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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allow a high degree of intimacy and emotional expression
jump cut
focus
cross-fades
closeups
2. Chest up. provide facial detail without feeling overtly intrusive
offscreen space
musical montage
medium closeup
single camera
3. Used as a transition to pull out of a scene
rack of focus
camera movement: dolly
crane shot
staging
4. The back and forth editing between closeups in a dialogue
dialogue
Classic Network Era
theme songs
shot/reverse shot
5. The creation or manipulation of images using non-photographic techniques
graphics
style
offscreen space
keying
6. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
camera movement: tracking
media technologies
telefilms
focal length
7. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
textual form
ambient sound
long take
extreme closeup
8. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
computer generated images
score
medium closeup
textual form
9. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
theme songs
chroma key
naturalistic
10. Moving backwards in time to provide earlier story information or reflect on past events
dissolves
flashback
wide angle lenses
computer generated animation
11. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cross-fades
cels
rack of focus
split-screen
12. Determines which cameras will be broadcast - transitions in between shots - added graphics
fade-in
naturalistic
video switcher
rack of focus
13. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
telefilms
high camera angle
crane shot
fade-out
14. Motion of a given sequence
speed
camera movement: dolly
vocal sounds
graphics
15. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
kinescope
musical montage
crane shot
environmental sound
16. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
hand-held
cut
single camera
staging
17. Mimics the motion of turning your head left or right
sililoquies
fade-in
staging
camera movement: pan
18. Space that exists inside the frame.
onscreen space
environmental sound
medium shots
musical montage
19. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
diegesis
monologue
extreme long shot
multi- camera telefilm studio production
20. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
naturalistic
theme songs
medium closeup
21. Eye level
textual form
camera movement: dolly
standard camera height
wipes
22. An edit where the shots do not sufficiently re-frame the action
dialogue
medium closeup
wide angle lenses
jump cut
23. Spacial relation between elements
vocal performance
cultural representations
sililoquies
perspective
24. The formal characteristics that help express meaning independently of a text's context
style
dialogue
cross-cutting
animation
25. Diegetic - and non-diegetic
music
graphics
staging
perspective
26. When camera is looking up at a character
anthology drama
low camera angle
extreme closeup
ellipsis
27. When the camera is angled. provided a disorienting slant perspective
focal length
democratic regulations
canted camera angle
stedicam
28. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
stedicam
computer generated animation
cultural representations
camerawork
29. Represent the program as a whole. become part of the identity (iconic)
computer generated images
two/three shot
graphics
theme songs
30. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
focus
naturalistic
vocal sounds
score
31. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
stedicam
keying
camera movement: tracking
32. Where two/three people converse in the frame
dialogue
framing
two/three shot
anthology drama
33. Alters the degree of magnification and depth of an image
long take
focal length
canted camera angle
theme songs
34. The technique that captures that image for viewers
vocal sounds
vocal performance
rhythm
camerawork
35. Pacing edits can provide counterpoint to the music's beats
staging
rhythm
split-screen
video switcher
36. Targets media to specific segments of the audience
democratic regulations
long take
narrowcasting
Classic Network Era
37. Mobile-- on site. multiple takes from multiple angles - shot out of order
sililoquies
keying
onscreen space
single camera
38. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
anthology drama
two/three shot
camera movement: tracking
theme songs
39. A (usually long) dramatic speech by a single actor
voiceover narration
monologue
kinescope
laugh track
40. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
crane shot
camera movement: tilt
ellipsis
41. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
score
style
musical montage
anthology drama
42. When people are talking
extreme long shot
vocal sounds
environmental sound
closeups
43. Puts shots together into a larger program. appears almost unnoticeable
extreme closeup
ambient sound
editing
music
44. Comprised of internal and extradiegetic
media technologies
live-to-tape
camera movement: pan
voiceover narration
45. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
multi- camera telefilm studio production
fade-in
Convergence Era
media technologies
46. Documentary staple - less steady and jumpier. attempts to be realistic
dissolves
hand-held
camera movement: tilt
cultural representations
47. When a shot had a narrow depth of field and part of the image is out of focus
single camera
chroma key
rack of focus
camera movement: tilt
48. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
camera movement: dolly
stedicam
ambient sound
focal length
49. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
medium closeup
sound bridge
camerawork
multi- camera telefilm studio production
50. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
framing
vocal performance
media technologies
chroma key
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