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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A portion of the instructional objective that indicates under what circumstances students are expected to perform.






2. A shortcut to encoding a series of actions in a computer program. Provides the means to perform a number of separate steps through a single command.






3. A type of problem solving that requires students to actively participate in real or hypothetical problem situations that reflect the types of experiences actually encountered in the discipline under study






4. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn






5. A unique electronic address for an individual or organization - analogous to a postal address.






6. Can be defined as a pleasing arrangement of parts - whether it be music - poetry - or color. In visual experiences - harmony is something that is pleasing to the eye. It engages the viewer and creates an inner sense of order. There are three formulas






7. A computer database program that can store and manipulate students' grades.






8. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre






9. An object-oriented scripting language that - like Java - is used to create dynamic websites






10. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods






11. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o






12. A type of learning that refers to the ability to recall specific information.






13. The use of audio teleconferencing accompanied by the transmission of still pictures and graphics via slow-scan video - fax - or an electronic graphics tablet.






14. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.






15. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.






16. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time






17. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet






18. A device that assists with analyzing and monitoring physical fitness levels by counting calories






19. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system






20. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.






21. An outline - preview - or other such pre-instructional cue used to promote retention of content to be learned.






22. A distance education technology that uses a speakerphone to extend a basic telephone call and permits instruction and interaction between individuals or groups at two or more locations.






23. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.






24. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






25. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions






26. Computer software that continuously analyzes a student's test responses and presents more or less difficult questions based on the student's performance






27. A machine that processes information according to a set of instructions.






28. A student-centered and teacher-guided instructional approach that engages students in investigating real world questions that they choose within a broad thematic framework. This instruction complements traditional instruction by providing a vehicle f






29. Guidelines limiting the rights of copyright holders and allowing portions of copyrighted materials to be used for educational purposes; guidelines for portion - time - amount - and distribution of copyrighted materials for educational purposes.






30. Software programs designed to perform a specific function for the user - such as processing text - performing calculations - and presenting content lessons.






31. An activity in which students with disabilities participate in one or more selected classes in general education






32. A device that allows analog audio or video to be captured in a form that the computer can use.






33. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski






34. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.






35. A synchronous form of Internet communication in which individuals type messages to one another






36. Each individual category of information recorded in a database; the smallest unit of information in a database






37. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.






38. Professional organization for music educators






39. A set of guidelines used to reliably appraise or judge products or performances.






40. Acronym for 'frequently asked questions.' Used on the Internet to disseminate basic information and to reduce repetitive queries.






41. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials






42. The process of restoring balance between present understanding and new experiences. According to Piaget - learning depends on this process so it is important for teachers to confront students with new experiences or data to advance their cognitive de






43. The collection of all related records in a database.






44. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.






45. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.






46. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan






47. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.






48. A special education law that requires schools to educate students with disabilities in least restrictive environments to the greatest extent of their abilities using plans tailored to the individual needs of the students.






49. One of several digital formats for video that are able to be used with video editing software






50. A type of outsourcing in which many people are asked to give their input online to solve a problem that has proven resistant to efforts of single individuals or organizations






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