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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used as a transition to pull out of a scene
cut
screen direction
crane shot
standard camera height
2. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
telefilms
two/three shot
canted camera angle
Convergence Era
3. The creation or manipulation of images using non-photographic techniques
graphics
textual form
hand-held
two shot west
4. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
telephoto lenses
split-screen
media technologies
flashback
5. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
crane shot
sound bridge
monologue
voiceover narration
6. Rarely has an impacts on viewers comprehension. works to convey naturalism
computer generated images
environmental sound
crane shot
music
7. Alters the degree of magnification and depth of an image
textual form
focal length
cut
two shot west
8. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
rack of focus
long take
naturalistic
single camera
9. Graphically generated visuals are placed atop a video image. ex: credits or captions
keying
wipes
long shots
camera movement: pan
10. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
canted camera angle
computer generated images
long shots
Realism
11. Allow a high degree of intimacy and emotional expression
score
keying
narrowcasting
closeups
12. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
naturalistic
screen direction
low camera angle
13. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
low camera angle
monologue
stedicam
14. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
medium closeup
cut
multi- camera telefilm studio production
camerawork
15. Pacing edits can provide counterpoint to the music's beats
long shots
editing
rhythm
musical montage
16. Omitting intervening moments. used to condense time. turn a day in 30minutes
camerawork
multi-camera live production
perspective
ellipsis
17. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
low camera angle
wipes
kinescope
vocal performance
18. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
editing
instant replay
computer generated images
video switcher
19. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
crane shot
high camera angle
textual form
20. Moving backwards in time to provide earlier story information or reflect on past events
perspective
crane shot
flashback
musical montage
21. Mobile-- on site. multiple takes from multiple angles - shot out of order
camera movement: pan
telefilms
fade-in
single camera
22. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
style
anthology drama
master shot
23. Diegetic - and non-diegetic
framing
music
monologue
fade-in
24. Puts shots together into a larger program. appears almost unnoticeable
instant replay
editing
canted camera angle
medium shots
25. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
ambient sound
multi- camera telefilm studio production
two shot west
extreme closeup
26. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
standard camera height
onscreen space
computer generated images
closeups
27. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
extreme long shot
multi-camera live production
media technologies
onscreen space
28. When a character is speaking to themselves to express their emotional states
sililoquies
environmental sound
vocal sounds
extreme closeup
29. Documentary staple - less steady and jumpier. attempts to be realistic
ambient sound
cultural representations
focal length
hand-held
30. Government intervention of the airwaves FCC
screen direction
democratic regulations
score
media technologies
31. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
ambient sound
theme songs
screen direction
diegesis
32. When people are talking
vocal sounds
fade-out
Realism
high camera angle
33. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
high camera angle
cultural representations
onscreen space
sililoquies
34. Targets media to specific segments of the audience
Classic Network Era
shot/reverse shot
narrowcasting
instant replay
35. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
cross-fades
jump cut
Classic Network Era
36. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
camera movement: tilt
camera movement: dolly
cross-cutting
music
37. Establishing shot of entire scene
stedicam
two/three shot
voiceover narration
master shot
38. Presents the speech of multiple people interacting
low camera angle
canted camera angle
dialogue
extreme closeup
39. When camera is looking down at a character
kinescope
extreme long shot
camera movement: tilt
high camera angle
40. The formal characteristics that help express meaning independently of a text's context
rhythm
rack of focus
style
Multi-Channel Era
41. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
camerawork
fade-out
standard camera height
kinescope
42. Alternative to recording on film. 1950's - limited storage capacity and image quality
fade-in
video switcher
videotape
master shot
43. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
cels
canted camera angle
presentational
musical montage
44. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
telephoto lenses
kinescope
telefilms
45. Straps the camera to the operator to make it glide. attempts to be realistic
media technologies
stedicam
vocal performance
jump cut
46. Images are created and animated digitally
computer generated animation
narrowcasting
camera movement: tracking
monologue
47. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
presentational
vocal sounds
fade-in
speed
48. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
monologue
democratic regulations
cross-cutting
49. The technique that captures that image for viewers
camerawork
camera movement: dolly
ellipsis
diegesis
50. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
textual form
telefilms
multi- camera telefilm studio production
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