Test your basic knowledge |

Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Data that a program receives while it is running






2. The process of converting an algorithm into a series of subtasks






3. The identifying number assigned to each element in an array






4. Pieces of data that are sent into a module






5. A variable that is accessible to every module in a program






6. Variables that can hold a group of values of the same data type






7. Repeats a specific number of times






8. Functions that are built into the programming language






9. Specifies the number of values that an array can hold






10. Performs an iteration before testing its condition






11. Used to write a single alternative decision structure






12. A logical design that controls the order in which a group of statements execute






13. Data generated and displayed by a program






14. Has two possible paths of execution






15. A sequence of characters used as data






16. A loop that iterates until a condition is true






17. A logical design that controls the order in which a group of statements execute






18. Uses a true/false condition to control the number of times that it repeats






19. Causes a set of statements to execute repeatedly






20. Used to write a single alternative decision structure






21. A string that appears in the actual code of a program






22. Causes a set of statements to execute repeatedly






23. Used to create complex Boolean expressions






24. The execution of the body of a loop






25. A message that asks the user to enter a specific value






26. A graphical representation of modules connected in a way that illustrates their relationship to one another






27. A special variable that receives an argument when a module is called






28. Iterates a specific number of times






29. Another name for a repetition structure






30. A message that asks the user to enter a specific value






31. A loop that iterates until a condition is true






32. A variable that is accessible to every module in a program






33. A special variable that receives an argument when a module is called






34. Pieces of data that are sent into a module






35. Allows a program to perform actions only if certain conditions are met






36. Specifies variable's name and data type






37. Specifies variable's name and data type






38. Allows a program to perform actions only if certain conditions are met






39. Storage locations in an array






40. Has two possible paths of execution






41. Sets a variable to a specified value






42. A module that returns a value to the program






43. The process of converting an algorithm into a series of subtasks






44. Statements execute in the order in which they appear






45. Performs an iteration before testing its condition






46. A storage location in memory represented by a name






47. Used to create complex Boolean expressions






48. Tests its condition before performing an iteration






49. A group of statements that perform a specific task






50. A statement designed to initialize and test and increment a counter variable