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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Comprised of internal and extradiegetic
telephoto lenses
voiceover narration
keying
Realism
2. Presents the speech of multiple people interacting
cross-fades
style
perspective
dialogue
3. Straps the camera to the operator to make it glide. attempts to be realistic
hand-held
onscreen space
stedicam
medium shots
4. Transparent paper that animations are drawn onto and then shot
music
cels
flashback
score
5. When people are talking
long take
multi-camera live production
canted camera angle
vocal sounds
6. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
editing
fade-in
wipes
Convergence Era
7. Mobile-- on site. multiple takes from multiple angles - shot out of order
sound effects
textual form
single camera
monologue
8. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
shot/reverse shot
camera movement: pan
naturalistic
split-screen
9. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
wipes
anthology drama
flashback
chroma key
10. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
long take
camera movement: tracking
canted camera angle
staging
11. Pacing edits can provide counterpoint to the music's beats
rhythm
Realism
staging
multi-camera live production
12. Conveys a visual relationship to the staging
narrowcasting
framing
textual form
cultural representations
13. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
ambient sound
music
master shot
long take
14. The entire visual world is created non-photographically
extreme long shot
single camera
long take
animation
15. Chest up. provide facial detail without feeling overtly intrusive
Convergence Era
medium closeup
focal length
computer generated images
16. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
camera movement: pan
extreme closeup
theme songs
telefilms
17. Allow a high degree of intimacy and emotional expression
media technologies
telephoto lenses
closeups
screen direction
18. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
camera movement: dolly
dissolves
Multi-Channel Era
wide angle lenses
19. When the camera is angled. provided a disorienting slant perspective
high camera angle
laugh track
Multi-Channel Era
canted camera angle
20. The creation or manipulation of images using non-photographic techniques
graphics
kinescope
jump cut
monologue
21. The formal characteristics that help express meaning independently of a text's context
split-screen
screen direction
style
democratic regulations
22. What elements in the frame are clear or blurry
focus
flashback
editing
telephoto lenses
23. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
cultural representations
naturalistic
telephoto lenses
diegesis
24. Mimics the motion of turning your head up or down. shows the height of the subject
cels
naturalistic
perspective
camera movement: tilt
25. Space that exists inside the frame.
focal length
onscreen space
camera movement: pan
computer generated images
26. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
long shots
videotape
medium shots
vocal sounds
27. Where two/three people converse in the frame
high camera angle
framing
two/three shot
camera movement: pan
28. Used as a transition to pull out of a scene
low camera angle
Convergence Era
laugh track
crane shot
29. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
anthology drama
stedicam
crane shot
focus
30. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
cross-cutting
narrowcasting
sound bridge
cultural representations
31. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
offscreen space
crane shot
fade-in
long take
32. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
musical montage
computer generated images
hand-held
33. Use short focal length. cause fisheye distortion. increase the depth of the shot
multi-camera live production
cross-fades
video switcher
wide angle lenses
34. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
perspective
crane shot
style
35. Presumably not heard by characters. can be either from audience or pre-recorded
textual form
laugh track
media technologies
environmental sound
36. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
multi-camera live production
cross-cutting
medium shots
low camera angle
37. Eye level
rhythm
standard camera height
focus
environmental sound
38. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
multi-camera live production
screen direction
crane shot
Convergence Era
39. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
ellipsis
staging
fade-in
dissolves
40. Moving cameras that can wheel any direction. moves the entire camera along with someone. follows actors steadily through space
medium closeup
camera movement: dolly
multi-camera live production
shot/reverse shot
41. Spacial relation between elements
computer generated images
score
cut
perspective
42. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
extreme closeup
camera movement: dolly
multi- camera telefilm studio production
computer generated animation
43. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
score
kinescope
offscreen space
hand-held
44. An edit where the shots do not sufficiently re-frame the action
camerawork
shot/reverse shot
jump cut
flashback
45. Alters the degree of magnification and depth of an image
sound bridge
videotape
narrowcasting
focal length
46. Refers to the world representing in a program
master shot
long take
diegesis
shot/reverse shot
47. Rhythmically edits a number of visual sequence over a song that signals an emotional response
jump cut
musical montage
telephoto lenses
telefilms
48. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
editing
animation
cross-cutting
camera movement: tilt
49. Diegetic - and non-diegetic
music
vocal sounds
two/three shot
cultural representations
50. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
onscreen space
rhythm
shot/reverse shot
camera movement: tracking