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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When camera is looking down at a character
wide angle lenses
kinescope
perspective
high camera angle
2. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
cut
dissolves
media technologies
cultural representations
3. Straps the camera to the operator to make it glide. attempts to be realistic
dialogue
sililoquies
stedicam
keying
4. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
camera movement: dolly
presentational
dialogue
5. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
chroma key
presentational
two shot west
hand-held
6. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
rhythm
chroma key
ambient sound
voiceover narration
7. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
video switcher
long shots
cross-cutting
computer generated animation
8. Puts shots together into a larger program. appears almost unnoticeable
standard camera height
vocal performance
camerawork
editing
9. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
music
vocal performance
Multi-Channel Era
textual form
10. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
offscreen space
sound bridge
wipes
camera movement: tilt
11. Diegetic - and non-diegetic
laugh track
sound bridge
music
camera movement: dolly
12. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
low camera angle
live-to-tape
extreme long shot
staging
13. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
multi- camera telefilm studio production
anthology drama
onscreen space
sound bridge
14. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
jump cut
telefilms
cross-fades
live-to-tape
15. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
wide angle lenses
speed
split-screen
16. Mobile-- on site. multiple takes from multiple angles - shot out of order
single camera
jump cut
focal length
focus
17. Mimics the motion of turning your head left or right
camera movement: pan
telefilms
environmental sound
multi- camera telefilm studio production
18. Refers to the world representing in a program
long take
medium closeup
diegesis
narrowcasting
19. When the camera is angled. provided a disorienting slant perspective
computer generated images
democratic regulations
kinescope
canted camera angle
20. When camera is looking up at a character
low camera angle
narrowcasting
score
democratic regulations
21. Chest up. provide facial detail without feeling overtly intrusive
monologue
sound bridge
long shots
medium closeup
22. Allow a high degree of intimacy and emotional expression
videotape
cultural representations
low camera angle
closeups
23. An edit where the shots do not sufficiently re-frame the action
Classic Network Era
musical montage
jump cut
textual form
24. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
low camera angle
camera movement: tracking
computer generated images
rack of focus
25. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
jump cut
cut
monologue
wide angle lenses
26. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
Classic Network Era
hand-held
fade-in
presentational
27. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
fade-out
voiceover narration
focus
28. When people are talking
camera movement: tracking
rack of focus
theme songs
vocal sounds
29. Graphically generated visuals are placed atop a video image. ex: credits or captions
perspective
vocal performance
keying
theme songs
30. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
extreme long shot
keying
onscreen space
score
31. Spacial relation between elements
medium closeup
environmental sound
perspective
camera movement: tilt
32. Rhythmically edits a number of visual sequence over a song that signals an emotional response
sound bridge
two/three shot
telephoto lenses
musical montage
33. Alters the degree of magnification and depth of an image
presentational
focal length
wipes
Classic Network Era
34. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
vocal performance
naturalistic
camera movement: tilt
Classic Network Era
35. Images are created and animated digitally
computer generated animation
chroma key
closeups
editing
36. The formal characteristics that help express meaning independently of a text's context
instant replay
style
sound effects
focus
37. Represent the program as a whole. become part of the identity (iconic)
theme songs
screen direction
videotape
instant replay
38. Targets media to specific segments of the audience
Classic Network Era
ambient sound
sound bridge
narrowcasting
39. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
environmental sound
framing
wipes
theme songs
40. Establishing shot of entire scene
canted camera angle
camera movement: dolly
master shot
keying
41. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
dialogue
staging
naturalistic
cross-fades
42. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
focus
crane shot
high camera angle
multi-camera live production
43. The creation or manipulation of images using non-photographic techniques
animation
graphics
stedicam
Convergence Era
44. Mimics the motion of turning your head up or down. shows the height of the subject
democratic regulations
graphics
dialogue
camera movement: tilt
45. When a shot had a narrow depth of field and part of the image is out of focus
rack of focus
instant replay
master shot
vocal performance
46. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
long shots
two shot west
instant replay
cross-fades
47. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
offscreen space
keying
long shots
48. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
presentational
medium shots
extreme closeup
camera movement: tilt
49. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
offscreen space
rack of focus
laugh track
50. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
musical montage
camera movement: dolly
staging
keying