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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A special value that marks the end of a list of values






2. Used to write a single alternative decision structure






3. A variable that is accessible to every module in a program






4. Statements execute in the order in which they appear






5. Data generated and displayed by a program






6. A statement designed to initialize and test and increment a counter variable






7. The execution of the body of a loop






8. Data generated and displayed by a program






9. Uses a true/false condition to control the number of times that it repeats






10. Expressions that can be evaluated as either True of False






11. Data that a program receives while it is running






12. Performs an iteration before testing its condition






13. A variable that is accessible to every module in a program






14. Used to create complex Boolean expressions






15. Performs a specified task while a condition is true






16. Procedures and subroutines and subprograms and methods and functions






17. Iterates a specific number of times






18. Has two possible paths of execution






19. A graphical representation of modules connected in a way that illustrates their relationship to one another






20. Pieces of data that are sent into a module






21. Variable that has been declared but has not been assigned a value






22. Another name for a repetition structure






23. A graphical representation of modules connected in a way that illustrates their relationship to one another






24. A logical design that controls the order in which a group of statements execute






25. Used to write a dual alternative decision structure






26. A message that asks the user to enter a specific value






27. Specifies variable's name and data type






28. A group of statements that perform a specific task






29. Statements execute in the order in which they appear






30. Uses a true/false condition to control the number of times that it repeats






31. Used to write a dual alternative decision structure






32. A special variable that receives an argument when a module is called






33. Causes a set of statements to execute repeatedly






34. Functions that are built into the programming language






35. Repeats a specific number of times






36. A special variable that receives an argument when a module is called






37. Specifies the number of values that an array can hold






38. Sets a variable to a specified value






39. A sequence of characters used as data






40. A storage location in memory represented by a name






41. Data that a program receives while it is running






42. Allows a program to perform actions only if certain conditions are met






43. Iterates a specific number of times






44. A storage location in memory represented by a name






45. A message that asks the user to enter a specific value






46. A string that appears in the actual code of a program






47. Performs an iteration before testing its condition






48. Used to create complex Boolean expressions






49. Allows a program to perform actions only if certain conditions are met






50. Provides only one alternate path of execution