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Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Greater depth of field






2. The sound made by the differing frequencies






3. tinted blue - 5500 degrees Kelvin - outside lighting






4. Ratio of the width of a frame to its height - HDTV = 16:9






5. Directional (Cardiod) - Omnidirectional - Bidirectional






6. Picking up from two sides






7. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






8. Lighting instrument that has a lens on the front






9. There should be time for actions to take place - EX: burning candle






10. Involves the main action






11. Director make sure that action in one shot is repeated in the shot that may follow it






12. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






13. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






14. The opening in the lens that allows light to pass






15. The more light reaches film






16. The width of the band of frequencies as specified by the frequencies at each end






17. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






18. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






19. Attaches to the microphone






20. The relative volume of sounds - Important sounds should be louder than unimportant sounds






21. The range of quietness to loudness






22. Lighting instrument that has a lens on the front






23. The degree to which the aperture opens






24. The width of the band of frequencies as specified by the frequencies at each end






25. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






26. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






27. Isolates a particular character or action






28. Natural sound - Must be attached to all B-Roll






29. -273.15 degrees celcius 0 degrees Kelvin






30. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






31. Higher pitch and frequency






32. The more light reaches film






33. Actors should look the same from one shot to another






34. Another name for ambient sound






35. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






36. Focuses on an element that appeared in the previous shot






37. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






38. An actors performance should be consistent from shot to shot






39. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






40. Pre-production






41. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






42. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






43. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






44. Source microphones go into - Has up to 4 channels






45. Distance from the center of a lens to the place where the parallel light will be focused






46. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






47. Random footage in the package






48. A recording of the general ambience of the place where the dialogue is being recorded






49. The relative volume of sounds - Important sounds should be louder than unimportant sounds






50. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused







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