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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Manipulating frequencies. - Important to radio and musical recording - not film.
Frequency Response
fresnel
Sound Waves
Proximity Effect
2. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
wild sound
Band Width
Sound Waves
Audio Mixers
3. Electro-magnetic radiation
Timing Sheet
Close-up
focal length of a close up lens
Light is a form of...
4. 3200 degrees K
Absolute Zero
Double system sound
Color temperature of Tungsten light
Ambient Sounds
5. Actors should look the same from one shot to another
Physical Continuity
Match Cut
Reverb
Foley Setup Sheet
6. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Activity Continuity
Ambient Sounds
XLR Connector
Reverb
7. 20 HZ to 20000 HZ
Focal length
incident and reflected
Classic Hollywood Editing
Range of human hearing
8. The width of the band of frequencies as specified by the frequencies at each end
Frequency Response
Band Width
Three point lighting
CCD
9. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Proximity Effect
Band Width
XLR Connector
Omnidirectional Microphone
10. The height of the sound wave. As the this increases - the sound wave gets louder
Reverb
Amplitude
Flat
Sound Presence
11. Greater depth of field
advantages of DSLR
Shorter focal length =
Direct Sound
Male end
12. Middle point of the haystack
Turn-over Frequency
Three point lighting
Frequency Response
Depth of Field
13. Isolates a particular character or action
Nats
Frequency Response
Close-up
Female end
14. You can control your depth of field
Spotting Sheet
advantages of DSLR
Shorter focal length =
fresnel
15. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Reverb
How do you fix Room Tone?
Overlapping Action
Proximity Effect
16. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Sound Perspective
Logical Continuity
fresnel
RCA Connector
17. Lighting instrument that has a lens on the front
fresnel
Amplitude
Timing Sheet
Sound Presence
18. Attaches to the microphone
The greater the size of the aperture opening...
Voice-Overs
Female end
Light is a form of...
19. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Foley Setup Sheet
Sound Waves
OMF - Open Medium Framework
slating an audition
20. Directional (Cardiod) - Omnidirectional - Bidirectional
Non-linear Editing
Server
Nats
3 Pickup Patterns
21. Hertz (Hz)
Three point lighting
Frequency Measurement
Distortion
Color temperature of Tungsten light
22. Uses a diaphragm - Robust - NO power required - Not so efficient
Balance
Dynamic Microphone
Non-linear Editing
Loudness measurement
23. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
Foley
ADR (Automatic Dialogue Replacement)
fresnel
Audio Mixers
24. Middle point of the haystack
Dynamic Range
Turn-over Frequency
Smaller Wavelength =
Voice-Overs
25. Higher pitch and frequency
Smaller Wavelength =
Foley Setup Sheet
Stand-up
Loudness measurement
26. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Establishing Shot
Distortion
Condenser Microphone
Master Scene Shooting Method
27. Involves the main action
Medium Shot
Voice-Overs
Band Width
Pitch
28. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene
Timing Sheet
Range of human hearing
Proximity Effect
focal length of a wide angle lens
29. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Distortion
Room Tone
Non-linear Editing
Cutaway
30. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Frequency
Ambient Sounds
How do you fix Room Tone?
Pitch
31. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice
Activity Continuity
Track
Daylight
Daylight
32. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Parallel Editing
Direct Sound
Ambient Sounds
Color Temperature of Daylight
33. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
speed of sound in air
Omnidirectional Microphone
Male end
Classic Hollywood Editing
34. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Timbre
Zoom Recorder
Audio Mixers
F-stop
35. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Timing Sheet
Stand-up
advantages of DSLR
Depth of Field
36. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Three-to-one Rule
Smaller Wavelength =
Non-linear Editing
Condenser Microphone
37. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Server
Spotting Sheet
Flat
Omnidirectional Microphone
38. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
Voice-Overs
Physical Continuity
Spatial Continuity
Bidirectional Microphone
39. Ratio of the width of a frame to its height - HDTV = 16:9
Cutting-on-Action
Aspect Ratio
Jump Cut
Audio Mixers
40. Pre-production
Female end
Server
Timbre
The cheapest part of movie making
41. The opening in the lens that allows light to pass
Sound Waves
Sound Waves
Establishing Shot
Aperture
42. The sound made by the differing frequencies
Timbre
Spotting Sheet
Amplitude
Pitch
43. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Color Temperature of Daylight
Dynamic Range
Master Scene Shooting Method
Balance
44. 3200 degrees K
Color temperature of Tungsten light
wild sound
Formula for figuring the f-stop
Overlapping Action
45. Random footage in the package
Parallel Editing
focal length of a wide angle lens
B-Roll
Timbre
46. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Sound Waves
Formula for figuring the f-stop
Depth of Field
The cheapest part of movie making
47. Decibels (dB)
fresnel
Loudness measurement
Nats
3 Pickup Patterns
48. Record all the music in a control room
Score Mixers
Spotting Sheet
Double system sound
Bites (Sound Bite)
49. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Proximity Effect
Balance
Absolute Zero
MIDI
50. Source microphones go into - Has up to 4 channels
Establishing Shot
Sound Presence
Zoom Recorder
Sound Perspective
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