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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A loop that iterates until a condition is true






2. Used to write a dual alternative decision structure






3. Expressions that can be evaluated as either True of False






4. Performs a specified task while a condition is true






5. A string that appears in the actual code of a program






6. A message that asks the user to enter a specific value






7. A storage location in memory represented by a name






8. Variable that has been declared but has not been assigned a value






9. Sets a variable to a specified value






10. A sequence of characters used as data






11. A graphical representation of modules connected in a way that illustrates their relationship to one another






12. A statement designed to initialize and test and increment a counter variable






13. A special variable that receives an argument when a module is called






14. Used to write a dual alternative decision structure






15. Used to create complex Boolean expressions






16. Uses a true/false condition to control the number of times that it repeats






17. Repeats a specific number of times






18. A group of statements that perform a specific task






19. Provides only one alternate path of execution






20. Performs an iteration before testing its condition






21. A module that returns a value to the program






22. A variable that is accessible to every module in a program






23. Iterates a specific number of times






24. A logical design that controls the order in which a group of statements execute






25. The process of converting an algorithm into a series of subtasks






26. Variable that has been declared but has not been assigned a value






27. Uses a true/false condition to control the number of times that it repeats






28. Specifies variable's name and data type






29. Data generated and displayed by a program






30. Causes a set of statements to execute repeatedly






31. Data that a program receives while it is running






32. Allows a program to perform actions only if certain conditions are met






33. Storage locations in an array






34. A string that appears in the actual code of a program






35. Tests its condition before performing an iteration






36. AND-OR-NOT






37. Has two possible paths of execution






38. A graphical representation of modules connected in a way that illustrates their relationship to one another






39. Another name for a repetition structure






40. Has two possible paths of execution






41. Pieces of data that are sent into a module






42. Used to write a single alternative decision structure






43. A special value that marks the end of a list of values






44. A group of statements that perform a specific task






45. Used to write a single alternative decision structure






46. Sets a variable to a specified value






47. Allows a program to perform actions only if certain conditions are met






48. Statements execute in the order in which they appear






49. The execution of the body of a loop






50. AND-OR-NOT