Test your basic knowledge |

Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Performs an iteration before testing its condition






2. A graphical representation of modules connected in a way that illustrates their relationship to one another






3. Repeats a specific number of times






4. Pieces of data that are sent into a module






5. Allows a program to perform actions only if certain conditions are met






6. The execution of the body of a loop






7. Has two possible paths of execution






8. Data generated and displayed by a program






9. Another name for a repetition structure






10. A statement designed to initialize and test and increment a counter variable






11. Causes a set of statements to execute repeatedly






12. Used to write a dual alternative decision structure






13. A sequence of characters used as data






14. The process of converting an algorithm into a series of subtasks






15. Data that a program receives while it is running






16. Tests its condition before performing an iteration






17. Uses a true/false condition to control the number of times that it repeats






18. Allows a program to perform actions only if certain conditions are met






19. Tests its condition before performing an iteration






20. Data generated and displayed by a program






21. A string that appears in the actual code of a program






22. Another name for a repetition structure






23. Causes a set of statements to execute repeatedly






24. A sequence of characters used as data






25. Procedures and subroutines and subprograms and methods and functions






26. Iterates a specific number of times






27. A graphical representation of modules connected in a way that illustrates their relationship to one another






28. A special variable that receives an argument when a module is called






29. Procedures and subroutines and subprograms and methods and functions






30. Variable that has been declared but has not been assigned a value






31. Iterates a specific number of times






32. Used to create complex Boolean expressions






33. Used to write a single alternative decision structure






34. Performs a specified task while a condition is true






35. A module that returns a value to the program






36. Variables that can hold a group of values of the same data type






37. Provides only one alternate path of execution






38. The identifying number assigned to each element in an array






39. A loop that iterates until a condition is true






40. A group of statements that perform a specific task






41. A variable that is accessible to every module in a program






42. A message that asks the user to enter a specific value






43. Has two possible paths of execution






44. Sets a variable to a specified value






45. Pieces of data that are sent into a module






46. Statements execute in the order in which they appear






47. Functions that are built into the programming language






48. A special value that marks the end of a list of values






49. Statements execute in the order in which they appear






50. Uses a true/false condition to control the number of times that it repeats