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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The opening in the lens that allows light to pass
Pitch
a shot marked OS to Sally
Technical Pictorial Continuity
Aperture
2. Hertz (Hz)
Frequency Measurement
slating an audition
B-Roll
Classic Hollywood Editing
3. Focal length divided by aperture
Turn-over Frequency
Sound Waves
Directional Microphone
Formula for figuring the f-stop
4. Shot of something that did not appear in the previous shot
Timing Sheet
Cutaway
fresnel
speed of sound in air
5. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
Room Tone
advantages of DSLR
3 Pickup Patterns
6. Place were sounds are stored that allows them to be accessed and worked on from various places
Close-up
Sound Waves
Server
Flat
7. Another name for ambient sound
The cheapest part of movie making
Formula for figuring the f-stop
wild sound
Logical Continuity
8. Picking up mainly from one side in a heart shaped pattern
3 Pickup Patterns
Directional Microphone
f-stop vs. depth of field
XLR Connector
9. Overlapping action - Match cut - Jump cut
Audio Mixers
Logical Continuity
f-stop vs. depth of field
Temporal Continuity
10. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Pitch
Amplitude
Frequency Response
Spotting Sheet
11. An obvious jarring break in continuity from one shot to the next
Jump Cut
fresnel
Aspect Ratio
Proximity Effect
12. You can control your depth of field
Temporal Continuity
RCA Connector
advantages of DSLR
Distortion
13. Manipulating frequencies. - Important to radio and musical recording - not film.
Light is a form of...
Proximity Effect
Spatial Continuity
Timbre
14. A recording of the general ambience of the place where the dialogue is being recorded
Room Tone
a shot marked OS to Sally
fresnel
Formula for figuring the f-stop
15. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Focal length
slating an audition
Tungsten Light
MIDI
16. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Ambient Sounds
Distortion
Band Width
fresnel
17. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Frequency Measurement
Foley Setup Sheet
Condenser Microphone
Dynamic Range
18. An actors performance should be consistent from shot to shot
Shorter focal length =
fresnel
Close-up
Performance Continuity
19. Manipulating frequencies. - Important to radio and musical recording - not film.
Band Width
3 Pickup Patterns
Proximity Effect
Parallel Editing
20. 20 HZ to 20000 HZ
Frequency Response
Range of human hearing
Ambient Sounds
Timbre
21. Attaches to the recorder
Turn-over Frequency
Male end
Non-linear Editing
Balance
22. Uses a diaphragm - Robust - NO power required - Not so efficient
Dynamic Microphone
Focal length
Omnidirectional Microphone
focal length of a wide angle lens
23. Greater depth of field
fresnel
Proximity Effect
Cutaway
Shorter focal length =
24. Director make sure that action in one shot is repeated in the shot that may follow it
How do you fix Room Tone?
Proximity Effect
Three point lighting
Overlapping Action
25. The range of quietness to loudness
Dynamic Range
3 Pickup Patterns
Range of human hearing
Room Tone
26. Key - fill - back
Nats
Aspect Ratio
Three point lighting
Score Mixers
27. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
wild sound
Timbre
Three-to-one Rule
Absolute Zero
28. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Foley Setup Sheet
Spotting Sheet
Range of human hearing
Performance Continuity
29. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Activity Continuity
Aspect Ratio
Frequency Measurement
Distortion
30. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Classic Hollywood Editing
DAT
How do you fix Room Tone?
incident and reflected
31. Electro-magnetic radiation
Light is a form of...
B-Roll
Server
Sound Waves
32. Director make sure that action in one shot is repeated in the shot that may follow it
Overlapping Action
Jump Cut
Stand-up
Sound Perspective
33. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Depth of Field
Distortion
Three-to-one Rule
Track
34. F-stop selection effects depth of field
f-stop vs. depth of field
Band Width
focal length of a close up lens
Track
35. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Atmospheric Continuity
Directional Microphone
Three-to-one Rule
XLR Connector
36. The width of the band of frequencies as specified by the frequencies at each end
Bidirectional Microphone
Timbre
Band Width
Foley Setup Sheet
37. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
Jump Cut
Frequency Measurement
Pitch
RCA Connector
38. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Tungsten Light
Omnidirectional Microphone
Three point lighting
Sound Waves
39. Actors should look the same from one shot to another
Medium Shot
Dynamic Range
XLR Connector
Physical Continuity
40. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Daylight
Distortion
Non-linear Editing
Classic Hollywood Editing
41. When you hear a bounce off a very close wall - quicker response than an echo
Foley
Non-linear Editing
Reverb
Master Scene Shooting Method
42. Lighting instrument that has a lens on the front
Timing Sheet
Tungsten Light
fresnel
Atmospheric Continuity
43. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Medium Shot
wild sound
Classic Hollywood Editing
Master Scene Shooting Method
44. There should be time for actions to take place - EX: burning candle
Temporal Continuity
Clipping
Foley
Daylight
45. The degree to which the aperture opens
advantages of DSLR
Absolute Zero
Direct Sound
F-stop
46. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next
Aspect Ratio
Match Cut
Audio Mixers
CCD
47. The sound made by the differing frequencies
speed of sound in air
Technical Pictorial Continuity
Score Mixers
Pitch
48. An actors performance should be consistent from shot to shot
Flat
Performance Continuity
Sound Waves
Depth of Field
49. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
incident and reflected
Overlapping Action
Bites (Sound Bite)
Parallel Editing
50. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Shorter focal length =
Dynamic Range
a shot marked OS to Sally
AGC