SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Software that is given away free of charge - but whose author still retains all rights.
Learning style
Enactive Learning
Blu-Ray Disc
Freeware
2. An instructional designer's roles and responsibilities include: researching K-12 educator user requirements for portal development - multi-media tools and video-mediated learning - determining the screen layout - creating the flowcharts - and specify
Geocaching
inquiry-based learning
mastery learning
Instructional designer
3. An abnormality or loss of function in a physical - anatomical - or psychological structure; may be congenital (present at birth) or acquired through accident or disease
Likert scale
Impairment
Cooperative Learning
Internet
4. Guidelines limiting the rights of copyright holders and allowing portions of copyrighted materials to be used for educational purposes; guidelines for portion - time - amount - and distribution of copyrighted materials for educational purposes.
Directed Instruction
Animation
Cursor
Fair Use Guidelines
5. A built-in feature of word-processing software that automatically detects and corrects misspelled words and incorrect capitalization
Auto-correct
Geospatial Technologies
mainstreaming
CLI
6. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform
microcomputer-based lab (MBL)
ActionScript
JPEG (also JPG)
Electronic Mentor
7. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan
Evaluation
Hypertext
IEP Generator
Common Gateway Interface (CGI)
8. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO
Browser
MUD
Integrated learning system (IIS)
inquiry-based learning
9. The process of translating principles of learning and instruction into plans for instructional materials and activities.
Course Management System (CMS)
Designing Instruction
Hash Tag
Case Study
10. Computer actions or programs - such as hypermedia software - that respond to events in the environment; for example - a mouse action event that occurs when the user clicks on a button.
Hard Disk
Distributed Education
Algorithm
Event Driven
11. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered
Computer-Mediated Communication (CMC)
mastery learning
Harmony
Data Loggers
12. According to information-processing learning theorists - one of the three kinds of memory or 'stores' the brain uses to process information - much like a computer; LTM can hold information indefinitely after it is linked to prior knowledge already in
Listserv
long-term memory (LTM)
Formative Evaluation
Font
13. A worldwide radio-navigation system made possible by a bank of orbiting satellites and their ground stations to pinpoint exact geographic locations on earth; a device that cross-references a GPS signal with mapping software and shows the location to
Global Positioning System (GPS)
Flash
Automaticity
Distributed Education
14. The process of determining which digital tools and which methods for implementing them are the most appropriate responses to given educational needs and problems
integrating educational technology
Flaming - spam - and chain letter
Geospatial Technologies
Distributed Education
15. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet
Flaming - spam - and chain letter
Information activity
Lossy compression
Application Activity
16. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.
Firewall
Byte
Blog
Attitudes
17. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Assistive Technology
Graphic
Knowledge
Haptic Interface
18. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.
Learning style
Motivation
Mosaic
Evaluation Activity
19. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard
Haptic Interface
Compensation
learner-centered instruction
Hacking
20. An associational information-processing system in the text domain. In a hypertext system - text information is stored in nodes - and nodes are interconnected to other nodes of related information; in 1960 - Ted Nelson coined the term to describe a da
Analogy
Data Mining
Lossy compression
Hypertext
21. Software tools that create documents and web pages with 'fillable' forms
Graphic
Forms Makers
Computer Program
Hits
22. A computer database program that can store and manipulate students' grades.
inquiry-based learning
Learning Theory
Computer Gradebook
Graphing Calculator
23. The continuous evaluation of instruction before - during - and after implementation - which leads to continual revision and modification in order to increase student learning.
Frame
DVD
CD-ROM (Compact Disc-Read-Only Memory)
Cycle Of Continuous Improvement
24. A major category of locations on the Internet. Major domains include com (company) - edu (educational institution) - gov (government) - net (network) - and org (organization).
Integrated learning system (IIS)
Domain
Animation key frame
Java applets
25. Comprehension exercises with certain words removed to require students to fill in the blanks
Cloze Exercises
Computer-Assisted Language Learning (CALL)
ADDIE model
Dithering
26. Email additions; may be documents - graphics - or software.
Attachments
Javascript
Highlighting
information and communication technology (ICT)
27. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks
Inkjet printer
Accommodation
Interactive multimedia
Database
28. (short for Command Line Interface) the interface is where the user types a text command and the computer responds according to that command.
