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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Provides only one alternate path of execution






2. A special value that marks the end of a list of values






3. Uses a true/false condition to control the number of times that it repeats






4. Storage locations in an array






5. A string that appears in the actual code of a program






6. Procedures and subroutines and subprograms and methods and functions






7. The execution of the body of a loop






8. A logical design that controls the order in which a group of statements execute






9. A loop that iterates until a condition is true






10. AND-OR-NOT






11. AND-OR-NOT






12. Used to create complex Boolean expressions






13. A graphical representation of modules connected in a way that illustrates their relationship to one another






14. Used to write a dual alternative decision structure






15. Functions that are built into the programming language






16. Expressions that can be evaluated as either True of False






17. Tests its condition before performing an iteration






18. Pieces of data that are sent into a module






19. The identifying number assigned to each element in an array






20. Causes a set of statements to execute repeatedly






21. Another name for a repetition structure






22. A variable that is accessible to every module in a program






23. Variables that can hold a group of values of the same data type






24. Specifies variable's name and data type






25. A storage location in memory represented by a name






26. Statements execute in the order in which they appear






27. Used to create complex Boolean expressions






28. A message that asks the user to enter a specific value






29. Causes a set of statements to execute repeatedly






30. A string that appears in the actual code of a program






31. Used to write a single alternative decision structure






32. Sets a variable to a specified value






33. Has two possible paths of execution






34. Allows a program to perform actions only if certain conditions are met






35. A sequence of characters used as data






36. Another name for a repetition structure






37. Performs a specified task while a condition is true






38. The execution of the body of a loop






39. Used to write a dual alternative decision structure






40. A message that asks the user to enter a specific value






41. Provides only one alternate path of execution






42. A special variable that receives an argument when a module is called






43. Iterates a specific number of times






44. Performs an iteration before testing its condition






45. Variable that has been declared but has not been assigned a value






46. A logical design that controls the order in which a group of statements execute






47. Expressions that can be evaluated as either True of False






48. Uses a true/false condition to control the number of times that it repeats






49. Procedures and subroutines and subprograms and methods and functions






50. Has two possible paths of execution