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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to create complex Boolean expressions






2. Used to write a dual alternative decision structure






3. A special value that marks the end of a list of values






4. A statement designed to initialize and test and increment a counter variable






5. Statements execute in the order in which they appear






6. Sets a variable to a specified value






7. Variable that has been declared but has not been assigned a value






8. Causes a set of statements to execute repeatedly






9. Sets a variable to a specified value






10. A module that returns a value to the program






11. A string that appears in the actual code of a program






12. Pieces of data that are sent into a module






13. Has two possible paths of execution






14. A graphical representation of modules connected in a way that illustrates their relationship to one another






15. Pieces of data that are sent into a module






16. Performs an iteration before testing its condition






17. A logical design that controls the order in which a group of statements execute






18. Variables that can hold a group of values of the same data type






19. Uses a true/false condition to control the number of times that it repeats






20. Used to write a dual alternative decision structure






21. The process of converting an algorithm into a series of subtasks






22. Provides only one alternate path of execution






23. Data generated and displayed by a program






24. A loop that iterates until a condition is true






25. A sequence of characters used as data






26. A variable that is accessible to every module in a program






27. Data generated and displayed by a program






28. A variable that is accessible to every module in a program






29. Procedures and subroutines and subprograms and methods and functions






30. A graphical representation of modules connected in a way that illustrates their relationship to one another






31. A message that asks the user to enter a specific value






32. A special variable that receives an argument when a module is called






33. A group of statements that perform a specific task






34. Specifies the number of values that an array can hold






35. Variable that has been declared but has not been assigned a value






36. A sequence of characters used as data






37. Storage locations in an array






38. Repeats a specific number of times






39. Expressions that can be evaluated as either True of False






40. A string that appears in the actual code of a program






41. A loop that iterates until a condition is true






42. Functions that are built into the programming language






43. Expressions that can be evaluated as either True of False






44. Provides only one alternate path of execution






45. Iterates a specific number of times






46. Specifies variable's name and data type






47. A storage location in memory represented by a name






48. Used to create complex Boolean expressions






49. A logical design that controls the order in which a group of statements execute






50. A message that asks the user to enter a specific value