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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Specifies variable's name and data type






2. A graphical representation of modules connected in a way that illustrates their relationship to one another






3. A group of statements that perform a specific task






4. Sets a variable to a specified value






5. Tests its condition before performing an iteration






6. The execution of the body of a loop






7. Pieces of data that are sent into a module






8. A string that appears in the actual code of a program






9. A storage location in memory represented by a name






10. Specifies the number of values that an array can hold






11. A message that asks the user to enter a specific value






12. Repeats a specific number of times






13. Data that a program receives while it is running






14. A statement designed to initialize and test and increment a counter variable






15. A loop that iterates until a condition is true






16. Data generated and displayed by a program






17. A special variable that receives an argument when a module is called






18. Pieces of data that are sent into a module






19. Variable that has been declared but has not been assigned a value






20. The execution of the body of a loop






21. Has two possible paths of execution






22. Repeats a specific number of times






23. Iterates a specific number of times






24. A special value that marks the end of a list of values






25. AND-OR-NOT






26. Another name for a repetition structure






27. Variables that can hold a group of values of the same data type






28. A sequence of characters used as data






29. Causes a set of statements to execute repeatedly






30. Performs a specified task while a condition is true






31. Statements execute in the order in which they appear






32. Another name for a repetition structure






33. Causes a set of statements to execute repeatedly






34. Has two possible paths of execution






35. Uses a true/false condition to control the number of times that it repeats






36. A variable that is accessible to every module in a program






37. Expressions that can be evaluated as either True of False






38. Used to create complex Boolean expressions






39. Used to write a dual alternative decision structure






40. Statements execute in the order in which they appear






41. Procedures and subroutines and subprograms and methods and functions






42. Iterates a specific number of times






43. A logical design that controls the order in which a group of statements execute






44. A graphical representation of modules connected in a way that illustrates their relationship to one another






45. Tests its condition before performing an iteration






46. A logical design that controls the order in which a group of statements execute






47. Procedures and subroutines and subprograms and methods and functions






48. A string that appears in the actual code of a program






49. The process of converting an algorithm into a series of subtasks






50. Data generated and displayed by a program