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Android Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. This is an interface which is used to pass image data from the camera hardware to the application.






2. Android system uses a special virtual machine to run java based applicatons






3. It provides a single value - called an auth token that represents both the user's identity and the application's authorization to act on the user's behalf.






4. It is available starting with API Level 14 and higher.






5. It inform the system what intents an application component is willing to accept.






6. This can be used to draw previews of what the camera sensor is picking up.






7. This is a lightweight view with no dimension and doesn't draw anything or participate in the layout.






8. This is a readable source of bytes.






9. It made implementing an effective and user friendly share action in your ActionBar even easier.






10. It doesn't currently support the <merge/> tag in the layouts to be inflated.






11. This callback method of the audio focus change listener you registered when requesting audio focus receives a parameter that describes the focus change event.






12. Relative to pixels and resolution screen






13. Allow to combine loosely coupled components to perform certain tasks






14. Used when a connection is active - allowing the device to transfer data at its highest possible rate.






15. This class exposes a number of methods for applications to receive location updates.






16. Sharing of data in Android is done via________






17. Use this to draw bitmaps.






18. Perform background tasks without providing a user interface






19. Callback method: The activity is being created.






20. This is used for the need of finer control over your view's layout parameters.






21. This includes tools to help you identify problems in your layout performance.






22. This widget as an item in the action bar is the preferred way to provide search in your app.






23. Describes the status of a network interface of a given type (currently either Mobile or Wi-Fi).






24. You can reacquire the necessary resources and resume actions that were interrupted. These state transitions are all part of the _________






25. To create an activity - you must create a subclass of






26. The dock-state details are included as an extra in a sticky broadcast of this action.






27. An intermediate state that uses around 50% of the battery power at the full state.






28. It is a set of rules for encoding documents in machine-readable form.






29. It's generally a good idea for one of your APKs to support this texture format as it is supported by all Android-powered devices that support the OpenGL ES 2.0 spec.






30. This behaves similarly to a SQLite table - but reads and writes to an object in memory via callbacks - instead of to a database file.






31. The helper method is used to create the final width and height values.






32. For instance - when stopped - your activity should release any large ____ - such as network or database connections.






33. It is used to load images in a background thread - then apply them to the UI once finished.






34. Amode where the action bar is set up with tabs for navigation.






35. For example - if your activity has a thread running in the background to download data from the network - it might create that thread in _____ and then stop the thread in _____






36. Converts XML Document to XML DOM






37. This is the main class through which your application can access location services on Android.






38. The most common way to define a layout using views is with an XML layout file saved in your ______






39. This provides methods to define line's color - whether to fill a rectangle with a color or leave it empty - and defines the color - style - font - and so forth of each shape you draw.






40. The ____ lifetime of an activity happens between the call to onCreate() and the call to onDestroy().






41. This is used to check that you're actually connected to the Internet and what type of connection is in place.






42. In order for the AccountManager to work with your custom account code - you need this class that implements the interfaces that AccountManager expects.






43. Your activity should perform setup of "global" state (such as defining layout) in ____ and release all remaining resources in _____






44. An Activity is an application ______ that provides a _______ with which users can interact in order to do something - such as dial the phone - take a photo - send an email - or view a map






45. Necessary tools to develop Android applications






46. _____ are views that provide a visual (and interactive) elements for the screen - such as a button - text field - checkbox - or just an image.






47. This class provides one of the simplest ways to fire off a new task from the UI thread.






48. Are used in activities to create the user interface and to interact with the user.






49. For example - a ____ might be a button that initiates an action when the user touches it.






50. Binary data is shared using the ACTION_SEND action combined with setting the appropriate MIME type and placing the URI to the data in an extra named called?






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