Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 5 -500 degrees K






2. The equivalent of quotes in a story - Person speaking on the screen






3. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






4. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz






5. Another name for ambient sound






6. Recording picture on one machine and sound on another






7. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






8. tinted orange - 3200 degrees Kelvin - Studio lighting






9. Two basic systems of light metering used in cinematography






10. Small image - long focal length






11. Attaches to the recorder






12. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






13. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






14. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






15. Recording picture on one machine and sound on another






16. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






17. Manipulating frequencies. - Important to radio and musical recording - not film.






18. Overlapping action - Match cut - Jump cut






19. Shot before the long shot that establishes where the action is taking place






20. Higher pitch and frequency






21. Natural sound - Must be attached to all B-Roll






22. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






23. You can control your depth of field






24. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






25. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises






26. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






27. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






28. Lighting instrument that has a lens on the front






29. The height of the sound wave. As the this increases - the sound wave gets louder






30. After the music is recorded its put onto this in the same way a picture is recorded on a DVD






31. The width of the band of frequencies as specified by the frequencies at each end






32. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






33. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






34. There should be time for actions to take place - EX: burning candle






35. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






36. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






37. Microphones and recorders that pick up all frequencies equally well






38. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






39. tinted blue - 5500 degrees Kelvin - outside lighting






40. Isolates a particular character or action






41. Focal length divided by aperture






42. Greater depth of field






43. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






44. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






45. 3200 degrees K






46. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






47. Involves the main action






48. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






49. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






50. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed