Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The interest - or value - that instructional materials or activities have for the learner.






2. In order to display a full-color graphic image on a 256-color monitor - computers simulate the colors it cannot display by way of dithering - which is combining pixels from a 256-color palette into patterns that approximate other colors. At a distanc






3. A set of guidelines used to reliably appraise or judge products or performances.






4. A type of outsourcing in which many people are asked to give their input online to solve a problem that has proven resistant to efforts of single individuals or organizations






5. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl






6. In cognitive load theory - cognitive processes that are required for making sense of material a person is trying to learn can overwhelm learner's cognitive capacity unless strategies are in place to handle it by learning theorist Robert Gagné as bein






7. Applications software that is designed specifically to deliver or assist with student instruction on a topic; software that can be used to enhance teaching and learning in many ways. Drill and practice - educational games - tutorials - simulation - a






8. According to learning theorist B. E Skinner - experiences (positive reinforcement - negative reinforcement - punishment) that shape desired behavioral responses






9. An input accessory lets the computer user input data into the computer - whereas an output device allows the computer to communicate its results to the world outside. Input/output devices are also called I/O devices. The computer keyboard - display a






10. On the Internet - a way of transferring files from one computer to another using common settings and transmission procedures; also - to transfer files; computer users can use a File Transport Protocol (or FTP) client to transfer files to and from com






11. The central processing unit - or brain - of the computer - which controls the functions of the rest of the system and performs all numeric calculations.






12. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer






13. A measure of the difference between what learners know before and after instruction; for example - Posttest - Pretest = Achievement.






14. Program stored on individual computers or on the school or district network in order to prevent access to Internet sites with inappropriate materials






15. The products created by a database program; any collection of data stored in a computer or on a computer medium






16. A technique that reduces the amount of a graphic that shows or prints.






17. In a full immersion virtual reality (VR) system - a headset that provides the sensory channel through which the wearer 'sees' a computer-generated environment






18. A unique vocal distortion technique made possible with vocal-editing software






19. Comprehension exercises with certain words removed to require students to fill in the blanks






20. Most animation software lets developers specify a beginning position and an ending position - then calculates the positions in between.






21. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual






22. A computer dedicated to managing a computer network and providing resources to other computers on the network (the clients). The file server is usually faster and has larger storage capabilities than the client machines.






23. Also known as information design uses pictures - symbols - colors - and words to communicate ideas - illustrate information - or express relationships visually.






24. General category of portable computer devices such as smart phones and tablets (e.g. - iPads)






25. One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright law






26. A pointing device used to select and move information on the computer display screen. When the mouse is moved along a flat surface such as a desktop - an arrow moves across the display screen in the same direction. The mouse typically has one to thre






27. Sequences of frames shown in a linear way with presentation software (e.g. - PowerPoint)






28. Software that provides on-screen blank musical bars on which the user enters the musical key - time - and individual notes that constitute a piece of sheet music






29. High definition DVD format






30. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.






31. A first step in web development that involves planning what the website will look like.






32. A machine that processes information according to a set of instructions.






33. Actively collaborating with learners to determine what learning means and how it can be enhanced within each individual learner. An emphasis is placed on drawing on the learner's own unique talents - capacities - and experiences.






34. Hardware such as a keyboard - mouse - or joystick through which the user sends instructions to the computer.






35. Also referred to as a domain designator - a required part of a Uniform Resource Locator (URL) on the Internet that indicates what kind of group owns the server; examples include '.edu -' '.com -' and '.org'






36. Multimedia that allows user interactions so that the user can determine the direction of the program or presentation.






37. The term authoring suggests writing. Authoring programs are designed to help teachers and students produce courseware and programs. These authoring programs help the user develop computer programs in computer languages that can be otherwise quite dif






38. The process of translating principles of learning and instruction into plans for instructional materials and activities.






39. Software that is given away free of charge - but whose author still retains all rights.






40. An activity completed during a lesson to help students learn. There are five types of instructional activities: motivation - orientation - information - application - and evaluation activities.






41. A common term in science education reform - synonymous with immersing students in authentic learning experiences






42. An individual who gains access to computer systems without authorization.






43. 'Image map' allows graphics to respond to mouse clicks to lead to more than one place from a single graphic. Clickable maps can be based on graphical maps such as floor plans - road maps - regional maps - and the like. The imagemapper - or simple ima






44. An object-oriented scripting language that - like Java - is used to create dynamic websites






45. Also known as a hot link or hot spot. On the Internet - a piece of text or an image that has been programmed into a web page to send the browser to another Internet location; in a multimedia product - a piece of text or an image that has been program






46. Software that protects a school's or company's entire computer system from attempts by others to gain unauthorized access to it and also prevents access by users to certain sites; or set up to prevent someone from going to certain locations on the In






47. Teaching/learning model based on cognitive learning theory; holds that learners should generate their own knowledge through experience-based activities rather than being taught it by teachers






48. The application of knowledge to solve problems or complete tasks that are realistic and meaningful.






49. Proposed by learning theorist Albert Bandura as learning that occurs through actions - rather than by observation






50. A blueprint for instructional lessons based on analyses of the learners - the context - and the task to be learned. Planning involves the process of deciding what methods of instruction are best for bringing about desired changes in student knowledge






Can you answer 50 questions in 15 minutes?



Let me suggest you:



Major Subjects



Tests & Exams


AP
CLEP
DSST
GRE
SAT
GMAT

Most popular tests