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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A sequence of characters used as data






2. Iterates a specific number of times






3. AND-OR-NOT






4. Uses a true/false condition to control the number of times that it repeats






5. Pieces of data that are sent into a module






6. A group of statements that perform a specific task






7. A module that returns a value to the program






8. Data generated and displayed by a program






9. Another name for a repetition structure






10. Variable that has been declared but has not been assigned a value






11. Used to create complex Boolean expressions






12. Storage locations in an array






13. Causes a set of statements to execute repeatedly






14. A special variable that receives an argument when a module is called






15. The process of converting an algorithm into a series of subtasks






16. A sequence of characters used as data






17. AND-OR-NOT






18. Used to write a single alternative decision structure






19. A special variable that receives an argument when a module is called






20. Causes a set of statements to execute repeatedly






21. A loop that iterates until a condition is true






22. Performs a specified task while a condition is true






23. Sets a variable to a specified value






24. Used to write a single alternative decision structure






25. Used to create complex Boolean expressions






26. Variables that can hold a group of values of the same data type






27. Statements execute in the order in which they appear






28. A message that asks the user to enter a specific value






29. The execution of the body of a loop






30. A special value that marks the end of a list of values






31. Provides only one alternate path of execution






32. Procedures and subroutines and subprograms and methods and functions






33. Performs an iteration before testing its condition






34. The identifying number assigned to each element in an array






35. Specifies variable's name and data type






36. Sets a variable to a specified value






37. Another name for a repetition structure






38. Pieces of data that are sent into a module






39. Iterates a specific number of times






40. Uses a true/false condition to control the number of times that it repeats






41. The process of converting an algorithm into a series of subtasks






42. A string that appears in the actual code of a program






43. Statements execute in the order in which they appear






44. Has two possible paths of execution






45. Data that a program receives while it is running






46. The execution of the body of a loop






47. A storage location in memory represented by a name






48. Functions that are built into the programming language






49. A string that appears in the actual code of a program






50. Performs an iteration before testing its condition