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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
live-to-tape
staging
medium shots
diegesis
2. A particular character's sound
editing
camera movement: tracking
vocal performance
low camera angle
3. Spacial relation between elements
ellipsis
perspective
live-to-tape
framing
4. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
live-to-tape
Realism
environmental sound
5. When camera is looking down at a character
videotape
cross-cutting
keying
high camera angle
6. A (usually long) dramatic speech by a single actor
monologue
dissolves
cross-cutting
telefilms
7. Determines which cameras will be broadcast - transitions in between shots - added graphics
speed
rhythm
video switcher
keying
8. Motion of a given sequence
speed
Convergence Era
multi- camera telefilm studio production
ellipsis
9. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
Multi-Channel Era
score
camera movement: dolly
video switcher
10. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
chroma key
stedicam
rhythm
camera movement: tracking
11. Space that exists inside the frame.
theme songs
standard camera height
onscreen space
single camera
12. When viewers outgrew the radio. network programming consisted of only 3 networks -
jump cut
rack of focus
Classic Network Era
closeups
13. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
cut
Multi-Channel Era
wide angle lenses
framing
14. Mimics the motion of turning your head up or down. shows the height of the subject
stedicam
two shot west
rhythm
camera movement: tilt
15. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
screen direction
split-screen
media technologies
graphics
16. Graphically generated visuals are placed atop a video image. ex: credits or captions
crane shot
keying
flashback
master shot
17. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
camera movement: tracking
style
sound effects
kinescope
18. Moving backwards in time to provide earlier story information or reflect on past events
Multi-Channel Era
naturalistic
flashback
hand-held
19. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
staging
laugh track
chroma key
20. Used as a transition to pull out of a scene
score
textual form
crane shot
anthology drama
21. What elements in the frame are clear or blurry
focus
musical montage
shot/reverse shot
two/three shot
22. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
medium closeup
live-to-tape
rhythm
23. Alters the degree of magnification and depth of an image
camera movement: tilt
medium shots
focal length
cut
24. Targets media to specific segments of the audience
wipes
narrowcasting
camera movement: pan
Convergence Era
25. Alternative to recording on film. 1950's - limited storage capacity and image quality
telephoto lenses
sound effects
videotape
wipes
26. When a character is speaking to themselves to express their emotional states
focal length
jump cut
medium shots
sililoquies
27. Live - filmed - in-studio - on-location. form is linked to specific genres
cultural representations
textual form
sound bridge
cut
28. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
cultural representations
presentational
animation
long shots
29. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
instant replay
naturalistic
vocal performance
kinescope
30. The creation or manipulation of images using non-photographic techniques
extreme closeup
graphics
speed
videotape
31. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
narrowcasting
cut
focal length
graphics
32. Allow a high degree of intimacy and emotional expression
closeups
medium closeup
voiceover narration
framing
33. Omitting intervening moments. used to condense time. turn a day in 30minutes
camera movement: dolly
textual form
low camera angle
ellipsis
34. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
framing
high camera angle
camera movement: pan
multi-camera live production
35. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
vocal performance
rhythm
single camera
36. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
fade-in
stedicam
speed
telefilms
37. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
single camera
crane shot
vocal sounds
38. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
camera movement: tilt
Convergence Era
cultural representations
extreme closeup
39. Represent the program as a whole. become part of the identity (iconic)
democratic regulations
onscreen space
theme songs
flashback
40. Documentary staple - less steady and jumpier. attempts to be realistic
videotape
camera movement: tracking
framing
hand-held
41. Use short focal length. cause fisheye distortion. increase the depth of the shot
speed
wide angle lenses
environmental sound
low camera angle
42. Pacing edits can provide counterpoint to the music's beats
camerawork
rhythm
long take
split-screen
43. Transparent paper that animations are drawn onto and then shot
environmental sound
cels
instant replay
diegesis
44. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
speed
camera movement: tracking
cross-cutting
theme songs
45. Mobile-- on site. multiple takes from multiple angles - shot out of order
single camera
sound effects
perspective
offscreen space
46. Straps the camera to the operator to make it glide. attempts to be realistic
split-screen
stedicam
democratic regulations
flashback
47. Where two/three people converse in the frame
extreme closeup
computer generated images
framing
two/three shot
48. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
video switcher
stedicam
focal length
cultural representations
49. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
computer generated animation
Realism
high camera angle
voiceover narration
50. Images are created and animated digitally
fade-in
naturalistic
computer generated animation
editing
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