Test your basic knowledge |

Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A statement designed to initialize and test and increment a counter variable






2. A message that asks the user to enter a specific value






3. Iterates a specific number of times






4. Performs an iteration before testing its condition






5. Statements execute in the order in which they appear






6. A storage location in memory represented by a name






7. Procedures and subroutines and subprograms and methods and functions






8. Variable that has been declared but has not been assigned a value






9. The execution of the body of a loop






10. A module that returns a value to the program






11. Expressions that can be evaluated as either True of False






12. Used to write a dual alternative decision structure






13. Provides only one alternate path of execution






14. Tests its condition before performing an iteration






15. A logical design that controls the order in which a group of statements execute






16. Causes a set of statements to execute repeatedly






17. Variable that has been declared but has not been assigned a value






18. A special value that marks the end of a list of values






19. A loop that iterates until a condition is true






20. Causes a set of statements to execute repeatedly






21. Used to write a single alternative decision structure






22. Tests its condition before performing an iteration






23. Data that a program receives while it is running






24. Has two possible paths of execution






25. Expressions that can be evaluated as either True of False






26. The process of converting an algorithm into a series of subtasks






27. Statements execute in the order in which they appear






28. A special variable that receives an argument when a module is called






29. Performs a specified task while a condition is true






30. A logical design that controls the order in which a group of statements execute






31. A sequence of characters used as data






32. The identifying number assigned to each element in an array






33. A message that asks the user to enter a specific value






34. Uses a true/false condition to control the number of times that it repeats






35. Pieces of data that are sent into a module






36. Variables that can hold a group of values of the same data type






37. Data generated and displayed by a program






38. Another name for a repetition structure






39. Uses a true/false condition to control the number of times that it repeats






40. A loop that iterates until a condition is true






41. A storage location in memory represented by a name






42. AND-OR-NOT






43. A graphical representation of modules connected in a way that illustrates their relationship to one another






44. A variable that is accessible to every module in a program






45. A graphical representation of modules connected in a way that illustrates their relationship to one another






46. A special variable that receives an argument when a module is called






47. A variable that is accessible to every module in a program






48. Used to write a dual alternative decision structure






49. A string that appears in the actual code of a program






50. Allows a program to perform actions only if certain conditions are met