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Test your basic knowledge |
Technology Applications: General Concepts 1
Start Test
Study First
Subjects
:
it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A device that includes a display screen connected to a computer and digital projector; allows information projected on the screen to be manipulated with special pens or one's hands and also allows drawings or notes from a given session to be saved an
interactive whiteboard
Electronic Gradebook
Essential Processing
Computer Adaptive Testing (CAT)
2. Input/output devices that provide for storage and retrieval of programs and other types of data that must be stored over a long period of time. Also referred to as external or auxiliary memory.
Flowcharting
Halftone
Mass storage
ARPAnet
3. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses
Megabyte
Graphic
Contingencies Of Reinforcement
instructional software
4. A type of learning that refers to the ability to perform complex physical actions in a smooth - coordinated manner.
Motor skills
Cognitive Overload
Intrinsic motivation
Foreign Language (FL)
5. Term for the distribution of applications - processing power - and storage across many computers accessible via the Internet.
Motivation
Electronic Mail (email)
integrating educational technology
Cloud Computing
6. One of several digital formats for video that are able to be used with video editing software
Dithering
ASP.NET
Electronic Mentor
Audio Video Interleave (AVI) Format
7. A graphical means of illustrating the logical flow of a computer program.
Datafile
Cloze Exercises
Instructional game
Flowcharting
8. An object-oriented scripting language that - like Java - is used to create dynamic websites
Javascript
Laser printer
Cloud Computing
Files
9. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.
Admission Review and Dismissal (ARD)
Inclusion
Instruction
Electronic Publishing
10. Comprehension exercises with certain words removed to require students to fill in the blanks
Library/media specialist
Cloze Exercises
Learning Theory
Body Composition Analyzer
11. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima
imagemap
link
Compensation
Generative Processing
12. Software designed to help teach information and/or skills related to a topic; also known as instructional software or courseware - computer-based instruction (CBI) - computer-based learning (CBL) - computer-assisted learning (CAL) - or generic terms
Cyberbullying
Feedback
Electronic Portfolio (e-portfolio)
Computer-Assisted Instruction (CAI)
13. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash
Emoticons
Formula
Instructional designer
HTML 5
14. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Intelligence
LCD projector
Authoring Software
Inclusion
15. An asynchronous communication medium in which two or more individuals exchange messages using personal computers connected via a network or telephone lines.
microcomputer-based lab (MBL)
Computer Conferencing
Instructional method
Constructivism
16. Each individual category of information recorded in a database; the smallest unit of information in a database
Mailing list
Attachments
Mug shots
Field
17. An animation key frame is a single still image defined throughout an animated sequence that occurs at a pivotal point in that sequence.
Cooperative Learning
CLI
Hypertext Markup Language (HTML)
Animation key frame
18. Literally 'multiple media' or 'a combination of media -' a software product or system that incorporates sequential or simultaneous use of a variety of media formats in a single presentation or program. Today - this term conveys the notion of a system
Intelligent tutoring system
Cursor
Downloading
multimedia
19. A 4.72-inch-diameter disc on which a laser has digitally recorded information such as audio - video - or computer data.
Computer Platforms
Computer-Managed Instruction
Compact Disc (CD)
Computer-Mediated Communication (CMC)
20. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers
Domain
Constructivist Learning
Monitor
Crowdsourcing
21. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law
long-term memory (LTM)
Fair Use
Emoticons
Flash
22. Antidote utilities to detect - eliminate and protect from viruses - worms and Trojans. It typically contains an engine - a resident virus shield - virus databases or DAT files - a task scheduler - an e-mail scanner - and an update manager. It guards
Antivirus software
Charting/Graphing Tool
Cell
Google Docs
23. The beta version of instructional software is a full-functioning version of the product with all known problems resolved. Both the client and the design team review the beta version to search for problems that will need to be addressed. Since the bet
Digital Divide
Formative Evaluation
Beta version
Information activity
24. Graphics generally use RGB (Red - Green - and Blue) or CMYK colors. While graphics on the Web or designed for on-screen display are RGB images - both commercial offset printing and inkjet desktop printing utilize CMYK. Dots of cyan (blue) - magenta (
Clip Art
intranet
CMYK graphics
Adventure Learning (AL)
