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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn
Assessment
Extraneous Processing
Motivation activity
Electronic reference software
2. A device that allows analog audio or video to be captured in a form that the computer can use.
Javascript
music synthesizer
Digitizer
HTML 5
3. Similar to distance education - the notion of supporting learners - who may be situated locally or at a distance - with learning resources that may be distributed in space and time.
Distributed Education
Lossless and lossy compressions
Displayed Visuals
Data Mining
4. The use of audio teleconferencing accompanied by the transmission of still pictures and graphics via slow-scan video - fax - or an electronic graphics tablet.
Computer Adaptive Testing (CAT)
Algorithm
Interlacing
Audiographics
5. Alpha testing is the early testing phase of the project. The full functionality of the alpha version of the software program may not yet be implemented. This early review allows the client to evaluate the project.
Alpha testing
Accelerometer
Byte
Handheld Technologies
6. Piagetian view of how children change their views of the world by incorporating new experiences
Accommodation
Backbone
Case Study
mainstreaming
7. An individual who gains access to computer systems without authorization.
Lossy compression
Electronic Whiteboard
Groupware
Hacker
8. An input accessory lets the computer user input data into the computer - whereas an output device allows the computer to communicate its results to the world outside. Input/output devices are also called I/O devices. The computer keyboard - display a
Input/Output Device
Ergonomics
Blu-Ray Disc
Dithering
9. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation
English as a Second Language (ESL)
Flash
Cookie
Enactive Learning
10. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -
instant messaging (IM)
ActionScript
Compensation
Label
11. Guidelines limiting the rights of copyright holders and allowing portions of copyrighted materials to be used for educational purposes; guidelines for portion - time - amount - and distribution of copyrighted materials for educational purposes.
Cookie
Graphics Tablet
Email Address
Fair Use Guidelines
12. Software designed to maintain and calculate student grades
Avatar
Mass storage
Electronic Gradebook
integrated packages
13. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as
learning communities
Feedback
Listserv
Instructional plan
14. The iris is used to control the opening behind the lens that allows light to enter the camera. When lighting is low the iris may be opened to let in more light. And when the light level is high the iris can be partially closed to let in less light. B
Iris
Fair Use Guidelines
Individualized education program (IEP)
Alpha testing
15. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG
Image Formats
Data Mining
Graphic Document Makers
music editor
16. Online environments in which users can interact through their graphic representations (i.e. - avatars)
Avatar Spaces
Culture
Consequence
Cloze Exercises
17. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.
Hacking
Cooperative Learning
Distractors
Computer-Managed Instruction
18. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.
Demonstration
Asynchronous
Hypertext
Cooperative Learning
19. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.
Audiographics
Motor skills
Lossless and lossy compressions
Interface
20. Various techniques designed to direct attention to certain aspects of information - including the use of bold - underlined - or italicized print; color - labels - and arrows for pictorial information; and speaking more loudly or more slowly to highli
Halftone
Internal memory
Cloze Exercises
Highlighting
21. Software that protects a school's or company's entire computer system from attempts by others to gain unauthorized access to it and also prevents access by users to certain sites; or set up to prevent someone from going to certain locations on the In
Computer-Assisted Design (CAD)
Firewall
Domain Name
Compression and extraction tools
22. An online activity in which students look at a database of caches listed at a geocaching website (e.g. - http://www.geocaching.com) - decide on a cache to hunt for - use GPSs to help them locate it - and share their experiences with others involved i
Auto-tuning
LCD screen
Geocaching
Artificial intelligence (AI)
23. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered
intranet
mastery learning
Conditional Information
Datafile
24. An abnormality or loss of function in a physical - anatomical - or psychological structure; may be congenital (present at birth) or acquired through accident or disease
Attachments
Impairment
Hardware
FAQ
25. Software tools that simplify the activity of making highly graphic materials such as awards certificates and greeting cards by offering sets of clip art and pre-designed templates to which people add their own content
Graphic Document Makers
Extraneous Processing
Applications
Formative Evaluation
26. Abbreviation for application - software that normally has an extension of .app and refers to any Internet application specifically designed to run on mobile devices such as smartphones
App
EPS (Encapsulated PostScript)
