Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Directional (Cardiod) - Omnidirectional - Bidirectional






2. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






3. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






4. Natural sound - Must be attached to all B-Roll






5. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






6. Isolates a particular character or action






7. The sound made by the differing frequencies






8. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






9. When you hear a bounce off a very close wall - quicker response than an echo






10. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






11. The opening in the lens that allows light to pass






12. Uses a diaphragm - Robust - NO power required - Not so efficient






13. Ratio of the width of a frame to its height - HDTV = 16:9






14. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






15. 800 mph or 1000ft per second or 1 foot per millisecond






16. 3200 degrees K






17. Place were sounds are stored that allows them to be accessed and worked on from various places






18. Something that has already happened in one shot should not happen again in the next






19. Attaches to the recorder






20. Directional (Cardiod) - Omnidirectional - Bidirectional






21. Hertz (Hz)






22. Decibels (dB)






23. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






24. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






25. Manipulating frequencies. - Important to radio and musical recording - not film.






26. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises






27. Attaches to the microphone






28. Random footage in the package






29. Recording picture on one machine and sound on another






30. Small image - long focal length






31. Distance from the center of a lens to the place where the parallel light will be focused






32. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






33. Decibels (dB)






34. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






35. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






36. Recording picture on one machine and sound on another






37. Place were sounds are stored that allows them to be accessed and worked on from various places






38. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite






39. Picking up mainly from one side in a heart shaped pattern






40. Charged Coupled Device






41. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






42. Overlapping action - Match cut - Jump cut






43. The degree to which the aperture opens






44. The opening in the lens that allows light to pass






45. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






46. Source microphones go into - Has up to 4 channels






47. Record all the music in a control room






48. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






49. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






50. Key - fill - back