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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A graphical representation of modules connected in a way that illustrates their relationship to one another






2. A message that asks the user to enter a specific value






3. Tests its condition before performing an iteration






4. A group of statements that perform a specific task






5. A message that asks the user to enter a specific value






6. Sets a variable to a specified value






7. Sets a variable to a specified value






8. A graphical representation of modules connected in a way that illustrates their relationship to one another






9. Expressions that can be evaluated as either True of False






10. AND-OR-NOT






11. Used to write a single alternative decision structure






12. Specifies variable's name and data type






13. Performs a specified task while a condition is true






14. Performs a specified task while a condition is true






15. The execution of the body of a loop






16. A sequence of characters used as data






17. A loop that iterates until a condition is true






18. A variable that is accessible to every module in a program






19. Has two possible paths of execution






20. Allows a program to perform actions only if certain conditions are met






21. The identifying number assigned to each element in an array






22. Another name for a repetition structure






23. A variable that is accessible to every module in a program






24. Causes a set of statements to execute repeatedly






25. A logical design that controls the order in which a group of statements execute






26. The execution of the body of a loop






27. Data that a program receives while it is running






28. Performs an iteration before testing its condition






29. Functions that are built into the programming language






30. A statement designed to initialize and test and increment a counter variable






31. Allows a program to perform actions only if certain conditions are met






32. Specifies variable's name and data type






33. Used to write a dual alternative decision structure






34. Statements execute in the order in which they appear






35. Tests its condition before performing an iteration






36. Storage locations in an array






37. Iterates a specific number of times






38. A string that appears in the actual code of a program






39. Uses a true/false condition to control the number of times that it repeats






40. Performs an iteration before testing its condition






41. A loop that iterates until a condition is true






42. Variable that has been declared but has not been assigned a value






43. Data that a program receives while it is running






44. Repeats a specific number of times






45. A special variable that receives an argument when a module is called






46. Procedures and subroutines and subprograms and methods and functions






47. Repeats a specific number of times






48. Variable that has been declared but has not been assigned a value






49. Another name for a repetition structure






50. A string that appears in the actual code of a program