Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.






2. One of the devices (e.g. - a data glove) that allow users to experience a full immersion virtual reality system by providing tactile or touch input






3. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima






4. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.






5. The iris is used to control the opening behind the lens that allows light to enter the camera. When lighting is low the iris may be opened to let in more light. And when the light level is high the iris can be partially closed to let in less light. B






6. A form of evaluation that involves watching students as they work through some part(s) of the lesson.






7. In a browser - a set of Internet locations or URLs organized so that a user can return to them quickly






8. On computer networks - a location for person-to-person real-time (synchronous) interaction by typing messages.






9. The process of taking a series of individual pictures -- called frames -- and stringing them together in a timed sequence to give the appearance of continuous motion. Animations are motion files - either in 2-D animation or 3-D animation. On the Web






10. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG






11. Term for the distribution of applications - processing power - and storage across many computers accessible via the Internet.






12. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation






13. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.






14. A statement that likens something new to something familiar. Analogies are typically used either to make abstract information more concrete or to organize complex information.






15. Also called a personal computer - a stand-alone - desktop - or laptop computer that uses a microprocessor and is designed for use by an individual






16. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products






17. Also known as a hot link or hot spot. On the Internet - a piece of text or an image that has been programmed into a web page to send the browser to another Internet location; in a multimedia product - a piece of text or an image that has been program






18. A response made by an individual.






19. Pictures of people that focus on just the head or from mid-chest and up are called mug shots. Mug shots are often used in newsletters - newspapers - school yearbooks and company directories. Mug shots of feature columnists may appear next to their co






20. A target language - or language of study - when the language being studied is spoken mainly in other countries






21. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms






22. Software programs designed to perform a specific function for the user - such as processing text - performing calculations - and presenting content lessons.






23. First released in 2002 - a scripting language that must be installed on a server to be used in web development; a scripting language that generates HTML source code to create dynamic web pages






24. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention






25. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time






26. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.






27. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).






28. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.






29. A type of hypermedia authoring software from Adobe that has become commonly used to create interactive web-based animations






30. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel






31. Hardware such as a keyboard - mouse - or joystick through which the user sends instructions to the computer.






32. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.






33. Systems that allow individuals to view and examine the world through multiple layering of geographic data within a spatial environment; use of technology for visualization - analysis - and measurement of features and phenomena






34. Electronically transmitted private messages that can be sent from individuals to other individuals or groups.






35. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.






36. A portion of the instructional objective that indicates under what circumstances students are expected to perform.






37. Pre-developed applications created with the Java programming language; make possible web page features such as animations and special effects - graphics and buttons - interactive displays -web data collection forms - and chatrooms






38. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.






39. Software that uses e-mail to deliver topic specific information to a targeted group of respondents.






40. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.






41. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.






42. Programs that allow users to create and manipulate geometric constructions and provide environments in which to make discoveries and conjectures related to geometry concepts and objects






43. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.






44. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne






45. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.






46. Research finding that formats that are beneficial for one group have a negative impact on a group with the opposite characteristic






47. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.






48. Fundamental to most operating systems is the concept of files and directories (or folders). A file system in most operating resembles an inverted tree with the roots at the top and branches at the bottom. This tree structure uses directories or folde






49. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein






50. An assessment instrument consisting of a series of statements with which students indicate their degree of agreement or disagreement; created by psychologist Rensis Likert