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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pieces of data that are sent into a module






2. Used to write a dual alternative decision structure






3. A statement designed to initialize and test and increment a counter variable






4. Used to write a single alternative decision structure






5. Uses a true/false condition to control the number of times that it repeats






6. AND-OR-NOT






7. Provides only one alternate path of execution






8. Functions that are built into the programming language






9. The process of converting an algorithm into a series of subtasks






10. Data generated and displayed by a program






11. Iterates a specific number of times






12. A special value that marks the end of a list of values






13. A string that appears in the actual code of a program






14. A special variable that receives an argument when a module is called






15. Data that a program receives while it is running






16. Performs an iteration before testing its condition






17. A message that asks the user to enter a specific value






18. Performs a specified task while a condition is true






19. Causes a set of statements to execute repeatedly






20. Another name for a repetition structure






21. Storage locations in an array






22. AND-OR-NOT






23. Data that a program receives while it is running






24. Expressions that can be evaluated as either True of False






25. A storage location in memory represented by a name






26. Allows a program to perform actions only if certain conditions are met






27. Used to create complex Boolean expressions






28. A loop that iterates until a condition is true






29. A graphical representation of modules connected in a way that illustrates their relationship to one another






30. Has two possible paths of execution






31. Specifies variable's name and data type






32. A variable that is accessible to every module in a program






33. Sets a variable to a specified value






34. A sequence of characters used as data






35. Specifies the number of values that an array can hold






36. Tests its condition before performing an iteration






37. Provides only one alternate path of execution






38. Pieces of data that are sent into a module






39. A logical design that controls the order in which a group of statements execute






40. Statements execute in the order in which they appear






41. A loop that iterates until a condition is true






42. Used to create complex Boolean expressions






43. Performs a specified task while a condition is true






44. A special variable that receives an argument when a module is called






45. A sequence of characters used as data






46. A module that returns a value to the program






47. Uses a true/false condition to control the number of times that it repeats






48. A variable that is accessible to every module in a program






49. Used to write a single alternative decision structure






50. Repeats a specific number of times