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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Part of the continuity system - create a naturalistic sense of seamless flow between sequences






2. Use short focal length. cause fisheye distortion. increase the depth of the shot






3. Represent the program as a whole. become part of the identity (iconic)






4. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast






5. A particular character's sound






6. Images are created and animated digitally






7. When the camera is angled. provided a disorienting slant perspective






8. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






9. When people are talking






10. Rhythmically edits a number of visual sequence over a song that signals an emotional response






11. Conveys a visual relationship to the staging






12. Common in soaps where two people face camera in the same direction so they cant see each other's reactions






13. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee






14. Allow a high degree of intimacy and emotional expression






15. Mobile-- on site. multiple takes from multiple angles - shot out of order






16. Use long focal length. captures images from far away. compresses the depth of the shot






17. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously






18. When camera is looking up at a character






19. The back and forth editing between closeups in a dialogue






20. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot






21. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions






22. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho






23. Determines which cameras will be broadcast - transitions in between shots - added graphics






24. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






25. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






26. Alters the degree of magnification and depth of an image






27. Rarely has an impacts on viewers comprehension. works to convey naturalism






28. When a character is speaking to themselves to express their emotional states






29. The technique that captures that image for viewers






30. Mimics the motion of turning your head up or down. shows the height of the subject






31. The formal characteristics that help express meaning independently of a text's context






32. An edit where the shots do not sufficiently re-frame the action






33. Chest up. provide facial detail without feeling overtly intrusive






34. Moving backwards in time to provide earlier story information or reflect on past events






35. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative






36. Puts shots together into a larger program. appears almost unnoticeable






37. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






38. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming






39. Presumably not heard by characters. can be either from audience or pre-recorded






40. What elements in the frame are clear or blurry






41. Targets media to specific segments of the audience






42. Motion of a given sequence






43. The entire visual world is created non-photographically






44. Documentary staple - less steady and jumpier. attempts to be realistic






45. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive






46. Spacial relation between elements






47. Transparent paper that animations are drawn onto and then shot






48. Where two/three people converse in the frame






49. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment






50. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater