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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Procedures and subroutines and subprograms and methods and functions






2. Performs an iteration before testing its condition






3. Provides only one alternate path of execution






4. Used to write a dual alternative decision structure






5. AND-OR-NOT






6. A loop that iterates until a condition is true






7. Iterates a specific number of times






8. Provides only one alternate path of execution






9. A logical design that controls the order in which a group of statements execute






10. The execution of the body of a loop






11. Performs a specified task while a condition is true






12. Tests its condition before performing an iteration






13. Performs a specified task while a condition is true






14. Used to create complex Boolean expressions






15. Storage locations in an array






16. Pieces of data that are sent into a module






17. Repeats a specific number of times






18. Used to create complex Boolean expressions






19. Used to write a single alternative decision structure






20. Data generated and displayed by a program






21. Statements execute in the order in which they appear






22. Performs an iteration before testing its condition






23. A special value that marks the end of a list of values






24. A string that appears in the actual code of a program






25. Iterates a specific number of times






26. Data that a program receives while it is running






27. Uses a true/false condition to control the number of times that it repeats






28. Used to write a single alternative decision structure






29. A special variable that receives an argument when a module is called






30. A graphical representation of modules connected in a way that illustrates their relationship to one another






31. Tests its condition before performing an iteration






32. A variable that is accessible to every module in a program






33. Pieces of data that are sent into a module






34. Used to write a dual alternative decision structure






35. A string that appears in the actual code of a program






36. The identifying number assigned to each element in an array






37. Specifies the number of values that an array can hold






38. Data that a program receives while it is running






39. A message that asks the user to enter a specific value






40. A group of statements that perform a specific task






41. A statement designed to initialize and test and increment a counter variable






42. The process of converting an algorithm into a series of subtasks






43. Variable that has been declared but has not been assigned a value






44. A logical design that controls the order in which a group of statements execute






45. Expressions that can be evaluated as either True of False






46. A sequence of characters used as data






47. Sets a variable to a specified value






48. A storage location in memory represented by a name






49. Specifies variable's name and data type






50. A graphical representation of modules connected in a way that illustrates their relationship to one another