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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
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This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Documentary staple - less steady and jumpier. attempts to be realistic
hand-held
musical montage
rhythm
score
2. Establishing shot of entire scene
Multi-Channel Era
canted camera angle
master shot
medium closeup
3. When the camera is angled. provided a disorienting slant perspective
narrowcasting
canted camera angle
videotape
camera movement: pan
4. When camera is looking down at a character
telephoto lenses
sound effects
camerawork
high camera angle
5. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
chroma key
medium shots
Multi-Channel Era
monologue
6. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
animation
cut
telephoto lenses
extreme long shot
7. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
media technologies
ambient sound
cultural representations
cels
8. The formal characteristics that help express meaning independently of a text's context
fade-out
style
voiceover narration
long shots
9. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
score
rack of focus
media technologies
computer generated images
10. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
screen direction
Convergence Era
medium shots
flashback
11. Mobile-- on site. multiple takes from multiple angles - shot out of order
cut
long shots
rhythm
single camera
12. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
vocal performance
cross-cutting
environmental sound
extreme long shot
13. When viewers outgrew the radio. network programming consisted of only 3 networks -
musical montage
theme songs
videotape
Classic Network Era
14. A (usually long) dramatic speech by a single actor
diegesis
narrowcasting
monologue
high camera angle
15. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
cross-cutting
environmental sound
fade-in
staging
16. Rhythmically edits a number of visual sequence over a song that signals an emotional response
cross-fades
narrowcasting
musical montage
computer generated images
17. The creation or manipulation of images using non-photographic techniques
graphics
low camera angle
multi- camera telefilm studio production
style
18. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
computer generated images
ellipsis
environmental sound
hand-held
19. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
perspective
presentational
telefilms
wide angle lenses
20. Motion of a given sequence
cross-cutting
medium shots
cels
speed
21. Refers to the world representing in a program
cut
canted camera angle
focal length
diegesis
22. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
framing
editing
voiceover narration
23. Live - filmed - in-studio - on-location. form is linked to specific genres
computer generated animation
live-to-tape
textual form
graphics
24. Omitting intervening moments. used to condense time. turn a day in 30minutes
onscreen space
ellipsis
vocal performance
Classic Network Era
25. Presents the speech of multiple people interacting
laugh track
dialogue
musical montage
vocal sounds
26. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
medium closeup
monologue
closeups
27. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
stedicam
closeups
graphics
two shot west
28. Use long focal length. captures images from far away. compresses the depth of the shot
camera movement: tracking
environmental sound
telephoto lenses
perspective
29. An edit where the shots do not sufficiently re-frame the action
jump cut
cultural representations
musical montage
voiceover narration
30. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
chroma key
camera movement: dolly
wide angle lenses
musical montage
31. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
video switcher
screen direction
dialogue
sililoquies
32. Eye level
camera movement: tilt
standard camera height
democratic regulations
multi-camera live production
33. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
standard camera height
score
offscreen space
instant replay
34. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
staging
hand-held
ambient sound
crane shot
35. Targets media to specific segments of the audience
medium closeup
narrowcasting
camera movement: dolly
sililoquies
36. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
screen direction
cultural representations
sililoquies
37. Represent the program as a whole. become part of the identity (iconic)
camera movement: tilt
theme songs
chroma key
high camera angle
38. Presumably not heard by characters. can be either from audience or pre-recorded
dialogue
medium shots
laugh track
music
39. Alters the degree of magnification and depth of an image
camera movement: dolly
rhythm
focal length
Realism
40. When camera is looking up at a character
low camera angle
rack of focus
musical montage
closeups
41. Determines which cameras will be broadcast - transitions in between shots - added graphics
voiceover narration
video switcher
master shot
cels
42. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
staging
focal length
presentational
monologue
43. Comprised of internal and extradiegetic
Realism
single camera
keying
voiceover narration
44. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
cultural representations
rhythm
democratic regulations
45. When people are talking
presentational
hand-held
long shots
vocal sounds
46. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
naturalistic
hand-held
live-to-tape
fade-out
47. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
medium closeup
keying
rhythm
Realism
48. Images are created and animated digitally
staging
score
cross-cutting
computer generated animation
49. Spacial relation between elements
single camera
cross-fades
perspective
theme songs
50. What elements in the frame are clear or blurry
kinescope
voiceover narration
focus
cultural representations
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