Test your basic knowledge |

3d Computer Modeling

Subjects : it-skills, multimedia
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A detail created that forms an angle at the intersection of two planes.






2. An effective visual means of communication that utilizes freehand drawing. A collection of freehand drawings that communicate an idea. There are three types: program - design - and thumbnail.






3. A line drawn between extension lines where the measurement is noted.






4. A drawing that shows the interior details along a cutting plane.






5. The limitation of measurement that is placed on a part of a product.






6. The line where two pieces of material come together.






7. A frame of reference or alignment that is usually a position relative to a compass direction.






8. (1) A hole consisting of two depths so that the top of the head of an inserted bolt or screw will be flush with the outside surface. (2) A bit for enlarging the upper part of a hole.






9. (1) A hole consisting of two depths so that the top of the head of an inserted bolt or screw will be flush with the outside surface. (2) A bit for enlarging the upper part of a hole.






10. The process of stretching or lengthening the measurement of a detail on a drawing.






11. The lines and zoning marks around the outside of a drawing - marking the edges of the usable surface.






12. A curved surface formed at the interior intersection of two or more surfaces of an object.






13. A term describing parts or features being equal distances apart at every point.






14. In the use of a three-dimensional computer software drawing program - the drawing limit refers to the amount of the drawing area.






15. Arcs and circles that have a common origin or center.






16. A term used to describe two things having the same value or size.






17. A feature created by the reproduction of the initially drawn feature in a circular pattern.






18. A process used to change details in a drawing after initial creation.






19. In computer software - the action or place of putting something for safe keeping.






20. A note added to furnish critical or explanatory comments.






21. The features of an object projected onto a reference plane - such as the front - top - right and side views.






22. A term used to describe the creation of an exact part replicated on the other side of a drawn axes.






23. To compel or force points - lines - or parts to behave in a certain manner.






24. A line that touches a curve at only one point without intersecting the curve.






25. A solid body with six equal square sides or faces.






26. To compel or force points - lines - or parts to behave in a certain manner.






27. Of or exhibiting equality in dimensions or measurements.






28. To compel or force points - lines - or parts to behave in a certain manner.






29. The two points that are fixed together with the use of a constraint.






30. A closed geometric figure in a plane formed by connecting line segments endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified based on the number of line segments used - such as triangle - quadrilateral - pen






31. In drawing software - a created plane of reference that is used as a surface to create a new feature.






32. The two points that are fixed together with the use of a constraint.






33. A detail created that forms an angle at the intersection of two planes.






34. A line parallel to the horizon.






35. A term used to describe the creation of an exact part replicated on the other side of a drawn axes.






36. A three-sided geometric figure having all sides equal.






37. A line type used to show the location of the centers of arcs and circles or a drawn detail.






38. The process of stretching or lengthening the measurement of a detail on a drawing.






39. A term used to describe two things having the same value or size.






40. A right angle projection wherein the views on a drawing are drawn at right angles to one another.






41. The process of creating a reproduction or likeness of something.






42. A line - point - edge - surface - or other detail used to establish a known location.






43. The lines and zoning marks around the outside of a drawing - marking the edges of the usable surface.






44. A term used to describe the creation of an exact part replicated on the other side of a drawn axes.






45. In drawing software - parts of a two-dimensional drawing that attach surfaces together when the pattern is folded into a three-dimensional shape.






46. A line type used to show the location of the centers of arcs and circles or a drawn detail.






47. A file in the listing of the files stored in memory usually on a hard disk of a computer.






48. Arcs and circles that have a common origin or center.






49. In drawing software - a term describing the movement of the endpoint of a line to a new location.






50. Of or exhibiting equality in dimensions or measurements.