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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Data that a program receives while it is running






2. A sequence of characters used as data






3. A graphical representation of modules connected in a way that illustrates their relationship to one another






4. A storage location in memory represented by a name






5. A message that asks the user to enter a specific value






6. A variable that is accessible to every module in a program






7. A storage location in memory represented by a name






8. A variable that is accessible to every module in a program






9. A sequence of characters used as data






10. Another name for a repetition structure






11. The identifying number assigned to each element in an array






12. Repeats a specific number of times






13. Data generated and displayed by a program






14. The execution of the body of a loop






15. Used to create complex Boolean expressions






16. AND-OR-NOT






17. Statements execute in the order in which they appear






18. AND-OR-NOT






19. Allows a program to perform actions only if certain conditions are met






20. Specifies the number of values that an array can hold






21. Performs a specified task while a condition is true






22. Variable that has been declared but has not been assigned a value






23. Causes a set of statements to execute repeatedly






24. Allows a program to perform actions only if certain conditions are met






25. A module that returns a value to the program






26. Causes a set of statements to execute repeatedly






27. Used to write a dual alternative decision structure






28. Statements execute in the order in which they appear






29. A statement designed to initialize and test and increment a counter variable






30. Performs an iteration before testing its condition






31. A string that appears in the actual code of a program






32. Another name for a repetition structure






33. A string that appears in the actual code of a program






34. Sets a variable to a specified value






35. Uses a true/false condition to control the number of times that it repeats






36. The process of converting an algorithm into a series of subtasks






37. A graphical representation of modules connected in a way that illustrates their relationship to one another






38. A logical design that controls the order in which a group of statements execute






39. Repeats a specific number of times






40. Storage locations in an array






41. Performs an iteration before testing its condition






42. Uses a true/false condition to control the number of times that it repeats






43. Used to write a dual alternative decision structure






44. Variable that has been declared but has not been assigned a value






45. Pieces of data that are sent into a module






46. The process of converting an algorithm into a series of subtasks






47. Iterates a specific number of times






48. Data generated and displayed by a program






49. Pieces of data that are sent into a module






50. The execution of the body of a loop