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Test your basic knowledge |
Business Leadership
Start Test
Study First
Subject
:
business-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Behaviour followed by pleasant consequences is like to be repeated; behaviour followed by unpleasant work conditions is not.
(Growth through) Vertical Integration
Reactive Change
Law of Effect
Intellectual Capital
2. Describes the differences among workers in gender - race - age - ethnic culture - able-bodiness - religious affiliation - and sexual orientation.
Ethics
Procedure
Corporate Strategy
Workforce Diversity
3. Use IT to collect - organize - and distribute data for use in decision making
Competitive Advantage
Corporate Strategy
NP Decision (Non-Programmed)
Information System
4. Ability x Support x Effort
Escalating Commitment
Functional Strategy
Performance
Virtual Organization
5. The continuation of a course of action even though it is not working
Strength Weakness Opportunity Threats
Learning Organization
nAff
Escalating Commitment
6. Utilizes people - values - and systems to continously change and improve its performance.
Job Performance
Conceptual Skill
Learning Organization
Unfreezing
7. When a business function is contracted to an outside supplier
Globalization
Performance efficiency
Outsourcing
Team Structure
8. A special strength that gives an organization a competitive advantage.
Human Skill
Core Competency
nAff
Automation
9. Desire to control - influence - or to be responsible for other people
Planned Change
Importing
nPower
BCG Matrix
10. A person oriented towards extreme achievement - impatience - and perfectionism.
Type A Personality
Heuristics
Middle Manager
Performance effectiveness
11. Boston Consulting Group - analyzes business opportunities according to market growth rate and market share
Network Structure
Satisfier (factor)
Procedure
BCG Matrix
12. The creation of a whole that is greater than the sum of its individual parts.
P Decision (Programmed)
nAff
Type A Personality
Synergy
13. Applies a specific solution crafted for a unique problem
Strength Weakness Opportunity Threats
Management Science
NP Decision (Non-Programmed)
nAff
14. An invisible barrier limiting the advancement of woman and minorities
Virtual Organization
Decision
GCE (Glass Ceiling Effect)
CoC (Chain of Command)
15. The worldwide interdependence of resource flows - product markets - and business competition.
Organizing
Globalization
nPower
Prejudice
16. A standing plan that communicates guidelines for decisions and action
Information System
Policy
Fred Fiedler
Hygiene (factor)
17. The process of setting objectives and determining what should be done to accomplish them.
Strength Weakness Opportunity Threats
Planning
Lifelong Learning
Coaching
18. The ability to translate knowledge into action that results in desired performance
Need
Skill
Management Science
Virtual Organization
19. Continuous learning from daily experiences and opportunities
Functional Chimney Problem
Lifelong Learning
Groupthink
PC
20. Physical and Mental exhaustion that can be incapacitating personally and in respect to work.
PC
Job Burnout
Need
Ethics
21. Provides learning opportunities to acquire and improve job related skills
Performance efficiency
Training
SoC (Span of Control)
Leading
22. Sets standards as to what is good or bad or right or wrong in ones conduct.
Action Research
(Growth through)Concentration
Strength Weakness Opportunity Threats
Ethics
23. The phase during which a situation is prepared for change.
Prejudice
Conceptual Skill
Retrenchment Strategy
Unfreezing
24. Strategies for simplifying decision-making
Conceptual Skill
Automation
Heuristics
Satisfier (factor)
25. Choosing the first satisfactory alternative that comes to attention
Satisficing Decision
Type A Personality
Core Competency
Knowledge Worker
26. Desire to establish and maintain good relations with people
CoC (Chain of Command)
nAff
Competitive Advantage
Leading
27. Approaches problems in a flexible and spontaneous fashion.
Top Manager
Intuitive Thinking
Automation
Transformational Change
28. Growing within the same business area
Competitive Advantage
(Growth through)Concentration
Functional Chimney Problem
Corporate Strategy
29. Local products are sold abroad
Incremental Change
Exporting
Type A Personality
Network Structure
30. A shifting network of strategic alliances that are engaged as needed
Core Competency
(Growth through)Concentration
Globalization
Virtual Organization
31. An unfulfilled physiological or psychological desire.
Direction
Business Strategy
Need
Management Science
32. The quantity and quality of task accomplishment by an individual or group.
Planned Change
Training
Job Performance
Automation
33. Is an output measure of task or goal accomplishment
Corporate Strategy
Middle Manager
Satisficing Decision
Performance effectiveness
34. The process of acquiring products abroad and selling them in domestic markets
Importing
Performance
Cross functional team
Planned Change
35. An unexpected problem that can lead to disaster if not resolved quickly and appropriately
Crisis
Law of Effect
Contingency Thinking
Competitive Advantage
36. Found in job content - such as a sense of achievement - recognition - or personal growth.
Team Structure
Job Burnout
Delegation
Satisfier (factor)
37. A measure of resource cost associated with goal accomplishment
Retrenchment Strategy
Transformational Change
CoC (Chain of Command)
Performance efficiency
38. Responds to events as or after they occur.
Training
Management Science
Procedure
Reactive Change
39. A standing plan that precisely describes what actions are to be taken in specific situations
(Growth through) Diversification
Procedure
P Decision (Programmed)
Skill
40. Bends and adjusts existing ways to improve performance
Incremental Change
Motivation
Direction
Performance effectiveness
41. Making managerial decisions based on the situation; Management is not a science.
Contingency Thinking
Ethnocentrism
Boundaryless Organizations
Virtual Organization
42. Is a choice among possible alternative courses of action
Telecommuting (flexiplace)
Decision
Business Strategy
Fred Fiedler
43. Lacking so much information that it is difficult to assign probabilities to the outcomes of alternatives.
P Decision (Programmed)
Uncertain Environment
Refreezing
Job Enrichment
44. The ability to use a special proficiency or expertise in one's work.
Technical Skill
Cross functional team
NP Decision (Non-Programmed)
Learning Organization
45. A tendency for highly cohesive teams to lose their evaluative capabilities
Network Structure
QWL (Quality of Worklife)
Groupthink
Modeling
46. Identifies how a division or strategic business unit will compete in its product or service domain.
Certain Environment
Action Research
Business Strategy
Reactive Change
47. Is the process of distributing and entrusting work to other persons.
Business Strategy
Team Structure
Culture
Delegation
48. The process of assigning tasks - allocating resources - and arranging activities to implement plans.
Virtual Organization
NP Decision (Non-Programmed)
SoC (Span of Control)
Organizing
49. Comes from operating in successful ways that are difficult to imitate.
Manager
Competitive Advantage
Subsystem
Innovation
50. The phase at which change is stabilized.
Refreezing
Uncertain Environment
Automation
Retrenchment Strategy