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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
voiceover narration
high camera angle
wipes
split-screen
2. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
hand-held
instant replay
graphics
vocal performance
3. A particular character's sound
computer generated animation
vocal performance
laugh track
fade-out
4. Motion of a given sequence
dissolves
speed
perspective
instant replay
5. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
kinescope
voiceover narration
naturalistic
onscreen space
6. What elements in the frame are clear or blurry
instant replay
long take
focus
medium shots
7. When camera is looking down at a character
computer generated images
high camera angle
theme songs
Convergence Era
8. Targets media to specific segments of the audience
Classic Network Era
narrowcasting
graphics
high camera angle
9. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
shot/reverse shot
jump cut
Multi-Channel Era
perspective
10. Refers to the world representing in a program
diegesis
cross-cutting
sound effects
staging
11. The creation or manipulation of images using non-photographic techniques
crane shot
computer generated animation
graphics
narrowcasting
12. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
democratic regulations
laugh track
extreme closeup
staging
13. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
staging
sound bridge
cross-fades
graphics
14. Establishing shot of entire scene
diegesis
master shot
shot/reverse shot
rack of focus
15. Chest up. provide facial detail without feeling overtly intrusive
cross-fades
medium closeup
monologue
two shot west
16. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
environmental sound
staging
Convergence Era
narrowcasting
17. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
staging
animation
onscreen space
18. When viewers outgrew the radio. network programming consisted of only 3 networks -
telefilms
Classic Network Era
musical montage
camera movement: pan
19. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
crane shot
wide angle lenses
Multi-Channel Era
20. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
presentational
dissolves
music
single camera
21. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
democratic regulations
anthology drama
sound effects
camera movement: tilt
22. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
stedicam
wide angle lenses
monologue
kinescope
23. Comprised of internal and extradiegetic
two shot west
anthology drama
narrowcasting
voiceover narration
24. When a shot had a narrow depth of field and part of the image is out of focus
focus
theme songs
Realism
rack of focus
25. Where two/three people converse in the frame
two/three shot
master shot
cels
vocal performance
26. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
live-to-tape
long shots
style
two shot west
27. Alternative to recording on film. 1950's - limited storage capacity and image quality
kinescope
two/three shot
cross-cutting
videotape
28. Eye level
monologue
video switcher
standard camera height
telefilms
29. Documentary staple - less steady and jumpier. attempts to be realistic
hand-held
cross-fades
live-to-tape
speed
30. Used as a transition to pull out of a scene
crane shot
sililoquies
long take
computer generated images
31. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
fade-in
canted camera angle
telefilms
shot/reverse shot
32. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
multi- camera telefilm studio production
fade-out
score
media technologies
33. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
Classic Network Era
wide angle lenses
chroma key
two shot west
34. Transparent paper that animations are drawn onto and then shot
staging
fade-in
cels
live-to-tape
35. Diegetic - and non-diegetic
crane shot
music
cultural representations
two shot west
36. Mimics the motion of turning your head left or right
Realism
Classic Network Era
laugh track
camera movement: pan
37. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
long shots
medium closeup
staging
38. Alters the degree of magnification and depth of an image
graphics
sound bridge
telephoto lenses
focal length
39. Spacial relation between elements
voiceover narration
perspective
presentational
extreme closeup
40. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
editing
democratic regulations
kinescope
41. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
cross-cutting
multi- camera telefilm studio production
Realism
42. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
wipes
sound effects
fade-in
framing
43. Presumably not heard by characters. can be either from audience or pre-recorded
offscreen space
chroma key
vocal performance
laugh track
44. Rarely has an impacts on viewers comprehension. works to convey naturalism
naturalistic
focus
environmental sound
textual form
45. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
stedicam
naturalistic
score
46. Represent the program as a whole. become part of the identity (iconic)
perspective
theme songs
sound bridge
cels
47. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
presentational
Realism
master shot
stedicam
48. Mobile-- on site. multiple takes from multiple angles - shot out of order
wipes
single camera
rhythm
sound bridge
49. The formal characteristics that help express meaning independently of a text's context
dialogue
style
multi-camera live production
cross-fades
50. An edit where the shots do not sufficiently re-frame the action
low camera angle
Convergence Era
instant replay
jump cut
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