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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Performs a specified task while a condition is true






2. Used to write a dual alternative decision structure






3. A loop that iterates until a condition is true






4. Iterates a specific number of times






5. Data that a program receives while it is running






6. Data that a program receives while it is running






7. Provides only one alternate path of execution






8. Performs a specified task while a condition is true






9. A variable that is accessible to every module in a program






10. Repeats a specific number of times






11. Another name for a repetition structure






12. Data generated and displayed by a program






13. The execution of the body of a loop






14. Expressions that can be evaluated as either True of False






15. Another name for a repetition structure






16. A graphical representation of modules connected in a way that illustrates their relationship to one another






17. A logical design that controls the order in which a group of statements execute






18. Used to write a single alternative decision structure






19. Used to create complex Boolean expressions






20. Specifies variable's name and data type






21. Sets a variable to a specified value






22. A module that returns a value to the program






23. Iterates a specific number of times






24. Has two possible paths of execution






25. Statements execute in the order in which they appear






26. Causes a set of statements to execute repeatedly






27. AND-OR-NOT






28. The process of converting an algorithm into a series of subtasks






29. A sequence of characters used as data






30. Statements execute in the order in which they appear






31. Procedures and subroutines and subprograms and methods and functions






32. A string that appears in the actual code of a program






33. A storage location in memory represented by a name






34. Causes a set of statements to execute repeatedly






35. Variables that can hold a group of values of the same data type






36. Used to write a single alternative decision structure






37. Storage locations in an array






38. Functions that are built into the programming language






39. Tests its condition before performing an iteration






40. Used to create complex Boolean expressions






41. Procedures and subroutines and subprograms and methods and functions






42. Sets a variable to a specified value






43. Pieces of data that are sent into a module






44. The process of converting an algorithm into a series of subtasks






45. Repeats a specific number of times






46. A graphical representation of modules connected in a way that illustrates their relationship to one another






47. Variable that has been declared but has not been assigned a value






48. The execution of the body of a loop






49. A variable that is accessible to every module in a program






50. AND-OR-NOT