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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
two shot west
animation
vocal performance
sound effects
2. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
focal length
single camera
extreme closeup
vocal performance
3. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
two/three shot
democratic regulations
extreme long shot
camera movement: tracking
4. Transparent paper that animations are drawn onto and then shot
cels
camera movement: dolly
Convergence Era
two shot west
5. Pacing edits can provide counterpoint to the music's beats
standard camera height
videotape
rhythm
style
6. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
presentational
camerawork
medium shots
single camera
7. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
dialogue
medium shots
voiceover narration
8. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
Convergence Era
multi-camera live production
monologue
screen direction
9. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
master shot
chroma key
cross-fades
10. Diegetic - and non-diegetic
shot/reverse shot
music
closeups
anthology drama
11. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
two/three shot
Multi-Channel Era
offscreen space
narrowcasting
12. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
democratic regulations
media technologies
theme songs
focal length
13. Represent the program as a whole. become part of the identity (iconic)
wide angle lenses
cross-fades
theme songs
dissolves
14. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
instant replay
medium shots
framing
cultural representations
15. Comprised of internal and extradiegetic
voiceover narration
editing
Convergence Era
media technologies
16. When the camera is angled. provided a disorienting slant perspective
score
canted camera angle
two/three shot
monologue
17. Eye level
jump cut
medium closeup
standard camera height
score
18. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
camera movement: dolly
offscreen space
fade-in
extreme closeup
19. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
musical montage
vocal performance
wipes
20. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
vocal sounds
cross-cutting
focus
Realism
21. When a character is speaking to themselves to express their emotional states
rack of focus
wide angle lenses
anthology drama
sililoquies
22. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
medium closeup
flashback
fade-out
long take
23. Used as a transition to pull out of a scene
ambient sound
kinescope
sound bridge
crane shot
24. Determines which cameras will be broadcast - transitions in between shots - added graphics
focal length
video switcher
style
ellipsis
25. An edit where the shots do not sufficiently re-frame the action
cross-fades
jump cut
camera movement: tracking
ellipsis
26. Alters the degree of magnification and depth of an image
wide angle lenses
camerawork
closeups
focal length
27. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cross-fades
Convergence Era
sound effects
graphics
28. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
multi- camera telefilm studio production
screen direction
anthology drama
29. A (usually long) dramatic speech by a single actor
monologue
onscreen space
Realism
wipes
30. Allow a high degree of intimacy and emotional expression
keying
camera movement: pan
closeups
graphics
31. Spacial relation between elements
perspective
diegesis
wide angle lenses
focal length
32. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
computer generated images
animation
video switcher
Realism
33. Rarely has an impacts on viewers comprehension. works to convey naturalism
shot/reverse shot
dialogue
environmental sound
single camera
34. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
narrowcasting
screen direction
voiceover narration
instant replay
35. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
focus
animation
two shot west
shot/reverse shot
36. Refers to the world representing in a program
diegesis
video switcher
cultural representations
hand-held
37. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
diegesis
closeups
cut
medium shots
38. What elements in the frame are clear or blurry
focus
ambient sound
crane shot
single camera
39. Rhythmically edits a number of visual sequence over a song that signals an emotional response
vocal sounds
ellipsis
focal length
musical montage
40. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
onscreen space
medium closeup
environmental sound
41. Mobile-- on site. multiple takes from multiple angles - shot out of order
long take
Convergence Era
medium closeup
single camera
42. Chest up. provide facial detail without feeling overtly intrusive
sound bridge
democratic regulations
medium closeup
multi- camera telefilm studio production
43. Targets media to specific segments of the audience
narrowcasting
extreme closeup
two/three shot
animation
44. When camera is looking down at a character
telephoto lenses
two shot west
naturalistic
high camera angle
45. The technique that captures that image for viewers
narrowcasting
camerawork
staging
keying
46. Puts shots together into a larger program. appears almost unnoticeable
Multi-Channel Era
wide angle lenses
low camera angle
editing
47. Alternative to recording on film. 1950's - limited storage capacity and image quality
camera movement: tilt
voiceover narration
perspective
videotape
48. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
Multi-Channel Era
offscreen space
hand-held
music
49. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
flashback
wipes
staging
50. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
wide angle lenses
graphics
extreme long shot
environmental sound