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Test your basic knowledge |
Advertising Techniques
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1) see/hear 2) feel 3) think/understand 4) connect 5) believe 6) act/do
Age
parental appeal
Niche Market
Types of Consumer Responses
2. Attention - Interest - Desire - Action
Observation research
Don't Get Left Out
endorsement
AIDA
3. Compile info about the product - the product category - competitors - and other details of the marketing environment
Red Herrin
Market research
External Noise
fear
4. More tightly focused on solving a particular marketing communication problem in a specified time.
Campaign Plan
Advertising research
bandwagon
Don't Get Left Out
5. Need Recognition--> Information Search --> Evaluation of Alternatives--> Purchase Decision--> Postpurchase Evaluation
sense appeal
claim
Kairos
High Involvement
6. Most popular demographic used by advertisers
Explicit
glittering generality
Reliability
Age
7. Hinders the consumer's reception of the message - includes technical and socioeconomic trends that affect the reception of the message
Adaption Process
weasel words
nostalgia
External Noise
8. Advertisers assure us that their products are foolproof and easy to use.
Easy to Use
ethos
Feedback
transfer
9. Descriptions of the target audience that read like a description of someone you know.
Profiles
AIDA
High Involvement
pathos
10. Primary tool used to evaluate strengths - weaknesses - opportunities and threats
SWOT analysis
Influences on Consumer Decision making
Culture and Corporate Culture
elitist appeal
11. Culture- made up of tangible items (art - lit. - buildings - music) and intangible concepts (history - knowledge - laws - morals) that together define a group of people or a way of life - Corp. Culture- how various companies operate
Culture and Corporate Culture
Interactive Communication
SMCR model
Segmenting
12. Indication of an important trend in marketing that is moving beyond two-way communication
Buzz Marketing
Validity
bandwagon
AIDA
13. Using images and sounds to appeal to your senses: sight - touch - smell - etc.
Influences on Consumer Decision making
Easy to Use
special ingredients
sense appeal
14. Showing or announcing a discounted price can make a product look better
Interactive Communication
Association
glittering generality
sales and price
15. Repeating words or sounds
must have
Culture and Corporate Culture
Bribery
repitition
16. Using superlatives (greatest - best - fastest) - comparatives (better - improved - increased) - and hyperbole to try to hype up the product
ethos
Types of Consumer Responses
Intensity
Consumer research
17. Group of people you use as a model for behavior in specific situations
fact and figures
logos
Reference Group
The various ways to segment consumers
18. Claims directly - fully - and or clearly expressing something- the price - the main ingredients - number of items - etc.
sense appeal
Explicit
facts and fiqures
Reference Group
19. To show loyalty patriotisim to the country
Market research
Culture and Corporate Culture
patriotisim
nostalgia
20. Promoting a special ingredient may make you think the product works better than others
Feedback
unfinished
Easy to Use
special ingredients
21. A distraction from the real issue
Simple Solution
Age
Red Herrin
Testimonials
22. A disonest tatic where they lure a costemer for a bargain but then perswade them to buy something expensive
Interactive Communication
card stacking
glittering generality
bait and switch
23. A type of testimonial - usually scientists - professors - and other professionals advocating for a product/idea
Reliability
Glamourous You
Experts
diversion
24. Questions behavior of the consumer and quality of the product
sense appeal
Qualitative research
Warm and Fuzzy
Red Herrin
25. A rhetorical question in which their really isnt an answer
unique claim
individuality
Reliability
rhetorical claim
26. Using costumers fond memories to buy a product
glittering generality
nostalgia
Reference Group
patriotisim
27. Personal factors that affect the reception of an advertisement - such as the receivers needs - language skills - purchase history - info-processing abilities and other personal factors
Internal Noise
call to action
special ingredients
SMCR model
28. Personnal attacks people do to discredit their ideas
special ingredients
The various ways to segment consumers
name-calling
parental appeal
29. Putting a commercial into the form of a game can be a fun way for you to get to know more about a product and spend more time with it
facts and fiqures
games and activities
Adaption Process
Targeting
30. Informing you about how the product works or helps you
Strategic research
Reference Group
Qualitative research
claim
31. More than an exaggeration or hype-tells a complete falsehood (The Energizer Battery can light up the entire town.)
The various ways to segment consumers
Plain Folks
The Big Lie
Quantitative research
32. Fiving us compliments to try to sell a product
Red Herrin
Flattery
Strategic research
Observation research
33. Advertisers realize that we like to feel important - so they tell us that their products will make us glamorous - sophisticated - or macho.
SMCR model
Glamourous You
fact and figures
AIDA
34. Meaningless or empty words that dont give specific details
name-calling
weasel words
Easy to Use
Validity
35. Research that actually measures what it says it measures
Psychographics
Validity
special ingredients
product comparrision
36. Involves the researcher actually living the life of the people or group being studied.
External Noise
IMC plan
name-calling
Ethnographic research
37. Dividing the market into groups of people who have similar characteristics in certain key product related areas.
Functions of a Reference Group
Segmenting
Kairos
The various ways to segment consumers
38. Occurs when the consumer recognizes a need for a product
games and activities
Business Plan
Market research
Need recognition
39. To affect parents and make them want to buy the product for their child
unique claim
parental appeal
elitist appeal
endorsement
40. New brain- science approach to how people think
transfer
Neuromarketing
Experts
Quantitative research
41. Personal behavior and how the behavior reflects the speed with which people are willing to try something new
Explicit
Slippery Slope
Adaption Process
Affective advertising
42. Using symbols to suggest an association with a positive influence
Observation research
Psychographics
Symbols
unique claim
43. If you use this product - you will be just like the people in the ad
diversion
Campaign Plan
transfer
fear
44. May cover a more specific division of the company; focused on maximizing profit
Culture and Corporate Culture
Neuromarketing
Business Plan
Secondary Research
45. Two-way communication; a dialogue or conversation
Interactive Communication
card stacking
claim
Flattery
46. Technique that uses sentimental images - sounds - and words (Using a cute teddy bear to sell your product.)
Warm and Fuzzy
unique claim
Marketing Plan
The various ways to segment consumers
47. Info that is collected for first from original sources
Primary Research
Affective advertising
games and activities
Valid advertising techniques
48. Suggesting that you must have the product to be happy - popular or satisfied
must have
Internal Noise
fact and figures
special ingredients
49. Uncovers critical info that becomes the basis for strategic planning
transfer
Segmenting
Strategic research
sense appeal
50. A regular person using a product to show how good it is
product comparrision
testimonial
Buzz Marketing
Reliability