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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A group of statements that perform a specific task






2. Tests its condition before performing an iteration






3. A module that returns a value to the program






4. Performs a specified task while a condition is true






5. Specifies the number of values that an array can hold






6. Expressions that can be evaluated as either True of False






7. Sets a variable to a specified value






8. Used to write a single alternative decision structure






9. Another name for a repetition structure






10. Sets a variable to a specified value






11. Allows a program to perform actions only if certain conditions are met






12. A graphical representation of modules connected in a way that illustrates their relationship to one another






13. The identifying number assigned to each element in an array






14. Repeats a specific number of times






15. A sequence of characters used as data






16. A group of statements that perform a specific task






17. Data generated and displayed by a program






18. A loop that iterates until a condition is true






19. Used to write a dual alternative decision structure






20. AND-OR-NOT






21. Procedures and subroutines and subprograms and methods and functions






22. Statements execute in the order in which they appear






23. A statement designed to initialize and test and increment a counter variable






24. Another name for a repetition structure






25. Statements execute in the order in which they appear






26. Data generated and displayed by a program






27. A logical design that controls the order in which a group of statements execute






28. A storage location in memory represented by a name






29. A special value that marks the end of a list of values






30. Causes a set of statements to execute repeatedly






31. Performs an iteration before testing its condition






32. Iterates a specific number of times






33. Performs a specified task while a condition is true






34. A special variable that receives an argument when a module is called






35. Procedures and subroutines and subprograms and methods and functions






36. The execution of the body of a loop






37. A message that asks the user to enter a specific value






38. Provides only one alternate path of execution






39. A string that appears in the actual code of a program






40. Pieces of data that are sent into a module






41. AND-OR-NOT






42. Specifies variable's name and data type






43. Allows a program to perform actions only if certain conditions are met






44. Uses a true/false condition to control the number of times that it repeats






45. Repeats a specific number of times






46. The process of converting an algorithm into a series of subtasks






47. Tests its condition before performing an iteration






48. A logical design that controls the order in which a group of statements execute






49. A variable that is accessible to every module in a program






50. The process of converting an algorithm into a series of subtasks