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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Data generated and displayed by a program






2. A loop that iterates until a condition is true






3. A loop that iterates until a condition is true






4. A group of statements that perform a specific task






5. Sets a variable to a specified value






6. Used to write a dual alternative decision structure






7. Has two possible paths of execution






8. AND-OR-NOT






9. A graphical representation of modules connected in a way that illustrates their relationship to one another






10. A statement designed to initialize and test and increment a counter variable






11. Repeats a specific number of times






12. Expressions that can be evaluated as either True of False






13. AND-OR-NOT






14. Specifies variable's name and data type






15. Uses a true/false condition to control the number of times that it repeats






16. Repeats a specific number of times






17. Performs a specified task while a condition is true






18. Used to create complex Boolean expressions






19. Variables that can hold a group of values of the same data type






20. The process of converting an algorithm into a series of subtasks






21. Variable that has been declared but has not been assigned a value






22. Tests its condition before performing an iteration






23. A string that appears in the actual code of a program






24. Performs a specified task while a condition is true






25. A module that returns a value to the program






26. The process of converting an algorithm into a series of subtasks






27. Data generated and displayed by a program






28. Procedures and subroutines and subprograms and methods and functions






29. Used to write a dual alternative decision structure






30. Provides only one alternate path of execution






31. A special variable that receives an argument when a module is called






32. Allows a program to perform actions only if certain conditions are met






33. A logical design that controls the order in which a group of statements execute






34. A variable that is accessible to every module in a program






35. Uses a true/false condition to control the number of times that it repeats






36. The identifying number assigned to each element in an array






37. A string that appears in the actual code of a program






38. Causes a set of statements to execute repeatedly






39. Sets a variable to a specified value






40. Iterates a specific number of times






41. Another name for a repetition structure






42. A special value that marks the end of a list of values






43. Specifies the number of values that an array can hold






44. Has two possible paths of execution






45. A special variable that receives an argument when a module is called






46. The execution of the body of a loop






47. Used to write a single alternative decision structure






48. A message that asks the user to enter a specific value






49. Performs an iteration before testing its condition






50. Used to create complex Boolean expressions