Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A graphical means of illustrating the logical flow of a computer program.






2. Approximately a billion bytes - or 1 -000 megabytes.






3. Good lighting consists of three elements: key light - fill light - and back light. The key light is usually located about 45 ° to the right or left of the camera - while the fill light is commonly located 30° to 45 ° from the camera - opposite the ke






4. Software that assists teachers in preparing individual educational plans (IEPs) required by law for students with special needs; automates the process by providing on-screen prompts that remind teachers of the required components in the plan






5. Individuals who are learning English as their majority language for everyday uses - employment - and educational purposes. ELL also stands for English Language Learning






6. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.






7. A computer network covering a limited geographical area - such as a single building or even a single room within a building; in a typical local area network (or LAN) configuration - one computer is designated as the file server which stores all of th






8. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl






9. Classroom display that allow teachers or students to interact with the computer through a touch sensitive board on which the computer screen is projected.






10. A hybrid (online and in-person) distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments






11. An object-oriented scripting language that - like Java - is used to create dynamic websites






12. A term introduced by Whitehead in 1929 to mean skills that students learn in isolation but do not know how to transfer later to problems that require them






13. A high-level programming language originally designed as an artificial intelligence (AI) language but later popularized by Seymour Papert (based on the learning theories of Jean Piaget) as an environment to allow children to learn problem-solving beh






14. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.






15. Input/output devices that provide for storage and retrieval of programs and other types of data that must be stored over a long period of time. Also referred to as external or auxiliary memory.






16. Online sites that function like other dictionaries in that they give definitions for words and phrases in common usage - but provide the additional capability of looking up the word or phrase in one language (e.g. - French or German) and get the defi






17. The use of the computer in the management of instruction - including applications such as student record keeping - performance assessment - and monitoring students' progress.






18. A single silicon chip that contains all of the CPU circuits for a computer system.






19. Not occurring at the same time - form of distance communications in which information and messages are left for the receiver to read later; contrasts with synchronous communications - in which information and messages are sent and received immediatel






20. Storage inside the computer. The CPU in a personal computer retrieves and deposits information in the computer's internal memory. Also called main memory.






21. A computer language that contains instructions that resemble natural language and that does not require knowledge of the inner workings of the computer to use successfully.






22. Also known as a web browser - software designed to allow a computer user to go to Internet websites that are connected to each other via the World Wide Web (WWW)






23. The physical components of the computer system; the mechanical - magnetic - electronic - and electrical components making up a computer system






24. A system of information representation in which the information-text - graphics - animation - audio - and/or video is stored in interlinked nodes; software that allows information stored in various media or various parts of media to be connected (oft






25. Sometimes referred to as the ADDIE model - the current version of systems approach of instructional design is a process comprised of a series of phases: analysis - design - development - implementation - and evaluation. Currently - almost all ISD mod






26. A device that assists with analyzing and monitoring physical fitness levels by counting calories






27. The products created by a database program; any collection of data stored in a computer or on a computer medium






28. An agreement created by a school or other educational organization that describes the risks involved in Internet use; outlines appropriate - safe student behavior on the Internet; asks students if they agree to use the Internet under these conditions






29. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -






30. A term coined by Lloyd Morrisett - former president of the Markle Foundation - used to describe the gap between those individuals who have access to technology such as computer software - the Internet - and so on and those who do not.






31. Learning is a persisting change in human performance or performance potential [brought] about as a result of the learner's interaction with the environment. To change (or have the capacity to change) one's level of ability or knowledge.






32. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.






33. A camera that stores pictures in computer compatible digital format rather than on film.






34. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.






35. The preliminary or main web page of a particular website.






36. A file format for storing and sending video sequences on a network






37. Channels of communication that carry messages with an instructional purpose; the different ways and means by which information can be delivered to or experienced by a learner.






38. Stands for 'Joint Photographic Experts Group -' an image format used for photographs; it is a format for encoding photographs that uses fewer bytes than the pixel-by-pixel approaches of GIF. It supports many colors and it is possible to obtain good q






39. An electronic go-between by which the computer communicates with a peripheral device.






40. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task






41. A statistical method designed by Gene V Glass (1976) to summarize results across studies and measure the size of the effect a 'treatment' such as technology-based methods has over and above traditional methods






42. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law






43. An event - object - or circumstance that prompts a behavior.






44. In desktop publishing - the first letter of a paragraph that is enlarged to 'drop' down two or more line. Drop caps are often seen at the beginning of newsletter article - where the top of the first letter of the first word lines up with the top of t






45. Pages or items listed as results of an Internet or database search






46. The adaptive use of previously acquired knowledge to analyze and understand new situations.






47. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer






48. Piagetian view of how children learn by fitting new experiences into their existing view of the world






49. Using technology to accommodate difficulties individuals have with performing specific tasks - e.g. - providing speech recognition software to those with physical disabilities that limit their use of a pencil or a keyboard






50. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials