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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Another name for a repetition structure






2. A special variable that receives an argument when a module is called






3. Another name for a repetition structure






4. A special value that marks the end of a list of values






5. Data generated and displayed by a program






6. A group of statements that perform a specific task






7. Data that a program receives while it is running






8. A logical design that controls the order in which a group of statements execute






9. Expressions that can be evaluated as either True of False






10. Specifies variable's name and data type






11. Functions that are built into the programming language






12. Tests its condition before performing an iteration






13. Pieces of data that are sent into a module






14. Variables that can hold a group of values of the same data type






15. Repeats a specific number of times






16. Statements execute in the order in which they appear






17. A storage location in memory represented by a name






18. Repeats a specific number of times






19. Used to create complex Boolean expressions






20. Storage locations in an array






21. Uses a true/false condition to control the number of times that it repeats






22. The execution of the body of a loop






23. The identifying number assigned to each element in an array






24. Data that a program receives while it is running






25. A sequence of characters used as data






26. Sets a variable to a specified value






27. A message that asks the user to enter a specific value






28. Pieces of data that are sent into a module






29. Specifies the number of values that an array can hold






30. Procedures and subroutines and subprograms and methods and functions






31. Provides only one alternate path of execution






32. A storage location in memory represented by a name






33. A loop that iterates until a condition is true






34. Has two possible paths of execution






35. Used to write a single alternative decision structure






36. A string that appears in the actual code of a program






37. Allows a program to perform actions only if certain conditions are met






38. Procedures and subroutines and subprograms and methods and functions






39. Performs an iteration before testing its condition






40. Specifies variable's name and data type






41. Uses a true/false condition to control the number of times that it repeats






42. A logical design that controls the order in which a group of statements execute






43. Used to write a single alternative decision structure






44. A message that asks the user to enter a specific value






45. AND-OR-NOT






46. A statement designed to initialize and test and increment a counter variable






47. Performs a specified task while a condition is true






48. A loop that iterates until a condition is true






49. The process of converting an algorithm into a series of subtasks






50. Used to write a dual alternative decision structure