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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Procedures and subroutines and subprograms and methods and functions






2. A statement designed to initialize and test and increment a counter variable






3. Data generated and displayed by a program






4. AND-OR-NOT






5. Statements execute in the order in which they appear






6. Another name for a repetition structure






7. A variable that is accessible to every module in a program






8. Has two possible paths of execution






9. Used to write a single alternative decision structure






10. A sequence of characters used as data






11. Performs an iteration before testing its condition






12. The identifying number assigned to each element in an array






13. A group of statements that perform a specific task






14. A logical design that controls the order in which a group of statements execute






15. A string that appears in the actual code of a program






16. A message that asks the user to enter a specific value






17. Tests its condition before performing an iteration






18. Allows a program to perform actions only if certain conditions are met






19. A sequence of characters used as data






20. Specifies variable's name and data type






21. A logical design that controls the order in which a group of statements execute






22. Iterates a specific number of times






23. Used to create complex Boolean expressions






24. Causes a set of statements to execute repeatedly






25. Causes a set of statements to execute repeatedly






26. A message that asks the user to enter a specific value






27. Used to write a dual alternative decision structure






28. A special value that marks the end of a list of values






29. Uses a true/false condition to control the number of times that it repeats






30. Performs a specified task while a condition is true






31. Repeats a specific number of times






32. A special variable that receives an argument when a module is called






33. A storage location in memory represented by a name






34. A variable that is accessible to every module in a program






35. Procedures and subroutines and subprograms and methods and functions






36. Used to create complex Boolean expressions






37. Variable that has been declared but has not been assigned a value






38. Uses a true/false condition to control the number of times that it repeats






39. Statements execute in the order in which they appear






40. Provides only one alternate path of execution






41. A module that returns a value to the program






42. A storage location in memory represented by a name






43. Allows a program to perform actions only if certain conditions are met






44. Expressions that can be evaluated as either True of False






45. Pieces of data that are sent into a module






46. Pieces of data that are sent into a module






47. A string that appears in the actual code of a program






48. A loop that iterates until a condition is true






49. Another name for a repetition structure






50. A special variable that receives an argument when a module is called