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Test your basic knowledge |
Chemical Biological And Radiological Warfare
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 33 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Treated clothing to protect agains blister agents and all known chemical and biological war agents.
Atropine/2Pam Chloride Auto- injector
Mission Oriented Protecive Posture
Chemical Protective Overgarment
MOPP Level 4
2. High Altitude Air Burst - Air Burst - Surface Burst - Shallow Underwater Burst - Deep Underwater Burst
Electromagnetic Pulse (EMP)
Choking Agents Symptoms
Surface Burst
Types of Nuclear Explosion
3. Doubles as protection against a and
Flash Burns/Blindness
Radiation
Blister Agent Symptoms
Wet Weather Clothing
4. Similar effect as shallow - but more contaminated waters
Blood Agent Symptoms
Deep Underwater Burst
DT-60
Flash Burns/Blindness
5. Redness of the skin - Intense itching and blisters
MOPP Level 3
Four Types of Chemical Casualty Agents
Blister Agent Symptoms
Blood Agent Symptoms
6. Immediate dryness of the throat - Coughing - Choking - Tightness in the chest - Headache - Nausea
Blister Agent Symptoms
Flash Burns/Blindness
Choking Agents Symptoms
MOPP Level 2
7. All PPE donned
a
Blast
Wet Weather Clothing
MOPP Level 4
8. PPE carried on person
Biological Warfare
Flash Burns/Blindness
MOPP Level 2
Deep Underwater Burst
9. MOPP
Four Types of Chemical Casualty Agents
Shallow Underwater Burst
Electromagnetic Pulse (EMP)
Mission Oriented Protecive Posture
10. Mask used to protect personnel against CBR; not effective against smoke - ammonia - CO - or CO2.
Flash Burns/Blindness
n
MCU-2/P
MOPP Level 1
11. Fireball formed but rarely surfaces - Creates upward thrust of water into air - Shockwave greatest danger
Shallow Underwater Burst
Choking Agents Symptoms
Flash Burns/Blindness
Air Burst
12. Personal dosimeter; non - self reading - must be used with computer devices to determine how much ? radiation one is exposed to.
Chemical Warfare
DT-60
Atropine/2Pam Chloride Auto- injector
High Altitude Air Burst
13. Runny nose - Difficulty breathing - Contraction of the pupils - Nausea - Cramps - Headache - Coma - Convulsion
a
Chemical Protective Overgarment
Deep Underwater Burst
Nerve Agent Symptoms
14. Intense heat from explosion - Radiation travels in straight lines - so burns usually only on side facing blast - Blindness caused by intense light radiation
DT-60
Flash Burns/Blindness
Biological Warfare
Wet Weather Clothing
15. Deliberate use of living organisms used to cause death - injury - or destroy living things.
Flash Burns/Blindness
Biological Warfare
a
Radiolical Warfare
16. Choking agents - Nerve agents - Blood agents - Blister agents
Air Burst
Four Types of Chemical Casualty Agents
Wet Weather Clothing
Blister Agent Symptoms
17. Most damage is caused by the shockwaves - Radiation fallout is secondary danger - Fireball does not touch ground - Causes mushroom cloud
Air Burst
High Altitude Air Burst
n
18. Use of radioactive agents and weapons to cause injury - or death.
Blood Agent Symptoms
MOPP Level 4
Radiolical Warfare
Mission Oriented Protecive Posture
19. Shockwaves create damage and destruction - by the blast itself (initial) or by debris (secondary)
Blast
Mission Oriented Protecive Posture
Types of Nuclear Explosion
MOPP Level 1
20. Produces worst fallout - Fireball touches the earth - Nagasaki and Hiroshima
Blast
DT-60
a
Surface Burst
21. Medication to treat initial symptoms of nerve agents - Antidotal - not preventative.
Atropine/2Pam Chloride Auto- injector
Gamma
Nerve Agent Symptoms
IM-143
22. MCU-2P fitted with canister - Suit donned
Gamma
MOPP Level 3
a
23. Pocket dosimeter; personal meter to determine overall exposure to harmful radiation in a given setting.
Nerve Agent Symptoms
n
IM-143
Biological Warfare
24. PPE issued to each person - Mask fitted
MOPP Level 1
DT-60
Atropine/2Pam Chloride Auto- injector
25. Creates a flash of magnetic and electric fields that cause power surges and electronic mishaps in equipment.
Radiation
Choking Agents Symptoms
Surface Burst
Electromagnetic Pulse (EMP)
26. Intentional use of harmful or lethal chemicals used to cause death - injury - or irritation.
Flash Burns/Blindness
Chemical Warfare
Shallow Underwater Burst
n
27. Ionizing Will penetrate upper layers of matter; will alter the molecules it colides with. Most dangerous when contaminated particulate matter remains on skin - or inhaled.Effective protection: masks - clothing - eye protection - thorough washing of c
DT-60
Flash Burns/Blindness
MOPP Level 1
28. Non - ionizing (indirect ionizing) Most penatrable; charges a nuclei at an atomic level - rendering the atom radioactive (including body tissues thus making the person radioactive) Effective protection consists of hydrogen rich material (water - parr
n
MOPP Level 2
a
Shallow Underwater Burst
29. Detonation in excess of 100 -000 ft (18 mi) - Disturbs electromagnetic communications - Fireball does not touch ground
Gamma
High Altitude Air Burst
Electromagnetic Pulse (EMP)
MOPP Level 4
30. Ionizing Must be ingested into airways - blood stream - can be blocked by minimal matter (paper)
a
Chemical Warfare
Blister Agent Symptoms
MOPP Level 1
31. Process in which energetic particles or energy or waves travel through a medium or space - Consists of non - ionizing (radio - visible light - n) and ionizing (a -
Radiation
Types of Nuclear Explosion
a
IM-143
32. Hydrogen Cyanide - Initial deep breathing - Violent convulsions - Breathing stops after one minute - Heart stops soon after
MCU-2/P
Shallow Underwater Burst
High Altitude Air Burst
Blood Agent Symptoms
33. Ionizing - Penetrates all parts of the body; ionizes the molecules it strikes and alters chemical composition of the matter Effective protection: high density - high mass material with high atomic number (lead is most readily available)
Nerve Agent Symptoms
MOPP Level 4
MCU-2/P
Gamma