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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Statements execute in the order in which they appear






2. Sets a variable to a specified value






3. The execution of the body of a loop






4. Has two possible paths of execution






5. AND-OR-NOT






6. The identifying number assigned to each element in an array






7. A group of statements that perform a specific task






8. A variable that is accessible to every module in a program






9. Another name for a repetition structure






10. Procedures and subroutines and subprograms and methods and functions






11. A graphical representation of modules connected in a way that illustrates their relationship to one another






12. Storage locations in an array






13. The process of converting an algorithm into a series of subtasks






14. Variable that has been declared but has not been assigned a value






15. Has two possible paths of execution






16. Expressions that can be evaluated as either True of False






17. Tests its condition before performing an iteration






18. AND-OR-NOT






19. A logical design that controls the order in which a group of statements execute






20. A variable that is accessible to every module in a program






21. Another name for a repetition structure






22. The process of converting an algorithm into a series of subtasks






23. Sets a variable to a specified value






24. A sequence of characters used as data






25. Functions that are built into the programming language






26. The execution of the body of a loop






27. Used to write a dual alternative decision structure






28. Data that a program receives while it is running






29. A sequence of characters used as data






30. Uses a true/false condition to control the number of times that it repeats






31. Data generated and displayed by a program






32. Used to create complex Boolean expressions






33. A storage location in memory represented by a name






34. Causes a set of statements to execute repeatedly






35. A group of statements that perform a specific task






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Uses a true/false condition to control the number of times that it repeats






38. Variable that has been declared but has not been assigned a value






39. Statements execute in the order in which they appear






40. Procedures and subroutines and subprograms and methods and functions






41. Used to write a dual alternative decision structure






42. Iterates a specific number of times






43. Provides only one alternate path of execution






44. Allows a program to perform actions only if certain conditions are met






45. Iterates a specific number of times






46. A string that appears in the actual code of a program






47. A special variable that receives an argument when a module is called






48. Pieces of data that are sent into a module






49. A module that returns a value to the program






50. A message that asks the user to enter a specific value