Test your basic knowledge |

Basic Video Production

Subject : engineeering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Greater depth of field






2. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place






3. The range of quietness to loudness






4. The width of the band of frequencies as specified by the frequencies at each end






5. The equivalent of quotes in a story - Person speaking on the screen






6. Pre-production






7. Best known editing style - Involves narrative clarity and dramatic pacing - Attempts to make the cut from one shot to the net flow as smoothly as possible - The story unfolds scene by scene






8. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next






9. Technique to make two shots flow together - Rather than letting an actor complete an action in one shot and cutting to the next - the action begins in the first shot and ends in the second






10. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






11. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other






12. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne






13. Involves keeping the audience from getting lost - If you cut from a wide shot of a building to a medium shot - the medium shot should be of something that is recognizable in the wide shot






14. Attaches to the recorder






15. Isolates a particular character or action






16. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice






17. The degree to which the aperture opens






18. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up






19. Focal length divided by aperture






20. 800 mph or 1000ft per second or 1 foot per millisecond






21. Notes will become a muddy jumble and the frequencies will not come out of the equipment with the same clarity with which they went in - Analog equipment






22. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure






23. It is what distinguishes a violin from a clarinet when both are playing the same pitch at the same loudness






24. Isolates a particular character or action






25. After the music is recorded its put onto this in the same way a picture is recorded on a DVD






26. No two microphones should be closer together than three times the distance between them and the subject.






27. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises






28. Shot before the long shot that establishes where the action is taking place






29. Two basic systems of light metering used in cinematography






30. Overlapping action - Match cut - Jump cut






31. Involves the main action






32. Picking up from two sides






33. Middle point of the haystack






34. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space






35. Director make sure that action in one shot is repeated in the shot that may follow it






36. Record all the music in a control room






37. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes






38. Sound that doesn't bounce - Dead sound






39. Electro-magnetic radiation






40. Decibels (dB)






41. Focuses on an element that appeared in the previous shot






42. Want boom coming down not out - Can add a track to cover it (Fill Grit - Glue Fill) - Can add other noises






43. Small image - long focal length






44. Recorded in a similar way to ADR - Help explain complicated processes - indicate What a person is thinking - represent someone's conscience - or comment on What is occurring in the picture






45. Shoot a master shot of the whole scene and then break it up into little parts - such as close ups - reaction shots - cut ins - and cutaways - Classic Hollywood method






46. The reporter holding a microphone on the screen - Pre-recorded - essentially a sound bite






47. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed






48. Refers to making the audio sound better - You may fix sound of some dialogue by bringing in the sound from another shot that wasn't used in the film or replacing a word through ADR






49. The height of the sound wave. As the this increases - the sound wave gets louder






50. Director make sure that action in one shot is repeated in the shot that may follow it