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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-in
hand-held
fade-out
crane shot
2. Spacial relation between elements
media technologies
perspective
cross-cutting
voiceover narration
3. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
fade-in
telefilms
dissolves
two/three shot
4. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
stedicam
media technologies
rack of focus
live-to-tape
5. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
long shots
vocal sounds
sound bridge
computer generated images
6. Chest up. provide facial detail without feeling overtly intrusive
computer generated animation
crane shot
medium closeup
Realism
7. When people are talking
anthology drama
vocal sounds
high camera angle
wipes
8. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
ambient sound
voiceover narration
cross-fades
canted camera angle
9. Use long focal length. captures images from far away. compresses the depth of the shot
score
telephoto lenses
camera movement: tilt
dissolves
10. The technique that captures that image for viewers
keying
democratic regulations
music
camerawork
11. Establishing shot of entire scene
master shot
Realism
crane shot
canted camera angle
12. Diegetic - and non-diegetic
low camera angle
Convergence Era
music
ellipsis
13. Live - filmed - in-studio - on-location. form is linked to specific genres
computer generated images
musical montage
textual form
jump cut
14. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
rack of focus
narrowcasting
cross-cutting
cut
15. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
presentational
fade-in
wipes
computer generated images
16. Conveys a visual relationship to the staging
split-screen
framing
crane shot
diegesis
17. Pacing edits can provide counterpoint to the music's beats
cross-fades
diegesis
music
rhythm
18. Used as a transition to pull out of a scene
fade-out
crane shot
standard camera height
offscreen space
19. An edit where the shots do not sufficiently re-frame the action
offscreen space
flashback
camera movement: tilt
jump cut
20. Straps the camera to the operator to make it glide. attempts to be realistic
medium closeup
sound bridge
stedicam
live-to-tape
21. Eye level
ambient sound
cross-cutting
standard camera height
cut
22. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
cultural representations
high camera angle
telefilms
presentational
23. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
fade-in
extreme closeup
two/three shot
ellipsis
24. The back and forth editing between closeups in a dialogue
monologue
shot/reverse shot
textual form
media technologies
25. Mimics the motion of turning your head up or down. shows the height of the subject
camera movement: tilt
wide angle lenses
dialogue
presentational
26. A (usually long) dramatic speech by a single actor
monologue
keying
jump cut
multi-camera live production
27. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
fade-out
computer generated images
instant replay
laugh track
28. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
cels
naturalistic
media technologies
speed
29. Alternative to recording on film. 1950's - limited storage capacity and image quality
high camera angle
extreme closeup
canted camera angle
videotape
30. Alters the degree of magnification and depth of an image
cross-cutting
sililoquies
focal length
two shot west
31. The entire visual world is created non-photographically
fade-out
animation
ellipsis
environmental sound
32. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
diegesis
extreme closeup
split-screen
33. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
focus
long take
Realism
fade-in
34. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
cross-fades
master shot
two shot west
camerawork
35. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
wide angle lenses
camera movement: tilt
media technologies
score
36. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
long shots
perspective
instant replay
naturalistic
37. Use short focal length. cause fisheye distortion. increase the depth of the shot
wide angle lenses
screen direction
long shots
vocal performance
38. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
cels
stedicam
Realism
39. When camera is looking up at a character
single camera
low camera angle
presentational
focal length
40. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
fade-in
long shots
extreme long shot
hand-held
41. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
chroma key
videotape
canted camera angle
split-screen
42. Moving backwards in time to provide earlier story information or reflect on past events
flashback
music
focal length
sound bridge
43. Government intervention of the airwaves FCC
democratic regulations
telefilms
sound effects
flashback
44. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
Classic Network Era
master shot
live-to-tape
45. What elements in the frame are clear or blurry
long shots
dialogue
focus
closeups
46. When a character is speaking to themselves to express their emotional states
sililoquies
multi-camera live production
textual form
camera movement: dolly
47. Graphically generated visuals are placed atop a video image. ex: credits or captions
telefilms
crane shot
keying
rhythm
48. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
onscreen space
camera movement: tilt
kinescope
naturalistic
49. Images are created and animated digitally
extreme closeup
computer generated animation
staging
animation
50. Mimics the motion of turning your head left or right
ellipsis
cut
camera movement: pan
focal length