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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When people are talking
narrowcasting
long take
vocal sounds
wide angle lenses
2. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
medium closeup
cross-fades
diegesis
3. Graphically generated visuals are placed atop a video image. ex: credits or captions
camera movement: tracking
keying
extreme closeup
ambient sound
4. Allow a high degree of intimacy and emotional expression
closeups
telefilms
voiceover narration
telephoto lenses
5. The technique that captures that image for viewers
long shots
stedicam
camerawork
sound bridge
6. Images are created and animated digitally
extreme closeup
computer generated animation
musical montage
jump cut
7. The formal characteristics that help express meaning independently of a text's context
closeups
media technologies
style
camera movement: tracking
8. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
laugh track
flashback
hand-held
9. Targets media to specific segments of the audience
democratic regulations
video switcher
dissolves
narrowcasting
10. When a character is speaking to themselves to express their emotional states
animation
sililoquies
wide angle lenses
instant replay
11. Refers to the world representing in a program
canted camera angle
environmental sound
diegesis
telefilms
12. Presents the speech of multiple people interacting
speed
narrowcasting
dialogue
closeups
13. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
canted camera angle
Convergence Era
focal length
live-to-tape
14. Chest up. provide facial detail without feeling overtly intrusive
camerawork
medium closeup
crane shot
camera movement: dolly
15. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
camera movement: tracking
focus
medium shots
monologue
16. Use long focal length. captures images from far away. compresses the depth of the shot
live-to-tape
presentational
telephoto lenses
cels
17. The creation or manipulation of images using non-photographic techniques
graphics
video switcher
high camera angle
standard camera height
18. Puts shots together into a larger program. appears almost unnoticeable
camera movement: dolly
editing
video switcher
multi- camera telefilm studio production
19. Transparent paper that animations are drawn onto and then shot
sound effects
jump cut
cels
sililoquies
20. Spacial relation between elements
dialogue
perspective
crane shot
Multi-Channel Era
21. When camera is looking down at a character
high camera angle
shot/reverse shot
democratic regulations
Realism
22. What elements in the frame are clear or blurry
focus
dissolves
stedicam
crane shot
23. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
diegesis
rhythm
graphics
24. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
vocal sounds
media technologies
camera movement: dolly
25. Mimics the motion of turning your head left or right
low camera angle
dialogue
framing
camera movement: pan
26. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
animation
long take
cels
staging
27. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
telefilms
standard camera height
dialogue
speed
28. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
music
shot/reverse shot
multi-camera live production
screen direction
29. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
long shots
kinescope
music
30. Live - filmed - in-studio - on-location. form is linked to specific genres
diegesis
textual form
sound bridge
multi- camera telefilm studio production
31. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
fade-out
presentational
two shot west
dialogue
32. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
perspective
vocal performance
flashback
33. When the camera is angled. provided a disorienting slant perspective
closeups
canted camera angle
flashback
standard camera height
34. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
rack of focus
cross-fades
long take
hand-held
35. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
camera movement: dolly
naturalistic
laugh track
Realism
36. Rarely has an impacts on viewers comprehension. works to convey naturalism
flashback
environmental sound
fade-in
diegesis
37. Represent the program as a whole. become part of the identity (iconic)
camera movement: dolly
theme songs
camera movement: tracking
Multi-Channel Era
38. Determines which cameras will be broadcast - transitions in between shots - added graphics
sound bridge
video switcher
cels
Multi-Channel Era
39. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
fade-in
perspective
framing
camera movement: pan
40. Pacing edits can provide counterpoint to the music's beats
vocal performance
rhythm
focal length
camera movement: dolly
41. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
focus
canted camera angle
Classic Network Era
42. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
flashback
cross-fades
media technologies
43. Conveys a visual relationship to the staging
onscreen space
framing
animation
environmental sound
44. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
long take
perspective
vocal performance
camera movement: dolly
45. Where two/three people converse in the frame
two/three shot
cut
vocal performance
speed
46. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
perspective
narrowcasting
voiceover narration
score
47. A (usually long) dramatic speech by a single actor
kinescope
focus
monologue
sililoquies
48. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
long shots
voiceover narration
focus
multi- camera telefilm studio production
49. A particular character's sound
vocal performance
wipes
musical montage
medium shots
50. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
hand-held
ambient sound
kinescope
editing