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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards
Closed Circuit Television (CCTV)
Automaticity
Iris
Antivirus software
2. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.
Computer-Based Instruction (CBI)
Mug shots
Chat Room
LCD projector
3. Short for 'web log -' a web page that serves as a publicly accessible location for discussing a topic or issue; began as personal journals and expanded to become public discussion forums in which anyone can give opinions on a topic
Encoding
Haptic Interface
Blog
Cell
4. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
Ergonomics
Asynchronous
Direct Observation
Flowcharting
5. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin
Conditional Information
Integrated learning system (IIS)
Learning Theory
Computer-Assisted Design (CAD)
6. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet
Input/Output Device
Intelligent tutoring system
meta-analysis
Classical Conditioning
7. Designates a type of learning of English that occurs after a student achieves some level of proficiency in another - native language; more commonly-used term is now English Language Learning or ELL
Modem
long-term memory (LTM)
music synthesizer
English as a Second Language (ESL)
8. A condition that arises when an individual is unable to fulfill a role due to an impairment or disability
Declarative Information
Handicap
Learning in context
Internal memory
9. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.
Conditions
CLI
Fair Use Guidelines
Byte
10. A type of instructional activity designed to help students understand - remember - and apply new information.
Implementation
ADDIE model
Information activity
High-Level Language
11. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski
Corrective Feedback
Cooperative Learning
Equilibration
link
12. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods
Browser
meta-analysis
Byte
Java
13. An associational information-processing system in the text domain. In a hypertext system - text information is stored in nodes - and nodes are interconnected to other nodes of related information; in 1960 - Ted Nelson coined the term to describe a da
Absolute address or absolute positioning
Animation key frame
Halftone
Hypertext
14. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh
Logo
Animation key frame
Antivirus software
Bitmap and vector graphics
15. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.
Animation - path
learning hierarchies
Internal memory
CLI
16. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products
Cognitive Overload
Image Editing Programs
Declarative Information
Head-Mounted Display (HMD)
17. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.
Image Formats
Mnemonic
Electronic Whiteboard
CMYK graphics
18. A measurement appraisal process that is ongoing - developmentally appropriate - and dynamic; the process of gathering evidence of learning.
Bit
Assessment
Equilibration
Flash
19. Term for the distribution of applications - processing power - and storage across many computers accessible via the Internet.
Firewall
Blu-Ray Disc
Admission Review and Dismissal (ARD)
Cloud Computing
20. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.
Electronic Gradebook
Multimedia authoring programs
Internal memory
Javascript
21. The set of high-speed data lines connecting the major networks that make up the Internet.
interactive whiteboard
Backbone
Mug shots
Disequilibrium
22. A camera that stores pictures in computer compatible digital format rather than on film.
Digital Camera
Motivation
Enactive Learning
Hits
23. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.
Clip Art
Electronic Mail (email)
Cloze Exercises
Cyberbullying
24. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -
Conditions
Font
Groupware
Grammar Checker
25. Combinations of type characters that resemble human faces when turned sideways. Used to indicate emotion or intent on e-mail or in chat rooms.
Graphics Tablet
Attachments
Discussion
Emoticons
26. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to
Domain
learner-centered instruction
Electronic Portfolio (e-portfolio)
Mnemonic
27. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.
Flaming - spam - and chain letter
Learning environment
Disability
Graphing Calculator
28. Bitmaps are graphics stored patterns of colored dots (pixels on the screen). Vector graphics are stored as mathematical descriptions of sets of lines - triangles - squares - circles - etc - with defined line widths - line colors and - for polygons -
Bitmap and vector graphics
Haptic Interface
Copyright
Compensation
29. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.
Java applets
Course Management System (CMS)
information visualization
mastery learning
30. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)
Learning style
Computer-Managed Instruction
Hard Disk
Electronic Slide Shows
31. A synchronous form of Internet communication in which individuals type messages to one another
Chat
Cloze Exercises
Artificial intelligence (AI)
CPU
32. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations
Constructivist Learning
Instructional design
Flash
Asynchronous
33. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task
Content expert
Image Editing Programs
Exergaming
Cognitive Load
34. Each individual category of information recorded in a database; the smallest unit of information in a database
Discussion
Electronic Portfolio (e-portfolio)
Field
Classroom Observation
35. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.
Domain
Home Page
Icon
mastery learning
36. Approximately a million bytes - or 1000 kilobytes.
Megabyte
Encoding
Java applets
Cloze Exercises
37. A level of skill that allows a person to respond immediately (i.e. - automatically) with the correct answer to a problem
Gesture-Recognition System
Automaticity
Audiographics
Hands-On/Minds-On Science
38. An instructional approach that provides an appealing environment in which learners invest effort to follow prescribed rules in order to attain a challenging goal; designed to increase motivation by adding game rules to a learning activity
Musical Educators National Conference (MENC)
Assistive Technology
Graphical User Interface (GUI)
Instructional game
39. Software that provides on-screen blank musical bars on which the user enters the musical key - time - and individual notes that constitute a piece of sheet music
Discussion
EPS (Encapsulated PostScript)
music editor
Computer Platforms
40. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif
Hardware
Email Address
Multimedia authoring programs
ActionScript
41. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network
inquiry-based learning
Gigabyte
Bulletin Board (BB)
Classical Conditioning
42. A graphical means of illustrating the logical flow of a computer program.
Flowcharting
Datafile
Exergaming
Application Activity
43. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.
Copyright
Hypertext Markup Language (HTML)
Motor skills
Local-area network (LAN)
44. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system
Electronic Publishing
multimedia
meta-analysis
CRT
45. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO
Attachments
Instructional design
MUD
Instructional efficiency
46. The practice of collecting data from all the information available and searching it to see relationships among the data elements
Handicap
Musical Instrument Digital Interface (MIDI)
Data Mining
Directory File Structure
47. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.
Iris
Home Page
Ergonomics
Displayed Visuals
48. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer
Distractors
microcomputer-based lab (MBL)
mastery learning
Electronic Gradebook
49. A form of assessment that indicates whether or not students have learned what they must know before progressing to the next portion of the instruction.
Browser
Learning
Formative Evaluation
Case Study
50. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'
High-Level Language
Database
LCD screen
Domain Name