Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






2. The range of quietness to loudness






3. Sound that doesn't bounce - Dead sound






4. Microphones and recorders that pick up all frequencies equally well






5. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






6. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well






7. Raw sound that was recorded on the day






8. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






9. Directional (Cardiod) - Omnidirectional - Bidirectional






10. You can control your depth of field






11. The sound made by the differing frequencies






12. Higher pitch and frequency






13. Recording picture on one machine and sound on another






14. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes






15. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






16. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






17. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance






18. 3200 degrees K






19. Manipulating frequencies. - Important to radio and musical recording - not film.






20. The sound made by the differing frequencies






21. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






22. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






23. tinted blue - 5500 degrees Kelvin - outside lighting






24. The height of the sound wave. As the this increases - the sound wave gets louder






25. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






26. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






27. A recording of the general ambience of the place where the dialogue is being recorded






28. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






29. The height of the sound wave. As the this increases - the sound wave gets louder






30. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused






31. Small image - long focal length






32. Ratio of the width of a frame to its height - HDTV = 16:9






33. An actors performance should be consistent from shot to shot






34. Lighting instrument that has a lens on the front






35. 5 -500 degrees K






36. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






37. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment






38. Key - fill - back






39. Random footage in the package






40. Disrupt the arrangement of air molecules






41. Manipulating frequencies. - Important to radio and musical recording - not film.






42. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






43. Place were sounds are stored that allows them to be accessed and worked on from various places






44. The relative volume of sounds - Important sounds should be louder than unimportant sounds






45. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers






46. Natural sound - Must be attached to all B-Roll






47. Attaches to the recorder






48. Actors should look the same from one shot to another






49. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level






50. No two microphones should be closer together than three times the distance between them and the subject.