Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






2. No two microphones should be closer together than three times the distance between them and the subject.






3. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






4. F-stop selection effects depth of field






5. Actors should look the same from one shot to another






6. Random footage in the package






7. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






8. Microphones and recorders that pick up all frequencies equally well






9. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






10. tinted blue - 5500 degrees Kelvin - outside lighting






11. Isolates a particular character or action






12. Record all the music in a control room






13. Two basic systems of light metering used in cinematography






14. Manipulating frequencies. - Important to radio and musical recording - not film.






15. Source microphones go into - Has up to 4 channels






16. A recording of the general ambience of the place where the dialogue is being recorded






17. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






18. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






19. The range of quietness to loudness






20. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






21. After the music is recorded its put onto this in the same way a picture is recorded on a DVD






22. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






23. Record all the music in a control room






24. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






25. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






26. A recording of the general ambience of the place where the dialogue is being recorded






27. Charged Coupled Device






28. 800 mph or 1000ft per second or 1 foot per millisecond






29. Sound must appear to be coming from the picture






30. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






31. 800 mph or 1000ft per second or 1 foot per millisecond






32. Overlapping action - Match cut - Jump cut






33. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






34. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






35. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






36. There should be time for actions to take place - EX: burning candle






37. Focal length divided by aperture






38. An obvious jarring break in continuity from one shot to the next






39. The height of the sound wave. As the this increases - the sound wave gets louder






40. Disrupt the arrangement of air molecules






41. 5 -500 degrees K






42. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






43. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






44. The opening in the lens that allows light to pass






45. Electro-magnetic radiation






46. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






47. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






48. Attaches to the recorder






49. When you hear a bounce off a very close wall - quicker response than an echo






50. The width of the band of frequencies as specified by the frequencies at each end