Test your basic knowledge |

Android Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. This handles cases like flaky mobile networks - airplane mode - and restricted background data.






2. It is a subclass of PreferenceActivity.






3. The back stack abides to the basic "last in - first out" stack mechanism - so - when the user is done with the current activity and presses the Back button - it is popped from the stack (and ____) and the ____ activity resumes






4. This is the simplest way to monitor device state changes.






5. Shows the actual amount of memory the application uses






6. In order for the AccountManager to work with your custom account code - you need this class that implements the interfaces that AccountManager expects.






7. The minimal energy state during which no network connection is active or required.






8. This provides methods to define line's color - whether to fill a rectangle with a color or leave it empty - and defines the color - style - font - and so forth of each shape you draw.






9. Converts XML Document to XML DOM






10. For example - if your activity has a thread running in the background to download data from the network - it might create that thread in _____ and then stop the thread in _____






11. It is used as a reverse-geocoding where translating latitude longitude coordinates to a human-readable address happens.






12. Direct component call in Android






13. Your activity should perform setup of "global" state (such as defining layout) in ____ and release all remaining resources in _____






14. The ____ lifetime of an activity happens between the call to onCreate() and the call to onDestroy().






15. Necessary tools to develop Android applications






16. This broadcasts an action whenever the device is connected or disconnected from power.






17. The Android SDK tools include a tool that allows you to analyze your layout while your application is running.






18. This is used to check that you're actually connected to the Internet and what type of connection is in place.






19. On a rooted device - the credentials would be readable by anyone with this access to the device.






20. _____ are views that provide a visual (and interactive) elements for the screen - such as a button - text field - checkbox - or just an image.






21. It is used to toggle the enabled state on any component defined in the manifest - including whichever broadcast receivers you wish to enable or disable






22. This behaves similarly to a SQLite table - but reads and writes to an object in memory via callbacks - instead of to a database file.






23. This callback method of the audio focus change listener you registered when requesting audio focus receives a parameter that describes the focus change event.






24. When a new activity starts - it is pushed onto the ____ and takes user focus.






25. It is used to load images in a background thread - then apply them to the UI once finished.






26. In most cases this will offer greater bandwidth at a significantly lower battery cost.






27. It is a string that defines the specific type of access your app is asking for.






28. This is a base class supplied by Android framework - which you can extend to create your own custom authenticator.






29. This action is used in sending text content from one activity to another.






30. Callback method: The activity is about to be destroyed.






31. It's generally a good idea for one of your APKs to support this texture format as it is supported by all Android-powered devices that support the OpenGL ES 2.0 spec.






32. Where Android is currently primarily developed






33. It is an efficient and maintainable way to parse XML on Android.






34. This can be used to draw previews of what the camera sensor is picking up.






35. Are used in activities to create the user interface and to interact with the user.






36. For example - a ____ might be a button that initiates an action when the user touches it.






37. Describes the status of a network interface of a given type (currently either Mobile or Wi-Fi).






38. It is a set of rules for encoding documents in machine-readable form.






39. This widget as an item in the action bar is the preferred way to provide search in your app.






40. It inform the system what intents an application component is willing to accept.






41. It made implementing an effective and user friendly share action in your ActionBar even easier.






42. This is used to convert raw touch events into gestures.






43. The ____ lifetime of an activity happens between the call to onStart() and the call to onStop().






44. This is used to register and de-register your media button event receiver.






45. It is available starting with API Level 14 and higher.






46. Amode where the action bar is set up with tabs for navigation.






47. This is a lightweight view with no dimension and doesn't draw anything or participate in the layout.






48. The receiver is triggered whenever the device battery becomes low or exits the low condition by listening for this two.






49. An Activity is an application ______ that provides a _______ with which users can interact in order to do something - such as dial the phone - take a photo - send an email - or view a map






50. is run when running Android on the pc