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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
cross-fades
diegesis
monologue
2. The formal characteristics that help express meaning independently of a text's context
monologue
hand-held
style
dissolves
3. Presents the speech of multiple people interacting
presentational
dialogue
live-to-tape
staging
4. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
extreme closeup
fade-in
ambient sound
instant replay
5. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
high camera angle
cut
editing
naturalistic
6. Straps the camera to the operator to make it glide. attempts to be realistic
long shots
wipes
stedicam
Multi-Channel Era
7. Pacing edits can provide counterpoint to the music's beats
editing
music
rhythm
instant replay
8. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
two shot west
low camera angle
hand-held
9. When the camera is angled. provided a disorienting slant perspective
canted camera angle
camera movement: dolly
flashback
computer generated images
10. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
live-to-tape
extreme long shot
long shots
Convergence Era
11. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
shot/reverse shot
kinescope
two/three shot
12. Puts shots together into a larger program. appears almost unnoticeable
fade-in
videotape
crane shot
editing
13. Comprised of internal and extradiegetic
voiceover narration
videotape
medium closeup
camera movement: tracking
14. Diegetic - and non-diegetic
ellipsis
camera movement: pan
music
camera movement: tilt
15. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
multi-camera live production
cultural representations
offscreen space
telephoto lenses
16. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
two/three shot
musical montage
instant replay
17. Motion of a given sequence
computer generated animation
high camera angle
speed
diegesis
18. Live - filmed - in-studio - on-location. form is linked to specific genres
camerawork
canted camera angle
textual form
fade-out
19. Targets media to specific segments of the audience
naturalistic
telephoto lenses
narrowcasting
cels
20. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
narrowcasting
two shot west
extreme closeup
low camera angle
21. Represent the program as a whole. become part of the identity (iconic)
closeups
theme songs
cels
graphics
22. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
Convergence Era
chroma key
focal length
speed
23. The entire visual world is created non-photographically
media technologies
screen direction
extreme long shot
animation
24. Moving backwards in time to provide earlier story information or reflect on past events
split-screen
speed
rack of focus
flashback
25. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
animation
telefilms
closeups
standard camera height
26. Conveys a visual relationship to the staging
master shot
cels
framing
keying
27. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
sililoquies
cels
score
split-screen
28. When camera is looking up at a character
long take
low camera angle
video switcher
presentational
29. Alternative to recording on film. 1950's - limited storage capacity and image quality
computer generated animation
long shots
videotape
long take
30. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
two shot west
long take
telephoto lenses
31. Eye level
standard camera height
narrowcasting
long shots
perspective
32. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
ellipsis
closeups
instant replay
score
33. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
Multi-Channel Era
presentational
diegesis
34. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
music
sound bridge
presentational
Multi-Channel Era
35. Documentary staple - less steady and jumpier. attempts to be realistic
narrowcasting
camera movement: dolly
cross-fades
hand-held
36. Graphically generated visuals are placed atop a video image. ex: credits or captions
extreme long shot
single camera
keying
vocal sounds
37. Rhythmically edits a number of visual sequence over a song that signals an emotional response
extreme long shot
camera movement: dolly
musical montage
telephoto lenses
38. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
score
dialogue
long shots
graphics
39. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
camera movement: dolly
kinescope
Multi-Channel Era
40. A (usually long) dramatic speech by a single actor
environmental sound
closeups
high camera angle
monologue
41. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
focal length
cultural representations
video switcher
42. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
two/three shot
long take
cut
monologue
43. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
video switcher
chroma key
ambient sound
44. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
cultural representations
sound effects
media technologies
Realism
45. An edit where the shots do not sufficiently re-frame the action
score
sililoquies
multi- camera telefilm studio production
jump cut
46. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
camerawork
media technologies
laugh track
flashback
47. Refers to the world representing in a program
jump cut
diegesis
score
standard camera height
48. Mimics the motion of turning your head up or down. shows the height of the subject
two shot west
instant replay
high camera angle
camera movement: tilt
49. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
cultural representations
focal length
cross-cutting
diegesis
50. Where two/three people converse in the frame
cels
dialogue
two/three shot
vocal sounds