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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Establishing shot of entire scene
low camera angle
fade-out
textual form
master shot
2. Diegetic - and non-diegetic
hand-held
telephoto lenses
sililoquies
music
3. When people are talking
presentational
vocal sounds
sililoquies
medium shots
4. Presumably not heard by characters. can be either from audience or pre-recorded
camera movement: tilt
cultural representations
framing
laugh track
5. Graphically generated visuals are placed atop a video image. ex: credits or captions
flashback
camera movement: pan
keying
split-screen
6. Represent the program as a whole. become part of the identity (iconic)
vocal sounds
theme songs
graphics
style
7. The technique that captures that image for viewers
flashback
camerawork
single camera
fade-out
8. Refers to the world representing in a program
Multi-Channel Era
flashback
diegesis
democratic regulations
9. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
vocal performance
perspective
wide angle lenses
instant replay
10. The formal characteristics that help express meaning independently of a text's context
computer generated animation
telefilms
flashback
style
11. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
low camera angle
cultural representations
medium shots
sound bridge
12. When camera is looking up at a character
dialogue
long take
video switcher
low camera angle
13. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
cultural representations
computer generated animation
rhythm
dissolves
14. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
fade-out
chroma key
medium shots
democratic regulations
15. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
medium shots
instant replay
sound bridge
Realism
16. Presents the speech of multiple people interacting
onscreen space
dialogue
voiceover narration
vocal performance
17. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
medium closeup
sililoquies
vocal performance
18. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
staging
focus
sililoquies
19. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
low camera angle
canted camera angle
screen direction
Multi-Channel Era
20. Targets media to specific segments of the audience
videotape
animation
medium shots
narrowcasting
21. Used as a transition to pull out of a scene
cultural representations
crane shot
cut
canted camera angle
22. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
rhythm
multi-camera live production
Realism
kinescope
23. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
camerawork
telephoto lenses
fade-out
Classic Network Era
24. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
naturalistic
presentational
musical montage
cross-cutting
25. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
dialogue
master shot
long take
staging
26. When viewers outgrew the radio. network programming consisted of only 3 networks -
Classic Network Era
rhythm
high camera angle
screen direction
27. Mimics the motion of turning your head up or down. shows the height of the subject
video switcher
camera movement: dolly
flashback
camera movement: tilt
28. The back and forth editing between closeups in a dialogue
dissolves
presentational
multi-camera live production
shot/reverse shot
29. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
sound bridge
sililoquies
cross-fades
extreme long shot
30. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
presentational
camera movement: dolly
music
two/three shot
31. Eye level
environmental sound
standard camera height
shot/reverse shot
dissolves
32. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
fade-in
dialogue
camerawork
split-screen
33. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
two shot west
voiceover narration
camera movement: pan
ambient sound
34. Government intervention of the airwaves FCC
telephoto lenses
democratic regulations
presentational
graphics
35. Use short focal length. cause fisheye distortion. increase the depth of the shot
medium shots
wide angle lenses
videotape
diegesis
36. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
editing
telephoto lenses
long take
two/three shot
37. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
narrowcasting
voiceover narration
single camera
Convergence Era
38. Images are created and animated digitally
computer generated animation
live-to-tape
music
Realism
39. When the camera is angled. provided a disorienting slant perspective
cels
canted camera angle
computer generated images
chroma key
40. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
jump cut
laugh track
onscreen space
computer generated images
41. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
medium shots
cut
laugh track
cross-cutting
42. When a shot had a narrow depth of field and part of the image is out of focus
rack of focus
editing
instant replay
staging
43. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
jump cut
camera movement: dolly
diegesis
telefilms
44. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
long shots
Realism
diegesis
multi- camera telefilm studio production
45. Puts shots together into a larger program. appears almost unnoticeable
editing
live-to-tape
environmental sound
vocal sounds
46. When camera is looking down at a character
voiceover narration
high camera angle
focus
video switcher
47. What elements in the frame are clear or blurry
focus
Convergence Era
media technologies
vocal sounds
48. Pacing edits can provide counterpoint to the music's beats
rhythm
high camera angle
cross-fades
multi-camera live production
49. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
closeups
camera movement: tilt
extreme closeup
musical montage
50. Live - filmed - in-studio - on-location. form is linked to specific genres
chroma key
hand-held
textual form
naturalistic