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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Turn-over Frequency
Clipping
DAT
Cut-in
2. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz
Frequency Response
Frequency
a shot marked OS to Sally
Directional Microphone
3. The equivalent of quotes in a story - Person speaking on the screen
How do you fix Room Tone?
Bites (Sound Bite)
Loudness measurement
focal length of a wide angle lens
4. The range of quietness to loudness
Three point lighting
Condenser Microphone
Range of human hearing
Dynamic Range
5. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Timbre
Range of human hearing
Depth of Field
Cutting-on-Action
6. Electro-magnetic radiation
Light is a form of...
Condenser Microphone
AGC
Turn-over Frequency
7. Something that has already happened in one shot should not happen again in the next
Nats
Activity Continuity
Bites (Sound Bite)
Loudness measurement
8. Manipulating frequencies. - Important to radio and musical recording - not film.
Stand-up
XLR Connector
Logical Continuity
Proximity Effect
9. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
ADR (Automatic Dialogue Replacement)
a shot marked OS to Sally
Omnidirectional Microphone
Ambient Sounds
10. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
Cut-in
Voice-Overs
focal length of a wide angle lens
Activity Continuity
11. 3200 degrees K
Proximity Effect
XLR Connector
Match Cut
Color temperature of Tungsten light
12. Source microphones go into - Has up to 4 channels
Technical Pictorial Continuity
Logical Continuity
Omnidirectional Microphone
Zoom Recorder
13. Natural sound - Must be attached to all B-Roll
Nats
Jump Cut
Aperture
Room Tone
14. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Sound Waves
Frequency Measurement
Physical Continuity
Spatial Continuity
15. The more light reaches film
Physical Continuity
Flat
Clipping
The greater the size of the aperture opening...
16. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Tungsten Light
Condenser Microphone
Three point lighting
Proximity Effect
17. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Three point lighting
Classic Hollywood Editing
Spotting Sheet
Shorter focal length =
18. A recording of the general ambience of the place where the dialogue is being recorded
Score Mixers
Room Tone
The greater the size of the aperture opening...
Non-linear Editing
19. Manipulating frequencies. - Important to radio and musical recording - not film.
Jump Cut
Formula for figuring the f-stop
wild sound
Proximity Effect
20. Name - agency - and role
slating an audition
Close-up
Jump Cut
Stand-up
21. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Female end
Foley Setup Sheet
Classic Hollywood Editing
How do you fix Room Tone?
22. Ratio of the width of a frame to its height - HDTV = 16:9
Close-up
Aspect Ratio
Cut-in
XLR Connector
23. Something that has already happened in one shot should not happen again in the next
Cutaway
Parallel Editing
Activity Continuity
Bites (Sound Bite)
24. An obvious jarring break in continuity from one shot to the next
Jump Cut
Sound Waves
Amplitude
Frequency Response
25. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
Amplitude
a shot marked OS to Sally
Timing Sheet
Distortion
26. Small image - long focal length
ADR (Automatic Dialogue Replacement)
Timing Sheet
focal length of a close up lens
Dynamic Microphone
27. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next
Match Cut
Timbre
Stand-up
ADR (Automatic Dialogue Replacement)
28. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Direct Sound
Ambient Sounds
Close-up
Frequency Measurement
29. Director make sure that action in one shot is repeated in the shot that may follow it
Frequency
Logical Continuity
Sound Perspective
Overlapping Action
30. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space
slating an audition
AGC
Technical Pictorial Continuity
Bidirectional Microphone
31. The opening in the lens that allows light to pass
fresnel
Timbre
Shorter focal length =
Aperture
32. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Band Width
Stand-up
Track
slating an audition
33. Directional (Cardiod) - Omnidirectional - Bidirectional
Spotting Sheet
3 Pickup Patterns
focal length of a close up lens
MIDI
34. Picking up mainly from one side in a heart shaped pattern
Foley
Non-linear Editing
Flat
Directional Microphone
35. Charged Coupled Device
Male end
Band Width
CCD
focal length of a close up lens
36. You can control your depth of field
advantages of DSLR
Female end
F-stop
Spotting Sheet
37. Overlapping action - Match cut - Jump cut
Room Tone
Logical Continuity
Match Cut
Direct Sound
38. Distance from the center of a lens to the place where the parallel light will be focused
Spotting Sheet
Focal length
Range of human hearing
Clipping
39. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
The cheapest part of movie making
Timbre
DAT
Light is a form of...
40. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Formula for figuring the f-stop
Cutting-on-Action
Balance
ADR (Automatic Dialogue Replacement)
41. The height of the sound wave. As the this increases - the sound wave gets louder
Three-to-one Rule
Pitch
MIDI
Amplitude
42. Electro-magnetic radiation
Female end
Light is a form of...
The greater the size of the aperture opening...
Depth of Field
43. Focuses on an element that appeared in the previous shot
Reverb
Light is a form of...
Cut-in
Three point lighting
44. Disrupt the arrangement of air molecules
Ambient Sounds
Sound Waves
Omnidirectional Microphone
Absolute Zero
45. A recording of the general ambience of the place where the dialogue is being recorded
Room Tone
Cutaway
Light is a form of...
Timbre
46. Natural sound - Must be attached to all B-Roll
Nats
F-stop
The cheapest part of movie making
XLR Connector
47. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Shorter focal length =
AGC
f-stop vs. depth of field
Band Width
48. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Frequency
Flat
Establishing Shot
slating an audition
49. An obvious jarring break in continuity from one shot to the next
Temporal Continuity
Stand-up
Jump Cut
Activity Continuity
50. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
Distortion
RCA Connector
Sound Presence
Foley