Test your basic knowledge |

3d Computer Modeling

Subjects : it-skills, multimedia
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Any physical portion of an object - such as a hole or fillet.






2. The use of computer software applications that allows the user to visualize an idea in a three-dimensional format.






3. A three-sided polygon with one entire 90-degree angle.






4. A linear measurement that shows the extents of something - such as width - height - or length.






5. The limitation of measurement that is placed on a part of a product.






6. In a computer-aided drawing program - a feature created by adding depth to a sketched profile of an object.






7. A term used to describe two things having the same value or size.






8. The process of stretching or lengthening the measurement of a detail on a drawing.






9. A term describing parts or features being equal distances apart at every point.






10. A three-dimensional representation of an object.






11. A closed curve with coplanar points at the same distance from the center point.






12. A line parallel to the horizon.






13. A closed plane figure formed by the plane section of a right angled cone.






14. In computer software - the action or place of putting something for safe keeping.






15. Any physical portion of an object - such as a hole or fillet.






16. In drawing software - a term describing the movement of the endpoint of a line to a new location.






17. A line type used to show the location of the centers of arcs and circles or a drawn detail.






18. The line where two pieces of material come together.






19. The process of stretching or lengthening the measurement of a detail on a drawing.






20. A term used to describe two things having the same value or size.






21. A term used to describe locking a point to a position relative to the sketch coordinate system.






22. Arcs and circles that have a common origin or center.






23. A linear measurement that shows the extents of something - such as width - height - or length.






24. A line that touches a curve at only one point without intersecting the curve.






25. A file in the listing of the files stored in memory usually on a hard disk of a computer.






26. A solid body with six equal square sides or faces.






27. A solid body with six equal square sides or faces.






28. An orderly arrangement of objects in a rectangular shape - such as a table with four columns and five rows that includes vocabulary terms - one in each cell of the table.






29. A line parallel to the horizon.






30. A term used to describe the creation of an exact part replicated on the other side of a drawn axes.






31. A line - point - edge - surface - or other detail used to establish a known location.






32. In drawing software - a created plane of reference that is used as a surface to create a new feature.






33. A frame of reference or alignment that is usually a position relative to a compass direction.






34. The two points that are fixed together with the use of a constraint.






35. In drawing software - a process used to create a three-dimensional form by moving a drawn profile along a path.






36. A right angle projection wherein the views on a drawing are drawn at right angles to one another.






37. A three-sided geometric figure having all sides equal.






38. A term describing a detail that is upright or perpendicular to the horizon.






39. The lines and zoning marks around the outside of a drawing - marking the edges of the usable surface.






40. In drawing software - a term describing the shortening of a line or removal of material in a drawing.






41. (1) A hole consisting of two depths so that the top of the head of an inserted bolt or screw will be flush with the outside surface. (2) A bit for enlarging the upper part of a hole.






42. A solid body with six equal square sides or faces.






43. A detail created that forms an angle at the intersection of two planes.






44. Arcs and circles that have a common origin or center.






45. An effective visual means of communication that utilizes freehand drawing. A collection of freehand drawings that communicate an idea. There are three types: program - design - and thumbnail.






46. A curved surface formed at the interior intersection of two or more surfaces of an object.






47. The lines and zoning marks around the outside of a drawing - marking the edges of the usable surface.






48. A three-sided polygon.






49. A line drawn between extension lines where the measurement is noted.






50. A drawing that describes more fully the attributes of a part.