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Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Computer actions or programs - such as hypermedia software - that respond to events in the environment; for example - a mouse action event that occurs when the user clicks on a button.






2. Refers to the attitudes - values - customs - and behavior patterns that characterize a social group.






3. A blueprint for instructional lessons based on analyses of the learners - the context - and the task to be learned. Planning involves the process of deciding what methods of instruction are best for bringing about desired changes in student knowledge






4. Within a computer - this is an area that stores instructions (programs) and information that can be readily accessed by the processor.






5. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.






6. An event - object - or circumstance that prompts a behavior.






7. One of several digital formats for video that are able to be used with video editing software






8. Computer programs used to develop multimedia or Web applications; programs used to create documents utilizing point and click features but require some knowledge of the program; authoring programs such as Adobe Flash can be used to create multimedia






9. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).






10. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform






11. On the Internet - a way of transferring files from one computer to another using common settings and transmission procedures; also - to transfer files; computer users can use a File Transport Protocol (or FTP) client to transfer files to and from com






12. According to the American Library Association (ALA) - it is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate - evaluate - and use effectively the needed information






13. The process of translating principles of learning and instruction into plans for instructional materials and activities.






14. The specific items used in a lesson and delivered through various media formats - such as video - audio - print - and so on.






15. Approximately a billion bytes - or 1 -000 megabytes.






16. A device that allows analog audio or video to be captured in a form that the computer can use.






17. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network






18. The most common input device; resembles the key layout of a typewriter.






19. The software capability to copy images from web pages or computer applications and store them on your own computer.






20. Classroom surfaces used for writing and displaying information - including chalkboards - multipurpose boards - bulletin boards - magnetic boards - and flip charts.






21. Sometimes called paint or raster graphics - in which each pixel directly corresponds to a spot on the display screen. When scaled to larger sizes - this type of graphic looks jagged or aliased; Developed originally for use on Disk Operating System (D






22. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials






23. Receiving information over a network from another computer; to bring information (e.g. - text files -images) to a computer from the Internet or other network or from a computer to a disc






24. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o






25. A special education law that requires schools to educate students with disabilities in least restrictive environments to the greatest extent of their abilities using plans tailored to the individual needs of the students.






26. A computer system that stores and manipulates a database of information about geographic locations; users see data pertaining to a geographic location overlaid on a map of the area






27. The set of high-speed data lines connecting the major networks that make up the Internet.






28. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards






29. The collection of all related records in a database.






30. A type of instructional activity that provides students with an opportunity to practice using what they are learning.






31. A type of information that includes facts - concepts - principles - and the relationships among them.






32. Individuals who are learning English as their majority language for everyday uses - employment - and educational purposes. ELL also stands for English Language Learning






33. A 4.72-inch-diameter disc on which a laser has digitally recorded information such as audio - video - or computer data.






34. A graphic representation of a real person in cyberspace; a three dimensional image that a person can choose to represent himself or herself in a virtual reality environment






35. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.






36. Video games that provide physical activity or exercise through interactive play






37. Software tools that automatically draw and print desired charts or graphs from data entered by users






38. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.






39. According to learning theorist Howard Gardner - nine different and relatively independent types of intelligence that may be fostered by differentiated instruction and assessment






40. Programs that allow users to create and manipulate geometric constructions and provide environments in which to make discoveries and conjectures related to geometry concepts and objects






41. An agreement created by a school or other educational organization that describes the risks involved in Internet use; outlines appropriate - safe student behavior on the Internet; asks students if they agree to use the Internet under these conditions






42. An activity completed during a lesson to help students learn. There are five types of instructional activities: motivation - orientation - information - application - and evaluation activities.






43. Comprehension exercises with certain words removed to require students to fill in the blanks






44. A type of printer that forms letters on the page by shooting tiny electrically charged droplets of ink.






45. Software that is given away free of charge - but whose author still retains all rights.






46. The central processing unit - or brain - of the computer - which controls the functions of the rest of the system and performs all numeric calculations.






47. Text used to name parts of an electronic spreadsheet.






48. Small - stand-alone - portable personal computer system






49. The adaptive use of previously acquired knowledge to analyze and understand new situations.






50. A worldwide radio-navigation system made possible by a bank of orbiting satellites and their ground stations to pinpoint exact geographic locations on earth; a device that cross-references a GPS signal with mapping software and shows the location to







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