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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to write a dual alternative decision structure






2. Uses a true/false condition to control the number of times that it repeats






3. Used to write a single alternative decision structure






4. Has two possible paths of execution






5. A logical design that controls the order in which a group of statements execute






6. Performs an iteration before testing its condition






7. Expressions that can be evaluated as either True of False






8. A special value that marks the end of a list of values






9. Variables that can hold a group of values of the same data type






10. Used to write a single alternative decision structure






11. Functions that are built into the programming language






12. Causes a set of statements to execute repeatedly






13. Specifies the number of values that an array can hold






14. A logical design that controls the order in which a group of statements execute






15. Data generated and displayed by a program






16. Expressions that can be evaluated as either True of False






17. A message that asks the user to enter a specific value






18. A group of statements that perform a specific task






19. Specifies variable's name and data type






20. Performs a specified task while a condition is true






21. A graphical representation of modules connected in a way that illustrates their relationship to one another






22. Repeats a specific number of times






23. Repeats a specific number of times






24. Tests its condition before performing an iteration






25. The execution of the body of a loop






26. Performs an iteration before testing its condition






27. The process of converting an algorithm into a series of subtasks






28. A graphical representation of modules connected in a way that illustrates their relationship to one another






29. A sequence of characters used as data






30. Used to write a dual alternative decision structure






31. Statements execute in the order in which they appear






32. Data generated and displayed by a program






33. Statements execute in the order in which they appear






34. A string that appears in the actual code of a program






35. Storage locations in an array






36. Iterates a specific number of times






37. Procedures and subroutines and subprograms and methods and functions






38. A module that returns a value to the program






39. Variable that has been declared but has not been assigned a value






40. Sets a variable to a specified value






41. A storage location in memory represented by a name






42. Used to create complex Boolean expressions






43. A storage location in memory represented by a name






44. Uses a true/false condition to control the number of times that it repeats






45. Pieces of data that are sent into a module






46. A string that appears in the actual code of a program






47. AND-OR-NOT






48. A sequence of characters used as data






49. Used to create complex Boolean expressions






50. A special variable that receives an argument when a module is called