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Test your basic knowledge |
Basic Video Production
Start Test
Study First
Subject
:
engineeering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Involves the main action
Score Mixers
Medium Shot
Non-linear Editing
AGC
2. Focuses on an element that appeared in the previous shot
Sound Perspective
XLR Connector
Activity Continuity
Cut-in
3. Hertz (Hz)
Frequency Measurement
Server
Omnidirectional Microphone
Spotting Sheet
4. A recording of the general ambience of the place where the dialogue is being recorded
Room Tone
Direct Sound
Performance Continuity
Temporal Continuity
5. 20 HZ to 20000 HZ
Range of human hearing
Frequency
MIDI
Sound Perspective
6. Shot before the long shot that establishes where the action is taking place
Frequency Response
Establishing Shot
3 Pickup Patterns
Master Scene Shooting Method
7. Key - fill - back
Frequency Response
Sound Waves
Three point lighting
Tungsten Light
8. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space
Temporal Continuity
Light is a form of...
Technical Pictorial Continuity
Non-linear Editing
9. Has three prongs and an outer covering - Has a guide pin and lock so that it remains firmly in place - Profession standard
Male end
B-Roll
Temporal Continuity
XLR Connector
10. Place were sounds are stored that allows them to be accessed and worked on from various places
Aspect Ratio
Server
B-Roll
Temporal Continuity
11. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Female end
Foley Setup Sheet
advantages of DSLR
DAT
12. Attaches to the recorder
Cutting-on-Action
Flat
Sound Waves
Male end
13. 3200 degrees K
Pitch
Dynamic Range
Color temperature of Tungsten light
Bites (Sound Bite)
14. The most important part of the package - The voice of the reporter describing and telling the story - Recording of the reporter's voice
Track
Voice-Overs
Sound Presence
Turn-over Frequency
15. The voice of a person in the distance should sound different from the voice of a person when shown in a close-up
Double system sound
Sound Perspective
Cutting-on-Action
Spatial Continuity
16. -273.15 degrees celcius 0 degrees Kelvin
Atmospheric Continuity
Absolute Zero
Close-up
Dynamic Range
17. Background sounds such as footsteps - clothes rustling - and branches waving in the wind - Named after Jack Foley
Medium Shot
Color temperature of Tungsten light
Bites (Sound Bite)
Foley
18. -273.15 degrees celcius 0 degrees Kelvin
Proximity Effect
Non-linear Editing
Timing Sheet
Absolute Zero
19. Picking up mainly from one side in a heart shaped pattern
DAT
Spatial Continuity
Directional Microphone
Match Cut
20. The re-recording process - AKA looping - Actors are brought back to a soundproof room - where they watch short segments of themselves on a screen and listen through earphones to the audio that needs to be replaced - Feed and deliver the lines that ne
OMF - Open Medium Framework
Focal length
Cutaway
ADR (Automatic Dialogue Replacement)
21. Natural sound - Must be attached to all B-Roll
Clipping
Nats
Establishing Shot
Range of human hearing
22. Lists all the actions the Foley Walkers need to perform to give aural realism to the movie scenes
Condenser Microphone
Foley Setup Sheet
OMF - Open Medium Framework
Shorter focal length =
23. Automatic Gain Control - Prevents the signal from being recorded at too low or too high a level
AGC
Sound Waves
Bidirectional Microphone
Physical Continuity
24. Something that has already happened in one shot should not happen again in the next
Direct Sound
Activity Continuity
Cut-in
Daylight
25. If there is a background noise in one shot - there should be the same background noise in the next - if they are in the same time and place
The greater the size of the aperture opening...
Room Tone
Atmospheric Continuity
Non-linear Editing
26. An obvious jarring break in continuity from one shot to the next
Pitch
Jump Cut
Direct Sound
Nats
27. Natural sound - Must be attached to all B-Roll
Activity Continuity
Male end
AGC
Nats
28. Microphones and recorders that pick up all frequencies equally well
Track
Flat
Sound Waves
wild sound
29. The opening in the lens that allows light to pass
Aperture
Establishing Shot
Aspect Ratio
Reverb
30. The number of times per second that the wave travels from the beginning of one cycle to the beginning of the next
Depth of Field
Medium Shot
RCA Connector
Frequency
31. Higher pitch and frequency
Flat
Flat
MIDI
Smaller Wavelength =
32. The opening in the lens that allows light to pass
Aperture
Medium Shot
Classic Hollywood Editing
Jump Cut
33. Overlapping action - Match cut - Jump cut
Technical Pictorial Continuity
Master Scene Shooting Method
speed of sound in air
Logical Continuity
34. Charged Coupled Device
Sound Waves
Stand-up
slating an audition
CCD
35. Middle point of the haystack
Cutting-on-Action
Turn-over Frequency
Balance
Cut-in
36. Focal length divided by aperture
3 Pickup Patterns
Overlapping Action
Dynamic Range
Formula for figuring the f-stop
37. Musical Instrument Digital Interface - A technical standard that allows electronic instruments to interact with each other
Frequency
Timing Sheet
wild sound
MIDI
38. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Double system sound
Classic Hollywood Editing
Spotting Sheet
Loudness measurement
39. Distance from the center of a lens to the place where the parallel light will be focused
Absolute Zero
MIDI
Focal length
Male end
40. Low pressure areas against high pressure areas create the waves. - Waves are just pictures or graphs of the measures of air pressure
Score Mixers
Close-up
Three point lighting
Sound Waves
41. Made up by the sound effects editor - Indicates a what point in the movie each effect should be placed
Light is a form of...
Spotting Sheet
Focal length
wild sound
42. The degree to which the aperture opens
Timbre
Balance
speed of sound in air
F-stop
43. Attaches to the microphone
Female end
slating an audition
Frequency Response
MIDI
44. Picking up mainly from one side in a heart shaped pattern
Directional Microphone
Loudness measurement
Technical Pictorial Continuity
Performance Continuity
45. The height of the sound wave. As the this increases - the sound wave gets louder
Logical Continuity
incident and reflected
Amplitude
CCD
46. 5 -500 degrees K
Ambient Sounds
Color Temperature of Daylight
Pitch
F-stop
47. The picture should look the same from shot to shot if the assumption is that the shots are in the same time and space
Tungsten Light
Technical Pictorial Continuity
How do you fix Room Tone?
F-stop
48. The equivalent of quotes in a story - Person speaking on the screen
Bites (Sound Bite)
RCA Connector
focal length of a wide angle lens
Medium Shot
49. Aids in the composition process - Gives Time Code numbers for places where music is to be heard - Tells the length of time the music is to run - Gives a description of What is happening in the scene
Direct Sound
speed of sound in air
Smaller Wavelength =
Timing Sheet
50. An obvious jarring break in continuity from one shot to the next
Jump Cut
Smaller Wavelength =
Overlapping Action
Master Scene Shooting Method