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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to write a dual alternative decision structure






2. Variables that can hold a group of values of the same data type






3. Repeats a specific number of times






4. A graphical representation of modules connected in a way that illustrates their relationship to one another






5. A message that asks the user to enter a specific value






6. Uses a true/false condition to control the number of times that it repeats






7. Iterates a specific number of times






8. AND-OR-NOT






9. Data that a program receives while it is running






10. The process of converting an algorithm into a series of subtasks






11. A special value that marks the end of a list of values






12. Statements execute in the order in which they appear






13. Provides only one alternate path of execution






14. Repeats a specific number of times






15. A string that appears in the actual code of a program






16. Used to create complex Boolean expressions






17. Data that a program receives while it is running






18. Tests its condition before performing an iteration






19. Specifies the number of values that an array can hold






20. Specifies variable's name and data type






21. Causes a set of statements to execute repeatedly






22. Expressions that can be evaluated as either True of False






23. Storage locations in an array






24. Uses a true/false condition to control the number of times that it repeats






25. Allows a program to perform actions only if certain conditions are met






26. Specifies variable's name and data type






27. Pieces of data that are sent into a module






28. A storage location in memory represented by a name






29. Variable that has been declared but has not been assigned a value






30. Has two possible paths of execution






31. A variable that is accessible to every module in a program






32. Used to write a single alternative decision structure






33. A logical design that controls the order in which a group of statements execute






34. Iterates a specific number of times






35. A group of statements that perform a specific task






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Performs a specified task while a condition is true






38. A logical design that controls the order in which a group of statements execute






39. Tests its condition before performing an iteration






40. Procedures and subroutines and subprograms and methods and functions






41. A special variable that receives an argument when a module is called






42. Performs an iteration before testing its condition






43. A string that appears in the actual code of a program






44. A message that asks the user to enter a specific value






45. Sets a variable to a specified value






46. Data generated and displayed by a program






47. Allows a program to perform actions only if certain conditions are met






48. A loop that iterates until a condition is true






49. A sequence of characters used as data






50. Pieces of data that are sent into a module