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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A logical design that controls the order in which a group of statements execute






2. Performs an iteration before testing its condition






3. Specifies the number of values that an array can hold






4. A string that appears in the actual code of a program






5. Provides only one alternate path of execution






6. Performs a specified task while a condition is true






7. Sets a variable to a specified value






8. Specifies variable's name and data type






9. A logical design that controls the order in which a group of statements execute






10. A graphical representation of modules connected in a way that illustrates their relationship to one another






11. A statement designed to initialize and test and increment a counter variable






12. A variable that is accessible to every module in a program






13. Causes a set of statements to execute repeatedly






14. Another name for a repetition structure






15. Variable that has been declared but has not been assigned a value






16. Expressions that can be evaluated as either True of False






17. Procedures and subroutines and subprograms and methods and functions






18. A loop that iterates until a condition is true






19. A sequence of characters used as data






20. Storage locations in an array






21. Causes a set of statements to execute repeatedly






22. Has two possible paths of execution






23. A variable that is accessible to every module in a program






24. Allows a program to perform actions only if certain conditions are met






25. Uses a true/false condition to control the number of times that it repeats






26. Another name for a repetition structure






27. Has two possible paths of execution






28. Used to write a dual alternative decision structure






29. Functions that are built into the programming language






30. Performs an iteration before testing its condition






31. A special value that marks the end of a list of values






32. A group of statements that perform a specific task






33. The execution of the body of a loop






34. Used to write a single alternative decision structure






35. A module that returns a value to the program






36. A special variable that receives an argument when a module is called






37. Tests its condition before performing an iteration






38. A storage location in memory represented by a name






39. Procedures and subroutines and subprograms and methods and functions






40. The process of converting an algorithm into a series of subtasks






41. A graphical representation of modules connected in a way that illustrates their relationship to one another






42. Data that a program receives while it is running






43. Expressions that can be evaluated as either True of False






44. Provides only one alternate path of execution






45. The process of converting an algorithm into a series of subtasks






46. Data that a program receives while it is running






47. A storage location in memory represented by a name






48. The execution of the body of a loop






49. Data generated and displayed by a program






50. Iterates a specific number of times