SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
standard camera height
extreme closeup
laugh track
rack of focus
2. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
fade-out
multi-camera live production
speed
cut
3. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
kinescope
staging
medium shots
telefilms
4. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
naturalistic
medium shots
sililoquies
kinescope
5. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
instant replay
monologue
screen direction
Convergence Era
6. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
presentational
diegesis
graphics
7. When the camera is angled. provided a disorienting slant perspective
fade-in
canted camera angle
narrowcasting
presentational
8. Spacial relation between elements
perspective
chroma key
master shot
dialogue
9. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
focus
cross-cutting
presentational
cut
10. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
medium shots
flashback
graphics
11. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
crane shot
staging
Convergence Era
live-to-tape
12. Images are created and animated digitally
multi- camera telefilm studio production
focus
computer generated animation
laugh track
13. Presents the speech of multiple people interacting
fade-in
dialogue
musical montage
telephoto lenses
14. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
voiceover narration
canted camera angle
sililoquies
extreme long shot
15. Space that exists inside the frame.
instant replay
standard camera height
single camera
onscreen space
16. Refers to the world representing in a program
speed
anthology drama
high camera angle
diegesis
17. Use long focal length. captures images from far away. compresses the depth of the shot
medium closeup
telephoto lenses
cross-fades
sound bridge
18. Moving backwards in time to provide earlier story information or reflect on past events
rack of focus
jump cut
fade-out
flashback
19. Chest up. provide facial detail without feeling overtly intrusive
chroma key
presentational
camera movement: dolly
medium closeup
20. Straps the camera to the operator to make it glide. attempts to be realistic
crane shot
Multi-Channel Era
ambient sound
stedicam
21. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
anthology drama
wipes
high camera angle
vocal performance
22. What elements in the frame are clear or blurry
voiceover narration
focus
Realism
shot/reverse shot
23. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
naturalistic
editing
two shot west
ambient sound
24. The creation or manipulation of images using non-photographic techniques
shot/reverse shot
camera movement: tracking
naturalistic
graphics
25. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
canted camera angle
split-screen
camera movement: tracking
multi- camera telefilm studio production
26. Mimics the motion of turning your head up or down. shows the height of the subject
focus
multi- camera telefilm studio production
camera movement: tilt
democratic regulations
27. Pacing edits can provide counterpoint to the music's beats
style
rhythm
cels
cross-fades
28. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
presentational
two shot west
focus
standard camera height
29. Mimics the motion of turning your head left or right
focus
long take
two shot west
camera movement: pan
30. Mobile-- on site. multiple takes from multiple angles - shot out of order
low camera angle
single camera
camera movement: pan
rhythm
31. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
ellipsis
voiceover narration
offscreen space
ambient sound
32. Alters the degree of magnification and depth of an image
dissolves
anthology drama
focal length
environmental sound
33. Eye level
standard camera height
telefilms
cross-fades
anthology drama
34. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
ellipsis
long take
cross-fades
voiceover narration
35. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
keying
voiceover narration
computer generated animation
36. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
long take
medium shots
style
rack of focus
37. Graphically generated visuals are placed atop a video image. ex: credits or captions
staging
closeups
keying
Multi-Channel Era
38. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
camerawork
onscreen space
keying
screen direction
39. When camera is looking down at a character
cross-fades
two/three shot
medium closeup
high camera angle
40. Allow a high degree of intimacy and emotional expression
camera movement: tracking
hand-held
long take
closeups
41. Government intervention of the airwaves FCC
multi- camera telefilm studio production
democratic regulations
dissolves
musical montage
42. Live - filmed - in-studio - on-location. form is linked to specific genres
camera movement: tilt
textual form
closeups
cultural representations
43. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
cultural representations
musical montage
Classic Network Era
telefilms
44. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
Multi-Channel Era
sound effects
focal length
dissolves
45. Used as a transition to pull out of a scene
environmental sound
multi-camera live production
split-screen
crane shot
46. When people are talking
vocal sounds
videotape
music
sound bridge
47. Diegetic - and non-diegetic
music
video switcher
vocal sounds
media technologies
48. Rhythmically edits a number of visual sequence over a song that signals an emotional response
medium shots
extreme closeup
musical montage
computer generated images
49. An edit where the shots do not sufficiently re-frame the action
cross-fades
jump cut
computer generated images
monologue
50. Motion of a given sequence
live-to-tape
speed
dialogue
multi- camera telefilm studio production