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Test your basic knowledge |
Advertising Techniques
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Technique that uses sentimental images - sounds - and words (Using a cute teddy bear to sell your product.)
sense appeal
Segmenting
Warm and Fuzzy
sense appeal
2. Taking a dangerous and fearful approach to a commercial
fear
Culture and Corporate Culture
claim
rhetorical claim
3. A rhetorical question in which their really isnt an answer
rhetorical claim
Neuromarketing
Marketing Plan
individuality
4. Advertisers assure us that their products are foolproof and easy to use.
snob appeal
rhetorical claim
Easy to Use
Age
5. If you use this product - you will be just like the people in the ad
Psychographics
individuality
transfer
Flattery
6. Descriptions of the target audience that read like a description of someone you know.
Profiles
High Involvement
nostalgia
VALS
7. Personal behavior and how the behavior reflects the speed with which people are willing to try something new
Need recognition
Adaption Process
Easy to Use
Explicit
8. A regular person using a product to show how good it is
testimonial
fact and figures
Business Plan
Low involvement
9. Occurs when the consumer recognizes a need for a product
Need recognition
rhetorical claim
The Big Lie
Niche Market
10. A distraction from the real issue
Validity
High Involvement
claim
Red Herrin
11. Involves the researcher actually living the life of the people or group being studied.
Symbols
Don't Get Left Out
Ethnographic research
Testimonials
12. Connects to audience emotions to win them over to your product
Feedback
Association
pathos
Slippery Slope
13. Tries to persuade by promising to give us something else (Discounts - coupons - free gifts are examples.)
Easy to Use
facts and fiqures
Bribery
product comparrision
14. Delivers numerical data
Association
Psychographics
VALS
Quantitative research
15. You can run the test over and over and get the same answer
weasel words
Reliability
snob appeal
Buzz Marketing
16. A message to the consumer about a brand. It gets attention and provides info - sometimes even a bit of entertainment
Strategic research
Interactive Communication
Neuromarketing
Affective advertising
17. Uses a logical argument of fact to persuade you to buy the product
Profiles
sense appeal
logos
Business Plan
18. Culture- made up of tangible items (art - lit. - buildings - music) and intangible concepts (history - knowledge - laws - morals) that together define a group of people or a way of life - Corp. Culture- how various companies operate
repitition
name-calling
Culture and Corporate Culture
avant guard
19. Need recognition--> Evaluation of Alternatives--> Purchase Decision--> Postpurchase Evaluation
Marketing Plan
Low involvement
claim
endorsement
20. The reaction the audience has to the message
SWOT analysis
Feedback
Brand Communities
Business Plan
21. Cheap product that you can afford
Easy to Use
price appeal
Campaign Plan
Marketing Plan
22. Using a chance to win a prize to attract attention
Types of Segmentation
prizes - sweepstakes and gifts
Niche Market
humor
23. People testifying about the value or quality of a product in order to sell it
IMC plan
testimonial
External Noise
Testimonials
24. Two-way communication; a dialogue or conversation
logos
transfer
Interactive Communication
Don't Get Left Out
25. Promoting a special ingredient may make you think the product works better than others
special ingredients
Neuromarketing
prizes - sweepstakes and gifts
Desires that Successful Brands Satisfy
26. Advertising and marketing communication plan; outlines all of the communication activities needed to deliver on business and marketing objectives in terms of communication objectives
Strategic research
Need recognition
Targeting
IMC plan
27. Telling only positive things about something or someone - without giving evidence or facts
glittering generality
Explicit
humor
fear
28. Tries to link a product - service or idea that is already desired by the target audience (Nike linked to victory.)
Targeting
Misleading and unethical advertisong techniques
Association
Red Herrin
29. Personal factors that affect the reception of an advertisement - such as the receivers needs - language skills - purchase history - info-processing abilities and other personal factors
Quantitative research
card stacking
Business Plan
Internal Noise
30. Putting a commercial into the form of a game can be a fun way for you to get to know more about a product and spend more time with it
card stacking
bandwagon
Affective advertising
games and activities
31. Meaningless or empty words that dont give specific details
Strategic research
weasel words
Influences on Consumer Decision making
claim
32. Research that actually measures what it says it measures
individuality
Validity
Profiles
Kairos
33. Focuses on all the elements of advertising
Feedback
Slippery Slope
Valid advertising techniques
Advertising research
34. Attention - Interest - Desire - Action
Validity
AIDA
claim
SMCR model
35. 1) see/hear 2) feel 3) think/understand 4) connect 5) believe 6) act/do
Primary Research
Warm and Fuzzy
AIDA
Types of Consumer Responses
36. A type of testimonial to try to sell something because it is down-to-earth or easy to use
Glamourous You
logos
Adaption Process
Plain Folks
37. Appeals to costumers disire to be different from everybody else
individuality
name-calling
Easy to Use
call to action
38. Personnal attacks people do to discredit their ideas
name-calling
Niche Market
sales and price
nostalgia
39. People devoted to a particular brand. E.g. HOG;Harley Owners Group
Profiles
Strategic research
Brand Communities
Intensity
40. A process which outlines the important players and steps
Misleading and unethical advertisong techniques
Internal Noise
Observation research
The Mass Communication Approach
41. Group of people you use as a model for behavior in specific situations
repitition
endorsement
Reference Group
name-calling
42. A disonest tatic where they lure a costemer for a bargain but then perswade them to buy something expensive
The various ways to segment consumers
Business Plan
bait and switch
Observation research
43. Suggesting that you must have the product to be happy - popular or satisfied
must have
Desires that Successful Brands Satisfy
Need recognition
Primary Research
44. More than an exaggeration or hype-tells a complete falsehood (The Energizer Battery can light up the entire town.)
product comparrision
games and activities
nostalgia
The Big Lie
45. Claims directly - fully - and or clearly expressing something- the price - the main ingredients - number of items - etc.
Explicit
SWOT analysis
IMC plan
Targeting
46. Primary tool used to evaluate strengths - weaknesses - opportunities and threats
Consumer research
product comparrision
Adaption Process
SWOT analysis
47. A belief that if you buy this product then your apart of an elite club
nostalgia
elitist appeal
name-calling
card stacking
48. A celeberty or famous fiqure that is endorcing a product
Segmenting
endorsement
Flattery
Experts
49. Sensory images to get you interested in their product
sense appeal
Affective advertising
Psychographics
IMC plan
50. New brain- science approach to how people think
Neuromarketing
name-calling
Age
Influences on Consumer Decision making