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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
Loudness measurement
a shot marked OS to Sally
F-stop
2. There should be time for actions to take place - EX: burning candle
Temporal Continuity
Reverb
Flat
Establishing Shot
3. Record all the music in a control room
Performance Continuity
Score Mixers
Aspect Ratio
Range of human hearing
4. Involves the main action
Sound Waves
Focal length
Medium Shot
Male end
5. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
Sweetening
Focal length
Voice-Overs
Absolute Zero
6. Picking up from two sides
wild sound
Color temperature of Tungsten light
Balance
Bidirectional Microphone
7. Pre-production
Parallel Editing
Tungsten Light
The greater the size of the aperture opening...
The cheapest part of movie making
8. Place were sounds are stored that allows them to be accessed and worked on from various places
Server
Pitch
Cutaway
How do you fix Room Tone?
9. Recording picture on one machine and sound on another
Double system sound
ADR (Automatic Dialogue Replacement)
Dynamic Range
Flat
10. Manipulating frequencies. - Important to radio and musical recording - not film.
Temporal Continuity
Match Cut
Proximity Effect
Temporal Continuity
11. A recording of the general ambience of the place where the dialogue is being recorded
Room Tone
Direct Sound
Cut-in
OMF - Open Medium Framework
12. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Server
Color temperature of Tungsten light
Stand-up
Distortion
13. Attaches to the recorder
Male end
fresnel
Foley
Pitch
14. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Sound Presence
wild sound
Close-up
Depth of Field
15. Shot before the long shot that establishes where the action is taking place
Formula for figuring the f-stop
Shorter focal length =
Establishing Shot
F-stop
16. Isolates a particular character or action
Close-up
B-Roll
Establishing Shot
Ambient Sounds
17. The opening in the lens that allows light to pass
Loudness measurement
B-Roll
Aperture
Activity Continuity
18. 20 HZ to 20000 HZ
Bites (Sound Bite)
DAT
B-Roll
Range of human hearing
19. Key - fill - back
Stand-up
Three point lighting
Non-linear Editing
Turn-over Frequency
20. Shot of something that did not appear in the previous shot
Cutaway
Non-linear Editing
Clipping
Zoom Recorder
21. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Frequency
Match Cut
Zoom Recorder
How do you fix Room Tone?
22. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Non-linear Editing
Classic Hollywood Editing
Parallel Editing
Zoom Recorder
23. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
focal length of a close up lens
AGC
CCD
Timbre
24. Small image - long focal length
Double system sound
Establishing Shot
Logical Continuity
focal length of a close up lens
25. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Room Tone
Technical Pictorial Continuity
Tungsten Light
Depth of Field
26. Something that has already happened in one shot should not happen again in the next
Frequency
How do you fix Room Tone?
Activity Continuity
ADR (Automatic Dialogue Replacement)
27. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
Smaller Wavelength =
Range of human hearing
Cut-in
Voice-Overs
28. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Dynamic Range
XLR Connector
Atmospheric Continuity
Band Width
29. Two basic systems of light metering used in cinematography
Directional Microphone
Score Mixers
Absolute Zero
incident and reflected
30. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Bidirectional Microphone
Male end
Sound Waves
Cutting-on-Action
31. 5 -500 degrees K
Server
Color Temperature of Daylight
Zoom Recorder
Sound Waves
32. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
The greater the size of the aperture opening...
Flat
How do you fix Room Tone?
Color Temperature of Daylight
33. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Sound Presence
DAT
Foley Setup Sheet
Frequency Measurement
34. Source microphones go into - Has up to 4 channels
Frequency Response
ADR (Automatic Dialogue Replacement)
Zoom Recorder
focal length of a close up lens
35. Middle point of the haystack
Bidirectional Microphone
Timing Sheet
Turn-over Frequency
Frequency Measurement
36. An actors performance should be consistent from shot to shot
RCA Connector
Performance Continuity
Color Temperature of Daylight
Double system sound
37. F-stop selection effects depth of field
OMF - Open Medium Framework
Overlapping Action
f-stop vs. depth of field
Male end
38. Sound that doesn't bounce - Dead sound
Loudness measurement
Direct Sound
XLR Connector
Cutting-on-Action
39. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Double system sound
Clipping
Spotting Sheet
Balance
40. No two microphones should be closer together than three times the distance between them and the subject.
Three-to-one Rule
Ambient Sounds
The greater the size of the aperture opening...
Clipping
41. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next
Range of human hearing
Match Cut
Activity Continuity
DAT
42. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Distortion
Frequency
Depth of Field
Omnidirectional Microphone
43. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
XLR Connector
Zoom Recorder
Frequency
Aperture
44. An obvious jarring break in continuity from one shot to the next
wild sound
Dynamic Microphone
Atmospheric Continuity
Jump Cut
45. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Sweetening
Dynamic Range
Zoom Recorder
Server
46. Charged Coupled Device
The cheapest part of movie making
CCD
Bites (Sound Bite)
speed of sound in air
47. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Sweetening
Absolute Zero
Logical Continuity
Cutting-on-Action
48. Higher pitch and frequency
Close-up
Smaller Wavelength =
Condenser Microphone
Room Tone
49. You can control your depth of field
Sound Perspective
Double system sound
advantages of DSLR
Three-to-one Rule
50. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Directional Microphone
ADR (Automatic Dialogue Replacement)
Female end
Three point lighting