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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to write a dual alternative decision structure






2. Statements execute in the order in which they appear






3. Data that a program receives while it is running






4. Performs an iteration before testing its condition






5. Sets a variable to a specified value






6. Performs a specified task while a condition is true






7. A special variable that receives an argument when a module is called






8. Has two possible paths of execution






9. A string that appears in the actual code of a program






10. Data generated and displayed by a program






11. A variable that is accessible to every module in a program






12. Causes a set of statements to execute repeatedly






13. Allows a program to perform actions only if certain conditions are met






14. AND-OR-NOT






15. A special variable that receives an argument when a module is called






16. Expressions that can be evaluated as either True of False






17. A logical design that controls the order in which a group of statements execute






18. Specifies variable's name and data type






19. A group of statements that perform a specific task






20. Specifies variable's name and data type






21. A group of statements that perform a specific task






22. The process of converting an algorithm into a series of subtasks






23. A sequence of characters used as data






24. The identifying number assigned to each element in an array






25. Pieces of data that are sent into a module






26. Uses a true/false condition to control the number of times that it repeats






27. Has two possible paths of execution






28. A logical design that controls the order in which a group of statements execute






29. Expressions that can be evaluated as either True of False






30. A string that appears in the actual code of a program






31. Iterates a specific number of times






32. Specifies the number of values that an array can hold






33. A sequence of characters used as data






34. Statements execute in the order in which they appear






35. A loop that iterates until a condition is true






36. Provides only one alternate path of execution






37. Variables that can hold a group of values of the same data type






38. A message that asks the user to enter a specific value






39. Performs a specified task while a condition is true






40. Used to write a dual alternative decision structure






41. Tests its condition before performing an iteration






42. Tests its condition before performing an iteration






43. Another name for a repetition structure






44. Repeats a specific number of times






45. A module that returns a value to the program






46. A storage location in memory represented by a name






47. A variable that is accessible to every module in a program






48. The process of converting an algorithm into a series of subtasks






49. Used to write a single alternative decision structure






50. Allows a program to perform actions only if certain conditions are met