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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The creation or manipulation of images using non-photographic techniques
graphics
two shot west
extreme closeup
crane shot
2. Refers to the world representing in a program
camera movement: tracking
long shots
diegesis
media technologies
3. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
master shot
telephoto lenses
score
instant replay
4. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
Realism
theme songs
single camera
presentational
5. Alters the degree of magnification and depth of an image
focal length
multi-camera live production
split-screen
computer generated animation
6. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
kinescope
musical montage
narrowcasting
7. Use short focal length. cause fisheye distortion. increase the depth of the shot
camera movement: tilt
dissolves
wide angle lenses
kinescope
8. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
dialogue
cross-fades
framing
9. When a character is speaking to themselves to express their emotional states
focal length
instant replay
sililoquies
canted camera angle
10. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
camera movement: dolly
live-to-tape
wipes
canted camera angle
11. Space that exists inside the frame.
cross-cutting
cross-fades
onscreen space
textual form
12. Diegetic - and non-diegetic
videotape
extreme closeup
music
live-to-tape
13. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
videotape
musical montage
cross-cutting
multi-camera live production
14. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
cross-fades
wide angle lenses
keying
15. Presumably not heard by characters. can be either from audience or pre-recorded
dialogue
laugh track
hand-held
speed
16. Chest up. provide facial detail without feeling overtly intrusive
ambient sound
medium closeup
vocal performance
telephoto lenses
17. Where two/three people converse in the frame
two/three shot
extreme closeup
editing
cels
18. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
low camera angle
narrowcasting
computer generated animation
Multi-Channel Era
19. The technique that captures that image for viewers
jump cut
Multi-Channel Era
camerawork
extreme long shot
20. Mobile-- on site. multiple takes from multiple angles - shot out of order
canted camera angle
vocal performance
single camera
cross-fades
21. Determines which cameras will be broadcast - transitions in between shots - added graphics
vocal sounds
canted camera angle
video switcher
media technologies
22. Allow a high degree of intimacy and emotional expression
medium closeup
closeups
cross-cutting
rack of focus
23. Transparent paper that animations are drawn onto and then shot
cels
naturalistic
graphics
high camera angle
24. Targets media to specific segments of the audience
telephoto lenses
two/three shot
narrowcasting
textual form
25. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
laugh track
editing
computer generated images
cut
26. Pacing edits can provide counterpoint to the music's beats
telephoto lenses
democratic regulations
graphics
rhythm
27. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
chroma key
graphics
extreme closeup
dissolves
28. Conveys a visual relationship to the staging
sound effects
graphics
extreme closeup
framing
29. Use long focal length. captures images from far away. compresses the depth of the shot
textual form
telephoto lenses
speed
videotape
30. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
fade-in
telefilms
sound bridge
presentational
31. The entire visual world is created non-photographically
two/three shot
multi- camera telefilm studio production
animation
narrowcasting
32. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
cels
multi-camera live production
kinescope
Convergence Era
33. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
Classic Network Era
wipes
editing
camera movement: tracking
34. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
canted camera angle
style
music
extreme long shot
35. When people are talking
diegesis
staging
vocal sounds
stedicam
36. Alternative to recording on film. 1950's - limited storage capacity and image quality
dialogue
videotape
standard camera height
chroma key
37. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
two/three shot
multi- camera telefilm studio production
theme songs
instant replay
38. Images are created and animated digitally
fade-out
dialogue
computer generated animation
monologue
39. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
music
long take
camera movement: tilt
split-screen
40. Motion of a given sequence
speed
two shot west
single camera
monologue
41. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
single camera
laugh track
presentational
fade-in
42. The back and forth editing between closeups in a dialogue
narrowcasting
shot/reverse shot
hand-held
canted camera angle
43. When a shot had a narrow depth of field and part of the image is out of focus
split-screen
sound bridge
rack of focus
style
44. Live - filmed - in-studio - on-location. form is linked to specific genres
rhythm
cross-cutting
textual form
multi-camera live production
45. The formal characteristics that help express meaning independently of a text's context
onscreen space
keying
style
focus
46. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
telefilms
chroma key
shot/reverse shot
anthology drama
47. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
camera movement: tracking
fade-in
kinescope
ellipsis
48. Used as a transition to pull out of a scene
rack of focus
style
multi- camera telefilm studio production
crane shot
49. An edit where the shots do not sufficiently re-frame the action
musical montage
video switcher
laugh track
jump cut
50. When the camera is angled. provided a disorienting slant perspective
camerawork
live-to-tape
wide angle lenses
canted camera angle