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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
master shot
camera movement: tilt
long take
multi- camera telefilm studio production
2. When a shot had a narrow depth of field and part of the image is out of focus
rack of focus
theme songs
stedicam
Classic Network Era
3. Mobile-- on site. multiple takes from multiple angles - shot out of order
standard camera height
sound bridge
single camera
naturalistic
4. Pacing edits can provide counterpoint to the music's beats
rhythm
stedicam
dissolves
single camera
5. Motion of a given sequence
media technologies
video switcher
speed
crane shot
6. When a character is speaking to themselves to express their emotional states
sililoquies
focus
crane shot
kinescope
7. Puts shots together into a larger program. appears almost unnoticeable
editing
presentational
democratic regulations
animation
8. Graphically generated visuals are placed atop a video image. ex: credits or captions
voiceover narration
keying
theme songs
jump cut
9. Refers to the world representing in a program
textual form
diegesis
democratic regulations
media technologies
10. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
cross-fades
speed
standard camera height
long take
11. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
wide angle lenses
editing
flashback
extreme closeup
12. Straps the camera to the operator to make it glide. attempts to be realistic
vocal performance
stedicam
speed
narrowcasting
13. When camera is looking down at a character
naturalistic
sound effects
high camera angle
camera movement: pan
14. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
ellipsis
fade-out
Classic Network Era
shot/reverse shot
15. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
camera movement: tilt
computer generated images
computer generated animation
sound bridge
16. Comprised of internal and extradiegetic
standard camera height
voiceover narration
videotape
musical montage
17. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
fade-out
cut
textual form
18. An edit where the shots do not sufficiently re-frame the action
rack of focus
jump cut
graphics
two shot west
19. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
chroma key
hand-held
anthology drama
split-screen
20. The creation or manipulation of images using non-photographic techniques
sound effects
canted camera angle
graphics
music
21. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
camera movement: pan
ambient sound
screen direction
ellipsis
22. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
wipes
standard camera height
split-screen
two/three shot
23. Space that exists inside the frame.
staging
onscreen space
laugh track
kinescope
24. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
cross-cutting
Multi-Channel Era
camera movement: tilt
hand-held
25. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
cut
long take
offscreen space
cross-cutting
26. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
canted camera angle
dissolves
ambient sound
27. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
medium shots
Convergence Era
monologue
camera movement: tracking
28. Represent the program as a whole. become part of the identity (iconic)
camera movement: dolly
laugh track
theme songs
cut
29. The formal characteristics that help express meaning independently of a text's context
chroma key
media technologies
rack of focus
style
30. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
flashback
framing
focus
Realism
31. When viewers outgrew the radio. network programming consisted of only 3 networks -
long shots
jump cut
Classic Network Era
multi- camera telefilm studio production
32. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
two/three shot
camera movement: tilt
staging
camera movement: dolly
33. A (usually long) dramatic speech by a single actor
style
framing
monologue
keying
34. Establishing shot of entire scene
onscreen space
sililoquies
media technologies
master shot
35. Moving backwards in time to provide earlier story information or reflect on past events
vocal performance
wipes
textual form
flashback
36. Presumably not heard by characters. can be either from audience or pre-recorded
high camera angle
crane shot
two/three shot
laugh track
37. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
cels
cut
democratic regulations
cultural representations
38. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
crane shot
long shots
instant replay
Realism
39. Use long focal length. captures images from far away. compresses the depth of the shot
rhythm
ambient sound
fade-in
telephoto lenses
40. Eye level
animation
theme songs
music
standard camera height
41. Spacial relation between elements
long take
media technologies
sound bridge
perspective
42. Transparent paper that animations are drawn onto and then shot
diegesis
cels
monologue
Classic Network Era
43. Used as a transition to pull out of a scene
wide angle lenses
crane shot
musical montage
instant replay
44. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
democratic regulations
cut
cross-fades
45. What elements in the frame are clear or blurry
focus
style
sound effects
medium closeup
46. Presents the speech of multiple people interacting
computer generated animation
dialogue
monologue
laugh track
47. Documentary staple - less steady and jumpier. attempts to be realistic
cross-fades
focus
hand-held
videotape
48. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
closeups
media technologies
computer generated images
environmental sound
49. Mimics the motion of turning your head left or right
camera movement: pan
graphics
medium closeup
rack of focus
50. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
media technologies
offscreen space
instant replay