Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Small image - long focal length






2. The more light reaches film






3. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






4. Shot before the long shot that establishes where the action is taking place






5. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






6. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






7. The degree to which the aperture opens






8. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






9. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






10. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






11. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






12. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






13. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






14. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






15. 3200 degrees K






16. When you hear a bounce off a very close wall - quicker response than an echo






17. The height of the sound wave. As the this increases - the sound wave gets louder






18. Hertz (Hz)






19. Attaches to the recorder






20. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






21. Raw sound that was recorded on the day






22. A recording of the general ambience of the place where the dialogue is being recorded






23. Ratio of the width of a frame to its height - HDTV = 16:9






24. 20 HZ to 20000 HZ






25. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






26. Key - fill - back






27. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






28. The opening in the lens that allows light to pass






29. Uses a diaphragm - Robust - NO power required - Not so efficient






30. Something that has already happened in one shot should not happen again in the next






31. Director make sure that action in one shot is repeated in the shot that may follow it






32. tinted blue - 5500 degrees Kelvin - outside lighting






33. tinted orange - 3200 degrees Kelvin - Studio lighting






34. The relative volume of sounds - Important sounds should be louder than unimportant sounds






35. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






36. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






37. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






38. Attaches to the microphone






39. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






40. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






41. Another name for ambient sound






42. Source microphones go into - Has up to 4 channels






43. The sound made by the differing frequencies






44. An obvious jarring break in continuity from one shot to the next






45. Focal length divided by aperture






46. Involves the main action






47. The degree to which the aperture opens






48. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






49. An actors performance should be consistent from shot to shot






50. Big image - short focal length