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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When viewers outgrew the radio. network programming consisted of only 3 networks -
jump cut
fade-out
single camera
Classic Network Era
2. Documentary staple - less steady and jumpier. attempts to be realistic
cut
hand-held
laugh track
long take
3. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cross-fades
vocal performance
editing
flashback
4. Diegetic - and non-diegetic
music
camerawork
wipes
staging
5. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
media technologies
cross-cutting
naturalistic
rack of focus
6. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
telephoto lenses
cultural representations
screen direction
video switcher
7. When camera is looking down at a character
media technologies
presentational
master shot
high camera angle
8. Eye level
crane shot
anthology drama
laugh track
standard camera height
9. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
fade-in
long shots
camera movement: tracking
textual form
10. Refers to the world representing in a program
chroma key
diegesis
split-screen
music
11. Omitting intervening moments. used to condense time. turn a day in 30minutes
Classic Network Era
ellipsis
kinescope
computer generated images
12. Straps the camera to the operator to make it glide. attempts to be realistic
rhythm
stedicam
computer generated animation
musical montage
13. Targets media to specific segments of the audience
dialogue
democratic regulations
perspective
narrowcasting
14. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
laugh track
low camera angle
anthology drama
instant replay
15. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
long shots
wipes
music
kinescope
16. Live - filmed - in-studio - on-location. form is linked to specific genres
live-to-tape
democratic regulations
sound bridge
textual form
17. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
environmental sound
laugh track
two shot west
video switcher
18. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
rhythm
dialogue
cultural representations
19. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
Convergence Era
style
narrowcasting
speed
20. Determines which cameras will be broadcast - transitions in between shots - added graphics
Realism
video switcher
music
dialogue
21. When a character is speaking to themselves to express their emotional states
monologue
sililoquies
onscreen space
sound bridge
22. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
narrowcasting
vocal sounds
sililoquies
camera movement: tracking
23. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
focal length
fade-in
dissolves
naturalistic
24. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
standard camera height
high camera angle
graphics
25. The formal characteristics that help express meaning independently of a text's context
style
laugh track
theme songs
speed
26. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
long shots
extreme closeup
Realism
telefilms
27. Spacial relation between elements
keying
perspective
cross-cutting
hand-held
28. Mimics the motion of turning your head left or right
multi- camera telefilm studio production
cross-fades
camera movement: pan
framing
29. Used as a transition to pull out of a scene
crane shot
sound bridge
wipes
multi- camera telefilm studio production
30. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
framing
wipes
dialogue
31. The back and forth editing between closeups in a dialogue
sililoquies
cultural representations
vocal sounds
shot/reverse shot
32. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
musical montage
speed
multi- camera telefilm studio production
two/three shot
33. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
multi- camera telefilm studio production
monologue
voiceover narration
34. Puts shots together into a larger program. appears almost unnoticeable
editing
live-to-tape
sililoquies
music
35. When a shot had a narrow depth of field and part of the image is out of focus
cross-cutting
rack of focus
crane shot
long shots
36. Establishing shot of entire scene
telefilms
naturalistic
master shot
long take
37. When people are talking
vocal sounds
canted camera angle
focus
telephoto lenses
38. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
video switcher
fade-out
presentational
offscreen space
39. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
long take
cross-cutting
Multi-Channel Era
dialogue
40. When camera is looking up at a character
low camera angle
sound bridge
standard camera height
long take
41. The creation or manipulation of images using non-photographic techniques
high camera angle
screen direction
style
graphics
42. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
fade-out
kinescope
low camera angle
vocal sounds
43. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
standard camera height
crane shot
focus
naturalistic
44. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
media technologies
sililoquies
shot/reverse shot
computer generated images
45. Mobile-- on site. multiple takes from multiple angles - shot out of order
split-screen
single camera
dialogue
extreme long shot
46. Images are created and animated digitally
naturalistic
multi-camera live production
Multi-Channel Era
computer generated animation
47. Pacing edits can provide counterpoint to the music's beats
vocal sounds
jump cut
cultural representations
rhythm
48. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
fade-in
offscreen space
cut
focus
49. Alternative to recording on film. 1950's - limited storage capacity and image quality
videotape
low camera angle
voiceover narration
chroma key
50. Transparent paper that animations are drawn onto and then shot
computer generated animation
cut
naturalistic
cels