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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A message that asks the user to enter a specific value






2. Used to write a single alternative decision structure






3. Variables that can hold a group of values of the same data type






4. The execution of the body of a loop






5. Has two possible paths of execution






6. A storage location in memory represented by a name






7. Another name for a repetition structure






8. A special variable that receives an argument when a module is called






9. Used to create complex Boolean expressions






10. Allows a program to perform actions only if certain conditions are met






11. Specifies variable's name and data type






12. Used to write a single alternative decision structure






13. A loop that iterates until a condition is true






14. Expressions that can be evaluated as either True of False






15. Another name for a repetition structure






16. A special value that marks the end of a list of values






17. A graphical representation of modules connected in a way that illustrates their relationship to one another






18. AND-OR-NOT






19. A module that returns a value to the program






20. Data generated and displayed by a program






21. A sequence of characters used as data






22. Uses a true/false condition to control the number of times that it repeats






23. A special variable that receives an argument when a module is called






24. Variable that has been declared but has not been assigned a value






25. The identifying number assigned to each element in an array






26. Uses a true/false condition to control the number of times that it repeats






27. Procedures and subroutines and subprograms and methods and functions






28. Statements execute in the order in which they appear






29. Storage locations in an array






30. A string that appears in the actual code of a program






31. A storage location in memory represented by a name






32. Provides only one alternate path of execution






33. Has two possible paths of execution






34. Used to write a dual alternative decision structure






35. Repeats a specific number of times






36. Performs a specified task while a condition is true






37. Iterates a specific number of times






38. Provides only one alternate path of execution






39. Statements execute in the order in which they appear






40. Causes a set of statements to execute repeatedly






41. A variable that is accessible to every module in a program






42. A message that asks the user to enter a specific value






43. A string that appears in the actual code of a program






44. Pieces of data that are sent into a module






45. Performs an iteration before testing its condition






46. Expressions that can be evaluated as either True of False






47. A logical design that controls the order in which a group of statements execute






48. Sets a variable to a specified value






49. A group of statements that perform a specific task






50. Performs an iteration before testing its condition