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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A recording of the general ambience of the place where the dialogue is being recorded
incident and reflected
Cut-in
Room Tone
Male end
2. When you hear a bounce off a very close wall - quicker response than an echo
Reverb
Logical Continuity
Smaller Wavelength =
Medium Shot
3. Sound must appear to be coming from the picture
Sound Presence
Aperture
Timbre
Male end
4. Decibels (dB)
Proximity Effect
Classic Hollywood Editing
Bidirectional Microphone
Loudness measurement
5. Raw sound that was recorded on the day
Medium Shot
OMF - Open Medium Framework
Pitch
Classic Hollywood Editing
6. Distance from the center of a lens to the place where the parallel light will be focused
DAT
Room Tone
Focal length
Medium Shot
7. The sound made by the differing frequencies
Pitch
CCD
Focal length
Sound Waves
8. Involves the main action
fresnel
Omnidirectional Microphone
advantages of DSLR
Medium Shot
9. The degree to which the aperture opens
F-stop
Track
CCD
speed of sound in air
10. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
Formula for figuring the f-stop
Zoom Recorder
How do you fix Room Tone?
Daylight
11. An actors performance should be consistent from shot to shot
Close-up
Omnidirectional Microphone
focal length of a wide angle lens
Performance Continuity
12. Picking up mainly from one side in a heart shaped pattern
Timing Sheet
Spatial Continuity
Flat
Directional Microphone
13. Source microphones go into - Has up to 4 channels
Zoom Recorder
wild sound
Flat
Tungsten Light
14. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
slating an audition
3 Pickup Patterns
a shot marked OS to Sally
Foley
15. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position
Loudness measurement
Non-linear Editing
How do you fix Room Tone?
B-Roll
16. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Foley
Sound Waves
Spatial Continuity
Male end
17. The range of quietness to loudness
Dynamic Range
focal length of a wide angle lens
Three-to-one Rule
Ambient Sounds
18. 3200 degrees K
Color temperature of Tungsten light
Sound Perspective
Activity Continuity
Absolute Zero
19. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
f-stop vs. depth of field
a shot marked OS to Sally
Foley
Pitch
20. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Close-up
Sound Presence
Balance
MIDI
21. Distance from the center of a lens to the place where the parallel light will be focused
Band Width
The greater the size of the aperture opening...
Sound Waves
Focal length
22. Sound that doesn't bounce - Dead sound
Direct Sound
Absolute Zero
Timing Sheet
Loudness measurement
23. 20 HZ to 20000 HZ
Bidirectional Microphone
Range of human hearing
Performance Continuity
speed of sound in air
24. tinted blue - 5500 degrees Kelvin - outside lighting
Dynamic Range
Room Tone
Daylight
Three point lighting
25. Involves the main action
Medium Shot
Non-linear Editing
Stand-up
AGC
26. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Directional Microphone
Parallel Editing
Sound Presence
Sweetening
27. Uses a diaphragm - Robust - NO power required - Not so efficient
Sound Perspective
Server
Dynamic Microphone
Bidirectional Microphone
28. The width of the band of frequencies as specified by the frequencies at each end
Atmospheric Continuity
Pitch
Stand-up
Band Width
29. tinted orange - 3200 degrees Kelvin - Studio lighting
Tungsten Light
Focal length
The cheapest part of movie making
Master Scene Shooting Method
30. A recording of the general ambience of the place where the dialogue is being recorded
Atmospheric Continuity
Room Tone
Amplitude
Three-to-one Rule
31. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Clipping
Pitch
OMF - Open Medium Framework
Male end
32. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz
Frequency Response
Amplitude
Proximity Effect
Band Width
33. Attaches to the microphone
Zoom Recorder
Formula for figuring the f-stop
Aspect Ratio
Female end
34. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Aperture
focal length of a wide angle lens
Frequency
f-stop vs. depth of field
35. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Close-up
Stand-up
Pitch
Depth of Field
36. Shot of something that did not appear in the previous shot
Spotting Sheet
Classic Hollywood Editing
Cutaway
Male end
37. After the music is recorded its put onto this in the same way a picture is recorded on a DVD
Dynamic Microphone
DAT
Focal length
Zoom Recorder
38. After the music is recorded its put onto this in the same way a picture is recorded on a DVD
Nats
DAT
Daylight
Range of human hearing
39. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Formula for figuring the f-stop
Cutting-on-Action
Technical Pictorial Continuity
F-stop
40. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Zoom Recorder
Cutaway
Timbre
Non-linear Editing
41. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot
Direct Sound
Temporal Continuity
Spatial Continuity
Flat
42. Directional (Cardiod) - Omnidirectional - Bidirectional
Foley
Score Mixers
3 Pickup Patterns
Logical Continuity
43. Picking up from two sides
Bidirectional Microphone
Sound Perspective
Tungsten Light
XLR Connector
44. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
Audio Mixers
Overlapping Action
Color temperature of Tungsten light
Omnidirectional Microphone
45. Place were sounds are stored that allows them to be accessed and worked on from various places
Activity Continuity
Server
Room Tone
Match Cut
46. 5 -500 degrees K
Dynamic Range
Dynamic Range
Color Temperature of Daylight
CCD
47. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Pitch
Cutting-on-Action
Frequency Response
Sound Perspective
48. There should be time for actions to take place - EX: burning candle
Temporal Continuity
AGC
Jump Cut
Physical Continuity
49. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
advantages of DSLR
XLR Connector
wild sound
F-stop
50. Record all the music in a control room
Zoom Recorder
AGC
Aspect Ratio
Score Mixers
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