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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
long shots
fade-out
laugh track
camera movement: tracking
2. The technique that captures that image for viewers
naturalistic
anthology drama
focus
camerawork
3. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
jump cut
vocal performance
rhythm
4. Live - filmed - in-studio - on-location. form is linked to specific genres
editing
animation
textual form
long shots
5. Presumably not heard by characters. can be either from audience or pre-recorded
rhythm
vocal performance
laugh track
two/three shot
6. Used as a transition to pull out of a scene
ellipsis
animation
crane shot
naturalistic
7. Use short focal length. cause fisheye distortion. increase the depth of the shot
high camera angle
cross-cutting
computer generated images
wide angle lenses
8. Motion of a given sequence
speed
live-to-tape
theme songs
laugh track
9. Moving backwards in time to provide earlier story information or reflect on past events
flashback
perspective
presentational
two shot west
10. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
videotape
telefilms
split-screen
kinescope
11. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
media technologies
split-screen
perspective
crane shot
12. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
focus
onscreen space
Classic Network Era
13. When people are talking
vocal sounds
anthology drama
voiceover narration
cross-fades
14. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
medium closeup
narrowcasting
long take
15. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
screen direction
vocal performance
cut
camera movement: dolly
16. A (usually long) dramatic speech by a single actor
wipes
monologue
diegesis
kinescope
17. The entire visual world is created non-photographically
offscreen space
animation
multi- camera telefilm studio production
two/three shot
18. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
screen direction
videotape
framing
19. Where two/three people converse in the frame
two/three shot
animation
sound effects
Classic Network Era
20. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
democratic regulations
Multi-Channel Era
single camera
computer generated images
21. Pacing edits can provide counterpoint to the music's beats
presentational
Multi-Channel Era
diegesis
rhythm
22. Comprised of internal and extradiegetic
voiceover narration
sound effects
fade-in
master shot
23. Straps the camera to the operator to make it glide. attempts to be realistic
Convergence Era
low camera angle
closeups
stedicam
24. An edit where the shots do not sufficiently re-frame the action
closeups
onscreen space
ellipsis
jump cut
25. Conveys a visual relationship to the staging
rack of focus
Realism
wipes
framing
26. Diegetic - and non-diegetic
two/three shot
telefilms
fade-out
music
27. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
democratic regulations
animation
media technologies
28. Mobile-- on site. multiple takes from multiple angles - shot out of order
hand-held
rack of focus
telefilms
single camera
29. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
extreme long shot
editing
camera movement: dolly
cultural representations
30. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
Multi-Channel Era
extreme long shot
ambient sound
dialogue
31. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
dialogue
anthology drama
two shot west
live-to-tape
32. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
chroma key
camera movement: tilt
democratic regulations
33. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
cross-cutting
wide angle lenses
staging
34. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
long take
graphics
live-to-tape
extreme long shot
35. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
computer generated animation
musical montage
onscreen space
36. What elements in the frame are clear or blurry
focus
kinescope
Multi-Channel Era
videotape
37. Transparent paper that animations are drawn onto and then shot
perspective
kinescope
split-screen
cels
38. Presents the speech of multiple people interacting
offscreen space
animation
telefilms
dialogue
39. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
animation
dialogue
textual form
40. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
split-screen
Classic Network Era
laugh track
computer generated animation
41. Chest up. provide facial detail without feeling overtly intrusive
telephoto lenses
Convergence Era
medium closeup
split-screen
42. Establishing shot of entire scene
master shot
long shots
editing
anthology drama
43. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
presentational
narrowcasting
fade-in
ellipsis
44. When viewers outgrew the radio. network programming consisted of only 3 networks -
chroma key
Classic Network Era
speed
standard camera height
45. When camera is looking down at a character
kinescope
two/three shot
high camera angle
naturalistic
46. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
perspective
environmental sound
Multi-Channel Era
47. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
extreme closeup
ellipsis
Realism
extreme long shot
48. Mimics the motion of turning your head up or down. shows the height of the subject
telephoto lenses
keying
camera movement: tilt
canted camera angle
49. Images are created and animated digitally
computer generated animation
crane shot
shot/reverse shot
sililoquies
50. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
high camera angle
long shots
laugh track
screen direction