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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
two/three shot
computer generated images
kinescope
canted camera angle
2. Use short focal length. cause fisheye distortion. increase the depth of the shot
narrowcasting
flashback
jump cut
wide angle lenses
3. Represent the program as a whole. become part of the identity (iconic)
theme songs
naturalistic
laugh track
telephoto lenses
4. An edit where the shots do not sufficiently re-frame the action
medium shots
multi- camera telefilm studio production
jump cut
fade-out
5. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
textual form
laugh track
two/three shot
long take
6. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
multi-camera live production
screen direction
dissolves
videotape
7. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
two shot west
camera movement: dolly
hand-held
Multi-Channel Era
8. Conveys a visual relationship to the staging
textual form
media technologies
extreme closeup
framing
9. Documentary staple - less steady and jumpier. attempts to be realistic
camerawork
staging
hand-held
stedicam
10. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
sililoquies
democratic regulations
presentational
11. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
long shots
perspective
master shot
textual form
12. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
rhythm
split-screen
diegesis
presentational
13. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
laugh track
fade-in
democratic regulations
music
14. Moving backwards in time to provide earlier story information or reflect on past events
videotape
theme songs
flashback
chroma key
15. Spacial relation between elements
screen direction
cels
framing
perspective
16. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
single camera
kinescope
cels
camera movement: dolly
17. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
low camera angle
split-screen
sound bridge
laugh track
18. A particular character's sound
camerawork
vocal performance
long take
dissolves
19. The back and forth editing between closeups in a dialogue
medium closeup
textual form
shot/reverse shot
single camera
20. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
multi- camera telefilm studio production
extreme closeup
framing
sound effects
21. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
low camera angle
videotape
animation
cross-fades
22. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
fade-in
sound effects
staging
ellipsis
23. Eye level
high camera angle
standard camera height
long take
long shots
24. The creation or manipulation of images using non-photographic techniques
animation
canted camera angle
high camera angle
graphics
25. Diegetic - and non-diegetic
standard camera height
music
vocal performance
crane shot
26. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
musical montage
medium closeup
medium shots
screen direction
27. Refers to the world representing in a program
master shot
shot/reverse shot
diegesis
vocal sounds
28. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
editing
textual form
keying
cross-cutting
29. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
hand-held
textual form
master shot
live-to-tape
30. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
anthology drama
videotape
high camera angle
31. When the camera is angled. provided a disorienting slant perspective
split-screen
canted camera angle
presentational
Multi-Channel Era
32. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
wide angle lenses
speed
dissolves
shot/reverse shot
33. A (usually long) dramatic speech by a single actor
stedicam
monologue
long shots
camera movement: tilt
34. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
fade-in
Convergence Era
stedicam
offscreen space
35. When a character is speaking to themselves to express their emotional states
sililoquies
high camera angle
video switcher
medium shots
36. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
rhythm
extreme long shot
editing
high camera angle
37. Government intervention of the airwaves FCC
framing
democratic regulations
dialogue
camera movement: tilt
38. When people are talking
vocal sounds
split-screen
long take
stedicam
39. Live - filmed - in-studio - on-location. form is linked to specific genres
computer generated images
music
textual form
hand-held
40. The formal characteristics that help express meaning independently of a text's context
master shot
two shot west
style
low camera angle
41. When camera is looking up at a character
ambient sound
monologue
low camera angle
telephoto lenses
42. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
telefilms
live-to-tape
low camera angle
framing
43. Mimics the motion of turning your head up or down. shows the height of the subject
musical montage
camera movement: tilt
ambient sound
wipes
44. Images are created and animated digitally
live-to-tape
staging
computer generated animation
diegesis
45. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
graphics
cultural representations
wipes
environmental sound
46. Presents the speech of multiple people interacting
dialogue
dissolves
telephoto lenses
media technologies
47. Mimics the motion of turning your head left or right
camera movement: pan
dialogue
rhythm
medium closeup
48. Puts shots together into a larger program. appears almost unnoticeable
camera movement: tracking
presentational
musical montage
editing
49. Rarely has an impacts on viewers comprehension. works to convey naturalism
diegesis
environmental sound
computer generated animation
camera movement: dolly
50. Graphically generated visuals are placed atop a video image. ex: credits or captions
keying
narrowcasting
cultural representations
ellipsis