Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sound must appear to be coming from the picture






2. tinted blue - 5500 degrees Kelvin - outside lighting






3. The opening in the lens that allows light to pass






4. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient






5. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






6. No two microphones should be closer together than three times the distance between them and the subject.






7. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






8. Electro-magnetic radiation






9. Random footage in the package






10. The sound made by the differing frequencies






11. Greater depth of field






12. There should be time for actions to take place - EX: burning candle






13. Focuses on an element that appeared in the previous shot






14. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






15. tinted orange - 3200 degrees Kelvin - Studio lighting






16. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






17. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






18. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






19. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






20. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






21. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






22. Another name for ambient sound






23. Hertz (Hz)






24. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






25. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






26. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






27. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz






28. 5 -500 degrees K






29. A recording of the general ambience of the place where the dialogue is being recorded






30. Ratio of the width of a frame to its height - HDTV = 16:9






31. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






32. Sound that doesn't bounce - Dead sound






33. Electro-magnetic radiation






34. 20 HZ to 20000 HZ






35. Disrupt the arrangement of air molecules






36. Ratio of the width of a frame to its height - HDTV = 16:9






37. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






38. The more light reaches film






39. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






40. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






41. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






42. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






43. The range of quietness to loudness






44. The height of the sound wave. As the this increases - the sound wave gets louder






45. You can control your depth of field






46. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






47. The equivalent of quotes in a story - Person speaking on the screen






48. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






49. Picking up mainly from one side in a heart shaped pattern






50. Recording picture on one machine and sound on another