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Test your basic knowledge |
Technology Applications: General Concepts 1
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Subjects
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it-skills
,
literacy
Instructions:
Answer 50 questions in 15 minutes.
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study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Type of virtual reality (VR) system in which i a user places a headset (e.g. - goggles or a helmet) over the eyes to provide a channel through which the wearer 'sees' (i.e. - is immersed in) a computer-generated environment
Image Formats
Electronic Mentor
Full Immersion Systems
Highlighting
2. In cognitive load theory - mental activity uses cognitive capacity but does not help the learner learn
Database Management System (DBMS)
Instructional design
learning communities
Extraneous Processing
3. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin
multimedia
Automaticity
Integrated learning system (IIS)
Digital Divide
4. An instructional arrangement whereby students with disabilities receive instruction and services in a general education setting with regular education peers.
imagemap
Computer
Inclusion
Calculator-Based Lab (CBL)
5. A blueprint for instructional lessons based on analyses of the learners - the context - and the task to be learned. Planning involves the process of deciding what methods of instruction are best for bringing about desired changes in student knowledge
LCD projector
Image Editing Programs
Asynchronous
Instructional plan
6. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.
Cybercheating
Attitudes
Exergaming
Interlacing
7. A worldwide collection of computer networks that can exchange information by using a common software standard; sometimes referred to (erroneously) as synonymous with the World Wide Web (WWW) - which is actually a subset of the Internet
language translators (machine translation)
Internet
Assessment Rubric
CD-ROM (Compact Disc-Read-Only Memory)
8. Ways of storing digitized images for use in webpages and multimedia products - e.g. - GIF - JPEG
Auto-correct
Image Formats
Hypertext Markup Language (HTML)
Cloze Exercises
9. A computer system set up to allow notices to be posted and viewed by anyone who has access to the network
mainstreaming
Implementation
Bulletin Board (BB)
Cooperative Learning
10. Each individual category of information recorded in a database; the smallest unit of information in a database
Hypertext Markup Language (HTML)
Field
Clip Art
Foreign Language (FL)
11. Pages or items listed as results of an Internet or database search
Design
Hits
Computer Platforms
LCD projector
12. Use of online systems to access personal data in order to accomplish identity theft and do other malicious acts
inquiry-based learning
Directory File Structure
information literacy
Hacking
13. A procedure of instruction selected to help learners achieve objectives or understand the content or message of instruction (e.g. - presentation - simulation - drill and practice - cooperative learning).
Instructional method
Cognitive Overload
Hardware
Instructional technology
14. A portion of the instructional objective that indicates the standards that define acceptable performance.
Motivation
Criteria
Instruction
Electronic Whiteboard
15. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks
Electronic Storybooks
Focusing Question
Email Address
Instructional game
16. Inhibited functioning created by excessive demands being placed on memory and/or other cognitive processes.
Full Immersion Systems
Megabyte
Event Driven
Cognitive Overload
17. An individual's preferred ways for processing and organizing information and for responding to environmental stimuli.
File Server
Equilibration
Cycle Of Continuous Improvement
Learning style
18. Music-making equipment controlled by a Musical Instrument Digital Interface (MIDI) device
Assimilation
Attachments
music synthesizer
Bitmapped (BMP) Graphics
19. A form of evaluation that involves watching students as they work through some part(s) of the lesson.
Direct Observation
imagemap
Computer Algebra System (CAS)
Computer-Assisted Design (CAD)
20. A type of information that describes the potential usefulness of facts - concepts - and principles.
Conditional Information
Accommodation
Flowcharting
Evaluation
21. A target language - or language of study - when the language being studied is spoken mainly in other countries
Foreign Language (FL)
Computer Conferencing
Heart Rate Monitor
Directory File Structure
22. The third phase in the Plan - Implement - Evaluate model. Focus is on assessment techniques used to determine the level of learning students have achieved and/or the effectiveness of the instructional materials.
Computer
Downloading
Home Page
Evaluation
23. According to learning theorists Benjamin Bloom and B. F. Skinner - an instructional approach in which students learn a sequence of objectives that define mastery of the subject; students pass tests on each objective to demonstrate they have mastered
Distributed Education
learner-centered instruction
mastery learning
Equilibration
24. Information provided to students regarding how well they are doing during practice.
Feedback
Computer Program
Beta version
Hard Copy
25. Coined by a Boeing researcher in 1990 - it refers to a computer-generated environment in which a real-life scene is overlaid with information that enhances our understanding and uses of it
Mass storage
Augmented Reality
laptop computer
Individuals with Disabilities Education Act (IDEA)
26. Software that is given away free of charge - but whose author still retains all rights.
Freeware
Blended Intercultural Collaborations
Handheld Technologies
intranet
27. A printer that combines laser and photocopying technology to produce very high-quality output - comparable to that produced in typesetting. Laser printers can produce text as well as high-quality graphics and can achieve print densities of up to 1 -2
Data Loggers
Graphic
morphing
Laser printer
28. An individual who gains access to computer systems without authorization.
Adventure Learning (AL)
Grammar Checker
Hacker
Instructional activity
29. A series of steps needed to solve a particular problem or perform a particular task; a methodical - logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier -- but also more error-prone -- use of heu
Design
Image Formats
Algorithm
Downloading
30. The term describes the data-carrying capacity of a transmission line. In other words - how much data flows on a given transmission path. It can apply to network connections - system buses - or any 'pipe' through which data pours. High-bandwidth conne
Bandwidth
Formula
Accommodation
Internet
31. A type of computer virus that is set to 'go off' (i.e. - carry out its program) at a certain time
Listserv
Model
English as a Second Language (ESL)
logic bomb
32. An instructional method that involves showing how to do a task as well as describing why - when - and where it is done. Provides a real or lifelike example of the skill or procedure to be learned.
Compact Disc (CD)
Downloading
Demonstration
Cycle Of Continuous Improvement
33. An animation key frame is a single still image defined throughout an animated sequence that occurs at a pivotal point in that sequence.
Instructional appeal
Cookie
Animation key frame
Applications
34. A branch of computer science concerned with the design of computers and software that are capable of responding in ways that emulate the decision-making capabilities of the human mind.
Artificial intelligence (AI)
Mnemonic
integrating educational technology
Aptitude-Treatment Interaction (ATI)
35. The adaptive use of previously acquired knowledge to analyze and understand new situations.
Learning Theory
Geographic Information System (GIS)
Discovery Learning
Intelligence
36. The primary authoring language used to develop webpages; Its codes are document formatting codes that tell Web browsers how to display the page on the screen. Its files contain the text to be displayed on the Web page embedded in its unique 'tag' lan
Hash Tag
Computer Conferencing
Emoticons
Hypertext Markup Language (HTML)
37. Sections programmed to display on a web page; the contents of each frame are actually different web pages displayed on one screen; the term refers to a single complete graphic image that is displayed chronologically with other graphic images. A singl
Frame
Modem
CMYK graphics
inert knowledge
38. Alpha testing is the early testing phase of the project. The full functionality of the alpha version of the software program may not yet be implemented. This early review allows the client to evaluate the project.
Alpha testing
Electronic Mail (email)
Audiographics
Inclusion
39. A small pictorial or graphical representation of a computer hardware function or component - or a computer software program - commonly associated with a graphical user interface.
Icon
information and communication technology (ICT)
Artificial intelligence (AI)
Case Study
40. Adaptive technologies are designed specifically for persons with disabilities. These are devices that extend the abilities of an individual with special needs in ways that provide physical access (i.e. - wheelchairs - braces) and sensory access (i.e.
Bitmap and vector graphics
Files
Assistive Technology
Firewall
41. Video games that provide physical activity or exercise through interactive play
Digital Storytelling
Flowcharting
Exergaming
Content expert
42. Content experts are also called subject matter experts (or SMEs). A content expert's roles and responsibilities include: researching the content - helping with storyboard - and writing all of the text. For many multimedia projects in education - SME
Audio Video Interleave (AVI) Format
multimedia
Content expert
Musical Educators National Conference (MENC)
43. The amount of working memory that is available to a learner to process new information and that is taken up at a given time by a learning task
Displayed Visuals
learning hierarchies
Cognitive Load
Auto-correct
44. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash
HTML 5
Motivation activity
Intelligence
Computer-Assisted Instruction (CAI)
45. A type of outsourcing in which many people are asked to give their input online to solve a problem that has proven resistant to efforts of single individuals or organizations
Crowdsourcing
Computer Platforms
Mosaic
Audiographics
46. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions
joystick
ASP.NET
Gesture-Recognition System
ADDIE model
47. The collection of all related records in a database.
Datafile
Hypermedia
interactive whiteboard
Extraneous Processing
48. Approximately a billion bytes - or 1 -000 megabytes.
interactive whiteboard activity software
Instructional appeal
Declarative Information
Gigabyte
49. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer
Database filters and queries
Individualized education program (IEP)
Assimilation
microcomputer-based lab (MBL)
50. Piagetian view of how children change their views of the world by incorporating new experiences
Contingencies Of Reinforcement
Intrinsic motivation
Accommodation
Criteria
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