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Test your basic knowledge |
Television Vocab
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Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Diegetic - and non-diegetic
ellipsis
vocal sounds
music
naturalistic
2. Moving backwards in time to provide earlier story information or reflect on past events
Multi-Channel Era
fade-in
flashback
rack of focus
3. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
sound bridge
hand-held
computer generated images
long shots
4. Eye level
standard camera height
computer generated animation
ellipsis
sound effects
5. The back and forth editing between closeups in a dialogue
camera movement: pan
shot/reverse shot
single camera
anthology drama
6. An edit where the shots do not sufficiently re-frame the action
chroma key
Realism
diegesis
jump cut
7. Motion of a given sequence
musical montage
speed
live-to-tape
sililoquies
8. Refers to the world representing in a program
single camera
media technologies
diegesis
theme songs
9. Use long focal length. captures images from far away. compresses the depth of the shot
keying
single camera
telephoto lenses
master shot
10. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week
staging
anthology drama
split-screen
graphics
11. Omitting intervening moments. used to condense time. turn a day in 30minutes
media technologies
style
cross-cutting
ellipsis
12. Used as a transition to pull out of a scene
screen direction
video switcher
crane shot
narrowcasting
13. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.
focal length
monologue
Convergence Era
textual form
14. Live - filmed - in-studio - on-location. form is linked to specific genres
cultural representations
instant replay
textual form
two shot west
15. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dialogue
cross-fades
dissolves
fade-in
16. Chest up. provide facial detail without feeling overtly intrusive
medium closeup
graphics
diegesis
voiceover narration
17. Graphically generated visuals are placed atop a video image. ex: credits or captions
vocal performance
keying
telephoto lenses
presentational
18. Spacial relation between elements
perspective
theme songs
Classic Network Era
narrowcasting
19. Represent the program as a whole. become part of the identity (iconic)
theme songs
shot/reverse shot
musical montage
staging
20. Presents the speech of multiple people interacting
animation
Multi-Channel Era
editing
dialogue
21. Shift from dominant networks to cable and satellite. there was a wide range of target audiences. viewed TV as the central information and communication medium for the American public.
fade-in
Multi-Channel Era
cross-cutting
multi- camera telefilm studio production
22. When camera is looking down at a character
rhythm
Classic Network Era
high camera angle
jump cut
23. When viewers outgrew the radio. network programming consisted of only 3 networks -
Classic Network Era
chroma key
theme songs
narrowcasting
24. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast
live-to-tape
naturalistic
sound effects
Multi-Channel Era
25. Alters the degree of magnification and depth of an image
presentational
offscreen space
telefilms
focal length
26. A single shot with a lengthy duration. allows viewers to be emerged in the intense action with out disruption
long take
high camera angle
videotape
ambient sound
27. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance
laugh track
canted camera angle
offscreen space
staging
28. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
long take
cut
flashback
diegesis
29. Images are created and animated digitally
extreme long shot
rack of focus
computer generated animation
multi- camera telefilm studio production
30. Allow a high degree of intimacy and emotional expression
live-to-tape
two/three shot
cels
closeups
31. I love lucy - used multi camera to take in front of a live audience - but video signals weren't sent to the control room to edit live-- instead signals were recoded while the audio tape was mixed in. costly lucile footed the bill w/ husband desi. sho
live-to-tape
monologue
multi- camera telefilm studio production
speed
32. Targets media to specific segments of the audience
hand-held
ambient sound
narrowcasting
cut
33. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space
laugh track
camera movement: tracking
crane shot
fade-in
34. The creation or manipulation of images using non-photographic techniques
telephoto lenses
graphics
split-screen
keying
35. Mobile-- on site. multiple takes from multiple angles - shot out of order
low camera angle
onscreen space
single camera
ambient sound
36. From black to action. common when retuning from breaks. gradual- naturalistic. signify shift in time or space
voiceover narration
perspective
Realism
fade-in
37. Where two/three people converse in the frame
offscreen space
diegesis
two/three shot
medium closeup
38. The technique that captures that image for viewers
medium closeup
stedicam
camerawork
dissolves
39. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
master shot
offscreen space
screen direction
democratic regulations
40. Puts shots together into a larger program. appears almost unnoticeable
multi-camera live production
editing
medium shots
standard camera height
41. Mimics the motion of turning your head up or down. shows the height of the subject
monologue
high camera angle
camera movement: tilt
cross-fades
42. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
sound bridge
medium shots
rack of focus
cut
43. When camera is looking up at a character
fade-in
speed
cross-cutting
low camera angle
44. Rarely has an impacts on viewers comprehension. works to convey naturalism
environmental sound
Multi-Channel Era
screen direction
democratic regulations
45. Space that exists inside the frame.
vocal sounds
onscreen space
speed
cut
46. Cutting to a sequence occurring simultaneous in another location. creates suspense or thematic parallels
wipes
cross-cutting
monologue
Realism
47. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
sound effects
staging
dissolves
chroma key
48. Common in soaps where two people face camera in the same direction so they cant see each other's reactions
ellipsis
voiceover narration
two shot west
fade-out
49. A particular character's sound
long take
single camera
media technologies
vocal performance
50. Rhythmically edits a number of visual sequence over a song that signals an emotional response
musical montage
telephoto lenses
kinescope
camera movement: dolly
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