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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Small image - long focal length
Tungsten Light
Balance
focal length of a close up lens
Track
2. The more light reaches film
Bidirectional Microphone
Nats
Ambient Sounds
The greater the size of the aperture opening...
3. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
The cheapest part of movie making
Voice-Overs
Cutaway
Sound Presence
4. Shot before the long shot that establishes where the action is taking place
Non-linear Editing
Activity Continuity
Establishing Shot
Sweetening
5. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Audio Mixers
Parallel Editing
Loudness measurement
Amplitude
6. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Sound Perspective
Timbre
Double system sound
Foley
7. The degree to which the aperture opens
The greater the size of the aperture opening...
Nats
F-stop
Ambient Sounds
8. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Temporal Continuity
Clipping
MIDI
Nats
9. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Clipping
Frequency
Color Temperature of Daylight
Parallel Editing
10. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Master Scene Shooting Method
Sound Perspective
Clipping
Track
11. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Nats
Omnidirectional Microphone
Technical Pictorial Continuity
Turn-over Frequency
12. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
Bidirectional Microphone
Temporal Continuity
Audio Mixers
Frequency Response
13. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Flat
wild sound
AGC
focal length of a close up lens
14. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
Timbre
Foley
Sound Presence
3 Pickup Patterns
15. 3200 degrees K
Band Width
Color temperature of Tungsten light
Three point lighting
Shorter focal length =
16. When you hear a bounce off a very close wall - quicker response than an echo
Shorter focal length =
DAT
Establishing Shot
Reverb
17. The height of the sound wave. As the this increases - the sound wave gets louder
Amplitude
Condenser Microphone
wild sound
Color temperature of Tungsten light
18. Hertz (Hz)
How do you fix Room Tone?
Daylight
Frequency Measurement
Male end
19. Attaches to the recorder
Distortion
Amplitude
Color Temperature of Daylight
Male end
20. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Sound Perspective
Audio Mixers
Formula for figuring the f-stop
Daylight
21. Raw sound that was recorded on the day
Tungsten Light
OMF - Open Medium Framework
wild sound
Master Scene Shooting Method
22. A recording of the general ambience of the place where the dialogue is being recorded
Proximity Effect
Room Tone
ADR (Automatic Dialogue Replacement)
Medium Shot
23. Ratio of the width of a frame to its height - HDTV = 16:9
Atmospheric Continuity
f-stop vs. depth of field
Tungsten Light
Aspect Ratio
24. 20 HZ to 20000 HZ
Omnidirectional Microphone
Range of human hearing
Performance Continuity
Flat
25. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Sound Presence
Jump Cut
RCA Connector
Sweetening
26. Key - fill - back
Three point lighting
RCA Connector
Formula for figuring the f-stop
Temporal Continuity
27. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
advantages of DSLR
Male end
Parallel Editing
MIDI
28. The opening in the lens that allows light to pass
Spotting Sheet
Physical Continuity
Aperture
Jump Cut
29. Uses a diaphragm - Robust - NO power required - Not so efficient
Dynamic Microphone
AGC
Foley
B-Roll
30. Something that has already happened in one shot should not happen again in the next
Non-linear Editing
Foley Setup Sheet
Logical Continuity
Activity Continuity
31. Director make sure that action in one shot is repeated in the shot that may follow it
ADR (Automatic Dialogue Replacement)
Jump Cut
Overlapping Action
Flat
32. tinted blue - 5500 degrees Kelvin - outside lighting
The cheapest part of movie making
Turn-over Frequency
MIDI
Daylight
33. tinted orange - 3200 degrees Kelvin - Studio lighting
Stand-up
focal length of a close up lens
Tungsten Light
Ambient Sounds
34. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Balance
Shorter focal length =
The greater the size of the aperture opening...
Track
35. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Non-linear Editing
speed of sound in air
OMF - Open Medium Framework
ADR (Automatic Dialogue Replacement)
36. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Focal length
Overlapping Action
Cutting-on-Action
Frequency Measurement
37. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
ADR (Automatic Dialogue Replacement)
speed of sound in air
Overlapping Action
Timbre
38. Attaches to the microphone
Classic Hollywood Editing
Female end
Absolute Zero
Aspect Ratio
39. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space
Match Cut
Directional Microphone
focal length of a close up lens
Technical Pictorial Continuity
40. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Three point lighting
Turn-over Frequency
Parallel Editing
Classic Hollywood Editing
41. Another name for ambient sound
Reverb
Jump Cut
wild sound
Aperture
42. Source microphones go into - Has up to 4 channels
Zoom Recorder
The cheapest part of movie making
Aspect Ratio
Amplitude
43. The sound made by the differing frequencies
Pitch
Direct Sound
Omnidirectional Microphone
CCD
44. An obvious jarring break in continuity from one shot to the next
Spatial Continuity
Classic Hollywood Editing
Activity Continuity
Jump Cut
45. Focal length divided by aperture
Room Tone
Shorter focal length =
Logical Continuity
Formula for figuring the f-stop
46. Involves the main action
Medium Shot
a shot marked OS to Sally
speed of sound in air
slating an audition
47. The degree to which the aperture opens
Activity Continuity
Atmospheric Continuity
Bites (Sound Bite)
F-stop
48. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Classic Hollywood Editing
Master Scene Shooting Method
Male end
Pitch
49. An actors performance should be consistent from shot to shot
Flat
B-Roll
Frequency Response
Performance Continuity
50. Big image - short focal length
Master Scene Shooting Method
Absolute Zero
Distortion
focal length of a wide angle lens