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Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A cut in which the character's movement and position are perfectly aligned in time and space from one shot to the next






2. The width of the band of frequencies as specified by the frequencies at each end






3. The width of the band of frequencies as specified by the frequencies at each end






4. 3200 degrees K






5. Director make sure that action in one shot is repeated in the shot that may follow it






6. Name - agency - and role






7. Decibels (dB)






8. Uses a diaphragm - Robust - NO power required - Not so efficient






9. When you hear a bounce off a very close wall - quicker response than an echo






10. You can control your depth of field






11. Manipulating frequencies. - Important to radio and musical recording - not film.






12. 800 mph or 1000ft per second or 1 foot per millisecond






13. Distance from the center of a lens to the place where the parallel light will be focused






14. Lighting instrument that has a lens on the front






15. Picking up mainly from one side in a heart shaped pattern






16. Ratio of the width of a frame to its height - HDTV = 16:9






17. Higher pitch and frequency






18. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz






19. There should be time for actions to take place - EX: burning candle






20. Charged Coupled Device






21. Shot of something that did not appear in the previous shot






22. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






23. Sound that doesn't bounce - Dead sound






24. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






25. Actors should look the same from one shot to another






26. AKA: Phone plug - Has a short prong and outer covering - Consumer standard






27. An obvious jarring break in continuity from one shot to the next






28. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






29. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






30. The editor can try an entire group of shots in one position - move it to another - and then return it to it's original position






31. The equivalent of quotes in a story - Person speaking on the screen






32. Focal length divided by aperture






33. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene






34. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






35. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






36. The sound made by the differing frequencies






37. Something that has already happened in one shot should not happen again in the next






38. Directional (Cardiod) - Omnidirectional - Bidirectional






39. Microphones and recorders that pick up all frequencies equally well






40. Two basic systems of light metering used in cinematography






41. The more light reaches film






42. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






43. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally






44. Director make sure that action in one shot is repeated in the shot that may follow it






45. Distance from the center of a lens to the place where the parallel light will be focused






46. Attaches to the microphone






47. Picking up from two sides






48. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley






49. Actors should look the same from one shot to another






50. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time






Can you answer 50 questions in 15 minutes?



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