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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
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This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Alternative to recording on film. 1950's - limited storage capacity and image quality
videotape
ambient sound
hand-held
camerawork
2. Live - filmed - in-studio - on-location. form is linked to specific genres
ambient sound
focal length
kinescope
textual form
3. Pacing edits can provide counterpoint to the music's beats
onscreen space
sound bridge
laugh track
rhythm
4. Used as a transition to pull out of a scene
multi-camera live production
vocal performance
voiceover narration
crane shot
5. Spacial relation between elements
perspective
democratic regulations
framing
stedicam
6. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
long take
extreme closeup
focus
speed
7. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
videotape
medium shots
extreme closeup
telephoto lenses
8. Determines which cameras will be broadcast - transitions in between shots - added graphics
anthology drama
fade-in
video switcher
dialogue
9. When viewers outgrew the radio. network programming consisted of only 3 networks -
kinescope
score
style
Classic Network Era
10. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
standard camera height
anthology drama
live-to-tape
sililoquies
11. Comprised of internal and extradiegetic
voiceover narration
screen direction
long shots
cross-cutting
12. Presumably not heard by characters. can be either from audience or pre-recorded
editing
medium closeup
laugh track
screen direction
13. The formal characteristics that help express meaning independently of a text's context
closeups
vocal performance
style
sound effects
14. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
media technologies
videotape
Multi-Channel Era
crane shot
15. Use long focal length. captures images from far away. compresses the depth of the shot
kinescope
extreme closeup
sound effects
telephoto lenses
16. The creation or manipulation of images using non-photographic techniques
long take
ambient sound
graphics
theme songs
17. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
voiceover narration
screen direction
fade-in
staging
18. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
crane shot
laugh track
shot/reverse shot
split-screen
19. Mimics the motion of turning your head up or down. shows the height of the subject
wipes
presentational
chroma key
camera movement: tilt
20. What elements in the frame are clear or blurry
Classic Network Era
high camera angle
speed
focus
21. The back and forth editing between closeups in a dialogue
Realism
shot/reverse shot
medium closeup
videotape
22. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
computer generated animation
sound effects
long take
fade-out
23. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
screen direction
multi-camera live production
camera movement: tracking
kinescope
24. Establishing shot of entire scene
master shot
textual form
long take
onscreen space
25. The entire visual world is created non-photographically
cels
animation
Classic Network Era
multi- camera telefilm studio production
26. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
animation
camera movement: dolly
anthology drama
extreme long shot
27. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
cut
extreme long shot
wipes
monologue
28. Chest up. provide facial detail without feeling overtly intrusive
medium closeup
graphics
environmental sound
cut
29. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
democratic regulations
media technologies
sound effects
chroma key
30. Refers to the world representing in a program
staging
diegesis
two/three shot
democratic regulations
31. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
narrowcasting
kinescope
cross-cutting
cross-fades
32. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
Multi-Channel Era
long take
camerawork
Classic Network Era
33. When camera is looking down at a character
long take
jump cut
multi-camera live production
high camera angle
34. Eye level
voiceover narration
media technologies
telefilms
standard camera height
35. A particular character's sound
vocal performance
multi- camera telefilm studio production
perspective
wipes
36. Diegetic - and non-diegetic
music
Convergence Era
single camera
camera movement: tracking
37. Moving backwards in time to provide earlier story information or reflect on past events
wide angle lenses
rack of focus
flashback
canted camera angle
38. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
perspective
extreme long shot
focus
staging
39. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
cut
camerawork
offscreen space
videotape
40. Images are created and animated digitally
democratic regulations
media technologies
standard camera height
computer generated animation
41. An edit where the shots do not sufficiently re-frame the action
jump cut
closeups
screen direction
graphics
42. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
cut
monologue
long take
laugh track
43. Allow a high degree of intimacy and emotional expression
focal length
camerawork
closeups
two shot west
44. Graphically generated visuals are placed atop a video image. ex: credits or captions
ellipsis
extreme closeup
keying
music
45. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
telefilms
videotape
wipes
presentational
46. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
speed
Multi-Channel Era
score
editing
47. A (usually long) dramatic speech by a single actor
onscreen space
naturalistic
monologue
narrowcasting
48. Space that exists inside the frame.
presentational
computer generated images
ambient sound
onscreen space
49. Targets media to specific segments of the audience
democratic regulations
long shots
hand-held
narrowcasting
50. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
long shots
staging
telefilms
ambient sound
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