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Test your basic knowledge |
Business Leadership
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A person oriented towards extreme achievement - impatience - and perfectionism.
Core Competency
Business Strategy
NP Decision (Non-Programmed)
Type A Personality
2. Links all persons with successively higher levels of authority.
CoC (Chain of Command)
Mentoring
Action Research
Motivation
3. Approaches problems in a flexible and spontaneous fashion.
Human Skill
Need
Intuitive Thinking
Policy
4. Desire to establish and maintain good relations with people
Lifelong Learning
Corporate Strategy
GCE (Glass Ceiling Effect)
nAff
5. The process of arousing enthusiasm and directing efforts towards organizational goals.
Policy
Information System
Leading
Management Science
6. Behaviour followed by pleasant consequences is like to be repeated; behaviour followed by unpleasant work conditions is not.
Policy
Innovation
Law of Effect
Groupthink
7. Sets long-term direction for the total enterprise.
Strategy
Job Enrichment
Corporate Strategy
Performance effectiveness
8. Uses IT (information technology) to link with networks of outside suppliers and service contractors
Prejudice
Transformational Change
Escalating Commitment
Network Structure
9. Found in job context - such as working conditions - interpersonal relations - organizational policies - and salary.
Procedure
Hygiene (factor)
Importing
Job Enrichment
10. Lacking so much information that it is difficult to assign probabilities to the outcomes of alternatives.
Uncertain Environment
Leading
Hygiene (factor)
Training
11. Continuous learning from daily experiences and opportunities
Organizing
Groupthink
Hygiene (factor)
Lifelong Learning
12. A collaborative process of collecting data - using it for action planning - and evaluating the results.
Groupthink
Decision
Action Research
Motivation
13. Physical and Mental exhaustion that can be incapacitating personally and in respect to work.
Job Burnout
Knowledge Worker
Technical Skill
Organizing
14. Some whose knowledge is a critical asset to employers.
Knowledge Worker
nPower
Refreezing
Law of Effect
15. An unfulfilled physiological or psychological desire.
Mentoring
Need
Training
Risk Environment
16. Involves reducing the scale of current operations
Satisfier (factor)
Uncertain Environment
Team Structure
Retrenchment Strategy
17. Assigns early career employees as proteges to more senior ones
Unfreezing
Motivation
Business Strategy
Mentoring
18. The phase at which change is stabilized.
Skill
Delegation
Top Manager
Refreezing
19. Demonstrates through personal behavior the job performance expected of others
Job Enrichment
Motivation
Modeling
OBM (Organizational Business Modification)
20. A measure of resource cost associated with goal accomplishment
Coaching
Direction
Performance efficiency
Contingency Thinking
21. Growing within the same business area
PC
Intuitive Thinking
Type A Personality
(Growth through)Concentration
22. Desire to do something better - solve problems - or to solve complex problems
Virtual Organization
Budget
nAch
Job Performance
23. Guides the performance of the organization as a whole or of one of its major parts.
Importing
Conceptual Skill
Modeling
Top Manager
24. Eliminates internal boundaries among internal boundaries among parts and external boundaries with the external enviroment.
BCG Matrix
Boundaryless Organizations
Performance efficiency
OBM (Organizational Business Modification)
25. A person who supports and is responsible for the work of others.
Direction
Manager
(Growth through) Diversification
Productivity
26. Aligns the organization with anticipated future challenges.
Intuitive Thinking
Culture
Planned Change
Direction
27. Identifies how a division or strategic business unit will compete in its product or service domain.
Business Strategy
Refreezing
Functional Strategy
Reactive Change
28. Is by acquiring suppliers and distributors
Action Research
Business Strategy
Synergy
(Growth through) Vertical Integration
29. Strategies for simplifying decision-making
Prejudice
Performance efficiency
Ethics
Heuristics
30. Desire to control - influence - or to be responsible for other people
Groupthink
nPower
Ethics
Team Structure
31. Involves an experienced person offering performance advice to a less-experienced person
Coaching
SoC (Span of Control)
Skill
Hygiene (factor)
32. Describes the differences among workers in gender - race - age - ethnic culture - able-bodiness - religious affiliation - and sexual orientation.
Strength Weakness Opportunity Threats
Workforce Diversity
nPower
Satisficing Decision
33. Guides activities within one specific area of operations.
Job Enrichment
Knowledge Worker
Functional Strategy
Organizing
34. The ability to think analytically and solve complex problems to the benefit of everyone involved.
Conceptual Skill
Job Enrichment
Competitive Advantage
(Growth through)Concentration
35. Local products are sold abroad
Contingency Thinking
Type A Personality
Exporting
Systematic Thinking
36. Applying a solution from past experience to a routine problem
Strategy
Problem Solving
P Decision (Programmed)
Learning Organization
37. Comes from operating in successful ways that are difficult to imitate.
Training
Procedure
Competitive Advantage
Delegation
38. Sets standards as to what is good or bad or right or wrong in ones conduct.
Ethics
Organizing
Virtual Organization
(Growth through) Diversification
39. Offers complete information on possible action alternatives and their consequences.
Certain Environment
Law of Effect
Need
(Growth through)Concentration
40. The set of expectations held by an individual about working relationships with the organization.
Productivity
Planned Change
Psychological Contract
Satisficing Decision
41. A lack of communication and coordination across functions.
Information System
Hygiene (factor)
Functional Chimney Problem
Job Burnout
42. The quantity and quality of work performance - with resource utilization considered.
Cross functional team
NP Decision (Non-Programmed)
Productivity
Satisfier (factor)
43. A standing plan that communicates guidelines for decisions and action
Policy
GCE (Glass Ceiling Effect)
nAff
Functional Strategy
44. The continuation of a course of action even though it is not working
nPower
Performance efficiency
Virtual Organization
Escalating Commitment
45. Applies a specific solution crafted for a unique problem
Strategy
NP Decision (Non-Programmed)
Training
(Growth through) Diversification
46. The creation of a whole that is greater than the sum of its individual parts.
Importing
Type A Personality
nAch
Synergy
47. Responds to events as or after they occur.
Reactive Change
Groupthink
Skill
(Growth through)Concentration
48. The requirement to show performance results to a supervisor
Accountability
Core Competency
Lifelong Learning
Unfreezing
49. Brings together members from different functional departments
Need
Incremental Change
Innovation
Cross functional team
50. Is an output measure of task or goal accomplishment
Performance effectiveness
Human Skill
Synergy
GCE (Glass Ceiling Effect)