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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Iterates a specific number of times






2. Used to write a single alternative decision structure






3. Pieces of data that are sent into a module






4. Uses a true/false condition to control the number of times that it repeats






5. Performs an iteration before testing its condition






6. A logical design that controls the order in which a group of statements execute






7. Specifies variable's name and data type






8. Causes a set of statements to execute repeatedly






9. Specifies the number of values that an array can hold






10. Sets a variable to a specified value






11. A message that asks the user to enter a specific value






12. Procedures and subroutines and subprograms and methods and functions






13. Used to write a single alternative decision structure






14. Repeats a specific number of times






15. A graphical representation of modules connected in a way that illustrates their relationship to one another






16. Specifies variable's name and data type






17. Used to write a dual alternative decision structure






18. Has two possible paths of execution






19. Another name for a repetition structure






20. AND-OR-NOT






21. A sequence of characters used as data






22. A sequence of characters used as data






23. Iterates a specific number of times






24. Allows a program to perform actions only if certain conditions are met






25. A storage location in memory represented by a name






26. A loop that iterates until a condition is true






27. Tests its condition before performing an iteration






28. A logical design that controls the order in which a group of statements execute






29. A statement designed to initialize and test and increment a counter variable






30. A special variable that receives an argument when a module is called






31. Another name for a repetition structure






32. The execution of the body of a loop






33. A special variable that receives an argument when a module is called






34. Expressions that can be evaluated as either True of False






35. A string that appears in the actual code of a program






36. Performs an iteration before testing its condition






37. The execution of the body of a loop






38. Tests its condition before performing an iteration






39. A storage location in memory represented by a name






40. Data generated and displayed by a program






41. Data generated and displayed by a program






42. A module that returns a value to the program






43. Provides only one alternate path of execution






44. Data that a program receives while it is running






45. Allows a program to perform actions only if certain conditions are met






46. Performs a specified task while a condition is true






47. Causes a set of statements to execute repeatedly






48. Storage locations in an array






49. A group of statements that perform a specific task






50. Performs a specified task while a condition is true