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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tests its condition before performing an iteration






2. Performs an iteration before testing its condition






3. A loop that iterates until a condition is true






4. Sets a variable to a specified value






5. A loop that iterates until a condition is true






6. A storage location in memory represented by a name






7. A logical design that controls the order in which a group of statements execute






8. Iterates a specific number of times






9. A sequence of characters used as data






10. Performs an iteration before testing its condition






11. A special variable that receives an argument when a module is called






12. Used to write a single alternative decision structure






13. A sequence of characters used as data






14. Data generated and displayed by a program






15. A graphical representation of modules connected in a way that illustrates their relationship to one another






16. Data that a program receives while it is running






17. Expressions that can be evaluated as either True of False






18. Statements execute in the order in which they appear






19. Specifies variable's name and data type






20. Performs a specified task while a condition is true






21. Used to write a single alternative decision structure






22. A string that appears in the actual code of a program






23. Storage locations in an array






24. Specifies variable's name and data type






25. Data generated and displayed by a program






26. Performs a specified task while a condition is true






27. Has two possible paths of execution






28. A group of statements that perform a specific task






29. Provides only one alternate path of execution






30. The execution of the body of a loop






31. Statements execute in the order in which they appear






32. Procedures and subroutines and subprograms and methods and functions






33. Has two possible paths of execution






34. A special variable that receives an argument when a module is called






35. A logical design that controls the order in which a group of statements execute






36. AND-OR-NOT






37. Used to create complex Boolean expressions






38. Pieces of data that are sent into a module






39. The process of converting an algorithm into a series of subtasks






40. Causes a set of statements to execute repeatedly






41. A group of statements that perform a specific task






42. The execution of the body of a loop






43. A special value that marks the end of a list of values






44. A message that asks the user to enter a specific value






45. A module that returns a value to the program






46. Tests its condition before performing an iteration






47. Variables that can hold a group of values of the same data type






48. Uses a true/false condition to control the number of times that it repeats






49. Pieces of data that are sent into a module






50. The identifying number assigned to each element in an array