Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 'Lossless' compression such as the GIF format is generally safer for recompression since it utilizes 'lossless' compression. Meaning when the GIF image is compressed - no information is lost from its contents. On the other hand - formats that utilize






2. The adaptive use of previously acquired knowledge to analyze and understand new situations.






3. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)






4. The interest - or value - that instructional materials or activities have for the learner.






5. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.






6. A special education law that requires schools to educate students with disabilities in least restrictive environments to the greatest extent of their abilities using plans tailored to the individual needs of the students.






7. A set of related principles explaining changes in human performance or performance potential in terms of the causes of those changes.






8. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.






9. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.






10. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions






11. Applying scientific knowledge about human learning to the practical tasks of teaching and learning; the subset of educational technology that deals directly with teaching and learning applications (as opposed to educational administrative application






12. An animation key frame is a single still image defined throughout an animated sequence that occurs at a pivotal point in that sequence.






13. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.






14. Software designed to maintain and calculate student grades






15. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area






16. Software tools that automatically draw and print desired charts or graphs from data entered by users






17. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne






18. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima






19. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.






20. Email additions; may be documents - graphics - or software.






21. Information provided to students regarding how well they are doing during practice.






22. A single silicon chip that contains all of the CPU circuits for a computer system.






23. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.






24. The belief system that holds that humans construct all knowledge in their minds by participating in certain experiences; knowledge is the result of constructing both mechanisms for learning and one's own unique version of the knowledge - colored by b






25. Multimedia that allows user interactions so that the user can determine the direction of the program or presentation.






26. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)






27. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.






28. Acronym for 'frequently asked questions.' Used on the Internet to disseminate basic information and to reduce repetitive queries.






29. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.






30. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma






31. Sometimes called paint or raster graphics - in which each pixel directly corresponds to a spot on the display screen. When scaled to larger sizes - this type of graphic looks jagged or aliased; Developed originally for use on Disk Operating System (D






32. American Standard Code for Information Interchange; a standard way of representing text - which allows different computer brands to 'talk' to one another. It is sometimes referred to as plain text or unformatted text.






33. Computer actions or programs - such as hypermedia software - that respond to events in the environment; for example - a mouse action event that occurs when the user clicks on a button.






34. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.






35. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc






36. A response made by an individual.






37. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention






38. A computer network covering a limited geographical area - such as a single building or even a single room within a building; in a typical local area network (or LAN) configuration - one computer is designated as the file server which stores all of th






39. Online sites that allow users to input sentences and paragraphs of text in one language and get a translation into another language






40. One of the first browser programs designed to allow Internet resources to be displayed graphically rather than just in text






41. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)






42. Can be defined as a pleasing arrangement of parts - whether it be music - poetry - or color. In visual experiences - harmony is something that is pleasing to the eye. It engages the viewer and creates an inner sense of order. There are three formulas






43. An instructional plan for an individual student (usually one with special needs) that describes the student's current level of proficiency and also establishes short- and long-term goals for future focus. An IEP is typically developed through a confe






44. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)






45. A file format for storing and sending video sequences on a network






46. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






47. Hardware such as a keyboard - mouse - or joystick through which the user sends instructions to the computer.






48. A collection of eight bits - equivalent to one alphanumeric character.






49. Digitally encoded information permanently recorded on a compact disc; Also known as compact disc - read-only memory. It is a compact disc used to store computer data. CD-ROMs have a maximum capacity of 650MB.






50. The use of graphical symbols instead of text commands to control common computer functions such as copying programs and disks; a GUI is where the user clicks on a visual screen that has icons - windows and menus - by using a pointing device - such as