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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Iterates a specific number of times






2. A string that appears in the actual code of a program






3. A sequence of characters used as data






4. Statements execute in the order in which they appear






5. Has two possible paths of execution






6. Provides only one alternate path of execution






7. Expressions that can be evaluated as either True of False






8. Has two possible paths of execution






9. Causes a set of statements to execute repeatedly






10. A special variable that receives an argument when a module is called






11. Procedures and subroutines and subprograms and methods and functions






12. The process of converting an algorithm into a series of subtasks






13. A group of statements that perform a specific task






14. Data generated and displayed by a program






15. Tests its condition before performing an iteration






16. Performs an iteration before testing its condition






17. A graphical representation of modules connected in a way that illustrates their relationship to one another






18. Variable that has been declared but has not been assigned a value






19. Used to write a dual alternative decision structure






20. A variable that is accessible to every module in a program






21. Performs a specified task while a condition is true






22. Variable that has been declared but has not been assigned a value






23. A loop that iterates until a condition is true






24. A sequence of characters used as data






25. The execution of the body of a loop






26. Specifies variable's name and data type






27. Pieces of data that are sent into a module






28. Uses a true/false condition to control the number of times that it repeats






29. The process of converting an algorithm into a series of subtasks






30. A module that returns a value to the program






31. Another name for a repetition structure






32. Data generated and displayed by a program






33. Specifies variable's name and data type






34. Used to write a single alternative decision structure






35. A storage location in memory represented by a name






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Provides only one alternate path of execution






38. Uses a true/false condition to control the number of times that it repeats






39. Performs a specified task while a condition is true






40. Storage locations in an array






41. Another name for a repetition structure






42. A storage location in memory represented by a name






43. Repeats a specific number of times






44. Pieces of data that are sent into a module






45. Data that a program receives while it is running






46. Statements execute in the order in which they appear






47. Used to write a single alternative decision structure






48. Used to create complex Boolean expressions






49. A group of statements that perform a specific task






50. A string that appears in the actual code of a program