Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






2. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






3. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






4. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






5. An actors performance should be consistent from shot to shot






6. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






7. Decibels (dB)






8. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






9. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






10. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






11. Name - agency - and role






12. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






13. Higher pitch and frequency






14. tinted orange - 3200 degrees Kelvin - Studio lighting






15. 20 HZ to 20000 HZ






16. Distance from the center of a lens to the place where the parallel light will be focused






17. The degree to which the aperture opens






18. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






19. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






20. Natural sound - Must be attached to all B-Roll






21. Greater depth of field






22. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






23. tinted blue - 5500 degrees Kelvin - outside lighting






24. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






25. -273.15 degrees celcius 0 degrees Kelvin






26. A recording of the general ambience of the place where the dialogue is being recorded






27. Lighting instrument that has a lens on the front






28. After the music is recorded its put onto this in the same way a picture is recorded on a DVD






29. Source microphones go into - Has up to 4 channels






30. Manipulating frequencies. - Important to radio and musical recording - not film.






31. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






32. Hertz (Hz)






33. Isolates a particular character or action






34. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






35. The more light reaches film






36. Focal length divided by aperture






37. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






38. Shot before the long shot that establishes where the action is taking place






39. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






40. The width of the band of frequencies as specified by the frequencies at each end






41. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






42. Actors should look the same from one shot to another






43. The equivalent of quotes in a story - Person speaking on the screen






44. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






45. Pre-production






46. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






47. An obvious jarring break in continuity from one shot to the next






48. Recording picture on one machine and sound on another






49. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






50. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other