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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Performs an iteration before testing its condition






2. Used to create complex Boolean expressions






3. Repeats a specific number of times






4. A loop that iterates until a condition is true






5. Pieces of data that are sent into a module






6. Procedures and subroutines and subprograms and methods and functions






7. Allows a program to perform actions only if certain conditions are met






8. Provides only one alternate path of execution






9. A graphical representation of modules connected in a way that illustrates their relationship to one another






10. A group of statements that perform a specific task






11. A module that returns a value to the program






12. Performs a specified task while a condition is true






13. Statements execute in the order in which they appear






14. Uses a true/false condition to control the number of times that it repeats






15. Specifies variable's name and data type






16. Data generated and displayed by a program






17. Causes a set of statements to execute repeatedly






18. Used to write a single alternative decision structure






19. A string that appears in the actual code of a program






20. Iterates a specific number of times






21. A graphical representation of modules connected in a way that illustrates their relationship to one another






22. Data that a program receives while it is running






23. AND-OR-NOT






24. A statement designed to initialize and test and increment a counter variable






25. A storage location in memory represented by a name






26. Provides only one alternate path of execution






27. Used to write a single alternative decision structure






28. Data that a program receives while it is running






29. A variable that is accessible to every module in a program






30. A loop that iterates until a condition is true






31. Allows a program to perform actions only if certain conditions are met






32. A logical design that controls the order in which a group of statements execute






33. A sequence of characters used as data






34. A logical design that controls the order in which a group of statements execute






35. Uses a true/false condition to control the number of times that it repeats






36. Causes a set of statements to execute repeatedly






37. Expressions that can be evaluated as either True of False






38. Statements execute in the order in which they appear






39. The process of converting an algorithm into a series of subtasks






40. Performs an iteration before testing its condition






41. Data generated and displayed by a program






42. Expressions that can be evaluated as either True of False






43. Sets a variable to a specified value






44. Used to create complex Boolean expressions






45. Procedures and subroutines and subprograms and methods and functions






46. The process of converting an algorithm into a series of subtasks






47. AND-OR-NOT






48. Functions that are built into the programming language






49. Has two possible paths of execution






50. Variable that has been declared but has not been assigned a value