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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of determining which digital tools and which methods for implementing them are the most appropriate responses to given educational needs and problems
integrating educational technology
Electronic reference software
Application Activity
Highlighting
2. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers
Blended Intercultural Collaborations
Javascript
Constructivist Learning
Knowledge
3. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.
Motivation activity
File Transfer Protocol (FTP)
Graphical User Interface (GUI)
Educational Media
4. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia
Attachments
Authoring Software
Cloze Exercises
Hypertext Markup Language (HTML)
5. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system
Instructional plan
Electronic Gradebook
multimedia
App
6. Also called a mail server - this is the computer or software that operates an e-mail discussion list on the Internet. Interested individuals subscribe to the list and subsequently receive all e-mail that is sent to the listserv; on the Internet - a p
Listserv
Library/media specialist
Digital Literacy
interactive or dynamic geometry software
7. The application of technological processes and tools which can be used to solve problems of instruction and learning with an emphasis on applying the most current digital and information tools.
information literacy
Displayed Visuals
Educational Technology
Distributed Education
8. A form of evaluation that involves having a knowledgeable person come into the classroom to watch a lesson in process - to comment on how well the materials and activities work - and to make suggestions for improvements.
Backbone
Database Management System (DBMS)
Iris
Classroom Observation
9. Abbreviation for application - software that normally has an extension of .app and refers to any Internet application specifically designed to run on mobile devices such as smartphones
Computer-Assisted Testing (CAT)
multiple intelligences theory
App
Microprocessor
10. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.
Inkjet printer
Applications
Input device
Multimedia authoring programs
11. The belief system that holds that humans construct all knowledge in their minds by participating in certain experiences; knowledge is the result of constructing both mechanisms for learning and one's own unique version of the knowledge - colored by b
Electronic Mail (email)
Icon
Electronic reference software
Constructivism
12. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.
Model
Microprocessor
Icon
Application Activity
13. Input/output devices that provide for storage and retrieval of programs and other types of data that must be stored over a long period of time. Also referred to as external or auxiliary memory.
Mass storage
malware
Charting/Graphing Tool
Computer Platforms
14. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.
Behavior
Hard Copy
Java
Learning
15. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation
Enactive Learning
Foreign Language (FL)
Drill And Practice
Desktop Publishing (DTP)
16. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard
Microprocessor
Computer Platforms
Compensation
Antecedent
17. Liquid crystal display screen - commonly used in computers and also in conjunction with display panels and projectors as large-group display devices.
LCD screen
Audio Video Interleave (AVI) Format
ADDIE model
FAQ
18. Any pictorial representation of information such as charts - graphs - animated figures - or photographic reproductions.
Discovery Learning
Lossy compression
Graphic
Compensation
19. A form of education in which some means - electronic or otherwise - is used to connect people with instructors and/or resources that can help them acquire knowledge and skills; structured learning that takes place without the physical presence of the
Distance Education
e-books (ebooks)
Classroom Observation
Browser
20. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization
music editor
Auto-correct
Head-Mounted Display (HMD)
Avatar Spaces
21. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.
Heuristic
Computer-Managed Instruction
Computer Adaptive Testing (CAT)
Blended Intercultural Collaborations
22. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.
Learning style
Attitudes
Cropping
Exergaming
23. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as
long-term memory (LTM)
IEP Generator
Hybrid Learning
learning communities
24. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli
Disability
Highlighting
Motivation activity
information visualization
25. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.
Alpha testing
Full Immersion Systems
Hypertext
Key word
26. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'
Individuals with Disabilities Education Act (IDEA)
Clip Art
Domain Name
Mug shots
27. An event - object - or circumstance that prompts a behavior.
Integrated learning system (IIS)
Cursor
Algorithm
Antecedent
28. Piagetian view of how children change their views of the world by incorporating new experiences
Instructional plan
Compensation
Behavior
Accommodation
29. Devices that assist with analyzing and monitoring physical fitness levels by monitoring and reporting blood pressure
Blood Pressure Devices
Electronic Publishing
Electronic Mail (email)
Crowdsourcing
30. A type of instructional activity that provides students with an opportunity to practice using what they are learning.
Application Activity
Flaming - spam - and chain letter
Admission Review and Dismissal (ARD)
Listserv
31. A unique vocal distortion technique made possible with vocal-editing software
Musical Instrument Digital Interface (MIDI)
Auto-tuning
Learning in context
Assimilation
32. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention
Macro
FM Amplification System
Lossless and lossy compressions
Ergonomics
33. A type of learning that refers to the ability to recall specific information.
Mass storage
Knowledge
Distance Education
imagemap
34. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.
Crowdsourcing
Heart Rate Monitor
Instructional effectiveness
Local-area network (LAN)
35. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod
Electronic Storybooks
Input device
ADDIE model
Database
36. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Animation key frame
Hardware
Assistive Technology
Icon
37. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima
Google Docs
imagemap
Audio Teleconferencing
Blended Intercultural Collaborations
38. Software products (e.g. - Microsoft Works and AppleWorks) that have several applications in a single package (e.g. - word processing - spreadsheet - presentation functions -database programs)
Lossless and lossy compressions
Image Formats
Hard Disk
integrated packages
39. First released in 2002 - a scripting language that must be installed on a server to be used in web development; a scripting language that generates HTML source code to create dynamic web pages
ASP.NET
Common Gateway Interface (CGI)
Beta version
Bulletin Board (BB)
40. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening
IEP Generator
Ergonomics
mastery learning
morphing
41. Condition that occurs when an impairment limits an individual from performing an activity in a manner normally expected for human beings (communicating with others - hearing - movement - manipulating objects - etc.)
Library/media specialist
Logo
Culture
Disability
42. Systems that allow individuals to view and examine the world through multiple layering of geographic data within a spatial environment; use of technology for visualization - analysis - and measurement of features and phenomena
Geospatial Technologies
Audiographics
Data Loggers
malware
43. One of several digital formats for video that are able to be used with video editing software
Cell
Formative Evaluation
Content expert
Audio Video Interleave (AVI) Format
44. Piagetian view of how children learn by fitting new experiences into their existing view of the world
Assimilation
malware
Moving Picture Experts Group (MPEG) format
Multimedia authoring programs
45. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft
Case Study
Hypermedia
Home Page
Behavior
46. A filter of an electronic database program allows application of a set of selection criteria or sorting instructions to the records in a table. When a database is closed - the selection criteria and/or sorting instructions will be wiped out. In contr
multimedia
Database filters and queries
meta-analysis
Artificial intelligence (AI)
47. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment
Instructional designer
Head-Mounted Display (HMD)
Copyright
Image Capture
48. Video games that provide physical activity or exercise through interactive play
MUD
Implementation
IEP Generator
Exergaming
49. A liquid crystal display device used with a computer or VCR for large-group display.
ActionScript
Foreign Language (FL)
Desktop Publishing (DTP)
LCD projector
50. A camera that stores pictures in computer compatible digital format rather than on film.
Attitudes
Image Formats
ASP.NET
Digital Camera