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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Moving backwards in time to provide earlier story information or reflect on past events
live-to-tape
medium closeup
Classic Network Era
flashback
2. Alters the degree of magnification and depth of an image
diegesis
focal length
two shot west
monologue
3. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
rack of focus
rhythm
camera movement: tilt
4. Graphically generated visuals are placed atop a video image. ex: credits or captions
focus
low camera angle
keying
cross-cutting
5. The back and forth editing between closeups in a dialogue
camera movement: dolly
cross-cutting
multi-camera live production
shot/reverse shot
6. Spacial relation between elements
democratic regulations
dialogue
offscreen space
perspective
7. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
standard camera height
onscreen space
camera movement: dolly
extreme long shot
8. Refers to the world representing in a program
Realism
naturalistic
diegesis
split-screen
9. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
democratic regulations
two shot west
videotape
score
10. Represent the program as a whole. become part of the identity (iconic)
diegesis
stedicam
theme songs
sound bridge
11. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
music
long take
narrowcasting
12. Presents the speech of multiple people interacting
dialogue
long shots
split-screen
editing
13. Puts shots together into a larger program. appears almost unnoticeable
long shots
flashback
editing
naturalistic
14. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
rhythm
music
focus
15. When camera is looking down at a character
fade-out
high camera angle
camera movement: dolly
telefilms
16. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
two shot west
screen direction
low camera angle
camera movement: dolly
17. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
fade-in
cels
vocal performance
18. Pacing edits can provide counterpoint to the music's beats
cut
medium closeup
rhythm
graphics
19. Motion of a given sequence
split-screen
musical montage
speed
camerawork
20. Establishing shot of entire scene
perspective
master shot
theme songs
two/three shot
21. Government intervention of the airwaves FCC
democratic regulations
Convergence Era
score
animation
22. A (usually long) dramatic speech by a single actor
perspective
camera movement: tilt
medium closeup
monologue
23. The creation or manipulation of images using non-photographic techniques
cultural representations
speed
fade-out
graphics
24. Use short focal length. cause fisheye distortion. increase the depth of the shot
Realism
diegesis
wide angle lenses
music
25. An edit where the shots do not sufficiently re-frame the action
onscreen space
ellipsis
perspective
jump cut
26. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
keying
media technologies
single camera
27. Used as a transition to pull out of a scene
extreme closeup
screen direction
crane shot
vocal performance
28. Live - filmed - in-studio - on-location. form is linked to specific genres
vocal sounds
naturalistic
perspective
textual form
29. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
rack of focus
staging
multi- camera telefilm studio production
cut
30. Mobile-- on site. multiple takes from multiple angles - shot out of order
cross-fades
single camera
dissolves
multi-camera live production
31. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
live-to-tape
fade-in
naturalistic
telefilms
32. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
presentational
theme songs
long shots
perspective
33. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
two/three shot
rack of focus
fade-in
media technologies
34. Transparent paper that animations are drawn onto and then shot
cross-cutting
cels
stedicam
democratic regulations
35. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
Classic Network Era
focal length
crane shot
sound bridge
36. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
focal length
cultural representations
computer generated images
cross-cutting
37. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
perspective
instant replay
flashback
camera movement: tracking
38. Conveys a visual relationship to the staging
shot/reverse shot
live-to-tape
framing
style
39. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
animation
single camera
camera movement: tracking
democratic regulations
40. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
vocal performance
Multi-Channel Era
computer generated animation
closeups
41. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
style
Realism
split-screen
graphics
42. Mimics the motion of turning your head left or right
shot/reverse shot
camera movement: pan
videotape
extreme long shot
43. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
camerawork
environmental sound
kinescope
44. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
crane shot
staging
standard camera height
sound effects
45. The technique that captures that image for viewers
music
camerawork
cultural representations
musical montage
46. Where two/three people converse in the frame
flashback
musical montage
wipes
two/three shot
47. When the camera is angled. provided a disorienting slant perspective
canted camera angle
cross-cutting
vocal performance
voiceover narration
48. What elements in the frame are clear or blurry
focus
Realism
speed
narrowcasting
49. When viewers outgrew the radio. network programming consisted of only 3 networks -
Classic Network Era
wipes
extreme closeup
ambient sound
50. Presumably not heard by characters. can be either from audience or pre-recorded
vocal sounds
Multi-Channel Era
laugh track
telephoto lenses