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Test your basic knowledge |
Television Vocab
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Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Mimics the motion of turning your head left or right
camera movement: tracking
camera movement: pan
speed
offscreen space
2. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
speed
dialogue
computer generated images
3. Allow a high degree of intimacy and emotional expression
camera movement: dolly
closeups
master shot
standard camera height
4. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
telefilms
high camera angle
offscreen space
two shot west
5. Straps the camera to the operator to make it glide. attempts to be realistic
voiceover narration
cross-fades
camera movement: dolly
stedicam
6. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
instant replay
presentational
high camera angle
environmental sound
7. Spacial relation between elements
perspective
camera movement: pan
ellipsis
cross-cutting
8. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
jump cut
canted camera angle
Realism
9. Graphically generated visuals are placed atop a video image. ex: credits or captions
chroma key
keying
diegesis
laugh track
10. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
Realism
rack of focus
staging
monologue
11. Used as a transition to pull out of a scene
style
vocal sounds
crane shot
sound bridge
12. Images are created and animated digitally
two/three shot
flashback
sililoquies
computer generated animation
13. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
Convergence Era
screen direction
keying
ellipsis
14. Chest up. provide facial detail without feeling overtly intrusive
wipes
jump cut
telefilms
medium closeup
15. When a character is speaking to themselves to express their emotional states
rhythm
sililoquies
low camera angle
long take
16. Rhythmically edits a number of visual sequence over a song that signals an emotional response
speed
medium shots
wide angle lenses
musical montage
17. Rarely has an impacts on viewers comprehension. works to convey naturalism
editing
computer generated animation
Convergence Era
environmental sound
18. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
camera movement: tilt
wipes
closeups
long take
19. The creation or manipulation of images using non-photographic techniques
narrowcasting
telefilms
monologue
graphics
20. Space that exists inside the frame.
closeups
onscreen space
canted camera angle
standard camera height
21. When the camera is angled. provided a disorienting slant perspective
media technologies
Convergence Era
cross-fades
canted camera angle
22. Pacing edits can provide counterpoint to the music's beats
rhythm
instant replay
environmental sound
camera movement: pan
23. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
kinescope
ellipsis
standard camera height
democratic regulations
24. Puts shots together into a larger program. appears almost unnoticeable
Classic Network Era
animation
editing
flashback
25. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
videotape
computer generated animation
Multi-Channel Era
26. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
fade-in
split-screen
multi- camera telefilm studio production
theme songs
27. The technique that captures that image for viewers
shot/reverse shot
focal length
camerawork
camera movement: tracking
28. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
videotape
kinescope
monologue
cultural representations
29. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
animation
editing
cross-fades
closeups
30. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
single camera
rhythm
vocal sounds
Convergence Era
31. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
Realism
telephoto lenses
computer generated images
staging
32. Determines which cameras will be broadcast - transitions in between shots - added graphics
low camera angle
telephoto lenses
sound bridge
video switcher
33. Mimics the motion of turning your head up or down. shows the height of the subject
dissolves
sound effects
camera movement: tilt
multi- camera telefilm studio production
34. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
long shots
Convergence Era
split-screen
musical montage
35. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
cross-fades
cultural representations
medium shots
36. When camera is looking down at a character
sililoquies
high camera angle
kinescope
computer generated animation
37. When a shot had a narrow depth of field and part of the image is out of focus
anthology drama
Realism
rack of focus
two shot west
38. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
telefilms
multi- camera telefilm studio production
cross-fades
39. Comprised of internal and extradiegetic
computer generated images
voiceover narration
environmental sound
camera movement: dolly
40. The entire visual world is created non-photographically
camera movement: tracking
low camera angle
hand-held
animation
41. Presents the speech of multiple people interacting
dialogue
anthology drama
onscreen space
Multi-Channel Era
42. Establishing shot of entire scene
master shot
keying
long take
extreme long shot
43. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
fade-in
staging
dissolves
democratic regulations
44. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
camerawork
onscreen space
theme songs
45. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
anthology drama
ellipsis
stedicam
46. Transparent paper that animations are drawn onto and then shot
media technologies
cels
wide angle lenses
camera movement: tilt
47. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
long shots
vocal sounds
Multi-Channel Era
theme songs
48. The formal characteristics that help express meaning independently of a text's context
fade-out
style
multi- camera telefilm studio production
narrowcasting
49. Live - filmed - in-studio - on-location. form is linked to specific genres
crane shot
textual form
instant replay
cels
50. When people are talking
dialogue
vocal sounds
jump cut
offscreen space
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