Test your basic knowledge |

Technology Applications: General Concepts 1

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A synchronous form of Internet communication in which individuals type messages to one another






2. A magnification system in which a video camera is mounted on a frame with a television monitor. Users place materials on the desktop below the camera - set the desired magnification level - move the materials around as necessary - and information app






3. A type of instructional software tool consisting of hardware devices (probes) and software (probeware) to allow scientific data to be gathered and processed by a computer






4. Devices that assist with analyzing and monitoring physical fitness levels by monitoring and reporting blood pressure






5. The software capability to copy images from web pages or computer applications and store them on your own computer.






6. In education - academic dishonesty in which someone uses another's work obtained from the Internet as his/her own - also known as online cheating






7. Software designed for groups of students or teachers alike. The computer is viewed by a cooperative group of students or can be projected to the entire class to stimulate discussions and debates.






8. Short for metamorphosing; refers to an animation technique in which one image gradually turns into another; also known as tweening






9. A first step in web development that involves planning what the website will look like.






10. An instructional method that involves small heterogeneous groups of students working toward a common academic goal or task. Its use promotes positive interdependence - individual accountability - collaborative/social skills - and group processing ski






11. A statement that likens something new to something familiar. Analogies are typically used either to make abstract information more concrete or to organize complex information.






12. Combines detailed information about a subject area and common student mistakes with a model of student performance to diagnose a given student's level of understanding. Also provides instruction designed to meet that student's individual needs. Somet






13. A single silicon chip that contains all of the CPU circuits for a computer system.






14. A revision of the HTML standard that provides many of the features of a Flash environment without using Flash






15. Category of visuals that are generally exhibited on display boards - (e.g. - multipurpose boards - bulletin boards) and are not projected.






16. Software tools used to enhance and format photos that are then imported into desktop publishing systems or webpage products






17. A video or computer display device. The most common output device for personal computers.






18. A single networked delivery system that combines sophisticated computer-assisted instruction (CAI) with computer-managed instruction (CMI). Intellectual skills A type of learning that refers to a variety of thinking skills - including concept learnin






19. Small - multi-purpose devices such as cellphones - e-books - and 'smart' pens that make it easy to view - communicate - and share information - regardless of location






20. A collection of a person's work products over time - arranged so that he or she and others can see how skills have developed and progressed - and presented in an electronic form such as a website or multimedia product; websites created by students to






21. Stories that can be read from a computer screen - on mobile devices - or as print books with interactive buttons; also known as interactive storybooks






22. Can be defined as a pleasing arrangement of parts - whether it be music - poetry - or color. In visual experiences - harmony is something that is pleasing to the eye. It engages the viewer and creates an inner sense of order. There are three formulas






23. Tools offered through a special Google site that provide users access to online programs for word processing - spreadsheets - and presentations; the site offers storage of documents on a Google server and allows for sharing of documents among multipl






24. A collection of components that includes the computer and all of the devices used with it.






25. A portion of the instructional objective that indicates the standards that define acceptable performance.






26. Input device - used primarily with games - that moves on-screen figures or a cursor with a handle that moves in all directions






27. A dynamic instructional method in which individuals talk together - share information - and work cooperatively toward a solution or consensus. This method encourages classroom rapport and actively involves students in learning.






28. A teaching and learning model based on behavioral and cognitive theories; students receive information from teachers and do teacher-directed activities






29. High definition DVD format






30. A set of instructions that tells the computer how to do something.






31. The manner in which individuals identify themselves based on their (or their ancestors') country of origin.






32. Originally called OAK - a high-level programming language developed by Sun Microsystems. An object-oriented language similar to C++ - it has become popular for its ability to do interactive graphic and animation activities on web pages; a computer la






33. A question typically used at the beginning of a lesson to direct students' attention to particularly important aspects of the new information.






34. Email additions; may be documents - graphics - or software.






35. A network created in 1969 by the U.S. government-funded Advanced Research Projects Agency (ARPA) to enable communications among important defense sites in the event of a worldwide catastrophe such as a nuclear attack; later became the Internet






36. An instructional designer's roles and responsibilities include: researching K-12 educator user requirements for portal development - multi-media tools and video-mediated learning - determining the screen layout - creating the flowcharts - and specify






37. A type of mnemonic in which an unfamiliar new word is linked to a similar-sounding familiar word - which is used to create a visual image that incorporates the meaning of the new word.






38. Approximately a million bytes - or 1000 kilobytes.






39. A communications service that allows users to create a private chat room which only members of a mutually agreed upon list may enter; the system alerts a user when someone from the IM list is online; IM also designates the act of instant messaging -






40. A graphical representation of interrelated concepts that students can use as a learning aid or that teachers can use as an aid in content organization; tools designed to help people think through and explore ideas or topics by developing these visual






41. Media formats that allow or require some level of physical activity from the user - which in some way alters the sequence of presentation.






42. An event - object - or circumstance that comes after a behavior and is attributable to the behavior.






43. A type of learning that refers to feelings - beliefs - and values that lead individuals to make consistent choices when given the opportunity.






44. In printing - halftone refers to the technique of simulating shades of gray or color by varying the size of dots in a grid - or the number of pixels in a given area.






45. Flaming messages are messages which express overly strong feelings. Spam is the term for e-mail junk mail - which should not be for¬warded. Chain letters are letters that have been forwarded from several previous e-mail readers. According to netiquet






46. Previously created graphics designed to be added to word processing or desktop publishing documents or to computer-based instruction.






47. The physical components of the computer system; the mechanical - magnetic - electronic - and electrical components making up a computer system






48. Information provided to students regarding how well they are doing during practice.






49. A collection of information systematized by computer software to allow storage and easy retrieval through keyword searching; the program designed to accomplish these tasks






50. The process of determining which digital tools and which methods for implementing them are the most appropriate responses to given educational needs and problems