Test your basic knowledge |

Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Uses a true/false condition to control the number of times that it repeats






2. Tests its condition before performing an iteration






3. A sequence of characters used as data






4. A message that asks the user to enter a specific value






5. Specifies variable's name and data type






6. A logical design that controls the order in which a group of statements execute






7. Causes a set of statements to execute repeatedly






8. Statements execute in the order in which they appear






9. A special value that marks the end of a list of values






10. Sets a variable to a specified value






11. Specifies variable's name and data type






12. Provides only one alternate path of execution






13. Pieces of data that are sent into a module






14. Variable that has been declared but has not been assigned a value






15. The execution of the body of a loop






16. Data that a program receives while it is running






17. Expressions that can be evaluated as either True of False






18. Storage locations in an array






19. Has two possible paths of execution






20. Tests its condition before performing an iteration






21. Allows a program to perform actions only if certain conditions are met






22. Iterates a specific number of times






23. The process of converting an algorithm into a series of subtasks






24. Statements execute in the order in which they appear






25. Data generated and displayed by a program






26. Repeats a specific number of times






27. Allows a program to perform actions only if certain conditions are met






28. A graphical representation of modules connected in a way that illustrates their relationship to one another






29. Repeats a specific number of times






30. Another name for a repetition structure






31. A logical design that controls the order in which a group of statements execute






32. Data that a program receives while it is running






33. Specifies the number of values that an array can hold






34. A group of statements that perform a specific task






35. A sequence of characters used as data






36. Functions that are built into the programming language






37. A loop that iterates until a condition is true






38. Causes a set of statements to execute repeatedly






39. Data generated and displayed by a program






40. Procedures and subroutines and subprograms and methods and functions






41. A special variable that receives an argument when a module is called






42. Used to create complex Boolean expressions






43. Performs a specified task while a condition is true






44. A variable that is accessible to every module in a program






45. A statement designed to initialize and test and increment a counter variable






46. A string that appears in the actual code of a program






47. A loop that iterates until a condition is true






48. Procedures and subroutines and subprograms and methods and functions






49. Pieces of data that are sent into a module






50. Expressions that can be evaluated as either True of False