Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






2. Uses a diaphragm - Robust - NO power required - Not so efficient






3. When you hear a bounce off a very close wall - quicker response than an echo






4. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






5. F-stop selection effects depth of field






6. -273.15 degrees celcius 0 degrees Kelvin






7. 20 HZ to 20000 HZ






8. Small image - long focal length






9. Decibels (dB)






10. An actors performance should be consistent from shot to shot






11. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






12. A recording of the general ambience of the place where the dialogue is being recorded






13. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite






14. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient






15. No two microphones should be closer together than three times the distance between them and the subject.






16. Name - agency - and role






17. When you hear a bounce off a very close wall - quicker response than an echo






18. Something that has already happened in one shot should not happen again in the next






19. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






20. An actors performance should be consistent from shot to shot






21. Pre-production






22. Source microphones go into - Has up to 4 channels






23. Disrupt the arrangement of air molecules






24. Focuses on an element that appeared in the previous shot






25. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






26. Sound must appear to be coming from the picture






27. The sound made by the differing frequencies






28. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance






29. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






30. Ratio of the width of a frame to its height - HDTV = 16:9






31. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






32. Recording picture on one machine and sound on another






33. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






34. The opening in the lens that allows light to pass






35. Place were sounds are stored that allows them to be accessed and worked on from various places






36. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






37. The width of the band of frequencies as specified by the frequencies at each end






38. Two basic systems of light metering used in cinematography






39. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






40. tinted blue - 5500 degrees Kelvin - outside lighting






41. You can control your depth of field






42. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






43. An obvious jarring break in continuity from one shot to the next






44. Greater depth of field






45. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






46. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






47. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






48. Focal length divided by aperture






49. Shot before the long shot that establishes where the action is taking place






50. Ratio of the width of a frame to its height - HDTV = 16:9