Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A printed copy of computer output.






2. Piagetian view of condition children experience when they confront new and unfamiliar features of their environment that do not fit with their current views of the world






3. One of several digital formats for video that are able to be used with video editing software






4. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).






5. Also called a mail server - this is the computer or software that operates an e-mail discussion list on the Internet. Interested individuals subscribe to the list and subsequently receive all e-mail that is sent to the listserv; on the Internet - a p






6. Device consisting of a transmitter - which senses the heartbeat from the heart's electrical impulses - and a wristwatch receiver - which receives and records each beat through radio transmission from the transmitter






7. A statement that likens something new to something familiar. Analogies are typically used either to make abstract information more concrete or to organize complex information.






8. Calculator with probes or sensors connected to it to allow gathering of numerical data






9. A form of evaluation that involves having a knowledgeable person come into the classroom to watch a lesson in process - to comment on how well the materials and activities work - and to make suggestions for improvements.






10. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME






11. American Standard Code for Information Interchange; a standard way of representing text - which allows different computer brands to 'talk' to one another. It is sometimes referred to as plain text or unformatted text.






12. A set of guidelines used to reliably appraise or judge products or performances.






13. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.






14. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual






15. A school specialist who helps students and teachers to become effective users of ideas and information by providing access to materials - providing instruction - and working with teachers to design learning strategies to meet the needs of individual






16. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as






17. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski






18. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time






19. Piagetian view of how children change their views of the world by incorporating new experiences






20. Guidelines limiting the rights of copyright holders and allowing portions of copyrighted materials to be used for educational purposes; guidelines for portion - time - amount - and distribution of copyrighted materials for educational purposes.






21. Programs that allow teachers to author and display lessons for use with interactive whiteboard systems






22. A dynamic instructional method in which individuals talk together - share information - and work cooperatively toward a solution or consensus. This method encourages classroom rapport and actively involves students in learning.






23. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual






24. Feedback that tells students specifically what they can do to correct their performance.






25. A network created in 1969 by the U.S. government-funded Advanced Research Projects Agency (ARPA) to enable communications among important defense sites in the event of a worldwide catastrophe such as a nuclear attack; later became the Internet






26. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard






27. The most common input device; resembles the key layout of a typewriter.






28. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images






29. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.






30. A printer that combines laser and photocopying technology to produce very high-quality output - comparable to that produced in typesetting. Laser printers can produce text as well as high-quality graphics and can achieve print densities of up to 1 -2






31. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






32. System in which a camera or sensor reads body movements and communicates them to a computer - which processes the gestures as commands and uses them to control devices or displays






33. According to learning theorist Jerome Bruner - a more effective way of children learning concepts by discovering them during their interaction with the environment; an instructional method that uses an inductive - or inquiry - method to encourage stu






34. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.






35. Pages or items listed as results of an Internet or database search






36. Short for 'web log -' a web page that serves as a publicly accessible location for discussing a topic or issue; began as personal journals and expanded to become public discussion forums in which anyone can give opinions on a topic






37. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia






38. Approximately a billion bytes - or 1 -000 megabytes.






39. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network






40. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.






41. Programs that allow users to create and manipulate geometric constructions and provide environments in which to make discoveries and conjectures related to geometry concepts and objects






42. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.






43. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.






44. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks






45. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information






46. A machine that processes information according to a set of instructions.






47. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan






48. A measure of how much learners achieve per unit of time or dollar spent; for example - (Posttest - Pretest)/Time - or (Posttest - Pretest)/Cost.






49. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






50. Advanced calculators that can graph equations - as well as perform calculation functions involved in higher-level math and science problems; allows users to enter equations and shows graphs that result from those equations