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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Master Scene Shooting Method
slating an audition
Daylight
Turn-over Frequency
2. Focuses on an element that appeared in the previous shot
Three-to-one Rule
Cut-in
Timbre
Aperture
3. The width of the band of frequencies as specified by the frequencies at each end
Color temperature of Tungsten light
Band Width
Condenser Microphone
Aperture
4. Sound must appear to be coming from the picture
Pitch
fresnel
slating an audition
Sound Presence
5. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
Foley
Clipping
AGC
Depth of Field
6. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
incident and reflected
Audio Mixers
Frequency
Score Mixers
7. Isolates a particular character or action
Match Cut
Sound Presence
Close-up
3 Pickup Patterns
8. Electro-magnetic radiation
Activity Continuity
Classic Hollywood Editing
Light is a form of...
Aperture
9. Sound that doesn't bounce - Dead sound
Sound Presence
Direct Sound
Cut-in
Shorter focal length =
10. An actors performance should be consistent from shot to shot
Performance Continuity
RCA Connector
Reverb
Absolute Zero
11. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position
incident and reflected
Classic Hollywood Editing
Non-linear Editing
Server
12. Decibels (dB)
Clipping
Timing Sheet
Amplitude
Loudness measurement
13. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Zoom Recorder
Depth of Field
Performance Continuity
Omnidirectional Microphone
14. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Sweetening
Atmospheric Continuity
Tungsten Light
advantages of DSLR
15. 3200 degrees K
Color temperature of Tungsten light
Sweetening
CCD
Tungsten Light
16. The opening in the lens that allows light to pass
Absolute Zero
Female end
Atmospheric Continuity
Aperture
17. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises
How do you fix Room Tone?
Cut-in
Foley
Timbre
18. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Logical Continuity
focal length of a wide angle lens
Master Scene Shooting Method
Condenser Microphone
19. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
AGC
Master Scene Shooting Method
Voice-Overs
Distortion
20. After the music is recorded its put onto this in the same way a picture is recorded on a DVD
Dynamic Microphone
Room Tone
CCD
DAT
21. Place were sounds are stored that allows them to be accessed and worked on from various places
AGC
Server
F-stop
Omnidirectional Microphone
22. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Sweetening
Nats
MIDI
Loudness measurement
23. Small image - long focal length
XLR Connector
Male end
3 Pickup Patterns
focal length of a close up lens
24. Shot of something that did not appear in the previous shot
Technical Pictorial Continuity
Sound Waves
Cutaway
Room Tone
25. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
fresnel
Parallel Editing
Spotting Sheet
Band Width
26. Two basic systems of light metering used in cinematography
incident and reflected
Flat
F-stop
Three point lighting
27. -273.15 degrees celcius 0 degrees Kelvin
Spotting Sheet
Three point lighting
Logical Continuity
Absolute Zero
28. Involves the main action
Room Tone
Frequency
Shorter focal length =
Medium Shot
29. Something that has already happened in one shot should not happen again in the next
Cut-in
Cutting-on-Action
Distortion
Activity Continuity
30. Microphones and recorders that pick up all frequencies equally well
speed of sound in air
f-stop vs. depth of field
CCD
Flat
31. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
RCA Connector
incident and reflected
Parallel Editing
Sound Waves
32. Another name for ambient sound
CCD
Absolute Zero
wild sound
Frequency
33. tinted blue - 5500 degrees Kelvin - outside lighting
Proximity Effect
Flat
Color temperature of Tungsten light
Daylight
34. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
speed of sound in air
Cutting-on-Action
Stand-up
Ambient Sounds
35. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Sound Waves
Stand-up
Female end
RCA Connector
36. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
Voice-Overs
Frequency Response
Balance
Activity Continuity
37. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Flat
Distortion
Clipping
Balance
38. When you hear a bounce off a very close wall - quicker response than an echo
Tungsten Light
Reverb
slating an audition
Sound Waves
39. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
Focal length
Pitch
Aspect Ratio
40. 800 mph or 1000ft per second or 1 foot per millisecond
Technical Pictorial Continuity
Color temperature of Tungsten light
fresnel
speed of sound in air
41. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Cut-in
Stand-up
XLR Connector
3 Pickup Patterns
42. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Timbre
The cheapest part of movie making
Stand-up
Directional Microphone
43. When you hear a bounce off a very close wall - quicker response than an echo
Amplitude
Zoom Recorder
Technical Pictorial Continuity
Reverb
44. Name - agency - and role
slating an audition
Flat
OMF - Open Medium Framework
Nats
45. The height of the sound wave. As the this increases - the sound wave gets louder
AGC
Aspect Ratio
Server
Amplitude
46. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Room Tone
Master Scene Shooting Method
Track
fresnel
47. Natural sound - Must be attached to all B-Roll
a shot marked OS to Sally
Nats
The greater the size of the aperture opening...
Dynamic Range
48. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
MIDI
Sound Waves
Cutting-on-Action
Server
49. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Establishing Shot
Spotting Sheet
Clipping
focal length of a close up lens
50. Record all the music in a control room
The cheapest part of movie making
Audio Mixers
Timbre
Score Mixers