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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An edit where the shots do not sufficiently re-frame the action






2. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






3. The back and forth editing between closeups in a dialogue






4. Government intervention of the airwaves FCC






5. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously






6. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






7. Eye level






8. Documentary staple - less steady and jumpier. attempts to be realistic






9. Mimics the motion of turning your head up or down. shows the height of the subject






10. Represent the program as a whole. become part of the identity (iconic)






11. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming






12. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week






13. Use long focal length. captures images from far away. compresses the depth of the shot






14. Establishing shot of entire scene






15. Use short focal length. cause fisheye distortion. increase the depth of the shot






16. When camera is looking up at a character






17. Chest up. provide facial detail without feeling overtly intrusive






18. Alters the degree of magnification and depth of an image






19. Conveys a visual relationship to the staging






20. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption






21. Straps the camera to the operator to make it glide. attempts to be realistic






22. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.






23. When a character is speaking to themselves to express their emotional states






24. Refers to the world representing in a program






25. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






26. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho






27. Images are created and animated digitally






28. Motion of a given sequence






29. Comprised of internal and extradiegetic






30. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space






31. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions






32. The formal characteristics that help express meaning independently of a text's context






33. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports






34. The entire visual world is created non-photographically






35. Presumably not heard by characters. can be either from audience or pre-recorded






36. The creation or manipulation of images using non-photographic techniques






37. Used as a transition to pull out of a scene






38. When people are talking






39. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`






40. The technique that captures that image for viewers






41. Moving backwards in time to provide earlier story information or reflect on past events






42. Omitting intervening moments. used to condense time. turn a day in 30minutes






43. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football






44. Spacial relation between elements






45. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment






46. Transparent paper that animations are drawn onto and then shot






47. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






48. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






49. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location






50. Determines which cameras will be broadcast - transitions in between shots - added graphics






Can you answer 50 questions in 15 minutes?



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