Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Shot of something that did not appear in the previous shot






2. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






3. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






4. Picking up from two sides






5. The opening in the lens that allows light to pass






6. Directional (Cardiod) - Omnidirectional - Bidirectional






7. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






8. Picking up mainly from one side in a heart shaped pattern






9. Shot before the long shot that establishes where the action is taking place






10. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






11. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






12. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






13. Middle point of the haystack






14. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






15. Manipulating frequencies. - Important to radio and musical recording - not film.






16. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






17. The more light reaches film






18. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






19. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






20. F-stop selection effects depth of field






21. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






22. 3200 degrees K






23. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






24. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






25. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






26. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard






27. Uses a diaphragm - Robust - NO power required - Not so efficient






28. Two basic systems of light metering used in cinematography






29. A recording of the general ambience of the place where the dialogue is being recorded






30. Microphones and recorders that pick up all frequencies equally well






31. tinted orange - 3200 degrees Kelvin - Studio lighting






32. Another name for ambient sound






33. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






34. Overlapping action - Match cut - Jump cut






35. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






36. Natural sound - Must be attached to all B-Roll






37. Overlapping action - Match cut - Jump cut






38. Directional (Cardiod) - Omnidirectional - Bidirectional






39. Source microphones go into - Has up to 4 channels






40. Electro-magnetic radiation






41. Decibels (dB)






42. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






43. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






44. Attaches to the microphone






45. Middle point of the haystack






46. The sound made by the differing frequencies






47. The equivalent of quotes in a story - Person speaking on the screen






48. Greater depth of field






49. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






50. F-stop selection effects depth of field