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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. AND-OR-NOT






2. Provides only one alternate path of execution






3. Statements execute in the order in which they appear






4. A variable that is accessible to every module in a program






5. A storage location in memory represented by a name






6. Has two possible paths of execution






7. A group of statements that perform a specific task






8. A string that appears in the actual code of a program






9. Tests its condition before performing an iteration






10. A message that asks the user to enter a specific value






11. Used to write a dual alternative decision structure






12. The process of converting an algorithm into a series of subtasks






13. Expressions that can be evaluated as either True of False






14. Specifies variable's name and data type






15. Expressions that can be evaluated as either True of False






16. A special variable that receives an argument when a module is called






17. A message that asks the user to enter a specific value






18. Repeats a specific number of times






19. AND-OR-NOT






20. Allows a program to perform actions only if certain conditions are met






21. Provides only one alternate path of execution






22. Performs an iteration before testing its condition






23. Procedures and subroutines and subprograms and methods and functions






24. Variables that can hold a group of values of the same data type






25. Data generated and displayed by a program






26. Uses a true/false condition to control the number of times that it repeats






27. The execution of the body of a loop






28. Sets a variable to a specified value






29. Causes a set of statements to execute repeatedly






30. Sets a variable to a specified value






31. Iterates a specific number of times






32. A string that appears in the actual code of a program






33. Procedures and subroutines and subprograms and methods and functions






34. Performs a specified task while a condition is true






35. Used to create complex Boolean expressions






36. Specifies variable's name and data type






37. A module that returns a value to the program






38. Iterates a specific number of times






39. Tests its condition before performing an iteration






40. Used to write a single alternative decision structure






41. Data that a program receives while it is running






42. A logical design that controls the order in which a group of statements execute






43. A sequence of characters used as data






44. Functions that are built into the programming language






45. Another name for a repetition structure






46. Has two possible paths of execution






47. A graphical representation of modules connected in a way that illustrates their relationship to one another






48. Uses a true/false condition to control the number of times that it repeats






49. Causes a set of statements to execute repeatedly






50. Used to write a single alternative decision structure