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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Term coined in 1984 by the president of the Aldus Corporation to refer to the activity of using software to produce documents that gives users a high degree of control over the composition and layout of material on a printed page - including both tex
Cycle Of Continuous Improvement
Desktop Publishing (DTP)
multiple intelligences theory
Closed Circuit Television (CCTV)
2. Professional organization for music educators
Enactive Learning
Geospatial Technologies
Likert scale
Musical Educators National Conference (MENC)
3. Typeface used in word processing or desktop publishing; the appearance of the text itself - which can be altered through the selection of various typefaces and sizes of type. These include many typefaces common to the printing field - such as Times -
Blog
Font
Google Docs
Data Loggers
4. A computer network covering a limited geographical area - such as a single building or even a single room within a building; in a typical local area network (or LAN) configuration - one computer is designated as the file server which stores all of th
Local-area network (LAN)
Intelligent tutoring system
Cyberbullying
Handicap
5. Pre-developed applications created with the Java programming language; make possible web page features such as animations and special effects - graphics and buttons - interactive displays -web data collection forms - and chatrooms
Java applets
Data Loggers
Advance Organizer
Applications
6. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods
Constructivism
Cognitive Overload
Circular reference
meta-analysis
7. An input accessory lets the computer user input data into the computer - whereas an output device allows the computer to communicate its results to the world outside. Input/output devices are also called I/O devices. The computer keyboard - display a
Inkjet printer
Criteria
Attention
Input/Output Device
8. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Electronic Portfolio (e-portfolio)
Geospatial Technologies
Instruction
Conditions
9. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG
Image Formats
Geospatial Technologies
Java applets
Imagery
10. The process of taking a series of individual pictures -- called frames -- and stringing them together in a timed sequence to give the appearance of continuous motion. Animations are motion files - either in 2-D animation or 3-D animation. On the Web
Animation
Graphical User Interface (GUI)
Hybrid Learning
Bandwidth
11. Applications software that is designed specifically to deliver or assist with student instruction on a topic; software that can be used to enhance teaching and learning in many ways. Drill and practice - educational games - tutorials - simulation - a
music synthesizer
instructional software
instant messaging (IM)
Forms Makers
12. Media formats that allow or require some level of physical activity from the user - which in some way alters the sequence of presentation.
Foreign Language (FL)
Interactive media
Input/Output Device
Hits
13. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly
Favorites File
Case Study
Blended Intercultural Collaborations
Modem
14. New term for information technology or educational technology; refers to all technologies used in education and training - as well as strategies for using them; originally in more common use outside the U.S. - but becoming more popular worldwide due
imagemap
Mosaic
information and communication technology (ICT)
Instruction
15. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers
Constructivist Learning
music editor
Multimedia authoring programs
instructional software
16. Piagetian view of condition children experience when they confront new and unfamiliar features of their environment that do not fit with their current views of the world
Mouse
Alternative Keyboard
Disequilibrium
Data Mining
17. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as
learning communities
Crowdsourcing
Discovery Learning
Audio Teleconferencing
18. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.
Educational Media
Blog
Display Boards
Computer
19. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.
Evaluation
Educational Media
Audiographics
Local-area network (LAN)
20. A blueprint for instructional lessons based on analyses of the learners - the context - and the task to be learned. Planning involves the process of deciding what methods of instruction are best for bringing about desired changes in student knowledge
Distributed Education
Computer-Assisted Language Learning (CALL)
Case Study
Instructional plan
21. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.
Instructional technology
Chat
Mnemonic
Electronic Whiteboard
22. A camera that stores pictures in computer compatible digital format rather than on film.
Clip Art
Digital Camera
Favorites File
Moving Picture Experts Group (MPEG) format
23. Within a computer - this is an area that stores instructions (programs) and information that can be readily accessed by the processor.
