SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Presents the speech of multiple people interacting
stedicam
dialogue
textual form
multi-camera live production
2. Transparent paper that animations are drawn onto and then shot
standard camera height
Classic Network Era
cels
rhythm
3. Documentary staple - less steady and jumpier. attempts to be realistic
focal length
instant replay
textual form
hand-held
4. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
onscreen space
screen direction
offscreen space
Convergence Era
5. When viewers outgrew the radio. network programming consisted of only 3 networks -
ambient sound
vocal performance
graphics
Classic Network Era
6. Use short focal length. cause fisheye distortion. increase the depth of the shot
hand-held
wide angle lenses
sililoquies
fade-in
7. Rarely has an impacts on viewers comprehension. works to convey naturalism
long take
diegesis
camera movement: tracking
environmental sound
8. Comprised of internal and extradiegetic
staging
voiceover narration
focus
framing
9. Conveys a visual relationship to the staging
framing
standard camera height
environmental sound
live-to-tape
10. Mimics the motion of turning your head left or right
musical montage
camera movement: pan
multi-camera live production
cut
11. Mobile-- on site. multiple takes from multiple angles - shot out of order
single camera
jump cut
naturalistic
diegesis
12. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
medium closeup
Realism
music
presentational
13. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
sound effects
fade-in
focal length
keying
14. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
jump cut
Convergence Era
Realism
extreme closeup
15. The action is staged in front of a green screen and electronically replaced with another image. ex: weather reports
chroma key
graphics
two shot west
voiceover narration
16. Pacing edits can provide counterpoint to the music's beats
music
voiceover narration
rhythm
score
17. Space that exists inside the frame.
vocal sounds
closeups
computer generated images
onscreen space
18. Motion of a given sequence
ambient sound
camera movement: dolly
speed
medium shots
19. VCR - DVR: digital technologies have given viewers more power to replay - redistribute - watch when convenient - fast forward commercials
monologue
voiceover narration
media technologies
crane shot
20. An edit where the shots do not sufficiently re-frame the action
editing
naturalistic
jump cut
cross-cutting
21. Audio and video in an edits are staggered: the next's scenes sound is heard before cutting to the shot
sound bridge
camera movement: tracking
computer generated images
camera movement: tilt
22. Allow a high degree of intimacy and emotional expression
closeups
animation
crane shot
instant replay
23. Where two/three people converse in the frame
two/three shot
wide angle lenses
videotape
editing
24. When camera is looking down at a character
fade-in
diegesis
high camera angle
laugh track
25. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
kinescope
laugh track
rack of focus
narrowcasting
26. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
dialogue
canted camera angle
laugh track
naturalistic
27. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
master shot
animation
extreme long shot
speed
28. Can be incidental (footsteps or crown laughing) or artificially enhanced. creates a richer environment
kinescope
ambient sound
long shots
sound effects
29. The technique that captures that image for viewers
camerawork
ellipsis
fade-out
telephoto lenses
30. Puts shots together into a larger program. appears almost unnoticeable
computer generated animation
score
stedicam
editing
31. When a character is speaking to themselves to express their emotional states
sililoquies
laugh track
telefilms
style
32. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
camera movement: tilt
crane shot
telefilms
dissolves
33. A particular character's sound
vocal performance
two shot west
cels
stedicam
34. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
flashback
sililoquies
stedicam
sound effects
35. Represent the program as a whole. become part of the identity (iconic)
staging
theme songs
cut
laugh track
36. Based off industry's conception of how audience relate. Assert as set of ideas to unite viewers in their national identities as Americans (hegemony)
single camera
cultural representations
computer generated images
long shots
37. When the camera is angled. provided a disorienting slant perspective
chroma key
sililoquies
canted camera angle
medium shots
38. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
long shots
camera movement: pan
camerawork
camera movement: tracking
39. What elements in the frame are clear or blurry
focus
fade-in
narrowcasting
telephoto lenses
40. The formal characteristics that help express meaning independently of a text's context
style
voiceover narration
keying
medium shots
41. When a line or shape passes through the screen to switch to another shot. less naturalistic and usually reserved for highly presentational programming
standard camera height
offscreen space
wipes
monologue
42. Mimics the motion of turning your head up or down. shows the height of the subject
cels
camera movement: tilt
democratic regulations
diegesis
43. Establishing shot of entire scene
offscreen space
cross-fades
master shot
Convergence Era
44. Diegetic - and non-diegetic
music
sound bridge
live-to-tape
theme songs
45. Presumably not heard by characters. can be either from audience or pre-recorded
standard camera height
laugh track
camera movement: dolly
cels
46. When a shot had a narrow depth of field and part of the image is out of focus
environmental sound
diegesis
graphics
rack of focus
47. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
extreme closeup
onscreen space
fade-out
diegesis
48. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
instant replay
kinescope
split-screen
low camera angle
49. Live - filmed - in-studio - on-location. form is linked to specific genres
keying
textual form
voiceover narration
low camera angle
50. Chest up. provide facial detail without feeling overtly intrusive
video switcher
jump cut
medium closeup
sound effects