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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Variable that has been declared but has not been assigned a value






2. A graphical representation of modules connected in a way that illustrates their relationship to one another






3. Specifies variable's name and data type






4. The execution of the body of a loop






5. A string that appears in the actual code of a program






6. A loop that iterates until a condition is true






7. A module that returns a value to the program






8. Has two possible paths of execution






9. Performs a specified task while a condition is true






10. A graphical representation of modules connected in a way that illustrates their relationship to one another






11. Statements execute in the order in which they appear






12. A special variable that receives an argument when a module is called






13. Data generated and displayed by a program






14. Expressions that can be evaluated as either True of False






15. A storage location in memory represented by a name






16. A message that asks the user to enter a specific value






17. Data generated and displayed by a program






18. A special value that marks the end of a list of values






19. Procedures and subroutines and subprograms and methods and functions






20. Tests its condition before performing an iteration






21. Variables that can hold a group of values of the same data type






22. Pieces of data that are sent into a module






23. Pieces of data that are sent into a module






24. Another name for a repetition structure






25. Used to write a single alternative decision structure






26. Specifies the number of values that an array can hold






27. A special variable that receives an argument when a module is called






28. Performs a specified task while a condition is true






29. Performs an iteration before testing its condition






30. Data that a program receives while it is running






31. A sequence of characters used as data






32. A sequence of characters used as data






33. Has two possible paths of execution






34. Used to write a dual alternative decision structure






35. Variable that has been declared but has not been assigned a value






36. Allows a program to perform actions only if certain conditions are met






37. A group of statements that perform a specific task






38. A logical design that controls the order in which a group of statements execute






39. Sets a variable to a specified value






40. Iterates a specific number of times






41. Used to write a single alternative decision structure






42. Allows a program to perform actions only if certain conditions are met






43. Procedures and subroutines and subprograms and methods and functions






44. Uses a true/false condition to control the number of times that it repeats






45. The execution of the body of a loop






46. Statements execute in the order in which they appear






47. Another name for a repetition structure






48. Data that a program receives while it is running






49. Expressions that can be evaluated as either True of False






50. Tests its condition before performing an iteration