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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






2. Part of the continuity system - create a naturalistic sense of seamless flow between sequences






3. Where two/three people converse in the frame






4. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space






5. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion






6. Moving backwards in time to provide earlier story information or reflect on past events






7. Alternative to recording on film. 1950's - limited storage capacity and image quality






8. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment






9. What elements in the frame are clear or blurry






10. Alters the degree of magnification and depth of an image






11. Determines which cameras will be broadcast - transitions in between shots - added graphics






12. Puts shots together into a larger program. appears almost unnoticeable






13. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)






14. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later






15. An edit where the shots do not sufficiently re-frame the action






16. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative






17. Transparent paper that animations are drawn onto and then shot






18. Common in soaps where two people face camera in the same direction so they cant see each other's reactions






19. When camera is looking up at a character






20. Mimics the motion of turning your head up or down. shows the height of the subject






21. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption






22. When viewers outgrew the radio. network programming consisted of only 3 networks -






23. Presents the speech of multiple people interacting






24. Comprised of internal and extradiegetic






25. Images are created and animated digitally






26. Graphically generated visuals are placed atop a video image. ex: credits or captions






27. Motion of a given sequence






28. When a character is speaking to themselves to express their emotional states






29. Diegetic - and non-diegetic






30. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot






31. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week






32. When the camera is angled. provided a disorienting slant perspective






33. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera






34. Live - filmed - in-studio - on-location. form is linked to specific genres






35. When camera is looking down at a character






36. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






37. Use short focal length. cause fisheye distortion. increase the depth of the shot






38. Represent the program as a whole. become part of the identity (iconic)






39. The technique that captures that image for viewers






40. A (usually long) dramatic speech by a single actor






41. Spacial relation between elements






42. Rarely has an impacts on viewers comprehension. works to convey naturalism






43. Pacing edits can provide counterpoint to the music's beats






44. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.






45. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.






46. Use long focal length. captures images from far away. compresses the depth of the shot






47. Eye level






48. Refers to the world representing in a program






49. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






50. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials







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