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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Something that has already happened in one shot should not happen again in the next
Activity Continuity
Frequency Measurement
Cutting-on-Action
XLR Connector
2. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Double system sound
Focal length
Sweetening
Foley Setup Sheet
3. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Light is a form of...
Band Width
Sound Perspective
AGC
4. Place were sounds are stored that allows them to be accessed and worked on from various places
Pitch
Bidirectional Microphone
Parallel Editing
Server
5. Isolates a particular character or action
Score Mixers
Close-up
Zoom Recorder
Technical Pictorial Continuity
6. Name - agency - and role
Amplitude
Performance Continuity
AGC
slating an audition
7. Actors should look the same from one shot to another
Tungsten Light
Physical Continuity
XLR Connector
Direct Sound
8. Natural sound - Must be attached to all B-Roll
Aspect Ratio
Nats
OMF - Open Medium Framework
Cutting-on-Action
9. Another name for ambient sound
wild sound
Frequency Response
Physical Continuity
Shorter focal length =
10. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Dynamic Range
Shorter focal length =
Clipping
OMF - Open Medium Framework
11. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
Timbre
f-stop vs. depth of field
Room Tone
ADR (Automatic Dialogue Replacement)
12. The equivalent of quotes in a story - Person speaking on the screen
a shot marked OS to Sally
Server
Bites (Sound Bite)
Zoom Recorder
13. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot
Reverb
Depth of Field
Spatial Continuity
Loudness measurement
14. The relative volume of sounds - Important sounds should be louder than unimportant sounds
MIDI
Balance
Master Scene Shooting Method
Color temperature of Tungsten light
15. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice
Track
Close-up
The greater the size of the aperture opening...
Light is a form of...
16. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
CCD
Pitch
Timbre
Cut-in
17. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Aspect Ratio
Condenser Microphone
ADR (Automatic Dialogue Replacement)
Nats
18. -273.15 degrees celcius 0 degrees Kelvin
Balance
Condenser Microphone
Absolute Zero
Pitch
19. Microphones and recorders that pick up all frequencies equally well
F-stop
slating an audition
Flat
B-Roll
20. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method
Audio Mixers
Master Scene Shooting Method
Distortion
Distortion
21. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
F-stop
MIDI
Voice-Overs
Spatial Continuity
22. Higher pitch and frequency
Range of human hearing
Zoom Recorder
Smaller Wavelength =
Male end
23. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene
Audio Mixers
Direct Sound
Range of human hearing
Timing Sheet
24. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice
Medium Shot
Track
Cutting-on-Action
Timbre
25. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene
Timing Sheet
Dynamic Microphone
Turn-over Frequency
Spotting Sheet
26. The sound made by the differing frequencies
Pitch
MIDI
Timbre
Physical Continuity
27. No two microphones should be closer together than three times the distance between them and the subject.
Range of human hearing
Three-to-one Rule
Timing Sheet
Nats
28. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Sound Perspective
Bidirectional Microphone
Ambient Sounds
Three point lighting
29. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
Jump Cut
Sound Perspective
speed of sound in air
30. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Frequency Measurement
Omnidirectional Microphone
Depth of Field
The cheapest part of movie making
31. Recording picture on one machine and sound on another
Balance
Light is a form of...
Double system sound
Frequency Measurement
32. The range of quietness to loudness
MIDI
Timbre
Dynamic Range
XLR Connector
33. Focal length divided by aperture
Physical Continuity
Voice-Overs
Condenser Microphone
Formula for figuring the f-stop
34. Attaches to the recorder
Activity Continuity
Male end
Color Temperature of Daylight
Focal length
35. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Proximity Effect
Cut-in
AGC
Reverb
36. Directional (Cardiod) - Omnidirectional - Bidirectional
Frequency
3 Pickup Patterns
Timing Sheet
Overlapping Action
37. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
advantages of DSLR
Clipping
Range of human hearing
Three-to-one Rule
38. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second
Three-to-one Rule
Timbre
speed of sound in air
Cutting-on-Action
39. 3200 degrees K
Dynamic Microphone
Color temperature of Tungsten light
Range of human hearing
Score Mixers
40. When you hear a bounce off a very close wall - quicker response than an echo
Daylight
Flat
Close-up
Reverb
41. Lighting instrument that has a lens on the front
Color temperature of Tungsten light
fresnel
Condenser Microphone
XLR Connector
42. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
a shot marked OS to Sally
Direct Sound
Temporal Continuity
Condenser Microphone
43. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Sound Waves
Pitch
AGC
Stand-up
44. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Track
Audio Mixers
Classic Hollywood Editing
RCA Connector
45. tinted orange - 3200 degrees Kelvin - Studio lighting
Tungsten Light
Performance Continuity
Overlapping Action
Medium Shot
46. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
Close-up
RCA Connector
Performance Continuity
Foley Setup Sheet
47. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Omnidirectional Microphone
Band Width
Light is a form of...
Three point lighting
48. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Spotting Sheet
Score Mixers
CCD
Foley Setup Sheet
49. Make the volume of every scene - every person - and every sound effect more or less the same - One way to achieve balance
Flat
Formula for figuring the f-stop
Directional Microphone
Sound Waves
50. Disrupt the arrangement of air molecules
Sound Waves
Frequency Response
Foley
Logical Continuity