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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Refers to the world representing in a program
diegesis
hand-held
canted camera angle
cultural representations
2. Eye level
fade-out
standard camera height
closeups
cross-cutting
3. Alternative to recording on film. 1950's - limited storage capacity and image quality
videotape
stedicam
Realism
narrowcasting
4. Images are created and animated digitally
computer generated animation
master shot
dissolves
cross-fades
5. Rhythmically edits a number of visual sequence over a song that signals an emotional response
crane shot
cut
musical montage
camera movement: tilt
6. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
onscreen space
extreme closeup
vocal performance
7. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
screen direction
perspective
live-to-tape
split-screen
8. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
style
dialogue
single camera
staging
9. When a character is speaking to themselves to express their emotional states
chroma key
music
voiceover narration
sililoquies
10. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
onscreen space
split-screen
shot/reverse shot
cross-fades
11. The back and forth editing between closeups in a dialogue
shot/reverse shot
Classic Network Era
cels
framing
12. Used as a transition to pull out of a scene
crane shot
focal length
low camera angle
camerawork
13. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
kinescope
camera movement: dolly
long shots
high camera angle
14. Puts shots together into a larger program. appears almost unnoticeable
editing
sililoquies
multi- camera telefilm studio production
fade-in
15. Mobile-- on site. multiple takes from multiple angles - shot out of order
telefilms
score
single camera
anthology drama
16. When the camera is angled. provided a disorienting slant perspective
canted camera angle
camerawork
animation
staging
17. Allow a high degree of intimacy and emotional expression
fade-out
fade-in
live-to-tape
closeups
18. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
camera movement: tilt
computer generated animation
cross-cutting
multi- camera telefilm studio production
19. Presumably not heard by characters. can be either from audience or pre-recorded
sound bridge
jump cut
laugh track
music
20. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
media technologies
camera movement: pan
low camera angle
instant replay
21. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
onscreen space
computer generated animation
offscreen space
22. Moving backwards in time to provide earlier story information or reflect on past events
computer generated images
flashback
camera movement: tracking
rack of focus
23. Spacial relation between elements
stedicam
sound effects
perspective
cultural representations
24. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
shot/reverse shot
chroma key
camera movement: tracking
dissolves
25. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
crane shot
camera movement: tracking
jump cut
Convergence Era
26. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
high camera angle
standard camera height
camera movement: dolly
computer generated images
27. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
musical montage
standard camera height
style
28. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
cultural representations
instant replay
camera movement: pan
29. An edit where the shots do not sufficiently re-frame the action
low camera angle
multi-camera live production
sililoquies
jump cut
30. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
multi- camera telefilm studio production
long take
perspective
Classic Network Era
31. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
medium shots
cut
extreme long shot
monologue
32. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
two/three shot
kinescope
perspective
single camera
33. Government intervention of the airwaves FCC
musical montage
democratic regulations
editing
ambient sound
34. Comprised of internal and extradiegetic
voiceover narration
camera movement: tilt
high camera angle
videotape
35. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
live-to-tape
low camera angle
Convergence Era
wide angle lenses
36. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
anthology drama
long shots
high camera angle
cels
37. Mimics the motion of turning your head left or right
two shot west
camera movement: pan
closeups
voiceover narration
38. Motion of a given sequence
long take
cultural representations
speed
extreme closeup
39. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
split-screen
dialogue
naturalistic
music
40. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
hand-held
shot/reverse shot
vocal performance
41. Graphically generated visuals are placed atop a video image. ex: credits or captions
keying
Classic Network Era
high camera angle
camera movement: tilt
42. Alters the degree of magnification and depth of an image
keying
focal length
media technologies
naturalistic
43. A particular character's sound
long shots
vocal performance
computer generated images
live-to-tape
44. Mimics the motion of turning your head up or down. shows the height of the subject
dialogue
camera movement: tilt
fade-in
screen direction
45. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
chroma key
graphics
camera movement: tilt
cultural representations
46. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
long take
anthology drama
telefilms
ellipsis
47. Live - filmed - in-studio - on-location. form is linked to specific genres
textual form
Convergence Era
split-screen
graphics
48. Targets media to specific segments of the audience
laugh track
narrowcasting
long shots
video switcher
49. Where two/three people converse in the frame
focal length
offscreen space
high camera angle
two/three shot
50. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
animation
master shot
anthology drama
two/three shot