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Test your basic knowledge |
Technology Applications: General Concepts 1
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Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A standard adopted by the electronic music industry for controlling devices that play music; also known as musical instrument digital interface. Rather than recording sounds - MIDI instruments/software record finger action -- what note is being playe
MUD
Filtering Software
Musical Instrument Digital Interface (MIDI)
Downloading
2. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment
Head-Mounted Display (HMD)
Instructional technology
Electronic Gradebook
Automaticity
3. An instructional software function that presents items for students to work on (usually one at a time) and gives feedback on correctness; a series of practice exercises designed to increase fluency in a new skill or to refresh an existing one. Use of
Directed Instruction
Logo
Data Mining
Drill And Practice
4. Music-making equipment controlled by a Musical Instrument Digital Interface (MIDI) device
Electronic Slide Shows
Computer Platforms
Learning style
music synthesizer
5. Within a computer - this is an area that stores instructions (programs) and information that can be readily accessed by the processor.
JPEG (also JPG)
EPS (Encapsulated PostScript)
Displayed Visuals
Memory
6. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod
Halftone
ADDIE model
Declarative Information
Heart Rate Monitor
7. Activity when students submit their written or artistic products to a website
Cloze Exercises
Electronic Publishing
Body Composition Analyzer
Motivation
8. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.
Instructional efficiency
Cookie
Electronic reference software
Displayed Visuals
9. A type of learning that refers to the ability to recall specific information.
Knowledge
learner-centered instruction
Email Address
music sequencer
10. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin
Integrated learning system (IIS)
Blended Intercultural Collaborations
Javascript
Intrinsic motivation
11. A filter of an electronic database program allows application of a set of selection criteria or sorting instructions to the records in a table. When a database is closed - the selection criteria and/or sorting instructions will be wiped out. In contr
Moving Picture Experts Group (MPEG) format
Database filters and queries
FAQ
English as a Second Language (ESL)
12. Stands for 'Joint Photographic Experts Group -' an image format used for photographs; it is a format for encoding photographs that uses fewer bytes than the pixel-by-pixel approaches of GIF. It supports many colors and it is possible to obtain good q
Memory
JPEG (also JPG)
Computer-Managed Instruction
Constructivist Learning
13. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -
High-Level Language
CD-ROM (Compact Disc-Read-Only Memory)
Font
instant messaging (IM)
14. An image format that allows transfer of artwork between any software packages that use PostScript printing files; a vector graphics file format.
EPS (Encapsulated PostScript)
Culture
Digitizer
Computer-Mediated Communication (CMC)
15. An abnormality or loss of function in a physical - anatomical - or psychological structure; may be congenital (present at birth) or acquired through accident or disease
Computer Gradebook
Implementation
joystick
Impairment
16. A graphical means of illustrating the logical flow of a computer program.
Attitudes
Asynchronous
Course Management System (CMS)
Flowcharting
17. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Generative Processing
DVD
IEP Generator
Intelligence
18. Multiuser dungeon (or dimension or domain); a location on the Internet where several users at a time can interact with each other's avatars (graphic representations of each other); also known as a MUD Object Oriented or MOO
MUD
Advance Organizer
Distributed Education
Macro
19. A device that assists with analyzing and monitoring physical fitness levels by counting calories
Hypertext
Automaticity
Conditions
Accelerometer
20. The process of taking a series of individual pictures -- called frames -- and stringing them together in a timed sequence to give the appearance of continuous motion. Animations are motion files - either in 2-D animation or 3-D animation. On the Web
Electronic Slide Shows
inert knowledge
Animation
Learning in context
21. Use of the computer to orchestrate text - images - audio - and video to support a storytelling narrative with multimedia.
Digital Storytelling
ADDIE model
Equilibration
Internet
22. Classroom surfaces used for writing and displaying information - including chalkboards - multipurpose boards - bulletin boards - magnetic boards - and flip charts.
Electronic Mail (email)
Hypertext Markup Language (HTML)
music editor
Display Boards
23. An online system of web course design and delivery tools; Desire-to-Learn and BlackBoard are examples
Computer Adaptive Testing (CAT)
High-Level Language
Hits
Course Management System (CMS)
24. According to learning theorist Howard Gardner - nine different and relatively independent types of intelligence that may be fostered by differentiated instruction and assessment
Motor skills
Accelerometer
multiple intelligences theory
Advance Organizer
25. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions
Hacker
joystick
High-Level Language
ASCII format
26. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.
