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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Government intervention of the airwaves FCC
long take
telefilms
videotape
democratic regulations
2. When people are talking
flashback
Multi-Channel Era
offscreen space
vocal sounds
3. Motion of a given sequence
style
anthology drama
speed
presentational
4. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
long shots
cross-fades
computer generated images
standard camera height
5. Comprised of internal and extradiegetic
Realism
video switcher
cross-fades
voiceover narration
6. Images are created and animated digitally
low camera angle
computer generated animation
ambient sound
instant replay
7. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
laugh track
monologue
camera movement: tilt
8. Use long focal length. captures images from far away. compresses the depth of the shot
shot/reverse shot
telephoto lenses
theme songs
two/three shot
9. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
wipes
kinescope
telephoto lenses
screen direction
10. An edit where the shots do not sufficiently re-frame the action
jump cut
camera movement: tracking
single camera
crane shot
11. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
high camera angle
laugh track
canted camera angle
12. When a character is speaking to themselves to express their emotional states
fade-out
cels
live-to-tape
sililoquies
13. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
theme songs
narrowcasting
high camera angle
14. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
Convergence Era
Multi-Channel Era
long take
monologue
15. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
sililoquies
cross-fades
Realism
16. Space that exists inside the frame.
medium shots
monologue
multi- camera telefilm studio production
onscreen space
17. Puts shots together into a larger program. appears almost unnoticeable
shot/reverse shot
offscreen space
framing
editing
18. The back and forth editing between closeups in a dialogue
shot/reverse shot
sound bridge
camera movement: tracking
style
19. Use short focal length. cause fisheye distortion. increase the depth of the shot
cels
wide angle lenses
extreme long shot
medium shots
20. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
vocal performance
extreme closeup
sound bridge
cross-fades
21. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
narrowcasting
Realism
wipes
textual form
22. A particular character's sound
vocal performance
telephoto lenses
voiceover narration
low camera angle
23. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
telephoto lenses
Classic Network Era
medium shots
chroma key
24. Establishing shot of entire scene
multi- camera telefilm studio production
chroma key
Multi-Channel Era
master shot
25. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
flashback
canted camera angle
hand-held
26. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
speed
chroma key
standard camera height
vocal sounds
27. Mimics the motion of turning your head left or right
sound bridge
camera movement: pan
long shots
fade-in
28. When viewers outgrew the radio. network programming consisted of only 3 networks -
standard camera height
canted camera angle
chroma key
Classic Network Era
29. When camera is looking down at a character
live-to-tape
high camera angle
long shots
anthology drama
30. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
score
framing
video switcher
sound effects
31. Where two/three people converse in the frame
cut
Realism
two/three shot
musical montage
32. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
long shots
presentational
camera movement: dolly
sound effects
33. The creation or manipulation of images using non-photographic techniques
multi-camera live production
graphics
video switcher
democratic regulations
34. Live - filmed - in-studio - on-location. form is linked to specific genres
camerawork
sililoquies
textual form
Multi-Channel Era
35. Represent the program as a whole. become part of the identity (iconic)
democratic regulations
focus
wipes
theme songs
36. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
flashback
camera movement: tilt
naturalistic
onscreen space
37. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
standard camera height
extreme closeup
music
38. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
shot/reverse shot
camera movement: pan
cultural representations
speed
39. Presumably not heard by characters. can be either from audience or pre-recorded
wide angle lenses
sound effects
laugh track
environmental sound
40. Eye level
instant replay
extreme long shot
laugh track
standard camera height
41. Documentary staple - less steady and jumpier. attempts to be realistic
hand-held
onscreen space
split-screen
dissolves
42. Refers to the world representing in a program
diegesis
shot/reverse shot
staging
cross-cutting
43. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
fade-in
medium closeup
hand-held
camera movement: pan
44. Transparent paper that animations are drawn onto and then shot
monologue
ambient sound
narrowcasting
cels
45. Conveys a visual relationship to the staging
framing
keying
fade-out
camera movement: dolly
46. Straps the camera to the operator to make it glide. attempts to be realistic
music
stedicam
anthology drama
camera movement: dolly
47. The entire visual world is created non-photographically
Multi-Channel Era
animation
musical montage
vocal sounds
48. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
video switcher
camera movement: dolly
naturalistic
live-to-tape
49. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
theme songs
cut
focal length
dialogue
50. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cross-fades
Multi-Channel Era
videotape
theme songs