SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Basic Programming Vocab
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pieces of data that are sent into a module
arguments
prompt
library functions
If-Then-Else statement
2. A graphical representation of modules connected in a way that illustrates their relationship to one another
output
parameter
hierarchy charts
assignment statement
3. A special variable that receives an argument when a module is called
string
sentinel
string literal
parameter
4. A group of statements that perform a specific task
module
arguments
count-controlled loop
While loop
5. Performs an iteration before testing its condition
hierarchy charts
iteration
Do-While loop
module aliases
6. A special value that marks the end of a list of values
arguments
sentinel
If-Then-Else statement
output
7. Uses a true/false condition to control the number of times that it repeats
loop
condition-controlled loop
input
While loop
8. A variable that is accessible to every module in a program
If-Then-Else statement
global variable
Do-Until loop
Boolean expressions
9. The process of converting an algorithm into a series of subtasks
top-down design
arguments
variable
subscripts
10. A string that appears in the actual code of a program
output
repetition structure
string literal
logical operator function
11. Performs an iteration before testing its condition
assignment statement
pretest loop
count-controlled loop
Do-While loop
12. A loop that iterates until a condition is true
string literal
top-down design
subscripts
Do-Until loop
13. The identifying number assigned to each element in an array
dual alternative decision structure
subscripts
module aliases
input
14. Performs a specified task while a condition is true
array
While loop
count-controlled loop
iteration
15. Variable that has been declared but has not been assigned a value
uninitialized variable
variable
control structure
sentinel
16. A graphical representation of modules connected in a way that illustrates their relationship to one another
If-Then statement
string literal
assignment statement
hierarchy charts
17. Used to write a dual alternative decision structure
If-Then-Else statement
assignment statement
condition-controlled loop
single alternative decision structure
18. Expressions that can be evaluated as either True of False
top-down design
Boolean expressions
string literal
hierarchy charts
19. A string that appears in the actual code of a program
top-down design
string literal
If-Then-Else statement
dual alternative decision structure
20. Tests its condition before performing an iteration
For statement
assignment statement
string
pretest loop
21. A message that asks the user to enter a specific value
Do-While loop
prompt
module aliases
condition-controlled loop
22. Performs a specified task while a condition is true
top-down design
While loop
library functions
condition-controlled loop
23. Iterates a specific number of times
output
count-controlled loop
For statement
logical operators
24. Functions that are built into the programming language
assignment statement
library functions
hierarchy charts
repetition structure
25. Procedures and subroutines and subprograms and methods and functions
uninitialized variable
If-Then statement
module aliases
assignment statement
26. AND-OR-NOT
string
arguments
logical operators
top-down design
27. Repeats a specific number of times
global variable
sentinel
count-controlled loop
For statement
28. Data generated and displayed by a program
variable
input
output
count-controlled loop
29. A message that asks the user to enter a specific value
prompt
function
hierarchy charts
input
30. Sets a variable to a specified value
assignment statement
module
uninitialized variable
decision structure
31. Used to create complex Boolean expressions
count-controlled loop
logical operator function
output
loop
32. A group of statements that perform a specific task
parameter
size declarator
module
variable
33. The process of converting an algorithm into a series of subtasks
top-down design
logical operators
dual alternative decision structure
module aliases
34. Another name for a repetition structure
uninitialized variable
For statement
loop
top-down design
35. A sequence of characters used as data
condition-controlled loop
elements
repetition structure
string
36. The execution of the body of a loop
variable
prompt
iteration
function
37. Has two possible paths of execution
logical operator function
dual alternative decision structure
arguments
If-Then statement
38. A logical design that controls the order in which a group of statements execute
control structure
hierarchy charts
global variable
input
39. Used to write a dual alternative decision structure
elements
control structure
If-Then-Else statement
module
40. Specifies the number of values that an array can hold
module aliases
size declarator
iteration
loop
41. Procedures and subroutines and subprograms and methods and functions
decision structure
logical operator function
module aliases
single alternative decision structure
42. Tests its condition before performing an iteration
global variable
uninitialized variable
input
pretest loop
43. A special variable that receives an argument when a module is called
repetition structure
variable declaration
input
parameter
44. A module that returns a value to the program
top-down design
loop
function
Do-Until loop
45. Another name for a repetition structure
logical operators
uninitialized variable
loop
single alternative decision structure
46. Used to write a single alternative decision structure
count-controlled loop
If-Then statement
variable declaration
repetition structure
47. Has two possible paths of execution
array
elements
dual alternative decision structure
count-controlled loop
48. A loop that iterates until a condition is true
loop
Do-Until loop
assignment statement
logical operators
49. Allows a program to perform actions only if certain conditions are met
prompt
decision structure
condition-controlled loop
module
50. Data that a program receives while it is running
input
single alternative decision structure
While loop
pretest loop