Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of mnemonic in which mental pictures are used to represent new information.






2. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima






3. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -






4. An authoring specification on the Internet for how data will be collected at a website - CGI programs are written in a language such as PERL






5. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG






6. The incorrect or less appropriate alternative answers for a given multiple-choice question. Also called foils.






7. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






8. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products






9. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o






10. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual






11. Piagetian view of how children learn by fitting new experiences into their existing view of the world






12. In cognitive load theory - the use of working memory that results in productive - engaged learning






13. A first step in web development that involves planning what the website will look like.






14. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.






15. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual






16. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)






17. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location






18. A device that assists with analyzing and monitoring physical fitness levels by determining the percent of body fat






19. A compact disc format for storing motion video and computer data. Sometimes called digital video disc or digital versatile disc; a standard single-layer - single-sided DVD can store 4.7GB of data. These high-capacity optical discs can store large fil






20. A type of instructional activity designed to determine how well students have mastered lesson objectives.






21. A school specialist who helps students and teachers to become effective users of ideas and information by providing access to materials - providing instruction - and working with teachers to design learning strategies to meet the needs of individual






22. Abbreviation for application - software that normally has an extension of .app and refers to any Internet application specifically designed to run on mobile devices such as smartphones






23. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area






24. Pre-developed applications created with the Java programming language; make possible web page features such as animations and special effects - graphics and buttons - interactive displays -web data collection forms - and chatrooms






25. In education - academic dishonesty in which someone uses another's work obtained from the Internet as his/her own - also known as online cheating






26. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli






27. Text used to name parts of an electronic spreadsheet.






28. Video games that provide physical activity or exercise through interactive play






29. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly






30. Can be either software that supports the on-screen creation of music scores with several parts or tracks - or a hardware component of a music synthesizer workstation






31. High definition DVD format






32. A field of study focusing on the design of technology systems that align with human characteristics - needs - and capabilities.






33. The iris is used to control the opening behind the lens that allows light to enter the camera. When lighting is low the iris may be opened to let in more light. And when the light level is high the iris can be partially closed to let in less light. B






34. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic






35. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform






36. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.






37. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to






38. Devices that assist with analyzing and monitoring physical fitness levels by monitoring and reporting blood pressure






39. A unique vocal distortion technique made possible with vocal-editing software






40. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.






41. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization






42. Acronym for 'frequently asked questions.' Used on the Internet to disseminate basic information and to reduce repetitive queries.






43. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.






44. A form of assessment that indicates whether or not students have learned what they must know before progressing to the next portion of the instruction.






45. Device consisting of a transmitter - which senses the heartbeat from the heart's electrical impulses - and a wristwatch receiver - which receives and records each beat through radio transmission from the transmitter






46. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.






47. A device that includes a display screen connected to a computer and digital projector; allows information projected on the screen to be manipulated with special pens or one's hands and also allows drawings or notes from a given session to be saved an






48. A graphic representation of a real person in cyberspace; a three dimensional image that a person can choose to represent himself or herself in a virtual reality environment






49. Types of computer systems identified by their operating systems - e.g. - PCs with Windows operating systems or Macintoshes with Mac-OS operating systems






50. Software tools that automatically draw and print desired charts or graphs from data entered by users