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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
democratic regulations
sound effects
cels
Convergence Era
2. Alternative to recording on film. 1950's - limited storage capacity and image quality
monologue
videotape
two shot west
sound bridge
3. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
voiceover narration
two shot west
vocal sounds
4. Motion of a given sequence
keying
perspective
videotape
speed
5. A particular character's sound
vocal performance
style
extreme closeup
Multi-Channel Era
6. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
extreme long shot
cut
Multi-Channel Era
7. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
narrowcasting
perspective
dialogue
two shot west
8. Allow a high degree of intimacy and emotional expression
closeups
musical montage
camerawork
cels
9. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
vocal performance
presentational
Realism
split-screen
10. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
screen direction
chroma key
long shots
camera movement: pan
11. Represent the program as a whole. become part of the identity (iconic)
crane shot
focus
theme songs
camera movement: tracking
12. The creation or manipulation of images using non-photographic techniques
sililoquies
camerawork
graphics
cut
13. A (usually long) dramatic speech by a single actor
screen direction
naturalistic
monologue
extreme closeup
14. When viewers outgrew the radio. network programming consisted of only 3 networks -
sound bridge
Classic Network Era
laugh track
Realism
15. Alters the degree of magnification and depth of an image
focal length
cross-cutting
rhythm
staging
16. Mimics the motion of turning your head left or right
vocal performance
camera movement: pan
multi- camera telefilm studio production
video switcher
17. Transparent paper that animations are drawn onto and then shot
cels
dialogue
narrowcasting
laugh track
18. Eye level
closeups
cross-fades
standard camera height
focus
19. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
long shots
cross-fades
instant replay
20. Chest up. provide facial detail without feeling overtly intrusive
editing
medium closeup
crane shot
medium shots
21. Omitting intervening moments. used to condense time. turn a day in 30minutes
multi- camera telefilm studio production
ellipsis
wide angle lenses
onscreen space
22. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
multi-camera live production
presentational
sililoquies
fade-out
23. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
rhythm
media technologies
perspective
ellipsis
24. When the camera is angled. provided a disorienting slant perspective
canted camera angle
single camera
anthology drama
kinescope
25. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
chroma key
anthology drama
sound effects
cross-fades
26. Establishing shot of entire scene
focal length
diegesis
master shot
offscreen space
27. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
screen direction
high camera angle
fade-in
split-screen
28. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
offscreen space
cross-fades
screen direction
Realism
29. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
stedicam
laugh track
rack of focus
cultural representations
30. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
two shot west
perspective
narrowcasting
31. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
telephoto lenses
closeups
live-to-tape
long take
32. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
cross-cutting
ambient sound
rack of focus
camera movement: tracking
33. The technique that captures that image for viewers
chroma key
speed
camerawork
camera movement: dolly
34. Used as a transition to pull out of a scene
media technologies
crane shot
standard camera height
keying
35. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
low camera angle
ambient sound
naturalistic
36. Presents the speech of multiple people interacting
textual form
video switcher
dialogue
focal length
37. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
Realism
computer generated images
narrowcasting
38. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
environmental sound
hand-held
media technologies
extreme long shot
39. The formal characteristics that help express meaning independently of a text's context
fade-out
onscreen space
focal length
style
40. Government intervention of the airwaves FCC
single camera
democratic regulations
vocal sounds
computer generated animation
41. When camera is looking down at a character
long take
high camera angle
theme songs
low camera angle
42. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
standard camera height
diegesis
computer generated images
43. Where two/three people converse in the frame
long shots
media technologies
telefilms
two/three shot
44. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
sound bridge
focus
camera movement: pan
45. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
computer generated animation
dialogue
camera movement: dolly
animation
46. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
live-to-tape
framing
score
media technologies
47. Spacial relation between elements
perspective
extreme closeup
kinescope
multi-camera live production
48. Comprised of internal and extradiegetic
perspective
media technologies
instant replay
voiceover narration
49. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
wide angle lenses
naturalistic
anthology drama
screen direction
50. Targets media to specific segments of the audience
narrowcasting
editing
music
computer generated images