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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Statements execute in the order in which they appear






2. Data generated and displayed by a program






3. A storage location in memory represented by a name






4. A statement designed to initialize and test and increment a counter variable






5. Variable that has been declared but has not been assigned a value






6. Sets a variable to a specified value






7. Procedures and subroutines and subprograms and methods and functions






8. AND-OR-NOT






9. Repeats a specific number of times






10. A logical design that controls the order in which a group of statements execute






11. Has two possible paths of execution






12. A graphical representation of modules connected in a way that illustrates their relationship to one another






13. Data that a program receives while it is running






14. Specifies variable's name and data type






15. Specifies the number of values that an array can hold






16. A special value that marks the end of a list of values






17. A loop that iterates until a condition is true






18. AND-OR-NOT






19. Functions that are built into the programming language






20. Expressions that can be evaluated as either True of False






21. Provides only one alternate path of execution






22. Provides only one alternate path of execution






23. A variable that is accessible to every module in a program






24. Tests its condition before performing an iteration






25. Used to write a dual alternative decision structure






26. Iterates a specific number of times






27. Variables that can hold a group of values of the same data type






28. The execution of the body of a loop






29. A special variable that receives an argument when a module is called






30. Pieces of data that are sent into a module






31. Causes a set of statements to execute repeatedly






32. Used to write a single alternative decision structure






33. A string that appears in the actual code of a program






34. A message that asks the user to enter a specific value






35. A string that appears in the actual code of a program






36. Expressions that can be evaluated as either True of False






37. A special variable that receives an argument when a module is called






38. Procedures and subroutines and subprograms and methods and functions






39. Uses a true/false condition to control the number of times that it repeats






40. Uses a true/false condition to control the number of times that it repeats






41. Used to create complex Boolean expressions






42. Allows a program to perform actions only if certain conditions are met






43. Iterates a specific number of times






44. Another name for a repetition structure






45. Sets a variable to a specified value






46. The process of converting an algorithm into a series of subtasks






47. Data that a program receives while it is running






48. Statements execute in the order in which they appear






49. Repeats a specific number of times






50. The process of converting an algorithm into a series of subtasks