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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Combinations of type characters that resemble human faces when turned sideways. Used to indicate emotion or intent on e-mail or in chat rooms.
Emoticons
Cursor
Motivation
Grammar Checker
2. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.
LCD screen
Audio Teleconferencing
Google Docs
logic bomb
3. The use of the computer in the delivery of instruction.
Digital Storytelling
Multimedia authoring programs
Computer-Based Instruction (CBI)
Applications
4. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet
Digital Storytelling
Crowdsourcing
Antecedent
Intelligent tutoring system
5. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft
Assimilation
Chat Room
Accelerometer
Hypermedia
6. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.
Model
Cycle Of Continuous Improvement
Likert scale
Filtering Software
7. An object-oriented scripting language that - like Java - is used to create dynamic websites
Instructional designer
Cloud Computing
Javascript
CMYK graphics
8. An instructional approach that provides an appealing environment in which learners invest effort to follow prescribed rules in order to attain a challenging goal; designed to increase motivation by adding game rules to a learning activity
Instructional game
Formula
music sequencer
JPEG (also JPG)
9. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.
Instruction
Drop cap
information visualization
Computer Gradebook
10. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Google Docs
Assistive Technology
Graphics Tablet
Electronic Mail (email)
11. Online sites that allow users to input sentences and paragraphs of text in one language and get a translation into another language
Evaluation Activity
Instructional designer
Instruction
language translators (machine translation)
12. Software products (e.g. - Microsoft Works and AppleWorks) that have several applications in a single package (e.g. - word processing - spreadsheet - presentation functions -database programs)
Drop cap
Flash
integrated packages
Compensation
13. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard
Cybercheating
Domain
Compensation
Auto-correct
14. The smallest amount of information that the CPU can deal with; a single binary digit.
Intrinsic motivation
information visualization
Bit
Instructional game
15. A type of outsourcing in which many people are asked to give their input online to solve a problem that has proven resistant to efforts of single individuals or organizations
Bookmark
Crowdsourcing
Domain Name
Educational Media
16. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.
integrated packages
Adventure Learning (AL)
Mailing list
Mnemonic
17. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
Disability
Instructional efficiency
Graphics Tablet
Distance Education
18. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn
Extraneous Processing
Favorites File
Learning in context
Geocaching
19. Each individual category of information recorded in a database; the smallest unit of information in a database
Audio Video Interleave (AVI) Format
Foreign Language (FL)
Field
Instructional method
20. Text used to name parts of an electronic spreadsheet.
Graphing Calculator
Label
Computer-Based Instruction (CBI)
Heuristic
21. The systematic process of translating principles of learning and instruction into plans for instructional materials and activities.
Domain
Instructional design
Database
Hard Copy
22. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin
Bit
LCD screen
multiple intelligences theory
Integrated learning system (IIS)
23. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly
Dithering
Data Mining
Favorites File
Digital Camera
24. A form of education in which some means - electronic or otherwise - is used to connect people with instructors and/or resources that can help them acquire knowledge and skills; structured learning that takes place without the physical presence of the
Direct Observation
Distance Education
mobile device
Avatar
25. A form of evaluation that involves having a knowledgeable person come into the classroom to watch a lesson in process - to comment on how well the materials and activities work - and to make suggestions for improvements.
Case Study
learning communities
Classroom Observation
Home Page
26. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples
Hits
mastery learning
Course Management System (CMS)
English Language Learners (ELL)
27. Either software or devices with software that help carry out complex numeric calculations involved in higher-level math problems (e.g. - Maple)
Computer Algebra System (CAS)
Instructional appeal
Intrinsic motivation
Augmented Reality
28. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.
Learning Theory
Chat Room
Laser printer
Demonstration
29. A set of instructions that tells the computer how to do something.
Design
Feedback
Computer Program
Bitmapped (BMP) Graphics
30. The practice of collecting data from all the information available and searching it to see relationships among the data elements
ADDIE model
Encoding
Electronic reference software
Data Mining
31. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization
Mosaic
Auto-correct
Disequilibrium
Files
32. Subject matter expert who volunteers to work closely with students online
Firewall
Concept Map
Closed Circuit Television (CCTV)
Electronic Mentor
33. A dynamic instructional method in which individuals talk together - share information - and work cooperatively toward a solution or consensus. This method encourages classroom rapport and actively involves students in learning.
Computer-Assisted Language Learning (CALL)
Displayed Visuals
Digitizer
Discussion
34. A single block in a spreadsheet grid - formed by the intersection of a row and a column that may contain numerical values - words - or character data - and formulas or calculation commands.
Cell
Backbone
Avatar
Formative Evaluation
35. In printing - halftone refers to the technique of simulating shades of gray or color by varying the size of dots in a grid - or the number of pixels in a given area.
Halftone
mastery learning
English Language Learners (ELL)
Clip Art
36. A liquid crystal display device used with a computer or VCR for large-group display.
Computer-Assisted Instruction (CAI)
Formative Evaluation
Equilibration
LCD projector
37. An instructional plan for an individual student (usually one with special needs) that describes the student's current level of proficiency and also establishes short- and long-term goals for future focus. An IEP is typically developed through a confe
Individualized education program (IEP)
Image Capture
Multimedia authoring programs
Filtering Software
38. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre
Head-Mounted Display (HMD)
joystick
Classroom Observation
Mouse
39. The beta version of instructional software is a full-functioning version of the product with all known problems resolved. Both the client and the design team review the beta version to search for problems that will need to be addressed. Since the bet
Beta version
Course Management System (CMS)
Electronic Mail (email)
Declarative Information
40. Classroom surfaces used for writing and displaying information - including chalkboards - multipurpose boards - bulletin boards - magnetic boards - and flip charts.
Instructional effectiveness
Multimedia authoring programs
Cyberbullying
Display Boards
41. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.
Evaluation
Haptic Interface
Formative Evaluation
Backbone
42. Any pictorial representation of information such as charts - graphs - animated figures - or photographic reproductions.
laptop computer
Graphic
Bulletin Board (BB)
Icon
43. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Hacker
Conditions
Memory
Application Activity
44. The most common input device; resembles the key layout of a typewriter.
Moving Picture Experts Group (MPEG) format
Artificial intelligence (AI)
Classroom Observation
Keyboard
45. Graphics generally use RGB (Red - Green - and Blue) or CMYK colors. While graphics on the Web or designed for on-screen display are RGB images - both commercial offset printing and inkjet desktop printing utilize CMYK. Dots of cyan (blue) - magenta (
Accelerometer
Hash Tag
Ergonomics
CMYK graphics
46. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study
Classical Conditioning
Case Study
Home Page
imagemap
47. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh
Image Capture
MP3
Logo
Flaming - spam - and chain letter
48. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time
Java applets
Audiographics
Calculator-Based Lab (CBL)
logic bomb
49. In contrast to lossless compression - lossy compression refers to a technique of shrinking file sizes by giving away some precision of detail. JPEG images are an example of a file that is compressed this way. By reducing the quality of a picture when
Mug shots
Freeware
Modem
Lossy compression
50. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers
Musical Educators National Conference (MENC)
Constructivism
Constructivist Learning
Computer Program