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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to create complex Boolean expressions






2. Has two possible paths of execution






3. Tests its condition before performing an iteration






4. A sequence of characters used as data






5. Iterates a specific number of times






6. Another name for a repetition structure






7. Causes a set of statements to execute repeatedly






8. A special value that marks the end of a list of values






9. Sets a variable to a specified value






10. Used to create complex Boolean expressions






11. A variable that is accessible to every module in a program






12. A string that appears in the actual code of a program






13. Uses a true/false condition to control the number of times that it repeats






14. Tests its condition before performing an iteration






15. Specifies the number of values that an array can hold






16. A message that asks the user to enter a specific value






17. A loop that iterates until a condition is true






18. A string that appears in the actual code of a program






19. A variable that is accessible to every module in a program






20. Another name for a repetition structure






21. Expressions that can be evaluated as either True of False






22. Causes a set of statements to execute repeatedly






23. Provides only one alternate path of execution






24. A module that returns a value to the program






25. Procedures and subroutines and subprograms and methods and functions






26. A graphical representation of modules connected in a way that illustrates their relationship to one another






27. A sequence of characters used as data






28. Expressions that can be evaluated as either True of False






29. A loop that iterates until a condition is true






30. Performs an iteration before testing its condition






31. Used to write a dual alternative decision structure






32. A special variable that receives an argument when a module is called






33. A logical design that controls the order in which a group of statements execute






34. A statement designed to initialize and test and increment a counter variable






35. Performs a specified task while a condition is true






36. Uses a true/false condition to control the number of times that it repeats






37. Provides only one alternate path of execution






38. Data that a program receives while it is running






39. Statements execute in the order in which they appear






40. The execution of the body of a loop






41. A special variable that receives an argument when a module is called






42. Variable that has been declared but has not been assigned a value






43. Variable that has been declared but has not been assigned a value






44. Used to write a dual alternative decision structure






45. Allows a program to perform actions only if certain conditions are met






46. Allows a program to perform actions only if certain conditions are met






47. A group of statements that perform a specific task






48. Repeats a specific number of times






49. Used to write a single alternative decision structure






50. The process of converting an algorithm into a series of subtasks