Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An obvious jarring break in continuity from one shot to the next






2. Natural sound - Must be attached to all B-Roll






3. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






4. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






5. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






6. Focal length divided by aperture






7. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






8. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






9. No two microphones should be closer together than three times the distance between them and the subject.






10. Distance from the center of a lens to the place where the parallel light will be focused






11. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






12. tinted blue - 5500 degrees Kelvin - outside lighting






13. 5 -500 degrees K






14. Picking up from two sides






15. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






16. -273.15 degrees celcius 0 degrees Kelvin






17. There should be time for actions to take place - EX: burning candle






18. tinted orange - 3200 degrees Kelvin - Studio lighting






19. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






20. 800 mph or 1000ft per second or 1 foot per millisecond






21. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






22. 800 mph or 1000ft per second or 1 foot per millisecond






23. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






24. Place were sounds are stored that allows them to be accessed and worked on from various places






25. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






26. Greater depth of field






27. The width of the band of frequencies as specified by the frequencies at each end






28. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






29. Distance from the center of a lens to the place where the parallel light will be focused






30. Middle point of the haystack






31. Isolates a particular character or action






32. Sound that doesn't bounce - Dead sound






33. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






34. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






35. An actors performance should be consistent from shot to shot






36. Shot before the long shot that establishes where the action is taking place






37. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






38. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






39. Picking up mainly from one side in a heart shaped pattern






40. Higher pitch and frequency






41. Overlapping action - Match cut - Jump cut






42. A recording of the general ambience of the place where the dialogue is being recorded






43. Big image - short focal length






44. Focal length divided by aperture






45. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






46. The width of the band of frequencies as specified by the frequencies at each end






47. Charged Coupled Device






48. After the music is recorded its put onto this in the same way a picture is recorded on a DVD






49. Source microphones go into - Has up to 4 channels






50. No two microphones should be closer together than three times the distance between them and the subject.