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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
laugh track
monologue
cross-cutting
hand-held
2. When viewers outgrew the radio. network programming consisted of only 3 networks -
camera movement: tracking
vocal sounds
multi-camera live production
Classic Network Era
3. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
ambient sound
jump cut
sililoquies
telephoto lenses
4. The technique that captures that image for viewers
camerawork
theme songs
rack of focus
vocal performance
5. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
split-screen
media technologies
cross-fades
long take
6. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
low camera angle
multi- camera telefilm studio production
narrowcasting
multi-camera live production
7. Used as a transition to pull out of a scene
camera movement: tilt
standard camera height
stedicam
crane shot
8. When the camera is angled. provided a disorienting slant perspective
canted camera angle
two/three shot
democratic regulations
video switcher
9. Moving backwards in time to provide earlier story information or reflect on past events
master shot
flashback
rhythm
score
10. Determines which cameras will be broadcast - transitions in between shots - added graphics
camera movement: pan
voiceover narration
dialogue
video switcher
11. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi-camera live production
camera movement: dolly
multi- camera telefilm studio production
style
12. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
music
camera movement: tilt
cultural representations
camera movement: pan
13. Targets media to specific segments of the audience
keying
camerawork
onscreen space
narrowcasting
14. Refers to the world representing in a program
staging
diegesis
telefilms
canted camera angle
15. Graphically generated visuals are placed atop a video image. ex: credits or captions
keying
camera movement: dolly
long take
jump cut
16. When a character is speaking to themselves to express their emotional states
flashback
diegesis
instant replay
sililoquies
17. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
camera movement: tracking
long shots
wide angle lenses
score
18. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
hand-held
ambient sound
focal length
two shot west
19. Mimics the motion of turning your head up or down. shows the height of the subject
single camera
environmental sound
cultural representations
camera movement: tilt
20. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
voiceover narration
presentational
naturalistic
instant replay
21. Alternative to recording on film. 1950's - limited storage capacity and image quality
telephoto lenses
staging
videotape
fade-out
22. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
Multi-Channel Era
screen direction
wipes
crane shot
23. Presumably not heard by characters. can be either from audience or pre-recorded
ambient sound
media technologies
laugh track
staging
24. Rarely has an impacts on viewers comprehension. works to convey naturalism
fade-in
environmental sound
hand-held
kinescope
25. The entire visual world is created non-photographically
cross-fades
style
animation
monologue
26. Space that exists inside the frame.
onscreen space
dialogue
naturalistic
extreme closeup
27. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
monologue
hand-held
anthology drama
perspective
28. Where two/three people converse in the frame
closeups
Realism
two/three shot
instant replay
29. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
focal length
score
editing
30. Omitting intervening moments. used to condense time. turn a day in 30minutes
environmental sound
rhythm
media technologies
ellipsis
31. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
animation
long shots
canted camera angle
cross-fades
32. A particular character's sound
single camera
cross-cutting
computer generated images
vocal performance
33. When camera is looking up at a character
videotape
low camera angle
focal length
camera movement: pan
34. Pacing edits can provide counterpoint to the music's beats
laugh track
democratic regulations
rhythm
onscreen space
35. Eye level
speed
vocal performance
standard camera height
master shot
36. Comprised of internal and extradiegetic
voiceover narration
fade-in
rhythm
wipes
37. When a shot had a narrow depth of field and part of the image is out of focus
crane shot
camera movement: pan
rack of focus
high camera angle
38. The back and forth editing between closeups in a dialogue
shot/reverse shot
standard camera height
cultural representations
telephoto lenses
39. Spacial relation between elements
cross-fades
canted camera angle
perspective
environmental sound
40. Images are created and animated digitally
computer generated animation
shot/reverse shot
multi- camera telefilm studio production
media technologies
41. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
framing
wipes
two shot west
42. A (usually long) dramatic speech by a single actor
cross-fades
chroma key
computer generated animation
monologue
43. Live - filmed - in-studio - on-location. form is linked to specific genres
camera movement: dolly
split-screen
textual form
perspective
44. Use short focal length. cause fisheye distortion. increase the depth of the shot
medium closeup
Classic Network Era
jump cut
wide angle lenses
45. Mimics the motion of turning your head left or right
camera movement: pan
videotape
sound bridge
speed
46. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
camerawork
camera movement: dolly
diegesis
videotape
47. The creation or manipulation of images using non-photographic techniques
vocal sounds
hand-held
graphics
diegesis
48. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
laugh track
kinescope
instant replay
telephoto lenses
49. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
cels
extreme closeup
split-screen
live-to-tape
50. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
computer generated animation
naturalistic
telephoto lenses
presentational
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