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Test your basic knowledge |
Basic Programming Vocab
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A sequence of characters used as data
subscripts
string
If-Then statement
logical operators
2. A graphical representation of modules connected in a way that illustrates their relationship to one another
output
top-down design
hierarchy charts
string literal
3. A message that asks the user to enter a specific value
module aliases
prompt
If-Then-Else statement
uninitialized variable
4. Causes a set of statements to execute repeatedly
hierarchy charts
parameter
hierarchy charts
repetition structure
5. Performs an iteration before testing its condition
If-Then-Else statement
Do-While loop
module aliases
input
6. A graphical representation of modules connected in a way that illustrates their relationship to one another
function
string
uninitialized variable
hierarchy charts
7. Data generated and displayed by a program
hierarchy charts
module aliases
output
condition-controlled loop
8. A sequence of characters used as data
count-controlled loop
module
string
parameter
9. Used to create complex Boolean expressions
If-Then statement
logical operator function
string literal
count-controlled loop
10. Causes a set of statements to execute repeatedly
If-Then-Else statement
repetition structure
input
string
11. Tests its condition before performing an iteration
For statement
pretest loop
condition-controlled loop
decision structure
12. A logical design that controls the order in which a group of statements execute
control structure
For statement
variable declaration
decision structure
13. Variables that can hold a group of values of the same data type
array
output
repetition structure
single alternative decision structure
14. AND-OR-NOT
logical operators
module aliases
arguments
logical operator function
15. Expressions that can be evaluated as either True of False
variable
Boolean expressions
iteration
Do-While loop
16. Sets a variable to a specified value
assignment statement
Boolean expressions
count-controlled loop
iteration
17. Iterates a specific number of times
logical operators
logical operators
count-controlled loop
module
18. Performs an iteration before testing its condition
Do-While loop
dual alternative decision structure
dual alternative decision structure
top-down design
19. A special variable that receives an argument when a module is called
input
loop
parameter
repetition structure
20. Used to write a dual alternative decision structure
pretest loop
If-Then-Else statement
assignment statement
decision structure
21. A loop that iterates until a condition is true
Do-Until loop
elements
uninitialized variable
top-down design
22. Uses a true/false condition to control the number of times that it repeats
logical operator function
arguments
condition-controlled loop
sequence structure
23. Tests its condition before performing an iteration
pretest loop
uninitialized variable
elements
logical operator function
24. Data generated and displayed by a program
variable declaration
output
uninitialized variable
iteration
25. A statement designed to initialize and test and increment a counter variable
For statement
Do-Until loop
While loop
logical operators
26. Uses a true/false condition to control the number of times that it repeats
prompt
condition-controlled loop
parameter
loop
27. Repeats a specific number of times
Boolean expressions
count-controlled loop
input
For statement
28. Statements execute in the order in which they appear
iteration
sequence structure
arguments
variable
29. Used to write a single alternative decision structure
If-Then statement
parameter
assignment statement
module aliases
30. Variable that has been declared but has not been assigned a value
output
parameter
uninitialized variable
elements
31. Allows a program to perform actions only if certain conditions are met
decision structure
string
output
parameter
32. Storage locations in an array
elements
logical operators
prompt
module
33. A special variable that receives an argument when a module is called
single alternative decision structure
parameter
input
hierarchy charts
34. Pieces of data that are sent into a module
logical operator function
arguments
variable
top-down design
35. A string that appears in the actual code of a program
string literal
sequence structure
arguments
module
36. Statements execute in the order in which they appear
sequence structure
string literal
If-Then-Else statement
repetition structure
37. Performs a specified task while a condition is true
logical operators
elements
While loop
count-controlled loop
38. Procedures and subroutines and subprograms and methods and functions
condition-controlled loop
module aliases
string literal
hierarchy charts
39. Pieces of data that are sent into a module
arguments
Do-Until loop
sentinel
module aliases
40. The process of converting an algorithm into a series of subtasks
string
If-Then-Else statement
top-down design
variable declaration
41. The execution of the body of a loop
loop
hierarchy charts
iteration
Boolean expressions
42. AND-OR-NOT
variable declaration
pretest loop
logical operators
If-Then statement
43. Iterates a specific number of times
logical operators
count-controlled loop
variable
Do-While loop
44. A message that asks the user to enter a specific value
string
prompt
variable declaration
output
45. A group of statements that perform a specific task
string
subscripts
size declarator
module
46. Functions that are built into the programming language
sentinel
control structure
uninitialized variable
library functions
47. A variable that is accessible to every module in a program
size declarator
input
global variable
count-controlled loop
48. A storage location in memory represented by a name
global variable
uninitialized variable
variable
Do-Until loop
49. Repeats a specific number of times
output
prompt
string
count-controlled loop
50. Data that a program receives while it is running
parameter
input
repetition structure
global variable