Test your basic knowledge |

Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Statements execute in the order in which they appear






2. Used to create complex Boolean expressions






3. Causes a set of statements to execute repeatedly






4. A loop that iterates until a condition is true






5. A string that appears in the actual code of a program






6. Expressions that can be evaluated as either True of False






7. Another name for a repetition structure






8. Pieces of data that are sent into a module






9. Specifies variable's name and data type






10. Variables that can hold a group of values of the same data type






11. A graphical representation of modules connected in a way that illustrates their relationship to one another






12. A logical design that controls the order in which a group of statements execute






13. Iterates a specific number of times






14. Data that a program receives while it is running






15. Allows a program to perform actions only if certain conditions are met






16. Specifies the number of values that an array can hold






17. A storage location in memory represented by a name






18. The identifying number assigned to each element in an array






19. A special variable that receives an argument when a module is called






20. Has two possible paths of execution






21. Provides only one alternate path of execution






22. A variable that is accessible to every module in a program






23. Tests its condition before performing an iteration






24. A statement designed to initialize and test and increment a counter variable






25. A special variable that receives an argument when a module is called






26. A logical design that controls the order in which a group of statements execute






27. Performs an iteration before testing its condition






28. Used to create complex Boolean expressions






29. Provides only one alternate path of execution






30. Another name for a repetition structure






31. Procedures and subroutines and subprograms and methods and functions






32. A sequence of characters used as data






33. Specifies variable's name and data type






34. Procedures and subroutines and subprograms and methods and functions






35. Used to write a single alternative decision structure






36. A message that asks the user to enter a specific value






37. Repeats a specific number of times






38. Expressions that can be evaluated as either True of False






39. Data that a program receives while it is running






40. Causes a set of statements to execute repeatedly






41. A loop that iterates until a condition is true






42. Statements execute in the order in which they appear






43. A storage location in memory represented by a name






44. Storage locations in an array






45. Iterates a specific number of times






46. Uses a true/false condition to control the number of times that it repeats






47. Uses a true/false condition to control the number of times that it repeats






48. Tests its condition before performing an iteration






49. Performs a specified task while a condition is true






50. The process of converting an algorithm into a series of subtasks