ASP.NET
Instructional materials
Lossless and lossy compressions
Artificial intelligence (AI)
27. Software that uses e-mail to deliver topic specific information to a targeted group of respondents.
Learning environment
Computer-Assisted Testing (CAT)
Musical Educators National Conference (MENC)
Mailing list
28. Small - multi-purpose devices such as cellphones - e-books - and 'smart' pens that make it easy to view - communicate - and share information - regardless of location
Heuristic
Cyberbullying
Antecedent
Handheld Technologies
29. The setting or physical surroundings in which learning takes place - including the classroom - science or computer laboratory - gymnasium - playground - and so on.
CPU
Learning environment
ASP.NET
imagemap
30. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law
Fair Use
Digital Divide
Database Management System (DBMS)
Data Loggers
31. Using a computer system to administer and score assessment measures; also - computer adaptive testing - computer-based testing
Heuristic
Computer-Assisted Testing (CAT)
Haptic Interface
Fair Use Guidelines
32. Motivation in which the act itself is the reward.
Input device
Files
Cybercheating
Intrinsic motivation
33. A synchronous form of Internet communication in which individuals type messages to one another
Essential Processing
Clip Art
Chat
HTML 5
34. Piagetian view of condition children experience when they confront new and unfamiliar features of their environment that do not fit with their current views of the world
Conditions
Disequilibrium
Interactive multimedia
Hardware
35. Resource for students with hearing impairments in which the teacher wears a wireless microphone and students with auditory processing learning disabilities wear receivers that amplify the teacher's voice and serve to focus attention
FM Amplification System
language translators (machine translation)
Hardware
Bulletin Board (BB)
36. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities
Directed Instruction
Computer
Listserv
Bandwidth
37. Software programs designed to perform a specific function for the user - such as processing text - performing calculations - and presenting content lessons.
Asynchronous
Implementation
instructional software
Applications
38. A unique vocal distortion technique made possible with vocal-editing software
Auto-tuning
Hits
CLI
Database filters and queries
39. An associational information-processing system in the text domain. In a hypertext system - text information is stored in nodes - and nodes are interconnected to other nodes of related information; in 1960 - Ted Nelson coined the term to describe a da
Haptic Interface
Evaluation
integrating educational technology
Hypertext
40. A unique electronic address for an individual or organization - analogous to a postal address.
Electronic Storybooks
music sequencer
Email Address
Highlighting
41. Software tools that simplify the activity of making highly graphic materials such as awards certificates and greeting cards by offering sets of clip art and pre-designed templates to which people add their own content
Instructional technology
Direct Observation
Graphic Document Makers
Artificial intelligence (AI)
42. The process of determining which digital tools and which methods for implementing them are the most appropriate responses to given educational needs and problems
integrating educational technology
Moving Picture Experts Group (MPEG) format
CLI
Disequilibrium
43. The selection and arrangement of information - activities - methods - and media to help students meet predetermined learning goals.
Email Address
Data Loggers
Instruction
Hash Tag
44. Software tools that automatically draw and print desired charts or graphs from data entered by users
Mug shots
Charting/Graphing Tool
Library/media specialist
Cell
45. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.
Full Immersion Systems
Intelligence
Computer-Assisted Instruction (CAI)
Digital Divide
46. A printer that combines laser and photocopying technology to produce very high-quality output - comparable to that produced in typesetting. Laser printers can produce text as well as high-quality graphics and can achieve print densities of up to 1 -2
Laser printer
Blog
Analogy
Formative Evaluation
47. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks
Database
Computer-Managed Instruction
Favorites File
MP3
48. Circular reference of electronic spreadsheet formula happens when you enter a formula that includes functions referring back to the cell in which the formula is contained. When this happens - users receive an error message referring to circular refer
Instructional effectiveness
Circular reference
Blood Pressure Devices
Displayed Visuals
49. A graphic representation of a real person in cyberspace; a three dimensional image that a person can choose to represent himself or herself in a virtual reality environment
Digital Storytelling
Computer-Assisted Instruction (CAI)
Avatar
Instructional design
50. A rule of thumb or flexible guideline that can be adapted to fit each instructional situation.
Hands-On/Minds-On Science
Directed Instruction
Heuristic
Grammar Checker