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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
camera movement: tilt
ambient sound
telephoto lenses
flashback
2. Where two/three people converse in the frame
telephoto lenses
stedicam
two/three shot
shot/reverse shot
3. Moving backwards in time to provide earlier story information or reflect on past events
crane shot
diegesis
theme songs
flashback
4. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
medium shots
laugh track
democratic regulations
extreme long shot
5. Images are created and animated digitally
speed
low camera angle
media technologies
computer generated animation
6. Motion of a given sequence
speed
anthology drama
democratic regulations
sound bridge
7. Use short focal length. cause fisheye distortion. increase the depth of the shot
environmental sound
animation
graphics
wide angle lenses
8. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
flashback
music
computer generated images
sound bridge
9. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
sililoquies
onscreen space
fade-in
10. Diegetic - and non-diegetic
fade-in
extreme closeup
jump cut
music
11. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
kinescope
medium closeup
sound bridge
wipes
12. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
computer generated images
vocal sounds
staging
low camera angle
13. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
screen direction
rhythm
rack of focus
focus
14. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
cross-cutting
camerawork
stedicam
wipes
15. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
kinescope
multi- camera telefilm studio production
staging
flashback
16. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
videotape
score
camera movement: pan
media technologies
17. Use long focal length. captures images from far away. compresses the depth of the shot
diegesis
focal length
musical montage
telephoto lenses
18. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
jump cut
camera movement: tracking
fade-out
fade-in
19. Graphically generated visuals are placed atop a video image. ex: credits or captions
perspective
live-to-tape
Multi-Channel Era
keying
20. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
cross-cutting
Classic Network Era
long take
master shot
21. The creation or manipulation of images using non-photographic techniques
cut
graphics
rack of focus
sound effects
22. Alters the degree of magnification and depth of an image
ellipsis
focal length
two shot west
editing
23. Used as a transition to pull out of a scene
crane shot
focus
vocal sounds
staging
24. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
style
voiceover narration
music
25. Targets media to specific segments of the audience
camera movement: tilt
narrowcasting
medium shots
extreme closeup
26. When camera is looking down at a character
style
voiceover narration
focal length
high camera angle
27. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
score
cultural representations
two shot west
telefilms
28. The back and forth editing between closeups in a dialogue
jump cut
shot/reverse shot
laugh track
Classic Network Era
29. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
graphics
dialogue
Multi-Channel Era
camera movement: dolly
30. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
rhythm
standard camera height
Convergence Era
speed
31. Rhythmically edits a number of visual sequence over a song that signals an emotional response
live-to-tape
musical montage
cross-cutting
kinescope
32. When a shot had a narrow depth of field and part of the image is out of focus
dialogue
crane shot
rack of focus
diegesis
33. A particular character's sound
instant replay
dissolves
vocal performance
Multi-Channel Era
34. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
computer generated images
medium shots
ambient sound
wide angle lenses
35. Eye level
vocal sounds
long shots
standard camera height
naturalistic
36. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
wide angle lenses
animation
telefilms
37. When people are talking
single camera
voiceover narration
long take
vocal sounds
38. Live - filmed - in-studio - on-location. form is linked to specific genres
style
textual form
perspective
staging
39. Represent the program as a whole. become part of the identity (iconic)
standard camera height
theme songs
framing
monologue
40. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
style
fade-out
camera movement: dolly
single camera
41. Government intervention of the airwaves FCC
democratic regulations
computer generated images
extreme long shot
offscreen space
42. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
cross-cutting
offscreen space
multi-camera live production
computer generated animation
43. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
instant replay
animation
Convergence Era
telefilms
44. The entire visual world is created non-photographically
media technologies
animation
cels
keying
45. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
environmental sound
multi-camera live production
wipes
multi- camera telefilm studio production
46. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
ambient sound
dissolves
environmental sound
speed
47. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
multi- camera telefilm studio production
perspective
two/three shot
computer generated images
48. When the camera is angled. provided a disorienting slant perspective
chroma key
low camera angle
offscreen space
canted camera angle
49. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
wide angle lenses
screen direction
rhythm
score
50. Puts shots together into a larger program. appears almost unnoticeable
editing
Classic Network Era
computer generated images
fade-in