Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Uses a diaphragm - Robust - NO power required - Not so efficient






2. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






3. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






4. Something that has already happened in one shot should not happen again in the next






5. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






6. Greater depth of field






7. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






8. Something that has already happened in one shot should not happen again in the next






9. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz






10. Attaches to the microphone






11. Involves the main action






12. Small image - long focal length






13. The degree to which the aperture opens






14. The degree to which the aperture opens






15. An obvious jarring break in continuity from one shot to the next






16. Distance from the center of a lens to the place where the parallel light will be focused






17. Source microphones go into - Has up to 4 channels






18. Big image - short focal length






19. Directional (Cardiod) - Omnidirectional - Bidirectional






20. Middle point of the haystack






21. Sound that doesn't bounce - Dead sound






22. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






23. Isolates a particular character or action






24. Name - agency - and role






25. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds






26. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






27. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






28. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






29. Hertz (Hz)






30. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






31. Pre-production






32. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






33. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






34. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






35. Attaches to the recorder






36. Ratio of the width of a frame to its height - HDTV = 16:9






37. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






38. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






39. Attaches to the microphone






40. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






41. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






42. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






43. The relative volume of sounds - Important sounds should be louder than unimportant sounds






44. Big image - short focal length






45. Involves the main action






46. tinted blue - 5500 degrees Kelvin - outside lighting






47. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






48. Recording picture on one machine and sound on another






49. Pre-production






50. AKA: Phone plug - Has a short prong and outer covering - Consumer standard