SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
cross-cutting
fade-out
screen direction
multi-camera live production
2. When the camera is angled. provided a disorienting slant perspective
focal length
wipes
perspective
canted camera angle
3. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
extreme closeup
camera movement: pan
vocal sounds
sound effects
4. When camera is looking down at a character
cels
two shot west
ellipsis
high camera angle
5. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
screen direction
videotape
score
live-to-tape
6. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
Convergence Era
fade-out
closeups
ellipsis
7. Alters the degree of magnification and depth of an image
medium shots
focal length
medium closeup
keying
8. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
anthology drama
cultural representations
telefilms
medium closeup
9. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
camera movement: pan
theme songs
hand-held
10. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
split-screen
naturalistic
staging
textual form
11. Puts shots together into a larger program. appears almost unnoticeable
theme songs
rhythm
editing
musical montage
12. Pacing edits can provide counterpoint to the music's beats
master shot
Multi-Channel Era
rhythm
closeups
13. Straps the camera to the operator to make it glide. attempts to be realistic
cultural representations
stedicam
animation
telefilms
14. Spacial relation between elements
style
diegesis
presentational
perspective
15. Live - filmed - in-studio - on-location. form is linked to specific genres
video switcher
textual form
extreme closeup
style
16. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
telephoto lenses
high camera angle
chroma key
screen direction
17. Mobile-- on site. multiple takes from multiple angles - shot out of order
screen direction
single camera
monologue
Convergence Era
18. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
telefilms
long shots
dialogue
keying
19. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
cut
score
low camera angle
naturalistic
20. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
cross-cutting
split-screen
videotape
sound effects
21. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
multi-camera live production
camera movement: dolly
video switcher
musical montage
22. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
medium shots
theme songs
framing
kinescope
23. Targets media to specific segments of the audience
wipes
shot/reverse shot
vocal sounds
narrowcasting
24. The formal characteristics that help express meaning independently of a text's context
camera movement: pan
style
medium closeup
onscreen space
25. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
voiceover narration
computer generated images
focal length
canted camera angle
26. Diegetic - and non-diegetic
wipes
single camera
music
speed
27. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
kinescope
offscreen space
split-screen
framing
28. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
presentational
live-to-tape
sililoquies
dialogue
29. Use short focal length. cause fisheye distortion. increase the depth of the shot
staging
rhythm
wide angle lenses
closeups
30. Eye level
single camera
crane shot
low camera angle
standard camera height
31. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
jump cut
multi- camera telefilm studio production
media technologies
naturalistic
32. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
laugh track
camera movement: pan
Multi-Channel Era
speed
33. The creation or manipulation of images using non-photographic techniques
camera movement: tracking
graphics
focal length
rack of focus
34. Moving backwards in time to provide earlier story information or reflect on past events
editing
fade-out
videotape
flashback
35. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
voiceover narration
low camera angle
camerawork
36. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
sililoquies
diegesis
keying
37. A (usually long) dramatic speech by a single actor
monologue
cross-cutting
instant replay
voiceover narration
38. Conveys a visual relationship to the staging
framing
crane shot
textual form
anthology drama
39. Graphically generated visuals are placed atop a video image. ex: credits or captions
kinescope
presentational
screen direction
keying
40. When camera is looking up at a character
framing
instant replay
low camera angle
speed
41. When viewers outgrew the radio. network programming consisted of only 3 networks -
speed
Classic Network Era
camerawork
closeups
42. Space that exists inside the frame.
onscreen space
monologue
standard camera height
rhythm
43. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
closeups
computer generated animation
long shots
environmental sound
44. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
textual form
camera movement: tracking
wipes
multi-camera live production
45. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
videotape
cross-cutting
vocal performance
media technologies
46. Documentary staple - less steady and jumpier. attempts to be realistic
medium shots
hand-held
offscreen space
two shot west
47. An edit where the shots do not sufficiently re-frame the action
jump cut
score
focus
instant replay
48. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
computer generated images
fade-out
media technologies
49. The technique that captures that image for viewers
Multi-Channel Era
long take
chroma key
camerawork
50. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
animation
kinescope
crane shot
long take