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Basic Programming Vocab

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to create complex Boolean expressions






2. Iterates a specific number of times






3. Tests its condition before performing an iteration






4. Used to write a single alternative decision structure






5. Allows a program to perform actions only if certain conditions are met






6. Iterates a specific number of times






7. A graphical representation of modules connected in a way that illustrates their relationship to one another






8. A sequence of characters used as data






9. A loop that iterates until a condition is true






10. Data generated and displayed by a program






11. Functions that are built into the programming language






12. Provides only one alternate path of execution






13. AND-OR-NOT






14. A logical design that controls the order in which a group of statements execute






15. Sets a variable to a specified value






16. Used to create complex Boolean expressions






17. Pieces of data that are sent into a module






18. Statements execute in the order in which they appear






19. A message that asks the user to enter a specific value






20. Has two possible paths of execution






21. Causes a set of statements to execute repeatedly






22. Performs a specified task while a condition is true






23. Data that a program receives while it is running






24. Provides only one alternate path of execution






25. A message that asks the user to enter a specific value






26. Used to write a dual alternative decision structure






27. A loop that iterates until a condition is true






28. Procedures and subroutines and subprograms and methods and functions






29. A variable that is accessible to every module in a program






30. Repeats a specific number of times






31. A graphical representation of modules connected in a way that illustrates their relationship to one another






32. Another name for a repetition structure






33. A special variable that receives an argument when a module is called






34. A variable that is accessible to every module in a program






35. Variable that has been declared but has not been assigned a value






36. A string that appears in the actual code of a program






37. Allows a program to perform actions only if certain conditions are met






38. Statements execute in the order in which they appear






39. Uses a true/false condition to control the number of times that it repeats






40. A storage location in memory represented by a name






41. A sequence of characters used as data






42. A storage location in memory represented by a name






43. Data that a program receives while it is running






44. Used to write a dual alternative decision structure






45. Variable that has been declared but has not been assigned a value






46. Causes a set of statements to execute repeatedly






47. Specifies variable's name and data type






48. Variables that can hold a group of values of the same data type






49. Performs a specified task while a condition is true






50. Repeats a specific number of times