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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The execution of the body of a loop






2. A sequence of characters used as data






3. Provides only one alternate path of execution






4. Performs an iteration before testing its condition






5. A graphical representation of modules connected in a way that illustrates their relationship to one another






6. A string that appears in the actual code of a program






7. Has two possible paths of execution






8. Repeats a specific number of times






9. Specifies the number of values that an array can hold






10. Used to write a single alternative decision structure






11. Performs an iteration before testing its condition






12. Used to create complex Boolean expressions






13. Causes a set of statements to execute repeatedly






14. A special variable that receives an argument when a module is called






15. Iterates a specific number of times






16. A storage location in memory represented by a name






17. Data generated and displayed by a program






18. Expressions that can be evaluated as either True of False






19. Procedures and subroutines and subprograms and methods and functions






20. A group of statements that perform a specific task






21. Specifies variable's name and data type






22. Expressions that can be evaluated as either True of False






23. Statements execute in the order in which they appear






24. Data that a program receives while it is running






25. Data that a program receives while it is running






26. Uses a true/false condition to control the number of times that it repeats






27. Variables that can hold a group of values of the same data type






28. A graphical representation of modules connected in a way that illustrates their relationship to one another






29. A logical design that controls the order in which a group of statements execute






30. Provides only one alternate path of execution






31. The process of converting an algorithm into a series of subtasks






32. Storage locations in an array






33. Performs a specified task while a condition is true






34. AND-OR-NOT






35. A string that appears in the actual code of a program






36. Used to write a single alternative decision structure






37. Used to write a dual alternative decision structure






38. Variable that has been declared but has not been assigned a value






39. The process of converting an algorithm into a series of subtasks






40. Used to write a dual alternative decision structure






41. Another name for a repetition structure






42. Pieces of data that are sent into a module






43. The execution of the body of a loop






44. Allows a program to perform actions only if certain conditions are met






45. Iterates a specific number of times






46. Tests its condition before performing an iteration






47. Repeats a specific number of times






48. Allows a program to perform actions only if certain conditions are met






49. Pieces of data that are sent into a module






50. A storage location in memory represented by a name