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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
Convergence Era
voiceover narration
naturalistic
hand-held
2. The creation or manipulation of images using non-photographic techniques
cross-fades
voiceover narration
graphics
video switcher
3. Motion of a given sequence
videotape
standard camera height
Multi-Channel Era
speed
4. The formal characteristics that help express meaning independently of a text's context
style
sound bridge
musical montage
music
5. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
animation
keying
sound effects
6. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
monologue
offscreen space
cut
cross-fades
7. Establishing shot of entire scene
onscreen space
master shot
vocal sounds
kinescope
8. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
kinescope
Realism
framing
two shot west
9. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
graphics
long shots
cut
10. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
musical montage
cross-cutting
two shot west
cut
11. Alternative to recording on film. 1950's - limited storage capacity and image quality
videotape
Convergence Era
staging
textual form
12. Use short focal length. cause fisheye distortion. increase the depth of the shot
Convergence Era
vocal sounds
wide angle lenses
telefilms
13. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
focal length
long shots
anthology drama
chroma key
14. Where two/three people converse in the frame
democratic regulations
cross-fades
graphics
two/three shot
15. Omitting intervening moments. used to condense time. turn a day in 30minutes
camera movement: pan
chroma key
ellipsis
environmental sound
16. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
stedicam
screen direction
jump cut
presentational
17. Images are created and animated digitally
computer generated animation
editing
presentational
fade-out
18. Presents the speech of multiple people interacting
environmental sound
wide angle lenses
dialogue
fade-in
19. When camera is looking down at a character
focal length
high camera angle
video switcher
sound effects
20. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
perspective
standard camera height
hand-held
two shot west
21. Spacial relation between elements
perspective
environmental sound
media technologies
presentational
22. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
cels
shot/reverse shot
kinescope
naturalistic
23. When a shot had a narrow depth of field and part of the image is out of focus
rack of focus
extreme closeup
style
two shot west
24. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
two shot west
extreme closeup
anthology drama
25. Straps the camera to the operator to make it glide. attempts to be realistic
long shots
camera movement: dolly
stedicam
musical montage
26. Mimics the motion of turning your head up or down. shows the height of the subject
graphics
camera movement: tilt
dialogue
cross-fades
27. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
dissolves
naturalistic
extreme long shot
rack of focus
28. Chest up. provide facial detail without feeling overtly intrusive
low camera angle
sound bridge
extreme long shot
medium closeup
29. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
instant replay
video switcher
single camera
30. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
crane shot
camera movement: dolly
camera movement: tilt
standard camera height
31. When a character is speaking to themselves to express their emotional states
jump cut
presentational
sililoquies
chroma key
32. Alters the degree of magnification and depth of an image
telephoto lenses
computer generated images
computer generated animation
focal length
33. When camera is looking up at a character
low camera angle
canted camera angle
ambient sound
keying
34. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
sound effects
fade-out
screen direction
rhythm
35. Transparent paper that animations are drawn onto and then shot
cels
Classic Network Era
perspective
camera movement: tracking
36. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
environmental sound
cross-fades
telefilms
speed
37. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
single camera
computer generated images
cross-fades
staging
38. When people are talking
animation
vocal performance
theme songs
vocal sounds
39. Live - filmed - in-studio - on-location. form is linked to specific genres
closeups
multi-camera live production
textual form
vocal sounds
40. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
fade-out
keying
jump cut
41. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
framing
high camera angle
sound bridge
naturalistic
42. Eye level
standard camera height
graphics
offscreen space
laugh track
43. The entire visual world is created non-photographically
cross-fades
instant replay
camera movement: tilt
animation
44. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
standard camera height
sound effects
Convergence Era
offscreen space
45. Graphically generated visuals are placed atop a video image. ex: credits or captions
cels
long take
laugh track
keying
46. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
fade-in
staging
keying
rack of focus
47. Used as a transition to pull out of a scene
crane shot
score
cross-fades
speed
48. Comprised of internal and extradiegetic
computer generated animation
hand-held
voiceover narration
fade-in
49. Allow a high degree of intimacy and emotional expression
closeups
two shot west
chroma key
onscreen space
50. Represent the program as a whole. become part of the identity (iconic)
fade-in
narrowcasting
theme songs
crane shot