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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Government intervention of the airwaves FCC
Realism
democratic regulations
camera movement: dolly
computer generated animation
2. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
crane shot
sound bridge
animation
hand-held
3. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
cut
screen direction
ellipsis
4. Mimics the motion of turning your head left or right
dissolves
medium closeup
speed
camera movement: pan
5. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
videotape
editing
cross-cutting
Classic Network Era
6. When a character is speaking to themselves to express their emotional states
canted camera angle
kinescope
camera movement: dolly
sililoquies
7. Rhythmically edits a number of visual sequence over a song that signals an emotional response
camera movement: tilt
musical montage
camera movement: pan
extreme long shot
8. Motion of a given sequence
multi- camera telefilm studio production
speed
style
telephoto lenses
9. Live - filmed - in-studio - on-location. form is linked to specific genres
vocal sounds
fade-in
democratic regulations
textual form
10. Used as a transition to pull out of a scene
live-to-tape
animation
crane shot
editing
11. Presumably not heard by characters. can be either from audience or pre-recorded
rack of focus
editing
monologue
laugh track
12. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
narrowcasting
long take
editing
cels
13. When the camera is angled. provided a disorienting slant perspective
canted camera angle
stedicam
onscreen space
speed
14. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
focal length
low camera angle
anthology drama
ellipsis
15. What elements in the frame are clear or blurry
focus
voiceover narration
diegesis
closeups
16. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
high camera angle
music
anthology drama
offscreen space
17. Use short focal length. cause fisheye distortion. increase the depth of the shot
rack of focus
sound bridge
wide angle lenses
jump cut
18. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
Multi-Channel Era
computer generated images
democratic regulations
musical montage
19. Refers to the world representing in a program
anthology drama
diegesis
perspective
video switcher
20. Graphically generated visuals are placed atop a video image. ex: credits or captions
cut
keying
Realism
perspective
21. A (usually long) dramatic speech by a single actor
monologue
master shot
medium closeup
environmental sound
22. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
extreme closeup
fade-out
cut
offscreen space
23. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
graphics
cultural representations
extreme long shot
24. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
fade-out
Classic Network Era
musical montage
computer generated images
25. An edit where the shots do not sufficiently re-frame the action
jump cut
crane shot
onscreen space
telephoto lenses
26. The formal characteristics that help express meaning independently of a text's context
style
extreme closeup
framing
fade-in
27. Straps the camera to the operator to make it glide. attempts to be realistic
computer generated animation
two/three shot
stedicam
theme songs
28. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
shot/reverse shot
sound effects
medium closeup
split-screen
29. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
fade-in
monologue
wipes
dissolves
30. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
environmental sound
medium closeup
perspective
kinescope
31. Alternative to recording on film. 1950's - limited storage capacity and image quality
camera movement: tracking
voiceover narration
videotape
style
32. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
screen direction
vocal sounds
presentational
stedicam
33. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
sililoquies
computer generated animation
extreme long shot
editing
34. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
high camera angle
chroma key
two shot west
sililoquies
35. A particular character's sound
Realism
environmental sound
vocal performance
focus
36. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
Classic Network Era
rack of focus
cross-cutting
live-to-tape
37. Conveys a visual relationship to the staging
dissolves
computer generated animation
framing
ellipsis
38. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
low camera angle
kinescope
fade-out
sililoquies
39. The technique that captures that image for viewers
cultural representations
camerawork
single camera
media technologies
40. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
camera movement: tracking
crane shot
rack of focus
41. Alters the degree of magnification and depth of an image
focus
vocal sounds
focal length
score
42. Diegetic - and non-diegetic
videotape
perspective
dissolves
music
43. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
ambient sound
screen direction
medium shots
voiceover narration
44. When viewers outgrew the radio. network programming consisted of only 3 networks -
closeups
framing
computer generated images
Classic Network Era
45. When people are talking
long shots
environmental sound
wipes
vocal sounds
46. Targets media to specific segments of the audience
fade-out
canted camera angle
narrowcasting
camera movement: dolly
47. When camera is looking up at a character
single camera
low camera angle
ellipsis
anthology drama
48. Documentary staple - less steady and jumpier. attempts to be realistic
ellipsis
vocal sounds
telephoto lenses
hand-held
49. The back and forth editing between closeups in a dialogue
medium shots
shot/reverse shot
voiceover narration
closeups
50. When camera is looking down at a character
cross-fades
chroma key
presentational
high camera angle