Test your basic knowledge |

Technology In Action - 2

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A group of icons collected for easy access.






2. A mouse that uses an internal sensor or a laser to conrtol the mouse's movement. The sensor sends signals to the computer - telling it where to move the pointer on the screen.






3. Any of the main files of an operating system.






4. Temporary storage - such as in random access memory (RAM) - When the power is off - the data in volatile storage is cleared out.






5. A notebook computer designed specifically to work with handwriting recognition technology.






6. 'Portable storage devices - such as CDs - DVDs - and Blu-ray discs - that use a laser to read and write data.'






7. Measured in degrees - this tells how far you can move to the side of (or above or below) the monitor before the image quality degrades to unacceptable levels.






8. 'The computer's temporary storage space or short-term memory. It is located in a set of chips on the system unit's motherboard - and its capacity is measured in megabytes or gigabytes.'






9. Pernament storage - as in read-only memory (ROM).






10. Any part of the computer you can physically touch.






11. A port to which a CRT monitor connects.






12. 'A special signal sent to all network nodes - alerting them that a data collision has occurred.'






13. 'A group of two or more computers (or nodes) that are configured to share information and resources such as printers - files - and databases.'






14. 'A method of data collision detection in which a node connected to the network listens (that is - has carrier sense) to determine that no other nodes are currently transmitting data signals; short for Carrier Sense Multiple Access with Collision Dete






15. The accommodation of current devices being able to use previously issued software standards in addition to the current standards.






16. A hardware device used to enter typed data and commands into a computer.






17. An expansion card that is installed inside a system unit to translate binary data ( the 1s and the 0s the computer uses) into the images viewed on the monitor.






18. An interface through which external devices are connected to the computer.






19. A digit that corresponds to the on and off states of a computer's switches. A bit contains a value of either 0 or 1.






20. 'Program code made publicly available for free; it can be copied - distributed - or changed without the stringent copyright protections of proprietary software products.'






21. The study of molecules and nanostructures whose size ranges from 1 to 100 nanometers.






22. 'An open source operating system based on UNIX. Because of the stable nature of this operating system - it is often used on Web servers.'






23. A collection of software programs that have been bundled together as a package.






24. Connects the processor (CPU) in your computer to the system memory and allows data to your processor at a faster speed.






25. A data-processing device that gathers - processes - outputs - and stores digital data and information.






26. That status of software(or other created works) that are not protected by copyright.






27. A small segment of data that is bundled for sending over transmission media. Each packet contains the address of the computer or peripheral device to which it is being sent.






28. A method of optical storage for digital data; originally developed for storing digital audio.






29. Any object that a user carries to identify him- or herself and that grants the user access to a computer system or computer facility.






30. Programs designed to provide users with entertainment. Computer games make up the vast majority of entertainment software.






31. 'The backslash mark () used by Microsoft Windows and DOS in file names. Mac files use a colon (:) - and UNIX and Linux use the forward slash (/) as the path separator.'






32. A nonimpact printer known for quick and quiet production and high quality printouts.






33. A small - tough-sensitive screen at the base of a notebook keyboard. To use the touchpad - you simply move your finger across the pad to direct the cursor.






34. The space on the hard drive where the operating system stores data if there isn't enough random access memory (RAM) to hold all of the programs you're currently trying to run.






35. 'A section of a hard drive platter - wedge-shaped from the center of the platter to the edge.'






36. A software holding area for printing jobs.






37. A device similar to a switch in an Ethernet network. It takes the place of a wireless network adapter and helps relay data between network nodes.






38. 'A physical address - similar to a serial number on an appliance - that is assigned to each network adapter; it is made up of six 2-digit characters such as 01:40:87:44:79:A5.'






39. The most commonly used wired Ethernet standard deployed in devices designed for home networks which provides bandwidth of up to 1 Gbps.






40. The technology used in flat-panel computer monitors.






41. 'A program that provides traditional classroom tools - such as calendars and grade books - over the Internet - as well as areas for students to exchange ideas and information in chat rooms - discussion forums - and e-mail.'






42. 'Allows you to read flash memory cards such as CompactFlash - Memory Sticks - and Secure Digital.'






43. 'A specialized logic chip that is dedicated to quickly displaying and calculating visual data such as shadows - textures - and luminosity.'






44. A nonimpact printer that sprays tiny drops of ink onto a paper.






45. The pre-installed software (often trial versions) on a new computer.






46. 'A drive that uses the same kind of memory that flash drives use - but can reach data in only a tenth of the time a flash drive requires.'






47. A self-regulatory body established in 1994 by the Entertainment Software Association that rates computer and video games according to the age appropriateness of content.






48. 'A device for transmitting data on a network. A switch makes decisions - based on the media access control (MAC) address of the data - as to where the data is to be sent.'






49. A small segment of data that is bundled for sending over transmission media. Each packet contains the address of the computer or peripheral device to which it is being sent.






50. A method of optical storage for digital data - developed for storing high-definition media. It has the largest storage capacity of all optical storage options.