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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Specifies variable's name and data type






2. Used to write a single alternative decision structure






3. A module that returns a value to the program






4. The identifying number assigned to each element in an array






5. Functions that are built into the programming language






6. Pieces of data that are sent into a module






7. Provides only one alternate path of execution






8. Used to create complex Boolean expressions






9. Allows a program to perform actions only if certain conditions are met






10. A storage location in memory represented by a name






11. A logical design that controls the order in which a group of statements execute






12. The execution of the body of a loop






13. Repeats a specific number of times






14. A special variable that receives an argument when a module is called






15. Specifies the number of values that an array can hold






16. A logical design that controls the order in which a group of statements execute






17. Procedures and subroutines and subprograms and methods and functions






18. The process of converting an algorithm into a series of subtasks






19. Iterates a specific number of times






20. Performs an iteration before testing its condition






21. Sets a variable to a specified value






22. Uses a true/false condition to control the number of times that it repeats






23. Uses a true/false condition to control the number of times that it repeats






24. A string that appears in the actual code of a program






25. Variables that can hold a group of values of the same data type






26. Data that a program receives while it is running






27. A variable that is accessible to every module in a program






28. Data generated and displayed by a program






29. Procedures and subroutines and subprograms and methods and functions






30. A string that appears in the actual code of a program






31. The process of converting an algorithm into a series of subtasks






32. A loop that iterates until a condition is true






33. A variable that is accessible to every module in a program






34. AND-OR-NOT






35. A graphical representation of modules connected in a way that illustrates their relationship to one another






36. A sequence of characters used as data






37. A loop that iterates until a condition is true






38. Provides only one alternate path of execution






39. Causes a set of statements to execute repeatedly






40. Pieces of data that are sent into a module






41. Used to write a dual alternative decision structure






42. Repeats a specific number of times






43. Expressions that can be evaluated as either True of False






44. Sets a variable to a specified value






45. Variable that has been declared but has not been assigned a value






46. Used to create complex Boolean expressions






47. Variable that has been declared but has not been assigned a value






48. A group of statements that perform a specific task






49. Specifies variable's name and data type






50. Performs a specified task while a condition is true