Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Piagetian view of how children learn by fitting new experiences into their existing view of the world






2. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.






3. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.






4. A common term in science education reform - synonymous with immersing students in authentic learning experiences






5. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).






6. The physical components of the computer system; the mechanical - magnetic - electronic - and electrical components making up a computer system






7. Digitally encoded information permanently recorded on a compact disc; Also known as compact disc - read-only memory. It is a compact disc used to store computer data. CD-ROMs have a maximum capacity of 650MB.






8. A unique vocal distortion technique made possible with vocal-editing software






9. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.






10. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms






11. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law






12. A synchronous form of Internet communication in which individuals type messages to one another






13. Programs that allow teachers to author and display lessons for use with interactive whiteboard systems






14. An abnormality or loss of function in a physical - anatomical - or psychological structure; may be congenital (present at birth) or acquired through accident or disease






15. A first step in web development that involves planning what the website will look like.






16. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.






17. An instructional approach that provides an appealing environment in which learners invest effort to follow prescribed rules in order to attain a challenging goal; designed to increase motivation by adding game rules to a learning activity






18. A form of evaluation that involves watching students as they work through some part(s) of the lesson.






19. A statement that likens something new to something familiar. Analogies are typically used either to make abstract information more concrete or to organize complex information.






20. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






21. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)






22. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.






23. Coined by a Boeing researcher in 1990 - it refers to a computer-generated environment in which a real-life scene is overlaid with information that enhances our understanding and uses of it






24. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.






25. One of the devices (e.g. - a data glove) that allow users to experience a full immersion virtual reality system by providing tactile or touch input






26. Software designed to maintain and calculate student grades






27. Information provided to students regarding how well they are doing during practice.






28. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.






29. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma






30. A collection of components that includes the computer and all of the devices used with it.






31. The use of audio teleconferencing accompanied by the transmission of still pictures and graphics via slow-scan video - fax - or an electronic graphics tablet.






32. New term for information technology or educational technology; refers to all technologies used in education and training - as well as strategies for using them; originally in more common use outside the U.S. - but becoming more popular worldwide due






33. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe






34. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods






35. Ancillary feature of word processors that identifies a range of grammatical and format errors such as improper capitalization - lack of subject-verb agreement - split infinitives - and so on.






36. Programs that allow users to create and manipulate geometric constructions and provide environments in which to make discoveries and conjectures related to geometry concepts and objects






37. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO






38. Stands for 'Joint Photographic Experts Group -' an image format used for photographs; it is a format for encoding photographs that uses fewer bytes than the pixel-by-pixel approaches of GIF. It supports many colors and it is possible to obtain good q






39. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.






40. Pavlovian view of learning as involuntary physical responses to outside stimuli (e.g. - dogs salivate automatically at the sight of a dog food can)






41. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information






42. Short for 'web log -' a web page that serves as a publicly accessible location for discussing a topic or issue; began as personal journals and expanded to become public discussion forums in which anyone can give opinions on a topic






43. Applying scientific knowledge about human learning to the practical tasks of teaching and learning; the subset of educational technology that deals directly with teaching and learning applications (as opposed to educational administrative application






44. Within a computer - this is an area that stores instructions (programs) and information that can be readily accessed by the processor.






45. A type of instructional activity designed to help students understand - remember - and apply new information.






46. The primary authoring language used to develop webpages; Its codes are document formatting codes that tell Web browsers how to display the page on the screen. Its files contain the text to be displayed on the Web page embedded in its unique 'tag' lan






47. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.






48. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks






49. A series of steps needed to solve a particular problem or perform a particular task; a methodical - logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier -- but also more error-prone -- use of heu






50. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.