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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Rhythmically edits a number of visual sequence over a song that signals an emotional response
computer generated animation
voiceover narration
split-screen
musical montage
2. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
high camera angle
multi-camera live production
onscreen space
long shots
3. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
computer generated animation
canted camera angle
multi- camera telefilm studio production
two shot west
4. The creation or manipulation of images using non-photographic techniques
camera movement: pan
offscreen space
graphics
hand-held
5. A (usually long) dramatic speech by a single actor
shot/reverse shot
onscreen space
monologue
two/three shot
6. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
cultural representations
voiceover narration
ellipsis
narrowcasting
7. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
telephoto lenses
onscreen space
diegesis
8. Live - filmed - in-studio - on-location. form is linked to specific genres
cross-cutting
textual form
graphics
camera movement: tilt
9. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
democratic regulations
naturalistic
camera movement: tilt
10. When people are talking
voiceover narration
vocal sounds
extreme closeup
perspective
11. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
musical montage
speed
Classic Network Era
12. Targets media to specific segments of the audience
narrowcasting
instant replay
camera movement: pan
cross-fades
13. The formal characteristics that help express meaning independently of a text's context
two shot west
chroma key
camera movement: dolly
style
14. Establishing shot of entire scene
camera movement: tracking
master shot
computer generated images
anthology drama
15. Motion of a given sequence
crane shot
two/three shot
multi- camera telefilm studio production
speed
16. Comprised of internal and extradiegetic
voiceover narration
laugh track
wipes
offscreen space
17. The entire visual world is created non-photographically
hand-held
camera movement: tracking
laugh track
animation
18. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
naturalistic
kinescope
flashback
offscreen space
19. Chest up. provide facial detail without feeling overtly intrusive
musical montage
medium closeup
onscreen space
flashback
20. Refers to the world representing in a program
medium shots
diegesis
framing
narrowcasting
21. Mimics the motion of turning your head left or right
stedicam
camera movement: pan
cross-fades
two shot west
22. Conveys a visual relationship to the staging
camera movement: tilt
framing
democratic regulations
voiceover narration
23. The technique that captures that image for viewers
Multi-Channel Era
camerawork
multi- camera telefilm studio production
cross-fades
24. Mimics the motion of turning your head up or down. shows the height of the subject
monologue
sound effects
camera movement: tilt
extreme long shot
25. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
split-screen
sound bridge
cels
26. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
single camera
closeups
cross-fades
27. Alters the degree of magnification and depth of an image
focal length
fade-out
media technologies
long take
28. Transparent paper that animations are drawn onto and then shot
keying
cels
high camera angle
Multi-Channel Era
29. Alternative to recording on film. 1950's - limited storage capacity and image quality
multi- camera telefilm studio production
editing
split-screen
videotape
30. An edit where the shots do not sufficiently re-frame the action
jump cut
videotape
anthology drama
rack of focus
31. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
fade-in
ambient sound
camera movement: tilt
naturalistic
32. Documentary staple - less steady and jumpier. attempts to be realistic
democratic regulations
hand-held
fade-in
rhythm
33. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
camera movement: pan
chroma key
telefilms
34. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
medium shots
hand-held
canted camera angle
35. Allow a high degree of intimacy and emotional expression
multi-camera live production
ambient sound
vocal sounds
closeups
36. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
instant replay
environmental sound
telephoto lenses
focal length
37. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
naturalistic
closeups
camera movement: pan
Multi-Channel Era
38. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
screen direction
monologue
sound effects
telefilms
39. When a character is speaking to themselves to express their emotional states
crane shot
computer generated animation
multi- camera telefilm studio production
sililoquies
40. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
rack of focus
dissolves
perspective
textual form
41. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
fade-out
dissolves
vocal performance
42. Represent the program as a whole. become part of the identity (iconic)
theme songs
vocal sounds
extreme closeup
framing
43. Moving backwards in time to provide earlier story information or reflect on past events
flashback
sound effects
stedicam
camera movement: dolly
44. Spacial relation between elements
laugh track
instant replay
perspective
Classic Network Era
45. When a shot had a narrow depth of field and part of the image is out of focus
rack of focus
monologue
videotape
screen direction
46. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
sound bridge
telephoto lenses
framing
47. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
hand-held
camera movement: tracking
democratic regulations
split-screen
48. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
fade-out
computer generated animation
stedicam
49. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
camera movement: dolly
vocal performance
cross-cutting
ambient sound
50. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
cut
rhythm
two/three shot
score
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