Test your basic knowledge |

Technology In Action - 2

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 'In Windows - a snapshot of your entire system's settings used for restoring your system to a prior point in time.'






2. Any of the main files of an operating system.






3. The process of swapping data or instructions that have been placed in the swap file for later use back into active random access memory (RAM). The contents of the hard drive's swap file then become less active data or instructions.






4. A small camera that sits on top of a computer monitor (connected to the computer by a cable) or is built into a notebook computer and is usually used to transfer live video.






5. A simplified licensing scheme that enables copyright holders to grant certain rights to a work while retaining other rights.






6. The maximum speed at which data can be transmitted between two nodes on a network; usually measured in megabits per second (Mbps). See also data transfer rate.






7. A server that processes and delivers incoming and outgoing e-mail.






8. The set of computer programs or instructions that tells the computer what to do and enables it to perform different tasks.






9. 'The computer's temporary storage space or short-term memory. It is located in a set of chips on the system unit's motherboard - and its capacity is measured in megabytes or gigabytes.'






10. A large - expensive computer that supports hundreds or thousands of users simultaneously and executes many different programs at the same time.






11. Programs for creating or editing two-dimensional line-based drawings.






12. Comprises computing devices - softeare - or peripherals that use techniques - parts - and methods from an earlier time that are no longer popular.






13. A hardware device used to enter typed data and commands into a computer.






14. Documentation for a software product that is built directly into the software.






15. A computer that provides resources to other computers on a network.






16. A topology comprised of several topologies and combined into one network.






17. Software that turns an artificial environment into a realistic experience.






18. Manipulating or organizing data into information.






19. 'In later versions of Windows operating systems - a feature that displays open and favorite applications for easy access.'






20. A hardware device used to enter user responses and commands into a computer.






21. The percentage of time a central processing unit (CPU) is working.






22. Anyone who unlawfully breaks into a computer system (whether an individual computer or a network).






23. A server that acts as a repository for application software.






24. A small program that groups a series of commands to run as a single command.






25. The maximum speed at which data can be transmitted between two nodes on a network; usually measured in megabits per second (Mbps).






26. A specially designed computer chip that resides inside another device - such as a car. These self-contained computer devices have their own programming and typically neither recieve input from users nor interact with other systems.






27. The ability to easily add more users to a network without affecting the performance of the other network nodes (computers or peripherals).






28. A device that sends processed data and information out of a computer in the form of text - pictures (graphics) - sounds (audio) - or video.






29. A program for editing digital video.






30. A method of optical storage for digital data; originally developed for storing digital audio.






31. A program that manages the data between a computer's operating system and all the input and output devices attached to the computer; also responsible for loading the operating system (OS) from its permanent location on the hard drive to random access






32. 'A mini-application that runs on the desktop - offering easy access to a frequently used tool such as weather or a calendar item.'






33. A fast transfer port.






34. The design of a computer network; includes both physical and logical design.






35. A type of wireless technology that uses radio waves to transmit data over short distances (approximately 30 feet for bluetooth 1 and 60 feet for bluetooth 2). Often used to connect peripherals such as printers and keyboards to computers or headsets t






36. An agreement between the user and the software developer that must be accepted before installing the software on a computer.






37. The metal or plastic case that holds all the physical parts of the computer together - including the computer's processor (its brains) - its memory - and the many circuit boards that help the computer function.






38. BD-ROM is defined as BluRay Disc Read Only Memory. BD-ROM is an optical disc storage media format for high-definition video and data storage.






39. Communications media that do not use cables but instead rely on radio waves to communicate.






40. 'An electronic filing system best used for larger and more complicated groups of data that require more than one table and the ability to group - sort - and retrieve data and generate reports.'






41. A network located in a home that is used to connect all of its digital devices.






42. 'A prediction - named after Gordon Moore - the cofounder of Intel; states that the number of transistors on a CPU chip will double every two years.'

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43. A measure of the greatest amount of light showing when a monitor is displaying pure white; measured as candelas per square meter (cd/m^2) or nits.






44. A method of optical storage for digital data - developed for storing high-definition media. It has the largest storage capacity of all optical storage options.






45. Programs designed to provide users with entertainment. Computer games make up the vast majority of entertainment software.






46. A drive that uses the same kind if memory that flash drives use - but can reach data in only a tenth of the time a flash drive requires.






47. 'The process of looking at a computer's subsystems - what they do - and how they perform to determine whether the computer system has the right hardware components to do what the user ultimately wants it to do.'






48. Programs you can use to design interactive Web pages without knowing any HyperText Markup Language (HTML) code.






49. Software that enables users to 'test' the software by running it for a limited time free of charge.






50. A device that absorbs a signal so that it is not reflected back onto parts of the network that have already received it.