Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Higher pitch and frequency






2. Disrupt the arrangement of air molecules






3. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






4. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






5. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






6. Decibels (dB)






7. Actors should look the same from one shot to another






8. No two microphones should be closer together than three times the distance between them and the subject.






9. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






10. Hertz (Hz)






11. Another name for ambient sound






12. Big image - short focal length






13. Sound must appear to be coming from the picture






14. Disrupt the arrangement of air molecules






15. Shot before the long shot that establishes where the action is taking place






16. Greater depth of field






17. Focal length divided by aperture






18. There should be time for actions to take place - EX: burning candle






19. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite






20. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






21. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






22. Big image - short focal length






23. tinted blue - 5500 degrees Kelvin - outside lighting






24. Place were sounds are stored that allows them to be accessed and worked on from various places






25. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






26. Sound that doesn't bounce - Dead sound






27. 20 HZ to 20000 HZ






28. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






29. Picking up mainly from one side in a heart shaped pattern






30. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance






31. Isolates a particular character or action






32. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






33. You can control your depth of field






34. Two basic systems of light metering used in cinematography






35. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






36. Hertz (Hz)






37. Place were sounds are stored that allows them to be accessed and worked on from various places






38. Manipulating frequencies. - Important to radio and musical recording - not film.






39. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






40. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






41. A recording of the general ambience of the place where the dialogue is being recorded






42. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






43. Picking up from two sides






44. The opening in the lens that allows light to pass






45. There should be time for actions to take place - EX: burning candle






46. tinted orange - 3200 degrees Kelvin - Studio lighting






47. Recording picture on one machine and sound on another






48. Attaches to the microphone






49. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






50. When you hear a bounce off a very close wall - quicker response than an echo