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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area
Digital Storytelling
Learning style
Geographic Information System (GIS)
Mailing list
2. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.
Educational Media
integrating educational technology
Analogy
Image Formats
3. Acronym for 'frequently asked questions.' Used on the Internet to disseminate basic information and to reduce repetitive queries.
FAQ
Macro
Information activity
Foreign Language (FL)
4. Advanced calculators that can graph equations - as well as perform calculation functions involved in higher-level math and science problems; allows users to enter equations and shows graphs that result from those equations
Frame
Attention
Graphing Calculator
Cloud Computing
5. An activity completed during a lesson to help students learn. There are five types of instructional activities: motivation - orientation - information - application - and evaluation activities.
Instructional activity
instant messaging (IM)
Classical Conditioning
meta-analysis
6. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.
JPEG (also JPG)
Chat Room
Geocaching
Graphical User Interface (GUI)
7. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images
interactive whiteboard
Field
GIF (Graphics Interchange Format)
Foreign Language (FL)
8. A hybrid (online and in-person) distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments
learning hierarchies
Instructional design
Computer-Mediated Communication (CMC)
Adventure Learning (AL)
9. The collection of all related records in a database.
Datafile
Disequilibrium
Dithering
Bookmark
10. One of the first browser programs designed to allow Internet resources to be displayed graphically rather than just in text
Mosaic
music editor
LCD projector
Formative Evaluation
11. A filter of an electronic database program allows application of a set of selection criteria or sorting instructions to the records in a table. When a database is closed - the selection criteria and/or sorting instructions will be wiped out. In contr
Implementation
Consequence
Database filters and queries
Hardware
12. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization
Database Management System (DBMS)
DVD
Auto-correct
Blog
13. A collection of eight bits - equivalent to one alphanumeric character.
information visualization
MUD
Electronic Slide Shows
Byte
14. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Instructional efficiency
Imagery
Harmony
Instructional method
15. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO
Computer Gradebook
Megabyte
Computer-Assisted Instruction (CAI)
MUD
16. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.
Auto-tuning
Hits
Animation - path
Conditions
17. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products
Case Study
Image Editing Programs
CPU
Exergaming
18. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic
Compensation
Gesture-Recognition System
Aptitude-Treatment Interaction (ATI)
Evaluation
19. Hardware such as a keyboard - mouse - or joystick through which the user sends instructions to the computer.
Likert scale
Mug shots
Input device
Cell
20. Online sites that function like other dictionaries in that they give definitions for words and phrases in common usage - but provide the additional capability of looking up the word or phrase in one language (e.g. - French or German) and get the defi
Auto-correct
Instructional appeal
Foreign Language Dictionaries
Image Editing Programs
21. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.
Computer Conferencing
Encoding
Lossless and lossy compressions
Bitmapped (BMP) Graphics
22. An object-oriented scripting language that - like Java - is used to create dynamic websites
Electronic reference software
Logo
Javascript
Displayed Visuals
23. Email additions; may be documents - graphics - or software.
Copyright
Attachments
Domain
Impairment
24. A computer database program that can store and manipulate students' grades.
Computer Gradebook
Computer-Assisted Language Learning (CALL)
Imagery
Foreign Language (FL)
25. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.
Gesture-Recognition System
Electronic Whiteboard
Assistive Technology
microcomputer-based lab (MBL)
26. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in
long-term memory (LTM)
Computer-Assisted Design (CAD)
Moving Picture Experts Group (MPEG) format
Head-Mounted Display (HMD)
27. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.
Augmented Reality
Digital Storytelling
Cooperative Learning
Distance Education
28. Designates a type of learning of English that occurs after a student achieves some level of proficiency in another - native language; more commonly-used term is now English Language Learning or ELL
Laser printer
Electronic reference software
Mug shots
English as a Second Language (ESL)
29. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
Learning
Graphics Tablet
App
Electronic Storybooks
30. Software designed to maintain and calculate student grades
Cyberbullying
Case Study
Electronic Gradebook
Fair Use
31. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.
Auto-correct
GIF (Graphics Interchange Format)
Ethnicity
DVD
32. An activity in which students with disabilities participate in one or more selected classes in general education
Advance Organizer
mainstreaming
Instructional effectiveness
Lossy compression
33. A network created in 1969 by the U.S. government-funded Advanced Research Projects Agency (ARPA) to enable communications among important defense sites in the event of a worldwide catastrophe such as a nuclear attack; later became the Internet
Digital Camera
long-term memory (LTM)
Avatar
ARPAnet
34. A target language - or language of study - when the language being studied is spoken mainly in other countries
Foreign Language (FL)
interactive whiteboard activity software
Mnemonic
Classical Conditioning
35. Compression is the process to reduce file size through 'zipping' or 'archiving'. The compressed or zipped file can be from a large file or can contain several files that have been squeezed into a single file. After compression - the extraction proces
Cloze Exercises
Auto-correct
Mnemonic
Compression and extraction tools
36. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'
CLI
Extraneous Processing
integrated packages
Domain Name
37. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.
Hypermedia
Key word
mastery learning
Educational Technology
38. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.
Library/media specialist
Cursor
Instructional effectiveness
Flaming - spam - and chain letter
39. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location
Modem
Electronic Whiteboard
Event Driven
Absolute address or absolute positioning
40. Pictures of people that focus on just the head or from mid-chest and up are called mug shots. Mug shots are often used in newsletters - newspapers - school yearbooks and company directories. Mug shots of feature columnists may appear next to their co
Gesture-Recognition System
Hash Tag
Mug shots
Artificial intelligence (AI)
41. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill
learning hierarchies
Computer-Assisted Instruction (CAI)
Blog
music sequencer
42. Tools offered through a special Google site that provide users access to online programs for word processing - spreadsheets - and presentations; the site offers storage of documents on a Google server and allows for sharing of documents among multipl
Label
Asynchronous
Feedback
Google Docs
43. Input/output devices that provide for storage and retrieval of programs and other types of data that must be stored over a long period of time. Also referred to as external or auxiliary memory.
Instruction
Computer Algebra System (CAS)
Icon
Mass storage
44. The process of restoring balance between present understanding and new experiences. According to Piaget - learning depends on this process so it is important for teachers to confront students with new experiences or data to advance their cognitive de
mainstreaming
Course Management System (CMS)
Equilibration
Application Activity
45. A computer network covering a limited geographical area - such as a single building or even a single room within a building; in a typical local area network (or LAN) configuration - one computer is designated as the file server which stores all of th
Local-area network (LAN)
Fair Use Guidelines
Cloud Computing
Course Management System (CMS)
46. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet
FM Amplification System
Internal memory
Google Docs
Intelligent tutoring system
47. The interest - or value - that instructional materials or activities have for the learner.
Graphic Document Makers
Instructional appeal
Head-Mounted Display (HMD)
Dithering
48. A measurement appraisal process that is ongoing - developmentally appropriate - and dynamic; the process of gathering evidence of learning.
CRT
Fair Use Guidelines
HTML 5
Assessment
49. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study
Case Study
Input device
Geospatial Technologies
Impairment
50. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts
Image Capture
Electronic Mentor
Hacking
Beta version