Learners (ELL)
CLI
23. Originally - the ability to use computer devices and software to locate and use information; now refers to skills in using the information that technological devices carry - in addition to skills in using the devices themselves
Learning
FAQ
Instructional designer
Digital Literacy
24. Stands for 'Joint Photographic Experts Group -' an image format used for photographs; it is a format for encoding photographs that uses fewer bytes than the pixel-by-pixel approaches of GIF. It supports many colors and it is possible to obtain good q
MUD
Constructivism
Corrective Feedback
JPEG (also JPG)
25. Online environments in which users can interact through their graphic representations (i.e. - avatars)
Avatar Spaces
Compact Disc (CD)
Computer-Managed Instruction
imagemap
26. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer
Evaluation
Contingencies Of Reinforcement
microcomputer-based lab (MBL)
Culture
27. Growing problem of online harassment in social networks
Instructional activity
Cyberbullying
Learning
Fair Use
28. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.
Circular reference
Local-area network (LAN)
Learning
Mnemonic
29. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment
Consequence
Alternative Keyboard
Culture
Head-Mounted Display (HMD)
30. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl
Assistive Technology
integrated packages
Frame
music sequencer
31. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
integrated packages
Antivirus software
Disability
Instructional game
32. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.
LCD screen
Bitmap and vector graphics
English Language Learners (ELL)
Digital Divide
33. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.
Ergonomics
Drill And Practice
Modem
Educational Technology
34. Software that enables the user to enter - edit - store - retrieve - sort - and search through computer databases.
Database Management System (DBMS)
Equilibration
Drill And Practice
Model
35. A large-capacity magnetic storage medium for computer data. Also called a fixed disk - it remains sealed within the case of most computers to protect it from dust - smoke - and other contaminants.
Java applets
Hard Disk
MP3
Domain
36. An instructional plan for an individual student (usually one with special needs) that describes the student's current level of proficiency and also establishes short- and long-term goals for future focus. An IEP is typically developed through a confe
Individualized education program (IEP)
Attachments
CMYK graphics
Electronic Storybooks
37. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
File Transfer Protocol (FTP)
Direct Observation
Display Boards
Lossless and lossy compressions
38. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations
Learning style
Flash
Bandwidth
Global Positioning System (GPS)
39. A type of information that describes the potential usefulness of facts - concepts - and principles.
Constructivism
Highlighting
Conditional Information
Ergonomics
40. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.
Directory File Structure
Global Positioning System (GPS)
Computer Conferencing
Electronic Whiteboard
41. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.
Hybrid Learning
Ethnicity
Electronic Mail (email)
logic bomb
42. Feedback that tells students specifically what they can do to correct their performance.
Corrective Feedback
Email Address
Cell
Google Docs
43. An individual who gains access to computer systems without authorization.
Graphics Tablet
inert knowledge
Corrective Feedback
Hacker
44. Similar to distance education - the notion of supporting learners - who may be situated locally or at a distance - with learning resources that may be distributed in space and time.
Hacking
Audio Video Interleave (AVI) Format
Classical Conditioning
Distributed Education
45. A camera that stores pictures in computer compatible digital format rather than on film.
Mosaic
music synthesizer
Drill And Practice
Digital Camera
46. Online sites that allow users to input sentences and paragraphs of text in one language and get a translation into another language
intranet
Heart Rate Monitor
Digitizer
language translators (machine translation)
47. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly
Favorites File
Computer Program
Formula
Musical Educators National Conference (MENC)
48. A measurement appraisal process that is ongoing - developmentally appropriate - and dynamic; the process of gathering evidence of learning.
Bitmapped (BMP) Graphics
Circular reference
Instructional design
Assessment
49. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet
Hacking
Logo
mainstreaming
Internet
50. A device that assists with analyzing and monitoring physical fitness levels by counting calories
Hard Disk
mainstreaming
Accelerometer
Avatar Spaces