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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Iterates a specific number of times






2. Allows a program to perform actions only if certain conditions are met






3. Sets a variable to a specified value






4. Tests its condition before performing an iteration






5. Performs a specified task while a condition is true






6. The execution of the body of a loop






7. A storage location in memory represented by a name






8. Pieces of data that are sent into a module






9. The process of converting an algorithm into a series of subtasks






10. Used to write a single alternative decision structure






11. Performs an iteration before testing its condition






12. Used to write a dual alternative decision structure






13. Used to create complex Boolean expressions






14. Another name for a repetition structure






15. Used to write a single alternative decision structure






16. Another name for a repetition structure






17. Iterates a specific number of times






18. A variable that is accessible to every module in a program






19. Procedures and subroutines and subprograms and methods and functions






20. The identifying number assigned to each element in an array






21. A logical design that controls the order in which a group of statements execute






22. The process of converting an algorithm into a series of subtasks






23. Uses a true/false condition to control the number of times that it repeats






24. A variable that is accessible to every module in a program






25. A special variable that receives an argument when a module is called






26. A sequence of characters used as data






27. AND-OR-NOT






28. Statements execute in the order in which they appear






29. Expressions that can be evaluated as either True of False






30. Provides only one alternate path of execution






31. Specifies the number of values that an array can hold






32. Used to create complex Boolean expressions






33. Uses a true/false condition to control the number of times that it repeats






34. A loop that iterates until a condition is true






35. Variables that can hold a group of values of the same data type






36. Variable that has been declared but has not been assigned a value






37. Provides only one alternate path of execution






38. Has two possible paths of execution






39. Repeats a specific number of times






40. Performs a specified task while a condition is true






41. A string that appears in the actual code of a program






42. Causes a set of statements to execute repeatedly






43. Specifies variable's name and data type






44. Statements execute in the order in which they appear






45. A string that appears in the actual code of a program






46. A graphical representation of modules connected in a way that illustrates their relationship to one another






47. Data that a program receives while it is running






48. Procedures and subroutines and subprograms and methods and functions






49. A group of statements that perform a specific task






50. A logical design that controls the order in which a group of statements execute