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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Omitting intervening moments. used to condense time. turn a day in 30minutes






2. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space






3. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative






4. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee






5. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content






6. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






7. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football






8. When viewers outgrew the radio. network programming consisted of only 3 networks -






9. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`






10. Refers to the world representing in a program






11. A (usually long) dramatic speech by a single actor






12. Establishing shot of entire scene






13. Mobile-- on site. multiple takes from multiple angles - shot out of order






14. Alters the degree of magnification and depth of an image






15. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast






16. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space






17. Used as a transition to pull out of a scene






18. Alternative to recording on film. 1950's - limited storage capacity and image quality






19. The back and forth editing between closeups in a dialogue






20. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment






21. Graphically generated visuals are placed atop a video image. ex: credits or captions






22. Allow a high degree of intimacy and emotional expression






23. Motion of a given sequence






24. Use short focal length. cause fisheye distortion. increase the depth of the shot






25. The creation or manipulation of images using non-photographic techniques






26. Targets media to specific segments of the audience






27. An edit where the shots do not sufficiently re-frame the action






28. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot






29. Mimics the motion of turning your head up or down. shows the height of the subject






30. Straps the camera to the operator to make it glide. attempts to be realistic






31. Spacial relation between elements






32. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously






33. The technique that captures that image for viewers






34. Conveys a visual relationship to the staging






35. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials






36. Eye level






37. Diegetic - and non-diegetic






38. Determines which cameras will be broadcast - transitions in between shots - added graphics






39. When a character is speaking to themselves to express their emotional states






40. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






41. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later






42. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






43. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming






44. The entire visual world is created non-photographically






45. Puts shots together into a larger program. appears almost unnoticeable






46. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.






47. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion






48. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






49. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions






50. When camera is looking up at a character