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Test your basic knowledge |
Basic Programming Vocab
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pieces of data that are sent into a module
arguments
string
input
size declarator
2. A sequence of characters used as data
variable declaration
count-controlled loop
Boolean expressions
string
3. A variable that is accessible to every module in a program
string literal
count-controlled loop
prompt
global variable
4. Causes a set of statements to execute repeatedly
repetition structure
count-controlled loop
variable
uninitialized variable
5. Specifies variable's name and data type
variable declaration
top-down design
module aliases
prompt
6. Performs an iteration before testing its condition
If-Then statement
Do-While loop
dual alternative decision structure
Boolean expressions
7. Data that a program receives while it is running
input
variable
size declarator
If-Then-Else statement
8. Performs a specified task while a condition is true
output
If-Then-Else statement
variable
While loop
9. A group of statements that perform a specific task
prompt
If-Then statement
string literal
module
10. Used to write a dual alternative decision structure
arguments
If-Then statement
If-Then-Else statement
module aliases
11. Iterates a specific number of times
If-Then-Else statement
dual alternative decision structure
count-controlled loop
iteration
12. A special variable that receives an argument when a module is called
elements
count-controlled loop
loop
parameter
13. A special variable that receives an argument when a module is called
sequence structure
sentinel
parameter
library functions
14. Used to write a single alternative decision structure
output
condition-controlled loop
If-Then statement
pretest loop
15. Uses a true/false condition to control the number of times that it repeats
condition-controlled loop
input
input
Boolean expressions
16. Sets a variable to a specified value
string literal
assignment statement
arguments
hierarchy charts
17. A module that returns a value to the program
variable declaration
Do-While loop
function
sequence structure
18. Variable that has been declared but has not been assigned a value
global variable
uninitialized variable
Boolean expressions
iteration
19. A string that appears in the actual code of a program
parameter
string literal
input
elements
20. Repeats a specific number of times
count-controlled loop
uninitialized variable
variable declaration
While loop
21. A graphical representation of modules connected in a way that illustrates their relationship to one another
sentinel
hierarchy charts
string
control structure
22. Provides only one alternate path of execution
hierarchy charts
count-controlled loop
single alternative decision structure
global variable
23. Allows a program to perform actions only if certain conditions are met
decision structure
count-controlled loop
sequence structure
variable
24. Specifies the number of values that an array can hold
single alternative decision structure
size declarator
global variable
hierarchy charts
25. Repeats a specific number of times
function
parameter
single alternative decision structure
count-controlled loop
26. A logical design that controls the order in which a group of statements execute
control structure
top-down design
Do-While loop
Do-Until loop
27. A group of statements that perform a specific task
decision structure
arguments
module
pretest loop
28. Storage locations in an array
If-Then statement
elements
condition-controlled loop
variable
29. Specifies variable's name and data type
function
control structure
prompt
variable declaration
30. A message that asks the user to enter a specific value
decision structure
variable declaration
prompt
dual alternative decision structure
31. A statement designed to initialize and test and increment a counter variable
Do-Until loop
prompt
For statement
Do-While loop
32. Pieces of data that are sent into a module
hierarchy charts
arguments
loop
module
33. A message that asks the user to enter a specific value
uninitialized variable
assignment statement
repetition structure
prompt
34. The execution of the body of a loop
iteration
output
logical operators
logical operator function
35. Statements execute in the order in which they appear
sequence structure
If-Then statement
logical operators
variable
36. A loop that iterates until a condition is true
prompt
Do-Until loop
count-controlled loop
elements
37. Tests its condition before performing an iteration
control structure
pretest loop
Boolean expressions
arguments
38. A special value that marks the end of a list of values
sentinel
input
Boolean expressions
size declarator
39. Data generated and displayed by a program
module aliases
output
logical operators
Do-While loop
40. AND-OR-NOT
logical operator function
parameter
dual alternative decision structure
logical operators
41. Expressions that can be evaluated as either True of False
pretest loop
iteration
single alternative decision structure
Boolean expressions
42. The execution of the body of a loop
iteration
dual alternative decision structure
pretest loop
parameter
43. Iterates a specific number of times
input
uninitialized variable
dual alternative decision structure
count-controlled loop
44. Uses a true/false condition to control the number of times that it repeats
string
count-controlled loop
condition-controlled loop
If-Then statement
45. Causes a set of statements to execute repeatedly
arguments
If-Then statement
condition-controlled loop
repetition structure
46. A graphical representation of modules connected in a way that illustrates their relationship to one another
decision structure
Do-Until loop
hierarchy charts
library functions
47. Allows a program to perform actions only if certain conditions are met
decision structure
top-down design
sentinel
Do-While loop
48. AND-OR-NOT
string
logical operators
iteration
count-controlled loop
49. A sequence of characters used as data
variable declaration
iteration
string
repetition structure
50. Data that a program receives while it is running
input
elements
variable
dual alternative decision structure