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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Targets media to specific segments of the audience
monologue
narrowcasting
stedicam
ellipsis
2. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
high camera angle
camera movement: tilt
extreme long shot
3. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
naturalistic
Classic Network Era
video switcher
4. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
ellipsis
voiceover narration
jump cut
5. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
Classic Network Era
voiceover narration
cut
cels
6. Use short focal length. cause fisheye distortion. increase the depth of the shot
Classic Network Era
narrowcasting
wide angle lenses
style
7. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
fade-in
multi-camera live production
extreme long shot
8. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
extreme long shot
multi-camera live production
long take
9. Government intervention of the airwaves FCC
democratic regulations
camera movement: dolly
vocal sounds
textual form
10. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
music
monologue
stedicam
11. Mimics the motion of turning your head left or right
camera movement: pan
Realism
videotape
music
12. Graphically generated visuals are placed atop a video image. ex: credits or captions
instant replay
keying
closeups
score
13. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
telefilms
speed
offscreen space
video switcher
14. Comprised of internal and extradiegetic
Classic Network Era
voiceover narration
Multi-Channel Era
camera movement: tracking
15. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
single camera
fade-in
dialogue
computer generated images
16. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
cross-cutting
standard camera height
two shot west
camera movement: dolly
17. Alters the degree of magnification and depth of an image
wipes
two/three shot
focal length
anthology drama
18. Omitting intervening moments. used to condense time. turn a day in 30minutes
perspective
ellipsis
video switcher
wide angle lenses
19. The formal characteristics that help express meaning independently of a text's context
hand-held
style
cut
telephoto lenses
20. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
master shot
media technologies
dialogue
21. Transparent paper that animations are drawn onto and then shot
cels
jump cut
instant replay
ambient sound
22. Moving backwards in time to provide earlier story information or reflect on past events
laugh track
presentational
democratic regulations
flashback
23. When a shot had a narrow depth of field and part of the image is out of focus
onscreen space
rack of focus
naturalistic
live-to-tape
24. A (usually long) dramatic speech by a single actor
score
Convergence Era
monologue
fade-in
25. When camera is looking down at a character
two shot west
high camera angle
camera movement: dolly
camera movement: pan
26. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme long shot
animation
focus
extreme closeup
27. Conveys a visual relationship to the staging
musical montage
framing
camera movement: pan
wipes
28. Rhythmically edits a number of visual sequence over a song that signals an emotional response
master shot
musical montage
wipes
cultural representations
29. Refers to the world representing in a program
diegesis
sound effects
score
cut
30. The entire visual world is created non-photographically
computer generated animation
camera movement: tilt
speed
animation
31. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
theme songs
naturalistic
sound bridge
chroma key
32. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
instant replay
camera movement: dolly
medium closeup
Convergence Era
33. What elements in the frame are clear or blurry
high camera angle
focus
voiceover narration
environmental sound
34. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
multi- camera telefilm studio production
camera movement: dolly
long shots
long take
35. Images are created and animated digitally
computer generated animation
cut
canted camera angle
dialogue
36. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
naturalistic
medium closeup
multi- camera telefilm studio production
sound bridge
37. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
video switcher
Convergence Era
speed
fade-out
38. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
camera movement: pan
videotape
multi-camera live production
closeups
39. Represent the program as a whole. become part of the identity (iconic)
textual form
theme songs
Convergence Era
camerawork
40. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
speed
shot/reverse shot
camerawork
41. Mimics the motion of turning your head up or down. shows the height of the subject
video switcher
vocal performance
camera movement: tilt
camera movement: tracking
42. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
single camera
focal length
presentational
43. Presumably not heard by characters. can be either from audience or pre-recorded
sililoquies
camera movement: dolly
long take
laugh track
44. Pacing edits can provide counterpoint to the music's beats
focus
wipes
voiceover narration
rhythm
45. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
hand-held
camera movement: dolly
environmental sound
wipes
46. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
rhythm
diegesis
computer generated animation
cross-fades
47. Diegetic - and non-diegetic
Convergence Era
music
standard camera height
vocal sounds
48. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
naturalistic
videotape
two shot west
rhythm
49. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
sound bridge
closeups
framing
Realism
50. Establishing shot of entire scene
speed
master shot
editing
wipes