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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A graphical representation of modules connected in a way that illustrates their relationship to one another






2. Another name for a repetition structure






3. Sets a variable to a specified value






4. Used to write a dual alternative decision structure






5. The execution of the body of a loop






6. A group of statements that perform a specific task






7. A loop that iterates until a condition is true






8. A string that appears in the actual code of a program






9. A message that asks the user to enter a specific value






10. Pieces of data that are sent into a module






11. Procedures and subroutines and subprograms and methods and functions






12. Data that a program receives while it is running






13. Specifies the number of values that an array can hold






14. Performs an iteration before testing its condition






15. AND-OR-NOT






16. A statement designed to initialize and test and increment a counter variable






17. Provides only one alternate path of execution






18. Specifies variable's name and data type






19. Expressions that can be evaluated as either True of False






20. Data generated and displayed by a program






21. Performs a specified task while a condition is true






22. A storage location in memory represented by a name






23. Iterates a specific number of times






24. Used to write a dual alternative decision structure






25. A string that appears in the actual code of a program






26. The identifying number assigned to each element in an array






27. Statements execute in the order in which they appear






28. Expressions that can be evaluated as either True of False






29. Storage locations in an array






30. Uses a true/false condition to control the number of times that it repeats






31. Allows a program to perform actions only if certain conditions are met






32. Functions that are built into the programming language






33. A sequence of characters used as data






34. The process of converting an algorithm into a series of subtasks






35. Has two possible paths of execution






36. Another name for a repetition structure






37. Variables that can hold a group of values of the same data type






38. Repeats a specific number of times






39. A module that returns a value to the program






40. Tests its condition before performing an iteration






41. A variable that is accessible to every module in a program






42. The process of converting an algorithm into a series of subtasks






43. Pieces of data that are sent into a module






44. A variable that is accessible to every module in a program






45. Performs a specified task while a condition is true






46. Data generated and displayed by a program






47. Specifies variable's name and data type






48. A special variable that receives an argument when a module is called






49. Provides only one alternate path of execution






50. Data that a program receives while it is running