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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Where two/three people converse in the frame
Classic Network Era
two/three shot
onscreen space
speed
2. Images are created and animated digitally
computer generated animation
master shot
style
music
3. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
editing
sound bridge
telefilms
multi- camera telefilm studio production
4. The entire visual world is created non-photographically
animation
ambient sound
Realism
music
5. Determines which cameras will be broadcast - transitions in between shots - added graphics
high camera angle
video switcher
jump cut
wide angle lenses
6. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
split-screen
computer generated images
cut
sound effects
7. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
canted camera angle
video switcher
Classic Network Era
8. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
video switcher
dialogue
extreme long shot
ellipsis
9. When a shot had a narrow depth of field and part of the image is out of focus
textual form
cels
naturalistic
rack of focus
10. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
rhythm
sound effects
videotape
11. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
offscreen space
narrowcasting
dialogue
12. Alters the degree of magnification and depth of an image
master shot
focal length
low camera angle
ambient sound
13. Used as a transition to pull out of a scene
crane shot
telefilms
cels
camera movement: tracking
14. Spacial relation between elements
staging
medium shots
perspective
live-to-tape
15. When the camera is angled. provided a disorienting slant perspective
canted camera angle
Realism
cultural representations
Classic Network Era
16. Comprised of internal and extradiegetic
cultural representations
computer generated images
voiceover narration
long take
17. Motion of a given sequence
split-screen
long take
speed
focal length
18. When viewers outgrew the radio. network programming consisted of only 3 networks -
vocal performance
Classic Network Era
live-to-tape
sound effects
19. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
videotape
long shots
dialogue
keying
20. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
environmental sound
kinescope
ambient sound
camerawork
21. Alternative to recording on film. 1950's - limited storage capacity and image quality
extreme closeup
style
laugh track
videotape
22. Government intervention of the airwaves FCC
democratic regulations
Convergence Era
extreme closeup
editing
23. Transparent paper that animations are drawn onto and then shot
long take
graphics
Multi-Channel Era
cels
24. Refers to the world representing in a program
instant replay
diegesis
extreme closeup
focus
25. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
Classic Network Era
ambient sound
offscreen space
Realism
26. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cultural representations
cross-fades
fade-in
standard camera height
27. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
Convergence Era
telefilms
environmental sound
extreme closeup
28. Represent the program as a whole. become part of the identity (iconic)
dissolves
theme songs
staging
onscreen space
29. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
camerawork
Convergence Era
videotape
cut
30. Documentary staple - less steady and jumpier. attempts to be realistic
ambient sound
instant replay
long shots
hand-held
31. Diegetic - and non-diegetic
naturalistic
music
fade-out
rhythm
32. Rhythmically edits a number of visual sequence over a song that signals an emotional response
music
musical montage
chroma key
two/three shot
33. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
environmental sound
Convergence Era
vocal sounds
presentational
34. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
keying
multi-camera live production
Multi-Channel Era
theme songs
35. When people are talking
vocal sounds
graphics
music
environmental sound
36. Space that exists inside the frame.
focal length
narrowcasting
cels
onscreen space
37. Presents the speech of multiple people interacting
sound effects
screen direction
cross-fades
dialogue
38. Live - filmed - in-studio - on-location. form is linked to specific genres
textual form
computer generated animation
naturalistic
sound effects
39. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
theme songs
computer generated images
music
40. A (usually long) dramatic speech by a single actor
monologue
focus
kinescope
score
41. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
Realism
telephoto lenses
computer generated images
extreme long shot
42. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
low camera angle
instant replay
focus
jump cut
43. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
camera movement: pan
fade-out
stedicam
two shot west
44. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
crane shot
offscreen space
master shot
fade-out
45. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
speed
graphics
cross-cutting
Multi-Channel Era
46. Allow a high degree of intimacy and emotional expression
closeups
cultural representations
sound bridge
rhythm
47. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
camerawork
Convergence Era
shot/reverse shot
democratic regulations
48. Chest up. provide facial detail without feeling overtly intrusive
telefilms
medium closeup
score
low camera angle
49. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
environmental sound
vocal performance
sound effects
50. An edit where the shots do not sufficiently re-frame the action
cut
cross-cutting
jump cut
low camera angle