SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Refers to the world representing in a program
democratic regulations
diegesis
perspective
stedicam
2. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
cross-cutting
music
vocal sounds
multi-camera live production
3. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
Convergence Era
long shots
voiceover narration
4. Use long focal length. captures images from far away. compresses the depth of the shot
fade-out
keying
telephoto lenses
hand-held
5. Alters the degree of magnification and depth of an image
ambient sound
sound effects
focal length
environmental sound
6. When camera is looking down at a character
ellipsis
chroma key
telefilms
high camera angle
7. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
camera movement: dolly
vocal performance
cultural representations
anthology drama
8. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
camera movement: dolly
live-to-tape
cross-fades
two/three shot
9. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
medium closeup
focal length
presentational
medium shots
10. Space that exists inside the frame.
telefilms
videotape
camera movement: pan
onscreen space
11. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
rhythm
camera movement: dolly
theme songs
telefilms
12. Motion of a given sequence
speed
split-screen
sound effects
Classic Network Era
13. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
kinescope
screen direction
long shots
Multi-Channel Era
14. Presents the speech of multiple people interacting
focus
dialogue
monologue
video switcher
15. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
ellipsis
cross-fades
kinescope
video switcher
16. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
long take
focal length
computer generated animation
computer generated images
17. Live - filmed - in-studio - on-location. form is linked to specific genres
sound effects
graphics
standard camera height
textual form
18. Puts shots together into a larger program. appears almost unnoticeable
editing
monologue
ellipsis
narrowcasting
19. Mobile-- on site. multiple takes from multiple angles - shot out of order
telefilms
editing
framing
single camera
20. Allow a high degree of intimacy and emotional expression
sound effects
computer generated images
master shot
closeups
21. Mimics the motion of turning your head left or right
multi- camera telefilm studio production
camera movement: pan
standard camera height
hand-held
22. Presumably not heard by characters. can be either from audience or pre-recorded
video switcher
monologue
laugh track
jump cut
23. Spacial relation between elements
music
onscreen space
instant replay
perspective
24. Documentary staple - less steady and jumpier. attempts to be realistic
hand-held
focal length
presentational
split-screen
25. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
naturalistic
telefilms
cultural representations
animation
26. Rhythmically edits a number of visual sequence over a song that signals an emotional response
fade-out
musical montage
hand-held
score
27. Omitting intervening moments. used to condense time. turn a day in 30minutes
telefilms
high camera angle
kinescope
ellipsis
28. Alternative to recording on film. 1950's - limited storage capacity and image quality
kinescope
sound effects
videotape
staging
29. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
split-screen
democratic regulations
sound effects
telefilms
30. The entire visual world is created non-photographically
musical montage
crane shot
anthology drama
animation
31. Moving backwards in time to provide earlier story information or reflect on past events
musical montage
flashback
single camera
camera movement: tilt
32. When the camera is angled. provided a disorienting slant perspective
score
canted camera angle
computer generated images
Convergence Era
33. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
rack of focus
screen direction
two/three shot
textual form
34. An edit where the shots do not sufficiently re-frame the action
jump cut
single camera
vocal sounds
focus
35. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
ambient sound
canted camera angle
score
style
36. When a character is speaking to themselves to express their emotional states
long take
two/three shot
sililoquies
cultural representations
37. Conveys a visual relationship to the staging
stedicam
framing
camera movement: tracking
presentational
38. Mimics the motion of turning your head up or down. shows the height of the subject
media technologies
shot/reverse shot
camera movement: tilt
telefilms
39. Government intervention of the airwaves FCC
democratic regulations
diegesis
extreme long shot
stedicam
40. Diegetic - and non-diegetic
video switcher
camera movement: tracking
music
shot/reverse shot
41. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
cels
multi-camera live production
offscreen space
media technologies
42. When camera is looking up at a character
multi- camera telefilm studio production
low camera angle
Realism
onscreen space
43. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
master shot
Convergence Era
medium shots
canted camera angle
44. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
anthology drama
low camera angle
Classic Network Era
45. Images are created and animated digitally
onscreen space
framing
computer generated animation
camera movement: tilt
46. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
democratic regulations
wipes
cels
environmental sound
47. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
telefilms
extreme closeup
focus
ambient sound
48. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
videotape
computer generated images
long take
camera movement: tracking
49. Pacing edits can provide counterpoint to the music's beats
rhythm
computer generated animation
computer generated images
monologue
50. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
Convergence Era
camera movement: tracking
camerawork
rack of focus