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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A string that appears in the actual code of a program






2. Procedures and subroutines and subprograms and methods and functions






3. Another name for a repetition structure






4. Functions that are built into the programming language






5. Used to write a dual alternative decision structure






6. AND-OR-NOT






7. Causes a set of statements to execute repeatedly






8. Sets a variable to a specified value






9. Used to create complex Boolean expressions






10. Data that a program receives while it is running






11. A special value that marks the end of a list of values






12. A loop that iterates until a condition is true






13. Variable that has been declared but has not been assigned a value






14. The identifying number assigned to each element in an array






15. Statements execute in the order in which they appear






16. Uses a true/false condition to control the number of times that it repeats






17. The process of converting an algorithm into a series of subtasks






18. Specifies variable's name and data type






19. A message that asks the user to enter a specific value






20. A special variable that receives an argument when a module is called






21. Performs an iteration before testing its condition






22. Pieces of data that are sent into a module






23. A sequence of characters used as data






24. Allows a program to perform actions only if certain conditions are met






25. AND-OR-NOT






26. A graphical representation of modules connected in a way that illustrates their relationship to one another






27. A group of statements that perform a specific task






28. Tests its condition before performing an iteration






29. A variable that is accessible to every module in a program






30. Causes a set of statements to execute repeatedly






31. Another name for a repetition structure






32. A module that returns a value to the program






33. A variable that is accessible to every module in a program






34. Uses a true/false condition to control the number of times that it repeats






35. Used to create complex Boolean expressions






36. Performs a specified task while a condition is true






37. Tests its condition before performing an iteration






38. Has two possible paths of execution






39. Variables that can hold a group of values of the same data type






40. Statements execute in the order in which they appear






41. Performs an iteration before testing its condition






42. Sets a variable to a specified value






43. A storage location in memory represented by a name






44. Allows a program to perform actions only if certain conditions are met






45. A group of statements that perform a specific task






46. A string that appears in the actual code of a program






47. Used to write a single alternative decision structure






48. Iterates a specific number of times






49. Variable that has been declared but has not been assigned a value






50. A special variable that receives an argument when a module is called