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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When camera is looking down at a character
monologue
high camera angle
cels
naturalistic
2. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
telefilms
fade-in
high camera angle
animation
3. When the camera is angled. provided a disorienting slant perspective
rhythm
computer generated images
canted camera angle
voiceover narration
4. Comprised of internal and extradiegetic
Realism
voiceover narration
closeups
ambient sound
5. A (usually long) dramatic speech by a single actor
monologue
rack of focus
shot/reverse shot
Classic Network Era
6. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
multi-camera live production
focus
cross-fades
Realism
7. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
Multi-Channel Era
camera movement: tilt
crane shot
sound effects
8. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
cultural representations
rack of focus
sound effects
ambient sound
9. Used as a transition to pull out of a scene
crane shot
chroma key
anthology drama
extreme long shot
10. Straps the camera to the operator to make it glide. attempts to be realistic
rhythm
computer generated images
stedicam
computer generated animation
11. Mimics the motion of turning your head left or right
camera movement: pan
cross-cutting
animation
camera movement: tracking
12. The entire visual world is created non-photographically
animation
offscreen space
single camera
music
13. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
two/three shot
staging
dissolves
long take
14. Live - filmed - in-studio - on-location. form is linked to specific genres
multi- camera telefilm studio production
textual form
democratic regulations
environmental sound
15. What elements in the frame are clear or blurry
vocal sounds
flashback
focus
Classic Network Era
16. Eye level
democratic regulations
stedicam
standard camera height
environmental sound
17. Motion of a given sequence
speed
jump cut
animation
democratic regulations
18. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
long shots
Realism
naturalistic
cels
19. Use short focal length. cause fisheye distortion. increase the depth of the shot
music
wide angle lenses
rhythm
media technologies
20. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
extreme long shot
sound bridge
fade-out
medium closeup
21. Alters the degree of magnification and depth of an image
long shots
fade-in
focal length
sound bridge
22. Presumably not heard by characters. can be either from audience or pre-recorded
Multi-Channel Era
laugh track
wide angle lenses
diegesis
23. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
perspective
stedicam
master shot
sound bridge
24. The technique that captures that image for viewers
camerawork
monologue
instant replay
narrowcasting
25. Where two/three people converse in the frame
focal length
video switcher
two/three shot
shot/reverse shot
26. Allow a high degree of intimacy and emotional expression
canted camera angle
style
closeups
hand-held
27. The back and forth editing between closeups in a dialogue
kinescope
shot/reverse shot
long shots
staging
28. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
ellipsis
score
speed
29. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
cut
score
narrowcasting
sound effects
30. Moving backwards in time to provide earlier story information or reflect on past events
two shot west
focus
flashback
presentational
31. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
high camera angle
naturalistic
multi- camera telefilm studio production
cels
32. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
rack of focus
animation
staging
rhythm
33. When a character is speaking to themselves to express their emotional states
sililoquies
score
computer generated images
video switcher
34. When viewers outgrew the radio. network programming consisted of only 3 networks -
master shot
vocal sounds
multi-camera live production
Classic Network Era
35. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
score
anthology drama
cross-cutting
chroma key
36. The creation or manipulation of images using non-photographic techniques
graphics
vocal performance
extreme closeup
computer generated images
37. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
canted camera angle
medium shots
kinescope
38. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
animation
sound bridge
Convergence Era
camera movement: tracking
39. Use long focal length. captures images from far away. compresses the depth of the shot
chroma key
ambient sound
hand-held
telephoto lenses
40. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
telefilms
two/three shot
two shot west
offscreen space
41. When people are talking
ambient sound
screen direction
standard camera height
vocal sounds
42. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
split-screen
voiceover narration
fade-out
fade-in
43. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
single camera
speed
naturalistic
two shot west
44. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
keying
instant replay
textual form
Classic Network Era
45. Mimics the motion of turning your head up or down. shows the height of the subject
focal length
anthology drama
vocal sounds
camera movement: tilt
46. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
vocal sounds
naturalistic
score
47. Government intervention of the airwaves FCC
flashback
vocal performance
speed
democratic regulations
48. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
wipes
screen direction
instant replay
low camera angle
49. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
kinescope
cross-cutting
voiceover narration
music
50. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
wide angle lenses
voiceover narration
rack of focus
long take