Algorithm
Antivirus software
27. A set of instructions that tells the computer how to do something.
ARPAnet
Computer Program
Blood Pressure Devices
Megabyte
28. A mathematical expression that directs an electronic spreadsheet to perform various kinds of calculations on the numbers entered in it; in a spreadsheet - a command inserted in a cell and used to do calculations on data
Charting/Graphing Tool
Mouse
Formula
Desktop Publishing (DTP)
29. A school specialist who helps students and teachers to become effective users of ideas and information by providing access to materials - providing instruction - and working with teachers to design learning strategies to meet the needs of individual
Library/media specialist
Local-area network (LAN)
Implementation
Distance Education
30. Hardware such as a keyboard - mouse - or joystick through which the user sends instructions to the computer.
Input device
Instructional effectiveness
Content expert
Discovery Learning
31. A computer input device that permits the development of graphic images by translating drawing on the tablet into onscreen images.
Cropping
Graphics Tablet
Frame
Imagery
32. A series of steps needed to solve a particular problem or perform a particular task; a methodical - logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier -- but also more error-prone -- use of heu
Algorithm
Distance Education
MP3
Freeware
33. Coined by a Boeing researcher in 1990 - it refers to a computer-generated environment in which a real-life scene is overlaid with information that enhances our understanding and uses of it
Augmented Reality
Musical Instrument Digital Interface (MIDI)
Foreign Language (FL)
Directory File Structure
34. In contrast to lossless compression - lossy compression refers to a technique of shrinking file sizes by giving away some precision of detail. JPEG images are an example of a file that is compressed this way. By reducing the quality of a picture when
Lossy compression
Logo
Impairment
mobile device
35. An event - object - or circumstance that prompts a behavior.
Aptitude-Treatment Interaction (ATI)
Circular reference
Cloze Exercises
Antecedent
36. A three-dimensional representation of a real object; it may be larger - smaller - or the same size as the object represented.
Instructional plan
Cloud Computing
Model
Criteria
37. Computer actions or programs - such as hypermedia software - that respond to events in the environment; for example - a mouse action event that occurs when the user clicks on a button.
CD-ROM (Compact Disc-Read-Only Memory)
Event Driven
Augmented Reality
interactive whiteboard activity software
38. The software capability to copy images from web pages or computer applications and store them on your own computer.
Hard Copy
Digital Camera
Image Capture
Audio Teleconferencing
39. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.
Multimedia authoring programs
CPU
Computer System
Digital Storytelling
40. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).
Domain
EPS (Encapsulated PostScript)
Computer Program
Hacking
41. A type of instructional activity designed to determine how well students have mastered lesson objectives.
Instructional design
Javascript
Evaluation Activity
Constructivism
42. A computer language that contains instructions that resemble natural language and that does not require knowledge of the inner workings of the computer to use successfully.
High-Level Language
Database
Enactive Learning
Foreign Language (FL)
43. Ancillary feature of word processors that identifies a range of grammatical and format errors such as improper capitalization - lack of subject-verb agreement - split infinitives - and so on.
Grammar Checker
Auto-tuning
Musical Educators National Conference (MENC)
Feedback
44. A set of related principles explaining changes in human performance or performance potential in terms of the causes of those changes.
Learning Theory
Keyboard
Datafile
Antivirus software
45. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif
Multimedia authoring programs
Byte
Crowdsourcing
Blood Pressure Devices
46. A first step in web development that involves planning what the website will look like.
Intelligent tutoring system
Library/media specialist
Design
Instructional materials
47. Can be defined as a pleasing arrangement of parts - whether it be music - poetry - or color. In visual experiences - harmony is something that is pleasing to the eye. It engages the viewer and creates an inner sense of order. There are three formulas
Harmony
Database Management System (DBMS)
Computer Adaptive Testing (CAT)
Gigabyte
48. A hybrid (online and in-person) distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments
Adventure Learning (AL)
CLI
Impairment
Instructional plan
49. Music-making equipment controlled by a Musical Instrument Digital Interface (MIDI) device
Chat
Cloud Computing
Google Docs
music synthesizer
50. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski
Culture
Datafile
Cooperative Learning
Learning style