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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The identifying number assigned to each element in an array






2. Data that a program receives while it is running






3. Data that a program receives while it is running






4. A variable that is accessible to every module in a program






5. A storage location in memory represented by a name






6. Used to write a dual alternative decision structure






7. Used to create complex Boolean expressions






8. Iterates a specific number of times






9. Another name for a repetition structure






10. Statements execute in the order in which they appear






11. A variable that is accessible to every module in a program






12. Performs an iteration before testing its condition






13. Data generated and displayed by a program






14. A special variable that receives an argument when a module is called






15. A group of statements that perform a specific task






16. Iterates a specific number of times






17. A loop that iterates until a condition is true






18. The process of converting an algorithm into a series of subtasks






19. A loop that iterates until a condition is true






20. Functions that are built into the programming language






21. The execution of the body of a loop






22. A special variable that receives an argument when a module is called






23. Causes a set of statements to execute repeatedly






24. A graphical representation of modules connected in a way that illustrates their relationship to one another






25. Procedures and subroutines and subprograms and methods and functions






26. Specifies variable's name and data type






27. Procedures and subroutines and subprograms and methods and functions






28. A group of statements that perform a specific task






29. Allows a program to perform actions only if certain conditions are met






30. Uses a true/false condition to control the number of times that it repeats






31. A sequence of characters used as data






32. Tests its condition before performing an iteration






33. A string that appears in the actual code of a program






34. Sets a variable to a specified value






35. Tests its condition before performing an iteration






36. A logical design that controls the order in which a group of statements execute






37. Provides only one alternate path of execution






38. The execution of the body of a loop






39. Specifies the number of values that an array can hold






40. Used to write a dual alternative decision structure






41. A storage location in memory represented by a name






42. Pieces of data that are sent into a module






43. Variable that has been declared but has not been assigned a value






44. Data generated and displayed by a program






45. The process of converting an algorithm into a series of subtasks






46. A statement designed to initialize and test and increment a counter variable






47. Another name for a repetition structure






48. AND-OR-NOT






49. Used to write a single alternative decision structure






50. Sets a variable to a specified value