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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When viewers outgrew the radio. network programming consisted of only 3 networks -
telefilms
Classic Network Era
extreme long shot
Convergence Era
2. Diegetic - and non-diegetic
kinescope
music
monologue
Multi-Channel Era
3. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
style
extreme closeup
computer generated images
crane shot
4. Omitting intervening moments. used to condense time. turn a day in 30minutes
ellipsis
two/three shot
screen direction
music
5. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
ellipsis
vocal sounds
telefilms
wide angle lenses
6. A particular character's sound
score
vocal performance
cross-cutting
two shot west
7. When people are talking
sound bridge
vocal sounds
fade-in
jump cut
8. The formal characteristics that help express meaning independently of a text's context
closeups
Convergence Era
style
music
9. Documentary staple - less steady and jumpier. attempts to be realistic
two/three shot
sililoquies
theme songs
hand-held
10. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
kinescope
wide angle lenses
offscreen space
11. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
videotape
single camera
long take
computer generated animation
12. Allow a high degree of intimacy and emotional expression
canted camera angle
instant replay
closeups
focal length
13. When a shot had a narrow depth of field and part of the image is out of focus
video switcher
two shot west
rack of focus
cross-cutting
14. Eye level
canted camera angle
framing
diegesis
standard camera height
15. Puts shots together into a larger program. appears almost unnoticeable
crane shot
editing
rhythm
narrowcasting
16. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
naturalistic
democratic regulations
dialogue
17. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
anthology drama
rack of focus
editing
wipes
18. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
multi-camera live production
split-screen
cut
vocal sounds
19. The creation or manipulation of images using non-photographic techniques
graphics
high camera angle
cross-cutting
dialogue
20. Rhythmically edits a number of visual sequence over a song that signals an emotional response
offscreen space
camerawork
Realism
musical montage
21. Spacial relation between elements
media technologies
perspective
voiceover narration
monologue
22. Represent the program as a whole. become part of the identity (iconic)
focal length
theme songs
editing
Convergence Era
23. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cross-fades
videotape
animation
two/three shot
24. Rarely has an impacts on viewers comprehension. works to convey naturalism
wipes
split-screen
environmental sound
naturalistic
25. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
sililoquies
voiceover narration
split-screen
Convergence Era
26. Motion of a given sequence
two/three shot
multi- camera telefilm studio production
cultural representations
speed
27. Alternative to recording on film. 1950's - limited storage capacity and image quality
rack of focus
videotape
graphics
laugh track
28. A (usually long) dramatic speech by a single actor
master shot
vocal performance
sound bridge
monologue
29. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
Realism
two/three shot
framing
30. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
fade-out
flashback
environmental sound
31. When the camera is angled. provided a disorienting slant perspective
crane shot
canted camera angle
computer generated images
Realism
32. Conveys a visual relationship to the staging
wipes
framing
editing
high camera angle
33. Space that exists inside the frame.
medium shots
onscreen space
hand-held
split-screen
34. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
closeups
kinescope
cross-fades
dissolves
35. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
Convergence Era
fade-out
extreme closeup
long shots
36. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
naturalistic
ambient sound
live-to-tape
camera movement: pan
37. Refers to the world representing in a program
wide angle lenses
media technologies
diegesis
Convergence Era
38. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
computer generated animation
staging
theme songs
flashback
39. Use long focal length. captures images from far away. compresses the depth of the shot
diegesis
two shot west
wide angle lenses
telephoto lenses
40. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
editing
anthology drama
media technologies
onscreen space
41. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
kinescope
two shot west
camera movement: dolly
focal length
42. The back and forth editing between closeups in a dialogue
two/three shot
sound effects
shot/reverse shot
long take
43. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
sound effects
cross-cutting
style
fade-in
44. When a character is speaking to themselves to express their emotional states
offscreen space
sililoquies
master shot
two shot west
45. Comprised of internal and extradiegetic
single camera
onscreen space
voiceover narration
sililoquies
46. Use short focal length. cause fisheye distortion. increase the depth of the shot
focal length
wide angle lenses
Realism
cross-fades
47. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
split-screen
animation
cultural representations
style
48. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
master shot
crane shot
low camera angle
Multi-Channel Era
49. Targets media to specific segments of the audience
narrowcasting
staging
media technologies
cross-fades
50. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
Multi-Channel Era
multi-camera live production
chroma key
videotape