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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Presents the speech of multiple people interacting






2. Transparent paper that animations are drawn onto and then shot






3. Moving backwards in time to provide earlier story information or reflect on past events






4. Omitting intervening moments. used to condense time. turn a day in 30minutes






5. Use long focal length. captures images from far away. compresses the depth of the shot






6. Straps the camera to the operator to make it glide. attempts to be realistic






7. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions






8. A (usually long) dramatic speech by a single actor






9. Determines which cameras will be broadcast - transitions in between shots - added graphics






10. The entire visual world is created non-photographically






11. When people are talking






12. Conveys a visual relationship to the staging






13. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.






14. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






15. An edit where the shots do not sufficiently re-frame the action






16. The creation or manipulation of images using non-photographic techniques






17. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






18. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week






19. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`






20. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials






21. Sequence is consistent. one character is always on the left - other on the right. avoids distorting






22. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion






23. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption






24. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative






25. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






26. Mobile-- on site. multiple takes from multiple angles - shot out of order






27. When camera is looking down at a character






28. When camera is looking up at a character






29. Represent the program as a whole. become part of the identity (iconic)






30. Pacing edits can provide counterpoint to the music's beats






31. Spacial relation between elements






32. What elements in the frame are clear or blurry






33. Where two/three people converse in the frame






34. Mimics the motion of turning your head left or right






35. Common in soaps where two people face camera in the same direction so they cant see each other's reactions






36. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






37. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






38. Mimics the motion of turning your head up or down. shows the height of the subject






39. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive






40. Establishing shot of entire scene






41. When the camera is angled. provided a disorienting slant perspective






42. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic






43. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






44. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space






45. Graphically generated visuals are placed atop a video image. ex: credits or captions






46. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee






47. Government intervention of the airwaves FCC






48. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location






49. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming






50. The back and forth editing between closeups in a dialogue