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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
sound bridge
focal length
extreme closeup
voiceover narration
2. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
speed
cross-fades
Classic Network Era
instant replay
3. When camera is looking down at a character
cultural representations
presentational
computer generated animation
high camera angle
4. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
sililoquies
live-to-tape
wipes
5. Presents the speech of multiple people interacting
editing
kinescope
dialogue
framing
6. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
cross-fades
camera movement: tilt
dissolves
telephoto lenses
7. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
diegesis
single camera
camera movement: pan
anthology drama
8. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
focus
ellipsis
camera movement: tilt
two shot west
9. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
cultural representations
live-to-tape
cut
anthology drama
10. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
rhythm
media technologies
naturalistic
long shots
11. Mimics the motion of turning your head up or down. shows the height of the subject
screen direction
camera movement: tilt
naturalistic
camerawork
12. The formal characteristics that help express meaning independently of a text's context
style
monologue
diegesis
closeups
13. Mobile-- on site. multiple takes from multiple angles - shot out of order
camera movement: pan
perspective
single camera
dissolves
14. Chest up. provide facial detail without feeling overtly intrusive
multi- camera telefilm studio production
live-to-tape
medium closeup
framing
15. The creation or manipulation of images using non-photographic techniques
multi-camera live production
graphics
long shots
camera movement: dolly
16. Graphically generated visuals are placed atop a video image. ex: credits or captions
sound bridge
style
keying
rhythm
17. Spacial relation between elements
fade-in
media technologies
perspective
focus
18. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
anthology drama
keying
two shot west
19. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
focal length
wipes
perspective
20. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
camerawork
dialogue
fade-in
low camera angle
21. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
onscreen space
vocal performance
musical montage
long take
22. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
style
speed
telefilms
single camera
23. When camera is looking up at a character
wipes
style
low camera angle
diegesis
24. The entire visual world is created non-photographically
camerawork
cross-fades
multi-camera live production
animation
25. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
video switcher
dialogue
camera movement: tracking
single camera
26. When people are talking
vocal sounds
editing
telefilms
Realism
27. Determines which cameras will be broadcast - transitions in between shots - added graphics
videotape
graphics
video switcher
sound effects
28. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
keying
dialogue
long take
29. Mimics the motion of turning your head left or right
Convergence Era
camera movement: pan
voiceover narration
vocal sounds
30. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
media technologies
cross-fades
stedicam
31. Conveys a visual relationship to the staging
voiceover narration
high camera angle
long take
framing
32. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
closeups
camera movement: pan
long take
33. Comprised of internal and extradiegetic
flashback
musical montage
crane shot
voiceover narration
34. Use long focal length. captures images from far away. compresses the depth of the shot
focus
computer generated images
telephoto lenses
democratic regulations
35. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
wide angle lenses
narrowcasting
ambient sound
computer generated images
36. Used as a transition to pull out of a scene
rack of focus
dialogue
crane shot
editing
37. When a shot had a narrow depth of field and part of the image is out of focus
cut
rack of focus
extreme closeup
dissolves
38. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
vocal sounds
score
framing
39. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
flashback
voiceover narration
two/three shot
screen direction
40. Motion of a given sequence
focus
presentational
speed
medium closeup
41. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
split-screen
hand-held
chroma key
sililoquies
42. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
closeups
live-to-tape
screen direction
vocal performance
43. Live - filmed - in-studio - on-location. form is linked to specific genres
textual form
Multi-Channel Era
ambient sound
Realism
44. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
two shot west
jump cut
naturalistic
media technologies
45. Space that exists inside the frame.
onscreen space
cultural representations
Multi-Channel Era
presentational
46. When viewers outgrew the radio. network programming consisted of only 3 networks -
sound bridge
onscreen space
Classic Network Era
narrowcasting
47. Represent the program as a whole. become part of the identity (iconic)
telefilms
staging
theme songs
kinescope
48. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
jump cut
computer generated animation
cross-cutting
focus
49. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
editing
master shot
canted camera angle
sound bridge
50. The technique that captures that image for viewers
computer generated images
camera movement: pan
sound bridge
camerawork