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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use short focal length. cause fisheye distortion. increase the depth of the shot






2. Determines which cameras will be broadcast - transitions in between shots - added graphics






3. The technique that captures that image for viewers






4. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion






5. Transparent paper that animations are drawn onto and then shot






6. An edit where the shots do not sufficiently re-frame the action






7. Mimics the motion of turning your head left or right






8. Omitting intervening moments. used to condense time. turn a day in 30minutes






9. Rhythmically edits a number of visual sequence over a song that signals an emotional response






10. When the camera is angled. provided a disorienting slant perspective






11. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials






12. Mimics the motion of turning your head up or down. shows the height of the subject






13. When viewers outgrew the radio. network programming consisted of only 3 networks -






14. Establishing shot of entire scene






15. Conveys a visual relationship to the staging






16. Documentary staple - less steady and jumpier. attempts to be realistic






17. Space that exists inside the frame.






18. When a shot had a narrow depth of field and part of the image is out of focus






19. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






20. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast






21. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive






22. Eye level






23. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






24. Graphically generated visuals are placed atop a video image. ex: credits or captions






25. When camera is looking up at a character






26. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






27. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee






28. Represent the program as a whole. become part of the identity (iconic)






29. Rarely has an impacts on viewers comprehension. works to convey naturalism






30. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later






31. Motion of a given sequence






32. Refers to the world representing in a program






33. A particular character's sound






34. Straps the camera to the operator to make it glide. attempts to be realistic






35. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space






36. Sequence is consistent. one character is always on the left - other on the right. avoids distorting






37. Part of the continuity system - create a naturalistic sense of seamless flow between sequences






38. Use long focal length. captures images from far away. compresses the depth of the shot






39. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






40. Presents the speech of multiple people interacting






41. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






42. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football






43. Puts shots together into a larger program. appears almost unnoticeable






44. The creation or manipulation of images using non-photographic techniques






45. The entire visual world is created non-photographically






46. Targets media to specific segments of the audience






47. Diegetic - and non-diegetic






48. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously






49. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot






50. Live - filmed - in-studio - on-location. form is linked to specific genres