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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Sound Waves
Timbre
Sound Perspective
Non-linear Editing
2. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Dynamic Microphone
Condenser Microphone
Smaller Wavelength =
MIDI
3. Recording picture on one machine and sound on another
Distortion
Three-to-one Rule
Non-linear Editing
Double system sound
4. Manipulating frequencies. - Important to radio and musical recording - not film.
Shorter focal length =
Proximity Effect
Dynamic Range
Distortion
5. 5 -500 degrees K
Range of human hearing
Condenser Microphone
Color Temperature of Daylight
OMF - Open Medium Framework
6. The width of the band of frequencies as specified by the frequencies at each end
DAT
Close-up
Band Width
Loudness measurement
7. Focuses on an element that appeared in the previous shot
Color Temperature of Daylight
Cut-in
a shot marked OS to Sally
Sound Presence
8. The more light reaches film
Sound Waves
slating an audition
Omnidirectional Microphone
The greater the size of the aperture opening...
9. Raw sound that was recorded on the day
Flat
OMF - Open Medium Framework
Cutting-on-Action
Light is a form of...
10. Actors should look the same from one shot to another
Physical Continuity
Pitch
RCA Connector
MIDI
11. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Temporal Continuity
Frequency Measurement
Formula for figuring the f-stop
Timbre
12. 3200 degrees K
Color temperature of Tungsten light
Female end
Stand-up
CCD
13. The width of the band of frequencies as specified by the frequencies at each end
Establishing Shot
Band Width
focal length of a close up lens
F-stop
14. Place were sounds are stored that allows them to be accessed and worked on from various places
Reverb
Server
Condenser Microphone
Female end
15. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Jump Cut
Bidirectional Microphone
Cutting-on-Action
Sound Perspective
16. Ratio of the width of a frame to its height - HDTV = 16:9
Aspect Ratio
Three-to-one Rule
Amplitude
Score Mixers
17. tinted blue - 5500 degrees Kelvin - outside lighting
Sound Presence
Proximity Effect
Daylight
Frequency Response
18. Directional (Cardiod) - Omnidirectional - Bidirectional
3 Pickup Patterns
Activity Continuity
Reverb
Establishing Shot
19. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Sound Presence
Timbre
Spotting Sheet
AGC
20. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
Foley
Jump Cut
Close-up
Female end
21. Distance from the center of a lens to the place where the parallel light will be focused
DAT
focal length of a wide angle lens
Non-linear Editing
Focal length
22. Two basic systems of light metering used in cinematography
Tungsten Light
Light is a form of...
incident and reflected
Omnidirectional Microphone
23. Overlapping action - Match cut - Jump cut
Color temperature of Tungsten light
speed of sound in air
Aspect Ratio
Logical Continuity
24. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
The cheapest part of movie making
Sound Waves
Band Width
The greater the size of the aperture opening...
25. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture
Distortion
MIDI
Voice-Overs
Aspect Ratio
26. Sound must appear to be coming from the picture
XLR Connector
Condenser Microphone
Timing Sheet
Sound Presence
27. Key - fill - back
DAT
Loudness measurement
Aperture
Three point lighting
28. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Atmospheric Continuity
B-Roll
Female end
Tungsten Light
29. Another name for ambient sound
Aperture
advantages of DSLR
wild sound
Timbre
30. Two basic systems of light metering used in cinematography
incident and reflected
Cutaway
Male end
a shot marked OS to Sally
31. Manipulating frequencies. - Important to radio and musical recording - not film.
Proximity Effect
Depth of Field
Nats
B-Roll
32. Electro-magnetic radiation
Light is a form of...
Direct Sound
Sound Presence
wild sound
33. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Classic Hollywood Editing
slating an audition
Clipping
XLR Connector
34. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Atmospheric Continuity
Cut-in
Turn-over Frequency
Condenser Microphone
35. The range of quietness to loudness
Dynamic Range
Jump Cut
F-stop
Amplitude
36. Higher pitch and frequency
Smaller Wavelength =
fresnel
Foley Setup Sheet
Clipping
37. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Non-linear Editing
Score Mixers
Condenser Microphone
fresnel
38. There should be time for actions to take place - EX: burning candle
Temporal Continuity
Frequency
Three-to-one Rule
Tungsten Light
39. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
AGC
Track
Stand-up
focal length of a close up lens
40. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR
Nats
a shot marked OS to Sally
Sweetening
Aspect Ratio
41. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
F-stop
Three-to-one Rule
fresnel
Timbre
42. Involves the main action
Medium Shot
Technical Pictorial Continuity
Color Temperature of Daylight
Sweetening
43. Another name for ambient sound
a shot marked OS to Sally
Color Temperature of Daylight
The greater the size of the aperture opening...
wild sound
44. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Temporal Continuity
Atmospheric Continuity
Turn-over Frequency
Focal length
45. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot
Spatial Continuity
Classic Hollywood Editing
focal length of a close up lens
How do you fix Room Tone?
46. After the music is recorded its put onto this in the same way a picture is recorded on a DVD
fresnel
DAT
Band Width
Range of human hearing
47. The degree to which the aperture opens
Cut-in
Pitch
Tungsten Light
F-stop
48. Key - fill - back
Temporal Continuity
Non-linear Editing
Room Tone
Three point lighting
49. AKA: Phone plug - Has a short prong and outer covering - Consumer standard
DAT
RCA Connector
Classic Hollywood Editing
Physical Continuity
50. The range of frequencies that a microphone will pick up - 20 Hz - 20000 Hz
Technical Pictorial Continuity
Activity Continuity
Frequency Response
Atmospheric Continuity