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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
focal length of a wide angle lens
wild sound
Frequency
Parallel Editing
2. After the music is recorded its put onto this in the same way a picture is recorded on a DVD
DAT
Zoom Recorder
Spatial Continuity
ADR (Automatic Dialogue Replacement)
3. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Flat
Audio Mixers
Balance
Medium Shot
4. Uses a diaphragm - Robust - NO power required - Not so efficient
Condenser Microphone
Dynamic Microphone
Three point lighting
wild sound
5. The more light reaches film
The greater the size of the aperture opening...
DAT
Aspect Ratio
Room Tone
6. Overlapping action - Match cut - Jump cut
Voice-Overs
Spotting Sheet
Logical Continuity
Aspect Ratio
7. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Cutting-on-Action
Establishing Shot
Close-up
Non-linear Editing
8. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
ADR (Automatic Dialogue Replacement)
Track
Clipping
Voice-Overs
9. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Aspect Ratio
Sound Presence
focal length of a wide angle lens
Ambient Sounds
10. 5 -500 degrees K
Light is a form of...
Range of human hearing
incident and reflected
Color Temperature of Daylight
11. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Sound Waves
Clipping
Stand-up
Range of human hearing
12. Higher pitch and frequency
The greater the size of the aperture opening...
Track
Smaller Wavelength =
slating an audition
13. Distance from the center of a lens to the place where the parallel light will be focused
Focal length
Dynamic Microphone
Nats
Voice-Overs
14. Director make sure that action in one shot is repeated in the shot that may follow it
Tungsten Light
Overlapping Action
Bidirectional Microphone
Activity Continuity
15. Recording picture on one machine and sound on another
Double system sound
Frequency
Distortion
Foley Setup Sheet
16. Pre-production
Overlapping Action
The cheapest part of movie making
Timing Sheet
Depth of Field
17. Shot before the long shot that establishes where the action is taking place
Color temperature of Tungsten light
Server
ADR (Automatic Dialogue Replacement)
Establishing Shot
18. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Technical Pictorial Continuity
Male end
Omnidirectional Microphone
Performance Continuity
19. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
Range of human hearing
Stand-up
Proximity Effect
20. Big image - short focal length
Reverb
Bidirectional Microphone
Score Mixers
focal length of a wide angle lens
21. Ratio of the width of a frame to its height - HDTV = 16:9
Aspect Ratio
ADR (Automatic Dialogue Replacement)
Dynamic Range
Frequency Response
22. Sound that doesn't bounce - Dead sound
Directional Microphone
Direct Sound
fresnel
Cut-in
23. When you hear a bounce off a very close wall - quicker response than an echo
Female end
ADR (Automatic Dialogue Replacement)
Medium Shot
Reverb
24. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Focal length
Directional Microphone
Parallel Editing
Nats
25. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Range of human hearing
Foley Setup Sheet
Proximity Effect
Pitch
26. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Frequency
Jump Cut
3 Pickup Patterns
Shorter focal length =
27. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
a shot marked OS to Sally
Cut-in
slating an audition
F-stop
28. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
f-stop vs. depth of field
B-Roll
Depth of Field
Sound Presence
29. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
AGC
Aperture
Atmospheric Continuity
Sound Perspective
30. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Sweetening
AGC
Color Temperature of Daylight
Dynamic Range
31. Source microphones go into - Has up to 4 channels
Band Width
B-Roll
focal length of a close up lens
Zoom Recorder
32. Middle point of the haystack
Distortion
B-Roll
Turn-over Frequency
Aperture
33. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Range of human hearing
Direct Sound
OMF - Open Medium Framework
AGC
34. Picking up from two sides
Bidirectional Microphone
Aspect Ratio
Light is a form of...
Medium Shot
35. Name - agency - and role
Cutaway
Cutting-on-Action
MIDI
slating an audition
36. Microphones and recorders that pick up all frequencies equally well
Color Temperature of Daylight
Proximity Effect
Flat
Activity Continuity
37. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
Amplitude
Depth of Field
Audio Mixers
Double system sound
38. Name - agency - and role
The greater the size of the aperture opening...
slating an audition
Shorter focal length =
Female end
39. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Omnidirectional Microphone
Master Scene Shooting Method
Clipping
Timing Sheet
40. Small image - long focal length
Color Temperature of Daylight
Temporal Continuity
focal length of a close up lens
Timbre
41. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice
Double system sound
Dynamic Microphone
Track
Cutting-on-Action
42. Overlapping action - Match cut - Jump cut
Logical Continuity
Track
Aperture
Cutting-on-Action
43. Focal length divided by aperture
B-Roll
Formula for figuring the f-stop
Room Tone
f-stop vs. depth of field
44. The degree to which the aperture opens
F-stop
Temporal Continuity
Bidirectional Microphone
Spatial Continuity
45. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Cutting-on-Action
Sweetening
Band Width
The cheapest part of movie making
46. Record all the music in a control room
Score Mixers
Track
Temporal Continuity
Performance Continuity
47. Two basic systems of light metering used in cinematography
incident and reflected
Sound Presence
Sound Waves
Logical Continuity
48. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
focal length of a close up lens
Voice-Overs
Audio Mixers
Smaller Wavelength =
49. A recording of the general ambience of the place where the dialogue is being recorded
Room Tone
Female end
Stand-up
Server
50. Uses a diaphragm - Robust - NO power required - Not so efficient
Dynamic Microphone
RCA Connector
focal length of a close up lens
Parallel Editing