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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






2. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`






3. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.






4. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot






5. Motion of a given sequence






6. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)






7. Straps the camera to the operator to make it glide. attempts to be realistic






8. Omitting intervening moments. used to condense time. turn a day in 30minutes






9. Targets media to specific segments of the audience






10. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week






11. When a character is speaking to themselves to express their emotional states






12. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic






13. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






14. Mimics the motion of turning your head up or down. shows the height of the subject






15. Mobile-- on site. multiple takes from multiple angles - shot out of order






16. Government intervention of the airwaves FCC






17. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming






18. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment






19. A (usually long) dramatic speech by a single actor






20. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






21. Spacial relation between elements






22. Space that exists inside the frame.






23. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions






24. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative






25. Diegetic - and non-diegetic






26. The entire visual world is created non-photographically






27. Where two/three people converse in the frame






28. Represent the program as a whole. become part of the identity (iconic)






29. When viewers outgrew the radio. network programming consisted of only 3 networks -






30. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






31. Mimics the motion of turning your head left or right






32. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






33. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive






34. When camera is looking down at a character






35. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football






36. Pacing edits can provide counterpoint to the music's beats






37. Presents the speech of multiple people interacting






38. Live - filmed - in-studio - on-location. form is linked to specific genres






39. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption






40. Rhythmically edits a number of visual sequence over a song that signals an emotional response






41. When a shot had a narrow depth of field and part of the image is out of focus






42. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






43. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion






44. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports






45. The technique that captures that image for viewers






46. When the camera is angled. provided a disorienting slant perspective






47. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.






48. Graphically generated visuals are placed atop a video image. ex: credits or captions






49. Common in soaps where two people face camera in the same direction so they cant see each other's reactions






50. Eye level