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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Uses a true/false condition to control the number of times that it repeats






2. Repeats a specific number of times






3. Used to write a single alternative decision structure






4. A logical design that controls the order in which a group of statements execute






5. A storage location in memory represented by a name






6. Iterates a specific number of times






7. Performs a specified task while a condition is true






8. Tests its condition before performing an iteration






9. Pieces of data that are sent into a module






10. Provides only one alternate path of execution






11. Specifies the number of values that an array can hold






12. Performs an iteration before testing its condition






13. Functions that are built into the programming language






14. Statements execute in the order in which they appear






15. Allows a program to perform actions only if certain conditions are met






16. A variable that is accessible to every module in a program






17. Specifies variable's name and data type






18. Used to create complex Boolean expressions






19. Used to write a dual alternative decision structure






20. Used to write a dual alternative decision structure






21. Causes a set of statements to execute repeatedly






22. Data generated and displayed by a program






23. A logical design that controls the order in which a group of statements execute






24. AND-OR-NOT






25. Data generated and displayed by a program






26. A group of statements that perform a specific task






27. Causes a set of statements to execute repeatedly






28. Used to write a single alternative decision structure






29. A variable that is accessible to every module in a program






30. Another name for a repetition structure






31. A module that returns a value to the program






32. A group of statements that perform a specific task






33. Pieces of data that are sent into a module






34. The execution of the body of a loop






35. A loop that iterates until a condition is true






36. Repeats a specific number of times






37. Variable that has been declared but has not been assigned a value






38. A message that asks the user to enter a specific value






39. Uses a true/false condition to control the number of times that it repeats






40. A loop that iterates until a condition is true






41. A statement designed to initialize and test and increment a counter variable






42. The execution of the body of a loop






43. Storage locations in an array






44. Procedures and subroutines and subprograms and methods and functions






45. The process of converting an algorithm into a series of subtasks






46. A string that appears in the actual code of a program






47. Iterates a specific number of times






48. Specifies variable's name and data type






49. A special value that marks the end of a list of values






50. A graphical representation of modules connected in a way that illustrates their relationship to one another