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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. AND-OR-NOT






2. A special value that marks the end of a list of values






3. A storage location in memory represented by a name






4. A sequence of characters used as data






5. Allows a program to perform actions only if certain conditions are met






6. Has two possible paths of execution






7. A message that asks the user to enter a specific value






8. A variable that is accessible to every module in a program






9. Used to write a single alternative decision structure






10. A group of statements that perform a specific task






11. A loop that iterates until a condition is true






12. Functions that are built into the programming language






13. Repeats a specific number of times






14. Storage locations in an array






15. Statements execute in the order in which they appear






16. Statements execute in the order in which they appear






17. Data that a program receives while it is running






18. A module that returns a value to the program






19. Another name for a repetition structure






20. Tests its condition before performing an iteration






21. A group of statements that perform a specific task






22. A graphical representation of modules connected in a way that illustrates their relationship to one another






23. A variable that is accessible to every module in a program






24. Variables that can hold a group of values of the same data type






25. Performs a specified task while a condition is true






26. The execution of the body of a loop






27. The process of converting an algorithm into a series of subtasks






28. A storage location in memory represented by a name






29. Provides only one alternate path of execution






30. A logical design that controls the order in which a group of statements execute






31. The process of converting an algorithm into a series of subtasks






32. Specifies variable's name and data type






33. Repeats a specific number of times






34. A message that asks the user to enter a specific value






35. Expressions that can be evaluated as either True of False






36. Specifies variable's name and data type






37. Data generated and displayed by a program






38. Procedures and subroutines and subprograms and methods and functions






39. Used to write a single alternative decision structure






40. Pieces of data that are sent into a module






41. A special variable that receives an argument when a module is called






42. Another name for a repetition structure






43. A string that appears in the actual code of a program






44. Used to create complex Boolean expressions






45. A special variable that receives an argument when a module is called






46. Data that a program receives while it is running






47. Has two possible paths of execution






48. AND-OR-NOT






49. Causes a set of statements to execute repeatedly






50. Iterates a specific number of times