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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Physical Continuity
How do you fix Room Tone?
Foley Setup Sheet
Timbre
2. Microphones and recorders that pick up all frequencies equally well
focal length of a wide angle lens
Formula for figuring the f-stop
Performance Continuity
Flat
3. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Frequency
Absolute Zero
Score Mixers
Room Tone
4. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Condenser Microphone
Match Cut
MIDI
Bidirectional Microphone
5. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
wild sound
Cutting-on-Action
Band Width
Formula for figuring the f-stop
6. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Room Tone
Sweetening
Sound Waves
Depth of Field
7. The sound made by the differing frequencies
Pitch
DAT
Flat
3 Pickup Patterns
8. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space
Light is a form of...
Technical Pictorial Continuity
Ambient Sounds
OMF - Open Medium Framework
9. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
DAT
Non-linear Editing
ADR (Automatic Dialogue Replacement)
3 Pickup Patterns
10. The width of the band of frequencies as specified by the frequencies at each end
advantages of DSLR
RCA Connector
Track
Band Width
11. Overlapping action - Match cut - Jump cut
Amplitude
incident and reflected
Directional Microphone
Logical Continuity
12. The opening in the lens that allows light to pass
Bidirectional Microphone
Sound Waves
Aperture
Dynamic Microphone
13. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next
Match Cut
Loudness measurement
Dynamic Range
focal length of a close up lens
14. Actors should look the same from one shot to another
B-Roll
Physical Continuity
Omnidirectional Microphone
Male end
15. Greater depth of field
Proximity Effect
Shorter focal length =
Directional Microphone
Directional Microphone
16. 20 HZ to 20000 HZ
Female end
Range of human hearing
wild sound
Technical Pictorial Continuity
17. 3200 degrees K
Range of human hearing
Color temperature of Tungsten light
a shot marked OS to Sally
Cutting-on-Action
18. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Balance
Female end
Distortion
ADR (Automatic Dialogue Replacement)
19. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
speed of sound in air
RCA Connector
The cheapest part of movie making
Depth of Field
20. Big image - short focal length
advantages of DSLR
focal length of a wide angle lens
fresnel
Smaller Wavelength =
21. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Bidirectional Microphone
The cheapest part of movie making
Male end
Flat
22. Recording picture on one machine and sound on another
Three-to-one Rule
Sound Waves
Condenser Microphone
Double system sound
23. Name - agency - and role
Foley Setup Sheet
Audio Mixers
slating an audition
Reverb
24. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
focal length of a wide angle lens
Master Scene Shooting Method
Absolute Zero
slating an audition
25. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Cutaway
Close-up
Stand-up
focal length of a wide angle lens
26. You can control your depth of field
Technical Pictorial Continuity
Band Width
advantages of DSLR
Spatial Continuity
27. Lighting instrument that has a lens on the front
Pitch
speed of sound in air
fresnel
Amplitude
28. Higher pitch and frequency
Smaller Wavelength =
Score Mixers
Condenser Microphone
Color temperature of Tungsten light
29. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz
focal length of a wide angle lens
Frequency Response
focal length of a close up lens
Foley
30. Involves the main action
Amplitude
OMF - Open Medium Framework
Medium Shot
Score Mixers
31. There should be time for actions to take place - EX: burning candle
incident and reflected
wild sound
Establishing Shot
Temporal Continuity
32. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
How do you fix Room Tone?
Activity Continuity
Reverb
Overlapping Action
33. Record all the music in a control room
a shot marked OS to Sally
Classic Hollywood Editing
Score Mixers
Reverb
34. Attaches to the microphone
Shorter focal length =
Female end
Balance
Foley Setup Sheet
35. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position
Cutting-on-Action
Stand-up
Non-linear Editing
Dynamic Range
36. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Sound Perspective
Pitch
Smaller Wavelength =
Distortion
37. Sound must appear to be coming from the picture
B-Roll
Cutaway
Sound Presence
Range of human hearing
38. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
f-stop vs. depth of field
Voice-Overs
Ambient Sounds
Tungsten Light
39. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Medium Shot
Reverb
Timbre
Parallel Editing
40. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
slating an audition
Focal length
Aperture
Timbre
41. Charged Coupled Device
CCD
Performance Continuity
Classic Hollywood Editing
ADR (Automatic Dialogue Replacement)
42. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Ambient Sounds
Omnidirectional Microphone
Timbre
Sound Perspective
43. Focuses on an element that appeared in the previous shot
Parallel Editing
Cut-in
Clipping
Reverb
44. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene
Spatial Continuity
Timing Sheet
Classic Hollywood Editing
Stand-up
45. An actors performance should be consistent from shot to shot
Performance Continuity
Light is a form of...
Spatial Continuity
Medium Shot
46. The height of the sound wave. As the this increases - the sound wave gets louder
Amplitude
Balance
incident and reflected
Cutaway
47. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Server
Master Scene Shooting Method
Sound Perspective
Condenser Microphone
48. The width of the band of frequencies as specified by the frequencies at each end
Band Width
Sound Presence
Tungsten Light
Room Tone
49. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
Reverb
Daylight
a shot marked OS to Sally
Female end
50. An obvious jarring break in continuity from one shot to the next
Jump Cut
Color Temperature of Daylight
Range of human hearing
fresnel