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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
hand-held
video switcher
live-to-tape
fade-in
2. When the camera is angled. provided a disorienting slant perspective
camera movement: pan
canted camera angle
musical montage
environmental sound
3. Rarely has an impacts on viewers comprehension. works to convey naturalism
diegesis
anthology drama
speed
environmental sound
4. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
diegesis
framing
Convergence Era
staging
5. Determines which cameras will be broadcast - transitions in between shots - added graphics
camerawork
video switcher
live-to-tape
editing
6. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
vocal performance
instant replay
environmental sound
long take
7. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
dissolves
Multi-Channel Era
extreme long shot
fade-in
8. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
camera movement: pan
stedicam
two shot west
9. Conveys a visual relationship to the staging
framing
democratic regulations
Multi-Channel Era
instant replay
10. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
vocal performance
shot/reverse shot
low camera angle
Multi-Channel Era
11. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
camera movement: tilt
fade-in
score
long take
12. An edit where the shots do not sufficiently re-frame the action
focus
jump cut
graphics
videotape
13. When camera is looking down at a character
high camera angle
screen direction
fade-in
extreme closeup
14. Straps the camera to the operator to make it glide. attempts to be realistic
wipes
diegesis
stedicam
music
15. Chest up. provide facial detail without feeling overtly intrusive
medium closeup
fade-in
sililoquies
Realism
16. Refers to the world representing in a program
speed
rack of focus
diegesis
jump cut
17. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
single camera
score
split-screen
hand-held
18. The creation or manipulation of images using non-photographic techniques
voiceover narration
shot/reverse shot
graphics
camera movement: dolly
19. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
cels
sound effects
screen direction
framing
20. Puts shots together into a larger program. appears almost unnoticeable
editing
vocal sounds
kinescope
laugh track
21. When camera is looking up at a character
score
two shot west
low camera angle
camera movement: pan
22. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
closeups
long shots
computer generated animation
camera movement: tilt
23. The technique that captures that image for viewers
animation
narrowcasting
camerawork
music
24. Motion of a given sequence
keying
telephoto lenses
long take
speed
25. Presumably not heard by characters. can be either from audience or pre-recorded
video switcher
music
cut
laugh track
26. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
ambient sound
cross-cutting
computer generated images
Multi-Channel Era
27. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
two shot west
theme songs
long shots
ellipsis
28. Represent the program as a whole. become part of the identity (iconic)
theme songs
cross-cutting
vocal sounds
sililoquies
29. Eye level
extreme long shot
standard camera height
dissolves
musical montage
30. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
editing
voiceover narration
theme songs
kinescope
31. A (usually long) dramatic speech by a single actor
flashback
closeups
monologue
Convergence Era
32. A particular character's sound
medium closeup
rhythm
ambient sound
vocal performance
33. Used as a transition to pull out of a scene
anthology drama
crane shot
extreme long shot
fade-in
34. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
framing
sound effects
long take
35. Omitting intervening moments. used to condense time. turn a day in 30minutes
cross-cutting
ellipsis
medium shots
fade-in
36. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
laugh track
voiceover narration
sound effects
37. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
theme songs
low camera angle
focal length
38. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
sound effects
cultural representations
flashback
presentational
39. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
master shot
cut
cultural representations
cross-cutting
40. The entire visual world is created non-photographically
two/three shot
animation
camera movement: tracking
Convergence Era
41. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
kinescope
monologue
sound effects
live-to-tape
42. Transparent paper that animations are drawn onto and then shot
extreme long shot
cels
framing
medium closeup
43. Alters the degree of magnification and depth of an image
monologue
camerawork
focal length
computer generated images
44. Use long focal length. captures images from far away. compresses the depth of the shot
telephoto lenses
long shots
screen direction
rhythm
45. Presents the speech of multiple people interacting
dialogue
rhythm
chroma key
staging
46. Targets media to specific segments of the audience
low camera angle
wipes
narrowcasting
rack of focus
47. The back and forth editing between closeups in a dialogue
laugh track
flashback
shot/reverse shot
music
48. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
textual form
fade-out
rhythm
Realism
49. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
single camera
medium closeup
onscreen space
50. Spacial relation between elements
perspective
style
computer generated animation
camera movement: tracking