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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pieces of data that are sent into a module






2. Causes a set of statements to execute repeatedly






3. Specifies variable's name and data type






4. A storage location in memory represented by a name






5. Used to create complex Boolean expressions






6. Has two possible paths of execution






7. A graphical representation of modules connected in a way that illustrates their relationship to one another






8. Uses a true/false condition to control the number of times that it repeats






9. Used to write a single alternative decision structure






10. Has two possible paths of execution






11. A string that appears in the actual code of a program






12. The execution of the body of a loop






13. Used to create complex Boolean expressions






14. AND-OR-NOT






15. The identifying number assigned to each element in an array






16. A string that appears in the actual code of a program






17. Functions that are built into the programming language






18. Sets a variable to a specified value






19. A sequence of characters used as data






20. A variable that is accessible to every module in a program






21. Provides only one alternate path of execution






22. Data generated and displayed by a program






23. Procedures and subroutines and subprograms and methods and functions






24. AND-OR-NOT






25. A module that returns a value to the program






26. Iterates a specific number of times






27. Pieces of data that are sent into a module






28. Variables that can hold a group of values of the same data type






29. Tests its condition before performing an iteration






30. Allows a program to perform actions only if certain conditions are met






31. Performs a specified task while a condition is true






32. A special value that marks the end of a list of values






33. A group of statements that perform a specific task






34. Repeats a specific number of times






35. The process of converting an algorithm into a series of subtasks






36. The process of converting an algorithm into a series of subtasks






37. Used to write a single alternative decision structure






38. Provides only one alternate path of execution






39. Repeats a specific number of times






40. A graphical representation of modules connected in a way that illustrates their relationship to one another






41. A message that asks the user to enter a specific value






42. A logical design that controls the order in which a group of statements execute






43. Variable that has been declared but has not been assigned a value






44. A group of statements that perform a specific task






45. Performs a specified task while a condition is true






46. Tests its condition before performing an iteration






47. Another name for a repetition structure






48. Sets a variable to a specified value






49. A message that asks the user to enter a specific value






50. Used to write a dual alternative decision structure