Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Programs that allow teachers to author and display lessons for use with interactive whiteboard systems






2. Software that provides on-screen blank musical bars on which the user enters the musical key - time - and individual notes that constitute a piece of sheet music






3. An animation key frame is a single still image defined throughout an animated sequence that occurs at a pivotal point in that sequence.






4. The central processing unit - or brain - of the computer - which controls the functions of the rest of the system and performs all numeric calculations.






5. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.






6. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






7. An electronic go-between by which the computer communicates with a peripheral device.






8. A type of information that describes the potential usefulness of facts - concepts - and principles.






9. A camera that stores pictures in computer compatible digital format rather than on film.






10. One of the first browser programs designed to allow Internet resources to be displayed graphically rather than just in text






11. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual






12. An outline - preview - or other such pre-instructional cue used to promote retention of content to be learned.






13. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials






14. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.






15. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.






16. Occurs when it is necessary to keep a certain position that is not relative to the new cell location. It is possible by inserting a dollar sign - $ - before the column letter or a $ before the row number - or sometimes both to lock the cell location






17. Online sites that function like other dictionaries in that they give definitions for words and phrases in common usage - but provide the additional capability of looking up the word or phrase in one language (e.g. - French or German) and get the defi






18. A graphical means of illustrating the logical flow of a computer program.






19. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






20. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform






21. Input/output devices that provide for storage and retrieval of programs and other types of data that must be stored over a long period of time. Also referred to as external or auxiliary memory.






22. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.






23. Originally - the ability to use computer devices and software to locate and use information; now refers to skills in using the information that technological devices carry - in addition to skills in using the devices themselves






24. A distance education technology that uses a speakerphone to extend a basic telephone call and permits instruction and interaction between individuals or groups at two or more locations.






25. Professional organization for music educators






26. Growing problem of online harassment in social networks






27. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.






28. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.






29. Piagetian view of condition children experience when they confront new and unfamiliar features of their environment that do not fit with their current views of the world






30. Video games that provide physical activity or exercise through interactive play






31. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers






32. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.






33. Software that is given away free of charge - but whose author still retains all rights.






34. A technique that reduces the amount of a graphic that shows or prints.






35. A unique electronic address for an individual or organization - analogous to a postal address.






36. Circular reference of electronic spreadsheet formula happens when you enter a formula that includes functions referring back to the cell in which the formula is contained. When this happens - users receive an error message referring to circular refer






37. The use of the computer in the delivery of instruction.






38. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin






39. A printer that combines laser and photocopying technology to produce very high-quality output - comparable to that produced in typesetting. Laser printers can produce text as well as high-quality graphics and can achieve print densities of up to 1 -2






40. Types of computer systems identified by their operating systems - e.g. - PCs with Windows operating systems or Macintoshes with Mac-OS operating systems






41. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.






42. Activity when students submit their written or artistic products to a website






43. Online environments in which users can interact through their graphic representations (i.e. - avatars)






44. A committee composed of the parent - administrator - assessment personnel - regular education teacher - special education teacher - and other pertinent representatives who meet on a regular basis to make decisions in regard to admission - services -






45. According to learning theorist Robert Gagné - a sequenced set of building block skills a student must learn in order to learn a higher-order skill






46. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif






47. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard






48. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.






49. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME






50. Piagetian view of how children learn by fitting new experiences into their existing view of the world