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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When camera is looking up at a character
low camera angle
single camera
Multi-Channel Era
camera movement: tracking
2. Alternative to recording on film. 1950's - limited storage capacity and image quality
dissolves
videotape
long take
cultural representations
3. When the camera is angled. provided a disorienting slant perspective
rack of focus
dialogue
canted camera angle
two/three shot
4. The creation or manipulation of images using non-photographic techniques
dialogue
graphics
ellipsis
medium shots
5. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
media technologies
cross-fades
focal length
live-to-tape
6. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
speed
style
ambient sound
telefilms
7. Mobile-- on site. multiple takes from multiple angles - shot out of order
camera movement: tilt
Multi-Channel Era
single camera
presentational
8. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
low camera angle
videotape
fade-out
9. Puts shots together into a larger program. appears almost unnoticeable
editing
ambient sound
camera movement: tracking
presentational
10. Refers to the world representing in a program
diegesis
two shot west
animation
rack of focus
11. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
kinescope
democratic regulations
rack of focus
12. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
chroma key
laugh track
instant replay
13. Use short focal length. cause fisheye distortion. increase the depth of the shot
videotape
laugh track
wide angle lenses
focus
14. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
music
fade-out
Convergence Era
computer generated animation
15. Used as a transition to pull out of a scene
multi-camera live production
crane shot
instant replay
cels
16. Allow a high degree of intimacy and emotional expression
editing
textual form
kinescope
closeups
17. The back and forth editing between closeups in a dialogue
musical montage
shot/reverse shot
focus
extreme closeup
18. Use long focal length. captures images from far away. compresses the depth of the shot
camerawork
cels
offscreen space
telephoto lenses
19. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
keying
vocal sounds
vocal performance
20. Pacing edits can provide counterpoint to the music's beats
monologue
narrowcasting
sound bridge
rhythm
21. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated animation
dissolves
computer generated images
theme songs
22. Graphically generated visuals are placed atop a video image. ex: credits or captions
Convergence Era
musical montage
keying
two/three shot
23. When a character is speaking to themselves to express their emotional states
style
Multi-Channel Era
sililoquies
wide angle lenses
24. A particular character's sound
long shots
telefilms
vocal performance
extreme closeup
25. Space that exists inside the frame.
onscreen space
closeups
ambient sound
musical montage
26. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
split-screen
Classic Network Era
multi-camera live production
offscreen space
27. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
canted camera angle
crane shot
diegesis
28. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
two/three shot
Realism
camera movement: tracking
naturalistic
29. Where two/three people converse in the frame
dialogue
textual form
two/three shot
anthology drama
30. What elements in the frame are clear or blurry
focus
animation
chroma key
camera movement: tilt
31. An edit where the shots do not sufficiently re-frame the action
extreme long shot
voiceover narration
sound effects
jump cut
32. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
cut
live-to-tape
multi- camera telefilm studio production
media technologies
33. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
fade-in
dialogue
extreme closeup
camera movement: tracking
34. Rarely has an impacts on viewers comprehension. works to convey naturalism
multi- camera telefilm studio production
keying
low camera angle
environmental sound
35. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
voiceover narration
screen direction
camerawork
live-to-tape
36. Diegetic - and non-diegetic
shot/reverse shot
rack of focus
kinescope
music
37. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
kinescope
voiceover narration
long shots
wipes
38. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
jump cut
stedicam
closeups
39. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
camera movement: dolly
stedicam
kinescope
medium shots
40. Mimics the motion of turning your head left or right
computer generated animation
animation
low camera angle
camera movement: pan
41. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
graphics
presentational
ellipsis
monologue
42. The entire visual world is created non-photographically
naturalistic
animation
vocal sounds
camera movement: dolly
43. Conveys a visual relationship to the staging
anthology drama
multi-camera live production
framing
vocal sounds
44. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
screen direction
dialogue
anthology drama
flashback
45. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
camera movement: dolly
presentational
high camera angle
46. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
screen direction
animation
cross-cutting
single camera
47. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
keying
dissolves
telefilms
narrowcasting
48. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
dialogue
animation
extreme closeup
Multi-Channel Era
49. The technique that captures that image for viewers
editing
camerawork
medium shots
framing
50. Determines which cameras will be broadcast - transitions in between shots - added graphics
naturalistic
video switcher
medium closeup
two shot west