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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Name - agency - and role
slating an audition
Depth of Field
speed of sound in air
f-stop vs. depth of field
2. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Stand-up
Dynamic Microphone
Smaller Wavelength =
advantages of DSLR
3. Middle point of the haystack
incident and reflected
RCA Connector
Match Cut
Turn-over Frequency
4. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
F-stop
Tungsten Light
RCA Connector
Timbre
5. Key - fill - back
fresnel
Three point lighting
Voice-Overs
Directional Microphone
6. Attaches to the recorder
Male end
Voice-Overs
Focal length
Female end
7. Directional (Cardiod) - Omnidirectional - Bidirectional
3 Pickup Patterns
Daylight
Server
How do you fix Room Tone?
8. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
a shot marked OS to Sally
Foley
Directional Microphone
Logical Continuity
9. Microphones and recorders that pick up all frequencies equally well
Reverb
ADR (Automatic Dialogue Replacement)
Classic Hollywood Editing
Flat
10. An obvious jarring break in continuity from one shot to the next
Track
Omnidirectional Microphone
Jump Cut
ADR (Automatic Dialogue Replacement)
11. Involves the main action
Flat
DAT
Formula for figuring the f-stop
Medium Shot
12. The height of the sound wave. As the this increases - the sound wave gets louder
focal length of a close up lens
Amplitude
The greater the size of the aperture opening...
Male end
13. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Pitch
Omnidirectional Microphone
Aperture
ADR (Automatic Dialogue Replacement)
14. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Balance
Sweetening
Clipping
Cutting-on-Action
15. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Frequency
Direct Sound
B-Roll
AGC
16. Electro-magnetic radiation
3 Pickup Patterns
Light is a form of...
wild sound
Technical Pictorial Continuity
17. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position
Omnidirectional Microphone
Cutting-on-Action
Score Mixers
Non-linear Editing
18. 5 -500 degrees K
The cheapest part of movie making
wild sound
Color Temperature of Daylight
Spatial Continuity
19. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
AGC
Technical Pictorial Continuity
Foley Setup Sheet
Technical Pictorial Continuity
20. Director make sure that action in one shot is repeated in the shot that may follow it
Sound Perspective
Overlapping Action
Flat
Cut-in
21. Focuses on an element that appeared in the previous shot
Condenser Microphone
Stand-up
Voice-Overs
Cut-in
22. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
RCA Connector
Stand-up
Overlapping Action
Voice-Overs
23. The equivalent of quotes in a story - Person speaking on the screen
Timbre
F-stop
Bites (Sound Bite)
Formula for figuring the f-stop
24. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment
XLR Connector
Three point lighting
Distortion
Physical Continuity
25. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Sweetening
Range of human hearing
advantages of DSLR
Smaller Wavelength =
26. Name - agency - and role
slating an audition
Shorter focal length =
F-stop
Logical Continuity
27. Sound must appear to be coming from the picture
Color temperature of Tungsten light
Physical Continuity
Sound Presence
Server
28. Middle point of the haystack
Frequency Response
Range of human hearing
Turn-over Frequency
Directional Microphone
29. Lighting instrument that has a lens on the front
Frequency Response
fresnel
Pitch
The cheapest part of movie making
30. Uses a diaphragm - Robust - NO power required - Not so efficient
Dynamic Microphone
Band Width
Smaller Wavelength =
RCA Connector
31. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Cutting-on-Action
Performance Continuity
Classic Hollywood Editing
Direct Sound
32. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Aspect Ratio
CCD
OMF - Open Medium Framework
Balance
33. The degree to which the aperture opens
Loudness measurement
incident and reflected
Physical Continuity
F-stop
34. Higher pitch and frequency
Smaller Wavelength =
Double system sound
Omnidirectional Microphone
slating an audition
35. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
The cheapest part of movie making
Sound Waves
Zoom Recorder
RCA Connector
36. Actors should look the same from one shot to another
Depth of Field
Physical Continuity
Pitch
Spotting Sheet
37. No two microphones should be closer together than three times the distance between them and the subject.
a shot marked OS to Sally
Reverb
Three-to-one Rule
Direct Sound
38. Charged Coupled Device
Flat
Jump Cut
CCD
Match Cut
39. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Reverb
Sound Waves
Absolute Zero
Spatial Continuity
40. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Balance
How do you fix Room Tone?
Foley
Clipping
41. Picking up mainly from one side in a heart shaped pattern
Classic Hollywood Editing
Female end
Directional Microphone
slating an audition
42. tinted orange - 3200 degrees Kelvin - Studio lighting
Flat
Temporal Continuity
Tungsten Light
Server
43. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
Cutting-on-Action
Match Cut
Foley Setup Sheet
Foley
44. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
f-stop vs. depth of field
Sound Waves
Jump Cut
Frequency
45. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
ADR (Automatic Dialogue Replacement)
Aspect Ratio
Spotting Sheet
Room Tone
46. Attaches to the microphone
focal length of a close up lens
Balance
Female end
Balance
47. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Atmospheric Continuity
AGC
Daylight
Color Temperature of Daylight
48. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Three-to-one Rule
Sound Presence
Cutting-on-Action
Sound Waves
49. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Clipping
XLR Connector
Frequency Response
The greater the size of the aperture opening...
50. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Color Temperature of Daylight
MIDI
Double system sound
Jump Cut