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Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






2. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz






3. Place were sounds are stored that allows them to be accessed and worked on from various places






4. Random footage in the package






5. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






6. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance






7. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






8. The more light reaches film






9. tinted blue - 5500 degrees Kelvin - outside lighting






10. Another name for ambient sound






11. Attaches to the microphone






12. F-stop selection effects depth of field






13. An obvious jarring break in continuity from one shot to the next






14. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






15. tinted orange - 3200 degrees Kelvin - Studio lighting






16. An actors performance should be consistent from shot to shot






17. 800 mph or 1000ft per second or 1 foot per millisecond






18. Distance from the center of a lens to the place where the parallel light will be focused






19. Picking up mainly from one side in a heart shaped pattern






20. Random footage in the package






21. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






22. Picking up from two sides






23. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






24. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






25. Lighting instrument that has a lens on the front






26. -273.15 degrees celcius 0 degrees Kelvin






27. Something that has already happened in one shot should not happen again in the next






28. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






29. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






30. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






31. The more light reaches film






32. Charged Coupled Device






33. Record all the music in a control room






34. The width of the band of frequencies as specified by the frequencies at each end






35. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






36. Attaches to the recorder






37. Greater depth of field






38. The degree to which the aperture opens






39. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






40. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






41. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






42. The sound made by the differing frequencies






43. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






44. No two microphones should be closer together than three times the distance between them and the subject.






45. Small image - long focal length






46. Recording picture on one machine and sound on another






47. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient






48. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






49. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






50. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






Can you answer 50 questions in 15 minutes?



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