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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pieces of data that are sent into a module






2. Another name for a repetition structure






3. A message that asks the user to enter a specific value






4. Statements execute in the order in which they appear






5. Tests its condition before performing an iteration






6. Performs an iteration before testing its condition






7. A message that asks the user to enter a specific value






8. A special variable that receives an argument when a module is called






9. Repeats a specific number of times






10. Used to write a dual alternative decision structure






11. Used to write a single alternative decision structure






12. A module that returns a value to the program






13. Data that a program receives while it is running






14. Performs an iteration before testing its condition






15. A group of statements that perform a specific task






16. Causes a set of statements to execute repeatedly






17. Expressions that can be evaluated as either True of False






18. Procedures and subroutines and subprograms and methods and functions






19. The process of converting an algorithm into a series of subtasks






20. A variable that is accessible to every module in a program






21. A special value that marks the end of a list of values






22. Uses a true/false condition to control the number of times that it repeats






23. Variables that can hold a group of values of the same data type






24. A storage location in memory represented by a name






25. Allows a program to perform actions only if certain conditions are met






26. A storage location in memory represented by a name






27. Performs a specified task while a condition is true






28. The execution of the body of a loop






29. Used to write a single alternative decision structure






30. Sets a variable to a specified value






31. Repeats a specific number of times






32. A group of statements that perform a specific task






33. Pieces of data that are sent into a module






34. Used to write a dual alternative decision structure






35. Data that a program receives while it is running






36. Specifies the number of values that an array can hold






37. Data generated and displayed by a program






38. A variable that is accessible to every module in a program






39. Has two possible paths of execution






40. Expressions that can be evaluated as either True of False






41. A loop that iterates until a condition is true






42. Tests its condition before performing an iteration






43. Storage locations in an array






44. The identifying number assigned to each element in an array






45. Variable that has been declared but has not been assigned a value






46. A loop that iterates until a condition is true






47. Sets a variable to a specified value






48. The process of converting an algorithm into a series of subtasks






49. A statement designed to initialize and test and increment a counter variable






50. A graphical representation of modules connected in a way that illustrates their relationship to one another