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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use short focal length. cause fisheye distortion. increase the depth of the shot
score
wide angle lenses
fade-in
videotape
2. Graphically generated visuals are placed atop a video image. ex: credits or captions
medium closeup
keying
computer generated images
media technologies
3. When people are talking
speed
vocal sounds
single camera
screen direction
4. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
focus
narrowcasting
sound bridge
medium closeup
5. When the camera is angled. provided a disorienting slant perspective
canted camera angle
keying
environmental sound
high camera angle
6. Pacing edits can provide counterpoint to the music's beats
rhythm
cels
perspective
kinescope
7. Targets media to specific segments of the audience
perspective
music
narrowcasting
graphics
8. Transparent paper that animations are drawn onto and then shot
perspective
cels
jump cut
split-screen
9. A particular character's sound
single camera
vocal performance
dialogue
keying
10. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
long shots
ambient sound
two shot west
11. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
democratic regulations
medium shots
kinescope
12. Mobile-- on site. multiple takes from multiple angles - shot out of order
extreme closeup
computer generated animation
single camera
screen direction
13. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
democratic regulations
ambient sound
score
extreme long shot
14. Refers to the world representing in a program
camera movement: dolly
diegesis
cross-fades
rack of focus
15. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
ambient sound
medium shots
multi-camera live production
voiceover narration
16. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
vocal sounds
narrowcasting
offscreen space
17. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
wipes
media technologies
low camera angle
dissolves
18. Space that exists inside the frame.
two shot west
ambient sound
onscreen space
cross-fades
19. Eye level
rack of focus
standard camera height
onscreen space
framing
20. The back and forth editing between closeups in a dialogue
stedicam
two/three shot
shot/reverse shot
rack of focus
21. Mimics the motion of turning your head up or down. shows the height of the subject
chroma key
camera movement: tilt
medium closeup
cross-fades
22. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
hand-held
style
presentational
camera movement: pan
23. When camera is looking down at a character
high camera angle
master shot
monologue
camerawork
24. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
editing
multi- camera telefilm studio production
ambient sound
low camera angle
25. Chest up. provide facial detail without feeling overtly intrusive
graphics
camera movement: pan
medium closeup
multi- camera telefilm studio production
26. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
vocal sounds
live-to-tape
cross-fades
voiceover narration
27. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
fade-in
camerawork
low camera angle
two/three shot
28. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
multi- camera telefilm studio production
vocal performance
hand-held
29. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
presentational
graphics
computer generated animation
dissolves
30. A (usually long) dramatic speech by a single actor
two/three shot
monologue
offscreen space
onscreen space
31. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
cross-cutting
perspective
instant replay
two/three shot
32. Comprised of internal and extradiegetic
anthology drama
fade-out
crane shot
voiceover narration
33. When a shot had a narrow depth of field and part of the image is out of focus
two/three shot
vocal sounds
rack of focus
rhythm
34. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
closeups
multi-camera live production
long shots
live-to-tape
35. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
crane shot
dissolves
telefilms
two/three shot
36. Presents the speech of multiple people interacting
dialogue
cross-fades
camerawork
extreme closeup
37. The technique that captures that image for viewers
closeups
camerawork
telefilms
Multi-Channel Era
38. Government intervention of the airwaves FCC
video switcher
long take
democratic regulations
kinescope
39. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
closeups
extreme closeup
telefilms
long shots
40. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
sililoquies
musical montage
extreme long shot
keying
41. Alternative to recording on film. 1950's - limited storage capacity and image quality
cut
jump cut
videotape
narrowcasting
42. Alters the degree of magnification and depth of an image
media technologies
style
focal length
medium shots
43. Used as a transition to pull out of a scene
ambient sound
master shot
crane shot
focal length
44. Diegetic - and non-diegetic
music
Convergence Era
score
instant replay
45. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
low camera angle
wide angle lenses
cut
46. Mimics the motion of turning your head left or right
media technologies
kinescope
single camera
camera movement: pan
47. Presumably not heard by characters. can be either from audience or pre-recorded
monologue
canted camera angle
laugh track
multi-camera live production
48. Conveys a visual relationship to the staging
single camera
monologue
telephoto lenses
framing
49. Represent the program as a whole. become part of the identity (iconic)
theme songs
camera movement: pan
media technologies
single camera
50. When a character is speaking to themselves to express their emotional states
kinescope
sililoquies
computer generated images
onscreen space