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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Performs an iteration before testing its condition






2. Data generated and displayed by a program






3. A loop that iterates until a condition is true






4. A special value that marks the end of a list of values






5. Used to write a single alternative decision structure






6. The process of converting an algorithm into a series of subtasks






7. Performs a specified task while a condition is true






8. A message that asks the user to enter a specific value






9. Sets a variable to a specified value






10. A storage location in memory represented by a name






11. Used to create complex Boolean expressions






12. Iterates a specific number of times






13. Allows a program to perform actions only if certain conditions are met






14. Another name for a repetition structure






15. Expressions that can be evaluated as either True of False






16. Used to create complex Boolean expressions






17. The execution of the body of a loop






18. A string that appears in the actual code of a program






19. Causes a set of statements to execute repeatedly






20. Specifies variable's name and data type






21. Repeats a specific number of times






22. Pieces of data that are sent into a module






23. A sequence of characters used as data






24. Used to write a dual alternative decision structure






25. Used to write a dual alternative decision structure






26. Pieces of data that are sent into a module






27. A special variable that receives an argument when a module is called






28. Performs an iteration before testing its condition






29. A variable that is accessible to every module in a program






30. Tests its condition before performing an iteration






31. A logical design that controls the order in which a group of statements execute






32. Repeats a specific number of times






33. Uses a true/false condition to control the number of times that it repeats






34. Data generated and displayed by a program






35. The process of converting an algorithm into a series of subtasks






36. A message that asks the user to enter a specific value






37. Specifies variable's name and data type






38. A sequence of characters used as data






39. The identifying number assigned to each element in an array






40. A statement designed to initialize and test and increment a counter variable






41. Procedures and subroutines and subprograms and methods and functions






42. Allows a program to perform actions only if certain conditions are met






43. Specifies the number of values that an array can hold






44. Has two possible paths of execution






45. Data that a program receives while it is running






46. Sets a variable to a specified value






47. Tests its condition before performing an iteration






48. Variables that can hold a group of values of the same data type






49. The execution of the body of a loop






50. Another name for a repetition structure