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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
Ambient Sounds
Atmospheric Continuity
Sound Waves
Color Temperature of Daylight
2. Picking up from all sides - Best for picking up a large number of people and are excellent for gathering background noise - Don't pick up distance sounds as well
Omnidirectional Microphone
Track
The cheapest part of movie making
Establishing Shot
3. 5 -500 degrees K
Color Temperature of Daylight
Audio Mixers
Dynamic Microphone
Female end
4. Electro-magnetic radiation
3 Pickup Patterns
Light is a form of...
a shot marked OS to Sally
Score Mixers
5. Key - fill - back
Nats
XLR Connector
Voice-Overs
Three point lighting
6. Sound must appear to be coming from the picture
Depth of Field
Smaller Wavelength =
Timbre
Sound Presence
7. Middle point of the haystack
Shorter focal length =
a shot marked OS to Sally
Sound Presence
Turn-over Frequency
8. 800 mph or 1000ft per second or 1 foot per millisecond
speed of sound in air
Server
Stand-up
Aperture
9. The width of the band of frequencies as specified by the frequencies at each end
Cutaway
Band Width
Sweetening
Direct Sound
10. The more light reaches film
Match Cut
The greater the size of the aperture opening...
Foley Setup Sheet
Depth of Field
11. Sound will disappear or turn into pops. Can only be amplified in a specific range of softness and loudness - Digital equipment
Server
Clipping
Loudness measurement
RCA Connector
12. Isolates a particular character or action
Overlapping Action
Sound Waves
Close-up
Bidirectional Microphone
13. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
Condenser Microphone
DAT
B-Roll
AGC
14. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Tungsten Light
Band Width
Timbre
Omnidirectional Microphone
15. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
The greater the size of the aperture opening...
Sound Waves
Track
Overlapping Action
16. An 'over the shoulder' shot (of an actor) with the camera pointed at Sally
Flat
Timing Sheet
Sound Presence
a shot marked OS to Sally
17. You can control your depth of field
advantages of DSLR
Absolute Zero
Server
The greater the size of the aperture opening...
18. After the music is recorded its put onto this in the same way a picture is recorded on a DVD
Female end
f-stop vs. depth of field
Track
DAT
19. Charged Coupled Device
Depth of Field
Cutaway
Establishing Shot
CCD
20. Random footage in the package
B-Roll
Frequency
Aperture
Frequency Measurement
21. Small image - long focal length
focal length of a close up lens
Timing Sheet
Dynamic Range
Focal length
22. 3200 degrees K
Score Mixers
f-stop vs. depth of field
Color temperature of Tungsten light
Logical Continuity
23. The distance through with objects will appear in sharp focus in front of and behind the point at which the camera is actually focused
Frequency Response
Cutting-on-Action
Zoom Recorder
Depth of Field
24. Uses a diaphragm - Robust - NO power required - Not so efficient
Dynamic Microphone
MIDI
CCD
Aperture
25. Asynchronous noised mixed in during post production to give a scene authenticity - Sometimes called Wild Sounds
Ambient Sounds
DAT
CCD
ADR (Automatic Dialogue Replacement)
26. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Foley Setup Sheet
Bidirectional Microphone
Room Tone
Smaller Wavelength =
27. Natural sound - Must be attached to all B-Roll
Band Width
Focal length
Distortion
Nats
28. -273.15 degrees celcius 0 degrees Kelvin
Frequency Response
Zoom Recorder
Absolute Zero
Focal length
29. Disrupt the arrangement of air molecules
Cut-in
Sound Perspective
Focal length
Sound Waves
30. Focuses on an element that appeared in the previous shot
Jump Cut
Bidirectional Microphone
Daylight
Cut-in
31. Directional (Cardiod) - Omnidirectional - Bidirectional
Atmospheric Continuity
3 Pickup Patterns
Male end
Audio Mixers
32. Tonal quality of a sound and is the thing that helps us distinguish between the sound of a martin guitar and bagpipes
Timbre
speed of sound in air
Sweetening
Stand-up
33. Ratio of the width of a frame to its height - HDTV = 16:9
slating an audition
Light is a form of...
Aspect Ratio
Sound Perspective
34. 20 HZ to 20000 HZ
Sound Waves
Match Cut
Range of human hearing
Ambient Sounds
35. Sound must appear to be coming from the picture
Sound Presence
B-Roll
Proximity Effect
slating an audition
36. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene
Amplitude
Close-up
Classic Hollywood Editing
Bites (Sound Bite)
37. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Close-up
Sound Waves
focal length of a wide angle lens
fresnel
38. Focal length divided by aperture
Medium Shot
focal length of a wide angle lens
Turn-over Frequency
Formula for figuring the f-stop
39. AKA Cross Cutting - Alternating shots from one line of action to another - Implies that the two actions are occurring at the same time
Match Cut
Parallel Editing
Track
Establishing Shot
40. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness
Timbre
slating an audition
Cut-in
Absolute Zero
41. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Range of human hearing
Balance
Omnidirectional Microphone
Frequency
42. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Flat
Physical Continuity
MIDI
Score Mixers
43. The equivalent of quotes in a story - Person speaking on the screen
Daylight
Cutting-on-Action
Turn-over Frequency
Bites (Sound Bite)
44. Has a diaphragm plus and electronic component called a capacitor - Delicate - Power supply needed - Efficient
Condenser Microphone
Logical Continuity
Bidirectional Microphone
Logical Continuity
45. When sounds are mixed live - each mic feeds into a different input of one or more audio mixers
CCD
wild sound
Omnidirectional Microphone
Audio Mixers
46. Uses a diaphragm - Robust - NO power required - Not so efficient
Audio Mixers
Atmospheric Continuity
CCD
Dynamic Microphone
47. An obvious jarring break in continuity from one shot to the next
Classic Hollywood Editing
Aperture
Jump Cut
speed of sound in air
48. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Classic Hollywood Editing
Cutaway
Sound Perspective
Parallel Editing
49. The relative volume of sounds - Important sounds should be louder than unimportant sounds
Balance
Bites (Sound Bite)
Shorter focal length =
Dynamic Microphone
50. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite
Focal length
Room Tone
Parallel Editing
Stand-up