Test your basic knowledge |

Technology In Action - 2

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process for loading the operating system (OS) into random access memory (RAM) when the computer is turned on.






2. The set of programs that enables a computer's hardware devices and application software to work together; it includes the operating system and utility programs.






3. The set of programs that enables a computer's hardware devices and application software to work together; it includes the operating system and utility programs.






4. A notebook computer designed specifically to work with handwriting recognition technology.






5. 'As its name implies - the computer's desktop puts at your fingertips all of the elements necessary for a productive work session and that are typically found on or near the top of a traditional desk - such as files and folders.'






6. A type of technology used to transmit video signals; used on newer LCD monitors - as well as other multimedia devices such as televisions - DVD players - and projectors.






7. Cables made of copper wires that are twisted around each other and are surrounded by a plastic jacket (such as traditional home phone wire).






8. 'A utility that regroups related pieces of files on the hard drive - enabling faster retrieval of the data.'






9. Programs designed to provide users with entertainment. Computer games make up the vast majority of entertainment software.






10. A design in newer routers that provides for faster wireless data transmission by utilizing more than one antenna to transmit and receive data.






11. A network device that is used to send data between two different local area networks (LANs) or two segments of the same LAN.






12. An expansion card that provides the computer with a connection to the internet via conventional phone lines.






13. 'The process of identifying a computer user - based on a login or username and password. The computer system determines whether the computer user is authorized and what level of access is to be granted on the network.'






14. 'Software - often used for training purposes - which allows the user to experience or control an event as if it is reality.'






15. A large - expensive computer that supports hundreds or thousands of users simultaneously and executes many different programs at the same time.






16. A server that processes and delivers incoming and outgoing e-mail.






17. 'Temporary storage - such as in random access memory (RAM). When the power is off - the data in volatile storage is cleared out.'






18. A server used to fulfill one specific function (such as handling e-mail).






19. 'Programs such as Microsoft Outlook or Lotus Organizer that strive to replace the various management tools found on a traditional desk such as a calendar - address book - notepad - and to-do lists.'






20. A server that acts as a repository for application software.






21. A computing device that runs a full-featured operating system but weighs two punds or less.






22. A printer that works either by melting wax-based ink onto ordinary paper (in a process called thermal wax transfer printing) or by burning dots onto specially coated paper (in a process called direct thermal printing).






23. Portable - nonvolatile memory.






24. A compact audio-video interface standard that carries both high-definition video and uncompressed digital audio.






25. A special numerical code that prioritizes requests from various devices. These requests then are placed in the interrupt table in the computer's primary memory.






26. A computer deployed to provide remote storage space or to act as a repository for files that users can access.






27. 'Unlike the command- and menu-driven interfaces used in earlier software - GUIs display graphics and use the point-and-click technology of the mouse and cursor - making them much more user-friendly.'






28. The set of techniques used in processing and retrieving information.






29. A technology that permits quicker processing of information by enabling a new set of instructions to start executing before the previous set has finished.






30. A device that can project images from your computer onto a wall or viewing screen.






31. The set of computer programs or instructions that tells the computer what to do and enables it to perform different tasks.






32. A device that routes packets of data between two or more networks.






33. A device that amplifies your wireless signal to get it out to parts of your home that are experiencing poor connectivity.






34. A mini-application developed for the Macintosh platform.






35. A server that keeps track of who is logging on to the network and which services on the network are available to each user.






36. Numbers - words - pictures - or sounds that represent facts - figures - or ideas.






37. A hardware device used to enter user responses and commands into a computer.






38. 'Microsoft operating system that builds upon the security and user interface upgrades that the Windows Vista release provided - and gives users with touch-screen monitors the ability to use touch commands to scroll - resize windows - pan - and zoom.'






39. Being familiar enough with computers that you understand their capabilities and limitations and know how to use them.






40. Software that translates spoken words into typed text.






41. The design of a computer network; includes both physical and logical design.






42. A network configuration in which the computers and peripherals are laid out in a configuration resembling a circle. Data flows around the circle from device to device in one direction only.






43. Measured in degrees - this tells how far you can move to the side of (or above or below) the monitor before the image quality degrades to unacceptable levels.






44. The maximum speed at which data can be transmitted between two nodes on a network; usually measured in megabits per second (Mbps).






45. A low-power mode for electronic devices such as computers that saves electric poer consumption and sace your computer settings where you left off. When the computer is 'woken up -' you can resume working more quickly that when cold booting the comput






46. 'A 3D modeling program used to create automated designs - technical drawings - and model visualizations.'






47. 'Portable storage devices - such as CDs - DVDs - and Blu-ray discs - that use a laser to read and write data.'






48. A computer that provides resources to other computers on a network.






49. The 802.11 standard for wireless data transmissions established by the Institute of Electrical and Electronics Engineers (IEEE).






50. A computer that requests information from a server in a client/server network (such as your computer when you are connected to the Internet).