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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Picking up mainly from one side in a heart shaped pattern
Directional Microphone
Three-to-one Rule
Score Mixers
Stand-up
2. Hertz (Hz)
3 Pickup Patterns
slating an audition
Ambient Sounds
Frequency Measurement
3. Involves the main action
Three-to-one Rule
Medium Shot
Color Temperature of Daylight
Close-up
4. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
Foley
Match Cut
Balance
Cutting-on-Action
5. An actors performance should be consistent from shot to shot
Performance Continuity
slating an audition
Amplitude
Establishing Shot
6. Directional (Cardiod) - Omnidirectional - Bidirectional
3 Pickup Patterns
Tungsten Light
Band Width
Female end
7. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Frequency Response
XLR Connector
Range of human hearing
Daylight
8. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Turn-over Frequency
Band Width
Depth of Field
Flat
9. Place were sounds are stored that allows them to be accessed and worked on from various places
Logical Continuity
Voice-Overs
Master Scene Shooting Method
Server
10. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Depth of Field
Shorter focal length =
Spotting Sheet
Daylight
11. The width of the band of frequencies as specified by the frequencies at each end
Nats
Flat
Band Width
Timbre
12. Focuses on an element that appeared in the previous shot
Band Width
Establishing Shot
Cut-in
Color Temperature of Daylight
13. Manipulating frequencies. - Important to radio and musical recording - not film.
Female end
Voice-Overs
Proximity Effect
fresnel
14. Source microphones go into - Has up to 4 channels
Amplitude
MIDI
Zoom Recorder
How do you fix Room Tone?
15. The degree to which the aperture opens
Foley
How do you fix Room Tone?
XLR Connector
F-stop
16. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Timbre
Dynamic Microphone
Daylight
CCD
17. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Server
Activity Continuity
Foley Setup Sheet
DAT
18. The more light reaches film
The greater the size of the aperture opening...
Sound Waves
Room Tone
Match Cut
19. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice
Direct Sound
ADR (Automatic Dialogue Replacement)
Foley
Track
20. Another name for ambient sound
Zoom Recorder
wild sound
Medium Shot
Classic Hollywood Editing
21. When you hear a bounce off a very close wall - quicker response than an echo
Reverb
3 Pickup Patterns
ADR (Automatic Dialogue Replacement)
Activity Continuity
22. Name - agency - and role
Foley Setup Sheet
Directional Microphone
slating an audition
Sound Waves
23. tinted blue - 5500 degrees Kelvin - outside lighting
slating an audition
Daylight
Clipping
OMF - Open Medium Framework
24. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Sweetening
Timbre
slating an audition
MIDI
25. Focuses on an element that appeared in the previous shot
Cut-in
Physical Continuity
Performance Continuity
B-Roll
26. Uses a diaphragm - Robust - NO power required - Not so efficient
Depth of Field
Establishing Shot
Non-linear Editing
Dynamic Microphone
27. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Color Temperature of Daylight
Balance
Nats
Parallel Editing
28. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Sweetening
Cutaway
Directional Microphone
Activity Continuity
29. 20 HZ to 20000 HZ
Range of human hearing
Clipping
Spatial Continuity
Amplitude
30. Involves the main action
Medium Shot
B-Roll
Dynamic Range
Timbre
31. Shot of something that did not appear in the previous shot
Cutaway
Amplitude
Pitch
Loudness measurement
32. -273.15 degrees celcius 0 degrees Kelvin
Technical Pictorial Continuity
F-stop
slating an audition
Absolute Zero
33. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Sound Perspective
Turn-over Frequency
MIDI
incident and reflected
34. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Sweetening
Cutting-on-Action
Pitch
Timbre
35. Big image - short focal length
Stand-up
Dynamic Microphone
focal length of a wide angle lens
Frequency Measurement
36. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Sound Waves
Depth of Field
Master Scene Shooting Method
MIDI
37. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Condenser Microphone
focal length of a close up lens
Nats
ADR (Automatic Dialogue Replacement)
38. Name - agency - and role
Balance
Technical Pictorial Continuity
slating an audition
How do you fix Room Tone?
39. F-stop selection effects depth of field
f-stop vs. depth of field
Nats
Female end
Pitch
40. Distance from the center of a lens to the place where the parallel light will be focused
Focal length
OMF - Open Medium Framework
F-stop
Formula for figuring the f-stop
41. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
DAT
Ambient Sounds
Performance Continuity
Physical Continuity
42. Actors should look the same from one shot to another
Activity Continuity
Zoom Recorder
Physical Continuity
Establishing Shot
43. Lighting instrument that has a lens on the front
Absolute Zero
Turn-over Frequency
fresnel
wild sound
44. You can control your depth of field
Omnidirectional Microphone
MIDI
advantages of DSLR
Temporal Continuity
45. You can control your depth of field
focal length of a close up lens
advantages of DSLR
Zoom Recorder
speed of sound in air
46. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Zoom Recorder
Spotting Sheet
Foley
Reverb
47. Lighting instrument that has a lens on the front
Sound Perspective
Cutting-on-Action
XLR Connector
fresnel
48. The width of the band of frequencies as specified by the frequencies at each end
Band Width
XLR Connector
Cut-in
Non-linear Editing
49. Place were sounds are stored that allows them to be accessed and worked on from various places
Server
Match Cut
Atmospheric Continuity
AGC
50. Ratio of the width of a frame to its height - HDTV = 16:9
Aspect Ratio
Condenser Microphone
Frequency Measurement
slating an audition
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