Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Involves the main action






2. Focuses on an element that appeared in the previous shot






3. Hertz (Hz)






4. A recording of the general ambience of the place where the dialogue is being recorded






5. 20 HZ to 20000 HZ






6. Shot before the long shot that establishes where the action is taking place






7. Key - fill - back






8. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






9. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






10. Place were sounds are stored that allows them to be accessed and worked on from various places






11. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






12. Attaches to the recorder






13. 3200 degrees K






14. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






15. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






16. -273.15 degrees celcius 0 degrees Kelvin






17. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






18. -273.15 degrees celcius 0 degrees Kelvin






19. Picking up mainly from one side in a heart shaped pattern






20. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






21. Natural sound - Must be attached to all B-Roll






22. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






23. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






24. Something that has already happened in one shot should not happen again in the next






25. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






26. An obvious jarring break in continuity from one shot to the next






27. Natural sound - Must be attached to all B-Roll






28. Microphones and recorders that pick up all frequencies equally well






29. The opening in the lens that allows light to pass






30. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






31. Higher pitch and frequency






32. The opening in the lens that allows light to pass






33. Overlapping action - Match cut - Jump cut






34. Charged Coupled Device






35. Middle point of the haystack






36. Focal length divided by aperture






37. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






38. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






39. Distance from the center of a lens to the place where the parallel light will be focused






40. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






41. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






42. The degree to which the aperture opens






43. Attaches to the microphone






44. Picking up mainly from one side in a heart shaped pattern






45. The height of the sound wave. As the this increases - the sound wave gets louder






46. 5 -500 degrees K






47. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






48. The equivalent of quotes in a story - Person speaking on the screen






49. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






50. An obvious jarring break in continuity from one shot to the next