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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
Classic Network Era
media technologies
democratic regulations
camera movement: dolly
2. Eye level
graphics
standard camera height
long shots
voiceover narration
3. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
video switcher
Multi-Channel Era
fade-out
multi-camera live production
4. Diegetic - and non-diegetic
offscreen space
speed
Multi-Channel Era
music
5. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
Convergence Era
chroma key
multi-camera live production
master shot
6. Establishing shot of entire scene
naturalistic
jump cut
master shot
vocal sounds
7. When viewers outgrew the radio. network programming consisted of only 3 networks -
long take
Classic Network Era
single camera
multi-camera live production
8. Live - filmed - in-studio - on-location. form is linked to specific genres
textual form
cross-fades
chroma key
monologue
9. Space that exists inside the frame.
music
onscreen space
low camera angle
editing
10. When the camera is angled. provided a disorienting slant perspective
single camera
canted camera angle
computer generated animation
Convergence Era
11. Determines which cameras will be broadcast - transitions in between shots - added graphics
ambient sound
video switcher
offscreen space
graphics
12. Spacial relation between elements
perspective
stedicam
multi-camera live production
diegesis
13. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
cut
split-screen
cultural representations
telephoto lenses
14. The back and forth editing between closeups in a dialogue
shot/reverse shot
anthology drama
rack of focus
hand-held
15. Motion of a given sequence
speed
wide angle lenses
two shot west
fade-out
16. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
long shots
telefilms
camera movement: tilt
17. Where two/three people converse in the frame
rhythm
two/three shot
flashback
cross-cutting
18. An edit where the shots do not sufficiently re-frame the action
closeups
multi-camera live production
sound bridge
jump cut
19. Puts shots together into a larger program. appears almost unnoticeable
split-screen
environmental sound
editing
medium closeup
20. Images are created and animated digitally
camera movement: tracking
crane shot
computer generated animation
wide angle lenses
21. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
ambient sound
voiceover narration
ellipsis
kinescope
22. Straps the camera to the operator to make it glide. attempts to be realistic
staging
closeups
stedicam
master shot
23. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
telefilms
textual form
two shot west
instant replay
24. Moving backwards in time to provide earlier story information or reflect on past events
flashback
offscreen space
computer generated images
closeups
25. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
fade-in
cut
low camera angle
26. Graphically generated visuals are placed atop a video image. ex: credits or captions
two shot west
keying
musical montage
camera movement: pan
27. A (usually long) dramatic speech by a single actor
rhythm
kinescope
monologue
sound effects
28. Used as a transition to pull out of a scene
sililoquies
Realism
Convergence Era
crane shot
29. A particular character's sound
vocal performance
score
vocal sounds
medium closeup
30. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
score
screen direction
music
videotape
31. Represent the program as a whole. become part of the identity (iconic)
narrowcasting
naturalistic
medium closeup
theme songs
32. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
sililoquies
camerawork
standard camera height
medium shots
33. When camera is looking up at a character
onscreen space
low camera angle
democratic regulations
style
34. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
framing
low camera angle
cross-fades
split-screen
35. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
dialogue
dissolves
democratic regulations
extreme long shot
36. Alternative to recording on film. 1950's - limited storage capacity and image quality
long shots
medium closeup
videotape
video switcher
37. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
shot/reverse shot
screen direction
fade-out
ambient sound
38. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
Realism
dialogue
cut
39. Conveys a visual relationship to the staging
multi- camera telefilm studio production
monologue
rhythm
framing
40. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
sililoquies
fade-in
voiceover narration
camera movement: dolly
41. Mobile-- on site. multiple takes from multiple angles - shot out of order
sililoquies
single camera
two shot west
standard camera height
42. When a character is speaking to themselves to express their emotional states
chroma key
sililoquies
staging
style
43. Rarely has an impacts on viewers comprehension. works to convey naturalism
theme songs
environmental sound
cut
wipes
44. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
score
single camera
canted camera angle
sound bridge
45. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
rhythm
medium shots
democratic regulations
46. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
Classic Network Era
master shot
naturalistic
medium closeup
47. Comprised of internal and extradiegetic
Convergence Era
voiceover narration
crane shot
Multi-Channel Era
48. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
ellipsis
extreme closeup
focus
49. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
shot/reverse shot
split-screen
long shots
theme songs
50. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
high camera angle
theme songs
canted camera angle
multi- camera telefilm studio production
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