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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A special variable that receives an argument when a module is called






2. A module that returns a value to the program






3. Data generated and displayed by a program






4. Performs a specified task while a condition is true






5. The execution of the body of a loop






6. The execution of the body of a loop






7. Variable that has been declared but has not been assigned a value






8. Storage locations in an array






9. Iterates a specific number of times






10. Pieces of data that are sent into a module






11. Used to write a single alternative decision structure






12. Statements execute in the order in which they appear






13. Sets a variable to a specified value






14. A sequence of characters used as data






15. A group of statements that perform a specific task






16. Specifies the number of values that an array can hold






17. Used to write a dual alternative decision structure






18. Used to write a dual alternative decision structure






19. Tests its condition before performing an iteration






20. Data that a program receives while it is running






21. A variable that is accessible to every module in a program






22. A storage location in memory represented by a name






23. Another name for a repetition structure






24. A graphical representation of modules connected in a way that illustrates their relationship to one another






25. The process of converting an algorithm into a series of subtasks






26. AND-OR-NOT






27. Expressions that can be evaluated as either True of False






28. A statement designed to initialize and test and increment a counter variable






29. Provides only one alternate path of execution






30. Specifies variable's name and data type






31. A loop that iterates until a condition is true






32. A logical design that controls the order in which a group of statements execute






33. A logical design that controls the order in which a group of statements execute






34. A special value that marks the end of a list of values






35. A message that asks the user to enter a specific value






36. Sets a variable to a specified value






37. Has two possible paths of execution






38. Variable that has been declared but has not been assigned a value






39. A sequence of characters used as data






40. Provides only one alternate path of execution






41. Procedures and subroutines and subprograms and methods and functions






42. Uses a true/false condition to control the number of times that it repeats






43. A string that appears in the actual code of a program






44. Allows a program to perform actions only if certain conditions are met






45. Allows a program to perform actions only if certain conditions are met






46. Pieces of data that are sent into a module






47. A storage location in memory represented by a name






48. Variables that can hold a group of values of the same data type






49. Expressions that can be evaluated as either True of False






50. A graphical representation of modules connected in a way that illustrates their relationship to one another