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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pieces of data that are sent into a module






2. Performs an iteration before testing its condition






3. Allows a program to perform actions only if certain conditions are met






4. Specifies the number of values that an array can hold






5. Uses a true/false condition to control the number of times that it repeats






6. Specifies variable's name and data type






7. Tests its condition before performing an iteration






8. Expressions that can be evaluated as either True of False






9. A variable that is accessible to every module in a program






10. A logical design that controls the order in which a group of statements execute






11. Data that a program receives while it is running






12. Uses a true/false condition to control the number of times that it repeats






13. A special variable that receives an argument when a module is called






14. Procedures and subroutines and subprograms and methods and functions






15. Used to write a single alternative decision structure






16. Functions that are built into the programming language






17. Another name for a repetition structure






18. Repeats a specific number of times






19. Sets a variable to a specified value






20. The identifying number assigned to each element in an array






21. Pieces of data that are sent into a module






22. A graphical representation of modules connected in a way that illustrates their relationship to one another






23. A loop that iterates until a condition is true






24. Causes a set of statements to execute repeatedly






25. Repeats a specific number of times






26. Expressions that can be evaluated as either True of False






27. A special value that marks the end of a list of values






28. Statements execute in the order in which they appear






29. Data that a program receives while it is running






30. Storage locations in an array






31. Tests its condition before performing an iteration






32. A string that appears in the actual code of a program






33. Variable that has been declared but has not been assigned a value






34. A statement designed to initialize and test and increment a counter variable






35. Statements execute in the order in which they appear






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Used to create complex Boolean expressions






38. A special variable that receives an argument when a module is called






39. A module that returns a value to the program






40. A logical design that controls the order in which a group of statements execute






41. A storage location in memory represented by a name






42. Procedures and subroutines and subprograms and methods and functions






43. A string that appears in the actual code of a program






44. Used to write a dual alternative decision structure






45. Allows a program to perform actions only if certain conditions are met






46. The execution of the body of a loop






47. The process of converting an algorithm into a series of subtasks






48. Provides only one alternate path of execution






49. Iterates a specific number of times






50. Used to write a single alternative decision structure