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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A variable that is accessible to every module in a program






2. A special value that marks the end of a list of values






3. Used to create complex Boolean expressions






4. A string that appears in the actual code of a program






5. AND-OR-NOT






6. Iterates a specific number of times






7. Specifies variable's name and data type






8. A sequence of characters used as data






9. Statements execute in the order in which they appear






10. Used to create complex Boolean expressions






11. A special variable that receives an argument when a module is called






12. A group of statements that perform a specific task






13. Tests its condition before performing an iteration






14. The process of converting an algorithm into a series of subtasks






15. Pieces of data that are sent into a module






16. Repeats a specific number of times






17. A string that appears in the actual code of a program






18. Uses a true/false condition to control the number of times that it repeats






19. Performs a specified task while a condition is true






20. Repeats a specific number of times






21. Provides only one alternate path of execution






22. A logical design that controls the order in which a group of statements execute






23. Data generated and displayed by a program






24. Causes a set of statements to execute repeatedly






25. Performs an iteration before testing its condition






26. Has two possible paths of execution






27. A variable that is accessible to every module in a program






28. Has two possible paths of execution






29. A statement designed to initialize and test and increment a counter variable






30. Allows a program to perform actions only if certain conditions are met






31. Used to write a single alternative decision structure






32. A message that asks the user to enter a specific value






33. Iterates a specific number of times






34. A storage location in memory represented by a name






35. A loop that iterates until a condition is true






36. Statements execute in the order in which they appear






37. Variable that has been declared but has not been assigned a value






38. A module that returns a value to the program






39. A loop that iterates until a condition is true






40. The process of converting an algorithm into a series of subtasks






41. Variables that can hold a group of values of the same data type






42. Specifies variable's name and data type






43. The execution of the body of a loop






44. Storage locations in an array






45. Provides only one alternate path of execution






46. A storage location in memory represented by a name






47. Data generated and displayed by a program






48. Specifies the number of values that an array can hold






49. A sequence of characters used as data






50. Another name for a repetition structure