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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Motion of a given sequence
onscreen space
camera movement: tracking
speed
style
2. Images are created and animated digitally
monologue
media technologies
computer generated animation
telephoto lenses
3. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
dialogue
Multi-Channel Era
naturalistic
rack of focus
4. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
vocal sounds
fade-in
camera movement: dolly
live-to-tape
5. A (usually long) dramatic speech by a single actor
monologue
offscreen space
narrowcasting
camera movement: dolly
6. When a shot had a narrow depth of field and part of the image is out of focus
computer generated animation
telephoto lenses
multi-camera live production
rack of focus
7. Use short focal length. cause fisheye distortion. increase the depth of the shot
video switcher
ambient sound
wide angle lenses
split-screen
8. Transparent paper that animations are drawn onto and then shot
stedicam
two/three shot
high camera angle
cels
9. When camera is looking up at a character
low camera angle
camera movement: pan
medium closeup
telefilms
10. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
canted camera angle
single camera
cross-fades
11. A particular character's sound
cross-cutting
crane shot
keying
vocal performance
12. Represent the program as a whole. become part of the identity (iconic)
media technologies
multi- camera telefilm studio production
perspective
theme songs
13. Establishing shot of entire scene
master shot
naturalistic
editing
cross-fades
14. Targets media to specific segments of the audience
telephoto lenses
voiceover narration
fade-in
narrowcasting
15. When camera is looking down at a character
cross-fades
high camera angle
flashback
dissolves
16. When viewers outgrew the radio. network programming consisted of only 3 networks -
standard camera height
camera movement: tracking
Classic Network Era
fade-out
17. Spacial relation between elements
monologue
camera movement: tilt
perspective
dialogue
18. Documentary staple - less steady and jumpier. attempts to be realistic
closeups
cels
fade-in
hand-held
19. Presents the speech of multiple people interacting
narrowcasting
videotape
dialogue
canted camera angle
20. Mimics the motion of turning your head left or right
wipes
camera movement: dolly
rack of focus
camera movement: pan
21. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
camerawork
shot/reverse shot
music
22. Alters the degree of magnification and depth of an image
diegesis
focal length
music
standard camera height
23. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
instant replay
monologue
narrowcasting
kinescope
24. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
computer generated images
graphics
textual form
extreme closeup
25. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
telephoto lenses
score
diegesis
single camera
26. Live - filmed - in-studio - on-location. form is linked to specific genres
theme songs
textual form
ambient sound
low camera angle
27. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
high camera angle
low camera angle
speed
telefilms
28. Mobile-- on site. multiple takes from multiple angles - shot out of order
master shot
single camera
diegesis
standard camera height
29. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
cultural representations
theme songs
cut
focal length
30. Government intervention of the airwaves FCC
standard camera height
democratic regulations
instant replay
medium closeup
31. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
anthology drama
standard camera height
voiceover narration
32. Conveys a visual relationship to the staging
jump cut
ellipsis
framing
high camera angle
33. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
multi- camera telefilm studio production
stedicam
environmental sound
fade-in
34. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
rack of focus
multi-camera live production
single camera
35. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
media technologies
closeups
dissolves
36. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
focus
cels
sound effects
fade-out
37. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
offscreen space
theme songs
Realism
two shot west
38. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
multi- camera telefilm studio production
wide angle lenses
cut
split-screen
39. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
rack of focus
screen direction
environmental sound
democratic regulations
40. Allow a high degree of intimacy and emotional expression
screen direction
closeups
vocal performance
cross-cutting
41. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
extreme long shot
cross-cutting
long shots
flashback
42. The creation or manipulation of images using non-photographic techniques
single camera
camera movement: tracking
two/three shot
graphics
43. An edit where the shots do not sufficiently re-frame the action
computer generated animation
jump cut
democratic regulations
long shots
44. The entire visual world is created non-photographically
style
graphics
animation
media technologies
45. Where two/three people converse in the frame
vocal performance
instant replay
two/three shot
onscreen space
46. Straps the camera to the operator to make it glide. attempts to be realistic
Classic Network Era
computer generated animation
stedicam
two shot west
47. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
canted camera angle
extreme closeup
cross-cutting
crane shot
48. The back and forth editing between closeups in a dialogue
Realism
score
staging
shot/reverse shot
49. The formal characteristics that help express meaning independently of a text's context
presentational
style
rack of focus
monologue
50. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
Convergence Era
two shot west
camera movement: tracking
medium closeup