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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Text used to name parts of an electronic spreadsheet.
Backbone
Label
Instructional activity
Flowcharting
2. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Assistive Technology
Discussion
Flash
Instructional designer
3. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.
Inkjet printer
Listserv
Cropping
ActionScript
4. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.
Computer System
ASP.NET
Computer Conferencing
Multimedia authoring programs
5. A 4.72-inch-diameter disc on which a laser has digitally recorded information such as audio - video - or computer data.
Compact Disc (CD)
Instructional plan
Computer Program
Animation - path
6. Software products (e.g. - Microsoft Works and AppleWorks) that have several applications in a single package (e.g. - word processing - spreadsheet - presentation functions -database programs)
Bit
Digital Literacy
Instructional method
integrated packages
7. Professional organization for music educators
Foreign Language Dictionaries
Musical Educators National Conference (MENC)
Instructional plan
Culture
8. On the Internet - a way of transferring files from one computer to another using common settings and transmission procedures; also - to transfer files; computer users can use a File Transport Protocol (or FTP) client to transfer files to and from com
High-Level Language
laptop computer
File Transfer Protocol (FTP)
Electronic Slide Shows
9. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.
Microprocessor
Computer-Managed Instruction
information and communication technology (ICT)
Computer-Assisted Testing (CAT)
10. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard
Interactive multimedia
Directory File Structure
Ethnicity
Compensation
11. A statement that likens something new to something familiar. Analogies are typically used either to make abstract information more concrete or to organize complex information.
Chat
Analogy
Applications
Animation
12. Television-like display screen that uses a cathode ray tube.
learning communities
Exergaming
Cyberbullying
CRT
13. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts
Heuristic
Electronic Mail (email)
Hacking
Content expert
14. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
Disability
EPS (Encapsulated PostScript)
link
Frame
15. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.
Instructional materials
inert knowledge
Learning in context
Feedback
16. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.
Computer Program
Cell
Focusing Question
Flash
17. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod
Learning in context
malware
ADDIE model
Integrated learning system (IIS)
18. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
DVD
Constructivism
Crowdsourcing
Direct Observation
19. A liquid crystal display device used with a computer or VCR for large-group display.
LCD projector
ASCII format
Bandwidth
mobile device
20. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe
Musical Instrument Digital Interface (MIDI)
Case Study
MUD
Conditions
21. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o
Modem
Knowledge
English Language Learners (ELL)
Body Composition Analyzer
22. Online sites that function like other dictionaries in that they give definitions for words and phrases in common usage - but provide the additional capability of looking up the word or phrase in one language (e.g. - French or German) and get the defi
Foreign Language Dictionaries
Hacker
Musical Instrument Digital Interface (MIDI)
Electronic Mentor
23. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel
Data Loggers
Contingencies Of Reinforcement
Asynchronous
microcomputer
24. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered
Graphic Document Makers
Mnemonic
mastery learning
Home Page
25. Compression is the process to reduce file size through 'zipping' or 'archiving'. The compressed or zipped file can be from a large file or can contain several files that have been squeezed into a single file. After compression - the extraction proces
Instructional activity
Multimedia authoring programs
Compression and extraction tools
e-books (ebooks)
26. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre
Graphic
Classical Conditioning
Mouse
Browser
27. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Instructional method
Graphic Document Makers
Attitudes
Model
28. A set of guidelines used to reliably appraise or judge products or performances.
Assessment Rubric
Mouse
Antecedent
Haptic Interface
29. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.
Likert scale
ARPAnet
Ethnicity
Course Management System (CMS)
30. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location
Favorites File
Animation - path
Blood Pressure Devices
Absolute address or absolute positioning
31. An input accessory lets the computer user input data into the computer - whereas an output device allows the computer to communicate its results to the world outside. Input/output devices are also called I/O devices. The computer keyboard - display a
Foreign Language (FL)
Hybrid Learning
Input/Output Device
Label
32. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.
Alternative Keyboard
Computer
learner-centered instruction
Educational Technology
33. Short for malicious software - any software specifically designed to damage - destroy - disrupt operations - or spy on the operation of computers
Computer-Assisted Language Learning (CALL)
Information activity
App
malware
34. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.
High-Level Language
LCD screen
Assimilation
Drill And Practice
35. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
Learning
Mouse
Image Editing Programs
Focusing Question
36. Growing problem of online harassment in social networks
MP3
Computer-Assisted Design (CAD)
Closed Circuit Television (CCTV)
Cyberbullying
37. A blueprint for instructional lessons based on analyses of the learners - the context - and the task to be learned. Planning involves the process of deciding what methods of instruction are best for bringing about desired changes in student knowledge
Educational Technology
Instructional plan
Browser
Instructional method
38. An instructional designer's roles and responsibilities include: researching K-12 educator user requirements for portal development - multi-media tools and video-mediated learning - determining the screen layout - creating the flowcharts - and specify
Instructional designer
Educational Technology
Instructional appeal
Electronic Whiteboard
39. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in
long-term memory (LTM)
Bitmapped (BMP) Graphics
Instructional effectiveness
Instructional materials
40. Media formats that allow or require some level of physical activity from the user - which in some way alters the sequence of presentation.
Admission Review and Dismissal (ARD)
Haptic Interface
Highlighting
Interactive media
41. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG
Image Formats
Intelligence
Javascript
Data Mining
42. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima
logic bomb
imagemap
Digital Literacy
Aptitude-Treatment Interaction (ATI)
43. Pictures of people that focus on just the head or from mid-chest and up are called mug shots. Mug shots are often used in newsletters - newspapers - school yearbooks and company directories. Mug shots of feature columnists may appear next to their co
Chat Room
Mug shots
Circular reference
Highlighting
44. The specific items used in a lesson and delivered through various media formats - such as video - audio - print - and so on.
Mouse
Classical Conditioning
Instructional materials
Fair Use Guidelines
45. The legal rights to an original work produced in any tangible medium of expression - including written works - works of art - music - photographs - and computer software.
Copyright
Avatar
Attitudes
Learning style
46. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law
Intelligence
Fair Use
HTML 5
interactive whiteboard
47. Using a computer system to administer and score assessment measures; also - computer adaptive testing - computer-based testing
Computer Platforms
Multimedia authoring programs
Antecedent
Computer-Assisted Testing (CAT)
48. A portion of the instructional objective that indicates the standards that define acceptable performance.
Animation key frame
Electronic Storybooks
Cybercheating
Criteria
49. Receiving information over a network from another computer; to bring information (e.g. - text files -images) to a computer from the Internet or other network or from a computer to a disc
Computer-Mediated Communication (CMC)
Motivation
Downloading
Electronic Gradebook
50. A small text file transferred to a web browser through an Internet server for the purpose of tracking the Internet usage habits of the person using the browser
Cookie
Chat
Image Formats
Bitmapped (BMP) Graphics