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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to write a single alternative decision structure






2. Sets a variable to a specified value






3. Repeats a specific number of times






4. Specifies the number of values that an array can hold






5. Used to create complex Boolean expressions






6. A storage location in memory represented by a name






7. A message that asks the user to enter a specific value






8. The process of converting an algorithm into a series of subtasks






9. A special variable that receives an argument when a module is called






10. Performs an iteration before testing its condition






11. Used to write a dual alternative decision structure






12. A group of statements that perform a specific task






13. A statement designed to initialize and test and increment a counter variable






14. A logical design that controls the order in which a group of statements execute






15. Has two possible paths of execution






16. Expressions that can be evaluated as either True of False






17. A storage location in memory represented by a name






18. A loop that iterates until a condition is true






19. The process of converting an algorithm into a series of subtasks






20. A string that appears in the actual code of a program






21. Functions that are built into the programming language






22. Procedures and subroutines and subprograms and methods and functions






23. Used to write a single alternative decision structure






24. A variable that is accessible to every module in a program






25. A logical design that controls the order in which a group of statements execute






26. Allows a program to perform actions only if certain conditions are met






27. A variable that is accessible to every module in a program






28. Specifies variable's name and data type






29. Has two possible paths of execution






30. Used to write a dual alternative decision structure






31. A sequence of characters used as data






32. The identifying number assigned to each element in an array






33. A sequence of characters used as data






34. Pieces of data that are sent into a module






35. A graphical representation of modules connected in a way that illustrates their relationship to one another






36. Another name for a repetition structure






37. Specifies variable's name and data type






38. Tests its condition before performing an iteration






39. Causes a set of statements to execute repeatedly






40. Performs a specified task while a condition is true






41. Causes a set of statements to execute repeatedly






42. Uses a true/false condition to control the number of times that it repeats






43. A loop that iterates until a condition is true






44. Pieces of data that are sent into a module






45. Another name for a repetition structure






46. A special value that marks the end of a list of values






47. Variable that has been declared but has not been assigned a value






48. AND-OR-NOT






49. A module that returns a value to the program






50. A special variable that receives an argument when a module is called