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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Expressions that can be evaluated as either True of False






2. Data generated and displayed by a program






3. A graphical representation of modules connected in a way that illustrates their relationship to one another






4. Sets a variable to a specified value






5. A message that asks the user to enter a specific value






6. Allows a program to perform actions only if certain conditions are met






7. Specifies variable's name and data type






8. The process of converting an algorithm into a series of subtasks






9. AND-OR-NOT






10. The execution of the body of a loop






11. Procedures and subroutines and subprograms and methods and functions






12. Variable that has been declared but has not been assigned a value






13. Statements execute in the order in which they appear






14. Functions that are built into the programming language






15. Uses a true/false condition to control the number of times that it repeats






16. Specifies the number of values that an array can hold






17. A storage location in memory represented by a name






18. Tests its condition before performing an iteration






19. A message that asks the user to enter a specific value






20. Storage locations in an array






21. Variable that has been declared but has not been assigned a value






22. Performs a specified task while a condition is true






23. Another name for a repetition structure






24. Causes a set of statements to execute repeatedly






25. A special variable that receives an argument when a module is called






26. A special value that marks the end of a list of values






27. A special variable that receives an argument when a module is called






28. A logical design that controls the order in which a group of statements execute






29. Performs an iteration before testing its condition






30. Procedures and subroutines and subprograms and methods and functions






31. Expressions that can be evaluated as either True of False






32. A group of statements that perform a specific task






33. Used to write a single alternative decision structure






34. A loop that iterates until a condition is true






35. Used to create complex Boolean expressions






36. Causes a set of statements to execute repeatedly






37. Used to write a single alternative decision structure






38. Performs an iteration before testing its condition






39. A graphical representation of modules connected in a way that illustrates their relationship to one another






40. Repeats a specific number of times






41. Uses a true/false condition to control the number of times that it repeats






42. Data that a program receives while it is running






43. The process of converting an algorithm into a series of subtasks






44. Another name for a repetition structure






45. Statements execute in the order in which they appear






46. A string that appears in the actual code of a program






47. Used to create complex Boolean expressions






48. Iterates a specific number of times






49. A group of statements that perform a specific task






50. Sets a variable to a specified value