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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A logical design that controls the order in which a group of statements execute






2. Used to write a dual alternative decision structure






3. Procedures and subroutines and subprograms and methods and functions






4. Another name for a repetition structure






5. The identifying number assigned to each element in an array






6. Tests its condition before performing an iteration






7. Specifies variable's name and data type






8. A sequence of characters used as data






9. A special variable that receives an argument when a module is called






10. Specifies variable's name and data type






11. A special value that marks the end of a list of values






12. Pieces of data that are sent into a module






13. Causes a set of statements to execute repeatedly






14. Used to write a single alternative decision structure






15. Used to write a dual alternative decision structure






16. Procedures and subroutines and subprograms and methods and functions






17. The process of converting an algorithm into a series of subtasks






18. Uses a true/false condition to control the number of times that it repeats






19. Has two possible paths of execution






20. The execution of the body of a loop






21. A string that appears in the actual code of a program






22. A group of statements that perform a specific task






23. A statement designed to initialize and test and increment a counter variable






24. Data that a program receives while it is running






25. AND-OR-NOT






26. A variable that is accessible to every module in a program






27. Data generated and displayed by a program






28. Functions that are built into the programming language






29. Specifies the number of values that an array can hold






30. Performs a specified task while a condition is true






31. Variable that has been declared but has not been assigned a value






32. Allows a program to perform actions only if certain conditions are met






33. A loop that iterates until a condition is true






34. A graphical representation of modules connected in a way that illustrates their relationship to one another






35. Variable that has been declared but has not been assigned a value






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. A group of statements that perform a specific task






38. Data generated and displayed by a program






39. Sets a variable to a specified value






40. Another name for a repetition structure






41. Pieces of data that are sent into a module






42. A sequence of characters used as data






43. Data that a program receives while it is running






44. Used to create complex Boolean expressions






45. Used to write a single alternative decision structure






46. A message that asks the user to enter a specific value






47. Tests its condition before performing an iteration






48. Storage locations in an array






49. Repeats a specific number of times






50. A string that appears in the actual code of a program