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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. AND-OR-NOT






2. AND-OR-NOT






3. A variable that is accessible to every module in a program






4. Performs an iteration before testing its condition






5. Uses a true/false condition to control the number of times that it repeats






6. Iterates a specific number of times






7. The identifying number assigned to each element in an array






8. A special value that marks the end of a list of values






9. A logical design that controls the order in which a group of statements execute






10. Causes a set of statements to execute repeatedly






11. Variables that can hold a group of values of the same data type






12. Statements execute in the order in which they appear






13. Another name for a repetition structure






14. A special variable that receives an argument when a module is called






15. A group of statements that perform a specific task






16. Variable that has been declared but has not been assigned a value






17. Used to create complex Boolean expressions






18. A loop that iterates until a condition is true






19. Uses a true/false condition to control the number of times that it repeats






20. Used to write a dual alternative decision structure






21. The execution of the body of a loop






22. A special variable that receives an argument when a module is called






23. Variable that has been declared but has not been assigned a value






24. Specifies the number of values that an array can hold






25. Iterates a specific number of times






26. The process of converting an algorithm into a series of subtasks






27. The process of converting an algorithm into a series of subtasks






28. A sequence of characters used as data






29. Provides only one alternate path of execution






30. Tests its condition before performing an iteration






31. A graphical representation of modules connected in a way that illustrates their relationship to one another






32. Procedures and subroutines and subprograms and methods and functions






33. Has two possible paths of execution






34. Used to write a dual alternative decision structure






35. A storage location in memory represented by a name






36. A message that asks the user to enter a specific value






37. Functions that are built into the programming language






38. Allows a program to perform actions only if certain conditions are met






39. Used to write a single alternative decision structure






40. Data generated and displayed by a program






41. A logical design that controls the order in which a group of statements execute






42. A string that appears in the actual code of a program






43. Allows a program to perform actions only if certain conditions are met






44. Data that a program receives while it is running






45. Procedures and subroutines and subprograms and methods and functions






46. A statement designed to initialize and test and increment a counter variable






47. Provides only one alternate path of execution






48. A loop that iterates until a condition is true






49. Data generated and displayed by a program






50. Repeats a specific number of times