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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Variable that has been declared but has not been assigned a value






2. Tests its condition before performing an iteration






3. Allows a program to perform actions only if certain conditions are met






4. Expressions that can be evaluated as either True of False






5. A loop that iterates until a condition is true






6. A logical design that controls the order in which a group of statements execute






7. The process of converting an algorithm into a series of subtasks






8. Statements execute in the order in which they appear






9. A special variable that receives an argument when a module is called






10. Data generated and displayed by a program






11. The execution of the body of a loop






12. Repeats a specific number of times






13. Specifies variable's name and data type






14. Causes a set of statements to execute repeatedly






15. Another name for a repetition structure






16. Used to write a single alternative decision structure






17. Expressions that can be evaluated as either True of False






18. A string that appears in the actual code of a program






19. Data that a program receives while it is running






20. Used to write a dual alternative decision structure






21. Allows a program to perform actions only if certain conditions are met






22. AND-OR-NOT






23. Performs a specified task while a condition is true






24. Specifies variable's name and data type






25. A graphical representation of modules connected in a way that illustrates their relationship to one another






26. Used to create complex Boolean expressions






27. The execution of the body of a loop






28. Has two possible paths of execution






29. A message that asks the user to enter a specific value






30. A storage location in memory represented by a name






31. Iterates a specific number of times






32. Another name for a repetition structure






33. Statements execute in the order in which they appear






34. Data generated and displayed by a program






35. Iterates a specific number of times






36. A sequence of characters used as data






37. Used to write a single alternative decision structure






38. Pieces of data that are sent into a module






39. A graphical representation of modules connected in a way that illustrates their relationship to one another






40. A special variable that receives an argument when a module is called






41. The process of converting an algorithm into a series of subtasks






42. A group of statements that perform a specific task






43. Sets a variable to a specified value






44. A message that asks the user to enter a specific value






45. Has two possible paths of execution






46. Storage locations in an array






47. Procedures and subroutines and subprograms and methods and functions






48. Causes a set of statements to execute repeatedly






49. Provides only one alternate path of execution






50. A storage location in memory represented by a name