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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
cut
speed
wipes
video switcher
2. Determines which cameras will be broadcast - transitions in between shots - added graphics
low camera angle
anthology drama
master shot
video switcher
3. A particular character's sound
vocal performance
diegesis
wipes
computer generated animation
4. Images are created and animated digitally
dissolves
Convergence Era
computer generated animation
computer generated images
5. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
editing
ambient sound
music
cultural representations
6. Mobile-- on site. multiple takes from multiple angles - shot out of order
videotape
vocal performance
Classic Network Era
single camera
7. Comprised of internal and extradiegetic
videotape
cross-cutting
textual form
voiceover narration
8. The entire visual world is created non-photographically
focus
animation
democratic regulations
graphics
9. Motion of a given sequence
speed
cross-cutting
camera movement: tilt
camera movement: dolly
10. Government intervention of the airwaves FCC
democratic regulations
crane shot
cross-fades
rack of focus
11. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
crane shot
wipes
hand-held
ambient sound
12. Alters the degree of magnification and depth of an image
focal length
offscreen space
vocal sounds
jump cut
13. Graphically generated visuals are placed atop a video image. ex: credits or captions
wipes
onscreen space
keying
multi- camera telefilm studio production
14. Chest up. provide facial detail without feeling overtly intrusive
medium closeup
long shots
diegesis
wide angle lenses
15. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
camerawork
live-to-tape
score
wipes
16. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
canted camera angle
cross-fades
chroma key
musical montage
17. The back and forth editing between closeups in a dialogue
split-screen
shot/reverse shot
multi-camera live production
telefilms
18. Straps the camera to the operator to make it glide. attempts to be realistic
two/three shot
fade-in
stedicam
Convergence Era
19. Documentary staple - less steady and jumpier. attempts to be realistic
hand-held
master shot
style
musical montage
20. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
extreme closeup
graphics
two shot west
offscreen space
21. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
multi-camera live production
hand-held
screen direction
22. An edit where the shots do not sufficiently re-frame the action
cultural representations
naturalistic
environmental sound
jump cut
23. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
camera movement: dolly
standard camera height
fade-out
single camera
24. When a character is speaking to themselves to express their emotional states
vocal sounds
monologue
score
sililoquies
25. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
fade-out
wide angle lenses
extreme long shot
perspective
26. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
video switcher
ambient sound
framing
staging
27. Pacing edits can provide counterpoint to the music's beats
voiceover narration
rhythm
chroma key
diegesis
28. Moving backwards in time to provide earlier story information or reflect on past events
environmental sound
computer generated images
fade-in
flashback
29. Omitting intervening moments. used to condense time. turn a day in 30minutes
long shots
focus
anthology drama
ellipsis
30. Diegetic - and non-diegetic
wide angle lenses
music
two/three shot
democratic regulations
31. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
canted camera angle
kinescope
long take
32. Alternative to recording on film. 1950's - limited storage capacity and image quality
offscreen space
videotape
crane shot
sound bridge
33. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
Convergence Era
musical montage
camera movement: dolly
anthology drama
34. When camera is looking up at a character
monologue
low camera angle
sound bridge
single camera
35. The technique that captures that image for viewers
camerawork
long take
cut
two shot west
36. When camera is looking down at a character
high camera angle
Classic Network Era
medium closeup
extreme long shot
37. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
rack of focus
kinescope
score
38. Transparent paper that animations are drawn onto and then shot
laugh track
score
cels
computer generated images
39. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
high camera angle
telefilms
offscreen space
stedicam
40. Establishing shot of entire scene
media technologies
democratic regulations
hand-held
master shot
41. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
environmental sound
multi-camera live production
camera movement: tracking
animation
42. Refers to the world representing in a program
diegesis
Classic Network Era
theme songs
dissolves
43. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
medium closeup
two/three shot
wide angle lenses
Multi-Channel Era
44. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
monologue
cross-cutting
kinescope
medium shots
45. Mimics the motion of turning your head left or right
Multi-Channel Era
presentational
focus
camera movement: pan
46. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
videotape
computer generated images
ambient sound
47. Puts shots together into a larger program. appears almost unnoticeable
telephoto lenses
sound bridge
editing
textual form
48. Targets media to specific segments of the audience
sound bridge
video switcher
rhythm
narrowcasting
49. Use long focal length. captures images from far away. compresses the depth of the shot
video switcher
Realism
voiceover narration
telephoto lenses
50. Presumably not heard by characters. can be either from audience or pre-recorded
hand-held
cross-fades
presentational
laugh track