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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -






2. A set of guidelines used to reliably appraise or judge products or performances.






3. An internal network or a subset of the Internet - usually available only to the members of the organization that set it up; as a provision for security - some technical department set up Intranets which are parts of the Internet used internally withi






4. The use of audio teleconferencing accompanied by the transmission of still pictures and graphics via slow-scan video - fax - or an electronic graphics tablet.






5. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.






6. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.






7. A camera that stores pictures in computer compatible digital format rather than on film.






8. The adaptive use of previously acquired knowledge to analyze and understand new situations.






9. The beta version of instructional software is a full-functioning version of the product with all known problems resolved. Both the client and the design team review the beta version to search for problems that will need to be addressed. Since the bet






10. On the Internet - a way of transferring files from one computer to another using common settings and transmission procedures; also - to transfer files; computer users can use a File Transport Protocol (or FTP) client to transfer files to and from com






11. The preliminary or main web page of a particular website.






12. Small - stand-alone - portable personal computer system






13. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening






14. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.






15. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif






16. Short for malicious software - any software specifically designed to damage - destroy - disrupt operations - or spy on the operation of computers






17. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions






18. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.






19. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.






20. A form of assessment that indicates whether or not students have learned what they must know before progressing to the next portion of the instruction.






21. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.






22. Video games that provide physical activity or exercise through interactive play






23. Each individual category of information recorded in a database; the smallest unit of information in a database






24. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.






25. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations






26. One of several digital formats for video that are able to be used with video editing software






27. In contrast to lossless compression - lossy compression refers to a technique of shrinking file sizes by giving away some precision of detail. JPEG images are an example of a file that is compressed this way. By reducing the quality of a picture when






28. Originally called OAK - a high-level programming language developed by Sun Microsystems. An object-oriented language similar to C++ - it has become popular for its ability to do interactive graphic and animation activities on web pages; a computer la






29. Compression is the process to reduce file size through 'zipping' or 'archiving'. The compressed or zipped file can be from a large file or can contain several files that have been squeezed into a single file. After compression - the extraction proces






30. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.






31. An outline - preview - or other such pre-instructional cue used to promote retention of content to be learned.






32. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.






33. A computer network covering a limited geographical area - such as a single building or even a single room within a building; in a typical local area network (or LAN) configuration - one computer is designated as the file server which stores all of th






34. In cognitive load theory - the use of working memory that results in productive - engaged learning






35. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia






36. Devices that assist with analyzing and monitoring physical fitness levels by monitoring and reporting blood pressure






37. A form of evaluation that involves watching students as they work through some part(s) of the lesson.






38. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.






39. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.






40. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn






41. Combinations of type characters that resemble human faces when turned sideways. Used to indicate emotion or intent on e-mail or in chat rooms.






42. A series of steps needed to solve a particular problem or perform a particular task; a methodical - logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier -- but also more error-prone -- use of heu






43. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -






44. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area






45. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).






46. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.






47. An event - object - or circumstance that prompts a behavior.






48. Also known as a web browser - software designed to allow a computer user to go to Internet websites that are connected to each other via the World Wide Web (WWW)






49. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.






50. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.