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Test your basic knowledge |
Television Vocab
Start Test
Study First
Subject
:
journalism-and-media
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Aka the establishing shot. sets the scene from a distance. they help ground the program in a particular location
monologue
computer generated animation
extreme long shot
vocal performance
2. The musical (instrumental) soundtrack that can define a scene's mood - tone - and genre. can help determine the genre. usually original compositions
single camera
voiceover narration
stedicam
score
3. When the camera is angled. provided a disorienting slant perspective
computer generated images
canted camera angle
high camera angle
cross-fades
4. Spacial relation between elements
environmental sound
ellipsis
perspective
dissolves
5. Live - filmed - in-studio - on-location. form is linked to specific genres
telephoto lenses
rhythm
textual form
fade-in
6. The creation or manipulation of images using non-photographic techniques
graphics
textual form
onscreen space
sililoquies
7. The basic unit of editing. an instant switch from one shot to another. re-frames the visual perspective on the action
Multi-Channel Era
video switcher
cut
diegesis
8. Sequence is consistent. one character is always on the left - other on the right. avoids distorting
multi- camera telefilm studio production
screen direction
low camera angle
cut
9. Determines which cameras will be broadcast - transitions in between shots - added graphics
video switcher
computer generated images
medium closeup
ellipsis
10. When viewers outgrew the radio. network programming consisted of only 3 networks -
democratic regulations
long shots
hand-held
Classic Network Era
11. Mimics the motion of turning your head up or down. shows the height of the subject
narrowcasting
camera movement: tilt
sound bridge
screen direction
12. Space that exists outside the frame. can still be a part of the staging or when a character walks out of a room-- the story still follows them
offscreen space
medium shots
dialogue
cross-cutting
13. The back and forth editing between closeups in a dialogue
shot/reverse shot
media technologies
sound effects
camera movement: dolly
14. We cannot loose ourselves in the programming because it is so artificial-- people don't randomly break out into song. very stylized. realistic in content vs. form-- ex: glee
presentational
standard camera height
medium shots
style
15. Straps the camera to the operator to make it glide. attempts to be realistic
stedicam
onscreen space
medium shots
camera movement: tracking
16. Designed to mimic the sounds that would be created in the environment depicted on screen. can heighten impact of staged actions
anthology drama
flashback
two shot west
sound effects
17. Government intervention of the airwaves FCC
democratic regulations
vocal sounds
cels
monologue
18. Alters the degree of magnification and depth of an image
cultural representations
focal length
rack of focus
anthology drama
19. Use long focal length. captures images from far away. compresses the depth of the shot
sililoquies
vocal performance
telephoto lenses
diegesis
20. These early versions of recordings were created by pointing a camera at a television and were the only way to preserve TV until much later
wipes
single camera
kinescope
computer generated images
21. Space that exists inside the frame.
onscreen space
dissolves
cultural representations
two/three shot
22. Presumably not heard by characters. can be either from audience or pre-recorded
laugh track
ambient sound
split-screen
Multi-Channel Era
23. When images overlap - one to another. gradual- naturalistic. signify shift in time or space`
dissolves
single camera
closeups
monologue
24. Where two/three people converse in the frame
Classic Network Era
chroma key
telefilms
two/three shot
25. When camera is looking up at a character
ellipsis
fade-in
low camera angle
sound effects
26. Motion of a given sequence
fade-out
multi-camera live production
long shots
speed
27. Alternative to recording on film. 1950's - limited storage capacity and image quality
Convergence Era
ellipsis
videotape
camera movement: tracking
28. Puts shots together into a larger program. appears almost unnoticeable
video switcher
monologue
telephoto lenses
editing
29. Targets media to specific segments of the audience
rack of focus
democratic regulations
music
narrowcasting
30. What elements in the frame are clear or blurry
fade-in
focus
graphics
perspective
31. Footage sent to a control room and director indicates when to cut back and forth from each camera. 4th wall-- doesn't feel natural. rooted in theater
videotape
multi-camera live production
Classic Network Era
stedicam
32. Conveys a visual relationship to the staging
framing
camerawork
telephoto lenses
kinescope
33. The entire visual world is created non-photographically
closeups
monologue
focus
animation
34. Videotape allowed individual camera angles to be replayed in slow motion-- allowed for the growth of football
sound effects
camera movement: pan
instant replay
high camera angle
35. When graphic images are incorporated into traditionally shot programming. used to create creatures or complex effects-- sci fi and horror
diegesis
videotape
computer generated images
staging
36. Viewers expect content to be believable and relate to their world-- tricky b/c TV is inherently unrealistic
sound bridge
framing
Realism
speed
37. Allow a high degree of intimacy and emotional expression
hand-held
score
closeups
naturalistic
38. Found in live edit programs - sports and new. viewers are able to consume multiple streams of information simultaneously
two/three shot
split-screen
musical montage
score
39. Mobile-- on site. multiple takes from multiple angles - shot out of order
framing
screen direction
single camera
telefilms
40. The technique that captures that image for viewers
camerawork
multi-camera live production
ambient sound
sound bridge
41. An edit where the shots do not sufficiently re-frame the action
computer generated images
medium closeup
camerawork
jump cut
42. Action to black. common when cutting to commercial breaks. gradual- naturalistic. signify shift in time or space
fade-out
musical montage
medium shots
animation
43. When the viewer can become lost in the story. even in sci-fi as long as the world they are in seem relate-able to our world. realistic in form vs. content
sound effects
naturalistic
camera movement: pan
voiceover narration
44. Aka the master shot. offer more details of a scene. typically show the entire body-- hard to read gestures or convey emotion
laugh track
long shots
staging
computer generated animation
45. Represent the program as a whole. become part of the identity (iconic)
camera movement: dolly
theme songs
vocal sounds
onscreen space
46. Use short focal length. cause fisheye distortion. increase the depth of the shot
laugh track
wide angle lenses
environmental sound
framing
47. Waist up. distance allows viewers to see character's facial expressions. mimics a real life conversation. viewer doesn't feel too invasive
medium shots
multi-camera live production
wide angle lenses
crane shot
48. Presents the speech of multiple people interacting
animation
dialogue
sililoquies
staging
49. Refers to the world representing in a program
cels
diegesis
anthology drama
democratic regulations
50. Omitting intervening moments. used to condense time. turn a day in 30minutes
vocal sounds
chroma key
ellipsis
shot/reverse shot