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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Expressions that can be evaluated as either True of False






2. Causes a set of statements to execute repeatedly






3. Sets a variable to a specified value






4. The process of converting an algorithm into a series of subtasks






5. A sequence of characters used as data






6. Repeats a specific number of times






7. Used to create complex Boolean expressions






8. A loop that iterates until a condition is true






9. The identifying number assigned to each element in an array






10. Repeats a specific number of times






11. Expressions that can be evaluated as either True of False






12. A message that asks the user to enter a specific value






13. Uses a true/false condition to control the number of times that it repeats






14. Pieces of data that are sent into a module






15. Tests its condition before performing an iteration






16. A logical design that controls the order in which a group of statements execute






17. Performs an iteration before testing its condition






18. Has two possible paths of execution






19. A group of statements that perform a specific task






20. A statement designed to initialize and test and increment a counter variable






21. Functions that are built into the programming language






22. Storage locations in an array






23. A variable that is accessible to every module in a program






24. Iterates a specific number of times






25. A string that appears in the actual code of a program






26. Used to write a single alternative decision structure






27. Specifies variable's name and data type






28. A special value that marks the end of a list of values






29. Statements execute in the order in which they appear






30. Used to write a dual alternative decision structure






31. The execution of the body of a loop






32. Variable that has been declared but has not been assigned a value






33. A storage location in memory represented by a name






34. Another name for a repetition structure






35. Used to write a single alternative decision structure






36. A module that returns a value to the program






37. AND-OR-NOT






38. Sets a variable to a specified value






39. Provides only one alternate path of execution






40. Specifies variable's name and data type






41. A special variable that receives an argument when a module is called






42. Procedures and subroutines and subprograms and methods and functions






43. Data that a program receives while it is running






44. The execution of the body of a loop






45. A graphical representation of modules connected in a way that illustrates their relationship to one another






46. Performs a specified task while a condition is true






47. A group of statements that perform a specific task






48. Another name for a repetition structure






49. A storage location in memory represented by a name






50. Tests its condition before performing an iteration