Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






2. Another name for ambient sound






3. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






4. Decibels (dB)






5. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






6. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






7. Ratio of the width of a frame to its height - HDTV = 16:9






8. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






9. Actors should look the same from one shot to another






10. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






11. The equivalent of quotes in a story - Person speaking on the screen






12. Manipulating frequencies. - Important to radio and musical recording - not film.






13. Middle point of the haystack






14. Distance from the center of a lens to the place where the parallel light will be focused






15. tinted orange - 3200 degrees Kelvin - Studio lighting






16. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






17. Director make sure that action in one shot is repeated in the shot that may follow it






18. The degree to which the aperture opens






19. Charged Coupled Device






20. When you hear a bounce off a very close wall - quicker response than an echo






21. 3200 degrees K






22. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






23. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






24. A recording of the general ambience of the place where the dialogue is being recorded






25. Shot of something that did not appear in the previous shot






26. Record all the music in a control room






27. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






28. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






29. The more light reaches film






30. The range of quietness to loudness






31. Higher pitch and frequency






32. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






33. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






34. Record all the music in a control room






35. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






36. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






37. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






38. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






39. Actors should look the same from one shot to another






40. Sound must appear to be coming from the picture






41. Big image - short focal length






42. Microphones and recorders that pick up all frequencies equally well






43. The sound made by the differing frequencies






44. The range of quietness to loudness






45. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz






46. Greater depth of field






47. Picking up mainly from one side in a heart shaped pattern






48. Electro-magnetic radiation






49. You can control your depth of field






50. Directional (Cardiod) - Omnidirectional - Bidirectional