Byte
CLI
Directed Instruction
Foreign Language (FL)
29. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'
Absolute address or absolute positioning
meta-analysis
Instructional materials
Domain Name
30. A type of instructional activity that leads students to want to learn and to put in the effort required for learning.
Electronic reference software
Learning environment
Classical Conditioning
Motivation activity
31. Individuals who are learning English as their majority language for everyday uses - employment - and educational purposes. ELL also stands for English Language Learning
Avatar Spaces
English Language Learners (ELL)
Artificial intelligence (AI)
Lossy compression
32. A portion of the instructional objective that indicates under what circumstances students are expected to perform.
Heuristic
microcomputer
Conditions
MP3
33. The most common input device; resembles the key layout of a typewriter.
Computer Program
Keyboard
Domain
interactive whiteboard
34. Video games that provide physical activity or exercise through interactive play
App
Focusing Question
instructional software
Exergaming
35. An electronic go-between by which the computer communicates with a peripheral device.
Digital Camera
Interface
Firewall
Animation
36. Type of virtual reality (VR) system in which i a user places a headset (e.g. - goggles or a helmet) over the eyes to provide a channel through which the wearer 'sees' (i.e. - is immersed in) a computer-generated environment
interactive or dynamic geometry software
Foreign Language (FL)
Electronic Mentor
Full Immersion Systems
37. Software available in both CD and the Web formats. Electronic encyclopedia - including not only pictures - but sound and video as well. They also have powerful key word searching capabilities. In addition to electronic encyclopedias - research journa
Electronic reference software
Digital Divide
Essential Processing
Hands-On/Minds-On Science
38. A dynamic instructional method in which individuals talk together - share information - and work cooperatively toward a solution or consensus. This method encourages classroom rapport and actively involves students in learning.
Applications
Blu-Ray Disc
Computer Platforms
Discussion
39. A common term in science education reform - synonymous with immersing students in authentic learning experiences
LCD screen
Computer-Assisted Design (CAD)
Hands-On/Minds-On Science
Bandwidth
40. Programs that allow users to create and manipulate geometric constructions and provide environments in which to make discoveries and conjectures related to geometry concepts and objects
Freeware
Auto-correct
interactive or dynamic geometry software
Conditional Information
41. Activity when students submit their written or artistic products to a website
Knowledge
Electronic Publishing
inquiry-based learning
intranet
42. A device that includes a display screen connected to a computer and digital projector; allows information projected on the screen to be manipulated with special pens or one's hands and also allows drawings or notes from a given session to be saved an
interactive whiteboard
Bitmap and vector graphics
English as a Second Language (ESL)
Integrated learning system (IIS)
43. A type of instructional activity designed to determine how well students have mastered lesson objectives.
Field
Evaluation Activity
microcomputer
Audio Teleconferencing
44. A combination input and output device that allows a computer to communicate with another computer over telephone or cable TV lines; (short for modulator-demodulator) converts digital computer information into sound (and vice versa) for transmission o
Graphics Tablet
Modem
Avatar
Computer
45. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.
Adventure Learning (AL)
Event Driven
Computer-Assisted Language Learning (CALL)
Computer Conferencing
46. A 4.72-inch-diameter disc on which a laser has digitally recorded information such as audio - video - or computer data.
Blended Intercultural Collaborations
Constructivism
JPEG (also JPG)
Compact Disc (CD)
47. The practice of collecting data from all the information available and searching it to see relationships among the data elements
learning communities
Attitudes
Data Mining
Animation
48. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers
Constructivist Learning
Culture
Common Gateway Interface (CGI)
Likert scale
49. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention
HTML 5
FM Amplification System
Input/Output Device
Motivation activity
50. Piagetian view of how children learn by fitting new experiences into their existing view of the world
Instructional plan
Implementation
Assimilation
CD-ROM (Compact Disc-Read-Only Memory)