Memory
Enactive Learning
instant messaging (IM)
Accelerometer
24. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images
Crowdsourcing
GIF (Graphics Interchange Format)
Inkjet printer
Digital Divide
25. Growing problem of online harassment in social networks
Feedback
Cyberbullying
Demonstration
Conditional Information
26. The legal rights to an original work produced in any tangible medium of expression - including written works - works of art - music - photographs - and computer software.
Computer-Assisted Design (CAD)
Copyright
Avatar
MP3
27. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area
Advance Organizer
Geographic Information System (GIS)
Database
music sequencer
28. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein
Application Activity
Halftone
Essential Processing
Blended Intercultural Collaborations
29. A technique that reduces the amount of a graphic that shows or prints.
Hardware
Megabyte
Cropping
Focusing Question
30. Devices that assist with analyzing and monitoring physical fitness levels by monitoring and reporting blood pressure
ASP.NET
GIF (Graphics Interchange Format)
Geospatial Technologies
Blood Pressure Devices
31. 'Lossless' compression such as the GIF format is generally safer for recompression since it utilizes 'lossless' compression. Meaning when the GIF image is compressed - no information is lost from its contents. On the other hand - formats that utilize
Lossless and lossy compressions
Avatar Spaces
Computer-Assisted Instruction (CAI)
imagemap
32. Small - stand-alone - portable personal computer system
laptop computer
Graphics Tablet
Individuals with Disabilities Education Act (IDEA)
Instructional effectiveness
33. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli
Mug shots
Learning Theory
Highlighting
Clip Art
34. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual
Concept Map
Digital Literacy
Instructional plan
Haptic Interface
35. Video games that provide physical activity or exercise through interactive play
Firewall
Evaluation Activity
Exergaming
long-term memory (LTM)
36. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.
Constructivist Learning
Blood Pressure Devices
Learning style
Disequilibrium
37. Approximately a million bytes - or 1000 kilobytes.
Megabyte
Adventure Learning (AL)
Cognitive Overload
Electronic Portfolio (e-portfolio)
38. An authoring specification on the Internet for how data will be collected at a website - CGI programs are written in a language such as PERL
Motivation
Hardware
Common Gateway Interface (CGI)
CRT
39. In language learning international class-to-class partnerships in which projects and casks are developed by the partner teachers in the collaborating institutions; students work with students of other cultures to provide authentic writing and researc
Blended Intercultural Collaborations
multiple intelligences theory
Audiographics
Musical Educators National Conference (MENC)
40. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)
Key word
language translators (machine translation)
Graphic Document Makers
Classical Conditioning
41. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time
Distributed Education
Instructional activity
logic bomb
Multimedia authoring programs
42. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.
Common Gateway Interface (CGI)
Evaluation
Motivation
Antivirus software
43. Devices that record data over time with sensors
Firewall
App
Data Loggers
Google Docs
44. A type of instructional activity designed to help students understand - remember - and apply new information.
Flowcharting
Hash Tag
Database filters and queries
Information activity
45. A term used on the Twitter system for a prefix to a message (Tweet)consisting of a pound sign (#)and a topic name (e.g. - #ripstevejobs). Users begin a Tweet with a hash tag to allow others to identify posts and create their own messages on that topi
Knowledge
CRT
music sequencer
Hash Tag
46. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.
Motivation activity
Hard Disk
Avatar Spaces
Musical Instrument Digital Interface (MIDI)
47. The use of the computer in the delivery of instruction.
Calculator-Based Lab (CBL)
Mnemonic
Computer-Assisted Instruction (CAI)
Computer-Based Instruction (CBI)
48. According to learning theorist Jerome Bruner - a more effective way of children learning concepts by discovering them during their interaction with the environment; an instructional method that uses an inductive - or inquiry - method to encourage stu
Discovery Learning
Label
Full Immersion Systems
information literacy
49. Piagetian view of how children learn by fitting new experiences into their existing view of the world
Keyboard
Augmented Reality
Cookie
Assimilation
50. Software used by architects and others to aid in the design of structures such as houses and cars
Likert scale
Cell
Data Mining
Computer-Assisted Design (CAD)