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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
How do you fix Room Tone?
Distortion
Frequency
a shot marked OS to Sally
2. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz
Frequency Response
Technical Pictorial Continuity
Daylight
Aspect Ratio
3. Place were sounds are stored that allows them to be accessed and worked on from various places
Voice-Overs
Server
Distortion
Aperture
4. Random footage in the package
B-Roll
Logical Continuity
focal length of a wide angle lens
Timbre
5. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
wild sound
Room Tone
Foley Setup Sheet
Tungsten Light
6. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Flat
Cutaway
Bites (Sound Bite)
Jump Cut
7. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Frequency
focal length of a wide angle lens
The greater the size of the aperture opening...
Range of human hearing
8. The more light reaches film
Reverb
The greater the size of the aperture opening...
DAT
Shorter focal length =
9. tinted blue - 5500 degrees Kelvin - outside lighting
Daylight
Flat
Nats
Room Tone
10. Another name for ambient sound
Reverb
wild sound
Establishing Shot
advantages of DSLR
11. Attaches to the microphone
Female end
Timing Sheet
Daylight
Pitch
12. F-stop selection effects depth of field
Foley
f-stop vs. depth of field
How do you fix Room Tone?
Track
13. An obvious jarring break in continuity from one shot to the next
Jump Cut
Directional Microphone
Frequency
Server
14. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Tungsten Light
Parallel Editing
incident and reflected
DAT
15. tinted orange - 3200 degrees Kelvin - Studio lighting
Frequency
Audio Mixers
Tungsten Light
Absolute Zero
16. An actors performance should be consistent from shot to shot
Turn-over Frequency
Performance Continuity
Omnidirectional Microphone
Overlapping Action
17. 800 mph or 1000ft per second or 1 foot per millisecond
Daylight
Cutaway
Track
speed of sound in air
18. Distance from the center of a lens to the place where the parallel light will be focused
a shot marked OS to Sally
Focal length
Reverb
Physical Continuity
19. Picking up mainly from one side in a heart shaped pattern
Directional Microphone
Absolute Zero
Server
Non-linear Editing
20. Random footage in the package
Smaller Wavelength =
Foley Setup Sheet
B-Roll
Range of human hearing
21. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Close-up
Jump Cut
Pitch
XLR Connector
22. Picking up from two sides
Bidirectional Microphone
speed of sound in air
Cut-in
Sound Presence
23. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
wild sound
Depth of Field
Classic Hollywood Editing
Voice-Overs
24. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Omnidirectional Microphone
AGC
Sound Presence
Color temperature of Tungsten light
25. Lighting instrument that has a lens on the front
Server
fresnel
slating an audition
Turn-over Frequency
26. -273.15 degrees celcius 0 degrees Kelvin
OMF - Open Medium Framework
focal length of a wide angle lens
Absolute Zero
Color Temperature of Daylight
27. Something that has already happened in one shot should not happen again in the next
Directional Microphone
Timbre
Activity Continuity
Distortion
28. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
ADR (Automatic Dialogue Replacement)
Frequency Response
Clipping
Direct Sound
29. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
a shot marked OS to Sally
Absolute Zero
CCD
focal length of a close up lens
30. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
a shot marked OS to Sally
Timbre
Three point lighting
Server
31. The more light reaches film
Shorter focal length =
The cheapest part of movie making
The greater the size of the aperture opening...
Jump Cut
32. Charged Coupled Device
CCD
Loudness measurement
Foley
Cutting-on-Action
33. Record all the music in a control room
Match Cut
Frequency
Score Mixers
Match Cut
34. The width of the band of frequencies as specified by the frequencies at each end
B-Roll
wild sound
Band Width
CCD
35. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Atmospheric Continuity
Aperture
Range of human hearing
Direct Sound
36. Attaches to the recorder
Spatial Continuity
Activity Continuity
Room Tone
Male end
37. Greater depth of field
a shot marked OS to Sally
F-stop
focal length of a close up lens
Shorter focal length =
38. The degree to which the aperture opens
incident and reflected
ADR (Automatic Dialogue Replacement)
Absolute Zero
F-stop
39. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
AGC
Ambient Sounds
Voice-Overs
Three-to-one Rule
40. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Color temperature of Tungsten light
Depth of Field
Activity Continuity
Omnidirectional Microphone
41. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Condenser Microphone
Foley Setup Sheet
MIDI
Close-up
42. The sound made by the differing frequencies
Pitch
Band Width
Bidirectional Microphone
Range of human hearing
43. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next
Balance
Medium Shot
Match Cut
Turn-over Frequency
44. No two microphones should be closer together than three times the distance between them and the subject.
Pitch
Non-linear Editing
Bidirectional Microphone
Three-to-one Rule
45. Small image - long focal length
Direct Sound
Server
focal length of a close up lens
slating an audition
46. Recording picture on one machine and sound on another
focal length of a close up lens
Double system sound
3 Pickup Patterns
Foley Setup Sheet
47. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Condenser Microphone
3 Pickup Patterns
Bites (Sound Bite)
Technical Pictorial Continuity
48. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
RCA Connector
Close-up
Shorter focal length =
Sound Perspective
49. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Score Mixers
Pitch
RCA Connector
Spotting Sheet
50. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Sound Waves
Timbre
f-stop vs. depth of field
Turn-over Frequency
Can you answer 50 questions in 15 minutes?
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