SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Director make sure that action in one shot is repeated in the shot that may follow it
Overlapping Action
Sound Waves
Formula for figuring the f-stop
AGC
2. Picking up from two sides
Bidirectional Microphone
Distortion
Aspect Ratio
Performance Continuity
3. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
f-stop vs. depth of field
ADR (Automatic Dialogue Replacement)
Female end
Parallel Editing
4. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
incident and reflected
MIDI
Foley
Jump Cut
5. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
ADR (Automatic Dialogue Replacement)
Bites (Sound Bite)
Ambient Sounds
focal length of a close up lens
6. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Clipping
Bidirectional Microphone
Flat
Balance
7. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Overlapping Action
Establishing Shot
Bidirectional Microphone
How do you fix Room Tone?
8. Picking up mainly from one side in a heart shaped pattern
DAT
Directional Microphone
Dynamic Microphone
Close-up
9. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Direct Sound
XLR Connector
Directional Microphone
How do you fix Room Tone?
10. No two microphones should be closer together than three times the distance between them and the subject.
Reverb
slating an audition
Sound Perspective
Three-to-one Rule
11. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Timbre
Stand-up
Jump Cut
OMF - Open Medium Framework
12. You can control your depth of field
Activity Continuity
Foley
advantages of DSLR
Timing Sheet
13. Ratio of the width of a frame to its height - HDTV = 16:9
Tungsten Light
Atmospheric Continuity
Aspect Ratio
f-stop vs. depth of field
14. Electro-magnetic radiation
Frequency
Formula for figuring the f-stop
Light is a form of...
B-Roll
15. Source microphones go into - Has up to 4 channels
Nats
Zoom Recorder
Band Width
Audio Mixers
16. Sound that doesn't bounce - Dead sound
Direct Sound
Technical Pictorial Continuity
How do you fix Room Tone?
Aperture
17. tinted blue - 5500 degrees Kelvin - outside lighting
Daylight
a shot marked OS to Sally
Cut-in
Voice-Overs
18. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
incident and reflected
Cutting-on-Action
Audio Mixers
Clipping
19. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Aspect Ratio
ADR (Automatic Dialogue Replacement)
Flat
Overlapping Action
20. Hertz (Hz)
Frequency Measurement
Frequency Response
CCD
Room Tone
21. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Spotting Sheet
Establishing Shot
Sound Waves
Foley
22. Electro-magnetic radiation
Dynamic Microphone
Light is a form of...
Sound Presence
Amplitude
23. Involves the main action
Medium Shot
Stand-up
Direct Sound
Sweetening
24. F-stop selection effects depth of field
Bites (Sound Bite)
f-stop vs. depth of field
Match Cut
Master Scene Shooting Method
25. The equivalent of quotes in a story - Person speaking on the screen
Bites (Sound Bite)
Pitch
Double system sound
DAT
26. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Sound Waves
a shot marked OS to Sally
f-stop vs. depth of field
Balance
27. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Sound Perspective
Non-linear Editing
Bites (Sound Bite)
Female end
28. Directional (Cardiod) - Omnidirectional - Bidirectional
Cut-in
3 Pickup Patterns
Reverb
Dynamic Range
29. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Bidirectional Microphone
Tungsten Light
Parallel Editing
Frequency
30. Shot before the long shot that establishes where the action is taking place
Physical Continuity
Condenser Microphone
Establishing Shot
RCA Connector
31. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Flat
Sweetening
Close-up
Dynamic Microphone
32. Overlapping action - Match cut - Jump cut
Logical Continuity
Atmospheric Continuity
Spotting Sheet
Timing Sheet
33. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
Range of human hearing
Dynamic Range
wild sound
RCA Connector
34. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Range of human hearing
Sound Perspective
Distortion
Foley
35. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Smaller Wavelength =
Double system sound
Atmospheric Continuity
Timing Sheet
36. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Classic Hollywood Editing
Zoom Recorder
Logical Continuity
Ambient Sounds
37. Isolates a particular character or action
Non-linear Editing
Close-up
Distortion
The cheapest part of movie making
38. Hertz (Hz)
f-stop vs. depth of field
CCD
OMF - Open Medium Framework
Frequency Measurement
39. F-stop selection effects depth of field
Sweetening
f-stop vs. depth of field
Range of human hearing
Voice-Overs
40. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
advantages of DSLR
Cutting-on-Action
Three point lighting
Atmospheric Continuity
41. Random footage in the package
Three point lighting
advantages of DSLR
Bites (Sound Bite)
B-Roll
42. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Master Scene Shooting Method
Atmospheric Continuity
Flat
Temporal Continuity
43. You can control your depth of field
advantages of DSLR
Temporal Continuity
Logical Continuity
MIDI
44. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Range of human hearing
Sound Waves
Bidirectional Microphone
Distortion
45. The height of the sound wave. As the this increases - the sound wave gets louder
Establishing Shot
Balance
Amplitude
Flat
46. 5 -500 degrees K
Color Temperature of Daylight
Range of human hearing
Foley Setup Sheet
Flat
47. The equivalent of quotes in a story - Person speaking on the screen
Bites (Sound Bite)
AGC
Ambient Sounds
focal length of a wide angle lens
48. The width of the band of frequencies as specified by the frequencies at each end
Flat
Band Width
Establishing Shot
Clipping
49. Actors should look the same from one shot to another
Classic Hollywood Editing
AGC
Cut-in
Physical Continuity
50. Lighting instrument that has a lens on the front
fresnel
Male end
XLR Connector
a shot marked OS to Sally