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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Iterates a specific number of times






2. Variable that has been declared but has not been assigned a value






3. A string that appears in the actual code of a program






4. Performs an iteration before testing its condition






5. A storage location in memory represented by a name






6. Used to create complex Boolean expressions






7. Repeats a specific number of times






8. A variable that is accessible to every module in a program






9. Causes a set of statements to execute repeatedly






10. A group of statements that perform a specific task






11. AND-OR-NOT






12. Used to create complex Boolean expressions






13. A special variable that receives an argument when a module is called






14. Procedures and subroutines and subprograms and methods and functions






15. Tests its condition before performing an iteration






16. Storage locations in an array






17. Functions that are built into the programming language






18. Statements execute in the order in which they appear






19. Procedures and subroutines and subprograms and methods and functions






20. A loop that iterates until a condition is true






21. Used to write a single alternative decision structure






22. Data generated and displayed by a program






23. Expressions that can be evaluated as either True of False






24. Tests its condition before performing an iteration






25. Another name for a repetition structure






26. Has two possible paths of execution






27. A logical design that controls the order in which a group of statements execute






28. Sets a variable to a specified value






29. Uses a true/false condition to control the number of times that it repeats






30. Causes a set of statements to execute repeatedly






31. AND-OR-NOT






32. Used to write a single alternative decision structure






33. Allows a program to perform actions only if certain conditions are met






34. Specifies variable's name and data type






35. Performs an iteration before testing its condition






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Data that a program receives while it is running






38. The identifying number assigned to each element in an array






39. A sequence of characters used as data






40. A special variable that receives an argument when a module is called






41. A message that asks the user to enter a specific value






42. Provides only one alternate path of execution






43. A special value that marks the end of a list of values






44. Uses a true/false condition to control the number of times that it repeats






45. Specifies the number of values that an array can hold






46. Another name for a repetition structure






47. Pieces of data that are sent into a module






48. A loop that iterates until a condition is true






49. Statements execute in the order in which they appear






50. The process of converting an algorithm into a series of subtasks