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Television Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Represent the program as a whole. become part of the identity (iconic)






2. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic






3. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater






4. Everything that takes place in front of the camera: set. props - lighting - costume - makeup - and actor movements and performance






5. Moving backwards in time to provide earlier story information or reflect on past events






6. Presents the speech of multiple people interacting






7. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location






8. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously






9. A popular form of early TV programming that brought live dramatic theater to television; influenced by stage plays - anthologies offered new teleplays - casts - directors - writers and sets from week to week






10. Determines which cameras will be broadcast - transitions in between shots - added graphics






11. When the camera is angled. provided a disorienting slant perspective






12. Includes a range of technologies such as TV - internet - video games. Provided and even wider range of video-based technologies.






13. When camera is looking down at a character






14. The formal characteristics that help express meaning independently of a text's context






15. Puts shots together into a larger program. appears almost unnoticeable






16. Eye level






17. Live - filmed - in-studio - on-location. form is linked to specific genres






18. Straps the camera to the operator to make it glide. attempts to be realistic






19. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action






20. Targets media to specific segments of the audience






21. Mimics the motion of turning your head left or right






22. The creation or manipulation of images using non-photographic techniques






23. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions






24. Sequence is consistent. one character is always on the left - other on the right. avoids distorting






25. Part of the continuity system - create a naturalistic sense of seamless flow between sequences






26. What elements in the frame are clear or blurry






27. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them






28. Alternative to recording on film. 1950's - limited storage capacity and image quality






29. Mobile-- on site. multiple takes from multiple angles - shot out of order






30. Low cost of live production with the repeatability of telefilm. recorded on videotape and saved for a future broadcast






31. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`






32. A (usually long) dramatic speech by a single actor






33. Presumably not heard by characters. can be either from audience or pre-recorded






34. Government intervention of the airwaves FCC






35. Documentary staple - less steady and jumpier. attempts to be realistic






36. Refers to the world representing in a program






37. The entire visual world is created non-photographically






38. Omitting intervening moments. used to condense time. turn a day in 30minutes






39. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive






40. Rarely has an impacts on viewers comprehension. works to convey naturalism






41. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions






42. Graphically generated visuals are placed atop a video image. ex: credits or captions






43. The back and forth editing between closeups in a dialogue






44. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space






45. Conveys a visual relationship to the staging






46. Allows and isolated detail - object - or body part to fill the screen. commonly used to highlight a piece of evidence or object contributing to the narrative






47. When people are talking






48. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror






49. Moving cameras along a line. moves the entire camera along with someone. follows actors steadily through space






50. When camera is looking up at a character