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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Space that exists inside the frame.
kinescope
Realism
multi- camera telefilm studio production
onscreen space
2. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
shot/reverse shot
screen direction
cross-fades
fade-out
3. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
theme songs
textual form
keying
extreme closeup
4. The formal characteristics that help express meaning independently of a text's context
style
computer generated images
fade-out
split-screen
5. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
sililoquies
wipes
camera movement: pan
rhythm
6. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
medium closeup
cut
sound effects
fade-in
7. Live - filmed - in-studio - on-location. form is linked to specific genres
textual form
narrowcasting
computer generated animation
ambient sound
8. Mobile-- on site. multiple takes from multiple angles - shot out of order
wipes
sound bridge
high camera angle
single camera
9. Pacing edits can provide counterpoint to the music's beats
focus
rhythm
vocal performance
media technologies
10. Presents the speech of multiple people interacting
score
vocal performance
dialogue
diegesis
11. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
jump cut
live-to-tape
Realism
12. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
music
editing
cross-fades
instant replay
13. Conveys a visual relationship to the staging
framing
cels
instant replay
camera movement: pan
14. Establishing shot of entire scene
master shot
cross-cutting
Convergence Era
presentational
15. Mimics the motion of turning your head up or down. shows the height of the subject
editing
long take
dialogue
camera movement: tilt
16. The back and forth editing between closeups in a dialogue
cultural representations
shot/reverse shot
stedicam
staging
17. When camera is looking up at a character
staging
low camera angle
ellipsis
offscreen space
18. Transparent paper that animations are drawn onto and then shot
jump cut
rack of focus
Multi-Channel Era
cels
19. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
extreme long shot
anthology drama
instant replay
multi-camera live production
20. Allow a high degree of intimacy and emotional expression
instant replay
focal length
closeups
two shot west
21. The technique that captures that image for viewers
dialogue
theme songs
camerawork
focal length
22. Alters the degree of magnification and depth of an image
theme songs
focal length
sililoquies
Multi-Channel Era
23. When people are talking
perspective
flashback
onscreen space
vocal sounds
24. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
low camera angle
vocal performance
democratic regulations
25. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
Realism
computer generated animation
score
offscreen space
26. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
camera movement: dolly
ambient sound
two shot west
cels
27. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
staging
long take
wide angle lenses
cross-cutting
28. Eye level
shot/reverse shot
Realism
theme songs
standard camera height
29. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
framing
screen direction
speed
long take
30. When the camera is angled. provided a disorienting slant perspective
long take
hand-held
high camera angle
canted camera angle
31. Represent the program as a whole. become part of the identity (iconic)
style
laugh track
theme songs
camera movement: tracking
32. Use short focal length. cause fisheye distortion. increase the depth of the shot
naturalistic
single camera
wide angle lenses
low camera angle
33. Chest up. provide facial detail without feeling overtly intrusive
style
camera movement: dolly
low camera angle
medium closeup
34. Puts shots together into a larger program. appears almost unnoticeable
editing
video switcher
cut
standard camera height
35. A (usually long) dramatic speech by a single actor
standard camera height
monologue
cut
framing
36. Omitting intervening moments. used to condense time. turn a day in 30minutes
fade-in
laugh track
ellipsis
presentational
37. Motion of a given sequence
multi-camera live production
closeups
speed
sililoquies
38. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
dialogue
videotape
standard camera height
39. An edit where the shots do not sufficiently re-frame the action
stedicam
jump cut
camera movement: pan
instant replay
40. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
staging
Convergence Era
low camera angle
voiceover narration
41. Images are created and animated digitally
computer generated animation
two/three shot
long shots
flashback
42. Where two/three people converse in the frame
camerawork
score
two/three shot
anthology drama
43. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
speed
extreme long shot
camera movement: pan
44. When viewers outgrew the radio. network programming consisted of only 3 networks -
Classic Network Era
multi-camera live production
media technologies
split-screen
45. Alternative to recording on film. 1950's - limited storage capacity and image quality
offscreen space
cultural representations
videotape
medium shots
46. Comprised of internal and extradiegetic
wipes
naturalistic
voiceover narration
score
47. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
cross-fades
two shot west
medium shots
Realism
48. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
vocal sounds
computer generated images
democratic regulations
live-to-tape
49. When a shot had a narrow depth of field and part of the image is out of focus
presentational
rack of focus
chroma key
focal length
50. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
diegesis
anthology drama
wipes
computer generated images