Test your basic knowledge |

Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of converting an algorithm into a series of subtasks






2. Used to write a dual alternative decision structure






3. Data that a program receives while it is running






4. A special variable that receives an argument when a module is called






5. Has two possible paths of execution






6. Expressions that can be evaluated as either True of False






7. Used to write a single alternative decision structure






8. A message that asks the user to enter a specific value






9. Iterates a specific number of times






10. A graphical representation of modules connected in a way that illustrates their relationship to one another






11. Used to write a dual alternative decision structure






12. Repeats a specific number of times






13. Repeats a specific number of times






14. Uses a true/false condition to control the number of times that it repeats






15. Performs an iteration before testing its condition






16. Uses a true/false condition to control the number of times that it repeats






17. Sets a variable to a specified value






18. Provides only one alternate path of execution






19. Variable that has been declared but has not been assigned a value






20. Procedures and subroutines and subprograms and methods and functions






21. A logical design that controls the order in which a group of statements execute






22. Used to create complex Boolean expressions






23. Specifies variable's name and data type






24. Used to write a single alternative decision structure






25. A storage location in memory represented by a name






26. Performs a specified task while a condition is true






27. Another name for a repetition structure






28. Variables that can hold a group of values of the same data type






29. Variable that has been declared but has not been assigned a value






30. A logical design that controls the order in which a group of statements execute






31. The execution of the body of a loop






32. Statements execute in the order in which they appear






33. Pieces of data that are sent into a module






34. A special value that marks the end of a list of values






35. A sequence of characters used as data






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Procedures and subroutines and subprograms and methods and functions






38. A variable that is accessible to every module in a program






39. Causes a set of statements to execute repeatedly






40. A group of statements that perform a specific task






41. Performs a specified task while a condition is true






42. Tests its condition before performing an iteration






43. Data generated and displayed by a program






44. Expressions that can be evaluated as either True of False






45. A special variable that receives an argument when a module is called






46. A variable that is accessible to every module in a program






47. A string that appears in the actual code of a program






48. Causes a set of statements to execute repeatedly






49. A sequence of characters used as data






50. A storage location in memory represented by a name