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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A logical design that controls the order in which a group of statements execute






2. Provides only one alternate path of execution






3. Functions that are built into the programming language






4. Allows a program to perform actions only if certain conditions are met






5. Has two possible paths of execution






6. Causes a set of statements to execute repeatedly






7. Procedures and subroutines and subprograms and methods and functions






8. Data that a program receives while it is running






9. Used to write a dual alternative decision structure






10. Iterates a specific number of times






11. Pieces of data that are sent into a module






12. A group of statements that perform a specific task






13. Pieces of data that are sent into a module






14. Statements execute in the order in which they appear






15. Causes a set of statements to execute repeatedly






16. A storage location in memory represented by a name






17. Tests its condition before performing an iteration






18. Performs a specified task while a condition is true






19. Data that a program receives while it is running






20. The process of converting an algorithm into a series of subtasks






21. Variable that has been declared but has not been assigned a value






22. Tests its condition before performing an iteration






23. Iterates a specific number of times






24. A graphical representation of modules connected in a way that illustrates their relationship to one another






25. The identifying number assigned to each element in an array






26. A graphical representation of modules connected in a way that illustrates their relationship to one another






27. Variables that can hold a group of values of the same data type






28. A storage location in memory represented by a name






29. Statements execute in the order in which they appear






30. Uses a true/false condition to control the number of times that it repeats






31. A logical design that controls the order in which a group of statements execute






32. Another name for a repetition structure






33. A special variable that receives an argument when a module is called






34. Allows a program to perform actions only if certain conditions are met






35. Repeats a specific number of times






36. A group of statements that perform a specific task






37. Performs an iteration before testing its condition






38. Specifies variable's name and data type






39. Has two possible paths of execution






40. Another name for a repetition structure






41. A sequence of characters used as data






42. Expressions that can be evaluated as either True of False






43. A loop that iterates until a condition is true






44. The execution of the body of a loop






45. Used to create complex Boolean expressions






46. A special variable that receives an argument when a module is called






47. Used to write a dual alternative decision structure






48. Uses a true/false condition to control the number of times that it repeats






49. A variable that is accessible to every module in a program






50. Specifies variable's name and data type