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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sets a variable to a specified value






2. AND-OR-NOT






3. A storage location in memory represented by a name






4. A string that appears in the actual code of a program






5. Statements execute in the order in which they appear






6. The identifying number assigned to each element in an array






7. A logical design that controls the order in which a group of statements execute






8. The execution of the body of a loop






9. Variable that has been declared but has not been assigned a value






10. Allows a program to perform actions only if certain conditions are met






11. Data that a program receives while it is running






12. Tests its condition before performing an iteration






13. Uses a true/false condition to control the number of times that it repeats






14. Another name for a repetition structure






15. Another name for a repetition structure






16. A sequence of characters used as data






17. A message that asks the user to enter a specific value






18. A logical design that controls the order in which a group of statements execute






19. Variables that can hold a group of values of the same data type






20. Has two possible paths of execution






21. A sequence of characters used as data






22. Performs a specified task while a condition is true






23. Specifies variable's name and data type






24. Repeats a specific number of times






25. Used to write a single alternative decision structure






26. Sets a variable to a specified value






27. A string that appears in the actual code of a program






28. Iterates a specific number of times






29. A storage location in memory represented by a name






30. Repeats a specific number of times






31. Expressions that can be evaluated as either True of False






32. Pieces of data that are sent into a module






33. The execution of the body of a loop






34. Statements execute in the order in which they appear






35. Allows a program to perform actions only if certain conditions are met






36. A graphical representation of modules connected in a way that illustrates their relationship to one another






37. Specifies the number of values that an array can hold






38. Provides only one alternate path of execution






39. Procedures and subroutines and subprograms and methods and functions






40. Pieces of data that are sent into a module






41. Variable that has been declared but has not been assigned a value






42. A special variable that receives an argument when a module is called






43. Functions that are built into the programming language






44. A statement designed to initialize and test and increment a counter variable






45. A variable that is accessible to every module in a program






46. Performs a specified task while a condition is true






47. Specifies variable's name and data type






48. Performs an iteration before testing its condition






49. Performs an iteration before testing its condition






50. Procedures and subroutines and subprograms and methods and functions