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Test your basic knowledge |
Technology Applications: General Concepts 1
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Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne
Motivation
information visualization
Filtering Software
Bandwidth
2. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
Direct Observation
Laser printer
Mug shots
Foreign Language (FL)
3. The products created by a database program; any collection of data stored in a computer or on a computer medium
Files
Bitmapped (BMP) Graphics
logic bomb
IEP Generator
4. An electronic go-between by which the computer communicates with a peripheral device.
Beta version
Interface
Domain
inquiry-based learning
5. A printed copy of computer output.
Hard Copy
Backbone
Drop cap
Blu-Ray Disc
6. The use of the computer as a device for mediating communication between teacher and students and among students - often over distances. Electronic mail and computer conferencing are two types of application software commonly used in CMC.
Formula
Automaticity
Computer-Mediated Communication (CMC)
Favorites File
7. A device that allows analog audio or video to be captured in a form that the computer can use.
Digitizer
Microprocessor
Automaticity
Hard Disk
8. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.
music editor
interactive whiteboard activity software
Computer-Assisted Testing (CAT)
Model
9. A measure of how much learners achieve per unit of time or dollar spent; for example - (Posttest - Pretest)/Time - or (Posttest - Pretest)/Cost.
Instructional efficiency
Circular reference
Acceptable Use Policy (AUP)
Content expert
10. A set of guidelines used to reliably appraise or judge products or performances.
Assessment Rubric
Mouse
inert knowledge
CPU
11. Feedback that tells students specifically what they can do to correct their performance.
Classroom Observation
Feedback
Corrective Feedback
music synthesizer
12. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.
Interlacing
Interactive media
Beta version
Electronic Mail (email)
13. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task
Head-Mounted Display (HMD)
Computer Adaptive Testing (CAT)
Cognitive Load
Cybercheating
14. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)
Classical Conditioning
Applications
Backbone
Java
15. In education - academic dishonesty in which someone uses another's work obtained from the Internet as his/her own - also known as online cheating
Cybercheating
Electronic Publishing
Font
microcomputer-based lab (MBL)
16. According to learning theorist Howard Gardner - nine different and relatively independent types of intelligence that may be fostered by differentiated instruction and assessment
Label
Crowdsourcing
Multimedia authoring programs
multiple intelligences theory
17. A computer database program that can store and manipulate students' grades.
Bookmark
Flowcharting
Computer Gradebook
Musical Instrument Digital Interface (MIDI)
18. A collection of components that includes the computer and all of the devices used with it.
Computer System
Culture
Library/media specialist
Highlighting
19. A single silicon chip that contains all of the CPU circuits for a computer system.
Hard Disk
Ergonomics
Microprocessor
Animation key frame
20. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses
Calculator-Based Lab (CBL)
Contingencies Of Reinforcement
Electronic Publishing
Inclusion
21. Pages or items listed as results of an Internet or database search
Instructional plan
Absolute address or absolute positioning
Cell
Hits
22. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Corrective Feedback
Automaticity
Assessment Rubric
Instructional method
23. An animation key frame is a single still image defined throughout an animated sequence that occurs at a pivotal point in that sequence.
Animation key frame
Electronic Portfolio (e-portfolio)
Interactive media
Evaluation Activity
24. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Adventure Learning (AL)
Intelligence
Musical Educators National Conference (MENC)
Bookmark
25. The incorrect or less appropriate alternative answers for a given multiple-choice question. Also called foils.
Internal memory
Distractors
Hypertext Markup Language (HTML)
Datafile
26. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual
Audio Teleconferencing
Computer Gradebook
Heart Rate Monitor
Concept Map
27. Approximately a billion bytes - or 1 -000 megabytes.
e-books (ebooks)
Demonstration
Filtering Software
Gigabyte
28. A set of instructions that tells the computer how to do something.
DVD
Foreign Language (FL)
Computer Program
Beta version
29. A set of related principles explaining changes in human performance or performance potential in terms of the causes of those changes.
Audio Video Interleave (AVI) Format
Learning Theory
Geospatial Technologies
Mass storage
30. Any practical device used to make information easier to remember - including rhymes - acronyms - and acrostics.
Hacking
Mnemonic
Mug shots
Concept Map
31. Ancillary feature of word processors that identifies a range of grammatical and format errors such as improper capitalization - lack of subject-verb agreement - split infinitives - and so on.
English as a Second Language (ESL)
Grammar Checker
Drill And Practice
Image Capture
32. 'Lossless' compression such as the GIF format is generally safer for recompression since it utilizes 'lossless' compression. Meaning when the GIF image is compressed - no information is lost from its contents. On the other hand - formats that utilize
Consequence
Cookie
Cloze Exercises
Lossless and lossy compressions
33. Alpha testing is the early testing phase of the project. The full functionality of the alpha version of the software program may not yet be implemented. This early review allows the client to evaluate the project.
ARPAnet
Alpha testing
Domain
Educational Media
34. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.
Learning in context
Electronic Publishing
Learning style
Foreign Language (FL)
35. Subject matter expert who volunteers to work closely with students online
Electronic Mentor
Computer Conferencing
HTML 5
Digital Storytelling
36. The belief system that holds that humans construct all knowledge in their minds by participating in certain experiences; knowledge is the result of constructing both mechanisms for learning and one's own unique version of the knowledge - colored by b
Avatar
Constructivism
Desktop Publishing (DTP)
Concept Map
37. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.
Discovery Learning
Focusing Question
Foreign Language (FL)
Auto-tuning
38. Individuals who are learning English as their majority language for everyday uses - employment - and educational purposes. ELL also stands for English Language Learning
Computer Conferencing
Blog
Internet
English Language Learners (ELL)
39. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.
HTML 5
Macro
Alpha testing
Hacker
40. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.
Handheld Technologies
English as a Second Language (ESL)
EPS (Encapsulated PostScript)
Hash Tag
41. The set of high-speed data lines connecting the major networks that make up the Internet.
Backbone
Handicap
Home Page
Conditions
42. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.
Digital Camera
Inclusion
Mouse
Learning environment
43. An instructional software function that presents items for students to work on (usually one at a time) and gives feedback on correctness; a series of practice exercises designed to increase fluency in a new skill or to refresh an existing one. Use of
multimedia
Drill And Practice
Alternative Keyboard
Byte
44. Software that uses e-mail to deliver topic specific information to a targeted group of respondents.
Mailing list
Logo
Computer
long-term memory (LTM)
45. One of the devices (e.g. - a data glove) that allow users to experience a full immersion virtual reality system by providing tactile or touch input
Instructional materials
Haptic Interface
Groupware
Compensation
46. Programs that allow teachers to author and display lessons for use with interactive whiteboard systems
interactive whiteboard activity software
Firewall
Individualized education program (IEP)
MP3
47. According to learning theorist Jerome Bruner - a more effective way of children learning concepts by discovering them during their interaction with the environment; an instructional method that uses an inductive - or inquiry - method to encourage stu
Interface
Essential Processing
Hardware
Discovery Learning
48. A type of information that describes the potential usefulness of facts - concepts - and principles.
Avatar Spaces
Conditional Information
Attention
Haptic Interface
49. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet
Internet
Computer Adaptive Testing (CAT)
Harmony
Motor skills
50. An image format used for drawn images - illustrations - clip art - or animations; It is universally acceptable on the Web. Images in the this format are restricted to 256 colors (best - actually 216 'web-safe' colors). The format is suited to images
Halftone
GIF (Graphics Interchange Format)
Database filters and queries
Motor skills
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