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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast






2. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






3. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions






4. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`






5. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week






6. Presumably not heard by characters. can be either from audience or pre-recorded






7. Use long focal length. captures images from far away. compresses the depth of the shot






8. Diegetic - and non-diegetic






9. Omitting intervening moments. used to condense time. turn a day in 30minutes






10. The technique that captures that image for viewers






11. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment






12. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






13. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive






14. Rarely has an impacts on viewers comprehension. works to convey naturalism






15. Sequence is consistent. one character is always on the left - other on the right. avoids distorting






16. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football






17. Mimics the motion of turning your head left or right






18. Straps the camera to the operator to make it glide. attempts to be realistic






19. Puts shots together into a larger program. appears almost unnoticeable






20. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming






21. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location






22. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.






23. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






24. When a character is speaking to themselves to express their emotional states






25. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho






26. Graphically generated visuals are placed atop a video image. ex: credits or captions






27. Presents the speech of multiple people interacting






28. When camera is looking down at a character






29. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports






30. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee






31. When viewers outgrew the radio. network programming consisted of only 3 networks -






32. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






33. Eye level






34. Government intervention of the airwaves FCC






35. When the camera is angled. provided a disorienting slant perspective






36. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later






37. Mobile-- on site. multiple takes from multiple angles - shot out of order






38. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






39. Establishing shot of entire scene






40. Targets media to specific segments of the audience






41. Chest up. provide facial detail without feeling overtly intrusive






42. The creation or manipulation of images using non-photographic techniques






43. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)






44. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






45. Alters the degree of magnification and depth of an image






46. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions






47. Motion of a given sequence






48. Represent the program as a whole. become part of the identity (iconic)






49. Transparent paper that animations are drawn onto and then shot






50. When a shot had a narrow depth of field and part of the image is out of focus