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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Images are created and animated digitally
canted camera angle
computer generated animation
focus
music
2. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
ellipsis
instant replay
cross-fades
3. The entire visual world is created non-photographically
keying
long take
music
animation
4. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
stedicam
camera movement: pan
environmental sound
media technologies
5. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
wipes
camera movement: dolly
long take
vocal performance
6. Graphically generated visuals are placed atop a video image. ex: credits or captions
narrowcasting
keying
chroma key
closeups
7. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
democratic regulations
multi- camera telefilm studio production
Multi-Channel Era
dissolves
8. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
crane shot
computer generated animation
telephoto lenses
9. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
onscreen space
Convergence Era
style
closeups
10. Chest up. provide facial detail without feeling overtly intrusive
medium closeup
hand-held
screen direction
rhythm
11. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
dissolves
textual form
focus
12. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
graphics
two shot west
sound bridge
vocal sounds
13. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
sound effects
camera movement: pan
flashback
Realism
14. Live - filmed - in-studio - on-location. form is linked to specific genres
high camera angle
medium shots
computer generated animation
textual form
15. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
graphics
cels
presentational
speed
16. Use long focal length. captures images from far away. compresses the depth of the shot
Classic Network Era
crane shot
dialogue
telephoto lenses
17. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
jump cut
live-to-tape
master shot
anthology drama
18. When the camera is angled. provided a disorienting slant perspective
standard camera height
canted camera angle
narrowcasting
perspective
19. Rhythmically edits a number of visual sequence over a song that signals an emotional response
democratic regulations
jump cut
voiceover narration
musical montage
20. When a character is speaking to themselves to express their emotional states
ambient sound
sililoquies
naturalistic
musical montage
21. Establishing shot of entire scene
master shot
ambient sound
live-to-tape
camera movement: tilt
22. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
naturalistic
long shots
presentational
vocal sounds
23. Motion of a given sequence
speed
sound effects
chroma key
diegesis
24. When people are talking
dialogue
diegesis
vocal sounds
naturalistic
25. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
wipes
crane shot
Realism
score
26. Comprised of internal and extradiegetic
environmental sound
multi- camera telefilm studio production
jump cut
voiceover narration
27. Mobile-- on site. multiple takes from multiple angles - shot out of order
environmental sound
music
single camera
two shot west
28. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
theme songs
cross-fades
computer generated images
Convergence Era
29. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
wipes
multi-camera live production
environmental sound
instant replay
30. Where two/three people converse in the frame
two/three shot
two shot west
anthology drama
Multi-Channel Era
31. Documentary staple - less steady and jumpier. attempts to be realistic
closeups
hand-held
sililoquies
sound effects
32. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
extreme closeup
onscreen space
cels
wipes
33. Used as a transition to pull out of a scene
camera movement: tilt
crane shot
democratic regulations
media technologies
34. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
Realism
staging
chroma key
camera movement: tracking
35. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
multi-camera live production
computer generated animation
naturalistic
voiceover narration
36. Presumably not heard by characters. can be either from audience or pre-recorded
diegesis
laugh track
multi-camera live production
style
37. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
flashback
camera movement: tilt
Multi-Channel Era
low camera angle
38. Represent the program as a whole. become part of the identity (iconic)
computer generated images
theme songs
telephoto lenses
ellipsis
39. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
split-screen
graphics
diegesis
vocal sounds
40. Conveys a visual relationship to the staging
fade-out
framing
cross-fades
vocal sounds
41. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
rack of focus
cultural representations
textual form
42. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
perspective
theme songs
rack of focus
43. Use short focal length. cause fisheye distortion. increase the depth of the shot
single camera
wide angle lenses
cross-cutting
rack of focus
44. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
music
medium shots
Realism
naturalistic
45. A particular character's sound
focal length
vocal performance
shot/reverse shot
split-screen
46. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
instant replay
computer generated images
vocal performance
47. Spacial relation between elements
perspective
stedicam
animation
focus
48. Targets media to specific segments of the audience
screen direction
multi- camera telefilm studio production
narrowcasting
focus
49. Space that exists inside the frame.
long shots
onscreen space
Classic Network Era
cels
50. The technique that captures that image for viewers
dissolves
rhythm
sound effects
camerawork