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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
offscreen space
wide angle lenses
cross-cutting
camera movement: tilt
2. Documentary staple - less steady and jumpier. attempts to be realistic
democratic regulations
hand-held
Realism
perspective
3. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
fade-out
speed
camera movement: dolly
camera movement: tilt
4. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
split-screen
style
screen direction
videotape
5. Diegetic - and non-diegetic
wide angle lenses
canted camera angle
music
multi-camera live production
6. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
live-to-tape
long take
shot/reverse shot
camera movement: tracking
7. Represent the program as a whole. become part of the identity (iconic)
theme songs
wide angle lenses
camerawork
single camera
8. Allow a high degree of intimacy and emotional expression
ellipsis
closeups
extreme long shot
musical montage
9. Omitting intervening moments. used to condense time. turn a day in 30minutes
stedicam
narrowcasting
ellipsis
camera movement: dolly
10. The entire visual world is created non-photographically
anthology drama
animation
wide angle lenses
standard camera height
11. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
standard camera height
long shots
music
wipes
12. When the camera is angled. provided a disorienting slant perspective
canted camera angle
camera movement: tracking
crane shot
Realism
13. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
standard camera height
musical montage
computer generated images
diegesis
14. Mimics the motion of turning your head left or right
camera movement: pan
perspective
Convergence Era
low camera angle
15. Refers to the world representing in a program
shot/reverse shot
perspective
cross-cutting
diegesis
16. Establishing shot of entire scene
fade-in
fade-out
master shot
anthology drama
17. When camera is looking down at a character
dialogue
telephoto lenses
cross-fades
high camera angle
18. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
wide angle lenses
media technologies
perspective
19. Mobile-- on site. multiple takes from multiple angles - shot out of order
cels
single camera
laugh track
medium shots
20. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
editing
laugh track
telefilms
media technologies
21. Targets media to specific segments of the audience
narrowcasting
camera movement: tilt
Realism
Classic Network Era
22. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
fade-out
Realism
editing
23. When camera is looking up at a character
video switcher
low camera angle
camera movement: pan
cut
24. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
camerawork
ellipsis
multi- camera telefilm studio production
instant replay
25. Comprised of internal and extradiegetic
voiceover narration
long take
ellipsis
canted camera angle
26. Motion of a given sequence
anthology drama
canted camera angle
speed
sililoquies
27. Graphically generated visuals are placed atop a video image. ex: credits or captions
musical montage
single camera
keying
multi-camera live production
28. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
presentational
Classic Network Era
video switcher
instant replay
29. The creation or manipulation of images using non-photographic techniques
jump cut
Classic Network Era
anthology drama
graphics
30. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
theme songs
standard camera height
camera movement: dolly
presentational
31. Chest up. provide facial detail without feeling overtly intrusive
diegesis
extreme long shot
medium closeup
musical montage
32. Rhythmically edits a number of visual sequence over a song that signals an emotional response
single camera
presentational
high camera angle
musical montage
33. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
camera movement: dolly
crane shot
wide angle lenses
34. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
music
cut
Convergence Era
sililoquies
35. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
extreme long shot
camera movement: tracking
low camera angle
fade-out
36. When a character is speaking to themselves to express their emotional states
long shots
anthology drama
sililoquies
graphics
37. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
telefilms
Realism
hand-held
onscreen space
38. Live - filmed - in-studio - on-location. form is linked to specific genres
speed
textual form
offscreen space
anthology drama
39. When viewers outgrew the radio. network programming consisted of only 3 networks -
Classic Network Era
standard camera height
closeups
high camera angle
40. Spacial relation between elements
perspective
low camera angle
crane shot
instant replay
41. Presumably not heard by characters. can be either from audience or pre-recorded
sound bridge
laugh track
cross-cutting
cultural representations
42. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
cross-cutting
fade-out
split-screen
sound effects
43. Pacing edits can provide counterpoint to the music's beats
rhythm
medium shots
presentational
camera movement: dolly
44. Space that exists inside the frame.
offscreen space
perspective
vocal sounds
onscreen space
45. Rarely has an impacts on viewers comprehension. works to convey naturalism
wipes
environmental sound
dissolves
democratic regulations
46. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
media technologies
sound bridge
telephoto lenses
high camera angle
47. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
speed
shot/reverse shot
perspective
48. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
cultural representations
style
long shots
medium closeup
49. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
chroma key
music
Multi-Channel Era
50. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
onscreen space
musical montage
focal length
medium shots