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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Live - filmed - in-studio - on-location. form is linked to specific genres
textual form
Convergence Era
Multi-Channel Era
score
2. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
musical montage
two shot west
Convergence Era
vocal sounds
3. Used as a transition to pull out of a scene
medium closeup
sound effects
camera movement: dolly
crane shot
4. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
camera movement: dolly
camera movement: tilt
cross-fades
focus
5. Mobile-- on site. multiple takes from multiple angles - shot out of order
single camera
wide angle lenses
fade-in
theme songs
6. The entire visual world is created non-photographically
animation
rack of focus
cross-fades
computer generated animation
7. A particular character's sound
ambient sound
split-screen
vocal performance
graphics
8. Where two/three people converse in the frame
monologue
textual form
two/three shot
fade-out
9. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
wipes
onscreen space
cultural representations
fade-in
10. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
split-screen
cut
graphics
cross-fades
11. Alternative to recording on film. 1950's - limited storage capacity and image quality
videotape
focus
cels
rhythm
12. Presumably not heard by characters. can be either from audience or pre-recorded
cut
live-to-tape
laugh track
narrowcasting
13. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
cels
Convergence Era
standard camera height
wipes
14. An edit where the shots do not sufficiently re-frame the action
closeups
Realism
focal length
jump cut
15. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
cultural representations
long shots
graphics
offscreen space
16. Rarely has an impacts on viewers comprehension. works to convey naturalism
theme songs
standard camera height
environmental sound
diegesis
17. When a shot had a narrow depth of field and part of the image is out of focus
kinescope
multi-camera live production
staging
rack of focus
18. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
wipes
long shots
computer generated animation
medium shots
19. When camera is looking up at a character
video switcher
camera movement: tilt
media technologies
low camera angle
20. Presents the speech of multiple people interacting
speed
dialogue
cultural representations
camera movement: dolly
21. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
camera movement: dolly
Classic Network Era
naturalistic
22. When camera is looking down at a character
split-screen
telefilms
telephoto lenses
high camera angle
23. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
Realism
environmental sound
shot/reverse shot
24. Images are created and animated digitally
focal length
camera movement: pan
rack of focus
computer generated animation
25. Mimics the motion of turning your head up or down. shows the height of the subject
computer generated animation
camera movement: dolly
laugh track
camera movement: tilt
26. Motion of a given sequence
speed
diegesis
fade-in
medium closeup
27. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
live-to-tape
long shots
Realism
camera movement: dolly
28. Comprised of internal and extradiegetic
staging
hand-held
voiceover narration
focus
29. The creation or manipulation of images using non-photographic techniques
Convergence Era
graphics
laugh track
editing
30. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
high camera angle
anthology drama
Multi-Channel Era
graphics
31. Government intervention of the airwaves FCC
democratic regulations
medium shots
onscreen space
stedicam
32. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
focal length
cut
naturalistic
fade-in
33. Diegetic - and non-diegetic
naturalistic
music
multi- camera telefilm studio production
sound bridge
34. Omitting intervening moments. used to condense time. turn a day in 30minutes
flashback
staging
vocal sounds
ellipsis
35. When people are talking
multi-camera live production
telefilms
vocal sounds
extreme closeup
36. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
stedicam
wipes
extreme long shot
two/three shot
37. Pacing edits can provide counterpoint to the music's beats
rhythm
camera movement: pan
Realism
shot/reverse shot
38. Chest up. provide facial detail without feeling overtly intrusive
medium closeup
canted camera angle
screen direction
editing
39. Establishing shot of entire scene
dialogue
monologue
master shot
animation
40. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
speed
offscreen space
anthology drama
narrowcasting
41. Graphically generated visuals are placed atop a video image. ex: credits or captions
computer generated images
keying
camera movement: tilt
graphics
42. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
democratic regulations
instant replay
score
43. Mimics the motion of turning your head left or right
camera movement: pan
multi-camera live production
video switcher
monologue
44. Straps the camera to the operator to make it glide. attempts to be realistic
style
focal length
musical montage
stedicam
45. Conveys a visual relationship to the staging
framing
shot/reverse shot
Multi-Channel Era
voiceover narration
46. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
presentational
framing
screen direction
speed
47. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
vocal performance
multi- camera telefilm studio production
Realism
screen direction
48. Puts shots together into a larger program. appears almost unnoticeable
editing
fade-out
voiceover narration
naturalistic
49. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
anthology drama
vocal sounds
long take
musical montage
50. Transparent paper that animations are drawn onto and then shot
multi-camera live production
anthology drama
music
cels