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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Iterates a specific number of times






2. A sequence of characters used as data






3. Procedures and subroutines and subprograms and methods and functions






4. Sets a variable to a specified value






5. A special variable that receives an argument when a module is called






6. Allows a program to perform actions only if certain conditions are met






7. A graphical representation of modules connected in a way that illustrates their relationship to one another






8. Expressions that can be evaluated as either True of False






9. A loop that iterates until a condition is true






10. Iterates a specific number of times






11. Sets a variable to a specified value






12. Repeats a specific number of times






13. A sequence of characters used as data






14. Performs a specified task while a condition is true






15. Data that a program receives while it is running






16. Performs an iteration before testing its condition






17. Expressions that can be evaluated as either True of False






18. A special variable that receives an argument when a module is called






19. Used to write a dual alternative decision structure






20. The process of converting an algorithm into a series of subtasks






21. A graphical representation of modules connected in a way that illustrates their relationship to one another






22. Used to create complex Boolean expressions






23. Performs an iteration before testing its condition






24. Storage locations in an array






25. Data generated and displayed by a program






26. Used to create complex Boolean expressions






27. Another name for a repetition structure






28. Has two possible paths of execution






29. Causes a set of statements to execute repeatedly






30. A variable that is accessible to every module in a program






31. A logical design that controls the order in which a group of statements execute






32. A loop that iterates until a condition is true






33. Used to write a single alternative decision structure






34. Performs a specified task while a condition is true






35. A variable that is accessible to every module in a program






36. AND-OR-NOT






37. Specifies variable's name and data type






38. A storage location in memory represented by a name






39. The execution of the body of a loop






40. A message that asks the user to enter a specific value






41. Variable that has been declared but has not been assigned a value






42. Variables that can hold a group of values of the same data type






43. A module that returns a value to the program






44. A string that appears in the actual code of a program






45. A string that appears in the actual code of a program






46. A logical design that controls the order in which a group of statements execute






47. Provides only one alternate path of execution






48. Provides only one alternate path of execution






49. Tests its condition before performing an iteration






50. A group of statements that perform a specific task