Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Small image - long focal length






2. 3200 degrees K






3. Random footage in the package






4. The width of the band of frequencies as specified by the frequencies at each end






5. No two microphones should be closer together than three times the distance between them and the subject.






6. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises






7. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






8. Uses a diaphragm - Robust - NO power required - Not so efficient






9. An actors performance should be consistent from shot to shot






10. Shot before the long shot that establishes where the action is taking place






11. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






12. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






13. Big image - short focal length






14. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






15. Attaches to the recorder






16. Decibels (dB)






17. Pre-production






18. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






19. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






20. Two basic systems of light metering used in cinematography






21. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






22. Record all the music in a control room






23. Picking up mainly from one side in a heart shaped pattern






24. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






25. Uses a diaphragm - Robust - NO power required - Not so efficient






26. Distance from the center of a lens to the place where the parallel light will be focused






27. After the music is recorded its put onto this in the same way a picture is recorded on a DVD






28. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






29. Involves the main action






30. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






31. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






32. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






33. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance






34. Middle point of the haystack






35. 5 -500 degrees K






36. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






37. 3200 degrees K






38. Sound must appear to be coming from the picture






39. Distance from the center of a lens to the place where the parallel light will be focused






40. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






41. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






42. Raw sound that was recorded on the day






43. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite






44. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






45. The relative volume of sounds - Important sounds should be louder than unimportant sounds






46. tinted orange - 3200 degrees Kelvin - Studio lighting






47. -273.15 degrees celcius 0 degrees Kelvin






48. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






49. Directional (Cardiod) - Omnidirectional - Bidirectional






50. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time