Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. You can control your depth of field






2. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






3. There should be time for actions to take place - EX: burning candle






4. There should be time for actions to take place - EX: burning candle






5. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






6. Hertz (Hz)






7. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






8. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






9. Shot before the long shot that establishes where the action is taking place






10. 800 mph or 1000ft per second or 1 foot per millisecond






11. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






12. 20 HZ to 20000 HZ






13. An obvious jarring break in continuity from one shot to the next






14. Director make sure that action in one shot is repeated in the shot that may follow it






15. The sound made by the differing frequencies






16. The degree to which the aperture opens






17. tinted blue - 5500 degrees Kelvin - outside lighting






18. Something that has already happened in one shot should not happen again in the next






19. Shot of something that did not appear in the previous shot






20. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






21. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






22. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






23. The relative volume of sounds - Important sounds should be louder than unimportant sounds






24. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






25. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






26. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






27. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






28. Directional (Cardiod) - Omnidirectional - Bidirectional






29. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient






30. Lighting instrument that has a lens on the front






31. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






32. Decibels (dB)






33. Place were sounds are stored that allows them to be accessed and worked on from various places






34. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






35. Two basic systems of light metering used in cinematography






36. You can control your depth of field






37. Electro-magnetic radiation






38. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






39. Director make sure that action in one shot is repeated in the shot that may follow it






40. Picking up mainly from one side in a heart shaped pattern






41. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






42. Distance from the center of a lens to the place where the parallel light will be focused






43. Source microphones go into - Has up to 4 channels






44. Picking up from two sides






45. Hertz (Hz)






46. Higher pitch and frequency






47. Sound must appear to be coming from the picture






48. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






49. Something that has already happened in one shot should not happen again in the next






50. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second