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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
multi-camera live production
medium shots
naturalistic
Classic Network Era
2. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
jump cut
closeups
sound bridge
anthology drama
3. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
Multi-Channel Era
live-to-tape
camera movement: tracking
master shot
4. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
rhythm
cross-cutting
extreme closeup
cross-fades
5. A (usually long) dramatic speech by a single actor
extreme closeup
monologue
low camera angle
closeups
6. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
vocal sounds
speed
standard camera height
screen direction
7. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
onscreen space
focal length
animation
cross-cutting
8. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
computer generated images
wipes
music
standard camera height
9. Eye level
cross-cutting
long shots
computer generated animation
standard camera height
10. Comprised of internal and extradiegetic
voiceover narration
style
computer generated images
wipes
11. What elements in the frame are clear or blurry
environmental sound
sound effects
graphics
focus
12. Refers to the world representing in a program
camera movement: tracking
diegesis
textual form
environmental sound
13. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
editing
kinescope
flashback
crane shot
14. Transparent paper that animations are drawn onto and then shot
cels
keying
camera movement: pan
high camera angle
15. Puts shots together into a larger program. appears almost unnoticeable
editing
media technologies
sound bridge
offscreen space
16. Images are created and animated digitally
computer generated animation
rack of focus
textual form
presentational
17. Determines which cameras will be broadcast - transitions in between shots - added graphics
ellipsis
democratic regulations
anthology drama
video switcher
18. Government intervention of the airwaves FCC
cels
democratic regulations
vocal performance
diegesis
19. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
hand-held
long take
sound bridge
kinescope
20. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
perspective
telephoto lenses
split-screen
master shot
21. The entire visual world is created non-photographically
laugh track
speed
animation
textual form
22. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
style
cultural representations
score
long take
23. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
dialogue
anthology drama
split-screen
multi- camera telefilm studio production
24. Use short focal length. cause fisheye distortion. increase the depth of the shot
focal length
perspective
score
wide angle lenses
25. Omitting intervening moments. used to condense time. turn a day in 30minutes
ambient sound
ellipsis
flashback
two/three shot
26. When people are talking
vocal sounds
environmental sound
perspective
low camera angle
27. Mobile-- on site. multiple takes from multiple angles - shot out of order
high camera angle
single camera
jump cut
sound effects
28. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
multi- camera telefilm studio production
democratic regulations
camera movement: dolly
29. Conveys a visual relationship to the staging
two/three shot
framing
screen direction
voiceover narration
30. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
staging
wide angle lenses
shot/reverse shot
live-to-tape
31. Pacing edits can provide counterpoint to the music's beats
Realism
camera movement: tracking
rhythm
wipes
32. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
medium closeup
keying
camera movement: tracking
kinescope
33. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
high camera angle
score
cels
34. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
monologue
anthology drama
diegesis
multi-camera live production
35. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
sound effects
keying
monologue
Realism
36. The formal characteristics that help express meaning independently of a text's context
two shot west
shot/reverse shot
telephoto lenses
style
37. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
media technologies
vocal performance
videotape
cultural representations
38. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
cels
long take
closeups
39. The back and forth editing between closeups in a dialogue
shot/reverse shot
hand-held
narrowcasting
monologue
40. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
screen direction
cut
Classic Network Era
staging
41. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
onscreen space
medium closeup
long shots
monologue
42. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
diegesis
camerawork
high camera angle
ambient sound
43. Moving backwards in time to provide earlier story information or reflect on past events
master shot
theme songs
flashback
fade-out
44. When camera is looking down at a character
telephoto lenses
high camera angle
Classic Network Era
camera movement: pan
45. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
animation
perspective
Realism
fade-in
46. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
cross-fades
anthology drama
camera movement: tracking
47. Motion of a given sequence
narrowcasting
speed
extreme closeup
ambient sound
48. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
multi- camera telefilm studio production
Classic Network Era
wipes
49. Establishing shot of entire scene
master shot
cultural representations
single camera
medium shots
50. Graphically generated visuals are placed atop a video image. ex: credits or captions
focus
rhythm
camera movement: tilt
keying