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Test your basic knowledge |
Chemical Biological And Radiological Warfare
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 33 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Pocket dosimeter; personal meter to determine overall exposure to harmful radiation in a given setting.
IM-143
Chemical Warfare
Deep Underwater Burst
Atropine/2Pam Chloride Auto- injector
2. Deliberate use of living organisms used to cause death - injury - or destroy living things.
Biological Warfare
DT-60
Deep Underwater Burst
MOPP Level 3
3. Ionizing Will penetrate upper layers of matter; will alter the molecules it colides with. Most dangerous when contaminated particulate matter remains on skin - or inhaled.Effective protection: masks - clothing - eye protection - thorough washing of c
MCU-2/P
Air Burst
Surface Burst
4. Intense heat from explosion - Radiation travels in straight lines - so burns usually only on side facing blast - Blindness caused by intense light radiation
Flash Burns/Blindness
Radiolical Warfare
Gamma
Blister Agent Symptoms
5. Hydrogen Cyanide - Initial deep breathing - Violent convulsions - Breathing stops after one minute - Heart stops soon after
a
Air Burst
Blood Agent Symptoms
Biological Warfare
6. Creates a flash of magnetic and electric fields that cause power surges and electronic mishaps in equipment.
Blister Agent Symptoms
Electromagnetic Pulse (EMP)
n
Blast
7. Treated clothing to protect agains blister agents and all known chemical and biological war agents.
Chemical Protective Overgarment
Wet Weather Clothing
DT-60
8. MOPP
Mission Oriented Protecive Posture
MCU-2/P
IM-143
Electromagnetic Pulse (EMP)
9. Personal dosimeter; non - self reading - must be used with computer devices to determine how much ? radiation one is exposed to.
Electromagnetic Pulse (EMP)
Gamma
Four Types of Chemical Casualty Agents
DT-60
10. All PPE donned
Gamma
Blister Agent Symptoms
MOPP Level 4
Shallow Underwater Burst
11. Mask used to protect personnel against CBR; not effective against smoke - ammonia - CO - or CO2.
Atropine/2Pam Chloride Auto- injector
Gamma
Blood Agent Symptoms
MCU-2/P
12. Produces worst fallout - Fireball touches the earth - Nagasaki and Hiroshima
Shallow Underwater Burst
Surface Burst
Nerve Agent Symptoms
Blister Agent Symptoms
13. Choking agents - Nerve agents - Blood agents - Blister agents
Mission Oriented Protecive Posture
Four Types of Chemical Casualty Agents
Choking Agents Symptoms
MOPP Level 3
14. Detonation in excess of 100 -000 ft (18 mi) - Disturbs electromagnetic communications - Fireball does not touch ground
a
Radiation
Wet Weather Clothing
High Altitude Air Burst
15. Process in which energetic particles or energy or waves travel through a medium or space - Consists of non - ionizing (radio - visible light - n) and ionizing (a -
MOPP Level 1
a
Radiation
16. MCU-2P fitted with canister - Suit donned
Chemical Warfare
Electromagnetic Pulse (EMP)
MOPP Level 3
Atropine/2Pam Chloride Auto- injector
17. Non - ionizing (indirect ionizing) Most penatrable; charges a nuclei at an atomic level - rendering the atom radioactive (including body tissues thus making the person radioactive) Effective protection consists of hydrogen rich material (water - parr
IM-143
n
Types of Nuclear Explosion
Nerve Agent Symptoms
18. Use of radioactive agents and weapons to cause injury - or death.
Four Types of Chemical Casualty Agents
Mission Oriented Protecive Posture
High Altitude Air Burst
Radiolical Warfare
19. Runny nose - Difficulty breathing - Contraction of the pupils - Nausea - Cramps - Headache - Coma - Convulsion
Nerve Agent Symptoms
Electromagnetic Pulse (EMP)
Flash Burns/Blindness
Biological Warfare
20. Fireball formed but rarely surfaces - Creates upward thrust of water into air - Shockwave greatest danger
Choking Agents Symptoms
MOPP Level 2
Chemical Warfare
Shallow Underwater Burst
21. PPE carried on person
Electromagnetic Pulse (EMP)
MCU-2/P
Wet Weather Clothing
MOPP Level 2
22. Most damage is caused by the shockwaves - Radiation fallout is secondary danger - Fireball does not touch ground - Causes mushroom cloud
Air Burst
Blister Agent Symptoms
Surface Burst
Blast
23. Ionizing - Penetrates all parts of the body; ionizes the molecules it strikes and alters chemical composition of the matter Effective protection: high density - high mass material with high atomic number (lead is most readily available)
a
Gamma
Types of Nuclear Explosion
Chemical Warfare
24. High Altitude Air Burst - Air Burst - Surface Burst - Shallow Underwater Burst - Deep Underwater Burst
Types of Nuclear Explosion
Wet Weather Clothing
Four Types of Chemical Casualty Agents
a
25. Redness of the skin - Intense itching and blisters
MOPP Level 3
Wet Weather Clothing
Blister Agent Symptoms
Four Types of Chemical Casualty Agents
26. Ionizing Must be ingested into airways - blood stream - can be blocked by minimal matter (paper)
a
Nerve Agent Symptoms
MOPP Level 1
Blood Agent Symptoms
27. PPE issued to each person - Mask fitted
Flash Burns/Blindness
Radiolical Warfare
MOPP Level 1
High Altitude Air Burst
28. Intentional use of harmful or lethal chemicals used to cause death - injury - or irritation.
Blast
Chemical Warfare
High Altitude Air Burst
29. Doubles as protection against a and
Wet Weather Clothing
a
Atropine/2Pam Chloride Auto- injector
Shallow Underwater Burst
30. Immediate dryness of the throat - Coughing - Choking - Tightness in the chest - Headache - Nausea
Choking Agents Symptoms
Radiolical Warfare
Air Burst
Radiation
31. Medication to treat initial symptoms of nerve agents - Antidotal - not preventative.
Chemical Warfare
Blood Agent Symptoms
Atropine/2Pam Chloride Auto- injector
32. Similar effect as shallow - but more contaminated waters
Chemical Protective Overgarment
DT-60
Radiolical Warfare
Deep Underwater Burst
33. Shockwaves create damage and destruction - by the blast itself (initial) or by debris (secondary)
Blast
MOPP Level 2
n
MCU-2/P