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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
extreme long shot
medium shots
kinescope
computer generated animation
2. Filmed TV show - sold to stations and syndicators to reduce financial risk. better quality than kinescope. allowed for flexibility in editing as well as single camera
two/three shot
cultural representations
telefilms
focus
3. Government intervention of the airwaves FCC
stedicam
monologue
instant replay
democratic regulations
4. The back and forth editing between closeups in a dialogue
shot/reverse shot
wide angle lenses
multi-camera live production
extreme closeup
5. When a character is speaking to themselves to express their emotional states
sililoquies
dissolves
fade-out
multi- camera telefilm studio production
6. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative
video switcher
Classic Network Era
two shot west
extreme closeup
7. Represent the program as a whole. become part of the identity (iconic)
chroma key
ambient sound
theme songs
sound bridge
8. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
chroma key
single camera
naturalistic
two shot west
9. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
stedicam
screen direction
theme songs
10. An edit where the shots do not sufficiently re-frame the action
jump cut
hand-held
focus
videotape
11. Mimics the motion of turning your head left or right
ellipsis
focus
Convergence Era
camera movement: pan
12. Spacial relation between elements
camera movement: tilt
framing
perspective
two shot west
13. Targets media to specific segments of the audience
democratic regulations
two/three shot
narrowcasting
high camera angle
14. Conveys a visual relationship to the staging
dissolves
single camera
kinescope
framing
15. A particular character's sound
fade-out
high camera angle
narrowcasting
vocal performance
16. When viewers outgrew the radio. network programming consisted of only 3 networks -
narrowcasting
Classic Network Era
crane shot
vocal sounds
17. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
computer generated images
high camera angle
telefilms
18. Establishing shot of entire scene
stedicam
medium shots
live-to-tape
master shot
19. Live - filmed - in-studio - on-location. form is linked to specific genres
democratic regulations
monologue
canted camera angle
textual form
20. Part of the continuity system - create a naturalistic sense of seamless flow between sequences
rack of focus
telephoto lenses
cross-fades
long shots
21. Motion of a given sequence
video switcher
shot/reverse shot
speed
rhythm
22. Mimics the motion of turning your head up or down. shows the height of the subject
style
long take
camera movement: tilt
offscreen space
23. The creation or manipulation of images using non-photographic techniques
low camera angle
focus
dialogue
graphics
24. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
multi- camera telefilm studio production
ambient sound
presentational
Multi-Channel Era
25. Diegetic - and non-diegetic
offscreen space
music
media technologies
staging
26. Rarely has an impacts on viewers comprehension. works to convey naturalism
laugh track
low camera angle
focal length
environmental sound
27. Puts shots together into a larger program. appears almost unnoticeable
computer generated images
editing
cross-cutting
wipes
28. When camera is looking down at a character
high camera angle
dissolves
video switcher
environmental sound
29. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
instant replay
media technologies
textual form
narrowcasting
30. Determines which cameras will be broadcast - transitions in between shots - added graphics
single camera
video switcher
focal length
kinescope
31. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
theme songs
ellipsis
two shot west
presentational
32. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
videotape
anthology drama
monologue
dissolves
33. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
dissolves
flashback
staging
textual form
34. Mobile-- on site. multiple takes from multiple angles - shot out of order
single camera
long take
cels
graphics
35. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
camera movement: tracking
jump cut
focal length
vocal performance
36. Used as a transition to pull out of a scene
ambient sound
narrowcasting
multi- camera telefilm studio production
crane shot
37. Use short focal length. cause fisheye distortion. increase the depth of the shot
low camera angle
staging
wide angle lenses
camera movement: tilt
38. Where two/three people converse in the frame
two/three shot
cross-cutting
laugh track
sililoquies
39. Omitting intervening moments. used to condense time. turn a day in 30minutes
hand-held
ellipsis
ambient sound
fade-in
40. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
jump cut
music
animation
Convergence Era
41. Graphically generated visuals are placed atop a video image. ex: credits or captions
camera movement: tilt
crane shot
style
keying
42. When the camera is angled. provided a disorienting slant perspective
medium shots
canted camera angle
musical montage
live-to-tape
43. The formal characteristics that help express meaning independently of a text's context
perspective
style
crane shot
standard camera height
44. What elements in the frame are clear or blurry
focus
Classic Network Era
cultural representations
rhythm
45. The technique that captures that image for viewers
offscreen space
camerawork
monologue
long shots
46. Allow a high degree of intimacy and emotional expression
closeups
extreme closeup
computer generated animation
long take
47. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
musical montage
screen direction
cut
video switcher
48. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
textual form
camera movement: dolly
extreme long shot
standard camera height
49. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
standard camera height
multi-camera live production
videotape
live-to-tape
50. Comprised of internal and extradiegetic
environmental sound
ellipsis
cross-cutting
voiceover narration