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Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The sound made by the differing frequencies






2. Key - fill - back






3. When you hear a bounce off a very close wall - quicker response than an echo






4. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






5. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






6. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






7. Name - agency - and role






8. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






9. Source microphones go into - Has up to 4 channels






10. The height of the sound wave. As the this increases - the sound wave gets louder






11. Raw sound that was recorded on the day






12. Focal length divided by aperture






13. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises






14. Uses a diaphragm - Robust - NO power required - Not so efficient






15. The range of quietness to loudness






16. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






17. The equivalent of quotes in a story - Person speaking on the screen






18. Distance from the center of a lens to the place where the parallel light will be focused






19. Attaches to the recorder






20. Something that has already happened in one shot should not happen again in the next






21. Big image - short focal length






22. Record all the music in a control room






23. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






24. The range of quietness to loudness






25. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






26. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






27. Picking up from two sides






28. Two basic systems of light metering used in cinematography






29. Shot of something that did not appear in the previous shot






30. Lighting instrument that has a lens on the front






31. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






32. Microphones and recorders that pick up all frequencies equally well






33. Higher pitch and frequency






34. The width of the band of frequencies as specified by the frequencies at each end






35. Middle point of the haystack






36. Uses a diaphragm - Robust - NO power required - Not so efficient






37. The degree to which the aperture opens






38. Raw sound that was recorded on the day






39. Two basic systems of light metering used in cinematography






40. The relative volume of sounds - Important sounds should be louder than unimportant sounds






41. Manipulating frequencies. - Important to radio and musical recording - not film.






42. You can control your depth of field






43. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite






44. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






45. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance






46. Pre-production






47. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






48. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






49. Source microphones go into - Has up to 4 channels






50. Sound must appear to be coming from the picture







Sorry!:) No result found.

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