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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Source microphones go into - Has up to 4 channels
Dynamic Range
Reverb
OMF - Open Medium Framework
Zoom Recorder
2. Shot of something that did not appear in the previous shot
Cutaway
incident and reflected
slating an audition
Frequency Response
3. Involves the main action
Room Tone
Medium Shot
XLR Connector
Performance Continuity
4. Source microphones go into - Has up to 4 channels
Bidirectional Microphone
Timbre
Zoom Recorder
Overlapping Action
5. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Loudness measurement
Room Tone
ADR (Automatic Dialogue Replacement)
Clipping
6. An actors performance should be consistent from shot to shot
Performance Continuity
Amplitude
3 Pickup Patterns
wild sound
7. A recording of the general ambience of the place where the dialogue is being recorded
Room Tone
Light is a form of...
Depth of Field
Atmospheric Continuity
8. Big image - short focal length
a shot marked OS to Sally
Reverb
focal length of a wide angle lens
Double system sound
9. Electro-magnetic radiation
Sound Waves
Light is a form of...
3 Pickup Patterns
ADR (Automatic Dialogue Replacement)
10. Key - fill - back
Aperture
Sound Perspective
Zoom Recorder
Three point lighting
11. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
Dynamic Range
Spatial Continuity
focal length of a wide angle lens
12. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Cutting-on-Action
Bidirectional Microphone
Condenser Microphone
How do you fix Room Tone?
13. Higher pitch and frequency
Bidirectional Microphone
Stand-up
fresnel
Smaller Wavelength =
14. You can control your depth of field
Cutting-on-Action
Track
advantages of DSLR
Condenser Microphone
15. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Distortion
DAT
Activity Continuity
Voice-Overs
16. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Clipping
Temporal Continuity
wild sound
How do you fix Room Tone?
17. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Depth of Field
Clipping
DAT
Nats
18. Manipulating frequencies. - Important to radio and musical recording - not film.
Bidirectional Microphone
Voice-Overs
incident and reflected
Proximity Effect
19. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Nats
Frequency Response
Master Scene Shooting Method
Audio Mixers
20. Place were sounds are stored that allows them to be accessed and worked on from various places
a shot marked OS to Sally
Frequency Measurement
Server
Amplitude
21. Attaches to the recorder
Establishing Shot
Atmospheric Continuity
Male end
Bites (Sound Bite)
22. Picking up mainly from one side in a heart shaped pattern
Directional Microphone
Voice-Overs
wild sound
Server
23. -273.15 degrees celcius 0 degrees Kelvin
Dynamic Range
Absolute Zero
Band Width
slating an audition
24. Directional (Cardiod) - Omnidirectional - Bidirectional
3 Pickup Patterns
Amplitude
Clipping
Ambient Sounds
25. Focal length divided by aperture
Cutaway
focal length of a wide angle lens
Formula for figuring the f-stop
Omnidirectional Microphone
26. Ratio of the width of a frame to its height - HDTV = 16:9
incident and reflected
Aspect Ratio
Temporal Continuity
B-Roll
27. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Color temperature of Tungsten light
MIDI
Balance
ADR (Automatic Dialogue Replacement)
28. Isolates a particular character or action
Audio Mixers
F-stop
Physical Continuity
Close-up
29. Ratio of the width of a frame to its height - HDTV = 16:9
Timing Sheet
speed of sound in air
a shot marked OS to Sally
Aspect Ratio
30. Director make sure that action in one shot is repeated in the shot that may follow it
Cut-in
Overlapping Action
advantages of DSLR
Foley
31. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space
Condenser Microphone
Technical Pictorial Continuity
Flat
Focal length
32. Natural sound - Must be attached to all B-Roll
Nats
Atmospheric Continuity
Band Width
incident and reflected
33. Another name for ambient sound
Technical Pictorial Continuity
Double system sound
Match Cut
wild sound
34. The height of the sound wave. As the this increases - the sound wave gets louder
Medium Shot
Omnidirectional Microphone
Amplitude
Frequency Response
35. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Double system sound
Logical Continuity
Stand-up
Track
36. tinted blue - 5500 degrees Kelvin - outside lighting
Technical Pictorial Continuity
Daylight
Three point lighting
Clipping
37. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
ADR (Automatic Dialogue Replacement)
Three point lighting
Zoom Recorder
Server
38. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
AGC
Omnidirectional Microphone
The greater the size of the aperture opening...
Ambient Sounds
39. Disrupt the arrangement of air molecules
Temporal Continuity
Activity Continuity
Sound Waves
Light is a form of...
40. Raw sound that was recorded on the day
Turn-over Frequency
Stand-up
Physical Continuity
OMF - Open Medium Framework
41. Higher pitch and frequency
fresnel
Smaller Wavelength =
Frequency
Cut-in
42. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Score Mixers
Timbre
Match Cut
a shot marked OS to Sally
43. 3200 degrees K
Medium Shot
Track
Color temperature of Tungsten light
Balance
44. 5 -500 degrees K
Color Temperature of Daylight
Room Tone
Close-up
MIDI
45. Place were sounds are stored that allows them to be accessed and worked on from various places
Performance Continuity
Server
Stand-up
Logical Continuity
46. -273.15 degrees celcius 0 degrees Kelvin
Amplitude
Master Scene Shooting Method
Absolute Zero
Double system sound
47. Natural sound - Must be attached to all B-Roll
Nats
Cutting-on-Action
focal length of a wide angle lens
Ambient Sounds
48. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Amplitude
Zoom Recorder
Ambient Sounds
Spotting Sheet
49. Greater depth of field
Tungsten Light
Shorter focal length =
Close-up
Timbre
50. Hertz (Hz)
XLR Connector
Direct Sound
Frequency Measurement
focal length of a close up lens