SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
split-screen
ambient sound
telephoto lenses
animation
2. The technique that captures that image for viewers
canted camera angle
hand-held
camerawork
flashback
3. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
multi- camera telefilm studio production
sound bridge
naturalistic
medium shots
4. Mimics the motion of turning your head left or right
multi- camera telefilm studio production
camera movement: tracking
medium shots
camera movement: pan
5. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
stedicam
telefilms
rack of focus
6. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
multi- camera telefilm studio production
naturalistic
monologue
extreme long shot
7. The back and forth editing between closeups in a dialogue
focus
crane shot
offscreen space
shot/reverse shot
8. Diegetic - and non-diegetic
musical montage
music
editing
ellipsis
9. Used as a transition to pull out of a scene
camera movement: tilt
single camera
democratic regulations
crane shot
10. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
narrowcasting
long shots
standard camera height
chroma key
11. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
narrowcasting
camera movement: pan
anthology drama
medium closeup
12. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
instant replay
Realism
staging
telefilms
13. Targets media to specific segments of the audience
diegesis
kinescope
focus
narrowcasting
14. The formal characteristics that help express meaning independently of a text's context
Realism
stedicam
music
style
15. Graphically generated visuals are placed atop a video image. ex: credits or captions
Multi-Channel Era
rhythm
keying
camerawork
16. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
media technologies
monologue
multi-camera live production
naturalistic
17. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
video switcher
diegesis
two/three shot
wipes
18. Documentary staple - less steady and jumpier. attempts to be realistic
vocal sounds
hand-held
standard camera height
presentational
19. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
presentational
extreme closeup
naturalistic
offscreen space
20. Puts shots together into a larger program. appears almost unnoticeable
canted camera angle
editing
staging
kinescope
21. When the camera is angled. provided a disorienting slant perspective
cels
flashback
textual form
canted camera angle
22. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
extreme long shot
camera movement: dolly
medium closeup
voiceover narration
23. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
sound bridge
framing
rack of focus
computer generated images
24. Allow a high degree of intimacy and emotional expression
narrowcasting
closeups
low camera angle
graphics
25. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
wipes
telephoto lenses
long take
long shots
26. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
fade-in
vocal performance
perspective
single camera
27. Determines which cameras will be broadcast - transitions in between shots - added graphics
videotape
cross-fades
video switcher
fade-out
28. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
narrowcasting
cross-cutting
medium shots
instant replay
29. When a shot had a narrow depth of field and part of the image is out of focus
rack of focus
narrowcasting
presentational
hand-held
30. Motion of a given sequence
videotape
low camera angle
ellipsis
speed
31. Establishing shot of entire scene
medium closeup
high camera angle
master shot
jump cut
32. An edit where the shots do not sufficiently re-frame the action
rhythm
wide angle lenses
environmental sound
jump cut
33. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
monologue
anthology drama
closeups
34. Rhythmically edits a number of visual sequence over a song that signals an emotional response
canted camera angle
kinescope
laugh track
musical montage
35. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
cross-fades
medium shots
ambient sound
computer generated animation
36. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
sound effects
crane shot
instant replay
37. Transparent paper that animations are drawn onto and then shot
speed
anthology drama
cels
perspective
38. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
flashback
computer generated images
sound bridge
39. When camera is looking up at a character
shot/reverse shot
low camera angle
offscreen space
onscreen space
40. A particular character's sound
Multi-Channel Era
vocal performance
Classic Network Era
style
41. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
long shots
cultural representations
music
cross-fades
42. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
ellipsis
score
wide angle lenses
presentational
43. Mimics the motion of turning your head up or down. shows the height of the subject
high camera angle
wide angle lenses
camera movement: tilt
textual form
44. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
kinescope
democratic regulations
multi-camera live production
ambient sound
45. Live - filmed - in-studio - on-location. form is linked to specific genres
vocal sounds
hand-held
focus
textual form
46. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
musical montage
long shots
jump cut
narrowcasting
47. Presents the speech of multiple people interacting
onscreen space
dialogue
instant replay
camera movement: tilt
48. The creation or manipulation of images using non-photographic techniques
fade-out
media technologies
score
graphics
49. Chest up. provide facial detail without feeling overtly intrusive
monologue
medium closeup
multi- camera telefilm studio production
stedicam
50. Comprised of internal and extradiegetic
dialogue
voiceover narration
Realism
kinescope