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Test your basic knowledge |
Chemical Biological And Radiological Warfare
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 33 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Treated clothing to protect agains blister agents and all known chemical and biological war agents.
Chemical Protective Overgarment
Shallow Underwater Burst
High Altitude Air Burst
Nerve Agent Symptoms
2. Shockwaves create damage and destruction - by the blast itself (initial) or by debris (secondary)
Nerve Agent Symptoms
Four Types of Chemical Casualty Agents
Blast
3. Ionizing Must be ingested into airways - blood stream - can be blocked by minimal matter (paper)
Atropine/2Pam Chloride Auto- injector
Air Burst
Wet Weather Clothing
a
4. Creates a flash of magnetic and electric fields that cause power surges and electronic mishaps in equipment.
MOPP Level 1
DT-60
Electromagnetic Pulse (EMP)
5. Non - ionizing (indirect ionizing) Most penatrable; charges a nuclei at an atomic level - rendering the atom radioactive (including body tissues thus making the person radioactive) Effective protection consists of hydrogen rich material (water - parr
n
MOPP Level 3
Chemical Protective Overgarment
Flash Burns/Blindness
6. Intense heat from explosion - Radiation travels in straight lines - so burns usually only on side facing blast - Blindness caused by intense light radiation
IM-143
a
Radiolical Warfare
Flash Burns/Blindness
7. MOPP
Mission Oriented Protecive Posture
a
Wet Weather Clothing
MOPP Level 4
8. Mask used to protect personnel against CBR; not effective against smoke - ammonia - CO - or CO2.
MOPP Level 2
MCU-2/P
Radiation
Electromagnetic Pulse (EMP)
9. Hydrogen Cyanide - Initial deep breathing - Violent convulsions - Breathing stops after one minute - Heart stops soon after
Types of Nuclear Explosion
Blood Agent Symptoms
Choking Agents Symptoms
MOPP Level 2
10. Medication to treat initial symptoms of nerve agents - Antidotal - not preventative.
Shallow Underwater Burst
Atropine/2Pam Chloride Auto- injector
DT-60
Blister Agent Symptoms
11. Fireball formed but rarely surfaces - Creates upward thrust of water into air - Shockwave greatest danger
High Altitude Air Burst
Shallow Underwater Burst
MOPP Level 1
Radiolical Warfare
12. Use of radioactive agents and weapons to cause injury - or death.
Radiolical Warfare
Blast
Chemical Warfare
High Altitude Air Burst
13. Similar effect as shallow - but more contaminated waters
Deep Underwater Burst
Blast
Chemical Warfare
Nerve Agent Symptoms
14. Personal dosimeter; non - self reading - must be used with computer devices to determine how much ? radiation one is exposed to.
DT-60
Air Burst
Chemical Warfare
High Altitude Air Burst
15. PPE issued to each person - Mask fitted
n
MOPP Level 4
Four Types of Chemical Casualty Agents
MOPP Level 1
16. Ionizing - Penetrates all parts of the body; ionizes the molecules it strikes and alters chemical composition of the matter Effective protection: high density - high mass material with high atomic number (lead is most readily available)
Biological Warfare
Gamma
MOPP Level 2
Four Types of Chemical Casualty Agents
17. Process in which energetic particles or energy or waves travel through a medium or space - Consists of non - ionizing (radio - visible light - n) and ionizing (a -
Surface Burst
Radiolical Warfare
Radiation
MOPP Level 3
18. Immediate dryness of the throat - Coughing - Choking - Tightness in the chest - Headache - Nausea
Choking Agents Symptoms
MOPP Level 3
MOPP Level 2
MOPP Level 4
19. Produces worst fallout - Fireball touches the earth - Nagasaki and Hiroshima
Choking Agents Symptoms
a
Surface Burst
Wet Weather Clothing
20. PPE carried on person
Gamma
MCU-2/P
MOPP Level 2
Blood Agent Symptoms
21. All PPE donned
MOPP Level 4
n
Flash Burns/Blindness
Types of Nuclear Explosion
22. Doubles as protection against a and
n
MOPP Level 4
Flash Burns/Blindness
Wet Weather Clothing
23. MCU-2P fitted with canister - Suit donned
Wet Weather Clothing
a
MOPP Level 3
Shallow Underwater Burst
24. Ionizing Will penetrate upper layers of matter; will alter the molecules it colides with. Most dangerous when contaminated particulate matter remains on skin - or inhaled.Effective protection: masks - clothing - eye protection - thorough washing of c
Air Burst
Atropine/2Pam Chloride Auto- injector
IM-143
25. Most damage is caused by the shockwaves - Radiation fallout is secondary danger - Fireball does not touch ground - Causes mushroom cloud
Air Burst
Shallow Underwater Burst
Types of Nuclear Explosion
26. Redness of the skin - Intense itching and blisters
Mission Oriented Protecive Posture
DT-60
Gamma
Blister Agent Symptoms
27. High Altitude Air Burst - Air Burst - Surface Burst - Shallow Underwater Burst - Deep Underwater Burst
Types of Nuclear Explosion
a
Deep Underwater Burst
Chemical Warfare
28. Intentional use of harmful or lethal chemicals used to cause death - injury - or irritation.
Chemical Warfare
MOPP Level 2
Air Burst
Mission Oriented Protecive Posture
29. Detonation in excess of 100 -000 ft (18 mi) - Disturbs electromagnetic communications - Fireball does not touch ground
Types of Nuclear Explosion
Deep Underwater Burst
Flash Burns/Blindness
High Altitude Air Burst
30. Choking agents - Nerve agents - Blood agents - Blister agents
DT-60
Electromagnetic Pulse (EMP)
Four Types of Chemical Casualty Agents
Surface Burst
31. Runny nose - Difficulty breathing - Contraction of the pupils - Nausea - Cramps - Headache - Coma - Convulsion
Gamma
Electromagnetic Pulse (EMP)
Nerve Agent Symptoms
32. Pocket dosimeter; personal meter to determine overall exposure to harmful radiation in a given setting.
IM-143
MOPP Level 2
Blood Agent Symptoms
MOPP Level 4
33. Deliberate use of living organisms used to cause death - injury - or destroy living things.
Electromagnetic Pulse (EMP)
Deep Underwater Burst
Chemical Protective Overgarment
Biological Warfare