25. A printed copy of computer output.
Animation
Disability
Image Editing Programs
Hard Copy
26. In Adobe Flash - an advanced authoring environment for creating content for the web - a mobile - or virtually any digitalplatform
Common Gateway Interface (CGI)
Database filters and queries
Java
ActionScript
27. On the Internet - a way of transferring files from one computer to another using common settings and transmission procedures; also - to transfer files; computer users can use a File Transport Protocol (or FTP) client to transfer files to and from com
Applications
Hardware
File Transfer Protocol (FTP)
Digital Camera
28. Groups of people who 'meet -' usually via email - webpages - or other electronic means - to support each other's learning; in distance education - strategic - ongoing efforts by the instructor to encourage student-to-student interaction - as well as
Hash Tag
Assessment
learning communities
High-Level Language
29. Information provided to students regarding how well they are doing during practice.
laptop computer
Input/Output Device
Feedback
English Language Learners (ELL)
30. Tools offered through a special Google site that provide users access to online programs for word processing - spreadsheets - and presentations; the site offers storage of documents on a Google server and allows for sharing of documents among multipl
Instructional plan
Google Docs
Animation
multiple intelligences theory
31. In printing - halftone refers to the technique of simulating shades of gray or color by varying the size of dots in a grid - or the number of pixels in a given area.
Halftone
Filtering Software
Exergaming
Database filters and queries
32. In cognitive load theory - the use of working memory that results in productive - engaged learning
Bit
Directed Instruction
Groupware
Generative Processing
33. Approximately a billion bytes - or 1 -000 megabytes.
Gigabyte
Flowcharting
Hacking
Electronic Portfolio (e-portfolio)
34. The use of the computer as a device for mediating communication between teacher and students and among students - often over distances. Electronic mail and computer conferencing are two types of application software commonly used in CMC.
interactive whiteboard activity software
Graphic Document Makers
Enactive Learning
Computer-Mediated Communication (CMC)
35. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.
Audio Video Interleave (AVI) Format
Musical Instrument Digital Interface (MIDI)
Digital Camera
Key word
36. A compression standard that produces compressed - high-quality audio files. To create an MP3 file - you need a program that copies a song from a CD or download from the Internet to your hard drive - and an encoder to convert the file to the MP3 forma
Cooperative Learning
MP3
Attitudes
Inkjet printer
37. Instructional format that combines elements of face-to-face teaching and learning with elements of distance education. Also known as blended learning.
Freeware
Hybrid Learning
Cursor
Cropping
38. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.
Clip Art
Auto-correct
music sequencer
Closed Circuit Television (CCTV)
39. In desktop publishing - the first letter of a paragraph that is enlarged to 'drop' down two or more line. Drop caps are often seen at the beginning of newsletter article - where the top of the first letter of the first word lines up with the top of t
Drop cap
Fair Use Guidelines
Avatar Spaces
music editor
40. The process of translating principles of learning and instruction into plans for instructional materials and activities.
Designing Instruction
malware
LCD screen
Keyboard
41. The second phase of the Plan - Implement - Evaluate model. Focus is on the use of instructional materials and activities designed to help students achieve the outcomes specified in the instructional plan.
Implementation
MUD
Home Page
English Language Learners (ELL)
42. A common term in science education reform - synonymous with immersing students in authentic learning experiences
Gesture-Recognition System
Input device
Electronic reference software
Hands-On/Minds-On Science
43. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'
Assistive Technology
music synthesizer
Likert scale
Domain Name
44. An authoring specification on the Internet for how data will be collected at a website - CGI programs are written in a language such as PERL
File Server
Common Gateway Interface (CGI)
Bitmapped (BMP) Graphics
Cooperative Learning
45. An internal state that leads people to choose to work toward certain goals and experiences. Defines what people will do rather than what they can do.
Attachments
Beta version
Classroom Observation
Motivation
46. Subject matter expert who volunteers to work closely with students online
Antecedent
instructional software
Electronic Mentor
Cybercheating
47. An input accessory lets the computer user input data into the computer - whereas an output device allows the computer to communicate its results to the world outside. Input/output devices are also called I/O devices. The computer keyboard - display a
Animation - path
Bookmark
Input/Output Device
Corrective Feedback
48. The incorrect or less appropriate alternative answers for a given multiple-choice question. Also called foils.
Feedback
Distractors
Hypertext Markup Language (HTML)
Chat
49. Pictures of people that focus on just the head or from mid-chest and up are called mug shots. Mug shots are often used in newsletters - newspapers - school yearbooks and company directories. Mug shots of feature columnists may appear next to their co
IEP Generator
Mug shots
Emoticons
Hacker
50. Activity when students submit their written or artistic products to a website
ADDIE model
Intrinsic motivation
integrating educational technology
Electronic Publishing