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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Where two/three people converse in the frame
Realism
kinescope
two/three shot
computer generated images
2. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
camera movement: tilt
low camera angle
wipes
telefilms
3. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
rhythm
screen direction
focal length
4. Puts shots together into a larger program. appears almost unnoticeable
editing
focus
framing
dialogue
5. The technique that captures that image for viewers
camerawork
fade-in
vocal performance
cultural representations
6. Mimics the motion of turning your head left or right
camera movement: pan
Convergence Era
speed
screen direction
7. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
wipes
Realism
instant replay
cross-cutting
8. Allow a high degree of intimacy and emotional expression
vocal performance
closeups
medium shots
naturalistic
9. Refers to the world representing in a program
fade-out
kinescope
diegesis
videotape
10. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
telephoto lenses
chroma key
naturalistic
voiceover narration
11. Conveys a visual relationship to the staging
extreme long shot
framing
telefilms
shot/reverse shot
12. When camera is looking down at a character
vocal sounds
high camera angle
cultural representations
video switcher
13. Spacial relation between elements
single camera
perspective
focus
democratic regulations
14. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
two/three shot
presentational
narrowcasting
dissolves
15. Diegetic - and non-diegetic
music
closeups
chroma key
standard camera height
16. An edit where the shots do not sufficiently re-frame the action
jump cut
ellipsis
crane shot
low camera angle
17. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
wide angle lenses
kinescope
multi- camera telefilm studio production
fade-out
18. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
graphics
musical montage
sound effects
rack of focus
19. Eye level
ellipsis
cultural representations
speed
standard camera height
20. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
sililoquies
naturalistic
fade-in
computer generated animation
21. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
diegesis
keying
split-screen
camera movement: dolly
22. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
staging
speed
cut
extreme long shot
23. Chest up. provide facial detail without feeling overtly intrusive
Multi-Channel Era
Convergence Era
medium closeup
style
24. Space that exists inside the frame.
monologue
sound bridge
two/three shot
onscreen space
25. Images are created and animated digitally
computer generated animation
theme songs
computer generated images
rhythm
26. Straps the camera to the operator to make it glide. attempts to be realistic
medium closeup
stedicam
multi-camera live production
musical montage
27. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
wide angle lenses
cultural representations
sound bridge
voiceover narration
28. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
Convergence Era
kinescope
screen direction
score
29. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
multi- camera telefilm studio production
music
ellipsis
30. A (usually long) dramatic speech by a single actor
camera movement: tilt
monologue
master shot
focal length
31. A particular character's sound
cut
vocal performance
instant replay
cultural representations
32. The formal characteristics that help express meaning independently of a text's context
style
long take
cels
framing
33. Motion of a given sequence
sound bridge
keying
environmental sound
speed
34. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
perspective
camera movement: tilt
medium shots
multi- camera telefilm studio production
35. Determines which cameras will be broadcast - transitions in between shots - added graphics
laugh track
video switcher
ellipsis
focal length
36. When a shot had a narrow depth of field and part of the image is out of focus
crane shot
dialogue
rack of focus
focal length
37. Moving backwards in time to provide earlier story information or reflect on past events
naturalistic
music
flashback
fade-out
38. Graphically generated visuals are placed atop a video image. ex: credits or captions
wide angle lenses
vocal performance
keying
offscreen space
39. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
textual form
perspective
presentational
medium shots
40. Presents the speech of multiple people interacting
fade-out
live-to-tape
multi- camera telefilm studio production
dialogue
41. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
telephoto lenses
vocal performance
multi-camera live production
sililoquies
42. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
camerawork
camera movement: tilt
dissolves
cut
43. When a character is speaking to themselves to express their emotional states
sililoquies
two shot west
cross-cutting
voiceover narration
44. Comprised of internal and extradiegetic
voiceover narration
wipes
Multi-Channel Era
cels
45. When camera is looking up at a character
naturalistic
low camera angle
long shots
standard camera height
46. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
narrowcasting
naturalistic
sililoquies
Realism
47. Alters the degree of magnification and depth of an image
perspective
stedicam
focal length
instant replay
48. Rarely has an impacts on viewers comprehension. works to convey naturalism
multi- camera telefilm studio production
two/three shot
environmental sound
extreme closeup
49. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
screen direction
single camera
computer generated animation
50. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
anthology drama
sound bridge
ambient sound
diegesis