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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows a program to perform actions only if certain conditions are met






2. Data generated and displayed by a program






3. A message that asks the user to enter a specific value






4. A string that appears in the actual code of a program






5. A graphical representation of modules connected in a way that illustrates their relationship to one another






6. Performs a specified task while a condition is true






7. A group of statements that perform a specific task






8. Repeats a specific number of times






9. Causes a set of statements to execute repeatedly






10. Iterates a specific number of times






11. Performs an iteration before testing its condition






12. Expressions that can be evaluated as either True of False






13. Has two possible paths of execution






14. A message that asks the user to enter a specific value






15. Uses a true/false condition to control the number of times that it repeats






16. Used to create complex Boolean expressions






17. Pieces of data that are sent into a module






18. Tests its condition before performing an iteration






19. Specifies variable's name and data type






20. A logical design that controls the order in which a group of statements execute






21. A variable that is accessible to every module in a program






22. The execution of the body of a loop






23. Used to write a dual alternative decision structure






24. A statement designed to initialize and test and increment a counter variable






25. A special value that marks the end of a list of values






26. AND-OR-NOT






27. The execution of the body of a loop






28. Allows a program to perform actions only if certain conditions are met






29. Data generated and displayed by a program






30. A storage location in memory represented by a name






31. Sets a variable to a specified value






32. Variable that has been declared but has not been assigned a value






33. The process of converting an algorithm into a series of subtasks






34. Iterates a specific number of times






35. Statements execute in the order in which they appear






36. Used to write a dual alternative decision structure






37. The process of converting an algorithm into a series of subtasks






38. A string that appears in the actual code of a program






39. Tests its condition before performing an iteration






40. Data that a program receives while it is running






41. A variable that is accessible to every module in a program






42. Functions that are built into the programming language






43. Provides only one alternate path of execution






44. A sequence of characters used as data






45. Used to write a single alternative decision structure






46. Performs an iteration before testing its condition






47. A loop that iterates until a condition is true






48. A logical design that controls the order in which a group of statements execute






49. A loop that iterates until a condition is true






50. Variables that can hold a group of values of the same data type