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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
kinescope
rhythm
extreme closeup
cross-fades
2. Government intervention of the airwaves FCC
cut
dialogue
democratic regulations
offscreen space
3. Allow a high degree of intimacy and emotional expression
cross-cutting
closeups
perspective
media technologies
4. Alters the degree of magnification and depth of an image
wipes
keying
medium shots
focal length
5. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
crane shot
cross-fades
long shots
editing
6. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
jump cut
focal length
master shot
7. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
environmental sound
multi-camera live production
media technologies
laugh track
8. Presents the speech of multiple people interacting
telefilms
hand-held
dialogue
vocal performance
9. Omitting intervening moments. used to condense time. turn a day in 30minutes
Classic Network Era
telephoto lenses
ellipsis
keying
10. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
instant replay
theme songs
cross-cutting
naturalistic
11. Rarely has an impacts on viewers comprehension. works to convey naturalism
wipes
instant replay
vocal performance
environmental sound
12. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
Classic Network Era
cels
animation
13. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
hand-held
live-to-tape
chroma key
extreme long shot
14. The back and forth editing between closeups in a dialogue
shot/reverse shot
rhythm
multi-camera live production
vocal sounds
15. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
onscreen space
Realism
media technologies
Multi-Channel Era
16. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
instant replay
telefilms
crane shot
canted camera angle
17. The creation or manipulation of images using non-photographic techniques
vocal performance
videotape
graphics
live-to-tape
18. Use long focal length. captures images from far away. compresses the depth of the shot
score
telephoto lenses
environmental sound
live-to-tape
19. What elements in the frame are clear or blurry
stedicam
focus
telefilms
style
20. When a character is speaking to themselves to express their emotional states
camera movement: dolly
Convergence Era
sililoquies
medium closeup
21. Diegetic - and non-diegetic
sound effects
rhythm
medium shots
music
22. A (usually long) dramatic speech by a single actor
long shots
monologue
single camera
standard camera height
23. Chest up. provide facial detail without feeling overtly intrusive
naturalistic
telefilms
media technologies
medium closeup
24. Pacing edits can provide counterpoint to the music's beats
wipes
ambient sound
rhythm
camerawork
25. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
kinescope
split-screen
instant replay
framing
26. Where two/three people converse in the frame
two shot west
live-to-tape
extreme long shot
two/three shot
27. A particular character's sound
fade-out
vocal performance
score
telephoto lenses
28. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
long shots
framing
kinescope
presentational
29. When people are talking
vocal sounds
multi-camera live production
sound effects
camerawork
30. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
sililoquies
computer generated images
animation
camera movement: dolly
31. Eye level
standard camera height
flashback
fade-in
naturalistic
32. Comprised of internal and extradiegetic
voiceover narration
standard camera height
cross-fades
staging
33. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
editing
Convergence Era
long shots
perspective
34. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
rack of focus
graphics
telephoto lenses
35. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-in
two/three shot
stedicam
fade-out
36. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
rack of focus
canted camera angle
long take
flashback
37. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
animation
textual form
fade-in
Classic Network Era
38. Graphically generated visuals are placed atop a video image. ex: credits or captions
chroma key
dissolves
monologue
keying
39. When a shot had a narrow depth of field and part of the image is out of focus
screen direction
crane shot
rack of focus
video switcher
40. Conveys a visual relationship to the staging
chroma key
Realism
focal length
framing
41. The technique that captures that image for viewers
dialogue
camerawork
cross-cutting
rack of focus
42. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
speed
keying
anthology drama
wide angle lenses
43. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
music
Multi-Channel Era
two/three shot
long take
44. Targets media to specific segments of the audience
medium closeup
offscreen space
editing
narrowcasting
45. Live - filmed - in-studio - on-location. form is linked to specific genres
cels
music
textual form
dissolves
46. Mimics the motion of turning your head up or down. shows the height of the subject
Multi-Channel Era
naturalistic
camera movement: tilt
Classic Network Era
47. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
rack of focus
camera movement: tilt
focal length
48. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
two shot west
medium shots
Convergence Era
split-screen
49. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
standard camera height
animation
cross-cutting
50. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
camera movement: tilt
narrowcasting
diegesis