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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 800 mph or 1000ft per second or 1 foot per millisecond
Timing Sheet
Light is a form of...
speed of sound in air
Distortion
2. Attaches to the microphone
Dynamic Microphone
Female end
Direct Sound
Logical Continuity
3. Director make sure that action in one shot is repeated in the shot that may follow it
Overlapping Action
incident and reflected
Female end
Dynamic Microphone
4. Place were sounds are stored that allows them to be accessed and worked on from various places
Zoom Recorder
Server
Foley Setup Sheet
Spatial Continuity
5. Electro-magnetic radiation
Physical Continuity
Clipping
Focal length
Light is a form of...
6. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Audio Mixers
Three point lighting
CCD
Balance
7. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Band Width
Match Cut
wild sound
Sound Perspective
8. Sound that doesn't bounce - Dead sound
Jump Cut
How do you fix Room Tone?
Direct Sound
Tungsten Light
9. Hertz (Hz)
Distortion
Frequency Measurement
Stand-up
B-Roll
10. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Sound Waves
Aspect Ratio
slating an audition
Timbre
11. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Voice-Overs
Ambient Sounds
Medium Shot
Cutting-on-Action
12. Pre-production
AGC
MIDI
The cheapest part of movie making
Track
13. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Foley Setup Sheet
Classic Hollywood Editing
Logical Continuity
Overlapping Action
14. Microphones and recorders that pick up all frequencies equally well
B-Roll
Frequency Measurement
Flat
slating an audition
15. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Cutting-on-Action
advantages of DSLR
Condenser Microphone
Flat
16. Sound must appear to be coming from the picture
XLR Connector
Spotting Sheet
Sound Presence
Classic Hollywood Editing
17. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Medium Shot
Sound Waves
Frequency Response
Medium Shot
18. Greater depth of field
Atmospheric Continuity
Foley Setup Sheet
Performance Continuity
Shorter focal length =
19. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Frequency Response
Classic Hollywood Editing
Smaller Wavelength =
XLR Connector
20. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Stand-up
Match Cut
MIDI
focal length of a wide angle lens
21. tinted orange - 3200 degrees Kelvin - Studio lighting
Pitch
f-stop vs. depth of field
Tungsten Light
AGC
22. Name - agency - and role
Spatial Continuity
Sound Waves
slating an audition
Balance
23. An actors performance should be consistent from shot to shot
Performance Continuity
Turn-over Frequency
Condenser Microphone
Track
24. Directional (Cardiod) - Omnidirectional - Bidirectional
Flat
Technical Pictorial Continuity
3 Pickup Patterns
Non-linear Editing
25. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
slating an audition
Flat
How do you fix Room Tone?
Atmospheric Continuity
26. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Stand-up
Audio Mixers
Daylight
Score Mixers
27. Attaches to the microphone
Distortion
Female end
Stand-up
Medium Shot
28. Name - agency - and role
Close-up
Proximity Effect
slating an audition
Nats
29. F-stop selection effects depth of field
Parallel Editing
f-stop vs. depth of field
Performance Continuity
Tungsten Light
30. Natural sound - Must be attached to all B-Roll
speed of sound in air
F-stop
Nats
Absolute Zero
31. Shot before the long shot that establishes where the action is taking place
Classic Hollywood Editing
OMF - Open Medium Framework
Pitch
Establishing Shot
32. Greater depth of field
CCD
Male end
Stand-up
Shorter focal length =
33. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Aspect Ratio
Distortion
Turn-over Frequency
Atmospheric Continuity
34. Small image - long focal length
Dynamic Range
Track
focal length of a close up lens
Pitch
35. F-stop selection effects depth of field
Jump Cut
speed of sound in air
f-stop vs. depth of field
Cutting-on-Action
36. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Aperture
Parallel Editing
Ambient Sounds
Absolute Zero
37. An obvious jarring break in continuity from one shot to the next
Cutaway
Tungsten Light
focal length of a wide angle lens
Jump Cut
38. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Dynamic Microphone
Range of human hearing
How do you fix Room Tone?
Shorter focal length =
39. Decibels (dB)
Directional Microphone
Sound Perspective
Loudness measurement
Audio Mixers
40. Disrupt the arrangement of air molecules
Smaller Wavelength =
DAT
Audio Mixers
Sound Waves
41. The sound made by the differing frequencies
focal length of a wide angle lens
Pitch
incident and reflected
Color temperature of Tungsten light
42. Source microphones go into - Has up to 4 channels
Zoom Recorder
Stand-up
incident and reflected
Master Scene Shooting Method
43. Involves the main action
Cut-in
CCD
Spatial Continuity
Medium Shot
44. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Atmospheric Continuity
Temporal Continuity
Ambient Sounds
Timbre
45. The more light reaches film
The greater the size of the aperture opening...
Bites (Sound Bite)
Aperture
Condenser Microphone
46. The degree to which the aperture opens
Pitch
fresnel
Bites (Sound Bite)
F-stop
47. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
How do you fix Room Tone?
Amplitude
Score Mixers
Timbre
48. No two microphones should be closer together than three times the distance between them and the subject.
Foley
Three-to-one Rule
Spatial Continuity
Nats
49. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Frequency Measurement
ADR (Automatic Dialogue Replacement)
Double system sound
fresnel
50. Another name for ambient sound
Spatial Continuity
Performance Continuity
wild sound
Voice-Overs