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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A message that asks the user to enter a specific value






2. Statements execute in the order in which they appear






3. Tests its condition before performing an iteration






4. Provides only one alternate path of execution






5. Procedures and subroutines and subprograms and methods and functions






6. A message that asks the user to enter a specific value






7. Variable that has been declared but has not been assigned a value






8. A special variable that receives an argument when a module is called






9. A string that appears in the actual code of a program






10. A variable that is accessible to every module in a program






11. Pieces of data that are sent into a module






12. Data that a program receives while it is running






13. Performs an iteration before testing its condition






14. A group of statements that perform a specific task






15. Used to write a dual alternative decision structure






16. Specifies variable's name and data type






17. A sequence of characters used as data






18. Repeats a specific number of times






19. Used to create complex Boolean expressions






20. Causes a set of statements to execute repeatedly






21. Data generated and displayed by a program






22. Tests its condition before performing an iteration






23. A logical design that controls the order in which a group of statements execute






24. Data generated and displayed by a program






25. Used to write a single alternative decision structure






26. Provides only one alternate path of execution






27. The identifying number assigned to each element in an array






28. The process of converting an algorithm into a series of subtasks






29. Has two possible paths of execution






30. The execution of the body of a loop






31. A graphical representation of modules connected in a way that illustrates their relationship to one another






32. Iterates a specific number of times






33. Allows a program to perform actions only if certain conditions are met






34. Another name for a repetition structure






35. Variable that has been declared but has not been assigned a value






36. Allows a program to perform actions only if certain conditions are met






37. A logical design that controls the order in which a group of statements execute






38. Another name for a repetition structure






39. The process of converting an algorithm into a series of subtasks






40. A special variable that receives an argument when a module is called






41. Performs an iteration before testing its condition






42. Sets a variable to a specified value






43. Specifies the number of values that an array can hold






44. Uses a true/false condition to control the number of times that it repeats






45. A graphical representation of modules connected in a way that illustrates their relationship to one another






46. A statement designed to initialize and test and increment a counter variable






47. Statements execute in the order in which they appear






48. Storage locations in an array






49. A loop that iterates until a condition is true






50. Expressions that can be evaluated as either True of False