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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 20 minutes. 2 minutes extra for reading the instructions.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Expressions that can be evaluated as either True of False






2. Used to create complex Boolean expressions






3. Used to create complex Boolean expressions






4. A storage location in memory represented by a name






5. Pieces of data that are sent into a module






6. Variable that has been declared but has not been assigned a value






7. Used to write a dual alternative decision structure






8. A module that returns a value to the program






9. Procedures and subroutines and subprograms and methods and functions






10. Storage locations in an array






11. A graphical representation of modules connected in a way that illustrates their relationship to one another






12. A variable that is accessible to every module in a program






13. Data generated and displayed by a program






14. AND-OR-NOT






15. A group of statements that perform a specific task






16. A storage location in memory represented by a name






17. Causes a set of statements to execute repeatedly






18. Pieces of data that are sent into a module






19. Uses a true/false condition to control the number of times that it repeats






20. Performs an iteration before testing its condition






21. Uses a true/false condition to control the number of times that it repeats






22. Has two possible paths of execution






23. Repeats a specific number of times






24. Another name for a repetition structure






25. Iterates a specific number of times






26. Data generated and displayed by a program






27. Specifies variable's name and data type






28. Tests its condition before performing an iteration






29. Tests its condition before performing an iteration






30. Allows a program to perform actions only if certain conditions are met






31. A special value that marks the end of a list of values






32. Has two possible paths of execution






33. Functions that are built into the programming language






34. Another name for a repetition structure






35. Variable that has been declared but has not been assigned a value






36. A loop that iterates until a condition is true






37. A logical design that controls the order in which a group of statements execute






38. A sequence of characters used as data






39. Causes a set of statements to execute repeatedly






40. A message that asks the user to enter a specific value






41. The process of converting an algorithm into a series of subtasks






42. Repeats a specific number of times






43. A message that asks the user to enter a specific value






44. Used to write a single alternative decision structure






45. AND-OR-NOT






46. A graphical representation of modules connected in a way that illustrates their relationship to one another






47. Sets a variable to a specified value






48. Expressions that can be evaluated as either True of False






49. Iterates a specific number of times






50. A group of statements that perform a specific task