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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to write a single alternative decision structure






2. A message that asks the user to enter a specific value






3. Variable that has been declared but has not been assigned a value






4. Used to write a dual alternative decision structure






5. A variable that is accessible to every module in a program






6. The process of converting an algorithm into a series of subtasks






7. Provides only one alternate path of execution






8. The process of converting an algorithm into a series of subtasks






9. Allows a program to perform actions only if certain conditions are met






10. Functions that are built into the programming language






11. A logical design that controls the order in which a group of statements execute






12. The execution of the body of a loop






13. Sets a variable to a specified value






14. Used to write a dual alternative decision structure






15. A sequence of characters used as data






16. A sequence of characters used as data






17. Used to create complex Boolean expressions






18. Data generated and displayed by a program






19. Used to create complex Boolean expressions






20. Storage locations in an array






21. A storage location in memory represented by a name






22. Provides only one alternate path of execution






23. AND-OR-NOT






24. Data generated and displayed by a program






25. Causes a set of statements to execute repeatedly






26. Specifies the number of values that an array can hold






27. Another name for a repetition structure






28. A logical design that controls the order in which a group of statements execute






29. A string that appears in the actual code of a program






30. Iterates a specific number of times






31. Has two possible paths of execution






32. Sets a variable to a specified value






33. A special value that marks the end of a list of values






34. Performs an iteration before testing its condition






35. AND-OR-NOT






36. A special variable that receives an argument when a module is called






37. Performs a specified task while a condition is true






38. A group of statements that perform a specific task






39. Data that a program receives while it is running






40. The identifying number assigned to each element in an array






41. Specifies variable's name and data type






42. Statements execute in the order in which they appear






43. Uses a true/false condition to control the number of times that it repeats






44. The execution of the body of a loop






45. Data that a program receives while it is running






46. Repeats a specific number of times






47. A graphical representation of modules connected in a way that illustrates their relationship to one another






48. Tests its condition before performing an iteration






49. Specifies variable's name and data type






50. Pieces of data that are sent into a module